- option to walk triangle edges with double-precision floats
(Justin Novosad of Discreet) (see config.h file)
- support for AUX buffers in software GLX driver
+ - updated glext.h to version 23
Changes:
- fragment fog interpolation is perspective corrected now
- new glTexImage code, much cleaner, may be a bit faster
- fixed some minor glGetTexParameter glitches
- GL_INTENSITY was mistakenly accepted as a <format> to glTexImage
- fragment program writes to RC/HC register were broken
+ - fixed a few glitches in GL_HP_occlusion_test extension