}
+/**
+ * Allocate an array of program instructions.
+ * \param numInst number of instructions
+ * \return pointer to instruction memory
+ */
+struct prog_instruction *
+_mesa_alloc_instructions(GLuint numInst)
+{
+ return (struct prog_instruction *)
+ _mesa_calloc(numInst * sizeof(struct prog_instruction));
+}
+
+
/**
* Reallocate memory storing an array of program instructions.
* This is used when we need to append additional instructions onto an
extern struct gl_program *
_mesa_lookup_program(GLcontext *ctx, GLuint id);
+extern struct prog_instruction *
+_mesa_alloc_instructions(GLuint numInst);
+
extern struct prog_instruction *
_mesa_realloc_instructions(struct prog_instruction *oldInst,
GLuint numOldInst, GLuint numNewInst);