},
};
+static void
+aub_map_ggtt(struct aub_file *aub, uint64_t virt_addr, uint64_t size)
+{
+ /* Makes the code below a bit simpler. In practice all of the write we
+ * receive from error2aub are page aligned.
+ */
+ assert(virt_addr % 4096 == 0);
+ assert((aub->phys_addrs_allocator + size) < (1UL << 32));
+
+ /* GGTT PT */
+ uint32_t ggtt_ptes = DIV_ROUND_UP(size, 4096);
+ uint64_t phys_addr = aub->phys_addrs_allocator << 12;
+ aub->phys_addrs_allocator += ggtt_ptes;
+
+ if (aub->verbose_log_file) {
+ fprintf(aub->verbose_log_file,
+ " Mapping GGTT address: 0x%" PRIx64 ", size: %" PRIu64" phys_addr=0x%" PRIx64 " entries=%u\n",
+ virt_addr, size, phys_addr, ggtt_ptes);
+ }
+
+ mem_trace_memory_write_header_out(aub,
+ (virt_addr >> 12) * GEN8_PTE_SIZE,
+ ggtt_ptes * GEN8_PTE_SIZE,
+ AUB_MEM_TRACE_MEMORY_ADDRESS_SPACE_GGTT_ENTRY,
+ "GGTT PT");
+ for (uint32_t i = 0; i < ggtt_ptes; i++) {
+ dword_out(aub, 1 + phys_addr + i * 4096);
+ dword_out(aub, 0);
+ }
+}
+
+void
+aub_write_ggtt(struct aub_file *aub, uint64_t virt_addr, uint64_t size, const void *data)
+{
+ /* Default setup assumes a 1 to 1 mapping between physical and virtual GGTT
+ * addresses. This is somewhat incompatible with the aub_write_ggtt()
+ * function. In practice it doesn't matter as the GGTT writes are used to
+ * replace the default setup and we've taken care to setup the PML4 as the
+ * top of the GGTT.
+ */
+ assert(!aub->has_default_setup);
+
+ aub_map_ggtt(aub, virt_addr, size);
+
+ /* We write the GGTT buffer through the GGTT aub command rather than the
+ * PHYSICAL aub command. This is because the Gen9 simulator seems to have 2
+ * different set of memory pools for GGTT and physical (probably someone
+ * didn't really understand the concept?).
+ */
+ static const char null_block[8 * 4096];
+ for (uint64_t offset = 0; offset < size; offset += 4096) {
+ uint32_t block_size = min(4096, size - offset);
+
+ mem_trace_memory_write_header_out(aub, virt_addr + offset, block_size,
+ AUB_MEM_TRACE_MEMORY_ADDRESS_SPACE_GGTT,
+ "GGTT buffer");
+ data_out(aub, (char *) data + offset, block_size);
+
+ /* Pad to a multiple of 4 bytes. */
+ data_out(aub, null_block, -block_size & 3);
+ }
+}
+
static const struct engine *
engine_from_engine_class(enum drm_i915_gem_engine_class engine_class)
{
aub->has_default_setup = true;
}
-void
-aub_write_ggtt(struct aub_file *aub, uint64_t virt_addr, uint64_t size, const void *data)
-{
- if (aub->verbose_log_file) {
- fprintf(aub->verbose_log_file,
- " Writting GGTT address: 0x%" PRIx64 ", size: %" PRIu64"\n",
- virt_addr, size);
- }
-
- /* Default setup assumes a 1 to 1 mapping between physical and virtual GGTT
- * addresses. This is somewhat incompatible with the aub_write_ggtt()
- * function. In practice it doesn't matter as the GGTT writes are used to
- * replace the default setup and we've taken care to setup the PML4 as the
- * top of the GGTT.
- */
- assert(!aub->has_default_setup);
-
- /* Makes the code below a bit simpler. In practice all of the write we
- * receive from error2aub are page aligned.
- */
- assert(virt_addr % 4096 == 0);
- assert((aub->phys_addrs_allocator + size) < (1UL << 32));
-
- /* GGTT PT */
- uint32_t ggtt_ptes = DIV_ROUND_UP(size, 4096);
- uint64_t phys_addr = aub->phys_addrs_allocator << 12;
- aub->phys_addrs_allocator += ggtt_ptes;
-
- if (aub->verbose_log_file) {
- fprintf(aub->verbose_log_file,
- " Writting GGTT address: 0x%" PRIx64 ", size: %" PRIu64" phys_addr=0x%" PRIx64 " entries=%u\n",
- virt_addr, size, phys_addr, ggtt_ptes);
- }
-
- mem_trace_memory_write_header_out(aub,
- (virt_addr >> 12) * GEN8_PTE_SIZE,
- ggtt_ptes * GEN8_PTE_SIZE,
- AUB_MEM_TRACE_MEMORY_ADDRESS_SPACE_GGTT_ENTRY,
- "GGTT PT");
- for (uint32_t i = 0; i < ggtt_ptes; i++) {
- dword_out(aub, 1 + phys_addr + i * 4096);
- dword_out(aub, 0);
- }
-
- /* We write the GGTT buffer through the GGTT aub command rather than the
- * PHYSICAL aub command. This is because the Gen9 simulator seems to have 2
- * different set of memory pools for GGTT and physical (probably someone
- * didn't really understand the concept?).
- */
- static const char null_block[8 * 4096];
- for (uint64_t offset = 0; offset < size; offset += 4096) {
- uint32_t block_size = min(4096, size - offset);
-
- mem_trace_memory_write_header_out(aub, virt_addr + offset, block_size,
- AUB_MEM_TRACE_MEMORY_ADDRESS_SPACE_GGTT,
- "GGTT buffer");
- data_out(aub, (char *) data + offset, block_size);
-
- /* Pad to a multiple of 4 bytes. */
- data_out(aub, null_block, -block_size & 3);
- }
-}
-
/**
* Break up large objects into multiple writes. Otherwise a 128kb VBO
* would overflow the 16 bits of size field in the packet header and