mesa: fix check for dummy renderbuffer in _mesa_FramebufferRenderbufferEXT()
authorSamuel Iglesias Gonsalvez <siglesias@igalia.com>
Thu, 3 Apr 2014 06:30:06 +0000 (08:30 +0200)
committerKenneth Graunke <kenneth@whitecape.org>
Thu, 17 Apr 2014 06:00:40 +0000 (23:00 -0700)
According to the spec:
<renderbuffertarget> must be RENDERBUFFER and <renderbuffer>
should be set to the name of the renderbuffer object to be
attached to the framebuffer.  <renderbuffer> must be either
zero or the name of an existing renderbuffer object of type
<renderbuffertarget>, otherwise an INVALID_OPERATION error is
generated.

This patch changes the previous returned GL_INVALID_VALUE to
GL_INVALID_OPERATION.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=76894

Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Signed-off-by: Samuel Iglesias Gonsalvez <siglesias@igalia.com>
src/mesa/main/fbobject.c

index 6c4f1b548be18386754922c83721198c8e6c1c2d..7669a0c5df5eb301dc9bdb3613c7df79585066ea 100644 (file)
@@ -2676,8 +2676,7 @@ _mesa_FramebufferRenderbuffer(GLenum target, GLenum attachment,
         return;
       }
       else if (rb == &DummyRenderbuffer) {
-         /* This is what NVIDIA does */
-        _mesa_error(ctx, GL_INVALID_VALUE,
+        _mesa_error(ctx, GL_INVALID_OPERATION,
                     "glFramebufferRenderbufferEXT(renderbuffer %u)",
                      renderbuffer);
         return;