* Rob Clark <robclark@freedesktop.org>
*/
+#include "drm-uapi/drm_fourcc.h"
+
#include "fd6_resource.h"
#include "fd6_format.h"
return rsc->layout.size;
}
+static int
+fill_ubwc_buffer_sizes(struct fd_resource *rsc)
+{
+ struct pipe_resource *prsc = &rsc->base;
+ struct fdl_slice slice = *fd_resource_slice(rsc, 0);
+
+ /* limit things to simple single level 2d for now: */
+ if ((prsc->depth0 != 1) || (prsc->array_size != 1) || (prsc->last_level != 0))
+ return -1;
+ if (prsc->target != PIPE_TEXTURE_2D)
+ return -1;
+ if (!ok_ubwc_format(rsc, prsc->format))
+ return -1;
+
+ rsc->layout.ubwc = true;
+ rsc->layout.tile_mode = TILE6_3;
+
+ fdl6_layout(&rsc->layout, prsc->format, fd_resource_nr_samples(prsc),
+ prsc->width0, prsc->height0, prsc->depth0,
+ prsc->last_level + 1, prsc->array_size, false);
+
+ if (fd_resource_slice(rsc, 0)->pitch != slice.pitch)
+ return -1;
+
+ /* The imported buffer may specify an offset, add that in here. */
+ rsc->layout.slices[0].offset += slice.offset;
+ rsc->layout.ubwc_slices[0].offset += slice.offset;
+ rsc->layout.size += slice.offset;
+
+ if (rsc->layout.size > fd_bo_size(rsc->bo))
+ return -1;
+
+ return 0;
+}
+
+static int
+fd6_layout_resource_for_modifier(struct fd_resource *rsc, uint64_t modifier)
+{
+ switch (modifier) {
+ case DRM_FORMAT_MOD_QCOM_COMPRESSED:
+ return fill_ubwc_buffer_sizes(rsc);
+ case DRM_FORMAT_MOD_LINEAR:
+ return 0;
+ default:
+ return -1;
+ }
+}
+
+static const uint64_t supported_modifiers[] = {
+ DRM_FORMAT_MOD_LINEAR,
+ DRM_FORMAT_MOD_QCOM_COMPRESSED,
+};
+
void
fd6_resource_screen_init(struct pipe_screen *pscreen)
{
struct fd_screen *screen = fd_screen(pscreen);
screen->setup_slices = fd6_setup_slices;
+ screen->layout_resource_for_modifier = fd6_layout_resource_for_modifier;
+ screen->supported_modifiers = supported_modifiers;
+ screen->num_supported_modifiers = ARRAY_SIZE(supported_modifiers);
}