Mon Aug 1 12:04:40 1994 Ian Lance Taylor (ian@sanguine.cygnus.com)
+ ELF linker patches from Eric Youngdale <ericy@cais.cais.com>.
+ * elfcode.h (elf_link_create_dynamic_sections): Set type of
+ _DYNAMIC to STT_OBJECT.
+ (NAME(bfd_elf,record_link_assignment)): Always create hash table
+ entry. Set type to STT_OBJECT.
+ (elf_link_output_extsym): Don't set type of weak defined symbol to
+ STB_WEAK if symbol was referenced.
+ * elf32-i386.c (elf_i386_create_dynamic_sections): Set type of
+ _GLOBAL_OFFSET_TABLE to STT_OBJECT.
+ (elf_i386_check_relocs): Ignore local PLT32 relocs.
+ (elf_i386_relocate_section): Treat local PLT32 relocs as PC32.
+
* elfcode.h (elf_adjust_dynamic_symbol): Correct weak symbol
handling again.
(struct bfd_link_hash_entry **) &h)))
return false;
h->elf_link_hash_flags |= ELF_LINK_HASH_DEF_REGULAR;
-
+ h->type = STT_OBJECT;
+
if (info->shared
&& ! elf_link_record_dynamic_symbol (info, h))
return false;
{
struct elf_link_hash_entry *h;
- /* This is called after we have examined all the input objects. If
- we are generating a shared library, we always output these
- symbols. Otherwise, if the symbol does not exist, it merely
- means that no object refers to it, and we can just ignore it at
- this point. */
- h = elf_link_hash_lookup (elf_hash_table (info), name,
- info->shared, info->shared, false);
+ h = elf_link_hash_lookup (elf_hash_table (info), name, true, true, false);
if (h == NULL)
- return ! info->shared;
+ return false;
h->elf_link_hash_flags |= ELF_LINK_HASH_DEF_REGULAR;
+ h->type = STT_OBJECT;
if (((h->elf_link_hash_flags & (ELF_LINK_HASH_DEF_DYNAMIC
| ELF_LINK_HASH_REF_DYNAMIC)) != 0
sym.st_size = h->size;
sym.st_other = 0;
if (h->root.type == bfd_link_hash_weak
- || (h->elf_link_hash_flags & ELF_LINK_HASH_DEFINED_WEAK) != 0)
+ || ((h->elf_link_hash_flags & ELF_LINK_HASH_DEFINED_WEAK) != 0
+ && ((h->elf_link_hash_flags & (ELF_LINK_HASH_REF_REGULAR
+ | ELF_LINK_HASH_REF_DYNAMIC))
+ == 0)))
sym.st_info = ELF_ST_INFO (STB_WEAK, h->type);
else
sym.st_info = ELF_ST_INFO (STB_GLOBAL, h->type);