transfer->box.width, transfer->box.height);
}
+
+/* Copy from a detiled texture to a tiled one. */
+static void r600_copy_into_tiled_texture(struct pipe_context *ctx, struct r600_transfer *rtransfer)
+{
+ struct pipe_transfer *transfer = (struct pipe_transfer*)rtransfer;
+ struct pipe_resource *texture = transfer->resource;
+ struct pipe_subresource subsrc;
+
+ subsrc.face = 0;
+ subsrc.level = 0;
+ ctx->resource_copy_region(ctx, texture, transfer->sr,
+ transfer->box.x, transfer->box.y, transfer->box.z,
+ rtransfer->linear_texture, subsrc,
+ 0, 0, 0,
+ transfer->box.width, transfer->box.height);
+
+ ctx->flush(ctx, 0, NULL);
+}
+
static unsigned long r600_texture_get_offset(struct r600_resource_texture *rtex,
unsigned level, unsigned zslice,
unsigned face)
struct r600_resource_texture *rtex = (struct r600_resource_texture*)transfer->resource;
if (rtransfer->linear_texture) {
+ if (transfer->usage & PIPE_TRANSFER_WRITE) {
+ r600_copy_into_tiled_texture(ctx, rtransfer);
+ }
pipe_resource_reference(&rtransfer->linear_texture, NULL);
}
if (rtex->flushed_depth_texture) {
- if (transfer->usage & PIPE_TRANSFER_WRITE) {
- // TODO
- }
pipe_resource_reference((struct pipe_resource **)&rtex->flushed_depth_texture, NULL);
}
pipe_resource_reference(&transfer->resource, NULL);