drirc: whitelist glthread for Spec Ops: The Line
authorMarek Olšák <marek.olsak@amd.com>
Mon, 9 Oct 2017 13:42:22 +0000 (15:42 +0200)
committerMarek Olšák <marek.olsak@amd.com>
Mon, 9 Oct 2017 13:43:33 +0000 (15:43 +0200)
On i7 4790k and a 280X, there is a boost of about 10% more FPS.

Nominated by John Ettedgui.

src/util/drirc

index 700402c630173fb9e5c1d2718c59ca8c5428ddf8..5ca4a266ec70df208f7f21dc3fd4b67c173d1d6c 100644 (file)
@@ -223,6 +223,12 @@ TODO: document the other workarounds.
         <application name="Outlast" executable="OLGame.x86_64">
             <option name="mesa_glthread" value="true"/>
         </application>
+        <application name="Spec Ops: The Line (32-bit)" executable="specops.i386">
+            <option name="mesa_glthread" value="true"/>
+        </application>
+        <application name="Spec Ops: The Line (64-bit)" executable="specops">
+            <option name="mesa_glthread" value="true"/>
+        </application>
     </device>
     <!-- vmwgfx doesn't like full buffer swaps and can't sync to vertical retraces.-->
     <device driver="vmwgfx">