prefix some include filenames with shader/
authorroot <brian.paul@tungstengraphics.com>
Tue, 11 Sep 2007 21:24:43 +0000 (15:24 -0600)
committerroot <brian.paul@tungstengraphics.com>
Tue, 11 Sep 2007 21:24:43 +0000 (15:24 -0600)
src/mesa/drivers/common/driverfuncs.c

index 9b1c3f1e06008c32ececaa05c36996e943b85dce..1e7c279875ee811c0aea9362e1cc5822aadd72df 100644 (file)
 
 #include "glheader.h"
 #include "imports.h"
+#include "arrayobj.h"
 #include "buffers.h"
 #include "context.h"
 #include "framebuffer.h"
-#include "program.h"
-#include "prog_execute.h"
 #include "queryobj.h"
 #include "renderbuffer.h"
 #include "texcompress.h"
 #include "fbobject.h"
 #include "texrender.h"
 #endif
-#include "shader_api.h"
-#include "arrayobj.h"
 
+#include "shader/program.h"
+#include "shader/prog_execute.h"
+#include "shader/shader_api.h"
 #include "driverfuncs.h"
 #include "tnl/tnl.h"
 #include "swrast/swrast.h"