#include "mem/bus.hh"
BaseBus::BaseBus(const BaseBusParams *p)
- : MemObject(p), state(IDLE), clock(p->clock),
+ : MemObject(p), clock(p->clock),
headerCycles(p->header_cycles), width(p->width),
- drainEvent(NULL), busIdleEvent(this),
defaultPortID(InvalidPortID),
useDefaultRange(p->use_default_range),
defaultBlockSize(p->block_size),
return headerTime;
}
-void BaseBus::occupyBus(Tick until)
+BaseBus::Layer::Layer(BaseBus& _bus, const std::string& _name, Tick _clock) :
+ bus(_bus), _name(_name), state(IDLE), clock(_clock), drainEvent(NULL),
+ releaseEvent(this)
+{
+}
+
+void BaseBus::Layer::occupyLayer(Tick until)
{
// ensure the state is busy or in retry and never idle at this
// point, as the bus should transition from idle as soon as it has
// until should never be 0 as express snoops never occupy the bus
assert(until != 0);
- schedule(busIdleEvent, until);
+ bus.schedule(releaseEvent, until);
DPRINTF(BaseBus, "The bus is now busy from tick %d to %d\n",
curTick(), until);
}
bool
-BaseBus::tryTiming(Port* port)
+BaseBus::Layer::tryTiming(Port* port)
{
// first we see if the bus is busy, next we check if we are in a
// retry with a port other than the current one
}
void
-BaseBus::succeededTiming(Tick busy_time)
+BaseBus::Layer::succeededTiming(Tick busy_time)
{
// if a retrying port succeeded, also take it off the retry list
if (state == RETRY) {
assert(state == BUSY);
// occupy the bus accordingly
- occupyBus(busy_time);
+ occupyLayer(busy_time);
}
void
-BaseBus::failedTiming(SlavePort* port, Tick busy_time)
+BaseBus::Layer::failedTiming(SlavePort* port, Tick busy_time)
{
// if we are not in a retry, i.e. busy (but never idle), or we are
// in a retry but not for the current port, then add the port at
state = BUSY;
// occupy the bus accordingly
- occupyBus(busy_time);
+ occupyLayer(busy_time);
}
void
-BaseBus::releaseBus()
+BaseBus::Layer::releaseLayer()
{
// releasing the bus means we should now be idle
assert(state == BUSY);
- assert(!busIdleEvent.scheduled());
+ assert(!releaseEvent.scheduled());
// update the state
state = IDLE;
}
void
-BaseBus::retryWaiting()
+BaseBus::Layer::retryWaiting()
{
// this should never be called with an empty retry list
assert(!retryList.empty());
// clock edge
Tick now = divCeil(curTick(), clock) * clock;
- occupyBus(now + clock);
+ occupyLayer(now + clock);
}
}
void
-BaseBus::recvRetry()
+BaseBus::Layer::recvRetry()
{
// we got a retry from a peer that we tried to send something to
// and failed, but we sent it on the account of someone else, and
// that source port should be on our retry list, however if the
- // bus is released before this happens and the retry (from the bus
- // point of view) is successful then this no longer holds and we
- // could in fact have an empty retry list
+ // bus layer is released before this happens and the retry (from
+ // the bus point of view) is successful then this no longer holds
+ // and we could in fact have an empty retry list
if (retryList.empty())
return;
- // if the bus is idle
+ // if the bus layer is idle
if (state == IDLE) {
// note that we do not care who told us to retry at the moment, we
// merely let the first one on the retry list go
unsigned int
-BaseBus::drain(Event * de)
+BaseBus::Layer::drain(Event * de)
{
//We should check that we're not "doing" anything, and that noone is
//waiting. We might be idle but have someone waiting if the device we
protected:
/**
- * We declare an enum to track the state of the bus. The starting
- * point is an idle state where the bus is waiting for a packet to
- * arrive. Upon arrival, the bus transitions to the busy state,
- * where it remains either until the packet transfer is done, or
- * the header time is spent. Once the bus leaves the busy state,
- * it can either go back to idle, if no packets have arrived while
- * it was busy, or the bus goes on to retry the first port on the
- * retryList. A similar transition takes place from idle to retry
- * if the bus receives a retry from one of its connected
- * ports. The retry state lasts until the port in questions calls
- * sendTiming and returns control to the bus, or goes to a busy
- * state if the port does not immediately react to the retry by
- * calling sendTiming.
+ * A bus layer is an internal bus structure with its own flow
+ * control and arbitration. Hence, a single-layer bus mimics a
+ * traditional off-chip tri-state bus (like PCI), where only one
+ * set of wires are shared. For on-chip buses, a good starting
+ * point is to have three layers, for requests, responses, and
+ * snoop responses respectively (snoop requests are instantaneous
+ * and do not need any flow control or arbitration). This case is
+ * similar to AHB and some OCP configurations. As a further
+ * extensions beyond the three-layer bus, a future multi-layer bus
+ * has with one layer per connected slave port provides a full or
+ * partial crossbar, like AXI, OCP, PCIe etc.
*/
- enum State { IDLE, BUSY, RETRY };
+ class Layer
+ {
+
+ public:
+
+ /**
+ * Create a bus layer and give it a name. The bus layer uses
+ * the bus an event manager.
+ *
+ * @param _bus the bus this layer belongs to
+ * @param _name the layer's name
+ * @param _clock clock period in ticks
+ */
+ Layer(BaseBus& _bus, const std::string& _name, Tick _clock);
+
+ /**
+ * Drain according to the normal semantics, so that the bus
+ * can tell the layer to drain, and pass an event to signal
+ * back when drained.
+ *
+ * @param de drain event to call once drained
+ *
+ * @return 1 if busy or waiting to retry, or 0 if idle
+ */
+ unsigned int drain(Event *de);
+
+ /**
+ * Get the bus layer's name
+ */
+ const std::string name() const { return bus.name() + _name; }
+
+
+ /**
+ * Determine if the bus layer accepts a packet from a specific
+ * port. If not, the port in question is also added to the
+ * retry list. In either case the state of the layer is updated
+ * accordingly.
+ *
+ * @param port Source port resenting the packet
+ *
+ * @return True if the bus layer accepts the packet
+ */
+ bool tryTiming(Port* port);
+
+ /**
+ * Deal with a destination port accepting a packet by potentially
+ * removing the source port from the retry list (if retrying) and
+ * occupying the bus layer accordingly.
+ *
+ * @param busy_time Time to spend as a result of a successful send
+ */
+ void succeededTiming(Tick busy_time);
+
+ /**
+ * Deal with a destination port not accepting a packet by
+ * potentially adding the source port to the retry list (if
+ * not already at the front) and occupying the bus layer
+ * accordingly.
+ *
+ * @param busy_time Time to spend as a result of a failed send
+ */
+ void failedTiming(SlavePort* port, Tick busy_time);
+
+ /** Occupy the bus layer until until */
+ void occupyLayer(Tick until);
+
+ /**
+ * Send a retry to the port at the head of the retryList. The
+ * caller must ensure that the list is not empty.
+ */
+ void retryWaiting();
+
+ /**
+ * Handler a retry from a neighbouring module. Eventually this
+ * should be all encapsulated in the bus. This wraps
+ * retryWaiting by verifying that there are ports waiting
+ * before calling retryWaiting.
+ */
+ void recvRetry();
+
+ private:
+
+ /** The bus this layer is a part of. */
+ BaseBus& bus;
+
+ /** A name for this layer. */
+ std::string _name;
+
+ /**
+ * We declare an enum to track the state of the bus layer. The
+ * starting point is an idle state where the bus layer is
+ * waiting for a packet to arrive. Upon arrival, the bus layer
+ * transitions to the busy state, where it remains either
+ * until the packet transfer is done, or the header time is
+ * spent. Once the bus layer leaves the busy state, it can
+ * either go back to idle, if no packets have arrived while it
+ * was busy, or the bus layer goes on to retry the first port
+ * on the retryList. A similar transition takes place from
+ * idle to retry if the bus layer receives a retry from one of
+ * its connected ports. The retry state lasts until the port
+ * in questions calls sendTiming and returns control to the
+ * bus layer, or goes to a busy state if the port does not
+ * immediately react to the retry by calling sendTiming.
+ */
+ enum State { IDLE, BUSY, RETRY };
+
+ /** track the state of the bus layer */
+ State state;
+
+ /** the clock speed for the bus layer */
+ Tick clock;
+
+ /** event for signalling when drained */
+ Event * drainEvent;
+
+ /**
+ * An array of pointers to ports that retry should be called
+ * on because the original send failed for whatever reason.
+ */
+ std::list<Port*> retryList;
+
+ /**
+ * Release the bus layer after being occupied and return to an
+ * idle state where we proceed to send a retry to any
+ * potential waiting port, or drain if asked to do so.
+ */
+ void releaseLayer();
+
+ /** event used to schedule a release of the layer */
+ EventWrapper<Layer, &Layer::releaseLayer> releaseEvent;
- /** track the state of the bus */
- State state;
+ };
/** the clock speed for the bus */
- int clock;
+ Tick clock;
/** cycles of overhead per transaction */
int headerCycles;
/** the width of the bus in bytes */
int width;
- Event * drainEvent;
-
typedef range_map<Addr, PortID>::iterator PortMapIter;
typedef range_map<Addr, PortID>::const_iterator PortMapConstIter;
range_map<Addr, PortID> portMap;
AddrRangeList defaultRange;
- /**
- * Determine if the bus accepts a packet from a specific port. If
- * not, the port in question is also added to the retry list. In
- * either case the state of the bus is updated accordingly.
- *
- * @param port Source port on the bus presenting the packet
- *
- * @return True if the bus accepts the packet
- */
- bool tryTiming(Port* port);
-
- /**
- * Deal with a destination port accepting a packet by potentially
- * removing the source port from the retry list (if retrying) and
- * occupying the bus accordingly.
- *
- * @param busy_time Time to spend as a result of a successful send
- */
- void succeededTiming(Tick busy_time);
-
- /**
- * Deal with a destination port not accepting a packet by
- * potentially adding the source port to the retry list (if
- * not already at the front) and occupying the bus accordingly.
- *
- * @param busy_time Time to spend as a result of a failed send
- */
- void failedTiming(SlavePort* port, Tick busy_time);
-
- /** Timing function called by port when it is once again able to process
- * requests. */
- void recvRetry();
-
/**
* Function called by the port when the bus is recieving a range change.
*
*/
Tick calcPacketTiming(PacketPtr pkt);
- /** Occupy the bus until until */
- void occupyBus(Tick until);
-
- /**
- * Release the bus after being occupied and return to an idle
- * state where we proceed to send a retry to any potential waiting
- * port, or drain if asked to do so.
- */
- void releaseBus();
-
- /**
- * Send a retry to the port at the head of the retryList. The
- * caller must ensure that the list is not empty.
- */
- void retryWaiting();
-
/**
* Ask everyone on the bus what their size is
*
*/
unsigned findBlockSize();
- // event used to schedule a release of the bus
- EventWrapper<BaseBus, &BaseBus::releaseBus> busIdleEvent;
-
std::set<PortID> inRecvRangeChange;
/** The master and slave ports of the bus */
typedef std::vector<SlavePort*>::const_iterator SlavePortConstIter;
typedef std::vector<MasterPort*>::const_iterator MasterPortConstIter;
- /** An array of pointers to ports that retry should be called on because the
- * original send failed for whatever reason.*/
- std::list<Port*> retryList;
-
/** Port that handles requests that don't match any of the interfaces.*/
PortID defaultPortID;
virtual MasterPort& getMasterPort(const std::string& if_name, int idx = -1);
virtual SlavePort& getSlavePort(const std::string& if_name, int idx = -1);
- unsigned int drain(Event *de);
+ virtual unsigned int drain(Event *de) = 0;
};
#include "mem/coherent_bus.hh"
CoherentBus::CoherentBus(const CoherentBusParams *p)
- : BaseBus(p)
+ : BaseBus(p), layer(*this, ".layer", p->clock)
{
// create the ports based on the size of the master and slave
// vector ports, and the presence of the default port, the ports
// test if the bus should be considered occupied for the current
// port, and exclude express snoops from the check
- if (!is_express_snoop && !tryTiming(src_port)) {
+ if (!is_express_snoop && !layer.tryTiming(src_port)) {
DPRINTF(CoherentBus, "recvTimingReq: src %s %s 0x%x BUSY\n",
src_port->name(), pkt->cmdString(), pkt->getAddr());
return false;
src_port->name(), pkt->cmdString(), pkt->getAddr());
// update the bus state and schedule an idle event
- failedTiming(src_port, headerFinishTime);
+ layer.failedTiming(src_port, headerFinishTime);
} else {
// update the bus state and schedule an idle event
- succeededTiming(packetFinishTime);
+ layer.succeededTiming(packetFinishTime);
}
}
// test if the bus should be considered occupied for the current
// port
- if (!tryTiming(src_port)) {
+ if (!layer.tryTiming(src_port)) {
DPRINTF(CoherentBus, "recvTimingResp: src %s %s 0x%x BUSY\n",
src_port->name(), pkt->cmdString(), pkt->getAddr());
return false;
// deadlock
assert(success);
- succeededTiming(packetFinishTime);
+ layer.succeededTiming(packetFinishTime);
return true;
}
// test if the bus should be considered occupied for the current
// port
- if (!tryTiming(src_port)) {
+ if (!layer.tryTiming(src_port)) {
DPRINTF(CoherentBus, "recvTimingSnoopResp: src %s %s 0x%x BUSY\n",
src_port->name(), pkt->cmdString(), pkt->getAddr());
return false;
assert(success);
}
- succeededTiming(packetFinishTime);
+ layer.succeededTiming(packetFinishTime);
return true;
}
}
}
+void
+CoherentBus::recvRetry()
+{
+ // only one layer that can deal with it
+ layer.recvRetry();
+}
+
Tick
CoherentBus::recvAtomic(PacketPtr pkt, PortID slave_port_id)
{
}
}
+unsigned int
+CoherentBus::drain(Event *de)
+{
+ // only one layer to worry about at the moment
+ return layer.drain(de);
+}
+
CoherentBus *
CoherentBusParams::create()
{
protected:
+ /**
+ * Declare the single layer of this bus.
+ */
+ Layer layer;
+
/**
* Declaration of the coherent bus slave port type, one will be
* instantiated for each of the master ports connecting to the
snoop response.*/
virtual bool recvTimingSnoopResp(PacketPtr pkt, PortID slave_port_id);
+ /** Timing function called by port when it is once again able to process
+ * requests. */
+ void recvRetry();
+
/**
* Forward a timing packet to our snoopers, potentially excluding
* one of the connected coherent masters to avoid sending a packet
virtual void init();
CoherentBus(const CoherentBusParams *p);
+
+ unsigned int drain(Event *de);
};
#endif //__MEM_COHERENT_BUS_HH__
#include "mem/noncoherent_bus.hh"
NoncoherentBus::NoncoherentBus(const NoncoherentBusParams *p)
- : BaseBus(p)
+ : BaseBus(p), layer(*this, ".layer", p->clock)
{
// create the ports based on the size of the master and slave
// vector ports, and the presence of the default port, the ports
// test if the bus should be considered occupied for the current
// port
- if (!tryTiming(src_port)) {
+ if (!layer.tryTiming(src_port)) {
DPRINTF(NoncoherentBus, "recvTimingReq: src %s %s 0x%x BUSY\n",
src_port->name(), pkt->cmdString(), pkt->getAddr());
return false;
DPRINTF(NoncoherentBus, "recvTimingReq: src %s %s 0x%x RETRY\n",
src_port->name(), pkt->cmdString(), pkt->getAddr());
- failedTiming(src_port, headerFinishTime);
+ layer.failedTiming(src_port, headerFinishTime);
return false;
}
- succeededTiming(packetFinishTime);
+ layer.succeededTiming(packetFinishTime);
return true;
}
// test if the bus should be considered occupied for the current
// port
- if (!tryTiming(src_port)) {
+ if (!layer.tryTiming(src_port)) {
DPRINTF(NoncoherentBus, "recvTimingResp: src %s %s 0x%x BUSY\n",
src_port->name(), pkt->cmdString(), pkt->getAddr());
return false;
// deadlock
assert(success);
- succeededTiming(packetFinishTime);
+ layer.succeededTiming(packetFinishTime);
return true;
}
+void
+NoncoherentBus::recvRetry()
+{
+ // only one layer that can deal with it
+ layer.recvRetry();
+}
+
Tick
NoncoherentBus::recvAtomic(PacketPtr pkt, PortID slave_port_id)
{
masterPorts[dest_id]->sendFunctional(pkt);
}
+unsigned int
+NoncoherentBus::drain(Event *de)
+{
+ // only one layer to worry about at the moment
+ return layer.drain(de);
+}
+
NoncoherentBus*
NoncoherentBusParams::create()
{
protected:
+ /**
+ * Declare the single layer of this bus.
+ */
+ Layer layer;
+
/**
* Declaration of the non-coherent bus slave port type, one will
* be instantiated for each of the master ports connecting to the
response packet.*/
virtual bool recvTimingResp(PacketPtr pkt, PortID master_port_id);
+ /** Timing function called by port when it is once again able to process
+ * requests. */
+ void recvRetry();
+
/** Function called by the port when the bus is recieving a Atomic
transaction.*/
Tick recvAtomic(PacketPtr pkt, PortID slave_port_id);
NoncoherentBus(const NoncoherentBusParams *p);
+ unsigned int drain(Event *de);
+
};
#endif //__MEM_NONCOHERENT_BUS_HH__