<function name="DebugMessageCallbackARB" offset="assign">
<param name="callback" type="GLDEBUGPROCARB"/>
- <param name="userParam" type="GLvoid *"/>
+ <param name="userParam" type="const GLvoid *"/>
</function>
<function name="GetDebugMessageLogARB" offset="assign">
<param name="mode" type="GLenum"/>
<param name="count" type="const GLsizei *"/>
<param name="type" type="GLenum"/>
- <param name="indices" type="const GLvoid **"/>
+ <param name="indices" type="const GLvoid * const *"/>
<param name="primcount" type="GLsizei"/>
<param name="basevertex" type="const GLint *"/>
</function>
<function name="GetUniformIndices" offset="assign">
<param name="program" type="GLuint" />
<param name="uniformCount" type="GLsizei" />
- <param name="uniformNames" type="const GLchar **" />
+ <param name="uniformNames" type="const GLchar * const *" />
<param name="uniformIndices" type="GLuint *" />
</function>
<function name="TransformFeedbackVaryings" alias="TransformFeedbackVaryingsEXT">
<param name="program" type="GLuint"/>
<param name="count" type="GLsizei"/>
- <param name="varyings" type="const GLchar* *"/>
+ <param name="varyings" type="const GLchar * const *"/>
<param name="bufferMode" type="GLenum"/>
</function>
<param name="mode" type="GLenum"/>
<param name="count" type="const GLsizei *"/>
<param name="type" type="GLenum"/>
- <param name="indices" type="const GLvoid **"/>
+ <param name="indices" type="const GLvoid * const *"/>
<param name="primcount" type="GLsizei"/>
</function>
void (GLAPIENTRYP MultiDrawElementsBaseVertex)( GLenum mode,
const GLsizei *count,
GLenum type,
- const GLvoid **indices,
+ const GLvoid * const *indices,
GLsizei primcount,
const GLint *basevertex);
void (GLAPIENTRYP DrawArraysInstanced)(GLenum mode, GLint first,
}
static void GLAPIENTRY
-_mesa_DebugMessageCallbackARB(GLDEBUGPROCARB callback, GLvoid *userParam)
+_mesa_DebugMessageCallbackARB(GLDEBUGPROCARB callback, const GLvoid *userParam)
{
GET_CURRENT_CONTEXT(ctx);
ctx->Debug.Callback = callback;
- ctx->Debug.CallbackData = userParam;
+ ctx->Debug.CallbackData = (void *) userParam;
}
void
static void
vbo_validated_multidrawelements(struct gl_context *ctx, GLenum mode,
const GLsizei *count, GLenum type,
- const GLvoid **indices, GLsizei primcount,
+ const GLvoid * const *indices,
+ GLsizei primcount,
const GLint *basevertex)
{
struct vbo_context *vbo = vbo_context(ctx);
static void GLAPIENTRY
vbo_exec_MultiDrawElementsBaseVertex(GLenum mode,
const GLsizei *count, GLenum type,
- const GLvoid **indices,
+ const GLvoid * const *indices,
GLsizei primcount,
const GLsizei *basevertex)
{
static void GLAPIENTRY
_mesa_noop_MultiDrawElementsBaseVertex(GLenum mode, const GLsizei * count,
GLenum type,
- const GLvoid ** indices,
+ const GLvoid * const *indices,
GLsizei primcount,
const GLint * basevertex)
{
static void GLAPIENTRY
_save_MultiDrawElementsBaseVertex(GLenum mode, const GLsizei *count,
- GLenum type, const GLvoid **indices,
+ GLenum type, const GLvoid * const *indices,
GLsizei primcount, const GLint *basevertex)
{
GET_CURRENT_CONTEXT(ctx);
static void GLAPIENTRY
_save_OBE_MultiDrawElementsBaseVertex(GLenum mode, const GLsizei *count,
GLenum type,
- const GLvoid **indices,
+ const GLvoid * const *indices,
GLsizei primcount,
const GLint *basevertex)
{