enum subpass_stage stage)
{
struct anv_render_pass *pass = cmd_buffer->state.pass;
- struct anv_subpass *subpass = cmd_buffer->state.subpass;
- unsigned subpass_idx = subpass - pass->subpasses;
- assert(subpass_idx < pass->subpass_count);
+ const uint32_t subpass_idx = anv_get_subpass_id(&cmd_buffer->state);
/* We handle this subpass specially based on the current stage */
enum anv_subpass_usage usage = att->subpass_usage[subpass_idx];
att_state->aux_usage == ISL_AUX_USAGE_CCS_D);
struct anv_render_pass *pass = cmd_buffer->state.pass;
- struct anv_subpass *subpass = cmd_buffer->state.subpass;
- unsigned subpass_idx = subpass - pass->subpasses;
- assert(subpass_idx < pass->subpass_count);
+ const uint32_t subpass_idx = anv_get_subpass_id(&cmd_buffer->state);
/* Scan forward to see what all ways this attachment will be used.
* Ideally, we would like to resolve in the same subpass as the last write
void anv_dump_add_framebuffer(struct anv_cmd_buffer *cmd_buffer,
struct anv_framebuffer *fb);
+static inline uint32_t
+anv_get_subpass_id(const struct anv_cmd_state * const cmd_state)
+{
+ /* This function must be called from within a subpass. */
+ assert(cmd_state->pass && cmd_state->subpass);
+
+ const uint32_t subpass_id = cmd_state->subpass - cmd_state->pass->subpasses;
+
+ /* The id of this subpass shouldn't exceed the number of subpasses in this
+ * render pass minus 1.
+ */
+ assert(subpass_id < cmd_state->pass->subpass_count);
+ return subpass_id;
+}
+
#define ANV_DEFINE_HANDLE_CASTS(__anv_type, __VkType) \
\
static inline struct __anv_type * \