draw_install_aaline_stage(i915->draw, &i915->base);
draw_install_aapoint_stage(i915->draw, &i915->base);
+ draw_enable_point_sprites(i915->draw, TRUE);
/* augmented draw pipeline clobbers state functions */
i915_init_fixup_state_functions(i915);
case PIPE_CAP_ANISOTROPIC_FILTER:
case PIPE_CAP_DEPTHSTENCIL_CLEAR_SEPARATE:
case PIPE_CAP_NPOT_TEXTURES:
+ case PIPE_CAP_POINT_SPRITE:
case PIPE_CAP_PRIMITIVE_RESTART: /* draw module */
case PIPE_CAP_TEXTURE_MIRROR_REPEAT:
case PIPE_CAP_TEXTURE_SHADOW_MAP:
/* Features that should be supported (boolean caps). */
/* XXX: Just test the code */
case PIPE_CAP_BLEND_EQUATION_SEPARATE:
- /* XXX: No code but hw supports it */
- case PIPE_CAP_POINT_SPRITE:
/* Also lie about these when asked to (needed for GLSL / GL 2.0) */
return is->debug.lie ? 1 : 0;