r300ContextPtr r300 = R300_CONTEXT(ctx);
BATCH_LOCALS(&r300->radeon);
int numtmus = packet0_count(r300, r300->hw.tex.offset.cmd);
- int notexture = 0;
-
- if (numtmus) {
- int i;
-
- for(i = 0; i < numtmus; ++i) {
- radeonTexObj *t = r300->hw.textures[i];
-
- if (!t)
- notexture = 1;
- }
-
- if (r300->radeon.radeonScreen->kernel_mm && notexture) {
- return;
- }
- for(i = 0; i < numtmus; ++i) {
- radeonTexObj *t = r300->hw.textures[i];
- if (t && !t->image_override) {
- BEGIN_BATCH_NO_AUTOSTATE(4);
- OUT_BATCH_REGSEQ(R300_TX_OFFSET_0 + (i * 4), 1);
- OUT_BATCH_RELOC(t->tile_bits, t->mt->bo, 0,
- RADEON_GEM_DOMAIN_GTT|RADEON_GEM_DOMAIN_VRAM, 0, 0);
- END_BATCH();
- } else if (!t) {
- /* Texture unit hasn't a texture bound nothings to do */
- } else { /* override cases */
- if (t->bo) {
- BEGIN_BATCH_NO_AUTOSTATE(4);
- OUT_BATCH_REGSEQ(R300_TX_OFFSET_0 + (i * 4), 1);
- OUT_BATCH_RELOC(t->tile_bits, t->bo, 0,
- RADEON_GEM_DOMAIN_GTT|RADEON_GEM_DOMAIN_VRAM, 0, 0);
- END_BATCH();
- } else if (!r300->radeon.radeonScreen->kernel_mm) {
- BEGIN_BATCH_NO_AUTOSTATE(2);
- OUT_BATCH_REGSEQ(R300_TX_OFFSET_0 + (i * 4), 1);
- OUT_BATCH(t->override_offset);
- END_BATCH();
- } else {
- /* Texture unit hasn't a texture bound nothings to do */
- }
- }
+ int i;
+
+ for(i = 0; i < numtmus; ++i) {
+ radeonTexObj *t = r300->hw.textures[i];
+ if (t && !t->image_override) {
+ BEGIN_BATCH_NO_AUTOSTATE(4);
+ OUT_BATCH_REGSEQ(R300_TX_OFFSET_0 + (i * 4), 1);
+ OUT_BATCH_RELOC(t->tile_bits, t->mt->bo, 0,
+ RADEON_GEM_DOMAIN_GTT|RADEON_GEM_DOMAIN_VRAM, 0, 0);
+ END_BATCH();
+ } else if (!t) {
+ /* Texture unit hasn't a texture bound.
+ * We assign the current color buffer as a fakery to make
+ * KIL work. */
+ struct radeon_renderbuffer *rrb = radeon_get_colorbuffer(&r300->radeon);
+ if (rrb && rrb->bo) {
+ BEGIN_BATCH_NO_AUTOSTATE(4);
+ OUT_BATCH_REGSEQ(R300_TX_OFFSET_0 + (i * 4), 1);
+ OUT_BATCH_RELOC(0, rrb->bo, 0,
+ RADEON_GEM_DOMAIN_GTT|RADEON_GEM_DOMAIN_VRAM, 0, 0);
+ END_BATCH();
+ }
+ } else { /* override cases */
+ if (t->bo) {
+ BEGIN_BATCH_NO_AUTOSTATE(4);
+ OUT_BATCH_REGSEQ(R300_TX_OFFSET_0 + (i * 4), 1);
+ OUT_BATCH_RELOC(t->tile_bits, t->bo, 0,
+ RADEON_GEM_DOMAIN_GTT|RADEON_GEM_DOMAIN_VRAM, 0, 0);
+ END_BATCH();
+ } else if (!r300->radeon.radeonScreen->kernel_mm) {
+ BEGIN_BATCH_NO_AUTOSTATE(2);
+ OUT_BATCH_REGSEQ(R300_TX_OFFSET_0 + (i * 4), 1);
+ OUT_BATCH(t->override_offset);
+ END_BATCH();
+ } else {
+ /* Texture unit hasn't a texture bound nothings to do */
+ }
}
}
}
return (((GLuint)b) << R300_LOD_BIAS_SHIFT) & R300_LOD_BIAS_MASK;
}
+
static void r300SetupTextures(GLcontext * ctx)
{
int i, mtu;
}
}
+ /* R3xx and R4xx chips require that the texture unit corresponding to
+ * KIL instructions is really enabled.
+ *
+ * We do some fakery here and in the state atom emit logic to enable
+ * the texture without tripping up the CS checker in the kernel.
+ */
+ if (r300->radeon.radeonScreen->chip_family < CHIP_FAMILY_RV515) {
+ if (ctx->FragmentProgram._Current->UsesKill && last_hw_tmu < 0) {
+ last_hw_tmu++;
+
+ r300->hw.txe.cmd[R300_TXE_ENABLE] |= 1;
+
+ r300->hw.tex.border_color.cmd[R300_TEX_VALUE_0] = 0;
+ r300->hw.tex.chroma_key.cmd[R300_TEX_VALUE_0] = 0;
+ r300->hw.tex.filter.cmd[R300_TEX_VALUE_0] = 0;
+ r300->hw.tex.filter_1.cmd[R300_TEX_VALUE_0] = 0;
+ r300->hw.tex.size.cmd[R300_TEX_VALUE_0] = 0; /* 1x1 texture */
+ r300->hw.tex.format.cmd[R300_TEX_VALUE_0] = 0; /* A8 format */
+ r300->hw.tex.pitch.cmd[R300_TEX_VALUE_0] = 0;
+ }
+ }
+
r300->hw.tex.filter.cmd[R300_TEX_CMD_0] =
cmdpacket0(r300->radeon.radeonScreen, R300_TX_FILTER0_0, last_hw_tmu + 1);
r300->hw.tex.filter_1.cmd[R300_TEX_CMD_0] =
r300->hw.tex.border_color.cmd[R300_TEX_CMD_0] =
cmdpacket0(r300->radeon.radeonScreen, R300_TX_BORDER_COLOR_0, last_hw_tmu + 1);
- if (r300->radeon.radeonScreen->chip_family < CHIP_FAMILY_RV515) {
- if (ctx->FragmentProgram._Current->UsesKill && last_hw_tmu < 0) {
- // The KILL operation requires the first texture unit
- // to be enabled.
- r300->hw.txe.cmd[R300_TXE_ENABLE] |= 1;
- r300->hw.tex.filter.cmd[R300_TEX_VALUE_0] = 0;
- r300->hw.tex.filter.cmd[R300_TEX_CMD_0] =
- cmdpacket0(r300->radeon.radeonScreen, R300_TX_FILTER0_0, 1);
- }
- }
r300->vtbl.SetupFragmentShaderTextures(ctx, tmu_mappings);
if (RADEON_DEBUG & DEBUG_STATE)