struct nv20_context *nv20;
- /** Vertex buffer */
- struct pipe_buffer* buffer;
+ /** Vertex buffer in VRAM */
+ struct pipe_buffer *pbuffer;
+
+ /** Vertex buffer in normal memory */
+ void *mbuffer;
/** Vertex size in bytes */
- unsigned vertex_size;
+ /*unsigned vertex_size;*/
/** Hardware primitive */
unsigned hwprim;
};
+/**
+ * Basically a cast wrapper.
+ */
+static INLINE struct nv20_vbuf_render *
+nv20_vbuf_render(struct vbuf_render *render)
+{
+ assert(render);
+ return (struct nv20_vbuf_render *)render;
+}
void nv20_vtxbuf_bind( struct nv20_context* nv20 )
{
}
}
-/**
- * Basically a cast wrapper.
- */
-static INLINE struct nv20_vbuf_render *
-nv20_vbuf_render( struct vbuf_render *render )
-{
- assert(render);
- return (struct nv20_vbuf_render *)render;
-}
-
-
static const struct vertex_info *
nv20_vbuf_render_get_vertex_info( struct vbuf_render *render )
{
return &nv20->vertex_info;
}
+static void *
+nv20__allocate_mbuffer(struct nv20_vbuf_render *nv20_render, size_t size)
+{
+ nv20_render->mbuffer = MALLOC(size);
+ return nv20_render->mbuffer;
+}
+
+static void *
+nv20__allocate_pbuffer(struct nv20_vbuf_render *nv20_render, size_t size)
+{
+ struct pipe_winsys *winsys = nv20_render->nv20->pipe.winsys;
+ nv20_render->pbuffer = winsys->buffer_create(winsys, 64,
+ PIPE_BUFFER_USAGE_VERTEX, size);
+ return winsys->buffer_map(winsys,
+ nv20_render->pbuffer,
+ PIPE_BUFFER_USAGE_CPU_WRITE);
+}
static void *
nv20_vbuf_render_allocate_vertices( struct vbuf_render *render,
ushort nr_vertices )
{
struct nv20_vbuf_render *nv20_render = nv20_vbuf_render(render);
- struct nv20_context *nv20 = nv20_render->nv20;
- struct pipe_winsys *winsys = nv20->pipe.winsys;
size_t size = (size_t)vertex_size * (size_t)nr_vertices;
+ void *buf;
- assert(!nv20_render->buffer);
- nv20_render->buffer = winsys->buffer_create(winsys, 64, PIPE_BUFFER_USAGE_VERTEX, size);
+ assert(!nv20_render->pbuffer);
+ assert(!nv20_render->mbuffer);
- nv20->dirty |= NV20_NEW_VTXARRAYS;
+ /*
+ * For small amount of vertices, don't bother with pipe vertex
+ * buffer, the data will be passed directly via the fifo.
+ */
+ /* XXX: Pipe vertex buffers don't work. */
+ if (0 && size > 16 * 1024)
+ buf = nv20__allocate_pbuffer(nv20_render, size);
+ else
+ buf = nv20__allocate_mbuffer(nv20_render, size);
- return winsys->buffer_map(winsys,
- nv20_render->buffer,
- PIPE_BUFFER_USAGE_CPU_WRITE);
-}
+ if (buf)
+ nv20_render->nv20->dirty |= NV20_NEW_VTXARRAYS;
+ return buf;
+}
-static void
+static void
nv20_vbuf_render_set_primitive( struct vbuf_render *render,
unsigned prim )
{
struct nv20_vbuf_render *nv20_render = nv20_vbuf_render(render);
- nv20_render->hwprim = prim + 1;
+ nv20_render->hwprim = nvgl_primitive(prim);
}
+static uint32_t
+nv20__vtxhwformat(unsigned stride, unsigned fields, unsigned type)
+{
+ return (stride << NV10TCL_VERTEX_ARRAY_ATTRIB_FORMAT_STRIDE_SHIFT) |
+ (fields << NV10TCL_VERTEX_ARRAY_ATTRIB_FORMAT_FIELDS_SHIFT) |
+ (type << NV10TCL_VERTEX_ARRAY_ATTRIB_FORMAT_TYPE_SHIFT);
+}
-static void
-nv20_vbuf_render_draw( struct vbuf_render *render,
+static unsigned
+nv20__emit_format(struct nv20_context *nv20, enum attrib_emit type, int hwattr)
+{
+ uint32_t hwfmt = 0;
+ unsigned fields;
+
+ switch (type) {
+ case EMIT_OMIT:
+ hwfmt = nv20__vtxhwformat(0, 0, 2);
+ fields = 0;
+ break;
+ case EMIT_1F:
+ hwfmt = nv20__vtxhwformat(4, 1, 2);
+ fields = 1;
+ break;
+ case EMIT_2F:
+ hwfmt = nv20__vtxhwformat(8, 2, 2);
+ fields = 2;
+ break;
+ case EMIT_3F:
+ hwfmt = nv20__vtxhwformat(12, 3, 2);
+ fields = 3;
+ break;
+ case EMIT_4F:
+ hwfmt = nv20__vtxhwformat(16, 4, 2);
+ fields = 4;
+ break;
+ default:
+ NOUVEAU_ERR("unhandled attrib_emit %d\n", type);
+ return 0;
+ }
+
+ BEGIN_RING(kelvin, NV10TCL_VERTEX_ARRAY_ATTRIB_FORMAT(hwattr), 1);
+ OUT_RING(hwfmt);
+ return fields;
+}
+
+static unsigned
+nv20__emit_vertex_array_format(struct nv20_context *nv20)
+{
+ struct vertex_info *vinfo = &nv20->vertex_info;
+ int hwattr = NV10TCL_VERTEX_ARRAY_ATTRIB_FORMAT__SIZE;
+ int attr = 0;
+ unsigned nr_fields = 0;
+
+ while (hwattr-- > 0) {
+ if (vinfo->hwfmt[0] & (1 << hwattr)) {
+ nr_fields += nv20__emit_format(nv20,
+ vinfo->attrib[attr].emit, hwattr);
+ attr++;
+ } else
+ nv20__emit_format(nv20, EMIT_OMIT, hwattr);
+ }
+ BEGIN_RING(kelvin, NV10TCL_VERTEX_ARRAY_VALIDATE, 1);
+ OUT_RING(0);
+
+ return nr_fields;
+}
+
+static void
+nv20__draw_mbuffer(struct nv20_vbuf_render *nv20_render,
const ushort *indices,
uint nr_indices)
{
- struct nv20_vbuf_render *nv20_render = nv20_vbuf_render(render);
struct nv20_context *nv20 = nv20_render->nv20;
- int push, i;
+ struct vertex_info *vinfo = &nv20->vertex_info;
+ unsigned nr_fields;
+ int max_push;
+ ubyte *data = nv20_render->mbuffer;
+ int vsz = 4 * vinfo->size;
- nv20_emit_hw_state(nv20);
+ nr_fields = nv20__emit_vertex_array_format(nv20);
+
+ BEGIN_RING(kelvin, NV10TCL_VERTEX_BEGIN_END, 1);
+ OUT_RING(nv20_render->hwprim);
+
+ max_push = 1200 / nr_fields;
+ while (nr_indices) {
+ int i;
+ int push = MIN2(nr_indices, max_push);
+
+ BEGIN_RING_NI(kelvin, NV10TCL_VERTEX_ARRAY_DATA,
+ push * nr_fields);
+ for (i = 0; i < push; i++) {
+ /* XXX: fixme to handle other than floats? */
+ int f = nr_fields;
+ float *attrv = (float*)&data[indices[i] * vsz];
+ while (f-- > 0)
+ OUT_RINGf(*attrv++);
+ }
+
+ nr_indices -= push;
+ indices += push;
+ }
+
+ BEGIN_RING(kelvin, NV10TCL_VERTEX_BEGIN_END, 1);
+ OUT_RING(NV10TCL_VERTEX_BEGIN_END_STOP);
+}
+
+static void
+nv20__draw_pbuffer(struct nv20_vbuf_render *nv20_render,
+ const ushort *indices,
+ uint nr_indices)
+{
+ struct nv20_context *nv20 = nv20_render->nv20;
+ int push, i;
BEGIN_RING(kelvin, NV10TCL_VERTEX_ARRAY_OFFSET_POS, 1);
- OUT_RELOCl(nv20_render->buffer, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD);
+ OUT_RELOCl(nv20_render->pbuffer, 0,
+ NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD);
BEGIN_RING(kelvin, NV10TCL_VERTEX_BUFFER_BEGIN_END, 1);
OUT_RING(nv20_render->hwprim);
OUT_RING (0);
}
+static void
+nv20_vbuf_render_draw( struct vbuf_render *render,
+ const ushort *indices,
+ uint nr_indices)
+{
+ struct nv20_vbuf_render *nv20_render = nv20_vbuf_render(render);
+
+ nv20_emit_hw_state(nv20_render->nv20);
+
+ if (nv20_render->pbuffer)
+ nv20__draw_pbuffer(nv20_render, indices, nr_indices);
+ else if (nv20_render->mbuffer)
+ nv20__draw_mbuffer(nv20_render, indices, nr_indices);
+ else
+ assert(0);
+}
+
static void
nv20_vbuf_render_release_vertices( struct vbuf_render *render,
struct pipe_winsys *winsys = nv20->pipe.winsys;
struct pipe_screen *pscreen = &nv20->screen->pipe;
- assert(nv20_render->buffer);
- winsys->buffer_unmap(winsys, nv20_render->buffer);
- pipe_buffer_reference(pscreen, &nv20_render->buffer, NULL);
+ if (nv20_render->pbuffer) {
+ winsys->buffer_unmap(winsys, nv20_render->pbuffer);
+ pipe_buffer_reference(pscreen, &nv20_render->pbuffer, NULL);
+ } else if (nv20_render->mbuffer) {
+ FREE(nv20_render->mbuffer);
+ nv20_render->mbuffer = NULL;
+ } else
+ assert(0);
}
nv20_vbuf_render_destroy( struct vbuf_render *render )
{
struct nv20_vbuf_render *nv20_render = nv20_vbuf_render(render);
+
+ assert(!nv20_render->pbuffer);
+ assert(!nv20_render->mbuffer);
+
FREE(nv20_render);
}
nv20_render->base.max_vertex_buffer_bytes = 16*1024;
nv20_render->base.max_indices = 1024;
nv20_render->base.get_vertex_info = nv20_vbuf_render_get_vertex_info;
- nv20_render->base.allocate_vertices = nv20_vbuf_render_allocate_vertices;
+ nv20_render->base.allocate_vertices =
+ nv20_vbuf_render_allocate_vertices;
nv20_render->base.set_primitive = nv20_vbuf_render_set_primitive;
nv20_render->base.draw = nv20_vbuf_render_draw;
nv20_render->base.release_vertices = nv20_vbuf_render_release_vertices;