exercises this.
Queries can be created with ``create_query`` and deleted with
-``destroy_query``. To enable a query, use ``begin_query``, and when finished,
-use ``end_query`` to stop the query. Finally, ``get_query_result`` is used
-to retrieve the results.
+``destroy_query``. To start a query, use ``begin_query``, and when finished,
+use ``end_query`` to end the query.
+
+``get_query_result`` is used to retrieve the results of a query. If
+the ``wait`` parameter is TRUE, then the ``get_query_result`` call
+will block until the results of the query are ready (and TRUE will be
+returned). Otherwise, if the ``wait`` parameter is FALSE, the call
+will not block and the return value will be TRUE if the query has
+completed or FALSE otherwise.
A common type of query is the occlusion query which counts the number of
fragments/pixels which are written to the framebuffer (and not culled by
void (*begin_query)(struct pipe_context *pipe, struct pipe_query *q);
void (*end_query)(struct pipe_context *pipe, struct pipe_query *q);
+ /**
+ * Get results of a query.
+ * \param wait if true, this query will block until the result is ready
+ * \return TRUE if results are ready, FALSE otherwise
+ */
boolean (*get_query_result)(struct pipe_context *pipe,
struct pipe_query *q,
boolean wait,