gallium: use new buffer wrapper functions in p_inlines.h
authorBrian Paul <brian.paul@tungstengraphics.com>
Wed, 30 Apr 2008 16:43:59 +0000 (10:43 -0600)
committerBrian Paul <brian.paul@tungstengraphics.com>
Wed, 30 Apr 2008 16:43:59 +0000 (10:43 -0600)
This allows us to remove most of the direct references to winsys in the state tracker.

src/mesa/state_tracker/st_atom_constbuf.c
src/mesa/state_tracker/st_cb_bitmap.c
src/mesa/state_tracker/st_cb_bufferobjects.c
src/mesa/state_tracker/st_cb_clear.c
src/mesa/state_tracker/st_cb_drawpixels.c
src/mesa/state_tracker/st_cb_fbo.c
src/mesa/state_tracker/st_context.c
src/mesa/state_tracker/st_draw.c
src/mesa/state_tracker/st_gen_mipmap.c
src/mesa/state_tracker/st_texture.c

index 03093579e15344f9b0ec28ee93d490756f769a5b..2b659aebbc977ecf061623085f272bb7e5c0cfc2 100644 (file)
@@ -36,7 +36,6 @@
 
 #include "pipe/p_context.h"
 #include "pipe/p_defines.h"
-#include "pipe/p_winsys.h"
 #include "pipe/p_inlines.h"
 
 #include "st_context.h"
@@ -54,7 +53,7 @@ void st_upload_constants( struct st_context *st,
                           struct gl_program_parameter_list *params,
                           unsigned id)
 {
-   struct pipe_winsys *ws = st->pipe->winsys;
+   struct pipe_context *pipe = st->pipe;
    struct pipe_constant_buffer *cbuf = &st->state.constants[id];
 
    assert(id == PIPE_SHADER_VERTEX || id == PIPE_SHADER_FRAGMENT);
@@ -74,8 +73,8 @@ void st_upload_constants( struct st_context *st,
       /* We always need to get a new buffer, to keep the drivers simple and
        * avoid gratuitous rendering synchronization.
        */
-      pipe_buffer_reference( ws, &cbuf->buffer, NULL );
-      cbuf->buffer = ws->buffer_create( ws, 1, PIPE_BUFFER_USAGE_CONSTANT,
+      pipe_reference_buffer(pipe, &cbuf->buffer, NULL );
+      cbuf->buffer = pipe_buffer_create(pipe, 1, PIPE_BUFFER_USAGE_CONSTANT,
                                        paramBytes );
 
       if (0)
@@ -87,9 +86,10 @@ void st_upload_constants( struct st_context *st,
 
       /* load Mesa constants into the constant buffer */
       if (cbuf->buffer) {
-         memcpy(ws->buffer_map(ws, cbuf->buffer, PIPE_BUFFER_USAGE_CPU_WRITE),
-                params->ParameterValues, paramBytes);
-         ws->buffer_unmap(ws, cbuf->buffer);
+         void *map = pipe_buffer_map(pipe, cbuf->buffer,
+                                     PIPE_BUFFER_USAGE_CPU_WRITE);
+         memcpy(map, params->ParameterValues, paramBytes);
+         pipe_buffer_unmap(pipe, cbuf->buffer);
       }
 
       cbuf->size = paramBytes;
index d73cd4abfa9e12b2eeed08961e5a8475e014c59f..f0a3b753570c21c01caf961527ef267342d88a78 100644 (file)
@@ -50,7 +50,6 @@
 #include "pipe/p_context.h"
 #include "pipe/p_defines.h"
 #include "pipe/p_inlines.h"
-#include "pipe/p_winsys.h"
 #include "util/p_tile.h"
 #include "util/u_draw_quad.h"
 #include "util/u_simple_shaders.h"
@@ -372,9 +371,8 @@ setup_bitmap_vertex_data(struct st_context *st,
    void *buf;
 
    if (!st->bitmap.vbuf) {
-      st->bitmap.vbuf = pipe->winsys->buffer_create(pipe->winsys, 32,
-                                                   PIPE_BUFFER_USAGE_VERTEX,
-                                                   sizeof(st->bitmap.vertices));
+      st->bitmap.vbuf = pipe_buffer_create(pipe, 32, PIPE_BUFFER_USAGE_VERTEX,
+                                           sizeof(st->bitmap.vertices));
    }
 
    /* Positions are in clip coords since we need to do clipping in case
@@ -413,10 +411,9 @@ setup_bitmap_vertex_data(struct st_context *st,
    }
 
    /* put vertex data into vbuf */
-   buf = pipe->winsys->buffer_map(pipe->winsys, st->bitmap.vbuf,
-                                  PIPE_BUFFER_USAGE_CPU_WRITE);
+   buf = pipe_buffer_map(pipe, st->bitmap.vbuf, PIPE_BUFFER_USAGE_CPU_WRITE);
    memcpy(buf, st->bitmap.vertices, sizeof(st->bitmap.vertices));
-   pipe->winsys->buffer_unmap(pipe->winsys, st->bitmap.vbuf);
+   pipe_buffer_unmap(pipe, st->bitmap.vbuf);
 }
 
 
@@ -761,7 +758,7 @@ st_destroy_bitmap(struct st_context *st)
    }
 
    if (st->bitmap.vbuf) {
-      pipe->winsys->buffer_destroy(pipe->winsys, st->bitmap.vbuf);
+      pipe_buffer_destroy(pipe, st->bitmap.vbuf);
       st->bitmap.vbuf = NULL;
    }
 
index fa1254ff7cacd6c11db090eb2f4a4100dd8efc95..af79aefa96870bce5d7f80825d6f874b351c26d2 100644 (file)
@@ -35,7 +35,6 @@
 
 #include "pipe/p_context.h"
 #include "pipe/p_defines.h"
-#include "pipe/p_winsys.h"
 #include "pipe/p_inlines.h"
 
 
@@ -79,7 +78,7 @@ st_bufferobj_free(GLcontext *ctx, struct gl_buffer_object *obj)
    struct st_buffer_object *st_obj = st_buffer_object(obj);
 
    if (st_obj->buffer) 
-      pipe_buffer_reference(pipe->winsys, &st_obj->buffer, NULL);
+      pipe_reference_buffer(pipe, &st_obj->buffer, NULL);
 
    free(st_obj);
 }
@@ -106,10 +105,9 @@ st_bufferobj_subdata(GLcontext *ctx,
    if (offset >= st_obj->size || size > (st_obj->size - offset))
       return;
 
-   map = pipe->winsys->buffer_map(pipe->winsys, st_obj->buffer,
-                                        PIPE_BUFFER_USAGE_CPU_WRITE);
+   map = pipe_buffer_map(pipe, st_obj->buffer, PIPE_BUFFER_USAGE_CPU_WRITE);
    memcpy(map + offset, data, size);
-   pipe->winsys->buffer_unmap(pipe->winsys, st_obj->buffer);
+   pipe_buffer_unmap(pipe, st_obj->buffer);
 }
 
 
@@ -130,10 +128,9 @@ st_bufferobj_get_subdata(GLcontext *ctx,
    if (offset >= st_obj->size || size > (st_obj->size - offset))
       return;
 
-   map = pipe->winsys->buffer_map(pipe->winsys, st_obj->buffer,
-                                  PIPE_BUFFER_USAGE_CPU_READ);
+   map = pipe_buffer_map(pipe, st_obj->buffer, PIPE_BUFFER_USAGE_CPU_READ);
    memcpy(data, map + offset, size);
-   pipe->winsys->buffer_unmap(pipe->winsys, st_obj->buffer);
+   pipe_buffer_unmap(pipe, st_obj->buffer);
 }
 
 
@@ -174,10 +171,9 @@ st_bufferobj_data(GLcontext *ctx,
       buffer_usage = 0;
    }
 
-   pipe_buffer_reference( pipe->winsys, &st_obj->buffer, NULL );
+   pipe_reference_buffer( pipe, &st_obj->buffer, NULL );
 
-   st_obj->buffer = pipe->winsys->buffer_create( pipe->winsys, 32, buffer_usage,
-                                                 size );
+   st_obj->buffer = pipe_buffer_create( pipe, 32, buffer_usage, size );
 
    st_obj->size = size;
 
@@ -211,7 +207,7 @@ st_bufferobj_map(GLcontext *ctx, GLenum target, GLenum access,
       break;      
    }
 
-   obj->Pointer = pipe->winsys->buffer_map(pipe->winsys, st_obj->buffer, flags);
+   obj->Pointer = pipe_buffer_map(pipe, st_obj->buffer, flags);
    return obj->Pointer;
 }
 
@@ -225,7 +221,7 @@ st_bufferobj_unmap(GLcontext *ctx, GLenum target, struct gl_buffer_object *obj)
    struct pipe_context *pipe = st_context(ctx)->pipe;
    struct st_buffer_object *st_obj = st_buffer_object(obj);
 
-   pipe->winsys->buffer_unmap(pipe->winsys, st_obj->buffer);
+   pipe_buffer_unmap(pipe, st_obj->buffer);
    obj->Pointer = NULL;
    return GL_TRUE;
 }
index 95a5fb8db47b4ef54582788929deec68eb0e6807..fe979f10bd561f354fe80167b2e654751c943e23 100644 (file)
@@ -45,9 +45,9 @@
 #include "st_mesa_to_tgsi.h"
 
 #include "pipe/p_context.h"
+#include "pipe/p_inlines.h"
 #include "pipe/p_state.h"
 #include "pipe/p_defines.h"
-#include "pipe/p_winsys.h"
 #include "util/u_pack_color.h"
 #include "util/u_simple_shaders.h"
 #include "util/u_draw_quad.h"
@@ -106,7 +106,7 @@ st_destroy_clear(struct st_context *st)
       st->clear.vs = NULL;
    }
    if (st->clear.vbuf) {
-      pipe->winsys->buffer_destroy(pipe->winsys, st->clear.vbuf);
+      pipe_buffer_destroy(pipe, st->clear.vbuf);
       st->clear.vbuf = NULL;
    }
 }
@@ -142,9 +142,8 @@ draw_quad(GLcontext *ctx,
    void *buf;
 
    if (!st->clear.vbuf) {
-      st->clear.vbuf = pipe->winsys->buffer_create(pipe->winsys, 32,
-                                                   PIPE_BUFFER_USAGE_VERTEX,
-                                                   sizeof(st->clear.vertices));
+      st->clear.vbuf = pipe_buffer_create(pipe, 32, PIPE_BUFFER_USAGE_VERTEX,
+                                          sizeof(st->clear.vertices));
    }
 
    /* positions */
@@ -171,10 +170,9 @@ draw_quad(GLcontext *ctx,
    }
 
    /* put vertex data into vbuf */
-   buf = pipe->winsys->buffer_map(pipe->winsys, st->clear.vbuf,
-                                  PIPE_BUFFER_USAGE_CPU_WRITE);
+   buf = pipe_buffer_map(pipe, st->clear.vbuf, PIPE_BUFFER_USAGE_CPU_WRITE);
    memcpy(buf, st->clear.vertices, sizeof(st->clear.vertices));
-   pipe->winsys->buffer_unmap(pipe->winsys, st->clear.vbuf);
+   pipe_buffer_unmap(pipe, st->clear.vbuf);
 
    /* draw */
    util_draw_vertex_buffer(pipe, st->clear.vbuf,
index 7597ea323c78301f31aa67876d67d5214513deb9..65bfd6cfcc01499d30ebc3b1d618ca572d2076cb 100644 (file)
@@ -55,7 +55,6 @@
 #include "pipe/p_context.h"
 #include "pipe/p_defines.h"
 #include "pipe/p_inlines.h"
-#include "pipe/p_winsys.h"
 #include "util/p_tile.h"
 #include "util/u_draw_quad.h"
 #include "shader/prog_instruction.h"
@@ -483,20 +482,18 @@ draw_quad(GLcontext *ctx, GLfloat x0, GLfloat y0, GLfloat z,
       ubyte *map;
 
       /* allocate/load buffer object with vertex data */
-      buf = pipe->winsys->buffer_create(pipe->winsys, 32,
-                                        PIPE_BUFFER_USAGE_VERTEX,
-                                         sizeof(verts));
-      map = pipe->winsys->buffer_map(pipe->winsys, buf,
-                                     PIPE_BUFFER_USAGE_CPU_WRITE);
+      buf = pipe_buffer_create(pipe,32, PIPE_BUFFER_USAGE_VERTEX,
+                               sizeof(verts));
+      map = pipe_buffer_map(pipe, buf, PIPE_BUFFER_USAGE_CPU_WRITE);
       memcpy(map, verts, sizeof(verts));
-      pipe->winsys->buffer_unmap(pipe->winsys, buf);
+      pipe_buffer_unmap(pipe, buf);
 
       util_draw_vertex_buffer(pipe, buf,
                               PIPE_PRIM_QUADS,
                               4,  /* verts */
                               3); /* attribs/vert */
 
-      pipe->winsys->buffer_destroy(pipe->winsys, buf);
+      pipe_buffer_destroy(pipe, buf);
    }
 }
 
index 2d741d9390848f2f072cda4c333ce149ea17e4e4..fc8a5ea7f621c7565a9b0598882108a8b488ae3d 100644 (file)
@@ -105,7 +105,7 @@ st_renderbuffer_alloc_storage(GLcontext * ctx, struct gl_renderbuffer *rb,
    }
    else if (strb->surface->buffer) {
       /* release/discard the old surface buffer */
-      pipe_buffer_reference(pipe->winsys, &strb->surface->buffer, NULL);
+      pipe_reference_buffer(pipe, &strb->surface->buffer, NULL);
    }
 
    /* Determine surface format here */
index 8a30871fa0725b3194dcba4a126ec2eb65f2d072..c900064f2b835a8fce898ffe0adc89cd4e9b8da0 100644 (file)
@@ -55,7 +55,6 @@
 #include "st_gen_mipmap.h"
 #include "st_program.h"
 #include "pipe/p_context.h"
-#include "pipe/p_winsys.h"
 #include "pipe/p_inlines.h"
 #include "draw/draw_context.h"
 #include "cso_cache/cso_cache.h"
@@ -157,7 +156,6 @@ struct st_context *st_create_context(struct pipe_context *pipe,
 
 static void st_destroy_context_priv( struct st_context *st )
 {
-   struct pipe_winsys *ws = st->pipe->winsys;
    uint i;
 
    draw_destroy(st->draw);
@@ -172,7 +170,7 @@ static void st_destroy_context_priv( struct st_context *st )
 
    for (i = 0; i < Elements(st->state.constants); i++) {
       if (st->state.constants[i].buffer) {
-         pipe_buffer_reference(ws, &st->state.constants[i].buffer, NULL);
+         pipe_reference_buffer(st->pipe, &st->state.constants[i].buffer, NULL);
       }
    }
 
index 6c20120ac7a8e9aac1658b4419078c002908b20b..0fe4d198bd8929fdeb0a96cb4d9367acdcb23b63 100644 (file)
@@ -43,7 +43,6 @@
 
 #include "pipe/p_context.h"
 #include "pipe/p_defines.h"
-#include "pipe/p_winsys.h"
 #include "pipe/p_inlines.h"
 
 #include "draw/draw_private.h"
@@ -219,8 +218,7 @@ setup_edgeflags(GLcontext *ctx, GLenum primMode, GLint start, GLint count,
       if (!vec)
          return NULL;
 
-      map = pipe->winsys->buffer_map(pipe->winsys, stobj->buffer,
-                                     PIPE_BUFFER_USAGE_CPU_READ);
+      map = pipe_buffer_map(pipe, stobj->buffer, PIPE_BUFFER_USAGE_CPU_READ);
       map = ADD_POINTERS(map, array->Ptr);
 
       for (i = 0; i < count; i++) {
@@ -230,7 +228,7 @@ setup_edgeflags(GLcontext *ctx, GLenum primMode, GLint start, GLint count,
          map += array->StrideB;
       }
 
-      pipe->winsys->buffer_unmap(pipe->winsys, stobj->buffer);
+      pipe_buffer_unmap(pipe, stobj->buffer);
 
       pipe->set_edgeflags(pipe, vec);
 
@@ -260,7 +258,6 @@ st_draw_vbo(GLcontext *ctx,
             GLuint max_index)
 {
    struct pipe_context *pipe = ctx->st->pipe;
-   struct pipe_winsys *winsys = pipe->winsys;
    const struct st_vertex_program *vp;
    const struct pipe_shader_state *vs;
    struct pipe_vertex_buffer vbuffer[PIPE_MAX_SHADER_INPUTS];
@@ -292,7 +289,7 @@ st_draw_vbo(GLcontext *ctx,
          assert(stobj->buffer);
 
          vbuffer[attr].buffer = NULL;
-         pipe_buffer_reference(winsys, &vbuffer[attr].buffer, stobj->buffer);
+         pipe_reference_buffer(pipe, &vbuffer[attr].buffer, stobj->buffer);
          vbuffer[attr].buffer_offset = (unsigned) arrays[0]->Ptr;/* in bytes */
          velements[attr].src_offset = arrays[mesaAttr]->Ptr - arrays[0]->Ptr;
          assert(velements[attr].src_offset <= 2048); /* 11-bit field */
@@ -310,9 +307,8 @@ st_draw_vbo(GLcontext *ctx,
 
          /* wrap user data */
          vbuffer[attr].buffer
-            = winsys->user_buffer_create(winsys,
-                                         (void *) arrays[mesaAttr]->Ptr,
-                                         bytes);
+            = pipe_user_buffer_create(pipe, (void *) arrays[mesaAttr]->Ptr,
+                                      bytes);
          vbuffer[attr].buffer_offset = 0;
          velements[attr].src_offset = 0;
       }
@@ -358,14 +354,13 @@ st_draw_vbo(GLcontext *ctx,
       if (bufobj && bufobj->Name) {
          /* elements/indexes are in a real VBO */
          struct st_buffer_object *stobj = st_buffer_object(bufobj);
-         pipe_buffer_reference(winsys, &indexBuf, stobj->buffer);
+         pipe_reference_buffer(pipe, &indexBuf, stobj->buffer);
          indexOffset = (unsigned) ib->ptr / indexSize;
       }
       else {
          /* element/indicies are in user space memory */
-         indexBuf = winsys->user_buffer_create(winsys,
-                                               (void *) ib->ptr,
-                                               ib->count * indexSize);
+         indexBuf = pipe_user_buffer_create(pipe, (void *) ib->ptr,
+                                            ib->count * indexSize);
          indexOffset = 0;
       }
 
@@ -380,7 +375,7 @@ st_draw_vbo(GLcontext *ctx,
                              prims[i].start + indexOffset, prims[i].count);
       }
 
-      pipe_buffer_reference(winsys, &indexBuf, NULL);
+      pipe_reference_buffer(pipe, &indexBuf, NULL);
    }
    else {
       /* non-indexed */
@@ -396,7 +391,7 @@ st_draw_vbo(GLcontext *ctx,
 
    /* unreference buffers (frees wrapped user-space buffer objects) */
    for (attr = 0; attr < vp->num_inputs; attr++) {
-      pipe_buffer_reference(winsys, &vbuffer[attr].buffer, NULL);
+      pipe_reference_buffer(pipe, &vbuffer[attr].buffer, NULL);
       assert(!vbuffer[attr].buffer);
    }
    pipe->set_vertex_buffers(pipe, vp->num_inputs, vbuffer);
@@ -458,7 +453,6 @@ st_feedback_draw_vbo(GLcontext *ctx,
    struct st_context *st = ctx->st;
    struct pipe_context *pipe = st->pipe;
    struct draw_context *draw = st->draw;
-   struct pipe_winsys *winsys = pipe->winsys;
    const struct st_vertex_program *vp;
    const struct pipe_shader_state *vs;
    struct pipe_buffer *index_buffer_handle = 0;
@@ -509,7 +503,7 @@ st_feedback_draw_vbo(GLcontext *ctx,
          assert(stobj->buffer);
 
          vbuffers[attr].buffer = NULL;
-         pipe_buffer_reference(winsys, &vbuffers[attr].buffer, stobj->buffer);
+         pipe_reference_buffer(pipe, &vbuffers[attr].buffer, stobj->buffer);
          vbuffers[attr].buffer_offset = (unsigned) arrays[0]->Ptr;/* in bytes */
          velements[attr].src_offset = arrays[mesaAttr]->Ptr - arrays[0]->Ptr;
       }
@@ -521,9 +515,8 @@ st_feedback_draw_vbo(GLcontext *ctx,
 
          /* wrap user data */
          vbuffers[attr].buffer
-            = winsys->user_buffer_create(winsys,
-                                         (void *) arrays[mesaAttr]->Ptr,
-                                         bytes);
+            = pipe_user_buffer_create(pipe, (void *) arrays[mesaAttr]->Ptr,
+                                      bytes);
          vbuffers[attr].buffer_offset = 0;
          velements[attr].src_offset = 0;
       }
@@ -544,9 +537,8 @@ st_feedback_draw_vbo(GLcontext *ctx,
 #endif
 
       /* map the attrib buffer */
-      map = pipe->winsys->buffer_map(pipe->winsys,
-                                     vbuffers[attr].buffer,
-                                     PIPE_BUFFER_USAGE_CPU_READ);
+      map = pipe_buffer_map(pipe, vbuffers[attr].buffer,
+                            PIPE_BUFFER_USAGE_CPU_READ);
       draw_set_mapped_vertex_buffer(draw, attr, map);
    }
 
@@ -572,9 +564,8 @@ st_feedback_draw_vbo(GLcontext *ctx,
         return;
       }
 
-      map = pipe->winsys->buffer_map(pipe->winsys,
-                                     index_buffer_handle,
-                                     PIPE_BUFFER_USAGE_CPU_READ);
+      map = pipe_buffer_map(pipe, index_buffer_handle,
+                            PIPE_BUFFER_USAGE_CPU_READ);
       draw_set_mapped_element_buffer(draw, indexSize, map);
    }
    else {
@@ -584,7 +575,7 @@ st_feedback_draw_vbo(GLcontext *ctx,
 
 
    /* map constant buffers */
-   mapped_constants = winsys->buffer_map(winsys,
+   mapped_constants = pipe_buffer_map(pipe,
                                st->state.constants[PIPE_SHADER_VERTEX].buffer,
                                PIPE_BUFFER_USAGE_CPU_READ);
    draw_set_mapped_constant_buffer(st->draw, mapped_constants);
@@ -597,21 +588,20 @@ st_feedback_draw_vbo(GLcontext *ctx,
 
 
    /* unmap constant buffers */
-   winsys->buffer_unmap(winsys, st->state.constants[PIPE_SHADER_VERTEX].buffer);
+   pipe_buffer_unmap(pipe, st->state.constants[PIPE_SHADER_VERTEX].buffer);
 
    /*
     * unmap vertex/index buffers
     */
    for (i = 0; i < PIPE_MAX_ATTRIBS; i++) {
       if (draw->pt.vertex_buffer[i].buffer) {
-         pipe->winsys->buffer_unmap(pipe->winsys,
-                                    draw->pt.vertex_buffer[i].buffer);
-         pipe_buffer_reference(winsys, &draw->pt.vertex_buffer[i].buffer, NULL);
+         pipe_buffer_unmap(pipe, draw->pt.vertex_buffer[i].buffer);
+         pipe_reference_buffer(pipe, &draw->pt.vertex_buffer[i].buffer, NULL);
          draw_set_mapped_vertex_buffer(draw, i, NULL);
       }
    }
    if (ib) {
-      pipe->winsys->buffer_unmap(pipe->winsys, index_buffer_handle);
+      pipe_buffer_unmap(pipe, index_buffer_handle);
       draw_set_mapped_element_buffer(draw, 0, NULL);
    }
 }
index da9ec12a4d2b7daa5042664ae9c2899a7bff1d6c..1a0e19c2f92ae2008dd735e86147726cf8cf9a55 100644 (file)
@@ -36,7 +36,6 @@
 #include "pipe/p_context.h"
 #include "pipe/p_defines.h"
 #include "pipe/p_inlines.h"
-#include "pipe/p_winsys.h"
 #include "util/u_gen_mipmap.h"
 
 #include "cso_cache/cso_cache.h"
@@ -105,7 +104,6 @@ fallback_generate_mipmap(GLcontext *ctx, GLenum target,
 {
    struct pipe_context *pipe = ctx->st->pipe;
    struct pipe_screen *screen = pipe->screen;
-   struct pipe_winsys *ws = pipe->winsys;
    struct pipe_texture *pt = st_get_texobj_texture(texObj);
    const uint baseLevel = texObj->BaseLevel;
    const uint lastLevel = pt->last_level;
@@ -128,11 +126,11 @@ fallback_generate_mipmap(GLcontext *ctx, GLenum target,
       srcSurf = screen->get_tex_surface(screen, pt, face, srcLevel, zslice);
       dstSurf = screen->get_tex_surface(screen, pt, face, dstLevel, zslice);
 
-      srcData = (ubyte *) ws->buffer_map(ws, srcSurf->buffer,
-                                         PIPE_BUFFER_USAGE_CPU_READ)
+      srcData = (ubyte *) pipe_buffer_map(pipe, srcSurf->buffer,
+                                          PIPE_BUFFER_USAGE_CPU_READ)
               + srcSurf->offset;
-      dstData = (ubyte *) ws->buffer_map(ws, dstSurf->buffer,
-                                         PIPE_BUFFER_USAGE_CPU_WRITE)
+      dstData = (ubyte *) pipe_buffer_map(pipe, dstSurf->buffer,
+                                          PIPE_BUFFER_USAGE_CPU_WRITE)
               + dstSurf->offset;
 
       _mesa_generate_mipmap_level(target, datatype, comps,
@@ -144,8 +142,8 @@ fallback_generate_mipmap(GLcontext *ctx, GLenum target,
                    dstSurf->pitch * dstSurf->cpp, /* stride in bytes */
                    dstData);
 
-      ws->buffer_unmap(ws, srcSurf->buffer);
-      ws->buffer_unmap(ws, dstSurf->buffer);
+      pipe_buffer_unmap(pipe, srcSurf->buffer);
+      pipe_buffer_unmap(pipe, dstSurf->buffer);
 
       pipe_surface_reference(&srcSurf, NULL);
       pipe_surface_reference(&dstSurf, NULL);
index 66d81e2b959143bff5041da235ac270934e25b14..f68bef1207c3d4e0781a3c813ffe68d14e7c7f70 100644 (file)
@@ -38,7 +38,6 @@
 #include "pipe/p_inlines.h"
 #include "pipe/p_util.h"
 #include "pipe/p_inlines.h"
-#include "pipe/p_winsys.h"
 
 
 #define DBG if(0) printf