Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
<!-- These functions alias ones from GL_NV_conditional_render -->
- <function name="BeginConditionalRender">
+ <function name="BeginConditionalRender" no_error="true">
<param name="query" type="GLuint"/>
<param name="mode" type="GLenum"/>
</function>
}
+void GLAPIENTRY
+_mesa_BeginConditionalRender_no_error(GLuint queryId, GLenum mode)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ begin_conditional_render(ctx, queryId, mode, true);
+}
+
+
void GLAPIENTRY
_mesa_BeginConditionalRender(GLuint queryId, GLenum mode)
{
#include "context.h"
+void GLAPIENTRY
+_mesa_BeginConditionalRender_no_error(GLuint queryId, GLenum mode);
+
extern void GLAPIENTRY
_mesa_BeginConditionalRender(GLuint queryId, GLenum mode);