draw: whitespace fixes, etc.
authorBrian Paul <brianp@vmware.com>
Sat, 7 Jan 2012 21:16:27 +0000 (14:16 -0700)
committerBrian Paul <brianp@vmware.com>
Sat, 7 Jan 2012 21:16:27 +0000 (14:16 -0700)
src/gallium/auxiliary/draw/draw_pt_emit.c
src/gallium/auxiliary/draw/draw_pt_fetch.c
src/gallium/auxiliary/draw/draw_pt_fetch_emit.c
src/gallium/auxiliary/draw/draw_pt_fetch_shade_emit.c

index 8f483828e152fe54034724cda2358bc030c100fa..fbbaa8138f4347f96f3763d8d1ac95f26aaed7c1 100644 (file)
@@ -45,21 +45,22 @@ struct pt_emit {
    const struct vertex_info *vinfo;
 };
 
-void draw_pt_emit_prepare( struct pt_emit *emit,
-                          unsigned prim,
-                           unsigned *max_vertices )
+
+void
+draw_pt_emit_prepare(struct pt_emit *emit,
+                     unsigned prim,
+                     unsigned *max_vertices)
 {
    struct draw_context *draw = emit->draw;
    const struct vertex_info *vinfo;
    unsigned dst_offset;
    struct translate_key hw_key;
    unsigned i;
-   
-   /* XXX: need to flush to get prim_vbuf.c to release its allocation?? 
+
+   /* XXX: need to flush to get prim_vbuf.c to release its allocation??
     */
    draw_do_flush( draw, DRAW_FLUSH_BACKEND );
 
-
    /* XXX: may need to defensively reset this later on as clipping can
     * clobber this state in the render backend.
     */
@@ -71,7 +72,6 @@ void draw_pt_emit_prepare( struct pt_emit *emit,
     */
    emit->vinfo = vinfo = draw->render->get_vertex_info(draw->render);
 
-
    /* Translate from pipeline vertices to hw vertices.
     */
    dst_offset = 0;
@@ -107,20 +107,20 @@ void draw_pt_emit_prepare( struct pt_emit *emit,
    hw_key.output_stride = vinfo->size * 4;
 
    if (!emit->translate ||
-       translate_key_compare(&emit->translate->key, &hw_key) != 0)
-      {
-         translate_key_sanitize(&hw_key);
-         emit->translate = translate_cache_find(emit->cache, &hw_key);
-      }
+       translate_key_compare(&emit->translate->key, &hw_key) != 0) {
+      translate_key_sanitize(&hw_key);
+      emit->translate = translate_cache_find(emit->cache, &hw_key);
+   }
 
-   *max_vertices = (draw->render->max_vertex_buffer_bytes / 
+   *max_vertices = (draw->render->max_vertex_buffer_bytes /
                     (vinfo->size * 4));
 }
 
 
-void draw_pt_emit( struct pt_emit *emit,
-                         const struct draw_vertex_info *vert_info,
-                         const struct draw_prim_info *prim_info)
+void
+draw_pt_emit(struct pt_emit *emit,
+             const struct draw_vertex_info *vert_info,
+             const struct draw_prim_info *prim_info)
 {
    const float (*vertex_data)[4] = (const float (*)[4])vert_info->verts->data;
    unsigned vertex_count = vert_info->count;
@@ -132,7 +132,7 @@ void draw_pt_emit( struct pt_emit *emit,
    unsigned start, i;
    void *hw_verts;
 
-   /* XXX: need to flush to get prim_vbuf.c to release its allocation?? 
+   /* XXX: need to flush to get prim_vbuf.c to release its allocation??
     */
    draw_do_flush( draw, DRAW_FLUSH_BACKEND );
 
@@ -154,28 +154,26 @@ void draw_pt_emit( struct pt_emit *emit,
       return;
    }
 
-   translate->set_buffer(translate, 
-                        0, 
+   translate->set_buffer(translate,
+                        0,
                         vertex_data,
                         stride,
                         ~0);
 
-   translate->set_buffer(translate, 
-                        1, 
+   translate->set_buffer(translate,
+                        1,
                         &draw->rasterizer->point_size,
                         0,
                         ~0);
 
    /* fetch/translate vertex attribs to fill hw_verts[] */
-   translate->run( translate,
-                  0, 
-                  vertex_count,
-                   draw->instance_id,
-                  hw_verts );
+   translate->run(translate,
+                 0,
+                 vertex_count,
+                  draw->instance_id,
+                 hw_verts );
 
-   render->unmap_vertices( render, 
-                           0, 
-                           vertex_count - 1 );
+   render->unmap_vertices(render, 0, vertex_count - 1);
 
    for (start = i = 0;
         i < prim_info->primitive_count;
@@ -190,9 +188,10 @@ void draw_pt_emit( struct pt_emit *emit,
 }
 
 
-void draw_pt_emit_linear(struct pt_emit *emit,
-                         const struct draw_vertex_info *vert_info,
-                         const struct draw_prim_info *prim_info)
+void
+draw_pt_emit_linear(struct pt_emit *emit,
+                    const struct draw_vertex_info *vert_info,
+                    const struct draw_prim_info *prim_info)
 {
    const float (*vertex_data)[4] = (const float (*)[4])vert_info->verts->data;
    unsigned stride = vert_info->stride;
@@ -206,7 +205,7 @@ void draw_pt_emit_linear(struct pt_emit *emit,
 #if 0
    debug_printf("Linear emit\n");
 #endif
-   /* XXX: need to flush to get prim_vbuf.c to release its allocation?? 
+   /* XXX: need to flush to get prim_vbuf.c to release its allocation??
     */
    draw_do_flush( draw, DRAW_FLUSH_BACKEND );
 
@@ -241,8 +240,8 @@ void draw_pt_emit_linear(struct pt_emit *emit,
       unsigned i;
       for (i = 0; i < count; i++) {
          debug_printf("\n\n%s vertex %d:\n", __FUNCTION__, i);
-         draw_dump_emitted_vertex( emit->vinfo, 
-                                   (const uint8_t *)hw_verts + 
+         draw_dump_emitted_vertex( emit->vinfo,
+                                   (const uint8_t *)hw_verts +
                                    translate->key.output_stride * i );
       }
    }
@@ -267,7 +266,9 @@ fail:
    return;
 }
 
-struct pt_emit *draw_pt_emit_create( struct draw_context *draw )
+
+struct pt_emit *
+draw_pt_emit_create(struct draw_context *draw)
 {
    struct pt_emit *emit = CALLOC_STRUCT(pt_emit);
    if (!emit)
@@ -283,7 +284,9 @@ struct pt_emit *draw_pt_emit_create( struct draw_context *draw )
    return emit;
 }
 
-void draw_pt_emit_destroy( struct pt_emit *emit )
+
+void
+draw_pt_emit_destroy(struct pt_emit *emit)
 {
    if (emit->cache)
       translate_cache_destroy(emit->cache);
index 534a07700bf7e5846c543542be1e7350383a93f4..b0032e5ad0e94ff7302e7c7befc7566160c777fa 100644 (file)
@@ -46,7 +46,8 @@ struct pt_fetch {
 };
 
 
-/* Perform the fetch from API vertex elements & vertex buffers, to a
+/**
+ * Perform the fetch from API vertex elements & vertex buffers, to a
  * contiguous set of float[4] attributes as required for the
  * vertex_shader->run_linear() method.
  *
@@ -55,10 +56,11 @@ struct pt_fetch {
  * directly to hw vertices.
  *
  */
-void draw_pt_fetch_prepare( struct pt_fetch *fetch,
-                            unsigned vs_input_count,
-                            unsigned vertex_size,
-                            unsigned instance_id_index )
+void
+draw_pt_fetch_prepare(struct pt_fetch *fetch,
+                      unsigned vs_input_count,
+                      unsigned vertex_size,
+                      unsigned instance_id_index)
 {
    struct draw_context *draw = fetch->draw;
    unsigned nr_inputs;
@@ -141,43 +143,41 @@ void draw_pt_fetch_prepare( struct pt_fetch *fetch,
       translate_key_sanitize(&key);
       fetch->translate = translate_cache_find(fetch->cache, &key);
    }
-
 }
 
 
-
-
-void draw_pt_fetch_run( struct pt_fetch *fetch,
-                       const unsigned *elts,
-                       unsigned count,
-                       char *verts )
+void
+draw_pt_fetch_run(struct pt_fetch *fetch,
+                  const unsigned *elts,
+                  unsigned count,
+                  char *verts)
 {
    struct draw_context *draw = fetch->draw;
    struct translate *translate = fetch->translate;
    unsigned i;
 
    for (i = 0; i < draw->pt.nr_vertex_buffers; i++) {
-      translate->set_buffer(translate, 
-                           i, 
-                           ((char *)draw->pt.user.vbuffer[i] + 
+      translate->set_buffer(translate,
+                           i,
+                           ((char *)draw->pt.user.vbuffer[i] +
                             draw->pt.vertex_buffer[i].buffer_offset),
                            draw->pt.vertex_buffer[i].stride,
                            draw->pt.max_index);
    }
 
    translate->run_elts( translate,
-                       elts, 
+                       elts,
                        count,
                         draw->instance_id,
                        verts );
-
 }
 
 
-void draw_pt_fetch_run_linear( struct pt_fetch *fetch,
-                               unsigned start,
-                               unsigned count,
-                               char *verts )
+void
+draw_pt_fetch_run_linear(struct pt_fetch *fetch,
+                         unsigned start,
+                         unsigned count,
+                         char *verts)
 {
    struct draw_context *draw = fetch->draw;
    struct translate *translate = fetch->translate;
@@ -200,7 +200,8 @@ void draw_pt_fetch_run_linear( struct pt_fetch *fetch,
 }
 
 
-struct pt_fetch *draw_pt_fetch_create( struct draw_context *draw )
+struct pt_fetch *
+draw_pt_fetch_create(struct draw_context *draw)
 {
    struct pt_fetch *fetch = CALLOC_STRUCT(pt_fetch);
    if (!fetch)
@@ -216,11 +217,12 @@ struct pt_fetch *draw_pt_fetch_create( struct draw_context *draw )
    return fetch;
 }
 
-void draw_pt_fetch_destroy( struct pt_fetch *fetch )
+
+void
+draw_pt_fetch_destroy(struct pt_fetch *fetch)
 {
    if (fetch->cache)
       translate_cache_destroy(fetch->cache);
 
    FREE(fetch);
 }
-
index 97d66e5f11dda7f93c0e46a3dbb1c4a3e4fad08b..84850812f3afc39d8ef3c285d3f69a932d4a8713 100644 (file)
@@ -1,8 +1,8 @@
 /**************************************************************************
- * 
+ *
  * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
  * All Rights Reserved.
- * 
+ *
  * Permission is hereby granted, free of charge, to any person obtaining a
  * copy of this software and associated documentation files (the
  * "Software"), to deal in the Software without restriction, including
  * distribute, sub license, and/or sell copies of the Software, and to
  * permit persons to whom the Software is furnished to do so, subject to
  * the following conditions:
- * 
+ *
  * The above copyright notice and this permission notice (including the
  * next paragraph) shall be included in all copies or substantial portions
  * of the Software.
- * 
+ *
  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
@@ -22,7 +22,7 @@
  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- * 
+ *
  **************************************************************************/
 
  /*
 #include "translate/translate.h"
 #include "translate/translate_cache.h"
 
-/* The simplest 'middle end' in the new vertex code.  
- * 
+/* The simplest 'middle end' in the new vertex code.
+ *
  * The responsibilities of a middle end are to:
  *  - perform vertex fetch using
  *       - draw vertex element/buffer state
  *       - a list of fetch indices we received as an input
  *  - run the vertex shader
- *  - cliptest, 
- *  - clip coord calculation 
+ *  - cliptest,
+ *  - clip coord calculation
  *  - viewport transformation
  *  - if necessary, run the primitive pipeline, passing it:
  *       - a linear array of vertex_header vertices constructed here
@@ -75,7 +75,7 @@
 struct fetch_emit_middle_end {
    struct draw_pt_middle_end base;
    struct draw_context *draw;
-   
+
    struct translate *translate;
    const struct vertex_info *vinfo;
 
@@ -87,8 +87,6 @@ struct fetch_emit_middle_end {
 };
 
 
-
-
 static void fetch_emit_prepare( struct draw_pt_middle_end *middle,
                                 unsigned prim,
                                unsigned opt,
@@ -99,20 +97,15 @@ static void fetch_emit_prepare( struct draw_pt_middle_end *middle,
    const struct vertex_info *vinfo;
    unsigned i, dst_offset;
    struct translate_key key;
-
-   unsigned gs_out_prim = (draw->gs.geometry_shader ? 
+   unsigned gs_out_prim = (draw->gs.geometry_shader ?
                            draw->gs.geometry_shader->output_primitive :
                            prim);
 
-
-
    draw->render->set_primitive(draw->render, gs_out_prim);
-   
+
    /* Must do this after set_primitive() above:
     */
    vinfo = feme->vinfo = draw->render->get_vertex_info(draw->render);
-   
-   
 
    /* Transform from API vertices to HW vertices, skipping the
     * pipeline_vertex intermediate step.
@@ -148,7 +141,7 @@ static void fetch_emit_prepare( struct draw_pt_middle_end *middle,
       key.element[i].instance_divisor = src->instance_divisor;
       key.element[i].output_format = output_format;
       key.element[i].output_offset = dst_offset;
-      
+
       dst_offset += emit_sz;
    }
 
@@ -158,39 +151,35 @@ static void fetch_emit_prepare( struct draw_pt_middle_end *middle,
    /* Don't bother with caching at this stage:
     */
    if (!feme->translate ||
-       translate_key_compare(&feme->translate->key, &key) != 0) 
+       translate_key_compare(&feme->translate->key, &key) != 0)
    {
       translate_key_sanitize(&key);
       feme->translate = translate_cache_find(feme->cache,
                                              &key);
 
-
-      feme->translate->set_buffer(feme->translate, 
-                                 draw->pt.nr_vertex_buffers, 
+      feme->translate->set_buffer(feme->translate,
+                                 draw->pt.nr_vertex_buffers,
                                  &feme->point_size,
                                  0,
                                  ~0);
    }
-   
+
    feme->point_size = draw->rasterizer->point_size;
 
    for (i = 0; i < draw->pt.nr_vertex_buffers; i++) {
-      feme->translate->set_buffer(feme->translate, 
-                                  i, 
-                                  ((char *)draw->pt.user.vbuffer[i] + 
+      feme->translate->set_buffer(feme->translate,
+                                  i,
+                                  ((char *)draw->pt.user.vbuffer[i] +
                                    draw->pt.vertex_buffer[i].buffer_offset),
                                   draw->pt.vertex_buffer[i].stride,
                                   draw->pt.max_index);
    }
 
-   *max_vertices = (draw->render->max_vertex_buffer_bytes / 
+   *max_vertices = (draw->render->max_vertex_buffer_bytes /
                     (vinfo->size * 4));
 }
 
 
-
-
-
 static void fetch_emit_run( struct draw_pt_middle_end *middle,
                             const unsigned *fetch_elts,
                             unsigned fetch_count,
@@ -201,8 +190,8 @@ static void fetch_emit_run( struct draw_pt_middle_end *middle,
    struct fetch_emit_middle_end *feme = (struct fetch_emit_middle_end *)middle;
    struct draw_context *draw = feme->draw;
    void *hw_verts;
-   
-   /* XXX: need to flush to get prim_vbuf.c to release its allocation?? 
+
+   /* XXX: need to flush to get prim_vbuf.c to release its allocation??
     */
    draw_do_flush( draw, DRAW_FLUSH_BACKEND );
 
@@ -215,11 +204,10 @@ static void fetch_emit_run( struct draw_pt_middle_end *middle,
       assert(0);
       return;
    }
-         
-                                       
+
    /* Single routine to fetch vertices and emit HW verts.
     */
-   feme->translate->run_elts( feme->translate, 
+   feme->translate->run_elts( feme->translate,
                              fetch_elts,
                              fetch_count,
                               draw->instance_id,
@@ -229,23 +217,23 @@ static void fetch_emit_run( struct draw_pt_middle_end *middle,
       unsigned i;
       for (i = 0; i < fetch_count; i++) {
          debug_printf("\n\nvertex %d:\n", i);
-         draw_dump_emitted_vertex( feme->vinfo, 
+         draw_dump_emitted_vertex( feme->vinfo,
                                    (const uint8_t *)hw_verts + feme->vinfo->size * 4 * i );
       }
    }
 
-   draw->render->unmap_vertices( draw->render, 
-                                 0, 
+   draw->render->unmap_vertices( draw->render,
+                                 0,
                                  (ushort)(fetch_count - 1) );
 
    /* XXX: Draw arrays path to avoid re-emitting index list again and
     * again.
     */
-   draw->render->draw_elements( draw->render, 
-                                draw_elts, 
+   draw->render->draw_elements( draw->render,
+                                draw_elts,
                                 draw_count );
 
-   /* Done -- that was easy, wasn't it: 
+   /* Done -- that was easy, wasn't it:
     */
    draw->render->release_vertices( draw->render );
 
@@ -267,11 +255,11 @@ static void fetch_emit_run_linear( struct draw_pt_middle_end *middle,
 
    if (!draw->render->allocate_vertices( draw->render,
                                          (ushort)feme->translate->key.output_stride,
-                                         (ushort)count )) 
+                                         (ushort)count ))
       goto fail;
 
    hw_verts = draw->render->map_vertices( draw->render );
-   if (!hw_verts) 
+   if (!hw_verts)
       goto fail;
 
    /* Single routine to fetch vertices and emit HW verts.
@@ -330,7 +318,7 @@ static boolean fetch_emit_run_linear_elts( struct draw_pt_middle_end *middle,
       return FALSE;
 
    hw_verts = draw->render->map_vertices( draw->render );
-   if (!hw_verts) 
+   if (!hw_verts)
       return FALSE;
 
    /* Single routine to fetch vertices and emit HW verts.
@@ -346,8 +334,8 @@ static boolean fetch_emit_run_linear_elts( struct draw_pt_middle_end *middle,
    /* XXX: Draw arrays path to avoid re-emitting index list again and
     * again.
     */
-   draw->render->draw_elements( draw->render, 
-                                draw_elts, 
+   draw->render->draw_elements( draw->render,
+                                draw_elts,
                                 draw_count );
 
    /* Done -- that was easy, wasn't it:
@@ -358,13 +346,12 @@ static boolean fetch_emit_run_linear_elts( struct draw_pt_middle_end *middle,
 }
 
 
-
-
 static void fetch_emit_finish( struct draw_pt_middle_end *middle )
 {
    /* nothing to do */
 }
 
+
 static void fetch_emit_destroy( struct draw_pt_middle_end *middle )
 {
    struct fetch_emit_middle_end *feme = (struct fetch_emit_middle_end *)middle;
@@ -396,7 +383,7 @@ struct draw_pt_middle_end *draw_pt_fetch_emit( struct draw_context *draw )
    fetch_emit->base.destroy    = fetch_emit_destroy;
 
    fetch_emit->draw = draw;
-     
+
    return &fetch_emit->base;
 }
 
index 4bed256dfb03077039ce29099fd37812a489e13d..b875f64e3b28872965aeb121e6a1b1a16a8586b4 100644 (file)
@@ -1,8 +1,8 @@
 /**************************************************************************
- * 
+ *
  * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
  * All Rights Reserved.
- * 
+ *
  * Permission is hereby granted, free of charge, to any person obtaining a
  * copy of this software and associated documentation files (the
  * "Software"), to deal in the Software without restriction, including
  * distribute, sub license, and/or sell copies of the Software, and to
  * permit persons to whom the Software is furnished to do so, subject to
  * the following conditions:
- * 
+ *
  * The above copyright notice and this permission notice (including the
  * next paragraph) shall be included in all copies or substantial portions
  * of the Software.
- * 
+ *
  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
@@ -22,7 +22,7 @@
  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- * 
+ *
  **************************************************************************/
 
  /*
@@ -50,7 +50,6 @@ struct fetch_shade_emit {
    struct draw_pt_middle_end base;
    struct draw_context *draw;
 
-
    /* Temporaries:
     */
    const float *constants;
@@ -61,16 +60,16 @@ struct fetch_shade_emit {
    struct draw_vs_variant_key key;
    struct draw_vs_variant *active;
 
-
    const struct vertex_info *vinfo;
 };
 
 
 
-static void fse_prepare( struct draw_pt_middle_end *middle,
-                         unsigned prim,
-                         unsigned opt,
-                         unsigned *max_vertices )
+static void
+fse_prepare(struct draw_pt_middle_end *middle,
+            unsigned prim,
+            unsigned opt,
+            unsigned *max_vertices)
 {
    struct fetch_shade_emit *fse = (struct fetch_shade_emit *)middle;
    struct draw_context *draw = fse->draw;
@@ -89,7 +88,6 @@ static void fse_prepare( struct draw_pt_middle_end *middle,
     */
    fse->vinfo = vinfo = draw->render->get_vertex_info(draw->render);
 
-
    fse->key.output_stride = vinfo->size * 4;
    fse->key.nr_outputs = vinfo->num_attribs;
    fse->key.nr_inputs = num_vs_inputs;
@@ -101,7 +99,7 @@ static void fse_prepare( struct draw_pt_middle_end *middle,
    fse->key.clip = draw->clip_xy || draw->clip_z || draw->clip_user;
    fse->key.const_vbuffers = 0;
 
-   memset(fse->key.element, 0, 
+   memset(fse->key.element, 0,
           fse->key.nr_elements * sizeof(fse->key.element[0]));
 
    for (i = 0; i < num_vs_inputs; i++) {
@@ -115,14 +113,14 @@ static void fse_prepare( struct draw_pt_middle_end *middle,
       fse->key.element[i].in.offset = src->src_offset;
       nr_vbs = MAX2(nr_vbs, src->vertex_buffer_index + 1);
    }
-   
+
    for (i = 0; i < 5 && i < nr_vbs; i++) {
       if (draw->pt.vertex_buffer[i].stride == 0)
          fse->key.const_vbuffers |= (1<<i);
    }
 
    if (0) debug_printf("%s: lookup const_vbuffers: %x\n", __FUNCTION__, fse->key.const_vbuffers);
-   
+
    {
       unsigned dst_offset = 0;
 
@@ -139,14 +137,13 @@ static void fse_prepare( struct draw_pt_middle_end *middle,
          fse->key.element[i].out.format = vinfo->attrib[i].emit;
          fse->key.element[i].out.vs_output = vinfo->attrib[i].src_index;
          fse->key.element[i].out.offset = dst_offset;
-      
+
          dst_offset += emit_sz;
          assert(fse->key.output_stride >= dst_offset);
       }
    }
 
-   
-   fse->active = draw_vs_lookup_variant( draw->vs.vertex_shader, 
+   fse->active = draw_vs_lookup_variant( draw->vs.vertex_shader,
                                          &fse->key );
 
    if (!fse->active) {
@@ -154,21 +151,21 @@ static void fse_prepare( struct draw_pt_middle_end *middle,
       return ;
    }
 
-   if (0) debug_printf("%s: found const_vbuffers: %x\n", __FUNCTION__, 
+   if (0) debug_printf("%s: found const_vbuffers: %x\n", __FUNCTION__,
                        fse->active->key.const_vbuffers);
 
    /* Now set buffer pointers:
     */
    for (i = 0; i < draw->pt.nr_vertex_buffers; i++) {
-      fse->active->set_buffer( fse->active, 
-                               i, 
-                               ((const ubyte *) draw->pt.user.vbuffer[i] + 
+      fse->active->set_buffer( fse->active,
+                               i,
+                               ((const ubyte *) draw->pt.user.vbuffer[i] +
                                 draw->pt.vertex_buffer[i].buffer_offset),
                               draw->pt.vertex_buffer[i].stride,
                               draw->pt.max_index );
    }
 
-   *max_vertices = (draw->render->max_vertex_buffer_bytes / 
+   *max_vertices = (draw->render->max_vertex_buffer_bytes /
                     (vinfo->size * 4));
 
    /* Probably need to do this somewhere (or fix exec shader not to
@@ -182,10 +179,11 @@ static void fse_prepare( struct draw_pt_middle_end *middle,
 
 
 
-static void fse_run_linear( struct draw_pt_middle_end *middle, 
-                            unsigned start, 
-                            unsigned count,
-                            unsigned prim_flags )
+static void
+fse_run_linear(struct draw_pt_middle_end *middle,
+               unsigned start,
+               unsigned count,
+               unsigned prim_flags)
 {
    struct fetch_shade_emit *fse = (struct fetch_shade_emit *)middle;
    struct draw_context *draw = fse->draw;
@@ -208,11 +206,10 @@ static void fse_run_linear( struct draw_pt_middle_end *middle,
     * Clipping is done elsewhere -- either by the API or on hardware,
     * or for some other reason not required...
     */
-   fse->active->run_linear( fse->active, 
+   fse->active->run_linear( fse->active,
                             start, count,
                             hw_verts );
 
-
    if (0) {
       unsigned i;
       for (i = 0; i < count; i++) {
@@ -220,11 +217,11 @@ static void fse_run_linear( struct draw_pt_middle_end *middle,
                       fse->key.output_stride,
                       fse->key.output_stride * i);
 
-         draw_dump_emitted_vertex( fse->vinfo, 
+         draw_dump_emitted_vertex( fse->vinfo,
                                    (const uint8_t *)hw_verts + fse->key.output_stride * i );
       }
    }
-   
+
    draw->render->unmap_vertices( draw->render, 0, (ushort)(count - 1) );
 
    /* Draw arrays path to avoid re-emitting index list again and
@@ -233,7 +230,6 @@ static void fse_run_linear( struct draw_pt_middle_end *middle,
    draw->render->draw_arrays( draw->render,
                               0,
                               count );
-   
 
    draw->render->release_vertices( draw->render );
 
@@ -256,8 +252,8 @@ fse_run(struct draw_pt_middle_end *middle,
    struct fetch_shade_emit *fse = (struct fetch_shade_emit *)middle;
    struct draw_context *draw = fse->draw;
    void *hw_verts;
-   
-   /* XXX: need to flush to get prim_vbuf.c to release its allocation?? 
+
+   /* XXX: need to flush to get prim_vbuf.c to release its allocation??
     */
    draw_do_flush( draw, DRAW_FLUSH_BACKEND );
 
@@ -266,35 +262,32 @@ fse_run(struct draw_pt_middle_end *middle,
                                          (ushort)fetch_count ))
       goto fail;
 
-   hw_verts = draw->render->map_vertices( draw->render ); 
-   if (!hw_verts) 
+   hw_verts = draw->render->map_vertices( draw->render );
+   if (!hw_verts)
       goto fail;
-         
-                                       
+
    /* Single routine to fetch vertices, run shader and emit HW verts.
     */
-   fse->active->run_elts( fse->active, 
+   fse->active->run_elts( fse->active,
                           fetch_elts,
                           fetch_count,
                           hw_verts );
 
-
    if (0) {
       unsigned i;
       for (i = 0; i < fetch_count; i++) {
          debug_printf("\n\n%s vertex %d:\n", __FUNCTION__, i);
-         draw_dump_emitted_vertex( fse->vinfo, 
-                                   (const uint8_t *)hw_verts + 
+         draw_dump_emitted_vertex( fse->vinfo,
+                                   (const uint8_t *)hw_verts +
                                    fse->key.output_stride * i );
       }
    }
 
    draw->render->unmap_vertices( draw->render, 0, (ushort)(fetch_count - 1) );
-   
-   draw->render->draw_elements( draw->render, 
-                                draw_elts, 
-                                draw_count );
 
+   draw->render->draw_elements( draw->render,
+                                draw_elts,
+                                draw_count );
 
    draw->render->release_vertices( draw->render );
    return;
@@ -306,12 +299,13 @@ fail:
 
 
 
-static boolean fse_run_linear_elts( struct draw_pt_middle_end *middle, 
-                                 unsigned start, 
-                                 unsigned count,
-                                 const ushort *draw_elts,
-                                 unsigned draw_count,
-                                 unsigned prim_flags )
+static boolean
+fse_run_linear_elts(struct draw_pt_middle_end *middle,
+                    unsigned start,
+                    unsigned count,
+                    const ushort *draw_elts,
+                    unsigned draw_count,
+                    unsigned prim_flags)
 {
    struct fetch_shade_emit *fse = (struct fetch_shade_emit *)middle;
    struct draw_context *draw = fse->draw;
@@ -327,22 +321,20 @@ static boolean fse_run_linear_elts( struct draw_pt_middle_end *middle,
       return FALSE;
 
    hw_verts = draw->render->map_vertices( draw->render );
-   if (!hw_verts) 
+   if (!hw_verts)
       return FALSE;
 
    /* Single routine to fetch vertices, run shader and emit HW verts.
     * Clipping is done elsewhere -- either by the API or on hardware,
     * or for some other reason not required...
     */
-   fse->active->run_linear( fse->active, 
+   fse->active->run_linear( fse->active,
                             start, count,
                             hw_verts );
 
-
-   draw->render->draw_elements( draw->render, 
-                                draw_elts, 
+   draw->render->draw_elements( draw->render,
+                                draw_elts,
                                 draw_count );
-   
 
    draw->render->unmap_vertices( draw->render, 0, (ushort)(count - 1) );
 
@@ -353,18 +345,21 @@ static boolean fse_run_linear_elts( struct draw_pt_middle_end *middle,
 
 
 
-static void fse_finish( struct draw_pt_middle_end *middle )
+static void
+fse_finish(struct draw_pt_middle_end *middle)
 {
 }
 
 
 static void
-fse_destroy( struct draw_pt_middle_end *middle ) 
+fse_destroy(struct draw_pt_middle_end *middle)
 {
    FREE(middle);
 }
 
-struct draw_pt_middle_end *draw_pt_middle_fse( struct draw_context *draw )
+
+struct draw_pt_middle_end *
+draw_pt_middle_fse(struct draw_context *draw)
 {
    struct fetch_shade_emit *fse = CALLOC_STRUCT(fetch_shade_emit);
    if (!fse)