#include "tr_context.h"
#include "tr_buffer.h"
#include "tr_texture.h"
+#include "tr_public.h"
struct trace_drm_api
{
--- /dev/null
+/**************************************************************************
+ *
+ * Copyright 2009 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#ifndef TR_PUBLIC_H
+#define TR_PUBLIC_H
+
+struct pipe_screen;
+struct pipe_context;
+
+struct pipe_screen *
+trace_screen_create(struct pipe_screen *screen);
+
+#endif /* TR_PUBLIC_H */
struct trace_screen *
trace_screen(struct pipe_screen *screen);
-struct pipe_screen *
-trace_screen_create(struct pipe_screen *screen);
-
void
trace_screen_user_buffer_update(struct pipe_screen *screen,
struct pipe_buffer *buffer);
#include "pipe/p_screen.h"
#include "pipe/p_context.h"
-#include "trace/tr_screen.h"
-#include "trace/tr_context.h"
-#include "trace/tr_texture.h"
-
#include "xm_winsys.h"
#include <GL/glx.h>
*/
pipe_mutex _xmesa_lock;
-static struct pipe_screen *_screen = NULL;
static struct pipe_screen *screen = NULL;
static GLboolean firstTime = GL_TRUE;
if (firstTime) {
pipe_mutex_init(_xmesa_lock);
- _screen = driver.create_pipe_screen( display );
- screen = trace_screen_create( _screen );
+ screen = driver.create_pipe_screen( display );
firstTime = GL_FALSE;
}
}
$(GALLIUM_DRIVERS) \
$(TOP)/src/gallium/state_trackers/glx/xlib/libxlib.a \
$(TOP)/src/gallium/winsys/xlib/libws_xlib.a \
+ $(TOP)/src/gallium/drivers/trace/libtrace.a \
+ $(TOP)/src/gallium/drivers/identity/libidentity.a \
$(TOP)/src/mesa/libglapi.a \
$(TOP)/src/mesa/libmesagallium.a \
$(GALLIUM_AUXILIARIES) \
#include "util/u_debug.h"
#include "softpipe/sp_public.h"
#include "llvmpipe/lp_public.h"
+#include "identity/id_public.h"
+#include "trace/tr_public.h"
#include "cell/ppu/cell_public.h"
+
/* advertise OpenGL support */
PUBLIC const int st_api_OpenGL = 1;
create_screen( struct sw_winsys *winsys )
{
#if defined(GALLIUM_CELL)
- if (!getenv("GALLIUM_NOCELL"))
+ if (!debug_get_bool_option("GALLIUM_NOCELL", FALSE))
return cell_create_screen( winsys );
#endif
if (screen == NULL)
goto fail;
+ /* Finally we have somewhere to inject layers into the stack in a
+ * clean fashion:
+ */
+ if (debug_get_bool_option("GALLIUM_WRAP", FALSE)) {
+ screen = identity_screen_create(screen);
+ }
+
+ if (debug_get_bool_option("GALLIUM_TRACE", FALSE)) {
+ screen = trace_screen_create( screen );
+ }
+
return screen;
fail: