va += iview->image->dcc_offset;
cb->cb_dcc_base = va >> 8;
+ uint32_t max_slice = iview->type == VK_IMAGE_VIEW_TYPE_3D ? iview->extent.depth : iview->layer_count;
cb->cb_color_view = S_028C6C_SLICE_START(iview->base_layer) |
- S_028C6C_SLICE_MAX(iview->base_layer + iview->extent.depth - 1);
+ S_028C6C_SLICE_MAX(iview->base_layer + max_slice - 1);
cb->micro_tile_mode = iview->image->surface.micro_tile_mode;
pitch_tile_max = level_info->nblk_x / 8 - 1;
z_offs += iview->image->surface.level[level].offset;
s_offs += iview->image->surface.stencil_level[level].offset;
+ uint32_t max_slice = iview->type == VK_IMAGE_VIEW_TYPE_3D ? iview->extent.depth : iview->layer_count;
ds->db_depth_view = S_028008_SLICE_START(iview->base_layer) |
- S_028008_SLICE_MAX(iview->base_layer + iview->extent.depth - 1);
+ S_028008_SLICE_MAX(iview->base_layer + max_slice - 1);
ds->db_depth_info = S_02803C_ADDR5_SWIZZLE_MASK(1);
ds->db_z_info = S_028040_FORMAT(format) | S_028040_ZRANGE_PRECISION(1);