Merge branch 'nir-spirv' into vulkan
authorJason Ekstrand <jason.ekstrand@intel.com>
Sat, 5 Sep 2015 01:54:15 +0000 (18:54 -0700)
committerJason Ekstrand <jason.ekstrand@intel.com>
Sat, 5 Sep 2015 01:54:15 +0000 (18:54 -0700)
80 files changed:
configure.ac
include/vulkan/vk_platform.h [new file with mode: 0644]
include/vulkan/vulkan.h [new file with mode: 0644]
include/vulkan/vulkan_intel.h [new file with mode: 0644]
src/Makefile.am
src/glsl/.gitignore
src/glsl/ast.h
src/glsl/ast_to_hir.cpp
src/glsl/ast_type.cpp
src/glsl/glsl_parser.yy
src/glsl/glsl_parser_extras.cpp
src/glsl/ir.h
src/glsl/link_uniform_block_active_visitor.cpp
src/glsl/link_uniform_block_active_visitor.h
src/glsl/link_uniform_blocks.cpp
src/glsl/nir/glsl_to_nir.cpp
src/glsl/nir/nir.h
src/glsl/nir/nir_lower_samplers.cpp
src/glsl/nir/spirv.h
src/glsl/nir/spirv_to_nir.c
src/mesa/drivers/dri/i965/Makefile.am
src/mesa/drivers/dri/i965/brw_context.h
src/mesa/drivers/dri/i965/brw_cs.cpp
src/mesa/drivers/dri/i965/brw_cs.h
src/mesa/drivers/dri/i965/brw_defines.h
src/mesa/drivers/dri/i965/brw_device_info.c
src/mesa/drivers/dri/i965/brw_device_info.h
src/mesa/drivers/dri/i965/brw_fs.cpp
src/mesa/drivers/dri/i965/brw_fs_nir.cpp
src/mesa/drivers/dri/i965/brw_gs.c
src/mesa/drivers/dri/i965/brw_gs.h
src/mesa/drivers/dri/i965/brw_nir.c
src/mesa/drivers/dri/i965/brw_nir.h
src/mesa/drivers/dri/i965/brw_program.c
src/mesa/drivers/dri/i965/brw_vec4.cpp
src/mesa/drivers/dri/i965/brw_vec4_nir.cpp
src/mesa/drivers/dri/i965/brw_wm.c
src/mesa/drivers/dri/i965/brw_wm.h
src/mesa/main/mtypes.h
src/util/list.h
src/vulkan/.gitignore [new file with mode: 0644]
src/vulkan/Makefile.am [new file with mode: 0644]
src/vulkan/anv_allocator.c [new file with mode: 0644]
src/vulkan/anv_aub.h [new file with mode: 0644]
src/vulkan/anv_batch_chain.c [new file with mode: 0644]
src/vulkan/anv_cmd_buffer.c [new file with mode: 0644]
src/vulkan/anv_compiler.cpp [new file with mode: 0644]
src/vulkan/anv_device.c [new file with mode: 0644]
src/vulkan/anv_entrypoints_gen.py [new file with mode: 0644]
src/vulkan/anv_formats.c [new file with mode: 0644]
src/vulkan/anv_gem.c [new file with mode: 0644]
src/vulkan/anv_gem_stubs.c [new file with mode: 0644]
src/vulkan/anv_image.c [new file with mode: 0644]
src/vulkan/anv_intel.c [new file with mode: 0644]
src/vulkan/anv_meta.c [new file with mode: 0644]
src/vulkan/anv_pipeline.c [new file with mode: 0644]
src/vulkan/anv_private.h [new file with mode: 0644]
src/vulkan/anv_query.c [new file with mode: 0644]
src/vulkan/anv_util.c [new file with mode: 0644]
src/vulkan/anv_wsi.c [new file with mode: 0644]
src/vulkan/anv_wsi.h [new file with mode: 0644]
src/vulkan/anv_wsi_wayland.c [new file with mode: 0644]
src/vulkan/anv_wsi_x11.c [new file with mode: 0644]
src/vulkan/gen75_pack.h [new file with mode: 0644]
src/vulkan/gen7_cmd_buffer.c [new file with mode: 0644]
src/vulkan/gen7_pack.h [new file with mode: 0644]
src/vulkan/gen7_pipeline.c [new file with mode: 0644]
src/vulkan/gen7_state.c [new file with mode: 0644]
src/vulkan/gen8_cmd_buffer.c [new file with mode: 0644]
src/vulkan/gen8_pack.h [new file with mode: 0644]
src/vulkan/gen8_pipeline.c [new file with mode: 0644]
src/vulkan/gen8_state.c [new file with mode: 0644]
src/vulkan/glsl_scraper.py [new file with mode: 0644]
src/vulkan/tests/.gitignore [new file with mode: 0644]
src/vulkan/tests/Makefile.am [new file with mode: 0644]
src/vulkan/tests/block_pool_no_free.c [new file with mode: 0644]
src/vulkan/tests/state_pool.c [new file with mode: 0644]
src/vulkan/tests/state_pool_free_list_only.c [new file with mode: 0644]
src/vulkan/tests/state_pool_no_free.c [new file with mode: 0644]
src/vulkan/tests/state_pool_test_helper.h [new file with mode: 0644]

index 90ba4feb572e352a584eedd84dff2d937e655504..e8919caa74b8a77736cd25a156a59a93cde4de6c 100644 (file)
@@ -99,6 +99,7 @@ AM_PROG_CC_C_O
 AM_PROG_AS
 AX_CHECK_GNU_MAKE
 AC_CHECK_PROGS([PYTHON2], [python2 python])
+AC_CHECK_PROGS([PYTHON3], [python3])
 AC_PROG_SED
 AC_PROG_MKDIR_P
 
@@ -1517,6 +1518,12 @@ GBM_PC_LIB_PRIV="$DLOPEN_LIBS"
 AC_SUBST([GBM_PC_REQ_PRIV])
 AC_SUBST([GBM_PC_LIB_PRIV])
 
+AM_CONDITIONAL(HAVE_VULKAN, true)
+
+AC_ARG_VAR([GLSLC], [Path to the glslc executable])
+AC_CHECK_PROGS([GLSLC], [glslc])
+AC_SUBST([GLSLC])
+
 dnl
 dnl EGL configuration
 dnl
@@ -2291,6 +2298,13 @@ AC_SUBST([XA_MINOR], $XA_MINOR)
 AC_SUBST([XA_TINY], $XA_TINY)
 AC_SUBST([XA_VERSION], "$XA_MAJOR.$XA_MINOR.$XA_TINY")
 
+PKG_CHECK_MODULES(VALGRIND, [valgrind],
+                  [have_valgrind=yes], [have_valgrind=no])
+if test "x$have_valgrind" = "xyes"; then
+    AC_DEFINE([HAVE_VALGRIND], 1,
+              [Use valgrind intrinsics to suppress false warnings])
+fi
+
 dnl Restore LDFLAGS and CPPFLAGS
 LDFLAGS="$_SAVE_LDFLAGS"
 CPPFLAGS="$_SAVE_CPPFLAGS"
@@ -2400,6 +2414,8 @@ AC_CONFIG_FILES([Makefile
                src/mesa/drivers/osmesa/osmesa.pc
                src/mesa/drivers/x11/Makefile
                src/mesa/main/tests/Makefile
+               src/vulkan/Makefile
+               src/vulkan/tests/Makefile
                src/util/Makefile
                src/util/tests/hash_table/Makefile])
 
@@ -2518,6 +2534,7 @@ if test "x$MESA_LLVM" = x1; then
     echo ""
 fi
 echo "        PYTHON2:         $PYTHON2"
+echo "        PYTHON3:         $PYTHON3"
 
 echo ""
 echo "        Run '${MAKE-make}' to build Mesa"
diff --git a/include/vulkan/vk_platform.h b/include/vulkan/vk_platform.h
new file mode 100644 (file)
index 0000000..7ba8d77
--- /dev/null
@@ -0,0 +1,90 @@
+//
+// File: vk_platform.h
+//
+/*
+** Copyright (c) 2014-2015 The Khronos Group Inc.
+**
+** Permission is hereby granted, free of charge, to any person obtaining a
+** copy of this software and/or associated documentation files (the
+** "Materials"), to deal in the Materials without restriction, including
+** without limitation the rights to use, copy, modify, merge, publish,
+** distribute, sublicense, and/or sell copies of the Materials, and to
+** permit persons to whom the Materials are furnished to do so, subject to
+** the following conditions:
+**
+** The above copyright notice and this permission notice shall be included
+** in all copies or substantial portions of the Materials.
+**
+** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
+** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
+*/
+
+
+#ifndef __VK_PLATFORM_H__
+#define __VK_PLATFORM_H__
+
+#ifdef __cplusplus
+extern "C"
+{
+#endif // __cplusplus
+
+/*
+***************************************************************************************************
+*   Platform-specific directives and type declarations
+***************************************************************************************************
+*/
+
+#if defined(_WIN32)
+    // On Windows, VKAPI should equate to the __stdcall convention
+    #define VKAPI   __stdcall
+#elif defined(__GNUC__)
+    // On other platforms using GCC, VKAPI stays undefined
+    #define VKAPI
+#else
+    // Unsupported Platform!
+    #error "Unsupported OS Platform detected!"
+#endif
+
+#include <stddef.h>
+
+#if !defined(VK_NO_STDINT_H)
+    #if defined(_MSC_VER) && (_MSC_VER < 1600)
+        typedef signed   __int8  int8_t;
+        typedef unsigned __int8  uint8_t;
+        typedef signed   __int16 int16_t;
+        typedef unsigned __int16 uint16_t;
+        typedef signed   __int32 int32_t;
+        typedef unsigned __int32 uint32_t;
+        typedef signed   __int64 int64_t;
+        typedef unsigned __int64 uint64_t;
+    #else
+        #include <stdint.h>
+    #endif
+#endif // !defined(VK_NO_STDINT_H)
+
+typedef uint64_t   VkDeviceSize;
+typedef uint32_t   VkBool32;
+
+typedef uint32_t   VkSampleMask;
+typedef uint32_t   VkFlags;
+
+#if (UINTPTR_MAX >= UINT64_MAX)
+    #define VK_UINTPTRLEAST64_MAX UINTPTR_MAX
+
+    typedef uintptr_t VkUintPtrLeast64;
+#else
+    #define VK_UINTPTRLEAST64_MAX UINT64_MAX
+
+    typedef uint64_t  VkUintPtrLeast64;
+#endif
+
+#ifdef __cplusplus
+} // extern "C"
+#endif // __cplusplus
+
+#endif // __VK_PLATFORM_H__
diff --git a/include/vulkan/vulkan.h b/include/vulkan/vulkan.h
new file mode 100644 (file)
index 0000000..9877233
--- /dev/null
@@ -0,0 +1,3054 @@
+#ifndef __vulkan_h_
+#define __vulkan_h_ 1
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/*
+** Copyright (c) 2015 The Khronos Group Inc.
+**
+** Permission is hereby granted, free of charge, to any person obtaining a
+** copy of this software and/or associated documentation files (the
+** "Materials"), to deal in the Materials without restriction, including
+** without limitation the rights to use, copy, modify, merge, publish,
+** distribute, sublicense, and/or sell copies of the Materials, and to
+** permit persons to whom the Materials are furnished to do so, subject to
+** the following conditions:
+**
+** The above copyright notice and this permission notice shall be included
+** in all copies or substantial portions of the Materials.
+**
+** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
+** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
+*/
+
+/*
+** This header is generated from the Khronos Vulkan XML API Registry.
+**
+*/
+
+
+#define VK_VERSION_1_0 1
+#include "vk_platform.h"
+
+#define VK_MAKE_VERSION(major, minor, patch) \
+    ((major << 22) | (minor << 12) | patch)
+
+// Vulkan API version supported by this file
+#define VK_API_VERSION VK_MAKE_VERSION(0, 138, 2)
+
+
+#define VK_DEFINE_HANDLE(obj) typedef struct obj##_T* obj;
+
+
+#if defined(__cplusplus)
+    #if (_MSC_VER >= 1800 || __cplusplus >= 201103L)
+        // The bool operator only works if there are no implicit conversions from an obj to
+        // a bool-compatible type, which can then be used to unintentionally violate type safety.
+        // C++11 and above supports the "explicit" keyword on conversion operators to stop this
+        // from happening. Otherwise users of C++ below C++11 won't get direct access to evaluating
+        // the object handle as a bool in expressions like:
+        //     if (obj) vkDestroy(obj);
+        #define VK_NONDISP_HANDLE_OPERATOR_BOOL() explicit operator bool() const { return handle != 0; }
+    #else
+        #define VK_NONDISP_HANDLE_OPERATOR_BOOL()
+    #endif
+    #define VK_DEFINE_NONDISP_HANDLE(obj) \
+        struct obj { \
+            obj() : handle(0) { } \
+            obj(uint64_t x) : handle(x) { } \
+            obj& operator =(uint64_t x) { handle = x; return *this; } \
+            bool operator==(const obj& other) const { return handle == other.handle; } \
+            bool operator!=(const obj& other) const { return handle != other.handle; } \
+            bool operator!() const { return !handle; } \
+            VK_NONDISP_HANDLE_OPERATOR_BOOL() \
+            uint64_t handle; \
+        };
+#else
+    #define VK_DEFINE_NONDISP_HANDLE(obj) typedef struct obj##_T { uint64_t handle; } obj;
+#endif
+        
+
+
+#define VK_LOD_CLAMP_NONE                 MAX_FLOAT
+#define VK_LAST_MIP_LEVEL                 UINT32_MAX
+#define VK_LAST_ARRAY_SLICE               UINT32_MAX
+#define VK_WHOLE_SIZE                     UINT64_MAX
+#define VK_ATTACHMENT_UNUSED              UINT32_MAX
+#define VK_TRUE                           1
+#define VK_FALSE                          0
+#define VK_NULL_HANDLE                    0
+#define VK_MAX_PHYSICAL_DEVICE_NAME       256
+#define VK_UUID_LENGTH                    16
+#define VK_MAX_MEMORY_TYPES               32
+#define VK_MAX_MEMORY_HEAPS               16
+#define VK_MAX_EXTENSION_NAME             256
+#define VK_MAX_DESCRIPTION                256
+
+VK_DEFINE_HANDLE(VkInstance)
+VK_DEFINE_HANDLE(VkPhysicalDevice)
+VK_DEFINE_HANDLE(VkDevice)
+VK_DEFINE_HANDLE(VkQueue)
+VK_DEFINE_HANDLE(VkCmdBuffer)
+VK_DEFINE_NONDISP_HANDLE(VkFence)
+VK_DEFINE_NONDISP_HANDLE(VkDeviceMemory)
+VK_DEFINE_NONDISP_HANDLE(VkBuffer)
+VK_DEFINE_NONDISP_HANDLE(VkImage)
+VK_DEFINE_NONDISP_HANDLE(VkSemaphore)
+VK_DEFINE_NONDISP_HANDLE(VkEvent)
+VK_DEFINE_NONDISP_HANDLE(VkQueryPool)
+VK_DEFINE_NONDISP_HANDLE(VkBufferView)
+VK_DEFINE_NONDISP_HANDLE(VkImageView)
+VK_DEFINE_NONDISP_HANDLE(VkAttachmentView)
+VK_DEFINE_NONDISP_HANDLE(VkShaderModule)
+VK_DEFINE_NONDISP_HANDLE(VkShader)
+VK_DEFINE_NONDISP_HANDLE(VkPipelineCache)
+VK_DEFINE_NONDISP_HANDLE(VkPipelineLayout)
+VK_DEFINE_NONDISP_HANDLE(VkRenderPass)
+VK_DEFINE_NONDISP_HANDLE(VkPipeline)
+VK_DEFINE_NONDISP_HANDLE(VkDescriptorSetLayout)
+VK_DEFINE_NONDISP_HANDLE(VkSampler)
+VK_DEFINE_NONDISP_HANDLE(VkDescriptorPool)
+VK_DEFINE_NONDISP_HANDLE(VkDescriptorSet)
+VK_DEFINE_NONDISP_HANDLE(VkDynamicViewportState)
+VK_DEFINE_NONDISP_HANDLE(VkDynamicRasterState)
+VK_DEFINE_NONDISP_HANDLE(VkDynamicColorBlendState)
+VK_DEFINE_NONDISP_HANDLE(VkDynamicDepthStencilState)
+VK_DEFINE_NONDISP_HANDLE(VkFramebuffer)
+VK_DEFINE_NONDISP_HANDLE(VkCmdPool)
+
+
+typedef enum {
+    VK_SUCCESS = 0,
+    VK_UNSUPPORTED = 1,
+    VK_NOT_READY = 2,
+    VK_TIMEOUT = 3,
+    VK_EVENT_SET = 4,
+    VK_EVENT_RESET = 5,
+    VK_INCOMPLETE = 6,
+    VK_ERROR_UNKNOWN = -1,
+    VK_ERROR_UNAVAILABLE = -2,
+    VK_ERROR_INITIALIZATION_FAILED = -3,
+    VK_ERROR_OUT_OF_HOST_MEMORY = -4,
+    VK_ERROR_OUT_OF_DEVICE_MEMORY = -5,
+    VK_ERROR_DEVICE_ALREADY_CREATED = -6,
+    VK_ERROR_DEVICE_LOST = -7,
+    VK_ERROR_INVALID_POINTER = -8,
+    VK_ERROR_INVALID_VALUE = -9,
+    VK_ERROR_INVALID_HANDLE = -10,
+    VK_ERROR_INVALID_ORDINAL = -11,
+    VK_ERROR_INVALID_MEMORY_SIZE = -12,
+    VK_ERROR_INVALID_EXTENSION = -13,
+    VK_ERROR_INVALID_FLAGS = -14,
+    VK_ERROR_INVALID_ALIGNMENT = -15,
+    VK_ERROR_INVALID_FORMAT = -16,
+    VK_ERROR_INVALID_IMAGE = -17,
+    VK_ERROR_INVALID_DESCRIPTOR_SET_DATA = -18,
+    VK_ERROR_INVALID_QUEUE_TYPE = -19,
+    VK_ERROR_UNSUPPORTED_SHADER_IL_VERSION = -20,
+    VK_ERROR_BAD_SHADER_CODE = -21,
+    VK_ERROR_BAD_PIPELINE_DATA = -22,
+    VK_ERROR_NOT_MAPPABLE = -23,
+    VK_ERROR_MEMORY_MAP_FAILED = -24,
+    VK_ERROR_MEMORY_UNMAP_FAILED = -25,
+    VK_ERROR_INCOMPATIBLE_DEVICE = -26,
+    VK_ERROR_INCOMPATIBLE_DRIVER = -27,
+    VK_ERROR_INCOMPLETE_COMMAND_BUFFER = -28,
+    VK_ERROR_BUILDING_COMMAND_BUFFER = -29,
+    VK_ERROR_MEMORY_NOT_BOUND = -30,
+    VK_ERROR_INCOMPATIBLE_QUEUE = -31,
+    VK_ERROR_INVALID_LAYER = -32,
+    VK_RESULT_BEGIN_RANGE = VK_ERROR_INVALID_LAYER,
+    VK_RESULT_END_RANGE = VK_INCOMPLETE,
+    VK_RESULT_NUM = (VK_INCOMPLETE - VK_ERROR_INVALID_LAYER + 1),
+    VK_RESULT_MAX_ENUM = 0x7FFFFFFF
+} VkResult;
+
+typedef enum {
+    VK_STRUCTURE_TYPE_APPLICATION_INFO = 0,
+    VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO = 1,
+    VK_STRUCTURE_TYPE_MEMORY_ALLOC_INFO = 2,
+    VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO = 3,
+    VK_STRUCTURE_TYPE_ATTACHMENT_VIEW_CREATE_INFO = 4,
+    VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO = 5,
+    VK_STRUCTURE_TYPE_SHADER_CREATE_INFO = 6,
+    VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO = 7,
+    VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO = 8,
+    VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO = 9,
+    VK_STRUCTURE_TYPE_DYNAMIC_VIEWPORT_STATE_CREATE_INFO = 10,
+    VK_STRUCTURE_TYPE_DYNAMIC_RASTER_STATE_CREATE_INFO = 11,
+    VK_STRUCTURE_TYPE_DYNAMIC_COLOR_BLEND_STATE_CREATE_INFO = 12,
+    VK_STRUCTURE_TYPE_DYNAMIC_DEPTH_STENCIL_STATE_CREATE_INFO = 13,
+    VK_STRUCTURE_TYPE_CMD_BUFFER_CREATE_INFO = 14,
+    VK_STRUCTURE_TYPE_EVENT_CREATE_INFO = 15,
+    VK_STRUCTURE_TYPE_FENCE_CREATE_INFO = 16,
+    VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO = 17,
+    VK_STRUCTURE_TYPE_QUERY_POOL_CREATE_INFO = 18,
+    VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO = 19,
+    VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO = 20,
+    VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO = 21,
+    VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO = 22,
+    VK_STRUCTURE_TYPE_PIPELINE_TESSELLATION_STATE_CREATE_INFO = 23,
+    VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO = 24,
+    VK_STRUCTURE_TYPE_PIPELINE_RASTER_STATE_CREATE_INFO = 25,
+    VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO = 26,
+    VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO = 27,
+    VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO = 28,
+    VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO = 29,
+    VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO = 30,
+    VK_STRUCTURE_TYPE_BUFFER_VIEW_CREATE_INFO = 31,
+    VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO = 32,
+    VK_STRUCTURE_TYPE_CMD_BUFFER_BEGIN_INFO = 33,
+    VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO = 34,
+    VK_STRUCTURE_TYPE_MEMORY_BARRIER = 35,
+    VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER = 36,
+    VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER = 37,
+    VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO = 38,
+    VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET = 39,
+    VK_STRUCTURE_TYPE_COPY_DESCRIPTOR_SET = 40,
+    VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO = 41,
+    VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO = 42,
+    VK_STRUCTURE_TYPE_MAPPED_MEMORY_RANGE = 43,
+    VK_STRUCTURE_TYPE_PIPELINE_CACHE_CREATE_INFO = 44,
+    VK_STRUCTURE_TYPE_ATTACHMENT_DESCRIPTION = 45,
+    VK_STRUCTURE_TYPE_SUBPASS_DESCRIPTION = 46,
+    VK_STRUCTURE_TYPE_SUBPASS_DEPENDENCY = 47,
+    VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO = 48,
+    VK_STRUCTURE_TYPE_CMD_POOL_CREATE_INFO = 49,
+    VK_STRUCTURE_TYPE_BEGIN_RANGE = VK_STRUCTURE_TYPE_APPLICATION_INFO,
+    VK_STRUCTURE_TYPE_END_RANGE = VK_STRUCTURE_TYPE_CMD_POOL_CREATE_INFO,
+    VK_STRUCTURE_TYPE_NUM = (VK_STRUCTURE_TYPE_CMD_POOL_CREATE_INFO - VK_STRUCTURE_TYPE_APPLICATION_INFO + 1),
+    VK_STRUCTURE_TYPE_MAX_ENUM = 0x7FFFFFFF
+} VkStructureType;
+
+typedef enum {
+    VK_SYSTEM_ALLOC_TYPE_API_OBJECT = 0,
+    VK_SYSTEM_ALLOC_TYPE_INTERNAL = 1,
+    VK_SYSTEM_ALLOC_TYPE_INTERNAL_TEMP = 2,
+    VK_SYSTEM_ALLOC_TYPE_INTERNAL_SHADER = 3,
+    VK_SYSTEM_ALLOC_TYPE_DEBUG = 4,
+    VK_SYSTEM_ALLOC_TYPE_BEGIN_RANGE = VK_SYSTEM_ALLOC_TYPE_API_OBJECT,
+    VK_SYSTEM_ALLOC_TYPE_END_RANGE = VK_SYSTEM_ALLOC_TYPE_DEBUG,
+    VK_SYSTEM_ALLOC_TYPE_NUM = (VK_SYSTEM_ALLOC_TYPE_DEBUG - VK_SYSTEM_ALLOC_TYPE_API_OBJECT + 1),
+    VK_SYSTEM_ALLOC_TYPE_MAX_ENUM = 0x7FFFFFFF
+} VkSystemAllocType;
+
+typedef enum {
+    VK_FORMAT_UNDEFINED = 0,
+    VK_FORMAT_R4G4_UNORM = 1,
+    VK_FORMAT_R4G4_USCALED = 2,
+    VK_FORMAT_R4G4B4A4_UNORM = 3,
+    VK_FORMAT_R4G4B4A4_USCALED = 4,
+    VK_FORMAT_R5G6B5_UNORM = 5,
+    VK_FORMAT_R5G6B5_USCALED = 6,
+    VK_FORMAT_R5G5B5A1_UNORM = 7,
+    VK_FORMAT_R5G5B5A1_USCALED = 8,
+    VK_FORMAT_R8_UNORM = 9,
+    VK_FORMAT_R8_SNORM = 10,
+    VK_FORMAT_R8_USCALED = 11,
+    VK_FORMAT_R8_SSCALED = 12,
+    VK_FORMAT_R8_UINT = 13,
+    VK_FORMAT_R8_SINT = 14,
+    VK_FORMAT_R8_SRGB = 15,
+    VK_FORMAT_R8G8_UNORM = 16,
+    VK_FORMAT_R8G8_SNORM = 17,
+    VK_FORMAT_R8G8_USCALED = 18,
+    VK_FORMAT_R8G8_SSCALED = 19,
+    VK_FORMAT_R8G8_UINT = 20,
+    VK_FORMAT_R8G8_SINT = 21,
+    VK_FORMAT_R8G8_SRGB = 22,
+    VK_FORMAT_R8G8B8_UNORM = 23,
+    VK_FORMAT_R8G8B8_SNORM = 24,
+    VK_FORMAT_R8G8B8_USCALED = 25,
+    VK_FORMAT_R8G8B8_SSCALED = 26,
+    VK_FORMAT_R8G8B8_UINT = 27,
+    VK_FORMAT_R8G8B8_SINT = 28,
+    VK_FORMAT_R8G8B8_SRGB = 29,
+    VK_FORMAT_R8G8B8A8_UNORM = 30,
+    VK_FORMAT_R8G8B8A8_SNORM = 31,
+    VK_FORMAT_R8G8B8A8_USCALED = 32,
+    VK_FORMAT_R8G8B8A8_SSCALED = 33,
+    VK_FORMAT_R8G8B8A8_UINT = 34,
+    VK_FORMAT_R8G8B8A8_SINT = 35,
+    VK_FORMAT_R8G8B8A8_SRGB = 36,
+    VK_FORMAT_R10G10B10A2_UNORM = 37,
+    VK_FORMAT_R10G10B10A2_SNORM = 38,
+    VK_FORMAT_R10G10B10A2_USCALED = 39,
+    VK_FORMAT_R10G10B10A2_SSCALED = 40,
+    VK_FORMAT_R10G10B10A2_UINT = 41,
+    VK_FORMAT_R10G10B10A2_SINT = 42,
+    VK_FORMAT_R16_UNORM = 43,
+    VK_FORMAT_R16_SNORM = 44,
+    VK_FORMAT_R16_USCALED = 45,
+    VK_FORMAT_R16_SSCALED = 46,
+    VK_FORMAT_R16_UINT = 47,
+    VK_FORMAT_R16_SINT = 48,
+    VK_FORMAT_R16_SFLOAT = 49,
+    VK_FORMAT_R16G16_UNORM = 50,
+    VK_FORMAT_R16G16_SNORM = 51,
+    VK_FORMAT_R16G16_USCALED = 52,
+    VK_FORMAT_R16G16_SSCALED = 53,
+    VK_FORMAT_R16G16_UINT = 54,
+    VK_FORMAT_R16G16_SINT = 55,
+    VK_FORMAT_R16G16_SFLOAT = 56,
+    VK_FORMAT_R16G16B16_UNORM = 57,
+    VK_FORMAT_R16G16B16_SNORM = 58,
+    VK_FORMAT_R16G16B16_USCALED = 59,
+    VK_FORMAT_R16G16B16_SSCALED = 60,
+    VK_FORMAT_R16G16B16_UINT = 61,
+    VK_FORMAT_R16G16B16_SINT = 62,
+    VK_FORMAT_R16G16B16_SFLOAT = 63,
+    VK_FORMAT_R16G16B16A16_UNORM = 64,
+    VK_FORMAT_R16G16B16A16_SNORM = 65,
+    VK_FORMAT_R16G16B16A16_USCALED = 66,
+    VK_FORMAT_R16G16B16A16_SSCALED = 67,
+    VK_FORMAT_R16G16B16A16_UINT = 68,
+    VK_FORMAT_R16G16B16A16_SINT = 69,
+    VK_FORMAT_R16G16B16A16_SFLOAT = 70,
+    VK_FORMAT_R32_UINT = 71,
+    VK_FORMAT_R32_SINT = 72,
+    VK_FORMAT_R32_SFLOAT = 73,
+    VK_FORMAT_R32G32_UINT = 74,
+    VK_FORMAT_R32G32_SINT = 75,
+    VK_FORMAT_R32G32_SFLOAT = 76,
+    VK_FORMAT_R32G32B32_UINT = 77,
+    VK_FORMAT_R32G32B32_SINT = 78,
+    VK_FORMAT_R32G32B32_SFLOAT = 79,
+    VK_FORMAT_R32G32B32A32_UINT = 80,
+    VK_FORMAT_R32G32B32A32_SINT = 81,
+    VK_FORMAT_R32G32B32A32_SFLOAT = 82,
+    VK_FORMAT_R64_SFLOAT = 83,
+    VK_FORMAT_R64G64_SFLOAT = 84,
+    VK_FORMAT_R64G64B64_SFLOAT = 85,
+    VK_FORMAT_R64G64B64A64_SFLOAT = 86,
+    VK_FORMAT_R11G11B10_UFLOAT = 87,
+    VK_FORMAT_R9G9B9E5_UFLOAT = 88,
+    VK_FORMAT_D16_UNORM = 89,
+    VK_FORMAT_D24_UNORM = 90,
+    VK_FORMAT_D32_SFLOAT = 91,
+    VK_FORMAT_S8_UINT = 92,
+    VK_FORMAT_D16_UNORM_S8_UINT = 93,
+    VK_FORMAT_D24_UNORM_S8_UINT = 94,
+    VK_FORMAT_D32_SFLOAT_S8_UINT = 95,
+    VK_FORMAT_BC1_RGB_UNORM = 96,
+    VK_FORMAT_BC1_RGB_SRGB = 97,
+    VK_FORMAT_BC1_RGBA_UNORM = 98,
+    VK_FORMAT_BC1_RGBA_SRGB = 99,
+    VK_FORMAT_BC2_UNORM = 100,
+    VK_FORMAT_BC2_SRGB = 101,
+    VK_FORMAT_BC3_UNORM = 102,
+    VK_FORMAT_BC3_SRGB = 103,
+    VK_FORMAT_BC4_UNORM = 104,
+    VK_FORMAT_BC4_SNORM = 105,
+    VK_FORMAT_BC5_UNORM = 106,
+    VK_FORMAT_BC5_SNORM = 107,
+    VK_FORMAT_BC6H_UFLOAT = 108,
+    VK_FORMAT_BC6H_SFLOAT = 109,
+    VK_FORMAT_BC7_UNORM = 110,
+    VK_FORMAT_BC7_SRGB = 111,
+    VK_FORMAT_ETC2_R8G8B8_UNORM = 112,
+    VK_FORMAT_ETC2_R8G8B8_SRGB = 113,
+    VK_FORMAT_ETC2_R8G8B8A1_UNORM = 114,
+    VK_FORMAT_ETC2_R8G8B8A1_SRGB = 115,
+    VK_FORMAT_ETC2_R8G8B8A8_UNORM = 116,
+    VK_FORMAT_ETC2_R8G8B8A8_SRGB = 117,
+    VK_FORMAT_EAC_R11_UNORM = 118,
+    VK_FORMAT_EAC_R11_SNORM = 119,
+    VK_FORMAT_EAC_R11G11_UNORM = 120,
+    VK_FORMAT_EAC_R11G11_SNORM = 121,
+    VK_FORMAT_ASTC_4x4_UNORM = 122,
+    VK_FORMAT_ASTC_4x4_SRGB = 123,
+    VK_FORMAT_ASTC_5x4_UNORM = 124,
+    VK_FORMAT_ASTC_5x4_SRGB = 125,
+    VK_FORMAT_ASTC_5x5_UNORM = 126,
+    VK_FORMAT_ASTC_5x5_SRGB = 127,
+    VK_FORMAT_ASTC_6x5_UNORM = 128,
+    VK_FORMAT_ASTC_6x5_SRGB = 129,
+    VK_FORMAT_ASTC_6x6_UNORM = 130,
+    VK_FORMAT_ASTC_6x6_SRGB = 131,
+    VK_FORMAT_ASTC_8x5_UNORM = 132,
+    VK_FORMAT_ASTC_8x5_SRGB = 133,
+    VK_FORMAT_ASTC_8x6_UNORM = 134,
+    VK_FORMAT_ASTC_8x6_SRGB = 135,
+    VK_FORMAT_ASTC_8x8_UNORM = 136,
+    VK_FORMAT_ASTC_8x8_SRGB = 137,
+    VK_FORMAT_ASTC_10x5_UNORM = 138,
+    VK_FORMAT_ASTC_10x5_SRGB = 139,
+    VK_FORMAT_ASTC_10x6_UNORM = 140,
+    VK_FORMAT_ASTC_10x6_SRGB = 141,
+    VK_FORMAT_ASTC_10x8_UNORM = 142,
+    VK_FORMAT_ASTC_10x8_SRGB = 143,
+    VK_FORMAT_ASTC_10x10_UNORM = 144,
+    VK_FORMAT_ASTC_10x10_SRGB = 145,
+    VK_FORMAT_ASTC_12x10_UNORM = 146,
+    VK_FORMAT_ASTC_12x10_SRGB = 147,
+    VK_FORMAT_ASTC_12x12_UNORM = 148,
+    VK_FORMAT_ASTC_12x12_SRGB = 149,
+    VK_FORMAT_B4G4R4A4_UNORM = 150,
+    VK_FORMAT_B5G5R5A1_UNORM = 151,
+    VK_FORMAT_B5G6R5_UNORM = 152,
+    VK_FORMAT_B5G6R5_USCALED = 153,
+    VK_FORMAT_B8G8R8_UNORM = 154,
+    VK_FORMAT_B8G8R8_SNORM = 155,
+    VK_FORMAT_B8G8R8_USCALED = 156,
+    VK_FORMAT_B8G8R8_SSCALED = 157,
+    VK_FORMAT_B8G8R8_UINT = 158,
+    VK_FORMAT_B8G8R8_SINT = 159,
+    VK_FORMAT_B8G8R8_SRGB = 160,
+    VK_FORMAT_B8G8R8A8_UNORM = 161,
+    VK_FORMAT_B8G8R8A8_SNORM = 162,
+    VK_FORMAT_B8G8R8A8_USCALED = 163,
+    VK_FORMAT_B8G8R8A8_SSCALED = 164,
+    VK_FORMAT_B8G8R8A8_UINT = 165,
+    VK_FORMAT_B8G8R8A8_SINT = 166,
+    VK_FORMAT_B8G8R8A8_SRGB = 167,
+    VK_FORMAT_B10G10R10A2_UNORM = 168,
+    VK_FORMAT_B10G10R10A2_SNORM = 169,
+    VK_FORMAT_B10G10R10A2_USCALED = 170,
+    VK_FORMAT_B10G10R10A2_SSCALED = 171,
+    VK_FORMAT_B10G10R10A2_UINT = 172,
+    VK_FORMAT_B10G10R10A2_SINT = 173,
+    VK_FORMAT_BEGIN_RANGE = VK_FORMAT_UNDEFINED,
+    VK_FORMAT_END_RANGE = VK_FORMAT_B10G10R10A2_SINT,
+    VK_FORMAT_NUM = (VK_FORMAT_B10G10R10A2_SINT - VK_FORMAT_UNDEFINED + 1),
+    VK_FORMAT_MAX_ENUM = 0x7FFFFFFF
+} VkFormat;
+
+typedef enum {
+    VK_IMAGE_TYPE_1D = 0,
+    VK_IMAGE_TYPE_2D = 1,
+    VK_IMAGE_TYPE_3D = 2,
+    VK_IMAGE_TYPE_BEGIN_RANGE = VK_IMAGE_TYPE_1D,
+    VK_IMAGE_TYPE_END_RANGE = VK_IMAGE_TYPE_3D,
+    VK_IMAGE_TYPE_NUM = (VK_IMAGE_TYPE_3D - VK_IMAGE_TYPE_1D + 1),
+    VK_IMAGE_TYPE_MAX_ENUM = 0x7FFFFFFF
+} VkImageType;
+
+typedef enum {
+    VK_IMAGE_TILING_LINEAR = 0,
+    VK_IMAGE_TILING_OPTIMAL = 1,
+    VK_IMAGE_TILING_BEGIN_RANGE = VK_IMAGE_TILING_LINEAR,
+    VK_IMAGE_TILING_END_RANGE = VK_IMAGE_TILING_OPTIMAL,
+    VK_IMAGE_TILING_NUM = (VK_IMAGE_TILING_OPTIMAL - VK_IMAGE_TILING_LINEAR + 1),
+    VK_IMAGE_TILING_MAX_ENUM = 0x7FFFFFFF
+} VkImageTiling;
+
+typedef enum {
+    VK_PHYSICAL_DEVICE_TYPE_OTHER = 0,
+    VK_PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU = 1,
+    VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU = 2,
+    VK_PHYSICAL_DEVICE_TYPE_VIRTUAL_GPU = 3,
+    VK_PHYSICAL_DEVICE_TYPE_CPU = 4,
+    VK_PHYSICAL_DEVICE_TYPE_BEGIN_RANGE = VK_PHYSICAL_DEVICE_TYPE_OTHER,
+    VK_PHYSICAL_DEVICE_TYPE_END_RANGE = VK_PHYSICAL_DEVICE_TYPE_CPU,
+    VK_PHYSICAL_DEVICE_TYPE_NUM = (VK_PHYSICAL_DEVICE_TYPE_CPU - VK_PHYSICAL_DEVICE_TYPE_OTHER + 1),
+    VK_PHYSICAL_DEVICE_TYPE_MAX_ENUM = 0x7FFFFFFF
+} VkPhysicalDeviceType;
+
+typedef enum {
+    VK_IMAGE_ASPECT_COLOR = 0,
+    VK_IMAGE_ASPECT_DEPTH = 1,
+    VK_IMAGE_ASPECT_STENCIL = 2,
+    VK_IMAGE_ASPECT_METADATA = 3,
+    VK_IMAGE_ASPECT_BEGIN_RANGE = VK_IMAGE_ASPECT_COLOR,
+    VK_IMAGE_ASPECT_END_RANGE = VK_IMAGE_ASPECT_METADATA,
+    VK_IMAGE_ASPECT_NUM = (VK_IMAGE_ASPECT_METADATA - VK_IMAGE_ASPECT_COLOR + 1),
+    VK_IMAGE_ASPECT_MAX_ENUM = 0x7FFFFFFF
+} VkImageAspect;
+
+typedef enum {
+    VK_QUERY_TYPE_OCCLUSION = 0,
+    VK_QUERY_TYPE_PIPELINE_STATISTICS = 1,
+    VK_QUERY_TYPE_BEGIN_RANGE = VK_QUERY_TYPE_OCCLUSION,
+    VK_QUERY_TYPE_END_RANGE = VK_QUERY_TYPE_PIPELINE_STATISTICS,
+    VK_QUERY_TYPE_NUM = (VK_QUERY_TYPE_PIPELINE_STATISTICS - VK_QUERY_TYPE_OCCLUSION + 1),
+    VK_QUERY_TYPE_MAX_ENUM = 0x7FFFFFFF
+} VkQueryType;
+
+typedef enum {
+    VK_SHARING_MODE_EXCLUSIVE = 0,
+    VK_SHARING_MODE_CONCURRENT = 1,
+    VK_SHARING_MODE_BEGIN_RANGE = VK_SHARING_MODE_EXCLUSIVE,
+    VK_SHARING_MODE_END_RANGE = VK_SHARING_MODE_CONCURRENT,
+    VK_SHARING_MODE_NUM = (VK_SHARING_MODE_CONCURRENT - VK_SHARING_MODE_EXCLUSIVE + 1),
+    VK_SHARING_MODE_MAX_ENUM = 0x7FFFFFFF
+} VkSharingMode;
+
+typedef enum {
+    VK_BUFFER_VIEW_TYPE_RAW = 0,
+    VK_BUFFER_VIEW_TYPE_FORMATTED = 1,
+    VK_BUFFER_VIEW_TYPE_BEGIN_RANGE = VK_BUFFER_VIEW_TYPE_RAW,
+    VK_BUFFER_VIEW_TYPE_END_RANGE = VK_BUFFER_VIEW_TYPE_FORMATTED,
+    VK_BUFFER_VIEW_TYPE_NUM = (VK_BUFFER_VIEW_TYPE_FORMATTED - VK_BUFFER_VIEW_TYPE_RAW + 1),
+    VK_BUFFER_VIEW_TYPE_MAX_ENUM = 0x7FFFFFFF
+} VkBufferViewType;
+
+typedef enum {
+    VK_IMAGE_VIEW_TYPE_1D = 0,
+    VK_IMAGE_VIEW_TYPE_2D = 1,
+    VK_IMAGE_VIEW_TYPE_3D = 2,
+    VK_IMAGE_VIEW_TYPE_CUBE = 3,
+    VK_IMAGE_VIEW_TYPE_1D_ARRAY = 4,
+    VK_IMAGE_VIEW_TYPE_2D_ARRAY = 5,
+    VK_IMAGE_VIEW_TYPE_CUBE_ARRAY = 6,
+    VK_IMAGE_VIEW_TYPE_BEGIN_RANGE = VK_IMAGE_VIEW_TYPE_1D,
+    VK_IMAGE_VIEW_TYPE_END_RANGE = VK_IMAGE_VIEW_TYPE_CUBE_ARRAY,
+    VK_IMAGE_VIEW_TYPE_NUM = (VK_IMAGE_VIEW_TYPE_CUBE_ARRAY - VK_IMAGE_VIEW_TYPE_1D + 1),
+    VK_IMAGE_VIEW_TYPE_MAX_ENUM = 0x7FFFFFFF
+} VkImageViewType;
+
+typedef enum {
+    VK_CHANNEL_SWIZZLE_ZERO = 0,
+    VK_CHANNEL_SWIZZLE_ONE = 1,
+    VK_CHANNEL_SWIZZLE_R = 2,
+    VK_CHANNEL_SWIZZLE_G = 3,
+    VK_CHANNEL_SWIZZLE_B = 4,
+    VK_CHANNEL_SWIZZLE_A = 5,
+    VK_CHANNEL_SWIZZLE_BEGIN_RANGE = VK_CHANNEL_SWIZZLE_ZERO,
+    VK_CHANNEL_SWIZZLE_END_RANGE = VK_CHANNEL_SWIZZLE_A,
+    VK_CHANNEL_SWIZZLE_NUM = (VK_CHANNEL_SWIZZLE_A - VK_CHANNEL_SWIZZLE_ZERO + 1),
+    VK_CHANNEL_SWIZZLE_MAX_ENUM = 0x7FFFFFFF
+} VkChannelSwizzle;
+
+typedef enum {
+    VK_SHADER_STAGE_VERTEX = 0,
+    VK_SHADER_STAGE_TESS_CONTROL = 1,
+    VK_SHADER_STAGE_TESS_EVALUATION = 2,
+    VK_SHADER_STAGE_GEOMETRY = 3,
+    VK_SHADER_STAGE_FRAGMENT = 4,
+    VK_SHADER_STAGE_COMPUTE = 5,
+    VK_SHADER_STAGE_BEGIN_RANGE = VK_SHADER_STAGE_VERTEX,
+    VK_SHADER_STAGE_END_RANGE = VK_SHADER_STAGE_COMPUTE,
+    VK_SHADER_STAGE_NUM = (VK_SHADER_STAGE_COMPUTE - VK_SHADER_STAGE_VERTEX + 1),
+    VK_SHADER_STAGE_MAX_ENUM = 0x7FFFFFFF
+} VkShaderStage;
+
+typedef enum {
+    VK_VERTEX_INPUT_STEP_RATE_VERTEX = 0,
+    VK_VERTEX_INPUT_STEP_RATE_INSTANCE = 1,
+    VK_VERTEX_INPUT_STEP_RATE_BEGIN_RANGE = VK_VERTEX_INPUT_STEP_RATE_VERTEX,
+    VK_VERTEX_INPUT_STEP_RATE_END_RANGE = VK_VERTEX_INPUT_STEP_RATE_INSTANCE,
+    VK_VERTEX_INPUT_STEP_RATE_NUM = (VK_VERTEX_INPUT_STEP_RATE_INSTANCE - VK_VERTEX_INPUT_STEP_RATE_VERTEX + 1),
+    VK_VERTEX_INPUT_STEP_RATE_MAX_ENUM = 0x7FFFFFFF
+} VkVertexInputStepRate;
+
+typedef enum {
+    VK_PRIMITIVE_TOPOLOGY_POINT_LIST = 0,
+    VK_PRIMITIVE_TOPOLOGY_LINE_LIST = 1,
+    VK_PRIMITIVE_TOPOLOGY_LINE_STRIP = 2,
+    VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST = 3,
+    VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP = 4,
+    VK_PRIMITIVE_TOPOLOGY_TRIANGLE_FAN = 5,
+    VK_PRIMITIVE_TOPOLOGY_LINE_LIST_ADJ = 6,
+    VK_PRIMITIVE_TOPOLOGY_LINE_STRIP_ADJ = 7,
+    VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST_ADJ = 8,
+    VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP_ADJ = 9,
+    VK_PRIMITIVE_TOPOLOGY_PATCH = 10,
+    VK_PRIMITIVE_TOPOLOGY_BEGIN_RANGE = VK_PRIMITIVE_TOPOLOGY_POINT_LIST,
+    VK_PRIMITIVE_TOPOLOGY_END_RANGE = VK_PRIMITIVE_TOPOLOGY_PATCH,
+    VK_PRIMITIVE_TOPOLOGY_NUM = (VK_PRIMITIVE_TOPOLOGY_PATCH - VK_PRIMITIVE_TOPOLOGY_POINT_LIST + 1),
+    VK_PRIMITIVE_TOPOLOGY_MAX_ENUM = 0x7FFFFFFF
+} VkPrimitiveTopology;
+
+typedef enum {
+    VK_FILL_MODE_POINTS = 0,
+    VK_FILL_MODE_WIREFRAME = 1,
+    VK_FILL_MODE_SOLID = 2,
+    VK_FILL_MODE_BEGIN_RANGE = VK_FILL_MODE_POINTS,
+    VK_FILL_MODE_END_RANGE = VK_FILL_MODE_SOLID,
+    VK_FILL_MODE_NUM = (VK_FILL_MODE_SOLID - VK_FILL_MODE_POINTS + 1),
+    VK_FILL_MODE_MAX_ENUM = 0x7FFFFFFF
+} VkFillMode;
+
+typedef enum {
+    VK_CULL_MODE_NONE = 0,
+    VK_CULL_MODE_FRONT = 1,
+    VK_CULL_MODE_BACK = 2,
+    VK_CULL_MODE_FRONT_AND_BACK = 3,
+    VK_CULL_MODE_BEGIN_RANGE = VK_CULL_MODE_NONE,
+    VK_CULL_MODE_END_RANGE = VK_CULL_MODE_FRONT_AND_BACK,
+    VK_CULL_MODE_NUM = (VK_CULL_MODE_FRONT_AND_BACK - VK_CULL_MODE_NONE + 1),
+    VK_CULL_MODE_MAX_ENUM = 0x7FFFFFFF
+} VkCullMode;
+
+typedef enum {
+    VK_FRONT_FACE_CCW = 0,
+    VK_FRONT_FACE_CW = 1,
+    VK_FRONT_FACE_BEGIN_RANGE = VK_FRONT_FACE_CCW,
+    VK_FRONT_FACE_END_RANGE = VK_FRONT_FACE_CW,
+    VK_FRONT_FACE_NUM = (VK_FRONT_FACE_CW - VK_FRONT_FACE_CCW + 1),
+    VK_FRONT_FACE_MAX_ENUM = 0x7FFFFFFF
+} VkFrontFace;
+
+typedef enum {
+    VK_COMPARE_OP_NEVER = 0,
+    VK_COMPARE_OP_LESS = 1,
+    VK_COMPARE_OP_EQUAL = 2,
+    VK_COMPARE_OP_LESS_EQUAL = 3,
+    VK_COMPARE_OP_GREATER = 4,
+    VK_COMPARE_OP_NOT_EQUAL = 5,
+    VK_COMPARE_OP_GREATER_EQUAL = 6,
+    VK_COMPARE_OP_ALWAYS = 7,
+    VK_COMPARE_OP_BEGIN_RANGE = VK_COMPARE_OP_NEVER,
+    VK_COMPARE_OP_END_RANGE = VK_COMPARE_OP_ALWAYS,
+    VK_COMPARE_OP_NUM = (VK_COMPARE_OP_ALWAYS - VK_COMPARE_OP_NEVER + 1),
+    VK_COMPARE_OP_MAX_ENUM = 0x7FFFFFFF
+} VkCompareOp;
+
+typedef enum {
+    VK_STENCIL_OP_KEEP = 0,
+    VK_STENCIL_OP_ZERO = 1,
+    VK_STENCIL_OP_REPLACE = 2,
+    VK_STENCIL_OP_INC_CLAMP = 3,
+    VK_STENCIL_OP_DEC_CLAMP = 4,
+    VK_STENCIL_OP_INVERT = 5,
+    VK_STENCIL_OP_INC_WRAP = 6,
+    VK_STENCIL_OP_DEC_WRAP = 7,
+    VK_STENCIL_OP_BEGIN_RANGE = VK_STENCIL_OP_KEEP,
+    VK_STENCIL_OP_END_RANGE = VK_STENCIL_OP_DEC_WRAP,
+    VK_STENCIL_OP_NUM = (VK_STENCIL_OP_DEC_WRAP - VK_STENCIL_OP_KEEP + 1),
+    VK_STENCIL_OP_MAX_ENUM = 0x7FFFFFFF
+} VkStencilOp;
+
+typedef enum {
+    VK_LOGIC_OP_CLEAR = 0,
+    VK_LOGIC_OP_AND = 1,
+    VK_LOGIC_OP_AND_REVERSE = 2,
+    VK_LOGIC_OP_COPY = 3,
+    VK_LOGIC_OP_AND_INVERTED = 4,
+    VK_LOGIC_OP_NOOP = 5,
+    VK_LOGIC_OP_XOR = 6,
+    VK_LOGIC_OP_OR = 7,
+    VK_LOGIC_OP_NOR = 8,
+    VK_LOGIC_OP_EQUIV = 9,
+    VK_LOGIC_OP_INVERT = 10,
+    VK_LOGIC_OP_OR_REVERSE = 11,
+    VK_LOGIC_OP_COPY_INVERTED = 12,
+    VK_LOGIC_OP_OR_INVERTED = 13,
+    VK_LOGIC_OP_NAND = 14,
+    VK_LOGIC_OP_SET = 15,
+    VK_LOGIC_OP_BEGIN_RANGE = VK_LOGIC_OP_CLEAR,
+    VK_LOGIC_OP_END_RANGE = VK_LOGIC_OP_SET,
+    VK_LOGIC_OP_NUM = (VK_LOGIC_OP_SET - VK_LOGIC_OP_CLEAR + 1),
+    VK_LOGIC_OP_MAX_ENUM = 0x7FFFFFFF
+} VkLogicOp;
+
+typedef enum {
+    VK_BLEND_ZERO = 0,
+    VK_BLEND_ONE = 1,
+    VK_BLEND_SRC_COLOR = 2,
+    VK_BLEND_ONE_MINUS_SRC_COLOR = 3,
+    VK_BLEND_DEST_COLOR = 4,
+    VK_BLEND_ONE_MINUS_DEST_COLOR = 5,
+    VK_BLEND_SRC_ALPHA = 6,
+    VK_BLEND_ONE_MINUS_SRC_ALPHA = 7,
+    VK_BLEND_DEST_ALPHA = 8,
+    VK_BLEND_ONE_MINUS_DEST_ALPHA = 9,
+    VK_BLEND_CONSTANT_COLOR = 10,
+    VK_BLEND_ONE_MINUS_CONSTANT_COLOR = 11,
+    VK_BLEND_CONSTANT_ALPHA = 12,
+    VK_BLEND_ONE_MINUS_CONSTANT_ALPHA = 13,
+    VK_BLEND_SRC_ALPHA_SATURATE = 14,
+    VK_BLEND_SRC1_COLOR = 15,
+    VK_BLEND_ONE_MINUS_SRC1_COLOR = 16,
+    VK_BLEND_SRC1_ALPHA = 17,
+    VK_BLEND_ONE_MINUS_SRC1_ALPHA = 18,
+    VK_BLEND_BEGIN_RANGE = VK_BLEND_ZERO,
+    VK_BLEND_END_RANGE = VK_BLEND_ONE_MINUS_SRC1_ALPHA,
+    VK_BLEND_NUM = (VK_BLEND_ONE_MINUS_SRC1_ALPHA - VK_BLEND_ZERO + 1),
+    VK_BLEND_MAX_ENUM = 0x7FFFFFFF
+} VkBlend;
+
+typedef enum {
+    VK_BLEND_OP_ADD = 0,
+    VK_BLEND_OP_SUBTRACT = 1,
+    VK_BLEND_OP_REVERSE_SUBTRACT = 2,
+    VK_BLEND_OP_MIN = 3,
+    VK_BLEND_OP_MAX = 4,
+    VK_BLEND_OP_BEGIN_RANGE = VK_BLEND_OP_ADD,
+    VK_BLEND_OP_END_RANGE = VK_BLEND_OP_MAX,
+    VK_BLEND_OP_NUM = (VK_BLEND_OP_MAX - VK_BLEND_OP_ADD + 1),
+    VK_BLEND_OP_MAX_ENUM = 0x7FFFFFFF
+} VkBlendOp;
+
+typedef enum {
+    VK_TEX_FILTER_NEAREST = 0,
+    VK_TEX_FILTER_LINEAR = 1,
+    VK_TEX_FILTER_BEGIN_RANGE = VK_TEX_FILTER_NEAREST,
+    VK_TEX_FILTER_END_RANGE = VK_TEX_FILTER_LINEAR,
+    VK_TEX_FILTER_NUM = (VK_TEX_FILTER_LINEAR - VK_TEX_FILTER_NEAREST + 1),
+    VK_TEX_FILTER_MAX_ENUM = 0x7FFFFFFF
+} VkTexFilter;
+
+typedef enum {
+    VK_TEX_MIPMAP_MODE_BASE = 0,
+    VK_TEX_MIPMAP_MODE_NEAREST = 1,
+    VK_TEX_MIPMAP_MODE_LINEAR = 2,
+    VK_TEX_MIPMAP_MODE_BEGIN_RANGE = VK_TEX_MIPMAP_MODE_BASE,
+    VK_TEX_MIPMAP_MODE_END_RANGE = VK_TEX_MIPMAP_MODE_LINEAR,
+    VK_TEX_MIPMAP_MODE_NUM = (VK_TEX_MIPMAP_MODE_LINEAR - VK_TEX_MIPMAP_MODE_BASE + 1),
+    VK_TEX_MIPMAP_MODE_MAX_ENUM = 0x7FFFFFFF
+} VkTexMipmapMode;
+
+typedef enum {
+    VK_TEX_ADDRESS_WRAP = 0,
+    VK_TEX_ADDRESS_MIRROR = 1,
+    VK_TEX_ADDRESS_CLAMP = 2,
+    VK_TEX_ADDRESS_MIRROR_ONCE = 3,
+    VK_TEX_ADDRESS_CLAMP_BORDER = 4,
+    VK_TEX_ADDRESS_BEGIN_RANGE = VK_TEX_ADDRESS_WRAP,
+    VK_TEX_ADDRESS_END_RANGE = VK_TEX_ADDRESS_CLAMP_BORDER,
+    VK_TEX_ADDRESS_NUM = (VK_TEX_ADDRESS_CLAMP_BORDER - VK_TEX_ADDRESS_WRAP + 1),
+    VK_TEX_ADDRESS_MAX_ENUM = 0x7FFFFFFF
+} VkTexAddress;
+
+typedef enum {
+    VK_BORDER_COLOR_FLOAT_TRANSPARENT_BLACK = 0,
+    VK_BORDER_COLOR_INT_TRANSPARENT_BLACK = 1,
+    VK_BORDER_COLOR_FLOAT_OPAQUE_BLACK = 2,
+    VK_BORDER_COLOR_INT_OPAQUE_BLACK = 3,
+    VK_BORDER_COLOR_FLOAT_OPAQUE_WHITE = 4,
+    VK_BORDER_COLOR_INT_OPAQUE_WHITE = 5,
+    VK_BORDER_COLOR_BEGIN_RANGE = VK_BORDER_COLOR_FLOAT_TRANSPARENT_BLACK,
+    VK_BORDER_COLOR_END_RANGE = VK_BORDER_COLOR_INT_OPAQUE_WHITE,
+    VK_BORDER_COLOR_NUM = (VK_BORDER_COLOR_INT_OPAQUE_WHITE - VK_BORDER_COLOR_FLOAT_TRANSPARENT_BLACK + 1),
+    VK_BORDER_COLOR_MAX_ENUM = 0x7FFFFFFF
+} VkBorderColor;
+
+typedef enum {
+    VK_DESCRIPTOR_TYPE_SAMPLER = 0,
+    VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER = 1,
+    VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE = 2,
+    VK_DESCRIPTOR_TYPE_STORAGE_IMAGE = 3,
+    VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER = 4,
+    VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER = 5,
+    VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER = 6,
+    VK_DESCRIPTOR_TYPE_STORAGE_BUFFER = 7,
+    VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC = 8,
+    VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC = 9,
+    VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT = 10,
+    VK_DESCRIPTOR_TYPE_BEGIN_RANGE = VK_DESCRIPTOR_TYPE_SAMPLER,
+    VK_DESCRIPTOR_TYPE_END_RANGE = VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT,
+    VK_DESCRIPTOR_TYPE_NUM = (VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT - VK_DESCRIPTOR_TYPE_SAMPLER + 1),
+    VK_DESCRIPTOR_TYPE_MAX_ENUM = 0x7FFFFFFF
+} VkDescriptorType;
+
+typedef enum {
+    VK_DESCRIPTOR_POOL_USAGE_ONE_SHOT = 0,
+    VK_DESCRIPTOR_POOL_USAGE_DYNAMIC = 1,
+    VK_DESCRIPTOR_POOL_USAGE_BEGIN_RANGE = VK_DESCRIPTOR_POOL_USAGE_ONE_SHOT,
+    VK_DESCRIPTOR_POOL_USAGE_END_RANGE = VK_DESCRIPTOR_POOL_USAGE_DYNAMIC,
+    VK_DESCRIPTOR_POOL_USAGE_NUM = (VK_DESCRIPTOR_POOL_USAGE_DYNAMIC - VK_DESCRIPTOR_POOL_USAGE_ONE_SHOT + 1),
+    VK_DESCRIPTOR_POOL_USAGE_MAX_ENUM = 0x7FFFFFFF
+} VkDescriptorPoolUsage;
+
+typedef enum {
+    VK_DESCRIPTOR_SET_USAGE_ONE_SHOT = 0,
+    VK_DESCRIPTOR_SET_USAGE_STATIC = 1,
+    VK_DESCRIPTOR_SET_USAGE_BEGIN_RANGE = VK_DESCRIPTOR_SET_USAGE_ONE_SHOT,
+    VK_DESCRIPTOR_SET_USAGE_END_RANGE = VK_DESCRIPTOR_SET_USAGE_STATIC,
+    VK_DESCRIPTOR_SET_USAGE_NUM = (VK_DESCRIPTOR_SET_USAGE_STATIC - VK_DESCRIPTOR_SET_USAGE_ONE_SHOT + 1),
+    VK_DESCRIPTOR_SET_USAGE_MAX_ENUM = 0x7FFFFFFF
+} VkDescriptorSetUsage;
+
+typedef enum {
+    VK_IMAGE_LAYOUT_UNDEFINED = 0,
+    VK_IMAGE_LAYOUT_GENERAL = 1,
+    VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL = 2,
+    VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL = 3,
+    VK_IMAGE_LAYOUT_DEPTH_STENCIL_READ_ONLY_OPTIMAL = 4,
+    VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL = 5,
+    VK_IMAGE_LAYOUT_TRANSFER_SOURCE_OPTIMAL = 6,
+    VK_IMAGE_LAYOUT_TRANSFER_DESTINATION_OPTIMAL = 7,
+    VK_IMAGE_LAYOUT_BEGIN_RANGE = VK_IMAGE_LAYOUT_UNDEFINED,
+    VK_IMAGE_LAYOUT_END_RANGE = VK_IMAGE_LAYOUT_TRANSFER_DESTINATION_OPTIMAL,
+    VK_IMAGE_LAYOUT_NUM = (VK_IMAGE_LAYOUT_TRANSFER_DESTINATION_OPTIMAL - VK_IMAGE_LAYOUT_UNDEFINED + 1),
+    VK_IMAGE_LAYOUT_MAX_ENUM = 0x7FFFFFFF
+} VkImageLayout;
+
+typedef enum {
+    VK_ATTACHMENT_LOAD_OP_LOAD = 0,
+    VK_ATTACHMENT_LOAD_OP_CLEAR = 1,
+    VK_ATTACHMENT_LOAD_OP_DONT_CARE = 2,
+    VK_ATTACHMENT_LOAD_OP_BEGIN_RANGE = VK_ATTACHMENT_LOAD_OP_LOAD,
+    VK_ATTACHMENT_LOAD_OP_END_RANGE = VK_ATTACHMENT_LOAD_OP_DONT_CARE,
+    VK_ATTACHMENT_LOAD_OP_NUM = (VK_ATTACHMENT_LOAD_OP_DONT_CARE - VK_ATTACHMENT_LOAD_OP_LOAD + 1),
+    VK_ATTACHMENT_LOAD_OP_MAX_ENUM = 0x7FFFFFFF
+} VkAttachmentLoadOp;
+
+typedef enum {
+    VK_ATTACHMENT_STORE_OP_STORE = 0,
+    VK_ATTACHMENT_STORE_OP_DONT_CARE = 1,
+    VK_ATTACHMENT_STORE_OP_BEGIN_RANGE = VK_ATTACHMENT_STORE_OP_STORE,
+    VK_ATTACHMENT_STORE_OP_END_RANGE = VK_ATTACHMENT_STORE_OP_DONT_CARE,
+    VK_ATTACHMENT_STORE_OP_NUM = (VK_ATTACHMENT_STORE_OP_DONT_CARE - VK_ATTACHMENT_STORE_OP_STORE + 1),
+    VK_ATTACHMENT_STORE_OP_MAX_ENUM = 0x7FFFFFFF
+} VkAttachmentStoreOp;
+
+typedef enum {
+    VK_PIPELINE_BIND_POINT_COMPUTE = 0,
+    VK_PIPELINE_BIND_POINT_GRAPHICS = 1,
+    VK_PIPELINE_BIND_POINT_BEGIN_RANGE = VK_PIPELINE_BIND_POINT_COMPUTE,
+    VK_PIPELINE_BIND_POINT_END_RANGE = VK_PIPELINE_BIND_POINT_GRAPHICS,
+    VK_PIPELINE_BIND_POINT_NUM = (VK_PIPELINE_BIND_POINT_GRAPHICS - VK_PIPELINE_BIND_POINT_COMPUTE + 1),
+    VK_PIPELINE_BIND_POINT_MAX_ENUM = 0x7FFFFFFF
+} VkPipelineBindPoint;
+
+typedef enum {
+    VK_CMD_BUFFER_LEVEL_PRIMARY = 0,
+    VK_CMD_BUFFER_LEVEL_SECONDARY = 1,
+    VK_CMD_BUFFER_LEVEL_BEGIN_RANGE = VK_CMD_BUFFER_LEVEL_PRIMARY,
+    VK_CMD_BUFFER_LEVEL_END_RANGE = VK_CMD_BUFFER_LEVEL_SECONDARY,
+    VK_CMD_BUFFER_LEVEL_NUM = (VK_CMD_BUFFER_LEVEL_SECONDARY - VK_CMD_BUFFER_LEVEL_PRIMARY + 1),
+    VK_CMD_BUFFER_LEVEL_MAX_ENUM = 0x7FFFFFFF
+} VkCmdBufferLevel;
+
+typedef enum {
+    VK_INDEX_TYPE_UINT16 = 0,
+    VK_INDEX_TYPE_UINT32 = 1,
+    VK_INDEX_TYPE_BEGIN_RANGE = VK_INDEX_TYPE_UINT16,
+    VK_INDEX_TYPE_END_RANGE = VK_INDEX_TYPE_UINT32,
+    VK_INDEX_TYPE_NUM = (VK_INDEX_TYPE_UINT32 - VK_INDEX_TYPE_UINT16 + 1),
+    VK_INDEX_TYPE_MAX_ENUM = 0x7FFFFFFF
+} VkIndexType;
+
+typedef enum {
+    VK_TIMESTAMP_TYPE_TOP = 0,
+    VK_TIMESTAMP_TYPE_BOTTOM = 1,
+    VK_TIMESTAMP_TYPE_BEGIN_RANGE = VK_TIMESTAMP_TYPE_TOP,
+    VK_TIMESTAMP_TYPE_END_RANGE = VK_TIMESTAMP_TYPE_BOTTOM,
+    VK_TIMESTAMP_TYPE_NUM = (VK_TIMESTAMP_TYPE_BOTTOM - VK_TIMESTAMP_TYPE_TOP + 1),
+    VK_TIMESTAMP_TYPE_MAX_ENUM = 0x7FFFFFFF
+} VkTimestampType;
+
+typedef enum {
+    VK_RENDER_PASS_CONTENTS_INLINE = 0,
+    VK_RENDER_PASS_CONTENTS_SECONDARY_CMD_BUFFERS = 1,
+    VK_RENDER_PASS_CONTENTS_BEGIN_RANGE = VK_RENDER_PASS_CONTENTS_INLINE,
+    VK_RENDER_PASS_CONTENTS_END_RANGE = VK_RENDER_PASS_CONTENTS_SECONDARY_CMD_BUFFERS,
+    VK_RENDER_PASS_CONTENTS_NUM = (VK_RENDER_PASS_CONTENTS_SECONDARY_CMD_BUFFERS - VK_RENDER_PASS_CONTENTS_INLINE + 1),
+    VK_RENDER_PASS_CONTENTS_MAX_ENUM = 0x7FFFFFFF
+} VkRenderPassContents;
+
+
+typedef enum {
+    VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT = 0x00000001,
+    VK_FORMAT_FEATURE_STORAGE_IMAGE_BIT = 0x00000002,
+    VK_FORMAT_FEATURE_STORAGE_IMAGE_ATOMIC_BIT = 0x00000004,
+    VK_FORMAT_FEATURE_UNIFORM_TEXEL_BUFFER_BIT = 0x00000008,
+    VK_FORMAT_FEATURE_STORAGE_TEXEL_BUFFER_BIT = 0x00000010,
+    VK_FORMAT_FEATURE_STORAGE_TEXEL_BUFFER_ATOMIC_BIT = 0x00000020,
+    VK_FORMAT_FEATURE_VERTEX_BUFFER_BIT = 0x00000040,
+    VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BIT = 0x00000080,
+    VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT = 0x00000100,
+    VK_FORMAT_FEATURE_DEPTH_STENCIL_ATTACHMENT_BIT = 0x00000200,
+    VK_FORMAT_FEATURE_CONVERSION_BIT = 0x00000400,
+} VkFormatFeatureFlagBits;
+typedef VkFlags VkFormatFeatureFlags;
+
+typedef enum {
+    VK_IMAGE_USAGE_GENERAL = 0,
+    VK_IMAGE_USAGE_TRANSFER_SOURCE_BIT = 0x00000001,
+    VK_IMAGE_USAGE_TRANSFER_DESTINATION_BIT = 0x00000002,
+    VK_IMAGE_USAGE_SAMPLED_BIT = 0x00000004,
+    VK_IMAGE_USAGE_STORAGE_BIT = 0x00000008,
+    VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT = 0x00000010,
+    VK_IMAGE_USAGE_DEPTH_STENCIL_BIT = 0x00000020,
+    VK_IMAGE_USAGE_TRANSIENT_ATTACHMENT_BIT = 0x00000040,
+    VK_IMAGE_USAGE_INPUT_ATTACHMENT_BIT = 0x00000080,
+} VkImageUsageFlagBits;
+typedef VkFlags VkImageUsageFlags;
+
+typedef enum {
+    VK_QUEUE_GRAPHICS_BIT = 0x00000001,
+    VK_QUEUE_COMPUTE_BIT = 0x00000002,
+    VK_QUEUE_DMA_BIT = 0x00000004,
+    VK_QUEUE_SPARSE_MEMMGR_BIT = 0x00000008,
+    VK_QUEUE_EXTENDED_BIT = 0x40000000,
+} VkQueueFlagBits;
+typedef VkFlags VkQueueFlags;
+
+typedef enum {
+    VK_MEMORY_PROPERTY_DEVICE_ONLY = 0,
+    VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT = 0x00000001,
+    VK_MEMORY_PROPERTY_HOST_NON_COHERENT_BIT = 0x00000002,
+    VK_MEMORY_PROPERTY_HOST_UNCACHED_BIT = 0x00000004,
+    VK_MEMORY_PROPERTY_HOST_WRITE_COMBINED_BIT = 0x00000008,
+    VK_MEMORY_PROPERTY_LAZILY_ALLOCATED_BIT = 0x00000010,
+} VkMemoryPropertyFlagBits;
+typedef VkFlags VkMemoryPropertyFlags;
+
+typedef enum {
+    VK_MEMORY_HEAP_HOST_LOCAL = 0x00000001,
+} VkMemoryHeapFlagBits;
+typedef VkFlags VkMemoryHeapFlags;
+
+typedef enum {
+    VK_DEVICE_CREATE_VALIDATION_BIT = 0x00000001,
+} VkDeviceCreateFlagBits;
+typedef VkFlags VkDeviceCreateFlags;
+typedef VkFlags VkMemoryMapFlags;
+
+typedef enum {
+    VK_SPARSE_IMAGE_FMT_SINGLE_MIPTAIL_BIT = 0x00000001,
+    VK_SPARSE_IMAGE_FMT_ALIGNED_MIP_SIZE_BIT = 0x00000002,
+    VK_SPARSE_IMAGE_FMT_NONSTD_BLOCK_SIZE_BIT = 0x00000004,
+} VkSparseImageFormatFlagBits;
+typedef VkFlags VkSparseImageFormatFlags;
+
+typedef enum {
+    VK_SPARSE_MEMORY_BIND_REPLICATE_64KIB_BLOCK_BIT = 0x00000001,
+} VkSparseMemoryBindFlagBits;
+typedef VkFlags VkSparseMemoryBindFlags;
+
+typedef enum {
+    VK_FENCE_CREATE_SIGNALED_BIT = 0x00000001,
+} VkFenceCreateFlagBits;
+typedef VkFlags VkFenceCreateFlags;
+typedef VkFlags VkSemaphoreCreateFlags;
+typedef VkFlags VkEventCreateFlags;
+
+typedef enum {
+    VK_QUERY_PIPELINE_STATISTIC_IA_VERTICES_BIT = 0x00000001,
+    VK_QUERY_PIPELINE_STATISTIC_IA_PRIMITIVES_BIT = 0x00000002,
+    VK_QUERY_PIPELINE_STATISTIC_VS_INVOCATIONS_BIT = 0x00000004,
+    VK_QUERY_PIPELINE_STATISTIC_GS_INVOCATIONS_BIT = 0x00000008,
+    VK_QUERY_PIPELINE_STATISTIC_GS_PRIMITIVES_BIT = 0x00000010,
+    VK_QUERY_PIPELINE_STATISTIC_C_INVOCATIONS_BIT = 0x00000020,
+    VK_QUERY_PIPELINE_STATISTIC_C_PRIMITIVES_BIT = 0x00000040,
+    VK_QUERY_PIPELINE_STATISTIC_FS_INVOCATIONS_BIT = 0x00000080,
+    VK_QUERY_PIPELINE_STATISTIC_TCS_PATCHES_BIT = 0x00000100,
+    VK_QUERY_PIPELINE_STATISTIC_TES_INVOCATIONS_BIT = 0x00000200,
+    VK_QUERY_PIPELINE_STATISTIC_CS_INVOCATIONS_BIT = 0x00000400,
+} VkQueryPipelineStatisticFlagBits;
+typedef VkFlags VkQueryPipelineStatisticFlags;
+
+typedef enum {
+    VK_QUERY_RESULT_DEFAULT = 0,
+    VK_QUERY_RESULT_64_BIT = 0x00000001,
+    VK_QUERY_RESULT_WAIT_BIT = 0x00000002,
+    VK_QUERY_RESULT_WITH_AVAILABILITY_BIT = 0x00000004,
+    VK_QUERY_RESULT_PARTIAL_BIT = 0x00000008,
+} VkQueryResultFlagBits;
+typedef VkFlags VkQueryResultFlags;
+
+typedef enum {
+    VK_BUFFER_USAGE_GENERAL = 0,
+    VK_BUFFER_USAGE_TRANSFER_SOURCE_BIT = 0x00000001,
+    VK_BUFFER_USAGE_TRANSFER_DESTINATION_BIT = 0x00000002,
+    VK_BUFFER_USAGE_UNIFORM_TEXEL_BUFFER_BIT = 0x00000004,
+    VK_BUFFER_USAGE_STORAGE_TEXEL_BUFFER_BIT = 0x00000008,
+    VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT = 0x00000010,
+    VK_BUFFER_USAGE_STORAGE_BUFFER_BIT = 0x00000020,
+    VK_BUFFER_USAGE_INDEX_BUFFER_BIT = 0x00000040,
+    VK_BUFFER_USAGE_VERTEX_BUFFER_BIT = 0x00000080,
+    VK_BUFFER_USAGE_INDIRECT_BUFFER_BIT = 0x00000100,
+} VkBufferUsageFlagBits;
+typedef VkFlags VkBufferUsageFlags;
+
+typedef enum {
+    VK_BUFFER_CREATE_SPARSE_BIT = 0x00000001,
+    VK_BUFFER_CREATE_SPARSE_RESIDENCY_BIT = 0x00000002,
+    VK_BUFFER_CREATE_SPARSE_ALIASED_BIT = 0x00000004,
+} VkBufferCreateFlagBits;
+typedef VkFlags VkBufferCreateFlags;
+
+typedef enum {
+    VK_IMAGE_CREATE_SPARSE_BIT = 0x00000001,
+    VK_IMAGE_CREATE_SPARSE_RESIDENCY_BIT = 0x00000002,
+    VK_IMAGE_CREATE_SPARSE_ALIASED_BIT = 0x00000004,
+    VK_IMAGE_CREATE_INVARIANT_DATA_BIT = 0x00000008,
+    VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT = 0x00000010,
+    VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT = 0x00000020,
+} VkImageCreateFlagBits;
+typedef VkFlags VkImageCreateFlags;
+
+typedef enum {
+    VK_ATTACHMENT_VIEW_CREATE_READ_ONLY_DEPTH_BIT = 0x00000001,
+    VK_ATTACHMENT_VIEW_CREATE_READ_ONLY_STENCIL_BIT = 0x00000002,
+} VkAttachmentViewCreateFlagBits;
+typedef VkFlags VkAttachmentViewCreateFlags;
+typedef VkFlags VkShaderModuleCreateFlags;
+typedef VkFlags VkShaderCreateFlags;
+
+typedef enum {
+    VK_CHANNEL_R_BIT = 0x00000001,
+    VK_CHANNEL_G_BIT = 0x00000002,
+    VK_CHANNEL_B_BIT = 0x00000004,
+    VK_CHANNEL_A_BIT = 0x00000008,
+} VkChannelFlagBits;
+typedef VkFlags VkChannelFlags;
+
+typedef enum {
+    VK_PIPELINE_CREATE_DISABLE_OPTIMIZATION_BIT = 0x00000001,
+    VK_PIPELINE_CREATE_ALLOW_DERIVATIVES_BIT = 0x00000002,
+    VK_PIPELINE_CREATE_DERIVATIVE_BIT = 0x00000004,
+} VkPipelineCreateFlagBits;
+typedef VkFlags VkPipelineCreateFlags;
+
+typedef enum {
+    VK_SHADER_STAGE_VERTEX_BIT = 0x00000001,
+    VK_SHADER_STAGE_TESS_CONTROL_BIT = 0x00000002,
+    VK_SHADER_STAGE_TESS_EVALUATION_BIT = 0x00000004,
+    VK_SHADER_STAGE_GEOMETRY_BIT = 0x00000008,
+    VK_SHADER_STAGE_FRAGMENT_BIT = 0x00000010,
+    VK_SHADER_STAGE_COMPUTE_BIT = 0x00000020,
+    VK_SHADER_STAGE_ALL = 0x7FFFFFFF,
+} VkShaderStageFlagBits;
+typedef VkFlags VkShaderStageFlags;
+
+typedef enum {
+    VK_SUBPASS_DESCRIPTION_NO_OVERDRAW_BIT = 0x00000001,
+} VkSubpassDescriptionFlagBits;
+typedef VkFlags VkSubpassDescriptionFlags;
+
+typedef enum {
+    VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT = 0x00000001,
+    VK_PIPELINE_STAGE_DRAW_INDIRECT_BIT = 0x00000002,
+    VK_PIPELINE_STAGE_VERTEX_INPUT_BIT = 0x00000004,
+    VK_PIPELINE_STAGE_VERTEX_SHADER_BIT = 0x00000008,
+    VK_PIPELINE_STAGE_TESS_CONTROL_SHADER_BIT = 0x00000010,
+    VK_PIPELINE_STAGE_TESS_EVALUATION_SHADER_BIT = 0x00000020,
+    VK_PIPELINE_STAGE_GEOMETRY_SHADER_BIT = 0x00000040,
+    VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT = 0x00000080,
+    VK_PIPELINE_STAGE_EARLY_FRAGMENT_TESTS_BIT = 0x00000100,
+    VK_PIPELINE_STAGE_LATE_FRAGMENT_TESTS_BIT = 0x00000200,
+    VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT = 0x00000400,
+    VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT = 0x00000800,
+    VK_PIPELINE_STAGE_TRANSFER_BIT = 0x00001000,
+    VK_PIPELINE_STAGE_TRANSITION_BIT = 0x00002000,
+    VK_PIPELINE_STAGE_HOST_BIT = 0x00004000,
+    VK_PIPELINE_STAGE_ALL_GRAPHICS = 0x000007FF,
+    VK_PIPELINE_STAGE_ALL_GPU_COMMANDS = 0x00003FFF,
+} VkPipelineStageFlagBits;
+typedef VkFlags VkPipelineStageFlags;
+
+typedef enum {
+    VK_MEMORY_OUTPUT_HOST_WRITE_BIT = 0x00000001,
+    VK_MEMORY_OUTPUT_SHADER_WRITE_BIT = 0x00000002,
+    VK_MEMORY_OUTPUT_COLOR_ATTACHMENT_BIT = 0x00000004,
+    VK_MEMORY_OUTPUT_DEPTH_STENCIL_ATTACHMENT_BIT = 0x00000008,
+    VK_MEMORY_OUTPUT_TRANSFER_BIT = 0x00000010,
+} VkMemoryOutputFlagBits;
+typedef VkFlags VkMemoryOutputFlags;
+
+typedef enum {
+    VK_MEMORY_INPUT_HOST_READ_BIT = 0x00000001,
+    VK_MEMORY_INPUT_INDIRECT_COMMAND_BIT = 0x00000002,
+    VK_MEMORY_INPUT_INDEX_FETCH_BIT = 0x00000004,
+    VK_MEMORY_INPUT_VERTEX_ATTRIBUTE_FETCH_BIT = 0x00000008,
+    VK_MEMORY_INPUT_UNIFORM_READ_BIT = 0x00000010,
+    VK_MEMORY_INPUT_SHADER_READ_BIT = 0x00000020,
+    VK_MEMORY_INPUT_COLOR_ATTACHMENT_BIT = 0x00000040,
+    VK_MEMORY_INPUT_DEPTH_STENCIL_ATTACHMENT_BIT = 0x00000080,
+    VK_MEMORY_INPUT_INPUT_ATTACHMENT_BIT = 0x00000100,
+    VK_MEMORY_INPUT_TRANSFER_BIT = 0x00000200,
+} VkMemoryInputFlagBits;
+typedef VkFlags VkMemoryInputFlags;
+
+typedef enum {
+    VK_CMD_POOL_CREATE_TRANSIENT_BIT = 0x00000001,
+    VK_CMD_POOL_CREATE_RESET_COMMAND_BUFFER_BIT = 0x00000002,
+} VkCmdPoolCreateFlagBits;
+typedef VkFlags VkCmdPoolCreateFlags;
+
+typedef enum {
+    VK_CMD_POOL_RESET_RELEASE_RESOURCES = 0x00000001,
+} VkCmdPoolResetFlagBits;
+typedef VkFlags VkCmdPoolResetFlags;
+typedef VkFlags VkCmdBufferCreateFlags;
+
+typedef enum {
+    VK_CMD_BUFFER_OPTIMIZE_SMALL_BATCH_BIT = 0x00000001,
+    VK_CMD_BUFFER_OPTIMIZE_PIPELINE_SWITCH_BIT = 0x00000002,
+    VK_CMD_BUFFER_OPTIMIZE_ONE_TIME_SUBMIT_BIT = 0x00000004,
+    VK_CMD_BUFFER_OPTIMIZE_DESCRIPTOR_SET_SWITCH_BIT = 0x00000008,
+    VK_CMD_BUFFER_OPTIMIZE_NO_SIMULTANEOUS_USE_BIT = 0x00000010,
+} VkCmdBufferOptimizeFlagBits;
+typedef VkFlags VkCmdBufferOptimizeFlags;
+
+typedef enum {
+    VK_CMD_BUFFER_RESET_RELEASE_RESOURCES = 0x00000001,
+} VkCmdBufferResetFlagBits;
+typedef VkFlags VkCmdBufferResetFlags;
+
+typedef enum {
+    VK_IMAGE_ASPECT_COLOR_BIT = 0x00000001,
+    VK_IMAGE_ASPECT_DEPTH_BIT = 0x00000002,
+    VK_IMAGE_ASPECT_STENCIL_BIT = 0x00000004,
+    VK_IMAGE_ASPECT_METADATA_BIT = 0x00000008,
+} VkImageAspectFlagBits;
+typedef VkFlags VkImageAspectFlags;
+
+typedef enum {
+    VK_QUERY_CONTROL_CONSERVATIVE_BIT = 0x00000001,
+} VkQueryControlFlagBits;
+typedef VkFlags VkQueryControlFlags;
+
+typedef struct {
+    VkStructureType                             sType;
+    const void*                                 pNext;
+    const char*                                 pAppName;
+    uint32_t                                    appVersion;
+    const char*                                 pEngineName;
+    uint32_t                                    engineVersion;
+    uint32_t                                    apiVersion;
+} VkApplicationInfo;
+
+typedef void* (VKAPI *PFN_vkAllocFunction)(
+    void*                           pUserData,
+    size_t                          size,
+    size_t                          alignment,
+    VkSystemAllocType               allocType);
+
+typedef void (VKAPI *PFN_vkFreeFunction)(
+    void*                           pUserData,
+    void*                           pMem);
+
+typedef struct {
+    void*                                       pUserData;
+    PFN_vkAllocFunction                         pfnAlloc;
+    PFN_vkFreeFunction                          pfnFree;
+} VkAllocCallbacks;
+
+typedef struct {
+    VkStructureType                             sType;
+    const void*                                 pNext;
+    const VkApplicationInfo*                    pAppInfo;
+    const VkAllocCallbacks*                     pAllocCb;
+    uint32_t                                    layerCount;
+    const char*const*                           ppEnabledLayerNames;
+    uint32_t                                    extensionCount;
+    const char*const*                           ppEnabledExtensionNames;
+} VkInstanceCreateInfo;
+
+typedef struct {
+    VkBool32                                    robustBufferAccess;
+    VkBool32                                    fullDrawIndexUint32;
+    VkBool32                                    imageCubeArray;
+    VkBool32                                    independentBlend;
+    VkBool32                                    geometryShader;
+    VkBool32                                    tessellationShader;
+    VkBool32                                    sampleRateShading;
+    VkBool32                                    dualSourceBlend;
+    VkBool32                                    logicOp;
+    VkBool32                                    instancedDrawIndirect;
+    VkBool32                                    depthClip;
+    VkBool32                                    depthBiasClamp;
+    VkBool32                                    fillModeNonSolid;
+    VkBool32                                    depthBounds;
+    VkBool32                                    wideLines;
+    VkBool32                                    largePoints;
+    VkBool32                                    textureCompressionETC2;
+    VkBool32                                    textureCompressionASTC_LDR;
+    VkBool32                                    textureCompressionBC;
+    VkBool32                                    pipelineStatisticsQuery;
+    VkBool32                                    vertexSideEffects;
+    VkBool32                                    tessellationSideEffects;
+    VkBool32                                    geometrySideEffects;
+    VkBool32                                    fragmentSideEffects;
+    VkBool32                                    shaderTessellationPointSize;
+    VkBool32                                    shaderGeometryPointSize;
+    VkBool32                                    shaderTextureGatherExtended;
+    VkBool32                                    shaderStorageImageExtendedFormats;
+    VkBool32                                    shaderStorageImageMultisample;
+    VkBool32                                    shaderStorageBufferArrayConstantIndexing;
+    VkBool32                                    shaderStorageImageArrayConstantIndexing;
+    VkBool32                                    shaderUniformBufferArrayDynamicIndexing;
+    VkBool32                                    shaderSampledImageArrayDynamicIndexing;
+    VkBool32                                    shaderStorageBufferArrayDynamicIndexing;
+    VkBool32                                    shaderStorageImageArrayDynamicIndexing;
+    VkBool32                                    shaderClipDistance;
+    VkBool32                                    shaderCullDistance;
+    VkBool32                                    shaderFloat64;
+    VkBool32                                    shaderInt64;
+    VkBool32                                    shaderFloat16;
+    VkBool32                                    shaderInt16;
+    VkBool32                                    shaderResourceResidency;
+    VkBool32                                    shaderResourceMinLOD;
+    VkBool32                                    sparse;
+    VkBool32                                    sparseResidencyBuffer;
+    VkBool32                                    sparseResidencyImage2D;
+    VkBool32                                    sparseResidencyImage3D;
+    VkBool32                                    sparseResidency2Samples;
+    VkBool32                                    sparseResidency4Samples;
+    VkBool32                                    sparseResidency8Samples;
+    VkBool32                                    sparseResidency16Samples;
+    VkBool32                                    sparseResidencyStandard2DBlockShape;
+    VkBool32                                    sparseResidencyStandard2DMSBlockShape;
+    VkBool32                                    sparseResidencyStandard3DBlockShape;
+    VkBool32                                    sparseResidencyAlignedMipSize;
+    VkBool32                                    sparseResidencyNonResident;
+    VkBool32                                    sparseResidencyNonResidentStrict;
+    VkBool32                                    sparseResidencyAliased;
+} VkPhysicalDeviceFeatures;
+
+typedef struct {
+    VkFormatFeatureFlags                        linearTilingFeatures;
+    VkFormatFeatureFlags                        optimalTilingFeatures;
+} VkFormatProperties;
+
+typedef struct {
+    uint64_t                                    maxResourceSize;
+    uint32_t                                    maxSamples;
+} VkImageFormatProperties;
+
+typedef struct {
+    uint32_t                                    maxImageDimension1D;
+    uint32_t                                    maxImageDimension2D;
+    uint32_t                                    maxImageDimension3D;
+    uint32_t                                    maxImageDimensionCube;
+    uint32_t                                    maxImageArrayLayers;
+    uint32_t                                    maxTexelBufferSize;
+    uint32_t                                    maxUniformBufferSize;
+    uint32_t                                    maxStorageBufferSize;
+    uint32_t                                    maxPushConstantsSize;
+    uint32_t                                    maxMemoryAllocationCount;
+    VkDeviceSize                                bufferImageGranularity;
+    uint32_t                                    maxBoundDescriptorSets;
+    uint32_t                                    maxDescriptorSets;
+    uint32_t                                    maxPerStageDescriptorSamplers;
+    uint32_t                                    maxPerStageDescriptorUniformBuffers;
+    uint32_t                                    maxPerStageDescriptorStorageBuffers;
+    uint32_t                                    maxPerStageDescriptorSampledImages;
+    uint32_t                                    maxPerStageDescriptorStorageImages;
+    uint32_t                                    maxDescriptorSetSamplers;
+    uint32_t                                    maxDescriptorSetUniformBuffers;
+    uint32_t                                    maxDescriptorSetStorageBuffers;
+    uint32_t                                    maxDescriptorSetSampledImages;
+    uint32_t                                    maxDescriptorSetStorageImages;
+    uint32_t                                    maxVertexInputAttributes;
+    uint32_t                                    maxVertexInputAttributeOffset;
+    uint32_t                                    maxVertexInputBindingStride;
+    uint32_t                                    maxVertexOutputComponents;
+    uint32_t                                    maxTessGenLevel;
+    uint32_t                                    maxTessPatchSize;
+    uint32_t                                    maxTessControlPerVertexInputComponents;
+    uint32_t                                    maxTessControlPerVertexOutputComponents;
+    uint32_t                                    maxTessControlPerPatchOutputComponents;
+    uint32_t                                    maxTessControlTotalOutputComponents;
+    uint32_t                                    maxTessEvaluationInputComponents;
+    uint32_t                                    maxTessEvaluationOutputComponents;
+    uint32_t                                    maxGeometryShaderInvocations;
+    uint32_t                                    maxGeometryInputComponents;
+    uint32_t                                    maxGeometryOutputComponents;
+    uint32_t                                    maxGeometryOutputVertices;
+    uint32_t                                    maxGeometryTotalOutputComponents;
+    uint32_t                                    maxFragmentInputComponents;
+    uint32_t                                    maxFragmentOutputBuffers;
+    uint32_t                                    maxFragmentDualSourceBuffers;
+    uint32_t                                    maxFragmentCombinedOutputResources;
+    uint32_t                                    maxComputeSharedMemorySize;
+    uint32_t                                    maxComputeWorkGroupCount[3];
+    uint32_t                                    maxComputeWorkGroupInvocations;
+    uint32_t                                    maxComputeWorkGroupSize[3];
+    uint32_t                                    subPixelPrecisionBits;
+    uint32_t                                    subTexelPrecisionBits;
+    uint32_t                                    mipmapPrecisionBits;
+    uint32_t                                    maxDrawIndexedIndexValue;
+    uint32_t                                    maxDrawIndirectInstanceCount;
+    VkBool32                                    primitiveRestartForPatches;
+    float                                       maxSamplerLodBias;
+    float                                       maxSamplerAnisotropy;
+    uint32_t                                    maxViewports;
+    uint32_t                                    maxDynamicViewportStates;
+    uint32_t                                    maxViewportDimensions[2];
+    float                                       viewportBoundsRange[2];
+    uint32_t                                    viewportSubPixelBits;
+    uint32_t                                    minMemoryMapAlignment;
+    uint32_t                                    minTexelBufferOffsetAlignment;
+    uint32_t                                    minUniformBufferOffsetAlignment;
+    uint32_t                                    minStorageBufferOffsetAlignment;
+    uint32_t                                    minTexelOffset;
+    uint32_t                                    maxTexelOffset;
+    uint32_t                                    minTexelGatherOffset;
+    uint32_t                                    maxTexelGatherOffset;
+    float                                       minInterpolationOffset;
+    float                                       maxInterpolationOffset;
+    uint32_t                                    subPixelInterpolationOffsetBits;
+    uint32_t                                    maxFramebufferWidth;
+    uint32_t                                    maxFramebufferHeight;
+    uint32_t                                    maxFramebufferLayers;
+    uint32_t                                    maxFramebufferColorSamples;
+    uint32_t                                    maxFramebufferDepthSamples;
+    uint32_t                                    maxFramebufferStencilSamples;
+    uint32_t                                    maxColorAttachments;
+    uint32_t                                    maxSampledImageColorSamples;
+    uint32_t                                    maxSampledImageDepthSamples;
+    uint32_t                                    maxSampledImageIntegerSamples;
+    uint32_t                                    maxStorageImageSamples;
+    uint32_t                                    maxSampleMaskWords;
+    uint64_t                                    timestampFrequency;
+    uint32_t                                    maxClipDistances;
+    uint32_t                                    maxCullDistances;
+    uint32_t                                    maxCombinedClipAndCullDistances;
+    float                                       pointSizeRange[2];
+    float                                       lineWidthRange[2];
+    float                                       pointSizeGranularity;
+    float                                       lineWidthGranularity;
+} VkPhysicalDeviceLimits;
+
+typedef struct {
+    uint32_t                                    apiVersion;
+    uint32_t                                    driverVersion;
+    uint32_t                                    vendorId;
+    uint32_t                                    deviceId;
+    VkPhysicalDeviceType                        deviceType;
+    char                                        deviceName[VK_MAX_PHYSICAL_DEVICE_NAME];
+    uint8_t                                     pipelineCacheUUID[VK_UUID_LENGTH];
+} VkPhysicalDeviceProperties;
+
+typedef struct {
+    VkQueueFlags                                queueFlags;
+    uint32_t                                    queueCount;
+    VkBool32                                    supportsTimestamps;
+} VkPhysicalDeviceQueueProperties;
+
+typedef struct {
+    VkMemoryPropertyFlags                       propertyFlags;
+    uint32_t                                    heapIndex;
+} VkMemoryType;
+
+typedef struct {
+    VkDeviceSize                                size;
+    VkMemoryHeapFlags                           flags;
+} VkMemoryHeap;
+
+typedef struct {
+    uint32_t                                    memoryTypeCount;
+    VkMemoryType                                memoryTypes[VK_MAX_MEMORY_TYPES];
+    uint32_t                                    memoryHeapCount;
+    VkMemoryHeap                                memoryHeaps[VK_MAX_MEMORY_HEAPS];
+} VkPhysicalDeviceMemoryProperties;
+
+typedef void (VKAPI *PFN_vkVoidFunction)(void);
+typedef struct {
+    uint32_t                                    queueFamilyIndex;
+    uint32_t                                    queueCount;
+} VkDeviceQueueCreateInfo;
+
+typedef struct {
+    VkStructureType                             sType;
+    const void*                                 pNext;
+    uint32_t                                    queueRecordCount;
+    const VkDeviceQueueCreateInfo*              pRequestedQueues;
+    uint32_t                                    layerCount;
+    const char*const*                           ppEnabledLayerNames;
+    uint32_t                                    extensionCount;
+    const char*const*                           ppEnabledExtensionNames;
+    const VkPhysicalDeviceFeatures*             pEnabledFeatures;
+    VkDeviceCreateFlags                         flags;
+} VkDeviceCreateInfo;
+
+typedef struct {
+    char                                        extName[VK_MAX_EXTENSION_NAME];
+    uint32_t                                    specVersion;
+} VkExtensionProperties;
+
+typedef struct {
+    char                                        layerName[VK_MAX_EXTENSION_NAME];
+    uint32_t                                    specVersion;
+    uint32_t                                    implVersion;
+    char                                        description[VK_MAX_DESCRIPTION];
+} VkLayerProperties;
+
+typedef struct {
+    VkStructureType                             sType;
+    const void*                                 pNext;
+    VkDeviceSize                                allocationSize;
+    uint32_t                                    memoryTypeIndex;
+} VkMemoryAllocInfo;
+
+typedef struct {
+    VkStructureType                             sType;
+    const void*                                 pNext;
+    VkDeviceMemory                              mem;
+    VkDeviceSize                                offset;
+    VkDeviceSize                                size;
+} VkMappedMemoryRange;
+
+typedef struct {
+    VkDeviceSize                                size;
+    VkDeviceSize                                alignment;
+    uint32_t                                    memoryTypeBits;
+} VkMemoryRequirements;
+
+typedef struct {
+    int32_t                                     width;
+    int32_t                                     height;
+    int32_t                                     depth;
+} VkExtent3D;
+
+typedef struct {
+    VkImageAspect                               aspect;
+    VkExtent3D                                  imageGranularity;
+    VkSparseImageFormatFlags                    flags;
+} VkSparseImageFormatProperties;
+
+typedef struct {
+    VkSparseImageFormatProperties               formatProps;
+    uint32_t                                    imageMipTailStartLOD;
+    VkDeviceSize                                imageMipTailSize;
+    VkDeviceSize                                imageMipTailOffset;
+    VkDeviceSize                                imageMipTailStride;
+} VkSparseImageMemoryRequirements;
+
+typedef struct {
+    VkDeviceSize                                rangeOffset;
+    VkDeviceSize                                rangeSize;
+    VkDeviceSize                                memOffset;
+    VkDeviceMemory                              mem;
+    VkSparseMemoryBindFlags                     flags;
+} VkSparseMemoryBindInfo;
+
+typedef struct {
+    VkImageAspect                               aspect;
+    uint32_t                                    mipLevel;
+    uint32_t                                    arraySlice;
+} VkImageSubresource;
+
+typedef struct {
+    int32_t                                     x;
+    int32_t                                     y;
+    int32_t                                     z;
+} VkOffset3D;
+
+typedef struct {
+    VkImageSubresource                          subresource;
+    VkOffset3D                                  offset;
+    VkExtent3D                                  extent;
+    VkDeviceSize                                memOffset;
+    VkDeviceMemory                              mem;
+    VkSparseMemoryBindFlags                     flags;
+} VkSparseImageMemoryBindInfo;
+
+typedef struct {
+    VkStructureType                             sType;
+    const void*                                 pNext;
+    VkFenceCreateFlags                          flags;
+} VkFenceCreateInfo;
+
+typedef struct {
+    VkStructureType                             sType;
+    const void*                                 pNext;
+    VkSemaphoreCreateFlags                      flags;
+} VkSemaphoreCreateInfo;
+
+typedef struct {
+    VkStructureType                             sType;
+    const void*                                 pNext;
+    VkEventCreateFlags                          flags;
+} VkEventCreateInfo;
+
+typedef struct {
+    VkStructureType                             sType;
+    const void*                                 pNext;
+    VkQueryType                                 queryType;
+    uint32_t                                    slots;
+    VkQueryPipelineStatisticFlags               pipelineStatistics;
+} VkQueryPoolCreateInfo;
+
+typedef struct {
+    VkStructureType                             sType;
+    const void*                                 pNext;
+    VkDeviceSize                                size;
+    VkBufferUsageFlags                          usage;
+    VkBufferCreateFlags                         flags;
+    VkSharingMode                               sharingMode;
+    uint32_t                                    queueFamilyCount;
+    const uint32_t*                             pQueueFamilyIndices;
+} VkBufferCreateInfo;
+
+typedef struct {
+    VkStructureType                             sType;
+    const void*                                 pNext;
+    VkBuffer                                    buffer;
+    VkBufferViewType                            viewType;
+    VkFormat                                    format;
+    VkDeviceSize                                offset;
+    VkDeviceSize                                range;
+} VkBufferViewCreateInfo;
+
+typedef struct {
+    VkStructureType                             sType;
+    const void*                                 pNext;
+    VkImageType                                 imageType;
+    VkFormat                                    format;
+    VkExtent3D                                  extent;
+    uint32_t                                    mipLevels;
+    uint32_t                                    arraySize;
+    uint32_t                                    samples;
+    VkImageTiling                               tiling;
+    VkImageUsageFlags                           usage;
+    VkImageCreateFlags                          flags;
+    VkSharingMode                               sharingMode;
+    uint32_t                                    queueFamilyCount;
+    const uint32_t*                             pQueueFamilyIndices;
+} VkImageCreateInfo;
+
+typedef struct {
+    VkDeviceSize                                offset;
+    VkDeviceSize                                size;
+    VkDeviceSize                                rowPitch;
+    VkDeviceSize                                depthPitch;
+} VkSubresourceLayout;
+
+typedef struct {
+    VkChannelSwizzle                            r;
+    VkChannelSwizzle                            g;
+    VkChannelSwizzle                            b;
+    VkChannelSwizzle                            a;
+} VkChannelMapping;
+
+typedef struct {
+    VkImageAspect                               aspect;
+    uint32_t                                    baseMipLevel;
+    uint32_t                                    mipLevels;
+    uint32_t                                    baseArraySlice;
+    uint32_t                                    arraySize;
+} VkImageSubresourceRange;
+
+typedef struct {
+    VkStructureType                             sType;
+    const void*                                 pNext;
+    VkImage                                     image;
+    VkImageViewType                             viewType;
+    VkFormat                                    format;
+    VkChannelMapping                            channels;
+    VkImageSubresourceRange                     subresourceRange;
+} VkImageViewCreateInfo;
+
+typedef struct {
+    VkStructureType                             sType;
+    const void*                                 pNext;
+    VkImage                                     image;
+    VkFormat                                    format;
+    uint32_t                                    mipLevel;
+    uint32_t                                    baseArraySlice;
+    uint32_t                                    arraySize;
+    VkAttachmentViewCreateFlags                 flags;
+} VkAttachmentViewCreateInfo;
+
+typedef struct {
+    VkStructureType                             sType;
+    const void*                                 pNext;
+    size_t                                      codeSize;
+    const void*                                 pCode;
+    VkShaderModuleCreateFlags                   flags;
+} VkShaderModuleCreateInfo;
+
+typedef struct {
+    VkStructureType                             sType;
+    const void*                                 pNext;
+    VkShaderModule                              module;
+    const char*                                 pName;
+    VkShaderCreateFlags                         flags;
+} VkShaderCreateInfo;
+
+typedef struct {
+    VkStructureType                             sType;
+    const void*                                 pNext;
+    size_t                                      initialSize;
+    const void*                                 initialData;
+    size_t                                      maxSize;
+} VkPipelineCacheCreateInfo;
+
+typedef struct {
+    uint32_t                                    constantId;
+    size_t                                      size;
+    uint32_t                                    offset;
+} VkSpecializationMapEntry;
+
+typedef struct {
+    uint32_t                                    mapEntryCount;
+    const VkSpecializationMapEntry*             pMap;
+    size_t                                      dataSize;
+    const void*                                 pData;
+} VkSpecializationInfo;
+
+typedef struct {
+    VkStructureType                             sType;
+    const void*                                 pNext;
+    VkShaderStage                               stage;
+    VkShader                                    shader;
+    const VkSpecializationInfo*                 pSpecializationInfo;
+} VkPipelineShaderStageCreateInfo;
+
+typedef struct {
+    uint32_t                                    binding;
+    uint32_t                                    strideInBytes;
+    VkVertexInputStepRate                       stepRate;
+} VkVertexInputBindingDescription;
+
+typedef struct {
+    uint32_t                                    location;
+    uint32_t                                    binding;
+    VkFormat                                    format;
+    uint32_t                                    offsetInBytes;
+} VkVertexInputAttributeDescription;
+
+typedef struct {
+    VkStructureType                             sType;
+    const void*                                 pNext;
+    uint32_t                                    bindingCount;
+    const VkVertexInputBindingDescription*      pVertexBindingDescriptions;
+    uint32_t                                    attributeCount;
+    const VkVertexInputAttributeDescription*    pVertexAttributeDescriptions;
+} VkPipelineVertexInputStateCreateInfo;
+
+typedef struct {
+    VkStructureType                             sType;
+    const void*                                 pNext;
+    VkPrimitiveTopology                         topology;
+    VkBool32                                    primitiveRestartEnable;
+} VkPipelineInputAssemblyStateCreateInfo;
+
+typedef struct {
+    VkStructureType                             sType;
+    const void*                                 pNext;
+    uint32_t                                    patchControlPoints;
+} VkPipelineTessellationStateCreateInfo;
+
+typedef struct {
+    VkStructureType                             sType;
+    const void*                                 pNext;
+    uint32_t                                    viewportCount;
+} VkPipelineViewportStateCreateInfo;
+
+typedef struct {
+    VkStructureType                             sType;
+    const void*                                 pNext;
+    VkBool32                                    depthClipEnable;
+    VkBool32                                    rasterizerDiscardEnable;
+    VkFillMode                                  fillMode;
+    VkCullMode                                  cullMode;
+    VkFrontFace                                 frontFace;
+} VkPipelineRasterStateCreateInfo;
+
+typedef struct {
+    VkStructureType                             sType;
+    const void*                                 pNext;
+    uint32_t                                    rasterSamples;
+    VkBool32                                    sampleShadingEnable;
+    float                                       minSampleShading;
+    VkSampleMask                                sampleMask;
+} VkPipelineMultisampleStateCreateInfo;
+
+typedef struct {
+    VkStencilOp                                 stencilFailOp;
+    VkStencilOp                                 stencilPassOp;
+    VkStencilOp                                 stencilDepthFailOp;
+    VkCompareOp                                 stencilCompareOp;
+} VkStencilOpState;
+
+typedef struct {
+    VkStructureType                             sType;
+    const void*                                 pNext;
+    VkBool32                                    depthTestEnable;
+    VkBool32                                    depthWriteEnable;
+    VkCompareOp                                 depthCompareOp;
+    VkBool32                                    depthBoundsEnable;
+    VkBool32                                    stencilTestEnable;
+    VkStencilOpState                            front;
+    VkStencilOpState                            back;
+} VkPipelineDepthStencilStateCreateInfo;
+
+typedef struct {
+    VkBool32                                    blendEnable;
+    VkBlend                                     srcBlendColor;
+    VkBlend                                     destBlendColor;
+    VkBlendOp                                   blendOpColor;
+    VkBlend                                     srcBlendAlpha;
+    VkBlend                                     destBlendAlpha;
+    VkBlendOp                                   blendOpAlpha;
+    VkChannelFlags                              channelWriteMask;
+} VkPipelineColorBlendAttachmentState;
+
+typedef struct {
+    VkStructureType                             sType;
+    const void*                                 pNext;
+    VkBool32                                    alphaToCoverageEnable;
+    VkBool32                                    logicOpEnable;
+    VkLogicOp                                   logicOp;
+    uint32_t                                    attachmentCount;
+    const VkPipelineColorBlendAttachmentState*  pAttachments;
+} VkPipelineColorBlendStateCreateInfo;
+
+typedef struct {
+    VkStructureType                             sType;
+    const void*                                 pNext;
+    uint32_t                                    stageCount;
+    const VkPipelineShaderStageCreateInfo*      pStages;
+    const VkPipelineVertexInputStateCreateInfo* pVertexInputState;
+    const VkPipelineInputAssemblyStateCreateInfo* pInputAssemblyState;
+    const VkPipelineTessellationStateCreateInfo* pTessellationState;
+    const VkPipelineViewportStateCreateInfo*    pViewportState;
+    const VkPipelineRasterStateCreateInfo*      pRasterState;
+    const VkPipelineMultisampleStateCreateInfo* pMultisampleState;
+    const VkPipelineDepthStencilStateCreateInfo* pDepthStencilState;
+    const VkPipelineColorBlendStateCreateInfo*  pColorBlendState;
+    VkPipelineCreateFlags                       flags;
+    VkPipelineLayout                            layout;
+    VkRenderPass                                renderPass;
+    uint32_t                                    subpass;
+    VkPipeline                                  basePipelineHandle;
+    int32_t                                     basePipelineIndex;
+} VkGraphicsPipelineCreateInfo;
+
+typedef struct {
+    VkStructureType                             sType;
+    const void*                                 pNext;
+    VkPipelineShaderStageCreateInfo             cs;
+    VkPipelineCreateFlags                       flags;
+    VkPipelineLayout                            layout;
+    VkPipeline                                  basePipelineHandle;
+    int32_t                                     basePipelineIndex;
+} VkComputePipelineCreateInfo;
+
+typedef struct {
+    VkShaderStageFlags                          stageFlags;
+    uint32_t                                    start;
+    uint32_t                                    length;
+} VkPushConstantRange;
+
+typedef struct {
+    VkStructureType                             sType;
+    const void*                                 pNext;
+    uint32_t                                    descriptorSetCount;
+    const VkDescriptorSetLayout*                pSetLayouts;
+    uint32_t                                    pushConstantRangeCount;
+    const VkPushConstantRange*                  pPushConstantRanges;
+} VkPipelineLayoutCreateInfo;
+
+typedef struct {
+    VkStructureType                             sType;
+    const void*                                 pNext;
+    VkTexFilter                                 magFilter;
+    VkTexFilter                                 minFilter;
+    VkTexMipmapMode                             mipMode;
+    VkTexAddress                                addressU;
+    VkTexAddress                                addressV;
+    VkTexAddress                                addressW;
+    float                                       mipLodBias;
+    float                                       maxAnisotropy;
+    VkBool32                                    compareEnable;
+    VkCompareOp                                 compareOp;
+    float                                       minLod;
+    float                                       maxLod;
+    VkBorderColor                               borderColor;
+} VkSamplerCreateInfo;
+
+typedef struct {
+    VkDescriptorType                            descriptorType;
+    uint32_t                                    arraySize;
+    VkShaderStageFlags                          stageFlags;
+    const VkSampler*                            pImmutableSamplers;
+} VkDescriptorSetLayoutBinding;
+
+typedef struct {
+    VkStructureType                             sType;
+    const void*                                 pNext;
+    uint32_t                                    count;
+    const VkDescriptorSetLayoutBinding*         pBinding;
+} VkDescriptorSetLayoutCreateInfo;
+
+typedef struct {
+    VkDescriptorType                            type;
+    uint32_t                                    count;
+} VkDescriptorTypeCount;
+
+typedef struct {
+    VkStructureType                             sType;
+    const void*                                 pNext;
+    uint32_t                                    count;
+    const VkDescriptorTypeCount*                pTypeCount;
+} VkDescriptorPoolCreateInfo;
+
+typedef struct {
+    VkBufferView                                bufferView;
+    VkSampler                                   sampler;
+    VkImageView                                 imageView;
+    VkAttachmentView                            attachmentView;
+    VkImageLayout                               imageLayout;
+} VkDescriptorInfo;
+
+typedef struct {
+    VkStructureType                             sType;
+    const void*                                 pNext;
+    VkDescriptorSet                             destSet;
+    uint32_t                                    destBinding;
+    uint32_t                                    destArrayElement;
+    uint32_t                                    count;
+    VkDescriptorType                            descriptorType;
+    const VkDescriptorInfo*                     pDescriptors;
+} VkWriteDescriptorSet;
+
+typedef struct {
+    VkStructureType                             sType;
+    const void*                                 pNext;
+    VkDescriptorSet                             srcSet;
+    uint32_t                                    srcBinding;
+    uint32_t                                    srcArrayElement;
+    VkDescriptorSet                             destSet;
+    uint32_t                                    destBinding;
+    uint32_t                                    destArrayElement;
+    uint32_t                                    count;
+} VkCopyDescriptorSet;
+
+typedef struct {
+    float                                       originX;
+    float                                       originY;
+    float                                       width;
+    float                                       height;
+    float                                       minDepth;
+    float                                       maxDepth;
+} VkViewport;
+
+typedef struct {
+    int32_t                                     x;
+    int32_t                                     y;
+} VkOffset2D;
+
+typedef struct {
+    int32_t                                     width;
+    int32_t                                     height;
+} VkExtent2D;
+
+typedef struct {
+    VkOffset2D                                  offset;
+    VkExtent2D                                  extent;
+} VkRect2D;
+
+typedef struct {
+    VkStructureType                             sType;
+    const void*                                 pNext;
+    uint32_t                                    viewportAndScissorCount;
+    const VkViewport*                           pViewports;
+    const VkRect2D*                             pScissors;
+} VkDynamicViewportStateCreateInfo;
+
+typedef struct {
+    VkStructureType                             sType;
+    const void*                                 pNext;
+    float                                       depthBias;
+    float                                       depthBiasClamp;
+    float                                       slopeScaledDepthBias;
+    float                                       lineWidth;
+} VkDynamicRasterStateCreateInfo;
+
+typedef struct {
+    VkStructureType                             sType;
+    const void*                                 pNext;
+    float                                       blendConst[4];
+} VkDynamicColorBlendStateCreateInfo;
+
+typedef struct {
+    VkStructureType                             sType;
+    const void*                                 pNext;
+    float                                       minDepthBounds;
+    float                                       maxDepthBounds;
+    uint32_t                                    stencilReadMask;
+    uint32_t                                    stencilWriteMask;
+    uint32_t                                    stencilFrontRef;
+    uint32_t                                    stencilBackRef;
+} VkDynamicDepthStencilStateCreateInfo;
+
+typedef struct {
+    VkAttachmentView                            view;
+    VkImageLayout                               layout;
+} VkAttachmentBindInfo;
+
+typedef struct {
+    VkStructureType                             sType;
+    const void*                                 pNext;
+    VkRenderPass                                renderPass;
+    uint32_t                                    attachmentCount;
+    const VkAttachmentBindInfo*                 pAttachments;
+    uint32_t                                    width;
+    uint32_t                                    height;
+    uint32_t                                    layers;
+} VkFramebufferCreateInfo;
+
+typedef struct {
+    VkStructureType                             sType;
+    const void*                                 pNext;
+    VkFormat                                    format;
+    uint32_t                                    samples;
+    VkAttachmentLoadOp                          loadOp;
+    VkAttachmentStoreOp                         storeOp;
+    VkAttachmentLoadOp                          stencilLoadOp;
+    VkAttachmentStoreOp                         stencilStoreOp;
+    VkImageLayout                               initialLayout;
+    VkImageLayout                               finalLayout;
+} VkAttachmentDescription;
+
+typedef struct {
+    uint32_t                                    attachment;
+    VkImageLayout                               layout;
+} VkAttachmentReference;
+
+typedef struct {
+    VkStructureType                             sType;
+    const void*                                 pNext;
+    VkPipelineBindPoint                         pipelineBindPoint;
+    VkSubpassDescriptionFlags                   flags;
+    uint32_t                                    inputCount;
+    const VkAttachmentReference*                inputAttachments;
+    uint32_t                                    colorCount;
+    const VkAttachmentReference*                colorAttachments;
+    const VkAttachmentReference*                resolveAttachments;
+    VkAttachmentReference                       depthStencilAttachment;
+    uint32_t                                    preserveCount;
+    const VkAttachmentReference*                preserveAttachments;
+} VkSubpassDescription;
+
+typedef struct {
+    VkStructureType                             sType;
+    const void*                                 pNext;
+    uint32_t                                    srcSubpass;
+    uint32_t                                    destSubpass;
+    VkPipelineStageFlags                        srcStageMask;
+    VkPipelineStageFlags                        destStageMask;
+    VkMemoryOutputFlags                         outputMask;
+    VkMemoryInputFlags                          inputMask;
+    VkBool32                                    byRegion;
+} VkSubpassDependency;
+
+typedef struct {
+    VkStructureType                             sType;
+    const void*                                 pNext;
+    uint32_t                                    attachmentCount;
+    const VkAttachmentDescription*              pAttachments;
+    uint32_t                                    subpassCount;
+    const VkSubpassDescription*                 pSubpasses;
+    uint32_t                                    dependencyCount;
+    const VkSubpassDependency*                  pDependencies;
+} VkRenderPassCreateInfo;
+
+typedef struct {
+    VkStructureType                             sType;
+    const void*                                 pNext;
+    uint32_t                                    queueFamilyIndex;
+    VkCmdPoolCreateFlags                        flags;
+} VkCmdPoolCreateInfo;
+
+typedef struct {
+    VkStructureType                             sType;
+    const void*                                 pNext;
+    VkCmdPool                                   cmdPool;
+    VkCmdBufferLevel                            level;
+    VkCmdBufferCreateFlags                      flags;
+} VkCmdBufferCreateInfo;
+
+typedef struct {
+    VkStructureType                             sType;
+    const void*                                 pNext;
+    VkCmdBufferOptimizeFlags                    flags;
+    VkRenderPass                                renderPass;
+    VkFramebuffer                               framebuffer;
+} VkCmdBufferBeginInfo;
+
+typedef struct {
+    VkDeviceSize                                srcOffset;
+    VkDeviceSize                                destOffset;
+    VkDeviceSize                                copySize;
+} VkBufferCopy;
+
+typedef struct {
+    VkImageSubresource                          srcSubresource;
+    VkOffset3D                                  srcOffset;
+    VkImageSubresource                          destSubresource;
+    VkOffset3D                                  destOffset;
+    VkExtent3D                                  extent;
+} VkImageCopy;
+
+typedef struct {
+    VkImageSubresource                          srcSubresource;
+    VkOffset3D                                  srcOffset;
+    VkExtent3D                                  srcExtent;
+    VkImageSubresource                          destSubresource;
+    VkOffset3D                                  destOffset;
+    VkExtent3D                                  destExtent;
+} VkImageBlit;
+
+typedef struct {
+    VkDeviceSize                                bufferOffset;
+    uint32_t                                    bufferRowLength;
+    uint32_t                                    bufferImageHeight;
+    VkImageSubresource                          imageSubresource;
+    VkOffset3D                                  imageOffset;
+    VkExtent3D                                  imageExtent;
+} VkBufferImageCopy;
+
+typedef union {
+    float                                       f32[4];
+    int32_t                                     s32[4];
+    uint32_t                                    u32[4];
+} VkClearColorValue;
+
+typedef struct {
+    VkOffset3D                                  offset;
+    VkExtent3D                                  extent;
+} VkRect3D;
+
+typedef struct {
+    VkImageSubresource                          srcSubresource;
+    VkOffset3D                                  srcOffset;
+    VkImageSubresource                          destSubresource;
+    VkOffset3D                                  destOffset;
+    VkExtent3D                                  extent;
+} VkImageResolve;
+
+typedef struct {
+    float                                       depth;
+    uint32_t                                    stencil;
+} VkClearDepthStencilValue;
+
+typedef union {
+    VkClearColorValue                           color;
+    VkClearDepthStencilValue                    ds;
+} VkClearValue;
+
+typedef struct {
+    VkStructureType                             sType;
+    const void*                                 pNext;
+    VkRenderPass                                renderPass;
+    VkFramebuffer                               framebuffer;
+    VkRect2D                                    renderArea;
+    uint32_t                                    attachmentCount;
+    const VkClearValue*                         pAttachmentClearValues;
+} VkRenderPassBeginInfo;
+
+typedef struct {
+    VkStructureType                             sType;
+    const void*                                 pNext;
+    VkMemoryOutputFlags                         outputMask;
+    VkMemoryInputFlags                          inputMask;
+    uint32_t                                    srcQueueFamilyIndex;
+    uint32_t                                    destQueueFamilyIndex;
+    VkBuffer                                    buffer;
+    VkDeviceSize                                offset;
+    VkDeviceSize                                size;
+} VkBufferMemoryBarrier;
+
+typedef struct {
+    uint32_t                                    x;
+    uint32_t                                    y;
+    uint32_t                                    z;
+} VkDispatchIndirectCmd;
+
+typedef struct {
+    uint32_t                                    indexCount;
+    uint32_t                                    instanceCount;
+    uint32_t                                    firstIndex;
+    int32_t                                     vertexOffset;
+    uint32_t                                    firstInstance;
+} VkDrawIndexedIndirectCmd;
+
+typedef struct {
+    uint32_t                                    vertexCount;
+    uint32_t                                    instanceCount;
+    uint32_t                                    firstVertex;
+    uint32_t                                    firstInstance;
+} VkDrawIndirectCmd;
+
+typedef struct {
+    VkStructureType                             sType;
+    const void*                                 pNext;
+    VkMemoryOutputFlags                         outputMask;
+    VkMemoryInputFlags                          inputMask;
+    VkImageLayout                               oldLayout;
+    VkImageLayout                               newLayout;
+    uint32_t                                    srcQueueFamilyIndex;
+    uint32_t                                    destQueueFamilyIndex;
+    VkImage                                     image;
+    VkImageSubresourceRange                     subresourceRange;
+} VkImageMemoryBarrier;
+
+typedef struct {
+    VkStructureType                             sType;
+    const void*                                 pNext;
+    VkMemoryOutputFlags                         outputMask;
+    VkMemoryInputFlags                          inputMask;
+} VkMemoryBarrier;
+
+
+typedef VkResult (VKAPI *PFN_vkCreateInstance)(const VkInstanceCreateInfo* pCreateInfo, VkInstance* pInstance);
+typedef VkResult (VKAPI *PFN_vkDestroyInstance)(VkInstance instance);
+typedef VkResult (VKAPI *PFN_vkEnumeratePhysicalDevices)(VkInstance instance, uint32_t* pPhysicalDeviceCount, VkPhysicalDevice* pPhysicalDevices);
+typedef VkResult (VKAPI *PFN_vkGetPhysicalDeviceFeatures)(VkPhysicalDevice physicalDevice, VkPhysicalDeviceFeatures* pFeatures);
+typedef VkResult (VKAPI *PFN_vkGetPhysicalDeviceFormatProperties)(VkPhysicalDevice physicalDevice, VkFormat format, VkFormatProperties* pFormatProperties);
+typedef VkResult (VKAPI *PFN_vkGetPhysicalDeviceImageFormatProperties)(VkPhysicalDevice physicalDevice, VkFormat format, VkImageType type, VkImageTiling tiling, VkImageUsageFlags usage, VkImageFormatProperties* pImageFormatProperties);
+typedef VkResult (VKAPI *PFN_vkGetPhysicalDeviceLimits)(VkPhysicalDevice physicalDevice, VkPhysicalDeviceLimits* pLimits);
+typedef VkResult (VKAPI *PFN_vkGetPhysicalDeviceProperties)(VkPhysicalDevice physicalDevice, VkPhysicalDeviceProperties* pProperties);
+typedef VkResult (VKAPI *PFN_vkGetPhysicalDeviceQueueCount)(VkPhysicalDevice physicalDevice, uint32_t* pCount);
+typedef VkResult (VKAPI *PFN_vkGetPhysicalDeviceQueueProperties)(VkPhysicalDevice physicalDevice, uint32_t count, VkPhysicalDeviceQueueProperties* pQueueProperties);
+typedef VkResult (VKAPI *PFN_vkGetPhysicalDeviceMemoryProperties)(VkPhysicalDevice physicalDevice, VkPhysicalDeviceMemoryProperties* pMemoryProperties);
+typedef PFN_vkVoidFunction (VKAPI *PFN_vkGetInstanceProcAddr)(VkInstance instance, const char* pName);
+typedef PFN_vkVoidFunction (VKAPI *PFN_vkGetDeviceProcAddr)(VkDevice device, const char* pName);
+typedef VkResult (VKAPI *PFN_vkCreateDevice)(VkPhysicalDevice physicalDevice, const VkDeviceCreateInfo* pCreateInfo, VkDevice* pDevice);
+typedef VkResult (VKAPI *PFN_vkDestroyDevice)(VkDevice device);
+typedef VkResult (VKAPI *PFN_vkGetGlobalExtensionProperties)(const char* pLayerName, uint32_t* pCount, VkExtensionProperties* pProperties);
+typedef VkResult (VKAPI *PFN_vkGetPhysicalDeviceExtensionProperties)(VkPhysicalDevice physicalDevice, const char* pLayerName, uint32_t* pCount, VkExtensionProperties* pProperties);
+typedef VkResult (VKAPI *PFN_vkGetGlobalLayerProperties)(uint32_t* pCount, VkLayerProperties* pProperties);
+typedef VkResult (VKAPI *PFN_vkGetPhysicalDeviceLayerProperties)(VkPhysicalDevice physicalDevice, uint32_t* pCount, VkLayerProperties* pProperties);
+typedef VkResult (VKAPI *PFN_vkGetDeviceQueue)(VkDevice device, uint32_t queueFamilyIndex, uint32_t queueIndex, VkQueue* pQueue);
+typedef VkResult (VKAPI *PFN_vkQueueSubmit)(VkQueue queue, uint32_t cmdBufferCount, const VkCmdBuffer* pCmdBuffers, VkFence fence);
+typedef VkResult (VKAPI *PFN_vkQueueWaitIdle)(VkQueue queue);
+typedef VkResult (VKAPI *PFN_vkDeviceWaitIdle)(VkDevice device);
+typedef VkResult (VKAPI *PFN_vkAllocMemory)(VkDevice device, const VkMemoryAllocInfo* pAllocInfo, VkDeviceMemory* pMem);
+typedef VkResult (VKAPI *PFN_vkFreeMemory)(VkDevice device, VkDeviceMemory mem);
+typedef VkResult (VKAPI *PFN_vkMapMemory)(VkDevice device, VkDeviceMemory mem, VkDeviceSize offset, VkDeviceSize size, VkMemoryMapFlags flags, void** ppData);
+typedef VkResult (VKAPI *PFN_vkUnmapMemory)(VkDevice device, VkDeviceMemory mem);
+typedef VkResult (VKAPI *PFN_vkFlushMappedMemoryRanges)(VkDevice device, uint32_t memRangeCount, const VkMappedMemoryRange* pMemRanges);
+typedef VkResult (VKAPI *PFN_vkInvalidateMappedMemoryRanges)(VkDevice device, uint32_t memRangeCount, const VkMappedMemoryRange* pMemRanges);
+typedef VkResult (VKAPI *PFN_vkGetDeviceMemoryCommitment)(VkDevice device, VkDeviceMemory memory, VkDeviceSize* pCommittedMemoryInBytes);
+typedef VkResult (VKAPI *PFN_vkBindBufferMemory)(VkDevice device, VkBuffer buffer, VkDeviceMemory mem, VkDeviceSize memOffset);
+typedef VkResult (VKAPI *PFN_vkBindImageMemory)(VkDevice device, VkImage image, VkDeviceMemory mem, VkDeviceSize memOffset);
+typedef VkResult (VKAPI *PFN_vkGetBufferMemoryRequirements)(VkDevice device, VkBuffer buffer, VkMemoryRequirements* pMemoryRequirements);
+typedef VkResult (VKAPI *PFN_vkGetImageMemoryRequirements)(VkDevice device, VkImage image, VkMemoryRequirements* pMemoryRequirements);
+typedef VkResult (VKAPI *PFN_vkGetImageSparseMemoryRequirements)(VkDevice device, VkImage image, uint32_t* pNumRequirements, VkSparseImageMemoryRequirements* pSparseMemoryRequirements);
+typedef VkResult (VKAPI *PFN_vkGetPhysicalDeviceSparseImageFormatProperties)(VkPhysicalDevice physicalDevice, VkFormat format, VkImageType type, uint32_t samples, VkImageUsageFlags usage, VkImageTiling tiling, uint32_t* pNumProperties, VkSparseImageFormatProperties* pProperties);
+typedef VkResult (VKAPI *PFN_vkQueueBindSparseBufferMemory)(VkQueue queue, VkBuffer buffer, uint32_t numBindings, const VkSparseMemoryBindInfo* pBindInfo);
+typedef VkResult (VKAPI *PFN_vkQueueBindSparseImageOpaqueMemory)(VkQueue queue, VkImage image, uint32_t numBindings, const VkSparseMemoryBindInfo* pBindInfo);
+typedef VkResult (VKAPI *PFN_vkQueueBindSparseImageMemory)(VkQueue queue, VkImage image, uint32_t numBindings, const VkSparseImageMemoryBindInfo* pBindInfo);
+typedef VkResult (VKAPI *PFN_vkCreateFence)(VkDevice device, const VkFenceCreateInfo* pCreateInfo, VkFence* pFence);
+typedef VkResult (VKAPI *PFN_vkDestroyFence)(VkDevice device, VkFence fence);
+typedef VkResult (VKAPI *PFN_vkResetFences)(VkDevice device, uint32_t fenceCount, const VkFence* pFences);
+typedef VkResult (VKAPI *PFN_vkGetFenceStatus)(VkDevice device, VkFence fence);
+typedef VkResult (VKAPI *PFN_vkWaitForFences)(VkDevice device, uint32_t fenceCount, const VkFence* pFences, VkBool32 waitAll, uint64_t timeout);
+typedef VkResult (VKAPI *PFN_vkCreateSemaphore)(VkDevice device, const VkSemaphoreCreateInfo* pCreateInfo, VkSemaphore* pSemaphore);
+typedef VkResult (VKAPI *PFN_vkDestroySemaphore)(VkDevice device, VkSemaphore semaphore);
+typedef VkResult (VKAPI *PFN_vkQueueSignalSemaphore)(VkQueue queue, VkSemaphore semaphore);
+typedef VkResult (VKAPI *PFN_vkQueueWaitSemaphore)(VkQueue queue, VkSemaphore semaphore);
+typedef VkResult (VKAPI *PFN_vkCreateEvent)(VkDevice device, const VkEventCreateInfo* pCreateInfo, VkEvent* pEvent);
+typedef VkResult (VKAPI *PFN_vkDestroyEvent)(VkDevice device, VkEvent event);
+typedef VkResult (VKAPI *PFN_vkGetEventStatus)(VkDevice device, VkEvent event);
+typedef VkResult (VKAPI *PFN_vkSetEvent)(VkDevice device, VkEvent event);
+typedef VkResult (VKAPI *PFN_vkResetEvent)(VkDevice device, VkEvent event);
+typedef VkResult (VKAPI *PFN_vkCreateQueryPool)(VkDevice device, const VkQueryPoolCreateInfo* pCreateInfo, VkQueryPool* pQueryPool);
+typedef VkResult (VKAPI *PFN_vkDestroyQueryPool)(VkDevice device, VkQueryPool queryPool);
+typedef VkResult (VKAPI *PFN_vkGetQueryPoolResults)(VkDevice device, VkQueryPool queryPool, uint32_t startQuery, uint32_t queryCount, size_t* pDataSize, void* pData, VkQueryResultFlags flags);
+typedef VkResult (VKAPI *PFN_vkCreateBuffer)(VkDevice device, const VkBufferCreateInfo* pCreateInfo, VkBuffer* pBuffer);
+typedef VkResult (VKAPI *PFN_vkDestroyBuffer)(VkDevice device, VkBuffer buffer);
+typedef VkResult (VKAPI *PFN_vkCreateBufferView)(VkDevice device, const VkBufferViewCreateInfo* pCreateInfo, VkBufferView* pView);
+typedef VkResult (VKAPI *PFN_vkDestroyBufferView)(VkDevice device, VkBufferView bufferView);
+typedef VkResult (VKAPI *PFN_vkCreateImage)(VkDevice device, const VkImageCreateInfo* pCreateInfo, VkImage* pImage);
+typedef VkResult (VKAPI *PFN_vkDestroyImage)(VkDevice device, VkImage image);
+typedef VkResult (VKAPI *PFN_vkGetImageSubresourceLayout)(VkDevice device, VkImage image, const VkImageSubresource* pSubresource, VkSubresourceLayout* pLayout);
+typedef VkResult (VKAPI *PFN_vkCreateImageView)(VkDevice device, const VkImageViewCreateInfo* pCreateInfo, VkImageView* pView);
+typedef VkResult (VKAPI *PFN_vkDestroyImageView)(VkDevice device, VkImageView imageView);
+typedef VkResult (VKAPI *PFN_vkCreateAttachmentView)(VkDevice device, const VkAttachmentViewCreateInfo* pCreateInfo, VkAttachmentView* pView);
+typedef VkResult (VKAPI *PFN_vkDestroyAttachmentView)(VkDevice device, VkAttachmentView attachmentView);
+typedef VkResult (VKAPI *PFN_vkCreateShaderModule)(VkDevice device, const VkShaderModuleCreateInfo* pCreateInfo, VkShaderModule* pShaderModule);
+typedef VkResult (VKAPI *PFN_vkDestroyShaderModule)(VkDevice device, VkShaderModule shaderModule);
+typedef VkResult (VKAPI *PFN_vkCreateShader)(VkDevice device, const VkShaderCreateInfo* pCreateInfo, VkShader* pShader);
+typedef VkResult (VKAPI *PFN_vkDestroyShader)(VkDevice device, VkShader shader);
+typedef VkResult (VKAPI *PFN_vkCreatePipelineCache)(VkDevice device, const VkPipelineCacheCreateInfo* pCreateInfo, VkPipelineCache* pPipelineCache);
+typedef VkResult (VKAPI *PFN_vkDestroyPipelineCache)(VkDevice device, VkPipelineCache pipelineCache);
+typedef size_t (VKAPI *PFN_vkGetPipelineCacheSize)(VkDevice device, VkPipelineCache pipelineCache);
+typedef VkResult (VKAPI *PFN_vkGetPipelineCacheData)(VkDevice device, VkPipelineCache pipelineCache, void* pData);
+typedef VkResult (VKAPI *PFN_vkMergePipelineCaches)(VkDevice device, VkPipelineCache destCache, uint32_t srcCacheCount, const VkPipelineCache* pSrcCaches);
+typedef VkResult (VKAPI *PFN_vkCreateGraphicsPipelines)(VkDevice device, VkPipelineCache pipelineCache, uint32_t count, const VkGraphicsPipelineCreateInfo* pCreateInfos, VkPipeline* pPipelines);
+typedef VkResult (VKAPI *PFN_vkCreateComputePipelines)(VkDevice device, VkPipelineCache pipelineCache, uint32_t count, const VkComputePipelineCreateInfo* pCreateInfos, VkPipeline* pPipelines);
+typedef VkResult (VKAPI *PFN_vkDestroyPipeline)(VkDevice device, VkPipeline pipeline);
+typedef VkResult (VKAPI *PFN_vkCreatePipelineLayout)(VkDevice device, const VkPipelineLayoutCreateInfo* pCreateInfo, VkPipelineLayout* pPipelineLayout);
+typedef VkResult (VKAPI *PFN_vkDestroyPipelineLayout)(VkDevice device, VkPipelineLayout pipelineLayout);
+typedef VkResult (VKAPI *PFN_vkCreateSampler)(VkDevice device, const VkSamplerCreateInfo* pCreateInfo, VkSampler* pSampler);
+typedef VkResult (VKAPI *PFN_vkDestroySampler)(VkDevice device, VkSampler sampler);
+typedef VkResult (VKAPI *PFN_vkCreateDescriptorSetLayout)(VkDevice device, const VkDescriptorSetLayoutCreateInfo* pCreateInfo, VkDescriptorSetLayout* pSetLayout);
+typedef VkResult (VKAPI *PFN_vkDestroyDescriptorSetLayout)(VkDevice device, VkDescriptorSetLayout descriptorSetLayout);
+typedef VkResult (VKAPI *PFN_vkCreateDescriptorPool)(VkDevice device, VkDescriptorPoolUsage poolUsage, uint32_t maxSets, const VkDescriptorPoolCreateInfo* pCreateInfo, VkDescriptorPool* pDescriptorPool);
+typedef VkResult (VKAPI *PFN_vkDestroyDescriptorPool)(VkDevice device, VkDescriptorPool descriptorPool);
+typedef VkResult (VKAPI *PFN_vkResetDescriptorPool)(VkDevice device, VkDescriptorPool descriptorPool);
+typedef VkResult (VKAPI *PFN_vkAllocDescriptorSets)(VkDevice device, VkDescriptorPool descriptorPool, VkDescriptorSetUsage setUsage, uint32_t count, const VkDescriptorSetLayout* pSetLayouts, VkDescriptorSet* pDescriptorSets, uint32_t* pCount);
+typedef VkResult (VKAPI *PFN_vkFreeDescriptorSets)(VkDevice device, VkDescriptorPool descriptorPool, uint32_t count, const VkDescriptorSet* pDescriptorSets);
+typedef VkResult (VKAPI *PFN_vkUpdateDescriptorSets)(VkDevice device, uint32_t writeCount, const VkWriteDescriptorSet* pDescriptorWrites, uint32_t copyCount, const VkCopyDescriptorSet* pDescriptorCopies);
+typedef VkResult (VKAPI *PFN_vkCreateDynamicViewportState)(VkDevice device, const VkDynamicViewportStateCreateInfo* pCreateInfo, VkDynamicViewportState* pState);
+typedef VkResult (VKAPI *PFN_vkDestroyDynamicViewportState)(VkDevice device, VkDynamicViewportState dynamicViewportState);
+typedef VkResult (VKAPI *PFN_vkCreateDynamicRasterState)(VkDevice device, const VkDynamicRasterStateCreateInfo* pCreateInfo, VkDynamicRasterState* pState);
+typedef VkResult (VKAPI *PFN_vkDestroyDynamicRasterState)(VkDevice device, VkDynamicRasterState dynamicRasterState);
+typedef VkResult (VKAPI *PFN_vkCreateDynamicColorBlendState)(VkDevice device, const VkDynamicColorBlendStateCreateInfo* pCreateInfo, VkDynamicColorBlendState* pState);
+typedef VkResult (VKAPI *PFN_vkDestroyDynamicColorBlendState)(VkDevice device, VkDynamicColorBlendState dynamicColorBlendState);
+typedef VkResult (VKAPI *PFN_vkCreateDynamicDepthStencilState)(VkDevice device, const VkDynamicDepthStencilStateCreateInfo* pCreateInfo, VkDynamicDepthStencilState* pState);
+typedef VkResult (VKAPI *PFN_vkDestroyDynamicDepthStencilState)(VkDevice device, VkDynamicDepthStencilState dynamicDepthStencilState);
+typedef VkResult (VKAPI *PFN_vkCreateFramebuffer)(VkDevice device, const VkFramebufferCreateInfo* pCreateInfo, VkFramebuffer* pFramebuffer);
+typedef VkResult (VKAPI *PFN_vkDestroyFramebuffer)(VkDevice device, VkFramebuffer framebuffer);
+typedef VkResult (VKAPI *PFN_vkCreateRenderPass)(VkDevice device, const VkRenderPassCreateInfo* pCreateInfo, VkRenderPass* pRenderPass);
+typedef VkResult (VKAPI *PFN_vkDestroyRenderPass)(VkDevice device, VkRenderPass renderPass);
+typedef VkResult (VKAPI *PFN_vkGetRenderAreaGranularity)(VkDevice device, VkRenderPass renderPass, VkExtent2D* pGranularity);
+typedef VkResult (VKAPI *PFN_vkCreateCommandPool)(VkDevice device, const VkCmdPoolCreateInfo* pCreateInfo, VkCmdPool* pCmdPool);
+typedef VkResult (VKAPI *PFN_vkDestroyCommandPool)(VkDevice device, VkCmdPool cmdPool);
+typedef VkResult (VKAPI *PFN_vkResetCommandPool)(VkDevice device, VkCmdPool cmdPool, VkCmdPoolResetFlags flags);
+typedef VkResult (VKAPI *PFN_vkCreateCommandBuffer)(VkDevice device, const VkCmdBufferCreateInfo* pCreateInfo, VkCmdBuffer* pCmdBuffer);
+typedef VkResult (VKAPI *PFN_vkDestroyCommandBuffer)(VkDevice device, VkCmdBuffer commandBuffer);
+typedef VkResult (VKAPI *PFN_vkBeginCommandBuffer)(VkCmdBuffer cmdBuffer, const VkCmdBufferBeginInfo* pBeginInfo);
+typedef VkResult (VKAPI *PFN_vkEndCommandBuffer)(VkCmdBuffer cmdBuffer);
+typedef VkResult (VKAPI *PFN_vkResetCommandBuffer)(VkCmdBuffer cmdBuffer, VkCmdBufferResetFlags flags);
+typedef void (VKAPI *PFN_vkCmdBindPipeline)(VkCmdBuffer cmdBuffer, VkPipelineBindPoint pipelineBindPoint, VkPipeline pipeline);
+typedef void (VKAPI *PFN_vkCmdBindDynamicViewportState)(VkCmdBuffer cmdBuffer, VkDynamicViewportState dynamicViewportState);
+typedef void (VKAPI *PFN_vkCmdBindDynamicRasterState)(VkCmdBuffer cmdBuffer, VkDynamicRasterState dynamicRasterState);
+typedef void (VKAPI *PFN_vkCmdBindDynamicColorBlendState)(VkCmdBuffer cmdBuffer, VkDynamicColorBlendState dynamicColorBlendState);
+typedef void (VKAPI *PFN_vkCmdBindDynamicDepthStencilState)(VkCmdBuffer cmdBuffer, VkDynamicDepthStencilState dynamicDepthStencilState);
+typedef void (VKAPI *PFN_vkCmdBindDescriptorSets)(VkCmdBuffer cmdBuffer, VkPipelineBindPoint pipelineBindPoint, VkPipelineLayout layout, uint32_t firstSet, uint32_t setCount, const VkDescriptorSet* pDescriptorSets, uint32_t dynamicOffsetCount, const uint32_t* pDynamicOffsets);
+typedef void (VKAPI *PFN_vkCmdBindIndexBuffer)(VkCmdBuffer cmdBuffer, VkBuffer buffer, VkDeviceSize offset, VkIndexType indexType);
+typedef void (VKAPI *PFN_vkCmdBindVertexBuffers)(VkCmdBuffer cmdBuffer, uint32_t startBinding, uint32_t bindingCount, const VkBuffer* pBuffers, const VkDeviceSize* pOffsets);
+typedef void (VKAPI *PFN_vkCmdDraw)(VkCmdBuffer cmdBuffer, uint32_t firstVertex, uint32_t vertexCount, uint32_t firstInstance, uint32_t instanceCount);
+typedef void (VKAPI *PFN_vkCmdDrawIndexed)(VkCmdBuffer cmdBuffer, uint32_t firstIndex, uint32_t indexCount, int32_t vertexOffset, uint32_t firstInstance, uint32_t instanceCount);
+typedef void (VKAPI *PFN_vkCmdDrawIndirect)(VkCmdBuffer cmdBuffer, VkBuffer buffer, VkDeviceSize offset, uint32_t count, uint32_t stride);
+typedef void (VKAPI *PFN_vkCmdDrawIndexedIndirect)(VkCmdBuffer cmdBuffer, VkBuffer buffer, VkDeviceSize offset, uint32_t count, uint32_t stride);
+typedef void (VKAPI *PFN_vkCmdDispatch)(VkCmdBuffer cmdBuffer, uint32_t x, uint32_t y, uint32_t z);
+typedef void (VKAPI *PFN_vkCmdDispatchIndirect)(VkCmdBuffer cmdBuffer, VkBuffer buffer, VkDeviceSize offset);
+typedef void (VKAPI *PFN_vkCmdCopyBuffer)(VkCmdBuffer cmdBuffer, VkBuffer srcBuffer, VkBuffer destBuffer, uint32_t regionCount, const VkBufferCopy* pRegions);
+typedef void (VKAPI *PFN_vkCmdCopyImage)(VkCmdBuffer cmdBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkImage destImage, VkImageLayout destImageLayout, uint32_t regionCount, const VkImageCopy* pRegions);
+typedef void (VKAPI *PFN_vkCmdBlitImage)(VkCmdBuffer cmdBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkImage destImage, VkImageLayout destImageLayout, uint32_t regionCount, const VkImageBlit* pRegions, VkTexFilter filter);
+typedef void (VKAPI *PFN_vkCmdCopyBufferToImage)(VkCmdBuffer cmdBuffer, VkBuffer srcBuffer, VkImage destImage, VkImageLayout destImageLayout, uint32_t regionCount, const VkBufferImageCopy* pRegions);
+typedef void (VKAPI *PFN_vkCmdCopyImageToBuffer)(VkCmdBuffer cmdBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkBuffer destBuffer, uint32_t regionCount, const VkBufferImageCopy* pRegions);
+typedef void (VKAPI *PFN_vkCmdUpdateBuffer)(VkCmdBuffer cmdBuffer, VkBuffer destBuffer, VkDeviceSize destOffset, VkDeviceSize dataSize, const uint32_t* pData);
+typedef void (VKAPI *PFN_vkCmdFillBuffer)(VkCmdBuffer cmdBuffer, VkBuffer destBuffer, VkDeviceSize destOffset, VkDeviceSize fillSize, uint32_t data);
+typedef void (VKAPI *PFN_vkCmdClearColorImage)(VkCmdBuffer cmdBuffer, VkImage image, VkImageLayout imageLayout, const VkClearColorValue* pColor, uint32_t rangeCount, const VkImageSubresourceRange* pRanges);
+typedef void (VKAPI *PFN_vkCmdClearDepthStencilImage)(VkCmdBuffer cmdBuffer, VkImage image, VkImageLayout imageLayout, float depth, uint32_t stencil, uint32_t rangeCount, const VkImageSubresourceRange* pRanges);
+typedef void (VKAPI *PFN_vkCmdClearColorAttachment)(VkCmdBuffer cmdBuffer, uint32_t colorAttachment, VkImageLayout imageLayout, const VkClearColorValue* pColor, uint32_t rectCount, const VkRect3D* pRects);
+typedef void (VKAPI *PFN_vkCmdClearDepthStencilAttachment)(VkCmdBuffer cmdBuffer, VkImageAspectFlags imageAspectMask, VkImageLayout imageLayout, float depth, uint32_t stencil, uint32_t rectCount, const VkRect3D* pRects);
+typedef void (VKAPI *PFN_vkCmdResolveImage)(VkCmdBuffer cmdBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkImage destImage, VkImageLayout destImageLayout, uint32_t regionCount, const VkImageResolve* pRegions);
+typedef void (VKAPI *PFN_vkCmdSetEvent)(VkCmdBuffer cmdBuffer, VkEvent event, VkPipelineStageFlags stageMask);
+typedef void (VKAPI *PFN_vkCmdResetEvent)(VkCmdBuffer cmdBuffer, VkEvent event, VkPipelineStageFlags stageMask);
+typedef void (VKAPI *PFN_vkCmdWaitEvents)(VkCmdBuffer cmdBuffer, uint32_t eventCount, const VkEvent* pEvents, VkPipelineStageFlags srcStageMask, VkPipelineStageFlags destStageMask, uint32_t memBarrierCount, const void* const* ppMemBarriers);
+typedef void (VKAPI *PFN_vkCmdPipelineBarrier)(VkCmdBuffer cmdBuffer, VkPipelineStageFlags srcStageMask, VkPipelineStageFlags destStageMask, VkBool32 byRegion, uint32_t memBarrierCount, const void* const* ppMemBarriers);
+typedef void (VKAPI *PFN_vkCmdBeginQuery)(VkCmdBuffer cmdBuffer, VkQueryPool queryPool, uint32_t slot, VkQueryControlFlags flags);
+typedef void (VKAPI *PFN_vkCmdEndQuery)(VkCmdBuffer cmdBuffer, VkQueryPool queryPool, uint32_t slot);
+typedef void (VKAPI *PFN_vkCmdResetQueryPool)(VkCmdBuffer cmdBuffer, VkQueryPool queryPool, uint32_t startQuery, uint32_t queryCount);
+typedef void (VKAPI *PFN_vkCmdWriteTimestamp)(VkCmdBuffer cmdBuffer, VkTimestampType timestampType, VkBuffer destBuffer, VkDeviceSize destOffset);
+typedef void (VKAPI *PFN_vkCmdCopyQueryPoolResults)(VkCmdBuffer cmdBuffer, VkQueryPool queryPool, uint32_t startQuery, uint32_t queryCount, VkBuffer destBuffer, VkDeviceSize destOffset, VkDeviceSize destStride, VkQueryResultFlags flags);
+typedef void (VKAPI *PFN_vkCmdPushConstants)(VkCmdBuffer cmdBuffer, VkPipelineLayout layout, VkShaderStageFlags stageFlags, uint32_t start, uint32_t length, const void* values);
+typedef void (VKAPI *PFN_vkCmdBeginRenderPass)(VkCmdBuffer cmdBuffer, const VkRenderPassBeginInfo* pRenderPassBegin, VkRenderPassContents contents);
+typedef void (VKAPI *PFN_vkCmdNextSubpass)(VkCmdBuffer cmdBuffer, VkRenderPassContents contents);
+typedef void (VKAPI *PFN_vkCmdEndRenderPass)(VkCmdBuffer cmdBuffer);
+typedef void (VKAPI *PFN_vkCmdExecuteCommands)(VkCmdBuffer cmdBuffer, uint32_t cmdBuffersCount, const VkCmdBuffer* pCmdBuffers);
+
+#ifdef VK_PROTOTYPES
+VkResult VKAPI vkCreateInstance(
+    const VkInstanceCreateInfo*                 pCreateInfo,
+    VkInstance*                                 pInstance);
+
+VkResult VKAPI vkDestroyInstance(
+    VkInstance                                  instance);
+
+VkResult VKAPI vkEnumeratePhysicalDevices(
+    VkInstance                                  instance,
+    uint32_t*                                   pPhysicalDeviceCount,
+    VkPhysicalDevice*                           pPhysicalDevices);
+
+VkResult VKAPI vkGetPhysicalDeviceFeatures(
+    VkPhysicalDevice                            physicalDevice,
+    VkPhysicalDeviceFeatures*                   pFeatures);
+
+VkResult VKAPI vkGetPhysicalDeviceFormatProperties(
+    VkPhysicalDevice                            physicalDevice,
+    VkFormat                                    format,
+    VkFormatProperties*                         pFormatProperties);
+
+VkResult VKAPI vkGetPhysicalDeviceImageFormatProperties(
+    VkPhysicalDevice                            physicalDevice,
+    VkFormat                                    format,
+    VkImageType                                 type,
+    VkImageTiling                               tiling,
+    VkImageUsageFlags                           usage,
+    VkImageFormatProperties*                    pImageFormatProperties);
+
+VkResult VKAPI vkGetPhysicalDeviceLimits(
+    VkPhysicalDevice                            physicalDevice,
+    VkPhysicalDeviceLimits*                     pLimits);
+
+VkResult VKAPI vkGetPhysicalDeviceProperties(
+    VkPhysicalDevice                            physicalDevice,
+    VkPhysicalDeviceProperties*                 pProperties);
+
+VkResult VKAPI vkGetPhysicalDeviceQueueCount(
+    VkPhysicalDevice                            physicalDevice,
+    uint32_t*                                   pCount);
+
+VkResult VKAPI vkGetPhysicalDeviceQueueProperties(
+    VkPhysicalDevice                            physicalDevice,
+    uint32_t                                    count,
+    VkPhysicalDeviceQueueProperties*            pQueueProperties);
+
+VkResult VKAPI vkGetPhysicalDeviceMemoryProperties(
+    VkPhysicalDevice                            physicalDevice,
+    VkPhysicalDeviceMemoryProperties*           pMemoryProperties);
+
+PFN_vkVoidFunction VKAPI vkGetInstanceProcAddr(
+    VkInstance                                  instance,
+    const char*                                 pName);
+
+PFN_vkVoidFunction VKAPI vkGetDeviceProcAddr(
+    VkDevice                                    device,
+    const char*                                 pName);
+
+VkResult VKAPI vkCreateDevice(
+    VkPhysicalDevice                            physicalDevice,
+    const VkDeviceCreateInfo*                   pCreateInfo,
+    VkDevice*                                   pDevice);
+
+VkResult VKAPI vkDestroyDevice(
+    VkDevice                                    device);
+
+VkResult VKAPI vkGetGlobalExtensionProperties(
+    const char*                                 pLayerName,
+    uint32_t*                                   pCount,
+    VkExtensionProperties*                      pProperties);
+
+VkResult VKAPI vkGetPhysicalDeviceExtensionProperties(
+    VkPhysicalDevice                            physicalDevice,
+    const char*                                 pLayerName,
+    uint32_t*                                   pCount,
+    VkExtensionProperties*                      pProperties);
+
+VkResult VKAPI vkGetGlobalLayerProperties(
+    uint32_t*                                   pCount,
+    VkLayerProperties*                          pProperties);
+
+VkResult VKAPI vkGetPhysicalDeviceLayerProperties(
+    VkPhysicalDevice                            physicalDevice,
+    uint32_t*                                   pCount,
+    VkLayerProperties*                          pProperties);
+
+VkResult VKAPI vkGetDeviceQueue(
+    VkDevice                                    device,
+    uint32_t                                    queueFamilyIndex,
+    uint32_t                                    queueIndex,
+    VkQueue*                                    pQueue);
+
+VkResult VKAPI vkQueueSubmit(
+    VkQueue                                     queue,
+    uint32_t                                    cmdBufferCount,
+    const VkCmdBuffer*                          pCmdBuffers,
+    VkFence                                     fence);
+
+VkResult VKAPI vkQueueWaitIdle(
+    VkQueue                                     queue);
+
+VkResult VKAPI vkDeviceWaitIdle(
+    VkDevice                                    device);
+
+VkResult VKAPI vkAllocMemory(
+    VkDevice                                    device,
+    const VkMemoryAllocInfo*                    pAllocInfo,
+    VkDeviceMemory*                             pMem);
+
+VkResult VKAPI vkFreeMemory(
+    VkDevice                                    device,
+    VkDeviceMemory                              mem);
+
+VkResult VKAPI vkMapMemory(
+    VkDevice                                    device,
+    VkDeviceMemory                              mem,
+    VkDeviceSize                                offset,
+    VkDeviceSize                                size,
+    VkMemoryMapFlags                            flags,
+    void**                                      ppData);
+
+VkResult VKAPI vkUnmapMemory(
+    VkDevice                                    device,
+    VkDeviceMemory                              mem);
+
+VkResult VKAPI vkFlushMappedMemoryRanges(
+    VkDevice                                    device,
+    uint32_t                                    memRangeCount,
+    const VkMappedMemoryRange*                  pMemRanges);
+
+VkResult VKAPI vkInvalidateMappedMemoryRanges(
+    VkDevice                                    device,
+    uint32_t                                    memRangeCount,
+    const VkMappedMemoryRange*                  pMemRanges);
+
+VkResult VKAPI vkGetDeviceMemoryCommitment(
+    VkDevice                                    device,
+    VkDeviceMemory                              memory,
+    VkDeviceSize*                               pCommittedMemoryInBytes);
+
+VkResult VKAPI vkBindBufferMemory(
+    VkDevice                                    device,
+    VkBuffer                                    buffer,
+    VkDeviceMemory                              mem,
+    VkDeviceSize                                memOffset);
+
+VkResult VKAPI vkBindImageMemory(
+    VkDevice                                    device,
+    VkImage                                     image,
+    VkDeviceMemory                              mem,
+    VkDeviceSize                                memOffset);
+
+VkResult VKAPI vkGetBufferMemoryRequirements(
+    VkDevice                                    device,
+    VkBuffer                                    buffer,
+    VkMemoryRequirements*                       pMemoryRequirements);
+
+VkResult VKAPI vkGetImageMemoryRequirements(
+    VkDevice                                    device,
+    VkImage                                     image,
+    VkMemoryRequirements*                       pMemoryRequirements);
+
+VkResult VKAPI vkGetImageSparseMemoryRequirements(
+    VkDevice                                    device,
+    VkImage                                     image,
+    uint32_t*                                   pNumRequirements,
+    VkSparseImageMemoryRequirements*            pSparseMemoryRequirements);
+
+VkResult VKAPI vkGetPhysicalDeviceSparseImageFormatProperties(
+    VkPhysicalDevice                            physicalDevice,
+    VkFormat                                    format,
+    VkImageType                                 type,
+    uint32_t                                    samples,
+    VkImageUsageFlags                           usage,
+    VkImageTiling                               tiling,
+    uint32_t*                                   pNumProperties,
+    VkSparseImageFormatProperties*              pProperties);
+
+VkResult VKAPI vkQueueBindSparseBufferMemory(
+    VkQueue                                     queue,
+    VkBuffer                                    buffer,
+    uint32_t                                    numBindings,
+    const VkSparseMemoryBindInfo*               pBindInfo);
+
+VkResult VKAPI vkQueueBindSparseImageOpaqueMemory(
+    VkQueue                                     queue,
+    VkImage                                     image,
+    uint32_t                                    numBindings,
+    const VkSparseMemoryBindInfo*               pBindInfo);
+
+VkResult VKAPI vkQueueBindSparseImageMemory(
+    VkQueue                                     queue,
+    VkImage                                     image,
+    uint32_t                                    numBindings,
+    const VkSparseImageMemoryBindInfo*          pBindInfo);
+
+VkResult VKAPI vkCreateFence(
+    VkDevice                                    device,
+    const VkFenceCreateInfo*                    pCreateInfo,
+    VkFence*                                    pFence);
+
+VkResult VKAPI vkDestroyFence(
+    VkDevice                                    device,
+    VkFence                                     fence);
+
+VkResult VKAPI vkResetFences(
+    VkDevice                                    device,
+    uint32_t                                    fenceCount,
+    const VkFence*                              pFences);
+
+VkResult VKAPI vkGetFenceStatus(
+    VkDevice                                    device,
+    VkFence                                     fence);
+
+VkResult VKAPI vkWaitForFences(
+    VkDevice                                    device,
+    uint32_t                                    fenceCount,
+    const VkFence*                              pFences,
+    VkBool32                                    waitAll,
+    uint64_t                                    timeout);
+
+VkResult VKAPI vkCreateSemaphore(
+    VkDevice                                    device,
+    const VkSemaphoreCreateInfo*                pCreateInfo,
+    VkSemaphore*                                pSemaphore);
+
+VkResult VKAPI vkDestroySemaphore(
+    VkDevice                                    device,
+    VkSemaphore                                 semaphore);
+
+VkResult VKAPI vkQueueSignalSemaphore(
+    VkQueue                                     queue,
+    VkSemaphore                                 semaphore);
+
+VkResult VKAPI vkQueueWaitSemaphore(
+    VkQueue                                     queue,
+    VkSemaphore                                 semaphore);
+
+VkResult VKAPI vkCreateEvent(
+    VkDevice                                    device,
+    const VkEventCreateInfo*                    pCreateInfo,
+    VkEvent*                                    pEvent);
+
+VkResult VKAPI vkDestroyEvent(
+    VkDevice                                    device,
+    VkEvent                                     event);
+
+VkResult VKAPI vkGetEventStatus(
+    VkDevice                                    device,
+    VkEvent                                     event);
+
+VkResult VKAPI vkSetEvent(
+    VkDevice                                    device,
+    VkEvent                                     event);
+
+VkResult VKAPI vkResetEvent(
+    VkDevice                                    device,
+    VkEvent                                     event);
+
+VkResult VKAPI vkCreateQueryPool(
+    VkDevice                                    device,
+    const VkQueryPoolCreateInfo*                pCreateInfo,
+    VkQueryPool*                                pQueryPool);
+
+VkResult VKAPI vkDestroyQueryPool(
+    VkDevice                                    device,
+    VkQueryPool                                 queryPool);
+
+VkResult VKAPI vkGetQueryPoolResults(
+    VkDevice                                    device,
+    VkQueryPool                                 queryPool,
+    uint32_t                                    startQuery,
+    uint32_t                                    queryCount,
+    size_t*                                     pDataSize,
+    void*                                       pData,
+    VkQueryResultFlags                          flags);
+
+VkResult VKAPI vkCreateBuffer(
+    VkDevice                                    device,
+    const VkBufferCreateInfo*                   pCreateInfo,
+    VkBuffer*                                   pBuffer);
+
+VkResult VKAPI vkDestroyBuffer(
+    VkDevice                                    device,
+    VkBuffer                                    buffer);
+
+VkResult VKAPI vkCreateBufferView(
+    VkDevice                                    device,
+    const VkBufferViewCreateInfo*               pCreateInfo,
+    VkBufferView*                               pView);
+
+VkResult VKAPI vkDestroyBufferView(
+    VkDevice                                    device,
+    VkBufferView                                bufferView);
+
+VkResult VKAPI vkCreateImage(
+    VkDevice                                    device,
+    const VkImageCreateInfo*                    pCreateInfo,
+    VkImage*                                    pImage);
+
+VkResult VKAPI vkDestroyImage(
+    VkDevice                                    device,
+    VkImage                                     image);
+
+VkResult VKAPI vkGetImageSubresourceLayout(
+    VkDevice                                    device,
+    VkImage                                     image,
+    const VkImageSubresource*                   pSubresource,
+    VkSubresourceLayout*                        pLayout);
+
+VkResult VKAPI vkCreateImageView(
+    VkDevice                                    device,
+    const VkImageViewCreateInfo*                pCreateInfo,
+    VkImageView*                                pView);
+
+VkResult VKAPI vkDestroyImageView(
+    VkDevice                                    device,
+    VkImageView                                 imageView);
+
+VkResult VKAPI vkCreateAttachmentView(
+    VkDevice                                    device,
+    const VkAttachmentViewCreateInfo*           pCreateInfo,
+    VkAttachmentView*                           pView);
+
+VkResult VKAPI vkDestroyAttachmentView(
+    VkDevice                                    device,
+    VkAttachmentView                            attachmentView);
+
+VkResult VKAPI vkCreateShaderModule(
+    VkDevice                                    device,
+    const VkShaderModuleCreateInfo*             pCreateInfo,
+    VkShaderModule*                             pShaderModule);
+
+VkResult VKAPI vkDestroyShaderModule(
+    VkDevice                                    device,
+    VkShaderModule                              shaderModule);
+
+VkResult VKAPI vkCreateShader(
+    VkDevice                                    device,
+    const VkShaderCreateInfo*                   pCreateInfo,
+    VkShader*                                   pShader);
+
+VkResult VKAPI vkDestroyShader(
+    VkDevice                                    device,
+    VkShader                                    shader);
+
+VkResult VKAPI vkCreatePipelineCache(
+    VkDevice                                    device,
+    const VkPipelineCacheCreateInfo*            pCreateInfo,
+    VkPipelineCache*                            pPipelineCache);
+
+VkResult VKAPI vkDestroyPipelineCache(
+    VkDevice                                    device,
+    VkPipelineCache                             pipelineCache);
+
+size_t VKAPI vkGetPipelineCacheSize(
+    VkDevice                                    device,
+    VkPipelineCache                             pipelineCache);
+
+VkResult VKAPI vkGetPipelineCacheData(
+    VkDevice                                    device,
+    VkPipelineCache                             pipelineCache,
+    void*                                       pData);
+
+VkResult VKAPI vkMergePipelineCaches(
+    VkDevice                                    device,
+    VkPipelineCache                             destCache,
+    uint32_t                                    srcCacheCount,
+    const VkPipelineCache*                      pSrcCaches);
+
+VkResult VKAPI vkCreateGraphicsPipelines(
+    VkDevice                                    device,
+    VkPipelineCache                             pipelineCache,
+    uint32_t                                    count,
+    const VkGraphicsPipelineCreateInfo*         pCreateInfos,
+    VkPipeline*                                 pPipelines);
+
+VkResult VKAPI vkCreateComputePipelines(
+    VkDevice                                    device,
+    VkPipelineCache                             pipelineCache,
+    uint32_t                                    count,
+    const VkComputePipelineCreateInfo*          pCreateInfos,
+    VkPipeline*                                 pPipelines);
+
+VkResult VKAPI vkDestroyPipeline(
+    VkDevice                                    device,
+    VkPipeline                                  pipeline);
+
+VkResult VKAPI vkCreatePipelineLayout(
+    VkDevice                                    device,
+    const VkPipelineLayoutCreateInfo*           pCreateInfo,
+    VkPipelineLayout*                           pPipelineLayout);
+
+VkResult VKAPI vkDestroyPipelineLayout(
+    VkDevice                                    device,
+    VkPipelineLayout                            pipelineLayout);
+
+VkResult VKAPI vkCreateSampler(
+    VkDevice                                    device,
+    const VkSamplerCreateInfo*                  pCreateInfo,
+    VkSampler*                                  pSampler);
+
+VkResult VKAPI vkDestroySampler(
+    VkDevice                                    device,
+    VkSampler                                   sampler);
+
+VkResult VKAPI vkCreateDescriptorSetLayout(
+    VkDevice                                    device,
+    const VkDescriptorSetLayoutCreateInfo*      pCreateInfo,
+    VkDescriptorSetLayout*                      pSetLayout);
+
+VkResult VKAPI vkDestroyDescriptorSetLayout(
+    VkDevice                                    device,
+    VkDescriptorSetLayout                       descriptorSetLayout);
+
+VkResult VKAPI vkCreateDescriptorPool(
+    VkDevice                                    device,
+    VkDescriptorPoolUsage                       poolUsage,
+    uint32_t                                    maxSets,
+    const VkDescriptorPoolCreateInfo*           pCreateInfo,
+    VkDescriptorPool*                           pDescriptorPool);
+
+VkResult VKAPI vkDestroyDescriptorPool(
+    VkDevice                                    device,
+    VkDescriptorPool                            descriptorPool);
+
+VkResult VKAPI vkResetDescriptorPool(
+    VkDevice                                    device,
+    VkDescriptorPool                            descriptorPool);
+
+VkResult VKAPI vkAllocDescriptorSets(
+    VkDevice                                    device,
+    VkDescriptorPool                            descriptorPool,
+    VkDescriptorSetUsage                        setUsage,
+    uint32_t                                    count,
+    const VkDescriptorSetLayout*                pSetLayouts,
+    VkDescriptorSet*                            pDescriptorSets,
+    uint32_t*                                   pCount);
+
+VkResult VKAPI vkFreeDescriptorSets(
+    VkDevice                                    device,
+    VkDescriptorPool                            descriptorPool,
+    uint32_t                                    count,
+    const VkDescriptorSet*                      pDescriptorSets);
+
+VkResult VKAPI vkUpdateDescriptorSets(
+    VkDevice                                    device,
+    uint32_t                                    writeCount,
+    const VkWriteDescriptorSet*                 pDescriptorWrites,
+    uint32_t                                    copyCount,
+    const VkCopyDescriptorSet*                  pDescriptorCopies);
+
+VkResult VKAPI vkCreateDynamicViewportState(
+    VkDevice                                    device,
+    const VkDynamicViewportStateCreateInfo*     pCreateInfo,
+    VkDynamicViewportState*                     pState);
+
+VkResult VKAPI vkDestroyDynamicViewportState(
+    VkDevice                                    device,
+    VkDynamicViewportState                      dynamicViewportState);
+
+VkResult VKAPI vkCreateDynamicRasterState(
+    VkDevice                                    device,
+    const VkDynamicRasterStateCreateInfo*       pCreateInfo,
+    VkDynamicRasterState*                       pState);
+
+VkResult VKAPI vkDestroyDynamicRasterState(
+    VkDevice                                    device,
+    VkDynamicRasterState                        dynamicRasterState);
+
+VkResult VKAPI vkCreateDynamicColorBlendState(
+    VkDevice                                    device,
+    const VkDynamicColorBlendStateCreateInfo*   pCreateInfo,
+    VkDynamicColorBlendState*                   pState);
+
+VkResult VKAPI vkDestroyDynamicColorBlendState(
+    VkDevice                                    device,
+    VkDynamicColorBlendState                    dynamicColorBlendState);
+
+VkResult VKAPI vkCreateDynamicDepthStencilState(
+    VkDevice                                    device,
+    const VkDynamicDepthStencilStateCreateInfo* pCreateInfo,
+    VkDynamicDepthStencilState*                 pState);
+
+VkResult VKAPI vkDestroyDynamicDepthStencilState(
+    VkDevice                                    device,
+    VkDynamicDepthStencilState                  dynamicDepthStencilState);
+
+VkResult VKAPI vkCreateFramebuffer(
+    VkDevice                                    device,
+    const VkFramebufferCreateInfo*              pCreateInfo,
+    VkFramebuffer*                              pFramebuffer);
+
+VkResult VKAPI vkDestroyFramebuffer(
+    VkDevice                                    device,
+    VkFramebuffer                               framebuffer);
+
+VkResult VKAPI vkCreateRenderPass(
+    VkDevice                                    device,
+    const VkRenderPassCreateInfo*               pCreateInfo,
+    VkRenderPass*                               pRenderPass);
+
+VkResult VKAPI vkDestroyRenderPass(
+    VkDevice                                    device,
+    VkRenderPass                                renderPass);
+
+VkResult VKAPI vkGetRenderAreaGranularity(
+    VkDevice                                    device,
+    VkRenderPass                                renderPass,
+    VkExtent2D*                                 pGranularity);
+
+VkResult VKAPI vkCreateCommandPool(
+    VkDevice                                    device,
+    const VkCmdPoolCreateInfo*                  pCreateInfo,
+    VkCmdPool*                                  pCmdPool);
+
+VkResult VKAPI vkDestroyCommandPool(
+    VkDevice                                    device,
+    VkCmdPool                                   cmdPool);
+
+VkResult VKAPI vkResetCommandPool(
+    VkDevice                                    device,
+    VkCmdPool                                   cmdPool,
+    VkCmdPoolResetFlags                         flags);
+
+VkResult VKAPI vkCreateCommandBuffer(
+    VkDevice                                    device,
+    const VkCmdBufferCreateInfo*                pCreateInfo,
+    VkCmdBuffer*                                pCmdBuffer);
+
+VkResult VKAPI vkDestroyCommandBuffer(
+    VkDevice                                    device,
+    VkCmdBuffer                                 commandBuffer);
+
+VkResult VKAPI vkBeginCommandBuffer(
+    VkCmdBuffer                                 cmdBuffer,
+    const VkCmdBufferBeginInfo*                 pBeginInfo);
+
+VkResult VKAPI vkEndCommandBuffer(
+    VkCmdBuffer                                 cmdBuffer);
+
+VkResult VKAPI vkResetCommandBuffer(
+    VkCmdBuffer                                 cmdBuffer,
+    VkCmdBufferResetFlags                       flags);
+
+void VKAPI vkCmdBindPipeline(
+    VkCmdBuffer                                 cmdBuffer,
+    VkPipelineBindPoint                         pipelineBindPoint,
+    VkPipeline                                  pipeline);
+
+void VKAPI vkCmdBindDynamicViewportState(
+    VkCmdBuffer                                 cmdBuffer,
+    VkDynamicViewportState                      dynamicViewportState);
+
+void VKAPI vkCmdBindDynamicRasterState(
+    VkCmdBuffer                                 cmdBuffer,
+    VkDynamicRasterState                        dynamicRasterState);
+
+void VKAPI vkCmdBindDynamicColorBlendState(
+    VkCmdBuffer                                 cmdBuffer,
+    VkDynamicColorBlendState                    dynamicColorBlendState);
+
+void VKAPI vkCmdBindDynamicDepthStencilState(
+    VkCmdBuffer                                 cmdBuffer,
+    VkDynamicDepthStencilState                  dynamicDepthStencilState);
+
+void VKAPI vkCmdBindDescriptorSets(
+    VkCmdBuffer                                 cmdBuffer,
+    VkPipelineBindPoint                         pipelineBindPoint,
+    VkPipelineLayout                            layout,
+    uint32_t                                    firstSet,
+    uint32_t                                    setCount,
+    const VkDescriptorSet*                      pDescriptorSets,
+    uint32_t                                    dynamicOffsetCount,
+    const uint32_t*                             pDynamicOffsets);
+
+void VKAPI vkCmdBindIndexBuffer(
+    VkCmdBuffer                                 cmdBuffer,
+    VkBuffer                                    buffer,
+    VkDeviceSize                                offset,
+    VkIndexType                                 indexType);
+
+void VKAPI vkCmdBindVertexBuffers(
+    VkCmdBuffer                                 cmdBuffer,
+    uint32_t                                    startBinding,
+    uint32_t                                    bindingCount,
+    const VkBuffer*                             pBuffers,
+    const VkDeviceSize*                         pOffsets);
+
+void VKAPI vkCmdDraw(
+    VkCmdBuffer                                 cmdBuffer,
+    uint32_t                                    firstVertex,
+    uint32_t                                    vertexCount,
+    uint32_t                                    firstInstance,
+    uint32_t                                    instanceCount);
+
+void VKAPI vkCmdDrawIndexed(
+    VkCmdBuffer                                 cmdBuffer,
+    uint32_t                                    firstIndex,
+    uint32_t                                    indexCount,
+    int32_t                                     vertexOffset,
+    uint32_t                                    firstInstance,
+    uint32_t                                    instanceCount);
+
+void VKAPI vkCmdDrawIndirect(
+    VkCmdBuffer                                 cmdBuffer,
+    VkBuffer                                    buffer,
+    VkDeviceSize                                offset,
+    uint32_t                                    count,
+    uint32_t                                    stride);
+
+void VKAPI vkCmdDrawIndexedIndirect(
+    VkCmdBuffer                                 cmdBuffer,
+    VkBuffer                                    buffer,
+    VkDeviceSize                                offset,
+    uint32_t                                    count,
+    uint32_t                                    stride);
+
+void VKAPI vkCmdDispatch(
+    VkCmdBuffer                                 cmdBuffer,
+    uint32_t                                    x,
+    uint32_t                                    y,
+    uint32_t                                    z);
+
+void VKAPI vkCmdDispatchIndirect(
+    VkCmdBuffer                                 cmdBuffer,
+    VkBuffer                                    buffer,
+    VkDeviceSize                                offset);
+
+void VKAPI vkCmdCopyBuffer(
+    VkCmdBuffer                                 cmdBuffer,
+    VkBuffer                                    srcBuffer,
+    VkBuffer                                    destBuffer,
+    uint32_t                                    regionCount,
+    const VkBufferCopy*                         pRegions);
+
+void VKAPI vkCmdCopyImage(
+    VkCmdBuffer                                 cmdBuffer,
+    VkImage                                     srcImage,
+    VkImageLayout                               srcImageLayout,
+    VkImage                                     destImage,
+    VkImageLayout                               destImageLayout,
+    uint32_t                                    regionCount,
+    const VkImageCopy*                          pRegions);
+
+void VKAPI vkCmdBlitImage(
+    VkCmdBuffer                                 cmdBuffer,
+    VkImage                                     srcImage,
+    VkImageLayout                               srcImageLayout,
+    VkImage                                     destImage,
+    VkImageLayout                               destImageLayout,
+    uint32_t                                    regionCount,
+    const VkImageBlit*                          pRegions,
+    VkTexFilter                                 filter);
+
+void VKAPI vkCmdCopyBufferToImage(
+    VkCmdBuffer                                 cmdBuffer,
+    VkBuffer                                    srcBuffer,
+    VkImage                                     destImage,
+    VkImageLayout                               destImageLayout,
+    uint32_t                                    regionCount,
+    const VkBufferImageCopy*                    pRegions);
+
+void VKAPI vkCmdCopyImageToBuffer(
+    VkCmdBuffer                                 cmdBuffer,
+    VkImage                                     srcImage,
+    VkImageLayout                               srcImageLayout,
+    VkBuffer                                    destBuffer,
+    uint32_t                                    regionCount,
+    const VkBufferImageCopy*                    pRegions);
+
+void VKAPI vkCmdUpdateBuffer(
+    VkCmdBuffer                                 cmdBuffer,
+    VkBuffer                                    destBuffer,
+    VkDeviceSize                                destOffset,
+    VkDeviceSize                                dataSize,
+    const uint32_t*                             pData);
+
+void VKAPI vkCmdFillBuffer(
+    VkCmdBuffer                                 cmdBuffer,
+    VkBuffer                                    destBuffer,
+    VkDeviceSize                                destOffset,
+    VkDeviceSize                                fillSize,
+    uint32_t                                    data);
+
+void VKAPI vkCmdClearColorImage(
+    VkCmdBuffer                                 cmdBuffer,
+    VkImage                                     image,
+    VkImageLayout                               imageLayout,
+    const VkClearColorValue*                    pColor,
+    uint32_t                                    rangeCount,
+    const VkImageSubresourceRange*              pRanges);
+
+void VKAPI vkCmdClearDepthStencilImage(
+    VkCmdBuffer                                 cmdBuffer,
+    VkImage                                     image,
+    VkImageLayout                               imageLayout,
+    float                                       depth,
+    uint32_t                                    stencil,
+    uint32_t                                    rangeCount,
+    const VkImageSubresourceRange*              pRanges);
+
+void VKAPI vkCmdClearColorAttachment(
+    VkCmdBuffer                                 cmdBuffer,
+    uint32_t                                    colorAttachment,
+    VkImageLayout                               imageLayout,
+    const VkClearColorValue*                    pColor,
+    uint32_t                                    rectCount,
+    const VkRect3D*                             pRects);
+
+void VKAPI vkCmdClearDepthStencilAttachment(
+    VkCmdBuffer                                 cmdBuffer,
+    VkImageAspectFlags                          imageAspectMask,
+    VkImageLayout                               imageLayout,
+    float                                       depth,
+    uint32_t                                    stencil,
+    uint32_t                                    rectCount,
+    const VkRect3D*                             pRects);
+
+void VKAPI vkCmdResolveImage(
+    VkCmdBuffer                                 cmdBuffer,
+    VkImage                                     srcImage,
+    VkImageLayout                               srcImageLayout,
+    VkImage                                     destImage,
+    VkImageLayout                               destImageLayout,
+    uint32_t                                    regionCount,
+    const VkImageResolve*                       pRegions);
+
+void VKAPI vkCmdSetEvent(
+    VkCmdBuffer                                 cmdBuffer,
+    VkEvent                                     event,
+    VkPipelineStageFlags                        stageMask);
+
+void VKAPI vkCmdResetEvent(
+    VkCmdBuffer                                 cmdBuffer,
+    VkEvent                                     event,
+    VkPipelineStageFlags                        stageMask);
+
+void VKAPI vkCmdWaitEvents(
+    VkCmdBuffer                                 cmdBuffer,
+    uint32_t                                    eventCount,
+    const VkEvent*                              pEvents,
+    VkPipelineStageFlags                        srcStageMask,
+    VkPipelineStageFlags                        destStageMask,
+    uint32_t                                    memBarrierCount,
+    const void* const*                          ppMemBarriers);
+
+void VKAPI vkCmdPipelineBarrier(
+    VkCmdBuffer                                 cmdBuffer,
+    VkPipelineStageFlags                        srcStageMask,
+    VkPipelineStageFlags                        destStageMask,
+    VkBool32                                    byRegion,
+    uint32_t                                    memBarrierCount,
+    const void* const*                          ppMemBarriers);
+
+void VKAPI vkCmdBeginQuery(
+    VkCmdBuffer                                 cmdBuffer,
+    VkQueryPool                                 queryPool,
+    uint32_t                                    slot,
+    VkQueryControlFlags                         flags);
+
+void VKAPI vkCmdEndQuery(
+    VkCmdBuffer                                 cmdBuffer,
+    VkQueryPool                                 queryPool,
+    uint32_t                                    slot);
+
+void VKAPI vkCmdResetQueryPool(
+    VkCmdBuffer                                 cmdBuffer,
+    VkQueryPool                                 queryPool,
+    uint32_t                                    startQuery,
+    uint32_t                                    queryCount);
+
+void VKAPI vkCmdWriteTimestamp(
+    VkCmdBuffer                                 cmdBuffer,
+    VkTimestampType                             timestampType,
+    VkBuffer                                    destBuffer,
+    VkDeviceSize                                destOffset);
+
+void VKAPI vkCmdCopyQueryPoolResults(
+    VkCmdBuffer                                 cmdBuffer,
+    VkQueryPool                                 queryPool,
+    uint32_t                                    startQuery,
+    uint32_t                                    queryCount,
+    VkBuffer                                    destBuffer,
+    VkDeviceSize                                destOffset,
+    VkDeviceSize                                destStride,
+    VkQueryResultFlags                          flags);
+
+void VKAPI vkCmdPushConstants(
+    VkCmdBuffer                                 cmdBuffer,
+    VkPipelineLayout                            layout,
+    VkShaderStageFlags                          stageFlags,
+    uint32_t                                    start,
+    uint32_t                                    length,
+    const void*                                 values);
+
+void VKAPI vkCmdBeginRenderPass(
+    VkCmdBuffer                                 cmdBuffer,
+    const VkRenderPassBeginInfo*                pRenderPassBegin,
+    VkRenderPassContents                        contents);
+
+void VKAPI vkCmdNextSubpass(
+    VkCmdBuffer                                 cmdBuffer,
+    VkRenderPassContents                        contents);
+
+void VKAPI vkCmdEndRenderPass(
+    VkCmdBuffer                                 cmdBuffer);
+
+void VKAPI vkCmdExecuteCommands(
+    VkCmdBuffer                                 cmdBuffer,
+    uint32_t                                    cmdBuffersCount,
+    const VkCmdBuffer*                          pCmdBuffers);
+#endif
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif
diff --git a/include/vulkan/vulkan_intel.h b/include/vulkan/vulkan_intel.h
new file mode 100644 (file)
index 0000000..631e636
--- /dev/null
@@ -0,0 +1,61 @@
+/*
+ * Copyright © 2015 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#ifndef __VULKAN_INTEL_H__
+#define __VULKAN_INTEL_H__
+
+#include "vulkan.h"
+
+#ifdef __cplusplus
+extern "C"
+{
+#endif // __cplusplus
+
+#define VK_STRUCTURE_TYPE_DMA_BUF_IMAGE_CREATE_INFO_INTEL 1024
+typedef struct VkDmaBufImageCreateInfo_
+{
+    VkStructureType                             sType;                      // Must be VK_STRUCTURE_TYPE_DMA_BUF_IMAGE_CREATE_INFO_INTEL
+    const void*                                 pNext;                      // Pointer to next structure.
+    int                                         fd;
+    VkFormat                                    format;
+    VkExtent3D                                  extent;         // Depth must be 1
+    uint32_t                                    strideInBytes;
+} VkDmaBufImageCreateInfo;
+
+typedef VkResult (VKAPI *PFN_vkCreateDmaBufImageINTEL)(VkDevice device, const VkDmaBufImageCreateInfo* pCreateInfo, VkDeviceMemory* pMem, VkImage* pImage);
+
+#ifdef VK_PROTOTYPES
+
+VkResult VKAPI vkCreateDmaBufImageINTEL(
+    VkDevice                                    _device,
+    const VkDmaBufImageCreateInfo*             pCreateInfo,
+    VkDeviceMemory*                             pMem,
+    VkImage*                                    pImage);
+
+#endif
+
+#ifdef __cplusplus
+} // extern "C"
+#endif // __cplusplus
+
+#endif // __VULKAN_INTEL_H__
index 0d49bcd19ed8768f5f8829d52ef9199fe5dac5c6..da638a811fbd2eec25c1814257071b3300b04730 100644 (file)
@@ -53,6 +53,10 @@ EXTRA_DIST = \
 AM_CFLAGS = $(VISIBILITY_CFLAGS)
 AM_CXXFLAGS = $(VISIBILITY_CXXFLAGS)
 
+if HAVE_VULKAN
+SUBDIRS += vulkan
+endif
+
 AM_CPPFLAGS = \
        -I$(top_srcdir)/include/ \
        -I$(top_srcdir)/src/mapi/ \
index dda423f83db6df30eded8a2aacf772e46de3d568..e80f8af6bfcf70450f7d024e7ea36a0c6ea12226 100644 (file)
@@ -4,6 +4,7 @@ glsl_parser.cpp
 glsl_parser.h
 glsl_parser.output
 glsl_test
+spirv2nir
 subtest-cr/
 subtest-lf/
 subtest-cr-lf/
index d8c6cea7832574bc11d3badf544e42f12cf3dab9..eb6d84616711b2a71438ec4afd8a155e7b32ab9c 100644 (file)
@@ -527,6 +527,9 @@ struct ast_type_qualifier {
          unsigned explicit_stream:1; /**< stream value assigned explicitly by shader code */
          /** \} */
 
+         /** \name Vulkan qualifiers */
+         unsigned vk_set:1;
+
         /** \name Layout qualifiers for GL_ARB_tessellation_shader */
         /** \{ */
         /* tess eval input layout */
@@ -639,6 +642,11 @@ struct ast_type_qualifier {
     */
    glsl_base_type image_base_type;
 
+   /**
+    * Vulkan descriptor set
+    */
+   int set;
+
    /**
     * Return true if and only if an interpolation qualifier is present.
     */
index 81b44bd6786c8c8f427650159bf3953da9d26dfe..981438de59706a70eded72e4cdd154e139175c17 100644 (file)
@@ -2777,7 +2777,16 @@ apply_type_qualifier_to_variable(const struct ast_type_qualifier *qual,
          state->fs_redeclares_gl_fragcoord_with_no_layout_qualifiers;
    }
 
-   if (qual->flags.q.explicit_location) {
+   if (qual->flags.q.vk_set) {
+      if (!qual->flags.q.explicit_binding)
+         _mesa_glsl_error(loc, state,
+                          "Vulkan descriptor set layout requires both set "
+                          "and binding qualifiers");
+
+      var->data.vk_set = true;
+      var->data.set = qual->set;
+      var->data.binding = qual->binding;
+   } else if (qual->flags.q.explicit_location) {
       validate_explicit_location(qual, var, state, loc);
    } else if (qual->flags.q.explicit_index) {
       _mesa_glsl_error(loc, state, "explicit index requires explicit location");
@@ -6271,6 +6280,10 @@ ast_interface_block::hir(exec_list *instructions,
          var->data.explicit_binding = this->layout.flags.q.explicit_binding;
          var->data.binding = this->layout.binding;
 
+         var->data.vk_set = this->layout.flags.q.vk_set;
+         var->data.set = this->layout.set;
+         var->data.binding = this->layout.binding;
+
          state->symbols->add_variable(var);
          instructions->push_tail(var);
       }
@@ -6344,6 +6357,10 @@ ast_interface_block::hir(exec_list *instructions,
          var->data.explicit_binding = this->layout.flags.q.explicit_binding;
          var->data.binding = this->layout.binding;
 
+         var->data.vk_set = this->layout.flags.q.vk_set;
+         var->data.set = this->layout.set;
+         var->data.binding = this->layout.binding;
+
          state->symbols->add_variable(var);
          instructions->push_tail(var);
       }
index a4671e203e28f0128468959685da00885a538380..892122af03d04050bd24aa3dcb0275f5847c77a8 100644 (file)
@@ -297,6 +297,11 @@ ast_type_qualifier::merge_qualifier(YYLTYPE *loc,
       this->image_base_type = q.image_base_type;
    }
 
+   if (q.flags.q.vk_set) {
+      this->set = q.set;
+      this->binding = q.binding;
+   }
+
    return true;
 }
 
index 59e4527b23811ac801e2297725aa166c320e6279..e1b390844d39223f8aacec93cc18282728bdeb99 100644 (file)
@@ -1468,14 +1468,16 @@ layout_qualifier_id:
          }
       }
 
-      if ((state->has_420pack() ||
-           state->has_atomic_counters() ||
-           state->has_shader_storage_buffer_objects()) &&
-          match_layout_qualifier("binding", $1, state) == 0) {
+      if (match_layout_qualifier("binding", $1, state) == 0) {
          $$.flags.q.explicit_binding = 1;
          $$.binding = $3;
       }
 
+      if (match_layout_qualifier("set", $1, state) == 0) {
+         $$.flags.q.vk_set = 1;
+         $$.set = $3;
+      }
+
       if (state->has_atomic_counters() &&
           match_layout_qualifier("offset", $1, state) == 0) {
          $$.flags.q.explicit_offset = 1;
index 939a03cb0d768d9b0923b130006c3815bf3ef53d..5c8f98b091d96f606e06807a584407a5912705b6 100644 (file)
@@ -87,6 +87,8 @@ _mesa_glsl_parse_state::_mesa_glsl_parse_state(struct gl_context *_ctx,
 
    this->extensions = &ctx->Extensions;
 
+   this->ARB_compute_shader_enable = true;
+
    this->Const.MaxLights = ctx->Const.MaxLights;
    this->Const.MaxClipPlanes = ctx->Const.MaxClipPlanes;
    this->Const.MaxTextureUnits = ctx->Const.MaxTextureUnits;
index ede8caa6e47b8b05fbb1368908102bec65aa1464..7aac9af9001e220aea855cde117df7362fe4548e 100644 (file)
@@ -688,6 +688,11 @@ public:
       unsigned explicit_location:1;
       unsigned explicit_index:1;
 
+      /**
+       * Do we have a Vulkan (group, index) qualifier for this variable?
+       */
+      unsigned vk_set:1;
+
       /**
        * Was an initial binding explicitly set in the shader?
        *
@@ -757,8 +762,10 @@ public:
        * \note
        * The GLSL spec only allows the values 0 or 1 for the index in \b dual
        * source blending.
+       *
+       * This is now also used for the Vulkan descriptor set index.
        */
-      unsigned index:1;
+      int16_t index;
 
       /**
        * \brief Layout qualifier for gl_FragDepth.
@@ -806,6 +813,11 @@ public:
        */
       int16_t binding;
 
+      /**
+       * Vulkan descriptor set for the resource.
+       */
+      int16_t set;
+
       /**
        * Storage location of the base of this variable
        *
index 510294783a0009d35371646d4a6e62db90ca7528..981c1f755718e4a047ca50cde299ed347b14226a 100644 (file)
@@ -54,6 +54,11 @@ process_block(void *mem_ctx, struct hash_table *ht, ir_variable *var)
          b->binding = 0;
       }
 
+      if (var->data.vk_set) {
+         b->set = var->data.set;
+         b->index = var->data.index;
+      }
+
       _mesa_hash_table_insert(ht, var->get_interface_type()->name, (void *) b);
       return b;
    } else {
index b663a884db49299f74fdb3a0ce6af0a7868d962a..d8aefd69991404862eac6f13bba1f82d9914277a 100644 (file)
@@ -35,6 +35,8 @@ struct link_uniform_block_active {
    unsigned num_array_elements;
 
    unsigned binding;
+   unsigned set;
+   unsigned index;
 
    bool has_instance_name;
    bool has_binding;
index 4df39e200d5aa06d018cf911cf388ed0805ad748..b80e5736f6b54a2c96b680547b260520bd62d918 100644 (file)
@@ -293,6 +293,8 @@ link_uniform_blocks(void *mem_ctx,
             blocks[i].NumUniforms =
                (unsigned)(ptrdiff_t)(&variables[parcel.index] - blocks[i].Uniforms);
 
+            blocks[i].Set = b->set;
+            blocks[i].Binding = b->binding;
             blocks[i].IsShaderStorage = b->is_shader_storage;
 
             i++;
@@ -313,6 +315,8 @@ link_uniform_blocks(void *mem_ctx,
          blocks[i].NumUniforms =
             (unsigned)(ptrdiff_t)(&variables[parcel.index] - blocks[i].Uniforms);
 
+         blocks[i].Set = b->set;
+         blocks[i].Binding = b->binding;
          blocks[i].IsShaderStorage = b->is_shader_storage;
 
          i++;
index 5fb4ee25c4057e5587fbc22249b28ff75bcb247a..af97da9cc21fc1a667080cc085bfd9c05f072afc 100644 (file)
@@ -44,7 +44,7 @@ namespace {
 class nir_visitor : public ir_visitor
 {
 public:
-   nir_visitor(nir_shader *shader);
+   nir_visitor(nir_shader *shader, gl_shader *sh);
    ~nir_visitor();
 
    virtual void visit(ir_variable *);
@@ -84,6 +84,8 @@ private:
 
    bool supports_ints;
 
+   struct gl_shader *sh;
+
    nir_shader *shader;
    nir_function_impl *impl;
    exec_list *cf_node_list;
@@ -133,7 +135,7 @@ glsl_to_nir(struct gl_shader *sh, const nir_shader_compiler_options *options)
 {
    nir_shader *shader = nir_shader_create(NULL, sh->Stage, options);
 
-   nir_visitor v1(shader);
+   nir_visitor v1(shader, sh);
    nir_function_visitor v2(&v1);
    v2.run(sh->ir);
    visit_exec_list(sh->ir, &v1);
@@ -141,10 +143,11 @@ glsl_to_nir(struct gl_shader *sh, const nir_shader_compiler_options *options)
    return shader;
 }
 
-nir_visitor::nir_visitor(nir_shader *shader)
+nir_visitor::nir_visitor(nir_shader *shader, gl_shader *sh)
 {
    this->supports_ints = shader->options->native_integers;
    this->shader = shader;
+   this->sh = sh;
    this->is_global = true;
    this->var_table = _mesa_hash_table_create(NULL, _mesa_hash_pointer,
                                              _mesa_key_pointer_equal);
@@ -324,6 +327,7 @@ nir_visitor::visit(ir_variable *ir)
    }
 
    var->data.index = ir->data.index;
+   var->data.descriptor_set = ir->data.set;
    var->data.binding = ir->data.binding;
    /* XXX Get rid of buffer_index */
    var->data.atomic.buffer_index = ir->data.binding;
@@ -998,11 +1002,21 @@ nir_visitor::visit(ir_expression *ir)
       } else {
          op = nir_intrinsic_load_ubo_indirect;
       }
+
+      ir_constant *const_block = ir->operands[0]->as_constant();
+      assert(const_block && "can't figure out descriptor set index");
+      unsigned index = const_block->value.u[0];
+      unsigned set = sh->UniformBlocks[index].Set;
+      unsigned binding = sh->UniformBlocks[index].Binding;
+
       nir_intrinsic_instr *load = nir_intrinsic_instr_create(this->shader, op);
       load->num_components = ir->type->vector_elements;
-      load->const_index[0] = const_index ? const_index->value.u[0] : 0; /* base offset */
-      load->const_index[1] = 1; /* number of vec4's */
-      load->src[0] = evaluate_rvalue(ir->operands[0]);
+      load->const_index[0] = set;
+      load->const_index[1] = const_index ? const_index->value.u[0] : 0; /* base offset */
+      nir_load_const_instr *load_binding = nir_load_const_instr_create(shader, 1);
+      load_binding->value.u[0] = binding;
+      nir_instr_insert_after_cf_list(this->cf_node_list, &load_binding->instr);
+      load->src[0] = nir_src_for_ssa(&load_binding->def);
       if (!const_index)
          load->src[1] = evaluate_rvalue(ir->operands[1]);
       add_instr(&load->instr, ir->type->vector_elements);
index 415dda7712dbea55aea5f8fdf56652ff1a7d8800..7b188fa8ed19354284792aca1cea1bb9ad16e059 100644 (file)
@@ -520,7 +520,11 @@ typedef struct nir_src {
    bool is_ssa;
 } nir_src;
 
-#define NIR_SRC_INIT (nir_src) { { NULL } }
+#ifdef __cplusplus
+#  define NIR_SRC_INIT nir_src()
+#else
+#  define NIR_SRC_INIT (nir_src) { { NULL } }
+#endif
 
 #define nir_foreach_use(reg_or_ssa_def, src) \
    list_for_each_entry(nir_src, src, &(reg_or_ssa_def)->uses, use_link)
@@ -543,7 +547,11 @@ typedef struct {
    bool is_ssa;
 } nir_dest;
 
-#define NIR_DEST_INIT (nir_dest) { { { NULL } } }
+#ifdef __cplusplus
+#  define NIR_DEST_INIT nir_dest()
+#else
+#  define NIR_DEST_INIT (nir_dest) { { { NULL } } }
+#endif
 
 #define nir_foreach_def(reg, dest) \
    list_for_each_entry(nir_dest, dest, &(reg)->defs, reg.def_link)
@@ -985,6 +993,9 @@ typedef struct {
    /* gather component selector */
    unsigned component : 2;
 
+   /* The descriptor set containing this texture */
+   unsigned sampler_set;
+
    /** The sampler index
     *
     * If this texture instruction has a nir_tex_src_sampler_offset source,
@@ -1828,6 +1839,7 @@ void nir_lower_phis_to_scalar(nir_shader *shader);
 
 void nir_lower_samplers(nir_shader *shader,
                         const struct gl_shader_program *shader_program);
+void nir_lower_samplers_for_vk(nir_shader *shader);
 
 void nir_lower_system_values(nir_shader *shader);
 void nir_lower_tex_projector(nir_shader *shader);
index 9583b457d8db6cee78ba98208b8b1e3737af756a..438caacfd4d2def6f1d909890208ac8bb079f6c6 100644 (file)
@@ -35,6 +35,30 @@ extern "C" {
 #include "program/program.h"
 }
 
+static void
+add_indirect_to_tex(nir_tex_instr *instr, nir_src indirect)
+{
+   /* First, we have to resize the array of texture sources */
+   nir_tex_src *new_srcs = rzalloc_array(instr, nir_tex_src,
+                                         instr->num_srcs + 1);
+
+   for (unsigned i = 0; i < instr->num_srcs; i++) {
+      new_srcs[i].src_type = instr->src[i].src_type;
+      nir_instr_move_src(&instr->instr, &new_srcs[i].src, &instr->src[i].src);
+   }
+
+   ralloc_free(instr->src);
+   instr->src = new_srcs;
+
+   /* Now we can go ahead and move the source over to being a
+    * first-class texture source.
+    */
+   instr->src[instr->num_srcs].src_type = nir_tex_src_sampler_offset;
+   instr->num_srcs++;
+   nir_instr_rewrite_src(&instr->instr, &instr->src[instr->num_srcs - 1].src,
+                         indirect);
+}
+
 static unsigned
 get_sampler_index(const struct gl_shader_program *shader_program,
                   gl_shader_stage stage, const char *name)
@@ -176,3 +200,49 @@ nir_lower_samplers(nir_shader *shader,
          lower_impl(overload->impl, shader_program, shader->stage);
    }
 }
+
+static bool
+lower_samplers_for_vk_block(nir_block *block, void *data)
+{
+   nir_foreach_instr(block, instr) {
+      if (instr->type != nir_instr_type_tex)
+         continue;
+
+      nir_tex_instr *tex = nir_instr_as_tex(instr);
+
+      assert(tex->sampler);
+
+      tex->sampler_set = tex->sampler->var->data.descriptor_set;
+      tex->sampler_index = tex->sampler->var->data.binding;
+
+      if (tex->sampler->deref.child) {
+         assert(tex->sampler->deref.child->deref_type == nir_deref_type_array);
+         nir_deref_array *arr = nir_deref_as_array(tex->sampler->deref.child);
+
+         /* Only one-level arrays are allowed in vulkan */
+         assert(arr->deref.child == NULL);
+
+         tex->sampler_index += arr->base_offset;
+         if (arr->deref_array_type == nir_deref_array_type_indirect) {
+            add_indirect_to_tex(tex, arr->indirect);
+            nir_instr_rewrite_src(instr, &arr->indirect, NIR_SRC_INIT);
+
+            tex->sampler_array_size = glsl_get_length(tex->sampler->deref.type);
+         }
+      }
+
+      tex->sampler = NULL;
+   }
+
+   return true;
+}
+
+extern "C" void
+nir_lower_samplers_for_vk(nir_shader *shader)
+{
+   nir_foreach_overload(shader, overload) {
+      if (overload->impl) {
+         nir_foreach_block(overload->impl, lower_samplers_for_vk_block, NULL);
+      }
+   }
+}
index d289c687c765c78764512de4b8dc24a947cbda49..8472caf30e5732e90a2f9923c08f7438345b2a7f 100644 (file)
@@ -1,12 +1,26 @@
 /*
 ** Copyright (c) 2014-2015 The Khronos Group Inc.
+<<<<<<< HEAD
+** 
+=======
 **
+>>>>>>> fdo-personal/nir-spirv
 ** Permission is hereby granted, free of charge, to any person obtaining a copy
 ** of this software and/or associated documentation files (the "Materials"),
 ** to deal in the Materials without restriction, including without limitation
 ** the rights to use, copy, modify, merge, publish, distribute, sublicense,
 ** and/or sell copies of the Materials, and to permit persons to whom the
 ** Materials are furnished to do so, subject to the following conditions:
+<<<<<<< HEAD
+** 
+** The above copyright notice and this permission notice shall be included in
+** all copies or substantial portions of the Materials.
+** 
+** MODIFICATIONS TO THIS FILE MAY MEAN IT NO LONGER ACCURATELY REFLECTS KHRONOS
+** STANDARDS. THE UNMODIFIED, NORMATIVE VERSIONS OF KHRONOS SPECIFICATIONS AND
+** HEADER INFORMATION ARE LOCATED AT https://www.khronos.org/registry/ 
+** 
+=======
 **
 ** The above copyright notice and this permission notice shall be included in
 ** all copies or substantial portions of the Materials.
@@ -15,6 +29,7 @@
 ** STANDARDS. THE UNMODIFIED, NORMATIVE VERSIONS OF KHRONOS SPECIFICATIONS AND
 ** HEADER INFORMATION ARE LOCATED AT https://www.khronos.org/registry/
 **
+>>>>>>> fdo-personal/nir-spirv
 ** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
 ** OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 ** FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
 ** Specification revision 31.
 ** Enumeration tokens for SPIR-V, in various styles:
 **   C, C++, C++11, JSON, Lua, Python
+<<<<<<< HEAD
+** 
+=======
 **
+>>>>>>> fdo-personal/nir-spirv
 ** - C will have tokens with a "Spv" prefix, e.g.: SpvSourceLanguageGLSL
 ** - C++ will have tokens in the "spv" name space, e.g.: spv::SourceLanguageGLSL
 ** - C++11 will use enum classes in the spv namespace, e.g.: spv::SourceLanguage::GLSL
 ** - Lua will use tables, e.g.: spv.SourceLanguage.GLSL
 ** - Python will use dictionaries, e.g.: spv['SourceLanguage']['GLSL']
+<<<<<<< HEAD
+** 
+=======
 **
+>>>>>>> fdo-personal/nir-spirv
 ** Some tokens act like mask values, which can be OR'd together,
 ** while others are mutually exclusive.  The mask-like ones have
 ** "Mask" in their name, and a parallel enum that has the shift
index 9495fba0652438d80c3103f5a4f3ad6e4e3c4be8..7b57ffe44f64d286c144a31872ae04e74f22f946 100644 (file)
@@ -646,7 +646,10 @@ vtn_get_builtin_location(SpvBuiltIn builtin, int *location,
       /* XXX figure this out */
       unreachable("unhandled builtin");
    case SpvBuiltInVertexId:
-      *location = SYSTEM_VALUE_VERTEX_ID;
+      /* Vulkan defines VertexID to be zero-based and reserves the new
+       * builtin keyword VertexIndex to indicate the non-zero-based value.
+       */
+      *location = SYSTEM_VALUE_VERTEX_ID_ZERO_BASE;
       *mode = nir_var_system_value;
       break;
    case SpvBuiltInInstanceId:
index 566f2ddd98ffdcf164c22491899b6dcc66bb7626..3c8197226fe5d527685036fc3dfc3d69fccd9f23 100644 (file)
@@ -41,7 +41,7 @@ AM_CFLAGS = \
 
 AM_CXXFLAGS = $(AM_CFLAGS)
 
-noinst_LTLIBRARIES = libi965_dri.la
+noinst_LTLIBRARIES = libi965_dri.la libi965_compiler.la
 libi965_dri_la_SOURCES = $(i965_FILES)
 libi965_dri_la_LIBADD = $(INTEL_LIBS)
 
@@ -55,6 +55,16 @@ TEST_LIBS = \
         $(CLOCK_LIB) \
        ../common/libdri_test_stubs.la
 
+libi965_compiler_la_SOURCES = $(i965_FILES)
+libi965_compiler_la_LIBADD = $(INTEL_LIBS) \
+       ../common/libdricommon.la \
+       ../common/libxmlconfig.la \
+       ../common/libmegadriver_stub.la \
+        ../../../libmesa.la \
+       $(DRI_LIB_DEPS) \
+        $(CLOCK_LIB) \
+       ../common/libdri_test_stubs.la -lm
+
 TESTS = \
        test_fs_cmod_propagation \
        test_fs_saturate_propagation \
index b52bca77460ee93ecfc6eb8d82123a406942c176..49ff428b13a2eb1cc47a0c6bd53baf427e9b6fc1 100644 (file)
@@ -361,6 +361,12 @@ struct brw_stage_prog_data {
       /** @} */
    } binding_table;
 
+   uint32_t *map_entries;
+   struct {
+      uint32_t index_count;
+      uint32_t *index;
+   } bind_map[8]; /* MAX_SETS from vulkan/private.h */
+
    GLuint nr_params;       /**< number of float params/constants */
    GLuint nr_pull_params;
    unsigned nr_image_params;
index cd7e09422771e9bb51f6a75a980010252c5875b1..6ce5779137ef1bfe6f38a688ca8418f71169c07e 100644 (file)
@@ -55,7 +55,7 @@ brw_cs_prog_data_compare(const void *in_a, const void *in_b)
 }
 
 
-static const unsigned *
+const unsigned *
 brw_cs_emit(struct brw_context *brw,
             void *mem_ctx,
             const struct brw_cs_prog_key *key,
index 8404aa3e824ed89d047d9be5875dca6de40fc71d..b83d49a0635b3756a7e2e86949976d9b24b3c969 100644 (file)
@@ -41,6 +41,15 @@ bool brw_cs_prog_data_compare(const void *a, const void *b);
 void
 brw_upload_cs_prog(struct brw_context *brw);
 
+const unsigned *
+brw_cs_emit(struct brw_context *brw,
+            void *mem_ctx,
+            const struct brw_cs_prog_key *key,
+            struct brw_cs_prog_data *prog_data,
+            struct gl_compute_program *cp,
+            struct gl_shader_program *prog,
+            unsigned *final_assembly_size);
+
 #ifdef __cplusplus
 }
 #endif
index 07fe1983ef28469e6aa1723f66583aaa65860865..f9dcdc735b338c991e0f094e570c4c83037455b5 100644 (file)
@@ -57,6 +57,7 @@
 # define GEN7_3DPRIM_VERTEXBUFFER_ACCESS_SEQUENTIAL (0 << 8)
 # define GEN7_3DPRIM_VERTEXBUFFER_ACCESS_RANDOM     (1 << 8)
 
+#ifndef _3DPRIM_POINTLIST /* FIXME: Avoid clashing with defines from bdw_pack.h */
 #define _3DPRIM_POINTLIST         0x01
 #define _3DPRIM_LINELIST          0x02
 #define _3DPRIM_LINESTRIP         0x03
@@ -78,6 +79,7 @@
 #define _3DPRIM_LINESTRIP_BF      0x13
 #define _3DPRIM_LINESTRIP_CONT_BF 0x14
 #define _3DPRIM_TRIFAN_NOSTIPPLE  0x15
+#endif
 
 /* We use this offset to be able to pass native primitive types in struct
  * _mesa_prim::mode.  Native primitive types are BRW_PRIM_OFFSET +
index 7ad3a2fb7b40bcbc1a73d0f4db04ff598767cca9..16c125d07eebc3e8757a01c344400a8463e699c6 100644 (file)
@@ -373,3 +373,15 @@ brw_get_device_info(int devid, int revision)
 
    return devinfo;
 }
+
+const char *
+brw_get_device_name(int devid)
+{
+   switch (devid) {
+#undef CHIPSET
+#define CHIPSET(id, family, name) case id: return name;
+#include "pci_ids/i965_pci_ids.h"
+   default:
+      return NULL;
+   }
+}
index 2a73e937d9f9b671097a9e9cd04ed62a644aa214..7bab5716b437e3f8d2560b77984955810e5ed5ef 100644 (file)
@@ -87,3 +87,4 @@ struct brw_device_info
 };
 
 const struct brw_device_info *brw_get_device_info(int devid, int revision);
+const char *brw_get_device_name(int devid);
index 39c3eb2d4a1661803a1dd8977ba8c9d1961eb4be..76530a476d6be39a35c562f088c774dfacb592ba 100644 (file)
@@ -1530,6 +1530,10 @@ fs_visitor::assign_vs_urb_setup()
    unsigned vue_entries =
       MAX2(count, vs_prog_data->base.vue_map.num_slots);
 
+   /* URB entry size is counted in units of 64 bytes (for the 3DSTATE_URB_VS
+    * command).  Each attribute is 16 bytes (4 floats/dwords), so each unit
+    * fits four attributes.
+    */
    vs_prog_data->base.urb_entry_size = ALIGN(vue_entries, 4) / 4;
    vs_prog_data->base.urb_read_length = (count + 1) / 2;
 
@@ -2642,9 +2646,22 @@ fs_visitor::emit_repclear_shader()
    brw_wm_prog_key *key = (brw_wm_prog_key*) this->key;
    int base_mrf = 1;
    int color_mrf = base_mrf + 2;
+   fs_inst *mov;
 
-   fs_inst *mov = bld.exec_all().MOV(vec4(brw_message_reg(color_mrf)),
-                                     fs_reg(UNIFORM, 0, BRW_REGISTER_TYPE_F));
+   if (uniforms == 1) {
+      mov = bld.exec_all().MOV(vec4(brw_message_reg(color_mrf)),
+                               fs_reg(UNIFORM, 0, BRW_REGISTER_TYPE_F));
+   } else {
+      struct brw_reg reg =
+         brw_reg(BRW_GENERAL_REGISTER_FILE,
+                 2, 3, 0, 0, BRW_REGISTER_TYPE_F,
+                 BRW_VERTICAL_STRIDE_8,
+                 BRW_WIDTH_2,
+                 BRW_HORIZONTAL_STRIDE_4, BRW_SWIZZLE_XYZW, WRITEMASK_XYZW);
+
+      mov = bld.exec_all().MOV(vec4(brw_message_reg(color_mrf)),
+                               fs_reg(reg));
+   }
 
    fs_inst *write;
    if (key->nr_color_regions == 1) {
@@ -2673,8 +2690,10 @@ fs_visitor::emit_repclear_shader()
    assign_curb_setup();
 
    /* Now that we have the uniform assigned, go ahead and force it to a vec4. */
-   assert(mov->src[0].file == HW_REG);
-   mov->src[0] = brw_vec4_grf(mov->src[0].fixed_hw_reg.nr, 0);
+   if (uniforms == 1) {
+      assert(mov->src[0].file == HW_REG);
+      mov->src[0] = brw_vec4_grf(mov->src[0].fixed_hw_reg.nr, 0);
+   }
 }
 
 /**
@@ -4952,7 +4971,8 @@ fs_visitor::run_vs(gl_clip_plane *clip_planes)
 {
    assert(stage == MESA_SHADER_VERTEX);
 
-   assign_common_binding_table_offsets(0);
+   if (prog_data->map_entries == NULL)
+      assign_common_binding_table_offsets(0);
    setup_vs_payload();
 
    if (shader_time_index >= 0)
@@ -4991,9 +5011,8 @@ fs_visitor::run_fs(bool do_rep_send)
 
    assert(stage == MESA_SHADER_FRAGMENT);
 
-   sanity_param_count = prog->Parameters->NumParameters;
-
-   assign_binding_table_offsets();
+   if (prog_data->map_entries == NULL)
+      assign_binding_table_offsets();
 
    if (devinfo->gen >= 6)
       setup_payload_gen6();
@@ -5063,13 +5082,6 @@ fs_visitor::run_fs(bool do_rep_send)
    else
       wm_prog_data->reg_blocks_16 = brw_register_blocks(grf_used);
 
-   /* If any state parameters were appended, then ParameterValues could have
-    * been realloced, in which case the driver uniform storage set up by
-    * _mesa_associate_uniform_storage() would point to freed memory.  Make
-    * sure that didn't happen.
-    */
-   assert(sanity_param_count == prog->Parameters->NumParameters);
-
    return !failed;
 }
 
@@ -5142,7 +5154,7 @@ brw_wm_fs_emit(struct brw_context *brw,
    if (prog)
       shader = (brw_shader *) prog->_LinkedShaders[MESA_SHADER_FRAGMENT];
 
-   if (unlikely(INTEL_DEBUG & DEBUG_WM))
+   if (unlikely(INTEL_DEBUG & DEBUG_WM) && shader->base.ir)
       brw_dump_ir("fragment", prog, &shader->base, &fp->Base);
 
    int st_index8 = -1, st_index16 = -1;
index 9929dd6a42f4428fb6bb2eb7e5b6f5187ca1bac8..da8d47f1c5ec7d5599ddc8898bc5d2770c650b5d 100644 (file)
@@ -42,7 +42,8 @@ fs_visitor::emit_nir_code()
     */
    nir_setup_inputs(nir);
    nir_setup_outputs(nir);
-   nir_setup_uniforms(nir);
+   uniforms = nir->num_uniforms;
+   //nir_setup_uniforms(nir);
    nir_emit_system_values(nir);
 
    /* get the main function and emit it */
@@ -1515,13 +1516,22 @@ fs_visitor::nir_emit_intrinsic(const fs_builder &bld, nir_intrinsic_instr *instr
       has_indirect = true;
       /* fallthrough */
    case nir_intrinsic_load_ubo: {
+      uint32_t set = instr->const_index[0];
       nir_const_value *const_index = nir_src_as_const_value(instr->src[0]);
       fs_reg surf_index;
 
       if (const_index) {
-         surf_index = fs_reg(stage_prog_data->binding_table.ubo_start +
-                             const_index->u[0]);
+         uint32_t binding = const_index->u[0];
+
+         /* FIXME: We should probably assert here, but dota2 seems to hit
+          * it and we'd like to keep going.
+          */
+         if (binding >= stage_prog_data->bind_map[set].index_count)
+            binding = 0;
+
+         surf_index = fs_reg(stage_prog_data->bind_map[set].index[binding]);
       } else {
+         assert(0 && "need more info from the ir for this.");
          /* The block index is not a constant. Evaluate the index expression
           * per-channel and add the base UBO index; we have to select a value
           * from any live channel.
@@ -1546,7 +1556,7 @@ fs_visitor::nir_emit_intrinsic(const fs_builder &bld, nir_intrinsic_instr *instr
                                      BRW_REGISTER_TYPE_D),
                  fs_reg(2));
 
-         unsigned vec4_offset = instr->const_index[0] / 4;
+         unsigned vec4_offset = instr->const_index[1] / 4;
          for (int i = 0; i < instr->num_components; i++)
             VARYING_PULL_CONSTANT_LOAD(bld, offset(dest, bld, i), surf_index,
                                        base_offset, vec4_offset + i);
@@ -1554,7 +1564,7 @@ fs_visitor::nir_emit_intrinsic(const fs_builder &bld, nir_intrinsic_instr *instr
          fs_reg packed_consts = vgrf(glsl_type::float_type);
          packed_consts.type = dest.type;
 
-         fs_reg const_offset_reg((unsigned) instr->const_index[0] & ~15);
+         fs_reg const_offset_reg((unsigned) instr->const_index[1] & ~15);
          bld.emit(FS_OPCODE_UNIFORM_PULL_CONSTANT_LOAD, packed_consts,
                   surf_index, const_offset_reg);
 
@@ -1737,7 +1747,13 @@ fs_visitor::nir_emit_intrinsic(const fs_builder &bld, nir_intrinsic_instr *instr
 void
 fs_visitor::nir_emit_texture(const fs_builder &bld, nir_tex_instr *instr)
 {
-   unsigned sampler = instr->sampler_index;
+   uint32_t set = instr->sampler_set;
+   uint32_t binding = instr->sampler_index;
+
+   assert(binding < stage_prog_data->bind_map[set].index_count);
+   assert(stage_prog_data->bind_map[set].index[binding] < 1000);
+
+   unsigned sampler = stage_prog_data->bind_map[set].index[binding];
    fs_reg sampler_reg(sampler);
 
    /* FINISHME: We're failing to recompile our programs when the sampler is
@@ -1897,6 +1913,12 @@ fs_visitor::nir_emit_jump(const fs_builder &bld, nir_jump_instr *instr)
       bld.emit(BRW_OPCODE_CONTINUE);
       break;
    case nir_jump_return:
+      /* This has to be the last block in the shader.  We don't handle
+       * early returns.
+       */
+      assert(nir_cf_node_next(&instr->instr.block->cf_node) == NULL &&
+             instr->instr.block->cf_node.parent->type == nir_cf_node_function);
+      break;
    default:
       unreachable("unknown jump");
    }
index 5c0d9230162819eb6ac8f848076d3c496399898a..4ad65215756986526d1bc82dbc387584b6fabd4e 100644 (file)
 #include "brw_state.h"
 #include "brw_ff_gs.h"
 
-
 bool
-brw_codegen_gs_prog(struct brw_context *brw,
+brw_compile_gs_prog(struct brw_context *brw,
                     struct gl_shader_program *prog,
                     struct brw_geometry_program *gp,
-                    struct brw_gs_prog_key *key)
+                    struct brw_gs_prog_key *key,
+                    struct brw_gs_compile_output *output)
 {
-   struct brw_stage_state *stage_state = &brw->gs.base;
    struct brw_gs_compile c;
    memset(&c, 0, sizeof(c));
    c.key = *key;
    c.gp = gp;
 
+   /* We get the bind map as input in the output struct...*/
+   c.prog_data.base.base.map_entries = output->prog_data.base.base.map_entries;
+   memcpy(c.prog_data.base.base.bind_map, output->prog_data.base.base.bind_map,
+          sizeof(c.prog_data.base.base.bind_map));
+
    c.prog_data.include_primitive_id =
       (gp->program.Base.InputsRead & VARYING_BIT_PRIMITIVE_ID) != 0;
 
@@ -270,19 +274,39 @@ brw_codegen_gs_prog(struct brw_context *brw,
       return false;
    }
 
-   /* Scratch space is used for register spilling */
-   if (c.prog_data.base.base.total_scratch) {
+   output->mem_ctx = mem_ctx;
+   output->program = program;
+   output->program_size = program_size;
+   memcpy(&output->prog_data, &c.prog_data,
+          sizeof(output->prog_data));
+
+   return true;
+}
+
+bool
+brw_codegen_gs_prog(struct brw_context *brw,
+                    struct gl_shader_program *prog,
+                    struct brw_geometry_program *gp,
+                    struct brw_gs_prog_key *key)
+{
+   struct brw_gs_compile_output output;
+   struct brw_stage_state *stage_state = &brw->gs.base;
+
+   if (brw_compile_gs_prog(brw, prog, gp, key, &output))
+      return false;
+
+   if (output.prog_data.base.base.total_scratch) {
       brw_get_scratch_bo(brw, &stage_state->scratch_bo,
-                        c.prog_data.base.base.total_scratch *
+                        output.prog_data.base.base.total_scratch *
                          brw->max_gs_threads);
    }
 
    brw_upload_cache(&brw->cache, BRW_CACHE_GS_PROG,
-                    &c.key, sizeof(c.key),
-                    program, program_size,
-                    &c.prog_data, sizeof(c.prog_data),
+                    key, sizeof(*key),
+                    output.program, output.program_size,
+                    &output.prog_data, sizeof(output.prog_data),
                     &stage_state->prog_offset, &brw->gs.prog_data);
-   ralloc_free(mem_ctx);
+   ralloc_free(output.mem_ctx);
 
    return true;
 }
index b327c40f1401cc2fa8a92f894edae1b228956cdb..573bbdb16f8e34605f374e52099713afde105058 100644 (file)
@@ -37,6 +37,22 @@ struct gl_context;
 struct gl_shader_program;
 struct gl_program;
 
+struct brw_gs_compile_output {
+   void *mem_ctx;
+   const void *program;
+   uint32_t program_size;
+   struct brw_gs_prog_data prog_data;
+};
+
+struct brw_gs_prog_key;
+
+bool
+brw_compile_gs_prog(struct brw_context *brw,
+                    struct gl_shader_program *prog,
+                    struct brw_geometry_program *gp,
+                    struct brw_gs_prog_key *key,
+                    struct brw_gs_compile_output *output);
+
 bool brw_gs_prog_data_compare(const void *a, const void *b);
 
 void
index 247b223f2e2cb42adcd078f3eca176b071753808..4c8602a108572265cb1eacedd247599ecaa2b0f8 100644 (file)
@@ -79,7 +79,6 @@ brw_create_nir(struct brw_context *brw,
    const nir_shader_compiler_options *options =
       ctx->Const.ShaderCompilerOptions[stage].NirOptions;
    struct gl_shader *shader = shader_prog ? shader_prog->_LinkedShaders[stage] : NULL;
-   bool debug_enabled = INTEL_DEBUG & intel_debug_flag_for_shader_stage(stage);
    nir_shader *nir;
 
    /* First, lower the GLSL IR or Mesa IR to NIR */
@@ -91,6 +90,27 @@ brw_create_nir(struct brw_context *brw,
    }
    nir_validate_shader(nir);
 
+   brw_process_nir(nir, brw->intelScreen->devinfo, shader_prog, stage, is_scalar);
+
+   static GLuint msg_id = 0;
+   _mesa_gl_debug(&brw->ctx, &msg_id,
+                  MESA_DEBUG_SOURCE_SHADER_COMPILER,
+                  MESA_DEBUG_TYPE_OTHER,
+                  MESA_DEBUG_SEVERITY_NOTIFICATION,
+                  "%s NIR shader:\n",
+                  _mesa_shader_stage_to_abbrev(stage));
+
+   return nir;
+}
+
+void
+brw_process_nir(nir_shader *nir,
+                const struct brw_device_info *devinfo,
+                const struct gl_shader_program *shader_prog,
+                gl_shader_stage stage, bool is_scalar)
+{
+   bool debug_enabled = INTEL_DEBUG & intel_debug_flag_for_shader_stage(stage);
+
    nir_lower_global_vars_to_local(nir);
    nir_validate_shader(nir);
 
@@ -139,8 +159,10 @@ brw_create_nir(struct brw_context *brw,
 
    if (shader_prog) {
       nir_lower_samplers(nir, shader_prog);
-      nir_validate_shader(nir);
+   } else {
+      nir_lower_samplers_for_vk(nir);
    }
+   nir_validate_shader(nir);
 
    nir_lower_system_values(nir);
    nir_validate_shader(nir);
@@ -150,7 +172,7 @@ brw_create_nir(struct brw_context *brw,
 
    nir_optimize(nir, is_scalar);
 
-   if (brw->gen >= 6) {
+   if (devinfo->gen >= 6) {
       /* Try and fuse multiply-adds */
       nir_opt_peephole_ffma(nir);
       nir_validate_shader(nir);
@@ -194,7 +216,7 @@ brw_create_nir(struct brw_context *brw,
     * run it last because it stashes data in instr->pass_flags and we don't
     * want that to be squashed by other NIR passes.
     */
-   if (brw->gen <= 5)
+   if (devinfo->gen <= 5)
       brw_nir_analyze_boolean_resolves(nir);
 
    nir_sweep(nir);
@@ -204,8 +226,6 @@ brw_create_nir(struct brw_context *brw,
               _mesa_shader_stage_to_string(stage));
       nir_print_shader(nir, stderr);
    }
-
-   return nir;
 }
 
 enum brw_reg_type
index ad712930536e54aac6879fba5973ede8f86e10ac..5a1358890cc87555cbf8f089f29e65562eb8bdb3 100644 (file)
@@ -85,6 +85,12 @@ enum brw_reg_type brw_type_for_nir_type(nir_alu_type type);
 
 enum glsl_base_type brw_glsl_base_type_for_nir_type(nir_alu_type type);
 
+void
+brw_process_nir(nir_shader *nir,
+                const struct brw_device_info *devinfo,
+                const struct gl_shader_program *shader_prog,
+                gl_shader_stage stage, bool is_scalar);
+
 #ifdef __cplusplus
 }
 #endif
index 4f3801844649665663422af4c0f5af9be2d0fea5..5a54cd39076163cc3f8918f74c803a1b7565625d 100644 (file)
@@ -276,7 +276,7 @@ brw_get_scratch_bo(struct brw_context *brw,
 
 void brwInitFragProgFuncs( struct dd_function_table *functions )
 {
-   assert(functions->ProgramStringNotify == _tnl_program_string);
+   /* assert(functions->ProgramStringNotify == _tnl_program_string); */
 
    functions->NewProgram = brwNewProgram;
    functions->DeleteProgram = brwDeleteProgram;
index b97b6c13a13d3646504a37cd0cd231ce63086964..5e528b5c5a19c5d3cc3dd5b1ee6e2f7fdb27f7b5 100644 (file)
@@ -1917,7 +1917,7 @@ brw_vs_emit(struct brw_context *brw,
    if (INTEL_DEBUG & DEBUG_SHADER_TIME)
       st_index = brw_get_shader_time_index(brw, prog, &vp->Base, ST_VS);
 
-   if (unlikely(INTEL_DEBUG & DEBUG_VS))
+   if (unlikely(INTEL_DEBUG & DEBUG_VS) && shader->base.ir)
       brw_dump_ir("vertex", prog, &shader->base, &vp->Base);
 
    if (!vp->Base.nir &&
index 59e440a899da94d4463ea3a49081f7762628144a..d5a24d823b5232c952d5d87ca2116488745ae5b5 100644 (file)
@@ -611,17 +611,19 @@ vec4_visitor::nir_emit_intrinsic(nir_intrinsic_instr *instr)
       has_indirect = true;
       /* fallthrough */
    case nir_intrinsic_load_ubo: {
+      const uint32_t set = instr->const_index[0];
       nir_const_value *const_block_index = nir_src_as_const_value(instr->src[0]);
       src_reg surf_index;
 
       dest = get_nir_dest(instr->dest);
 
       if (const_block_index) {
+         uint32_t binding = const_block_index->u[0];
+
          /* The block index is a constant, so just emit the binding table entry
           * as an immediate.
           */
-         surf_index = src_reg(prog_data->base.binding_table.ubo_start +
-                              const_block_index->u[0]);
+         surf_index = src_reg(stage_prog_data->bind_map[set].index[binding]);
       } else {
          /* The block index is not a constant. Evaluate the index expression
           * per-channel and add the base UBO index; we have to select a value
@@ -641,7 +643,7 @@ vec4_visitor::nir_emit_intrinsic(nir_intrinsic_instr *instr)
                                shader_prog->NumUniformBlocks - 1);
       }
 
-      unsigned const_offset = instr->const_index[0];
+      unsigned const_offset = instr->const_index[1];
       src_reg offset;
 
       if (!has_indirect)  {
index 6ee92848172b58c4f144919010403457f9c0b3e4..41266f57560cb660accb37f29da6008ff745be67 100644 (file)
@@ -41,7 +41,7 @@
  * Return a bitfield where bit n is set if barycentric interpolation mode n
  * (see enum brw_wm_barycentric_interp_mode) is needed by the fragment shader.
  */
-static unsigned
+unsigned
 brw_compute_barycentric_interp_modes(struct brw_context *brw,
                                      bool shade_model_flat,
                                      bool persample_shading,
index 0a8a97b2f5e61b5062e70bcbe08fc4e1e5aaaff1..73a741f89e4a3cafdff86156cbd06d026bd96e42 100644 (file)
@@ -90,6 +90,12 @@ bool brw_wm_prog_data_compare(const void *a, const void *b);
 void
 brw_upload_wm_prog(struct brw_context *brw);
 
+unsigned
+brw_compute_barycentric_interp_modes(struct brw_context *brw,
+                                     bool shade_model_flat,
+                                     bool persample_shading,
+                                     const struct gl_fragment_program *fprog);
+
 #ifdef __cplusplus
 } // extern "C"
 #endif
index 85a9f5dc5f1e31cdadd4de58ac4f7e18c5a98fb5..4e88494c387ab7bac542571dc7f7611717aa96fa 100644 (file)
@@ -2473,6 +2473,11 @@ struct gl_uniform_block
     */
    GLuint Binding;
 
+   /**
+    * Vulkan descriptor set qualifier for this block.
+    */
+   GLuint Set;
+
    /**
     * Minimum size (in bytes) of a buffer object to back this uniform buffer
     * (GL_UNIFORM_BLOCK_DATA_SIZE).
index b98ce59ff77d6c6344f6147fe13214b022c7a863..d4b485174fc7391fc2dde6a127e7d224dc02d75f 100644 (file)
@@ -108,6 +108,28 @@ static inline unsigned list_length(struct list_head *list)
    return length;
 }
 
+static inline void list_splice(struct list_head *src, struct list_head *dst)
+{
+   if (list_empty(src))
+      return;
+
+   src->next->prev = dst;
+   src->prev->next = dst->next;
+   dst->next->prev = src->prev;
+   dst->next = src->next;
+}
+
+static inline void list_splicetail(struct list_head *src, struct list_head *dst)
+{
+   if (list_empty(src))
+      return;
+
+   src->prev->next = dst;
+   src->next->prev = dst->prev;
+   dst->prev->next = src->next;
+   dst->prev = src->prev;
+}
+
 static inline void list_validate(struct list_head *list)
 {
    struct list_head *node;
diff --git a/src/vulkan/.gitignore b/src/vulkan/.gitignore
new file mode 100644 (file)
index 0000000..8bc1c2e
--- /dev/null
@@ -0,0 +1,4 @@
+# Generated source files
+/*_spirv_autogen.h
+/anv_entrypoints.c
+/anv_entrypoints.h
diff --git a/src/vulkan/Makefile.am b/src/vulkan/Makefile.am
new file mode 100644 (file)
index 0000000..014183c
--- /dev/null
@@ -0,0 +1,120 @@
+# Copyright © 2015 Intel Corporation
+#
+# Permission is hereby granted, free of charge, to any person obtaining a
+# copy of this software and associated documentation files (the "Software"),
+# to deal in the Software without restriction, including without limitation
+# the rights to use, copy, modify, merge, publish, distribute, sublicense,
+# and/or sell copies of the Software, and to permit persons to whom the
+# Software is furnished to do so, subject to the following conditions:
+#
+# The above copyright notice and this permission notice (including the next
+# paragraph) shall be included in all copies or substantial portions of the
+# Software.
+#
+# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
+# THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+# IN THE SOFTWARE.
+
+SUBDIRS = . tests
+
+vulkan_includedir = $(includedir)/vulkan
+
+vulkan_include_HEADERS =                               \
+       $(top_srcdir)/include/vulkan/vk_platform.h      \
+       $(top_srcdir)/include/vulkan/vulkan.h           \
+       $(top_srcdir)/include/vulkan/vulkan_intel.h     \
+       $(top_srcdir)/include/vulkan/vk_wsi_swapchain.h \
+       $(top_srcdir)/include/vulkan/vk_wsi_device_swapchain.h
+
+lib_LTLIBRARIES = libvulkan.la
+
+check_LTLIBRARIES = libvulkan-test.la
+
+# The gallium includes are for the util/u_math.h include from main/macros.h
+
+AM_CPPFLAGS = \
+       $(INTEL_CFLAGS) \
+       $(VALGRIND_CFLAGS) \
+       $(DEFINES) \
+       -I$(top_srcdir)/include \
+       -I$(top_srcdir)/src \
+       -I$(top_srcdir)/src/egl/wayland/wayland-drm \
+       -I$(top_srcdir)/src/mapi \
+       -I$(top_srcdir)/src/mesa \
+       -I$(top_srcdir)/src/mesa/drivers/dri/common \
+       -I$(top_srcdir)/src/mesa/drivers/dri/i965 \
+       -I$(top_srcdir)/src/gallium/auxiliary \
+       -I$(top_srcdir)/src/gallium/include \
+       -I$(top_builddir)/src/vulkan
+
+libvulkan_la_CFLAGS =                                                  \
+       -Wall -Wextra -Wno-unused-parameter -fvisibility=hidden -O0 -g  \
+       -Wstrict-prototypes -Wmissing-prototypes -Wno-override-init
+
+libvulkan_la_CXXFLAGS =                                                        \
+       -Wall -Wextra -Wno-unused-parameter -fvisibility=hidden -O0 -g
+
+VULKAN_SOURCES =                                        \
+       anv_allocator.c                                 \
+       anv_cmd_buffer.c                                \
+       anv_batch_chain.c                               \
+       anv_compiler.cpp                                \
+       anv_device.c                                    \
+       anv_entrypoints.c                               \
+       anv_entrypoints.h                               \
+       anv_formats.c                                   \
+       anv_image.c                                     \
+       anv_intel.c                                     \
+       anv_meta.c                                      \
+       anv_pipeline.c                                  \
+       anv_private.h                                   \
+       anv_query.c                                     \
+       anv_util.c                                      \
+       anv_wsi.c                                       \
+       anv_wsi_wayland.c                               \
+       anv_wsi_x11.c                                   \
+       gen8_state.c                                    \
+       gen8_cmd_buffer.c                               \
+       gen8_pipeline.c                                 \
+       gen7_state.c                                    \
+       gen7_cmd_buffer.c                               \
+       gen7_pipeline.c
+
+libvulkan_la_SOURCES =                                  \
+       $(VULKAN_SOURCES)                               \
+       anv_gem.c
+
+BUILT_SOURCES =                                         \
+       anv_entrypoints.h                               \
+       anv_entrypoints.c                               \
+       anv_meta_spirv_autogen.h
+
+anv_entrypoints.h : anv_entrypoints_gen.py $(vulkan_include_HEADERS)
+       $(AM_V_GEN)cat $(vulkan_include_HEADERS) | $(PYTHON2) $< header > $@
+
+anv_entrypoints.c : anv_entrypoints_gen.py $(vulkan_include_HEADERS)
+       $(AM_V_GEN)cat $(vulkan_include_HEADERS) | $(PYTHON2) $< code > $@
+
+%_spirv_autogen.h: %.c glsl_scraper.py
+       $(AM_V_GEN) $(PYTHON3) $(srcdir)/glsl_scraper.py --with-glslc=$(GLSLC) -o $@ $<
+
+CLEANFILES = $(BUILT_SOURCES)
+
+libvulkan_la_LIBADD = -lxcb -lxcb-dri3 \
+       $(top_builddir)/src/mesa/drivers/dri/i965/libi965_compiler.la
+
+# Libvulkan with dummy gem. Used for unit tests.
+
+libvulkan_test_la_SOURCES =                             \
+       $(VULKAN_SOURCES)                               \
+       anv_gem_stubs.c
+
+libvulkan_test_la_CFLAGS = $(libvulkan_la_CFLAGS)
+libvulkan_test_la_CXXFLAGS = $(libvulkan_la_CXXFLAGS)
+libvulkan_test_la_LIBADD = $(libvulkan_la_LIBADD)
+
+include $(top_srcdir)/install-lib-links.mk
diff --git a/src/vulkan/anv_allocator.c b/src/vulkan/anv_allocator.c
new file mode 100644 (file)
index 0000000..121ce03
--- /dev/null
@@ -0,0 +1,660 @@
+/*
+ * Copyright © 2015 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#define _DEFAULT_SOURCE
+
+#include <stdint.h>
+#include <stdlib.h>
+#include <unistd.h>
+#include <values.h>
+#include <assert.h>
+#include <linux/futex.h>
+#include <linux/memfd.h>
+#include <sys/time.h>
+#include <sys/mman.h>
+#include <sys/syscall.h>
+
+#include "anv_private.h"
+
+#ifdef HAVE_VALGRIND
+#define VG_NOACCESS_READ(__ptr) ({                       \
+   VALGRIND_MAKE_MEM_DEFINED((__ptr), sizeof(*(__ptr))); \
+   __typeof(*(__ptr)) __val = *(__ptr);                  \
+   VALGRIND_MAKE_MEM_NOACCESS((__ptr), sizeof(*(__ptr)));\
+   __val;                                                \
+})
+#define VG_NOACCESS_WRITE(__ptr, __val) ({                  \
+   VALGRIND_MAKE_MEM_UNDEFINED((__ptr), sizeof(*(__ptr)));  \
+   *(__ptr) = (__val);                                      \
+   VALGRIND_MAKE_MEM_NOACCESS((__ptr), sizeof(*(__ptr)));   \
+})
+#else
+#define VG_NOACCESS_READ(__ptr) (*(__ptr))
+#define VG_NOACCESS_WRITE(__ptr, __val) (*(__ptr) = (__val))
+#endif
+
+/* Design goals:
+ *
+ *  - Lock free (except when resizing underlying bos)
+ *
+ *  - Constant time allocation with typically only one atomic
+ *
+ *  - Multiple allocation sizes without fragmentation
+ *
+ *  - Can grow while keeping addresses and offset of contents stable
+ *
+ *  - All allocations within one bo so we can point one of the
+ *    STATE_BASE_ADDRESS pointers at it.
+ *
+ * The overall design is a two-level allocator: top level is a fixed size, big
+ * block (8k) allocator, which operates out of a bo.  Allocation is done by
+ * either pulling a block from the free list or growing the used range of the
+ * bo.  Growing the range may run out of space in the bo which we then need to
+ * grow.  Growing the bo is tricky in a multi-threaded, lockless environment:
+ * we need to keep all pointers and contents in the old map valid.  GEM bos in
+ * general can't grow, but we use a trick: we create a memfd and use ftruncate
+ * to grow it as necessary.  We mmap the new size and then create a gem bo for
+ * it using the new gem userptr ioctl.  Without heavy-handed locking around
+ * our allocation fast-path, there isn't really a way to munmap the old mmap,
+ * so we just keep it around until garbage collection time.  While the block
+ * allocator is lockless for normal operations, we block other threads trying
+ * to allocate while we're growing the map.  It sholdn't happen often, and
+ * growing is fast anyway.
+ *
+ * At the next level we can use various sub-allocators.  The state pool is a
+ * pool of smaller, fixed size objects, which operates much like the block
+ * pool.  It uses a free list for freeing objects, but when it runs out of
+ * space it just allocates a new block from the block pool.  This allocator is
+ * intended for longer lived state objects such as SURFACE_STATE and most
+ * other persistent state objects in the API.  We may need to track more info
+ * with these object and a pointer back to the CPU object (eg VkImage).  In
+ * those cases we just allocate a slightly bigger object and put the extra
+ * state after the GPU state object.
+ *
+ * The state stream allocator works similar to how the i965 DRI driver streams
+ * all its state.  Even with Vulkan, we need to emit transient state (whether
+ * surface state base or dynamic state base), and for that we can just get a
+ * block and fill it up.  These cases are local to a command buffer and the
+ * sub-allocator need not be thread safe.  The streaming allocator gets a new
+ * block when it runs out of space and chains them together so they can be
+ * easily freed.
+ */
+
+/* Allocations are always at least 64 byte aligned, so 1 is an invalid value.
+ * We use it to indicate the free list is empty. */
+#define EMPTY 1
+
+struct anv_mmap_cleanup {
+   void *map;
+   size_t size;
+   uint32_t gem_handle;
+};
+
+#define ANV_MMAP_CLEANUP_INIT ((struct anv_mmap_cleanup){0})
+
+static inline long
+sys_futex(void *addr1, int op, int val1,
+          struct timespec *timeout, void *addr2, int val3)
+{
+   return syscall(SYS_futex, addr1, op, val1, timeout, addr2, val3);
+}
+
+static inline int
+futex_wake(uint32_t *addr, int count)
+{
+   return sys_futex(addr, FUTEX_WAKE, count, NULL, NULL, 0);
+}
+
+static inline int
+futex_wait(uint32_t *addr, int32_t value)
+{
+   return sys_futex(addr, FUTEX_WAIT, value, NULL, NULL, 0);
+}
+
+static inline int
+memfd_create(const char *name, unsigned int flags)
+{
+   return syscall(SYS_memfd_create, name, flags);
+}
+
+static inline uint32_t
+ilog2_round_up(uint32_t value)
+{
+   assert(value != 0);
+   return 32 - __builtin_clz(value - 1);
+}
+
+static inline uint32_t
+round_to_power_of_two(uint32_t value)
+{
+   return 1 << ilog2_round_up(value);
+}
+
+static bool
+anv_free_list_pop(union anv_free_list *list, void **map, uint32_t *offset)
+{
+   union anv_free_list current, new, old;
+
+   current.u64 = list->u64;
+   while (current.offset != EMPTY) {
+      /* We have to add a memory barrier here so that the list head (and
+       * offset) gets read before we read the map pointer.  This way we
+       * know that the map pointer is valid for the given offset at the
+       * point where we read it.
+       */
+      __sync_synchronize();
+
+      uint32_t *next_ptr = *map + current.offset;
+      new.offset = VG_NOACCESS_READ(next_ptr);
+      new.count = current.count + 1;
+      old.u64 = __sync_val_compare_and_swap(&list->u64, current.u64, new.u64);
+      if (old.u64 == current.u64) {
+         *offset = current.offset;
+         return true;
+      }
+      current = old;
+   }
+
+   return false;
+}
+
+static void
+anv_free_list_push(union anv_free_list *list, void *map, uint32_t offset)
+{
+   union anv_free_list current, old, new;
+   uint32_t *next_ptr = map + offset;
+
+   old = *list;
+   do {
+      current = old;
+      VG_NOACCESS_WRITE(next_ptr, current.offset);
+      new.offset = offset;
+      new.count = current.count + 1;
+      old.u64 = __sync_val_compare_and_swap(&list->u64, current.u64, new.u64);
+   } while (old.u64 != current.u64);
+}
+
+/* All pointers in the ptr_free_list are assumed to be page-aligned.  This
+ * means that the bottom 12 bits should all be zero.
+ */
+#define PFL_COUNT(x) ((uintptr_t)(x) & 0xfff)
+#define PFL_PTR(x) ((void *)((uintptr_t)(x) & ~0xfff))
+#define PFL_PACK(ptr, count) ({           \
+   assert(((uintptr_t)(ptr) & 0xfff) == 0); \
+   (void *)((uintptr_t)(ptr) | (uintptr_t)((count) & 0xfff)); \
+})
+
+static bool
+anv_ptr_free_list_pop(void **list, void **elem)
+{
+   void *current = *list;
+   while (PFL_PTR(current) != NULL) {
+      void **next_ptr = PFL_PTR(current);
+      void *new_ptr = VG_NOACCESS_READ(next_ptr);
+      unsigned new_count = PFL_COUNT(current) + 1;
+      void *new = PFL_PACK(new_ptr, new_count);
+      void *old = __sync_val_compare_and_swap(list, current, new);
+      if (old == current) {
+         *elem = PFL_PTR(current);
+         return true;
+      }
+      current = old;
+   }
+
+   return false;
+}
+
+static void
+anv_ptr_free_list_push(void **list, void *elem)
+{
+   void *old, *current;
+   void **next_ptr = elem;
+
+   old = *list;
+   do {
+      current = old;
+      VG_NOACCESS_WRITE(next_ptr, PFL_PTR(current));
+      unsigned new_count = PFL_COUNT(current) + 1;
+      void *new = PFL_PACK(elem, new_count);
+      old = __sync_val_compare_and_swap(list, current, new);
+   } while (old != current);
+}
+
+static uint32_t
+anv_block_pool_grow(struct anv_block_pool *pool, uint32_t old_size);
+
+void
+anv_block_pool_init(struct anv_block_pool *pool,
+                    struct anv_device *device, uint32_t block_size)
+{
+   assert(util_is_power_of_two(block_size));
+
+   pool->device = device;
+   pool->bo.gem_handle = 0;
+   pool->bo.offset = 0;
+   pool->block_size = block_size;
+   pool->free_list = ANV_FREE_LIST_EMPTY;
+   anv_vector_init(&pool->mmap_cleanups,
+                   round_to_power_of_two(sizeof(struct anv_mmap_cleanup)), 128);
+
+   /* Immediately grow the pool so we'll have a backing bo. */
+   pool->state.next = 0;
+   pool->state.end = anv_block_pool_grow(pool, 0);
+}
+
+void
+anv_block_pool_finish(struct anv_block_pool *pool)
+{
+   struct anv_mmap_cleanup *cleanup;
+
+   anv_vector_foreach(cleanup, &pool->mmap_cleanups) {
+      if (cleanup->map)
+         munmap(cleanup->map, cleanup->size);
+      if (cleanup->gem_handle)
+         anv_gem_close(pool->device, cleanup->gem_handle);
+   }
+
+   anv_vector_finish(&pool->mmap_cleanups);
+
+   close(pool->fd);
+}
+
+static uint32_t
+anv_block_pool_grow(struct anv_block_pool *pool, uint32_t old_size)
+{
+   size_t size;
+   void *map;
+   int gem_handle;
+   struct anv_mmap_cleanup *cleanup;
+
+   if (old_size == 0) {
+      size = 32 * pool->block_size;
+   } else {
+      size = old_size * 2;
+   }
+
+   cleanup = anv_vector_add(&pool->mmap_cleanups);
+   if (!cleanup)
+      return 0;
+   *cleanup = ANV_MMAP_CLEANUP_INIT;
+
+   if (old_size == 0)
+      pool->fd = memfd_create("block pool", MFD_CLOEXEC);
+
+   if (pool->fd == -1)
+      return 0;
+
+   if (ftruncate(pool->fd, size) == -1)
+      return 0;
+
+   /* First try to see if mremap can grow the map in place. */
+   map = MAP_FAILED;
+   if (old_size > 0)
+      map = mremap(pool->map, old_size, size, 0);
+   if (map == MAP_FAILED) {
+      /* Just leak the old map until we destroy the pool.  We can't munmap it
+       * without races or imposing locking on the block allocate fast path. On
+       * the whole the leaked maps adds up to less than the size of the
+       * current map.  MAP_POPULATE seems like the right thing to do, but we
+       * should try to get some numbers.
+       */
+      map = mmap(NULL, size, PROT_READ | PROT_WRITE,
+                 MAP_SHARED | MAP_POPULATE, pool->fd, 0);
+      cleanup->map = map;
+      cleanup->size = size;
+   }
+   if (map == MAP_FAILED)
+      return 0;
+
+   gem_handle = anv_gem_userptr(pool->device, map, size);
+   if (gem_handle == 0)
+      return 0;
+   cleanup->gem_handle = gem_handle;
+
+   /* Now that we successfull allocated everything, we can write the new
+    * values back into pool. */
+   pool->map = map;
+   pool->bo.gem_handle = gem_handle;
+   pool->bo.size = size;
+   pool->bo.map = map;
+   pool->bo.index = 0;
+
+   return size;
+}
+
+uint32_t
+anv_block_pool_alloc(struct anv_block_pool *pool)
+{
+   uint32_t offset;
+   struct anv_block_state state, old, new;
+
+   /* Try free list first. */
+   if (anv_free_list_pop(&pool->free_list, &pool->map, &offset)) {
+      assert(pool->map);
+      return offset;
+   }
+
+ restart:
+   state.u64 = __sync_fetch_and_add(&pool->state.u64, pool->block_size);
+   if (state.next < state.end) {
+      assert(pool->map);
+      return state.next;
+   } else if (state.next == state.end) {
+      /* We allocated the first block outside the pool, we have to grow it.
+       * pool->next_block acts a mutex: threads who try to allocate now will
+       * get block indexes above the current limit and hit futex_wait
+       * below. */
+      new.next = state.next + pool->block_size;
+      new.end = anv_block_pool_grow(pool, state.end);
+      assert(new.end > 0);
+      old.u64 = __sync_lock_test_and_set(&pool->state.u64, new.u64);
+      if (old.next != state.next)
+         futex_wake(&pool->state.end, INT_MAX);
+      return state.next;
+   } else {
+      futex_wait(&pool->state.end, state.end);
+      goto restart;
+   }
+}
+
+void
+anv_block_pool_free(struct anv_block_pool *pool, uint32_t offset)
+{
+   anv_free_list_push(&pool->free_list, pool->map, offset);
+}
+
+static void
+anv_fixed_size_state_pool_init(struct anv_fixed_size_state_pool *pool,
+                               size_t state_size)
+{
+   /* At least a cache line and must divide the block size. */
+   assert(state_size >= 64 && util_is_power_of_two(state_size));
+
+   pool->state_size = state_size;
+   pool->free_list = ANV_FREE_LIST_EMPTY;
+   pool->block.next = 0;
+   pool->block.end = 0;
+}
+
+static uint32_t
+anv_fixed_size_state_pool_alloc(struct anv_fixed_size_state_pool *pool,
+                                struct anv_block_pool *block_pool)
+{
+   uint32_t offset;
+   struct anv_block_state block, old, new;
+
+   /* Try free list first. */
+   if (anv_free_list_pop(&pool->free_list, &block_pool->map, &offset))
+      return offset;
+
+   /* If free list was empty (or somebody raced us and took the items) we
+    * allocate a new item from the end of the block */
+ restart:
+   block.u64 = __sync_fetch_and_add(&pool->block.u64, pool->state_size);
+
+   if (block.next < block.end) {
+      return block.next;
+   } else if (block.next == block.end) {
+      offset = anv_block_pool_alloc(block_pool);
+      new.next = offset + pool->state_size;
+      new.end = offset + block_pool->block_size;
+      old.u64 = __sync_lock_test_and_set(&pool->block.u64, new.u64);
+      if (old.next != block.next)
+         futex_wake(&pool->block.end, INT_MAX);
+      return offset;
+   } else {
+      futex_wait(&pool->block.end, block.end);
+      goto restart;
+   }
+}
+
+static void
+anv_fixed_size_state_pool_free(struct anv_fixed_size_state_pool *pool,
+                               struct anv_block_pool *block_pool,
+                               uint32_t offset)
+{
+   anv_free_list_push(&pool->free_list, block_pool->map, offset);
+}
+
+void
+anv_state_pool_init(struct anv_state_pool *pool,
+                    struct anv_block_pool *block_pool)
+{
+   pool->block_pool = block_pool;
+   for (unsigned i = 0; i < ANV_STATE_BUCKETS; i++) {
+      size_t size = 1 << (ANV_MIN_STATE_SIZE_LOG2 + i);
+      anv_fixed_size_state_pool_init(&pool->buckets[i], size);
+   }
+   VG(VALGRIND_CREATE_MEMPOOL(pool, 0, false));
+}
+
+void
+anv_state_pool_finish(struct anv_state_pool *pool)
+{
+   VG(VALGRIND_DESTROY_MEMPOOL(pool));
+}
+
+struct anv_state
+anv_state_pool_alloc(struct anv_state_pool *pool, size_t size, size_t align)
+{
+   unsigned size_log2 = ilog2_round_up(size < align ? align : size);
+   assert(size_log2 <= ANV_MAX_STATE_SIZE_LOG2);
+   if (size_log2 < ANV_MIN_STATE_SIZE_LOG2)
+      size_log2 = ANV_MIN_STATE_SIZE_LOG2;
+   unsigned bucket = size_log2 - ANV_MIN_STATE_SIZE_LOG2;
+
+   struct anv_state state;
+   state.alloc_size = 1 << size_log2;
+   state.offset = anv_fixed_size_state_pool_alloc(&pool->buckets[bucket],
+                                                  pool->block_pool);
+   state.map = pool->block_pool->map + state.offset;
+   VG(VALGRIND_MEMPOOL_ALLOC(pool, state.map, size));
+   return state;
+}
+
+void
+anv_state_pool_free(struct anv_state_pool *pool, struct anv_state state)
+{
+   assert(util_is_power_of_two(state.alloc_size));
+   unsigned size_log2 = ilog2_round_up(state.alloc_size);
+   assert(size_log2 >= ANV_MIN_STATE_SIZE_LOG2 &&
+          size_log2 <= ANV_MAX_STATE_SIZE_LOG2);
+   unsigned bucket = size_log2 - ANV_MIN_STATE_SIZE_LOG2;
+
+   VG(VALGRIND_MEMPOOL_FREE(pool, state.map));
+   anv_fixed_size_state_pool_free(&pool->buckets[bucket],
+                                  pool->block_pool, state.offset);
+}
+
+#define NULL_BLOCK 1
+struct stream_block {
+   uint32_t next;
+
+   /* The map for the BO at the time the block was givne to us */
+   void *current_map;
+
+#ifdef HAVE_VALGRIND
+   void *_vg_ptr;
+#endif
+};
+
+/* The state stream allocator is a one-shot, single threaded allocator for
+ * variable sized blocks.  We use it for allocating dynamic state.
+ */
+void
+anv_state_stream_init(struct anv_state_stream *stream,
+                      struct anv_block_pool *block_pool)
+{
+   stream->block_pool = block_pool;
+   stream->next = 0;
+   stream->end = 0;
+   stream->current_block = NULL_BLOCK;
+
+   VG(VALGRIND_CREATE_MEMPOOL(stream, 0, false));
+}
+
+void
+anv_state_stream_finish(struct anv_state_stream *stream)
+{
+   struct stream_block *sb;
+   uint32_t block, next_block;
+
+   block = stream->current_block;
+   while (block != NULL_BLOCK) {
+      sb = stream->block_pool->map + block;
+      next_block = VG_NOACCESS_READ(&sb->next);
+      VG(VALGRIND_MEMPOOL_FREE(stream, VG_NOACCESS_READ(&sb->_vg_ptr)));
+      anv_block_pool_free(stream->block_pool, block);
+      block = next_block;
+   }
+
+   VG(VALGRIND_DESTROY_MEMPOOL(stream));
+}
+
+struct anv_state
+anv_state_stream_alloc(struct anv_state_stream *stream,
+                       uint32_t size, uint32_t alignment)
+{
+   struct stream_block *sb;
+   struct anv_state state;
+   uint32_t block;
+
+   state.offset = align_u32(stream->next, alignment);
+   if (state.offset + size > stream->end) {
+      block = anv_block_pool_alloc(stream->block_pool);
+      void *current_map = stream->block_pool->map;
+      sb = current_map + block;
+      VG_NOACCESS_WRITE(&sb->current_map, current_map);
+      VG_NOACCESS_WRITE(&sb->next, stream->current_block);
+      VG(VG_NOACCESS_WRITE(&sb->_vg_ptr, 0));
+      stream->current_block = block;
+      stream->next = block + sizeof(*sb);
+      stream->end = block + stream->block_pool->block_size;
+      state.offset = align_u32(stream->next, alignment);
+      assert(state.offset + size <= stream->end);
+   }
+
+   sb = stream->block_pool->map + stream->current_block;
+   void *current_map = VG_NOACCESS_READ(&sb->current_map);
+
+   state.map = current_map + state.offset;
+   state.alloc_size = size;
+
+#ifdef HAVE_VALGRIND
+   void *vg_ptr = VG_NOACCESS_READ(&sb->_vg_ptr);
+   if (vg_ptr == NULL) {
+      vg_ptr = state.map;
+      VG_NOACCESS_WRITE(&sb->_vg_ptr, vg_ptr);
+      VALGRIND_MEMPOOL_ALLOC(stream, vg_ptr, size);
+   } else {
+      ptrdiff_t vg_offset = vg_ptr - current_map;
+      assert(vg_offset >= stream->current_block &&
+             vg_offset < stream->end);
+      VALGRIND_MEMPOOL_CHANGE(stream, vg_ptr, vg_ptr,
+                              (state.offset + size) - vg_offset);
+   }
+#endif
+
+   stream->next = state.offset + size;
+
+   return state;
+}
+
+struct bo_pool_bo_link {
+   struct bo_pool_bo_link *next;
+   struct anv_bo bo;
+};
+
+void
+anv_bo_pool_init(struct anv_bo_pool *pool,
+                 struct anv_device *device, uint32_t bo_size)
+{
+   pool->device = device;
+   pool->bo_size = bo_size;
+   pool->free_list = NULL;
+
+   VG(VALGRIND_CREATE_MEMPOOL(pool, 0, false));
+}
+
+void
+anv_bo_pool_finish(struct anv_bo_pool *pool)
+{
+   struct bo_pool_bo_link *link = PFL_PTR(pool->free_list);
+   while (link != NULL) {
+      struct bo_pool_bo_link link_copy = VG_NOACCESS_READ(link);
+
+      anv_gem_munmap(link_copy.bo.map, pool->bo_size);
+      anv_gem_close(pool->device, link_copy.bo.gem_handle);
+      link = link_copy.next;
+   }
+
+   VG(VALGRIND_DESTROY_MEMPOOL(pool));
+}
+
+VkResult
+anv_bo_pool_alloc(struct anv_bo_pool *pool, struct anv_bo *bo)
+{
+   VkResult result;
+
+   void *next_free_void;
+   if (anv_ptr_free_list_pop(&pool->free_list, &next_free_void)) {
+      struct bo_pool_bo_link *next_free = next_free_void;
+      *bo = VG_NOACCESS_READ(&next_free->bo);
+      assert(bo->map == next_free);
+      assert(bo->size == pool->bo_size);
+
+      VG(VALGRIND_MEMPOOL_ALLOC(pool, bo->map, pool->bo_size));
+
+      return VK_SUCCESS;
+   }
+
+   struct anv_bo new_bo;
+
+   result = anv_bo_init_new(&new_bo, pool->device, pool->bo_size);
+   if (result != VK_SUCCESS)
+      return result;
+
+   assert(new_bo.size == pool->bo_size);
+
+   new_bo.map = anv_gem_mmap(pool->device, new_bo.gem_handle, 0, pool->bo_size);
+   if (new_bo.map == NULL) {
+      anv_gem_close(pool->device, new_bo.gem_handle);
+      return vk_error(VK_ERROR_MEMORY_MAP_FAILED);
+   }
+
+   *bo = new_bo;
+
+   VG(VALGRIND_MEMPOOL_ALLOC(pool, bo->map, pool->bo_size));
+
+   return VK_SUCCESS;
+}
+
+void
+anv_bo_pool_free(struct anv_bo_pool *pool, const struct anv_bo *bo)
+{
+   struct bo_pool_bo_link *link = bo->map;
+   link->bo = *bo;
+
+   VG(VALGRIND_MEMPOOL_FREE(pool, bo->map));
+   anv_ptr_free_list_push(&pool->free_list, link);
+}
diff --git a/src/vulkan/anv_aub.h b/src/vulkan/anv_aub.h
new file mode 100644 (file)
index 0000000..7a67712
--- /dev/null
@@ -0,0 +1,153 @@
+/*
+ * Copyright © 2015 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ *
+ * Authors:
+ *    Eric Anholt <eric@anholt.net>
+ *
+ */
+
+/** @file intel_aub.h
+ *
+ * The AUB file is a file format used by Intel's internal simulation
+ * and other validation tools.  It can be used at various levels by a
+ * driver to input state to the simulated hardware or a replaying
+ * debugger.
+ *
+ * We choose to dump AUB files using the trace block format for ease
+ * of implementation -- dump out the blocks of memory as plain blobs
+ * and insert ring commands to execute the batchbuffer blob.
+ */
+
+#ifndef _INTEL_AUB_H
+#define _INTEL_AUB_H
+
+#define AUB_MI_NOOP                    (0)
+#define AUB_MI_BATCH_BUFFER_START      (0x31 << 23)
+#define AUB_PIPE_CONTROL               (0x7a000002)
+
+/* DW0: instruction type. */
+
+#define CMD_AUB                        (7 << 29)
+
+#define CMD_AUB_HEADER         (CMD_AUB | (1 << 23) | (0x05 << 16))
+/* DW1 */
+# define AUB_HEADER_MAJOR_SHIFT                24
+# define AUB_HEADER_MINOR_SHIFT                16
+
+#define CMD_AUB_TRACE_HEADER_BLOCK (CMD_AUB | (1 << 23) | (0x41 << 16))
+#define CMD_AUB_DUMP_BMP           (CMD_AUB | (1 << 23) | (0x9e << 16))
+
+/* DW1 */
+#define AUB_TRACE_OPERATION_MASK       0x000000ff
+#define AUB_TRACE_OP_COMMENT           0x00000000
+#define AUB_TRACE_OP_DATA_WRITE                0x00000001
+#define AUB_TRACE_OP_COMMAND_WRITE     0x00000002
+#define AUB_TRACE_OP_MMIO_WRITE                0x00000003
+// operation = TRACE_DATA_WRITE, Type
+#define AUB_TRACE_TYPE_MASK            0x0000ff00
+#define AUB_TRACE_TYPE_NOTYPE          (0 << 8)
+#define AUB_TRACE_TYPE_BATCH           (1 << 8)
+#define AUB_TRACE_TYPE_VERTEX_BUFFER   (5 << 8)
+#define AUB_TRACE_TYPE_2D_MAP          (6 << 8)
+#define AUB_TRACE_TYPE_CUBE_MAP                (7 << 8)
+#define AUB_TRACE_TYPE_VOLUME_MAP      (9 << 8)
+#define AUB_TRACE_TYPE_1D_MAP          (10 << 8)
+#define AUB_TRACE_TYPE_CONSTANT_BUFFER (11 << 8)
+#define AUB_TRACE_TYPE_CONSTANT_URB    (12 << 8)
+#define AUB_TRACE_TYPE_INDEX_BUFFER    (13 << 8)
+#define AUB_TRACE_TYPE_GENERAL         (14 << 8)
+#define AUB_TRACE_TYPE_SURFACE         (15 << 8)
+
+
+// operation = TRACE_COMMAND_WRITE, Type =
+#define AUB_TRACE_TYPE_RING_HWB                (1 << 8)
+#define AUB_TRACE_TYPE_RING_PRB0       (2 << 8)
+#define AUB_TRACE_TYPE_RING_PRB1       (3 << 8)
+#define AUB_TRACE_TYPE_RING_PRB2       (4 << 8)
+
+// Address space
+#define AUB_TRACE_ADDRESS_SPACE_MASK   0x00ff0000
+#define AUB_TRACE_MEMTYPE_GTT          (0 << 16)
+#define AUB_TRACE_MEMTYPE_LOCAL                (1 << 16)
+#define AUB_TRACE_MEMTYPE_NONLOCAL     (2 << 16)
+#define AUB_TRACE_MEMTYPE_PCI          (3 << 16)
+#define AUB_TRACE_MEMTYPE_GTT_ENTRY     (4 << 16)
+
+/* DW2 */
+
+/**
+ * aub_state_struct_type enum values are encoded with the top 16 bits
+ * representing the type to be delivered to the .aub file, and the bottom 16
+ * bits representing the subtype.  This macro performs the encoding.
+ */
+#define ENCODE_SS_TYPE(type, subtype) (((type) << 16) | (subtype))
+
+enum aub_state_struct_type {
+   AUB_TRACE_VS_STATE =                        ENCODE_SS_TYPE(AUB_TRACE_TYPE_GENERAL, 1),
+   AUB_TRACE_GS_STATE =                        ENCODE_SS_TYPE(AUB_TRACE_TYPE_GENERAL, 2),
+   AUB_TRACE_CLIP_STATE =              ENCODE_SS_TYPE(AUB_TRACE_TYPE_GENERAL, 3),
+   AUB_TRACE_SF_STATE =                        ENCODE_SS_TYPE(AUB_TRACE_TYPE_GENERAL, 4),
+   AUB_TRACE_WM_STATE =                        ENCODE_SS_TYPE(AUB_TRACE_TYPE_GENERAL, 5),
+   AUB_TRACE_CC_STATE =                        ENCODE_SS_TYPE(AUB_TRACE_TYPE_GENERAL, 6),
+   AUB_TRACE_CLIP_VP_STATE =           ENCODE_SS_TYPE(AUB_TRACE_TYPE_GENERAL, 7),
+   AUB_TRACE_SF_VP_STATE =             ENCODE_SS_TYPE(AUB_TRACE_TYPE_GENERAL, 8),
+   AUB_TRACE_CC_VP_STATE =             ENCODE_SS_TYPE(AUB_TRACE_TYPE_GENERAL, 0x9),
+   AUB_TRACE_SAMPLER_STATE =           ENCODE_SS_TYPE(AUB_TRACE_TYPE_GENERAL, 0xa),
+   AUB_TRACE_KERNEL_INSTRUCTIONS =     ENCODE_SS_TYPE(AUB_TRACE_TYPE_GENERAL, 0xb),
+   AUB_TRACE_SCRATCH_SPACE =           ENCODE_SS_TYPE(AUB_TRACE_TYPE_GENERAL, 0xc),
+   AUB_TRACE_SAMPLER_DEFAULT_COLOR =   ENCODE_SS_TYPE(AUB_TRACE_TYPE_GENERAL, 0xd),
+
+   AUB_TRACE_SCISSOR_STATE =           ENCODE_SS_TYPE(AUB_TRACE_TYPE_GENERAL, 0x15),
+   AUB_TRACE_BLEND_STATE =             ENCODE_SS_TYPE(AUB_TRACE_TYPE_GENERAL, 0x16),
+   AUB_TRACE_DEPTH_STENCIL_STATE =     ENCODE_SS_TYPE(AUB_TRACE_TYPE_GENERAL, 0x17),
+
+   AUB_TRACE_VERTEX_BUFFER =           ENCODE_SS_TYPE(AUB_TRACE_TYPE_VERTEX_BUFFER, 0),
+   AUB_TRACE_BINDING_TABLE =           ENCODE_SS_TYPE(AUB_TRACE_TYPE_SURFACE, 0x100),
+   AUB_TRACE_SURFACE_STATE =           ENCODE_SS_TYPE(AUB_TRACE_TYPE_SURFACE, 0x200),
+   AUB_TRACE_VS_CONSTANTS =            ENCODE_SS_TYPE(AUB_TRACE_TYPE_CONSTANT_BUFFER, 0),
+   AUB_TRACE_WM_CONSTANTS =            ENCODE_SS_TYPE(AUB_TRACE_TYPE_CONSTANT_BUFFER, 1),
+};
+
+#undef ENCODE_SS_TYPE
+
+/**
+ * Decode a aub_state_struct_type value to determine the type that should be
+ * stored in the .aub file.
+ */
+static inline uint32_t AUB_TRACE_TYPE(enum aub_state_struct_type ss_type)
+{
+   return (ss_type & 0xFFFF0000) >> 16;
+}
+
+/**
+ * Decode a state_struct_type value to determine the subtype that should be
+ * stored in the .aub file.
+ */
+static inline uint32_t AUB_TRACE_SUBTYPE(enum aub_state_struct_type ss_type)
+{
+   return ss_type & 0xFFFF;
+}
+
+/* DW3: address */
+/* DW4: len */
+
+#endif /* _INTEL_AUB_H */
diff --git a/src/vulkan/anv_batch_chain.c b/src/vulkan/anv_batch_chain.c
new file mode 100644 (file)
index 0000000..77a5bd6
--- /dev/null
@@ -0,0 +1,939 @@
+/*
+ * Copyright © 2015 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#include <assert.h>
+#include <stdbool.h>
+#include <string.h>
+#include <unistd.h>
+#include <fcntl.h>
+
+#include "anv_private.h"
+
+/** \file anv_batch_chain.c
+ *
+ * This file contains functions related to anv_cmd_buffer as a data
+ * structure.  This involves everything required to create and destroy
+ * the actual batch buffers as well as link them together and handle
+ * relocations and surface state.  It specifically does *not* contain any
+ * handling of actual vkCmd calls beyond vkCmdExecuteCommands.
+ */
+
+/*-----------------------------------------------------------------------*
+ * Functions related to anv_reloc_list
+ *-----------------------------------------------------------------------*/
+
+static VkResult
+anv_reloc_list_init_clone(struct anv_reloc_list *list,
+                          struct anv_device *device,
+                          const struct anv_reloc_list *other_list)
+{
+   if (other_list) {
+      list->num_relocs = other_list->num_relocs;
+      list->array_length = other_list->array_length;
+   } else {
+      list->num_relocs = 0;
+      list->array_length = 256;
+   }
+
+   list->relocs =
+      anv_device_alloc(device, list->array_length * sizeof(*list->relocs), 8,
+                       VK_SYSTEM_ALLOC_TYPE_INTERNAL);
+
+   if (list->relocs == NULL)
+      return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
+
+   list->reloc_bos =
+      anv_device_alloc(device, list->array_length * sizeof(*list->reloc_bos), 8,
+                       VK_SYSTEM_ALLOC_TYPE_INTERNAL);
+
+   if (list->reloc_bos == NULL) {
+      anv_device_free(device, list->relocs);
+      return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
+   }
+
+   if (other_list) {
+      memcpy(list->relocs, other_list->relocs,
+             list->array_length * sizeof(*list->relocs));
+      memcpy(list->reloc_bos, other_list->reloc_bos,
+             list->array_length * sizeof(*list->reloc_bos));
+   }
+
+   return VK_SUCCESS;
+}
+
+VkResult
+anv_reloc_list_init(struct anv_reloc_list *list, struct anv_device *device)
+{
+   return anv_reloc_list_init_clone(list, device, NULL);
+}
+
+void
+anv_reloc_list_finish(struct anv_reloc_list *list, struct anv_device *device)
+{
+   anv_device_free(device, list->relocs);
+   anv_device_free(device, list->reloc_bos);
+}
+
+static VkResult
+anv_reloc_list_grow(struct anv_reloc_list *list, struct anv_device *device,
+                    size_t num_additional_relocs)
+{
+   if (list->num_relocs + num_additional_relocs <= list->array_length)
+      return VK_SUCCESS;
+
+   size_t new_length = list->array_length * 2;
+   while (new_length < list->num_relocs + num_additional_relocs)
+      new_length *= 2;
+
+   struct drm_i915_gem_relocation_entry *new_relocs =
+      anv_device_alloc(device, new_length * sizeof(*list->relocs), 8,
+                       VK_SYSTEM_ALLOC_TYPE_INTERNAL);
+   if (new_relocs == NULL)
+      return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
+
+   struct anv_bo **new_reloc_bos =
+      anv_device_alloc(device, new_length * sizeof(*list->reloc_bos), 8,
+                       VK_SYSTEM_ALLOC_TYPE_INTERNAL);
+   if (new_relocs == NULL) {
+      anv_device_free(device, new_relocs);
+      return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
+   }
+
+   memcpy(new_relocs, list->relocs, list->num_relocs * sizeof(*list->relocs));
+   memcpy(new_reloc_bos, list->reloc_bos,
+          list->num_relocs * sizeof(*list->reloc_bos));
+
+   anv_device_free(device, list->relocs);
+   anv_device_free(device, list->reloc_bos);
+
+   list->array_length = new_length;
+   list->relocs = new_relocs;
+   list->reloc_bos = new_reloc_bos;
+
+   return VK_SUCCESS;
+}
+
+uint64_t
+anv_reloc_list_add(struct anv_reloc_list *list, struct anv_device *device,
+                   uint32_t offset, struct anv_bo *target_bo, uint32_t delta)
+{
+   struct drm_i915_gem_relocation_entry *entry;
+   int index;
+
+   anv_reloc_list_grow(list, device, 1);
+   /* TODO: Handle failure */
+
+   /* XXX: Can we use I915_EXEC_HANDLE_LUT? */
+   index = list->num_relocs++;
+   list->reloc_bos[index] = target_bo;
+   entry = &list->relocs[index];
+   entry->target_handle = target_bo->gem_handle;
+   entry->delta = delta;
+   entry->offset = offset;
+   entry->presumed_offset = target_bo->offset;
+   entry->read_domains = 0;
+   entry->write_domain = 0;
+
+   return target_bo->offset + delta;
+}
+
+static void
+anv_reloc_list_append(struct anv_reloc_list *list, struct anv_device *device,
+                      struct anv_reloc_list *other, uint32_t offset)
+{
+   anv_reloc_list_grow(list, device, other->num_relocs);
+   /* TODO: Handle failure */
+
+   memcpy(&list->relocs[list->num_relocs], &other->relocs[0],
+          other->num_relocs * sizeof(other->relocs[0]));
+   memcpy(&list->reloc_bos[list->num_relocs], &other->reloc_bos[0],
+          other->num_relocs * sizeof(other->reloc_bos[0]));
+
+   for (uint32_t i = 0; i < other->num_relocs; i++)
+      list->relocs[i + list->num_relocs].offset += offset;
+
+   list->num_relocs += other->num_relocs;
+}
+
+/*-----------------------------------------------------------------------*
+ * Functions related to anv_batch
+ *-----------------------------------------------------------------------*/
+
+void *
+anv_batch_emit_dwords(struct anv_batch *batch, int num_dwords)
+{
+   if (batch->next + num_dwords * 4 > batch->end)
+      batch->extend_cb(batch, batch->user_data);
+
+   void *p = batch->next;
+
+   batch->next += num_dwords * 4;
+   assert(batch->next <= batch->end);
+
+   return p;
+}
+
+uint64_t
+anv_batch_emit_reloc(struct anv_batch *batch,
+                     void *location, struct anv_bo *bo, uint32_t delta)
+{
+   return anv_reloc_list_add(batch->relocs, batch->device,
+                             location - batch->start, bo, delta);
+}
+
+void
+anv_batch_emit_batch(struct anv_batch *batch, struct anv_batch *other)
+{
+   uint32_t size, offset;
+
+   size = other->next - other->start;
+   assert(size % 4 == 0);
+
+   if (batch->next + size > batch->end)
+      batch->extend_cb(batch, batch->user_data);
+
+   assert(batch->next + size <= batch->end);
+
+   VG(VALGRIND_CHECK_MEM_IS_DEFINED(other->start, size));
+   memcpy(batch->next, other->start, size);
+
+   offset = batch->next - batch->start;
+   anv_reloc_list_append(batch->relocs, batch->device,
+                         other->relocs, offset);
+
+   batch->next += size;
+}
+
+/*-----------------------------------------------------------------------*
+ * Functions related to anv_batch_bo
+ *-----------------------------------------------------------------------*/
+
+static VkResult
+anv_batch_bo_create(struct anv_device *device, struct anv_batch_bo **bbo_out)
+{
+   VkResult result;
+
+   struct anv_batch_bo *bbo =
+      anv_device_alloc(device, sizeof(*bbo), 8, VK_SYSTEM_ALLOC_TYPE_INTERNAL);
+   if (bbo == NULL)
+      return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
+
+   result = anv_bo_pool_alloc(&device->batch_bo_pool, &bbo->bo);
+   if (result != VK_SUCCESS)
+      goto fail_alloc;
+
+   result = anv_reloc_list_init(&bbo->relocs, device);
+   if (result != VK_SUCCESS)
+      goto fail_bo_alloc;
+
+   *bbo_out = bbo;
+
+   return VK_SUCCESS;
+
+ fail_bo_alloc:
+   anv_bo_pool_free(&device->batch_bo_pool, &bbo->bo);
+ fail_alloc:
+   anv_device_free(device, bbo);
+
+   return result;
+}
+
+static VkResult
+anv_batch_bo_clone(struct anv_device *device,
+                   const struct anv_batch_bo *other_bbo,
+                   struct anv_batch_bo **bbo_out)
+{
+   VkResult result;
+
+   struct anv_batch_bo *bbo =
+      anv_device_alloc(device, sizeof(*bbo), 8, VK_SYSTEM_ALLOC_TYPE_INTERNAL);
+   if (bbo == NULL)
+      return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
+
+   result = anv_bo_pool_alloc(&device->batch_bo_pool, &bbo->bo);
+   if (result != VK_SUCCESS)
+      goto fail_alloc;
+
+   result = anv_reloc_list_init_clone(&bbo->relocs, device, &other_bbo->relocs);
+   if (result != VK_SUCCESS)
+      goto fail_bo_alloc;
+
+   bbo->length = other_bbo->length;
+   memcpy(bbo->bo.map, other_bbo->bo.map, other_bbo->length);
+
+   *bbo_out = bbo;
+
+   return VK_SUCCESS;
+
+ fail_bo_alloc:
+   anv_bo_pool_free(&device->batch_bo_pool, &bbo->bo);
+ fail_alloc:
+   anv_device_free(device, bbo);
+
+   return result;
+}
+
+static void
+anv_batch_bo_start(struct anv_batch_bo *bbo, struct anv_batch *batch,
+                   size_t batch_padding)
+{
+   batch->next = batch->start = bbo->bo.map;
+   batch->end = bbo->bo.map + bbo->bo.size - batch_padding;
+   batch->relocs = &bbo->relocs;
+   bbo->relocs.num_relocs = 0;
+}
+
+static void
+anv_batch_bo_continue(struct anv_batch_bo *bbo, struct anv_batch *batch,
+                      size_t batch_padding)
+{
+   batch->start = bbo->bo.map;
+   batch->next = bbo->bo.map + bbo->length;
+   batch->end = bbo->bo.map + bbo->bo.size - batch_padding;
+   batch->relocs = &bbo->relocs;
+}
+
+static void
+anv_batch_bo_finish(struct anv_batch_bo *bbo, struct anv_batch *batch)
+{
+   assert(batch->start == bbo->bo.map);
+   bbo->length = batch->next - batch->start;
+   VG(VALGRIND_CHECK_MEM_IS_DEFINED(batch->start, bbo->length));
+}
+
+static void
+anv_batch_bo_destroy(struct anv_batch_bo *bbo, struct anv_device *device)
+{
+   anv_reloc_list_finish(&bbo->relocs, device);
+   anv_bo_pool_free(&device->batch_bo_pool, &bbo->bo);
+   anv_device_free(device, bbo);
+}
+
+static VkResult
+anv_batch_bo_list_clone(const struct list_head *list, struct anv_device *device,
+                        struct list_head *new_list)
+{
+   VkResult result = VK_SUCCESS;
+
+   list_inithead(new_list);
+
+   struct anv_batch_bo *prev_bbo = NULL;
+   list_for_each_entry(struct anv_batch_bo, bbo, list, link) {
+      struct anv_batch_bo *new_bbo;
+      result = anv_batch_bo_clone(device, bbo, &new_bbo);
+      if (result != VK_SUCCESS)
+         break;
+      list_addtail(&new_bbo->link, new_list);
+
+      if (prev_bbo) {
+         /* As we clone this list of batch_bo's, they chain one to the
+          * other using MI_BATCH_BUFFER_START commands.  We need to fix up
+          * those relocations as we go.  Fortunately, this is pretty easy
+          * as it will always be the last relocation in the list.
+          */
+         uint32_t last_idx = prev_bbo->relocs.num_relocs - 1;
+         assert(prev_bbo->relocs.reloc_bos[last_idx] == &bbo->bo);
+         prev_bbo->relocs.reloc_bos[last_idx] = &new_bbo->bo;
+      }
+
+      prev_bbo = new_bbo;
+   }
+
+   if (result != VK_SUCCESS) {
+      list_for_each_entry_safe(struct anv_batch_bo, bbo, new_list, link)
+         anv_batch_bo_destroy(bbo, device);
+   }
+
+   return result;
+}
+
+/*-----------------------------------------------------------------------*
+ * Functions related to anv_batch_bo
+ *-----------------------------------------------------------------------*/
+
+static inline struct anv_batch_bo *
+anv_cmd_buffer_current_batch_bo(struct anv_cmd_buffer *cmd_buffer)
+{
+   return LIST_ENTRY(struct anv_batch_bo, cmd_buffer->batch_bos.prev, link);
+}
+
+static inline struct anv_batch_bo *
+anv_cmd_buffer_current_surface_bbo(struct anv_cmd_buffer *cmd_buffer)
+{
+   return LIST_ENTRY(struct anv_batch_bo, cmd_buffer->surface_bos.prev, link);
+}
+
+struct anv_bo *
+anv_cmd_buffer_current_surface_bo(struct anv_cmd_buffer *cmd_buffer)
+{
+   return &anv_cmd_buffer_current_surface_bbo(cmd_buffer)->bo;
+}
+
+struct anv_reloc_list *
+anv_cmd_buffer_current_surface_relocs(struct anv_cmd_buffer *cmd_buffer)
+{
+   return &anv_cmd_buffer_current_surface_bbo(cmd_buffer)->relocs;
+}
+
+static void
+emit_batch_buffer_start(struct anv_batch *batch, struct anv_bo *bo, uint32_t offset)
+{
+   /* In gen8+ the address field grew to two dwords to accomodate 48 bit
+    * offsets. The high 16 bits are in the last dword, so we can use the gen8
+    * version in either case, as long as we set the instruction length in the
+    * header accordingly.  This means that we always emit three dwords here
+    * and all the padding and adjustment we do in this file works for all
+    * gens.
+    */
+
+   const uint32_t gen7_length =
+      GEN7_MI_BATCH_BUFFER_START_length - GEN7_MI_BATCH_BUFFER_START_length_bias;
+   const uint32_t gen8_length =
+      GEN8_MI_BATCH_BUFFER_START_length - GEN8_MI_BATCH_BUFFER_START_length_bias;
+
+   anv_batch_emit(batch, GEN8_MI_BATCH_BUFFER_START,
+      .DwordLength = batch->device->info.gen < 8 ? gen7_length : gen8_length,
+      ._2ndLevelBatchBuffer = _1stlevelbatch,
+      .AddressSpaceIndicator = ASI_PPGTT,
+      .BatchBufferStartAddress = { bo, offset });
+}
+
+static void
+cmd_buffer_chain_to_batch_bo(struct anv_cmd_buffer *cmd_buffer,
+                             struct anv_batch_bo *bbo)
+{
+   struct anv_batch *batch = &cmd_buffer->batch;
+   struct anv_batch_bo *current_bbo =
+      anv_cmd_buffer_current_batch_bo(cmd_buffer);
+
+   /* We set the end of the batch a little short so we would be sure we
+    * have room for the chaining command.  Since we're about to emit the
+    * chaining command, let's set it back where it should go.
+    */
+   batch->end += GEN8_MI_BATCH_BUFFER_START_length * 4;
+   assert(batch->end == current_bbo->bo.map + current_bbo->bo.size);
+
+   emit_batch_buffer_start(batch, &bbo->bo, 0);
+
+   anv_batch_bo_finish(current_bbo, batch);
+}
+
+static VkResult
+anv_cmd_buffer_chain_batch(struct anv_batch *batch, void *_data)
+{
+   struct anv_cmd_buffer *cmd_buffer = _data;
+   struct anv_batch_bo *new_bbo;
+
+   VkResult result = anv_batch_bo_create(cmd_buffer->device, &new_bbo);
+   if (result != VK_SUCCESS)
+      return result;
+
+   struct anv_batch_bo **seen_bbo = anv_vector_add(&cmd_buffer->seen_bbos);
+   if (seen_bbo == NULL) {
+      anv_batch_bo_destroy(new_bbo, cmd_buffer->device);
+      return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
+   }
+   *seen_bbo = new_bbo;
+
+   cmd_buffer_chain_to_batch_bo(cmd_buffer, new_bbo);
+
+   list_addtail(&new_bbo->link, &cmd_buffer->batch_bos);
+
+   anv_batch_bo_start(new_bbo, batch, GEN8_MI_BATCH_BUFFER_START_length * 4);
+
+   return VK_SUCCESS;
+}
+
+struct anv_state
+anv_cmd_buffer_alloc_surface_state(struct anv_cmd_buffer *cmd_buffer,
+                                   uint32_t size, uint32_t alignment)
+{
+   struct anv_bo *surface_bo =
+      anv_cmd_buffer_current_surface_bo(cmd_buffer);
+   struct anv_state state;
+
+   state.offset = align_u32(cmd_buffer->surface_next, alignment);
+   if (state.offset + size > surface_bo->size)
+      return (struct anv_state) { 0 };
+
+   state.map = surface_bo->map + state.offset;
+   state.alloc_size = size;
+   cmd_buffer->surface_next = state.offset + size;
+
+   assert(state.offset + size <= surface_bo->size);
+
+   return state;
+}
+
+struct anv_state
+anv_cmd_buffer_alloc_dynamic_state(struct anv_cmd_buffer *cmd_buffer,
+                                   uint32_t size, uint32_t alignment)
+{
+   return anv_state_stream_alloc(&cmd_buffer->dynamic_state_stream,
+                                 size, alignment);
+}
+
+VkResult
+anv_cmd_buffer_new_surface_state_bo(struct anv_cmd_buffer *cmd_buffer)
+{
+   struct anv_batch_bo *new_bbo, *old_bbo =
+      anv_cmd_buffer_current_surface_bbo(cmd_buffer);
+
+   /* Finish off the old buffer */
+   old_bbo->length = cmd_buffer->surface_next;
+
+   VkResult result = anv_batch_bo_create(cmd_buffer->device, &new_bbo);
+   if (result != VK_SUCCESS)
+      return result;
+
+   struct anv_batch_bo **seen_bbo = anv_vector_add(&cmd_buffer->seen_bbos);
+   if (seen_bbo == NULL) {
+      anv_batch_bo_destroy(new_bbo, cmd_buffer->device);
+      return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
+   }
+   *seen_bbo = new_bbo;
+
+   cmd_buffer->surface_next = 1;
+
+   list_addtail(&new_bbo->link, &cmd_buffer->surface_bos);
+
+   return VK_SUCCESS;
+}
+
+VkResult
+anv_cmd_buffer_init_batch_bo_chain(struct anv_cmd_buffer *cmd_buffer)
+{
+   struct anv_batch_bo *batch_bo, *surface_bbo;
+   struct anv_device *device = cmd_buffer->device;
+   VkResult result;
+
+   list_inithead(&cmd_buffer->batch_bos);
+   list_inithead(&cmd_buffer->surface_bos);
+
+   result = anv_batch_bo_create(device, &batch_bo);
+   if (result != VK_SUCCESS)
+      return result;
+
+   list_addtail(&batch_bo->link, &cmd_buffer->batch_bos);
+
+   cmd_buffer->batch.device = device;
+   cmd_buffer->batch.extend_cb = anv_cmd_buffer_chain_batch;
+   cmd_buffer->batch.user_data = cmd_buffer;
+
+   anv_batch_bo_start(batch_bo, &cmd_buffer->batch,
+                      GEN8_MI_BATCH_BUFFER_START_length * 4);
+
+   result = anv_batch_bo_create(device, &surface_bbo);
+   if (result != VK_SUCCESS)
+      goto fail_batch_bo;
+
+   list_addtail(&surface_bbo->link, &cmd_buffer->surface_bos);
+
+   int success = anv_vector_init(&cmd_buffer->seen_bbos,
+                                 sizeof(struct anv_bo *),
+                                 8 * sizeof(struct anv_bo *));
+   if (!success)
+      goto fail_surface_bo;
+
+   *(struct anv_batch_bo **)anv_vector_add(&cmd_buffer->seen_bbos) = batch_bo;
+   *(struct anv_batch_bo **)anv_vector_add(&cmd_buffer->seen_bbos) = surface_bbo;
+
+   /* Start surface_next at 1 so surface offset 0 is invalid. */
+   cmd_buffer->surface_next = 1;
+
+   cmd_buffer->execbuf2.objects = NULL;
+   cmd_buffer->execbuf2.bos = NULL;
+   cmd_buffer->execbuf2.array_length = 0;
+
+   return VK_SUCCESS;
+
+ fail_surface_bo:
+   anv_batch_bo_destroy(surface_bbo, device);
+ fail_batch_bo:
+   anv_batch_bo_destroy(batch_bo, device);
+
+   return result;
+}
+
+void
+anv_cmd_buffer_fini_batch_bo_chain(struct anv_cmd_buffer *cmd_buffer)
+{
+   struct anv_device *device = cmd_buffer->device;
+
+   anv_vector_finish(&cmd_buffer->seen_bbos);
+
+   /* Destroy all of the batch buffers */
+   list_for_each_entry_safe(struct anv_batch_bo, bbo,
+                            &cmd_buffer->batch_bos, link) {
+      anv_batch_bo_destroy(bbo, device);
+   }
+
+   /* Destroy all of the surface state buffers */
+   list_for_each_entry_safe(struct anv_batch_bo, bbo,
+                            &cmd_buffer->surface_bos, link) {
+      anv_batch_bo_destroy(bbo, device);
+   }
+
+   anv_device_free(device, cmd_buffer->execbuf2.objects);
+   anv_device_free(device, cmd_buffer->execbuf2.bos);
+}
+
+void
+anv_cmd_buffer_reset_batch_bo_chain(struct anv_cmd_buffer *cmd_buffer)
+{
+   struct anv_device *device = cmd_buffer->device;
+
+   /* Delete all but the first batch bo */
+   assert(!list_empty(&cmd_buffer->batch_bos));
+   while (cmd_buffer->batch_bos.next != cmd_buffer->batch_bos.prev) {
+      struct anv_batch_bo *bbo = anv_cmd_buffer_current_batch_bo(cmd_buffer);
+      list_del(&bbo->link);
+      anv_batch_bo_destroy(bbo, device);
+   }
+   assert(!list_empty(&cmd_buffer->batch_bos));
+
+   anv_batch_bo_start(anv_cmd_buffer_current_batch_bo(cmd_buffer),
+                      &cmd_buffer->batch,
+                      GEN8_MI_BATCH_BUFFER_START_length * 4);
+
+   /* Delete all but the first batch bo */
+   assert(!list_empty(&cmd_buffer->batch_bos));
+   while (cmd_buffer->surface_bos.next != cmd_buffer->surface_bos.prev) {
+      struct anv_batch_bo *bbo = anv_cmd_buffer_current_surface_bbo(cmd_buffer);
+      list_del(&bbo->link);
+      anv_batch_bo_destroy(bbo, device);
+   }
+   assert(!list_empty(&cmd_buffer->batch_bos));
+
+   anv_cmd_buffer_current_surface_bbo(cmd_buffer)->relocs.num_relocs = 0;
+
+   cmd_buffer->surface_next = 1;
+
+   /* Reset the list of seen buffers */
+   cmd_buffer->seen_bbos.head = 0;
+   cmd_buffer->seen_bbos.tail = 0;
+
+   *(struct anv_batch_bo **)anv_vector_add(&cmd_buffer->seen_bbos) =
+      anv_cmd_buffer_current_batch_bo(cmd_buffer);
+   *(struct anv_batch_bo **)anv_vector_add(&cmd_buffer->seen_bbos) =
+      anv_cmd_buffer_current_surface_bbo(cmd_buffer);
+}
+
+void
+anv_cmd_buffer_end_batch_buffer(struct anv_cmd_buffer *cmd_buffer)
+{
+   struct anv_batch_bo *batch_bo = anv_cmd_buffer_current_batch_bo(cmd_buffer);
+   struct anv_batch_bo *surface_bbo =
+      anv_cmd_buffer_current_surface_bbo(cmd_buffer);
+
+   if (cmd_buffer->level == VK_CMD_BUFFER_LEVEL_PRIMARY) {
+      anv_batch_emit(&cmd_buffer->batch, GEN7_MI_BATCH_BUFFER_END);
+
+      /* Round batch up to an even number of dwords. */
+      if ((cmd_buffer->batch.next - cmd_buffer->batch.start) & 4)
+         anv_batch_emit(&cmd_buffer->batch, GEN7_MI_NOOP);
+
+      cmd_buffer->exec_mode = ANV_CMD_BUFFER_EXEC_MODE_PRIMARY;
+   }
+
+   anv_batch_bo_finish(batch_bo, &cmd_buffer->batch);
+
+   surface_bbo->length = cmd_buffer->surface_next;
+
+   if (cmd_buffer->level == VK_CMD_BUFFER_LEVEL_SECONDARY) {
+      /* If this is a secondary command buffer, we need to determine the
+       * mode in which it will be executed with vkExecuteCommands.  We
+       * determine this statically here so that this stays in sync with the
+       * actual ExecuteCommands implementation.
+       */
+      if ((cmd_buffer->batch_bos.next == cmd_buffer->batch_bos.prev) &&
+          (anv_cmd_buffer_current_batch_bo(cmd_buffer)->length <
+           ANV_CMD_BUFFER_BATCH_SIZE / 2)) {
+         /* If the secondary has exactly one batch buffer in its list *and*
+          * that batch buffer is less than half of the maximum size, we're
+          * probably better of simply copying it into our batch.
+          */
+         cmd_buffer->exec_mode = ANV_CMD_BUFFER_EXEC_MODE_EMIT;
+      } else if (cmd_buffer->opt_flags &
+                 VK_CMD_BUFFER_OPTIMIZE_NO_SIMULTANEOUS_USE_BIT) {
+         cmd_buffer->exec_mode = ANV_CMD_BUFFER_EXEC_MODE_CHAIN;
+
+         /* When we chain, we need to add an MI_BATCH_BUFFER_START command
+          * with its relocation.  In order to handle this we'll increment here
+          * so we can unconditionally decrement right before adding the
+          * MI_BATCH_BUFFER_START command.
+          */
+         anv_cmd_buffer_current_batch_bo(cmd_buffer)->relocs.num_relocs++;
+         cmd_buffer->batch.next += GEN8_MI_BATCH_BUFFER_START_length * 4;
+      } else {
+         cmd_buffer->exec_mode = ANV_CMD_BUFFER_EXEC_MODE_COPY_AND_CHAIN;
+      }
+   }
+}
+
+static inline VkResult
+anv_cmd_buffer_add_seen_bbos(struct anv_cmd_buffer *cmd_buffer,
+                             struct list_head *list)
+{
+   list_for_each_entry(struct anv_batch_bo, bbo, list, link) {
+      struct anv_batch_bo **bbo_ptr = anv_vector_add(&cmd_buffer->seen_bbos);
+      if (bbo_ptr == NULL)
+         return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
+
+      *bbo_ptr = bbo;
+   }
+
+   return VK_SUCCESS;
+}
+
+void
+anv_cmd_buffer_add_secondary(struct anv_cmd_buffer *primary,
+                             struct anv_cmd_buffer *secondary)
+{
+   switch (secondary->exec_mode) {
+   case ANV_CMD_BUFFER_EXEC_MODE_EMIT:
+      anv_batch_emit_batch(&primary->batch, &secondary->batch);
+      break;
+   case ANV_CMD_BUFFER_EXEC_MODE_CHAIN: {
+      struct anv_batch_bo *first_bbo =
+         list_first_entry(&secondary->batch_bos, struct anv_batch_bo, link);
+      struct anv_batch_bo *last_bbo =
+         list_last_entry(&secondary->batch_bos, struct anv_batch_bo, link);
+
+      emit_batch_buffer_start(&primary->batch, &first_bbo->bo, 0);
+
+      struct anv_batch_bo *this_bbo = anv_cmd_buffer_current_batch_bo(primary);
+      assert(primary->batch.start == this_bbo->bo.map);
+      uint32_t offset = primary->batch.next - primary->batch.start;
+
+      /* Roll back the previous MI_BATCH_BUFFER_START and its relocation so we
+       * can emit a new command and relocation for the current splice.  In
+       * order to handle the initial-use case, we incremented next and
+       * num_relocs in end_batch_buffer() so we can alyways just subtract
+       * here.
+       */
+      last_bbo->relocs.num_relocs--;
+      secondary->batch.next -= GEN8_MI_BATCH_BUFFER_START_length * 4;
+      emit_batch_buffer_start(&secondary->batch, &this_bbo->bo, offset);
+      anv_cmd_buffer_add_seen_bbos(primary, &secondary->batch_bos);
+      break;
+   }
+   case ANV_CMD_BUFFER_EXEC_MODE_COPY_AND_CHAIN: {
+      struct list_head copy_list;
+      VkResult result = anv_batch_bo_list_clone(&secondary->batch_bos,
+                                                secondary->device,
+                                                &copy_list);
+      if (result != VK_SUCCESS)
+         return; /* FIXME */
+
+      anv_cmd_buffer_add_seen_bbos(primary, &copy_list);
+
+      struct anv_batch_bo *first_bbo =
+         list_first_entry(&copy_list, struct anv_batch_bo, link);
+      struct anv_batch_bo *last_bbo =
+         list_last_entry(&copy_list, struct anv_batch_bo, link);
+
+      cmd_buffer_chain_to_batch_bo(primary, first_bbo);
+
+      list_splicetail(&copy_list, &primary->batch_bos);
+
+      anv_batch_bo_continue(last_bbo, &primary->batch,
+                            GEN8_MI_BATCH_BUFFER_START_length * 4);
+
+      anv_cmd_buffer_emit_state_base_address(primary);
+      break;
+   }
+   default:
+      assert(!"Invalid execution mode");
+   }
+
+   /* Mark the surface buffer from the secondary as seen */
+   anv_cmd_buffer_add_seen_bbos(primary, &secondary->surface_bos);
+}
+
+static VkResult
+anv_cmd_buffer_add_bo(struct anv_cmd_buffer *cmd_buffer,
+                      struct anv_bo *bo,
+                      struct anv_reloc_list *relocs)
+{
+   struct drm_i915_gem_exec_object2 *obj = NULL;
+
+   if (bo->index < cmd_buffer->execbuf2.bo_count &&
+       cmd_buffer->execbuf2.bos[bo->index] == bo)
+      obj = &cmd_buffer->execbuf2.objects[bo->index];
+
+   if (obj == NULL) {
+      /* We've never seen this one before.  Add it to the list and assign
+       * an id that we can use later.
+       */
+      if (cmd_buffer->execbuf2.bo_count >= cmd_buffer->execbuf2.array_length) {
+         uint32_t new_len = cmd_buffer->execbuf2.objects ?
+                            cmd_buffer->execbuf2.array_length * 2 : 64;
+
+         struct drm_i915_gem_exec_object2 *new_objects =
+            anv_device_alloc(cmd_buffer->device, new_len * sizeof(*new_objects),
+                             8, VK_SYSTEM_ALLOC_TYPE_INTERNAL);
+         if (new_objects == NULL)
+            return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
+
+         struct anv_bo **new_bos =
+            anv_device_alloc(cmd_buffer->device, new_len * sizeof(*new_bos),
+                             8, VK_SYSTEM_ALLOC_TYPE_INTERNAL);
+         if (new_objects == NULL) {
+            anv_device_free(cmd_buffer->device, new_objects);
+            return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
+         }
+
+         if (cmd_buffer->execbuf2.objects) {
+            memcpy(new_objects, cmd_buffer->execbuf2.objects,
+                   cmd_buffer->execbuf2.bo_count * sizeof(*new_objects));
+            memcpy(new_bos, cmd_buffer->execbuf2.bos,
+                   cmd_buffer->execbuf2.bo_count * sizeof(*new_bos));
+         }
+
+         cmd_buffer->execbuf2.objects = new_objects;
+         cmd_buffer->execbuf2.bos = new_bos;
+         cmd_buffer->execbuf2.array_length = new_len;
+      }
+
+      assert(cmd_buffer->execbuf2.bo_count < cmd_buffer->execbuf2.array_length);
+
+      bo->index = cmd_buffer->execbuf2.bo_count++;
+      obj = &cmd_buffer->execbuf2.objects[bo->index];
+      cmd_buffer->execbuf2.bos[bo->index] = bo;
+
+      obj->handle = bo->gem_handle;
+      obj->relocation_count = 0;
+      obj->relocs_ptr = 0;
+      obj->alignment = 0;
+      obj->offset = bo->offset;
+      obj->flags = 0;
+      obj->rsvd1 = 0;
+      obj->rsvd2 = 0;
+   }
+
+   if (relocs != NULL && obj->relocation_count == 0) {
+      /* This is the first time we've ever seen a list of relocations for
+       * this BO.  Go ahead and set the relocations and then walk the list
+       * of relocations and add them all.
+       */
+      obj->relocation_count = relocs->num_relocs;
+      obj->relocs_ptr = (uintptr_t) relocs->relocs;
+
+      for (size_t i = 0; i < relocs->num_relocs; i++)
+         anv_cmd_buffer_add_bo(cmd_buffer, relocs->reloc_bos[i], NULL);
+   }
+
+   return VK_SUCCESS;
+}
+
+static void
+anv_cmd_buffer_process_relocs(struct anv_cmd_buffer *cmd_buffer,
+                              struct anv_reloc_list *list)
+{
+   struct anv_bo *bo;
+
+   /* If the kernel supports I915_EXEC_NO_RELOC, it will compare offset in
+    * struct drm_i915_gem_exec_object2 against the bos current offset and if
+    * all bos haven't moved it will skip relocation processing alltogether.
+    * If I915_EXEC_NO_RELOC is not supported, the kernel ignores the incoming
+    * value of offset so we can set it either way.  For that to work we need
+    * to make sure all relocs use the same presumed offset.
+    */
+
+   for (size_t i = 0; i < list->num_relocs; i++) {
+      bo = list->reloc_bos[i];
+      if (bo->offset != list->relocs[i].presumed_offset)
+         cmd_buffer->execbuf2.need_reloc = true;
+
+      list->relocs[i].target_handle = bo->index;
+   }
+}
+
+void
+anv_cmd_buffer_prepare_execbuf(struct anv_cmd_buffer *cmd_buffer)
+{
+   struct anv_batch *batch = &cmd_buffer->batch;
+
+   cmd_buffer->execbuf2.bo_count = 0;
+   cmd_buffer->execbuf2.need_reloc = false;
+
+   /* First, we walk over all of the bos we've seen and add them and their
+    * relocations to the validate list.
+    */
+   struct anv_batch_bo **bbo;
+   anv_vector_foreach(bbo, &cmd_buffer->seen_bbos)
+      anv_cmd_buffer_add_bo(cmd_buffer, &(*bbo)->bo, &(*bbo)->relocs);
+
+   struct anv_batch_bo *first_batch_bo =
+      list_first_entry(&cmd_buffer->batch_bos, struct anv_batch_bo, link);
+
+   /* The kernel requires that the last entry in the validation list be the
+    * batch buffer to execute.  We can simply swap the element
+    * corresponding to the first batch_bo in the chain with the last
+    * element in the list.
+    */
+   if (first_batch_bo->bo.index != cmd_buffer->execbuf2.bo_count - 1) {
+      uint32_t idx = first_batch_bo->bo.index;
+
+      struct drm_i915_gem_exec_object2 tmp_obj =
+         cmd_buffer->execbuf2.objects[idx];
+      assert(cmd_buffer->execbuf2.bos[idx] == &first_batch_bo->bo);
+
+      cmd_buffer->execbuf2.objects[idx] =
+         cmd_buffer->execbuf2.objects[cmd_buffer->execbuf2.bo_count - 1];
+      cmd_buffer->execbuf2.bos[idx] =
+         cmd_buffer->execbuf2.bos[cmd_buffer->execbuf2.bo_count - 1];
+      cmd_buffer->execbuf2.bos[idx]->index = idx;
+
+      cmd_buffer->execbuf2.objects[cmd_buffer->execbuf2.bo_count - 1] = tmp_obj;
+      cmd_buffer->execbuf2.bos[cmd_buffer->execbuf2.bo_count - 1] =
+         &first_batch_bo->bo;
+      first_batch_bo->bo.index = cmd_buffer->execbuf2.bo_count - 1;
+   }
+
+   /* Now we go through and fixup all of the relocation lists to point to
+    * the correct indices in the object array.  We have to do this after we
+    * reorder the list above as some of the indices may have changed.
+    */
+   anv_vector_foreach(bbo, &cmd_buffer->seen_bbos)
+      anv_cmd_buffer_process_relocs(cmd_buffer, &(*bbo)->relocs);
+
+   cmd_buffer->execbuf2.execbuf = (struct drm_i915_gem_execbuffer2) {
+      .buffers_ptr = (uintptr_t) cmd_buffer->execbuf2.objects,
+      .buffer_count = cmd_buffer->execbuf2.bo_count,
+      .batch_start_offset = 0,
+      .batch_len = batch->next - batch->start,
+      .cliprects_ptr = 0,
+      .num_cliprects = 0,
+      .DR1 = 0,
+      .DR4 = 0,
+      .flags = I915_EXEC_HANDLE_LUT | I915_EXEC_RENDER |
+               I915_EXEC_CONSTANTS_REL_GENERAL,
+      .rsvd1 = cmd_buffer->device->context_id,
+      .rsvd2 = 0,
+   };
+
+   if (!cmd_buffer->execbuf2.need_reloc)
+      cmd_buffer->execbuf2.execbuf.flags |= I915_EXEC_NO_RELOC;
+}
diff --git a/src/vulkan/anv_cmd_buffer.c b/src/vulkan/anv_cmd_buffer.c
new file mode 100644 (file)
index 0000000..f8a630b
--- /dev/null
@@ -0,0 +1,805 @@
+/*
+ * Copyright © 2015 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#include <assert.h>
+#include <stdbool.h>
+#include <string.h>
+#include <unistd.h>
+#include <fcntl.h>
+
+#include "anv_private.h"
+
+/** \file anv_cmd_buffer.c
+ *
+ * This file contains all of the stuff for emitting commands into a command
+ * buffer.  This includes implementations of most of the vkCmd*
+ * entrypoints.  This file is concerned entirely with state emission and
+ * not with the command buffer data structure itself.  As far as this file
+ * is concerned, most of anv_cmd_buffer is magic.
+ */
+
+static void
+anv_cmd_state_init(struct anv_cmd_state *state)
+{
+   state->rs_state = NULL;
+   state->vp_state = NULL;
+   state->cb_state = NULL;
+   state->ds_state = NULL;
+   memset(&state->state_vf, 0, sizeof(state->state_vf));
+   memset(&state->descriptors, 0, sizeof(state->descriptors));
+   memset(&state->push_constants, 0, sizeof(state->push_constants));
+
+   state->dirty = 0;
+   state->vb_dirty = 0;
+   state->descriptors_dirty = 0;
+   state->push_constants_dirty = 0;
+   state->pipeline = NULL;
+   state->vp_state = NULL;
+   state->rs_state = NULL;
+   state->ds_state = NULL;
+
+   state->gen7.index_buffer = NULL;
+}
+
+VkResult anv_CreateCommandBuffer(
+    VkDevice                                    _device,
+    const VkCmdBufferCreateInfo*                pCreateInfo,
+    VkCmdBuffer*                                pCmdBuffer)
+{
+   ANV_FROM_HANDLE(anv_device, device, _device);
+   ANV_FROM_HANDLE(anv_cmd_pool, pool, pCreateInfo->cmdPool);
+   struct anv_cmd_buffer *cmd_buffer;
+   VkResult result;
+
+   cmd_buffer = anv_device_alloc(device, sizeof(*cmd_buffer), 8,
+                                 VK_SYSTEM_ALLOC_TYPE_API_OBJECT);
+   if (cmd_buffer == NULL)
+      return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
+
+   cmd_buffer->device = device;
+
+   result = anv_cmd_buffer_init_batch_bo_chain(cmd_buffer);
+   if (result != VK_SUCCESS)
+      goto fail;
+
+   anv_state_stream_init(&cmd_buffer->surface_state_stream,
+                         &device->surface_state_block_pool);
+   anv_state_stream_init(&cmd_buffer->dynamic_state_stream,
+                         &device->dynamic_state_block_pool);
+
+   cmd_buffer->level = pCreateInfo->level;
+   cmd_buffer->opt_flags = 0;
+
+   anv_cmd_state_init(&cmd_buffer->state);
+
+   if (pool) {
+      list_addtail(&cmd_buffer->pool_link, &pool->cmd_buffers);
+   } else {
+      /* Init the pool_link so we can safefly call list_del when we destroy
+       * the command buffer
+       */
+      list_inithead(&cmd_buffer->pool_link);
+   }
+
+   *pCmdBuffer = anv_cmd_buffer_to_handle(cmd_buffer);
+
+   return VK_SUCCESS;
+
+ fail: anv_device_free(device, cmd_buffer);
+
+   return result;
+}
+
+VkResult anv_DestroyCommandBuffer(
+    VkDevice                                    _device,
+    VkCmdBuffer                                 _cmd_buffer)
+{
+   ANV_FROM_HANDLE(anv_device, device, _device);
+   ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, _cmd_buffer);
+
+   list_del(&cmd_buffer->pool_link);
+
+   anv_cmd_buffer_fini_batch_bo_chain(cmd_buffer);
+
+   anv_state_stream_finish(&cmd_buffer->surface_state_stream);
+   anv_state_stream_finish(&cmd_buffer->dynamic_state_stream);
+   anv_device_free(device, cmd_buffer);
+
+   return VK_SUCCESS;
+}
+
+VkResult anv_ResetCommandBuffer(
+    VkCmdBuffer                                 cmdBuffer,
+    VkCmdBufferResetFlags                       flags)
+{
+   ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, cmdBuffer);
+
+   anv_cmd_buffer_reset_batch_bo_chain(cmd_buffer);
+
+   anv_cmd_state_init(&cmd_buffer->state);
+
+   return VK_SUCCESS;
+}
+
+void
+anv_cmd_buffer_emit_state_base_address(struct anv_cmd_buffer *cmd_buffer)
+{
+   switch (cmd_buffer->device->info.gen) {
+   case 7:
+      return gen7_cmd_buffer_emit_state_base_address(cmd_buffer);
+   case 8:
+      return gen8_cmd_buffer_emit_state_base_address(cmd_buffer);
+   default:
+      unreachable("unsupported gen\n");
+   }
+}
+
+VkResult anv_BeginCommandBuffer(
+    VkCmdBuffer                                 cmdBuffer,
+    const VkCmdBufferBeginInfo*                 pBeginInfo)
+{
+   ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, cmdBuffer);
+
+   cmd_buffer->opt_flags = pBeginInfo->flags;
+
+   if (cmd_buffer->level == VK_CMD_BUFFER_LEVEL_SECONDARY) {
+      cmd_buffer->state.framebuffer =
+         anv_framebuffer_from_handle(pBeginInfo->framebuffer);
+      cmd_buffer->state.pass =
+         anv_render_pass_from_handle(pBeginInfo->renderPass);
+
+      /* FIXME: We shouldn't be starting on the first subpass */
+      anv_cmd_buffer_begin_subpass(cmd_buffer,
+                                   &cmd_buffer->state.pass->subpasses[0]);
+   }
+
+   anv_cmd_buffer_emit_state_base_address(cmd_buffer);
+   cmd_buffer->state.current_pipeline = UINT32_MAX;
+
+   return VK_SUCCESS;
+}
+
+VkResult anv_EndCommandBuffer(
+    VkCmdBuffer                                 cmdBuffer)
+{
+   ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, cmdBuffer);
+   struct anv_device *device = cmd_buffer->device;
+
+   anv_cmd_buffer_end_batch_buffer(cmd_buffer);
+
+   if (cmd_buffer->level == VK_CMD_BUFFER_LEVEL_PRIMARY) {
+      /* The algorithm used to compute the validate list is not threadsafe as
+       * it uses the bo->index field.  We have to lock the device around it.
+       * Fortunately, the chances for contention here are probably very low.
+       */
+      pthread_mutex_lock(&device->mutex);
+      anv_cmd_buffer_prepare_execbuf(cmd_buffer);
+      pthread_mutex_unlock(&device->mutex);
+   }
+
+   return VK_SUCCESS;
+}
+
+void anv_CmdBindPipeline(
+    VkCmdBuffer                                 cmdBuffer,
+    VkPipelineBindPoint                         pipelineBindPoint,
+    VkPipeline                                  _pipeline)
+{
+   ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, cmdBuffer);
+   ANV_FROM_HANDLE(anv_pipeline, pipeline, _pipeline);
+
+   switch (pipelineBindPoint) {
+   case VK_PIPELINE_BIND_POINT_COMPUTE:
+      cmd_buffer->state.compute_pipeline = pipeline;
+      cmd_buffer->state.compute_dirty |= ANV_CMD_BUFFER_PIPELINE_DIRTY;
+      cmd_buffer->state.push_constants_dirty |= VK_SHADER_STAGE_COMPUTE_BIT;
+      break;
+
+   case VK_PIPELINE_BIND_POINT_GRAPHICS:
+      cmd_buffer->state.pipeline = pipeline;
+      cmd_buffer->state.vb_dirty |= pipeline->vb_used;
+      cmd_buffer->state.dirty |= ANV_CMD_BUFFER_PIPELINE_DIRTY;
+      cmd_buffer->state.push_constants_dirty |= pipeline->active_stages;
+      break;
+
+   default:
+      assert(!"invalid bind point");
+      break;
+   }
+}
+
+void anv_CmdBindDynamicViewportState(
+    VkCmdBuffer                                 cmdBuffer,
+    VkDynamicViewportState                      dynamicViewportState)
+{
+   ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, cmdBuffer);
+   ANV_FROM_HANDLE(anv_dynamic_vp_state, vp_state, dynamicViewportState);
+
+   cmd_buffer->state.vp_state = vp_state;
+   cmd_buffer->state.dirty |= ANV_CMD_BUFFER_VP_DIRTY;
+}
+
+void anv_CmdBindDynamicRasterState(
+    VkCmdBuffer                                 cmdBuffer,
+    VkDynamicRasterState                        dynamicRasterState)
+{
+   ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, cmdBuffer);
+   ANV_FROM_HANDLE(anv_dynamic_rs_state, rs_state, dynamicRasterState);
+
+   cmd_buffer->state.rs_state = rs_state;
+   cmd_buffer->state.dirty |= ANV_CMD_BUFFER_RS_DIRTY;
+}
+
+void anv_CmdBindDynamicColorBlendState(
+    VkCmdBuffer                                 cmdBuffer,
+    VkDynamicColorBlendState                    dynamicColorBlendState)
+{
+   ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, cmdBuffer);
+   ANV_FROM_HANDLE(anv_dynamic_cb_state, cb_state, dynamicColorBlendState);
+
+   cmd_buffer->state.cb_state = cb_state;
+   cmd_buffer->state.dirty |= ANV_CMD_BUFFER_CB_DIRTY;
+}
+
+void anv_CmdBindDynamicDepthStencilState(
+    VkCmdBuffer                                 cmdBuffer,
+    VkDynamicDepthStencilState                  dynamicDepthStencilState)
+{
+   ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, cmdBuffer);
+   ANV_FROM_HANDLE(anv_dynamic_ds_state, ds_state, dynamicDepthStencilState);
+
+   cmd_buffer->state.ds_state = ds_state;
+   cmd_buffer->state.dirty |= ANV_CMD_BUFFER_DS_DIRTY;
+}
+
+void anv_CmdBindDescriptorSets(
+    VkCmdBuffer                                 cmdBuffer,
+    VkPipelineBindPoint                         pipelineBindPoint,
+    VkPipelineLayout                            _layout,
+    uint32_t                                    firstSet,
+    uint32_t                                    setCount,
+    const VkDescriptorSet*                      pDescriptorSets,
+    uint32_t                                    dynamicOffsetCount,
+    const uint32_t*                             pDynamicOffsets)
+{
+   ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, cmdBuffer);
+   ANV_FROM_HANDLE(anv_pipeline_layout, layout, _layout);
+   struct anv_descriptor_set_layout *set_layout;
+
+   assert(firstSet + setCount < MAX_SETS);
+
+   uint32_t dynamic_slot = 0;
+   for (uint32_t i = 0; i < setCount; i++) {
+      ANV_FROM_HANDLE(anv_descriptor_set, set, pDescriptorSets[i]);
+      set_layout = layout->set[firstSet + i].layout;
+
+      cmd_buffer->state.descriptors[firstSet + i].set = set;
+
+      assert(set_layout->num_dynamic_buffers <
+             ARRAY_SIZE(cmd_buffer->state.descriptors[0].dynamic_offsets));
+      memcpy(cmd_buffer->state.descriptors[firstSet + i].dynamic_offsets,
+             pDynamicOffsets + dynamic_slot,
+             set_layout->num_dynamic_buffers * sizeof(*pDynamicOffsets));
+
+      cmd_buffer->state.descriptors_dirty |= set_layout->shader_stages;
+
+      dynamic_slot += set_layout->num_dynamic_buffers;
+   }
+}
+
+void anv_CmdBindVertexBuffers(
+    VkCmdBuffer                                 cmdBuffer,
+    uint32_t                                    startBinding,
+    uint32_t                                    bindingCount,
+    const VkBuffer*                             pBuffers,
+    const VkDeviceSize*                         pOffsets)
+{
+   ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, cmdBuffer);
+   struct anv_vertex_binding *vb = cmd_buffer->state.vertex_bindings;
+
+   /* We have to defer setting up vertex buffer since we need the buffer
+    * stride from the pipeline. */
+
+   assert(startBinding + bindingCount < MAX_VBS);
+   for (uint32_t i = 0; i < bindingCount; i++) {
+      vb[startBinding + i].buffer = anv_buffer_from_handle(pBuffers[i]);
+      vb[startBinding + i].offset = pOffsets[i];
+      cmd_buffer->state.vb_dirty |= 1 << (startBinding + i);
+   }
+}
+
+static void
+add_surface_state_reloc(struct anv_cmd_buffer *cmd_buffer,
+                        struct anv_state state, struct anv_bo *bo, uint32_t offset)
+{
+   /* The address goes in SURFACE_STATE dword 1 for gens < 8 and dwords 8 and
+    * 9 for gen8+.  We only write the first dword for gen8+ here and rely on
+    * the initial state to set the high bits to 0. */
+
+   const uint32_t dword = cmd_buffer->device->info.gen < 8 ? 1 : 8;
+
+   *(uint32_t *)(state.map + dword * 4) =
+      anv_reloc_list_add(anv_cmd_buffer_current_surface_relocs(cmd_buffer),
+                         cmd_buffer->device, state.offset + dword * 4, bo, offset);
+}
+
+VkResult
+anv_cmd_buffer_emit_binding_table(struct anv_cmd_buffer *cmd_buffer,
+                                  unsigned stage, struct anv_state *bt_state)
+{
+   struct anv_framebuffer *fb = cmd_buffer->state.framebuffer;
+   struct anv_subpass *subpass = cmd_buffer->state.subpass;
+   struct anv_pipeline_layout *layout;
+   uint32_t attachments, bias, size;
+
+   if (stage == VK_SHADER_STAGE_COMPUTE)
+      layout = cmd_buffer->state.compute_pipeline->layout;
+   else
+      layout = cmd_buffer->state.pipeline->layout;
+
+   if (stage == VK_SHADER_STAGE_FRAGMENT) {
+      bias = MAX_RTS;
+      attachments = subpass->color_count;
+   } else {
+      bias = 0;
+      attachments = 0;
+   }
+
+   /* This is a little awkward: layout can be NULL but we still have to
+    * allocate and set a binding table for the PS stage for render
+    * targets. */
+   uint32_t surface_count = layout ? layout->stage[stage].surface_count : 0;
+
+   if (attachments + surface_count == 0)
+      return VK_SUCCESS;
+
+   size = (bias + surface_count) * sizeof(uint32_t);
+   *bt_state = anv_cmd_buffer_alloc_surface_state(cmd_buffer, size, 32);
+   uint32_t *bt_map = bt_state->map;
+
+   if (bt_state->map == NULL)
+      return VK_ERROR_OUT_OF_DEVICE_MEMORY;
+
+   /* This is highly annoying.  The Vulkan spec puts the depth-stencil
+    * attachments in with the color attachments.  Unfortunately, thanks to
+    * other aspects of the API, we cana't really saparate them before this
+    * point.  Therefore, we have to walk all of the attachments but only
+    * put the color attachments into the binding table.
+    */
+   for (uint32_t a = 0; a < attachments; a++) {
+      const struct anv_attachment_view *attachment =
+         fb->attachments[subpass->color_attachments[a]];
+
+      assert(attachment->attachment_type == ANV_ATTACHMENT_VIEW_TYPE_COLOR);
+      const struct anv_color_attachment_view *view =
+         (const struct anv_color_attachment_view *)attachment;
+
+      struct anv_state state =
+         anv_cmd_buffer_alloc_surface_state(cmd_buffer, 64, 64);
+
+      if (state.map == NULL)
+         return VK_ERROR_OUT_OF_DEVICE_MEMORY;
+
+      memcpy(state.map, view->view.surface_state.map, 64);
+
+      add_surface_state_reloc(cmd_buffer, state, view->view.bo, view->view.offset);
+
+      bt_map[a] = state.offset;
+   }
+
+   if (layout == NULL)
+      return VK_SUCCESS;
+
+   for (uint32_t set = 0; set < layout->num_sets; set++) {
+      struct anv_descriptor_set_binding *d = &cmd_buffer->state.descriptors[set];
+      struct anv_descriptor_set_layout *set_layout = layout->set[set].layout;
+      struct anv_descriptor_slot *surface_slots =
+         set_layout->stage[stage].surface_start;
+
+      uint32_t start = bias + layout->set[set].surface_start[stage];
+
+      for (uint32_t b = 0; b < set_layout->stage[stage].surface_count; b++) {
+         struct anv_surface_view *view =
+            d->set->descriptors[surface_slots[b].index].view;
+
+         if (!view)
+            continue;
+
+         struct anv_state state =
+            anv_cmd_buffer_alloc_surface_state(cmd_buffer, 64, 64);
+
+         if (state.map == NULL)
+            return VK_ERROR_OUT_OF_DEVICE_MEMORY;
+
+         uint32_t offset;
+         if (surface_slots[b].dynamic_slot >= 0) {
+            uint32_t dynamic_offset =
+               d->dynamic_offsets[surface_slots[b].dynamic_slot];
+
+            offset = view->offset + dynamic_offset;
+            anv_fill_buffer_surface_state(cmd_buffer->device,
+                                          state.map, view->format, offset,
+                                          view->range - dynamic_offset);
+         } else {
+            offset = view->offset;
+            memcpy(state.map, view->surface_state.map, 64);
+         }
+
+         add_surface_state_reloc(cmd_buffer, state, view->bo, offset);
+
+         bt_map[start + b] = state.offset;
+      }
+   }
+
+   return VK_SUCCESS;
+}
+
+VkResult
+anv_cmd_buffer_emit_samplers(struct anv_cmd_buffer *cmd_buffer,
+                             unsigned stage, struct anv_state *state)
+{
+   struct anv_pipeline_layout *layout;
+   uint32_t sampler_count;
+
+   if (stage == VK_SHADER_STAGE_COMPUTE)
+      layout = cmd_buffer->state.compute_pipeline->layout;
+   else
+      layout = cmd_buffer->state.pipeline->layout;
+
+   sampler_count = layout ? layout->stage[stage].sampler_count : 0;
+   if (sampler_count == 0)
+      return VK_SUCCESS;
+
+   uint32_t size = sampler_count * 16;
+   *state = anv_cmd_buffer_alloc_dynamic_state(cmd_buffer, size, 32);
+
+   if (state->map == NULL)
+      return VK_ERROR_OUT_OF_DEVICE_MEMORY;
+
+   for (uint32_t set = 0; set < layout->num_sets; set++) {
+      struct anv_descriptor_set_binding *d = &cmd_buffer->state.descriptors[set];
+      struct anv_descriptor_set_layout *set_layout = layout->set[set].layout;
+      struct anv_descriptor_slot *sampler_slots =
+         set_layout->stage[stage].sampler_start;
+
+      uint32_t start = layout->set[set].sampler_start[stage];
+
+      for (uint32_t b = 0; b < set_layout->stage[stage].sampler_count; b++) {
+         struct anv_sampler *sampler =
+            d->set->descriptors[sampler_slots[b].index].sampler;
+
+         if (!sampler)
+            continue;
+
+         memcpy(state->map + (start + b) * 16,
+                sampler->state, sizeof(sampler->state));
+      }
+   }
+
+   return VK_SUCCESS;
+}
+
+static VkResult
+flush_descriptor_set(struct anv_cmd_buffer *cmd_buffer, uint32_t stage)
+{
+   struct anv_state surfaces = { 0, }, samplers = { 0, };
+   VkResult result;
+
+   result = anv_cmd_buffer_emit_samplers(cmd_buffer, stage, &samplers);
+   if (result != VK_SUCCESS)
+      return result;
+   result = anv_cmd_buffer_emit_binding_table(cmd_buffer, stage, &surfaces);
+   if (result != VK_SUCCESS)
+      return result;
+
+   static const uint32_t sampler_state_opcodes[] = {
+      [VK_SHADER_STAGE_VERTEX]                  = 43,
+      [VK_SHADER_STAGE_TESS_CONTROL]            = 44, /* HS */
+      [VK_SHADER_STAGE_TESS_EVALUATION]         = 45, /* DS */
+      [VK_SHADER_STAGE_GEOMETRY]                = 46,
+      [VK_SHADER_STAGE_FRAGMENT]                = 47,
+      [VK_SHADER_STAGE_COMPUTE]                 = 0,
+   };
+
+   static const uint32_t binding_table_opcodes[] = {
+      [VK_SHADER_STAGE_VERTEX]                  = 38,
+      [VK_SHADER_STAGE_TESS_CONTROL]            = 39,
+      [VK_SHADER_STAGE_TESS_EVALUATION]         = 40,
+      [VK_SHADER_STAGE_GEOMETRY]                = 41,
+      [VK_SHADER_STAGE_FRAGMENT]                = 42,
+      [VK_SHADER_STAGE_COMPUTE]                 = 0,
+   };
+
+   if (samplers.alloc_size > 0) {
+      anv_batch_emit(&cmd_buffer->batch,
+                     GEN7_3DSTATE_SAMPLER_STATE_POINTERS_VS,
+                     ._3DCommandSubOpcode  = sampler_state_opcodes[stage],
+                     .PointertoVSSamplerState = samplers.offset);
+   }
+
+   if (surfaces.alloc_size > 0) {
+      anv_batch_emit(&cmd_buffer->batch,
+                     GEN7_3DSTATE_BINDING_TABLE_POINTERS_VS,
+                     ._3DCommandSubOpcode  = binding_table_opcodes[stage],
+                     .PointertoVSBindingTable = surfaces.offset);
+   }
+
+   return VK_SUCCESS;
+}
+
+void
+anv_flush_descriptor_sets(struct anv_cmd_buffer *cmd_buffer)
+{
+   uint32_t s, dirty = cmd_buffer->state.descriptors_dirty &
+                       cmd_buffer->state.pipeline->active_stages;
+
+   VkResult result = VK_SUCCESS;
+   for_each_bit(s, dirty) {
+      result = flush_descriptor_set(cmd_buffer, s);
+      if (result != VK_SUCCESS)
+         break;
+   }
+
+   if (result != VK_SUCCESS) {
+      assert(result == VK_ERROR_OUT_OF_DEVICE_MEMORY);
+
+      result = anv_cmd_buffer_new_surface_state_bo(cmd_buffer);
+      assert(result == VK_SUCCESS);
+
+      /* Re-emit state base addresses so we get the new surface state base
+       * address before we start emitting binding tables etc.
+       */
+      anv_cmd_buffer_emit_state_base_address(cmd_buffer);
+
+      /* Re-emit all active binding tables */
+      for_each_bit(s, cmd_buffer->state.pipeline->active_stages) {
+         result = flush_descriptor_set(cmd_buffer, s);
+
+         /* It had better succeed this time */
+         assert(result == VK_SUCCESS);
+      }
+   }
+
+   cmd_buffer->state.descriptors_dirty &= ~cmd_buffer->state.pipeline->active_stages;
+}
+
+struct anv_state
+anv_cmd_buffer_emit_dynamic(struct anv_cmd_buffer *cmd_buffer,
+                             uint32_t *a, uint32_t dwords, uint32_t alignment)
+{
+   struct anv_state state;
+
+   state = anv_cmd_buffer_alloc_dynamic_state(cmd_buffer,
+                                              dwords * 4, alignment);
+   memcpy(state.map, a, dwords * 4);
+
+   VG(VALGRIND_CHECK_MEM_IS_DEFINED(state.map, dwords * 4));
+
+   return state;
+}
+
+struct anv_state
+anv_cmd_buffer_merge_dynamic(struct anv_cmd_buffer *cmd_buffer,
+                             uint32_t *a, uint32_t *b,
+                             uint32_t dwords, uint32_t alignment)
+{
+   struct anv_state state;
+   uint32_t *p;
+
+   state = anv_cmd_buffer_alloc_dynamic_state(cmd_buffer,
+                                              dwords * 4, alignment);
+   p = state.map;
+   for (uint32_t i = 0; i < dwords; i++)
+      p[i] = a[i] | b[i];
+
+   VG(VALGRIND_CHECK_MEM_IS_DEFINED(p, dwords * 4));
+
+   return state;
+}
+
+void
+anv_cmd_buffer_begin_subpass(struct anv_cmd_buffer *cmd_buffer,
+                             struct anv_subpass *subpass)
+{
+   switch (cmd_buffer->device->info.gen) {
+   case 7:
+      gen7_cmd_buffer_begin_subpass(cmd_buffer, subpass);
+      break;
+   case 8:
+      gen8_cmd_buffer_begin_subpass(cmd_buffer, subpass);
+      break;
+   default:
+      unreachable("unsupported gen\n");
+   }
+}
+
+void anv_CmdSetEvent(
+    VkCmdBuffer                                 cmdBuffer,
+    VkEvent                                     event,
+    VkPipelineStageFlags                        stageMask)
+{
+   stub();
+}
+
+void anv_CmdResetEvent(
+    VkCmdBuffer                                 cmdBuffer,
+    VkEvent                                     event,
+    VkPipelineStageFlags                        stageMask)
+{
+   stub();
+}
+
+void anv_CmdWaitEvents(
+    VkCmdBuffer                                 cmdBuffer,
+    uint32_t                                    eventCount,
+    const VkEvent*                              pEvents,
+    VkPipelineStageFlags                        srcStageMask,
+    VkPipelineStageFlags                        destStageMask,
+    uint32_t                                    memBarrierCount,
+    const void* const*                          ppMemBarriers)
+{
+   stub();
+}
+
+struct anv_state
+anv_cmd_buffer_push_constants(struct anv_cmd_buffer *cmd_buffer,
+                              VkShaderStage stage)
+{
+   struct anv_push_constant_data *data =
+      cmd_buffer->state.push_constants[stage].data;
+   struct brw_stage_prog_data *prog_data =
+      cmd_buffer->state.pipeline->prog_data[stage];
+
+   /* If we don't actually have any push constants, bail. */
+   if (data == NULL || prog_data->nr_params == 0)
+      return (struct anv_state) { .offset = 0 };
+
+   struct anv_state state =
+      anv_cmd_buffer_alloc_dynamic_state(cmd_buffer,
+                                         prog_data->nr_params * sizeof(float),
+                                         32 /* bottom 5 bits MBZ */);
+
+   /* Walk through the param array and fill the buffer with data */
+   uint32_t *u32_map = state.map;
+   for (unsigned i = 0; i < prog_data->nr_params; i++) {
+      uint32_t offset = (uintptr_t)prog_data->param[i];
+      u32_map[i] = *(uint32_t *)((uint8_t *)data + offset);
+   }
+
+   return state;
+}
+
+void anv_CmdPushConstants(
+    VkCmdBuffer                                 cmdBuffer,
+    VkPipelineLayout                            layout,
+    VkShaderStageFlags                          stageFlags,
+    uint32_t                                    start,
+    uint32_t                                    length,
+    const void*                                 values)
+{
+   ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, cmdBuffer);
+   uint32_t stage;
+
+   for_each_bit(stage, stageFlags) {
+      if (cmd_buffer->state.push_constants[stage].data == NULL) {
+         cmd_buffer->state.push_constants[stage].data =
+            anv_device_alloc(cmd_buffer->device,
+                             sizeof(struct anv_push_constant_data), 8,
+                             VK_SYSTEM_ALLOC_TYPE_INTERNAL);
+      }
+
+      memcpy(cmd_buffer->state.push_constants[stage].data->client_data + start,
+             values, length);
+   }
+
+   cmd_buffer->state.push_constants_dirty |= stageFlags;
+}
+
+void anv_CmdExecuteCommands(
+    VkCmdBuffer                                 cmdBuffer,
+    uint32_t                                    cmdBuffersCount,
+    const VkCmdBuffer*                          pCmdBuffers)
+{
+   ANV_FROM_HANDLE(anv_cmd_buffer, primary, cmdBuffer);
+
+   assert(primary->level == VK_CMD_BUFFER_LEVEL_PRIMARY);
+
+   anv_assert(primary->state.subpass == &primary->state.pass->subpasses[0]);
+
+   for (uint32_t i = 0; i < cmdBuffersCount; i++) {
+      ANV_FROM_HANDLE(anv_cmd_buffer, secondary, pCmdBuffers[i]);
+
+      assert(secondary->level == VK_CMD_BUFFER_LEVEL_SECONDARY);
+
+      anv_cmd_buffer_add_secondary(primary, secondary);
+   }
+}
+
+VkResult anv_CreateCommandPool(
+    VkDevice                                    _device,
+    const VkCmdPoolCreateInfo*                  pCreateInfo,
+    VkCmdPool*                                  pCmdPool)
+{
+   ANV_FROM_HANDLE(anv_device, device, _device);
+   struct anv_cmd_pool *pool;
+
+   pool = anv_device_alloc(device, sizeof(*pool), 8,
+                           VK_SYSTEM_ALLOC_TYPE_API_OBJECT);
+   if (pool == NULL)
+      return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
+
+   list_inithead(&pool->cmd_buffers);
+
+   *pCmdPool = anv_cmd_pool_to_handle(pool);
+
+   return VK_SUCCESS;
+}
+
+VkResult anv_DestroyCommandPool(
+    VkDevice                                    _device,
+    VkCmdPool                                   cmdPool)
+{
+   ANV_FROM_HANDLE(anv_device, device, _device);
+   ANV_FROM_HANDLE(anv_cmd_pool, pool, cmdPool);
+
+   anv_ResetCommandPool(_device, cmdPool, 0);
+
+   anv_device_free(device, pool);
+
+   return VK_SUCCESS;
+}
+
+VkResult anv_ResetCommandPool(
+    VkDevice                                    device,
+    VkCmdPool                                   cmdPool,
+    VkCmdPoolResetFlags                         flags)
+{
+   ANV_FROM_HANDLE(anv_cmd_pool, pool, cmdPool);
+
+   list_for_each_entry_safe(struct anv_cmd_buffer, cmd_buffer,
+                            &pool->cmd_buffers, pool_link) {
+      anv_DestroyCommandBuffer(device, anv_cmd_buffer_to_handle(cmd_buffer));
+   }
+
+   return VK_SUCCESS;
+}
+
+/**
+ * Return NULL if the current subpass has no depthstencil attachment.
+ */
+const struct anv_depth_stencil_view *
+anv_cmd_buffer_get_depth_stencil_view(const struct anv_cmd_buffer *cmd_buffer)
+{
+   const struct anv_subpass *subpass = cmd_buffer->state.subpass;
+   const struct anv_framebuffer *fb = cmd_buffer->state.framebuffer;
+
+   if (subpass->depth_stencil_attachment == VK_ATTACHMENT_UNUSED)
+      return NULL;
+
+   const struct anv_attachment_view *aview =
+      fb->attachments[subpass->depth_stencil_attachment];
+
+   assert(aview->attachment_type == ANV_ATTACHMENT_VIEW_TYPE_DEPTH_STENCIL);
+
+   return (const struct anv_depth_stencil_view *) aview;
+}
diff --git a/src/vulkan/anv_compiler.cpp b/src/vulkan/anv_compiler.cpp
new file mode 100644 (file)
index 0000000..5f189c7
--- /dev/null
@@ -0,0 +1,1131 @@
+/*
+ * Copyright © 2015 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+#include <sys/stat.h>
+#include <unistd.h>
+#include <fcntl.h>
+
+#include "anv_private.h"
+
+#include <brw_context.h>
+#include <brw_wm.h> /* brw_new_shader_program is here */
+#include <brw_nir.h>
+
+#include <brw_vs.h>
+#include <brw_gs.h>
+#include <brw_cs.h>
+
+#include <mesa/main/shaderobj.h>
+#include <mesa/main/fbobject.h>
+#include <mesa/main/context.h>
+#include <mesa/program/program.h>
+#include <glsl/program.h>
+
+/* XXX: We need this to keep symbols in nir.h from conflicting with the
+ * generated GEN command packing headers.  We need to fix *both* to not
+ * define something as generic as LOAD.
+ */
+#undef LOAD
+
+#include <glsl/nir/nir_spirv.h>
+
+#define SPIR_V_MAGIC_NUMBER 0x07230203
+
+static void
+fail_if(int cond, const char *format, ...)
+{
+   va_list args;
+
+   if (!cond)
+      return;
+
+   va_start(args, format);
+   vfprintf(stderr, format, args);
+   va_end(args);
+
+   exit(1);
+}
+
+static VkResult
+set_binding_table_layout(struct brw_stage_prog_data *prog_data,
+                         struct anv_pipeline *pipeline, uint32_t stage)
+{
+   uint32_t bias, count, k, *map;
+   struct anv_pipeline_layout *layout = pipeline->layout;
+
+   /* No layout is valid for shaders that don't bind any resources. */
+   if (pipeline->layout == NULL)
+      return VK_SUCCESS;
+
+   if (stage == VK_SHADER_STAGE_FRAGMENT)
+      bias = MAX_RTS;
+   else
+      bias = 0;
+
+   count = layout->stage[stage].surface_count;
+   prog_data->map_entries =
+      (uint32_t *) malloc(count * sizeof(prog_data->map_entries[0]));
+   if (prog_data->map_entries == NULL)
+      return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
+
+   k = bias;
+   map = prog_data->map_entries;
+   for (uint32_t i = 0; i < layout->num_sets; i++) {
+      prog_data->bind_map[i].index = map;
+      for (uint32_t j = 0; j < layout->set[i].layout->stage[stage].surface_count; j++)
+         *map++ = k++;
+
+      prog_data->bind_map[i].index_count =
+         layout->set[i].layout->stage[stage].surface_count;
+   }
+
+   return VK_SUCCESS;
+}
+
+static uint32_t
+upload_kernel(struct anv_pipeline *pipeline, const void *data, size_t size)
+{
+   struct anv_state state =
+      anv_state_stream_alloc(&pipeline->program_stream, size, 64);
+
+   assert(size < pipeline->program_stream.block_pool->block_size);
+
+   memcpy(state.map, data, size);
+
+   return state.offset;
+}
+
+static void
+create_params_array(struct anv_device *device,
+                    struct gl_shader *shader,
+                    struct brw_stage_prog_data *prog_data)
+{
+   unsigned num_client_params;
+   if (shader->num_uniform_components) {
+      /* If the shader uses any push constants at all, we'll just give
+       * them the maximum possible number
+       */
+      num_client_params = MAX_PUSH_CONSTANTS_SIZE / sizeof(float);
+   } else {
+      num_client_params = 0;
+   }
+
+   /* We'll need to add space here for images, texture rectangle, uniform
+    * offsets, etc.
+    */
+   unsigned num_driver_params = 0;
+
+   unsigned num_total_params = num_client_params + num_driver_params;
+
+   if (num_total_params == 0)
+      return;
+
+   prog_data->param = (const gl_constant_value **)
+      anv_device_alloc(device, num_total_params * sizeof(gl_constant_value *),
+                       8, VK_SYSTEM_ALLOC_TYPE_INTERNAL_SHADER);
+
+   /* We now set the param values to be offsets into a
+    * anv_push_constant_data structure.  Since the compiler doesn't
+    * actually dereference any of the gl_constant_value pointers in the
+    * params array, it doesn't really matter what we put here.
+    */
+   struct anv_push_constant_data *null_data = NULL;
+   for (unsigned i = 0; i < num_client_params; i++)
+      prog_data->param[i] =
+         (const gl_constant_value *)&null_data->client_data[i * sizeof(float)];
+
+   for (unsigned i = 0; i < num_driver_params; i++)
+      prog_data->param[num_client_params + i] =
+         (const gl_constant_value *)&null_data->driver_data[i * sizeof(float)];
+}
+
+static void
+brw_vs_populate_key(struct brw_context *brw,
+                    struct brw_vertex_program *vp,
+                    struct brw_vs_prog_key *key)
+{
+   struct gl_context *ctx = &brw->ctx;
+   /* BRW_NEW_VERTEX_PROGRAM */
+   struct gl_program *prog = (struct gl_program *) vp;
+
+   memset(key, 0, sizeof(*key));
+
+   /* Just upload the program verbatim for now.  Always send it all
+    * the inputs it asks for, whether they are varying or not.
+    */
+   key->base.program_string_id = vp->id;
+   brw_setup_vue_key_clip_info(brw, &key->base,
+                               vp->program.Base.UsesClipDistanceOut);
+
+   /* _NEW_POLYGON */
+   if (brw->gen < 6) {
+      key->copy_edgeflag = (ctx->Polygon.FrontMode != GL_FILL ||
+                           ctx->Polygon.BackMode != GL_FILL);
+   }
+
+   if (prog->OutputsWritten & (VARYING_BIT_COL0 | VARYING_BIT_COL1 |
+                               VARYING_BIT_BFC0 | VARYING_BIT_BFC1)) {
+      /* _NEW_LIGHT | _NEW_BUFFERS */
+      key->clamp_vertex_color = ctx->Light._ClampVertexColor;
+   }
+
+   /* _NEW_POINT */
+   if (brw->gen < 6 && ctx->Point.PointSprite) {
+      for (int i = 0; i < 8; i++) {
+         if (ctx->Point.CoordReplace[i])
+            key->point_coord_replace |= (1 << i);
+      }
+   }
+
+   /* _NEW_TEXTURE */
+   brw_populate_sampler_prog_key_data(ctx, prog, brw->vs.base.sampler_count,
+                                      &key->base.tex);
+}
+
+static bool
+really_do_vs_prog(struct brw_context *brw,
+                  struct gl_shader_program *prog,
+                  struct brw_vertex_program *vp,
+                  struct brw_vs_prog_key *key, struct anv_pipeline *pipeline)
+{
+   GLuint program_size;
+   const GLuint *program;
+   struct brw_vs_prog_data *prog_data = &pipeline->vs_prog_data;
+   struct brw_stage_prog_data *stage_prog_data = &prog_data->base.base;
+   void *mem_ctx;
+   struct gl_shader *vs = NULL;
+
+   if (prog)
+      vs = prog->_LinkedShaders[MESA_SHADER_VERTEX];
+
+   memset(prog_data, 0, sizeof(*prog_data));
+
+   mem_ctx = ralloc_context(NULL);
+
+   create_params_array(pipeline->device, vs, stage_prog_data);
+
+   GLbitfield64 outputs_written = vp->program.Base.OutputsWritten;
+   prog_data->inputs_read = vp->program.Base.InputsRead;
+
+   if (key->copy_edgeflag) {
+      outputs_written |= BITFIELD64_BIT(VARYING_SLOT_EDGE);
+      prog_data->inputs_read |= VERT_BIT_EDGEFLAG;
+   }
+
+   if (brw->gen < 6) {
+      /* Put dummy slots into the VUE for the SF to put the replaced
+       * point sprite coords in.  We shouldn't need these dummy slots,
+       * which take up precious URB space, but it would mean that the SF
+       * doesn't get nice aligned pairs of input coords into output
+       * coords, which would be a pain to handle.
+       */
+      for (int i = 0; i < 8; i++) {
+         if (key->point_coord_replace & (1 << i))
+            outputs_written |= BITFIELD64_BIT(VARYING_SLOT_TEX0 + i);
+      }
+
+      /* if back colors are written, allocate slots for front colors too */
+      if (outputs_written & BITFIELD64_BIT(VARYING_SLOT_BFC0))
+         outputs_written |= BITFIELD64_BIT(VARYING_SLOT_COL0);
+      if (outputs_written & BITFIELD64_BIT(VARYING_SLOT_BFC1))
+         outputs_written |= BITFIELD64_BIT(VARYING_SLOT_COL1);
+   }
+
+   /* In order for legacy clipping to work, we need to populate the clip
+    * distance varying slots whenever clipping is enabled, even if the vertex
+    * shader doesn't write to gl_ClipDistance.
+    */
+   if (key->base.userclip_active) {
+      outputs_written |= BITFIELD64_BIT(VARYING_SLOT_CLIP_DIST0);
+      outputs_written |= BITFIELD64_BIT(VARYING_SLOT_CLIP_DIST1);
+   }
+
+   brw_compute_vue_map(brw->intelScreen->devinfo,
+                       &prog_data->base.vue_map, outputs_written);
+\
+   set_binding_table_layout(&prog_data->base.base, pipeline,
+                            VK_SHADER_STAGE_VERTEX);
+
+   /* Emit GEN4 code.
+    */
+   program = brw_vs_emit(brw, mem_ctx, key, prog_data, &vp->program,
+                         prog, &program_size);
+   if (program == NULL) {
+      ralloc_free(mem_ctx);
+      return false;
+   }
+
+   const uint32_t offset = upload_kernel(pipeline, program, program_size);
+   if (prog_data->base.dispatch_mode == DISPATCH_MODE_SIMD8) {
+      pipeline->vs_simd8 = offset;
+      pipeline->vs_vec4 = NO_KERNEL;
+   } else {
+      pipeline->vs_simd8 = NO_KERNEL;
+      pipeline->vs_vec4 = offset;
+   }
+
+   ralloc_free(mem_ctx);
+
+   return true;
+}
+
+void brw_wm_populate_key(struct brw_context *brw,
+                         struct brw_fragment_program *fp,
+                         struct brw_wm_prog_key *key)
+{
+   struct gl_context *ctx = &brw->ctx;
+   struct gl_program *prog = (struct gl_program *) brw->fragment_program;
+   GLuint lookup = 0;
+   GLuint line_aa;
+   bool program_uses_dfdy = fp->program.UsesDFdy;
+   struct gl_framebuffer draw_buffer;
+   bool multisample_fbo;
+
+   memset(key, 0, sizeof(*key));
+
+   for (int i = 0; i < MAX_SAMPLERS; i++) {
+      /* Assume color sampler, no swizzling. */
+      key->tex.swizzles[i] = SWIZZLE_XYZW;
+   }
+
+   /* A non-zero framebuffer name indicates that the framebuffer was created by
+    * the user rather than the window system. */
+   draw_buffer.Name = 1;
+   draw_buffer.Visual.samples = 1;
+   draw_buffer._NumColorDrawBuffers = 1;
+   draw_buffer._NumColorDrawBuffers = 1;
+   draw_buffer.Width = 400;
+   draw_buffer.Height = 400;
+   ctx->DrawBuffer = &draw_buffer;
+
+   multisample_fbo = ctx->DrawBuffer->Visual.samples > 1;
+
+   /* Build the index for table lookup
+    */
+   if (brw->gen < 6) {
+      /* _NEW_COLOR */
+      if (fp->program.UsesKill || ctx->Color.AlphaEnabled)
+         lookup |= IZ_PS_KILL_ALPHATEST_BIT;
+
+      if (fp->program.Base.OutputsWritten & BITFIELD64_BIT(FRAG_RESULT_DEPTH))
+         lookup |= IZ_PS_COMPUTES_DEPTH_BIT;
+
+      /* _NEW_DEPTH */
+      if (ctx->Depth.Test)
+         lookup |= IZ_DEPTH_TEST_ENABLE_BIT;
+
+      if (ctx->Depth.Test && ctx->Depth.Mask) /* ?? */
+         lookup |= IZ_DEPTH_WRITE_ENABLE_BIT;
+
+      /* _NEW_STENCIL | _NEW_BUFFERS */
+      if (ctx->Stencil._Enabled) {
+         lookup |= IZ_STENCIL_TEST_ENABLE_BIT;
+
+         if (ctx->Stencil.WriteMask[0] ||
+             ctx->Stencil.WriteMask[ctx->Stencil._BackFace])
+            lookup |= IZ_STENCIL_WRITE_ENABLE_BIT;
+      }
+      key->iz_lookup = lookup;
+   }
+
+   line_aa = AA_NEVER;
+
+   /* _NEW_LINE, _NEW_POLYGON, BRW_NEW_REDUCED_PRIMITIVE */
+   if (ctx->Line.SmoothFlag) {
+      if (brw->reduced_primitive == GL_LINES) {
+         line_aa = AA_ALWAYS;
+      }
+      else if (brw->reduced_primitive == GL_TRIANGLES) {
+         if (ctx->Polygon.FrontMode == GL_LINE) {
+            line_aa = AA_SOMETIMES;
+
+            if (ctx->Polygon.BackMode == GL_LINE ||
+                (ctx->Polygon.CullFlag &&
+                 ctx->Polygon.CullFaceMode == GL_BACK))
+               line_aa = AA_ALWAYS;
+         }
+         else if (ctx->Polygon.BackMode == GL_LINE) {
+            line_aa = AA_SOMETIMES;
+
+            if ((ctx->Polygon.CullFlag &&
+                 ctx->Polygon.CullFaceMode == GL_FRONT))
+               line_aa = AA_ALWAYS;
+         }
+      }
+   }
+
+   key->line_aa = line_aa;
+
+   /* _NEW_HINT */
+   key->high_quality_derivatives =
+      ctx->Hint.FragmentShaderDerivative == GL_NICEST;
+
+   if (brw->gen < 6)
+      key->stats_wm = brw->stats_wm;
+
+   /* _NEW_LIGHT */
+   key->flat_shade = (ctx->Light.ShadeModel == GL_FLAT);
+
+   /* _NEW_FRAG_CLAMP | _NEW_BUFFERS */
+   key->clamp_fragment_color = ctx->Color._ClampFragmentColor;
+
+   /* _NEW_TEXTURE */
+   brw_populate_sampler_prog_key_data(ctx, prog, brw->wm.base.sampler_count,
+                                      &key->tex);
+
+   /* _NEW_BUFFERS */
+   /*
+    * Include the draw buffer origin and height so that we can calculate
+    * fragment position values relative to the bottom left of the drawable,
+    * from the incoming screen origin relative position we get as part of our
+    * payload.
+    *
+    * This is only needed for the WM_WPOSXY opcode when the fragment program
+    * uses the gl_FragCoord input.
+    *
+    * We could avoid recompiling by including this as a constant referenced by
+    * our program, but if we were to do that it would also be nice to handle
+    * getting that constant updated at batchbuffer submit time (when we
+    * hold the lock and know where the buffer really is) rather than at emit
+    * time when we don't hold the lock and are just guessing.  We could also
+    * just avoid using this as key data if the program doesn't use
+    * fragment.position.
+    *
+    * For DRI2 the origin_x/y will always be (0,0) but we still need the
+    * drawable height in order to invert the Y axis.
+    */
+   if (fp->program.Base.InputsRead & VARYING_BIT_POS) {
+      key->drawable_height = ctx->DrawBuffer->Height;
+   }
+
+   if ((fp->program.Base.InputsRead & VARYING_BIT_POS) || program_uses_dfdy) {
+      key->render_to_fbo = _mesa_is_user_fbo(ctx->DrawBuffer);
+   }
+
+   /* _NEW_BUFFERS */
+   key->nr_color_regions = ctx->DrawBuffer->_NumColorDrawBuffers;
+
+   /* _NEW_MULTISAMPLE, _NEW_COLOR, _NEW_BUFFERS */
+   key->replicate_alpha = ctx->DrawBuffer->_NumColorDrawBuffers > 1 &&
+      (ctx->Multisample.SampleAlphaToCoverage || ctx->Color.AlphaEnabled);
+
+   /* _NEW_BUFFERS _NEW_MULTISAMPLE */
+   /* Ignore sample qualifier while computing this flag. */
+   key->persample_shading =
+      _mesa_get_min_invocations_per_fragment(ctx, &fp->program, true) > 1;
+   if (key->persample_shading)
+      key->persample_2x = ctx->DrawBuffer->Visual.samples == 2;
+
+   key->compute_pos_offset =
+      _mesa_get_min_invocations_per_fragment(ctx, &fp->program, false) > 1 &&
+      fp->program.Base.SystemValuesRead & SYSTEM_BIT_SAMPLE_POS;
+
+   key->compute_sample_id =
+      multisample_fbo &&
+      ctx->Multisample.Enabled &&
+      (fp->program.Base.SystemValuesRead & SYSTEM_BIT_SAMPLE_ID);
+
+   /* BRW_NEW_VUE_MAP_GEOM_OUT */
+   if (brw->gen < 6 || _mesa_bitcount_64(fp->program.Base.InputsRead &
+                                         BRW_FS_VARYING_INPUT_MASK) > 16)
+      key->input_slots_valid = brw->vue_map_geom_out.slots_valid;
+
+
+   /* _NEW_COLOR | _NEW_BUFFERS */
+   /* Pre-gen6, the hardware alpha test always used each render
+    * target's alpha to do alpha test, as opposed to render target 0's alpha
+    * like GL requires.  Fix that by building the alpha test into the
+    * shader, and we'll skip enabling the fixed function alpha test.
+    */
+   if (brw->gen < 6 && ctx->DrawBuffer->_NumColorDrawBuffers > 1 && ctx->Color.AlphaEnabled) {
+      key->alpha_test_func = ctx->Color.AlphaFunc;
+      key->alpha_test_ref = ctx->Color.AlphaRef;
+   }
+
+   /* The unique fragment program ID */
+   key->program_string_id = fp->id;
+
+   ctx->DrawBuffer = NULL;
+}
+
+static uint8_t
+computed_depth_mode(struct gl_fragment_program *fp)
+{
+   if (fp->Base.OutputsWritten & BITFIELD64_BIT(FRAG_RESULT_DEPTH)) {
+      switch (fp->FragDepthLayout) {
+      case FRAG_DEPTH_LAYOUT_NONE:
+      case FRAG_DEPTH_LAYOUT_ANY:
+         return BRW_PSCDEPTH_ON;
+      case FRAG_DEPTH_LAYOUT_GREATER:
+         return BRW_PSCDEPTH_ON_GE;
+      case FRAG_DEPTH_LAYOUT_LESS:
+         return BRW_PSCDEPTH_ON_LE;
+      case FRAG_DEPTH_LAYOUT_UNCHANGED:
+         return BRW_PSCDEPTH_OFF;
+      }
+   }
+   return BRW_PSCDEPTH_OFF;
+}
+
+static bool
+really_do_wm_prog(struct brw_context *brw,
+                  struct gl_shader_program *prog,
+                  struct brw_fragment_program *fp,
+                  struct brw_wm_prog_key *key, struct anv_pipeline *pipeline)
+{
+   void *mem_ctx = ralloc_context(NULL);
+   struct brw_wm_prog_data *prog_data = &pipeline->wm_prog_data;
+   struct gl_shader *fs = NULL;
+   unsigned int program_size;
+   const uint32_t *program;
+
+   if (prog)
+      fs = prog->_LinkedShaders[MESA_SHADER_FRAGMENT];
+
+   memset(prog_data, 0, sizeof(*prog_data));
+
+   /* key->alpha_test_func means simulating alpha testing via discards,
+    * so the shader definitely kills pixels.
+    */
+   prog_data->uses_kill = fp->program.UsesKill || key->alpha_test_func;
+
+   prog_data->computed_depth_mode = computed_depth_mode(&fp->program);
+
+   create_params_array(pipeline->device, fs, &prog_data->base);
+
+   prog_data->barycentric_interp_modes =
+      brw_compute_barycentric_interp_modes(brw, key->flat_shade,
+                                           key->persample_shading,
+                                           &fp->program);
+
+   set_binding_table_layout(&prog_data->base, pipeline,
+                            VK_SHADER_STAGE_FRAGMENT);
+   /* This needs to come after shader time and pull constant entries, but we
+    * don't have those set up now, so just put it after the layout entries.
+    */
+   prog_data->binding_table.render_target_start = 0;
+
+   program = brw_wm_fs_emit(brw, mem_ctx, key, prog_data,
+                            &fp->program, prog, &program_size);
+   if (program == NULL) {
+      ralloc_free(mem_ctx);
+      return false;
+   }
+
+   uint32_t offset = upload_kernel(pipeline, program, program_size);
+
+   if (prog_data->no_8)
+      pipeline->ps_simd8 = NO_KERNEL;
+   else
+      pipeline->ps_simd8 = offset;
+
+   if (prog_data->no_8 || prog_data->prog_offset_16) {
+      pipeline->ps_simd16 = offset + prog_data->prog_offset_16;
+   } else {
+      pipeline->ps_simd16 = NO_KERNEL;
+   }
+
+   ralloc_free(mem_ctx);
+
+   return true;
+}
+
+static void
+brw_gs_populate_key(struct brw_context *brw,
+                    struct anv_pipeline *pipeline,
+                    struct brw_geometry_program *gp,
+                    struct brw_gs_prog_key *key)
+{
+   struct gl_context *ctx = &brw->ctx;
+   struct brw_stage_state *stage_state = &brw->gs.base;
+   struct gl_program *prog = &gp->program.Base;
+
+   memset(key, 0, sizeof(*key));
+
+   key->base.program_string_id = gp->id;
+   brw_setup_vue_key_clip_info(brw, &key->base,
+                               gp->program.Base.UsesClipDistanceOut);
+
+   /* _NEW_TEXTURE */
+   brw_populate_sampler_prog_key_data(ctx, prog, stage_state->sampler_count,
+                                      &key->base.tex);
+
+   struct brw_vs_prog_data *prog_data = &pipeline->vs_prog_data;
+
+   /* BRW_NEW_VUE_MAP_VS */
+   key->input_varyings = prog_data->base.vue_map.slots_valid;
+}
+
+static bool
+really_do_gs_prog(struct brw_context *brw,
+                  struct gl_shader_program *prog,
+                  struct brw_geometry_program *gp,
+                  struct brw_gs_prog_key *key, struct anv_pipeline *pipeline)
+{
+   struct brw_gs_compile_output output;
+
+   /* FIXME: We pass the bind map to the compile in the output struct. Need
+    * something better. */
+   set_binding_table_layout(&output.prog_data.base.base,
+                            pipeline, VK_SHADER_STAGE_GEOMETRY);
+
+   brw_compile_gs_prog(brw, prog, gp, key, &output);
+
+   pipeline->gs_vec4 = upload_kernel(pipeline, output.program, output.program_size);
+   pipeline->gs_vertex_count = gp->program.VerticesIn;
+
+   ralloc_free(output.mem_ctx);
+
+   return true;
+}
+
+static bool
+brw_codegen_cs_prog(struct brw_context *brw,
+                    struct gl_shader_program *prog,
+                    struct brw_compute_program *cp,
+                    struct brw_cs_prog_key *key, struct anv_pipeline *pipeline)
+{
+   const GLuint *program;
+   void *mem_ctx = ralloc_context(NULL);
+   GLuint program_size;
+   struct brw_cs_prog_data *prog_data = &pipeline->cs_prog_data;
+
+   struct gl_shader *cs = prog->_LinkedShaders[MESA_SHADER_COMPUTE];
+   assert (cs);
+
+   memset(prog_data, 0, sizeof(*prog_data));
+
+   set_binding_table_layout(&prog_data->base, pipeline, VK_SHADER_STAGE_COMPUTE);
+
+   create_params_array(pipeline->device, cs, &prog_data->base);
+
+   program = brw_cs_emit(brw, mem_ctx, key, prog_data,
+                         &cp->program, prog, &program_size);
+   if (program == NULL) {
+      ralloc_free(mem_ctx);
+      return false;
+   }
+
+   if (unlikely(INTEL_DEBUG & DEBUG_CS))
+      fprintf(stderr, "\n");
+
+   pipeline->cs_simd = upload_kernel(pipeline, program, program_size);
+
+   ralloc_free(mem_ctx);
+
+   return true;
+}
+
+static void
+brw_cs_populate_key(struct brw_context *brw,
+                    struct brw_compute_program *bcp, struct brw_cs_prog_key *key)
+{
+   memset(key, 0, sizeof(*key));
+
+   /* The unique compute program ID */
+   key->program_string_id = bcp->id;
+}
+
+struct anv_compiler {
+   struct anv_device *device;
+   struct intel_screen *screen;
+   struct brw_context *brw;
+   struct gl_pipeline_object pipeline;
+};
+
+extern "C" {
+
+struct anv_compiler *
+anv_compiler_create(struct anv_device *device)
+{
+   const struct brw_device_info *devinfo = &device->info;
+   struct anv_compiler *compiler;
+   struct gl_context *ctx;
+
+   compiler = rzalloc(NULL, struct anv_compiler);
+   if (compiler == NULL)
+      return NULL;
+
+   compiler->screen = rzalloc(compiler, struct intel_screen);
+   if (compiler->screen == NULL)
+      goto fail;
+
+   compiler->brw = rzalloc(compiler, struct brw_context);
+   if (compiler->brw == NULL)
+      goto fail;
+
+   compiler->device = device;
+
+   compiler->brw->gen = devinfo->gen;
+   compiler->brw->is_g4x = devinfo->is_g4x;
+   compiler->brw->is_baytrail = devinfo->is_baytrail;
+   compiler->brw->is_haswell = devinfo->is_haswell;
+   compiler->brw->is_cherryview = devinfo->is_cherryview;
+
+   /* We need this at least for CS, which will check brw->max_cs_threads
+    * against the work group size. */
+   compiler->brw->max_vs_threads = devinfo->max_vs_threads;
+   compiler->brw->max_hs_threads = devinfo->max_hs_threads;
+   compiler->brw->max_ds_threads = devinfo->max_ds_threads;
+   compiler->brw->max_gs_threads = devinfo->max_gs_threads;
+   compiler->brw->max_wm_threads = devinfo->max_wm_threads;
+   compiler->brw->max_cs_threads = devinfo->max_cs_threads;
+   compiler->brw->urb.size = devinfo->urb.size;
+   compiler->brw->urb.min_vs_entries = devinfo->urb.min_vs_entries;
+   compiler->brw->urb.max_vs_entries = devinfo->urb.max_vs_entries;
+   compiler->brw->urb.max_hs_entries = devinfo->urb.max_hs_entries;
+   compiler->brw->urb.max_ds_entries = devinfo->urb.max_ds_entries;
+   compiler->brw->urb.max_gs_entries = devinfo->urb.max_gs_entries;
+
+   compiler->brw->intelScreen = compiler->screen;
+   compiler->screen->devinfo = &device->info;
+
+   brw_process_intel_debug_variable(compiler->screen);
+
+   compiler->screen->compiler = brw_compiler_create(compiler, &device->info);
+
+   ctx = &compiler->brw->ctx;
+   _mesa_init_shader_object_functions(&ctx->Driver);
+
+   /* brw_select_clip_planes() needs this for bogus reasons. */
+   ctx->_Shader = &compiler->pipeline;
+
+   return compiler;
+
+ fail:
+   ralloc_free(compiler);
+   return NULL;
+}
+
+void
+anv_compiler_destroy(struct anv_compiler *compiler)
+{
+   _mesa_free_errors_data(&compiler->brw->ctx);
+   ralloc_free(compiler);
+}
+
+/* From gen7_urb.c */
+
+/* FIXME: Add to struct intel_device_info */
+
+static const int gen8_push_size = 32 * 1024;
+
+static void
+gen7_compute_urb_partition(struct anv_pipeline *pipeline)
+{
+   const struct brw_device_info *devinfo = &pipeline->device->info;
+   bool vs_present = pipeline->vs_simd8 != NO_KERNEL;
+   unsigned vs_size = vs_present ? pipeline->vs_prog_data.base.urb_entry_size : 1;
+   unsigned vs_entry_size_bytes = vs_size * 64;
+   bool gs_present = pipeline->gs_vec4 != NO_KERNEL;
+   unsigned gs_size = gs_present ? pipeline->gs_prog_data.base.urb_entry_size : 1;
+   unsigned gs_entry_size_bytes = gs_size * 64;
+
+   /* From p35 of the Ivy Bridge PRM (section 1.7.1: 3DSTATE_URB_GS):
+    *
+    *     VS Number of URB Entries must be divisible by 8 if the VS URB Entry
+    *     Allocation Size is less than 9 512-bit URB entries.
+    *
+    * Similar text exists for GS.
+    */
+   unsigned vs_granularity = (vs_size < 9) ? 8 : 1;
+   unsigned gs_granularity = (gs_size < 9) ? 8 : 1;
+
+   /* URB allocations must be done in 8k chunks. */
+   unsigned chunk_size_bytes = 8192;
+
+   /* Determine the size of the URB in chunks. */
+   unsigned urb_chunks = devinfo->urb.size * 1024 / chunk_size_bytes;
+
+   /* Reserve space for push constants */
+   unsigned push_constant_bytes = gen8_push_size;
+   unsigned push_constant_chunks =
+      push_constant_bytes / chunk_size_bytes;
+
+   /* Initially, assign each stage the minimum amount of URB space it needs,
+    * and make a note of how much additional space it "wants" (the amount of
+    * additional space it could actually make use of).
+    */
+
+   /* VS has a lower limit on the number of URB entries */
+   unsigned vs_chunks =
+      ALIGN(devinfo->urb.min_vs_entries * vs_entry_size_bytes,
+            chunk_size_bytes) / chunk_size_bytes;
+   unsigned vs_wants =
+      ALIGN(devinfo->urb.max_vs_entries * vs_entry_size_bytes,
+            chunk_size_bytes) / chunk_size_bytes - vs_chunks;
+
+   unsigned gs_chunks = 0;
+   unsigned gs_wants = 0;
+   if (gs_present) {
+      /* There are two constraints on the minimum amount of URB space we can
+       * allocate:
+       *
+       * (1) We need room for at least 2 URB entries, since we always operate
+       * the GS in DUAL_OBJECT mode.
+       *
+       * (2) We can't allocate less than nr_gs_entries_granularity.
+       */
+      gs_chunks = ALIGN(MAX2(gs_granularity, 2) * gs_entry_size_bytes,
+                        chunk_size_bytes) / chunk_size_bytes;
+      gs_wants =
+         ALIGN(devinfo->urb.max_gs_entries * gs_entry_size_bytes,
+               chunk_size_bytes) / chunk_size_bytes - gs_chunks;
+   }
+
+   /* There should always be enough URB space to satisfy the minimum
+    * requirements of each stage.
+    */
+   unsigned total_needs = push_constant_chunks + vs_chunks + gs_chunks;
+   assert(total_needs <= urb_chunks);
+
+   /* Mete out remaining space (if any) in proportion to "wants". */
+   unsigned total_wants = vs_wants + gs_wants;
+   unsigned remaining_space = urb_chunks - total_needs;
+   if (remaining_space > total_wants)
+      remaining_space = total_wants;
+   if (remaining_space > 0) {
+      unsigned vs_additional = (unsigned)
+         round(vs_wants * (((double) remaining_space) / total_wants));
+      vs_chunks += vs_additional;
+      remaining_space -= vs_additional;
+      gs_chunks += remaining_space;
+   }
+
+   /* Sanity check that we haven't over-allocated. */
+   assert(push_constant_chunks + vs_chunks + gs_chunks <= urb_chunks);
+
+   /* Finally, compute the number of entries that can fit in the space
+    * allocated to each stage.
+    */
+   unsigned nr_vs_entries = vs_chunks * chunk_size_bytes / vs_entry_size_bytes;
+   unsigned nr_gs_entries = gs_chunks * chunk_size_bytes / gs_entry_size_bytes;
+
+   /* Since we rounded up when computing *_wants, this may be slightly more
+    * than the maximum allowed amount, so correct for that.
+    */
+   nr_vs_entries = MIN2(nr_vs_entries, devinfo->urb.max_vs_entries);
+   nr_gs_entries = MIN2(nr_gs_entries, devinfo->urb.max_gs_entries);
+
+   /* Ensure that we program a multiple of the granularity. */
+   nr_vs_entries = ROUND_DOWN_TO(nr_vs_entries, vs_granularity);
+   nr_gs_entries = ROUND_DOWN_TO(nr_gs_entries, gs_granularity);
+
+   /* Finally, sanity check to make sure we have at least the minimum number
+    * of entries needed for each stage.
+    */
+   assert(nr_vs_entries >= devinfo->urb.min_vs_entries);
+   if (gs_present)
+      assert(nr_gs_entries >= 2);
+
+   /* Lay out the URB in the following order:
+    * - push constants
+    * - VS
+    * - GS
+    */
+   pipeline->urb.vs_start = push_constant_chunks;
+   pipeline->urb.vs_size = vs_size;
+   pipeline->urb.nr_vs_entries = nr_vs_entries;
+
+   pipeline->urb.gs_start = push_constant_chunks + vs_chunks;
+   pipeline->urb.gs_size = gs_size;
+   pipeline->urb.nr_gs_entries = nr_gs_entries;
+}
+
+static const struct {
+   uint32_t token;
+   gl_shader_stage stage;
+   const char *name;
+} stage_info[] = {
+   { GL_VERTEX_SHADER, MESA_SHADER_VERTEX, "vertex" },
+   { GL_TESS_CONTROL_SHADER, (gl_shader_stage)-1,"tess control" },
+   { GL_TESS_EVALUATION_SHADER, (gl_shader_stage)-1, "tess evaluation" },
+   { GL_GEOMETRY_SHADER, MESA_SHADER_GEOMETRY, "geometry" },
+   { GL_FRAGMENT_SHADER, MESA_SHADER_FRAGMENT, "fragment" },
+   { GL_COMPUTE_SHADER, MESA_SHADER_COMPUTE, "compute" },
+};
+
+struct spirv_header{
+   uint32_t magic;
+   uint32_t version;
+   uint32_t gen_magic;
+};
+
+static void
+setup_nir_io(struct gl_shader *mesa_shader,
+             nir_shader *shader)
+{
+   struct gl_program *prog = mesa_shader->Program;
+   foreach_list_typed(nir_variable, var, node, &shader->inputs) {
+      prog->InputsRead |= BITFIELD64_BIT(var->data.location);
+      if (shader->stage == MESA_SHADER_FRAGMENT) {
+         struct gl_fragment_program *fprog = (struct gl_fragment_program *)prog;
+
+         fprog->InterpQualifier[var->data.location] =
+            (glsl_interp_qualifier)var->data.interpolation;
+         if (var->data.centroid)
+            fprog->IsCentroid |= BITFIELD64_BIT(var->data.location);
+         if (var->data.sample)
+            fprog->IsSample |= BITFIELD64_BIT(var->data.location);
+      }
+   }
+
+   foreach_list_typed(nir_variable, var, node, &shader->outputs) {
+      prog->OutputsWritten |= BITFIELD64_BIT(var->data.location);
+   }
+
+   mesa_shader->num_uniform_components = shader->num_uniforms;
+}
+
+static void
+anv_compile_shader_spirv(struct anv_compiler *compiler,
+                         struct gl_shader_program *program,
+                         struct anv_pipeline *pipeline, uint32_t stage)
+{
+   struct brw_context *brw = compiler->brw;
+   struct anv_shader *shader = pipeline->shaders[stage];
+   struct gl_shader *mesa_shader;
+   int name = 0;
+   uint32_t *spirv;
+
+   mesa_shader = brw_new_shader(&brw->ctx, name, stage_info[stage].token);
+   fail_if(mesa_shader == NULL,
+           "failed to create %s shader\n", stage_info[stage].name);
+
+#define CREATE_PROGRAM(stage) \
+   _mesa_init_##stage##_program(&brw->ctx, &ralloc(mesa_shader, struct brw_##stage##_program)->program, 0, 0)
+
+   bool is_scalar;
+   struct gl_program *prog;
+   switch (stage) {
+   case VK_SHADER_STAGE_VERTEX:
+      prog = CREATE_PROGRAM(vertex);
+      is_scalar = compiler->screen->compiler->scalar_vs;
+      break;
+   case VK_SHADER_STAGE_GEOMETRY:
+      prog = CREATE_PROGRAM(geometry);
+      is_scalar = false;
+      break;
+   case VK_SHADER_STAGE_FRAGMENT:
+      prog = CREATE_PROGRAM(fragment);
+      is_scalar = true;
+      break;
+   case VK_SHADER_STAGE_COMPUTE:
+      prog = CREATE_PROGRAM(compute);
+      is_scalar = true;
+      break;
+   default:
+      unreachable("Unsupported shader stage");
+   }
+   _mesa_reference_program(&brw->ctx, &mesa_shader->Program, prog);
+
+   mesa_shader->Program->Parameters =
+      rzalloc(mesa_shader, struct gl_program_parameter_list);
+
+   mesa_shader->Type = stage_info[stage].token;
+   mesa_shader->Stage = stage_info[stage].stage;
+
+   struct gl_shader_compiler_options *glsl_options =
+      &compiler->screen->compiler->glsl_compiler_options[stage_info[stage].stage];
+
+   spirv = (uint32_t *) shader->module->data;
+   assert(spirv[0] == SPIR_V_MAGIC_NUMBER);
+   assert(shader->module->size % 4 == 0);
+
+   mesa_shader->Program->nir =
+      spirv_to_nir(spirv, shader->module->size / 4,
+                   stage_info[stage].stage, glsl_options->NirOptions);
+   nir_validate_shader(mesa_shader->Program->nir);
+
+   brw_process_nir(mesa_shader->Program->nir,
+                   compiler->screen->devinfo,
+                   NULL, mesa_shader->Stage, is_scalar);
+
+   setup_nir_io(mesa_shader, mesa_shader->Program->nir);
+
+   fail_if(mesa_shader->Program->nir == NULL,
+           "failed to translate SPIR-V to NIR\n");
+
+   _mesa_reference_shader(&brw->ctx, &program->Shaders[program->NumShaders],
+                          mesa_shader);
+   program->NumShaders++;
+}
+
+static void
+add_compiled_stage(struct anv_pipeline *pipeline, uint32_t stage,
+                   struct brw_stage_prog_data *prog_data)
+{
+   struct brw_device_info *devinfo = &pipeline->device->info;
+   uint32_t max_threads[] = {
+      [VK_SHADER_STAGE_VERTEX]                  = devinfo->max_vs_threads,
+      [VK_SHADER_STAGE_TESS_CONTROL]            = 0,
+      [VK_SHADER_STAGE_TESS_EVALUATION]         = 0,
+      [VK_SHADER_STAGE_GEOMETRY]                = devinfo->max_gs_threads,
+      [VK_SHADER_STAGE_FRAGMENT]                = devinfo->max_wm_threads,
+      [VK_SHADER_STAGE_COMPUTE]                 = devinfo->max_cs_threads,
+   };
+
+   pipeline->prog_data[stage] = prog_data;
+   pipeline->active_stages |= 1 << stage;
+   pipeline->scratch_start[stage] = pipeline->total_scratch;
+   pipeline->total_scratch =
+      align_u32(pipeline->total_scratch, 1024) +
+      prog_data->total_scratch * max_threads[stage];
+}
+
+int
+anv_compiler_run(struct anv_compiler *compiler, struct anv_pipeline *pipeline)
+{
+   struct gl_shader_program *program;
+   int name = 0;
+   struct brw_context *brw = compiler->brw;
+
+   pipeline->writes_point_size = false;
+
+   /* When we free the pipeline, we detect stages based on the NULL status
+    * of various prog_data pointers.  Make them NULL by default.
+    */
+   memset(pipeline->prog_data, 0, sizeof(pipeline->prog_data));
+   memset(pipeline->scratch_start, 0, sizeof(pipeline->scratch_start));
+
+   brw->use_rep_send = pipeline->use_repclear;
+   brw->no_simd8 = pipeline->use_repclear;
+
+   program = brw->ctx.Driver.NewShaderProgram(name);
+   program->Shaders = (struct gl_shader **)
+      calloc(VK_SHADER_STAGE_NUM, sizeof(struct gl_shader *));
+   fail_if(program == NULL || program->Shaders == NULL,
+           "failed to create program\n");
+
+   for (unsigned i = 0; i < VK_SHADER_STAGE_NUM; i++) {
+      if (pipeline->shaders[i])
+         anv_compile_shader_spirv(compiler, program, pipeline, i);
+   }
+
+   for (unsigned i = 0; i < program->NumShaders; i++) {
+      struct gl_shader *shader = program->Shaders[i];
+      program->_LinkedShaders[shader->Stage] = shader;
+   }
+
+   bool success;
+   pipeline->active_stages = 0;
+   pipeline->total_scratch = 0;
+
+   if (pipeline->shaders[VK_SHADER_STAGE_VERTEX]) {
+      struct brw_vs_prog_key vs_key;
+      struct gl_vertex_program *vp = (struct gl_vertex_program *)
+         program->_LinkedShaders[MESA_SHADER_VERTEX]->Program;
+      struct brw_vertex_program *bvp = brw_vertex_program(vp);
+
+      brw_vs_populate_key(brw, bvp, &vs_key);
+
+      success = really_do_vs_prog(brw, program, bvp, &vs_key, pipeline);
+      fail_if(!success, "do_wm_prog failed\n");
+      add_compiled_stage(pipeline, VK_SHADER_STAGE_VERTEX,
+                         &pipeline->vs_prog_data.base.base);
+
+      if (vp->Base.OutputsWritten & VARYING_SLOT_PSIZ)
+         pipeline->writes_point_size = true;
+   } else {
+      memset(&pipeline->vs_prog_data, 0, sizeof(pipeline->vs_prog_data));
+      pipeline->vs_simd8 = NO_KERNEL;
+      pipeline->vs_vec4 = NO_KERNEL;
+   }
+
+
+   if (pipeline->shaders[VK_SHADER_STAGE_GEOMETRY]) {
+      struct brw_gs_prog_key gs_key;
+      struct gl_geometry_program *gp = (struct gl_geometry_program *)
+         program->_LinkedShaders[MESA_SHADER_GEOMETRY]->Program;
+      struct brw_geometry_program *bgp = brw_geometry_program(gp);
+
+      brw_gs_populate_key(brw, pipeline, bgp, &gs_key);
+
+      success = really_do_gs_prog(brw, program, bgp, &gs_key, pipeline);
+      fail_if(!success, "do_gs_prog failed\n");
+      add_compiled_stage(pipeline, VK_SHADER_STAGE_GEOMETRY,
+                         &pipeline->gs_prog_data.base.base);
+
+      if (gp->Base.OutputsWritten & VARYING_SLOT_PSIZ)
+         pipeline->writes_point_size = true;
+   } else {
+      pipeline->gs_vec4 = NO_KERNEL;
+   }
+
+   if (pipeline->shaders[VK_SHADER_STAGE_FRAGMENT]) {
+      struct brw_wm_prog_key wm_key;
+      struct gl_fragment_program *fp = (struct gl_fragment_program *)
+         program->_LinkedShaders[MESA_SHADER_FRAGMENT]->Program;
+      struct brw_fragment_program *bfp = brw_fragment_program(fp);
+
+      brw_wm_populate_key(brw, bfp, &wm_key);
+
+      success = really_do_wm_prog(brw, program, bfp, &wm_key, pipeline);
+      fail_if(!success, "do_wm_prog failed\n");
+      add_compiled_stage(pipeline, VK_SHADER_STAGE_FRAGMENT,
+                         &pipeline->wm_prog_data.base);
+   }
+
+   if (pipeline->shaders[VK_SHADER_STAGE_COMPUTE]) {
+      struct brw_cs_prog_key cs_key;
+      struct gl_compute_program *cp = (struct gl_compute_program *)
+         program->_LinkedShaders[MESA_SHADER_COMPUTE]->Program;
+      struct brw_compute_program *bcp = brw_compute_program(cp);
+
+      brw_cs_populate_key(brw, bcp, &cs_key);
+
+      success = brw_codegen_cs_prog(brw, program, bcp, &cs_key, pipeline);
+      fail_if(!success, "brw_codegen_cs_prog failed\n");
+      add_compiled_stage(pipeline, VK_SHADER_STAGE_COMPUTE,
+                         &pipeline->cs_prog_data.base);
+   }
+
+   brw->ctx.Driver.DeleteShaderProgram(&brw->ctx, program);
+
+   struct anv_device *device = compiler->device;
+   while (device->scratch_block_pool.bo.size < pipeline->total_scratch)
+      anv_block_pool_alloc(&device->scratch_block_pool);
+
+   gen7_compute_urb_partition(pipeline);
+
+   return 0;
+}
+
+/* This badly named function frees the struct anv_pipeline data that the compiler
+ * allocates.  Currently just the prog_data structs.
+ */
+void
+anv_compiler_free(struct anv_pipeline *pipeline)
+{
+   for (uint32_t stage = 0; stage < VK_SHADER_STAGE_NUM; stage++) {
+      if (pipeline->prog_data[stage]) {
+         free(pipeline->prog_data[stage]->map_entries);
+         /* We only ever set up the params array because we don't do
+          * non-UBO pull constants
+          */
+         anv_device_free(pipeline->device, pipeline->prog_data[stage]->param);
+      }
+   }
+}
+
+}
diff --git a/src/vulkan/anv_device.c b/src/vulkan/anv_device.c
new file mode 100644 (file)
index 0000000..c1758de
--- /dev/null
@@ -0,0 +1,2159 @@
+/*
+ * Copyright © 2015 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#include <assert.h>
+#include <stdbool.h>
+#include <string.h>
+#include <unistd.h>
+#include <fcntl.h>
+
+#include "anv_private.h"
+#include "mesa/main/git_sha1.h"
+#include "util/strtod.h"
+
+static VkResult
+anv_physical_device_init(struct anv_physical_device *device,
+                         struct anv_instance *instance,
+                         const char *path)
+{
+   VkResult result;
+   int fd;
+
+   fd = open(path, O_RDWR | O_CLOEXEC);
+   if (fd < 0)
+      return vk_errorf(VK_ERROR_UNAVAILABLE, "failed to open %s: %m", path);
+
+   device->instance = instance;
+   device->path = path;
+   
+   device->chipset_id = anv_gem_get_param(fd, I915_PARAM_CHIPSET_ID);
+   if (!device->chipset_id) {
+      result = vk_errorf(VK_ERROR_UNAVAILABLE, "failed to get chipset id: %m");
+      goto fail;
+   }
+
+   device->name = brw_get_device_name(device->chipset_id);
+   device->info = brw_get_device_info(device->chipset_id, -1);
+   if (!device->info) {
+      result = vk_errorf(VK_ERROR_UNAVAILABLE, "failed to get device info");
+      goto fail;
+   }
+   
+   if (anv_gem_get_aperture(fd, &device->aperture_size) == -1) {
+      result = vk_errorf(VK_ERROR_UNAVAILABLE, "failed to get aperture size: %m");
+      goto fail;
+   }
+
+   if (!anv_gem_get_param(fd, I915_PARAM_HAS_WAIT_TIMEOUT)) {
+      result = vk_errorf(VK_ERROR_UNAVAILABLE, "kernel missing gem wait");
+      goto fail;
+   }
+
+   if (!anv_gem_get_param(fd, I915_PARAM_HAS_EXECBUF2)) {
+      result = vk_errorf(VK_ERROR_UNAVAILABLE, "kernel missing execbuf2");
+      goto fail;
+   }
+
+   if (!anv_gem_get_param(fd, I915_PARAM_HAS_LLC)) {
+      result = vk_errorf(VK_ERROR_UNAVAILABLE, "non-llc gpu");
+      goto fail;
+   }
+   
+   close(fd);
+
+   return VK_SUCCESS;
+   
+fail:
+   close(fd);
+   return result;
+}
+
+static void *default_alloc(
+    void*                                       pUserData,
+    size_t                                      size,
+    size_t                                      alignment,
+    VkSystemAllocType                           allocType)
+{
+   return malloc(size);
+}
+
+static void default_free(
+    void*                                       pUserData,
+    void*                                       pMem)
+{
+   free(pMem);
+}
+
+static const VkAllocCallbacks default_alloc_callbacks = {
+   .pUserData = NULL,
+   .pfnAlloc = default_alloc,
+   .pfnFree = default_free
+};
+
+VkResult anv_CreateInstance(
+    const VkInstanceCreateInfo*                 pCreateInfo,
+    VkInstance*                                 pInstance)
+{
+   struct anv_instance *instance;
+   const VkAllocCallbacks *alloc_callbacks = &default_alloc_callbacks;
+   void *user_data = NULL;
+
+   assert(pCreateInfo->sType == VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO);
+
+   if (pCreateInfo->pAllocCb) {
+      alloc_callbacks = pCreateInfo->pAllocCb;
+      user_data = pCreateInfo->pAllocCb->pUserData;
+   }
+   instance = alloc_callbacks->pfnAlloc(user_data, sizeof(*instance), 8,
+                                        VK_SYSTEM_ALLOC_TYPE_API_OBJECT);
+   if (!instance)
+      return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
+
+   instance->pAllocUserData = alloc_callbacks->pUserData;
+   instance->pfnAlloc = alloc_callbacks->pfnAlloc;
+   instance->pfnFree = alloc_callbacks->pfnFree;
+   instance->apiVersion = pCreateInfo->pAppInfo->apiVersion;
+   instance->physicalDeviceCount = 0;
+
+   _mesa_locale_init();
+
+   VG(VALGRIND_CREATE_MEMPOOL(instance, 0, false));
+
+   anv_init_wsi(instance);
+
+   *pInstance = anv_instance_to_handle(instance);
+
+   return VK_SUCCESS;
+}
+
+VkResult anv_DestroyInstance(
+    VkInstance                                  _instance)
+{
+   ANV_FROM_HANDLE(anv_instance, instance, _instance);
+
+   anv_finish_wsi(instance);
+
+   VG(VALGRIND_DESTROY_MEMPOOL(instance));
+
+   _mesa_locale_fini();
+
+   instance->pfnFree(instance->pAllocUserData, instance);
+
+   return VK_SUCCESS;
+}
+
+void *
+anv_instance_alloc(struct anv_instance *instance, size_t size,
+                   size_t alignment, VkSystemAllocType allocType)
+{
+   void *mem = instance->pfnAlloc(instance->pAllocUserData,
+                                  size, alignment, allocType);
+   if (mem) {
+      VALGRIND_MEMPOOL_ALLOC(instance, mem, size);
+      VALGRIND_MAKE_MEM_UNDEFINED(mem, size);
+   }
+   return mem;
+}
+
+void
+anv_instance_free(struct anv_instance *instance, void *mem)
+{
+   if (mem == NULL)
+      return;
+
+   VALGRIND_MEMPOOL_FREE(instance, mem);
+
+   instance->pfnFree(instance->pAllocUserData, mem);
+}
+
+VkResult anv_EnumeratePhysicalDevices(
+    VkInstance                                  _instance,
+    uint32_t*                                   pPhysicalDeviceCount,
+    VkPhysicalDevice*                           pPhysicalDevices)
+{
+   ANV_FROM_HANDLE(anv_instance, instance, _instance);
+   VkResult result;
+
+   if (instance->physicalDeviceCount == 0) {
+      result = anv_physical_device_init(&instance->physicalDevice,
+                                        instance, "/dev/dri/renderD128");
+      if (result != VK_SUCCESS)
+         return result;
+
+      instance->physicalDeviceCount = 1;
+   }
+
+   /* pPhysicalDeviceCount is an out parameter if pPhysicalDevices is NULL;
+    * otherwise it's an inout parameter.
+    *
+    * The Vulkan spec (git aaed022) says:
+    *
+    *    pPhysicalDeviceCount is a pointer to an unsigned integer variable
+    *    that is initialized with the number of devices the application is
+    *    prepared to receive handles to. pname:pPhysicalDevices is pointer to
+    *    an array of at least this many VkPhysicalDevice handles [...].
+    *
+    *    Upon success, if pPhysicalDevices is NULL, vkEnumeratePhysicalDevices
+    *    overwrites the contents of the variable pointed to by
+    *    pPhysicalDeviceCount with the number of physical devices in in the
+    *    instance; otherwise, vkEnumeratePhysicalDevices overwrites
+    *    pPhysicalDeviceCount with the number of physical handles written to
+    *    pPhysicalDevices.
+    */
+   if (!pPhysicalDevices) {
+      *pPhysicalDeviceCount = instance->physicalDeviceCount;
+   } else if (*pPhysicalDeviceCount >= 1) {
+      pPhysicalDevices[0] = anv_physical_device_to_handle(&instance->physicalDevice);
+      *pPhysicalDeviceCount = 1;
+   } else {
+      *pPhysicalDeviceCount = 0;
+   }
+
+   return VK_SUCCESS;
+}
+
+VkResult anv_GetPhysicalDeviceFeatures(
+    VkPhysicalDevice                            physicalDevice,
+    VkPhysicalDeviceFeatures*                   pFeatures)
+{
+   anv_finishme("Get correct values for PhysicalDeviceFeatures");
+
+   *pFeatures = (VkPhysicalDeviceFeatures) {
+      .robustBufferAccess                       = false,
+      .fullDrawIndexUint32                      = false,
+      .imageCubeArray                           = false,
+      .independentBlend                         = false,
+      .geometryShader                           = true,
+      .tessellationShader                       = false,
+      .sampleRateShading                        = false,
+      .dualSourceBlend                          = true,
+      .logicOp                                  = true,
+      .instancedDrawIndirect                    = true,
+      .depthClip                                = false,
+      .depthBiasClamp                           = false,
+      .fillModeNonSolid                         = true,
+      .depthBounds                              = false,
+      .wideLines                                = true,
+      .largePoints                              = true,
+      .textureCompressionETC2                   = true,
+      .textureCompressionASTC_LDR               = true,
+      .textureCompressionBC                     = true,
+      .pipelineStatisticsQuery                  = true,
+      .vertexSideEffects                        = false,
+      .tessellationSideEffects                  = false,
+      .geometrySideEffects                      = false,
+      .fragmentSideEffects                      = false,
+      .shaderTessellationPointSize              = false,
+      .shaderGeometryPointSize                  = true,
+      .shaderTextureGatherExtended              = true,
+      .shaderStorageImageExtendedFormats        = false,
+      .shaderStorageImageMultisample            = false,
+      .shaderStorageBufferArrayConstantIndexing = false,
+      .shaderStorageImageArrayConstantIndexing  = false,
+      .shaderUniformBufferArrayDynamicIndexing  = true,
+      .shaderSampledImageArrayDynamicIndexing   = false,
+      .shaderStorageBufferArrayDynamicIndexing  = false,
+      .shaderStorageImageArrayDynamicIndexing   = false,
+      .shaderClipDistance                       = false,
+      .shaderCullDistance                       = false,
+      .shaderFloat64                            = false,
+      .shaderInt64                              = false,
+      .shaderFloat16                            = false,
+      .shaderInt16                              = false,
+   };
+
+   return VK_SUCCESS;
+}
+
+VkResult anv_GetPhysicalDeviceLimits(
+    VkPhysicalDevice                            physicalDevice,
+    VkPhysicalDeviceLimits*                     pLimits)
+{
+   ANV_FROM_HANDLE(anv_physical_device, physical_device, physicalDevice);
+   const struct brw_device_info *devinfo = physical_device->info;
+
+   anv_finishme("Get correct values for PhysicalDeviceLimits");
+
+   *pLimits = (VkPhysicalDeviceLimits) {
+      .maxImageDimension1D                      = (1 << 14),
+      .maxImageDimension2D                      = (1 << 14),
+      .maxImageDimension3D                      = (1 << 10),
+      .maxImageDimensionCube                    = (1 << 14),
+      .maxImageArrayLayers                      = (1 << 10),
+      .maxTexelBufferSize                       = (1 << 14),
+      .maxUniformBufferSize                     = UINT32_MAX,
+      .maxStorageBufferSize                     = UINT32_MAX,
+      .maxPushConstantsSize                     = MAX_PUSH_CONSTANTS_SIZE,
+      .maxMemoryAllocationCount                 = UINT32_MAX,
+      .bufferImageGranularity                   = 64, /* A cache line */
+      .maxBoundDescriptorSets                   = MAX_SETS,
+      .maxDescriptorSets                        = UINT32_MAX,
+      .maxPerStageDescriptorSamplers            = 64,
+      .maxPerStageDescriptorUniformBuffers      = 64,
+      .maxPerStageDescriptorStorageBuffers      = 64,
+      .maxPerStageDescriptorSampledImages       = 64,
+      .maxPerStageDescriptorStorageImages       = 64,
+      .maxDescriptorSetSamplers                 = 256,
+      .maxDescriptorSetUniformBuffers           = 256,
+      .maxDescriptorSetStorageBuffers           = 256,
+      .maxDescriptorSetSampledImages            = 256,
+      .maxDescriptorSetStorageImages            = 256,
+      .maxVertexInputAttributes                 = 32,
+      .maxVertexInputAttributeOffset            = 256,
+      .maxVertexInputBindingStride              = 256,
+      .maxVertexOutputComponents                = 32,
+      .maxTessGenLevel                          = 0,
+      .maxTessPatchSize                         = 0,
+      .maxTessControlPerVertexInputComponents   = 0,
+      .maxTessControlPerVertexOutputComponents  = 0,
+      .maxTessControlPerPatchOutputComponents   = 0,
+      .maxTessControlTotalOutputComponents      = 0,
+      .maxTessEvaluationInputComponents         = 0,
+      .maxTessEvaluationOutputComponents        = 0,
+      .maxGeometryShaderInvocations             = 6,
+      .maxGeometryInputComponents               = 16,
+      .maxGeometryOutputComponents              = 16,
+      .maxGeometryOutputVertices                = 16,
+      .maxGeometryTotalOutputComponents         = 16,
+      .maxFragmentInputComponents               = 16,
+      .maxFragmentOutputBuffers                 = 8,
+      .maxFragmentDualSourceBuffers             = 2,
+      .maxFragmentCombinedOutputResources       = 8,
+      .maxComputeSharedMemorySize               = 1024,
+      .maxComputeWorkGroupCount = {
+         16 * devinfo->max_cs_threads,
+         16 * devinfo->max_cs_threads,
+         16 * devinfo->max_cs_threads,
+      },
+      .maxComputeWorkGroupInvocations           = 16 * devinfo->max_cs_threads,
+      .maxComputeWorkGroupSize = {
+         16 * devinfo->max_cs_threads,
+         16 * devinfo->max_cs_threads,
+         16 * devinfo->max_cs_threads,
+      },
+      .subPixelPrecisionBits                    = 4 /* FIXME */,
+      .subTexelPrecisionBits                    = 4 /* FIXME */,
+      .mipmapPrecisionBits                      = 4 /* FIXME */,
+      .maxDrawIndexedIndexValue                 = UINT32_MAX,
+      .maxDrawIndirectInstanceCount             = UINT32_MAX,
+      .primitiveRestartForPatches               = UINT32_MAX,
+      .maxSamplerLodBias                        = 16,
+      .maxSamplerAnisotropy                     = 16,
+      .maxViewports                             = 16,
+      .maxDynamicViewportStates                 = UINT32_MAX,
+      .maxViewportDimensions                    = { (1 << 14), (1 << 14) },
+      .viewportBoundsRange                      = { -1.0, 1.0 }, /* FIXME */
+      .viewportSubPixelBits                     = 13, /* We take a float? */
+      .minMemoryMapAlignment                    = 64, /* A cache line */
+      .minTexelBufferOffsetAlignment            = 1,
+      .minUniformBufferOffsetAlignment          = 1,
+      .minStorageBufferOffsetAlignment          = 1,
+      .minTexelOffset                           = 0, /* FIXME */
+      .maxTexelOffset                           = 0, /* FIXME */
+      .minTexelGatherOffset                     = 0, /* FIXME */
+      .maxTexelGatherOffset                     = 0, /* FIXME */
+      .minInterpolationOffset                   = 0, /* FIXME */
+      .maxInterpolationOffset                   = 0, /* FIXME */
+      .subPixelInterpolationOffsetBits          = 0, /* FIXME */
+      .maxFramebufferWidth                      = (1 << 14),
+      .maxFramebufferHeight                     = (1 << 14),
+      .maxFramebufferLayers                     = (1 << 10),
+      .maxFramebufferColorSamples               = 8,
+      .maxFramebufferDepthSamples               = 8,
+      .maxFramebufferStencilSamples             = 8,
+      .maxColorAttachments                      = MAX_RTS,
+      .maxSampledImageColorSamples              = 8,
+      .maxSampledImageDepthSamples              = 8,
+      .maxSampledImageIntegerSamples            = 1,
+      .maxStorageImageSamples                   = 1,
+      .maxSampleMaskWords                       = 1,
+      .timestampFrequency                       = 1000 * 1000 * 1000 / 80,
+      .maxClipDistances                         = 0 /* FIXME */,
+      .maxCullDistances                         = 0 /* FIXME */,
+      .maxCombinedClipAndCullDistances          = 0 /* FIXME */,
+      .pointSizeRange                           = { 0.125, 255.875 },
+      .lineWidthRange                           = { 0.0, 7.9921875 },
+      .pointSizeGranularity                     = (1.0 / 8.0),
+      .lineWidthGranularity                     = (1.0 / 128.0),
+   };
+
+   return VK_SUCCESS;
+}
+
+VkResult anv_GetPhysicalDeviceProperties(
+    VkPhysicalDevice                            physicalDevice,
+    VkPhysicalDeviceProperties*                 pProperties)
+{
+   ANV_FROM_HANDLE(anv_physical_device, pdevice, physicalDevice);
+
+   *pProperties = (VkPhysicalDeviceProperties) {
+      .apiVersion = VK_MAKE_VERSION(0, 138, 1),
+      .driverVersion = 1,
+      .vendorId = 0x8086,
+      .deviceId = pdevice->chipset_id,
+      .deviceType = VK_PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU,
+   };
+
+   strcpy(pProperties->deviceName, pdevice->name);
+   snprintf((char *)pProperties->pipelineCacheUUID, VK_UUID_LENGTH,
+            "anv-%s", MESA_GIT_SHA1 + 4);
+
+   return VK_SUCCESS;
+}
+
+VkResult anv_GetPhysicalDeviceQueueCount(
+    VkPhysicalDevice                            physicalDevice,
+    uint32_t*                                   pCount)
+{
+   *pCount = 1;
+
+   return VK_SUCCESS;
+}
+
+VkResult anv_GetPhysicalDeviceQueueProperties(
+    VkPhysicalDevice                            physicalDevice,
+    uint32_t                                    count,
+    VkPhysicalDeviceQueueProperties*            pQueueProperties)
+{
+   assert(count == 1);
+
+   *pQueueProperties = (VkPhysicalDeviceQueueProperties) {
+      .queueFlags = VK_QUEUE_GRAPHICS_BIT |
+                    VK_QUEUE_COMPUTE_BIT |
+                    VK_QUEUE_DMA_BIT,
+      .queueCount = 1,
+      .supportsTimestamps = true,
+   };
+
+   return VK_SUCCESS;
+}
+
+VkResult anv_GetPhysicalDeviceMemoryProperties(
+    VkPhysicalDevice                            physicalDevice,
+    VkPhysicalDeviceMemoryProperties*           pMemoryProperties)
+{
+   ANV_FROM_HANDLE(anv_physical_device, physical_device, physicalDevice);
+   VkDeviceSize heap_size;
+
+   /* Reserve some wiggle room for the driver by exposing only 75% of the
+    * aperture to the heap.
+    */
+   heap_size = 3 * physical_device->aperture_size / 4;
+
+   /* The property flags below are valid only for llc platforms. */
+   pMemoryProperties->memoryTypeCount = 1;
+   pMemoryProperties->memoryTypes[0] = (VkMemoryType) {
+      .propertyFlags = VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT,
+      .heapIndex = 1,
+   };
+
+   pMemoryProperties->memoryHeapCount = 1;
+   pMemoryProperties->memoryHeaps[0] = (VkMemoryHeap) {
+      .size = heap_size,
+      .flags = VK_MEMORY_HEAP_HOST_LOCAL,
+   };
+
+   return VK_SUCCESS;
+}
+
+PFN_vkVoidFunction anv_GetInstanceProcAddr(
+    VkInstance                                  instance,
+    const char*                                 pName)
+{
+   return anv_lookup_entrypoint(pName);
+}
+
+PFN_vkVoidFunction anv_GetDeviceProcAddr(
+    VkDevice                                    device,
+    const char*                                 pName)
+{
+   return anv_lookup_entrypoint(pName);
+}
+
+static VkResult
+anv_queue_init(struct anv_device *device, struct anv_queue *queue)
+{
+   queue->device = device;
+   queue->pool = &device->surface_state_pool;
+
+   queue->completed_serial = anv_state_pool_alloc(queue->pool, 4, 4);
+   if (queue->completed_serial.map == NULL)
+      return vk_error(VK_ERROR_OUT_OF_DEVICE_MEMORY);
+
+   *(uint32_t *)queue->completed_serial.map = 0;
+   queue->next_serial = 1;
+
+   return VK_SUCCESS;
+}
+
+static void
+anv_queue_finish(struct anv_queue *queue)
+{
+#ifdef HAVE_VALGRIND
+   /* This gets torn down with the device so we only need to do this if
+    * valgrind is present.
+    */
+   anv_state_pool_free(queue->pool, queue->completed_serial);
+#endif
+}
+
+static void
+anv_device_init_border_colors(struct anv_device *device)
+{
+   static const VkClearColorValue border_colors[] = {
+      [VK_BORDER_COLOR_FLOAT_TRANSPARENT_BLACK] =  { .f32 = { 0.0, 0.0, 0.0, 0.0 } },
+      [VK_BORDER_COLOR_FLOAT_OPAQUE_BLACK] =       { .f32 = { 0.0, 0.0, 0.0, 1.0 } },
+      [VK_BORDER_COLOR_FLOAT_OPAQUE_WHITE] =       { .f32 = { 1.0, 1.0, 1.0, 1.0 } },
+      [VK_BORDER_COLOR_INT_TRANSPARENT_BLACK] =    { .u32 = { 0, 0, 0, 0 } },
+      [VK_BORDER_COLOR_INT_OPAQUE_BLACK] =         { .u32 = { 0, 0, 0, 1 } },
+      [VK_BORDER_COLOR_INT_OPAQUE_WHITE] =         { .u32 = { 1, 1, 1, 1 } },
+   };
+
+   device->border_colors =
+      anv_state_pool_alloc(&device->dynamic_state_pool,
+                           sizeof(border_colors), 32);
+   memcpy(device->border_colors.map, border_colors, sizeof(border_colors));
+}
+
+VkResult anv_CreateDevice(
+    VkPhysicalDevice                            physicalDevice,
+    const VkDeviceCreateInfo*                   pCreateInfo,
+    VkDevice*                                   pDevice)
+{
+   ANV_FROM_HANDLE(anv_physical_device, physical_device, physicalDevice);
+   struct anv_instance *instance = physical_device->instance;
+   struct anv_device *device;
+
+   assert(pCreateInfo->sType == VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO);
+
+   anv_set_dispatch_gen(physical_device->info->gen);
+
+   device = anv_instance_alloc(instance, sizeof(*device), 8,
+                               VK_SYSTEM_ALLOC_TYPE_API_OBJECT);
+   if (!device)
+      return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
+
+   device->instance = physical_device->instance;
+
+   /* XXX(chadv): Can we dup() physicalDevice->fd here? */
+   device->fd = open(physical_device->path, O_RDWR | O_CLOEXEC);
+   if (device->fd == -1)
+      goto fail_device;
+      
+   device->context_id = anv_gem_create_context(device);
+   if (device->context_id == -1)
+      goto fail_fd;
+
+   anv_bo_pool_init(&device->batch_bo_pool, device, ANV_CMD_BUFFER_BATCH_SIZE);
+
+   anv_block_pool_init(&device->dynamic_state_block_pool, device, 2048);
+
+   anv_state_pool_init(&device->dynamic_state_pool,
+                       &device->dynamic_state_block_pool);
+
+   anv_block_pool_init(&device->instruction_block_pool, device, 2048);
+   anv_block_pool_init(&device->surface_state_block_pool, device, 2048);
+
+   anv_state_pool_init(&device->surface_state_pool,
+                       &device->surface_state_block_pool);
+
+   anv_block_pool_init(&device->scratch_block_pool, device, 0x10000);
+
+   device->info = *physical_device->info;
+
+   device->compiler = anv_compiler_create(device);
+
+   pthread_mutex_init(&device->mutex, NULL);
+
+   anv_queue_init(device, &device->queue);
+
+   anv_device_init_meta(device);
+
+   anv_device_init_border_colors(device);
+
+   *pDevice = anv_device_to_handle(device);
+
+   return VK_SUCCESS;
+
+ fail_fd:
+   close(device->fd);
+ fail_device:
+   anv_device_free(device, device);
+
+   return vk_error(VK_ERROR_UNAVAILABLE);
+}
+
+VkResult anv_DestroyDevice(
+    VkDevice                                    _device)
+{
+   ANV_FROM_HANDLE(anv_device, device, _device);
+
+   anv_compiler_destroy(device->compiler);
+
+   anv_queue_finish(&device->queue);
+
+   anv_device_finish_meta(device);
+
+#ifdef HAVE_VALGRIND
+   /* We only need to free these to prevent valgrind errors.  The backing
+    * BO will go away in a couple of lines so we don't actually leak.
+    */
+   anv_state_pool_free(&device->dynamic_state_pool, device->border_colors);
+#endif
+
+   anv_bo_pool_finish(&device->batch_bo_pool);
+   anv_state_pool_finish(&device->dynamic_state_pool);
+   anv_block_pool_finish(&device->dynamic_state_block_pool);
+   anv_block_pool_finish(&device->instruction_block_pool);
+   anv_state_pool_finish(&device->surface_state_pool);
+   anv_block_pool_finish(&device->surface_state_block_pool);
+   anv_block_pool_finish(&device->scratch_block_pool);
+
+   close(device->fd);
+
+   anv_instance_free(device->instance, device);
+
+   return VK_SUCCESS;
+}
+
+static const VkExtensionProperties global_extensions[] = {
+   {
+      .extName = "VK_WSI_swapchain",
+      .specVersion = 12
+   },
+};
+
+VkResult anv_GetGlobalExtensionProperties(
+    const char*                                 pLayerName,
+    uint32_t*                                   pCount,
+    VkExtensionProperties*                      pProperties)
+{
+   if (pProperties == NULL) {
+      *pCount = ARRAY_SIZE(global_extensions);
+      return VK_SUCCESS;
+   }
+
+   assert(*pCount <= ARRAY_SIZE(global_extensions));
+
+   *pCount = ARRAY_SIZE(global_extensions);
+   memcpy(pProperties, global_extensions, sizeof(global_extensions));
+
+   return VK_SUCCESS;
+}
+
+static const VkExtensionProperties device_extensions[] = {
+   {
+      .extName = "VK_WSI_device_swapchain",
+      .specVersion = 12
+   },
+};
+
+VkResult anv_GetPhysicalDeviceExtensionProperties(
+    VkPhysicalDevice                            physicalDevice,
+    const char*                                 pLayerName,
+    uint32_t*                                   pCount,
+    VkExtensionProperties*                      pProperties)
+{
+   if (pProperties == NULL) {
+      *pCount = ARRAY_SIZE(device_extensions);
+      return VK_SUCCESS;
+   }
+
+   assert(*pCount < ARRAY_SIZE(device_extensions));
+
+   *pCount = ARRAY_SIZE(device_extensions);
+   memcpy(pProperties, device_extensions, sizeof(device_extensions));
+
+   return VK_SUCCESS;
+}
+
+VkResult anv_GetGlobalLayerProperties(
+    uint32_t*                                   pCount,
+    VkLayerProperties*                          pProperties)
+{
+   if (pProperties == NULL) {
+      *pCount = 0;
+      return VK_SUCCESS;
+   }
+
+   /* None supported at this time */
+   return vk_error(VK_ERROR_INVALID_LAYER);
+}
+
+VkResult anv_GetPhysicalDeviceLayerProperties(
+    VkPhysicalDevice                            physicalDevice,
+    uint32_t*                                   pCount,
+    VkLayerProperties*                          pProperties)
+{
+   if (pProperties == NULL) {
+      *pCount = 0;
+      return VK_SUCCESS;
+   }
+
+   /* None supported at this time */
+   return vk_error(VK_ERROR_INVALID_LAYER);
+}
+
+VkResult anv_GetDeviceQueue(
+    VkDevice                                    _device,
+    uint32_t                                    queueNodeIndex,
+    uint32_t                                    queueIndex,
+    VkQueue*                                    pQueue)
+{
+   ANV_FROM_HANDLE(anv_device, device, _device);
+
+   assert(queueIndex == 0);
+
+   *pQueue = anv_queue_to_handle(&device->queue);
+
+   return VK_SUCCESS;
+}
+
+VkResult anv_QueueSubmit(
+    VkQueue                                     _queue,
+    uint32_t                                    cmdBufferCount,
+    const VkCmdBuffer*                          pCmdBuffers,
+    VkFence                                     _fence)
+{
+   ANV_FROM_HANDLE(anv_queue, queue, _queue);
+   ANV_FROM_HANDLE(anv_fence, fence, _fence);
+   struct anv_device *device = queue->device;
+   int ret;
+
+   for (uint32_t i = 0; i < cmdBufferCount; i++) {
+      ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, pCmdBuffers[i]);
+
+      assert(cmd_buffer->level == VK_CMD_BUFFER_LEVEL_PRIMARY);
+
+      ret = anv_gem_execbuffer(device, &cmd_buffer->execbuf2.execbuf);
+      if (ret != 0)
+         return vk_errorf(VK_ERROR_UNKNOWN, "execbuf2 failed: %m");
+
+      if (fence) {
+         ret = anv_gem_execbuffer(device, &fence->execbuf);
+         if (ret != 0)
+            return vk_errorf(VK_ERROR_UNKNOWN, "execbuf2 failed: %m");
+      }
+
+      for (uint32_t i = 0; i < cmd_buffer->execbuf2.bo_count; i++)
+         cmd_buffer->execbuf2.bos[i]->offset = cmd_buffer->execbuf2.objects[i].offset;
+   }
+
+   return VK_SUCCESS;
+}
+
+VkResult anv_QueueWaitIdle(
+    VkQueue                                     _queue)
+{
+   ANV_FROM_HANDLE(anv_queue, queue, _queue);
+
+   return vkDeviceWaitIdle(anv_device_to_handle(queue->device));
+}
+
+VkResult anv_DeviceWaitIdle(
+    VkDevice                                    _device)
+{
+   ANV_FROM_HANDLE(anv_device, device, _device);
+   struct anv_state state;
+   struct anv_batch batch;
+   struct drm_i915_gem_execbuffer2 execbuf;
+   struct drm_i915_gem_exec_object2 exec2_objects[1];
+   struct anv_bo *bo = NULL;
+   VkResult result;
+   int64_t timeout;
+   int ret;
+
+   state = anv_state_pool_alloc(&device->dynamic_state_pool, 32, 32);
+   bo = &device->dynamic_state_pool.block_pool->bo;
+   batch.start = batch.next = state.map;
+   batch.end = state.map + 32;
+   anv_batch_emit(&batch, GEN7_MI_BATCH_BUFFER_END);
+   anv_batch_emit(&batch, GEN7_MI_NOOP);
+
+   exec2_objects[0].handle = bo->gem_handle;
+   exec2_objects[0].relocation_count = 0;
+   exec2_objects[0].relocs_ptr = 0;
+   exec2_objects[0].alignment = 0;
+   exec2_objects[0].offset = bo->offset;
+   exec2_objects[0].flags = 0;
+   exec2_objects[0].rsvd1 = 0;
+   exec2_objects[0].rsvd2 = 0;
+
+   execbuf.buffers_ptr = (uintptr_t) exec2_objects;
+   execbuf.buffer_count = 1;
+   execbuf.batch_start_offset = state.offset;
+   execbuf.batch_len = batch.next - state.map;
+   execbuf.cliprects_ptr = 0;
+   execbuf.num_cliprects = 0;
+   execbuf.DR1 = 0;
+   execbuf.DR4 = 0;
+
+   execbuf.flags =
+      I915_EXEC_HANDLE_LUT | I915_EXEC_NO_RELOC | I915_EXEC_RENDER;
+   execbuf.rsvd1 = device->context_id;
+   execbuf.rsvd2 = 0;
+
+   ret = anv_gem_execbuffer(device, &execbuf);
+   if (ret != 0) {
+      result = vk_errorf(VK_ERROR_UNKNOWN, "execbuf2 failed: %m");
+      goto fail;
+   }
+
+   timeout = INT64_MAX;
+   ret = anv_gem_wait(device, bo->gem_handle, &timeout);
+   if (ret != 0) {
+      result = vk_errorf(VK_ERROR_UNKNOWN, "execbuf2 failed: %m");
+      goto fail;
+   }
+
+   anv_state_pool_free(&device->dynamic_state_pool, state);
+
+   return VK_SUCCESS;
+
+ fail:
+   anv_state_pool_free(&device->dynamic_state_pool, state);
+
+   return result;
+}
+
+void *
+anv_device_alloc(struct anv_device *            device,
+                 size_t                         size,
+                 size_t                         alignment,
+                 VkSystemAllocType              allocType)
+{
+   return anv_instance_alloc(device->instance, size, alignment, allocType);
+}
+
+void
+anv_device_free(struct anv_device *             device,
+                void *                          mem)
+{
+   anv_instance_free(device->instance, mem);
+}
+
+VkResult
+anv_bo_init_new(struct anv_bo *bo, struct anv_device *device, uint64_t size)
+{
+   bo->gem_handle = anv_gem_create(device, size);
+   if (!bo->gem_handle)
+      return vk_error(VK_ERROR_OUT_OF_DEVICE_MEMORY);
+
+   bo->map = NULL;
+   bo->index = 0;
+   bo->offset = 0;
+   bo->size = size;
+
+   return VK_SUCCESS;
+}
+
+VkResult anv_AllocMemory(
+    VkDevice                                    _device,
+    const VkMemoryAllocInfo*                    pAllocInfo,
+    VkDeviceMemory*                             pMem)
+{
+   ANV_FROM_HANDLE(anv_device, device, _device);
+   struct anv_device_memory *mem;
+   VkResult result;
+
+   assert(pAllocInfo->sType == VK_STRUCTURE_TYPE_MEMORY_ALLOC_INFO);
+
+   if (pAllocInfo->memoryTypeIndex != 0) {
+      /* We support exactly one memory heap. */
+      return vk_error(VK_ERROR_INVALID_VALUE);
+   }
+
+   /* FINISHME: Fail if allocation request exceeds heap size. */
+
+   mem = anv_device_alloc(device, sizeof(*mem), 8,
+                          VK_SYSTEM_ALLOC_TYPE_API_OBJECT);
+   if (mem == NULL)
+      return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
+
+   result = anv_bo_init_new(&mem->bo, device, pAllocInfo->allocationSize);
+   if (result != VK_SUCCESS)
+      goto fail;
+
+   *pMem = anv_device_memory_to_handle(mem);
+
+   return VK_SUCCESS;
+
+ fail:
+   anv_device_free(device, mem);
+
+   return result;
+}
+
+VkResult anv_FreeMemory(
+    VkDevice                                    _device,
+    VkDeviceMemory                              _mem)
+{
+   ANV_FROM_HANDLE(anv_device, device, _device);
+   ANV_FROM_HANDLE(anv_device_memory, mem, _mem);
+
+   if (mem->bo.map)
+      anv_gem_munmap(mem->bo.map, mem->bo.size);
+
+   if (mem->bo.gem_handle != 0)
+      anv_gem_close(device, mem->bo.gem_handle);
+
+   anv_device_free(device, mem);
+
+   return VK_SUCCESS;
+}
+
+VkResult anv_MapMemory(
+    VkDevice                                    _device,
+    VkDeviceMemory                              _mem,
+    VkDeviceSize                                offset,
+    VkDeviceSize                                size,
+    VkMemoryMapFlags                            flags,
+    void**                                      ppData)
+{
+   ANV_FROM_HANDLE(anv_device, device, _device);
+   ANV_FROM_HANDLE(anv_device_memory, mem, _mem);
+
+   /* FIXME: Is this supposed to be thread safe? Since vkUnmapMemory() only
+    * takes a VkDeviceMemory pointer, it seems like only one map of the memory
+    * at a time is valid. We could just mmap up front and return an offset
+    * pointer here, but that may exhaust virtual memory on 32 bit
+    * userspace. */
+
+   mem->map = anv_gem_mmap(device, mem->bo.gem_handle, offset, size);
+   mem->map_size = size;
+
+   *ppData = mem->map;
+   
+   return VK_SUCCESS;
+}
+
+VkResult anv_UnmapMemory(
+    VkDevice                                    _device,
+    VkDeviceMemory                              _mem)
+{
+   ANV_FROM_HANDLE(anv_device_memory, mem, _mem);
+
+   anv_gem_munmap(mem->map, mem->map_size);
+
+   return VK_SUCCESS;
+}
+
+VkResult anv_FlushMappedMemoryRanges(
+    VkDevice                                    device,
+    uint32_t                                    memRangeCount,
+    const VkMappedMemoryRange*                  pMemRanges)
+{
+   /* clflush here for !llc platforms */
+
+   return VK_SUCCESS;
+}
+
+VkResult anv_InvalidateMappedMemoryRanges(
+    VkDevice                                    device,
+    uint32_t                                    memRangeCount,
+    const VkMappedMemoryRange*                  pMemRanges)
+{
+   return anv_FlushMappedMemoryRanges(device, memRangeCount, pMemRanges);
+}
+
+VkResult anv_GetBufferMemoryRequirements(
+    VkDevice                                    device,
+    VkBuffer                                    _buffer,
+    VkMemoryRequirements*                       pMemoryRequirements)
+{
+   ANV_FROM_HANDLE(anv_buffer, buffer, _buffer);
+
+   /* The Vulkan spec (git aaed022) says:
+    *
+    *    memoryTypeBits is a bitfield and contains one bit set for every
+    *    supported memory type for the resource. The bit `1<<i` is set if and
+    *    only if the memory type `i` in the VkPhysicalDeviceMemoryProperties
+    *    structure for the physical device is supported.
+    *
+    * We support exactly one memory type.
+    */
+   pMemoryRequirements->memoryTypeBits = 1;
+
+   pMemoryRequirements->size = buffer->size;
+   pMemoryRequirements->alignment = 16;
+
+   return VK_SUCCESS;
+}
+
+VkResult anv_GetImageMemoryRequirements(
+    VkDevice                                    device,
+    VkImage                                     _image,
+    VkMemoryRequirements*                       pMemoryRequirements)
+{
+   ANV_FROM_HANDLE(anv_image, image, _image);
+
+   /* The Vulkan spec (git aaed022) says:
+    *
+    *    memoryTypeBits is a bitfield and contains one bit set for every
+    *    supported memory type for the resource. The bit `1<<i` is set if and
+    *    only if the memory type `i` in the VkPhysicalDeviceMemoryProperties
+    *    structure for the physical device is supported.
+    *
+    * We support exactly one memory type.
+    */
+   pMemoryRequirements->memoryTypeBits = 1;
+
+   pMemoryRequirements->size = image->size;
+   pMemoryRequirements->alignment = image->alignment;
+
+   return VK_SUCCESS;
+}
+
+VkResult anv_GetImageSparseMemoryRequirements(
+    VkDevice                                    device,
+    VkImage                                     image,
+    uint32_t*                                   pNumRequirements,
+    VkSparseImageMemoryRequirements*            pSparseMemoryRequirements)
+{
+   return vk_error(VK_UNSUPPORTED);
+}
+
+VkResult anv_GetDeviceMemoryCommitment(
+    VkDevice                                    device,
+    VkDeviceMemory                              memory,
+    VkDeviceSize*                               pCommittedMemoryInBytes)
+{
+   *pCommittedMemoryInBytes = 0;
+   stub_return(VK_SUCCESS);
+}
+
+VkResult anv_BindBufferMemory(
+    VkDevice                                    device,
+    VkBuffer                                    _buffer,
+    VkDeviceMemory                              _mem,
+    VkDeviceSize                                memOffset)
+{
+   ANV_FROM_HANDLE(anv_device_memory, mem, _mem);
+   ANV_FROM_HANDLE(anv_buffer, buffer, _buffer);
+
+   buffer->bo = &mem->bo;
+   buffer->offset = memOffset;
+
+   return VK_SUCCESS;
+}
+
+VkResult anv_BindImageMemory(
+    VkDevice                                    device,
+    VkImage                                     _image,
+    VkDeviceMemory                              _mem,
+    VkDeviceSize                                memOffset)
+{
+   ANV_FROM_HANDLE(anv_device_memory, mem, _mem);
+   ANV_FROM_HANDLE(anv_image, image, _image);
+
+   image->bo = &mem->bo;
+   image->offset = memOffset;
+
+   return VK_SUCCESS;
+}
+
+VkResult anv_QueueBindSparseBufferMemory(
+    VkQueue                                     queue,
+    VkBuffer                                    buffer,
+    uint32_t                                    numBindings,
+    const VkSparseMemoryBindInfo*               pBindInfo)
+{
+   stub_return(VK_UNSUPPORTED);
+}
+
+VkResult anv_QueueBindSparseImageOpaqueMemory(
+    VkQueue                                     queue,
+    VkImage                                     image,
+    uint32_t                                    numBindings,
+    const VkSparseMemoryBindInfo*               pBindInfo)
+{
+   stub_return(VK_UNSUPPORTED);
+}
+
+VkResult anv_QueueBindSparseImageMemory(
+    VkQueue                                     queue,
+    VkImage                                     image,
+    uint32_t                                    numBindings,
+    const VkSparseImageMemoryBindInfo*          pBindInfo)
+{
+   stub_return(VK_UNSUPPORTED);
+}
+
+VkResult anv_CreateFence(
+    VkDevice                                    _device,
+    const VkFenceCreateInfo*                    pCreateInfo,
+    VkFence*                                    pFence)
+{
+   ANV_FROM_HANDLE(anv_device, device, _device);
+   struct anv_fence *fence;
+   struct anv_batch batch;
+   VkResult result;
+
+   const uint32_t fence_size = 128;
+
+   assert(pCreateInfo->sType == VK_STRUCTURE_TYPE_FENCE_CREATE_INFO);
+
+   fence = anv_device_alloc(device, sizeof(*fence), 8,
+                            VK_SYSTEM_ALLOC_TYPE_API_OBJECT);
+   if (fence == NULL)
+      return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
+
+   result = anv_bo_init_new(&fence->bo, device, fence_size);
+   if (result != VK_SUCCESS)
+      goto fail;
+
+   fence->bo.map =
+      anv_gem_mmap(device, fence->bo.gem_handle, 0, fence->bo.size);
+   batch.next = batch.start = fence->bo.map;
+   batch.end = fence->bo.map + fence->bo.size;
+   anv_batch_emit(&batch, GEN7_MI_BATCH_BUFFER_END);
+   anv_batch_emit(&batch, GEN7_MI_NOOP);
+
+   fence->exec2_objects[0].handle = fence->bo.gem_handle;
+   fence->exec2_objects[0].relocation_count = 0;
+   fence->exec2_objects[0].relocs_ptr = 0;
+   fence->exec2_objects[0].alignment = 0;
+   fence->exec2_objects[0].offset = fence->bo.offset;
+   fence->exec2_objects[0].flags = 0;
+   fence->exec2_objects[0].rsvd1 = 0;
+   fence->exec2_objects[0].rsvd2 = 0;
+
+   fence->execbuf.buffers_ptr = (uintptr_t) fence->exec2_objects;
+   fence->execbuf.buffer_count = 1;
+   fence->execbuf.batch_start_offset = 0;
+   fence->execbuf.batch_len = batch.next - fence->bo.map;
+   fence->execbuf.cliprects_ptr = 0;
+   fence->execbuf.num_cliprects = 0;
+   fence->execbuf.DR1 = 0;
+   fence->execbuf.DR4 = 0;
+
+   fence->execbuf.flags =
+      I915_EXEC_HANDLE_LUT | I915_EXEC_NO_RELOC | I915_EXEC_RENDER;
+   fence->execbuf.rsvd1 = device->context_id;
+   fence->execbuf.rsvd2 = 0;
+
+   *pFence = anv_fence_to_handle(fence);
+
+   return VK_SUCCESS;
+
+ fail:
+   anv_device_free(device, fence);
+
+   return result;
+}
+
+VkResult anv_DestroyFence(
+    VkDevice                                    _device,
+    VkFence                                     _fence)
+{
+   ANV_FROM_HANDLE(anv_device, device, _device);
+   ANV_FROM_HANDLE(anv_fence, fence, _fence);
+
+   anv_gem_munmap(fence->bo.map, fence->bo.size);
+   anv_gem_close(device, fence->bo.gem_handle);
+   anv_device_free(device, fence);
+
+   return VK_SUCCESS;
+}
+
+VkResult anv_ResetFences(
+    VkDevice                                    _device,
+    uint32_t                                    fenceCount,
+    const VkFence*                              pFences)
+{
+   for (uint32_t i = 0; i < fenceCount; i++) {
+      ANV_FROM_HANDLE(anv_fence, fence, pFences[i]);
+      fence->ready = false;
+   }
+
+   return VK_SUCCESS;
+}
+
+VkResult anv_GetFenceStatus(
+    VkDevice                                    _device,
+    VkFence                                     _fence)
+{
+   ANV_FROM_HANDLE(anv_device, device, _device);
+   ANV_FROM_HANDLE(anv_fence, fence, _fence);
+   int64_t t = 0;
+   int ret;
+
+   if (fence->ready)
+      return VK_SUCCESS;
+
+   ret = anv_gem_wait(device, fence->bo.gem_handle, &t);
+   if (ret == 0) {
+      fence->ready = true;
+      return VK_SUCCESS;
+   }
+
+   return VK_NOT_READY;
+}
+
+VkResult anv_WaitForFences(
+    VkDevice                                    _device,
+    uint32_t                                    fenceCount,
+    const VkFence*                              pFences,
+    VkBool32                                    waitAll,
+    uint64_t                                    timeout)
+{
+   ANV_FROM_HANDLE(anv_device, device, _device);
+   int64_t t = timeout;
+   int ret;
+
+   /* FIXME: handle !waitAll */
+
+   for (uint32_t i = 0; i < fenceCount; i++) {
+      ANV_FROM_HANDLE(anv_fence, fence, pFences[i]);
+      ret = anv_gem_wait(device, fence->bo.gem_handle, &t);
+      if (ret == -1 && errno == ETIME)
+         return VK_TIMEOUT;
+      else if (ret == -1)
+         return vk_errorf(VK_ERROR_UNKNOWN, "gem wait failed: %m");
+   }
+
+   return VK_SUCCESS;
+}
+
+// Queue semaphore functions
+
+VkResult anv_CreateSemaphore(
+    VkDevice                                    device,
+    const VkSemaphoreCreateInfo*                pCreateInfo,
+    VkSemaphore*                                pSemaphore)
+{
+   stub_return(VK_UNSUPPORTED);
+}
+
+VkResult anv_DestroySemaphore(
+    VkDevice                                    device,
+    VkSemaphore                                 semaphore)
+{
+   stub_return(VK_UNSUPPORTED);
+}
+
+VkResult anv_QueueSignalSemaphore(
+    VkQueue                                     queue,
+    VkSemaphore                                 semaphore)
+{
+   stub_return(VK_UNSUPPORTED);
+}
+
+VkResult anv_QueueWaitSemaphore(
+    VkQueue                                     queue,
+    VkSemaphore                                 semaphore)
+{
+   stub_return(VK_UNSUPPORTED);
+}
+
+// Event functions
+
+VkResult anv_CreateEvent(
+    VkDevice                                    device,
+    const VkEventCreateInfo*                    pCreateInfo,
+    VkEvent*                                    pEvent)
+{
+   stub_return(VK_UNSUPPORTED);
+}
+
+VkResult anv_DestroyEvent(
+    VkDevice                                    device,
+    VkEvent                                     event)
+{
+   stub_return(VK_UNSUPPORTED);
+}
+
+VkResult anv_GetEventStatus(
+    VkDevice                                    device,
+    VkEvent                                     event)
+{
+   stub_return(VK_UNSUPPORTED);
+}
+
+VkResult anv_SetEvent(
+    VkDevice                                    device,
+    VkEvent                                     event)
+{
+   stub_return(VK_UNSUPPORTED);
+}
+
+VkResult anv_ResetEvent(
+    VkDevice                                    device,
+    VkEvent                                     event)
+{
+   stub_return(VK_UNSUPPORTED);
+}
+
+// Buffer functions
+
+VkResult anv_CreateBuffer(
+    VkDevice                                    _device,
+    const VkBufferCreateInfo*                   pCreateInfo,
+    VkBuffer*                                   pBuffer)
+{
+   ANV_FROM_HANDLE(anv_device, device, _device);
+   struct anv_buffer *buffer;
+
+   assert(pCreateInfo->sType == VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO);
+
+   buffer = anv_device_alloc(device, sizeof(*buffer), 8,
+                            VK_SYSTEM_ALLOC_TYPE_API_OBJECT);
+   if (buffer == NULL)
+      return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
+
+   buffer->size = pCreateInfo->size;
+   buffer->bo = NULL;
+   buffer->offset = 0;
+
+   *pBuffer = anv_buffer_to_handle(buffer);
+
+   return VK_SUCCESS;
+}
+
+VkResult anv_DestroyBuffer(
+    VkDevice                                    _device,
+    VkBuffer                                    _buffer)
+{
+   ANV_FROM_HANDLE(anv_device, device, _device);
+   ANV_FROM_HANDLE(anv_buffer, buffer, _buffer);
+
+   anv_device_free(device, buffer);
+
+   return VK_SUCCESS;
+}
+
+void
+anv_fill_buffer_surface_state(struct anv_device *device, void *state,
+                              const struct anv_format *format,
+                              uint32_t offset, uint32_t range)
+{
+   switch (device->info.gen) {
+   case 7:
+      gen7_fill_buffer_surface_state(state, format, offset, range);
+      break;
+   case 8:
+      gen8_fill_buffer_surface_state(state, format, offset, range);
+      break;
+   default:
+      unreachable("unsupported gen\n");
+   }
+}
+
+VkResult
+anv_buffer_view_create(
+   struct anv_device *                          device,
+   const VkBufferViewCreateInfo*                pCreateInfo,
+   struct anv_buffer_view **                    view_out)
+{
+   ANV_FROM_HANDLE(anv_buffer, buffer, pCreateInfo->buffer);
+   struct anv_buffer_view *view;
+
+   assert(pCreateInfo->sType == VK_STRUCTURE_TYPE_BUFFER_VIEW_CREATE_INFO);
+
+   view = anv_device_alloc(device, sizeof(*view), 8,
+                           VK_SYSTEM_ALLOC_TYPE_API_OBJECT);
+   if (view == NULL)
+      return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
+
+   view->view = (struct anv_surface_view) {
+      .bo = buffer->bo,
+      .offset = buffer->offset + pCreateInfo->offset,
+      .surface_state = anv_state_pool_alloc(&device->surface_state_pool, 64, 64),
+      .format = anv_format_for_vk_format(pCreateInfo->format),
+      .range = pCreateInfo->range,
+   };
+
+   *view_out = view;
+
+   return VK_SUCCESS;
+}
+
+VkResult anv_DestroyBufferView(
+    VkDevice                                    _device,
+    VkBufferView                                _bview)
+{
+   ANV_FROM_HANDLE(anv_device, device, _device);
+   ANV_FROM_HANDLE(anv_buffer_view, bview, _bview);
+
+   anv_surface_view_fini(device, &bview->view);
+   anv_device_free(device, bview);
+
+   return VK_SUCCESS;
+}
+
+VkResult anv_DestroySampler(
+    VkDevice                                    _device,
+    VkSampler                                   _sampler)
+{
+   ANV_FROM_HANDLE(anv_device, device, _device);
+   ANV_FROM_HANDLE(anv_sampler, sampler, _sampler);
+
+   anv_device_free(device, sampler);
+
+   return VK_SUCCESS;
+}
+
+// Descriptor set functions
+
+VkResult anv_CreateDescriptorSetLayout(
+    VkDevice                                    _device,
+    const VkDescriptorSetLayoutCreateInfo*      pCreateInfo,
+    VkDescriptorSetLayout*                      pSetLayout)
+{
+   ANV_FROM_HANDLE(anv_device, device, _device);
+   struct anv_descriptor_set_layout *set_layout;
+
+   assert(pCreateInfo->sType == VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO);
+
+   uint32_t sampler_count[VK_SHADER_STAGE_NUM] = { 0, };
+   uint32_t surface_count[VK_SHADER_STAGE_NUM] = { 0, };
+   uint32_t num_dynamic_buffers = 0;
+   uint32_t count = 0;
+   uint32_t stages = 0;
+   uint32_t s;
+
+   for (uint32_t i = 0; i < pCreateInfo->count; i++) {
+      switch (pCreateInfo->pBinding[i].descriptorType) {
+      case VK_DESCRIPTOR_TYPE_SAMPLER:
+      case VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER:
+         for_each_bit(s, pCreateInfo->pBinding[i].stageFlags)
+            sampler_count[s] += pCreateInfo->pBinding[i].arraySize;
+         break;
+      default:
+         break;
+      }
+
+      switch (pCreateInfo->pBinding[i].descriptorType) {
+      case VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER:
+      case VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE:
+      case VK_DESCRIPTOR_TYPE_STORAGE_IMAGE:
+      case VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER:
+      case VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER:
+      case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER:
+      case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER:
+      case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC:
+      case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC:
+      case VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT:
+         for_each_bit(s, pCreateInfo->pBinding[i].stageFlags)
+            surface_count[s] += pCreateInfo->pBinding[i].arraySize;
+         break;
+      default:
+         break;
+      }
+
+      switch (pCreateInfo->pBinding[i].descriptorType) {
+      case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC:
+      case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC:
+         num_dynamic_buffers += pCreateInfo->pBinding[i].arraySize;
+         break;
+      default:
+         break;
+      }
+
+      stages |= pCreateInfo->pBinding[i].stageFlags;
+      count += pCreateInfo->pBinding[i].arraySize;
+   }
+
+   uint32_t sampler_total = 0;
+   uint32_t surface_total = 0;
+   for (uint32_t s = 0; s < VK_SHADER_STAGE_NUM; s++) {
+      sampler_total += sampler_count[s];
+      surface_total += surface_count[s];
+   }
+
+   size_t size = sizeof(*set_layout) +
+      (sampler_total + surface_total) * sizeof(set_layout->entries[0]);
+   set_layout = anv_device_alloc(device, size, 8,
+                                 VK_SYSTEM_ALLOC_TYPE_API_OBJECT);
+   if (!set_layout)
+      return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
+
+   set_layout->num_dynamic_buffers = num_dynamic_buffers;
+   set_layout->count = count;
+   set_layout->shader_stages = stages;
+
+   struct anv_descriptor_slot *p = set_layout->entries;
+   struct anv_descriptor_slot *sampler[VK_SHADER_STAGE_NUM];
+   struct anv_descriptor_slot *surface[VK_SHADER_STAGE_NUM];
+   for (uint32_t s = 0; s < VK_SHADER_STAGE_NUM; s++) {
+      set_layout->stage[s].surface_count = surface_count[s];
+      set_layout->stage[s].surface_start = surface[s] = p;
+      p += surface_count[s];
+      set_layout->stage[s].sampler_count = sampler_count[s];
+      set_layout->stage[s].sampler_start = sampler[s] = p;
+      p += sampler_count[s];
+   }
+
+   uint32_t descriptor = 0;
+   int8_t dynamic_slot = 0;
+   bool is_dynamic;
+   for (uint32_t i = 0; i < pCreateInfo->count; i++) {
+      switch (pCreateInfo->pBinding[i].descriptorType) {
+      case VK_DESCRIPTOR_TYPE_SAMPLER:
+      case VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER:
+         for_each_bit(s, pCreateInfo->pBinding[i].stageFlags)
+            for (uint32_t j = 0; j < pCreateInfo->pBinding[i].arraySize; j++) {
+               sampler[s]->index = descriptor + j;
+               sampler[s]->dynamic_slot = -1;
+               sampler[s]++;
+            }
+         break;
+      default:
+         break;
+      }
+
+      switch (pCreateInfo->pBinding[i].descriptorType) {
+      case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC:
+      case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC:
+         is_dynamic = true;
+         break;
+      default:
+         is_dynamic = false;
+         break;
+      }
+
+      switch (pCreateInfo->pBinding[i].descriptorType) {
+      case VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER:
+      case VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE:
+      case VK_DESCRIPTOR_TYPE_STORAGE_IMAGE:
+      case VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER:
+      case VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER:
+      case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER:
+      case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER:
+      case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC:
+      case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC:
+      case VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT:
+         for_each_bit(s, pCreateInfo->pBinding[i].stageFlags)
+            for (uint32_t j = 0; j < pCreateInfo->pBinding[i].arraySize; j++) {
+               surface[s]->index = descriptor + j;
+               if (is_dynamic)
+                  surface[s]->dynamic_slot = dynamic_slot + j;
+               else
+                  surface[s]->dynamic_slot = -1;
+               surface[s]++;
+            }
+         break;
+      default:
+         break;
+      }
+
+      if (is_dynamic)
+         dynamic_slot += pCreateInfo->pBinding[i].arraySize;
+
+      descriptor += pCreateInfo->pBinding[i].arraySize;
+   }
+
+   *pSetLayout = anv_descriptor_set_layout_to_handle(set_layout);
+
+   return VK_SUCCESS;
+}
+
+VkResult anv_DestroyDescriptorSetLayout(
+    VkDevice                                    _device,
+    VkDescriptorSetLayout                       _set_layout)
+{
+   ANV_FROM_HANDLE(anv_device, device, _device);
+   ANV_FROM_HANDLE(anv_descriptor_set_layout, set_layout, _set_layout);
+
+   anv_device_free(device, set_layout);
+
+   return VK_SUCCESS;
+}
+
+VkResult anv_CreateDescriptorPool(
+    VkDevice                                    device,
+    VkDescriptorPoolUsage                       poolUsage,
+    uint32_t                                    maxSets,
+    const VkDescriptorPoolCreateInfo*           pCreateInfo,
+    VkDescriptorPool*                           pDescriptorPool)
+{
+   anv_finishme("VkDescriptorPool is a stub");
+   pDescriptorPool->handle = 1;
+   return VK_SUCCESS;
+}
+
+VkResult anv_DestroyDescriptorPool(
+    VkDevice                                    _device,
+    VkDescriptorPool                            _pool)
+{
+   anv_finishme("VkDescriptorPool is a stub: free the pool's descriptor sets");
+   return VK_SUCCESS;
+}
+
+VkResult anv_ResetDescriptorPool(
+    VkDevice                                    device,
+    VkDescriptorPool                            descriptorPool)
+{
+   anv_finishme("VkDescriptorPool is a stub: free the pool's descriptor sets");
+   return VK_SUCCESS;
+}
+
+VkResult
+anv_descriptor_set_create(struct anv_device *device,
+                          const struct anv_descriptor_set_layout *layout,
+                          struct anv_descriptor_set **out_set)
+{
+   struct anv_descriptor_set *set;
+   size_t size = sizeof(*set) + layout->count * sizeof(set->descriptors[0]);
+
+   set = anv_device_alloc(device, size, 8, VK_SYSTEM_ALLOC_TYPE_API_OBJECT);
+   if (!set)
+      return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
+
+   /* A descriptor set may not be 100% filled. Clear the set so we can can
+    * later detect holes in it.
+    */
+   memset(set, 0, size);
+
+   *out_set = set;
+
+   return VK_SUCCESS;
+}
+
+void
+anv_descriptor_set_destroy(struct anv_device *device,
+                           struct anv_descriptor_set *set)
+{
+   anv_device_free(device, set);
+}
+
+VkResult anv_AllocDescriptorSets(
+    VkDevice                                    _device,
+    VkDescriptorPool                            descriptorPool,
+    VkDescriptorSetUsage                        setUsage,
+    uint32_t                                    count,
+    const VkDescriptorSetLayout*                pSetLayouts,
+    VkDescriptorSet*                            pDescriptorSets,
+    uint32_t*                                   pCount)
+{
+   ANV_FROM_HANDLE(anv_device, device, _device);
+
+   VkResult result;
+   struct anv_descriptor_set *set;
+
+   for (uint32_t i = 0; i < count; i++) {
+      ANV_FROM_HANDLE(anv_descriptor_set_layout, layout, pSetLayouts[i]);
+
+      result = anv_descriptor_set_create(device, layout, &set);
+      if (result != VK_SUCCESS) {
+         *pCount = i;
+         return result;
+      }
+
+      pDescriptorSets[i] = anv_descriptor_set_to_handle(set);
+   }
+
+   *pCount = count;
+
+   return VK_SUCCESS;
+}
+
+VkResult anv_FreeDescriptorSets(
+    VkDevice                                    _device,
+    VkDescriptorPool                            descriptorPool,
+    uint32_t                                    count,
+    const VkDescriptorSet*                      pDescriptorSets)
+{
+   ANV_FROM_HANDLE(anv_device, device, _device);
+
+   for (uint32_t i = 0; i < count; i++) {
+      ANV_FROM_HANDLE(anv_descriptor_set, set, pDescriptorSets[i]);
+
+      anv_descriptor_set_destroy(device, set);
+   }
+
+   return VK_SUCCESS;
+}
+
+VkResult anv_UpdateDescriptorSets(
+    VkDevice                                    device,
+    uint32_t                                    writeCount,
+    const VkWriteDescriptorSet*                 pDescriptorWrites,
+    uint32_t                                    copyCount,
+    const VkCopyDescriptorSet*                  pDescriptorCopies)
+{
+   for (uint32_t i = 0; i < writeCount; i++) {
+      const VkWriteDescriptorSet *write = &pDescriptorWrites[i];
+      ANV_FROM_HANDLE(anv_descriptor_set, set, write->destSet);
+
+      switch (write->descriptorType) {
+      case VK_DESCRIPTOR_TYPE_SAMPLER:
+      case VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER:
+         for (uint32_t j = 0; j < write->count; j++) {
+            set->descriptors[write->destBinding + j].sampler =
+               anv_sampler_from_handle(write->pDescriptors[j].sampler);
+         }
+
+         if (write->descriptorType == VK_DESCRIPTOR_TYPE_SAMPLER)
+            break;
+
+         /* fallthrough */
+
+      case VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE:
+      case VK_DESCRIPTOR_TYPE_STORAGE_IMAGE:
+         for (uint32_t j = 0; j < write->count; j++) {
+            ANV_FROM_HANDLE(anv_image_view, iview,
+                            write->pDescriptors[j].imageView);
+            set->descriptors[write->destBinding + j].view = &iview->view;
+         }
+         break;
+
+      case VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER:
+      case VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER:
+         anv_finishme("texel buffers not implemented");
+         break;
+
+      case VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT:
+         anv_finishme("input attachments not implemented");
+         break;
+
+      case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER:
+      case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER:
+      case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC:
+      case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC:
+         for (uint32_t j = 0; j < write->count; j++) {
+            ANV_FROM_HANDLE(anv_buffer_view, bview,
+                            write->pDescriptors[j].bufferView);
+            set->descriptors[write->destBinding + j].view = &bview->view;
+         }
+
+      default:
+         break;
+      }
+   }
+
+   for (uint32_t i = 0; i < copyCount; i++) {
+      const VkCopyDescriptorSet *copy = &pDescriptorCopies[i];
+      ANV_FROM_HANDLE(anv_descriptor_set, src, copy->destSet);
+      ANV_FROM_HANDLE(anv_descriptor_set, dest, copy->destSet);
+      for (uint32_t j = 0; j < copy->count; j++) {
+         dest->descriptors[copy->destBinding + j] =
+            src->descriptors[copy->srcBinding + j];
+      }
+   }
+
+   return VK_SUCCESS;
+}
+
+// State object functions
+
+static inline int64_t
+clamp_int64(int64_t x, int64_t min, int64_t max)
+{
+   if (x < min)
+      return min;
+   else if (x < max)
+      return x;
+   else
+      return max;
+}
+
+VkResult anv_CreateDynamicViewportState(
+    VkDevice                                    _device,
+    const VkDynamicViewportStateCreateInfo*     pCreateInfo,
+    VkDynamicViewportState*                     pState)
+{
+   ANV_FROM_HANDLE(anv_device, device, _device);
+   struct anv_dynamic_vp_state *state;
+
+   assert(pCreateInfo->sType == VK_STRUCTURE_TYPE_DYNAMIC_VIEWPORT_STATE_CREATE_INFO);
+
+   state = anv_device_alloc(device, sizeof(*state), 8,
+                            VK_SYSTEM_ALLOC_TYPE_API_OBJECT);
+   if (state == NULL)
+      return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
+
+   unsigned count = pCreateInfo->viewportAndScissorCount;
+   state->sf_clip_vp = anv_state_pool_alloc(&device->dynamic_state_pool,
+                                            count * 64, 64);
+   state->cc_vp = anv_state_pool_alloc(&device->dynamic_state_pool,
+                                       count * 8, 32);
+   state->scissor = anv_state_pool_alloc(&device->dynamic_state_pool,
+                                         count * 32, 32);
+
+   for (uint32_t i = 0; i < pCreateInfo->viewportAndScissorCount; i++) {
+      const VkViewport *vp = &pCreateInfo->pViewports[i];
+      const VkRect2D *s = &pCreateInfo->pScissors[i];
+
+      /* The gen7 state struct has just the matrix and guardband fields, the
+       * gen8 struct adds the min/max viewport fields. */
+      struct GEN8_SF_CLIP_VIEWPORT sf_clip_viewport = {
+         .ViewportMatrixElementm00 = vp->width / 2,
+         .ViewportMatrixElementm11 = vp->height / 2,
+         .ViewportMatrixElementm22 = (vp->maxDepth - vp->minDepth) / 2,
+         .ViewportMatrixElementm30 = vp->originX + vp->width / 2,
+         .ViewportMatrixElementm31 = vp->originY + vp->height / 2,
+         .ViewportMatrixElementm32 = (vp->maxDepth + vp->minDepth) / 2,
+         .XMinClipGuardband = -1.0f,
+         .XMaxClipGuardband = 1.0f,
+         .YMinClipGuardband = -1.0f,
+         .YMaxClipGuardband = 1.0f,
+         .XMinViewPort = vp->originX,
+         .XMaxViewPort = vp->originX + vp->width - 1,
+         .YMinViewPort = vp->originY,
+         .YMaxViewPort = vp->originY + vp->height - 1,
+      };
+
+      struct GEN7_CC_VIEWPORT cc_viewport = {
+         .MinimumDepth = vp->minDepth,
+         .MaximumDepth = vp->maxDepth
+      };
+
+      /* Since xmax and ymax are inclusive, we have to have xmax < xmin or
+       * ymax < ymin for empty clips.  In case clip x, y, width height are all
+       * 0, the clamps below produce 0 for xmin, ymin, xmax, ymax, which isn't
+       * what we want. Just special case empty clips and produce a canonical
+       * empty clip. */
+      static const struct GEN7_SCISSOR_RECT empty_scissor = {
+         .ScissorRectangleYMin = 1,
+         .ScissorRectangleXMin = 1,
+         .ScissorRectangleYMax = 0,
+         .ScissorRectangleXMax = 0
+      };
+
+      const int max = 0xffff;
+      struct GEN7_SCISSOR_RECT scissor = {
+         /* Do this math using int64_t so overflow gets clamped correctly. */
+         .ScissorRectangleYMin = clamp_int64(s->offset.y, 0, max),
+         .ScissorRectangleXMin = clamp_int64(s->offset.x, 0, max),
+         .ScissorRectangleYMax = clamp_int64((uint64_t) s->offset.y + s->extent.height - 1, 0, max),
+         .ScissorRectangleXMax = clamp_int64((uint64_t) s->offset.x + s->extent.width - 1, 0, max)
+      };
+
+      GEN8_SF_CLIP_VIEWPORT_pack(NULL, state->sf_clip_vp.map + i * 64, &sf_clip_viewport);
+      GEN7_CC_VIEWPORT_pack(NULL, state->cc_vp.map + i * 32, &cc_viewport);
+
+      if (s->extent.width <= 0 || s->extent.height <= 0) {
+         GEN7_SCISSOR_RECT_pack(NULL, state->scissor.map + i * 32, &empty_scissor);
+      } else {
+         GEN7_SCISSOR_RECT_pack(NULL, state->scissor.map + i * 32, &scissor);
+      }
+   }
+
+   *pState = anv_dynamic_vp_state_to_handle(state);
+
+   return VK_SUCCESS;
+}
+
+VkResult anv_DestroyDynamicViewportState(
+    VkDevice                                    _device,
+    VkDynamicViewportState                      _vp_state)
+{
+   ANV_FROM_HANDLE(anv_device, device, _device);
+   ANV_FROM_HANDLE(anv_dynamic_vp_state, vp_state, _vp_state);
+
+   anv_state_pool_free(&device->dynamic_state_pool, vp_state->sf_clip_vp);
+   anv_state_pool_free(&device->dynamic_state_pool, vp_state->cc_vp);
+   anv_state_pool_free(&device->dynamic_state_pool, vp_state->scissor);
+
+   anv_device_free(device, vp_state);
+
+   return VK_SUCCESS;
+}
+
+VkResult anv_DestroyDynamicRasterState(
+    VkDevice                                    _device,
+    VkDynamicRasterState                        _rs_state)
+{
+   ANV_FROM_HANDLE(anv_device, device, _device);
+   ANV_FROM_HANDLE(anv_dynamic_rs_state, rs_state, _rs_state);
+
+   anv_device_free(device, rs_state);
+
+   return VK_SUCCESS;
+}
+
+VkResult anv_CreateDynamicColorBlendState(
+    VkDevice                                    _device,
+    const VkDynamicColorBlendStateCreateInfo*   pCreateInfo,
+    VkDynamicColorBlendState*                   pState)
+{
+   ANV_FROM_HANDLE(anv_device, device, _device);
+   struct anv_dynamic_cb_state *state;
+
+   assert(pCreateInfo->sType == VK_STRUCTURE_TYPE_DYNAMIC_COLOR_BLEND_STATE_CREATE_INFO);
+
+   state = anv_device_alloc(device, sizeof(*state), 8,
+                            VK_SYSTEM_ALLOC_TYPE_API_OBJECT);
+   if (state == NULL)
+      return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
+
+   struct GEN7_COLOR_CALC_STATE color_calc_state = {
+      .BlendConstantColorRed = pCreateInfo->blendConst[0],
+      .BlendConstantColorGreen = pCreateInfo->blendConst[1],
+      .BlendConstantColorBlue = pCreateInfo->blendConst[2],
+      .BlendConstantColorAlpha = pCreateInfo->blendConst[3]
+   };
+
+   GEN7_COLOR_CALC_STATE_pack(NULL, state->color_calc_state, &color_calc_state);
+
+   *pState = anv_dynamic_cb_state_to_handle(state);
+
+   return VK_SUCCESS;
+}
+
+VkResult anv_DestroyDynamicColorBlendState(
+    VkDevice                                    _device,
+    VkDynamicColorBlendState                    _cb_state)
+{
+   ANV_FROM_HANDLE(anv_device, device, _device);
+   ANV_FROM_HANDLE(anv_dynamic_cb_state, cb_state, _cb_state);
+
+   anv_device_free(device, cb_state);
+
+   return VK_SUCCESS;
+}
+
+VkResult anv_DestroyDynamicDepthStencilState(
+    VkDevice                                    _device,
+    VkDynamicDepthStencilState                  _ds_state)
+{
+   ANV_FROM_HANDLE(anv_device, device, _device);
+   ANV_FROM_HANDLE(anv_dynamic_ds_state, ds_state, _ds_state);
+
+   anv_device_free(device, ds_state);
+
+   return VK_SUCCESS;
+}
+
+VkResult anv_CreateFramebuffer(
+    VkDevice                                    _device,
+    const VkFramebufferCreateInfo*              pCreateInfo,
+    VkFramebuffer*                              pFramebuffer)
+{
+   ANV_FROM_HANDLE(anv_device, device, _device);
+   struct anv_framebuffer *framebuffer;
+
+   assert(pCreateInfo->sType == VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO);
+
+   size_t size = sizeof(*framebuffer) +
+                 sizeof(struct anv_attachment_view *) * pCreateInfo->attachmentCount;
+   framebuffer = anv_device_alloc(device, size, 8,
+                                  VK_SYSTEM_ALLOC_TYPE_API_OBJECT);
+   if (framebuffer == NULL)
+      return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
+
+   framebuffer->attachment_count = pCreateInfo->attachmentCount;
+   for (uint32_t i = 0; i < pCreateInfo->attachmentCount; i++) {
+      ANV_FROM_HANDLE(anv_attachment_view, view,
+                      pCreateInfo->pAttachments[i].view);
+
+      framebuffer->attachments[i] = view;
+   }
+
+   framebuffer->width = pCreateInfo->width;
+   framebuffer->height = pCreateInfo->height;
+   framebuffer->layers = pCreateInfo->layers;
+
+   anv_CreateDynamicViewportState(anv_device_to_handle(device),
+      &(VkDynamicViewportStateCreateInfo) {
+         .sType = VK_STRUCTURE_TYPE_DYNAMIC_VIEWPORT_STATE_CREATE_INFO,
+         .viewportAndScissorCount = 1,
+         .pViewports = (VkViewport[]) {
+            {
+               .originX = 0,
+               .originY = 0,
+               .width = pCreateInfo->width,
+               .height = pCreateInfo->height,
+               .minDepth = 0,
+               .maxDepth = 1
+            },
+         },
+         .pScissors = (VkRect2D[]) {
+            { {  0,  0 },
+              { pCreateInfo->width, pCreateInfo->height } },
+         }
+      },
+      &framebuffer->vp_state);
+
+   *pFramebuffer = anv_framebuffer_to_handle(framebuffer);
+
+   return VK_SUCCESS;
+}
+
+VkResult anv_DestroyFramebuffer(
+    VkDevice                                    _device,
+    VkFramebuffer                               _fb)
+{
+   ANV_FROM_HANDLE(anv_device, device, _device);
+   ANV_FROM_HANDLE(anv_framebuffer, fb, _fb);
+
+   anv_DestroyDynamicViewportState(anv_device_to_handle(device),
+                                   fb->vp_state);
+   anv_device_free(device, fb);
+
+   return VK_SUCCESS;
+}
+
+VkResult anv_CreateRenderPass(
+    VkDevice                                    _device,
+    const VkRenderPassCreateInfo*               pCreateInfo,
+    VkRenderPass*                               pRenderPass)
+{
+   ANV_FROM_HANDLE(anv_device, device, _device);
+   struct anv_render_pass *pass;
+   size_t size;
+   size_t attachments_offset;
+
+   assert(pCreateInfo->sType == VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO);
+
+   size = sizeof(*pass);
+   size += pCreateInfo->subpassCount * sizeof(pass->subpasses[0]);
+   attachments_offset = size;
+   size += pCreateInfo->attachmentCount * sizeof(pass->attachments[0]);
+
+   pass = anv_device_alloc(device, size, 8,
+                           VK_SYSTEM_ALLOC_TYPE_API_OBJECT);
+   if (pass == NULL)
+      return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
+
+   /* Clear the subpasses along with the parent pass. This required because
+    * each array member of anv_subpass must be a valid pointer if not NULL.
+    */
+   memset(pass, 0, size);
+   pass->attachment_count = pCreateInfo->attachmentCount;
+   pass->subpass_count = pCreateInfo->subpassCount;
+   pass->attachments = (void *) pass + attachments_offset;
+
+   for (uint32_t i = 0; i < pCreateInfo->attachmentCount; i++) {
+      struct anv_render_pass_attachment *att = &pass->attachments[i];
+
+      att->format = anv_format_for_vk_format(pCreateInfo->pAttachments[i].format);
+      att->samples = pCreateInfo->pAttachments[i].samples;
+      att->load_op = pCreateInfo->pAttachments[i].loadOp;
+      att->stencil_load_op = pCreateInfo->pAttachments[i].stencilLoadOp;
+      // att->store_op = pCreateInfo->pAttachments[i].storeOp;
+      // att->stencil_store_op = pCreateInfo->pAttachments[i].stencilStoreOp;
+
+      if (att->load_op == VK_ATTACHMENT_LOAD_OP_CLEAR) {
+         if (anv_format_is_color(att->format)) {
+            ++pass->num_color_clear_attachments;
+         } else if (att->format->depth_format) {
+            pass->has_depth_clear_attachment = true;
+         }
+      } else if (att->stencil_load_op == VK_ATTACHMENT_LOAD_OP_CLEAR) {
+         assert(att->format->has_stencil);
+         pass->has_stencil_clear_attachment = true;
+      }
+   }
+
+   for (uint32_t i = 0; i < pCreateInfo->subpassCount; i++) {
+      const VkSubpassDescription *desc = &pCreateInfo->pSubpasses[i];
+      struct anv_subpass *subpass = &pass->subpasses[i];
+
+      subpass->input_count = desc->inputCount;
+      subpass->color_count = desc->colorCount;
+
+      if (desc->inputCount > 0) {
+         subpass->input_attachments =
+            anv_device_alloc(device, desc->inputCount * sizeof(uint32_t),
+                             8, VK_SYSTEM_ALLOC_TYPE_API_OBJECT);
+
+         for (uint32_t j = 0; j < desc->inputCount; j++) {
+            subpass->input_attachments[j]
+               = desc->inputAttachments[j].attachment;
+         }
+      }
+
+      if (desc->colorCount > 0) {
+         subpass->color_attachments =
+            anv_device_alloc(device, desc->colorCount * sizeof(uint32_t),
+                             8, VK_SYSTEM_ALLOC_TYPE_API_OBJECT);
+
+         for (uint32_t j = 0; j < desc->colorCount; j++) {
+            subpass->color_attachments[j]
+               = desc->colorAttachments[j].attachment;
+         }
+      }
+
+      if (desc->resolveAttachments) {
+         subpass->resolve_attachments =
+            anv_device_alloc(device, desc->colorCount * sizeof(uint32_t),
+                             8, VK_SYSTEM_ALLOC_TYPE_API_OBJECT);
+
+         for (uint32_t j = 0; j < desc->colorCount; j++) {
+            subpass->resolve_attachments[j]
+               = desc->resolveAttachments[j].attachment;
+         }
+      }
+
+      subpass->depth_stencil_attachment = desc->depthStencilAttachment.attachment;
+   }
+
+   *pRenderPass = anv_render_pass_to_handle(pass);
+
+   return VK_SUCCESS;
+}
+
+VkResult anv_DestroyRenderPass(
+    VkDevice                                    _device,
+    VkRenderPass                                _pass)
+{
+   ANV_FROM_HANDLE(anv_device, device, _device);
+   ANV_FROM_HANDLE(anv_render_pass, pass, _pass);
+
+   for (uint32_t i = 0; i < pass->subpass_count; i++) {
+      /* In VkSubpassCreateInfo, each of the attachment arrays may be null.
+       * Don't free the null arrays.
+       */
+      struct anv_subpass *subpass = &pass->subpasses[i];
+
+      anv_device_free(device, subpass->input_attachments);
+      anv_device_free(device, subpass->color_attachments);
+      anv_device_free(device, subpass->resolve_attachments);
+   }
+
+   anv_device_free(device, pass);
+
+   return VK_SUCCESS;
+}
+
+VkResult anv_GetRenderAreaGranularity(
+    VkDevice                                    device,
+    VkRenderPass                                renderPass,
+    VkExtent2D*                                 pGranularity)
+{
+   *pGranularity = (VkExtent2D) { 1, 1 };
+
+   return VK_SUCCESS;
+}
+
+void vkCmdDbgMarkerBegin(
+    VkCmdBuffer                              cmdBuffer,
+    const char*                                 pMarker)
+   __attribute__ ((visibility ("default")));
+
+void vkCmdDbgMarkerEnd(
+   VkCmdBuffer                              cmdBuffer)
+   __attribute__ ((visibility ("default")));
+
+void vkCmdDbgMarkerBegin(
+    VkCmdBuffer                              cmdBuffer,
+    const char*                                 pMarker)
+{
+}
+
+void vkCmdDbgMarkerEnd(
+    VkCmdBuffer                              cmdBuffer)
+{
+}
diff --git a/src/vulkan/anv_entrypoints_gen.py b/src/vulkan/anv_entrypoints_gen.py
new file mode 100644 (file)
index 0000000..149f34c
--- /dev/null
@@ -0,0 +1,310 @@
+# coding=utf-8
+#
+# Copyright © 2015 Intel Corporation
+#
+# Permission is hereby granted, free of charge, to any person obtaining a
+# copy of this software and associated documentation files (the "Software"),
+# to deal in the Software without restriction, including without limitation
+# the rights to use, copy, modify, merge, publish, distribute, sublicense,
+# and/or sell copies of the Software, and to permit persons to whom the
+# Software is furnished to do so, subject to the following conditions:
+#
+# The above copyright notice and this permission notice (including the next
+# paragraph) shall be included in all copies or substantial portions of the
+# Software.
+#
+# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
+# THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+# IN THE SOFTWARE.
+#
+
+import fileinput, re, sys
+
+# Each function typedef in the vulkan.h header is all on one line and matches
+# this regepx. We hope that won't change.
+
+p = re.compile('typedef ([^ ]*) *\(VKAPI \*PFN_vk([^(]*)\)(.*);')
+
+entrypoints = []
+
+# We generate a static hash table for entry point lookup
+# (vkGetProcAddress). We use a linear congruential generator for our hash
+# function and a power-of-two size table. The prime numbers are determined
+# experimentally.
+
+none = 0xffff
+hash_size = 256
+u32_mask = 2**32 - 1
+hash_mask = hash_size - 1
+
+prime_factor = 5024183
+prime_step = 19
+
+def hash(name):
+    h = 0;
+    for c in name:
+        h = (h * prime_factor + ord(c)) & u32_mask
+
+    return h
+
+opt_header = False
+opt_code = False
+
+if (sys.argv[1] == "header"):
+    opt_header = True
+    sys.argv.pop()
+elif (sys.argv[1] == "code"):
+    opt_code = True
+    sys.argv.pop()
+
+# Parse the entry points in the header
+
+i = 0
+for line in fileinput.input():
+    m  = p.match(line)
+    if (m):
+        if m.group(2) == 'VoidFunction':
+            continue
+        fullname = "vk" + m.group(2)
+        h = hash(fullname)
+        entrypoints.append((m.group(1), m.group(2), m.group(3), i, h))
+        i = i + 1
+
+# For outputting entrypoints.h we generate a anv_EntryPoint() prototype
+# per entry point.
+
+if opt_header:
+    print "/* This file generated from vk_gen.py, don't edit directly. */\n"
+
+    print "struct anv_layer {"
+    print "   union {"
+    print "      void *entrypoints[%d];" % len(entrypoints)
+    print "      struct {"
+
+    for type, name, args, num, h in entrypoints:
+        print "         %s (*%s)%s;" % (type, name, args)
+    print "      };\n"
+    print "   };\n"
+    print "};\n"
+
+    print "void anv_set_dispatch_gen(uint32_t gen);\n"
+
+    for type, name, args, num, h in entrypoints:
+        print "%s anv_%s%s;" % (type, name, args)
+        print "%s gen7_%s%s;" % (type, name, args)
+        print "%s gen8_%s%s;" % (type, name, args)
+        print "%s anv_validate_%s%s;" % (type, name, args)
+    exit()
+
+
+
+print """/*
+ * Copyright © 2015 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+/* DO NOT EDIT! This is a generated file. */
+
+#include "anv_private.h"
+
+struct anv_entrypoint {
+   uint32_t name;
+   uint32_t hash;
+};
+
+/* We use a big string constant to avoid lots of reloctions from the entry
+ * point table to lots of little strings. The entries in the entry point table
+ * store the index into this big string.
+ */
+
+static const char strings[] ="""
+
+offsets = []
+i = 0;
+for type, name, args, num, h in entrypoints:
+    print "   \"vk%s\\0\"" % name
+    offsets.append(i)
+    i += 2 + len(name) + 1
+print """   ;
+
+/* Weak aliases for all potential validate functions. These will resolve to
+ * NULL if they're not defined, which lets the resolve_entrypoint() function
+ * either pick a validate wrapper if available or just plug in the actual
+ * entry point.
+ */
+"""
+
+# Now generate the table of all entry points and their validation functions
+
+print "\nstatic const struct anv_entrypoint entrypoints[] = {"
+for type, name, args, num, h in entrypoints:
+    print "   { %5d, 0x%08x }," % (offsets[num], h)
+print "};\n"
+
+for layer in [ "anv", "validate", "gen7", "gen8" ]:
+    for type, name, args, num, h in entrypoints:
+        print "%s %s_%s%s __attribute__ ((weak));" % (type, layer, name, args)
+    print "\nconst struct anv_layer %s_layer = {" % layer
+    for type, name, args, num, h in entrypoints:
+        print "   .%s = %s_%s," % (name, layer, name)
+    print "};\n"
+
+print """
+#ifdef DEBUG
+static bool enable_validate = true;
+#else
+static bool enable_validate = false;
+#endif
+
+/* We can't use symbols that need resolving (like, oh, getenv) in the resolve
+ * function. This means that we have to determine whether or not to use the
+ * validation layer sometime before that. The constructor function attribute asks
+ * the dynamic linker to invoke determine_validate() at dlopen() time which
+ * works.
+ */
+static void __attribute__ ((constructor))
+determine_validate(void)
+{
+   const char *s = getenv("ANV_VALIDATE");
+
+   if (s)
+      enable_validate = atoi(s);
+}
+
+static uint32_t dispatch_gen;
+
+void
+anv_set_dispatch_gen(uint32_t gen)
+{
+   dispatch_gen = gen;   
+}
+
+static void * __attribute__ ((noinline))
+resolve_entrypoint(uint32_t index)
+{
+   if (enable_validate && validate_layer.entrypoints[index])
+      return validate_layer.entrypoints[index];
+
+   switch (dispatch_gen) {
+   case 8:
+      if (gen8_layer.entrypoints[index])
+         return gen8_layer.entrypoints[index];
+      /* fall through */
+   case 7:
+      if (gen7_layer.entrypoints[index])
+         return gen7_layer.entrypoints[index];
+      /* fall through */
+   case 0:
+      return anv_layer.entrypoints[index];
+   default:
+      unreachable("unsupported gen\\n");
+   }
+}
+"""
+
+# Now output ifuncs and their resolve helpers for all entry points. The
+# resolve helper calls resolve_entrypoint() with the entry point index, which
+# lets the resolver look it up in the table.
+
+for type, name, args, num, h in entrypoints:
+    print "static void *resolve_%s(void) { return resolve_entrypoint(%d); }" % (name, num)
+    print "%s vk%s%s\n   __attribute__ ((ifunc (\"resolve_%s\"), visibility (\"default\")));\n" % (type, name, args, name)
+
+
+# Now generate the hash table used for entry point look up.  This is a
+# uint16_t table of entry point indices. We use 0xffff to indicate an entry
+# in the hash table is empty.
+
+map = [none for f in xrange(hash_size)]
+collisions = [0 for f in xrange(10)]
+for type, name, args, num, h in entrypoints:
+    level = 0
+    while map[h & hash_mask] != none:
+        h = h + prime_step
+        level = level + 1
+    if level > 9:
+        collisions[9] += 1
+    else:
+        collisions[level] += 1
+    map[h & hash_mask] = num
+
+print "/* Hash table stats:"
+print " * size %d entries" % hash_size
+print " * collisions  entries"
+for i in xrange(10):
+    if (i == 9):
+        plus = "+"
+    else:
+        plus = " "
+
+    print " *     %2d%s     %4d" % (i, plus, collisions[i])
+print " */\n"
+
+print "#define none 0x%04x\n" % none
+
+print "static const uint16_t map[] = {"
+for i in xrange(0, hash_size, 8):
+    print "   ",
+    for j in xrange(i, i + 8):
+        if map[j] & 0xffff == 0xffff:
+            print "  none,",
+        else:
+            print "0x%04x," % (map[j] & 0xffff),
+    print
+
+print "};"    
+
+# Finally we generate the hash table lookup function.  The hash function and
+# linear probing algorithm matches the hash table generated above.
+
+print """
+void *
+anv_lookup_entrypoint(const char *name)
+{
+   static const uint32_t prime_factor = %d;
+   static const uint32_t prime_step = %d;
+   const struct anv_entrypoint *e;
+   uint32_t hash, h, i;
+   const char *p;
+
+   hash = 0;
+   for (p = name; *p; p++)
+      hash = hash * prime_factor + *p;
+
+   h = hash;
+   do {
+      i = map[h & %d];
+      if (i == none)
+         return NULL;
+      e = &entrypoints[i];
+      h += prime_step;
+   } while (e->hash != hash);
+
+   if (strcmp(name, strings + e->name) != 0)
+      return NULL;
+
+   return resolve_entrypoint(i);
+}
+""" % (prime_factor, prime_step, hash_mask)
diff --git a/src/vulkan/anv_formats.c b/src/vulkan/anv_formats.c
new file mode 100644 (file)
index 0000000..f5d00a0
--- /dev/null
@@ -0,0 +1,324 @@
+/*
+ * Copyright © 2015 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#include "anv_private.h"
+
+#define UNSUPPORTED 0xffff
+
+#define fmt(__vk_fmt, ...) \
+   [__vk_fmt] = { .vk_format = __vk_fmt, .name = #__vk_fmt, __VA_ARGS__ }
+
+static const struct anv_format anv_formats[] = {
+   fmt(VK_FORMAT_UNDEFINED,               RAW,                    .cpp = 1,   .num_channels = 1),
+   fmt(VK_FORMAT_R4G4_UNORM,              UNSUPPORTED),
+   fmt(VK_FORMAT_R4G4_USCALED,            UNSUPPORTED),
+   fmt(VK_FORMAT_R4G4B4A4_UNORM,          UNSUPPORTED),
+   fmt(VK_FORMAT_R4G4B4A4_USCALED,        UNSUPPORTED),
+   fmt(VK_FORMAT_R5G6B5_UNORM,            UNSUPPORTED),
+   fmt(VK_FORMAT_R5G6B5_USCALED,          UNSUPPORTED),
+   fmt(VK_FORMAT_R5G5B5A1_UNORM,          UNSUPPORTED),
+   fmt(VK_FORMAT_R5G5B5A1_USCALED,        UNSUPPORTED),
+   fmt(VK_FORMAT_R8_UNORM,                R8_UNORM,               .cpp = 1,   .num_channels = 1),
+   fmt(VK_FORMAT_R8_SNORM,                R8_SNORM,               .cpp = 1,   .num_channels = 1,),
+   fmt(VK_FORMAT_R8_USCALED,              R8_USCALED,             .cpp = 1,   .num_channels = 1),
+   fmt(VK_FORMAT_R8_SSCALED,              R8_SSCALED,             .cpp = 1,   .num_channels = 1),
+   fmt(VK_FORMAT_R8_UINT,                 R8_UINT,                .cpp = 1,   .num_channels = 1),
+   fmt(VK_FORMAT_R8_SINT,                 R8_SINT,                .cpp = 1,   .num_channels = 1),
+   fmt(VK_FORMAT_R8_SRGB,                 UNSUPPORTED),
+   fmt(VK_FORMAT_R8G8_UNORM,              R8G8_UNORM,             .cpp = 2,   .num_channels = 2),
+   fmt(VK_FORMAT_R8G8_SNORM,              R8G8_SNORM,             .cpp = 2,   .num_channels = 2),
+   fmt(VK_FORMAT_R8G8_USCALED,            R8G8_USCALED,           .cpp = 2,   .num_channels = 2),
+   fmt(VK_FORMAT_R8G8_SSCALED,            R8G8_SSCALED,           .cpp = 2,   .num_channels = 2),
+   fmt(VK_FORMAT_R8G8_UINT,               R8G8_UINT,              .cpp = 2,   .num_channels = 2),
+   fmt(VK_FORMAT_R8G8_SINT,               R8G8_SINT,              .cpp = 2,   .num_channels = 2),
+   fmt(VK_FORMAT_R8G8_SRGB,               UNSUPPORTED), /* L8A8_UNORM_SRGB */
+   fmt(VK_FORMAT_R8G8B8_UNORM,            R8G8B8X8_UNORM,         .cpp = 3,   .num_channels = 3),
+   fmt(VK_FORMAT_R8G8B8_SNORM,            R8G8B8_SNORM,           .cpp = 3,   .num_channels = 3),
+   fmt(VK_FORMAT_R8G8B8_USCALED,          R8G8B8_USCALED,         .cpp = 3,   .num_channels = 3),
+   fmt(VK_FORMAT_R8G8B8_SSCALED,          R8G8B8_SSCALED,         .cpp = 3,   .num_channels = 3),
+   fmt(VK_FORMAT_R8G8B8_UINT,             R8G8B8_UINT,            .cpp = 3,   .num_channels = 3),
+   fmt(VK_FORMAT_R8G8B8_SINT,             R8G8B8_SINT,            .cpp = 3,   .num_channels = 3),
+   fmt(VK_FORMAT_R8G8B8_SRGB,             UNSUPPORTED), /* B8G8R8A8_UNORM_SRGB */
+   fmt(VK_FORMAT_R8G8B8A8_UNORM,          R8G8B8A8_UNORM,         .cpp = 4,   .num_channels = 4),
+   fmt(VK_FORMAT_R8G8B8A8_SNORM,          R8G8B8A8_SNORM,         .cpp = 4,   .num_channels = 4),
+   fmt(VK_FORMAT_R8G8B8A8_USCALED,        R8G8B8A8_USCALED,       .cpp = 4,   .num_channels = 4),
+   fmt(VK_FORMAT_R8G8B8A8_SSCALED,        R8G8B8A8_SSCALED,       .cpp = 4,   .num_channels = 4),
+   fmt(VK_FORMAT_R8G8B8A8_UINT,           R8G8B8A8_UINT,          .cpp = 4,   .num_channels = 4),
+   fmt(VK_FORMAT_R8G8B8A8_SINT,           R8G8B8A8_SINT,          .cpp = 4,   .num_channels = 4),
+   fmt(VK_FORMAT_R8G8B8A8_SRGB,           R8G8B8A8_UNORM_SRGB,    .cpp = 4,   .num_channels = 4),
+   fmt(VK_FORMAT_R10G10B10A2_UNORM,       R10G10B10A2_UNORM,      .cpp = 4,   .num_channels = 4),
+   fmt(VK_FORMAT_R10G10B10A2_SNORM,       R10G10B10A2_SNORM,      .cpp = 4,   .num_channels = 4),
+   fmt(VK_FORMAT_R10G10B10A2_USCALED,     R10G10B10A2_USCALED,    .cpp = 4,   .num_channels = 4),
+   fmt(VK_FORMAT_R10G10B10A2_SSCALED,     R10G10B10A2_SSCALED,    .cpp = 4,   .num_channels = 4),
+   fmt(VK_FORMAT_R10G10B10A2_UINT,        R10G10B10A2_UINT,       .cpp = 4,   .num_channels = 4),
+   fmt(VK_FORMAT_R10G10B10A2_SINT,        R10G10B10A2_SINT,       .cpp = 4,   .num_channels = 4),
+   fmt(VK_FORMAT_R16_UNORM,               R16_UNORM,              .cpp = 2,   .num_channels = 1),
+   fmt(VK_FORMAT_R16_SNORM,               R16_SNORM,              .cpp = 2,   .num_channels = 1),
+   fmt(VK_FORMAT_R16_USCALED,             R16_USCALED,            .cpp = 2,   .num_channels = 1),
+   fmt(VK_FORMAT_R16_SSCALED,             R16_SSCALED,            .cpp = 2,   .num_channels = 1),
+   fmt(VK_FORMAT_R16_UINT,                R16_UINT,               .cpp = 2,   .num_channels = 1),
+   fmt(VK_FORMAT_R16_SINT,                R16_SINT,               .cpp = 2,   .num_channels = 1),
+   fmt(VK_FORMAT_R16_SFLOAT,              R16_FLOAT,              .cpp = 2,   .num_channels = 1),
+   fmt(VK_FORMAT_R16G16_UNORM,            R16G16_UNORM,           .cpp = 4,   .num_channels = 2),
+   fmt(VK_FORMAT_R16G16_SNORM,            R16G16_SNORM,           .cpp = 4,   .num_channels = 2),
+   fmt(VK_FORMAT_R16G16_USCALED,          R16G16_USCALED,         .cpp = 4,   .num_channels = 2),
+   fmt(VK_FORMAT_R16G16_SSCALED,          R16G16_SSCALED,         .cpp = 4,   .num_channels = 2),
+   fmt(VK_FORMAT_R16G16_UINT,             R16G16_UINT,            .cpp = 4,   .num_channels = 2),
+   fmt(VK_FORMAT_R16G16_SINT,             R16G16_SINT,            .cpp = 4,   .num_channels = 2),
+   fmt(VK_FORMAT_R16G16_SFLOAT,           R16G16_FLOAT,           .cpp = 4,   .num_channels = 2),
+   fmt(VK_FORMAT_R16G16B16_UNORM,         R16G16B16_UNORM,        .cpp = 6,   .num_channels = 3),
+   fmt(VK_FORMAT_R16G16B16_SNORM,         R16G16B16_SNORM,        .cpp = 6,   .num_channels = 3),
+   fmt(VK_FORMAT_R16G16B16_USCALED,       R16G16B16_USCALED,      .cpp = 6,   .num_channels = 3),
+   fmt(VK_FORMAT_R16G16B16_SSCALED,       R16G16B16_SSCALED,      .cpp = 6,   .num_channels = 3),
+   fmt(VK_FORMAT_R16G16B16_UINT,          R16G16B16_UINT,         .cpp = 6,   .num_channels = 3),
+   fmt(VK_FORMAT_R16G16B16_SINT,          R16G16B16_SINT,         .cpp = 6,   .num_channels = 3),
+   fmt(VK_FORMAT_R16G16B16_SFLOAT,        R16G16B16_FLOAT,        .cpp = 6,   .num_channels = 3),
+   fmt(VK_FORMAT_R16G16B16A16_UNORM,      R16G16B16A16_UNORM,     .cpp = 8,   .num_channels = 4),
+   fmt(VK_FORMAT_R16G16B16A16_SNORM,      R16G16B16A16_SNORM,     .cpp = 8,   .num_channels = 4),
+   fmt(VK_FORMAT_R16G16B16A16_USCALED,    R16G16B16A16_USCALED,   .cpp = 8,   .num_channels = 4),
+   fmt(VK_FORMAT_R16G16B16A16_SSCALED,    R16G16B16A16_SSCALED,   .cpp = 8,   .num_channels = 4),
+   fmt(VK_FORMAT_R16G16B16A16_UINT,       R16G16B16A16_UINT,      .cpp = 8,   .num_channels = 4),
+   fmt(VK_FORMAT_R16G16B16A16_SINT,       R16G16B16A16_SINT,      .cpp = 8,   .num_channels = 4),
+   fmt(VK_FORMAT_R16G16B16A16_SFLOAT,     R16G16B16A16_FLOAT,     .cpp = 8,   .num_channels = 4),
+   fmt(VK_FORMAT_R32_UINT,                R32_UINT,               .cpp = 4,   .num_channels = 1,),
+   fmt(VK_FORMAT_R32_SINT,                R32_SINT,               .cpp = 4,   .num_channels = 1,),
+   fmt(VK_FORMAT_R32_SFLOAT,              R32_FLOAT,              .cpp = 4,   .num_channels = 1,),
+   fmt(VK_FORMAT_R32G32_UINT,             R32G32_UINT,            .cpp = 8,   .num_channels = 2,),
+   fmt(VK_FORMAT_R32G32_SINT,             R32G32_SINT,            .cpp = 8,   .num_channels = 2,),
+   fmt(VK_FORMAT_R32G32_SFLOAT,           R32G32_FLOAT,           .cpp = 8,   .num_channels = 2,),
+   fmt(VK_FORMAT_R32G32B32_UINT,          R32G32B32_UINT,         .cpp = 12,  .num_channels = 3,),
+   fmt(VK_FORMAT_R32G32B32_SINT,          R32G32B32_SINT,         .cpp = 12,  .num_channels = 3,),
+   fmt(VK_FORMAT_R32G32B32_SFLOAT,        R32G32B32_FLOAT,        .cpp = 12,  .num_channels = 3,),
+   fmt(VK_FORMAT_R32G32B32A32_UINT,       R32G32B32A32_UINT,      .cpp = 16,  .num_channels = 4,),
+   fmt(VK_FORMAT_R32G32B32A32_SINT,       R32G32B32A32_SINT,      .cpp = 16,  .num_channels = 4,),
+   fmt(VK_FORMAT_R32G32B32A32_SFLOAT,     R32G32B32A32_FLOAT,     .cpp = 16,  .num_channels = 4,),
+   fmt(VK_FORMAT_R64_SFLOAT,              R64_FLOAT,              .cpp = 8,   .num_channels = 1),
+   fmt(VK_FORMAT_R64G64_SFLOAT,           R64G64_FLOAT,           .cpp = 16,  .num_channels = 2),
+   fmt(VK_FORMAT_R64G64B64_SFLOAT,        R64G64B64_FLOAT,        .cpp = 24,  .num_channels = 3),
+   fmt(VK_FORMAT_R64G64B64A64_SFLOAT,     R64G64B64A64_FLOAT,     .cpp = 32,  .num_channels = 4),
+   fmt(VK_FORMAT_R11G11B10_UFLOAT,        R11G11B10_FLOAT,        .cpp = 4,   .num_channels = 3),
+   fmt(VK_FORMAT_R9G9B9E5_UFLOAT,         R9G9B9E5_SHAREDEXP,     .cpp = 4,   .num_channels = 3),
+
+   fmt(VK_FORMAT_D16_UNORM,               R16_UNORM,              .cpp = 2,   .num_channels = 1, .depth_format = D16_UNORM),
+   fmt(VK_FORMAT_D24_UNORM,               R24_UNORM_X8_TYPELESS,  .cpp = 4,   .num_channels = 1, .depth_format = D24_UNORM_X8_UINT),
+   fmt(VK_FORMAT_D32_SFLOAT,              R32_FLOAT,              .cpp = 4,   .num_channels = 1, .depth_format = D32_FLOAT),
+   fmt(VK_FORMAT_S8_UINT,                 R8_UINT,                .cpp = 1,   .num_channels = 1,                                       .has_stencil = true),
+   fmt(VK_FORMAT_D16_UNORM_S8_UINT,       R16_UNORM,              .cpp = 2,   .num_channels = 2, .depth_format = D16_UNORM,            .has_stencil = true),
+   fmt(VK_FORMAT_D24_UNORM_S8_UINT,       R24_UNORM_X8_TYPELESS,  .cpp = 4,   .num_channels = 2, .depth_format = D24_UNORM_X8_UINT,    .has_stencil = true),
+   fmt(VK_FORMAT_D32_SFLOAT_S8_UINT,      R32_FLOAT,              .cpp = 4,   .num_channels = 2, .depth_format = D32_FLOAT,            .has_stencil = true),
+
+   fmt(VK_FORMAT_BC1_RGB_UNORM,           UNSUPPORTED),
+   fmt(VK_FORMAT_BC1_RGB_SRGB,            UNSUPPORTED),
+   fmt(VK_FORMAT_BC1_RGBA_UNORM,          UNSUPPORTED),
+   fmt(VK_FORMAT_BC1_RGBA_SRGB,           UNSUPPORTED),
+   fmt(VK_FORMAT_BC2_UNORM,               UNSUPPORTED),
+   fmt(VK_FORMAT_BC2_SRGB,                UNSUPPORTED),
+   fmt(VK_FORMAT_BC3_UNORM,               UNSUPPORTED),
+   fmt(VK_FORMAT_BC3_SRGB,                UNSUPPORTED),
+   fmt(VK_FORMAT_BC4_UNORM,               UNSUPPORTED),
+   fmt(VK_FORMAT_BC4_SNORM,               UNSUPPORTED),
+   fmt(VK_FORMAT_BC5_UNORM,               UNSUPPORTED),
+   fmt(VK_FORMAT_BC5_SNORM,               UNSUPPORTED),
+   fmt(VK_FORMAT_BC6H_UFLOAT,             UNSUPPORTED),
+   fmt(VK_FORMAT_BC6H_SFLOAT,             UNSUPPORTED),
+   fmt(VK_FORMAT_BC7_UNORM,               UNSUPPORTED),
+   fmt(VK_FORMAT_BC7_SRGB,                UNSUPPORTED),
+   fmt(VK_FORMAT_ETC2_R8G8B8_UNORM,       UNSUPPORTED),
+   fmt(VK_FORMAT_ETC2_R8G8B8_SRGB,        UNSUPPORTED),
+   fmt(VK_FORMAT_ETC2_R8G8B8A1_UNORM,     UNSUPPORTED),
+   fmt(VK_FORMAT_ETC2_R8G8B8A1_SRGB,      UNSUPPORTED),
+   fmt(VK_FORMAT_ETC2_R8G8B8A8_UNORM,     UNSUPPORTED),
+   fmt(VK_FORMAT_ETC2_R8G8B8A8_SRGB,      UNSUPPORTED),
+   fmt(VK_FORMAT_EAC_R11_UNORM,           UNSUPPORTED),
+   fmt(VK_FORMAT_EAC_R11_SNORM,           UNSUPPORTED),
+   fmt(VK_FORMAT_EAC_R11G11_UNORM,        UNSUPPORTED),
+   fmt(VK_FORMAT_EAC_R11G11_SNORM,        UNSUPPORTED),
+   fmt(VK_FORMAT_ASTC_4x4_UNORM,          UNSUPPORTED),
+   fmt(VK_FORMAT_ASTC_4x4_SRGB,           UNSUPPORTED),
+   fmt(VK_FORMAT_ASTC_5x4_UNORM,          UNSUPPORTED),
+   fmt(VK_FORMAT_ASTC_5x4_SRGB,           UNSUPPORTED),
+   fmt(VK_FORMAT_ASTC_5x5_UNORM,          UNSUPPORTED),
+   fmt(VK_FORMAT_ASTC_5x5_SRGB,           UNSUPPORTED),
+   fmt(VK_FORMAT_ASTC_6x5_UNORM,          UNSUPPORTED),
+   fmt(VK_FORMAT_ASTC_6x5_SRGB,           UNSUPPORTED),
+   fmt(VK_FORMAT_ASTC_6x6_UNORM,          UNSUPPORTED),
+   fmt(VK_FORMAT_ASTC_6x6_SRGB,           UNSUPPORTED),
+   fmt(VK_FORMAT_ASTC_8x5_UNORM,          UNSUPPORTED),
+   fmt(VK_FORMAT_ASTC_8x5_SRGB,           UNSUPPORTED),
+   fmt(VK_FORMAT_ASTC_8x6_UNORM,          UNSUPPORTED),
+   fmt(VK_FORMAT_ASTC_8x6_SRGB,           UNSUPPORTED),
+   fmt(VK_FORMAT_ASTC_8x8_UNORM,          UNSUPPORTED),
+   fmt(VK_FORMAT_ASTC_8x8_SRGB,           UNSUPPORTED),
+   fmt(VK_FORMAT_ASTC_10x5_UNORM,         UNSUPPORTED),
+   fmt(VK_FORMAT_ASTC_10x5_SRGB,          UNSUPPORTED),
+   fmt(VK_FORMAT_ASTC_10x6_UNORM,         UNSUPPORTED),
+   fmt(VK_FORMAT_ASTC_10x6_SRGB,          UNSUPPORTED),
+   fmt(VK_FORMAT_ASTC_10x8_UNORM,         UNSUPPORTED),
+   fmt(VK_FORMAT_ASTC_10x8_SRGB,          UNSUPPORTED),
+   fmt(VK_FORMAT_ASTC_10x10_UNORM,        UNSUPPORTED),
+   fmt(VK_FORMAT_ASTC_10x10_SRGB,         UNSUPPORTED),
+   fmt(VK_FORMAT_ASTC_12x10_UNORM,        UNSUPPORTED),
+   fmt(VK_FORMAT_ASTC_12x10_SRGB,         UNSUPPORTED),
+   fmt(VK_FORMAT_ASTC_12x12_UNORM,        UNSUPPORTED),
+   fmt(VK_FORMAT_ASTC_12x12_SRGB,         UNSUPPORTED),
+   fmt(VK_FORMAT_B4G4R4A4_UNORM,          B4G4R4A4_UNORM,         .cpp = 2,   .num_channels = 4),
+   fmt(VK_FORMAT_B5G5R5A1_UNORM,          B5G5R5A1_UNORM,         .cpp = 2,   .num_channels = 4),
+   fmt(VK_FORMAT_B5G6R5_UNORM,            B5G6R5_UNORM,           .cpp = 2,   .num_channels = 3),
+   fmt(VK_FORMAT_B5G6R5_USCALED,          UNSUPPORTED),
+   fmt(VK_FORMAT_B8G8R8_UNORM,            UNSUPPORTED),
+   fmt(VK_FORMAT_B8G8R8_SNORM,            UNSUPPORTED),
+   fmt(VK_FORMAT_B8G8R8_USCALED,          UNSUPPORTED),
+   fmt(VK_FORMAT_B8G8R8_SSCALED,          UNSUPPORTED),
+   fmt(VK_FORMAT_B8G8R8_UINT,             UNSUPPORTED),
+   fmt(VK_FORMAT_B8G8R8_SINT,             UNSUPPORTED),
+   fmt(VK_FORMAT_B8G8R8_SRGB,             UNSUPPORTED),
+   fmt(VK_FORMAT_B8G8R8A8_UNORM,          B8G8R8A8_UNORM,         .cpp = 4,   .num_channels = 4),
+   fmt(VK_FORMAT_B8G8R8A8_SNORM,          UNSUPPORTED),
+   fmt(VK_FORMAT_B8G8R8A8_USCALED,        UNSUPPORTED),
+   fmt(VK_FORMAT_B8G8R8A8_SSCALED,        UNSUPPORTED),
+   fmt(VK_FORMAT_B8G8R8A8_UINT,           UNSUPPORTED),
+   fmt(VK_FORMAT_B8G8R8A8_SINT,           UNSUPPORTED),
+   fmt(VK_FORMAT_B8G8R8A8_SRGB,           B8G8R8A8_UNORM_SRGB,    .cpp = 4,   .num_channels = 4),
+   fmt(VK_FORMAT_B10G10R10A2_UNORM,       B10G10R10A2_UNORM,      .cpp = 4,   .num_channels = 4),
+   fmt(VK_FORMAT_B10G10R10A2_SNORM,       B10G10R10A2_SNORM,      .cpp = 4,   .num_channels = 4),
+   fmt(VK_FORMAT_B10G10R10A2_USCALED,     B10G10R10A2_USCALED,    .cpp = 4,   .num_channels = 4),
+   fmt(VK_FORMAT_B10G10R10A2_SSCALED,     B10G10R10A2_SSCALED,    .cpp = 4,   .num_channels = 4),
+   fmt(VK_FORMAT_B10G10R10A2_UINT,        B10G10R10A2_UINT,       .cpp = 4,   .num_channels = 4),
+   fmt(VK_FORMAT_B10G10R10A2_SINT,        B10G10R10A2_SINT,       .cpp = 4,   .num_channels = 4)
+};
+
+#undef fmt
+
+const struct anv_format *const
+anv_format_s8_uint = &anv_formats[VK_FORMAT_S8_UINT];
+
+const struct anv_format *
+anv_format_for_vk_format(VkFormat format)
+{
+   return &anv_formats[format];
+}
+
+// Format capabilities
+
+struct surface_format_info {
+   bool exists;
+   int sampling;
+   int filtering;
+   int shadow_compare;
+   int chroma_key;
+   int render_target;
+   int alpha_blend;
+   int input_vb;
+   int streamed_output_vb;
+   int color_processing;
+};
+
+extern const struct surface_format_info surface_formats[];
+
+VkResult anv_validate_GetPhysicalDeviceFormatProperties(
+    VkPhysicalDevice                            physicalDevice,
+    VkFormat                                    _format,
+    VkFormatProperties*                         pFormatProperties)
+{
+   const struct anv_format *format = anv_format_for_vk_format(_format);
+   fprintf(stderr, "vkGetFormatProperties(%s)\n", format->name);
+   return anv_GetPhysicalDeviceFormatProperties(physicalDevice, _format, pFormatProperties);
+}
+
+VkResult anv_GetPhysicalDeviceFormatProperties(
+    VkPhysicalDevice                            physicalDevice,
+    VkFormat                                    _format,
+    VkFormatProperties*                         pFormatProperties)
+{
+   ANV_FROM_HANDLE(anv_physical_device, physical_device, physicalDevice);
+   const struct surface_format_info *info;
+   int gen;
+
+   const struct anv_format *format = anv_format_for_vk_format(_format);
+   if (format == NULL)
+      return vk_error(VK_ERROR_INVALID_VALUE);
+
+   gen = physical_device->info->gen * 10;
+   if (physical_device->info->is_haswell)
+      gen += 5;
+
+   if (format->surface_format == UNSUPPORTED)
+      goto unsupported;
+
+   info = &surface_formats[format->surface_format];
+   if (!info->exists)
+      goto unsupported;
+
+   uint32_t linear = 0, tiled = 0;
+   if (info->sampling <= gen) {
+      linear |= VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT;
+      tiled |= VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT;
+   }
+   if (info->render_target <= gen) {
+      linear |= VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BIT;
+      tiled |= VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BIT;
+   }
+   if (info->alpha_blend <= gen) {
+      linear |= VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT;
+      tiled |= VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT;
+   }
+   if (info->input_vb <= gen) {
+      linear |= VK_FORMAT_FEATURE_VERTEX_BUFFER_BIT;
+   }
+
+   pFormatProperties->linearTilingFeatures = linear;
+   pFormatProperties->optimalTilingFeatures = tiled;
+
+   return VK_SUCCESS;
+
+ unsupported:
+   pFormatProperties->linearTilingFeatures = 0;
+   pFormatProperties->optimalTilingFeatures = 0;
+
+   return VK_SUCCESS;
+}
+
+VkResult anv_GetPhysicalDeviceImageFormatProperties(
+    VkPhysicalDevice                            physicalDevice,
+    VkFormat                                    format,
+    VkImageType                                 type,
+    VkImageTiling                               tiling,
+    VkImageUsageFlags                           usage,
+    VkImageFormatProperties*                    pImageFormatProperties)
+{
+   /* TODO: We should do something here. Chad? */
+   stub_return(VK_UNSUPPORTED);
+}
+
+VkResult anv_GetPhysicalDeviceSparseImageFormatProperties(
+    VkPhysicalDevice                            physicalDevice,
+    VkFormat                                    format,
+    VkImageType                                 type,
+    uint32_t                                    samples,
+    VkImageUsageFlags                           usage,
+    VkImageTiling                               tiling,
+    uint32_t*                                   pNumProperties,
+    VkSparseImageFormatProperties*              pProperties)
+{
+   stub_return(VK_UNSUPPORTED);
+}
diff --git a/src/vulkan/anv_gem.c b/src/vulkan/anv_gem.c
new file mode 100644 (file)
index 0000000..01671d2
--- /dev/null
@@ -0,0 +1,279 @@
+/*
+ * Copyright © 2015 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#define _DEFAULT_SOURCE
+
+#include <sys/ioctl.h>
+#include <sys/mman.h>
+#include <string.h>
+#include <errno.h>
+#include <unistd.h>
+#include <fcntl.h>
+
+#include "anv_private.h"
+
+#define VG_CLEAR(s) VG(memset(&s, 0, sizeof(s)))
+
+static int
+anv_ioctl(int fd, unsigned long request, void *arg)
+{
+   int ret;
+
+   do {
+      ret = ioctl(fd, request, arg);
+   } while (ret == -1 && (errno == EINTR || errno == EAGAIN));
+
+   return ret;
+}
+
+/**
+ * Wrapper around DRM_IOCTL_I915_GEM_CREATE.
+ *
+ * Return gem handle, or 0 on failure. Gem handles are never 0.
+ */
+uint32_t
+anv_gem_create(struct anv_device *device, size_t size)
+{
+   struct drm_i915_gem_create gem_create;
+   int ret;
+
+   VG_CLEAR(gem_create);
+   gem_create.size = size;
+
+   ret = anv_ioctl(device->fd, DRM_IOCTL_I915_GEM_CREATE, &gem_create);
+   if (ret != 0) {
+      /* FIXME: What do we do if this fails? */
+      return 0;
+   }
+
+   return gem_create.handle;
+}
+
+void
+anv_gem_close(struct anv_device *device, int gem_handle)
+{
+   struct drm_gem_close close;
+
+   VG_CLEAR(close);
+   close.handle = gem_handle;
+   anv_ioctl(device->fd, DRM_IOCTL_GEM_CLOSE, &close);
+}
+
+/**
+ * Wrapper around DRM_IOCTL_I915_GEM_MMAP.
+ */
+void*
+anv_gem_mmap(struct anv_device *device, uint32_t gem_handle,
+             uint64_t offset, uint64_t size)
+{
+   struct drm_i915_gem_mmap gem_mmap;
+   int ret;
+
+   gem_mmap.handle = gem_handle;
+   VG_CLEAR(gem_mmap.pad);
+   gem_mmap.offset = offset;
+   gem_mmap.size = size;
+   VG_CLEAR(gem_mmap.addr_ptr);
+
+#ifdef I915_MMAP_WC
+   gem_mmap.flags = 0;
+#endif
+
+   ret = anv_ioctl(device->fd, DRM_IOCTL_I915_GEM_MMAP, &gem_mmap);
+   if (ret != 0) {
+      /* FIXME: Is NULL the right error return? Cf MAP_INVALID */
+      return NULL;
+   }
+
+   VG(VALGRIND_MALLOCLIKE_BLOCK(gem_mmap.addr_ptr, gem_mmap.size, 0, 1));
+   return (void *)(uintptr_t) gem_mmap.addr_ptr;
+}
+
+/* This is just a wrapper around munmap, but it also notifies valgrind that
+ * this map is no longer valid.  Pair this with anv_gem_mmap().
+ */
+void
+anv_gem_munmap(void *p, uint64_t size)
+{
+   VG(VALGRIND_FREELIKE_BLOCK(p, 0));
+   munmap(p, size);
+}
+
+int
+anv_gem_userptr(struct anv_device *device, void *mem, size_t size)
+{
+   struct drm_i915_gem_userptr userptr;
+   int ret;
+
+   VG_CLEAR(userptr);
+   userptr.user_ptr = (__u64)((unsigned long) mem);
+   userptr.user_size = size;
+   userptr.flags = 0;
+
+   ret = anv_ioctl(device->fd, DRM_IOCTL_I915_GEM_USERPTR, &userptr);
+   if (ret == -1)
+      return 0;
+
+   return userptr.handle;
+}
+
+/**
+ * On error, \a timeout_ns holds the remaining time.
+ */
+int
+anv_gem_wait(struct anv_device *device, int gem_handle, int64_t *timeout_ns)
+{
+   struct drm_i915_gem_wait wait;
+   int ret;
+
+   VG_CLEAR(wait);
+   wait.bo_handle = gem_handle;
+   wait.timeout_ns = *timeout_ns;
+   wait.flags = 0;
+
+   ret = anv_ioctl(device->fd, DRM_IOCTL_I915_GEM_WAIT, &wait);
+   *timeout_ns = wait.timeout_ns;
+
+   return ret;
+}
+
+int
+anv_gem_execbuffer(struct anv_device *device,
+                   struct drm_i915_gem_execbuffer2 *execbuf)
+{
+   return anv_ioctl(device->fd, DRM_IOCTL_I915_GEM_EXECBUFFER2, execbuf);
+}
+
+int
+anv_gem_set_tiling(struct anv_device *device,
+                   int gem_handle, uint32_t stride, uint32_t tiling)
+{
+   struct drm_i915_gem_set_tiling set_tiling;
+   int ret;
+
+   /* set_tiling overwrites the input on the error path, so we have to open
+    * code anv_ioctl.
+    */
+
+   do {
+      VG_CLEAR(set_tiling);
+      set_tiling.handle = gem_handle;
+      set_tiling.tiling_mode = I915_TILING_X;
+      set_tiling.stride = stride;
+
+      ret = ioctl(device->fd, DRM_IOCTL_I915_GEM_SET_TILING, &set_tiling);
+   } while (ret == -1 && (errno == EINTR || errno == EAGAIN));
+
+   return ret;
+}
+
+int
+anv_gem_get_param(int fd, uint32_t param)
+{
+   drm_i915_getparam_t gp;
+   int ret, tmp;
+
+   VG_CLEAR(gp);
+   gp.param = param;
+   gp.value = &tmp;
+   ret = anv_ioctl(fd, DRM_IOCTL_I915_GETPARAM, &gp);
+   if (ret == 0)
+      return tmp;
+
+   return 0;
+}
+
+int
+anv_gem_create_context(struct anv_device *device)
+{
+   struct drm_i915_gem_context_create create;
+   int ret;
+
+   VG_CLEAR(create);
+
+   ret = anv_ioctl(device->fd, DRM_IOCTL_I915_GEM_CONTEXT_CREATE, &create);
+   if (ret == -1)
+      return -1;
+
+   return create.ctx_id;
+}
+
+int
+anv_gem_destroy_context(struct anv_device *device, int context)
+{
+   struct drm_i915_gem_context_destroy destroy;
+
+   VG_CLEAR(destroy);
+   destroy.ctx_id = context;
+
+   return anv_ioctl(device->fd, DRM_IOCTL_I915_GEM_CONTEXT_DESTROY, &destroy);
+}
+
+int
+anv_gem_get_aperture(int fd, uint64_t *size)
+{
+   struct drm_i915_gem_get_aperture aperture;
+   int ret;
+
+   VG_CLEAR(aperture);
+   ret = anv_ioctl(fd, DRM_IOCTL_I915_GEM_GET_APERTURE, &aperture);
+   if (ret == -1)
+      return -1;
+
+   *size = aperture.aper_available_size;
+
+   return 0;
+}
+
+int
+anv_gem_handle_to_fd(struct anv_device *device, int gem_handle)
+{
+   struct drm_prime_handle args;
+   int ret;
+
+   VG_CLEAR(args);
+   args.handle = gem_handle;
+   args.flags = DRM_CLOEXEC;
+
+   ret = anv_ioctl(device->fd, DRM_IOCTL_PRIME_HANDLE_TO_FD, &args);
+   if (ret == -1)
+      return -1;
+
+   return args.fd;
+}
+
+int
+anv_gem_fd_to_handle(struct anv_device *device, int fd)
+{
+   struct drm_prime_handle args;
+   int ret;
+
+   VG_CLEAR(args);
+   args.fd = fd;
+
+   ret = anv_ioctl(device->fd, DRM_IOCTL_PRIME_FD_TO_HANDLE, &args);
+   if (ret == -1)
+      return 0;
+
+   return args.handle;
+}
diff --git a/src/vulkan/anv_gem_stubs.c b/src/vulkan/anv_gem_stubs.c
new file mode 100644 (file)
index 0000000..d036314
--- /dev/null
@@ -0,0 +1,136 @@
+/*
+ * Copyright © 2015 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#define _DEFAULT_SOURCE
+
+#include <linux/memfd.h>
+#include <sys/mman.h>
+#include <sys/syscall.h>
+
+#include "anv_private.h"
+
+static inline int
+memfd_create(const char *name, unsigned int flags)
+{
+   return syscall(SYS_memfd_create, name, flags);
+}
+
+uint32_t
+anv_gem_create(struct anv_device *device, size_t size)
+{
+   int fd = memfd_create("fake bo", MFD_CLOEXEC);
+   if (fd == -1)
+      return 0;
+
+   assert(fd != 0);
+
+   if (ftruncate(fd, size) == -1)
+      return 0;
+
+   return fd;
+}
+
+void
+anv_gem_close(struct anv_device *device, int gem_handle)
+{
+   close(gem_handle);
+}
+
+void*
+anv_gem_mmap(struct anv_device *device, uint32_t gem_handle,
+             uint64_t offset, uint64_t size)
+{
+   return mmap(NULL, size, PROT_READ | PROT_WRITE, MAP_SHARED,
+               gem_handle, offset);
+}
+
+/* This is just a wrapper around munmap, but it also notifies valgrind that
+ * this map is no longer valid.  Pair this with anv_gem_mmap().
+ */
+void
+anv_gem_munmap(void *p, uint64_t size)
+{
+   munmap(p, size);
+}
+
+int
+anv_gem_userptr(struct anv_device *device, void *mem, size_t size)
+{
+   return -1;
+}
+
+int
+anv_gem_wait(struct anv_device *device, int gem_handle, int64_t *timeout_ns)
+{
+   return 0;
+}
+
+int
+anv_gem_execbuffer(struct anv_device *device,
+                   struct drm_i915_gem_execbuffer2 *execbuf)
+{
+   return 0;
+}
+
+int
+anv_gem_set_tiling(struct anv_device *device,
+                   int gem_handle, uint32_t stride, uint32_t tiling)
+{
+   return 0;
+}
+
+int
+anv_gem_get_param(int fd, uint32_t param)
+{
+   unreachable("Unused");
+}
+
+int
+anv_gem_create_context(struct anv_device *device)
+{
+   unreachable("Unused");
+}
+
+int
+anv_gem_destroy_context(struct anv_device *device, int context)
+{
+   unreachable("Unused");
+}
+
+int
+anv_gem_get_aperture(int fd, uint64_t *size)
+{
+   unreachable("Unused");
+}
+
+int
+anv_gem_handle_to_fd(struct anv_device *device, int gem_handle)
+{
+   unreachable("Unused");
+}
+
+int
+anv_gem_fd_to_handle(struct anv_device *device, int fd)
+{
+   unreachable("Unused");
+}
diff --git a/src/vulkan/anv_image.c b/src/vulkan/anv_image.c
new file mode 100644 (file)
index 0000000..fbcd435
--- /dev/null
@@ -0,0 +1,606 @@
+/*
+ * Copyright © 2015 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#include <assert.h>
+#include <stdbool.h>
+#include <string.h>
+#include <unistd.h>
+#include <fcntl.h>
+
+#include "anv_private.h"
+
+static const uint8_t anv_halign[] = {
+    [4] = HALIGN4,
+    [8] = HALIGN8,
+    [16] = HALIGN16,
+};
+
+static const uint8_t anv_valign[] = {
+    [4] = VALIGN4,
+    [8] = VALIGN8,
+    [16] = VALIGN16,
+};
+
+static const uint8_t anv_surf_type_from_image_type[] = {
+   [VK_IMAGE_TYPE_1D] = SURFTYPE_1D,
+   [VK_IMAGE_TYPE_2D] = SURFTYPE_2D,
+   [VK_IMAGE_TYPE_3D] = SURFTYPE_3D,
+
+};
+
+static const struct anv_image_view_info
+anv_image_view_info_table[] = {
+   #define INFO(s, ...) { .surface_type = s, __VA_ARGS__ }
+   [VK_IMAGE_VIEW_TYPE_1D]          = INFO(SURFTYPE_1D),
+   [VK_IMAGE_VIEW_TYPE_2D]          = INFO(SURFTYPE_2D),
+   [VK_IMAGE_VIEW_TYPE_3D]          = INFO(SURFTYPE_3D),
+   [VK_IMAGE_VIEW_TYPE_CUBE]        = INFO(SURFTYPE_CUBE,                  .is_cube = 1),
+   [VK_IMAGE_VIEW_TYPE_1D_ARRAY]    = INFO(SURFTYPE_1D,     .is_array = 1),
+   [VK_IMAGE_VIEW_TYPE_2D_ARRAY]    = INFO(SURFTYPE_2D,     .is_array = 1),
+   [VK_IMAGE_VIEW_TYPE_CUBE_ARRAY]  = INFO(SURFTYPE_CUBE,   .is_array = 1, .is_cube = 1),
+   #undef INFO
+};
+
+const struct anv_image_view_info *
+anv_image_view_info_for_vk_image_view_type(VkImageViewType type)
+{
+   return &anv_image_view_info_table[type];
+}
+
+static const struct anv_surf_type_limits {
+   int32_t width;
+   int32_t height;
+   int32_t depth;
+} anv_surf_type_limits[] = {
+   [SURFTYPE_1D]     = {16384,       0,   2048},
+   [SURFTYPE_2D]     = {16384,   16384,   2048},
+   [SURFTYPE_3D]     = {2048,     2048,   2048},
+   [SURFTYPE_CUBE]   = {16384,   16384,    340},
+   [SURFTYPE_BUFFER] = {128,     16384,     64},
+   [SURFTYPE_STRBUF] = {128,     16384,     64},
+};
+
+static const struct anv_tile_info {
+   uint32_t width;
+   uint32_t height;
+
+   /**
+    * Alignment for RENDER_SURFACE_STATE.SurfaceBaseAddress.
+    *
+    * To simplify calculations, the alignments defined in the table are
+    * sometimes larger than required.  For example, Skylake requires that X and
+    * Y tiled buffers be aligned to 4K, but Broadwell permits smaller
+    * alignment. We choose 4K to accomodate both chipsets.  The alignment of
+    * a linear buffer depends on its element type and usage. Linear depth
+    * buffers have the largest alignment, 64B, so we choose that for all linear
+    * buffers.
+    */
+   uint32_t surface_alignment;
+} anv_tile_info_table[] = {
+   [LINEAR] = {   1,  1,   64 },
+   [XMAJOR] = { 512,  8, 4096 },
+   [YMAJOR] = { 128, 32, 4096 },
+   [WMAJOR] = { 128, 32, 4096 },
+};
+
+/**
+ * Return -1 on failure.
+ */
+static int8_t
+anv_image_choose_tile_mode(const struct anv_image_create_info *anv_info)
+{
+   if (anv_info->force_tile_mode)
+      return anv_info->tile_mode;
+
+   /* The Sandybridge PRM says that the stencil buffer "is supported
+    * only in Tile W memory".
+    */
+
+   switch (anv_info->vk_info->tiling) {
+   case VK_IMAGE_TILING_LINEAR:
+      if (unlikely(anv_info->vk_info->format == VK_FORMAT_S8_UINT)) {
+         return -1;
+      } else {
+         return LINEAR;
+      }
+   case VK_IMAGE_TILING_OPTIMAL:
+      if (unlikely(anv_info->vk_info->format == VK_FORMAT_S8_UINT)) {
+         return WMAJOR;
+      } else {
+         return YMAJOR;
+      }
+   default:
+      assert(!"bad VKImageTiling");
+      return LINEAR;
+   }
+}
+
+
+/**
+ * The \a format argument is required and overrides any format in
+ * struct anv_image_create_info.
+ */
+static VkResult
+anv_image_make_surface(const struct anv_image_create_info *create_info,
+                       const struct anv_format *format,
+                       uint64_t *inout_image_size,
+                       uint32_t *inout_image_alignment,
+                       struct anv_surface *out_surface)
+{
+   /* See RENDER_SURFACE_STATE.SurfaceQPitch */
+   static const uint16_t min_qpitch UNUSED = 0x4;
+   static const uint16_t max_qpitch UNUSED = 0x1ffc;
+
+   const VkExtent3D *restrict extent = &create_info->vk_info->extent;
+   const uint32_t levels = create_info->vk_info->mipLevels;
+   const uint32_t array_size = create_info->vk_info->arraySize;
+
+   const int8_t tile_mode = anv_image_choose_tile_mode(create_info);
+   if (tile_mode == -1)
+      return vk_error(VK_ERROR_INVALID_IMAGE);
+
+   const struct anv_tile_info *tile_info =
+       &anv_tile_info_table[tile_mode];
+
+   const uint32_t i = 4; /* FINISHME: Stop hardcoding subimage alignment */
+   const uint32_t j = 4; /* FINISHME: Stop hardcoding subimage alignment */
+   const uint32_t w0 = align_u32(extent->width, i);
+   const uint32_t h0 = align_u32(extent->height, j);
+
+   uint16_t qpitch;
+   uint32_t mt_width;
+   uint32_t mt_height;
+
+   if (levels == 1 && array_size == 1) {
+      qpitch = min_qpitch;
+      mt_width = w0;
+      mt_height = h0;
+   } else {
+      uint32_t w1 = align_u32(anv_minify(extent->width, 1), i);
+      uint32_t h1 = align_u32(anv_minify(extent->height, 1), j);
+      uint32_t w2 = align_u32(anv_minify(extent->width, 2), i);
+
+      /* The QPitch equation is found in the Broadwell PRM >> Volume 5: Memory
+       * Views >> Common Surface Formats >> Surface Layout >> 2D Surfaces >>
+       * Surface Arrays >> For All Surface Other Than Separate Stencil Buffer:
+       */
+      qpitch = h0 + h1 + 11 * j;
+      mt_width = MAX(w0, w1 + w2);
+      mt_height = array_size * qpitch;
+   }
+
+   assert(qpitch >= min_qpitch);
+   if (qpitch > max_qpitch) {
+      anv_loge("image qpitch > 0x%x\n", max_qpitch);
+      return vk_error(VK_ERROR_OUT_OF_DEVICE_MEMORY);
+   }
+
+   /* From the Broadwell PRM, RENDER_SURFACE_STATE.SurfaceQpitch:
+    *
+    *   This field must be set an integer multiple of the Surface Vertical
+    *   Alignment.
+    */
+   assert(anv_is_aligned(qpitch, j));
+
+   uint32_t stride = align_u32(mt_width * format->cpp, tile_info->width);
+   if (create_info->stride > 0)
+      stride = create_info->stride;
+
+   const uint32_t size = stride * align_u32(mt_height, tile_info->height);
+   const uint32_t offset = align_u32(*inout_image_size,
+                                     tile_info->surface_alignment);
+
+   *inout_image_size = offset + size;
+   *inout_image_alignment = MAX(*inout_image_alignment,
+                                tile_info->surface_alignment);
+
+   *out_surface = (struct anv_surface) {
+      .offset = offset,
+      .stride = stride,
+      .tile_mode = tile_mode,
+      .qpitch = qpitch,
+      .h_align = i,
+      .v_align = j,
+   };
+
+   return VK_SUCCESS;
+}
+
+VkResult
+anv_image_create(VkDevice _device,
+                 const struct anv_image_create_info *create_info,
+                 VkImage *pImage)
+{
+   ANV_FROM_HANDLE(anv_device, device, _device);
+   const VkImageCreateInfo *pCreateInfo = create_info->vk_info;
+   const VkExtent3D *restrict extent = &pCreateInfo->extent;
+   struct anv_image *image = NULL;
+   VkResult r;
+
+   assert(pCreateInfo->sType == VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO);
+
+   /* XXX: We don't handle any of these */
+   anv_assert(pCreateInfo->imageType == VK_IMAGE_TYPE_2D);
+   anv_assert(pCreateInfo->mipLevels > 0);
+   anv_assert(pCreateInfo->arraySize > 0);
+   anv_assert(pCreateInfo->samples == 1);
+   anv_assert(pCreateInfo->extent.width > 0);
+   anv_assert(pCreateInfo->extent.height > 0);
+   anv_assert(pCreateInfo->extent.depth > 0);
+
+   /* TODO(chadv): How should we validate inputs? */
+   const uint8_t surf_type =
+      anv_surf_type_from_image_type[pCreateInfo->imageType];
+
+   const struct anv_surf_type_limits *limits =
+      &anv_surf_type_limits[surf_type];
+
+   if (extent->width > limits->width ||
+       extent->height > limits->height ||
+       extent->depth > limits->depth) {
+      /* TODO(chadv): What is the correct error? */
+      return vk_errorf(VK_ERROR_INVALID_MEMORY_SIZE, "image extent is too large");
+   }
+
+   image = anv_device_alloc(device, sizeof(*image), 8,
+                            VK_SYSTEM_ALLOC_TYPE_API_OBJECT);
+   if (!image)
+      return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
+
+   memset(image, 0, sizeof(*image));
+   image->type = pCreateInfo->imageType;
+   image->extent = pCreateInfo->extent;
+   image->format = anv_format_for_vk_format(pCreateInfo->format);
+   image->levels = pCreateInfo->mipLevels;
+   image->array_size = pCreateInfo->arraySize;
+   image->surf_type = surf_type;
+
+   if (likely(anv_format_is_color(image->format))) {
+      r = anv_image_make_surface(create_info, image->format,
+                                 &image->size, &image->alignment,
+                                 &image->color_surface);
+      if (r != VK_SUCCESS)
+         goto fail;
+   } else {
+      if (image->format->depth_format) {
+         r = anv_image_make_surface(create_info, image->format,
+                                    &image->size, &image->alignment,
+                                    &image->depth_surface);
+         if (r != VK_SUCCESS)
+            goto fail;
+      }
+
+      if (image->format->has_stencil) {
+         r = anv_image_make_surface(create_info, anv_format_s8_uint,
+                                    &image->size, &image->alignment,
+                                    &image->stencil_surface);
+         if (r != VK_SUCCESS)
+            goto fail;
+      }
+   }
+
+   *pImage = anv_image_to_handle(image);
+
+   return VK_SUCCESS;
+
+fail:
+   if (image)
+      anv_device_free(device, image);
+
+   return r;
+}
+
+VkResult
+anv_CreateImage(VkDevice device,
+                const VkImageCreateInfo *pCreateInfo,
+                VkImage *pImage)
+{
+   return anv_image_create(device,
+      &(struct anv_image_create_info) {
+         .vk_info = pCreateInfo,
+      },
+      pImage);
+}
+
+VkResult
+anv_DestroyImage(VkDevice _device, VkImage _image)
+{
+   ANV_FROM_HANDLE(anv_device, device, _device);
+
+   anv_device_free(device, anv_image_from_handle(_image));
+
+   return VK_SUCCESS;
+}
+
+VkResult anv_GetImageSubresourceLayout(
+    VkDevice                                    device,
+    VkImage                                     image,
+    const VkImageSubresource*                   pSubresource,
+    VkSubresourceLayout*                        pLayout)
+{
+   stub_return(VK_UNSUPPORTED);
+}
+
+void
+anv_surface_view_fini(struct anv_device *device,
+                      struct anv_surface_view *view)
+{
+   anv_state_pool_free(&device->surface_state_pool, view->surface_state);
+}
+
+VkResult
+anv_validate_CreateImageView(VkDevice _device,
+                             const VkImageViewCreateInfo *pCreateInfo,
+                             VkImageView *pView)
+{
+   ANV_FROM_HANDLE(anv_image, image, pCreateInfo->image);
+   const VkImageSubresourceRange *subresource;
+   const struct anv_image_view_info *view_info;
+   const struct anv_format *view_format_info;
+
+   /* Validate structure type before dereferencing it. */
+   assert(pCreateInfo);
+   assert(pCreateInfo->sType == VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO);
+   subresource = &pCreateInfo->subresourceRange;
+
+   /* Validate viewType is in range before using it. */
+   assert(pCreateInfo->viewType >= VK_IMAGE_VIEW_TYPE_BEGIN_RANGE);
+   assert(pCreateInfo->viewType <= VK_IMAGE_VIEW_TYPE_END_RANGE);
+   view_info = &anv_image_view_info_table[pCreateInfo->viewType];
+
+   /* Validate format is in range before using it. */
+   assert(pCreateInfo->format >= VK_FORMAT_BEGIN_RANGE);
+   assert(pCreateInfo->format <= VK_FORMAT_END_RANGE);
+   view_format_info = anv_format_for_vk_format(pCreateInfo->format);
+
+   /* Validate channel swizzles. */
+   assert(pCreateInfo->channels.r >= VK_CHANNEL_SWIZZLE_BEGIN_RANGE);
+   assert(pCreateInfo->channels.r <= VK_CHANNEL_SWIZZLE_END_RANGE);
+   assert(pCreateInfo->channels.g >= VK_CHANNEL_SWIZZLE_BEGIN_RANGE);
+   assert(pCreateInfo->channels.g <= VK_CHANNEL_SWIZZLE_END_RANGE);
+   assert(pCreateInfo->channels.b >= VK_CHANNEL_SWIZZLE_BEGIN_RANGE);
+   assert(pCreateInfo->channels.b <= VK_CHANNEL_SWIZZLE_END_RANGE);
+   assert(pCreateInfo->channels.a >= VK_CHANNEL_SWIZZLE_BEGIN_RANGE);
+   assert(pCreateInfo->channels.a <= VK_CHANNEL_SWIZZLE_END_RANGE);
+
+   /* Validate subresource. */
+   assert(subresource->aspect >= VK_IMAGE_ASPECT_BEGIN_RANGE);
+   assert(subresource->aspect <= VK_IMAGE_ASPECT_END_RANGE);
+   assert(subresource->mipLevels > 0);
+   assert(subresource->arraySize > 0);
+   assert(subresource->baseMipLevel < image->levels);
+   assert(subresource->baseMipLevel + subresource->mipLevels <= image->levels);
+   assert(subresource->baseArraySlice < image->array_size);
+   assert(subresource->baseArraySlice + subresource->arraySize <= image->array_size);
+   assert(pView);
+
+   if (view_info->is_cube) {
+      assert(subresource->baseArraySlice % 6 == 0);
+      assert(subresource->arraySize % 6 == 0);
+   }
+
+   /* Validate format. */
+   switch (subresource->aspect) {
+   case VK_IMAGE_ASPECT_COLOR:
+      assert(!image->format->depth_format);
+      assert(!image->format->has_stencil);
+      assert(!view_format_info->depth_format);
+      assert(!view_format_info->has_stencil);
+      assert(view_format_info->cpp == image->format->cpp);
+      break;
+   case VK_IMAGE_ASPECT_DEPTH:
+      assert(image->format->depth_format);
+      assert(view_format_info->depth_format);
+      assert(view_format_info->cpp == image->format->cpp);
+      break;
+   case VK_IMAGE_ASPECT_STENCIL:
+      /* FINISHME: Is it legal to have an R8 view of S8? */
+      assert(image->format->has_stencil);
+      assert(view_format_info->has_stencil);
+      break;
+   default:
+      assert(!"bad VkImageAspect");
+      break;
+   }
+
+   return anv_CreateImageView(_device, pCreateInfo, pView);
+}
+
+void
+anv_image_view_init(struct anv_image_view *iview,
+                    struct anv_device *device,
+                    const VkImageViewCreateInfo* pCreateInfo,
+                    struct anv_cmd_buffer *cmd_buffer)
+{
+   switch (device->info.gen) {
+   case 7:
+      gen7_image_view_init(iview, device, pCreateInfo, cmd_buffer);
+      break;
+   case 8:
+      gen8_image_view_init(iview, device, pCreateInfo, cmd_buffer);
+      break;
+   default:
+      unreachable("unsupported gen\n");
+   }
+}
+
+VkResult
+anv_CreateImageView(VkDevice _device,
+                    const VkImageViewCreateInfo *pCreateInfo,
+                    VkImageView *pView)
+{
+   ANV_FROM_HANDLE(anv_device, device, _device);
+   struct anv_image_view *view;
+
+   view = anv_device_alloc(device, sizeof(*view), 8,
+                           VK_SYSTEM_ALLOC_TYPE_API_OBJECT);
+   if (view == NULL)
+      return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
+
+   anv_image_view_init(view, device, pCreateInfo, NULL);
+
+   *pView = anv_image_view_to_handle(view);
+
+   return VK_SUCCESS;
+}
+
+VkResult
+anv_DestroyImageView(VkDevice _device, VkImageView _iview)
+{
+   ANV_FROM_HANDLE(anv_device, device, _device);
+   ANV_FROM_HANDLE(anv_image_view, iview, _iview);
+
+   anv_surface_view_fini(device, &iview->view);
+   anv_device_free(device, iview);
+
+   return VK_SUCCESS;
+}
+
+static void
+anv_depth_stencil_view_init(struct anv_depth_stencil_view *view,
+                            const VkAttachmentViewCreateInfo *pCreateInfo)
+{
+   ANV_FROM_HANDLE(anv_image, image, pCreateInfo->image);
+
+   view->base.attachment_type = ANV_ATTACHMENT_VIEW_TYPE_DEPTH_STENCIL;
+
+   /* XXX: We don't handle any of these */
+   anv_assert(pCreateInfo->mipLevel == 0);
+   anv_assert(pCreateInfo->baseArraySlice == 0);
+   anv_assert(pCreateInfo->arraySize == 1);
+
+   view->image = image;
+   view->format = anv_format_for_vk_format(pCreateInfo->format);
+
+   assert(anv_format_is_depth_or_stencil(image->format));
+   assert(anv_format_is_depth_or_stencil(view->format));
+}
+
+struct anv_surface *
+anv_image_get_surface_for_aspect(struct anv_image *image, VkImageAspect aspect)
+{
+   switch (aspect) {
+   case VK_IMAGE_ASPECT_COLOR:
+      assert(anv_format_is_color(image->format));
+      return &image->color_surface;
+   case VK_IMAGE_ASPECT_DEPTH:
+      assert(image->format->depth_format);
+      return &image->depth_surface;
+   case VK_IMAGE_ASPECT_STENCIL:
+      assert(image->format->has_stencil);
+      anv_finishme("stencil image views");
+      return &image->stencil_surface;
+    default:
+       unreachable("image does not have aspect");
+       return NULL;
+   }
+}
+
+/** The attachment may be a color view into a non-color image.  */
+struct anv_surface *
+anv_image_get_surface_for_color_attachment(struct anv_image *image)
+{
+   if (anv_format_is_color(image->format)) {
+      return &image->color_surface;
+   } else if (image->format->depth_format) {
+      return &image->depth_surface;
+   } else if (image->format->has_stencil) {
+      return &image->stencil_surface;
+   } else {
+      unreachable("image has bad format");
+      return NULL;
+   }
+}
+
+void
+anv_color_attachment_view_init(struct anv_color_attachment_view *aview,
+                               struct anv_device *device,
+                               const VkAttachmentViewCreateInfo* pCreateInfo,
+                               struct anv_cmd_buffer *cmd_buffer)
+{
+   switch (device->info.gen) {
+   case 7:
+      gen7_color_attachment_view_init(aview, device, pCreateInfo, cmd_buffer);
+      break;
+   case 8:
+      gen8_color_attachment_view_init(aview, device, pCreateInfo, cmd_buffer);
+      break;
+   default:
+      unreachable("unsupported gen\n");
+   }
+}
+
+VkResult
+anv_CreateAttachmentView(VkDevice _device,
+                         const VkAttachmentViewCreateInfo *pCreateInfo,
+                         VkAttachmentView *pView)
+{
+   ANV_FROM_HANDLE(anv_device, device, _device);
+
+   assert(pCreateInfo->sType == VK_STRUCTURE_TYPE_ATTACHMENT_VIEW_CREATE_INFO);
+
+   const struct anv_format *format =
+      anv_format_for_vk_format(pCreateInfo->format);
+
+   if (anv_format_is_depth_or_stencil(format)) {
+      struct anv_depth_stencil_view *view =
+         anv_device_alloc(device, sizeof(*view), 8,
+                          VK_SYSTEM_ALLOC_TYPE_API_OBJECT);
+      if (view == NULL)
+         return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
+
+      anv_depth_stencil_view_init(view, pCreateInfo);
+
+      *pView = anv_attachment_view_to_handle(&view->base);
+   } else {
+      struct anv_color_attachment_view *view =
+         anv_device_alloc(device, sizeof(*view), 8,
+                          VK_SYSTEM_ALLOC_TYPE_API_OBJECT);
+      if (view == NULL)
+         return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
+
+      anv_color_attachment_view_init(view, device, pCreateInfo, NULL);
+
+      *pView = anv_attachment_view_to_handle(&view->base);
+   }
+
+   return VK_SUCCESS;
+}
+
+VkResult
+anv_DestroyAttachmentView(VkDevice _device, VkAttachmentView _view)
+{
+   ANV_FROM_HANDLE(anv_device, device, _device);
+   ANV_FROM_HANDLE(anv_attachment_view, view, _view);
+
+   if (view->attachment_type == ANV_ATTACHMENT_VIEW_TYPE_COLOR) {
+      struct anv_color_attachment_view *aview =
+         (struct anv_color_attachment_view *)view;
+
+      anv_surface_view_fini(device, &aview->view);
+   }
+
+   anv_device_free(device, view);
+
+   return VK_SUCCESS;
+}
diff --git a/src/vulkan/anv_intel.c b/src/vulkan/anv_intel.c
new file mode 100644 (file)
index 0000000..f64e2dc
--- /dev/null
@@ -0,0 +1,109 @@
+/*
+ * Copyright © 2015 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#include <assert.h>
+#include <stdbool.h>
+#include <string.h>
+#include <unistd.h>
+#include <fcntl.h>
+
+#include "anv_private.h"
+
+VkResult anv_CreateDmaBufImageINTEL(
+    VkDevice                                    _device,
+    const VkDmaBufImageCreateInfo*              pCreateInfo,
+    VkDeviceMemory*                             pMem,
+    VkImage*                                    pImage)
+{
+   ANV_FROM_HANDLE(anv_device, device, _device);
+   struct anv_device_memory *mem;
+   struct anv_image *image;
+   VkResult result;
+   VkImage image_h;
+
+   assert(pCreateInfo->sType == VK_STRUCTURE_TYPE_DMA_BUF_IMAGE_CREATE_INFO_INTEL);
+
+   mem = anv_device_alloc(device, sizeof(*mem), 8,
+                          VK_SYSTEM_ALLOC_TYPE_API_OBJECT);
+   if (mem == NULL)
+      return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
+
+   mem->bo.gem_handle = anv_gem_fd_to_handle(device, pCreateInfo->fd);
+   if (!mem->bo.gem_handle) {
+      result = vk_error(VK_ERROR_OUT_OF_DEVICE_MEMORY);
+      goto fail;
+   }
+
+   mem->bo.map = NULL;
+   mem->bo.index = 0;
+   mem->bo.offset = 0;
+   mem->bo.size = pCreateInfo->strideInBytes * pCreateInfo->extent.height;
+
+   image = anv_device_alloc(device, sizeof(*image), 8,
+                            VK_SYSTEM_ALLOC_TYPE_API_OBJECT);
+   if (image == NULL) {
+      result = vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
+      goto fail_mem;
+   }
+
+   anv_image_create(_device,
+      &(struct anv_image_create_info) {
+         .force_tile_mode = true,
+         .tile_mode = XMAJOR,
+         .stride = pCreateInfo->strideInBytes,
+         .vk_info =
+      &(VkImageCreateInfo) {
+         .sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO,
+         .imageType = VK_IMAGE_TYPE_2D,
+         .format = pCreateInfo->format,
+         .extent = pCreateInfo->extent,
+         .mipLevels = 1,
+         .arraySize = 1,
+         .samples = 1,
+         /* FIXME: Need a way to use X tiling to allow scanout */
+         .tiling = VK_IMAGE_TILING_OPTIMAL,
+         .usage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT,
+         .flags = 0,
+      }},
+      &image_h);
+
+   image = anv_image_from_handle(image_h);
+   image->bo = &mem->bo;
+   image->offset = 0;
+
+   assert(image->extent.width > 0);
+   assert(image->extent.height > 0);
+   assert(image->extent.depth == 1);
+
+   *pMem = anv_device_memory_to_handle(mem);
+   *pImage = anv_image_to_handle(image);
+
+   return VK_SUCCESS;
+
+ fail_mem:
+   anv_gem_close(device, mem->bo.gem_handle);
+ fail:
+   anv_device_free(device, mem);
+
+   return result;
+}
diff --git a/src/vulkan/anv_meta.c b/src/vulkan/anv_meta.c
new file mode 100644 (file)
index 0000000..6ce963d
--- /dev/null
@@ -0,0 +1,1517 @@
+/*
+ * Copyright © 2015 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#include <assert.h>
+#include <stdbool.h>
+#include <string.h>
+#include <unistd.h>
+#include <fcntl.h>
+
+#include "anv_private.h"
+#include "anv_meta_spirv_autogen.h"
+
+static void
+anv_device_init_meta_clear_state(struct anv_device *device)
+{
+   /* We don't use a vertex shader for clearing, but instead build and pass
+    * the VUEs directly to the rasterization backend.  However, we do need
+    * to provide GLSL source for the vertex shader so that the compiler
+    * does not dead-code our inputs.
+    */
+   VkShaderModule vsm = GLSL_VK_SHADER_MODULE(device, VERTEX,
+      in vec2 a_pos;
+      in vec4 a_color;
+      flat out vec4 v_color;
+      void main()
+      {
+         v_color = a_color;
+         gl_Position = vec4(a_pos, 0, 1);
+      }
+   );
+
+   VkShaderModule fsm = GLSL_VK_SHADER_MODULE(device, FRAGMENT,
+      out vec4 f_color;
+      flat in vec4 v_color;
+      void main()
+      {
+         f_color = v_color;
+      }
+   );
+
+   VkShader vs;
+   anv_CreateShader(anv_device_to_handle(device),
+      &(VkShaderCreateInfo) {
+         .sType = VK_STRUCTURE_TYPE_SHADER_CREATE_INFO,
+         .module = vsm,
+         .pName = "main",
+      }, &vs);
+
+   VkShader fs;
+   anv_CreateShader(anv_device_to_handle(device),
+      &(VkShaderCreateInfo) {
+         .sType = VK_STRUCTURE_TYPE_SHADER_CREATE_INFO,
+         .module = fsm,
+         .pName = "main",
+      }, &fs);
+
+   /* We use instanced rendering to clear multiple render targets. We have two
+    * vertex buffers: the first vertex buffer holds per-vertex data and
+    * provides the vertices for the clear rectangle. The second one holds
+    * per-instance data, which consists of the VUE header (which selects the
+    * layer) and the color (Vulkan supports per-RT clear colors).
+    */
+   VkPipelineVertexInputStateCreateInfo vi_create_info = {
+      .sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO,
+      .bindingCount = 2,
+      .pVertexBindingDescriptions = (VkVertexInputBindingDescription[]) {
+         {
+            .binding = 0,
+            .strideInBytes = 12,
+            .stepRate = VK_VERTEX_INPUT_STEP_RATE_VERTEX
+         },
+         {
+            .binding = 1,
+            .strideInBytes = 32,
+            .stepRate = VK_VERTEX_INPUT_STEP_RATE_INSTANCE
+         },
+      },
+      .attributeCount = 3,
+      .pVertexAttributeDescriptions = (VkVertexInputAttributeDescription[]) {
+         {
+            /* VUE Header */
+            .location = 0,
+            .binding = 1,
+            .format = VK_FORMAT_R32G32B32A32_UINT,
+            .offsetInBytes = 0
+         },
+         {
+            /* Position */
+            .location = 1,
+            .binding = 0,
+            .format = VK_FORMAT_R32G32B32_SFLOAT,
+            .offsetInBytes = 0
+         },
+         {
+            /* Color */
+            .location = 2,
+            .binding = 1,
+            .format = VK_FORMAT_R32G32B32A32_SFLOAT,
+            .offsetInBytes = 16
+         }
+      }
+   };
+
+   anv_graphics_pipeline_create(anv_device_to_handle(device),
+      &(VkGraphicsPipelineCreateInfo) {
+         .sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO,
+
+         .stageCount = 2,
+         .pStages = (VkPipelineShaderStageCreateInfo[]) {
+            {
+               .sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,
+               .stage = VK_SHADER_STAGE_VERTEX,
+               .shader = vs,
+               .pSpecializationInfo = NULL
+            }, {
+               .sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,
+               .stage = VK_SHADER_STAGE_FRAGMENT,
+               .shader = fs,
+               .pSpecializationInfo = NULL,
+            }
+         },
+         .pVertexInputState = &vi_create_info,
+         .pInputAssemblyState = &(VkPipelineInputAssemblyStateCreateInfo) {
+            .sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO,
+            .topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP,
+            .primitiveRestartEnable = false,
+         },
+         .pRasterState = &(VkPipelineRasterStateCreateInfo) {
+            .sType = VK_STRUCTURE_TYPE_PIPELINE_RASTER_STATE_CREATE_INFO,
+            .depthClipEnable = true,
+            .rasterizerDiscardEnable = false,
+            .fillMode = VK_FILL_MODE_SOLID,
+            .cullMode = VK_CULL_MODE_NONE,
+            .frontFace = VK_FRONT_FACE_CCW
+         },
+         .pDepthStencilState = &(VkPipelineDepthStencilStateCreateInfo) {
+            .sType = VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO,
+            .depthTestEnable = true,
+            .depthWriteEnable = true,
+            .depthCompareOp = VK_COMPARE_OP_ALWAYS,
+            .depthBoundsEnable = false,
+            .stencilTestEnable = true,
+            .front = (VkStencilOpState) {
+               .stencilPassOp = VK_STENCIL_OP_REPLACE,
+               .stencilCompareOp = VK_COMPARE_OP_ALWAYS,
+            },
+            .back = (VkStencilOpState) {
+               .stencilPassOp = VK_STENCIL_OP_REPLACE,
+               .stencilCompareOp = VK_COMPARE_OP_ALWAYS,
+            },
+         },
+         .pColorBlendState = &(VkPipelineColorBlendStateCreateInfo) {
+            .sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO,
+            .attachmentCount = 1,
+            .pAttachments = (VkPipelineColorBlendAttachmentState []) {
+               { .channelWriteMask = VK_CHANNEL_A_BIT |
+                    VK_CHANNEL_R_BIT | VK_CHANNEL_G_BIT | VK_CHANNEL_B_BIT },
+            }
+         },
+         .flags = 0,
+      },
+      &(struct anv_graphics_pipeline_create_info) {
+         .use_repclear = true,
+         .disable_viewport = true,
+         .disable_vs = true,
+         .use_rectlist = true
+      },
+      &device->meta_state.clear.pipeline);
+
+   anv_DestroyShaderModule(anv_device_to_handle(device), vsm);
+   anv_DestroyShaderModule(anv_device_to_handle(device), fsm);
+   anv_DestroyShader(anv_device_to_handle(device), vs);
+   anv_DestroyShader(anv_device_to_handle(device), fs);
+}
+
+#define NUM_VB_USED 2
+struct anv_saved_state {
+   struct anv_vertex_binding old_vertex_bindings[NUM_VB_USED];
+   struct anv_descriptor_set *old_descriptor_set0;
+   struct anv_pipeline *old_pipeline;
+   struct anv_dynamic_ds_state *old_ds_state;
+   struct anv_dynamic_cb_state *old_cb_state;
+};
+
+static void
+anv_cmd_buffer_save(struct anv_cmd_buffer *cmd_buffer,
+                    struct anv_saved_state *state)
+{
+   state->old_pipeline = cmd_buffer->state.pipeline;
+   state->old_descriptor_set0 = cmd_buffer->state.descriptors[0].set;
+   memcpy(state->old_vertex_bindings, cmd_buffer->state.vertex_bindings,
+          sizeof(state->old_vertex_bindings));
+   state->old_ds_state = cmd_buffer->state.ds_state;
+   state->old_cb_state = cmd_buffer->state.cb_state;
+}
+
+static void
+anv_cmd_buffer_restore(struct anv_cmd_buffer *cmd_buffer,
+                       const struct anv_saved_state *state)
+{
+   cmd_buffer->state.pipeline = state->old_pipeline;
+   cmd_buffer->state.descriptors[0].set = state->old_descriptor_set0;
+   memcpy(cmd_buffer->state.vertex_bindings, state->old_vertex_bindings,
+          sizeof(state->old_vertex_bindings));
+
+   cmd_buffer->state.vb_dirty |= (1 << NUM_VB_USED) - 1;
+   cmd_buffer->state.dirty |= ANV_CMD_BUFFER_PIPELINE_DIRTY;
+   cmd_buffer->state.descriptors_dirty |= VK_SHADER_STAGE_VERTEX_BIT;
+
+   if (cmd_buffer->state.ds_state != state->old_ds_state) {
+      cmd_buffer->state.ds_state = state->old_ds_state;
+      cmd_buffer->state.dirty |= ANV_CMD_BUFFER_DS_DIRTY;
+   }
+
+   if (cmd_buffer->state.cb_state != state->old_cb_state) {
+      cmd_buffer->state.cb_state = state->old_cb_state;
+      cmd_buffer->state.dirty |= ANV_CMD_BUFFER_CB_DIRTY;
+   }
+}
+
+struct vue_header {
+   uint32_t Reserved;
+   uint32_t RTAIndex;
+   uint32_t ViewportIndex;
+   float PointWidth;
+};
+
+struct clear_instance_data {
+   struct vue_header vue_header;
+   VkClearColorValue color;
+};
+
+static void
+meta_emit_clear(struct anv_cmd_buffer *cmd_buffer,
+                int num_instances,
+                struct clear_instance_data *instance_data,
+                VkClearDepthStencilValue ds_clear_value)
+{
+   struct anv_device *device = cmd_buffer->device;
+   struct anv_framebuffer *fb = cmd_buffer->state.framebuffer;
+   struct anv_state state;
+   uint32_t size;
+
+   const float vertex_data[] = {
+      /* Rect-list coordinates */
+            0.0,        0.0, ds_clear_value.depth,
+      fb->width,        0.0, ds_clear_value.depth,
+      fb->width, fb->height, ds_clear_value.depth,
+
+      /* Align to 16 bytes */
+      0.0, 0.0, 0.0,
+   };
+
+   size = sizeof(vertex_data) + num_instances * sizeof(*instance_data);
+   state = anv_state_stream_alloc(&cmd_buffer->surface_state_stream, size, 16);
+
+   /* Copy in the vertex and instance data */
+   memcpy(state.map, vertex_data, sizeof(vertex_data));
+   memcpy(state.map + sizeof(vertex_data), instance_data,
+          num_instances * sizeof(*instance_data));
+
+   struct anv_buffer vertex_buffer = {
+      .device = cmd_buffer->device,
+      .size = size,
+      .bo = &device->surface_state_block_pool.bo,
+      .offset = state.offset
+   };
+
+   anv_CmdBindVertexBuffers(anv_cmd_buffer_to_handle(cmd_buffer), 0, 2,
+      (VkBuffer[]) {
+         anv_buffer_to_handle(&vertex_buffer),
+         anv_buffer_to_handle(&vertex_buffer)
+      },
+      (VkDeviceSize[]) {
+         0,
+         sizeof(vertex_data)
+      });
+
+   if (cmd_buffer->state.pipeline != anv_pipeline_from_handle(device->meta_state.clear.pipeline))
+      anv_CmdBindPipeline(anv_cmd_buffer_to_handle(cmd_buffer),
+                          VK_PIPELINE_BIND_POINT_GRAPHICS,
+                          device->meta_state.clear.pipeline);
+
+   /* We don't need anything here, only set if not already set. */
+   if (cmd_buffer->state.rs_state == NULL)
+      anv_CmdBindDynamicRasterState(anv_cmd_buffer_to_handle(cmd_buffer),
+                                    device->meta_state.shared.rs_state);
+
+   if (cmd_buffer->state.vp_state == NULL)
+      anv_CmdBindDynamicViewportState(anv_cmd_buffer_to_handle(cmd_buffer),
+                                      cmd_buffer->state.framebuffer->vp_state);
+
+   if (cmd_buffer->state.ds_state == NULL)
+      anv_CmdBindDynamicDepthStencilState(anv_cmd_buffer_to_handle(cmd_buffer),
+                                          device->meta_state.shared.ds_state);
+
+   if (cmd_buffer->state.cb_state == NULL)
+      anv_CmdBindDynamicColorBlendState(anv_cmd_buffer_to_handle(cmd_buffer),
+                                        device->meta_state.shared.cb_state);
+
+   vkCmdDraw(anv_cmd_buffer_to_handle(cmd_buffer), 0, 3, 0, num_instances);
+}
+
+void
+anv_cmd_buffer_clear_attachments(struct anv_cmd_buffer *cmd_buffer,
+                                 struct anv_render_pass *pass,
+                                 const VkClearValue *clear_values)
+{
+   struct anv_saved_state saved_state;
+
+   if (pass->has_stencil_clear_attachment)
+      anv_finishme("stencil clear");
+
+   if (pass->num_color_clear_attachments == 0 &&
+       !pass->has_depth_clear_attachment)
+      return;
+
+   struct clear_instance_data instance_data[pass->num_color_clear_attachments];
+   uint32_t color_attachments[pass->num_color_clear_attachments];
+   uint32_t ds_attachment = VK_ATTACHMENT_UNUSED;
+   VkClearDepthStencilValue ds_clear_value = {0};
+
+   int layer = 0;
+   for (uint32_t i = 0; i < pass->attachment_count; i++) {
+      const struct anv_render_pass_attachment *att = &pass->attachments[i];
+
+      if (att->load_op == VK_ATTACHMENT_LOAD_OP_CLEAR) {
+         if (anv_format_is_color(att->format)) {
+            instance_data[layer] = (struct clear_instance_data) {
+               .vue_header = {
+                  .RTAIndex = i,
+                  .ViewportIndex = 0,
+                  .PointWidth = 0.0
+               },
+               .color = clear_values[i].color,
+            };
+            color_attachments[layer] = i;
+            layer++;
+         } else if (att->format->depth_format) {
+            assert(ds_attachment == VK_ATTACHMENT_UNUSED);
+            ds_attachment = i;
+            ds_clear_value= clear_values[ds_attachment].ds;
+         }
+      } else if (att->stencil_load_op == VK_ATTACHMENT_LOAD_OP_CLEAR) {
+         assert(att->format->has_stencil);
+         anv_finishme("stencil clear");
+      }
+   }
+
+   anv_cmd_buffer_save(cmd_buffer, &saved_state);
+
+   struct anv_subpass subpass = {
+      .input_count = 0,
+      .color_count = pass->num_color_clear_attachments,
+      .color_attachments = color_attachments,
+      .depth_stencil_attachment = ds_attachment,
+   };
+
+   anv_cmd_buffer_begin_subpass(cmd_buffer, &subpass);
+
+   meta_emit_clear(cmd_buffer, pass->num_color_clear_attachments,
+                   instance_data, ds_clear_value);
+
+   /* Restore API state */
+   anv_cmd_buffer_restore(cmd_buffer, &saved_state);
+}
+
+static void
+anv_device_init_meta_blit_state(struct anv_device *device)
+{
+   /* We don't use a vertex shader for clearing, but instead build and pass
+    * the VUEs directly to the rasterization backend.  However, we do need
+    * to provide GLSL source for the vertex shader so that the compiler
+    * does not dead-code our inputs.
+    */
+   VkShaderModule vsm = GLSL_VK_SHADER_MODULE(device, VERTEX,
+      in vec2 a_pos;
+      in vec2 a_tex_coord;
+      out vec4 v_tex_coord;
+      void main()
+      {
+         v_tex_coord = vec4(a_tex_coord, 0, 1);
+         gl_Position = vec4(a_pos, 0, 1);
+      }
+   );
+
+   VkShaderModule fsm = GLSL_VK_SHADER_MODULE(device, FRAGMENT,
+      out vec4 f_color;
+      in vec4 v_tex_coord;
+      layout(set = 0, binding = 0) uniform sampler2D u_tex;
+      void main()
+      {
+         f_color = texture(u_tex, v_tex_coord.xy);
+      }
+   );
+
+   VkShader vs;
+   anv_CreateShader(anv_device_to_handle(device),
+      &(VkShaderCreateInfo) {
+         .sType = VK_STRUCTURE_TYPE_SHADER_CREATE_INFO,
+         .module = vsm,
+         .pName = "main",
+      }, &vs);
+
+   VkShader fs;
+   anv_CreateShader(anv_device_to_handle(device),
+      &(VkShaderCreateInfo) {
+         .sType = VK_STRUCTURE_TYPE_SHADER_CREATE_INFO,
+         .module = fsm,
+         .pName = "main",
+      }, &fs);
+
+   VkPipelineVertexInputStateCreateInfo vi_create_info = {
+      .sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO,
+      .bindingCount = 2,
+      .pVertexBindingDescriptions = (VkVertexInputBindingDescription[]) {
+         {
+            .binding = 0,
+            .strideInBytes = 0,
+            .stepRate = VK_VERTEX_INPUT_STEP_RATE_VERTEX
+         },
+         {
+            .binding = 1,
+            .strideInBytes = 16,
+            .stepRate = VK_VERTEX_INPUT_STEP_RATE_VERTEX
+         },
+      },
+      .attributeCount = 3,
+      .pVertexAttributeDescriptions = (VkVertexInputAttributeDescription[]) {
+         {
+            /* VUE Header */
+            .location = 0,
+            .binding = 0,
+            .format = VK_FORMAT_R32G32B32A32_UINT,
+            .offsetInBytes = 0
+         },
+         {
+            /* Position */
+            .location = 1,
+            .binding = 1,
+            .format = VK_FORMAT_R32G32_SFLOAT,
+            .offsetInBytes = 0
+         },
+         {
+            /* Texture Coordinate */
+            .location = 2,
+            .binding = 1,
+            .format = VK_FORMAT_R32G32_SFLOAT,
+            .offsetInBytes = 8
+         }
+      }
+   };
+
+   VkDescriptorSetLayoutCreateInfo ds_layout_info = {
+      .sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO,
+      .count = 1,
+      .pBinding = (VkDescriptorSetLayoutBinding[]) {
+         {
+            .descriptorType = VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE,
+            .arraySize = 1,
+            .stageFlags = VK_SHADER_STAGE_FRAGMENT_BIT,
+            .pImmutableSamplers = NULL
+         },
+      }
+   };
+   anv_CreateDescriptorSetLayout(anv_device_to_handle(device), &ds_layout_info,
+                                 &device->meta_state.blit.ds_layout);
+
+   anv_CreatePipelineLayout(anv_device_to_handle(device),
+      &(VkPipelineLayoutCreateInfo) {
+         .sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO,
+         .descriptorSetCount = 1,
+         .pSetLayouts = &device->meta_state.blit.ds_layout,
+      },
+      &device->meta_state.blit.pipeline_layout);
+
+   anv_graphics_pipeline_create(anv_device_to_handle(device),
+      &(VkGraphicsPipelineCreateInfo) {
+         .sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO,
+         .stageCount = 2,
+         .pStages = (VkPipelineShaderStageCreateInfo[]) {
+            {
+               .sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,
+               .stage = VK_SHADER_STAGE_VERTEX,
+               .shader = vs,
+               .pSpecializationInfo = NULL
+            }, {
+               .sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,
+               .stage = VK_SHADER_STAGE_FRAGMENT,
+               .shader = fs,
+               .pSpecializationInfo = NULL
+            },
+         },
+         .pVertexInputState = &vi_create_info,
+         .pInputAssemblyState = &(VkPipelineInputAssemblyStateCreateInfo) {
+            .sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO,
+            .topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP,
+            .primitiveRestartEnable = false,
+         },
+         .pRasterState = &(VkPipelineRasterStateCreateInfo) {
+            .sType = VK_STRUCTURE_TYPE_PIPELINE_RASTER_STATE_CREATE_INFO,
+            .depthClipEnable = true,
+            .rasterizerDiscardEnable = false,
+            .fillMode = VK_FILL_MODE_SOLID,
+            .cullMode = VK_CULL_MODE_NONE,
+            .frontFace = VK_FRONT_FACE_CCW
+         },
+         .pColorBlendState = &(VkPipelineColorBlendStateCreateInfo) {
+            .sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO,
+            .attachmentCount = 1,
+            .pAttachments = (VkPipelineColorBlendAttachmentState []) {
+               { .channelWriteMask = VK_CHANNEL_A_BIT |
+                    VK_CHANNEL_R_BIT | VK_CHANNEL_G_BIT | VK_CHANNEL_B_BIT },
+            }
+         },
+         .flags = 0,
+         .layout = device->meta_state.blit.pipeline_layout,
+      },
+      &(struct anv_graphics_pipeline_create_info) {
+         .use_repclear = false,
+         .disable_viewport = true,
+         .disable_scissor = true,
+         .disable_vs = true,
+         .use_rectlist = true
+      },
+      &device->meta_state.blit.pipeline);
+
+   anv_DestroyShaderModule(anv_device_to_handle(device), vsm);
+   anv_DestroyShader(anv_device_to_handle(device), vs);
+   anv_DestroyShaderModule(anv_device_to_handle(device), fsm);
+   anv_DestroyShader(anv_device_to_handle(device), fs);
+}
+
+static void
+meta_prepare_blit(struct anv_cmd_buffer *cmd_buffer,
+                  struct anv_saved_state *saved_state)
+{
+   struct anv_device *device = cmd_buffer->device;
+
+   anv_cmd_buffer_save(cmd_buffer, saved_state);
+
+   if (cmd_buffer->state.pipeline != anv_pipeline_from_handle(device->meta_state.blit.pipeline))
+      anv_CmdBindPipeline(anv_cmd_buffer_to_handle(cmd_buffer),
+                          VK_PIPELINE_BIND_POINT_GRAPHICS,
+                          device->meta_state.blit.pipeline);
+
+   /* We don't need anything here, only set if not already set. */
+   if (cmd_buffer->state.rs_state == NULL)
+      anv_CmdBindDynamicRasterState(anv_cmd_buffer_to_handle(cmd_buffer),
+                                    device->meta_state.shared.rs_state);
+   if (cmd_buffer->state.ds_state == NULL)
+      anv_CmdBindDynamicDepthStencilState(anv_cmd_buffer_to_handle(cmd_buffer),
+                                          device->meta_state.shared.ds_state);
+
+   anv_CmdBindDynamicColorBlendState(anv_cmd_buffer_to_handle(cmd_buffer),
+                                     device->meta_state.shared.cb_state);
+}
+
+struct blit_region {
+   VkOffset3D src_offset;
+   VkExtent3D src_extent;
+   VkOffset3D dest_offset;
+   VkExtent3D dest_extent;
+};
+
+static void
+meta_emit_blit(struct anv_cmd_buffer *cmd_buffer,
+               struct anv_image_view *src,
+               VkOffset3D src_offset,
+               VkExtent3D src_extent,
+               struct anv_color_attachment_view *dest,
+               VkOffset3D dest_offset,
+               VkExtent3D dest_extent)
+{
+   struct anv_device *device = cmd_buffer->device;
+   VkDescriptorPool dummy_desc_pool = { .handle = 1 };
+
+   struct blit_vb_data {
+      float pos[2];
+      float tex_coord[2];
+   } *vb_data;
+
+   unsigned vb_size = sizeof(struct vue_header) + 3 * sizeof(*vb_data);
+
+   struct anv_state vb_state =
+      anv_state_stream_alloc(&cmd_buffer->surface_state_stream, vb_size, 16);
+   memset(vb_state.map, 0, sizeof(struct vue_header));
+   vb_data = vb_state.map + sizeof(struct vue_header);
+
+   vb_data[0] = (struct blit_vb_data) {
+      .pos = {
+         dest_offset.x + dest_extent.width,
+         dest_offset.y + dest_extent.height,
+      },
+      .tex_coord = {
+         (float)(src_offset.x + src_extent.width) / (float)src->extent.width,
+         (float)(src_offset.y + src_extent.height) / (float)src->extent.height,
+      },
+   };
+
+   vb_data[1] = (struct blit_vb_data) {
+      .pos = {
+         dest_offset.x,
+         dest_offset.y + dest_extent.height,
+      },
+      .tex_coord = {
+         (float)src_offset.x / (float)src->extent.width,
+         (float)(src_offset.y + src_extent.height) / (float)src->extent.height,
+      },
+   };
+
+   vb_data[2] = (struct blit_vb_data) {
+      .pos = {
+         dest_offset.x,
+         dest_offset.y,
+      },
+      .tex_coord = {
+         (float)src_offset.x / (float)src->extent.width,
+         (float)src_offset.y / (float)src->extent.height,
+      },
+   };
+
+   struct anv_buffer vertex_buffer = {
+      .device = device,
+      .size = vb_size,
+      .bo = &device->surface_state_block_pool.bo,
+      .offset = vb_state.offset,
+   };
+
+   anv_CmdBindVertexBuffers(anv_cmd_buffer_to_handle(cmd_buffer), 0, 2,
+      (VkBuffer[]) {
+         anv_buffer_to_handle(&vertex_buffer),
+         anv_buffer_to_handle(&vertex_buffer)
+      },
+      (VkDeviceSize[]) {
+         0,
+         sizeof(struct vue_header),
+      });
+
+   uint32_t count;
+   VkDescriptorSet set;
+   anv_AllocDescriptorSets(anv_device_to_handle(device), dummy_desc_pool,
+                           VK_DESCRIPTOR_SET_USAGE_ONE_SHOT,
+                           1, &device->meta_state.blit.ds_layout, &set, &count);
+   anv_UpdateDescriptorSets(anv_device_to_handle(device),
+      1, /* writeCount */
+      (VkWriteDescriptorSet[]) {
+         {
+            .sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET,
+            .destSet = set,
+            .destBinding = 0,
+            .destArrayElement = 0,
+            .count = 1,
+            .descriptorType = VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE,
+            .pDescriptors = (VkDescriptorInfo[]) {
+               {
+                  .imageView = anv_image_view_to_handle(src),
+                  .imageLayout = VK_IMAGE_LAYOUT_GENERAL
+               },
+            }
+         }
+      }, 0, NULL);
+
+   VkFramebuffer fb;
+   anv_CreateFramebuffer(anv_device_to_handle(device),
+      &(VkFramebufferCreateInfo) {
+         .sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO,
+         .attachmentCount = 1,
+         .pAttachments = (VkAttachmentBindInfo[]) {
+            {
+               .view = anv_attachment_view_to_handle(&dest->base),
+               .layout = VK_IMAGE_LAYOUT_GENERAL
+            }
+         },
+         .width = dest->base.extent.width,
+         .height = dest->base.extent.height,
+         .layers = 1
+      }, &fb);
+
+   VkRenderPass pass;
+   anv_CreateRenderPass(anv_device_to_handle(device),
+      &(VkRenderPassCreateInfo) {
+         .sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO,
+         .attachmentCount = 1,
+         .pAttachments = &(VkAttachmentDescription) {
+            .sType = VK_STRUCTURE_TYPE_ATTACHMENT_DESCRIPTION,
+            .format = dest->view.format->vk_format,
+            .loadOp = VK_ATTACHMENT_LOAD_OP_LOAD,
+            .storeOp = VK_ATTACHMENT_STORE_OP_STORE,
+            .initialLayout = VK_IMAGE_LAYOUT_GENERAL,
+            .finalLayout = VK_IMAGE_LAYOUT_GENERAL,
+         },
+         .subpassCount = 1,
+         .pSubpasses = &(VkSubpassDescription) {
+            .sType = VK_STRUCTURE_TYPE_SUBPASS_DESCRIPTION,
+            .pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS,
+            .inputCount = 0,
+            .colorCount = 1,
+            .colorAttachments = &(VkAttachmentReference) {
+               .attachment = 0,
+               .layout = VK_IMAGE_LAYOUT_GENERAL,
+            },
+            .resolveAttachments = NULL,
+            .depthStencilAttachment = (VkAttachmentReference) {
+               .attachment = VK_ATTACHMENT_UNUSED,
+               .layout = VK_IMAGE_LAYOUT_GENERAL,
+            },
+            .preserveCount = 1,
+            .preserveAttachments = &(VkAttachmentReference) {
+               .attachment = 0,
+               .layout = VK_IMAGE_LAYOUT_GENERAL,
+            },
+         },
+         .dependencyCount = 0,
+      }, &pass);
+
+   vkCmdBeginRenderPass(anv_cmd_buffer_to_handle(cmd_buffer),
+      &(VkRenderPassBeginInfo) {
+         .sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO,
+         .renderPass = pass,
+         .framebuffer = fb,
+         .renderArea = {
+            .offset = { dest_offset.x, dest_offset.y },
+            .extent = { dest_extent.width, dest_extent.height },
+         },
+         .attachmentCount = 1,
+         .pAttachmentClearValues = NULL,
+      }, VK_RENDER_PASS_CONTENTS_INLINE);
+
+   anv_CmdBindDynamicViewportState(anv_cmd_buffer_to_handle(cmd_buffer),
+                                   anv_framebuffer_from_handle(fb)->vp_state);
+
+   anv_CmdBindDescriptorSets(anv_cmd_buffer_to_handle(cmd_buffer),
+                             VK_PIPELINE_BIND_POINT_GRAPHICS,
+                             device->meta_state.blit.pipeline_layout, 0, 1,
+                             &set, 0, NULL);
+
+   vkCmdDraw(anv_cmd_buffer_to_handle(cmd_buffer), 0, 3, 0, 1);
+
+   vkCmdEndRenderPass(anv_cmd_buffer_to_handle(cmd_buffer));
+
+   /* At the point where we emit the draw call, all data from the
+    * descriptor sets, etc. has been used.  We are free to delete it.
+    */
+   anv_descriptor_set_destroy(device, anv_descriptor_set_from_handle(set));
+   anv_DestroyFramebuffer(anv_device_to_handle(device), fb);
+   anv_DestroyRenderPass(anv_device_to_handle(device), pass);
+}
+
+static void
+meta_finish_blit(struct anv_cmd_buffer *cmd_buffer,
+                 const struct anv_saved_state *saved_state)
+{
+   anv_cmd_buffer_restore(cmd_buffer, saved_state);
+}
+
+static VkFormat
+vk_format_for_cpp(int cpp)
+{
+   switch (cpp) {
+   case 1: return VK_FORMAT_R8_UINT;
+   case 2: return VK_FORMAT_R8G8_UINT;
+   case 3: return VK_FORMAT_R8G8B8_UINT;
+   case 4: return VK_FORMAT_R8G8B8A8_UINT;
+   case 6: return VK_FORMAT_R16G16B16_UINT;
+   case 8: return VK_FORMAT_R16G16B16A16_UINT;
+   case 12: return VK_FORMAT_R32G32B32_UINT;
+   case 16: return VK_FORMAT_R32G32B32A32_UINT;
+   default:
+      unreachable("Invalid format cpp");
+   }
+}
+
+static void
+do_buffer_copy(struct anv_cmd_buffer *cmd_buffer,
+               struct anv_bo *src, uint64_t src_offset,
+               struct anv_bo *dest, uint64_t dest_offset,
+               int width, int height, VkFormat copy_format)
+{
+   VkDevice vk_device = anv_device_to_handle(cmd_buffer->device);
+
+   VkImageCreateInfo image_info = {
+      .sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO,
+      .imageType = VK_IMAGE_TYPE_2D,
+      .format = copy_format,
+      .extent = {
+         .width = width,
+         .height = height,
+         .depth = 1,
+      },
+      .mipLevels = 1,
+      .arraySize = 1,
+      .samples = 1,
+      .tiling = VK_IMAGE_TILING_LINEAR,
+      .usage = VK_IMAGE_USAGE_SAMPLED_BIT,
+      .flags = 0,
+   };
+
+   VkImage src_image, dest_image;
+   anv_CreateImage(vk_device, &image_info, &src_image);
+   anv_CreateImage(vk_device, &image_info, &dest_image);
+
+   /* We could use a vk call to bind memory, but that would require
+    * creating a dummy memory object etc. so there's really no point.
+    */
+   anv_image_from_handle(src_image)->bo = src;
+   anv_image_from_handle(src_image)->offset = src_offset;
+   anv_image_from_handle(dest_image)->bo = dest;
+   anv_image_from_handle(dest_image)->offset = dest_offset;
+
+   struct anv_image_view src_view;
+   anv_image_view_init(&src_view, cmd_buffer->device,
+      &(VkImageViewCreateInfo) {
+         .sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
+         .image = src_image,
+         .viewType = VK_IMAGE_VIEW_TYPE_2D,
+         .format = copy_format,
+         .channels = {
+            VK_CHANNEL_SWIZZLE_R,
+            VK_CHANNEL_SWIZZLE_G,
+            VK_CHANNEL_SWIZZLE_B,
+            VK_CHANNEL_SWIZZLE_A
+         },
+         .subresourceRange = {
+            .aspect = VK_IMAGE_ASPECT_COLOR,
+            .baseMipLevel = 0,
+            .mipLevels = 1,
+            .baseArraySlice = 0,
+            .arraySize = 1
+         },
+      },
+      cmd_buffer);
+
+   struct anv_color_attachment_view dest_view;
+   anv_color_attachment_view_init(&dest_view, cmd_buffer->device,
+      &(VkAttachmentViewCreateInfo) {
+         .sType = VK_STRUCTURE_TYPE_ATTACHMENT_VIEW_CREATE_INFO,
+         .image = dest_image,
+         .format = copy_format,
+         .mipLevel = 0,
+         .baseArraySlice = 0,
+         .arraySize = 1,
+      },
+      cmd_buffer);
+
+   meta_emit_blit(cmd_buffer,
+                  &src_view,
+                  (VkOffset3D) { 0, 0, 0 },
+                  (VkExtent3D) { width, height, 1 },
+                  &dest_view,
+                  (VkOffset3D) { 0, 0, 0 },
+                  (VkExtent3D) { width, height, 1 });
+
+   anv_DestroyImage(vk_device, src_image);
+   anv_DestroyImage(vk_device, dest_image);
+}
+
+void anv_CmdCopyBuffer(
+    VkCmdBuffer                                 cmdBuffer,
+    VkBuffer                                    srcBuffer,
+    VkBuffer                                    destBuffer,
+    uint32_t                                    regionCount,
+    const VkBufferCopy*                         pRegions)
+{
+   ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, cmdBuffer);
+   ANV_FROM_HANDLE(anv_buffer, src_buffer, srcBuffer);
+   ANV_FROM_HANDLE(anv_buffer, dest_buffer, destBuffer);
+
+   struct anv_saved_state saved_state;
+
+   meta_prepare_blit(cmd_buffer, &saved_state);
+
+   for (unsigned r = 0; r < regionCount; r++) {
+      uint64_t src_offset = src_buffer->offset + pRegions[r].srcOffset;
+      uint64_t dest_offset = dest_buffer->offset + pRegions[r].destOffset;
+      uint64_t copy_size = pRegions[r].copySize;
+
+      /* First, we compute the biggest format that can be used with the
+       * given offsets and size.
+       */
+      int cpp = 16;
+
+      int fs = ffs(src_offset) - 1;
+      if (fs != -1)
+         cpp = MIN2(cpp, 1 << fs);
+      assert(src_offset % cpp == 0);
+
+      fs = ffs(dest_offset) - 1;
+      if (fs != -1)
+         cpp = MIN2(cpp, 1 << fs);
+      assert(dest_offset % cpp == 0);
+
+      fs = ffs(pRegions[r].copySize) - 1;
+      if (fs != -1)
+         cpp = MIN2(cpp, 1 << fs);
+      assert(pRegions[r].copySize % cpp == 0);
+
+      VkFormat copy_format = vk_format_for_cpp(cpp);
+
+      /* This is maximum possible width/height our HW can handle */
+      uint64_t max_surface_dim = 1 << 14;
+
+      /* First, we make a bunch of max-sized copies */
+      uint64_t max_copy_size = max_surface_dim * max_surface_dim * cpp;
+      while (copy_size > max_copy_size) {
+         do_buffer_copy(cmd_buffer, src_buffer->bo, src_offset,
+                        dest_buffer->bo, dest_offset,
+                        max_surface_dim, max_surface_dim, copy_format);
+         copy_size -= max_copy_size;
+         src_offset += max_copy_size;
+         dest_offset += max_copy_size;
+      }
+
+      uint64_t height = copy_size / (max_surface_dim * cpp);
+      assert(height < max_surface_dim);
+      if (height != 0) {
+         uint64_t rect_copy_size = height * max_surface_dim * cpp;
+         do_buffer_copy(cmd_buffer, src_buffer->bo, src_offset,
+                        dest_buffer->bo, dest_offset,
+                        max_surface_dim, height, copy_format);
+         copy_size -= rect_copy_size;
+         src_offset += rect_copy_size;
+         dest_offset += rect_copy_size;
+      }
+
+      if (copy_size != 0) {
+         do_buffer_copy(cmd_buffer, src_buffer->bo, src_offset,
+                        dest_buffer->bo, dest_offset,
+                        copy_size / cpp, 1, copy_format);
+      }
+   }
+
+   meta_finish_blit(cmd_buffer, &saved_state);
+}
+
+void anv_CmdCopyImage(
+    VkCmdBuffer                                 cmdBuffer,
+    VkImage                                     srcImage,
+    VkImageLayout                               srcImageLayout,
+    VkImage                                     destImage,
+    VkImageLayout                               destImageLayout,
+    uint32_t                                    regionCount,
+    const VkImageCopy*                          pRegions)
+{
+   ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, cmdBuffer);
+   ANV_FROM_HANDLE(anv_image, src_image, srcImage);
+   ANV_FROM_HANDLE(anv_image, dest_image, destImage);
+
+   struct anv_saved_state saved_state;
+
+   meta_prepare_blit(cmd_buffer, &saved_state);
+
+   for (unsigned r = 0; r < regionCount; r++) {
+      struct anv_image_view src_view;
+      anv_image_view_init(&src_view, cmd_buffer->device,
+         &(VkImageViewCreateInfo) {
+            .sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
+            .image = srcImage,
+            .viewType = VK_IMAGE_VIEW_TYPE_2D,
+            .format = src_image->format->vk_format,
+            .channels = {
+               VK_CHANNEL_SWIZZLE_R,
+               VK_CHANNEL_SWIZZLE_G,
+               VK_CHANNEL_SWIZZLE_B,
+               VK_CHANNEL_SWIZZLE_A
+            },
+            .subresourceRange = {
+               .aspect = pRegions[r].srcSubresource.aspect,
+               .baseMipLevel = pRegions[r].srcSubresource.mipLevel,
+               .mipLevels = 1,
+               .baseArraySlice = pRegions[r].srcSubresource.arraySlice,
+               .arraySize = 1
+            },
+         },
+         cmd_buffer);
+
+      struct anv_color_attachment_view dest_view;
+      anv_color_attachment_view_init(&dest_view, cmd_buffer->device,
+         &(VkAttachmentViewCreateInfo) {
+            .sType = VK_STRUCTURE_TYPE_ATTACHMENT_VIEW_CREATE_INFO,
+            .image = destImage,
+            .format = dest_image->format->vk_format,
+            .mipLevel = pRegions[r].destSubresource.mipLevel,
+            .baseArraySlice = pRegions[r].destSubresource.arraySlice,
+            .arraySize = 1,
+         },
+         cmd_buffer);
+
+      meta_emit_blit(cmd_buffer,
+                     &src_view,
+                     pRegions[r].srcOffset,
+                     pRegions[r].extent,
+                     &dest_view,
+                     pRegions[r].destOffset,
+                     pRegions[r].extent);
+   }
+
+   meta_finish_blit(cmd_buffer, &saved_state);
+}
+
+void anv_CmdBlitImage(
+    VkCmdBuffer                                 cmdBuffer,
+    VkImage                                     srcImage,
+    VkImageLayout                               srcImageLayout,
+    VkImage                                     destImage,
+    VkImageLayout                               destImageLayout,
+    uint32_t                                    regionCount,
+    const VkImageBlit*                          pRegions,
+    VkTexFilter                                 filter)
+
+{
+   ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, cmdBuffer);
+   ANV_FROM_HANDLE(anv_image, src_image, srcImage);
+   ANV_FROM_HANDLE(anv_image, dest_image, destImage);
+
+   struct anv_saved_state saved_state;
+
+   anv_finishme("respect VkTexFilter");
+
+   meta_prepare_blit(cmd_buffer, &saved_state);
+
+   for (unsigned r = 0; r < regionCount; r++) {
+      struct anv_image_view src_view;
+      anv_image_view_init(&src_view, cmd_buffer->device,
+         &(VkImageViewCreateInfo) {
+            .sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
+            .image = srcImage,
+            .viewType = VK_IMAGE_VIEW_TYPE_2D,
+            .format = src_image->format->vk_format,
+            .channels = {
+               VK_CHANNEL_SWIZZLE_R,
+               VK_CHANNEL_SWIZZLE_G,
+               VK_CHANNEL_SWIZZLE_B,
+               VK_CHANNEL_SWIZZLE_A
+            },
+            .subresourceRange = {
+               .aspect = pRegions[r].srcSubresource.aspect,
+               .baseMipLevel = pRegions[r].srcSubresource.mipLevel,
+               .mipLevels = 1,
+               .baseArraySlice = pRegions[r].srcSubresource.arraySlice,
+               .arraySize = 1
+            },
+         },
+         cmd_buffer);
+
+      struct anv_color_attachment_view dest_view;
+      anv_color_attachment_view_init(&dest_view, cmd_buffer->device,
+         &(VkAttachmentViewCreateInfo) {
+            .sType = VK_STRUCTURE_TYPE_ATTACHMENT_VIEW_CREATE_INFO,
+            .image = destImage,
+            .format = dest_image->format->vk_format,
+            .mipLevel = pRegions[r].destSubresource.mipLevel,
+            .baseArraySlice = pRegions[r].destSubresource.arraySlice,
+            .arraySize = 1,
+         },
+         cmd_buffer);
+
+      meta_emit_blit(cmd_buffer,
+                     &src_view,
+                     pRegions[r].srcOffset,
+                     pRegions[r].srcExtent,
+                     &dest_view,
+                     pRegions[r].destOffset,
+                     pRegions[r].destExtent);
+   }
+
+   meta_finish_blit(cmd_buffer, &saved_state);
+}
+
+static VkImage
+make_image_for_buffer(VkDevice vk_device, VkBuffer vk_buffer, VkFormat format,
+                      const VkBufferImageCopy *copy)
+{
+   ANV_FROM_HANDLE(anv_buffer, buffer, vk_buffer);
+
+   if (copy->bufferRowLength != 0)
+      anv_finishme("bufferRowLength not supported in CopyBufferToImage");
+   if (copy->bufferImageHeight != 0)
+      anv_finishme("bufferImageHeight not supported in CopyBufferToImage");
+
+   VkImage vk_image;
+   VkResult result = anv_CreateImage(vk_device,
+      &(VkImageCreateInfo) {
+         .sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO,
+         .imageType = VK_IMAGE_TYPE_2D,
+         .format = format,
+         .extent = {
+            .width = copy->imageExtent.width,
+            .height = copy->imageExtent.height,
+            .depth = 1,
+         },
+         .mipLevels = 1,
+         .arraySize = 1,
+         .samples = 1,
+         .tiling = VK_IMAGE_TILING_LINEAR,
+         .usage = VK_IMAGE_USAGE_SAMPLED_BIT,
+         .flags = 0,
+      }, &vk_image);
+   assert(result == VK_SUCCESS);
+
+   ANV_FROM_HANDLE(anv_image, image, vk_image);
+
+   /* We could use a vk call to bind memory, but that would require
+    * creating a dummy memory object etc. so there's really no point.
+    */
+   image->bo = buffer->bo;
+   image->offset = buffer->offset + copy->bufferOffset;
+
+   return anv_image_to_handle(image);
+}
+
+void anv_CmdCopyBufferToImage(
+    VkCmdBuffer                                 cmdBuffer,
+    VkBuffer                                    srcBuffer,
+    VkImage                                     destImage,
+    VkImageLayout                               destImageLayout,
+    uint32_t                                    regionCount,
+    const VkBufferImageCopy*                    pRegions)
+{
+   ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, cmdBuffer);
+   ANV_FROM_HANDLE(anv_image, dest_image, destImage);
+   VkDevice vk_device = anv_device_to_handle(cmd_buffer->device);
+   const VkFormat orig_format = dest_image->format->vk_format;
+   struct anv_saved_state saved_state;
+
+   meta_prepare_blit(cmd_buffer, &saved_state);
+
+   for (unsigned r = 0; r < regionCount; r++) {
+      VkFormat proxy_format = orig_format;
+      VkImageAspect proxy_aspect = pRegions[r].imageSubresource.aspect;
+
+      if (orig_format == VK_FORMAT_S8_UINT) {
+         proxy_format = VK_FORMAT_R8_UINT;
+         proxy_aspect = VK_IMAGE_ASPECT_COLOR;
+      }
+
+      VkImage srcImage = make_image_for_buffer(vk_device, srcBuffer,
+                                               proxy_format,
+                                               &pRegions[r]);
+
+      struct anv_image_view src_view;
+      anv_image_view_init(&src_view, cmd_buffer->device,
+         &(VkImageViewCreateInfo) {
+            .sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
+            .image = srcImage,
+            .viewType = VK_IMAGE_VIEW_TYPE_2D,
+            .format = proxy_format,
+            .channels = {
+               VK_CHANNEL_SWIZZLE_R,
+               VK_CHANNEL_SWIZZLE_G,
+               VK_CHANNEL_SWIZZLE_B,
+               VK_CHANNEL_SWIZZLE_A
+            },
+            .subresourceRange = {
+               .aspect = proxy_aspect,
+               .baseMipLevel = 0,
+               .mipLevels = 1,
+               .baseArraySlice = 0,
+               .arraySize = 1
+            },
+         },
+         cmd_buffer);
+
+      struct anv_color_attachment_view dest_view;
+      anv_color_attachment_view_init(&dest_view, cmd_buffer->device,
+         &(VkAttachmentViewCreateInfo) {
+            .sType = VK_STRUCTURE_TYPE_ATTACHMENT_VIEW_CREATE_INFO,
+            .image = anv_image_to_handle(dest_image),
+            .format = proxy_format,
+            .mipLevel = pRegions[r].imageSubresource.mipLevel,
+            .baseArraySlice = pRegions[r].imageSubresource.arraySlice,
+            .arraySize = 1,
+         },
+         cmd_buffer);
+
+      meta_emit_blit(cmd_buffer,
+                     &src_view,
+                     (VkOffset3D) { 0, 0, 0 },
+                     pRegions[r].imageExtent,
+                     &dest_view,
+                     pRegions[r].imageOffset,
+                     pRegions[r].imageExtent);
+
+      anv_DestroyImage(vk_device, srcImage);
+   }
+
+   meta_finish_blit(cmd_buffer, &saved_state);
+}
+
+void anv_CmdCopyImageToBuffer(
+    VkCmdBuffer                                 cmdBuffer,
+    VkImage                                     srcImage,
+    VkImageLayout                               srcImageLayout,
+    VkBuffer                                    destBuffer,
+    uint32_t                                    regionCount,
+    const VkBufferImageCopy*                    pRegions)
+{
+   ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, cmdBuffer);
+   ANV_FROM_HANDLE(anv_image, src_image, srcImage);
+   VkDevice vk_device = anv_device_to_handle(cmd_buffer->device);
+   struct anv_saved_state saved_state;
+
+   meta_prepare_blit(cmd_buffer, &saved_state);
+
+   for (unsigned r = 0; r < regionCount; r++) {
+      struct anv_image_view src_view;
+      anv_image_view_init(&src_view, cmd_buffer->device,
+         &(VkImageViewCreateInfo) {
+            .sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
+            .image = srcImage,
+            .viewType = VK_IMAGE_VIEW_TYPE_2D,
+            .format = src_image->format->vk_format,
+            .channels = {
+               VK_CHANNEL_SWIZZLE_R,
+               VK_CHANNEL_SWIZZLE_G,
+               VK_CHANNEL_SWIZZLE_B,
+               VK_CHANNEL_SWIZZLE_A
+            },
+            .subresourceRange = {
+               .aspect = pRegions[r].imageSubresource.aspect,
+               .baseMipLevel = pRegions[r].imageSubresource.mipLevel,
+               .mipLevels = 1,
+               .baseArraySlice = pRegions[r].imageSubresource.arraySlice,
+               .arraySize = 1
+            },
+         },
+         cmd_buffer);
+
+      VkFormat dest_format = src_image->format->vk_format;
+      if (dest_format == VK_FORMAT_S8_UINT) {
+         dest_format = VK_FORMAT_R8_UINT;
+      }
+
+      VkImage destImage = make_image_for_buffer(vk_device, destBuffer,
+                                                dest_format,
+                                                &pRegions[r]);
+
+      struct anv_color_attachment_view dest_view;
+      anv_color_attachment_view_init(&dest_view, cmd_buffer->device,
+         &(VkAttachmentViewCreateInfo) {
+            .sType = VK_STRUCTURE_TYPE_ATTACHMENT_VIEW_CREATE_INFO,
+            .image = destImage,
+            .format = dest_format,
+            .mipLevel = 0,
+            .baseArraySlice = 0,
+            .arraySize = 1,
+         },
+         cmd_buffer);
+
+      meta_emit_blit(cmd_buffer,
+                     &src_view,
+                     pRegions[r].imageOffset,
+                     pRegions[r].imageExtent,
+                     &dest_view,
+                     (VkOffset3D) { 0, 0, 0 },
+                     pRegions[r].imageExtent);
+
+      anv_DestroyImage(vk_device, destImage);
+   }
+
+   meta_finish_blit(cmd_buffer, &saved_state);
+}
+
+void anv_CmdUpdateBuffer(
+    VkCmdBuffer                                 cmdBuffer,
+    VkBuffer                                    destBuffer,
+    VkDeviceSize                                destOffset,
+    VkDeviceSize                                dataSize,
+    const uint32_t*                             pData)
+{
+   stub();
+}
+
+void anv_CmdFillBuffer(
+    VkCmdBuffer                                 cmdBuffer,
+    VkBuffer                                    destBuffer,
+    VkDeviceSize                                destOffset,
+    VkDeviceSize                                fillSize,
+    uint32_t                                    data)
+{
+   stub();
+}
+
+void anv_CmdClearColorImage(
+    VkCmdBuffer                                 cmdBuffer,
+    VkImage                                     _image,
+    VkImageLayout                               imageLayout,
+    const VkClearColorValue*                    pColor,
+    uint32_t                                    rangeCount,
+    const VkImageSubresourceRange*              pRanges)
+{
+   ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, cmdBuffer);
+   ANV_FROM_HANDLE(anv_image, image, _image);
+   struct anv_saved_state saved_state;
+
+   anv_cmd_buffer_save(cmd_buffer, &saved_state);
+
+   for (uint32_t r = 0; r < rangeCount; r++) {
+      for (uint32_t l = 0; l < pRanges[r].mipLevels; l++) {
+         for (uint32_t s = 0; s < pRanges[r].arraySize; s++) {
+            struct anv_color_attachment_view view;
+            anv_color_attachment_view_init(&view, cmd_buffer->device,
+               &(VkAttachmentViewCreateInfo) {
+                  .sType = VK_STRUCTURE_TYPE_ATTACHMENT_VIEW_CREATE_INFO,
+                  .image = _image,
+                  .format = image->format->vk_format,
+                  .mipLevel = pRanges[r].baseMipLevel + l,
+                  .baseArraySlice = pRanges[r].baseArraySlice + s,
+                  .arraySize = 1,
+               },
+               cmd_buffer);
+
+            VkFramebuffer fb;
+            anv_CreateFramebuffer(anv_device_to_handle(cmd_buffer->device),
+               &(VkFramebufferCreateInfo) {
+                  .sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO,
+                  .attachmentCount = 1,
+                  .pAttachments = (VkAttachmentBindInfo[]) {
+                     {
+                        .view = anv_attachment_view_to_handle(&view.base),
+                        .layout = VK_IMAGE_LAYOUT_GENERAL
+                     }
+                  },
+                  .width = view.base.extent.width,
+                  .height = view.base.extent.height,
+                  .layers = 1
+               }, &fb);
+
+            VkRenderPass pass;
+            anv_CreateRenderPass(anv_device_to_handle(cmd_buffer->device),
+               &(VkRenderPassCreateInfo) {
+                  .sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO,
+                  .attachmentCount = 1,
+                  .pAttachments = &(VkAttachmentDescription) {
+                     .sType = VK_STRUCTURE_TYPE_ATTACHMENT_DESCRIPTION,
+                     .format = view.view.format->vk_format,
+                     .loadOp = VK_ATTACHMENT_LOAD_OP_LOAD,
+                     .storeOp = VK_ATTACHMENT_STORE_OP_STORE,
+                     .initialLayout = VK_IMAGE_LAYOUT_GENERAL,
+                     .finalLayout = VK_IMAGE_LAYOUT_GENERAL,
+                  },
+                  .subpassCount = 1,
+                  .pSubpasses = &(VkSubpassDescription) {
+                     .sType = VK_STRUCTURE_TYPE_SUBPASS_DESCRIPTION,
+                     .pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS,
+                     .inputCount = 0,
+                     .colorCount = 1,
+                     .colorAttachments = &(VkAttachmentReference) {
+                        .attachment = 0,
+                        .layout = VK_IMAGE_LAYOUT_GENERAL,
+                     },
+                     .resolveAttachments = NULL,
+                     .depthStencilAttachment = (VkAttachmentReference) {
+                        .attachment = VK_ATTACHMENT_UNUSED,
+                        .layout = VK_IMAGE_LAYOUT_GENERAL,
+                     },
+                     .preserveCount = 1,
+                     .preserveAttachments = &(VkAttachmentReference) {
+                        .attachment = 0,
+                        .layout = VK_IMAGE_LAYOUT_GENERAL,
+                     },
+                  },
+                  .dependencyCount = 0,
+               }, &pass);
+
+            vkCmdBeginRenderPass(anv_cmd_buffer_to_handle(cmd_buffer),
+               &(VkRenderPassBeginInfo) {
+                  .sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO,
+                  .renderArea = {
+                     .offset = { 0, 0, },
+                     .extent = {
+                        .width = view.base.extent.width,
+                        .height = view.base.extent.height,
+                     },
+                  },
+                  .renderPass = pass,
+                  .framebuffer = fb,
+                  .attachmentCount = 1,
+                  .pAttachmentClearValues = NULL,
+               }, VK_RENDER_PASS_CONTENTS_INLINE);
+
+            struct clear_instance_data instance_data = {
+               .vue_header = {
+                  .RTAIndex = 0,
+                  .ViewportIndex = 0,
+                  .PointWidth = 0.0
+               },
+               .color = *pColor,
+            };
+
+            meta_emit_clear(cmd_buffer, 1, &instance_data,
+                            (VkClearDepthStencilValue) {0});
+
+            vkCmdEndRenderPass(anv_cmd_buffer_to_handle(cmd_buffer));
+         }
+      }
+   }
+
+   /* Restore API state */
+   anv_cmd_buffer_restore(cmd_buffer, &saved_state);
+}
+
+void anv_CmdClearDepthStencilImage(
+    VkCmdBuffer                                 cmdBuffer,
+    VkImage                                     image,
+    VkImageLayout                               imageLayout,
+    float                                       depth,
+    uint32_t                                    stencil,
+    uint32_t                                    rangeCount,
+    const VkImageSubresourceRange*              pRanges)
+{
+   stub();
+}
+
+void anv_CmdClearColorAttachment(
+    VkCmdBuffer                                 cmdBuffer,
+    uint32_t                                    colorAttachment,
+    VkImageLayout                               imageLayout,
+    const VkClearColorValue*                    pColor,
+    uint32_t                                    rectCount,
+    const VkRect3D*                             pRects)
+{
+   stub();
+}
+
+void anv_CmdClearDepthStencilAttachment(
+    VkCmdBuffer                                 cmdBuffer,
+    VkImageAspectFlags                          imageAspectMask,
+    VkImageLayout                               imageLayout,
+    float                                       depth,
+    uint32_t                                    stencil,
+    uint32_t                                    rectCount,
+    const VkRect3D*                             pRects)
+{
+   stub();
+}
+
+void anv_CmdResolveImage(
+    VkCmdBuffer                                 cmdBuffer,
+    VkImage                                     srcImage,
+    VkImageLayout                               srcImageLayout,
+    VkImage                                     destImage,
+    VkImageLayout                               destImageLayout,
+    uint32_t                                    regionCount,
+    const VkImageResolve*                       pRegions)
+{
+   stub();
+}
+
+void
+anv_device_init_meta(struct anv_device *device)
+{
+   anv_device_init_meta_clear_state(device);
+   anv_device_init_meta_blit_state(device);
+
+   vkCreateDynamicRasterState(anv_device_to_handle(device),
+      &(VkDynamicRasterStateCreateInfo) {
+         .sType = VK_STRUCTURE_TYPE_DYNAMIC_RASTER_STATE_CREATE_INFO,
+      },
+      &device->meta_state.shared.rs_state);
+
+   vkCreateDynamicColorBlendState(anv_device_to_handle(device),
+      &(VkDynamicColorBlendStateCreateInfo) {
+         .sType = VK_STRUCTURE_TYPE_DYNAMIC_COLOR_BLEND_STATE_CREATE_INFO
+      },
+      &device->meta_state.shared.cb_state);
+
+   vkCreateDynamicDepthStencilState(anv_device_to_handle(device),
+      &(VkDynamicDepthStencilStateCreateInfo) {
+         .sType = VK_STRUCTURE_TYPE_DYNAMIC_DEPTH_STENCIL_STATE_CREATE_INFO
+      },
+      &device->meta_state.shared.ds_state);
+}
+
+void
+anv_device_finish_meta(struct anv_device *device)
+{
+   /* Clear */
+   anv_DestroyPipeline(anv_device_to_handle(device),
+                       device->meta_state.clear.pipeline);
+
+   /* Blit */
+   anv_DestroyPipeline(anv_device_to_handle(device),
+                       device->meta_state.blit.pipeline);
+   anv_DestroyPipelineLayout(anv_device_to_handle(device),
+                             device->meta_state.blit.pipeline_layout);
+   anv_DestroyDescriptorSetLayout(anv_device_to_handle(device),
+                                  device->meta_state.blit.ds_layout);
+
+   /* Shared */
+   anv_DestroyDynamicRasterState(anv_device_to_handle(device),
+                                 device->meta_state.shared.rs_state);
+   anv_DestroyDynamicColorBlendState(anv_device_to_handle(device),
+                                     device->meta_state.shared.cb_state);
+   anv_DestroyDynamicDepthStencilState(anv_device_to_handle(device),
+                                       device->meta_state.shared.ds_state);
+}
diff --git a/src/vulkan/anv_pipeline.c b/src/vulkan/anv_pipeline.c
new file mode 100644 (file)
index 0000000..9372fb3
--- /dev/null
@@ -0,0 +1,423 @@
+/*
+ * Copyright © 2015 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#include <assert.h>
+#include <stdbool.h>
+#include <string.h>
+#include <unistd.h>
+#include <fcntl.h>
+
+#include "anv_private.h"
+
+// Shader functions
+
+VkResult anv_CreateShaderModule(
+    VkDevice                                    _device,
+    const VkShaderModuleCreateInfo*             pCreateInfo,
+    VkShaderModule*                             pShaderModule)
+{
+   ANV_FROM_HANDLE(anv_device, device, _device);
+   struct anv_shader_module *module;
+
+   assert(pCreateInfo->sType == VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO);
+   assert(pCreateInfo->flags == 0);
+
+   module = anv_device_alloc(device, sizeof(*module) + pCreateInfo->codeSize, 8,
+                             VK_SYSTEM_ALLOC_TYPE_API_OBJECT);
+   if (module == NULL)
+      return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
+
+   module->size = pCreateInfo->codeSize;
+   memcpy(module->data, pCreateInfo->pCode, module->size);
+
+   *pShaderModule = anv_shader_module_to_handle(module);
+
+   return VK_SUCCESS;
+}
+
+VkResult anv_DestroyShaderModule(
+    VkDevice                                    _device,
+    VkShaderModule                              _module)
+{
+   ANV_FROM_HANDLE(anv_device, device, _device);
+   ANV_FROM_HANDLE(anv_shader_module, module, _module);
+
+   anv_device_free(device, module);
+
+   return VK_SUCCESS;
+}
+
+VkResult anv_CreateShader(
+    VkDevice                                    _device,
+    const VkShaderCreateInfo*                   pCreateInfo,
+    VkShader*                                   pShader)
+{
+   ANV_FROM_HANDLE(anv_device, device, _device);
+   ANV_FROM_HANDLE(anv_shader_module, module, pCreateInfo->module);
+   struct anv_shader *shader;
+
+   assert(pCreateInfo->sType == VK_STRUCTURE_TYPE_SHADER_CREATE_INFO);
+   assert(pCreateInfo->flags == 0);
+
+   const char *name = pCreateInfo->pName ? pCreateInfo->pName : "main";
+   size_t name_len = strlen(name);
+
+   if (strcmp(name, "main") != 0) {
+      anv_finishme("Multiple shaders per module not really supported");
+   }
+
+   shader = anv_device_alloc(device, sizeof(*shader) + name_len + 1, 8,
+                             VK_SYSTEM_ALLOC_TYPE_API_OBJECT);
+   if (shader == NULL)
+      return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
+
+   shader->module = module;
+   memcpy(shader->entrypoint, name, name_len + 1);
+
+   *pShader = anv_shader_to_handle(shader);
+
+   return VK_SUCCESS;
+}
+
+VkResult anv_DestroyShader(
+    VkDevice                                    _device,
+    VkShader                                    _shader)
+{
+   ANV_FROM_HANDLE(anv_device, device, _device);
+   ANV_FROM_HANDLE(anv_shader, shader, _shader);
+
+   anv_device_free(device, shader);
+
+   return VK_SUCCESS;
+}
+
+
+VkResult anv_CreatePipelineCache(
+    VkDevice                                    device,
+    const VkPipelineCacheCreateInfo*            pCreateInfo,
+    VkPipelineCache*                            pPipelineCache)
+{
+   pPipelineCache->handle = 1;
+
+   stub_return(VK_SUCCESS);
+}
+
+VkResult anv_DestroyPipelineCache(
+    VkDevice                                    _device,
+    VkPipelineCache                             _cache)
+{
+   /* VkPipelineCache is a dummy object. */
+   return VK_SUCCESS;
+}
+
+size_t anv_GetPipelineCacheSize(
+    VkDevice                                    device,
+    VkPipelineCache                             pipelineCache)
+{
+   stub_return(0);
+}
+
+VkResult anv_GetPipelineCacheData(
+    VkDevice                                    device,
+    VkPipelineCache                             pipelineCache,
+    void*                                       pData)
+{
+   stub_return(VK_UNSUPPORTED);
+}
+
+VkResult anv_MergePipelineCaches(
+    VkDevice                                    device,
+    VkPipelineCache                             destCache,
+    uint32_t                                    srcCacheCount,
+    const VkPipelineCache*                      pSrcCaches)
+{
+   stub_return(VK_UNSUPPORTED);
+}
+
+VkResult anv_DestroyPipeline(
+    VkDevice                                    _device,
+    VkPipeline                                  _pipeline)
+{
+   ANV_FROM_HANDLE(anv_device, device, _device);
+   ANV_FROM_HANDLE(anv_pipeline, pipeline, _pipeline);
+
+   anv_compiler_free(pipeline);
+   anv_reloc_list_finish(&pipeline->batch_relocs, pipeline->device);
+   anv_state_stream_finish(&pipeline->program_stream);
+   anv_state_pool_free(&device->dynamic_state_pool, pipeline->blend_state);
+   anv_device_free(pipeline->device, pipeline);
+
+   return VK_SUCCESS;
+}
+
+static const uint32_t vk_to_gen_primitive_type[] = {
+   [VK_PRIMITIVE_TOPOLOGY_POINT_LIST]           = _3DPRIM_POINTLIST,
+   [VK_PRIMITIVE_TOPOLOGY_LINE_LIST]            = _3DPRIM_LINELIST,
+   [VK_PRIMITIVE_TOPOLOGY_LINE_STRIP]           = _3DPRIM_LINESTRIP,
+   [VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST]        = _3DPRIM_TRILIST,
+   [VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP]       = _3DPRIM_TRISTRIP,
+   [VK_PRIMITIVE_TOPOLOGY_TRIANGLE_FAN]         = _3DPRIM_TRIFAN,
+   [VK_PRIMITIVE_TOPOLOGY_LINE_LIST_ADJ]        = _3DPRIM_LINELIST_ADJ,
+   [VK_PRIMITIVE_TOPOLOGY_LINE_STRIP_ADJ]       = _3DPRIM_LINESTRIP_ADJ,
+   [VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST_ADJ]    = _3DPRIM_TRILIST_ADJ,
+   [VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP_ADJ]   = _3DPRIM_TRISTRIP_ADJ,
+   [VK_PRIMITIVE_TOPOLOGY_PATCH]                = _3DPRIM_PATCHLIST_1
+};
+
+VkResult
+anv_pipeline_init(struct anv_pipeline *pipeline, struct anv_device *device,
+                  const VkGraphicsPipelineCreateInfo *pCreateInfo,
+                  const struct anv_graphics_pipeline_create_info *extra)
+{
+   VkResult result;
+
+   pipeline->device = device;
+   pipeline->layout = anv_pipeline_layout_from_handle(pCreateInfo->layout);
+   memset(pipeline->shaders, 0, sizeof(pipeline->shaders));
+
+   result = anv_reloc_list_init(&pipeline->batch_relocs, device);
+   if (result != VK_SUCCESS) {
+      anv_device_free(device, pipeline);
+      return result;
+   }
+   pipeline->batch.next = pipeline->batch.start = pipeline->batch_data;
+   pipeline->batch.end = pipeline->batch.start + sizeof(pipeline->batch_data);
+   pipeline->batch.relocs = &pipeline->batch_relocs;
+
+   anv_state_stream_init(&pipeline->program_stream,
+                         &device->instruction_block_pool);
+
+   for (uint32_t i = 0; i < pCreateInfo->stageCount; i++) {
+      pipeline->shaders[pCreateInfo->pStages[i].stage] =
+         anv_shader_from_handle(pCreateInfo->pStages[i].shader);
+   }
+
+   if (pCreateInfo->pTessellationState)
+      anv_finishme("VK_STRUCTURE_TYPE_PIPELINE_TESSELLATION_STATE_CREATE_INFO");
+   if (pCreateInfo->pViewportState)
+      anv_finishme("VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO");
+   if (pCreateInfo->pMultisampleState)
+      anv_finishme("VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO");
+
+   pipeline->use_repclear = extra && extra->use_repclear;
+
+   anv_compiler_run(device->compiler, pipeline);
+
+   const struct brw_wm_prog_data *wm_prog_data = &pipeline->wm_prog_data;
+
+   pipeline->ps_ksp2 = 0;
+   pipeline->ps_grf_start2 = 0;
+   if (pipeline->ps_simd8 != NO_KERNEL) {
+      pipeline->ps_ksp0 = pipeline->ps_simd8;
+      pipeline->ps_grf_start0 = wm_prog_data->base.dispatch_grf_start_reg;
+      if (pipeline->ps_simd16 != NO_KERNEL) {
+         pipeline->ps_ksp2 = pipeline->ps_simd16;
+         pipeline->ps_grf_start2 = wm_prog_data->dispatch_grf_start_reg_16;
+      }
+   } else if (pipeline->ps_simd16 != NO_KERNEL) {
+      pipeline->ps_ksp0 = pipeline->ps_simd16;
+      pipeline->ps_grf_start0 = wm_prog_data->dispatch_grf_start_reg_16;
+   } else {
+      unreachable("no ps shader");
+   }
+
+   const VkPipelineVertexInputStateCreateInfo *vi_info =
+      pCreateInfo->pVertexInputState;
+   pipeline->vb_used = 0;
+   for (uint32_t i = 0; i < vi_info->bindingCount; i++) {
+      const VkVertexInputBindingDescription *desc =
+         &vi_info->pVertexBindingDescriptions[i];
+
+      pipeline->vb_used |= 1 << desc->binding;
+      pipeline->binding_stride[desc->binding] = desc->strideInBytes;
+
+      /* Step rate is programmed per vertex element (attribute), not
+       * binding. Set up a map of which bindings step per instance, for
+       * reference by vertex element setup. */
+      switch (desc->stepRate) {
+      default:
+      case VK_VERTEX_INPUT_STEP_RATE_VERTEX:
+         pipeline->instancing_enable[desc->binding] = false;
+         break;
+      case VK_VERTEX_INPUT_STEP_RATE_INSTANCE:
+         pipeline->instancing_enable[desc->binding] = true;
+         break;
+      }
+   }
+
+   const VkPipelineInputAssemblyStateCreateInfo *ia_info =
+      pCreateInfo->pInputAssemblyState;
+   pipeline->primitive_restart = ia_info->primitiveRestartEnable;
+   pipeline->topology = vk_to_gen_primitive_type[ia_info->topology];
+
+   if (extra && extra->use_rectlist)
+      pipeline->topology = _3DPRIM_RECTLIST;
+
+   return VK_SUCCESS;
+}
+
+VkResult
+anv_graphics_pipeline_create(
+   VkDevice _device,
+   const VkGraphicsPipelineCreateInfo *pCreateInfo,
+   const struct anv_graphics_pipeline_create_info *extra,
+   VkPipeline *pPipeline)
+{
+   ANV_FROM_HANDLE(anv_device, device, _device);
+
+   switch (device->info.gen) {
+   case 7:
+      return gen7_graphics_pipeline_create(_device, pCreateInfo, extra, pPipeline);
+   case 8:
+      return gen8_graphics_pipeline_create(_device, pCreateInfo, extra, pPipeline);
+   default:
+      unreachable("unsupported gen\n");
+   }
+}
+
+VkResult anv_CreateGraphicsPipelines(
+    VkDevice                                    _device,
+    VkPipelineCache                             pipelineCache,
+    uint32_t                                    count,
+    const VkGraphicsPipelineCreateInfo*         pCreateInfos,
+    VkPipeline*                                 pPipelines)
+{
+   VkResult result = VK_SUCCESS;
+
+   unsigned i = 0;
+   for (; i < count; i++) {
+      result = anv_graphics_pipeline_create(_device, &pCreateInfos[i],
+                                            NULL, &pPipelines[i]);
+      if (result != VK_SUCCESS) {
+         for (unsigned j = 0; j < i; j++) {
+            anv_DestroyPipeline(_device, pPipelines[j]);
+         }
+
+         return result;
+      }
+   }
+
+   return VK_SUCCESS;
+}
+
+static VkResult anv_compute_pipeline_create(
+    VkDevice                                    _device,
+    const VkComputePipelineCreateInfo*          pCreateInfo,
+    VkPipeline*                                 pPipeline)
+{
+   ANV_FROM_HANDLE(anv_device, device, _device);
+
+   switch (device->info.gen) {
+   case 7:
+      return gen7_compute_pipeline_create(_device, pCreateInfo, pPipeline);
+   case 8:
+      return gen8_compute_pipeline_create(_device, pCreateInfo, pPipeline);
+   default:
+      unreachable("unsupported gen\n");
+   }
+}
+
+VkResult anv_CreateComputePipelines(
+    VkDevice                                    _device,
+    VkPipelineCache                             pipelineCache,
+    uint32_t                                    count,
+    const VkComputePipelineCreateInfo*          pCreateInfos,
+    VkPipeline*                                 pPipelines)
+{
+   VkResult result = VK_SUCCESS;
+
+   unsigned i = 0;
+   for (; i < count; i++) {
+      result = anv_compute_pipeline_create(_device, &pCreateInfos[i],
+                                           &pPipelines[i]);
+      if (result != VK_SUCCESS) {
+         for (unsigned j = 0; j < i; j++) {
+            anv_DestroyPipeline(_device, pPipelines[j]);
+         }
+
+         return result;
+      }
+   }
+
+   return VK_SUCCESS;
+}
+
+// Pipeline layout functions
+
+VkResult anv_CreatePipelineLayout(
+    VkDevice                                    _device,
+    const VkPipelineLayoutCreateInfo*           pCreateInfo,
+    VkPipelineLayout*                           pPipelineLayout)
+{
+   ANV_FROM_HANDLE(anv_device, device, _device);
+   struct anv_pipeline_layout *layout;
+
+   assert(pCreateInfo->sType == VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO);
+
+   layout = anv_device_alloc(device, sizeof(*layout), 8,
+                             VK_SYSTEM_ALLOC_TYPE_API_OBJECT);
+   if (layout == NULL)
+      return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
+
+   layout->num_sets = pCreateInfo->descriptorSetCount;
+
+   uint32_t surface_start[VK_SHADER_STAGE_NUM] = { 0, };
+   uint32_t sampler_start[VK_SHADER_STAGE_NUM] = { 0, };
+
+   for (uint32_t s = 0; s < VK_SHADER_STAGE_NUM; s++) {
+      layout->stage[s].surface_count = 0;
+      layout->stage[s].sampler_count = 0;
+   }
+
+   for (uint32_t i = 0; i < pCreateInfo->descriptorSetCount; i++) {
+      ANV_FROM_HANDLE(anv_descriptor_set_layout, set_layout,
+                      pCreateInfo->pSetLayouts[i]);
+
+      layout->set[i].layout = set_layout;
+      for (uint32_t s = 0; s < VK_SHADER_STAGE_NUM; s++) {
+         layout->set[i].surface_start[s] = surface_start[s];
+         surface_start[s] += set_layout->stage[s].surface_count;
+         layout->set[i].sampler_start[s] = sampler_start[s];
+         sampler_start[s] += set_layout->stage[s].sampler_count;
+
+         layout->stage[s].surface_count += set_layout->stage[s].surface_count;
+         layout->stage[s].sampler_count += set_layout->stage[s].sampler_count;
+      }
+   }
+
+   *pPipelineLayout = anv_pipeline_layout_to_handle(layout);
+
+   return VK_SUCCESS;
+}
+
+VkResult anv_DestroyPipelineLayout(
+    VkDevice                                    _device,
+    VkPipelineLayout                            _pipelineLayout)
+{
+   ANV_FROM_HANDLE(anv_device, device, _device);
+   ANV_FROM_HANDLE(anv_pipeline_layout, pipeline_layout, _pipelineLayout);
+
+   anv_device_free(device, pipeline_layout);
+
+   return VK_SUCCESS;
+}
diff --git a/src/vulkan/anv_private.h b/src/vulkan/anv_private.h
new file mode 100644 (file)
index 0000000..0c7d5e8
--- /dev/null
@@ -0,0 +1,1344 @@
+/*
+ * Copyright © 2015 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#pragma once
+
+#include <stdlib.h>
+#include <stdio.h>
+#include <stdbool.h>
+#include <pthread.h>
+#include <assert.h>
+#include <i915_drm.h>
+
+#ifdef HAVE_VALGRIND
+#include <valgrind.h>
+#include <memcheck.h>
+#define VG(x) x
+#define __gen_validate_value(x) VALGRIND_CHECK_MEM_IS_DEFINED(&(x), sizeof(x))
+#else
+#define VG(x)
+#endif
+
+#include "brw_device_info.h"
+#include "util/macros.h"
+#include "util/list.h"
+
+#define VK_PROTOTYPES
+#include <vulkan/vulkan.h>
+#include <vulkan/vulkan_intel.h>
+#include <vulkan/vk_wsi_swapchain.h>
+#include <vulkan/vk_wsi_device_swapchain.h>
+
+#include "anv_entrypoints.h"
+
+#include "brw_context.h"
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+#define anv_noreturn __attribute__((__noreturn__))
+#define anv_printflike(a, b) __attribute__((__format__(__printf__, a, b)))
+
+#define MIN(a, b) ((a) < (b) ? (a) : (b))
+#define MAX(a, b) ((a) > (b) ? (a) : (b))
+
+static inline uint32_t
+align_u32(uint32_t v, uint32_t a)
+{
+   return (v + a - 1) & ~(a - 1);
+}
+
+static inline int32_t
+align_i32(int32_t v, int32_t a)
+{
+   return (v + a - 1) & ~(a - 1);
+}
+
+/** Alignment must be a power of 2. */
+static inline bool
+anv_is_aligned(uintmax_t n, uintmax_t a)
+{
+   assert(a == (a & -a));
+   return (n & (a - 1)) == 0;
+}
+
+static inline uint32_t
+anv_minify(uint32_t n, uint32_t levels)
+{
+   if (unlikely(n == 0))
+      return 0;
+   else
+      return MAX(n >> levels, 1);
+}
+
+static inline bool
+anv_clear_mask(uint32_t *inout_mask, uint32_t clear_mask)
+{
+   if (*inout_mask & clear_mask) {
+      *inout_mask &= ~clear_mask;
+      return true;
+   } else {
+      return false;
+   }
+}
+
+#define for_each_bit(b, dword)                          \
+   for (uint32_t __dword = (dword);                     \
+        (b) = __builtin_ffs(__dword) - 1, __dword;      \
+        __dword &= ~(1 << (b)))
+
+/* Define no kernel as 1, since that's an illegal offset for a kernel */
+#define NO_KERNEL 1
+
+struct anv_common {
+    VkStructureType                             sType;
+    const void*                                 pNext;
+};
+
+/* Whenever we generate an error, pass it through this function. Useful for
+ * debugging, where we can break on it. Only call at error site, not when
+ * propagating errors. Might be useful to plug in a stack trace here.
+ */
+
+VkResult __vk_errorf(VkResult error, const char *file, int line, const char *format, ...);
+
+#ifdef DEBUG
+#define vk_error(error) __vk_errorf(error, __FILE__, __LINE__, NULL);
+#define vk_errorf(error, format, ...) __vk_errorf(error, __FILE__, __LINE__, format, ## __VA_ARGS__);
+#else
+#define vk_error(error) error
+#endif
+
+void __anv_finishme(const char *file, int line, const char *format, ...)
+   anv_printflike(3, 4);
+void anv_loge(const char *format, ...) anv_printflike(1, 2);
+void anv_loge_v(const char *format, va_list va);
+
+/**
+ * Print a FINISHME message, including its source location.
+ */
+#define anv_finishme(format, ...) \
+   __anv_finishme(__FILE__, __LINE__, format, ##__VA_ARGS__);
+
+/* A non-fatal assert.  Useful for debugging. */
+#ifdef DEBUG
+#define anv_assert(x) ({ \
+   if (unlikely(!(x))) \
+      fprintf(stderr, "%s:%d ASSERT: %s\n", __FILE__, __LINE__, #x); \
+})
+#else
+#define anv_assert(x)
+#endif
+
+void anv_abortf(const char *format, ...) anv_noreturn anv_printflike(1, 2);
+void anv_abortfv(const char *format, va_list va) anv_noreturn;
+
+#define stub_return(v) \
+   do { \
+      anv_finishme("stub %s", __func__); \
+      return (v); \
+   } while (0)
+
+#define stub() \
+   do { \
+      anv_finishme("stub %s", __func__); \
+      return; \
+   } while (0)
+
+/**
+ * A dynamically growable, circular buffer.  Elements are added at head and
+ * removed from tail. head and tail are free-running uint32_t indices and we
+ * only compute the modulo with size when accessing the array.  This way,
+ * number of bytes in the queue is always head - tail, even in case of
+ * wraparound.
+ */
+
+struct anv_vector {
+   uint32_t head;
+   uint32_t tail;
+   uint32_t element_size;
+   uint32_t size;
+   void *data;
+};
+
+int anv_vector_init(struct anv_vector *queue, uint32_t element_size, uint32_t size);
+void *anv_vector_add(struct anv_vector *queue);
+void *anv_vector_remove(struct anv_vector *queue);
+
+static inline int
+anv_vector_length(struct anv_vector *queue)
+{
+   return (queue->head - queue->tail) / queue->element_size;
+}
+
+static inline void
+anv_vector_finish(struct anv_vector *queue)
+{
+   free(queue->data);
+}
+
+#define anv_vector_foreach(elem, queue)                                  \
+   static_assert(__builtin_types_compatible_p(__typeof__(queue), struct anv_vector *), ""); \
+   for (uint32_t __anv_vector_offset = (queue)->tail;                                \
+        elem = (queue)->data + (__anv_vector_offset & ((queue)->size - 1)), __anv_vector_offset < (queue)->head; \
+        __anv_vector_offset += (queue)->element_size)
+
+struct anv_bo {
+   int gem_handle;
+   uint32_t index;
+   uint64_t offset;
+   uint64_t size;
+   void *map;
+};
+
+/* Represents a lock-free linked list of "free" things.  This is used by
+ * both the block pool and the state pools.  Unfortunately, in order to
+ * solve the ABA problem, we can't use a single uint32_t head.
+ */
+union anv_free_list {
+   struct {
+      uint32_t offset;
+
+      /* A simple count that is incremented every time the head changes. */
+      uint32_t count;
+   };
+   uint64_t u64;
+};
+
+#define ANV_FREE_LIST_EMPTY ((union anv_free_list) { { 1, 0 } })
+
+struct anv_block_state {
+   union {
+      struct {
+         uint32_t next;
+         uint32_t end;
+      };
+      uint64_t u64;
+   };
+};
+
+struct anv_block_pool {
+   struct anv_device *device;
+
+   struct anv_bo bo;
+   void *map;
+   int fd;
+
+   /**
+    * Array of mmaps and gem handles owned by the block pool, reclaimed when
+    * the block pool is destroyed.
+    */
+   struct anv_vector mmap_cleanups;
+
+   uint32_t block_size;
+
+   union anv_free_list free_list;
+   struct anv_block_state state;
+};
+
+static inline uint32_t
+anv_block_pool_size(struct anv_block_pool *pool)
+{
+   return pool->state.end;
+}
+
+struct anv_state {
+   uint32_t offset;
+   uint32_t alloc_size;
+   void *map;
+};
+
+struct anv_fixed_size_state_pool {
+   size_t state_size;
+   union anv_free_list free_list;
+   struct anv_block_state block;
+};
+
+#define ANV_MIN_STATE_SIZE_LOG2 6
+#define ANV_MAX_STATE_SIZE_LOG2 10
+
+#define ANV_STATE_BUCKETS (ANV_MAX_STATE_SIZE_LOG2 - ANV_MIN_STATE_SIZE_LOG2)
+
+struct anv_state_pool {
+   struct anv_block_pool *block_pool;
+   struct anv_fixed_size_state_pool buckets[ANV_STATE_BUCKETS];
+};
+
+struct anv_state_stream {
+   struct anv_block_pool *block_pool;
+   uint32_t next;
+   uint32_t current_block;
+   uint32_t end;
+};
+
+void anv_block_pool_init(struct anv_block_pool *pool,
+                         struct anv_device *device, uint32_t block_size);
+void anv_block_pool_finish(struct anv_block_pool *pool);
+uint32_t anv_block_pool_alloc(struct anv_block_pool *pool);
+void anv_block_pool_free(struct anv_block_pool *pool, uint32_t offset);
+void anv_state_pool_init(struct anv_state_pool *pool,
+                         struct anv_block_pool *block_pool);
+void anv_state_pool_finish(struct anv_state_pool *pool);
+struct anv_state anv_state_pool_alloc(struct anv_state_pool *pool,
+                                      size_t state_size, size_t alignment);
+void anv_state_pool_free(struct anv_state_pool *pool, struct anv_state state);
+void anv_state_stream_init(struct anv_state_stream *stream,
+                           struct anv_block_pool *block_pool);
+void anv_state_stream_finish(struct anv_state_stream *stream);
+struct anv_state anv_state_stream_alloc(struct anv_state_stream *stream,
+                                        uint32_t size, uint32_t alignment);
+
+/**
+ * Implements a pool of re-usable BOs.  The interface is identical to that
+ * of block_pool except that each block is its own BO.
+ */
+struct anv_bo_pool {
+   struct anv_device *device;
+
+   uint32_t bo_size;
+
+   void *free_list;
+};
+
+void anv_bo_pool_init(struct anv_bo_pool *pool,
+                      struct anv_device *device, uint32_t block_size);
+void anv_bo_pool_finish(struct anv_bo_pool *pool);
+VkResult anv_bo_pool_alloc(struct anv_bo_pool *pool, struct anv_bo *bo);
+void anv_bo_pool_free(struct anv_bo_pool *pool, const struct anv_bo *bo);
+
+struct anv_physical_device {
+    struct anv_instance *                       instance;
+    uint32_t                                    chipset_id;
+    const char *                                path;
+    const char *                                name;
+    const struct brw_device_info *              info;
+    uint64_t                                    aperture_size;
+};
+
+struct anv_instance {
+    void *                                      pAllocUserData;
+    PFN_vkAllocFunction                         pfnAlloc;
+    PFN_vkFreeFunction                          pfnFree;
+    uint32_t                                    apiVersion;
+    uint32_t                                    physicalDeviceCount;
+    struct anv_physical_device                  physicalDevice;
+
+    struct anv_wsi_implementation *             wsi_impl[VK_PLATFORM_NUM_WSI];
+};
+
+VkResult anv_init_wsi(struct anv_instance *instance);
+void anv_finish_wsi(struct anv_instance *instance);
+
+struct anv_meta_state {
+   struct {
+      VkPipeline                                pipeline;
+   } clear;
+
+   struct {
+      VkPipeline                                pipeline;
+      VkPipelineLayout                          pipeline_layout;
+      VkDescriptorSetLayout                     ds_layout;
+   } blit;
+
+   struct {
+      VkDynamicRasterState                      rs_state;
+      VkDynamicColorBlendState                  cb_state;
+      VkDynamicDepthStencilState                ds_state;
+   } shared;
+};
+
+struct anv_queue {
+    struct anv_device *                         device;
+
+    struct anv_state_pool *                     pool;
+
+    /**
+     * Serial number of the most recently completed batch executed on the
+     * engine.
+     */
+    struct anv_state                            completed_serial;
+
+    /**
+     * The next batch submitted to the engine will be assigned this serial
+     * number.
+     */
+    uint32_t                                    next_serial;
+
+    uint32_t                                    last_collected_serial;
+};
+
+struct anv_device {
+    struct anv_instance *                       instance;
+    uint32_t                                    chipset_id;
+    struct brw_device_info                      info;
+    int                                         context_id;
+    int                                         fd;
+
+    struct anv_bo_pool                          batch_bo_pool;
+
+    struct anv_block_pool                       dynamic_state_block_pool;
+    struct anv_state_pool                       dynamic_state_pool;
+
+    struct anv_block_pool                       instruction_block_pool;
+    struct anv_block_pool                       surface_state_block_pool;
+    struct anv_state_pool                       surface_state_pool;
+
+    struct anv_meta_state                       meta_state;
+
+    struct anv_state                            border_colors;
+
+    struct anv_queue                            queue;
+
+    struct anv_block_pool                       scratch_block_pool;
+
+    struct anv_compiler *                       compiler;
+    pthread_mutex_t                             mutex;
+};
+
+void *
+anv_instance_alloc(struct anv_instance *        instance,
+                   size_t                       size,
+                   size_t                       alignment,
+                   VkSystemAllocType            allocType);
+
+void
+anv_instance_free(struct anv_instance *         instance,
+                  void *                        mem);
+
+void *
+anv_device_alloc(struct anv_device *            device,
+                 size_t                         size,
+                 size_t                         alignment,
+                 VkSystemAllocType              allocType);
+
+void
+anv_device_free(struct anv_device *             device,
+                void *                          mem);
+
+void* anv_gem_mmap(struct anv_device *device,
+                   uint32_t gem_handle, uint64_t offset, uint64_t size);
+void anv_gem_munmap(void *p, uint64_t size);
+uint32_t anv_gem_create(struct anv_device *device, size_t size);
+void anv_gem_close(struct anv_device *device, int gem_handle);
+int anv_gem_userptr(struct anv_device *device, void *mem, size_t size);
+int anv_gem_wait(struct anv_device *device, int gem_handle, int64_t *timeout_ns);
+int anv_gem_execbuffer(struct anv_device *device,
+                       struct drm_i915_gem_execbuffer2 *execbuf);
+int anv_gem_set_tiling(struct anv_device *device, int gem_handle,
+                       uint32_t stride, uint32_t tiling);
+int anv_gem_create_context(struct anv_device *device);
+int anv_gem_destroy_context(struct anv_device *device, int context);
+int anv_gem_get_param(int fd, uint32_t param);
+int anv_gem_get_aperture(int fd, uint64_t *size);
+int anv_gem_handle_to_fd(struct anv_device *device, int gem_handle);
+int anv_gem_fd_to_handle(struct anv_device *device, int fd);
+int anv_gem_userptr(struct anv_device *device, void *mem, size_t size);
+
+VkResult anv_bo_init_new(struct anv_bo *bo, struct anv_device *device, uint64_t size);
+
+struct anv_reloc_list {
+   size_t                                       num_relocs;
+   size_t                                       array_length;
+   struct drm_i915_gem_relocation_entry *       relocs;
+   struct anv_bo **                             reloc_bos;
+};
+
+VkResult anv_reloc_list_init(struct anv_reloc_list *list,
+                             struct anv_device *device);
+void anv_reloc_list_finish(struct anv_reloc_list *list,
+                           struct anv_device *device);
+
+uint64_t anv_reloc_list_add(struct anv_reloc_list *list,
+                            struct anv_device *device,
+                            uint32_t offset, struct anv_bo *target_bo,
+                            uint32_t delta);
+
+struct anv_batch_bo {
+   /* Link in the anv_cmd_buffer.owned_batch_bos list */
+   struct list_head                             link;
+
+   struct anv_bo                                bo;
+
+   /* Bytes actually consumed in this batch BO */
+   size_t                                       length;
+
+   struct anv_reloc_list                        relocs;
+};
+
+struct anv_batch {
+   struct anv_device *                          device;
+
+   void *                                       start;
+   void *                                       end;
+   void *                                       next;
+
+   struct anv_reloc_list *                      relocs;
+
+   /* This callback is called (with the associated user data) in the event
+    * that the batch runs out of space.
+    */
+   VkResult (*extend_cb)(struct anv_batch *, void *);
+   void *                                       user_data;
+};
+
+void *anv_batch_emit_dwords(struct anv_batch *batch, int num_dwords);
+void anv_batch_emit_batch(struct anv_batch *batch, struct anv_batch *other);
+uint64_t anv_batch_emit_reloc(struct anv_batch *batch,
+                              void *location, struct anv_bo *bo, uint32_t offset);
+
+struct anv_address {
+   struct anv_bo *bo;
+   uint32_t offset;
+};
+
+#define __gen_address_type struct anv_address
+#define __gen_user_data struct anv_batch
+
+static inline uint64_t
+__gen_combine_address(struct anv_batch *batch, void *location,
+                      const struct anv_address address, uint32_t delta)
+{
+   if (address.bo == NULL) {
+      return address.offset + delta;
+   } else {
+      assert(batch->start <= location && location < batch->end);
+
+      return anv_batch_emit_reloc(batch, location, address.bo, address.offset + delta);
+   }
+}
+
+#include "gen7_pack.h"
+#include "gen75_pack.h"
+#undef GEN8_3DSTATE_MULTISAMPLE
+#include "gen8_pack.h"
+
+#define anv_batch_emit(batch, cmd, ...) do {                            \
+      void *__dst = anv_batch_emit_dwords(batch, cmd ## _length);       \
+      struct cmd __template = {                                         \
+         cmd ## _header,                                                \
+         __VA_ARGS__                                                    \
+      };                                                                \
+      cmd ## _pack(batch, __dst, &__template);                          \
+      VG(VALGRIND_CHECK_MEM_IS_DEFINED(__dst, cmd ## _length * 4));     \
+   } while (0)
+
+#define anv_batch_emitn(batch, n, cmd, ...) ({          \
+      void *__dst = anv_batch_emit_dwords(batch, n);    \
+      struct cmd __template = {                         \
+         cmd ## _header,                                \
+        .DwordLength = n - cmd ## _length_bias,         \
+         __VA_ARGS__                                    \
+      };                                                \
+      cmd ## _pack(batch, __dst, &__template);          \
+      __dst;                                            \
+   })
+
+#define anv_batch_emit_merge(batch, dwords0, dwords1)                   \
+   do {                                                                 \
+      uint32_t *dw;                                                     \
+                                                                        \
+      assert(ARRAY_SIZE(dwords0) == ARRAY_SIZE(dwords1));               \
+      dw = anv_batch_emit_dwords((batch), ARRAY_SIZE(dwords0));         \
+      for (uint32_t i = 0; i < ARRAY_SIZE(dwords0); i++)                \
+         dw[i] = (dwords0)[i] | (dwords1)[i];                           \
+      VG(VALGRIND_CHECK_MEM_IS_DEFINED(dw, ARRAY_SIZE(dwords0) * 4));\
+   } while (0)
+
+static const struct GEN7_MEMORY_OBJECT_CONTROL_STATE GEN7_MOCS = {
+   .GraphicsDataTypeGFDT                        = 0,
+   .LLCCacheabilityControlLLCCC                 = 0,
+   .L3CacheabilityControlL3CC                   = 1
+};
+
+#define GEN8_MOCS {                                     \
+      .MemoryTypeLLCeLLCCacheabilityControl = WB,       \
+      .TargetCache = L3DefertoPATforLLCeLLCselection,   \
+      .AgeforQUADLRU = 0                                \
+   }
+
+struct anv_device_memory {
+   struct anv_bo                                bo;
+   VkDeviceSize                                 map_size;
+   void *                                       map;
+};
+
+struct anv_dynamic_vp_state {
+   struct anv_state sf_clip_vp;
+   struct anv_state cc_vp;
+   struct anv_state scissor;
+};
+
+struct anv_dynamic_rs_state {
+   struct {
+      uint32_t sf[GEN7_3DSTATE_SF_length];
+   } gen7;
+
+   struct {
+      uint32_t sf[GEN8_3DSTATE_SF_length];
+      uint32_t raster[GEN8_3DSTATE_RASTER_length];
+   } gen8;
+};
+
+struct anv_dynamic_ds_state {
+   struct {
+      uint32_t depth_stencil_state[GEN7_DEPTH_STENCIL_STATE_length];
+      uint32_t color_calc_state[GEN8_COLOR_CALC_STATE_length];
+   } gen7;
+
+   struct {
+      uint32_t wm_depth_stencil[GEN8_3DSTATE_WM_DEPTH_STENCIL_length];
+      uint32_t color_calc_state[GEN8_COLOR_CALC_STATE_length];
+   } gen8;
+};
+
+struct anv_dynamic_cb_state {
+   uint32_t color_calc_state[GEN8_COLOR_CALC_STATE_length];
+
+};
+
+struct anv_descriptor_slot {
+   int8_t dynamic_slot;
+   uint8_t index;
+};
+
+struct anv_descriptor_set_layout {
+   struct {
+      uint32_t surface_count;
+      struct anv_descriptor_slot *surface_start;
+      uint32_t sampler_count;
+      struct anv_descriptor_slot *sampler_start;
+   } stage[VK_SHADER_STAGE_NUM];
+
+   uint32_t count;
+   uint32_t num_dynamic_buffers;
+   uint32_t shader_stages;
+   struct anv_descriptor_slot entries[0];
+};
+
+struct anv_descriptor {
+   struct anv_sampler *sampler;
+   struct anv_surface_view *view;
+};
+
+struct anv_descriptor_set {
+   struct anv_descriptor descriptors[0];
+};
+
+VkResult
+anv_descriptor_set_create(struct anv_device *device,
+                          const struct anv_descriptor_set_layout *layout,
+                          struct anv_descriptor_set **out_set);
+
+void
+anv_descriptor_set_destroy(struct anv_device *device,
+                           struct anv_descriptor_set *set);
+
+#define MAX_VBS   32
+#define MAX_SETS   8
+#define MAX_RTS    8
+#define MAX_PUSH_CONSTANTS_SIZE 128
+
+struct anv_pipeline_layout {
+   struct {
+      struct anv_descriptor_set_layout *layout;
+      uint32_t surface_start[VK_SHADER_STAGE_NUM];
+      uint32_t sampler_start[VK_SHADER_STAGE_NUM];
+   } set[MAX_SETS];
+
+   uint32_t num_sets;
+
+   struct {
+      uint32_t surface_count;
+      uint32_t sampler_count;
+   } stage[VK_SHADER_STAGE_NUM];
+};
+
+struct anv_buffer {
+   struct anv_device *                          device;
+   VkDeviceSize                                 size;
+
+   /* Set when bound */
+   struct anv_bo *                              bo;
+   VkDeviceSize                                 offset;   
+};
+
+#define ANV_CMD_BUFFER_PIPELINE_DIRTY           (1 << 0)
+#define ANV_CMD_BUFFER_RS_DIRTY                 (1 << 2)
+#define ANV_CMD_BUFFER_DS_DIRTY                 (1 << 3)
+#define ANV_CMD_BUFFER_CB_DIRTY                 (1 << 4)
+#define ANV_CMD_BUFFER_VP_DIRTY                 (1 << 5)
+#define ANV_CMD_BUFFER_INDEX_BUFFER_DIRTY       (1 << 6)
+
+struct anv_vertex_binding {
+   struct anv_buffer *                          buffer;
+   VkDeviceSize                                 offset;
+};
+
+struct anv_descriptor_set_binding {
+   struct anv_descriptor_set *                  set;
+   uint32_t                                     dynamic_offsets[128];
+};
+
+struct anv_push_constant_data {
+    uint8_t client_data[MAX_PUSH_CONSTANTS_SIZE];
+    uint8_t driver_data[0];
+};
+
+struct anv_push_constants {
+    uint32_t driver_data_size;
+    struct anv_push_constant_data *data;
+};
+
+/** State required while building cmd buffer */
+struct anv_cmd_state {
+   uint32_t                                     current_pipeline;
+   uint32_t                                     vb_dirty;
+   uint32_t                                     dirty;
+   uint32_t                                     compute_dirty;
+   uint32_t                                     descriptors_dirty;
+   uint32_t                                     push_constants_dirty;
+   uint32_t                                     scratch_size;
+   struct anv_pipeline *                        pipeline;
+   struct anv_pipeline *                        compute_pipeline;
+   struct anv_framebuffer *                     framebuffer;
+   struct anv_render_pass *                     pass;
+   struct anv_subpass *                         subpass;
+   struct anv_dynamic_rs_state *                rs_state;
+   struct anv_dynamic_ds_state *                ds_state;
+   struct anv_dynamic_vp_state *                vp_state;
+   struct anv_dynamic_cb_state *                cb_state;
+   uint32_t                                     state_vf[GEN8_3DSTATE_VF_length];
+   struct anv_vertex_binding                    vertex_bindings[MAX_VBS];
+   struct anv_descriptor_set_binding            descriptors[MAX_SETS];
+   struct anv_push_constants                    push_constants[VK_SHADER_STAGE_NUM];
+
+   struct {
+      struct anv_buffer *                       index_buffer;
+      uint32_t                                  index_type;
+      uint32_t                                  index_offset;
+   } gen7;
+};
+
+struct anv_cmd_pool {
+   struct list_head                             cmd_buffers;
+};
+
+#define ANV_CMD_BUFFER_BATCH_SIZE 8192
+
+enum anv_cmd_buffer_exec_mode {
+   ANV_CMD_BUFFER_EXEC_MODE_PRIMARY,
+   ANV_CMD_BUFFER_EXEC_MODE_EMIT,
+   ANV_CMD_BUFFER_EXEC_MODE_CHAIN,
+   ANV_CMD_BUFFER_EXEC_MODE_COPY_AND_CHAIN,
+};
+
+struct anv_cmd_buffer {
+   struct anv_device *                          device;
+
+   struct list_head                             pool_link;
+
+   struct anv_batch                             batch;
+
+   /* Fields required for the actual chain of anv_batch_bo's.
+    *
+    * These fields are initialized by anv_cmd_buffer_init_batch_bo_chain().
+    */
+   struct list_head                             batch_bos;
+   struct list_head                             surface_bos;
+   uint32_t                                     surface_next;
+   enum anv_cmd_buffer_exec_mode                exec_mode;
+
+   /* A vector of anv_batch_bo pointers for every batch or surface buffer
+    * referenced by this command buffer
+    *
+    * initialized by anv_cmd_buffer_init_batch_bo_chain()
+    */
+   struct anv_vector                            seen_bbos;
+
+   /* Information needed for execbuf
+    *
+    * These fields are generated by anv_cmd_buffer_prepare_execbuf().
+    */
+   struct {
+      struct drm_i915_gem_execbuffer2           execbuf;
+
+      struct drm_i915_gem_exec_object2 *        objects;
+      uint32_t                                  bo_count;
+      struct anv_bo **                          bos;
+
+      /* Allocated length of the 'objects' and 'bos' arrays */
+      uint32_t                                  array_length;
+
+      bool                                      need_reloc;
+   } execbuf2;
+
+   /* Serial for tracking buffer completion */
+   uint32_t                                     serial;
+
+   /* Stream objects for storing temporary data */
+   struct anv_state_stream                      surface_state_stream;
+   struct anv_state_stream                      dynamic_state_stream;
+
+   VkCmdBufferOptimizeFlags                     opt_flags;
+   VkCmdBufferLevel                             level;
+
+   struct anv_cmd_state                         state;
+};
+
+VkResult anv_cmd_buffer_init_batch_bo_chain(struct anv_cmd_buffer *cmd_buffer);
+void anv_cmd_buffer_fini_batch_bo_chain(struct anv_cmd_buffer *cmd_buffer);
+void anv_cmd_buffer_reset_batch_bo_chain(struct anv_cmd_buffer *cmd_buffer);
+void anv_cmd_buffer_end_batch_buffer(struct anv_cmd_buffer *cmd_buffer);
+void anv_cmd_buffer_add_secondary(struct anv_cmd_buffer *primary,
+                                  struct anv_cmd_buffer *secondary);
+void anv_cmd_buffer_prepare_execbuf(struct anv_cmd_buffer *cmd_buffer);
+
+VkResult anv_cmd_buffer_emit_binding_table(struct anv_cmd_buffer *cmd_buffer,
+                                           unsigned stage, struct anv_state *bt_state);
+VkResult anv_cmd_buffer_emit_samplers(struct anv_cmd_buffer *cmd_buffer,
+                                      unsigned stage, struct anv_state *state);
+void anv_flush_descriptor_sets(struct anv_cmd_buffer *cmd_buffer);
+
+struct anv_state anv_cmd_buffer_emit_dynamic(struct anv_cmd_buffer *cmd_buffer,
+                                             uint32_t *a, uint32_t dwords,
+                                             uint32_t alignment);
+struct anv_state anv_cmd_buffer_merge_dynamic(struct anv_cmd_buffer *cmd_buffer,
+                                              uint32_t *a, uint32_t *b,
+                                              uint32_t dwords, uint32_t alignment);
+void anv_cmd_buffer_begin_subpass(struct anv_cmd_buffer *cmd_buffer,
+                                  struct anv_subpass *subpass);
+
+struct anv_bo *
+anv_cmd_buffer_current_surface_bo(struct anv_cmd_buffer *cmd_buffer);
+struct anv_reloc_list *
+anv_cmd_buffer_current_surface_relocs(struct anv_cmd_buffer *cmd_buffer);
+struct anv_state
+anv_cmd_buffer_alloc_surface_state(struct anv_cmd_buffer *cmd_buffer,
+                                   uint32_t size, uint32_t alignment);
+struct anv_state
+anv_cmd_buffer_alloc_dynamic_state(struct anv_cmd_buffer *cmd_buffer,
+                                   uint32_t size, uint32_t alignment);
+
+VkResult anv_cmd_buffer_new_surface_state_bo(struct anv_cmd_buffer *cmd_buffer);
+
+void gen7_cmd_buffer_emit_state_base_address(struct anv_cmd_buffer *cmd_buffer);
+void gen8_cmd_buffer_emit_state_base_address(struct anv_cmd_buffer *cmd_buffer);
+
+void anv_cmd_buffer_emit_state_base_address(struct anv_cmd_buffer *cmd_buffer);
+
+void gen7_cmd_buffer_begin_subpass(struct anv_cmd_buffer *cmd_buffer,
+                                   struct anv_subpass *subpass);
+
+void gen8_cmd_buffer_begin_subpass(struct anv_cmd_buffer *cmd_buffer,
+                                   struct anv_subpass *subpass);
+
+void anv_cmd_buffer_begin_subpass(struct anv_cmd_buffer *cmd_buffer,
+                                  struct anv_subpass *subpass);
+
+struct anv_state
+anv_cmd_buffer_push_constants(struct anv_cmd_buffer *cmd_buffer,
+                              VkShaderStage stage);
+
+void anv_cmd_buffer_clear_attachments(struct anv_cmd_buffer *cmd_buffer,
+                                      struct anv_render_pass *pass,
+                                      const VkClearValue *clear_values);
+const struct anv_depth_stencil_view *
+anv_cmd_buffer_get_depth_stencil_view(const struct anv_cmd_buffer *cmd_buffer);
+
+void anv_cmd_buffer_dump(struct anv_cmd_buffer *cmd_buffer);
+
+struct anv_fence {
+   struct anv_bo bo;
+   struct drm_i915_gem_execbuffer2 execbuf;
+   struct drm_i915_gem_exec_object2 exec2_objects[1];
+   bool ready;
+};
+
+struct anv_shader_module {
+   uint32_t                                     size;
+   char                                         data[0];
+};
+
+struct anv_shader {
+   struct anv_shader_module *                   module;
+   char                                         entrypoint[0];
+};
+
+struct anv_pipeline {
+   struct anv_device *                          device;
+   struct anv_batch                             batch;
+   uint32_t                                     batch_data[256];
+   struct anv_reloc_list                        batch_relocs;
+   struct anv_shader *                          shaders[VK_SHADER_STAGE_NUM];
+   struct anv_pipeline_layout *                 layout;
+   bool                                         use_repclear;
+
+   struct brw_vs_prog_data                      vs_prog_data;
+   struct brw_wm_prog_data                      wm_prog_data;
+   struct brw_gs_prog_data                      gs_prog_data;
+   struct brw_cs_prog_data                      cs_prog_data;
+   bool                                         writes_point_size;
+   struct brw_stage_prog_data *                 prog_data[VK_SHADER_STAGE_NUM];
+   uint32_t                                     scratch_start[VK_SHADER_STAGE_NUM];
+   uint32_t                                     total_scratch;
+   struct {
+      uint32_t                                  vs_start;
+      uint32_t                                  vs_size;
+      uint32_t                                  nr_vs_entries;
+      uint32_t                                  gs_start;
+      uint32_t                                  gs_size;
+      uint32_t                                  nr_gs_entries;
+   } urb;
+
+   uint32_t                                     active_stages;
+   struct anv_state_stream                      program_stream;
+   struct anv_state                             blend_state;
+   uint32_t                                     vs_simd8;
+   uint32_t                                     vs_vec4;
+   uint32_t                                     ps_simd8;
+   uint32_t                                     ps_simd16;
+   uint32_t                                     ps_ksp0;
+   uint32_t                                     ps_ksp2;
+   uint32_t                                     ps_grf_start0;
+   uint32_t                                     ps_grf_start2;
+   uint32_t                                     gs_vec4;
+   uint32_t                                     gs_vertex_count;
+   uint32_t                                     cs_simd;
+
+   uint32_t                                     vb_used;
+   uint32_t                                     binding_stride[MAX_VBS];
+   bool                                         instancing_enable[MAX_VBS];
+   bool                                         primitive_restart;
+   uint32_t                                     topology;
+
+   uint32_t                                     cs_thread_width_max;
+   uint32_t                                     cs_right_mask;
+
+   struct {
+      uint32_t                                  sf[GEN7_3DSTATE_SF_length];
+      uint32_t                                  depth_stencil_state[GEN7_DEPTH_STENCIL_STATE_length];
+   } gen7;
+
+   struct {
+      uint32_t                                  sf[GEN8_3DSTATE_SF_length];
+      uint32_t                                  vf[GEN8_3DSTATE_VF_length];
+      uint32_t                                  raster[GEN8_3DSTATE_RASTER_length];
+      uint32_t                                  wm_depth_stencil[GEN8_3DSTATE_WM_DEPTH_STENCIL_length];
+   } gen8;
+};
+
+struct anv_graphics_pipeline_create_info {
+   bool                                         use_repclear;
+   bool                                         disable_viewport;
+   bool                                         disable_scissor;
+   bool                                         disable_vs;
+   bool                                         use_rectlist;
+};
+
+VkResult
+anv_pipeline_init(struct anv_pipeline *pipeline, struct anv_device *device,
+                  const VkGraphicsPipelineCreateInfo *pCreateInfo,
+                  const struct anv_graphics_pipeline_create_info *extra);
+
+VkResult
+anv_graphics_pipeline_create(VkDevice device,
+                             const VkGraphicsPipelineCreateInfo *pCreateInfo,
+                             const struct anv_graphics_pipeline_create_info *extra,
+                             VkPipeline *pPipeline);
+
+VkResult
+gen7_graphics_pipeline_create(VkDevice _device,
+                              const VkGraphicsPipelineCreateInfo *pCreateInfo,
+                              const struct anv_graphics_pipeline_create_info *extra,
+                              VkPipeline *pPipeline);
+
+VkResult
+gen8_graphics_pipeline_create(VkDevice _device,
+                              const VkGraphicsPipelineCreateInfo *pCreateInfo,
+                              const struct anv_graphics_pipeline_create_info *extra,
+                              VkPipeline *pPipeline);
+VkResult
+gen7_compute_pipeline_create(VkDevice _device,
+                             const VkComputePipelineCreateInfo *pCreateInfo,
+                             VkPipeline *pPipeline);
+
+VkResult
+gen8_compute_pipeline_create(VkDevice _device,
+                             const VkComputePipelineCreateInfo *pCreateInfo,
+                             VkPipeline *pPipeline);
+
+struct anv_compiler *anv_compiler_create(struct anv_device *device);
+void anv_compiler_destroy(struct anv_compiler *compiler);
+int anv_compiler_run(struct anv_compiler *compiler, struct anv_pipeline *pipeline);
+void anv_compiler_free(struct anv_pipeline *pipeline);
+
+struct anv_format {
+   const VkFormat vk_format;
+   const char *name;
+   uint16_t surface_format; /**< RENDER_SURFACE_STATE.SurfaceFormat */
+   uint8_t cpp; /**< Bytes-per-pixel of anv_format::surface_format. */
+   uint8_t num_channels;
+   uint16_t depth_format; /**< 3DSTATE_DEPTH_BUFFER.SurfaceFormat */
+   bool has_stencil;
+};
+
+/**
+ * Stencil formats are often a special case. To reduce the number of lookups
+ * into the VkFormat-to-anv_format translation table when working with
+ * stencil, here is the handle to the table's entry for VK_FORMAT_S8_UINT.
+ */
+extern const struct anv_format *const anv_format_s8_uint;
+
+const struct anv_format *
+anv_format_for_vk_format(VkFormat format);
+
+static inline bool
+anv_format_is_color(const struct anv_format *format)
+{
+   return !format->depth_format && !format->has_stencil;
+}
+
+static inline bool
+anv_format_is_depth_or_stencil(const struct anv_format *format)
+{
+   return format->depth_format || format->has_stencil;
+}
+
+struct anv_image_view_info {
+   uint8_t surface_type; /**< RENDER_SURFACE_STATE.SurfaceType */
+   bool is_array:1; /**< RENDER_SURFACE_STATE.SurfaceArray */
+   bool is_cube:1; /**< RENDER_SURFACE_STATE.CubeFaceEnable* */
+};
+
+const struct anv_image_view_info *
+anv_image_view_info_for_vk_image_view_type(VkImageViewType type);
+
+/**
+ * A proxy for the color surfaces, depth surfaces, and stencil surfaces.
+ */
+struct anv_surface {
+   /**
+    * Offset from VkImage's base address, as bound by vkBindImageMemory().
+    */
+   uint32_t offset;
+
+   uint32_t stride; /**< RENDER_SURFACE_STATE.SurfacePitch */
+   uint16_t qpitch; /**< RENDER_SURFACE_STATE.QPitch */
+
+   /**
+    * \name Alignment of miptree images, in units of pixels.
+    *
+    * These fields contain the real alignment values, not the values to be
+    * given to the GPU.  For example, if h_align is 4, then program the GPU
+    * with HALIGN_4.
+    * \{
+    */
+   uint8_t h_align; /**< RENDER_SURFACE_STATE.SurfaceHorizontalAlignment */
+   uint8_t v_align; /**< RENDER_SURFACE_STATE.SurfaceVerticalAlignment */
+   /** \} */
+
+   uint8_t tile_mode; /**< RENDER_SURFACE_STATE.TileMode */
+};
+
+struct anv_image {
+   VkImageType type;
+   const struct anv_format *format;
+   VkExtent3D extent;
+   uint32_t levels;
+   uint32_t array_size;
+
+   VkDeviceSize size;
+   uint32_t alignment;
+
+   /* Set when bound */
+   struct anv_bo *bo;
+   VkDeviceSize offset;
+
+   /** RENDER_SURFACE_STATE.SurfaceType */
+   uint8_t surf_type;
+
+   /**
+    * Image subsurfaces
+    *
+    * For each foo, anv_image::foo_surface is valid if and only if
+    * anv_image::format has a foo aspect.
+    *
+    * The hardware requires that the depth buffer and stencil buffer be
+    * separate surfaces.  From Vulkan's perspective, though, depth and stencil
+    * reside in the same VkImage.  To satisfy both the hardware and Vulkan, we
+    * allocate the depth and stencil buffers as separate surfaces in the same
+    * bo.
+    */
+   union {
+      struct anv_surface color_surface;
+
+      struct {
+         struct anv_surface depth_surface;
+         struct anv_surface stencil_surface;
+      };
+   };
+};
+
+struct anv_surface_view {
+   struct anv_state surface_state; /**< RENDER_SURFACE_STATE */
+   struct anv_bo *bo;
+   uint32_t offset; /**< VkBufferCreateInfo::offset */
+   uint32_t range; /**< VkBufferCreateInfo::range */
+   const struct anv_format *format; /**< VkBufferCreateInfo::format */
+};
+
+struct anv_buffer_view {
+   struct anv_surface_view view;
+};
+
+struct anv_image_view {
+   struct anv_surface_view view;
+   VkExtent3D extent;
+};
+
+enum anv_attachment_view_type {
+   ANV_ATTACHMENT_VIEW_TYPE_COLOR,
+   ANV_ATTACHMENT_VIEW_TYPE_DEPTH_STENCIL,
+};
+
+struct anv_attachment_view {
+   enum anv_attachment_view_type attachment_type;
+   VkExtent3D extent;
+};
+
+struct anv_color_attachment_view {
+   struct anv_attachment_view base;
+   struct anv_surface_view view;
+};
+
+struct anv_depth_stencil_view {
+   struct anv_attachment_view base;
+   const struct anv_image *image; /**< VkAttachmentViewCreateInfo::image */
+   const struct anv_format *format; /**< VkAttachmentViewCreateInfo::format */
+};
+
+struct anv_image_create_info {
+   const VkImageCreateInfo *vk_info;
+   bool force_tile_mode;
+   uint8_t tile_mode;
+   uint32_t stride;
+};
+
+VkResult anv_image_create(VkDevice _device,
+                          const struct anv_image_create_info *info,
+                          VkImage *pImage);
+
+struct anv_surface *
+anv_image_get_surface_for_aspect(struct anv_image *image, VkImageAspect aspect);
+
+struct anv_surface *
+anv_image_get_surface_for_color_attachment(struct anv_image *image);
+
+void anv_image_view_init(struct anv_image_view *view,
+                         struct anv_device *device,
+                         const VkImageViewCreateInfo* pCreateInfo,
+                         struct anv_cmd_buffer *cmd_buffer);
+
+void
+gen7_image_view_init(struct anv_image_view *iview,
+                     struct anv_device *device,
+                     const VkImageViewCreateInfo* pCreateInfo,
+                     struct anv_cmd_buffer *cmd_buffer);
+
+void
+gen8_image_view_init(struct anv_image_view *iview,
+                     struct anv_device *device,
+                     const VkImageViewCreateInfo* pCreateInfo,
+                     struct anv_cmd_buffer *cmd_buffer);
+
+void anv_color_attachment_view_init(struct anv_color_attachment_view *view,
+                                    struct anv_device *device,
+                                    const VkAttachmentViewCreateInfo* pCreateInfo,
+                                    struct anv_cmd_buffer *cmd_buffer);
+
+void gen7_color_attachment_view_init(struct anv_color_attachment_view *aview,
+                                     struct anv_device *device,
+                                     const VkAttachmentViewCreateInfo* pCreateInfo,
+                                     struct anv_cmd_buffer *cmd_buffer);
+
+void gen8_color_attachment_view_init(struct anv_color_attachment_view *aview,
+                                     struct anv_device *device,
+                                     const VkAttachmentViewCreateInfo* pCreateInfo,
+                                     struct anv_cmd_buffer *cmd_buffer);
+
+VkResult anv_buffer_view_create(struct anv_device *device,
+                                const VkBufferViewCreateInfo *pCreateInfo,
+                                struct anv_buffer_view **view_out);
+
+void anv_fill_buffer_surface_state(struct anv_device *device, void *state,
+                                   const struct anv_format *format,
+                                   uint32_t offset, uint32_t range);
+
+void gen7_fill_buffer_surface_state(void *state, const struct anv_format *format,
+                                    uint32_t offset, uint32_t range);
+void gen8_fill_buffer_surface_state(void *state, const struct anv_format *format,
+                                    uint32_t offset, uint32_t range);
+
+void anv_surface_view_fini(struct anv_device *device,
+                           struct anv_surface_view *view);
+
+struct anv_sampler {
+   uint32_t state[4];
+};
+
+struct anv_framebuffer {
+   uint32_t                                     width;
+   uint32_t                                     height;
+   uint32_t                                     layers;
+
+   /* Viewport for clears */
+   VkDynamicViewportState                       vp_state;
+
+   uint32_t                                     attachment_count;
+   const struct anv_attachment_view *           attachments[0];
+};
+
+struct anv_subpass {
+   uint32_t                                     input_count;
+   uint32_t *                                   input_attachments;
+   uint32_t                                     color_count;
+   uint32_t *                                   color_attachments;
+   uint32_t *                                   resolve_attachments;
+   uint32_t                                     depth_stencil_attachment;
+};
+
+struct anv_render_pass_attachment {
+   const struct anv_format                      *format;
+   uint32_t                                     samples;
+   VkAttachmentLoadOp                           load_op;
+   VkAttachmentLoadOp                           stencil_load_op;
+};
+
+struct anv_render_pass {
+   uint32_t                                     attachment_count;
+   uint32_t                                     subpass_count;
+
+   uint32_t                                     num_color_clear_attachments;
+   bool                                         has_depth_clear_attachment;
+   bool                                         has_stencil_clear_attachment;
+
+   struct anv_render_pass_attachment *          attachments;
+   struct anv_subpass                           subpasses[0];
+};
+
+struct anv_query_pool_slot {
+   uint64_t begin;
+   uint64_t end;
+   uint64_t available;
+};
+
+struct anv_query_pool {
+   VkQueryType                                  type;
+   uint32_t                                     slots;
+   struct anv_bo                                bo;
+};
+
+void anv_device_init_meta(struct anv_device *device);
+void anv_device_finish_meta(struct anv_device *device);
+
+void *anv_lookup_entrypoint(const char *name);
+
+#define ANV_DEFINE_HANDLE_CASTS(__anv_type, __VkType)                      \
+                                                                           \
+   static inline struct __anv_type *                                       \
+   __anv_type ## _from_handle(__VkType _handle)                            \
+   {                                                                       \
+      return (struct __anv_type *) _handle;                                \
+   }                                                                       \
+                                                                           \
+   static inline __VkType                                                  \
+   __anv_type ## _to_handle(struct __anv_type *_obj)                       \
+   {                                                                       \
+      return (__VkType) _obj;                                              \
+   }
+
+#define ANV_DEFINE_NONDISP_HANDLE_CASTS(__anv_type, __VkType)              \
+                                                                           \
+   static inline struct __anv_type *                                       \
+   __anv_type ## _from_handle(__VkType _handle)                            \
+   {                                                                       \
+      return (struct __anv_type *) _handle.handle;                         \
+   }                                                                       \
+                                                                           \
+   static inline __VkType                                                  \
+   __anv_type ## _to_handle(struct __anv_type *_obj)                       \
+   {                                                                       \
+      return (__VkType) { .handle = (uint64_t) _obj };                     \
+   }
+
+#define ANV_FROM_HANDLE(__anv_type, __name, __handle) \
+   struct __anv_type *__name = __anv_type ## _from_handle(__handle)
+
+ANV_DEFINE_HANDLE_CASTS(anv_cmd_buffer, VkCmdBuffer)
+ANV_DEFINE_HANDLE_CASTS(anv_device, VkDevice)
+ANV_DEFINE_HANDLE_CASTS(anv_instance, VkInstance)
+ANV_DEFINE_HANDLE_CASTS(anv_physical_device, VkPhysicalDevice)
+ANV_DEFINE_HANDLE_CASTS(anv_queue, VkQueue)
+
+ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_cmd_pool, VkCmdPool)
+ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_attachment_view, VkAttachmentView)
+ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_buffer, VkBuffer)
+ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_buffer_view, VkBufferView);
+ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_descriptor_set, VkDescriptorSet)
+ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_descriptor_set_layout, VkDescriptorSetLayout)
+ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_device_memory, VkDeviceMemory)
+ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_dynamic_cb_state, VkDynamicColorBlendState)
+ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_dynamic_ds_state, VkDynamicDepthStencilState)
+ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_dynamic_rs_state, VkDynamicRasterState)
+ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_dynamic_vp_state, VkDynamicViewportState)
+ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_fence, VkFence)
+ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_framebuffer, VkFramebuffer)
+ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_image, VkImage)
+ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_image_view, VkImageView);
+ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_pipeline, VkPipeline)
+ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_pipeline_layout, VkPipelineLayout)
+ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_query_pool, VkQueryPool)
+ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_render_pass, VkRenderPass)
+ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_sampler, VkSampler)
+ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_shader, VkShader)
+ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_shader_module, VkShaderModule)
+
+#define ANV_DEFINE_STRUCT_CASTS(__anv_type, __VkType) \
+   \
+   static inline const __VkType * \
+   __anv_type ## _to_ ## __VkType(const struct __anv_type *__anv_obj) \
+   { \
+      return (const __VkType *) __anv_obj; \
+   }
+
+#define ANV_COMMON_TO_STRUCT(__VkType, __vk_name, __common_name) \
+   const __VkType *__vk_name = anv_common_to_ ## __VkType(__common_name)
+
+ANV_DEFINE_STRUCT_CASTS(anv_common, VkMemoryBarrier)
+ANV_DEFINE_STRUCT_CASTS(anv_common, VkBufferMemoryBarrier)
+ANV_DEFINE_STRUCT_CASTS(anv_common, VkImageMemoryBarrier)
+
+#ifdef __cplusplus
+}
+#endif
diff --git a/src/vulkan/anv_query.c b/src/vulkan/anv_query.c
new file mode 100644 (file)
index 0000000..4ef9d8c
--- /dev/null
@@ -0,0 +1,150 @@
+/*
+ * Copyright © 2015 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#include <assert.h>
+#include <stdbool.h>
+#include <string.h>
+#include <unistd.h>
+#include <fcntl.h>
+
+#include "anv_private.h"
+
+VkResult anv_CreateQueryPool(
+    VkDevice                                    _device,
+    const VkQueryPoolCreateInfo*                pCreateInfo,
+    VkQueryPool*                                pQueryPool)
+{
+   ANV_FROM_HANDLE(anv_device, device, _device);
+   struct anv_query_pool *pool;
+   VkResult result;
+   size_t size;
+
+   assert(pCreateInfo->sType == VK_STRUCTURE_TYPE_QUERY_POOL_CREATE_INFO);
+
+   switch (pCreateInfo->queryType) {
+   case VK_QUERY_TYPE_OCCLUSION:
+      break;
+   case VK_QUERY_TYPE_PIPELINE_STATISTICS:
+      return VK_UNSUPPORTED;
+   default:
+      unreachable("");
+   }
+
+   pool = anv_device_alloc(device, sizeof(*pool), 8,
+                            VK_SYSTEM_ALLOC_TYPE_API_OBJECT);
+   if (pool == NULL)
+      return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
+
+   size = pCreateInfo->slots * sizeof(struct anv_query_pool_slot);
+   result = anv_bo_init_new(&pool->bo, device, size);
+   if (result != VK_SUCCESS)
+      goto fail;
+
+   pool->bo.map = anv_gem_mmap(device, pool->bo.gem_handle, 0, size);
+
+   *pQueryPool = anv_query_pool_to_handle(pool);
+
+   return VK_SUCCESS;
+
+ fail:
+   anv_device_free(device, pool);
+
+   return result;
+}
+
+VkResult anv_DestroyQueryPool(
+    VkDevice                                    _device,
+    VkQueryPool                                 _pool)
+{
+   ANV_FROM_HANDLE(anv_device, device, _device);
+   ANV_FROM_HANDLE(anv_query_pool, pool, _pool);
+
+   anv_gem_munmap(pool->bo.map, pool->bo.size);
+   anv_gem_close(device, pool->bo.gem_handle);
+   anv_device_free(device, pool);
+
+   return VK_SUCCESS;
+}
+
+VkResult anv_GetQueryPoolResults(
+    VkDevice                                    _device,
+    VkQueryPool                                 queryPool,
+    uint32_t                                    startQuery,
+    uint32_t                                    queryCount,
+    size_t*                                     pDataSize,
+    void*                                       pData,
+    VkQueryResultFlags                          flags)
+{
+   ANV_FROM_HANDLE(anv_device, device, _device);
+   ANV_FROM_HANDLE(anv_query_pool, pool, queryPool);
+   struct anv_query_pool_slot *slot = pool->bo.map;
+   int64_t timeout = INT64_MAX;
+   uint32_t *dst32 = pData;
+   uint64_t *dst64 = pData;
+   uint64_t result;
+   int ret;
+
+   if (flags & VK_QUERY_RESULT_WITH_AVAILABILITY_BIT) {
+      /* Where is the availabilty info supposed to go? */
+      anv_finishme("VK_QUERY_RESULT_WITH_AVAILABILITY_BIT");
+      return VK_UNSUPPORTED;
+   }
+
+   assert(pool->type == VK_QUERY_TYPE_OCCLUSION);
+
+   if (flags & VK_QUERY_RESULT_64_BIT)
+      *pDataSize = queryCount * sizeof(uint64_t);
+   else
+      *pDataSize = queryCount * sizeof(uint32_t);
+
+   if (pData == NULL)
+      return VK_SUCCESS;
+
+   if (flags & VK_QUERY_RESULT_WAIT_BIT) {
+      ret = anv_gem_wait(device, pool->bo.gem_handle, &timeout);
+      if (ret == -1)
+         return vk_errorf(VK_ERROR_UNKNOWN, "gem_wait failed %m");
+   }
+
+   for (uint32_t i = 0; i < queryCount; i++) {
+      result = slot[startQuery + i].end - slot[startQuery + i].begin;
+      if (flags & VK_QUERY_RESULT_64_BIT) {
+         *dst64++ = result;
+      } else {
+         if (result > UINT32_MAX)
+            result = UINT32_MAX;
+         *dst32++ = result;
+      }
+   }
+
+   return VK_SUCCESS;
+}
+
+void anv_CmdResetQueryPool(
+    VkCmdBuffer                                 cmdBuffer,
+    VkQueryPool                                 queryPool,
+    uint32_t                                    startQuery,
+    uint32_t                                    queryCount)
+{
+   stub();
+}
diff --git a/src/vulkan/anv_util.c b/src/vulkan/anv_util.c
new file mode 100644 (file)
index 0000000..94f14f9
--- /dev/null
@@ -0,0 +1,208 @@
+/*
+ * Copyright © 2015 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#include <stdarg.h>
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+#include <errno.h>
+#include <assert.h>
+
+#include "anv_private.h"
+
+/** Log an error message.  */
+void anv_printflike(1, 2)
+anv_loge(const char *format, ...)
+{
+   va_list va;
+
+   va_start(va, format);
+   anv_loge_v(format, va);
+   va_end(va);
+}
+
+/** \see anv_loge() */
+void
+anv_loge_v(const char *format, va_list va)
+{
+   fprintf(stderr, "vk: error: ");
+   vfprintf(stderr, format, va);
+   fprintf(stderr, "\n");
+}
+
+void anv_printflike(3, 4)
+__anv_finishme(const char *file, int line, const char *format, ...)
+{
+   va_list ap;
+   char buffer[256];
+
+   va_start(ap, format);
+   vsnprintf(buffer, sizeof(buffer), format, ap);
+   va_end(ap);
+
+   fprintf(stderr, "%s:%d: FINISHME: %s\n", file, line, buffer);
+}
+
+void anv_noreturn anv_printflike(1, 2)
+anv_abortf(const char *format, ...)
+{
+   va_list va;
+
+   va_start(va, format);
+   anv_abortfv(format, va);
+   va_end(va);
+}
+
+void anv_noreturn
+anv_abortfv(const char *format, va_list va)
+{
+   fprintf(stderr, "vk: error: ");
+   vfprintf(stderr, format, va);
+   fprintf(stderr, "\n");
+   abort();
+}
+
+VkResult
+__vk_errorf(VkResult error, const char *file, int line, const char *format, ...)
+{
+   va_list ap;
+   char buffer[256];
+
+   static const char *error_names[] = {
+      "VK_ERROR_UNKNOWN",
+      "VK_ERROR_UNAVAILABLE",
+      "VK_ERROR_INITIALIZATION_FAILED",
+      "VK_ERROR_OUT_OF_HOST_MEMORY",
+      "VK_ERROR_OUT_OF_DEVICE_MEMORY",
+      "VK_ERROR_DEVICE_ALREADY_CREATED",
+      "VK_ERROR_DEVICE_LOST",
+      "VK_ERROR_INVALID_POINTER",
+      "VK_ERROR_INVALID_VALUE",
+      "VK_ERROR_INVALID_HANDLE",
+      "VK_ERROR_INVALID_ORDINAL",
+      "VK_ERROR_INVALID_MEMORY_SIZE",
+      "VK_ERROR_INVALID_EXTENSION",
+      "VK_ERROR_INVALID_FLAGS",
+      "VK_ERROR_INVALID_ALIGNMENT",
+      "VK_ERROR_INVALID_FORMAT",
+      "VK_ERROR_INVALID_IMAGE",
+      "VK_ERROR_INVALID_DESCRIPTOR_SET_DATA",
+      "VK_ERROR_INVALID_QUEUE_TYPE",
+      "VK_ERROR_UNSUPPORTED_SHADER_IL_VERSION",
+      "VK_ERROR_BAD_SHADER_CODE",
+      "VK_ERROR_BAD_PIPELINE_DATA",
+      "VK_ERROR_NOT_MAPPABLE",
+      "VK_ERROR_MEMORY_MAP_FAILED",
+      "VK_ERROR_MEMORY_UNMAP_FAILED",
+      "VK_ERROR_INCOMPATIBLE_DEVICE",
+      "VK_ERROR_INCOMPATIBLE_DRIVER",
+      "VK_ERROR_INCOMPLETE_COMMAND_BUFFER",
+      "VK_ERROR_BUILDING_COMMAND_BUFFER",
+      "VK_ERROR_MEMORY_NOT_BOUND",
+      "VK_ERROR_INCOMPATIBLE_QUEUE",
+      "VK_ERROR_INVALID_LAYER",
+   };
+
+   assert(error <= VK_ERROR_UNKNOWN && error >= VK_ERROR_INVALID_LAYER);
+
+   if (format) {
+      va_start(ap, format);
+      vsnprintf(buffer, sizeof(buffer), format, ap);
+      va_end(ap);
+
+      fprintf(stderr, "%s:%d: %s (%s)\n", file, line,
+              buffer, error_names[-error - 1]);
+   } else {
+      fprintf(stderr, "%s:%d: %s\n", file, line, error_names[-error - 1]);
+   }
+
+   return error;
+}
+
+int
+anv_vector_init(struct anv_vector *vector, uint32_t element_size, uint32_t size)
+{
+   assert(util_is_power_of_two(size));
+   assert(element_size < size && util_is_power_of_two(element_size));
+
+   vector->head = 0;
+   vector->tail = 0;
+   vector->element_size = element_size;
+   vector->size = size;
+   vector->data = malloc(size);
+
+   return vector->data != NULL;
+}
+
+void *
+anv_vector_add(struct anv_vector *vector)
+{
+   uint32_t offset, size, split, tail;
+   void *data;
+
+   if (vector->head - vector->tail == vector->size) {
+      size = vector->size * 2;
+      data = malloc(size);
+      if (data == NULL)
+         return NULL;
+      split = align_u32(vector->tail, vector->size);
+      tail = vector->tail & (vector->size - 1);
+      if (vector->head - split < vector->size) {
+         memcpy(data + tail,
+                vector->data + tail,
+                split - vector->tail);
+         memcpy(data + vector->size,
+                vector->data, vector->head - split);
+      } else {
+         memcpy(data + tail,
+                vector->data + tail,
+                vector->head - vector->tail);
+      }
+      free(vector->data);
+      vector->data = data;
+      vector->size = size;
+   }
+
+   assert(vector->head - vector->tail < vector->size);
+
+   offset = vector->head & (vector->size - 1);
+   vector->head += vector->element_size;
+
+   return vector->data + offset;
+}
+
+void *
+anv_vector_remove(struct anv_vector *vector)
+{
+   uint32_t offset;
+
+   if (vector->head == vector->tail)
+      return NULL;
+
+   assert(vector->head - vector->tail <= vector->size);
+
+   offset = vector->tail & (vector->size - 1);
+   vector->tail += vector->element_size;
+
+   return vector->data + offset;
+}
diff --git a/src/vulkan/anv_wsi.c b/src/vulkan/anv_wsi.c
new file mode 100644 (file)
index 0000000..3778a1b
--- /dev/null
@@ -0,0 +1,196 @@
+/*
+ * Copyright © 2015 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#include "anv_wsi.h"
+
+VkResult
+anv_init_wsi(struct anv_instance *instance)
+{
+   VkResult result;
+
+   memset(instance->wsi_impl, 0, sizeof(instance->wsi_impl));
+
+   result = anv_x11_init_wsi(instance);
+   if (result != VK_SUCCESS)
+      return result;
+
+   result = anv_wl_init_wsi(instance);
+   if (result != VK_SUCCESS) {
+      anv_x11_finish_wsi(instance);
+      return result;
+   }
+
+   return VK_SUCCESS;
+}
+
+void
+anv_finish_wsi(struct anv_instance *instance)
+{
+   anv_wl_finish_wsi(instance);
+   anv_x11_finish_wsi(instance);
+}
+
+VkResult
+anv_GetPhysicalDeviceSurfaceSupportWSI(
+    VkPhysicalDevice                        physicalDevice,
+    uint32_t                                queueFamilyIndex,
+    const VkSurfaceDescriptionWSI*          pSurfaceDescription,
+    VkBool32*                               pSupported)
+{
+   ANV_FROM_HANDLE(anv_physical_device, physical_device, physicalDevice);
+
+   assert(pSurfaceDescription->sType ==
+          VK_STRUCTURE_TYPE_SURFACE_DESCRIPTION_WINDOW_WSI);
+
+   VkSurfaceDescriptionWindowWSI *window = (void *)pSurfaceDescription;
+
+   struct anv_wsi_implementation *impl =
+      physical_device->instance->wsi_impl[window->platform];
+
+   if (impl) {
+      return impl->get_window_supported(impl, physical_device,
+                                        window, pSupported);
+   } else {
+      *pSupported = false;
+      return VK_SUCCESS;
+   }
+}
+
+VkResult
+anv_GetSurfaceInfoWSI(
+    VkDevice                                 _device,
+    const VkSurfaceDescriptionWSI*           pSurfaceDescription,
+    VkSurfaceInfoTypeWSI                     infoType,
+    size_t*                                  pDataSize,
+    void*                                    pData)
+{
+   ANV_FROM_HANDLE(anv_device, device, _device);
+
+   assert(pSurfaceDescription->sType ==
+          VK_STRUCTURE_TYPE_SURFACE_DESCRIPTION_WINDOW_WSI);
+   VkSurfaceDescriptionWindowWSI *window =
+      (VkSurfaceDescriptionWindowWSI *)pSurfaceDescription;
+
+   struct anv_wsi_implementation *impl =
+      device->instance->wsi_impl[window->platform];
+
+   assert(impl);
+
+   return impl->get_surface_info(impl, device, window, infoType,
+                                 pDataSize, pData);
+}
+
+VkResult
+anv_CreateSwapChainWSI(
+    VkDevice                                 _device,
+    const VkSwapChainCreateInfoWSI*          pCreateInfo,
+    VkSwapChainWSI*                          pSwapChain)
+{
+   ANV_FROM_HANDLE(anv_device, device, _device);
+   struct anv_swap_chain *swap_chain;
+   VkResult result;
+
+   assert(pCreateInfo->pSurfaceDescription->sType ==
+          VK_STRUCTURE_TYPE_SURFACE_DESCRIPTION_WINDOW_WSI);
+   VkSurfaceDescriptionWindowWSI *window =
+      (VkSurfaceDescriptionWindowWSI *)pCreateInfo->pSurfaceDescription;
+
+   struct anv_wsi_implementation *impl =
+      device->instance->wsi_impl[window->platform];
+
+   assert(impl);
+
+   result = impl->create_swap_chain(impl, device, pCreateInfo, &swap_chain);
+
+   if (result == VK_SUCCESS)
+      *pSwapChain = anv_swap_chain_to_handle(swap_chain);
+
+   return result;
+}
+
+VkResult
+anv_DestroySwapChainWSI(
+    VkDevice                                 device,
+    VkSwapChainWSI                           swapChain)
+{
+   ANV_FROM_HANDLE(anv_swap_chain, swap_chain, swapChain);
+
+   assert(swap_chain->device == anv_device_from_handle(device));
+
+   return swap_chain->destroy(swap_chain);
+}
+
+VkResult
+anv_GetSwapChainInfoWSI(
+    VkDevice                                 device,
+    VkSwapChainWSI                           swapChain,
+    VkSwapChainInfoTypeWSI                   infoType,
+    size_t*                                  pDataSize,
+    void*                                    pData)
+{
+   ANV_FROM_HANDLE(anv_swap_chain, swap_chain, swapChain);
+
+   assert(swap_chain->device == anv_device_from_handle(device));
+
+   return swap_chain->get_swap_chain_info(swap_chain, infoType,
+                                          pDataSize, pData);
+}
+
+VkResult
+anv_AcquireNextImageWSI(
+    VkDevice                                 device,
+    VkSwapChainWSI                           swapChain,
+    uint64_t                                 timeout,
+    VkSemaphore                              semaphore,
+    uint32_t*                                pImageIndex)
+{
+   ANV_FROM_HANDLE(anv_swap_chain, swap_chain, swapChain);
+
+   assert(swap_chain->device == anv_device_from_handle(device));
+
+   return swap_chain->acquire_next_image(swap_chain,
+                                         timeout, semaphore, pImageIndex);
+}
+
+VkResult
+anv_QueuePresentWSI(
+    VkQueue                                  _queue,
+    VkPresentInfoWSI*                        pPresentInfo)
+{
+   ANV_FROM_HANDLE(anv_queue, queue, _queue);
+   VkResult result;
+
+   for (uint32_t i = 0; i < pPresentInfo->swapChainCount; i++) {
+      ANV_FROM_HANDLE(anv_swap_chain, swap_chain, pPresentInfo->swapChains[i]);
+
+      assert(swap_chain->device == queue->device);
+
+      result = swap_chain->queue_present(swap_chain, queue,
+                                         pPresentInfo->imageIndices[i]);
+      /* TODO: What if one of them returns OUT_OF_DATE? */
+      if (result != VK_SUCCESS)
+         return result;
+   }
+
+   return VK_SUCCESS;
+}
diff --git a/src/vulkan/anv_wsi.h b/src/vulkan/anv_wsi.h
new file mode 100644 (file)
index 0000000..cbff854
--- /dev/null
@@ -0,0 +1,64 @@
+/*
+ * Copyright © 2015 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#pragma once
+
+#include "anv_private.h"
+
+struct anv_swap_chain {
+   struct anv_device *                          device;
+
+   VkResult (*destroy)(struct anv_swap_chain *swap_chain);
+   VkResult (*get_swap_chain_info)(struct anv_swap_chain *swap_chain,
+                                   VkSwapChainInfoTypeWSI infoType,
+                                   size_t *pDataSize, void *pData);
+   VkResult (*acquire_next_image)(struct anv_swap_chain *swap_chain,
+                                  uint64_t timeout, VkSemaphore semaphore,
+                                  uint32_t *image_index);
+   VkResult (*queue_present)(struct anv_swap_chain *swap_chain,
+                             struct anv_queue *queue,
+                             uint32_t image_index);
+};
+
+ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_swap_chain, VkSwapChainWSI)
+
+struct anv_wsi_implementation {
+   VkResult (*get_window_supported)(struct anv_wsi_implementation *impl,
+                                    struct anv_physical_device *physical_device,
+                                    const VkSurfaceDescriptionWindowWSI *window,
+                                    VkBool32 *pSupported);
+   VkResult (*get_surface_info)(struct anv_wsi_implementation *impl,
+                                struct anv_device *device,
+                                VkSurfaceDescriptionWindowWSI *window,
+                                VkSurfaceInfoTypeWSI infoType,
+                                size_t* pDataSize, void* pData);
+   VkResult (*create_swap_chain)(struct anv_wsi_implementation *impl,
+                                 struct anv_device *device,
+                                 const VkSwapChainCreateInfoWSI *pCreateInfo,
+                                 struct anv_swap_chain **swap_chain);
+};
+
+VkResult anv_x11_init_wsi(struct anv_instance *instance);
+void anv_x11_finish_wsi(struct anv_instance *instance);
+VkResult anv_wl_init_wsi(struct anv_instance *instance);
+void anv_wl_finish_wsi(struct anv_instance *instance);
diff --git a/src/vulkan/anv_wsi_wayland.c b/src/vulkan/anv_wsi_wayland.c
new file mode 100644 (file)
index 0000000..e23f593
--- /dev/null
@@ -0,0 +1,799 @@
+/*
+ * Copyright © 2015 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#include <wayland-client.h>
+#include <wayland-drm-client-protocol.h>
+
+#include "anv_wsi.h"
+
+#include <util/hash_table.h>
+
+#define MIN_NUM_IMAGES 2
+
+struct wsi_wl_display {
+   struct wl_display *                          display;
+   struct wl_drm *                              drm;
+
+   /* Vector of VkFormats supported */
+   struct anv_vector                            formats;
+
+   uint32_t                                     capabilities;
+};
+
+struct wsi_wayland {
+   struct anv_wsi_implementation                base;
+
+   struct anv_instance *                        instance;
+
+    pthread_mutex_t                             mutex;
+    /* Hash table of wl_display -> wsi_wl_display mappings */
+    struct hash_table *                         displays;
+};
+
+static void
+wsi_wl_display_add_vk_format(struct wsi_wl_display *display, VkFormat format)
+{
+   /* Don't add a format that's already in the list */
+   VkFormat *f;
+   anv_vector_foreach(f, &display->formats)
+      if (*f == format)
+         return;
+
+   /* Don't add formats which aren't supported by the driver */
+   if (anv_format_for_vk_format(format)->cpp == 0)
+      return;
+
+   f = anv_vector_add(&display->formats);
+   if (f)
+      *f = format;
+}
+
+static void
+drm_handle_device(void *data, struct wl_drm *drm, const char *name)
+{
+   fprintf(stderr, "wl_drm.device(%s)\n", name);
+}
+
+static uint32_t
+wl_drm_format_for_vk_format(VkFormat vk_format, bool alpha)
+{
+   switch (vk_format) {
+   case VK_FORMAT_R4G4B4A4_UNORM:
+      return alpha ? WL_DRM_FORMAT_ABGR4444 : WL_DRM_FORMAT_XBGR4444;
+   case VK_FORMAT_R5G6B5_UNORM:
+      return WL_DRM_FORMAT_BGR565;
+   case VK_FORMAT_R5G5B5A1_UNORM:
+      return alpha ? WL_DRM_FORMAT_ABGR1555 : WL_DRM_FORMAT_XBGR1555;
+   case VK_FORMAT_R8G8B8_UNORM:
+      return WL_DRM_FORMAT_XBGR8888;
+   case VK_FORMAT_R8G8B8A8_UNORM:
+      return alpha ? WL_DRM_FORMAT_ABGR8888 : WL_DRM_FORMAT_XBGR8888;
+   case VK_FORMAT_R10G10B10A2_UNORM:
+      return alpha ? WL_DRM_FORMAT_ABGR2101010 : WL_DRM_FORMAT_XBGR2101010;
+   case VK_FORMAT_B4G4R4A4_UNORM:
+      return alpha ? WL_DRM_FORMAT_ARGB4444 : WL_DRM_FORMAT_XRGB4444;
+   case VK_FORMAT_B5G6R5_UNORM:
+      return WL_DRM_FORMAT_RGB565;
+   case VK_FORMAT_B5G5R5A1_UNORM:
+      return alpha ? WL_DRM_FORMAT_XRGB1555 : WL_DRM_FORMAT_XRGB1555;
+   case VK_FORMAT_B8G8R8_UNORM:
+      return WL_DRM_FORMAT_BGRX8888;
+   case VK_FORMAT_B8G8R8A8_UNORM:
+      return alpha ? WL_DRM_FORMAT_ARGB8888 : WL_DRM_FORMAT_XRGB8888;
+   case VK_FORMAT_B10G10R10A2_UNORM:
+      return alpha ? WL_DRM_FORMAT_ARGB2101010 : WL_DRM_FORMAT_XRGB2101010;
+
+   default:
+      assert("!Unsupported Vulkan format");
+      return 0;
+   }
+}
+
+static void
+drm_handle_format(void *data, struct wl_drm *drm, uint32_t wl_format)
+{
+   struct wsi_wl_display *display = data;
+
+   switch (wl_format) {
+   case WL_DRM_FORMAT_ABGR4444:
+   case WL_DRM_FORMAT_XBGR4444:
+      wsi_wl_display_add_vk_format(display, VK_FORMAT_R4G4B4A4_UNORM);
+      break;
+   case WL_DRM_FORMAT_BGR565:
+      wsi_wl_display_add_vk_format(display, VK_FORMAT_R5G6B5_UNORM);
+      break;
+   case WL_DRM_FORMAT_ABGR1555:
+   case WL_DRM_FORMAT_XBGR1555:
+      wsi_wl_display_add_vk_format(display, VK_FORMAT_R5G5B5A1_UNORM);
+      break;
+   case WL_DRM_FORMAT_XBGR8888:
+      wsi_wl_display_add_vk_format(display, VK_FORMAT_R8G8B8_UNORM);
+      /* fallthrough */
+   case WL_DRM_FORMAT_ABGR8888:
+      wsi_wl_display_add_vk_format(display, VK_FORMAT_R8G8B8A8_UNORM);
+      break;
+   case WL_DRM_FORMAT_ABGR2101010:
+   case WL_DRM_FORMAT_XBGR2101010:
+      wsi_wl_display_add_vk_format(display, VK_FORMAT_R10G10B10A2_UNORM);
+      break;
+   case WL_DRM_FORMAT_ARGB4444:
+   case WL_DRM_FORMAT_XRGB4444:
+      wsi_wl_display_add_vk_format(display, VK_FORMAT_B4G4R4A4_UNORM);
+      break;
+   case WL_DRM_FORMAT_RGB565:
+      wsi_wl_display_add_vk_format(display, VK_FORMAT_B5G6R5_UNORM);
+      break;
+   case WL_DRM_FORMAT_ARGB1555:
+   case WL_DRM_FORMAT_XRGB1555:
+      wsi_wl_display_add_vk_format(display, VK_FORMAT_B5G5R5A1_UNORM);
+      break;
+   case WL_DRM_FORMAT_XRGB8888:
+      wsi_wl_display_add_vk_format(display, VK_FORMAT_B8G8R8_UNORM);
+      /* fallthrough */
+   case WL_DRM_FORMAT_ARGB8888:
+      wsi_wl_display_add_vk_format(display, VK_FORMAT_B8G8R8A8_UNORM);
+      break;
+   case WL_DRM_FORMAT_ARGB2101010:
+   case WL_DRM_FORMAT_XRGB2101010:
+      wsi_wl_display_add_vk_format(display, VK_FORMAT_B10G10R10A2_UNORM);
+      break;
+   }
+}
+
+static void
+drm_handle_authenticated(void *data, struct wl_drm *drm)
+{
+}
+
+static void
+drm_handle_capabilities(void *data, struct wl_drm *drm, uint32_t capabilities)
+{
+   struct wsi_wl_display *display = data;
+
+   display->capabilities = capabilities;
+}
+
+static const struct wl_drm_listener drm_listener = {
+   drm_handle_device,
+   drm_handle_format,
+   drm_handle_authenticated,
+   drm_handle_capabilities,
+};
+
+static void
+registry_handle_global(void *data, struct wl_registry *registry,
+                       uint32_t name, const char *interface, uint32_t version)
+{
+   struct wsi_wl_display *display = data;
+
+   if (strcmp(interface, "wl_drm") == 0) {
+      assert(display->drm == NULL);
+
+      assert(version >= 2);
+      display->drm = wl_registry_bind(registry, name, &wl_drm_interface, 2);
+
+      if (display->drm)
+         wl_drm_add_listener(display->drm, &drm_listener, display);
+   }
+}
+
+static void
+registry_handle_global_remove(void *data, struct wl_registry *registry,
+                              uint32_t name)
+{ /* No-op */ }
+
+static const struct wl_registry_listener registry_listener = {
+   registry_handle_global,
+   registry_handle_global_remove
+};
+
+static void
+wsi_wl_display_destroy(struct wsi_wayland *wsi, struct wsi_wl_display *display)
+{
+   anv_vector_finish(&display->formats);
+   if (display->drm)
+      wl_drm_destroy(display->drm);
+   anv_instance_free(wsi->instance, display);
+}
+
+static struct wsi_wl_display *
+wsi_wl_display_create(struct wsi_wayland *wsi, struct wl_display *wl_display)
+{
+   struct wsi_wl_display *display =
+      anv_instance_alloc(wsi->instance, sizeof(*display), 8,
+                         VK_SYSTEM_ALLOC_TYPE_INTERNAL);
+   if (!display)
+      return NULL;
+
+   memset(display, 0, sizeof(*display));
+
+   display->display = wl_display;
+
+   if (!anv_vector_init(&display->formats, sizeof(VkFormat), 8))
+      goto fail;
+
+   struct wl_registry *registry = wl_display_get_registry(wl_display);
+   if (!registry)
+      return NULL;
+
+   wl_registry_add_listener(registry, &registry_listener, display);
+
+   /* Round-rip to get the wl_drm global */
+   wl_display_roundtrip(wl_display);
+
+   if (!display->drm)
+      goto fail;
+
+   /* Round-rip to get wl_drm formats and capabilities */
+   wl_display_roundtrip(wl_display);
+
+   /* We need prime support */
+   if (!(display->capabilities & WL_DRM_CAPABILITY_PRIME))
+      goto fail;
+
+   /* We don't need this anymore */
+   wl_registry_destroy(registry);
+
+   return display;
+
+fail:
+   if (registry)
+      wl_registry_destroy(registry);
+
+   wsi_wl_display_destroy(wsi, display);
+   return NULL;
+}
+
+static struct wsi_wl_display *
+wsi_wl_get_display(struct wsi_wayland *wsi, struct wl_display *wl_display)
+{
+   pthread_mutex_lock(&wsi->mutex);
+
+   struct hash_entry *entry = _mesa_hash_table_search(wsi->displays,
+                                                      wl_display);
+   if (!entry) {
+      /* We're about to make a bunch of blocking calls.  Let's drop the
+       * mutex for now so we don't block up too badly.
+       */
+      pthread_mutex_unlock(&wsi->mutex);
+
+      struct wsi_wl_display *display = wsi_wl_display_create(wsi, wl_display);
+
+      pthread_mutex_lock(&wsi->mutex);
+
+      entry = _mesa_hash_table_search(wsi->displays, wl_display);
+      if (entry) {
+         /* Oops, someone raced us to it */
+         wsi_wl_display_destroy(wsi, display);
+      } else {
+         entry = _mesa_hash_table_insert(wsi->displays, wl_display, display);
+      }
+   }
+
+   pthread_mutex_unlock(&wsi->mutex);
+
+   return entry->data;
+}
+
+static VkResult
+wsi_wl_get_window_supported(struct anv_wsi_implementation *impl,
+                            struct anv_physical_device *physical_device,
+                            const VkSurfaceDescriptionWindowWSI *window,
+                            VkBool32 *pSupported)
+{
+   struct wsi_wayland *wsi = (struct wsi_wayland *)impl;
+
+   *pSupported = wsi_wl_get_display(wsi, window->pPlatformHandle) != NULL;
+
+   return VK_SUCCESS;
+}
+
+static const VkSurfacePresentModePropertiesWSI present_modes[] = {
+   { VK_PRESENT_MODE_MAILBOX_WSI },
+   { VK_PRESENT_MODE_FIFO_WSI },
+};
+
+static VkResult
+wsi_wl_get_surface_info(struct anv_wsi_implementation *impl,
+                        struct anv_device *device,
+                        VkSurfaceDescriptionWindowWSI *window,
+                        VkSurfaceInfoTypeWSI infoType,
+                        size_t* pDataSize, void* pData)
+{
+   struct wsi_wayland *wsi = (struct wsi_wayland *)impl;
+
+   if (pDataSize == NULL)
+      return vk_error(VK_ERROR_INVALID_POINTER);
+
+   switch (infoType) {
+   case VK_SURFACE_INFO_TYPE_PROPERTIES_WSI: {
+      assert(*pDataSize >= sizeof(VkSurfacePropertiesWSI));
+      VkSurfacePropertiesWSI *props = pData;
+
+      props->minImageCount = MIN_NUM_IMAGES;
+      props->maxImageCount = 4;
+      props->currentExtent = (VkExtent2D) { -1, -1 };
+      props->minImageExtent = (VkExtent2D) { 1, 1 };
+      props->maxImageExtent = (VkExtent2D) { INT16_MAX, INT16_MAX };
+      props->supportedTransforms = VK_SURFACE_TRANSFORM_NONE_BIT_WSI;
+      props->currentTransform = VK_SURFACE_TRANSFORM_NONE_WSI;
+      props->maxImageArraySize = 1;
+      props->supportedUsageFlags =
+         VK_IMAGE_USAGE_TRANSFER_DESTINATION_BIT |
+         VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
+
+      return VK_SUCCESS;
+   }
+
+   case VK_SURFACE_INFO_TYPE_FORMATS_WSI: {
+      VkSurfaceFormatPropertiesWSI *formats = pData;
+
+      struct wsi_wl_display *display =
+         wsi_wl_get_display(wsi, window->pPlatformHandle);
+
+      uint32_t size = anv_vector_length(&display->formats) * sizeof(*formats);
+
+      if (pData == NULL) {
+         *pDataSize = size;
+         return VK_SUCCESS;
+      }
+
+      assert(*pDataSize >= size);
+      *pDataSize = size;
+
+      VkFormat *f;
+      anv_vector_foreach(f, &display->formats)
+         (formats++)->format = *f;
+
+      return VK_SUCCESS;
+   }
+
+   case VK_SURFACE_INFO_TYPE_PRESENT_MODES_WSI:
+      if (pData == NULL) {
+         *pDataSize = sizeof(present_modes);
+         return VK_SUCCESS;
+      }
+
+      assert(*pDataSize >= sizeof(present_modes));
+      memcpy(pData, present_modes, *pDataSize);
+
+      return VK_SUCCESS;
+   default:
+      return vk_error(VK_ERROR_INVALID_VALUE);
+   }
+}
+
+struct wsi_wl_image {
+   struct anv_image *                           image;
+   struct anv_device_memory *                   memory;
+   struct wl_buffer *                           buffer;
+   bool                                         busy;
+};
+
+struct wsi_wl_swap_chain {
+   struct anv_swap_chain                        base;
+
+   struct wsi_wl_display *                      display;
+   struct wl_event_queue *                      queue;
+   struct wl_surface *                          surface;
+
+   VkExtent2D                                   extent;
+   VkFormat                                     vk_format;
+   uint32_t                                     drm_format;
+
+   VkPresentModeWSI                             present_mode;
+   bool                                         fifo_ready;
+
+   uint32_t                                     image_count;
+   struct wsi_wl_image                          images[0];
+};
+
+static VkResult
+wsi_wl_get_swap_chain_info(struct anv_swap_chain *anv_chain,
+                           VkSwapChainInfoTypeWSI infoType,
+                           size_t* pDataSize, void* pData)
+{
+   struct wsi_wl_swap_chain *chain = (struct wsi_wl_swap_chain *)anv_chain;
+   size_t size;
+
+   switch (infoType) {
+   case VK_SWAP_CHAIN_INFO_TYPE_IMAGES_WSI: {
+      VkSwapChainImagePropertiesWSI *images = pData;
+
+      size = chain->image_count * sizeof(*images);
+
+      if (pData == NULL) {
+         *pDataSize = size;
+         return VK_SUCCESS;
+      }
+
+      assert(size <= *pDataSize);
+      for (uint32_t i = 0; i < chain->image_count; i++)
+         images[i].image = anv_image_to_handle(chain->images[i].image);
+
+      *pDataSize = size;
+
+      return VK_SUCCESS;
+   }
+
+   default:
+      return vk_error(VK_ERROR_INVALID_VALUE);
+   }
+}
+
+static VkResult
+wsi_wl_acquire_next_image(struct anv_swap_chain *anv_chain,
+                          uint64_t timeout,
+                          VkSemaphore semaphore,
+                          uint32_t *image_index)
+{
+   struct wsi_wl_swap_chain *chain = (struct wsi_wl_swap_chain *)anv_chain;
+
+   int ret = wl_display_dispatch_queue_pending(chain->display->display,
+                                               chain->queue);
+   /* XXX: I'm not sure if out-of-date is the right error here.  If
+    * wl_display_dispatch_queue_pending fails it most likely means we got
+    * kicked by the server so this seems more-or-less correct.
+    */
+   if (ret < 0)
+      return vk_error(VK_ERROR_OUT_OF_DATE_WSI);
+
+   while (1) {
+      for (uint32_t i = 0; i < chain->image_count; i++) {
+         if (!chain->images[i].busy) {
+            /* We found a non-busy image */
+            *image_index = i;
+            return VK_SUCCESS;
+         }
+      }
+
+      /* This time we do a blocking dispatch because we can't go
+       * anywhere until we get an event.
+       */
+      int ret = wl_display_dispatch_queue(chain->display->display,
+                                          chain->queue);
+      if (ret < 0)
+         return vk_error(VK_ERROR_OUT_OF_DATE_WSI);
+   }
+}
+
+static void
+frame_handle_done(void *data, struct wl_callback *callback, uint32_t serial)
+{
+   struct wsi_wl_swap_chain *chain = data;
+
+   chain->fifo_ready = true;
+
+   wl_callback_destroy(callback);
+}
+
+static const struct wl_callback_listener frame_listener = {
+   frame_handle_done,
+};
+
+static VkResult
+wsi_wl_queue_present(struct anv_swap_chain *anv_chain,
+                     struct anv_queue *queue,
+                     uint32_t image_index)
+{
+   struct wsi_wl_swap_chain *chain = (struct wsi_wl_swap_chain *)anv_chain;
+
+   if (chain->present_mode == VK_PRESENT_MODE_FIFO_WSI) {
+      while (!chain->fifo_ready) {
+         int ret = wl_display_dispatch_queue(chain->display->display,
+                                             chain->queue);
+         if (ret < 0)
+            return vk_error(VK_ERROR_OUT_OF_DATE_WSI);
+      }
+   }
+
+   assert(image_index < chain->image_count);
+   wl_surface_attach(chain->surface, chain->images[image_index].buffer, 0, 0);
+   wl_surface_damage(chain->surface, 0, 0, INT32_MAX, INT32_MAX);
+   wl_surface_commit(chain->surface);
+
+   if (chain->present_mode == VK_PRESENT_MODE_FIFO_WSI) {
+      struct wl_callback *frame = wl_surface_frame(chain->surface);
+      wl_proxy_set_queue((struct wl_proxy *)frame, chain->queue);
+      wl_callback_add_listener(frame, &frame_listener, chain);
+   }
+
+   return VK_SUCCESS;
+}
+
+static void
+wsi_wl_image_finish(struct wsi_wl_swap_chain *chain, struct wsi_wl_image *image)
+{
+   VkDevice vk_device = anv_device_to_handle(chain->base.device);
+   anv_FreeMemory(vk_device, anv_device_memory_to_handle(image->memory));
+   anv_DestroyImage(vk_device, anv_image_to_handle(image->image));
+}
+
+static void
+buffer_handle_release(void *data, struct wl_buffer *buffer)
+{
+   struct wsi_wl_image *image = data;
+
+   assert(image->buffer == buffer);
+
+   image->busy = false;
+}
+
+static const struct wl_buffer_listener buffer_listener = {
+   buffer_handle_release,
+};
+
+static VkResult
+wsi_wl_image_init(struct wsi_wl_swap_chain *chain, struct wsi_wl_image *image)
+{
+   VkDevice vk_device = anv_device_to_handle(chain->base.device);
+   VkResult result;
+
+   VkImage vk_image;
+   result = anv_image_create(vk_device,
+      &(struct anv_image_create_info) {
+         .force_tile_mode = true,
+         .tile_mode = XMAJOR,
+         .stride = 0,
+         .vk_info =
+      &(VkImageCreateInfo) {
+         .sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO,
+         .imageType = VK_IMAGE_TYPE_2D,
+         .format = chain->vk_format,
+         .extent = {
+            .width = chain->extent.width,
+            .height = chain->extent.height,
+            .depth = 1
+         },
+         .mipLevels = 1,
+         .arraySize = 1,
+         .samples = 1,
+         /* FIXME: Need a way to use X tiling to allow scanout */
+         .tiling = VK_IMAGE_TILING_OPTIMAL,
+         .usage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT,
+         .flags = 0,
+      }},
+      &vk_image);
+
+   if (result != VK_SUCCESS)
+      return result;
+
+   image->image = anv_image_from_handle(vk_image);
+   assert(anv_format_is_color(image->image->format));
+
+   struct anv_surface *surface = &image->image->color_surface;
+
+   VkDeviceMemory vk_memory;
+   result = anv_AllocMemory(vk_device,
+      &(VkMemoryAllocInfo) {
+         .sType = VK_STRUCTURE_TYPE_MEMORY_ALLOC_INFO,
+         .allocationSize = image->image->size,
+         .memoryTypeIndex = 0,
+      },
+      &vk_memory);
+
+   if (result != VK_SUCCESS)
+      goto fail_image;
+
+   image->memory = anv_device_memory_from_handle(vk_memory);
+
+   result = anv_BindImageMemory(vk_device, vk_image, vk_memory, 0);
+
+   if (result != VK_SUCCESS)
+      goto fail_mem;
+
+   int ret = anv_gem_set_tiling(chain->base.device,
+                                image->memory->bo.gem_handle,
+                                surface->stride, I915_TILING_X);
+   if (ret) {
+      result = vk_error(VK_ERROR_UNKNOWN);
+      goto fail_mem;
+   }
+
+   int fd = anv_gem_handle_to_fd(chain->base.device,
+                                 image->memory->bo.gem_handle);
+   if (fd == -1) {
+      result = vk_error(VK_ERROR_UNKNOWN);
+      goto fail_mem;
+   }
+
+   image->buffer = wl_drm_create_prime_buffer(chain->display->drm,
+                                              fd, /* name */
+                                              chain->extent.width,
+                                              chain->extent.height,
+                                              chain->drm_format,
+                                              surface->offset,
+                                              surface->stride,
+                                              0, 0, 0, 0 /* unused */);
+   wl_display_roundtrip(chain->display->display);
+   close(fd);
+
+   wl_proxy_set_queue((struct wl_proxy *)image->buffer, chain->queue);
+   wl_buffer_add_listener(image->buffer, &buffer_listener, image);
+
+   return VK_SUCCESS;
+
+fail_mem:
+   anv_FreeMemory(vk_device, vk_memory);
+fail_image:
+   anv_DestroyImage(vk_device, vk_image);
+
+   return result;
+}
+
+static VkResult
+wsi_wl_destroy_swap_chain(struct anv_swap_chain *anv_chain)
+{
+   struct wsi_wl_swap_chain *chain = (struct wsi_wl_swap_chain *)anv_chain;
+
+   for (uint32_t i = 0; i < chain->image_count; i++) {
+      if (chain->images[i].buffer)
+         wsi_wl_image_finish(chain, &chain->images[i]);
+   }
+
+   anv_device_free(chain->base.device, chain);
+
+   return VK_SUCCESS;
+}
+
+static VkResult
+wsi_wl_create_swap_chain(struct anv_wsi_implementation *impl,
+                         struct anv_device *device,
+                         const VkSwapChainCreateInfoWSI *pCreateInfo,
+                         struct anv_swap_chain **swap_chain_out)
+{
+   struct wsi_wayland *wsi = (struct wsi_wayland *)impl;
+   struct wsi_wl_swap_chain *chain;
+   VkResult result;
+
+   assert(pCreateInfo->sType == VK_STRUCTURE_TYPE_SWAP_CHAIN_CREATE_INFO_WSI);
+
+   assert(pCreateInfo->pSurfaceDescription->sType ==
+          VK_STRUCTURE_TYPE_SURFACE_DESCRIPTION_WINDOW_WSI);
+   VkSurfaceDescriptionWindowWSI *vk_window =
+      (VkSurfaceDescriptionWindowWSI *)pCreateInfo->pSurfaceDescription;
+   assert(vk_window->platform == VK_PLATFORM_WAYLAND_WSI);
+
+   int num_images = pCreateInfo->minImageCount;
+
+   assert(num_images >= MIN_NUM_IMAGES);
+
+   /* For true mailbox mode, we need at least 4 images:
+    *  1) One to scan out from
+    *  2) One to have queued for scan-out
+    *  3) One to be currently held by the Wayland compositor
+    *  4) One to render to
+    */
+   if (pCreateInfo->presentMode == VK_PRESENT_MODE_MAILBOX_WSI)
+      num_images = MAX2(num_images, 4);
+
+   size_t size = sizeof(*chain) + num_images * sizeof(chain->images[0]);
+   chain = anv_device_alloc(device, size, 8,
+                            VK_SYSTEM_ALLOC_TYPE_API_OBJECT);
+   if (chain == NULL)
+      return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
+
+   chain->base.device = device;
+   chain->base.destroy = wsi_wl_destroy_swap_chain;
+   chain->base.get_swap_chain_info = wsi_wl_get_swap_chain_info;
+   chain->base.acquire_next_image = wsi_wl_acquire_next_image;
+   chain->base.queue_present = wsi_wl_queue_present;
+
+   chain->surface = vk_window->pPlatformWindow;
+   chain->extent = pCreateInfo->imageExtent;
+   chain->vk_format = pCreateInfo->imageFormat;
+   chain->drm_format = wl_drm_format_for_vk_format(chain->vk_format, false);
+
+   chain->present_mode = pCreateInfo->presentMode;
+   chain->fifo_ready = true;
+
+   chain->image_count = num_images;
+
+   /* Mark a bunch of stuff as NULL.  This way we can just call
+    * destroy_swapchain for cleanup.
+    */
+   for (uint32_t i = 0; i < chain->image_count; i++)
+      chain->images[i].buffer = NULL;
+   chain->queue = NULL;
+
+   chain->display = wsi_wl_get_display(wsi, vk_window->pPlatformHandle);
+   if (!chain->display)
+      goto fail;
+
+   chain->queue = wl_display_create_queue(chain->display->display);
+   if (!chain->queue)
+      goto fail;
+
+   for (uint32_t i = 0; i < chain->image_count; i++) {
+      result = wsi_wl_image_init(chain, &chain->images[i]);
+      if (result != VK_SUCCESS)
+         goto fail;
+      chain->images[i].busy = false;
+   }
+
+   *swap_chain_out = &chain->base;
+
+   return VK_SUCCESS;
+
+fail:
+   wsi_wl_destroy_swap_chain(&chain->base);
+
+   return result;
+}
+
+VkResult
+anv_wl_init_wsi(struct anv_instance *instance)
+{
+   struct wsi_wayland *wsi;
+   VkResult result;
+
+   wsi = anv_instance_alloc(instance, sizeof(*wsi), 8,
+                            VK_SYSTEM_ALLOC_TYPE_INTERNAL);
+   if (!wsi)
+      return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
+
+   wsi->base.get_window_supported = wsi_wl_get_window_supported;
+   wsi->base.get_surface_info = wsi_wl_get_surface_info;
+   wsi->base.create_swap_chain = wsi_wl_create_swap_chain;
+
+   wsi->instance = instance;
+
+   int ret = pthread_mutex_init(&wsi->mutex, NULL);
+   if (ret != 0) {
+      result = (ret == ENOMEM) ? VK_ERROR_OUT_OF_HOST_MEMORY :
+                                 VK_ERROR_UNKNOWN;
+      goto fail_alloc;
+   }
+
+   wsi->displays = _mesa_hash_table_create(NULL, _mesa_hash_pointer,
+                                           _mesa_key_pointer_equal);
+   if (!wsi->displays) {
+      result = VK_ERROR_OUT_OF_HOST_MEMORY;
+      goto fail_mutex;
+   }
+
+   instance->wsi_impl[VK_PLATFORM_WAYLAND_WSI] = &wsi->base;
+
+   return VK_SUCCESS;
+
+fail_mutex:
+   pthread_mutex_destroy(&wsi->mutex);
+
+fail_alloc:
+   anv_instance_free(instance, wsi);
+
+   return result;
+}
+
+void
+anv_wl_finish_wsi(struct anv_instance *instance)
+{
+   struct wsi_wayland *wsi =
+      (struct wsi_wayland *)instance->wsi_impl[VK_PLATFORM_WAYLAND_WSI];
+
+   _mesa_hash_table_destroy(wsi->displays, NULL);
+
+   pthread_mutex_destroy(&wsi->mutex);
+
+   anv_instance_free(instance, wsi);
+}
diff --git a/src/vulkan/anv_wsi_x11.c b/src/vulkan/anv_wsi_x11.c
new file mode 100644 (file)
index 0000000..212c01b
--- /dev/null
@@ -0,0 +1,374 @@
+/*
+ * Copyright © 2015 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#include <xcb/xcb.h>
+#include <xcb/dri3.h>
+#include <xcb/present.h>
+
+#include "anv_wsi.h"
+
+static const VkFormat formats[] = {
+   VK_FORMAT_B5G6R5_UNORM,
+   VK_FORMAT_B8G8R8A8_UNORM,
+   VK_FORMAT_B8G8R8A8_SRGB,
+};
+
+static const VkSurfacePresentModePropertiesWSI present_modes[] = {
+   { VK_PRESENT_MODE_MAILBOX_WSI },
+};
+
+static VkResult
+x11_get_window_supported(struct anv_wsi_implementation *impl,
+                         struct anv_physical_device *physical_device,
+                         const VkSurfaceDescriptionWindowWSI *window,
+                         VkBool32 *pSupported)
+{
+   *pSupported = true;
+   stub_return(VK_SUCCESS);
+}
+
+static VkResult
+x11_get_surface_info(struct anv_wsi_implementation *impl,
+                     struct anv_device *device,
+                     VkSurfaceDescriptionWindowWSI *window,
+                     VkSurfaceInfoTypeWSI infoType,
+                     size_t* pDataSize, void* pData)
+{
+   if (pDataSize == NULL)
+      return vk_error(VK_ERROR_INVALID_POINTER);
+
+   switch (infoType) {
+   case VK_SURFACE_INFO_TYPE_PROPERTIES_WSI: {
+      assert(*pDataSize >= sizeof(VkSurfacePropertiesWSI));
+      VkSurfacePropertiesWSI *props = pData;
+
+      props->minImageCount = 2;
+      props->maxImageCount = 4;
+      props->currentExtent = (VkExtent2D) { -1, -1 };
+      props->minImageExtent = (VkExtent2D) { 1, 1 };
+      props->maxImageExtent = (VkExtent2D) { INT16_MAX, INT16_MAX };
+      props->supportedTransforms = VK_SURFACE_TRANSFORM_NONE_BIT_WSI;
+      props->currentTransform = VK_SURFACE_TRANSFORM_NONE_WSI;
+      props->maxImageArraySize = 1;
+      props->supportedUsageFlags =
+         VK_IMAGE_USAGE_TRANSFER_DESTINATION_BIT |
+         VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
+
+      return VK_SUCCESS;
+   }
+
+   case VK_SURFACE_INFO_TYPE_FORMATS_WSI:
+      if (pData == NULL) {
+         *pDataSize = sizeof(formats);
+         return VK_SUCCESS;
+      }
+
+      assert(*pDataSize >= sizeof(formats));
+      memcpy(pData, formats, *pDataSize);
+
+      return VK_SUCCESS;
+
+   case VK_SURFACE_INFO_TYPE_PRESENT_MODES_WSI:
+      if (pData == NULL) {
+         *pDataSize = sizeof(present_modes);
+         return VK_SUCCESS;
+      }
+
+      assert(*pDataSize >= sizeof(present_modes));
+      memcpy(pData, present_modes, *pDataSize);
+
+      return VK_SUCCESS;
+   default:
+      return vk_error(VK_ERROR_INVALID_VALUE);
+   }
+}
+
+struct x11_swap_chain {
+   struct anv_swap_chain                        base;
+
+   xcb_connection_t *                           conn;
+   xcb_window_t                                 window;
+   xcb_gc_t                                     gc;
+   VkExtent2D                                   extent;
+   uint32_t                                     image_count;
+   uint32_t                                     next_image;
+   struct {
+      struct anv_image *                        image;
+      struct anv_device_memory *                memory;
+      xcb_pixmap_t                              pixmap;
+   }                                            images[0];
+};
+
+static VkResult
+x11_get_swap_chain_info(struct anv_swap_chain *anv_chain,
+                        VkSwapChainInfoTypeWSI infoType,
+                        size_t* pDataSize, void* pData)
+{
+   struct x11_swap_chain *chain = (struct x11_swap_chain *)anv_chain;
+   size_t size;
+
+   switch (infoType) {
+   case VK_SWAP_CHAIN_INFO_TYPE_IMAGES_WSI: {
+      VkSwapChainImagePropertiesWSI *images = pData;
+
+      size = chain->image_count * sizeof(*images);
+
+      if (pData == NULL) {
+         *pDataSize = size;
+         return VK_SUCCESS;
+      }
+
+      assert(size <= *pDataSize);
+      for (uint32_t i = 0; i < chain->image_count; i++)
+         images[i].image = anv_image_to_handle(chain->images[i].image);
+
+      *pDataSize = size;
+
+      return VK_SUCCESS;
+   }
+
+   default:
+      return vk_error(VK_ERROR_INVALID_VALUE);
+   }
+}
+
+static VkResult
+x11_acquire_next_image(struct anv_swap_chain *anv_chain,
+                       uint64_t timeout,
+                       VkSemaphore semaphore,
+                       uint32_t *image_index)
+{
+   struct x11_swap_chain *chain = (struct x11_swap_chain *)anv_chain;
+
+   anv_finishme("Implement real blocking AcquireNextImage");
+   *image_index = chain->next_image;
+   chain->next_image = (chain->next_image + 1) % chain->image_count;
+   return VK_SUCCESS;
+}
+
+static VkResult
+x11_queue_present(struct anv_swap_chain *anv_chain,
+                  struct anv_queue *queue,
+                  uint32_t image_index)
+{
+   struct x11_swap_chain *chain = (struct x11_swap_chain *)anv_chain;
+
+   xcb_void_cookie_t cookie;
+
+   xcb_pixmap_t pixmap = chain->images[image_index].pixmap;
+
+   if (pixmap == XCB_NONE)
+      return vk_error(VK_ERROR_INVALID_VALUE);
+
+   cookie = xcb_copy_area(chain->conn,
+                          pixmap,
+                          chain->window,
+                          chain->gc,
+                          0, 0,
+                          0, 0,
+                          chain->extent.width,
+                          chain->extent.height);
+   xcb_discard_reply(chain->conn, cookie.sequence);
+
+   xcb_flush(chain->conn);
+
+   return VK_SUCCESS;
+}
+
+static VkResult
+x11_destroy_swap_chain(struct anv_swap_chain *chain)
+{
+   anv_device_free(chain->device, chain);
+
+   return VK_SUCCESS;
+}
+
+static VkResult
+x11_create_swap_chain(struct anv_wsi_implementation *impl,
+                      struct anv_device *device,
+                      const VkSwapChainCreateInfoWSI *pCreateInfo,
+                      struct anv_swap_chain **swap_chain_out)
+{
+   struct x11_swap_chain *chain;
+   xcb_void_cookie_t cookie;
+   VkResult result;
+
+   assert(pCreateInfo->pSurfaceDescription->sType ==
+          VK_STRUCTURE_TYPE_SURFACE_DESCRIPTION_WINDOW_WSI);
+   VkSurfaceDescriptionWindowWSI *vk_window =
+      (VkSurfaceDescriptionWindowWSI *)pCreateInfo->pSurfaceDescription;
+   assert(vk_window->platform == VK_PLATFORM_XCB_WSI);
+
+   int num_images = pCreateInfo->minImageCount;
+
+   assert(pCreateInfo->sType == VK_STRUCTURE_TYPE_SWAP_CHAIN_CREATE_INFO_WSI);
+
+   size_t size = sizeof(*chain) + num_images * sizeof(chain->images[0]);
+   chain = anv_device_alloc(device, size, 8,
+                            VK_SYSTEM_ALLOC_TYPE_API_OBJECT);
+   if (chain == NULL)
+      return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
+
+   chain->base.device = device;
+   chain->base.destroy = x11_destroy_swap_chain;
+   chain->base.get_swap_chain_info = x11_get_swap_chain_info;
+   chain->base.acquire_next_image = x11_acquire_next_image;
+   chain->base.queue_present = x11_queue_present;
+
+   VkPlatformHandleXcbWSI *vk_xcb_handle = vk_window->pPlatformHandle;
+
+   chain->conn = (xcb_connection_t *) vk_xcb_handle->connection;
+   chain->window = (xcb_window_t) (uintptr_t)vk_window->pPlatformWindow;
+   chain->extent = pCreateInfo->imageExtent;
+   chain->image_count = num_images;
+   chain->next_image = 0;
+
+   for (uint32_t i = 0; i < chain->image_count; i++) {
+      VkDeviceMemory memory_h;
+      VkImage image_h;
+      struct anv_image *image;
+      struct anv_surface *surface;
+      struct anv_device_memory *memory;
+
+      anv_image_create(anv_device_to_handle(device),
+         &(struct anv_image_create_info) {
+            .force_tile_mode = true,
+            .tile_mode = XMAJOR,
+            .stride = 0,
+            .vk_info =
+         &(VkImageCreateInfo) {
+            .sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO,
+            .imageType = VK_IMAGE_TYPE_2D,
+            .format = pCreateInfo->imageFormat,
+            .extent = {
+               .width = pCreateInfo->imageExtent.width,
+               .height = pCreateInfo->imageExtent.height,
+               .depth = 1
+            },
+            .mipLevels = 1,
+            .arraySize = 1,
+            .samples = 1,
+            /* FIXME: Need a way to use X tiling to allow scanout */
+            .tiling = VK_IMAGE_TILING_OPTIMAL,
+            .usage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT,
+            .flags = 0,
+         }},
+         &image_h);
+
+      image = anv_image_from_handle(image_h);
+      assert(anv_format_is_color(image->format));
+
+      surface = &image->color_surface;
+
+      anv_AllocMemory(anv_device_to_handle(device),
+                      &(VkMemoryAllocInfo) {
+                         .sType = VK_STRUCTURE_TYPE_MEMORY_ALLOC_INFO,
+                         .allocationSize = image->size,
+                         .memoryTypeIndex = 0,
+                      },
+                      &memory_h);
+
+      memory = anv_device_memory_from_handle(memory_h);
+
+      anv_BindImageMemory(VK_NULL_HANDLE, anv_image_to_handle(image),
+                          memory_h, 0);
+
+      int ret = anv_gem_set_tiling(device, memory->bo.gem_handle,
+                                   surface->stride, I915_TILING_X);
+      if (ret) {
+         result = vk_errorf(VK_ERROR_UNKNOWN, "set_tiling failed: %m");
+         goto fail;
+      }
+
+      int fd = anv_gem_handle_to_fd(device, memory->bo.gem_handle);
+      if (fd == -1) {
+         result = vk_errorf(VK_ERROR_UNKNOWN, "handle_to_fd failed: %m");
+         goto fail;
+      }
+
+      uint32_t bpp = 32;
+      uint32_t depth = 24;
+      xcb_pixmap_t pixmap = xcb_generate_id(chain->conn);
+
+      cookie =
+         xcb_dri3_pixmap_from_buffer_checked(chain->conn,
+                                             pixmap,
+                                             chain->window,
+                                             image->size,
+                                             pCreateInfo->imageExtent.width,
+                                             pCreateInfo->imageExtent.height,
+                                             surface->stride,
+                                             depth, bpp, fd);
+
+      chain->images[i].image = image;
+      chain->images[i].memory = memory;
+      chain->images[i].pixmap = pixmap;
+
+      xcb_discard_reply(chain->conn, cookie.sequence);
+   }
+
+   chain->gc = xcb_generate_id(chain->conn);
+   if (!chain->gc) {
+      result = vk_error(VK_ERROR_UNKNOWN);
+      goto fail;
+   }
+
+   cookie = xcb_create_gc(chain->conn,
+                          chain->gc,
+                          chain->window,
+                          XCB_GC_GRAPHICS_EXPOSURES,
+                          (uint32_t []) { 0 });
+   xcb_discard_reply(chain->conn, cookie.sequence);
+
+   *swap_chain_out = &chain->base;
+
+   return VK_SUCCESS;
+
+ fail:
+   return result;
+}
+
+VkResult
+anv_x11_init_wsi(struct anv_instance *instance)
+{
+   struct anv_wsi_implementation *impl;
+
+   impl = anv_instance_alloc(instance, sizeof(*impl), 8,
+                             VK_SYSTEM_ALLOC_TYPE_INTERNAL);
+   if (!impl)
+      return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
+
+   impl->get_window_supported = x11_get_window_supported;
+   impl->get_surface_info = x11_get_surface_info;
+   impl->create_swap_chain = x11_create_swap_chain;
+
+   instance->wsi_impl[VK_PLATFORM_XCB_WSI] = impl;
+
+   return VK_SUCCESS;
+}
+
+void
+anv_x11_finish_wsi(struct anv_instance *instance)
+{
+   anv_instance_free(instance, instance->wsi_impl[VK_PLATFORM_XCB_WSI]);
+}
diff --git a/src/vulkan/gen75_pack.h b/src/vulkan/gen75_pack.h
new file mode 100644 (file)
index 0000000..3ed685b
--- /dev/null
@@ -0,0 +1,8391 @@
+/*
+ * Copyright © 2015 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+
+/* Instructions, enums and structures for HSW.
+ *
+ * This file has been generated, do not hand edit.
+ */
+
+#pragma once
+
+#include <stdio.h>
+#include <assert.h>
+
+#ifndef __gen_validate_value
+#define __gen_validate_value(x)
+#endif
+
+#ifndef __gen_field_functions
+#define __gen_field_functions
+
+union __gen_value {
+   float f;
+   uint32_t dw;
+};
+
+static inline uint64_t
+__gen_mbo(uint32_t start, uint32_t end)
+{
+   return (~0ul >> (64 - (end - start + 1))) << start;
+}
+
+static inline uint64_t
+__gen_field(uint64_t v, uint32_t start, uint32_t end)
+{
+   __gen_validate_value(v);
+#if DEBUG
+   if (end - start + 1 < 64)
+      assert(v < 1ul << (end - start + 1));
+#endif
+
+   return v << start;
+}
+
+static inline uint64_t
+__gen_offset(uint64_t v, uint32_t start, uint32_t end)
+{
+   __gen_validate_value(v);
+#if DEBUG
+   uint64_t mask = (~0ul >> (64 - (end - start + 1))) << start;
+
+   assert((v & ~mask) == 0);
+#endif
+
+   return v;
+}
+
+static inline uint32_t
+__gen_float(float v)
+{
+   __gen_validate_value(v);
+   return ((union __gen_value) { .f = (v) }).dw;
+}
+
+#ifndef __gen_address_type
+#error #define __gen_address_type before including this file
+#endif
+
+#ifndef __gen_user_data
+#error #define __gen_combine_address before including this file
+#endif
+
+#endif
+
+#define GEN75_3DSTATE_URB_VS_length_bias 0x00000002
+#define GEN75_3DSTATE_URB_VS_header             \
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  0,                  \
+   ._3DCommandSubOpcode  = 48,                  \
+   .DwordLength          =  0
+
+#define GEN75_3DSTATE_URB_VS_length 0x00000002
+
+struct GEN75_3DSTATE_URB_VS {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   uint32_t                                     VSURBStartingAddress;
+   uint32_t                                     VSURBEntryAllocationSize;
+   uint32_t                                     VSNumberofURBEntries;
+};
+
+static inline void
+GEN75_3DSTATE_URB_VS_pack(__gen_user_data *data, void * restrict dst,
+                          const struct GEN75_3DSTATE_URB_VS * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_field(values->VSURBStartingAddress, 25, 30) |
+      __gen_field(values->VSURBEntryAllocationSize, 16, 24) |
+      __gen_field(values->VSNumberofURBEntries, 0, 15) |
+      0;
+
+}
+
+#define GEN75_GPGPU_CSR_BASE_ADDRESS_length_bias 0x00000002
+#define GEN75_GPGPU_CSR_BASE_ADDRESS_header     \
+   .CommandType          =  3,                  \
+   .CommandSubType       =  0,                  \
+   ._3DCommandOpcode     =  1,                  \
+   ._3DCommandSubOpcode  =  4,                  \
+   .DwordLength          =  0
+
+#define GEN75_GPGPU_CSR_BASE_ADDRESS_length 0x00000002
+
+struct GEN75_GPGPU_CSR_BASE_ADDRESS {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   __gen_address_type                           GPGPUCSRBaseAddress;
+};
+
+static inline void
+GEN75_GPGPU_CSR_BASE_ADDRESS_pack(__gen_user_data *data, void * restrict dst,
+                                  const struct GEN75_GPGPU_CSR_BASE_ADDRESS * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   uint32_t dw1 =
+      0;
+
+   dw[1] =
+      __gen_combine_address(data, &dw[1], values->GPGPUCSRBaseAddress, dw1);
+
+}
+
+#define GEN75_MI_STORE_REGISTER_MEM_length_bias 0x00000002
+#define GEN75_MI_STORE_REGISTER_MEM_header      \
+   .CommandType          =  0,                  \
+   .MICommandOpcode      = 36,                  \
+   .DwordLength          =  1
+
+#define GEN75_MI_STORE_REGISTER_MEM_length 0x00000003
+
+struct GEN75_MI_STORE_REGISTER_MEM {
+   uint32_t                                     CommandType;
+   uint32_t                                     MICommandOpcode;
+   bool                                         UseGlobalGTT;
+   uint32_t                                     PredicateEnable;
+   uint32_t                                     DwordLength;
+   uint32_t                                     RegisterAddress;
+   __gen_address_type                           MemoryAddress;
+};
+
+static inline void
+GEN75_MI_STORE_REGISTER_MEM_pack(__gen_user_data *data, void * restrict dst,
+                                 const struct GEN75_MI_STORE_REGISTER_MEM * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->MICommandOpcode, 23, 28) |
+      __gen_field(values->UseGlobalGTT, 22, 22) |
+      __gen_field(values->PredicateEnable, 21, 21) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_offset(values->RegisterAddress, 2, 22) |
+      0;
+
+   uint32_t dw2 =
+      0;
+
+   dw[2] =
+      __gen_combine_address(data, &dw[2], values->MemoryAddress, dw2);
+
+}
+
+#define GEN75_PIPELINE_SELECT_length_bias 0x00000001
+#define GEN75_PIPELINE_SELECT_header            \
+   .CommandType          =  3,                  \
+   .CommandSubType       =  1,                  \
+   ._3DCommandOpcode     =  1,                  \
+   ._3DCommandSubOpcode  =  4
+
+#define GEN75_PIPELINE_SELECT_length 0x00000001
+
+struct GEN75_PIPELINE_SELECT {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+#define     _3D                                                0
+#define     Media                                              1
+#define     GPGPU                                              2
+   uint32_t                                     PipelineSelection;
+};
+
+static inline void
+GEN75_PIPELINE_SELECT_pack(__gen_user_data *data, void * restrict dst,
+                           const struct GEN75_PIPELINE_SELECT * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->PipelineSelection, 0, 1) |
+      0;
+
+}
+
+#define GEN75_STATE_BASE_ADDRESS_length_bias 0x00000002
+#define GEN75_STATE_BASE_ADDRESS_header         \
+   .CommandType          =  3,                  \
+   .CommandSubType       =  0,                  \
+   ._3DCommandOpcode     =  1,                  \
+   ._3DCommandSubOpcode  =  1,                  \
+   .DwordLength          =  8
+
+#define GEN75_STATE_BASE_ADDRESS_length 0x0000000a
+
+#define GEN75_MEMORY_OBJECT_CONTROL_STATE_length 0x00000001
+
+struct GEN75_MEMORY_OBJECT_CONTROL_STATE {
+   uint32_t                                     LLCeLLCCacheabilityControlLLCCC;
+   uint32_t                                     L3CacheabilityControlL3CC;
+};
+
+static inline void
+GEN75_MEMORY_OBJECT_CONTROL_STATE_pack(__gen_user_data *data, void * restrict dst,
+                                       const struct GEN75_MEMORY_OBJECT_CONTROL_STATE * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->LLCeLLCCacheabilityControlLLCCC, 1, 2) |
+      __gen_field(values->L3CacheabilityControlL3CC, 0, 0) |
+      0;
+
+}
+
+struct GEN75_STATE_BASE_ADDRESS {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   __gen_address_type                           GeneralStateBaseAddress;
+   struct GEN75_MEMORY_OBJECT_CONTROL_STATE     GeneralStateMemoryObjectControlState;
+   struct GEN75_MEMORY_OBJECT_CONTROL_STATE     StatelessDataPortAccessMemoryObjectControlState;
+   bool                                         GeneralStateBaseAddressModifyEnable;
+   __gen_address_type                           SurfaceStateBaseAddress;
+   struct GEN75_MEMORY_OBJECT_CONTROL_STATE     SurfaceStateMemoryObjectControlState;
+   bool                                         SurfaceStateBaseAddressModifyEnable;
+   __gen_address_type                           DynamicStateBaseAddress;
+   struct GEN75_MEMORY_OBJECT_CONTROL_STATE     DynamicStateMemoryObjectControlState;
+   bool                                         DynamicStateBaseAddressModifyEnable;
+   __gen_address_type                           IndirectObjectBaseAddress;
+   struct GEN75_MEMORY_OBJECT_CONTROL_STATE     IndirectObjectMemoryObjectControlState;
+   bool                                         IndirectObjectBaseAddressModifyEnable;
+   __gen_address_type                           InstructionBaseAddress;
+   struct GEN75_MEMORY_OBJECT_CONTROL_STATE     InstructionMemoryObjectControlState;
+   bool                                         InstructionBaseAddressModifyEnable;
+   __gen_address_type                           GeneralStateAccessUpperBound;
+   bool                                         GeneralStateAccessUpperBoundModifyEnable;
+   __gen_address_type                           DynamicStateAccessUpperBound;
+   bool                                         DynamicStateAccessUpperBoundModifyEnable;
+   __gen_address_type                           IndirectObjectAccessUpperBound;
+   bool                                         IndirectObjectAccessUpperBoundModifyEnable;
+   __gen_address_type                           InstructionAccessUpperBound;
+   bool                                         InstructionAccessUpperBoundModifyEnable;
+};
+
+static inline void
+GEN75_STATE_BASE_ADDRESS_pack(__gen_user_data *data, void * restrict dst,
+                              const struct GEN75_STATE_BASE_ADDRESS * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   uint32_t dw_GeneralStateMemoryObjectControlState;
+   GEN75_MEMORY_OBJECT_CONTROL_STATE_pack(data, &dw_GeneralStateMemoryObjectControlState, &values->GeneralStateMemoryObjectControlState);
+   uint32_t dw_StatelessDataPortAccessMemoryObjectControlState;
+   GEN75_MEMORY_OBJECT_CONTROL_STATE_pack(data, &dw_StatelessDataPortAccessMemoryObjectControlState, &values->StatelessDataPortAccessMemoryObjectControlState);
+   uint32_t dw1 =
+      __gen_field(dw_GeneralStateMemoryObjectControlState, 8, 11) |
+      __gen_field(dw_StatelessDataPortAccessMemoryObjectControlState, 4, 7) |
+      __gen_field(values->GeneralStateBaseAddressModifyEnable, 0, 0) |
+      0;
+
+   dw[1] =
+      __gen_combine_address(data, &dw[1], values->GeneralStateBaseAddress, dw1);
+
+   uint32_t dw_SurfaceStateMemoryObjectControlState;
+   GEN75_MEMORY_OBJECT_CONTROL_STATE_pack(data, &dw_SurfaceStateMemoryObjectControlState, &values->SurfaceStateMemoryObjectControlState);
+   uint32_t dw2 =
+      __gen_field(dw_SurfaceStateMemoryObjectControlState, 8, 11) |
+      __gen_field(values->SurfaceStateBaseAddressModifyEnable, 0, 0) |
+      0;
+
+   dw[2] =
+      __gen_combine_address(data, &dw[2], values->SurfaceStateBaseAddress, dw2);
+
+   uint32_t dw_DynamicStateMemoryObjectControlState;
+   GEN75_MEMORY_OBJECT_CONTROL_STATE_pack(data, &dw_DynamicStateMemoryObjectControlState, &values->DynamicStateMemoryObjectControlState);
+   uint32_t dw3 =
+      __gen_field(dw_DynamicStateMemoryObjectControlState, 8, 11) |
+      __gen_field(values->DynamicStateBaseAddressModifyEnable, 0, 0) |
+      0;
+
+   dw[3] =
+      __gen_combine_address(data, &dw[3], values->DynamicStateBaseAddress, dw3);
+
+   uint32_t dw_IndirectObjectMemoryObjectControlState;
+   GEN75_MEMORY_OBJECT_CONTROL_STATE_pack(data, &dw_IndirectObjectMemoryObjectControlState, &values->IndirectObjectMemoryObjectControlState);
+   uint32_t dw4 =
+      __gen_field(dw_IndirectObjectMemoryObjectControlState, 8, 11) |
+      __gen_field(values->IndirectObjectBaseAddressModifyEnable, 0, 0) |
+      0;
+
+   dw[4] =
+      __gen_combine_address(data, &dw[4], values->IndirectObjectBaseAddress, dw4);
+
+   uint32_t dw_InstructionMemoryObjectControlState;
+   GEN75_MEMORY_OBJECT_CONTROL_STATE_pack(data, &dw_InstructionMemoryObjectControlState, &values->InstructionMemoryObjectControlState);
+   uint32_t dw5 =
+      __gen_field(dw_InstructionMemoryObjectControlState, 8, 11) |
+      __gen_field(values->InstructionBaseAddressModifyEnable, 0, 0) |
+      0;
+
+   dw[5] =
+      __gen_combine_address(data, &dw[5], values->InstructionBaseAddress, dw5);
+
+   uint32_t dw6 =
+      __gen_field(values->GeneralStateAccessUpperBoundModifyEnable, 0, 0) |
+      0;
+
+   dw[6] =
+      __gen_combine_address(data, &dw[6], values->GeneralStateAccessUpperBound, dw6);
+
+   uint32_t dw7 =
+      __gen_field(values->DynamicStateAccessUpperBoundModifyEnable, 0, 0) |
+      0;
+
+   dw[7] =
+      __gen_combine_address(data, &dw[7], values->DynamicStateAccessUpperBound, dw7);
+
+   uint32_t dw8 =
+      __gen_field(values->IndirectObjectAccessUpperBoundModifyEnable, 0, 0) |
+      0;
+
+   dw[8] =
+      __gen_combine_address(data, &dw[8], values->IndirectObjectAccessUpperBound, dw8);
+
+   uint32_t dw9 =
+      __gen_field(values->InstructionAccessUpperBoundModifyEnable, 0, 0) |
+      0;
+
+   dw[9] =
+      __gen_combine_address(data, &dw[9], values->InstructionAccessUpperBound, dw9);
+
+}
+
+#define GEN75_STATE_PREFETCH_length_bias 0x00000002
+#define GEN75_STATE_PREFETCH_header             \
+   .CommandType          =  3,                  \
+   .CommandSubType       =  0,                  \
+   ._3DCommandOpcode     =  0,                  \
+   ._3DCommandSubOpcode  =  3,                  \
+   .DwordLength          =  0
+
+#define GEN75_STATE_PREFETCH_length 0x00000002
+
+struct GEN75_STATE_PREFETCH {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   __gen_address_type                           PrefetchPointer;
+   uint32_t                                     PrefetchCount;
+};
+
+static inline void
+GEN75_STATE_PREFETCH_pack(__gen_user_data *data, void * restrict dst,
+                          const struct GEN75_STATE_PREFETCH * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   uint32_t dw1 =
+      __gen_field(values->PrefetchCount, 0, 2) |
+      0;
+
+   dw[1] =
+      __gen_combine_address(data, &dw[1], values->PrefetchPointer, dw1);
+
+}
+
+#define GEN75_STATE_SIP_length_bias 0x00000002
+#define GEN75_STATE_SIP_header                  \
+   .CommandType          =  3,                  \
+   .CommandSubType       =  0,                  \
+   ._3DCommandOpcode     =  1,                  \
+   ._3DCommandSubOpcode  =  2,                  \
+   .DwordLength          =  0
+
+#define GEN75_STATE_SIP_length 0x00000002
+
+struct GEN75_STATE_SIP {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   uint32_t                                     SystemInstructionPointer;
+};
+
+static inline void
+GEN75_STATE_SIP_pack(__gen_user_data *data, void * restrict dst,
+                     const struct GEN75_STATE_SIP * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_offset(values->SystemInstructionPointer, 4, 31) |
+      0;
+
+}
+
+#define GEN75_SWTESS_BASE_ADDRESS_length_bias 0x00000002
+#define GEN75_SWTESS_BASE_ADDRESS_header        \
+   .CommandType          =  3,                  \
+   .CommandSubType       =  0,                  \
+   ._3DCommandOpcode     =  1,                  \
+   ._3DCommandSubOpcode  =  3,                  \
+   .DwordLength          =  0
+
+#define GEN75_SWTESS_BASE_ADDRESS_length 0x00000002
+
+struct GEN75_SWTESS_BASE_ADDRESS {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   __gen_address_type                           SWTessellationBaseAddress;
+   struct GEN75_MEMORY_OBJECT_CONTROL_STATE     SWTessellationMemoryObjectControlState;
+};
+
+static inline void
+GEN75_SWTESS_BASE_ADDRESS_pack(__gen_user_data *data, void * restrict dst,
+                               const struct GEN75_SWTESS_BASE_ADDRESS * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   uint32_t dw_SWTessellationMemoryObjectControlState;
+   GEN75_MEMORY_OBJECT_CONTROL_STATE_pack(data, &dw_SWTessellationMemoryObjectControlState, &values->SWTessellationMemoryObjectControlState);
+   uint32_t dw1 =
+      __gen_field(dw_SWTessellationMemoryObjectControlState, 8, 11) |
+      0;
+
+   dw[1] =
+      __gen_combine_address(data, &dw[1], values->SWTessellationBaseAddress, dw1);
+
+}
+
+#define GEN75_3DPRIMITIVE_length_bias 0x00000002
+#define GEN75_3DPRIMITIVE_header                \
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  3,                  \
+   ._3DCommandSubOpcode  =  0,                  \
+   .DwordLength          =  5
+
+#define GEN75_3DPRIMITIVE_length 0x00000007
+
+struct GEN75_3DPRIMITIVE {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   bool                                         IndirectParameterEnable;
+   uint32_t                                     UAVCoherencyRequired;
+   bool                                         PredicateEnable;
+   uint32_t                                     DwordLength;
+   bool                                         EndOffsetEnable;
+#define     SEQUENTIAL                                         0
+#define     RANDOM                                             1
+   uint32_t                                     VertexAccessType;
+   uint32_t                                     PrimitiveTopologyType;
+   uint32_t                                     VertexCountPerInstance;
+   uint32_t                                     StartVertexLocation;
+   uint32_t                                     InstanceCount;
+   uint32_t                                     StartInstanceLocation;
+   uint32_t                                     BaseVertexLocation;
+};
+
+static inline void
+GEN75_3DPRIMITIVE_pack(__gen_user_data *data, void * restrict dst,
+                       const struct GEN75_3DPRIMITIVE * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->IndirectParameterEnable, 10, 10) |
+      __gen_field(values->UAVCoherencyRequired, 9, 9) |
+      __gen_field(values->PredicateEnable, 8, 8) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_field(values->EndOffsetEnable, 9, 9) |
+      __gen_field(values->VertexAccessType, 8, 8) |
+      __gen_field(values->PrimitiveTopologyType, 0, 5) |
+      0;
+
+   dw[2] =
+      __gen_field(values->VertexCountPerInstance, 0, 31) |
+      0;
+
+   dw[3] =
+      __gen_field(values->StartVertexLocation, 0, 31) |
+      0;
+
+   dw[4] =
+      __gen_field(values->InstanceCount, 0, 31) |
+      0;
+
+   dw[5] =
+      __gen_field(values->StartInstanceLocation, 0, 31) |
+      0;
+
+   dw[6] =
+      __gen_field(values->BaseVertexLocation, 0, 31) |
+      0;
+
+}
+
+#define GEN75_3DSTATE_AA_LINE_PARAMETERS_length_bias 0x00000002
+#define GEN75_3DSTATE_AA_LINE_PARAMETERS_header \
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  1,                  \
+   ._3DCommandSubOpcode  = 10,                  \
+   .DwordLength          =  1
+
+#define GEN75_3DSTATE_AA_LINE_PARAMETERS_length 0x00000003
+
+struct GEN75_3DSTATE_AA_LINE_PARAMETERS {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   float                                        AACoverageBias;
+   float                                        AACoverageSlope;
+   float                                        AACoverageEndCapBias;
+   float                                        AACoverageEndCapSlope;
+};
+
+static inline void
+GEN75_3DSTATE_AA_LINE_PARAMETERS_pack(__gen_user_data *data, void * restrict dst,
+                                      const struct GEN75_3DSTATE_AA_LINE_PARAMETERS * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_field(values->AACoverageBias * (1 << 8), 16, 23) |
+      __gen_field(values->AACoverageSlope * (1 << 8), 0, 7) |
+      0;
+
+   dw[2] =
+      __gen_field(values->AACoverageEndCapBias * (1 << 8), 16, 23) |
+      __gen_field(values->AACoverageEndCapSlope * (1 << 8), 0, 7) |
+      0;
+
+}
+
+#define GEN75_3DSTATE_BINDING_TABLE_EDIT_DS_length_bias 0x00000002
+#define GEN75_3DSTATE_BINDING_TABLE_EDIT_DS_header\
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  0,                  \
+   ._3DCommandSubOpcode  = 70
+
+#define GEN75_3DSTATE_BINDING_TABLE_EDIT_DS_length 0x00000000
+
+#define GEN75_BINDING_TABLE_EDIT_ENTRY_length 0x00000001
+
+struct GEN75_BINDING_TABLE_EDIT_ENTRY {
+   uint32_t                                     BindingTableIndex;
+   uint32_t                                     SurfaceStatePointer;
+};
+
+static inline void
+GEN75_BINDING_TABLE_EDIT_ENTRY_pack(__gen_user_data *data, void * restrict dst,
+                                    const struct GEN75_BINDING_TABLE_EDIT_ENTRY * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->BindingTableIndex, 16, 23) |
+      __gen_offset(values->SurfaceStatePointer, 0, 15) |
+      0;
+
+}
+
+struct GEN75_3DSTATE_BINDING_TABLE_EDIT_DS {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   uint32_t                                     BindingTableBlockClear;
+#define     AllCores                                           3
+#define     Core1                                              2
+#define     Core0                                              1
+   uint32_t                                     BindingTableEditTarget;
+   /* variable length fields follow */
+};
+
+static inline void
+GEN75_3DSTATE_BINDING_TABLE_EDIT_DS_pack(__gen_user_data *data, void * restrict dst,
+                                         const struct GEN75_3DSTATE_BINDING_TABLE_EDIT_DS * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 8) |
+      0;
+
+   dw[1] =
+      __gen_field(values->BindingTableBlockClear, 16, 31) |
+      __gen_field(values->BindingTableEditTarget, 0, 1) |
+      0;
+
+   /* variable length fields follow */
+}
+
+#define GEN75_3DSTATE_BINDING_TABLE_EDIT_GS_length_bias 0x00000002
+#define GEN75_3DSTATE_BINDING_TABLE_EDIT_GS_header\
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  0,                  \
+   ._3DCommandSubOpcode  = 68
+
+#define GEN75_3DSTATE_BINDING_TABLE_EDIT_GS_length 0x00000000
+
+struct GEN75_3DSTATE_BINDING_TABLE_EDIT_GS {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   uint32_t                                     BindingTableBlockClear;
+#define     AllCores                                           3
+#define     Core1                                              2
+#define     Core0                                              1
+   uint32_t                                     BindingTableEditTarget;
+   /* variable length fields follow */
+};
+
+static inline void
+GEN75_3DSTATE_BINDING_TABLE_EDIT_GS_pack(__gen_user_data *data, void * restrict dst,
+                                         const struct GEN75_3DSTATE_BINDING_TABLE_EDIT_GS * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 8) |
+      0;
+
+   dw[1] =
+      __gen_field(values->BindingTableBlockClear, 16, 31) |
+      __gen_field(values->BindingTableEditTarget, 0, 1) |
+      0;
+
+   /* variable length fields follow */
+}
+
+#define GEN75_3DSTATE_BINDING_TABLE_EDIT_HS_length_bias 0x00000002
+#define GEN75_3DSTATE_BINDING_TABLE_EDIT_HS_header\
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  0,                  \
+   ._3DCommandSubOpcode  = 69
+
+#define GEN75_3DSTATE_BINDING_TABLE_EDIT_HS_length 0x00000000
+
+struct GEN75_3DSTATE_BINDING_TABLE_EDIT_HS {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   uint32_t                                     BindingTableBlockClear;
+#define     AllCores                                           3
+#define     Core1                                              2
+#define     Core0                                              1
+   uint32_t                                     BindingTableEditTarget;
+   /* variable length fields follow */
+};
+
+static inline void
+GEN75_3DSTATE_BINDING_TABLE_EDIT_HS_pack(__gen_user_data *data, void * restrict dst,
+                                         const struct GEN75_3DSTATE_BINDING_TABLE_EDIT_HS * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 8) |
+      0;
+
+   dw[1] =
+      __gen_field(values->BindingTableBlockClear, 16, 31) |
+      __gen_field(values->BindingTableEditTarget, 0, 1) |
+      0;
+
+   /* variable length fields follow */
+}
+
+#define GEN75_3DSTATE_BINDING_TABLE_EDIT_PS_length_bias 0x00000002
+#define GEN75_3DSTATE_BINDING_TABLE_EDIT_PS_header\
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  0,                  \
+   ._3DCommandSubOpcode  = 71
+
+#define GEN75_3DSTATE_BINDING_TABLE_EDIT_PS_length 0x00000000
+
+struct GEN75_3DSTATE_BINDING_TABLE_EDIT_PS {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   uint32_t                                     BindingTableBlockClear;
+#define     AllCores                                           3
+#define     Core1                                              2
+#define     Core0                                              1
+   uint32_t                                     BindingTableEditTarget;
+   /* variable length fields follow */
+};
+
+static inline void
+GEN75_3DSTATE_BINDING_TABLE_EDIT_PS_pack(__gen_user_data *data, void * restrict dst,
+                                         const struct GEN75_3DSTATE_BINDING_TABLE_EDIT_PS * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 8) |
+      0;
+
+   dw[1] =
+      __gen_field(values->BindingTableBlockClear, 16, 31) |
+      __gen_field(values->BindingTableEditTarget, 0, 1) |
+      0;
+
+   /* variable length fields follow */
+}
+
+#define GEN75_3DSTATE_BINDING_TABLE_EDIT_VS_length_bias 0x00000002
+#define GEN75_3DSTATE_BINDING_TABLE_EDIT_VS_header\
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  0,                  \
+   ._3DCommandSubOpcode  = 67
+
+#define GEN75_3DSTATE_BINDING_TABLE_EDIT_VS_length 0x00000000
+
+struct GEN75_3DSTATE_BINDING_TABLE_EDIT_VS {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   uint32_t                                     BindingTableBlockClear;
+#define     AllCores                                           3
+#define     Core1                                              2
+#define     Core0                                              1
+   uint32_t                                     BindingTableEditTarget;
+   /* variable length fields follow */
+};
+
+static inline void
+GEN75_3DSTATE_BINDING_TABLE_EDIT_VS_pack(__gen_user_data *data, void * restrict dst,
+                                         const struct GEN75_3DSTATE_BINDING_TABLE_EDIT_VS * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 8) |
+      0;
+
+   dw[1] =
+      __gen_field(values->BindingTableBlockClear, 16, 31) |
+      __gen_field(values->BindingTableEditTarget, 0, 1) |
+      0;
+
+   /* variable length fields follow */
+}
+
+#define GEN75_3DSTATE_BINDING_TABLE_POINTERS_DS_length_bias 0x00000002
+#define GEN75_3DSTATE_BINDING_TABLE_POINTERS_DS_header\
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  0,                  \
+   ._3DCommandSubOpcode  = 40,                  \
+   .DwordLength          =  0
+
+#define GEN75_3DSTATE_BINDING_TABLE_POINTERS_DS_length 0x00000002
+
+struct GEN75_3DSTATE_BINDING_TABLE_POINTERS_DS {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   uint32_t                                     PointertoDSBindingTable;
+};
+
+static inline void
+GEN75_3DSTATE_BINDING_TABLE_POINTERS_DS_pack(__gen_user_data *data, void * restrict dst,
+                                             const struct GEN75_3DSTATE_BINDING_TABLE_POINTERS_DS * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_offset(values->PointertoDSBindingTable, 5, 15) |
+      0;
+
+}
+
+#define GEN75_3DSTATE_BINDING_TABLE_POINTERS_GS_length_bias 0x00000002
+#define GEN75_3DSTATE_BINDING_TABLE_POINTERS_GS_header\
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  0,                  \
+   ._3DCommandSubOpcode  = 41,                  \
+   .DwordLength          =  0
+
+#define GEN75_3DSTATE_BINDING_TABLE_POINTERS_GS_length 0x00000002
+
+struct GEN75_3DSTATE_BINDING_TABLE_POINTERS_GS {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   uint32_t                                     PointertoGSBindingTable;
+};
+
+static inline void
+GEN75_3DSTATE_BINDING_TABLE_POINTERS_GS_pack(__gen_user_data *data, void * restrict dst,
+                                             const struct GEN75_3DSTATE_BINDING_TABLE_POINTERS_GS * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_offset(values->PointertoGSBindingTable, 5, 15) |
+      0;
+
+}
+
+#define GEN75_3DSTATE_BINDING_TABLE_POINTERS_HS_length_bias 0x00000002
+#define GEN75_3DSTATE_BINDING_TABLE_POINTERS_HS_header\
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  0,                  \
+   ._3DCommandSubOpcode  = 39,                  \
+   .DwordLength          =  0
+
+#define GEN75_3DSTATE_BINDING_TABLE_POINTERS_HS_length 0x00000002
+
+struct GEN75_3DSTATE_BINDING_TABLE_POINTERS_HS {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   uint32_t                                     PointertoHSBindingTable;
+};
+
+static inline void
+GEN75_3DSTATE_BINDING_TABLE_POINTERS_HS_pack(__gen_user_data *data, void * restrict dst,
+                                             const struct GEN75_3DSTATE_BINDING_TABLE_POINTERS_HS * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_offset(values->PointertoHSBindingTable, 5, 15) |
+      0;
+
+}
+
+#define GEN75_3DSTATE_BINDING_TABLE_POINTERS_PS_length_bias 0x00000002
+#define GEN75_3DSTATE_BINDING_TABLE_POINTERS_PS_header\
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  0,                  \
+   ._3DCommandSubOpcode  = 42,                  \
+   .DwordLength          =  0
+
+#define GEN75_3DSTATE_BINDING_TABLE_POINTERS_PS_length 0x00000002
+
+struct GEN75_3DSTATE_BINDING_TABLE_POINTERS_PS {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   uint32_t                                     PointertoPSBindingTable;
+};
+
+static inline void
+GEN75_3DSTATE_BINDING_TABLE_POINTERS_PS_pack(__gen_user_data *data, void * restrict dst,
+                                             const struct GEN75_3DSTATE_BINDING_TABLE_POINTERS_PS * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_offset(values->PointertoPSBindingTable, 5, 15) |
+      0;
+
+}
+
+#define GEN75_3DSTATE_BINDING_TABLE_POINTERS_VS_length_bias 0x00000002
+#define GEN75_3DSTATE_BINDING_TABLE_POINTERS_VS_header\
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  0,                  \
+   ._3DCommandSubOpcode  = 38,                  \
+   .DwordLength          =  0
+
+#define GEN75_3DSTATE_BINDING_TABLE_POINTERS_VS_length 0x00000002
+
+struct GEN75_3DSTATE_BINDING_TABLE_POINTERS_VS {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   uint32_t                                     PointertoVSBindingTable;
+};
+
+static inline void
+GEN75_3DSTATE_BINDING_TABLE_POINTERS_VS_pack(__gen_user_data *data, void * restrict dst,
+                                             const struct GEN75_3DSTATE_BINDING_TABLE_POINTERS_VS * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_offset(values->PointertoVSBindingTable, 5, 15) |
+      0;
+
+}
+
+#define GEN75_3DSTATE_BINDING_TABLE_POOL_ALLOC_length_bias 0x00000002
+#define GEN75_3DSTATE_BINDING_TABLE_POOL_ALLOC_header\
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  1,                  \
+   ._3DCommandSubOpcode  = 25,                  \
+   .DwordLength          =  1
+
+#define GEN75_3DSTATE_BINDING_TABLE_POOL_ALLOC_length 0x00000003
+
+struct GEN75_3DSTATE_BINDING_TABLE_POOL_ALLOC {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   __gen_address_type                           BindingTablePoolBaseAddress;
+   uint32_t                                     BindingTablePoolEnable;
+   struct GEN75_MEMORY_OBJECT_CONTROL_STATE     SurfaceObjectControlState;
+   __gen_address_type                           BindingTablePoolUpperBound;
+};
+
+static inline void
+GEN75_3DSTATE_BINDING_TABLE_POOL_ALLOC_pack(__gen_user_data *data, void * restrict dst,
+                                            const struct GEN75_3DSTATE_BINDING_TABLE_POOL_ALLOC * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   uint32_t dw_SurfaceObjectControlState;
+   GEN75_MEMORY_OBJECT_CONTROL_STATE_pack(data, &dw_SurfaceObjectControlState, &values->SurfaceObjectControlState);
+   uint32_t dw1 =
+      __gen_field(values->BindingTablePoolEnable, 11, 11) |
+      __gen_field(dw_SurfaceObjectControlState, 7, 10) |
+      0;
+
+   dw[1] =
+      __gen_combine_address(data, &dw[1], values->BindingTablePoolBaseAddress, dw1);
+
+   uint32_t dw2 =
+      0;
+
+   dw[2] =
+      __gen_combine_address(data, &dw[2], values->BindingTablePoolUpperBound, dw2);
+
+}
+
+#define GEN75_3DSTATE_BLEND_STATE_POINTERS_length_bias 0x00000002
+#define GEN75_3DSTATE_BLEND_STATE_POINTERS_header\
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  0,                  \
+   ._3DCommandSubOpcode  = 36,                  \
+   .DwordLength          =  0
+
+#define GEN75_3DSTATE_BLEND_STATE_POINTERS_length 0x00000002
+
+struct GEN75_3DSTATE_BLEND_STATE_POINTERS {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   uint32_t                                     BlendStatePointer;
+};
+
+static inline void
+GEN75_3DSTATE_BLEND_STATE_POINTERS_pack(__gen_user_data *data, void * restrict dst,
+                                        const struct GEN75_3DSTATE_BLEND_STATE_POINTERS * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_offset(values->BlendStatePointer, 6, 31) |
+      __gen_mbo(0, 0) |
+      0;
+
+}
+
+#define GEN75_3DSTATE_CC_STATE_POINTERS_length_bias 0x00000002
+#define GEN75_3DSTATE_CC_STATE_POINTERS_header  \
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  0,                  \
+   ._3DCommandSubOpcode  = 14,                  \
+   .DwordLength          =  0
+
+#define GEN75_3DSTATE_CC_STATE_POINTERS_length 0x00000002
+
+struct GEN75_3DSTATE_CC_STATE_POINTERS {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   uint32_t                                     ColorCalcStatePointer;
+};
+
+static inline void
+GEN75_3DSTATE_CC_STATE_POINTERS_pack(__gen_user_data *data, void * restrict dst,
+                                     const struct GEN75_3DSTATE_CC_STATE_POINTERS * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_offset(values->ColorCalcStatePointer, 6, 31) |
+      __gen_mbo(0, 0) |
+      0;
+
+}
+
+#define GEN75_3DSTATE_CHROMA_KEY_length_bias 0x00000002
+#define GEN75_3DSTATE_CHROMA_KEY_header         \
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  1,                  \
+   ._3DCommandSubOpcode  =  4,                  \
+   .DwordLength          =  2
+
+#define GEN75_3DSTATE_CHROMA_KEY_length 0x00000004
+
+struct GEN75_3DSTATE_CHROMA_KEY {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   uint32_t                                     ChromaKeyTableIndex;
+   uint32_t                                     ChromaKeyLowValue;
+   uint32_t                                     ChromaKeyHighValue;
+};
+
+static inline void
+GEN75_3DSTATE_CHROMA_KEY_pack(__gen_user_data *data, void * restrict dst,
+                              const struct GEN75_3DSTATE_CHROMA_KEY * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_field(values->ChromaKeyTableIndex, 30, 31) |
+      0;
+
+   dw[2] =
+      __gen_field(values->ChromaKeyLowValue, 0, 31) |
+      0;
+
+   dw[3] =
+      __gen_field(values->ChromaKeyHighValue, 0, 31) |
+      0;
+
+}
+
+#define GEN75_3DSTATE_CLEAR_PARAMS_length_bias 0x00000002
+#define GEN75_3DSTATE_CLEAR_PARAMS_header       \
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  0,                  \
+   ._3DCommandSubOpcode  =  4,                  \
+   .DwordLength          =  1
+
+#define GEN75_3DSTATE_CLEAR_PARAMS_length 0x00000003
+
+struct GEN75_3DSTATE_CLEAR_PARAMS {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   uint32_t                                     DepthClearValue;
+   bool                                         DepthClearValueValid;
+};
+
+static inline void
+GEN75_3DSTATE_CLEAR_PARAMS_pack(__gen_user_data *data, void * restrict dst,
+                                const struct GEN75_3DSTATE_CLEAR_PARAMS * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_field(values->DepthClearValue, 0, 31) |
+      0;
+
+   dw[2] =
+      __gen_field(values->DepthClearValueValid, 0, 0) |
+      0;
+
+}
+
+#define GEN75_3DSTATE_CLIP_length_bias 0x00000002
+#define GEN75_3DSTATE_CLIP_header               \
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  0,                  \
+   ._3DCommandSubOpcode  = 18,                  \
+   .DwordLength          =  2
+
+#define GEN75_3DSTATE_CLIP_length 0x00000004
+
+struct GEN75_3DSTATE_CLIP {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   uint32_t                                     FrontWinding;
+   uint32_t                                     VertexSubPixelPrecisionSelect;
+   bool                                         EarlyCullEnable;
+#define     CULLMODE_BOTH                                      0
+#define     CULLMODE_NONE                                      1
+#define     CULLMODE_FRONT                                     2
+#define     CULLMODE_BACK                                      3
+   uint32_t                                     CullMode;
+   bool                                         ClipperStatisticsEnable;
+   uint32_t                                     UserClipDistanceCullTestEnableBitmask;
+   bool                                         ClipEnable;
+#define     APIMODE_OGL                                        0
+   uint32_t                                     APIMode;
+   bool                                         ViewportXYClipTestEnable;
+   bool                                         ViewportZClipTestEnable;
+   bool                                         GuardbandClipTestEnable;
+   uint32_t                                     UserClipDistanceClipTestEnableBitmask;
+#define     CLIPMODE_NORMAL                                    0
+#define     CLIPMODE_REJECT_ALL                                3
+#define     CLIPMODE_ACCEPT_ALL                                4
+   uint32_t                                     ClipMode;
+   bool                                         PerspectiveDivideDisable;
+   bool                                         NonPerspectiveBarycentricEnable;
+#define     Vertex0                                            0
+#define     Vertex1                                            1
+#define     Vertex2                                            2
+   uint32_t                                     TriangleStripListProvokingVertexSelect;
+#define     Vertex0                                            0
+#define     Vertex1                                            1
+   uint32_t                                     LineStripListProvokingVertexSelect;
+#define     Vertex0                                            0
+#define     Vertex1                                            1
+#define     Vertex2                                            2
+   uint32_t                                     TriangleFanProvokingVertexSelect;
+   float                                        MinimumPointWidth;
+   float                                        MaximumPointWidth;
+   bool                                         ForceZeroRTAIndexEnable;
+   uint32_t                                     MaximumVPIndex;
+};
+
+static inline void
+GEN75_3DSTATE_CLIP_pack(__gen_user_data *data, void * restrict dst,
+                        const struct GEN75_3DSTATE_CLIP * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_field(values->FrontWinding, 20, 20) |
+      __gen_field(values->VertexSubPixelPrecisionSelect, 19, 19) |
+      __gen_field(values->EarlyCullEnable, 18, 18) |
+      __gen_field(values->CullMode, 16, 17) |
+      __gen_field(values->ClipperStatisticsEnable, 10, 10) |
+      __gen_field(values->UserClipDistanceCullTestEnableBitmask, 0, 7) |
+      0;
+
+   dw[2] =
+      __gen_field(values->ClipEnable, 31, 31) |
+      __gen_field(values->APIMode, 30, 30) |
+      __gen_field(values->ViewportXYClipTestEnable, 28, 28) |
+      __gen_field(values->ViewportZClipTestEnable, 27, 27) |
+      __gen_field(values->GuardbandClipTestEnable, 26, 26) |
+      __gen_field(values->UserClipDistanceClipTestEnableBitmask, 16, 23) |
+      __gen_field(values->ClipMode, 13, 15) |
+      __gen_field(values->PerspectiveDivideDisable, 9, 9) |
+      __gen_field(values->NonPerspectiveBarycentricEnable, 8, 8) |
+      __gen_field(values->TriangleStripListProvokingVertexSelect, 4, 5) |
+      __gen_field(values->LineStripListProvokingVertexSelect, 2, 3) |
+      __gen_field(values->TriangleFanProvokingVertexSelect, 0, 1) |
+      0;
+
+   dw[3] =
+      __gen_field(values->MinimumPointWidth * (1 << 3), 17, 27) |
+      __gen_field(values->MaximumPointWidth * (1 << 3), 6, 16) |
+      __gen_field(values->ForceZeroRTAIndexEnable, 5, 5) |
+      __gen_field(values->MaximumVPIndex, 0, 3) |
+      0;
+
+}
+
+#define GEN75_3DSTATE_CONSTANT_DS_length_bias 0x00000002
+#define GEN75_3DSTATE_CONSTANT_DS_header        \
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  0,                  \
+   ._3DCommandSubOpcode  = 26,                  \
+   .DwordLength          =  5
+
+#define GEN75_3DSTATE_CONSTANT_DS_length 0x00000007
+
+#define GEN75_3DSTATE_CONSTANT_BODY_length 0x00000006
+
+struct GEN75_3DSTATE_CONSTANT_BODY {
+   uint32_t                                     ConstantBuffer1ReadLength;
+   uint32_t                                     ConstantBuffer0ReadLength;
+   uint32_t                                     ConstantBuffer3ReadLength;
+   uint32_t                                     ConstantBuffer2ReadLength;
+   __gen_address_type                           PointerToConstantBuffer0;
+   struct GEN75_MEMORY_OBJECT_CONTROL_STATE     ConstantBufferObjectControlState;
+   __gen_address_type                           PointerToConstantBuffer1;
+   __gen_address_type                           PointerToConstantBuffer2;
+   __gen_address_type                           PointerToConstantBuffer3;
+};
+
+static inline void
+GEN75_3DSTATE_CONSTANT_BODY_pack(__gen_user_data *data, void * restrict dst,
+                                 const struct GEN75_3DSTATE_CONSTANT_BODY * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->ConstantBuffer1ReadLength, 16, 31) |
+      __gen_field(values->ConstantBuffer0ReadLength, 0, 15) |
+      0;
+
+   dw[1] =
+      __gen_field(values->ConstantBuffer3ReadLength, 16, 31) |
+      __gen_field(values->ConstantBuffer2ReadLength, 0, 15) |
+      0;
+
+   uint32_t dw_ConstantBufferObjectControlState;
+   GEN75_MEMORY_OBJECT_CONTROL_STATE_pack(data, &dw_ConstantBufferObjectControlState, &values->ConstantBufferObjectControlState);
+   uint32_t dw2 =
+      __gen_field(dw_ConstantBufferObjectControlState, 0, 4) |
+      0;
+
+   dw[2] =
+      __gen_combine_address(data, &dw[2], values->PointerToConstantBuffer0, dw2);
+
+   uint32_t dw3 =
+      0;
+
+   dw[3] =
+      __gen_combine_address(data, &dw[3], values->PointerToConstantBuffer1, dw3);
+
+   uint32_t dw4 =
+      0;
+
+   dw[4] =
+      __gen_combine_address(data, &dw[4], values->PointerToConstantBuffer2, dw4);
+
+   uint32_t dw5 =
+      0;
+
+   dw[5] =
+      __gen_combine_address(data, &dw[5], values->PointerToConstantBuffer3, dw5);
+
+}
+
+struct GEN75_3DSTATE_CONSTANT_DS {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   struct GEN75_3DSTATE_CONSTANT_BODY           ConstantBody;
+};
+
+static inline void
+GEN75_3DSTATE_CONSTANT_DS_pack(__gen_user_data *data, void * restrict dst,
+                               const struct GEN75_3DSTATE_CONSTANT_DS * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   GEN75_3DSTATE_CONSTANT_BODY_pack(data, &dw[1], &values->ConstantBody);
+}
+
+#define GEN75_3DSTATE_CONSTANT_GS_length_bias 0x00000002
+#define GEN75_3DSTATE_CONSTANT_GS_header        \
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  0,                  \
+   ._3DCommandSubOpcode  = 22,                  \
+   .DwordLength          =  5
+
+#define GEN75_3DSTATE_CONSTANT_GS_length 0x00000007
+
+struct GEN75_3DSTATE_CONSTANT_GS {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   struct GEN75_3DSTATE_CONSTANT_BODY           ConstantBody;
+};
+
+static inline void
+GEN75_3DSTATE_CONSTANT_GS_pack(__gen_user_data *data, void * restrict dst,
+                               const struct GEN75_3DSTATE_CONSTANT_GS * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   GEN75_3DSTATE_CONSTANT_BODY_pack(data, &dw[1], &values->ConstantBody);
+}
+
+#define GEN75_3DSTATE_CONSTANT_HS_length_bias 0x00000002
+#define GEN75_3DSTATE_CONSTANT_HS_header        \
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  0,                  \
+   ._3DCommandSubOpcode  = 25,                  \
+   .DwordLength          =  5
+
+#define GEN75_3DSTATE_CONSTANT_HS_length 0x00000007
+
+struct GEN75_3DSTATE_CONSTANT_HS {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   struct GEN75_3DSTATE_CONSTANT_BODY           ConstantBody;
+};
+
+static inline void
+GEN75_3DSTATE_CONSTANT_HS_pack(__gen_user_data *data, void * restrict dst,
+                               const struct GEN75_3DSTATE_CONSTANT_HS * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   GEN75_3DSTATE_CONSTANT_BODY_pack(data, &dw[1], &values->ConstantBody);
+}
+
+#define GEN75_3DSTATE_CONSTANT_PS_length_bias 0x00000002
+#define GEN75_3DSTATE_CONSTANT_PS_header        \
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  0,                  \
+   ._3DCommandSubOpcode  = 23,                  \
+   .DwordLength          =  5
+
+#define GEN75_3DSTATE_CONSTANT_PS_length 0x00000007
+
+struct GEN75_3DSTATE_CONSTANT_PS {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   struct GEN75_3DSTATE_CONSTANT_BODY           ConstantBody;
+};
+
+static inline void
+GEN75_3DSTATE_CONSTANT_PS_pack(__gen_user_data *data, void * restrict dst,
+                               const struct GEN75_3DSTATE_CONSTANT_PS * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   GEN75_3DSTATE_CONSTANT_BODY_pack(data, &dw[1], &values->ConstantBody);
+}
+
+#define GEN75_3DSTATE_CONSTANT_VS_length_bias 0x00000002
+#define GEN75_3DSTATE_CONSTANT_VS_header        \
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  0,                  \
+   ._3DCommandSubOpcode  = 21,                  \
+   .DwordLength          =  5
+
+#define GEN75_3DSTATE_CONSTANT_VS_length 0x00000007
+
+struct GEN75_3DSTATE_CONSTANT_VS {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   struct GEN75_3DSTATE_CONSTANT_BODY           ConstantBody;
+};
+
+static inline void
+GEN75_3DSTATE_CONSTANT_VS_pack(__gen_user_data *data, void * restrict dst,
+                               const struct GEN75_3DSTATE_CONSTANT_VS * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   GEN75_3DSTATE_CONSTANT_BODY_pack(data, &dw[1], &values->ConstantBody);
+}
+
+#define GEN75_3DSTATE_DEPTH_BUFFER_length_bias 0x00000002
+#define GEN75_3DSTATE_DEPTH_BUFFER_header       \
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  0,                  \
+   ._3DCommandSubOpcode  =  5,                  \
+   .DwordLength          =  5
+
+#define GEN75_3DSTATE_DEPTH_BUFFER_length 0x00000007
+
+struct GEN75_3DSTATE_DEPTH_BUFFER {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+#define     SURFTYPE_1D                                        0
+#define     SURFTYPE_2D                                        1
+#define     SURFTYPE_3D                                        2
+#define     SURFTYPE_CUBE                                      3
+#define     SURFTYPE_NULL                                      7
+   uint32_t                                     SurfaceType;
+   bool                                         DepthWriteEnable;
+   bool                                         StencilWriteEnable;
+   bool                                         HierarchicalDepthBufferEnable;
+#define     D32_FLOAT                                          1
+#define     D24_UNORM_X8_UINT                                  3
+#define     D16_UNORM                                          5
+   uint32_t                                     SurfaceFormat;
+   uint32_t                                     SurfacePitch;
+   __gen_address_type                           SurfaceBaseAddress;
+   uint32_t                                     Height;
+   uint32_t                                     Width;
+   uint32_t                                     LOD;
+#define     SURFTYPE_CUBEmustbezero                            0
+   uint32_t                                     Depth;
+   uint32_t                                     MinimumArrayElement;
+   struct GEN75_MEMORY_OBJECT_CONTROL_STATE     DepthBufferObjectControlState;
+   uint32_t                                     DepthCoordinateOffsetY;
+   uint32_t                                     DepthCoordinateOffsetX;
+   uint32_t                                     RenderTargetViewExtent;
+};
+
+static inline void
+GEN75_3DSTATE_DEPTH_BUFFER_pack(__gen_user_data *data, void * restrict dst,
+                                const struct GEN75_3DSTATE_DEPTH_BUFFER * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_field(values->SurfaceType, 29, 31) |
+      __gen_field(values->DepthWriteEnable, 28, 28) |
+      __gen_field(values->StencilWriteEnable, 27, 27) |
+      __gen_field(values->HierarchicalDepthBufferEnable, 22, 22) |
+      __gen_field(values->SurfaceFormat, 18, 20) |
+      __gen_field(values->SurfacePitch, 0, 17) |
+      0;
+
+   uint32_t dw2 =
+      0;
+
+   dw[2] =
+      __gen_combine_address(data, &dw[2], values->SurfaceBaseAddress, dw2);
+
+   dw[3] =
+      __gen_field(values->Height, 18, 31) |
+      __gen_field(values->Width, 4, 17) |
+      __gen_field(values->LOD, 0, 3) |
+      0;
+
+   uint32_t dw_DepthBufferObjectControlState;
+   GEN75_MEMORY_OBJECT_CONTROL_STATE_pack(data, &dw_DepthBufferObjectControlState, &values->DepthBufferObjectControlState);
+   dw[4] =
+      __gen_field(values->Depth, 21, 31) |
+      __gen_field(values->MinimumArrayElement, 10, 20) |
+      __gen_field(dw_DepthBufferObjectControlState, 0, 3) |
+      0;
+
+   dw[5] =
+      __gen_field(values->DepthCoordinateOffsetY, 16, 31) |
+      __gen_field(values->DepthCoordinateOffsetX, 0, 15) |
+      0;
+
+   dw[6] =
+      __gen_field(values->RenderTargetViewExtent, 21, 31) |
+      0;
+
+}
+
+#define GEN75_3DSTATE_DEPTH_STENCIL_STATE_POINTERS_length_bias 0x00000002
+#define GEN75_3DSTATE_DEPTH_STENCIL_STATE_POINTERS_header\
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  0,                  \
+   ._3DCommandSubOpcode  = 37,                  \
+   .DwordLength          =  0
+
+#define GEN75_3DSTATE_DEPTH_STENCIL_STATE_POINTERS_length 0x00000002
+
+struct GEN75_3DSTATE_DEPTH_STENCIL_STATE_POINTERS {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   uint32_t                                     PointertoDEPTH_STENCIL_STATE;
+};
+
+static inline void
+GEN75_3DSTATE_DEPTH_STENCIL_STATE_POINTERS_pack(__gen_user_data *data, void * restrict dst,
+                                                const struct GEN75_3DSTATE_DEPTH_STENCIL_STATE_POINTERS * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_offset(values->PointertoDEPTH_STENCIL_STATE, 6, 31) |
+      __gen_mbo(0, 0) |
+      0;
+
+}
+
+#define GEN75_3DSTATE_DRAWING_RECTANGLE_length_bias 0x00000002
+#define GEN75_3DSTATE_DRAWING_RECTANGLE_header  \
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  1,                  \
+   ._3DCommandSubOpcode  =  0,                  \
+   .DwordLength          =  2
+
+#define GEN75_3DSTATE_DRAWING_RECTANGLE_length 0x00000004
+
+struct GEN75_3DSTATE_DRAWING_RECTANGLE {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+#define     Legacy                                             0
+#define     Core0Enabled                                       1
+#define     Core1Enabled                                       2
+   uint32_t                                     CoreModeSelect;
+   uint32_t                                     DwordLength;
+   uint32_t                                     ClippedDrawingRectangleYMin;
+   uint32_t                                     ClippedDrawingRectangleXMin;
+   uint32_t                                     ClippedDrawingRectangleYMax;
+   uint32_t                                     ClippedDrawingRectangleXMax;
+   uint32_t                                     DrawingRectangleOriginY;
+   uint32_t                                     DrawingRectangleOriginX;
+};
+
+static inline void
+GEN75_3DSTATE_DRAWING_RECTANGLE_pack(__gen_user_data *data, void * restrict dst,
+                                     const struct GEN75_3DSTATE_DRAWING_RECTANGLE * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->CoreModeSelect, 14, 15) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_field(values->ClippedDrawingRectangleYMin, 16, 31) |
+      __gen_field(values->ClippedDrawingRectangleXMin, 0, 15) |
+      0;
+
+   dw[2] =
+      __gen_field(values->ClippedDrawingRectangleYMax, 16, 31) |
+      __gen_field(values->ClippedDrawingRectangleXMax, 0, 15) |
+      0;
+
+   dw[3] =
+      __gen_field(values->DrawingRectangleOriginY, 16, 31) |
+      __gen_field(values->DrawingRectangleOriginX, 0, 15) |
+      0;
+
+}
+
+#define GEN75_3DSTATE_DS_length_bias 0x00000002
+#define GEN75_3DSTATE_DS_header                 \
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  0,                  \
+   ._3DCommandSubOpcode  = 29,                  \
+   .DwordLength          =  4
+
+#define GEN75_3DSTATE_DS_length 0x00000006
+
+struct GEN75_3DSTATE_DS {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   uint32_t                                     KernelStartPointer;
+#define     Multiple                                           0
+#define     Single                                             1
+   uint32_t                                     SingleDomainPointDispatch;
+#define     Dmask                                              0
+#define     Vmask                                              1
+   uint32_t                                     VectorMaskEnable;
+#define     NoSamplers                                         0
+#define     _14Samplers                                        1
+#define     _58Samplers                                        2
+#define     _912Samplers                                       3
+#define     _1316Samplers                                      4
+   uint32_t                                     SamplerCount;
+   uint32_t                                     BindingTableEntryCount;
+#define     Normal                                             0
+#define     High                                               1
+   uint32_t                                     ThreadDispatchPriority;
+#define     IEEE754                                            0
+#define     Alternate                                          1
+   uint32_t                                     FloatingPointMode;
+   bool                                         AccessesUAV;
+   bool                                         IllegalOpcodeExceptionEnable;
+   bool                                         SoftwareExceptionEnable;
+   uint32_t                                     ScratchSpaceBasePointer;
+   uint32_t                                     PerThreadScratchSpace;
+   uint32_t                                     DispatchGRFStartRegisterForURBData;
+   uint32_t                                     PatchURBEntryReadLength;
+   uint32_t                                     PatchURBEntryReadOffset;
+   uint32_t                                     MaximumNumberofThreads;
+   bool                                         StatisticsEnable;
+   bool                                         ComputeWCoordinateEnable;
+   bool                                         DSCacheDisable;
+   bool                                         DSFunctionEnable;
+};
+
+static inline void
+GEN75_3DSTATE_DS_pack(__gen_user_data *data, void * restrict dst,
+                      const struct GEN75_3DSTATE_DS * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_offset(values->KernelStartPointer, 6, 31) |
+      0;
+
+   dw[2] =
+      __gen_field(values->SingleDomainPointDispatch, 31, 31) |
+      __gen_field(values->VectorMaskEnable, 30, 30) |
+      __gen_field(values->SamplerCount, 27, 29) |
+      __gen_field(values->BindingTableEntryCount, 18, 25) |
+      __gen_field(values->ThreadDispatchPriority, 17, 17) |
+      __gen_field(values->FloatingPointMode, 16, 16) |
+      __gen_field(values->AccessesUAV, 14, 14) |
+      __gen_field(values->IllegalOpcodeExceptionEnable, 13, 13) |
+      __gen_field(values->SoftwareExceptionEnable, 7, 7) |
+      0;
+
+   dw[3] =
+      __gen_offset(values->ScratchSpaceBasePointer, 10, 31) |
+      __gen_field(values->PerThreadScratchSpace, 0, 3) |
+      0;
+
+   dw[4] =
+      __gen_field(values->DispatchGRFStartRegisterForURBData, 20, 24) |
+      __gen_field(values->PatchURBEntryReadLength, 11, 17) |
+      __gen_field(values->PatchURBEntryReadOffset, 4, 9) |
+      0;
+
+   dw[5] =
+      __gen_field(values->MaximumNumberofThreads, 21, 29) |
+      __gen_field(values->StatisticsEnable, 10, 10) |
+      __gen_field(values->ComputeWCoordinateEnable, 2, 2) |
+      __gen_field(values->DSCacheDisable, 1, 1) |
+      __gen_field(values->DSFunctionEnable, 0, 0) |
+      0;
+
+}
+
+#define GEN75_3DSTATE_GATHER_CONSTANT_DS_length_bias 0x00000002
+#define GEN75_3DSTATE_GATHER_CONSTANT_DS_header \
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  0,                  \
+   ._3DCommandSubOpcode  = 55
+
+#define GEN75_3DSTATE_GATHER_CONSTANT_DS_length 0x00000000
+
+#define GEN75_GATHER_CONSTANT_ENTRY_length 0x00000001
+
+struct GEN75_GATHER_CONSTANT_ENTRY {
+   uint32_t                                     ConstantBufferOffset;
+   uint32_t                                     ChannelMask;
+   uint32_t                                     BindingTableIndexOffset;
+};
+
+static inline void
+GEN75_GATHER_CONSTANT_ENTRY_pack(__gen_user_data *data, void * restrict dst,
+                                 const struct GEN75_GATHER_CONSTANT_ENTRY * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_offset(values->ConstantBufferOffset, 8, 15) |
+      __gen_field(values->ChannelMask, 4, 7) |
+      __gen_field(values->BindingTableIndexOffset, 0, 3) |
+      0;
+
+}
+
+struct GEN75_3DSTATE_GATHER_CONSTANT_DS {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   uint32_t                                     ConstantBufferValid;
+   uint32_t                                     ConstantBufferBindingTableBlock;
+   uint32_t                                     GatherBufferOffset;
+   /* variable length fields follow */
+};
+
+static inline void
+GEN75_3DSTATE_GATHER_CONSTANT_DS_pack(__gen_user_data *data, void * restrict dst,
+                                      const struct GEN75_3DSTATE_GATHER_CONSTANT_DS * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_field(values->ConstantBufferValid, 16, 31) |
+      __gen_field(values->ConstantBufferBindingTableBlock, 12, 15) |
+      0;
+
+   dw[2] =
+      __gen_offset(values->GatherBufferOffset, 6, 22) |
+      0;
+
+   /* variable length fields follow */
+}
+
+#define GEN75_3DSTATE_GATHER_CONSTANT_GS_length_bias 0x00000002
+#define GEN75_3DSTATE_GATHER_CONSTANT_GS_header \
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  0,                  \
+   ._3DCommandSubOpcode  = 53
+
+#define GEN75_3DSTATE_GATHER_CONSTANT_GS_length 0x00000000
+
+struct GEN75_3DSTATE_GATHER_CONSTANT_GS {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   uint32_t                                     ConstantBufferValid;
+   uint32_t                                     ConstantBufferBindingTableBlock;
+   uint32_t                                     GatherBufferOffset;
+   /* variable length fields follow */
+};
+
+static inline void
+GEN75_3DSTATE_GATHER_CONSTANT_GS_pack(__gen_user_data *data, void * restrict dst,
+                                      const struct GEN75_3DSTATE_GATHER_CONSTANT_GS * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_field(values->ConstantBufferValid, 16, 31) |
+      __gen_field(values->ConstantBufferBindingTableBlock, 12, 15) |
+      0;
+
+   dw[2] =
+      __gen_offset(values->GatherBufferOffset, 6, 22) |
+      0;
+
+   /* variable length fields follow */
+}
+
+#define GEN75_3DSTATE_GATHER_CONSTANT_HS_length_bias 0x00000002
+#define GEN75_3DSTATE_GATHER_CONSTANT_HS_header \
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  0,                  \
+   ._3DCommandSubOpcode  = 54
+
+#define GEN75_3DSTATE_GATHER_CONSTANT_HS_length 0x00000000
+
+struct GEN75_3DSTATE_GATHER_CONSTANT_HS {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   uint32_t                                     ConstantBufferValid;
+   uint32_t                                     ConstantBufferBindingTableBlock;
+   uint32_t                                     GatherBufferOffset;
+   /* variable length fields follow */
+};
+
+static inline void
+GEN75_3DSTATE_GATHER_CONSTANT_HS_pack(__gen_user_data *data, void * restrict dst,
+                                      const struct GEN75_3DSTATE_GATHER_CONSTANT_HS * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_field(values->ConstantBufferValid, 16, 31) |
+      __gen_field(values->ConstantBufferBindingTableBlock, 12, 15) |
+      0;
+
+   dw[2] =
+      __gen_offset(values->GatherBufferOffset, 6, 22) |
+      0;
+
+   /* variable length fields follow */
+}
+
+#define GEN75_3DSTATE_GATHER_CONSTANT_PS_length_bias 0x00000002
+#define GEN75_3DSTATE_GATHER_CONSTANT_PS_header \
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  0,                  \
+   ._3DCommandSubOpcode  = 56
+
+#define GEN75_3DSTATE_GATHER_CONSTANT_PS_length 0x00000000
+
+struct GEN75_3DSTATE_GATHER_CONSTANT_PS {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   uint32_t                                     ConstantBufferValid;
+   uint32_t                                     ConstantBufferBindingTableBlock;
+   uint32_t                                     GatherBufferOffset;
+   bool                                         ConstantBufferDx9Enable;
+   /* variable length fields follow */
+};
+
+static inline void
+GEN75_3DSTATE_GATHER_CONSTANT_PS_pack(__gen_user_data *data, void * restrict dst,
+                                      const struct GEN75_3DSTATE_GATHER_CONSTANT_PS * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_field(values->ConstantBufferValid, 16, 31) |
+      __gen_field(values->ConstantBufferBindingTableBlock, 12, 15) |
+      0;
+
+   dw[2] =
+      __gen_offset(values->GatherBufferOffset, 6, 22) |
+      __gen_field(values->ConstantBufferDx9Enable, 4, 4) |
+      0;
+
+   /* variable length fields follow */
+}
+
+#define GEN75_3DSTATE_GATHER_CONSTANT_VS_length_bias 0x00000002
+#define GEN75_3DSTATE_GATHER_CONSTANT_VS_header \
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  0,                  \
+   ._3DCommandSubOpcode  = 52
+
+#define GEN75_3DSTATE_GATHER_CONSTANT_VS_length 0x00000000
+
+struct GEN75_3DSTATE_GATHER_CONSTANT_VS {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   uint32_t                                     ConstantBufferValid;
+   uint32_t                                     ConstantBufferBindingTableBlock;
+   uint32_t                                     GatherBufferOffset;
+   bool                                         ConstantBufferDx9Enable;
+   /* variable length fields follow */
+};
+
+static inline void
+GEN75_3DSTATE_GATHER_CONSTANT_VS_pack(__gen_user_data *data, void * restrict dst,
+                                      const struct GEN75_3DSTATE_GATHER_CONSTANT_VS * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_field(values->ConstantBufferValid, 16, 31) |
+      __gen_field(values->ConstantBufferBindingTableBlock, 12, 15) |
+      0;
+
+   dw[2] =
+      __gen_offset(values->GatherBufferOffset, 6, 22) |
+      __gen_field(values->ConstantBufferDx9Enable, 4, 4) |
+      0;
+
+   /* variable length fields follow */
+}
+
+#define GEN75_3DSTATE_GATHER_POOL_ALLOC_length_bias 0x00000002
+#define GEN75_3DSTATE_GATHER_POOL_ALLOC_header  \
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  1,                  \
+   ._3DCommandSubOpcode  = 26,                  \
+   .DwordLength          =  1
+
+#define GEN75_3DSTATE_GATHER_POOL_ALLOC_length 0x00000003
+
+struct GEN75_3DSTATE_GATHER_POOL_ALLOC {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   __gen_address_type                           GatherPoolBaseAddress;
+   bool                                         GatherPoolEnable;
+   struct GEN75_MEMORY_OBJECT_CONTROL_STATE     MemoryObjectControlState;
+   __gen_address_type                           GatherPoolUpperBound;
+};
+
+static inline void
+GEN75_3DSTATE_GATHER_POOL_ALLOC_pack(__gen_user_data *data, void * restrict dst,
+                                     const struct GEN75_3DSTATE_GATHER_POOL_ALLOC * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   uint32_t dw_MemoryObjectControlState;
+   GEN75_MEMORY_OBJECT_CONTROL_STATE_pack(data, &dw_MemoryObjectControlState, &values->MemoryObjectControlState);
+   uint32_t dw1 =
+      __gen_field(values->GatherPoolEnable, 11, 11) |
+      __gen_mbo(4, 5) |
+      __gen_field(dw_MemoryObjectControlState, 0, 3) |
+      0;
+
+   dw[1] =
+      __gen_combine_address(data, &dw[1], values->GatherPoolBaseAddress, dw1);
+
+   uint32_t dw2 =
+      0;
+
+   dw[2] =
+      __gen_combine_address(data, &dw[2], values->GatherPoolUpperBound, dw2);
+
+}
+
+#define GEN75_3DSTATE_GS_length_bias 0x00000002
+#define GEN75_3DSTATE_GS_header                 \
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  0,                  \
+   ._3DCommandSubOpcode  = 17,                  \
+   .DwordLength          =  5
+
+#define GEN75_3DSTATE_GS_length 0x00000007
+
+struct GEN75_3DSTATE_GS {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   uint32_t                                     KernelStartPointer;
+   uint32_t                                     SingleProgramFlowSPF;
+#define     Dmask                                              0
+#define     Vmask                                              1
+   uint32_t                                     VectorMaskEnableVME;
+#define     NoSamplers                                         0
+#define     _14Samplers                                        1
+#define     _58Samplers                                        2
+#define     _912Samplers                                       3
+#define     _1316Samplers                                      4
+   uint32_t                                     SamplerCount;
+   uint32_t                                     BindingTableEntryCount;
+#define     NormalPriority                                     0
+#define     HighPriority                                       1
+   uint32_t                                     ThreadPriority;
+#define     IEEE754                                            0
+#define     alternate                                          1
+   uint32_t                                     FloatingPointMode;
+   bool                                         IllegalOpcodeExceptionEnable;
+   uint32_t                                     GSaccessesUAV;
+   bool                                         MaskStackExceptionEnable;
+   bool                                         SoftwareExceptionEnable;
+   uint32_t                                     ScratchSpaceBasePointer;
+   uint32_t                                     PerThreadScratchSpace;
+   uint32_t                                     OutputVertexSize;
+   uint32_t                                     OutputTopology;
+   uint32_t                                     VertexURBEntryReadLength;
+   bool                                         IncludeVertexHandles;
+   uint32_t                                     VertexURBEntryReadOffset;
+   uint32_t                                     DispatchGRFStartRegisterforURBData;
+   uint32_t                                     MaximumNumberofThreads;
+   uint32_t                                     ControlDataHeaderSize;
+   uint32_t                                     InstanceControl;
+   uint32_t                                     DefaultStreamID;
+#define     SINGLE                                             0
+#define     DUAL_INSTANCE                                      1
+#define     DUAL_OBJECT                                        2
+   uint32_t                                     DispatchMode;
+   uint32_t                                     GSStatisticsEnable;
+   uint32_t                                     GSInvocationsIncrementValue;
+   bool                                         IncludePrimitiveID;
+   uint32_t                                     Hint;
+#define     REORDER_LEADING                                    0
+#define     REORDER_TRAILING                                   1
+   uint32_t                                     ReorderMode;
+   bool                                         DiscardAdjacency;
+   bool                                         GSEnable;
+#define     GSCTL_CUT                                          0
+#define     GSCTL_SID                                          1
+   uint32_t                                     ControlDataFormat;
+   uint32_t                                     SemaphoreHandle;
+};
+
+static inline void
+GEN75_3DSTATE_GS_pack(__gen_user_data *data, void * restrict dst,
+                      const struct GEN75_3DSTATE_GS * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_offset(values->KernelStartPointer, 6, 31) |
+      0;
+
+   dw[2] =
+      __gen_field(values->SingleProgramFlowSPF, 31, 31) |
+      __gen_field(values->VectorMaskEnableVME, 30, 30) |
+      __gen_field(values->SamplerCount, 27, 29) |
+      __gen_field(values->BindingTableEntryCount, 18, 25) |
+      __gen_field(values->ThreadPriority, 17, 17) |
+      __gen_field(values->FloatingPointMode, 16, 16) |
+      __gen_field(values->IllegalOpcodeExceptionEnable, 13, 13) |
+      __gen_field(values->GSaccessesUAV, 12, 12) |
+      __gen_field(values->MaskStackExceptionEnable, 11, 11) |
+      __gen_field(values->SoftwareExceptionEnable, 7, 7) |
+      0;
+
+   dw[3] =
+      __gen_offset(values->ScratchSpaceBasePointer, 10, 31) |
+      __gen_field(values->PerThreadScratchSpace, 0, 3) |
+      0;
+
+   dw[4] =
+      __gen_field(values->OutputVertexSize, 23, 28) |
+      __gen_field(values->OutputTopology, 17, 22) |
+      __gen_field(values->VertexURBEntryReadLength, 11, 16) |
+      __gen_field(values->IncludeVertexHandles, 10, 10) |
+      __gen_field(values->VertexURBEntryReadOffset, 4, 9) |
+      __gen_field(values->DispatchGRFStartRegisterforURBData, 0, 3) |
+      0;
+
+   dw[5] =
+      __gen_field(values->MaximumNumberofThreads, 24, 31) |
+      __gen_field(values->ControlDataHeaderSize, 20, 23) |
+      __gen_field(values->InstanceControl, 15, 19) |
+      __gen_field(values->DefaultStreamID, 13, 14) |
+      __gen_field(values->DispatchMode, 11, 12) |
+      __gen_field(values->GSStatisticsEnable, 10, 10) |
+      __gen_field(values->GSInvocationsIncrementValue, 5, 9) |
+      __gen_field(values->IncludePrimitiveID, 4, 4) |
+      __gen_field(values->Hint, 3, 3) |
+      __gen_field(values->ReorderMode, 2, 2) |
+      __gen_field(values->DiscardAdjacency, 1, 1) |
+      __gen_field(values->GSEnable, 0, 0) |
+      0;
+
+   dw[6] =
+      __gen_field(values->ControlDataFormat, 31, 31) |
+      __gen_offset(values->SemaphoreHandle, 0, 12) |
+      0;
+
+}
+
+#define GEN75_3DSTATE_HIER_DEPTH_BUFFER_length_bias 0x00000002
+#define GEN75_3DSTATE_HIER_DEPTH_BUFFER_header  \
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  0,                  \
+   ._3DCommandSubOpcode  =  7,                  \
+   .DwordLength          =  1
+
+#define GEN75_3DSTATE_HIER_DEPTH_BUFFER_length 0x00000003
+
+struct GEN75_3DSTATE_HIER_DEPTH_BUFFER {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   struct GEN75_MEMORY_OBJECT_CONTROL_STATE     HierarchicalDepthBufferObjectControlState;
+   uint32_t                                     SurfacePitch;
+   __gen_address_type                           SurfaceBaseAddress;
+};
+
+static inline void
+GEN75_3DSTATE_HIER_DEPTH_BUFFER_pack(__gen_user_data *data, void * restrict dst,
+                                     const struct GEN75_3DSTATE_HIER_DEPTH_BUFFER * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   uint32_t dw_HierarchicalDepthBufferObjectControlState;
+   GEN75_MEMORY_OBJECT_CONTROL_STATE_pack(data, &dw_HierarchicalDepthBufferObjectControlState, &values->HierarchicalDepthBufferObjectControlState);
+   dw[1] =
+      __gen_field(dw_HierarchicalDepthBufferObjectControlState, 25, 28) |
+      __gen_field(values->SurfacePitch, 0, 16) |
+      0;
+
+   uint32_t dw2 =
+      0;
+
+   dw[2] =
+      __gen_combine_address(data, &dw[2], values->SurfaceBaseAddress, dw2);
+
+}
+
+#define GEN75_3DSTATE_HS_length_bias 0x00000002
+#define GEN75_3DSTATE_HS_header                 \
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  0,                  \
+   ._3DCommandSubOpcode  = 27,                  \
+   .DwordLength          =  5
+
+#define GEN75_3DSTATE_HS_length 0x00000007
+
+struct GEN75_3DSTATE_HS {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+#define     NoSamplers                                         0
+#define     _14Samplers                                        1
+#define     _58Samplers                                        2
+#define     _912Samplers                                       3
+#define     _1316Samplers                                      4
+   uint32_t                                     SamplerCount;
+   uint32_t                                     BindingTableEntryCount;
+#define     Normal                                             0
+#define     High                                               1
+   uint32_t                                     ThreadDispatchPriority;
+#define     IEEE754                                            0
+#define     alternate                                          1
+   uint32_t                                     FloatingPointMode;
+   bool                                         IllegalOpcodeExceptionEnable;
+   bool                                         SoftwareExceptionEnable;
+   uint32_t                                     MaximumNumberofThreads;
+   bool                                         Enable;
+   bool                                         StatisticsEnable;
+   uint32_t                                     InstanceCount;
+   uint32_t                                     KernelStartPointer;
+   uint32_t                                     ScratchSpaceBasePointer;
+   uint32_t                                     PerThreadScratchSpace;
+   uint32_t                                     SingleProgramFlow;
+#define     Dmask                                              0
+#define     Vmask                                              1
+   uint32_t                                     VectorMaskEnable;
+   bool                                         HSaccessesUAV;
+   bool                                         IncludeVertexHandles;
+   uint32_t                                     DispatchGRFStartRegisterForURBData;
+   uint32_t                                     VertexURBEntryReadLength;
+   uint32_t                                     VertexURBEntryReadOffset;
+   uint32_t                                     SemaphoreHandle;
+};
+
+static inline void
+GEN75_3DSTATE_HS_pack(__gen_user_data *data, void * restrict dst,
+                      const struct GEN75_3DSTATE_HS * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_field(values->SamplerCount, 27, 29) |
+      __gen_field(values->BindingTableEntryCount, 18, 25) |
+      __gen_field(values->ThreadDispatchPriority, 17, 17) |
+      __gen_field(values->FloatingPointMode, 16, 16) |
+      __gen_field(values->IllegalOpcodeExceptionEnable, 13, 13) |
+      __gen_field(values->SoftwareExceptionEnable, 12, 12) |
+      __gen_field(values->MaximumNumberofThreads, 0, 7) |
+      0;
+
+   dw[2] =
+      __gen_field(values->Enable, 31, 31) |
+      __gen_field(values->StatisticsEnable, 29, 29) |
+      __gen_field(values->InstanceCount, 0, 3) |
+      0;
+
+   dw[3] =
+      __gen_offset(values->KernelStartPointer, 6, 31) |
+      0;
+
+   dw[4] =
+      __gen_offset(values->ScratchSpaceBasePointer, 10, 31) |
+      __gen_field(values->PerThreadScratchSpace, 0, 3) |
+      0;
+
+   dw[5] =
+      __gen_field(values->SingleProgramFlow, 27, 27) |
+      __gen_field(values->VectorMaskEnable, 26, 26) |
+      __gen_field(values->HSaccessesUAV, 25, 25) |
+      __gen_field(values->IncludeVertexHandles, 24, 24) |
+      __gen_field(values->DispatchGRFStartRegisterForURBData, 19, 23) |
+      __gen_field(values->VertexURBEntryReadLength, 11, 16) |
+      __gen_field(values->VertexURBEntryReadOffset, 4, 9) |
+      0;
+
+   dw[6] =
+      __gen_offset(values->SemaphoreHandle, 0, 12) |
+      0;
+
+}
+
+#define GEN75_3DSTATE_INDEX_BUFFER_length_bias 0x00000002
+#define GEN75_3DSTATE_INDEX_BUFFER_header       \
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  0,                  \
+   ._3DCommandSubOpcode  = 10,                  \
+   .DwordLength          =  1
+
+#define GEN75_3DSTATE_INDEX_BUFFER_length 0x00000003
+
+struct GEN75_3DSTATE_INDEX_BUFFER {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   struct GEN75_MEMORY_OBJECT_CONTROL_STATE     MemoryObjectControlState;
+#define     INDEX_BYTE                                         0
+#define     INDEX_WORD                                         1
+#define     INDEX_DWORD                                        2
+   uint32_t                                     IndexFormat;
+   uint32_t                                     DwordLength;
+   __gen_address_type                           BufferStartingAddress;
+   __gen_address_type                           BufferEndingAddress;
+};
+
+static inline void
+GEN75_3DSTATE_INDEX_BUFFER_pack(__gen_user_data *data, void * restrict dst,
+                                const struct GEN75_3DSTATE_INDEX_BUFFER * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   uint32_t dw_MemoryObjectControlState;
+   GEN75_MEMORY_OBJECT_CONTROL_STATE_pack(data, &dw_MemoryObjectControlState, &values->MemoryObjectControlState);
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(dw_MemoryObjectControlState, 12, 15) |
+      __gen_field(values->IndexFormat, 8, 9) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   uint32_t dw1 =
+      0;
+
+   dw[1] =
+      __gen_combine_address(data, &dw[1], values->BufferStartingAddress, dw1);
+
+   uint32_t dw2 =
+      0;
+
+   dw[2] =
+      __gen_combine_address(data, &dw[2], values->BufferEndingAddress, dw2);
+
+}
+
+#define GEN75_3DSTATE_LINE_STIPPLE_length_bias 0x00000002
+#define GEN75_3DSTATE_LINE_STIPPLE_header       \
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  1,                  \
+   ._3DCommandSubOpcode  =  8,                  \
+   .DwordLength          =  1
+
+#define GEN75_3DSTATE_LINE_STIPPLE_length 0x00000003
+
+struct GEN75_3DSTATE_LINE_STIPPLE {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   bool                                         ModifyEnableCurrentRepeatCounterCurrentStippleIndex;
+   uint32_t                                     CurrentRepeatCounter;
+   uint32_t                                     CurrentStippleIndex;
+   uint32_t                                     LineStipplePattern;
+   float                                        LineStippleInverseRepeatCount;
+   uint32_t                                     LineStippleRepeatCount;
+};
+
+static inline void
+GEN75_3DSTATE_LINE_STIPPLE_pack(__gen_user_data *data, void * restrict dst,
+                                const struct GEN75_3DSTATE_LINE_STIPPLE * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_field(values->ModifyEnableCurrentRepeatCounterCurrentStippleIndex, 31, 31) |
+      __gen_field(values->CurrentRepeatCounter, 21, 29) |
+      __gen_field(values->CurrentStippleIndex, 16, 19) |
+      __gen_field(values->LineStipplePattern, 0, 15) |
+      0;
+
+   dw[2] =
+      __gen_field(values->LineStippleInverseRepeatCount * (1 << 16), 15, 31) |
+      __gen_field(values->LineStippleRepeatCount, 0, 8) |
+      0;
+
+}
+
+#define GEN75_3DSTATE_MONOFILTER_SIZE_length_bias 0x00000002
+#define GEN75_3DSTATE_MONOFILTER_SIZE_header    \
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  1,                  \
+   ._3DCommandSubOpcode  = 17,                  \
+   .DwordLength          =  0
+
+#define GEN75_3DSTATE_MONOFILTER_SIZE_length 0x00000002
+
+struct GEN75_3DSTATE_MONOFILTER_SIZE {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   uint32_t                                     MonochromeFilterWidth;
+   uint32_t                                     MonochromeFilterHeight;
+};
+
+static inline void
+GEN75_3DSTATE_MONOFILTER_SIZE_pack(__gen_user_data *data, void * restrict dst,
+                                   const struct GEN75_3DSTATE_MONOFILTER_SIZE * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_field(values->MonochromeFilterWidth, 3, 5) |
+      __gen_field(values->MonochromeFilterHeight, 0, 2) |
+      0;
+
+}
+
+#define GEN75_3DSTATE_MULTISAMPLE_length_bias 0x00000002
+#define GEN75_3DSTATE_MULTISAMPLE_header        \
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  1,                  \
+   ._3DCommandSubOpcode  = 13,                  \
+   .DwordLength          =  2
+
+#define GEN75_3DSTATE_MULTISAMPLE_length 0x00000004
+
+struct GEN75_3DSTATE_MULTISAMPLE {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   bool                                         MultiSampleEnable;
+#define     PIXLOC_CENTER                                      0
+#define     PIXLOC_UL_CORNER                                   1
+   uint32_t                                     PixelLocation;
+#define     NUMSAMPLES_1                                       0
+#define     NUMSAMPLES_4                                       2
+#define     NUMSAMPLES_8                                       3
+   uint32_t                                     NumberofMultisamples;
+   float                                        Sample3XOffset;
+   float                                        Sample3YOffset;
+   float                                        Sample2XOffset;
+   float                                        Sample2YOffset;
+   float                                        Sample1XOffset;
+   float                                        Sample1YOffset;
+   float                                        Sample0XOffset;
+   float                                        Sample0YOffset;
+   float                                        Sample7XOffset;
+   float                                        Sample7YOffset;
+   float                                        Sample6XOffset;
+   float                                        Sample6YOffset;
+   float                                        Sample5XOffset;
+   float                                        Sample5YOffset;
+   float                                        Sample4XOffset;
+   float                                        Sample4YOffset;
+};
+
+static inline void
+GEN75_3DSTATE_MULTISAMPLE_pack(__gen_user_data *data, void * restrict dst,
+                               const struct GEN75_3DSTATE_MULTISAMPLE * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_field(values->MultiSampleEnable, 5, 5) |
+      __gen_field(values->PixelLocation, 4, 4) |
+      __gen_field(values->NumberofMultisamples, 1, 3) |
+      0;
+
+   dw[2] =
+      __gen_field(values->Sample3XOffset * (1 << 4), 28, 31) |
+      __gen_field(values->Sample3YOffset * (1 << 4), 24, 27) |
+      __gen_field(values->Sample2XOffset * (1 << 4), 20, 23) |
+      __gen_field(values->Sample2YOffset * (1 << 4), 16, 19) |
+      __gen_field(values->Sample1XOffset * (1 << 4), 12, 15) |
+      __gen_field(values->Sample1YOffset * (1 << 4), 8, 11) |
+      __gen_field(values->Sample0XOffset * (1 << 4), 4, 7) |
+      __gen_field(values->Sample0YOffset * (1 << 4), 0, 3) |
+      0;
+
+   dw[3] =
+      __gen_field(values->Sample7XOffset * (1 << 4), 28, 31) |
+      __gen_field(values->Sample7YOffset * (1 << 4), 24, 27) |
+      __gen_field(values->Sample6XOffset * (1 << 4), 20, 23) |
+      __gen_field(values->Sample6YOffset * (1 << 4), 16, 19) |
+      __gen_field(values->Sample5XOffset * (1 << 4), 12, 15) |
+      __gen_field(values->Sample5YOffset * (1 << 4), 8, 11) |
+      __gen_field(values->Sample4XOffset * (1 << 4), 4, 7) |
+      __gen_field(values->Sample4YOffset * (1 << 4), 0, 3) |
+      0;
+
+}
+
+#define GEN75_3DSTATE_POLY_STIPPLE_OFFSET_length_bias 0x00000002
+#define GEN75_3DSTATE_POLY_STIPPLE_OFFSET_header\
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  1,                  \
+   ._3DCommandSubOpcode  =  6,                  \
+   .DwordLength          =  0
+
+#define GEN75_3DSTATE_POLY_STIPPLE_OFFSET_length 0x00000002
+
+struct GEN75_3DSTATE_POLY_STIPPLE_OFFSET {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   uint32_t                                     PolygonStippleXOffset;
+   uint32_t                                     PolygonStippleYOffset;
+};
+
+static inline void
+GEN75_3DSTATE_POLY_STIPPLE_OFFSET_pack(__gen_user_data *data, void * restrict dst,
+                                       const struct GEN75_3DSTATE_POLY_STIPPLE_OFFSET * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_field(values->PolygonStippleXOffset, 8, 12) |
+      __gen_field(values->PolygonStippleYOffset, 0, 4) |
+      0;
+
+}
+
+#define GEN75_3DSTATE_POLY_STIPPLE_PATTERN_length_bias 0x00000002
+#define GEN75_3DSTATE_POLY_STIPPLE_PATTERN_header\
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  1,                  \
+   ._3DCommandSubOpcode  =  7,                  \
+   .DwordLength          = 31
+
+#define GEN75_3DSTATE_POLY_STIPPLE_PATTERN_length 0x00000021
+
+struct GEN75_3DSTATE_POLY_STIPPLE_PATTERN {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   uint32_t                                     PatternRow[32];
+};
+
+static inline void
+GEN75_3DSTATE_POLY_STIPPLE_PATTERN_pack(__gen_user_data *data, void * restrict dst,
+                                        const struct GEN75_3DSTATE_POLY_STIPPLE_PATTERN * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   for (uint32_t i = 0, j = 1; i < 32; i += 1, j++) {
+      dw[j] =
+         __gen_field(values->PatternRow[i + 0], 0, 31) |
+         0;
+   }
+
+}
+
+#define GEN75_3DSTATE_PS_length_bias 0x00000002
+#define GEN75_3DSTATE_PS_header                 \
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  0,                  \
+   ._3DCommandSubOpcode  = 32,                  \
+   .DwordLength          =  6
+
+#define GEN75_3DSTATE_PS_length 0x00000008
+
+struct GEN75_3DSTATE_PS {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   uint32_t                                     KernelStartPointer0;
+#define     Multiple                                           0
+#define     Single                                             1
+   uint32_t                                     SingleProgramFlowSPF;
+#define     Dmask                                              0
+#define     Vmask                                              1
+   uint32_t                                     VectorMaskEnableVME;
+   uint32_t                                     SamplerCount;
+#define     FTZ                                                0
+#define     RET                                                1
+   uint32_t                                     DenormalMode;
+   uint32_t                                     BindingTableEntryCount;
+#define     Normal                                             0
+#define     High                                               1
+   uint32_t                                     ThreadPriority;
+#define     IEEE745                                            0
+#define     Alt                                                1
+   uint32_t                                     FloatingPointMode;
+#define     RTNE                                               0
+#define     RU                                                 1
+#define     RD                                                 2
+#define     RTZ                                                3
+   uint32_t                                     RoundingMode;
+   bool                                         IllegalOpcodeExceptionEnable;
+   bool                                         MaskStackExceptionEnable;
+   bool                                         SoftwareExceptionEnable;
+   uint32_t                                     ScratchSpaceBasePointer;
+   uint32_t                                     PerThreadScratchSpace;
+   uint32_t                                     MaximumNumberofThreads;
+   uint32_t                                     SampleMask;
+   bool                                         PushConstantEnable;
+   bool                                         AttributeEnable;
+   bool                                         oMaskPresenttoRenderTarget;
+   bool                                         RenderTargetFastClearEnable;
+   bool                                         DualSourceBlendEnable;
+   bool                                         RenderTargetResolveEnable;
+   bool                                         PSAccessesUAV;
+#define     POSOFFSET_NONE                                     0
+#define     POSOFFSET_CENTROID                                 2
+#define     POSOFFSET_SAMPLE                                   3
+   uint32_t                                     PositionXYOffsetSelect;
+   bool                                         _32PixelDispatchEnable;
+   bool                                         _16PixelDispatchEnable;
+   bool                                         _8PixelDispatchEnable;
+   uint32_t                                     DispatchGRFStartRegisterforConstantSetupData0;
+   uint32_t                                     DispatchGRFStartRegisterforConstantSetupData1;
+   uint32_t                                     DispatchGRFStartRegisterforConstantSetupData2;
+   uint32_t                                     KernelStartPointer1;
+   uint32_t                                     KernelStartPointer2;
+};
+
+static inline void
+GEN75_3DSTATE_PS_pack(__gen_user_data *data, void * restrict dst,
+                      const struct GEN75_3DSTATE_PS * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_offset(values->KernelStartPointer0, 6, 31) |
+      0;
+
+   dw[2] =
+      __gen_field(values->SingleProgramFlowSPF, 31, 31) |
+      __gen_field(values->VectorMaskEnableVME, 30, 30) |
+      __gen_field(values->SamplerCount, 27, 29) |
+      __gen_field(values->DenormalMode, 26, 26) |
+      __gen_field(values->BindingTableEntryCount, 18, 25) |
+      __gen_field(values->ThreadPriority, 17, 17) |
+      __gen_field(values->FloatingPointMode, 16, 16) |
+      __gen_field(values->RoundingMode, 14, 15) |
+      __gen_field(values->IllegalOpcodeExceptionEnable, 13, 13) |
+      __gen_field(values->MaskStackExceptionEnable, 11, 11) |
+      __gen_field(values->SoftwareExceptionEnable, 7, 7) |
+      0;
+
+   dw[3] =
+      __gen_offset(values->ScratchSpaceBasePointer, 10, 31) |
+      __gen_field(values->PerThreadScratchSpace, 0, 3) |
+      0;
+
+   dw[4] =
+      __gen_field(values->MaximumNumberofThreads, 23, 31) |
+      __gen_field(values->SampleMask, 12, 19) |
+      __gen_field(values->PushConstantEnable, 11, 11) |
+      __gen_field(values->AttributeEnable, 10, 10) |
+      __gen_field(values->oMaskPresenttoRenderTarget, 9, 9) |
+      __gen_field(values->RenderTargetFastClearEnable, 8, 8) |
+      __gen_field(values->DualSourceBlendEnable, 7, 7) |
+      __gen_field(values->RenderTargetResolveEnable, 6, 6) |
+      __gen_field(values->PSAccessesUAV, 5, 5) |
+      __gen_field(values->PositionXYOffsetSelect, 3, 4) |
+      __gen_field(values->_32PixelDispatchEnable, 2, 2) |
+      __gen_field(values->_16PixelDispatchEnable, 1, 1) |
+      __gen_field(values->_8PixelDispatchEnable, 0, 0) |
+      0;
+
+   dw[5] =
+      __gen_field(values->DispatchGRFStartRegisterforConstantSetupData0, 16, 22) |
+      __gen_field(values->DispatchGRFStartRegisterforConstantSetupData1, 8, 14) |
+      __gen_field(values->DispatchGRFStartRegisterforConstantSetupData2, 0, 6) |
+      0;
+
+   dw[6] =
+      __gen_offset(values->KernelStartPointer1, 6, 31) |
+      0;
+
+   dw[7] =
+      __gen_offset(values->KernelStartPointer2, 6, 31) |
+      0;
+
+}
+
+#define GEN75_3DSTATE_PUSH_CONSTANT_ALLOC_DS_length_bias 0x00000002
+#define GEN75_3DSTATE_PUSH_CONSTANT_ALLOC_DS_header\
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  1,                  \
+   ._3DCommandSubOpcode  = 20,                  \
+   .DwordLength          =  0
+
+#define GEN75_3DSTATE_PUSH_CONSTANT_ALLOC_DS_length 0x00000002
+
+struct GEN75_3DSTATE_PUSH_CONSTANT_ALLOC_DS {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   uint32_t                                     ConstantBufferOffset;
+   uint32_t                                     ConstantBufferSize;
+};
+
+static inline void
+GEN75_3DSTATE_PUSH_CONSTANT_ALLOC_DS_pack(__gen_user_data *data, void * restrict dst,
+                                          const struct GEN75_3DSTATE_PUSH_CONSTANT_ALLOC_DS * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_field(values->ConstantBufferOffset, 16, 20) |
+      __gen_field(values->ConstantBufferSize, 0, 5) |
+      0;
+
+}
+
+#define GEN75_3DSTATE_PUSH_CONSTANT_ALLOC_GS_length_bias 0x00000002
+#define GEN75_3DSTATE_PUSH_CONSTANT_ALLOC_GS_header\
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  1,                  \
+   ._3DCommandSubOpcode  = 21,                  \
+   .DwordLength          =  0
+
+#define GEN75_3DSTATE_PUSH_CONSTANT_ALLOC_GS_length 0x00000002
+
+struct GEN75_3DSTATE_PUSH_CONSTANT_ALLOC_GS {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   uint32_t                                     ConstantBufferOffset;
+   uint32_t                                     ConstantBufferSize;
+};
+
+static inline void
+GEN75_3DSTATE_PUSH_CONSTANT_ALLOC_GS_pack(__gen_user_data *data, void * restrict dst,
+                                          const struct GEN75_3DSTATE_PUSH_CONSTANT_ALLOC_GS * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_field(values->ConstantBufferOffset, 16, 20) |
+      __gen_field(values->ConstantBufferSize, 0, 5) |
+      0;
+
+}
+
+#define GEN75_3DSTATE_PUSH_CONSTANT_ALLOC_HS_length_bias 0x00000002
+#define GEN75_3DSTATE_PUSH_CONSTANT_ALLOC_HS_header\
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  1,                  \
+   ._3DCommandSubOpcode  = 19,                  \
+   .DwordLength          =  0
+
+#define GEN75_3DSTATE_PUSH_CONSTANT_ALLOC_HS_length 0x00000002
+
+struct GEN75_3DSTATE_PUSH_CONSTANT_ALLOC_HS {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   uint32_t                                     ConstantBufferOffset;
+   uint32_t                                     ConstantBufferSize;
+};
+
+static inline void
+GEN75_3DSTATE_PUSH_CONSTANT_ALLOC_HS_pack(__gen_user_data *data, void * restrict dst,
+                                          const struct GEN75_3DSTATE_PUSH_CONSTANT_ALLOC_HS * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_field(values->ConstantBufferOffset, 16, 20) |
+      __gen_field(values->ConstantBufferSize, 0, 5) |
+      0;
+
+}
+
+#define GEN75_3DSTATE_PUSH_CONSTANT_ALLOC_PS_length_bias 0x00000002
+#define GEN75_3DSTATE_PUSH_CONSTANT_ALLOC_PS_header\
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  1,                  \
+   ._3DCommandSubOpcode  = 22,                  \
+   .DwordLength          =  0
+
+#define GEN75_3DSTATE_PUSH_CONSTANT_ALLOC_PS_length 0x00000002
+
+struct GEN75_3DSTATE_PUSH_CONSTANT_ALLOC_PS {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   uint32_t                                     ConstantBufferOffset;
+   uint32_t                                     ConstantBufferSize;
+};
+
+static inline void
+GEN75_3DSTATE_PUSH_CONSTANT_ALLOC_PS_pack(__gen_user_data *data, void * restrict dst,
+                                          const struct GEN75_3DSTATE_PUSH_CONSTANT_ALLOC_PS * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_field(values->ConstantBufferOffset, 16, 20) |
+      __gen_field(values->ConstantBufferSize, 0, 5) |
+      0;
+
+}
+
+#define GEN75_3DSTATE_PUSH_CONSTANT_ALLOC_VS_length_bias 0x00000002
+#define GEN75_3DSTATE_PUSH_CONSTANT_ALLOC_VS_header\
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  1,                  \
+   ._3DCommandSubOpcode  = 18,                  \
+   .DwordLength          =  0
+
+#define GEN75_3DSTATE_PUSH_CONSTANT_ALLOC_VS_length 0x00000002
+
+struct GEN75_3DSTATE_PUSH_CONSTANT_ALLOC_VS {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   uint32_t                                     ConstantBufferOffset;
+   uint32_t                                     ConstantBufferSize;
+};
+
+static inline void
+GEN75_3DSTATE_PUSH_CONSTANT_ALLOC_VS_pack(__gen_user_data *data, void * restrict dst,
+                                          const struct GEN75_3DSTATE_PUSH_CONSTANT_ALLOC_VS * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_field(values->ConstantBufferOffset, 16, 20) |
+      __gen_field(values->ConstantBufferSize, 0, 5) |
+      0;
+
+}
+
+#define GEN75_3DSTATE_RAST_MULTISAMPLE_length_bias 0x00000002
+#define GEN75_3DSTATE_RAST_MULTISAMPLE_header   \
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  1,                  \
+   ._3DCommandSubOpcode  = 14,                  \
+   .DwordLength          =  4
+
+#define GEN75_3DSTATE_RAST_MULTISAMPLE_length 0x00000006
+
+struct GEN75_3DSTATE_RAST_MULTISAMPLE {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+#define     NRM_NUMRASTSAMPLES_1                               0
+#define     NRM_NUMRASTSAMPLES_2                               1
+#define     NRM_NUMRASTSAMPLES_4                               2
+#define     NRM_NUMRASTSAMPLES_8                               3
+#define     NRM_NUMRASTSAMPLES_16                              4
+   uint32_t                                     NumberofRasterizationMultisamples;
+   float                                        Sample3XOffset;
+   float                                        Sample3YOffset;
+   float                                        Sample2XOffset;
+   float                                        Sample2YOffset;
+   float                                        Sample1XOffset;
+   float                                        Sample1YOffset;
+   float                                        Sample0XOffset;
+   float                                        Sample0YOffset;
+   float                                        Sample7XOffset;
+   float                                        Sample7YOffset;
+   float                                        Sample6XOffset;
+   float                                        Sample6YOffset;
+   float                                        Sample5XOffset;
+   float                                        Sample5YOffset;
+   float                                        Sample4XOffset;
+   float                                        Sample4YOffset;
+   float                                        Sample11XOffset;
+   float                                        Sample11YOffset;
+   float                                        Sample10XOffset;
+   float                                        Sample10YOffset;
+   float                                        Sample9XOffset;
+   float                                        Sample9YOffset;
+   float                                        Sample8XOffset;
+   float                                        Sample8YOffset;
+   float                                        Sample15XOffset;
+   float                                        Sample15YOffset;
+   float                                        Sample14XOffset;
+   float                                        Sample14YOffset;
+   float                                        Sample13XOffset;
+   float                                        Sample13YOffset;
+   float                                        Sample12XOffset;
+   float                                        Sample12YOffset;
+};
+
+static inline void
+GEN75_3DSTATE_RAST_MULTISAMPLE_pack(__gen_user_data *data, void * restrict dst,
+                                    const struct GEN75_3DSTATE_RAST_MULTISAMPLE * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_field(values->NumberofRasterizationMultisamples, 1, 3) |
+      0;
+
+   dw[2] =
+      __gen_field(values->Sample3XOffset * (1 << 4), 28, 31) |
+      __gen_field(values->Sample3YOffset * (1 << 4), 24, 27) |
+      __gen_field(values->Sample2XOffset * (1 << 4), 20, 23) |
+      __gen_field(values->Sample2YOffset * (1 << 4), 16, 19) |
+      __gen_field(values->Sample1XOffset * (1 << 4), 12, 15) |
+      __gen_field(values->Sample1YOffset * (1 << 4), 8, 11) |
+      __gen_field(values->Sample0XOffset * (1 << 4), 4, 7) |
+      __gen_field(values->Sample0YOffset * (1 << 4), 0, 3) |
+      0;
+
+   dw[3] =
+      __gen_field(values->Sample7XOffset * (1 << 4), 28, 31) |
+      __gen_field(values->Sample7YOffset * (1 << 4), 24, 27) |
+      __gen_field(values->Sample6XOffset * (1 << 4), 20, 23) |
+      __gen_field(values->Sample6YOffset * (1 << 4), 16, 19) |
+      __gen_field(values->Sample5XOffset * (1 << 4), 12, 15) |
+      __gen_field(values->Sample5YOffset * (1 << 4), 8, 11) |
+      __gen_field(values->Sample4XOffset * (1 << 4), 4, 7) |
+      __gen_field(values->Sample4YOffset * (1 << 4), 0, 3) |
+      0;
+
+   dw[4] =
+      __gen_field(values->Sample11XOffset * (1 << 4), 28, 31) |
+      __gen_field(values->Sample11YOffset * (1 << 4), 24, 27) |
+      __gen_field(values->Sample10XOffset * (1 << 4), 20, 23) |
+      __gen_field(values->Sample10YOffset * (1 << 4), 16, 19) |
+      __gen_field(values->Sample9XOffset * (1 << 4), 12, 15) |
+      __gen_field(values->Sample9YOffset * (1 << 4), 8, 11) |
+      __gen_field(values->Sample8XOffset * (1 << 4), 4, 7) |
+      __gen_field(values->Sample8YOffset * (1 << 4), 0, 3) |
+      0;
+
+   dw[5] =
+      __gen_field(values->Sample15XOffset * (1 << 4), 28, 31) |
+      __gen_field(values->Sample15YOffset * (1 << 4), 24, 27) |
+      __gen_field(values->Sample14XOffset * (1 << 4), 20, 23) |
+      __gen_field(values->Sample14YOffset * (1 << 4), 16, 19) |
+      __gen_field(values->Sample13XOffset * (1 << 4), 12, 15) |
+      __gen_field(values->Sample13YOffset * (1 << 4), 8, 11) |
+      __gen_field(values->Sample12XOffset * (1 << 4), 4, 7) |
+      __gen_field(values->Sample12YOffset * (1 << 4), 0, 3) |
+      0;
+
+}
+
+#define GEN75_3DSTATE_SAMPLER_PALETTE_LOAD0_length_bias 0x00000002
+#define GEN75_3DSTATE_SAMPLER_PALETTE_LOAD0_header\
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  1,                  \
+   ._3DCommandSubOpcode  =  2
+
+#define GEN75_3DSTATE_SAMPLER_PALETTE_LOAD0_length 0x00000000
+
+#define GEN75_PALETTE_ENTRY_length 0x00000001
+
+struct GEN75_PALETTE_ENTRY {
+   uint32_t                                     Alpha;
+   uint32_t                                     Red;
+   uint32_t                                     Green;
+   uint32_t                                     Blue;
+};
+
+static inline void
+GEN75_PALETTE_ENTRY_pack(__gen_user_data *data, void * restrict dst,
+                         const struct GEN75_PALETTE_ENTRY * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->Alpha, 24, 31) |
+      __gen_field(values->Red, 16, 23) |
+      __gen_field(values->Green, 8, 15) |
+      __gen_field(values->Blue, 0, 7) |
+      0;
+
+}
+
+struct GEN75_3DSTATE_SAMPLER_PALETTE_LOAD0 {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   /* variable length fields follow */
+};
+
+static inline void
+GEN75_3DSTATE_SAMPLER_PALETTE_LOAD0_pack(__gen_user_data *data, void * restrict dst,
+                                         const struct GEN75_3DSTATE_SAMPLER_PALETTE_LOAD0 * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   /* variable length fields follow */
+}
+
+#define GEN75_3DSTATE_SAMPLER_PALETTE_LOAD1_length_bias 0x00000002
+#define GEN75_3DSTATE_SAMPLER_PALETTE_LOAD1_header\
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  1,                  \
+   ._3DCommandSubOpcode  = 12
+
+#define GEN75_3DSTATE_SAMPLER_PALETTE_LOAD1_length 0x00000000
+
+struct GEN75_3DSTATE_SAMPLER_PALETTE_LOAD1 {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   /* variable length fields follow */
+};
+
+static inline void
+GEN75_3DSTATE_SAMPLER_PALETTE_LOAD1_pack(__gen_user_data *data, void * restrict dst,
+                                         const struct GEN75_3DSTATE_SAMPLER_PALETTE_LOAD1 * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   /* variable length fields follow */
+}
+
+#define GEN75_3DSTATE_SAMPLER_STATE_POINTERS_DS_length_bias 0x00000002
+#define GEN75_3DSTATE_SAMPLER_STATE_POINTERS_DS_header\
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  0,                  \
+   ._3DCommandSubOpcode  = 45,                  \
+   .DwordLength          =  0
+
+#define GEN75_3DSTATE_SAMPLER_STATE_POINTERS_DS_length 0x00000002
+
+struct GEN75_3DSTATE_SAMPLER_STATE_POINTERS_DS {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   uint32_t                                     PointertoDSSamplerState;
+};
+
+static inline void
+GEN75_3DSTATE_SAMPLER_STATE_POINTERS_DS_pack(__gen_user_data *data, void * restrict dst,
+                                             const struct GEN75_3DSTATE_SAMPLER_STATE_POINTERS_DS * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_offset(values->PointertoDSSamplerState, 5, 31) |
+      0;
+
+}
+
+#define GEN75_3DSTATE_SAMPLER_STATE_POINTERS_GS_length_bias 0x00000002
+#define GEN75_3DSTATE_SAMPLER_STATE_POINTERS_GS_header\
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  0,                  \
+   ._3DCommandSubOpcode  = 46,                  \
+   .DwordLength          =  0
+
+#define GEN75_3DSTATE_SAMPLER_STATE_POINTERS_GS_length 0x00000002
+
+struct GEN75_3DSTATE_SAMPLER_STATE_POINTERS_GS {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   uint32_t                                     PointertoGSSamplerState;
+};
+
+static inline void
+GEN75_3DSTATE_SAMPLER_STATE_POINTERS_GS_pack(__gen_user_data *data, void * restrict dst,
+                                             const struct GEN75_3DSTATE_SAMPLER_STATE_POINTERS_GS * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_offset(values->PointertoGSSamplerState, 5, 31) |
+      0;
+
+}
+
+#define GEN75_3DSTATE_SAMPLER_STATE_POINTERS_HS_length_bias 0x00000002
+#define GEN75_3DSTATE_SAMPLER_STATE_POINTERS_HS_header\
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  0,                  \
+   ._3DCommandSubOpcode  = 44,                  \
+   .DwordLength          =  0
+
+#define GEN75_3DSTATE_SAMPLER_STATE_POINTERS_HS_length 0x00000002
+
+struct GEN75_3DSTATE_SAMPLER_STATE_POINTERS_HS {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   uint32_t                                     PointertoHSSamplerState;
+};
+
+static inline void
+GEN75_3DSTATE_SAMPLER_STATE_POINTERS_HS_pack(__gen_user_data *data, void * restrict dst,
+                                             const struct GEN75_3DSTATE_SAMPLER_STATE_POINTERS_HS * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_offset(values->PointertoHSSamplerState, 5, 31) |
+      0;
+
+}
+
+#define GEN75_3DSTATE_SAMPLER_STATE_POINTERS_PS_length_bias 0x00000002
+#define GEN75_3DSTATE_SAMPLER_STATE_POINTERS_PS_header\
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  0,                  \
+   ._3DCommandSubOpcode  = 47,                  \
+   .DwordLength          =  0
+
+#define GEN75_3DSTATE_SAMPLER_STATE_POINTERS_PS_length 0x00000002
+
+struct GEN75_3DSTATE_SAMPLER_STATE_POINTERS_PS {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   uint32_t                                     PointertoPSSamplerState;
+};
+
+static inline void
+GEN75_3DSTATE_SAMPLER_STATE_POINTERS_PS_pack(__gen_user_data *data, void * restrict dst,
+                                             const struct GEN75_3DSTATE_SAMPLER_STATE_POINTERS_PS * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_offset(values->PointertoPSSamplerState, 5, 31) |
+      0;
+
+}
+
+#define GEN75_3DSTATE_SAMPLER_STATE_POINTERS_VS_length_bias 0x00000002
+#define GEN75_3DSTATE_SAMPLER_STATE_POINTERS_VS_header\
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  0,                  \
+   ._3DCommandSubOpcode  = 43,                  \
+   .DwordLength          =  0
+
+#define GEN75_3DSTATE_SAMPLER_STATE_POINTERS_VS_length 0x00000002
+
+struct GEN75_3DSTATE_SAMPLER_STATE_POINTERS_VS {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   uint32_t                                     PointertoVSSamplerState;
+};
+
+static inline void
+GEN75_3DSTATE_SAMPLER_STATE_POINTERS_VS_pack(__gen_user_data *data, void * restrict dst,
+                                             const struct GEN75_3DSTATE_SAMPLER_STATE_POINTERS_VS * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_offset(values->PointertoVSSamplerState, 5, 31) |
+      0;
+
+}
+
+#define GEN75_3DSTATE_SAMPLE_MASK_length_bias 0x00000002
+#define GEN75_3DSTATE_SAMPLE_MASK_header        \
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  0,                  \
+   ._3DCommandSubOpcode  = 24,                  \
+   .DwordLength          =  0
+
+#define GEN75_3DSTATE_SAMPLE_MASK_length 0x00000002
+
+struct GEN75_3DSTATE_SAMPLE_MASK {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   uint32_t                                     SampleMask;
+};
+
+static inline void
+GEN75_3DSTATE_SAMPLE_MASK_pack(__gen_user_data *data, void * restrict dst,
+                               const struct GEN75_3DSTATE_SAMPLE_MASK * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_field(values->SampleMask, 0, 7) |
+      0;
+
+}
+
+#define GEN75_3DSTATE_SBE_length_bias 0x00000002
+#define GEN75_3DSTATE_SBE_header                \
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  0,                  \
+   ._3DCommandSubOpcode  = 31,                  \
+   .DwordLength          = 12
+
+#define GEN75_3DSTATE_SBE_length 0x0000000e
+
+struct GEN75_3DSTATE_SBE {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   uint32_t                                     AttributeSwizzleControlMode;
+   uint32_t                                     NumberofSFOutputAttributes;
+   bool                                         AttributeSwizzleEnable;
+#define     UPPERLEFT                                          0
+#define     LOWERLEFT                                          1
+   uint32_t                                     PointSpriteTextureCoordinateOrigin;
+   uint32_t                                     VertexURBEntryReadLength;
+   uint32_t                                     VertexURBEntryReadOffset;
+   bool                                         Attribute2n1ComponentOverrideW;
+   bool                                         Attribute2n1ComponentOverrideZ;
+   bool                                         Attribute2n1ComponentOverrideY;
+   bool                                         Attribute2n1ComponentOverrideX;
+#define     CONST_0000                                         0
+#define     CONST_0001_FLOAT                                   1
+#define     CONST_1111_FLOAT                                   2
+#define     PRIM_ID                                            3
+   uint32_t                                     Attribute2n1ConstantSource;
+#define     INPUTATTR                                          0
+#define     INPUTATTR_FACING                                   1
+#define     INPUTATTR_W                                        2
+#define     INPUTATTR_FACING_W                                 3
+   uint32_t                                     Attribute2n1SwizzleSelect;
+   uint32_t                                     Attribute2n1SourceAttribute;
+   bool                                         Attribute2nComponentOverrideW;
+   bool                                         Attribute2nComponentOverrideZ;
+   bool                                         Attribute2nComponentOverrideY;
+   bool                                         Attribute2nComponentOverrideX;
+#define     CONST_0000                                         0
+#define     CONST_0001_FLOAT                                   1
+#define     CONST_1111_FLOAT                                   2
+#define     PRIM_ID                                            3
+   uint32_t                                     Attribute2nConstantSource;
+#define     INPUTATTR                                          0
+#define     INPUTATTR_FACING                                   1
+#define     INPUTATTR_W                                        2
+#define     INPUTATTR_FACING_W                                 3
+   uint32_t                                     Attribute2nSwizzleSelect;
+   uint32_t                                     Attribute2nSourceAttribute;
+   uint32_t                                     PointSpriteTextureCoordinateEnable;
+   uint32_t                                     ConstantInterpolationEnable310;
+   uint32_t                                     Attribute7WrapShortestEnables;
+   uint32_t                                     Attribute6WrapShortestEnables;
+   uint32_t                                     Attribute5WrapShortestEnables;
+   uint32_t                                     Attribute4WrapShortestEnables;
+   uint32_t                                     Attribute3WrapShortestEnables;
+   uint32_t                                     Attribute2WrapShortestEnables;
+   uint32_t                                     Attribute1WrapShortestEnables;
+   uint32_t                                     Attribute0WrapShortestEnables;
+   uint32_t                                     Attribute15WrapShortestEnables;
+   uint32_t                                     Attribute14WrapShortestEnables;
+   uint32_t                                     Attribute13WrapShortestEnables;
+   uint32_t                                     Attribute12WrapShortestEnables;
+   uint32_t                                     Attribute11WrapShortestEnables;
+   uint32_t                                     Attribute10WrapShortestEnables;
+   uint32_t                                     Attribute9WrapShortestEnables;
+   uint32_t                                     Attribute8WrapShortestEnables;
+};
+
+static inline void
+GEN75_3DSTATE_SBE_pack(__gen_user_data *data, void * restrict dst,
+                       const struct GEN75_3DSTATE_SBE * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_field(values->AttributeSwizzleControlMode, 28, 28) |
+      __gen_field(values->NumberofSFOutputAttributes, 22, 27) |
+      __gen_field(values->AttributeSwizzleEnable, 21, 21) |
+      __gen_field(values->PointSpriteTextureCoordinateOrigin, 20, 20) |
+      __gen_field(values->VertexURBEntryReadLength, 11, 15) |
+      __gen_field(values->VertexURBEntryReadOffset, 4, 9) |
+      0;
+
+   dw[2] =
+      __gen_field(values->Attribute2n1ComponentOverrideW, 31, 31) |
+      __gen_field(values->Attribute2n1ComponentOverrideZ, 30, 30) |
+      __gen_field(values->Attribute2n1ComponentOverrideY, 29, 29) |
+      __gen_field(values->Attribute2n1ComponentOverrideX, 28, 28) |
+      __gen_field(values->Attribute2n1ConstantSource, 25, 26) |
+      __gen_field(values->Attribute2n1SwizzleSelect, 22, 23) |
+      __gen_field(values->Attribute2n1SourceAttribute, 16, 20) |
+      __gen_field(values->Attribute2nComponentOverrideW, 15, 15) |
+      __gen_field(values->Attribute2nComponentOverrideZ, 14, 14) |
+      __gen_field(values->Attribute2nComponentOverrideY, 13, 13) |
+      __gen_field(values->Attribute2nComponentOverrideX, 12, 12) |
+      __gen_field(values->Attribute2nConstantSource, 9, 10) |
+      __gen_field(values->Attribute2nSwizzleSelect, 6, 7) |
+      __gen_field(values->Attribute2nSourceAttribute, 0, 4) |
+      0;
+
+   dw[10] =
+      __gen_field(values->PointSpriteTextureCoordinateEnable, 0, 31) |
+      0;
+
+   dw[11] =
+      __gen_field(values->ConstantInterpolationEnable310, 0, 31) |
+      0;
+
+   dw[12] =
+      __gen_field(values->Attribute7WrapShortestEnables, 28, 31) |
+      __gen_field(values->Attribute6WrapShortestEnables, 24, 27) |
+      __gen_field(values->Attribute5WrapShortestEnables, 20, 23) |
+      __gen_field(values->Attribute4WrapShortestEnables, 16, 19) |
+      __gen_field(values->Attribute3WrapShortestEnables, 12, 15) |
+      __gen_field(values->Attribute2WrapShortestEnables, 8, 11) |
+      __gen_field(values->Attribute1WrapShortestEnables, 4, 7) |
+      __gen_field(values->Attribute0WrapShortestEnables, 0, 3) |
+      0;
+
+   dw[13] =
+      __gen_field(values->Attribute15WrapShortestEnables, 28, 31) |
+      __gen_field(values->Attribute14WrapShortestEnables, 24, 27) |
+      __gen_field(values->Attribute13WrapShortestEnables, 20, 23) |
+      __gen_field(values->Attribute12WrapShortestEnables, 16, 19) |
+      __gen_field(values->Attribute11WrapShortestEnables, 12, 15) |
+      __gen_field(values->Attribute10WrapShortestEnables, 8, 11) |
+      __gen_field(values->Attribute9WrapShortestEnables, 4, 7) |
+      __gen_field(values->Attribute8WrapShortestEnables, 0, 3) |
+      0;
+
+}
+
+#define GEN75_3DSTATE_SCISSOR_STATE_POINTERS_length_bias 0x00000002
+#define GEN75_3DSTATE_SCISSOR_STATE_POINTERS_header\
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  0,                  \
+   ._3DCommandSubOpcode  = 15,                  \
+   .DwordLength          =  0
+
+#define GEN75_3DSTATE_SCISSOR_STATE_POINTERS_length 0x00000002
+
+struct GEN75_3DSTATE_SCISSOR_STATE_POINTERS {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   uint32_t                                     ScissorRectPointer;
+};
+
+static inline void
+GEN75_3DSTATE_SCISSOR_STATE_POINTERS_pack(__gen_user_data *data, void * restrict dst,
+                                          const struct GEN75_3DSTATE_SCISSOR_STATE_POINTERS * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_offset(values->ScissorRectPointer, 5, 31) |
+      0;
+
+}
+
+#define GEN75_3DSTATE_SF_length_bias 0x00000002
+#define GEN75_3DSTATE_SF_header                 \
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  0,                  \
+   ._3DCommandSubOpcode  = 19,                  \
+   .DwordLength          =  5
+
+#define GEN75_3DSTATE_SF_length 0x00000007
+
+struct GEN75_3DSTATE_SF {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+#define     D32_FLOAT_S8X24_UINT                               0
+#define     D32_FLOAT                                          1
+#define     D24_UNORM_S8_UINT                                  2
+#define     D24_UNORM_X8_UINT                                  3
+#define     D16_UNORM                                          5
+   uint32_t                                     DepthBufferSurfaceFormat;
+   bool                                         LegacyGlobalDepthBiasEnable;
+   bool                                         StatisticsEnable;
+   bool                                         GlobalDepthOffsetEnableSolid;
+   bool                                         GlobalDepthOffsetEnableWireframe;
+   bool                                         GlobalDepthOffsetEnablePoint;
+#define     RASTER_SOLID                                       0
+#define     RASTER_WIREFRAME                                   1
+#define     RASTER_POINT                                       2
+   uint32_t                                     FrontFaceFillMode;
+#define     RASTER_SOLID                                       0
+#define     RASTER_WIREFRAME                                   1
+#define     RASTER_POINT                                       2
+   uint32_t                                     BackFaceFillMode;
+   bool                                         ViewTransformEnable;
+   uint32_t                                     FrontWinding;
+   bool                                         AntiAliasingEnable;
+#define     CULLMODE_BOTH                                      0
+#define     CULLMODE_NONE                                      1
+#define     CULLMODE_FRONT                                     2
+#define     CULLMODE_BACK                                      3
+   uint32_t                                     CullMode;
+   float                                        LineWidth;
+   uint32_t                                     LineEndCapAntialiasingRegionWidth;
+   bool                                         LineStippleEnable;
+   bool                                         ScissorRectangleEnable;
+   bool                                         RTIndependentRasterizationEnable;
+   uint32_t                                     MultisampleRasterizationMode;
+   bool                                         LastPixelEnable;
+#define     Vertex0                                            0
+#define     Vertex1                                            1
+#define     Vertex2                                            2
+   uint32_t                                     TriangleStripListProvokingVertexSelect;
+   uint32_t                                     LineStripListProvokingVertexSelect;
+#define     Vertex0                                            0
+#define     Vertex1                                            1
+#define     Vertex2                                            2
+   uint32_t                                     TriangleFanProvokingVertexSelect;
+#define     AALINEDISTANCE_TRUE                                1
+   uint32_t                                     AALineDistanceMode;
+   uint32_t                                     VertexSubPixelPrecisionSelect;
+   uint32_t                                     UsePointWidthState;
+   float                                        PointWidth;
+   float                                        GlobalDepthOffsetConstant;
+   float                                        GlobalDepthOffsetScale;
+   float                                        GlobalDepthOffsetClamp;
+};
+
+static inline void
+GEN75_3DSTATE_SF_pack(__gen_user_data *data, void * restrict dst,
+                      const struct GEN75_3DSTATE_SF * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_field(values->DepthBufferSurfaceFormat, 12, 14) |
+      __gen_field(values->LegacyGlobalDepthBiasEnable, 11, 11) |
+      __gen_field(values->StatisticsEnable, 10, 10) |
+      __gen_field(values->GlobalDepthOffsetEnableSolid, 9, 9) |
+      __gen_field(values->GlobalDepthOffsetEnableWireframe, 8, 8) |
+      __gen_field(values->GlobalDepthOffsetEnablePoint, 7, 7) |
+      __gen_field(values->FrontFaceFillMode, 5, 6) |
+      __gen_field(values->BackFaceFillMode, 3, 4) |
+      __gen_field(values->ViewTransformEnable, 1, 1) |
+      __gen_field(values->FrontWinding, 0, 0) |
+      0;
+
+   dw[2] =
+      __gen_field(values->AntiAliasingEnable, 31, 31) |
+      __gen_field(values->CullMode, 29, 30) |
+      __gen_field(values->LineWidth * (1 << 7), 18, 27) |
+      __gen_field(values->LineEndCapAntialiasingRegionWidth, 16, 17) |
+      __gen_field(values->LineStippleEnable, 14, 14) |
+      __gen_field(values->ScissorRectangleEnable, 11, 11) |
+      __gen_field(values->RTIndependentRasterizationEnable, 10, 10) |
+      __gen_field(values->MultisampleRasterizationMode, 8, 9) |
+      0;
+
+   dw[3] =
+      __gen_field(values->LastPixelEnable, 31, 31) |
+      __gen_field(values->TriangleStripListProvokingVertexSelect, 29, 30) |
+      __gen_field(values->LineStripListProvokingVertexSelect, 27, 28) |
+      __gen_field(values->TriangleFanProvokingVertexSelect, 25, 26) |
+      __gen_field(values->AALineDistanceMode, 14, 14) |
+      __gen_field(values->VertexSubPixelPrecisionSelect, 12, 12) |
+      __gen_field(values->UsePointWidthState, 11, 11) |
+      __gen_field(values->PointWidth * (1 << 3), 0, 10) |
+      0;
+
+   dw[4] =
+      __gen_float(values->GlobalDepthOffsetConstant) |
+      0;
+
+   dw[5] =
+      __gen_float(values->GlobalDepthOffsetScale) |
+      0;
+
+   dw[6] =
+      __gen_float(values->GlobalDepthOffsetClamp) |
+      0;
+
+}
+
+#define GEN75_3DSTATE_SO_BUFFER_length_bias 0x00000002
+#define GEN75_3DSTATE_SO_BUFFER_header          \
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  1,                  \
+   ._3DCommandSubOpcode  = 24,                  \
+   .DwordLength          =  2
+
+#define GEN75_3DSTATE_SO_BUFFER_length 0x00000004
+
+struct GEN75_3DSTATE_SO_BUFFER {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   uint32_t                                     SOBufferIndex;
+   struct GEN75_MEMORY_OBJECT_CONTROL_STATE     SOBufferObjectControlState;
+   uint32_t                                     SurfacePitch;
+   __gen_address_type                           SurfaceBaseAddress;
+   __gen_address_type                           SurfaceEndAddress;
+};
+
+static inline void
+GEN75_3DSTATE_SO_BUFFER_pack(__gen_user_data *data, void * restrict dst,
+                             const struct GEN75_3DSTATE_SO_BUFFER * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   uint32_t dw_SOBufferObjectControlState;
+   GEN75_MEMORY_OBJECT_CONTROL_STATE_pack(data, &dw_SOBufferObjectControlState, &values->SOBufferObjectControlState);
+   dw[1] =
+      __gen_field(values->SOBufferIndex, 29, 30) |
+      __gen_field(dw_SOBufferObjectControlState, 25, 28) |
+      __gen_field(values->SurfacePitch, 0, 11) |
+      0;
+
+   uint32_t dw2 =
+      0;
+
+   dw[2] =
+      __gen_combine_address(data, &dw[2], values->SurfaceBaseAddress, dw2);
+
+   uint32_t dw3 =
+      0;
+
+   dw[3] =
+      __gen_combine_address(data, &dw[3], values->SurfaceEndAddress, dw3);
+
+}
+
+#define GEN75_3DSTATE_SO_DECL_LIST_length_bias 0x00000002
+#define GEN75_3DSTATE_SO_DECL_LIST_header       \
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  1,                  \
+   ._3DCommandSubOpcode  = 23
+
+#define GEN75_3DSTATE_SO_DECL_LIST_length 0x00000000
+
+#define GEN75_SO_DECL_ENTRY_length 0x00000002
+
+#define GEN75_SO_DECL_length 0x00000001
+
+struct GEN75_SO_DECL {
+   uint32_t                                     OutputBufferSlot;
+   uint32_t                                     HoleFlag;
+   uint32_t                                     RegisterIndex;
+   uint32_t                                     ComponentMask;
+};
+
+static inline void
+GEN75_SO_DECL_pack(__gen_user_data *data, void * restrict dst,
+                   const struct GEN75_SO_DECL * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->OutputBufferSlot, 12, 13) |
+      __gen_field(values->HoleFlag, 11, 11) |
+      __gen_field(values->RegisterIndex, 4, 9) |
+      __gen_field(values->ComponentMask, 0, 3) |
+      0;
+
+}
+
+struct GEN75_SO_DECL_ENTRY {
+   struct GEN75_SO_DECL                         Stream3Decl;
+   struct GEN75_SO_DECL                         Stream2Decl;
+   struct GEN75_SO_DECL                         Stream1Decl;
+   struct GEN75_SO_DECL                         Stream0Decl;
+};
+
+static inline void
+GEN75_SO_DECL_ENTRY_pack(__gen_user_data *data, void * restrict dst,
+                         const struct GEN75_SO_DECL_ENTRY * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   uint32_t dw_Stream3Decl;
+   GEN75_SO_DECL_pack(data, &dw_Stream3Decl, &values->Stream3Decl);
+   uint32_t dw_Stream2Decl;
+   GEN75_SO_DECL_pack(data, &dw_Stream2Decl, &values->Stream2Decl);
+   uint32_t dw_Stream1Decl;
+   GEN75_SO_DECL_pack(data, &dw_Stream1Decl, &values->Stream1Decl);
+   uint32_t dw_Stream0Decl;
+   GEN75_SO_DECL_pack(data, &dw_Stream0Decl, &values->Stream0Decl);
+   uint64_t qw0 =
+      __gen_field(dw_Stream3Decl, 48, 63) |
+      __gen_field(dw_Stream2Decl, 32, 47) |
+      __gen_field(dw_Stream1Decl, 16, 31) |
+      __gen_field(dw_Stream0Decl, 0, 15) |
+      0;
+
+   dw[0] = qw0;
+   dw[1] = qw0 >> 32;
+
+}
+
+struct GEN75_3DSTATE_SO_DECL_LIST {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   uint32_t                                     StreamtoBufferSelects3;
+   uint32_t                                     StreamtoBufferSelects2;
+   uint32_t                                     StreamtoBufferSelects1;
+   uint32_t                                     StreamtoBufferSelects0;
+   uint32_t                                     NumEntries3;
+   uint32_t                                     NumEntries2;
+   uint32_t                                     NumEntries1;
+   uint32_t                                     NumEntries0;
+   /* variable length fields follow */
+};
+
+static inline void
+GEN75_3DSTATE_SO_DECL_LIST_pack(__gen_user_data *data, void * restrict dst,
+                                const struct GEN75_3DSTATE_SO_DECL_LIST * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 8) |
+      0;
+
+   dw[1] =
+      __gen_field(values->StreamtoBufferSelects3, 12, 15) |
+      __gen_field(values->StreamtoBufferSelects2, 8, 11) |
+      __gen_field(values->StreamtoBufferSelects1, 4, 7) |
+      __gen_field(values->StreamtoBufferSelects0, 0, 3) |
+      0;
+
+   dw[2] =
+      __gen_field(values->NumEntries3, 24, 31) |
+      __gen_field(values->NumEntries2, 16, 23) |
+      __gen_field(values->NumEntries1, 8, 15) |
+      __gen_field(values->NumEntries0, 0, 7) |
+      0;
+
+   /* variable length fields follow */
+}
+
+#define GEN75_3DSTATE_STENCIL_BUFFER_length_bias 0x00000002
+#define GEN75_3DSTATE_STENCIL_BUFFER_header     \
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  0,                  \
+   ._3DCommandSubOpcode  =  6,                  \
+   .DwordLength          =  1
+
+#define GEN75_3DSTATE_STENCIL_BUFFER_length 0x00000003
+
+struct GEN75_3DSTATE_STENCIL_BUFFER {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   uint32_t                                     StencilBufferEnable;
+   struct GEN75_MEMORY_OBJECT_CONTROL_STATE     StencilBufferObjectControlState;
+   uint32_t                                     SurfacePitch;
+   __gen_address_type                           SurfaceBaseAddress;
+};
+
+static inline void
+GEN75_3DSTATE_STENCIL_BUFFER_pack(__gen_user_data *data, void * restrict dst,
+                                  const struct GEN75_3DSTATE_STENCIL_BUFFER * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   uint32_t dw_StencilBufferObjectControlState;
+   GEN75_MEMORY_OBJECT_CONTROL_STATE_pack(data, &dw_StencilBufferObjectControlState, &values->StencilBufferObjectControlState);
+   dw[1] =
+      __gen_field(values->StencilBufferEnable, 31, 31) |
+      __gen_field(dw_StencilBufferObjectControlState, 25, 28) |
+      __gen_field(values->SurfacePitch, 0, 16) |
+      0;
+
+   uint32_t dw2 =
+      0;
+
+   dw[2] =
+      __gen_combine_address(data, &dw[2], values->SurfaceBaseAddress, dw2);
+
+}
+
+#define GEN75_3DSTATE_STREAMOUT_length_bias 0x00000002
+#define GEN75_3DSTATE_STREAMOUT_header          \
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  0,                  \
+   ._3DCommandSubOpcode  = 30,                  \
+   .DwordLength          =  1
+
+#define GEN75_3DSTATE_STREAMOUT_length 0x00000003
+
+struct GEN75_3DSTATE_STREAMOUT {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   uint32_t                                     SOFunctionEnable;
+   uint32_t                                     RenderingDisable;
+   uint32_t                                     RenderStreamSelect;
+#define     LEADING                                            0
+#define     TRAILING                                           1
+   uint32_t                                     ReorderMode;
+   bool                                         SOStatisticsEnable;
+   uint32_t                                     SOBufferEnable3;
+   uint32_t                                     SOBufferEnable2;
+   uint32_t                                     SOBufferEnable1;
+   uint32_t                                     SOBufferEnable0;
+   uint32_t                                     Stream3VertexReadOffset;
+   uint32_t                                     Stream3VertexReadLength;
+   uint32_t                                     Stream2VertexReadOffset;
+   uint32_t                                     Stream2VertexReadLength;
+   uint32_t                                     Stream1VertexReadOffset;
+   uint32_t                                     Stream1VertexReadLength;
+   uint32_t                                     Stream0VertexReadOffset;
+   uint32_t                                     Stream0VertexReadLength;
+};
+
+static inline void
+GEN75_3DSTATE_STREAMOUT_pack(__gen_user_data *data, void * restrict dst,
+                             const struct GEN75_3DSTATE_STREAMOUT * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_field(values->SOFunctionEnable, 31, 31) |
+      __gen_field(values->RenderingDisable, 30, 30) |
+      __gen_field(values->RenderStreamSelect, 27, 28) |
+      __gen_field(values->ReorderMode, 26, 26) |
+      __gen_field(values->SOStatisticsEnable, 25, 25) |
+      __gen_field(values->SOBufferEnable3, 11, 11) |
+      __gen_field(values->SOBufferEnable2, 10, 10) |
+      __gen_field(values->SOBufferEnable1, 9, 9) |
+      __gen_field(values->SOBufferEnable0, 8, 8) |
+      0;
+
+   dw[2] =
+      __gen_field(values->Stream3VertexReadOffset, 29, 29) |
+      __gen_field(values->Stream3VertexReadLength, 24, 28) |
+      __gen_field(values->Stream2VertexReadOffset, 21, 21) |
+      __gen_field(values->Stream2VertexReadLength, 16, 20) |
+      __gen_field(values->Stream1VertexReadOffset, 13, 13) |
+      __gen_field(values->Stream1VertexReadLength, 8, 12) |
+      __gen_field(values->Stream0VertexReadOffset, 5, 5) |
+      __gen_field(values->Stream0VertexReadLength, 0, 4) |
+      0;
+
+}
+
+#define GEN75_3DSTATE_TE_length_bias 0x00000002
+#define GEN75_3DSTATE_TE_header                 \
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  0,                  \
+   ._3DCommandSubOpcode  = 28,                  \
+   .DwordLength          =  2
+
+#define GEN75_3DSTATE_TE_length 0x00000004
+
+struct GEN75_3DSTATE_TE {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+#define     INTEGER                                            0
+#define     ODD_FRACTIONAL                                     1
+#define     EVEN_FRACTIONAL                                    2
+   uint32_t                                     Partitioning;
+#define     POINT                                              0
+#define     OUTPUT_LINE                                        1
+#define     OUTPUT_TRI_CW                                      2
+#define     OUTPUT_TRI_CCW                                     3
+   uint32_t                                     OutputTopology;
+#define     QUAD                                               0
+#define     TRI                                                1
+#define     ISOLINE                                            2
+   uint32_t                                     TEDomain;
+#define     HW_TESS                                            0
+#define     SW_TESS                                            1
+   uint32_t                                     TEMode;
+   bool                                         TEEnable;
+   float                                        MaximumTessellationFactorOdd;
+   float                                        MaximumTessellationFactorNotOdd;
+};
+
+static inline void
+GEN75_3DSTATE_TE_pack(__gen_user_data *data, void * restrict dst,
+                      const struct GEN75_3DSTATE_TE * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_field(values->Partitioning, 12, 13) |
+      __gen_field(values->OutputTopology, 8, 9) |
+      __gen_field(values->TEDomain, 4, 5) |
+      __gen_field(values->TEMode, 1, 2) |
+      __gen_field(values->TEEnable, 0, 0) |
+      0;
+
+   dw[2] =
+      __gen_float(values->MaximumTessellationFactorOdd) |
+      0;
+
+   dw[3] =
+      __gen_float(values->MaximumTessellationFactorNotOdd) |
+      0;
+
+}
+
+#define GEN75_3DSTATE_URB_DS_length_bias 0x00000002
+#define GEN75_3DSTATE_URB_DS_header             \
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  0,                  \
+   ._3DCommandSubOpcode  = 50,                  \
+   .DwordLength          =  0
+
+#define GEN75_3DSTATE_URB_DS_length 0x00000002
+
+struct GEN75_3DSTATE_URB_DS {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   uint32_t                                     DSURBStartingAddress;
+   uint32_t                                     DSURBEntryAllocationSize;
+   uint32_t                                     DSNumberofURBEntries;
+};
+
+static inline void
+GEN75_3DSTATE_URB_DS_pack(__gen_user_data *data, void * restrict dst,
+                          const struct GEN75_3DSTATE_URB_DS * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_field(values->DSURBStartingAddress, 25, 30) |
+      __gen_field(values->DSURBEntryAllocationSize, 16, 24) |
+      __gen_field(values->DSNumberofURBEntries, 0, 15) |
+      0;
+
+}
+
+#define GEN75_3DSTATE_URB_GS_length_bias 0x00000002
+#define GEN75_3DSTATE_URB_GS_header             \
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  0,                  \
+   ._3DCommandSubOpcode  = 51,                  \
+   .DwordLength          =  0
+
+#define GEN75_3DSTATE_URB_GS_length 0x00000002
+
+struct GEN75_3DSTATE_URB_GS {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   uint32_t                                     GSURBStartingAddress;
+   uint32_t                                     GSURBEntryAllocationSize;
+   uint32_t                                     GSNumberofURBEntries;
+};
+
+static inline void
+GEN75_3DSTATE_URB_GS_pack(__gen_user_data *data, void * restrict dst,
+                          const struct GEN75_3DSTATE_URB_GS * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_field(values->GSURBStartingAddress, 25, 30) |
+      __gen_field(values->GSURBEntryAllocationSize, 16, 24) |
+      __gen_field(values->GSNumberofURBEntries, 0, 15) |
+      0;
+
+}
+
+#define GEN75_3DSTATE_URB_HS_length_bias 0x00000002
+#define GEN75_3DSTATE_URB_HS_header             \
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  0,                  \
+   ._3DCommandSubOpcode  = 49,                  \
+   .DwordLength          =  0
+
+#define GEN75_3DSTATE_URB_HS_length 0x00000002
+
+struct GEN75_3DSTATE_URB_HS {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   uint32_t                                     HSURBStartingAddress;
+   uint32_t                                     HSURBEntryAllocationSize;
+   uint32_t                                     HSNumberofURBEntries;
+};
+
+static inline void
+GEN75_3DSTATE_URB_HS_pack(__gen_user_data *data, void * restrict dst,
+                          const struct GEN75_3DSTATE_URB_HS * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_field(values->HSURBStartingAddress, 25, 30) |
+      __gen_field(values->HSURBEntryAllocationSize, 16, 24) |
+      __gen_field(values->HSNumberofURBEntries, 0, 15) |
+      0;
+
+}
+
+#define GEN75_3DSTATE_VERTEX_BUFFERS_length_bias 0x00000002
+#define GEN75_3DSTATE_VERTEX_BUFFERS_header     \
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  0,                  \
+   ._3DCommandSubOpcode  =  8
+
+#define GEN75_3DSTATE_VERTEX_BUFFERS_length 0x00000000
+
+#define GEN75_VERTEX_BUFFER_STATE_length 0x00000004
+
+struct GEN75_VERTEX_BUFFER_STATE {
+   uint32_t                                     VertexBufferIndex;
+#define     VERTEXDATA                                         0
+#define     INSTANCEDATA                                       1
+   uint32_t                                     BufferAccessType;
+   struct GEN75_MEMORY_OBJECT_CONTROL_STATE     VertexBufferMemoryObjectControlState;
+   uint32_t                                     AddressModifyEnable;
+   bool                                         NullVertexBuffer;
+   uint32_t                                     VertexFetchInvalidate;
+   uint32_t                                     BufferPitch;
+   __gen_address_type                           BufferStartingAddress;
+   __gen_address_type                           EndAddress;
+   uint32_t                                     InstanceDataStepRate;
+};
+
+static inline void
+GEN75_VERTEX_BUFFER_STATE_pack(__gen_user_data *data, void * restrict dst,
+                               const struct GEN75_VERTEX_BUFFER_STATE * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   uint32_t dw_VertexBufferMemoryObjectControlState;
+   GEN75_MEMORY_OBJECT_CONTROL_STATE_pack(data, &dw_VertexBufferMemoryObjectControlState, &values->VertexBufferMemoryObjectControlState);
+   dw[0] =
+      __gen_field(values->VertexBufferIndex, 26, 31) |
+      __gen_field(values->BufferAccessType, 20, 20) |
+      __gen_field(dw_VertexBufferMemoryObjectControlState, 16, 19) |
+      __gen_field(values->AddressModifyEnable, 14, 14) |
+      __gen_field(values->NullVertexBuffer, 13, 13) |
+      __gen_field(values->VertexFetchInvalidate, 12, 12) |
+      __gen_field(values->BufferPitch, 0, 11) |
+      0;
+
+   uint32_t dw1 =
+      0;
+
+   dw[1] =
+      __gen_combine_address(data, &dw[1], values->BufferStartingAddress, dw1);
+
+   uint32_t dw2 =
+      0;
+
+   dw[2] =
+      __gen_combine_address(data, &dw[2], values->EndAddress, dw2);
+
+   dw[3] =
+      __gen_field(values->InstanceDataStepRate, 0, 31) |
+      0;
+
+}
+
+struct GEN75_3DSTATE_VERTEX_BUFFERS {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   /* variable length fields follow */
+};
+
+static inline void
+GEN75_3DSTATE_VERTEX_BUFFERS_pack(__gen_user_data *data, void * restrict dst,
+                                  const struct GEN75_3DSTATE_VERTEX_BUFFERS * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   /* variable length fields follow */
+}
+
+#define GEN75_3DSTATE_VERTEX_ELEMENTS_length_bias 0x00000002
+#define GEN75_3DSTATE_VERTEX_ELEMENTS_header    \
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  0,                  \
+   ._3DCommandSubOpcode  =  9
+
+#define GEN75_3DSTATE_VERTEX_ELEMENTS_length 0x00000000
+
+#define GEN75_VERTEX_ELEMENT_STATE_length 0x00000002
+
+struct GEN75_VERTEX_ELEMENT_STATE {
+   uint32_t                                     VertexBufferIndex;
+   bool                                         Valid;
+   uint32_t                                     SourceElementFormat;
+   bool                                         EdgeFlagEnable;
+   uint32_t                                     SourceElementOffset;
+   uint32_t                                     Component0Control;
+   uint32_t                                     Component1Control;
+   uint32_t                                     Component2Control;
+   uint32_t                                     Component3Control;
+};
+
+static inline void
+GEN75_VERTEX_ELEMENT_STATE_pack(__gen_user_data *data, void * restrict dst,
+                                const struct GEN75_VERTEX_ELEMENT_STATE * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->VertexBufferIndex, 26, 31) |
+      __gen_field(values->Valid, 25, 25) |
+      __gen_field(values->SourceElementFormat, 16, 24) |
+      __gen_field(values->EdgeFlagEnable, 15, 15) |
+      __gen_field(values->SourceElementOffset, 0, 11) |
+      0;
+
+   dw[1] =
+      __gen_field(values->Component0Control, 28, 30) |
+      __gen_field(values->Component1Control, 24, 26) |
+      __gen_field(values->Component2Control, 20, 22) |
+      __gen_field(values->Component3Control, 16, 18) |
+      0;
+
+}
+
+struct GEN75_3DSTATE_VERTEX_ELEMENTS {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   /* variable length fields follow */
+};
+
+static inline void
+GEN75_3DSTATE_VERTEX_ELEMENTS_pack(__gen_user_data *data, void * restrict dst,
+                                   const struct GEN75_3DSTATE_VERTEX_ELEMENTS * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   /* variable length fields follow */
+}
+
+#define GEN75_3DSTATE_VF_length_bias 0x00000002
+#define GEN75_3DSTATE_VF_header                 \
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  0,                  \
+   ._3DCommandSubOpcode  = 12,                  \
+   .DwordLength          =  0
+
+#define GEN75_3DSTATE_VF_length 0x00000002
+
+struct GEN75_3DSTATE_VF {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   bool                                         IndexedDrawCutIndexEnable;
+   uint32_t                                     DwordLength;
+   uint32_t                                     CutIndex;
+};
+
+static inline void
+GEN75_3DSTATE_VF_pack(__gen_user_data *data, void * restrict dst,
+                      const struct GEN75_3DSTATE_VF * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->IndexedDrawCutIndexEnable, 8, 8) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_field(values->CutIndex, 0, 31) |
+      0;
+
+}
+
+#define GEN75_3DSTATE_VF_STATISTICS_length_bias 0x00000001
+#define GEN75_3DSTATE_VF_STATISTICS_header      \
+   .CommandType          =  3,                  \
+   .CommandSubType       =  1,                  \
+   ._3DCommandOpcode     =  0,                  \
+   ._3DCommandSubOpcode  = 11
+
+#define GEN75_3DSTATE_VF_STATISTICS_length 0x00000001
+
+struct GEN75_3DSTATE_VF_STATISTICS {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   bool                                         StatisticsEnable;
+};
+
+static inline void
+GEN75_3DSTATE_VF_STATISTICS_pack(__gen_user_data *data, void * restrict dst,
+                                 const struct GEN75_3DSTATE_VF_STATISTICS * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->StatisticsEnable, 0, 0) |
+      0;
+
+}
+
+#define GEN75_3DSTATE_VIEWPORT_STATE_POINTERS_CC_length_bias 0x00000002
+#define GEN75_3DSTATE_VIEWPORT_STATE_POINTERS_CC_header\
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  0,                  \
+   ._3DCommandSubOpcode  = 35,                  \
+   .DwordLength          =  0
+
+#define GEN75_3DSTATE_VIEWPORT_STATE_POINTERS_CC_length 0x00000002
+
+struct GEN75_3DSTATE_VIEWPORT_STATE_POINTERS_CC {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   uint32_t                                     CCViewportPointer;
+};
+
+static inline void
+GEN75_3DSTATE_VIEWPORT_STATE_POINTERS_CC_pack(__gen_user_data *data, void * restrict dst,
+                                              const struct GEN75_3DSTATE_VIEWPORT_STATE_POINTERS_CC * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_offset(values->CCViewportPointer, 5, 31) |
+      0;
+
+}
+
+#define GEN75_3DSTATE_VIEWPORT_STATE_POINTERS_SF_CLIP_length_bias 0x00000002
+#define GEN75_3DSTATE_VIEWPORT_STATE_POINTERS_SF_CLIP_header\
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  0,                  \
+   ._3DCommandSubOpcode  = 33,                  \
+   .DwordLength          =  0
+
+#define GEN75_3DSTATE_VIEWPORT_STATE_POINTERS_SF_CLIP_length 0x00000002
+
+struct GEN75_3DSTATE_VIEWPORT_STATE_POINTERS_SF_CLIP {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   uint32_t                                     SFClipViewportPointer;
+};
+
+static inline void
+GEN75_3DSTATE_VIEWPORT_STATE_POINTERS_SF_CLIP_pack(__gen_user_data *data, void * restrict dst,
+                                                   const struct GEN75_3DSTATE_VIEWPORT_STATE_POINTERS_SF_CLIP * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_offset(values->SFClipViewportPointer, 6, 31) |
+      0;
+
+}
+
+#define GEN75_3DSTATE_VS_length_bias 0x00000002
+#define GEN75_3DSTATE_VS_header                 \
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  0,                  \
+   ._3DCommandSubOpcode  = 16,                  \
+   .DwordLength          =  4
+
+#define GEN75_3DSTATE_VS_length 0x00000006
+
+struct GEN75_3DSTATE_VS {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   uint32_t                                     KernelStartPointer;
+#define     Multiple                                           0
+#define     Single                                             1
+   uint32_t                                     SingleVertexDispatch;
+#define     Dmask                                              0
+#define     Vmask                                              1
+   uint32_t                                     VectorMaskEnableVME;
+#define     NoSamplers                                         0
+#define     _14Samplers                                        1
+#define     _58Samplers                                        2
+#define     _912Samplers                                       3
+#define     _1316Samplers                                      4
+   uint32_t                                     SamplerCount;
+   uint32_t                                     BindingTableEntryCount;
+#define     NormalPriority                                     0
+#define     HighPriority                                       1
+   uint32_t                                     ThreadPriority;
+#define     IEEE754                                            0
+#define     Alternate                                          1
+   uint32_t                                     FloatingPointMode;
+   bool                                         IllegalOpcodeExceptionEnable;
+   bool                                         VSaccessesUAV;
+   bool                                         SoftwareExceptionEnable;
+   uint32_t                                     ScratchSpaceBaseOffset;
+   uint32_t                                     PerThreadScratchSpace;
+   uint32_t                                     DispatchGRFStartRegisterforURBData;
+   uint32_t                                     VertexURBEntryReadLength;
+   uint32_t                                     VertexURBEntryReadOffset;
+   uint32_t                                     MaximumNumberofThreads;
+   bool                                         StatisticsEnable;
+   bool                                         VertexCacheDisable;
+   bool                                         VSFunctionEnable;
+};
+
+static inline void
+GEN75_3DSTATE_VS_pack(__gen_user_data *data, void * restrict dst,
+                      const struct GEN75_3DSTATE_VS * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_offset(values->KernelStartPointer, 6, 31) |
+      0;
+
+   dw[2] =
+      __gen_field(values->SingleVertexDispatch, 31, 31) |
+      __gen_field(values->VectorMaskEnableVME, 30, 30) |
+      __gen_field(values->SamplerCount, 27, 29) |
+      __gen_field(values->BindingTableEntryCount, 18, 25) |
+      __gen_field(values->ThreadPriority, 17, 17) |
+      __gen_field(values->FloatingPointMode, 16, 16) |
+      __gen_field(values->IllegalOpcodeExceptionEnable, 13, 13) |
+      __gen_field(values->VSaccessesUAV, 12, 12) |
+      __gen_field(values->SoftwareExceptionEnable, 7, 7) |
+      0;
+
+   dw[3] =
+      __gen_offset(values->ScratchSpaceBaseOffset, 10, 31) |
+      __gen_field(values->PerThreadScratchSpace, 0, 3) |
+      0;
+
+   dw[4] =
+      __gen_field(values->DispatchGRFStartRegisterforURBData, 20, 24) |
+      __gen_field(values->VertexURBEntryReadLength, 11, 16) |
+      __gen_field(values->VertexURBEntryReadOffset, 4, 9) |
+      0;
+
+   dw[5] =
+      __gen_field(values->MaximumNumberofThreads, 23, 31) |
+      __gen_field(values->StatisticsEnable, 10, 10) |
+      __gen_field(values->VertexCacheDisable, 1, 1) |
+      __gen_field(values->VSFunctionEnable, 0, 0) |
+      0;
+
+}
+
+#define GEN75_3DSTATE_WM_length_bias 0x00000002
+#define GEN75_3DSTATE_WM_header                 \
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  0,                  \
+   ._3DCommandSubOpcode  = 20,                  \
+   .DwordLength          =  1
+
+#define GEN75_3DSTATE_WM_length 0x00000003
+
+struct GEN75_3DSTATE_WM {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   bool                                         StatisticsEnable;
+   bool                                         DepthBufferClear;
+   bool                                         ThreadDispatchEnable;
+   bool                                         DepthBufferResolveEnable;
+   bool                                         HierarchicalDepthBufferResolveEnable;
+   bool                                         LegacyDiamondLineRasterization;
+   bool                                         PixelShaderKillPixel;
+#define     PSCDEPTH_OFF                                       0
+#define     PSCDEPTH_ON                                        1
+#define     PSCDEPTH_ON_GE                                     2
+#define     PSCDEPTH_ON_LE                                     3
+   uint32_t                                     PixelShaderComputedDepthMode;
+#define     EDSC_NORMAL                                        0
+#define     EDSC_PSEXEC                                        1
+#define     EDSC_PREPS                                         2
+   uint32_t                                     EarlyDepthStencilControl;
+   bool                                         PixelShaderUsesSourceDepth;
+   bool                                         PixelShaderUsesSourceW;
+#define     INTERP_PIXEL                                       0
+#define     INTERP_CENTROID                                    2
+#define     INTERP_SAMPLE                                      3
+   uint32_t                                     PositionZWInterpolationMode;
+   uint32_t                                     BarycentricInterpolationMode;
+   bool                                         PixelShaderUsesInputCoverageMask;
+   uint32_t                                     LineEndCapAntialiasingRegionWidth;
+   uint32_t                                     LineAntialiasingRegionWidth;
+   bool                                         RTIndependentRasterizationEnable;
+   bool                                         PolygonStippleEnable;
+   bool                                         LineStippleEnable;
+#define     RASTRULE_UPPER_LEFT                                0
+#define     RASTRULE_UPPER_RIGHT                               1
+   uint32_t                                     PointRasterizationRule;
+#define     MSRASTMODE_OFF_PIXEL                               0
+#define     MSRASTMODE_OFF_PATTERN                             1
+#define     MSRASTMODE_ON_PIXEL                                2
+#define     MSRASTMODE_ON_PATTERN                              3
+   uint32_t                                     MultisampleRasterizationMode;
+#define     MSDISPMODE_PERSAMPLE                               0
+#define     MSDISPMODE_PERPIXEL                                1
+   uint32_t                                     MultisampleDispatchMode;
+#define     OFF                                                0
+#define     ON                                                 1
+   uint32_t                                     PSUAVonly;
+};
+
+static inline void
+GEN75_3DSTATE_WM_pack(__gen_user_data *data, void * restrict dst,
+                      const struct GEN75_3DSTATE_WM * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_field(values->StatisticsEnable, 31, 31) |
+      __gen_field(values->DepthBufferClear, 30, 30) |
+      __gen_field(values->ThreadDispatchEnable, 29, 29) |
+      __gen_field(values->DepthBufferResolveEnable, 28, 28) |
+      __gen_field(values->HierarchicalDepthBufferResolveEnable, 27, 27) |
+      __gen_field(values->LegacyDiamondLineRasterization, 26, 26) |
+      __gen_field(values->PixelShaderKillPixel, 25, 25) |
+      __gen_field(values->PixelShaderComputedDepthMode, 23, 24) |
+      __gen_field(values->EarlyDepthStencilControl, 21, 22) |
+      __gen_field(values->PixelShaderUsesSourceDepth, 20, 20) |
+      __gen_field(values->PixelShaderUsesSourceW, 19, 19) |
+      __gen_field(values->PositionZWInterpolationMode, 17, 18) |
+      __gen_field(values->BarycentricInterpolationMode, 11, 16) |
+      __gen_field(values->PixelShaderUsesInputCoverageMask, 10, 10) |
+      __gen_field(values->LineEndCapAntialiasingRegionWidth, 8, 9) |
+      __gen_field(values->LineAntialiasingRegionWidth, 6, 7) |
+      __gen_field(values->RTIndependentRasterizationEnable, 5, 5) |
+      __gen_field(values->PolygonStippleEnable, 4, 4) |
+      __gen_field(values->LineStippleEnable, 3, 3) |
+      __gen_field(values->PointRasterizationRule, 2, 2) |
+      __gen_field(values->MultisampleRasterizationMode, 0, 1) |
+      0;
+
+   dw[2] =
+      __gen_field(values->MultisampleDispatchMode, 31, 31) |
+      __gen_field(values->PSUAVonly, 30, 30) |
+      0;
+
+}
+
+#define GEN75_GPGPU_OBJECT_length_bias 0x00000002
+#define GEN75_GPGPU_OBJECT_header               \
+   .CommandType          =  3,                  \
+   .Pipeline             =  2,                  \
+   .MediaCommandOpcode   =  1,                  \
+   .SubOpcode            =  4,                  \
+   .DwordLength          =  6
+
+#define GEN75_GPGPU_OBJECT_length 0x00000008
+
+struct GEN75_GPGPU_OBJECT {
+   uint32_t                                     CommandType;
+   uint32_t                                     Pipeline;
+   uint32_t                                     MediaCommandOpcode;
+   uint32_t                                     SubOpcode;
+   bool                                         PredicateEnable;
+   uint32_t                                     DwordLength;
+   uint32_t                                     SharedLocalMemoryFixedOffset;
+   uint32_t                                     InterfaceDescriptorOffset;
+   uint32_t                                     SharedLocalMemoryOffset;
+   uint32_t                                     EndofThreadGroup;
+#define     Slice0                                             0
+#define     Slice1                                             1
+   uint32_t                                     SliceDestinationSelect;
+#define     HalfSlice1                                         2
+#define     HalfSlice0                                         1
+#define     EitherHalfSlice                                    0
+   uint32_t                                     HalfSliceDestinationSelect;
+   uint32_t                                     IndirectDataLength;
+   uint32_t                                     IndirectDataStartAddress;
+   uint32_t                                     ThreadGroupIDX;
+   uint32_t                                     ThreadGroupIDY;
+   uint32_t                                     ThreadGroupIDZ;
+   uint32_t                                     ExecutionMask;
+};
+
+static inline void
+GEN75_GPGPU_OBJECT_pack(__gen_user_data *data, void * restrict dst,
+                        const struct GEN75_GPGPU_OBJECT * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->Pipeline, 27, 28) |
+      __gen_field(values->MediaCommandOpcode, 24, 26) |
+      __gen_field(values->SubOpcode, 16, 23) |
+      __gen_field(values->PredicateEnable, 8, 8) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_field(values->SharedLocalMemoryFixedOffset, 7, 7) |
+      __gen_field(values->InterfaceDescriptorOffset, 0, 5) |
+      0;
+
+   dw[2] =
+      __gen_field(values->SharedLocalMemoryOffset, 28, 31) |
+      __gen_field(values->EndofThreadGroup, 24, 24) |
+      __gen_field(values->SliceDestinationSelect, 19, 19) |
+      __gen_field(values->HalfSliceDestinationSelect, 17, 18) |
+      __gen_field(values->IndirectDataLength, 0, 16) |
+      0;
+
+   dw[3] =
+      __gen_offset(values->IndirectDataStartAddress, 0, 31) |
+      0;
+
+   dw[4] =
+      __gen_field(values->ThreadGroupIDX, 0, 31) |
+      0;
+
+   dw[5] =
+      __gen_field(values->ThreadGroupIDY, 0, 31) |
+      0;
+
+   dw[6] =
+      __gen_field(values->ThreadGroupIDZ, 0, 31) |
+      0;
+
+   dw[7] =
+      __gen_field(values->ExecutionMask, 0, 31) |
+      0;
+
+}
+
+#define GEN75_GPGPU_WALKER_length_bias 0x00000002
+#define GEN75_GPGPU_WALKER_header               \
+   .CommandType          =  3,                  \
+   .Pipeline             =  2,                  \
+   .MediaCommandOpcode   =  1,                  \
+   .SubOpcodeA           =  5,                  \
+   .DwordLength          =  9
+
+#define GEN75_GPGPU_WALKER_length 0x0000000b
+
+struct GEN75_GPGPU_WALKER {
+   uint32_t                                     CommandType;
+   uint32_t                                     Pipeline;
+   uint32_t                                     MediaCommandOpcode;
+   uint32_t                                     SubOpcodeA;
+   bool                                         IndirectParameterEnable;
+   bool                                         PredicateEnable;
+   uint32_t                                     DwordLength;
+   uint32_t                                     InterfaceDescriptorOffset;
+#define     SIMD8                                              0
+#define     SIMD16                                             1
+#define     SIMD32                                             2
+   uint32_t                                     SIMDSize;
+   uint32_t                                     ThreadDepthCounterMaximum;
+   uint32_t                                     ThreadHeightCounterMaximum;
+   uint32_t                                     ThreadWidthCounterMaximum;
+   uint32_t                                     ThreadGroupIDStartingX;
+   uint32_t                                     ThreadGroupIDXDimension;
+   uint32_t                                     ThreadGroupIDStartingY;
+   uint32_t                                     ThreadGroupIDYDimension;
+   uint32_t                                     ThreadGroupIDStartingZ;
+   uint32_t                                     ThreadGroupIDZDimension;
+   uint32_t                                     RightExecutionMask;
+   uint32_t                                     BottomExecutionMask;
+};
+
+static inline void
+GEN75_GPGPU_WALKER_pack(__gen_user_data *data, void * restrict dst,
+                        const struct GEN75_GPGPU_WALKER * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->Pipeline, 27, 28) |
+      __gen_field(values->MediaCommandOpcode, 24, 26) |
+      __gen_field(values->SubOpcodeA, 16, 23) |
+      __gen_field(values->IndirectParameterEnable, 10, 10) |
+      __gen_field(values->PredicateEnable, 8, 8) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_field(values->InterfaceDescriptorOffset, 0, 5) |
+      0;
+
+   dw[2] =
+      __gen_field(values->SIMDSize, 30, 31) |
+      __gen_field(values->ThreadDepthCounterMaximum, 16, 21) |
+      __gen_field(values->ThreadHeightCounterMaximum, 8, 13) |
+      __gen_field(values->ThreadWidthCounterMaximum, 0, 5) |
+      0;
+
+   dw[3] =
+      __gen_field(values->ThreadGroupIDStartingX, 0, 31) |
+      0;
+
+   dw[4] =
+      __gen_field(values->ThreadGroupIDXDimension, 0, 31) |
+      0;
+
+   dw[5] =
+      __gen_field(values->ThreadGroupIDStartingY, 0, 31) |
+      0;
+
+   dw[6] =
+      __gen_field(values->ThreadGroupIDYDimension, 0, 31) |
+      0;
+
+   dw[7] =
+      __gen_field(values->ThreadGroupIDStartingZ, 0, 31) |
+      0;
+
+   dw[8] =
+      __gen_field(values->ThreadGroupIDZDimension, 0, 31) |
+      0;
+
+   dw[9] =
+      __gen_field(values->RightExecutionMask, 0, 31) |
+      0;
+
+   dw[10] =
+      __gen_field(values->BottomExecutionMask, 0, 31) |
+      0;
+
+}
+
+#define GEN75_MEDIA_CURBE_LOAD_length_bias 0x00000002
+#define GEN75_MEDIA_CURBE_LOAD_header           \
+   .CommandType          =  3,                  \
+   .Pipeline             =  2,                  \
+   .MediaCommandOpcode   =  0,                  \
+   .SubOpcode            =  1,                  \
+   .DwordLength          =  2
+
+#define GEN75_MEDIA_CURBE_LOAD_length 0x00000004
+
+struct GEN75_MEDIA_CURBE_LOAD {
+   uint32_t                                     CommandType;
+   uint32_t                                     Pipeline;
+   uint32_t                                     MediaCommandOpcode;
+   uint32_t                                     SubOpcode;
+   uint32_t                                     DwordLength;
+   uint32_t                                     CURBETotalDataLength;
+   uint32_t                                     CURBEDataStartAddress;
+};
+
+static inline void
+GEN75_MEDIA_CURBE_LOAD_pack(__gen_user_data *data, void * restrict dst,
+                            const struct GEN75_MEDIA_CURBE_LOAD * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->Pipeline, 27, 28) |
+      __gen_field(values->MediaCommandOpcode, 24, 26) |
+      __gen_field(values->SubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 15) |
+      0;
+
+   dw[1] =
+      0;
+
+   dw[2] =
+      __gen_field(values->CURBETotalDataLength, 0, 16) |
+      0;
+
+   dw[3] =
+      __gen_field(values->CURBEDataStartAddress, 0, 31) |
+      0;
+
+}
+
+#define GEN75_MEDIA_INTERFACE_DESCRIPTOR_LOAD_length_bias 0x00000002
+#define GEN75_MEDIA_INTERFACE_DESCRIPTOR_LOAD_header\
+   .CommandType          =  3,                  \
+   .Pipeline             =  2,                  \
+   .MediaCommandOpcode   =  0,                  \
+   .SubOpcode            =  2,                  \
+   .DwordLength          =  2
+
+#define GEN75_MEDIA_INTERFACE_DESCRIPTOR_LOAD_length 0x00000004
+
+struct GEN75_MEDIA_INTERFACE_DESCRIPTOR_LOAD {
+   uint32_t                                     CommandType;
+   uint32_t                                     Pipeline;
+   uint32_t                                     MediaCommandOpcode;
+   uint32_t                                     SubOpcode;
+   uint32_t                                     DwordLength;
+   uint32_t                                     InterfaceDescriptorTotalLength;
+   uint32_t                                     InterfaceDescriptorDataStartAddress;
+};
+
+static inline void
+GEN75_MEDIA_INTERFACE_DESCRIPTOR_LOAD_pack(__gen_user_data *data, void * restrict dst,
+                                           const struct GEN75_MEDIA_INTERFACE_DESCRIPTOR_LOAD * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->Pipeline, 27, 28) |
+      __gen_field(values->MediaCommandOpcode, 24, 26) |
+      __gen_field(values->SubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 15) |
+      0;
+
+   dw[1] =
+      0;
+
+   dw[2] =
+      __gen_field(values->InterfaceDescriptorTotalLength, 0, 16) |
+      0;
+
+   dw[3] =
+      __gen_offset(values->InterfaceDescriptorDataStartAddress, 0, 31) |
+      0;
+
+}
+
+#define GEN75_MEDIA_OBJECT_length_bias 0x00000002
+#define GEN75_MEDIA_OBJECT_header               \
+   .CommandType          =  3,                  \
+   .MediaCommandPipeline =  2,                  \
+   .MediaCommandOpcode   =  1,                  \
+   .MediaCommandSubOpcode =  0
+
+#define GEN75_MEDIA_OBJECT_length 0x00000000
+
+struct GEN75_MEDIA_OBJECT {
+   uint32_t                                     CommandType;
+   uint32_t                                     MediaCommandPipeline;
+   uint32_t                                     MediaCommandOpcode;
+   uint32_t                                     MediaCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   uint32_t                                     InterfaceDescriptorOffset;
+   bool                                         ChildrenPresent;
+#define     Nothreadsynchronization                            0
+#define     Threaddispatchissynchronizedbythespawnrootthreadmessage       1
+   uint32_t                                     ThreadSynchronization;
+#define     Notusingscoreboard                                 0
+#define     Usingscoreboard                                    1
+   uint32_t                                     UseScoreboard;
+#define     Slice0                                             0
+#define     Slice1                                             1
+#define     EitherSlice                                        0
+   uint32_t                                     SliceDestinationSelect;
+#define     HalfSlice1                                         2
+#define     HalfSlice0                                         1
+#define     Eitherhalfslice                                    0
+   uint32_t                                     HalfSliceDestinationSelect;
+   uint32_t                                     IndirectDataLength;
+   __gen_address_type                           IndirectDataStartAddress;
+   uint32_t                                     ScoredboardY;
+   uint32_t                                     ScoreboardX;
+   uint32_t                                     ScoreboardColor;
+   bool                                         ScoreboardMask;
+   /* variable length fields follow */
+};
+
+static inline void
+GEN75_MEDIA_OBJECT_pack(__gen_user_data *data, void * restrict dst,
+                        const struct GEN75_MEDIA_OBJECT * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->MediaCommandPipeline, 27, 28) |
+      __gen_field(values->MediaCommandOpcode, 24, 26) |
+      __gen_field(values->MediaCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 15) |
+      0;
+
+   dw[1] =
+      __gen_field(values->InterfaceDescriptorOffset, 0, 5) |
+      0;
+
+   dw[2] =
+      __gen_field(values->ChildrenPresent, 31, 31) |
+      __gen_field(values->ThreadSynchronization, 24, 24) |
+      __gen_field(values->UseScoreboard, 21, 21) |
+      __gen_field(values->SliceDestinationSelect, 19, 19) |
+      __gen_field(values->HalfSliceDestinationSelect, 17, 18) |
+      __gen_field(values->IndirectDataLength, 0, 16) |
+      0;
+
+   uint32_t dw3 =
+      0;
+
+   dw[3] =
+      __gen_combine_address(data, &dw[3], values->IndirectDataStartAddress, dw3);
+
+   dw[4] =
+      __gen_field(values->ScoredboardY, 16, 24) |
+      __gen_field(values->ScoreboardX, 0, 8) |
+      0;
+
+   dw[5] =
+      __gen_field(values->ScoreboardColor, 16, 19) |
+      __gen_field(values->ScoreboardMask, 0, 7) |
+      0;
+
+   /* variable length fields follow */
+}
+
+#define GEN75_MEDIA_OBJECT_PRT_length_bias 0x00000002
+#define GEN75_MEDIA_OBJECT_PRT_header           \
+   .CommandType          =  3,                  \
+   .Pipeline             =  2,                  \
+   .MediaCommandOpcode   =  1,                  \
+   .SubOpcode            =  2,                  \
+   .DwordLength          = 14
+
+#define GEN75_MEDIA_OBJECT_PRT_length 0x00000010
+
+struct GEN75_MEDIA_OBJECT_PRT {
+   uint32_t                                     CommandType;
+   uint32_t                                     Pipeline;
+   uint32_t                                     MediaCommandOpcode;
+   uint32_t                                     SubOpcode;
+   uint32_t                                     DwordLength;
+   uint32_t                                     InterfaceDescriptorOffset;
+   bool                                         ChildrenPresent;
+   bool                                         PRT_FenceNeeded;
+#define     Rootthreadqueue                                    0
+#define     VFEstateflush                                      1
+   uint32_t                                     PRT_FenceType;
+   uint32_t                                     InlineData[12];
+};
+
+static inline void
+GEN75_MEDIA_OBJECT_PRT_pack(__gen_user_data *data, void * restrict dst,
+                            const struct GEN75_MEDIA_OBJECT_PRT * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->Pipeline, 27, 28) |
+      __gen_field(values->MediaCommandOpcode, 24, 26) |
+      __gen_field(values->SubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 15) |
+      0;
+
+   dw[1] =
+      __gen_field(values->InterfaceDescriptorOffset, 0, 5) |
+      0;
+
+   dw[2] =
+      __gen_field(values->ChildrenPresent, 31, 31) |
+      __gen_field(values->PRT_FenceNeeded, 23, 23) |
+      __gen_field(values->PRT_FenceType, 22, 22) |
+      0;
+
+   dw[3] =
+      0;
+
+   for (uint32_t i = 0, j = 4; i < 12; i += 1, j++) {
+      dw[j] =
+         __gen_field(values->InlineData[i + 0], 0, 31) |
+         0;
+   }
+
+}
+
+#define GEN75_MEDIA_OBJECT_WALKER_length_bias 0x00000002
+#define GEN75_MEDIA_OBJECT_WALKER_header        \
+   .CommandType          =  3,                  \
+   .Pipeline             =  2,                  \
+   .MediaCommandOpcode   =  1,                  \
+   .SubOpcode            =  3
+
+#define GEN75_MEDIA_OBJECT_WALKER_length 0x00000000
+
+struct GEN75_MEDIA_OBJECT_WALKER {
+   uint32_t                                     CommandType;
+   uint32_t                                     Pipeline;
+   uint32_t                                     MediaCommandOpcode;
+   uint32_t                                     SubOpcode;
+   uint32_t                                     DwordLength;
+   uint32_t                                     InterfaceDescriptorOffset;
+   bool                                         ChildrenPresent;
+#define     Nothreadsynchronization                            0
+#define     Threaddispatchissynchronizedbythespawnrootthreadmessage       1
+   uint32_t                                     ThreadSynchronization;
+#define     Notusingscoreboard                                 0
+#define     Usingscoreboard                                    1
+   uint32_t                                     UseScoreboard;
+   uint32_t                                     IndirectDataLength;
+   uint32_t                                     IndirectDataStartAddress;
+   bool                                         ScoreboardMask;
+   bool                                         DualMode;
+   bool                                         Repel;
+   bool                                         QuadMode;
+   uint32_t                                     ColorCountMinusOne;
+   uint32_t                                     MiddleLoopExtraSteps;
+   uint32_t                                     LocalMidLoopUnitY;
+   uint32_t                                     MidLoopUnitX;
+   uint32_t                                     GlobalLoopExecCount;
+   uint32_t                                     LocalLoopExecCount;
+   uint32_t                                     BlockResolutionY;
+   uint32_t                                     BlockResolutionX;
+   uint32_t                                     LocalStartY;
+   uint32_t                                     LocalStartX;
+   uint32_t                                     LocalOuterLoopStrideY;
+   uint32_t                                     LocalOuterLoopStrideX;
+   uint32_t                                     LocalInnerLoopUnitY;
+   uint32_t                                     LocalInnerLoopUnitX;
+   uint32_t                                     GlobalResolutionY;
+   uint32_t                                     GlobalResolutionX;
+   uint32_t                                     GlobalStartY;
+   uint32_t                                     GlobalStartX;
+   uint32_t                                     GlobalOuterLoopStrideY;
+   uint32_t                                     GlobalOuterLoopStrideX;
+   uint32_t                                     GlobalInnerLoopUnitY;
+   uint32_t                                     GlobalInnerLoopUnitX;
+   /* variable length fields follow */
+};
+
+static inline void
+GEN75_MEDIA_OBJECT_WALKER_pack(__gen_user_data *data, void * restrict dst,
+                               const struct GEN75_MEDIA_OBJECT_WALKER * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->Pipeline, 27, 28) |
+      __gen_field(values->MediaCommandOpcode, 24, 26) |
+      __gen_field(values->SubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 15) |
+      0;
+
+   dw[1] =
+      __gen_field(values->InterfaceDescriptorOffset, 0, 5) |
+      0;
+
+   dw[2] =
+      __gen_field(values->ChildrenPresent, 31, 31) |
+      __gen_field(values->ThreadSynchronization, 24, 24) |
+      __gen_field(values->UseScoreboard, 21, 21) |
+      __gen_field(values->IndirectDataLength, 0, 16) |
+      0;
+
+   dw[3] =
+      __gen_offset(values->IndirectDataStartAddress, 0, 31) |
+      0;
+
+   dw[4] =
+      0;
+
+   dw[5] =
+      __gen_field(values->ScoreboardMask, 0, 7) |
+      0;
+
+   dw[6] =
+      __gen_field(values->DualMode, 31, 31) |
+      __gen_field(values->Repel, 30, 30) |
+      __gen_field(values->QuadMode, 29, 29) |
+      __gen_field(values->ColorCountMinusOne, 24, 27) |
+      __gen_field(values->MiddleLoopExtraSteps, 16, 20) |
+      __gen_field(values->LocalMidLoopUnitY, 12, 13) |
+      __gen_field(values->MidLoopUnitX, 8, 9) |
+      0;
+
+   dw[7] =
+      __gen_field(values->GlobalLoopExecCount, 16, 25) |
+      __gen_field(values->LocalLoopExecCount, 0, 9) |
+      0;
+
+   dw[8] =
+      __gen_field(values->BlockResolutionY, 16, 24) |
+      __gen_field(values->BlockResolutionX, 0, 8) |
+      0;
+
+   dw[9] =
+      __gen_field(values->LocalStartY, 16, 24) |
+      __gen_field(values->LocalStartX, 0, 8) |
+      0;
+
+   dw[10] =
+      0;
+
+   dw[11] =
+      __gen_field(values->LocalOuterLoopStrideY, 16, 25) |
+      __gen_field(values->LocalOuterLoopStrideX, 0, 9) |
+      0;
+
+   dw[12] =
+      __gen_field(values->LocalInnerLoopUnitY, 16, 25) |
+      __gen_field(values->LocalInnerLoopUnitX, 0, 9) |
+      0;
+
+   dw[13] =
+      __gen_field(values->GlobalResolutionY, 16, 24) |
+      __gen_field(values->GlobalResolutionX, 0, 8) |
+      0;
+
+   dw[14] =
+      __gen_field(values->GlobalStartY, 16, 25) |
+      __gen_field(values->GlobalStartX, 0, 9) |
+      0;
+
+   dw[15] =
+      __gen_field(values->GlobalOuterLoopStrideY, 16, 25) |
+      __gen_field(values->GlobalOuterLoopStrideX, 0, 9) |
+      0;
+
+   dw[16] =
+      __gen_field(values->GlobalInnerLoopUnitY, 16, 25) |
+      __gen_field(values->GlobalInnerLoopUnitX, 0, 9) |
+      0;
+
+   /* variable length fields follow */
+}
+
+#define GEN75_MEDIA_STATE_FLUSH_length_bias 0x00000002
+#define GEN75_MEDIA_STATE_FLUSH_header          \
+   .CommandType          =  3,                  \
+   .Pipeline             =  2,                  \
+   .MediaCommandOpcode   =  0,                  \
+   .SubOpcode            =  4,                  \
+   .DwordLength          =  0
+
+#define GEN75_MEDIA_STATE_FLUSH_length 0x00000002
+
+struct GEN75_MEDIA_STATE_FLUSH {
+   uint32_t                                     CommandType;
+   uint32_t                                     Pipeline;
+   uint32_t                                     MediaCommandOpcode;
+   uint32_t                                     SubOpcode;
+   uint32_t                                     DwordLength;
+   bool                                         DisablePreemption;
+   bool                                         FlushtoGO;
+   uint32_t                                     WatermarkRequired;
+   uint32_t                                     InterfaceDescriptorOffset;
+};
+
+static inline void
+GEN75_MEDIA_STATE_FLUSH_pack(__gen_user_data *data, void * restrict dst,
+                             const struct GEN75_MEDIA_STATE_FLUSH * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->Pipeline, 27, 28) |
+      __gen_field(values->MediaCommandOpcode, 24, 26) |
+      __gen_field(values->SubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 15) |
+      0;
+
+   dw[1] =
+      __gen_field(values->DisablePreemption, 8, 8) |
+      __gen_field(values->FlushtoGO, 7, 7) |
+      __gen_field(values->WatermarkRequired, 6, 6) |
+      __gen_field(values->InterfaceDescriptorOffset, 0, 5) |
+      0;
+
+}
+
+#define GEN75_MEDIA_VFE_STATE_length_bias 0x00000002
+#define GEN75_MEDIA_VFE_STATE_header            \
+   .CommandType          =  3,                  \
+   .Pipeline             =  2,                  \
+   .MediaCommandOpcode   =  0,                  \
+   .SubOpcode            =  0,                  \
+   .DwordLength          =  6
+
+#define GEN75_MEDIA_VFE_STATE_length 0x00000008
+
+struct GEN75_MEDIA_VFE_STATE {
+   uint32_t                                     CommandType;
+   uint32_t                                     Pipeline;
+   uint32_t                                     MediaCommandOpcode;
+   uint32_t                                     SubOpcode;
+   uint32_t                                     DwordLength;
+   uint32_t                                     ScratchSpaceBasePointer;
+   uint32_t                                     StackSize;
+   uint32_t                                     PerThreadScratchSpace;
+   uint32_t                                     MaximumNumberofThreads;
+   uint32_t                                     NumberofURBEntries;
+#define     Maintainingtheexistingtimestampstate               0
+#define     Resettingrelativetimerandlatchingtheglobaltimestamp       1
+   uint32_t                                     ResetGatewayTimer;
+#define     MaintainingOpenGatewayForwardMsgCloseGatewayprotocollegacymode       0
+#define     BypassingOpenGatewayCloseGatewayprotocol           1
+   uint32_t                                     BypassGatewayControl;
+   uint32_t                                     GPGPUMode;
+   uint32_t                                     HalfSliceDisable;
+   uint32_t                                     URBEntryAllocationSize;
+   uint32_t                                     CURBEAllocationSize;
+#define     Scoreboarddisabled                                 0
+#define     Scoreboardenabled                                  1
+   uint32_t                                     ScoreboardEnable;
+#define     StallingScoreboard                                 0
+#define     NonStallingScoreboard                              1
+   uint32_t                                     ScoreboardType;
+   uint32_t                                     ScoreboardMask;
+   uint32_t                                     Scoreboard3DeltaY;
+   uint32_t                                     Scoreboard3DeltaX;
+   uint32_t                                     Scoreboard2DeltaY;
+   uint32_t                                     Scoreboard2DeltaX;
+   uint32_t                                     Scoreboard1DeltaY;
+   uint32_t                                     Scoreboard1DeltaX;
+   uint32_t                                     Scoreboard0DeltaY;
+   uint32_t                                     Scoreboard0DeltaX;
+   uint32_t                                     Scoreboard7DeltaY;
+   uint32_t                                     Scoreboard7DeltaX;
+   uint32_t                                     Scoreboard6DeltaY;
+   uint32_t                                     Scoreboard6DeltaX;
+   uint32_t                                     Scoreboard5DeltaY;
+   uint32_t                                     Scoreboard5DeltaX;
+   uint32_t                                     Scoreboard4DeltaY;
+   uint32_t                                     Scoreboard4DeltaX;
+};
+
+static inline void
+GEN75_MEDIA_VFE_STATE_pack(__gen_user_data *data, void * restrict dst,
+                           const struct GEN75_MEDIA_VFE_STATE * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->Pipeline, 27, 28) |
+      __gen_field(values->MediaCommandOpcode, 24, 26) |
+      __gen_field(values->SubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 15) |
+      0;
+
+   dw[1] =
+      __gen_offset(values->ScratchSpaceBasePointer, 10, 31) |
+      __gen_field(values->StackSize, 4, 7) |
+      __gen_field(values->PerThreadScratchSpace, 0, 3) |
+      0;
+
+   dw[2] =
+      __gen_field(values->MaximumNumberofThreads, 16, 31) |
+      __gen_field(values->NumberofURBEntries, 8, 15) |
+      __gen_field(values->ResetGatewayTimer, 7, 7) |
+      __gen_field(values->BypassGatewayControl, 6, 6) |
+      __gen_field(values->GPGPUMode, 2, 2) |
+      0;
+
+   dw[3] =
+      __gen_field(values->HalfSliceDisable, 0, 1) |
+      0;
+
+   dw[4] =
+      __gen_field(values->URBEntryAllocationSize, 16, 31) |
+      __gen_field(values->CURBEAllocationSize, 0, 15) |
+      0;
+
+   dw[5] =
+      __gen_field(values->ScoreboardEnable, 31, 31) |
+      __gen_field(values->ScoreboardType, 30, 30) |
+      __gen_field(values->ScoreboardMask, 0, 7) |
+      0;
+
+   dw[6] =
+      __gen_field(values->Scoreboard3DeltaY, 28, 31) |
+      __gen_field(values->Scoreboard3DeltaX, 24, 27) |
+      __gen_field(values->Scoreboard2DeltaY, 20, 23) |
+      __gen_field(values->Scoreboard2DeltaX, 16, 19) |
+      __gen_field(values->Scoreboard1DeltaY, 12, 15) |
+      __gen_field(values->Scoreboard1DeltaX, 8, 11) |
+      __gen_field(values->Scoreboard0DeltaY, 4, 7) |
+      __gen_field(values->Scoreboard0DeltaX, 0, 3) |
+      0;
+
+   dw[7] =
+      __gen_field(values->Scoreboard7DeltaY, 28, 31) |
+      __gen_field(values->Scoreboard7DeltaX, 24, 27) |
+      __gen_field(values->Scoreboard6DeltaY, 20, 23) |
+      __gen_field(values->Scoreboard6DeltaX, 16, 19) |
+      __gen_field(values->Scoreboard5DeltaY, 12, 15) |
+      __gen_field(values->Scoreboard5DeltaX, 8, 11) |
+      __gen_field(values->Scoreboard4DeltaY, 4, 7) |
+      __gen_field(values->Scoreboard4DeltaX, 0, 3) |
+      0;
+
+}
+
+#define GEN75_MI_ARB_CHECK_length_bias 0x00000001
+#define GEN75_MI_ARB_CHECK_header               \
+   .CommandType          =  0,                  \
+   .MICommandOpcode      =  5
+
+#define GEN75_MI_ARB_CHECK_length 0x00000001
+
+struct GEN75_MI_ARB_CHECK {
+   uint32_t                                     CommandType;
+   uint32_t                                     MICommandOpcode;
+};
+
+static inline void
+GEN75_MI_ARB_CHECK_pack(__gen_user_data *data, void * restrict dst,
+                        const struct GEN75_MI_ARB_CHECK * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->MICommandOpcode, 23, 28) |
+      0;
+
+}
+
+#define GEN75_MI_ARB_ON_OFF_length_bias 0x00000001
+#define GEN75_MI_ARB_ON_OFF_header              \
+   .CommandType          =  0,                  \
+   .MICommandOpcode      =  8
+
+#define GEN75_MI_ARB_ON_OFF_length 0x00000001
+
+struct GEN75_MI_ARB_ON_OFF {
+   uint32_t                                     CommandType;
+   uint32_t                                     MICommandOpcode;
+   bool                                         ArbitrationEnable;
+};
+
+static inline void
+GEN75_MI_ARB_ON_OFF_pack(__gen_user_data *data, void * restrict dst,
+                         const struct GEN75_MI_ARB_ON_OFF * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->MICommandOpcode, 23, 28) |
+      __gen_field(values->ArbitrationEnable, 0, 0) |
+      0;
+
+}
+
+#define GEN75_MI_BATCH_BUFFER_END_length_bias 0x00000001
+#define GEN75_MI_BATCH_BUFFER_END_header        \
+   .CommandType          =  0,                  \
+   .MICommandOpcode      = 10
+
+#define GEN75_MI_BATCH_BUFFER_END_length 0x00000001
+
+struct GEN75_MI_BATCH_BUFFER_END {
+   uint32_t                                     CommandType;
+   uint32_t                                     MICommandOpcode;
+};
+
+static inline void
+GEN75_MI_BATCH_BUFFER_END_pack(__gen_user_data *data, void * restrict dst,
+                               const struct GEN75_MI_BATCH_BUFFER_END * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->MICommandOpcode, 23, 28) |
+      0;
+
+}
+
+#define GEN75_MI_BATCH_BUFFER_START_length_bias 0x00000002
+#define GEN75_MI_BATCH_BUFFER_START_header      \
+   .CommandType          =  0,                  \
+   .MICommandOpcode      = 49,                  \
+   .DwordLength          =  0
+
+#define GEN75_MI_BATCH_BUFFER_START_length 0x00000002
+
+struct GEN75_MI_BATCH_BUFFER_START {
+   uint32_t                                     CommandType;
+   uint32_t                                     MICommandOpcode;
+#define     _1stlevelbatch                                     0
+#define     _2ndlevelbatch                                     1
+   uint32_t                                     _2ndLevelBatchBuffer;
+   bool                                         AddOffsetEnable;
+   bool                                         PredicationEnable;
+   uint32_t                                     NonPrivileged;
+   bool                                         ClearCommandBufferEnable;
+   bool                                         ResourceStreamerEnable;
+#define     ASI_GGTT                                           0
+#define     ASI_PPGTT                                          1
+   uint32_t                                     AddressSpaceIndicator;
+   uint32_t                                     DwordLength;
+   __gen_address_type                           BatchBufferStartAddress;
+};
+
+static inline void
+GEN75_MI_BATCH_BUFFER_START_pack(__gen_user_data *data, void * restrict dst,
+                                 const struct GEN75_MI_BATCH_BUFFER_START * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->MICommandOpcode, 23, 28) |
+      __gen_field(values->_2ndLevelBatchBuffer, 22, 22) |
+      __gen_field(values->AddOffsetEnable, 16, 16) |
+      __gen_field(values->PredicationEnable, 15, 15) |
+      __gen_field(values->NonPrivileged, 13, 13) |
+      __gen_field(values->ClearCommandBufferEnable, 11, 11) |
+      __gen_field(values->ResourceStreamerEnable, 10, 10) |
+      __gen_field(values->AddressSpaceIndicator, 8, 8) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   uint32_t dw1 =
+      0;
+
+   dw[1] =
+      __gen_combine_address(data, &dw[1], values->BatchBufferStartAddress, dw1);
+
+}
+
+#define GEN75_MI_CLFLUSH_length_bias 0x00000002
+#define GEN75_MI_CLFLUSH_header                 \
+   .CommandType          =  0,                  \
+   .MICommandOpcode      = 39
+
+#define GEN75_MI_CLFLUSH_length 0x00000000
+
+struct GEN75_MI_CLFLUSH {
+   uint32_t                                     CommandType;
+   uint32_t                                     MICommandOpcode;
+#define     PerProcessGraphicsAddress                          0
+#define     GlobalGraphicsAddress                              1
+   uint32_t                                     UseGlobalGTT;
+   uint32_t                                     DwordLength;
+   __gen_address_type                           PageBaseAddress;
+   uint32_t                                     StartingCachelineOffset;
+   __gen_address_type                           PageBaseAddressHigh;
+   /* variable length fields follow */
+};
+
+static inline void
+GEN75_MI_CLFLUSH_pack(__gen_user_data *data, void * restrict dst,
+                      const struct GEN75_MI_CLFLUSH * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->MICommandOpcode, 23, 28) |
+      __gen_field(values->UseGlobalGTT, 22, 22) |
+      __gen_field(values->DwordLength, 0, 9) |
+      0;
+
+   uint32_t dw1 =
+      __gen_field(values->StartingCachelineOffset, 6, 11) |
+      0;
+
+   dw[1] =
+      __gen_combine_address(data, &dw[1], values->PageBaseAddress, dw1);
+
+   uint32_t dw2 =
+      0;
+
+   dw[2] =
+      __gen_combine_address(data, &dw[2], values->PageBaseAddressHigh, dw2);
+
+   /* variable length fields follow */
+}
+
+#define GEN75_MI_CONDITIONAL_BATCH_BUFFER_END_length_bias 0x00000002
+#define GEN75_MI_CONDITIONAL_BATCH_BUFFER_END_header\
+   .CommandType          =  0,                  \
+   .MICommandOpcode      = 54,                  \
+   .UseGlobalGTT         =  0,                  \
+   .CompareSemaphore     =  0,                  \
+   .DwordLength          =  0
+
+#define GEN75_MI_CONDITIONAL_BATCH_BUFFER_END_length 0x00000002
+
+struct GEN75_MI_CONDITIONAL_BATCH_BUFFER_END {
+   uint32_t                                     CommandType;
+   uint32_t                                     MICommandOpcode;
+   uint32_t                                     UseGlobalGTT;
+   uint32_t                                     CompareSemaphore;
+   uint32_t                                     DwordLength;
+   uint32_t                                     CompareDataDword;
+   __gen_address_type                           CompareAddress;
+};
+
+static inline void
+GEN75_MI_CONDITIONAL_BATCH_BUFFER_END_pack(__gen_user_data *data, void * restrict dst,
+                                           const struct GEN75_MI_CONDITIONAL_BATCH_BUFFER_END * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->MICommandOpcode, 23, 28) |
+      __gen_field(values->UseGlobalGTT, 22, 22) |
+      __gen_field(values->CompareSemaphore, 21, 21) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_field(values->CompareDataDword, 0, 31) |
+      0;
+
+   uint32_t dw2 =
+      0;
+
+   dw[2] =
+      __gen_combine_address(data, &dw[2], values->CompareAddress, dw2);
+
+}
+
+#define GEN75_MI_FLUSH_length_bias 0x00000001
+#define GEN75_MI_FLUSH_header                   \
+   .CommandType          =  0,                  \
+   .MICommandOpcode      =  4
+
+#define GEN75_MI_FLUSH_length 0x00000001
+
+struct GEN75_MI_FLUSH {
+   uint32_t                                     CommandType;
+   uint32_t                                     MICommandOpcode;
+   bool                                         IndirectStatePointersDisable;
+   bool                                         GenericMediaStateClear;
+#define     DontReset                                          0
+#define     Reset                                              1
+   bool                                         GlobalSnapshotCountReset;
+#define     Flush                                              0
+#define     DontFlush                                          1
+   bool                                         RenderCacheFlushInhibit;
+#define     DontInvalidate                                     0
+#define     Invalidate                                         1
+   bool                                         StateInstructionCacheInvalidate;
+};
+
+static inline void
+GEN75_MI_FLUSH_pack(__gen_user_data *data, void * restrict dst,
+                    const struct GEN75_MI_FLUSH * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->MICommandOpcode, 23, 28) |
+      __gen_field(values->IndirectStatePointersDisable, 5, 5) |
+      __gen_field(values->GenericMediaStateClear, 4, 4) |
+      __gen_field(values->GlobalSnapshotCountReset, 3, 3) |
+      __gen_field(values->RenderCacheFlushInhibit, 2, 2) |
+      __gen_field(values->StateInstructionCacheInvalidate, 1, 1) |
+      0;
+
+}
+
+#define GEN75_MI_LOAD_REGISTER_IMM_length_bias 0x00000002
+#define GEN75_MI_LOAD_REGISTER_IMM_header       \
+   .CommandType          =  0,                  \
+   .MICommandOpcode      = 34,                  \
+   .DwordLength          =  1
+
+#define GEN75_MI_LOAD_REGISTER_IMM_length 0x00000003
+
+struct GEN75_MI_LOAD_REGISTER_IMM {
+   uint32_t                                     CommandType;
+   uint32_t                                     MICommandOpcode;
+   uint32_t                                     ByteWriteDisables;
+   uint32_t                                     DwordLength;
+   uint32_t                                     RegisterOffset;
+   uint32_t                                     DataDWord;
+};
+
+static inline void
+GEN75_MI_LOAD_REGISTER_IMM_pack(__gen_user_data *data, void * restrict dst,
+                                const struct GEN75_MI_LOAD_REGISTER_IMM * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->MICommandOpcode, 23, 28) |
+      __gen_field(values->ByteWriteDisables, 8, 11) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_offset(values->RegisterOffset, 2, 22) |
+      0;
+
+   dw[2] =
+      __gen_field(values->DataDWord, 0, 31) |
+      0;
+
+}
+
+#define GEN75_MI_LOAD_REGISTER_MEM_length_bias 0x00000002
+#define GEN75_MI_LOAD_REGISTER_MEM_header       \
+   .CommandType          =  0,                  \
+   .MICommandOpcode      = 41,                  \
+   .DwordLength          =  1
+
+#define GEN75_MI_LOAD_REGISTER_MEM_length 0x00000003
+
+struct GEN75_MI_LOAD_REGISTER_MEM {
+   uint32_t                                     CommandType;
+   uint32_t                                     MICommandOpcode;
+   bool                                         UseGlobalGTT;
+   uint32_t                                     AsyncModeEnable;
+   uint32_t                                     DwordLength;
+   uint32_t                                     RegisterAddress;
+   __gen_address_type                           MemoryAddress;
+};
+
+static inline void
+GEN75_MI_LOAD_REGISTER_MEM_pack(__gen_user_data *data, void * restrict dst,
+                                const struct GEN75_MI_LOAD_REGISTER_MEM * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->MICommandOpcode, 23, 28) |
+      __gen_field(values->UseGlobalGTT, 22, 22) |
+      __gen_field(values->AsyncModeEnable, 21, 21) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_offset(values->RegisterAddress, 2, 22) |
+      0;
+
+   uint32_t dw2 =
+      0;
+
+   dw[2] =
+      __gen_combine_address(data, &dw[2], values->MemoryAddress, dw2);
+
+}
+
+#define GEN75_MI_LOAD_REGISTER_REG_length_bias 0x00000002
+#define GEN75_MI_LOAD_REGISTER_REG_header       \
+   .CommandType          =  0,                  \
+   .MICommandOpcode      = 42,                  \
+   .DwordLength          =  1
+
+#define GEN75_MI_LOAD_REGISTER_REG_length 0x00000003
+
+struct GEN75_MI_LOAD_REGISTER_REG {
+   uint32_t                                     CommandType;
+   uint32_t                                     MICommandOpcode;
+   uint32_t                                     DwordLength;
+   uint32_t                                     SourceRegisterAddress;
+   uint32_t                                     DestinationRegisterAddress;
+};
+
+static inline void
+GEN75_MI_LOAD_REGISTER_REG_pack(__gen_user_data *data, void * restrict dst,
+                                const struct GEN75_MI_LOAD_REGISTER_REG * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->MICommandOpcode, 23, 28) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_offset(values->SourceRegisterAddress, 2, 22) |
+      0;
+
+   dw[2] =
+      __gen_offset(values->DestinationRegisterAddress, 2, 22) |
+      0;
+
+}
+
+#define GEN75_MI_LOAD_SCAN_LINES_EXCL_length_bias 0x00000002
+#define GEN75_MI_LOAD_SCAN_LINES_EXCL_header    \
+   .CommandType          =  0,                  \
+   .MICommandOpcode      = 19,                  \
+   .DwordLength          =  0
+
+#define GEN75_MI_LOAD_SCAN_LINES_EXCL_length 0x00000002
+
+struct GEN75_MI_LOAD_SCAN_LINES_EXCL {
+   uint32_t                                     CommandType;
+   uint32_t                                     MICommandOpcode;
+#define     DisplayPlaneA                                      0
+#define     DisplayPlaneB                                      1
+#define     DisplayPlaneC                                      4
+   uint32_t                                     DisplayPlaneSelect;
+   uint32_t                                     DwordLength;
+   uint32_t                                     StartScanLineNumber;
+   uint32_t                                     EndScanLineNumber;
+};
+
+static inline void
+GEN75_MI_LOAD_SCAN_LINES_EXCL_pack(__gen_user_data *data, void * restrict dst,
+                                   const struct GEN75_MI_LOAD_SCAN_LINES_EXCL * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->MICommandOpcode, 23, 28) |
+      __gen_field(values->DisplayPlaneSelect, 19, 21) |
+      __gen_field(values->DwordLength, 0, 5) |
+      0;
+
+   dw[1] =
+      __gen_field(values->StartScanLineNumber, 16, 28) |
+      __gen_field(values->EndScanLineNumber, 0, 12) |
+      0;
+
+}
+
+#define GEN75_MI_LOAD_SCAN_LINES_INCL_length_bias 0x00000002
+#define GEN75_MI_LOAD_SCAN_LINES_INCL_header    \
+   .CommandType          =  0,                  \
+   .MICommandOpcode      = 18,                  \
+   .DwordLength          =  0
+
+#define GEN75_MI_LOAD_SCAN_LINES_INCL_length 0x00000002
+
+struct GEN75_MI_LOAD_SCAN_LINES_INCL {
+   uint32_t                                     CommandType;
+   uint32_t                                     MICommandOpcode;
+#define     DisplayPlaneA                                      0
+#define     DisplayPlaneB                                      1
+#define     DisplayPlaneC                                      4
+   uint32_t                                     DisplayPlaneSelect;
+   uint32_t                                     DwordLength;
+   uint32_t                                     StartScanLineNumber;
+   uint32_t                                     EndScanLineNumber;
+};
+
+static inline void
+GEN75_MI_LOAD_SCAN_LINES_INCL_pack(__gen_user_data *data, void * restrict dst,
+                                   const struct GEN75_MI_LOAD_SCAN_LINES_INCL * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->MICommandOpcode, 23, 28) |
+      __gen_field(values->DisplayPlaneSelect, 19, 21) |
+      __gen_field(values->DwordLength, 0, 5) |
+      0;
+
+   dw[1] =
+      __gen_field(values->StartScanLineNumber, 16, 28) |
+      __gen_field(values->EndScanLineNumber, 0, 12) |
+      0;
+
+}
+
+#define GEN75_MI_LOAD_URB_MEM_length_bias 0x00000002
+#define GEN75_MI_LOAD_URB_MEM_header            \
+   .CommandType          =  0,                  \
+   .MICommandOpcode      = 44,                  \
+   .DwordLength          =  1
+
+#define GEN75_MI_LOAD_URB_MEM_length 0x00000003
+
+struct GEN75_MI_LOAD_URB_MEM {
+   uint32_t                                     CommandType;
+   uint32_t                                     MICommandOpcode;
+   uint32_t                                     DwordLength;
+   uint32_t                                     URBAddress;
+   __gen_address_type                           MemoryAddress;
+};
+
+static inline void
+GEN75_MI_LOAD_URB_MEM_pack(__gen_user_data *data, void * restrict dst,
+                           const struct GEN75_MI_LOAD_URB_MEM * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->MICommandOpcode, 23, 28) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_field(values->URBAddress, 2, 14) |
+      0;
+
+   uint32_t dw2 =
+      0;
+
+   dw[2] =
+      __gen_combine_address(data, &dw[2], values->MemoryAddress, dw2);
+
+}
+
+#define GEN75_MI_MATH_length_bias 0x00000002
+#define GEN75_MI_MATH_header                    \
+   .CommandType          =  0,                  \
+   .MICommandOpcode      = 26
+
+#define GEN75_MI_MATH_length 0x00000000
+
+struct GEN75_MI_MATH {
+   uint32_t                                     CommandType;
+   uint32_t                                     MICommandOpcode;
+   uint32_t                                     DwordLength;
+   uint32_t                                     ALUINSTRUCTION1;
+   uint32_t                                     ALUINSTRUCTION2;
+   /* variable length fields follow */
+};
+
+static inline void
+GEN75_MI_MATH_pack(__gen_user_data *data, void * restrict dst,
+                   const struct GEN75_MI_MATH * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->MICommandOpcode, 23, 28) |
+      __gen_field(values->DwordLength, 0, 5) |
+      0;
+
+   dw[1] =
+      __gen_field(values->ALUINSTRUCTION1, 0, 31) |
+      0;
+
+   dw[2] =
+      __gen_field(values->ALUINSTRUCTION2, 0, 31) |
+      0;
+
+   /* variable length fields follow */
+}
+
+#define GEN75_MI_NOOP_length_bias 0x00000001
+#define GEN75_MI_NOOP_header                    \
+   .CommandType          =  0,                  \
+   .MICommandOpcode      =  0
+
+#define GEN75_MI_NOOP_length 0x00000001
+
+struct GEN75_MI_NOOP {
+   uint32_t                                     CommandType;
+   uint32_t                                     MICommandOpcode;
+   bool                                         IdentificationNumberRegisterWriteEnable;
+   uint32_t                                     IdentificationNumber;
+};
+
+static inline void
+GEN75_MI_NOOP_pack(__gen_user_data *data, void * restrict dst,
+                   const struct GEN75_MI_NOOP * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->MICommandOpcode, 23, 28) |
+      __gen_field(values->IdentificationNumberRegisterWriteEnable, 22, 22) |
+      __gen_field(values->IdentificationNumber, 0, 21) |
+      0;
+
+}
+
+#define GEN75_MI_PREDICATE_length_bias 0x00000001
+#define GEN75_MI_PREDICATE_header               \
+   .CommandType          =  0,                  \
+   .MICommandOpcode      = 12
+
+#define GEN75_MI_PREDICATE_length 0x00000001
+
+struct GEN75_MI_PREDICATE {
+   uint32_t                                     CommandType;
+   uint32_t                                     MICommandOpcode;
+#define     LOAD_KEEP                                          0
+#define     LOAD_LOAD                                          2
+#define     LOAD_LOADINV                                       3
+   uint32_t                                     LoadOperation;
+#define     COMBINE_SET                                        0
+#define     COMBINE_AND                                        1
+#define     COMBINE_OR                                         2
+#define     COMBINE_XOR                                        3
+   uint32_t                                     CombineOperation;
+#define     COMPARE_SRCS_EQUAL                                 2
+#define     COMPARE_DELTAS_EQUAL                               3
+   uint32_t                                     CompareOperation;
+};
+
+static inline void
+GEN75_MI_PREDICATE_pack(__gen_user_data *data, void * restrict dst,
+                        const struct GEN75_MI_PREDICATE * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->MICommandOpcode, 23, 28) |
+      __gen_field(values->LoadOperation, 6, 7) |
+      __gen_field(values->CombineOperation, 3, 4) |
+      __gen_field(values->CompareOperation, 0, 1) |
+      0;
+
+}
+
+#define GEN75_MI_REPORT_HEAD_length_bias 0x00000001
+#define GEN75_MI_REPORT_HEAD_header             \
+   .CommandType          =  0,                  \
+   .MICommandOpcode      =  7
+
+#define GEN75_MI_REPORT_HEAD_length 0x00000001
+
+struct GEN75_MI_REPORT_HEAD {
+   uint32_t                                     CommandType;
+   uint32_t                                     MICommandOpcode;
+};
+
+static inline void
+GEN75_MI_REPORT_HEAD_pack(__gen_user_data *data, void * restrict dst,
+                          const struct GEN75_MI_REPORT_HEAD * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->MICommandOpcode, 23, 28) |
+      0;
+
+}
+
+#define GEN75_MI_RS_CONTEXT_length_bias 0x00000001
+#define GEN75_MI_RS_CONTEXT_header              \
+   .CommandType          =  0,                  \
+   .MICommandOpcode      = 15
+
+#define GEN75_MI_RS_CONTEXT_length 0x00000001
+
+struct GEN75_MI_RS_CONTEXT {
+   uint32_t                                     CommandType;
+   uint32_t                                     MICommandOpcode;
+#define     RS_RESTORE                                         0
+#define     RS_SAVE                                            1
+   uint32_t                                     ResourceStreamerSave;
+};
+
+static inline void
+GEN75_MI_RS_CONTEXT_pack(__gen_user_data *data, void * restrict dst,
+                         const struct GEN75_MI_RS_CONTEXT * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->MICommandOpcode, 23, 28) |
+      __gen_field(values->ResourceStreamerSave, 0, 0) |
+      0;
+
+}
+
+#define GEN75_MI_RS_CONTROL_length_bias 0x00000001
+#define GEN75_MI_RS_CONTROL_header              \
+   .CommandType          =  0,                  \
+   .MICommandOpcode      =  6
+
+#define GEN75_MI_RS_CONTROL_length 0x00000001
+
+struct GEN75_MI_RS_CONTROL {
+   uint32_t                                     CommandType;
+   uint32_t                                     MICommandOpcode;
+#define     RS_STOP                                            0
+#define     RS_START                                           1
+   uint32_t                                     ResourceStreamerControl;
+};
+
+static inline void
+GEN75_MI_RS_CONTROL_pack(__gen_user_data *data, void * restrict dst,
+                         const struct GEN75_MI_RS_CONTROL * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->MICommandOpcode, 23, 28) |
+      __gen_field(values->ResourceStreamerControl, 0, 0) |
+      0;
+
+}
+
+#define GEN75_MI_RS_STORE_DATA_IMM_length_bias 0x00000002
+#define GEN75_MI_RS_STORE_DATA_IMM_header       \
+   .CommandType          =  0,                  \
+   .MICommandOpcode      = 43,                  \
+   .DwordLength          =  2
+
+#define GEN75_MI_RS_STORE_DATA_IMM_length 0x00000004
+
+struct GEN75_MI_RS_STORE_DATA_IMM {
+   uint32_t                                     CommandType;
+   uint32_t                                     MICommandOpcode;
+   uint32_t                                     DwordLength;
+   __gen_address_type                           DestinationAddress;
+   uint32_t                                     CoreModeEnable;
+   uint32_t                                     DataDWord0;
+};
+
+static inline void
+GEN75_MI_RS_STORE_DATA_IMM_pack(__gen_user_data *data, void * restrict dst,
+                                const struct GEN75_MI_RS_STORE_DATA_IMM * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->MICommandOpcode, 23, 28) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      0;
+
+   uint32_t dw2 =
+      __gen_field(values->CoreModeEnable, 0, 0) |
+      0;
+
+   dw[2] =
+      __gen_combine_address(data, &dw[2], values->DestinationAddress, dw2);
+
+   dw[3] =
+      __gen_field(values->DataDWord0, 0, 31) |
+      0;
+
+}
+
+#define GEN75_MI_SEMAPHORE_MBOX_length_bias 0x00000002
+#define GEN75_MI_SEMAPHORE_MBOX_header          \
+   .CommandType          =  0,                  \
+   .MICommandOpcode      = 22,                  \
+   .DwordLength          =  1
+
+#define GEN75_MI_SEMAPHORE_MBOX_length 0x00000003
+
+struct GEN75_MI_SEMAPHORE_MBOX {
+   uint32_t                                     CommandType;
+   uint32_t                                     MICommandOpcode;
+#define     RVSYNC                                             0
+#define     RVESYNC                                            1
+#define     RBSYNC                                             2
+#define     UseGeneralRegisterSelect                           3
+   uint32_t                                     RegisterSelect;
+   uint32_t                                     GeneralRegisterSelect;
+   uint32_t                                     DwordLength;
+   uint32_t                                     SemaphoreDataDword;
+};
+
+static inline void
+GEN75_MI_SEMAPHORE_MBOX_pack(__gen_user_data *data, void * restrict dst,
+                             const struct GEN75_MI_SEMAPHORE_MBOX * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->MICommandOpcode, 23, 28) |
+      __gen_field(values->RegisterSelect, 16, 17) |
+      __gen_field(values->GeneralRegisterSelect, 8, 13) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_field(values->SemaphoreDataDword, 0, 31) |
+      0;
+
+   dw[2] =
+      0;
+
+}
+
+#define GEN75_MI_SET_CONTEXT_length_bias 0x00000002
+#define GEN75_MI_SET_CONTEXT_header             \
+   .CommandType          =  0,                  \
+   .MICommandOpcode      = 24,                  \
+   .DwordLength          =  0
+
+#define GEN75_MI_SET_CONTEXT_length 0x00000002
+
+struct GEN75_MI_SET_CONTEXT {
+   uint32_t                                     CommandType;
+   uint32_t                                     MICommandOpcode;
+   uint32_t                                     DwordLength;
+   __gen_address_type                           LogicalContextAddress;
+   uint32_t                                     ReservedMustbe1;
+   bool                                         CoreModeEnable;
+   bool                                         ResourceStreamerStateSaveEnable;
+   bool                                         ResourceStreamerStateRestoreEnable;
+   uint32_t                                     ForceRestore;
+   uint32_t                                     RestoreInhibit;
+};
+
+static inline void
+GEN75_MI_SET_CONTEXT_pack(__gen_user_data *data, void * restrict dst,
+                          const struct GEN75_MI_SET_CONTEXT * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->MICommandOpcode, 23, 28) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   uint32_t dw1 =
+      __gen_field(values->ReservedMustbe1, 8, 8) |
+      __gen_field(values->CoreModeEnable, 4, 4) |
+      __gen_field(values->ResourceStreamerStateSaveEnable, 3, 3) |
+      __gen_field(values->ResourceStreamerStateRestoreEnable, 2, 2) |
+      __gen_field(values->ForceRestore, 1, 1) |
+      __gen_field(values->RestoreInhibit, 0, 0) |
+      0;
+
+   dw[1] =
+      __gen_combine_address(data, &dw[1], values->LogicalContextAddress, dw1);
+
+}
+
+#define GEN75_MI_SET_PREDICATE_length_bias 0x00000001
+#define GEN75_MI_SET_PREDICATE_header           \
+   .CommandType          =  0,                  \
+   .MICommandOpcode      =  1,                  \
+   .PREDICATEENABLE      =  6
+
+#define GEN75_MI_SET_PREDICATE_length 0x00000001
+
+struct GEN75_MI_SET_PREDICATE {
+   uint32_t                                     CommandType;
+   uint32_t                                     MICommandOpcode;
+#define     PredicateAlways                                    0
+#define     PredicateonClear                                   1
+#define     PredicateonSet                                     2
+#define     PredicateDisable                                   3
+   bool                                         PREDICATEENABLE;
+};
+
+static inline void
+GEN75_MI_SET_PREDICATE_pack(__gen_user_data *data, void * restrict dst,
+                            const struct GEN75_MI_SET_PREDICATE * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->MICommandOpcode, 23, 28) |
+      __gen_field(values->PREDICATEENABLE, 0, 1) |
+      0;
+
+}
+
+#define GEN75_MI_STORE_DATA_IMM_length_bias 0x00000002
+#define GEN75_MI_STORE_DATA_IMM_header          \
+   .CommandType          =  0,                  \
+   .MICommandOpcode      = 32,                  \
+   .DwordLength          =  2
+
+#define GEN75_MI_STORE_DATA_IMM_length 0x00000004
+
+struct GEN75_MI_STORE_DATA_IMM {
+   uint32_t                                     CommandType;
+   uint32_t                                     MICommandOpcode;
+   bool                                         UseGlobalGTT;
+   uint32_t                                     DwordLength;
+   uint32_t                                     Address;
+   uint32_t                                     CoreModeEnable;
+   uint32_t                                     DataDWord0;
+   uint32_t                                     DataDWord1;
+};
+
+static inline void
+GEN75_MI_STORE_DATA_IMM_pack(__gen_user_data *data, void * restrict dst,
+                             const struct GEN75_MI_STORE_DATA_IMM * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->MICommandOpcode, 23, 28) |
+      __gen_field(values->UseGlobalGTT, 22, 22) |
+      __gen_field(values->DwordLength, 0, 5) |
+      0;
+
+   dw[1] =
+      0;
+
+   dw[2] =
+      __gen_field(values->Address, 2, 31) |
+      __gen_field(values->CoreModeEnable, 0, 0) |
+      0;
+
+   dw[3] =
+      __gen_field(values->DataDWord0, 0, 31) |
+      0;
+
+   dw[4] =
+      __gen_field(values->DataDWord1, 0, 31) |
+      0;
+
+}
+
+#define GEN75_MI_STORE_DATA_INDEX_length_bias 0x00000002
+#define GEN75_MI_STORE_DATA_INDEX_header        \
+   .CommandType          =  0,                  \
+   .MICommandOpcode      = 33,                  \
+   .DwordLength          =  1
+
+#define GEN75_MI_STORE_DATA_INDEX_length 0x00000003
+
+struct GEN75_MI_STORE_DATA_INDEX {
+   uint32_t                                     CommandType;
+   uint32_t                                     MICommandOpcode;
+   uint32_t                                     DwordLength;
+   uint32_t                                     Offset;
+   uint32_t                                     DataDWord0;
+   uint32_t                                     DataDWord1;
+};
+
+static inline void
+GEN75_MI_STORE_DATA_INDEX_pack(__gen_user_data *data, void * restrict dst,
+                               const struct GEN75_MI_STORE_DATA_INDEX * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->MICommandOpcode, 23, 28) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_field(values->Offset, 2, 11) |
+      0;
+
+   dw[2] =
+      __gen_field(values->DataDWord0, 0, 31) |
+      0;
+
+   dw[3] =
+      __gen_field(values->DataDWord1, 0, 31) |
+      0;
+
+}
+
+#define GEN75_MI_STORE_URB_MEM_length_bias 0x00000002
+#define GEN75_MI_STORE_URB_MEM_header           \
+   .CommandType          =  0,                  \
+   .MICommandOpcode      = 45,                  \
+   .DwordLength          =  1
+
+#define GEN75_MI_STORE_URB_MEM_length 0x00000003
+
+struct GEN75_MI_STORE_URB_MEM {
+   uint32_t                                     CommandType;
+   uint32_t                                     MICommandOpcode;
+   uint32_t                                     DwordLength;
+   uint32_t                                     URBAddress;
+   __gen_address_type                           MemoryAddress;
+};
+
+static inline void
+GEN75_MI_STORE_URB_MEM_pack(__gen_user_data *data, void * restrict dst,
+                            const struct GEN75_MI_STORE_URB_MEM * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->MICommandOpcode, 23, 28) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_field(values->URBAddress, 2, 14) |
+      0;
+
+   uint32_t dw2 =
+      0;
+
+   dw[2] =
+      __gen_combine_address(data, &dw[2], values->MemoryAddress, dw2);
+
+}
+
+#define GEN75_MI_SUSPEND_FLUSH_length_bias 0x00000001
+#define GEN75_MI_SUSPEND_FLUSH_header           \
+   .CommandType          =  0,                  \
+   .MICommandOpcode      = 11
+
+#define GEN75_MI_SUSPEND_FLUSH_length 0x00000001
+
+struct GEN75_MI_SUSPEND_FLUSH {
+   uint32_t                                     CommandType;
+   uint32_t                                     MICommandOpcode;
+   bool                                         SuspendFlush;
+};
+
+static inline void
+GEN75_MI_SUSPEND_FLUSH_pack(__gen_user_data *data, void * restrict dst,
+                            const struct GEN75_MI_SUSPEND_FLUSH * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->MICommandOpcode, 23, 28) |
+      __gen_field(values->SuspendFlush, 0, 0) |
+      0;
+
+}
+
+#define GEN75_MI_TOPOLOGY_FILTER_length_bias 0x00000001
+#define GEN75_MI_TOPOLOGY_FILTER_header         \
+   .CommandType          =  0,                  \
+   .MICommandOpcode      = 13
+
+#define GEN75_MI_TOPOLOGY_FILTER_length 0x00000001
+
+struct GEN75_MI_TOPOLOGY_FILTER {
+   uint32_t                                     CommandType;
+   uint32_t                                     MICommandOpcode;
+   uint32_t                                     TopologyFilterValue;
+};
+
+static inline void
+GEN75_MI_TOPOLOGY_FILTER_pack(__gen_user_data *data, void * restrict dst,
+                              const struct GEN75_MI_TOPOLOGY_FILTER * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->MICommandOpcode, 23, 28) |
+      __gen_field(values->TopologyFilterValue, 0, 5) |
+      0;
+
+}
+
+#define GEN75_MI_UPDATE_GTT_length_bias 0x00000002
+#define GEN75_MI_UPDATE_GTT_header              \
+   .CommandType          =  0,                  \
+   .MICommandOpcode      = 35
+
+#define GEN75_MI_UPDATE_GTT_length 0x00000000
+
+struct GEN75_MI_UPDATE_GTT {
+   uint32_t                                     CommandType;
+   uint32_t                                     MICommandOpcode;
+#define     PerProcessGraphicsAddress                          0
+#define     GlobalGraphicsAddress                              1
+   uint32_t                                     UseGlobalGTT;
+   uint32_t                                     DwordLength;
+   __gen_address_type                           EntryAddress;
+   /* variable length fields follow */
+};
+
+static inline void
+GEN75_MI_UPDATE_GTT_pack(__gen_user_data *data, void * restrict dst,
+                         const struct GEN75_MI_UPDATE_GTT * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->MICommandOpcode, 23, 28) |
+      __gen_field(values->UseGlobalGTT, 22, 22) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   uint32_t dw1 =
+      0;
+
+   dw[1] =
+      __gen_combine_address(data, &dw[1], values->EntryAddress, dw1);
+
+   /* variable length fields follow */
+}
+
+#define GEN75_MI_URB_ATOMIC_ALLOC_length_bias 0x00000001
+#define GEN75_MI_URB_ATOMIC_ALLOC_header        \
+   .CommandType          =  0,                  \
+   .MICommandOpcode      =  9
+
+#define GEN75_MI_URB_ATOMIC_ALLOC_length 0x00000001
+
+struct GEN75_MI_URB_ATOMIC_ALLOC {
+   uint32_t                                     CommandType;
+   uint32_t                                     MICommandOpcode;
+   uint32_t                                     URBAtomicStorageOffset;
+   uint32_t                                     URBAtomicStorageSize;
+};
+
+static inline void
+GEN75_MI_URB_ATOMIC_ALLOC_pack(__gen_user_data *data, void * restrict dst,
+                               const struct GEN75_MI_URB_ATOMIC_ALLOC * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->MICommandOpcode, 23, 28) |
+      __gen_field(values->URBAtomicStorageOffset, 12, 19) |
+      __gen_field(values->URBAtomicStorageSize, 0, 8) |
+      0;
+
+}
+
+#define GEN75_MI_URB_CLEAR_length_bias 0x00000002
+#define GEN75_MI_URB_CLEAR_header               \
+   .CommandType          =  0,                  \
+   .MICommandOpcode      = 25,                  \
+   .DwordLength          =  0
+
+#define GEN75_MI_URB_CLEAR_length 0x00000002
+
+struct GEN75_MI_URB_CLEAR {
+   uint32_t                                     CommandType;
+   uint32_t                                     MICommandOpcode;
+   uint32_t                                     DwordLength;
+   uint32_t                                     URBClearLength;
+   uint32_t                                     URBAddress;
+};
+
+static inline void
+GEN75_MI_URB_CLEAR_pack(__gen_user_data *data, void * restrict dst,
+                        const struct GEN75_MI_URB_CLEAR * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->MICommandOpcode, 23, 28) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_field(values->URBClearLength, 16, 29) |
+      __gen_offset(values->URBAddress, 0, 14) |
+      0;
+
+}
+
+#define GEN75_MI_USER_INTERRUPT_length_bias 0x00000001
+#define GEN75_MI_USER_INTERRUPT_header          \
+   .CommandType          =  0,                  \
+   .MICommandOpcode      =  2
+
+#define GEN75_MI_USER_INTERRUPT_length 0x00000001
+
+struct GEN75_MI_USER_INTERRUPT {
+   uint32_t                                     CommandType;
+   uint32_t                                     MICommandOpcode;
+};
+
+static inline void
+GEN75_MI_USER_INTERRUPT_pack(__gen_user_data *data, void * restrict dst,
+                             const struct GEN75_MI_USER_INTERRUPT * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->MICommandOpcode, 23, 28) |
+      0;
+
+}
+
+#define GEN75_MI_WAIT_FOR_EVENT_length_bias 0x00000001
+#define GEN75_MI_WAIT_FOR_EVENT_header          \
+   .CommandType          =  0,                  \
+   .MICommandOpcode      =  3
+
+#define GEN75_MI_WAIT_FOR_EVENT_length 0x00000001
+
+struct GEN75_MI_WAIT_FOR_EVENT {
+   uint32_t                                     CommandType;
+   uint32_t                                     MICommandOpcode;
+   bool                                         DisplayPipeCHorizontalBlankWaitEnable;
+   bool                                         DisplayPipeCVerticalBlankWaitEnable;
+   bool                                         DisplaySpriteCFlipPendingWaitEnable;
+#define     Notenabled                                         0
+   uint32_t                                     ConditionCodeWaitSelect;
+   bool                                         DisplayPlaneCFlipPendingWaitEnable;
+   bool                                         DisplayPipeCScanLineWaitEnable;
+   bool                                         DisplayPipeBHorizontalBlankWaitEnable;
+   bool                                         DisplayPipeBVerticalBlankWaitEnable;
+   bool                                         DisplaySpriteBFlipPendingWaitEnable;
+   bool                                         DisplayPlaneBFlipPendingWaitEnable;
+   bool                                         DisplayPipeBScanLineWaitEnable;
+   bool                                         DisplayPipeAHorizontalBlankWaitEnable;
+   bool                                         DisplayPipeAVerticalBlankWaitEnable;
+   bool                                         DisplaySpriteAFlipPendingWaitEnable;
+   bool                                         DisplayPlaneAFlipPendingWaitEnable;
+   bool                                         DisplayPipeAScanLineWaitEnable;
+};
+
+static inline void
+GEN75_MI_WAIT_FOR_EVENT_pack(__gen_user_data *data, void * restrict dst,
+                             const struct GEN75_MI_WAIT_FOR_EVENT * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->MICommandOpcode, 23, 28) |
+      __gen_field(values->DisplayPipeCHorizontalBlankWaitEnable, 22, 22) |
+      __gen_field(values->DisplayPipeCVerticalBlankWaitEnable, 21, 21) |
+      __gen_field(values->DisplaySpriteCFlipPendingWaitEnable, 20, 20) |
+      __gen_field(values->ConditionCodeWaitSelect, 16, 19) |
+      __gen_field(values->DisplayPlaneCFlipPendingWaitEnable, 15, 15) |
+      __gen_field(values->DisplayPipeCScanLineWaitEnable, 14, 14) |
+      __gen_field(values->DisplayPipeBHorizontalBlankWaitEnable, 13, 13) |
+      __gen_field(values->DisplayPipeBVerticalBlankWaitEnable, 11, 11) |
+      __gen_field(values->DisplaySpriteBFlipPendingWaitEnable, 10, 10) |
+      __gen_field(values->DisplayPlaneBFlipPendingWaitEnable, 9, 9) |
+      __gen_field(values->DisplayPipeBScanLineWaitEnable, 8, 8) |
+      __gen_field(values->DisplayPipeAHorizontalBlankWaitEnable, 5, 5) |
+      __gen_field(values->DisplayPipeAVerticalBlankWaitEnable, 3, 3) |
+      __gen_field(values->DisplaySpriteAFlipPendingWaitEnable, 2, 2) |
+      __gen_field(values->DisplayPlaneAFlipPendingWaitEnable, 1, 1) |
+      __gen_field(values->DisplayPipeAScanLineWaitEnable, 0, 0) |
+      0;
+
+}
+
+#define GEN75_PIPE_CONTROL_length_bias 0x00000002
+#define GEN75_PIPE_CONTROL_header               \
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  2,                  \
+   ._3DCommandSubOpcode  =  0,                  \
+   .DwordLength          =  3
+
+#define GEN75_PIPE_CONTROL_length 0x00000005
+
+struct GEN75_PIPE_CONTROL {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+#define     DAT_PPGTT                                          0
+#define     DAT_GGTT                                           1
+   uint32_t                                     DestinationAddressType;
+#define     NoLRIOperation                                     0
+#define     MMIOWriteImmediateData                             1
+   uint32_t                                     LRIPostSyncOperation;
+   uint32_t                                     StoreDataIndex;
+   uint32_t                                     CommandStreamerStallEnable;
+#define     DontReset                                          0
+#define     Reset                                              1
+   uint32_t                                     GlobalSnapshotCountReset;
+   uint32_t                                     TLBInvalidate;
+   bool                                         GenericMediaStateClear;
+#define     NoWrite                                            0
+#define     WriteImmediateData                                 1
+#define     WritePSDepthCount                                  2
+#define     WriteTimestamp                                     3
+   uint32_t                                     PostSyncOperation;
+   bool                                         DepthStallEnable;
+#define     DisableFlush                                       0
+#define     EnableFlush                                        1
+   bool                                         RenderTargetCacheFlushEnable;
+   bool                                         InstructionCacheInvalidateEnable;
+   bool                                         TextureCacheInvalidationEnable;
+   bool                                         IndirectStatePointersDisable;
+   bool                                         NotifyEnable;
+   bool                                         PipeControlFlushEnable;
+   bool                                         DCFlushEnable;
+   bool                                         VFCacheInvalidationEnable;
+   bool                                         ConstantCacheInvalidationEnable;
+   bool                                         StateCacheInvalidationEnable;
+   bool                                         StallAtPixelScoreboard;
+#define     FlushDisabled                                      0
+#define     FlushEnabled                                       1
+   bool                                         DepthCacheFlushEnable;
+   __gen_address_type                           Address;
+   uint32_t                                     ImmediateData;
+   uint32_t                                     ImmediateData0;
+};
+
+static inline void
+GEN75_PIPE_CONTROL_pack(__gen_user_data *data, void * restrict dst,
+                        const struct GEN75_PIPE_CONTROL * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_field(values->DestinationAddressType, 24, 24) |
+      __gen_field(values->LRIPostSyncOperation, 23, 23) |
+      __gen_field(values->StoreDataIndex, 21, 21) |
+      __gen_field(values->CommandStreamerStallEnable, 20, 20) |
+      __gen_field(values->GlobalSnapshotCountReset, 19, 19) |
+      __gen_field(values->TLBInvalidate, 18, 18) |
+      __gen_field(values->GenericMediaStateClear, 16, 16) |
+      __gen_field(values->PostSyncOperation, 14, 15) |
+      __gen_field(values->DepthStallEnable, 13, 13) |
+      __gen_field(values->RenderTargetCacheFlushEnable, 12, 12) |
+      __gen_field(values->InstructionCacheInvalidateEnable, 11, 11) |
+      __gen_field(values->TextureCacheInvalidationEnable, 10, 10) |
+      __gen_field(values->IndirectStatePointersDisable, 9, 9) |
+      __gen_field(values->NotifyEnable, 8, 8) |
+      __gen_field(values->PipeControlFlushEnable, 7, 7) |
+      __gen_field(values->DCFlushEnable, 5, 5) |
+      __gen_field(values->VFCacheInvalidationEnable, 4, 4) |
+      __gen_field(values->ConstantCacheInvalidationEnable, 3, 3) |
+      __gen_field(values->StateCacheInvalidationEnable, 2, 2) |
+      __gen_field(values->StallAtPixelScoreboard, 1, 1) |
+      __gen_field(values->DepthCacheFlushEnable, 0, 0) |
+      0;
+
+   uint32_t dw2 =
+      0;
+
+   dw[2] =
+      __gen_combine_address(data, &dw[2], values->Address, dw2);
+
+   dw[3] =
+      __gen_field(values->ImmediateData, 0, 31) |
+      0;
+
+   dw[4] =
+      __gen_field(values->ImmediateData, 0, 31) |
+      0;
+
+}
+
+#define GEN75_SCISSOR_RECT_length 0x00000002
+
+struct GEN75_SCISSOR_RECT {
+   uint32_t                                     ScissorRectangleYMin;
+   uint32_t                                     ScissorRectangleXMin;
+   uint32_t                                     ScissorRectangleYMax;
+   uint32_t                                     ScissorRectangleXMax;
+};
+
+static inline void
+GEN75_SCISSOR_RECT_pack(__gen_user_data *data, void * restrict dst,
+                        const struct GEN75_SCISSOR_RECT * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->ScissorRectangleYMin, 16, 31) |
+      __gen_field(values->ScissorRectangleXMin, 0, 15) |
+      0;
+
+   dw[1] =
+      __gen_field(values->ScissorRectangleYMax, 16, 31) |
+      __gen_field(values->ScissorRectangleXMax, 0, 15) |
+      0;
+
+}
+
+#define GEN75_SF_CLIP_VIEWPORT_length 0x00000010
+
+struct GEN75_SF_CLIP_VIEWPORT {
+   float                                        ViewportMatrixElementm00;
+   float                                        ViewportMatrixElementm11;
+   float                                        ViewportMatrixElementm22;
+   float                                        ViewportMatrixElementm30;
+   float                                        ViewportMatrixElementm31;
+   float                                        ViewportMatrixElementm32;
+   float                                        XMinClipGuardband;
+   float                                        XMaxClipGuardband;
+   float                                        YMinClipGuardband;
+   float                                        YMaxClipGuardband;
+};
+
+static inline void
+GEN75_SF_CLIP_VIEWPORT_pack(__gen_user_data *data, void * restrict dst,
+                            const struct GEN75_SF_CLIP_VIEWPORT * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_float(values->ViewportMatrixElementm00) |
+      0;
+
+   dw[1] =
+      __gen_float(values->ViewportMatrixElementm11) |
+      0;
+
+   dw[2] =
+      __gen_float(values->ViewportMatrixElementm22) |
+      0;
+
+   dw[3] =
+      __gen_float(values->ViewportMatrixElementm30) |
+      0;
+
+   dw[4] =
+      __gen_float(values->ViewportMatrixElementm31) |
+      0;
+
+   dw[5] =
+      __gen_float(values->ViewportMatrixElementm32) |
+      0;
+
+   dw[6] =
+      0;
+
+   dw[7] =
+      0;
+
+   dw[8] =
+      __gen_float(values->XMinClipGuardband) |
+      0;
+
+   dw[9] =
+      __gen_float(values->XMaxClipGuardband) |
+      0;
+
+   dw[10] =
+      __gen_float(values->YMinClipGuardband) |
+      0;
+
+   dw[11] =
+      __gen_float(values->YMaxClipGuardband) |
+      0;
+
+   for (uint32_t i = 0, j = 12; i < 4; i += 1, j++) {
+      dw[j] =
+         0;
+   }
+
+}
+
+#define GEN75_BLEND_STATE_length 0x00000002
+
+struct GEN75_BLEND_STATE {
+   bool                                         ColorBufferBlendEnable;
+   bool                                         IndependentAlphaBlendEnable;
+#define     BLENDFUNCTION_ADD                                  0
+#define     BLENDFUNCTION_SUBTRACT                             1
+#define     BLENDFUNCTION_REVERSE_SUBTRACT                     2
+#define     BLENDFUNCTION_MIN                                  3
+#define     BLENDFUNCTION_MAX                                  4
+   uint32_t                                     AlphaBlendFunction;
+#define     BLENDFACTOR_ONE                                    1
+#define     BLENDFACTOR_SRC_COLOR                              2
+#define     BLENDFACTOR_SRC_ALPHA                              3
+#define     BLENDFACTOR_DST_ALPHA                              4
+#define     BLENDFACTOR_DST_COLOR                              5
+#define     BLENDFACTOR_SRC_ALPHA_SATURATE                     6
+#define     BLENDFACTOR_CONST_COLOR                            7
+#define     BLENDFACTOR_CONST_ALPHA                            8
+#define     BLENDFACTOR_SRC1_COLOR                             9
+#define     BLENDFACTOR_SRC1_ALPHA                            10
+#define     BLENDFACTOR_ZERO                                  17
+#define     BLENDFACTOR_INV_SRC_COLOR                         18
+#define     BLENDFACTOR_INV_SRC_ALPHA                         19
+#define     BLENDFACTOR_INV_DST_ALPHA                         20
+#define     BLENDFACTOR_INV_DST_COLOR                         21
+#define     BLENDFACTOR_INV_CONST_COLOR                       23
+#define     BLENDFACTOR_INV_CONST_ALPHA                       24
+#define     BLENDFACTOR_INV_SRC1_COLOR                        25
+#define     BLENDFACTOR_INV_SRC1_ALPHA                        26
+   uint32_t                                     SourceAlphaBlendFactor;
+   uint32_t                                     DestinationAlphaBlendFactor;
+#define     BLENDFUNCTION_ADD                                  0
+#define     BLENDFUNCTION_SUBTRACT                             1
+#define     BLENDFUNCTION_REVERSE_SUBTRACT                     2
+#define     BLENDFUNCTION_MIN                                  3
+#define     BLENDFUNCTION_MAX                                  4
+   uint32_t                                     ColorBlendFunction;
+   uint32_t                                     SourceBlendFactor;
+   uint32_t                                     DestinationBlendFactor;
+   bool                                         AlphaToCoverageEnable;
+   bool                                         AlphaToOneEnable;
+   bool                                         AlphaToCoverageDitherEnable;
+   bool                                         WriteDisableAlpha;
+   bool                                         WriteDisableRed;
+   bool                                         WriteDisableGreen;
+   bool                                         WriteDisableBlue;
+   bool                                         LogicOpEnable;
+#define     LOGICOP_CLEAR                                      0
+#define     LOGICOP_NOR                                        1
+#define     LOGICOP_AND_INVERTED                               2
+#define     LOGICOP_COPY_INVERTED                              3
+#define     LOGICOP_AND_REVERSE                                4
+#define     LOGICOP_INVERT                                     5
+#define     LOGICOP_XOR                                        6
+#define     LOGICOP_NAND                                       7
+#define     LOGICOP_AND                                        8
+#define     LOGICOP_EQUIV                                      9
+#define     LOGICOP_NOOP                                      10
+#define     LOGICOP_OR_INVERTED                               11
+#define     LOGICOP_COPY                                      12
+#define     LOGICOP_OR_REVERSE                                13
+#define     LOGICOP_OR                                        14
+#define     LOGICOP_SET                                       15
+   uint32_t                                     LogicOpFunction;
+   bool                                         AlphaTestEnable;
+#define     COMPAREFUNCTION_ALWAYS                             0
+#define     COMPAREFUNCTION_NEVER                              1
+#define     COMPAREFUNCTION_LESS                               2
+#define     COMPAREFUNCTION_EQUAL                              3
+#define     COMPAREFUNCTION_LEQUAL                             4
+#define     COMPAREFUNCTION_GREATER                            5
+#define     COMPAREFUNCTION_NOTEQUAL                           6
+#define     COMPAREFUNCTION_GEQUAL                             7
+   uint32_t                                     AlphaTestFunction;
+   bool                                         ColorDitherEnable;
+   uint32_t                                     XDitherOffset;
+   uint32_t                                     YDitherOffset;
+#define     COLORCLAMP_UNORM                                   0
+#define     COLORCLAMP_SNORM                                   1
+#define     COLORCLAMP_RTFORMAT                                2
+   uint32_t                                     ColorClampRange;
+   bool                                         PreBlendColorClampEnable;
+   bool                                         PostBlendColorClampEnable;
+};
+
+static inline void
+GEN75_BLEND_STATE_pack(__gen_user_data *data, void * restrict dst,
+                       const struct GEN75_BLEND_STATE * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->ColorBufferBlendEnable, 31, 31) |
+      __gen_field(values->IndependentAlphaBlendEnable, 30, 30) |
+      __gen_field(values->AlphaBlendFunction, 26, 28) |
+      __gen_field(values->SourceAlphaBlendFactor, 20, 24) |
+      __gen_field(values->DestinationAlphaBlendFactor, 15, 19) |
+      __gen_field(values->ColorBlendFunction, 11, 13) |
+      __gen_field(values->SourceBlendFactor, 5, 9) |
+      __gen_field(values->DestinationBlendFactor, 0, 4) |
+      0;
+
+   dw[1] =
+      __gen_field(values->AlphaToCoverageEnable, 31, 31) |
+      __gen_field(values->AlphaToOneEnable, 30, 30) |
+      __gen_field(values->AlphaToCoverageDitherEnable, 29, 29) |
+      __gen_field(values->WriteDisableAlpha, 27, 27) |
+      __gen_field(values->WriteDisableRed, 26, 26) |
+      __gen_field(values->WriteDisableGreen, 25, 25) |
+      __gen_field(values->WriteDisableBlue, 24, 24) |
+      __gen_field(values->LogicOpEnable, 22, 22) |
+      __gen_field(values->LogicOpFunction, 18, 21) |
+      __gen_field(values->AlphaTestEnable, 16, 16) |
+      __gen_field(values->AlphaTestFunction, 13, 15) |
+      __gen_field(values->ColorDitherEnable, 12, 12) |
+      __gen_field(values->XDitherOffset, 10, 11) |
+      __gen_field(values->YDitherOffset, 8, 9) |
+      __gen_field(values->ColorClampRange, 2, 3) |
+      __gen_field(values->PreBlendColorClampEnable, 1, 1) |
+      __gen_field(values->PostBlendColorClampEnable, 0, 0) |
+      0;
+
+}
+
+#define GEN75_CC_VIEWPORT_length 0x00000002
+
+struct GEN75_CC_VIEWPORT {
+   float                                        MinimumDepth;
+   float                                        MaximumDepth;
+};
+
+static inline void
+GEN75_CC_VIEWPORT_pack(__gen_user_data *data, void * restrict dst,
+                       const struct GEN75_CC_VIEWPORT * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_float(values->MinimumDepth) |
+      0;
+
+   dw[1] =
+      __gen_float(values->MaximumDepth) |
+      0;
+
+}
+
+#define GEN75_COLOR_CALC_STATE_length 0x00000006
+
+struct GEN75_COLOR_CALC_STATE {
+   uint32_t                                     StencilReferenceValue;
+   uint32_t                                     BackFaceStencilReferenceValue;
+#define     Cancelled                                          0
+#define     NotCancelled                                       1
+   uint32_t                                     RoundDisableFunctionDisable;
+#define     ALPHATEST_UNORM8                                   0
+#define     ALPHATEST_FLOAT32                                  1
+   uint32_t                                     AlphaTestFormat;
+   uint32_t                                     AlphaReferenceValueAsUNORM8;
+   float                                        AlphaReferenceValueAsFLOAT32;
+   float                                        BlendConstantColorRed;
+   float                                        BlendConstantColorGreen;
+   float                                        BlendConstantColorBlue;
+   float                                        BlendConstantColorAlpha;
+};
+
+static inline void
+GEN75_COLOR_CALC_STATE_pack(__gen_user_data *data, void * restrict dst,
+                            const struct GEN75_COLOR_CALC_STATE * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->StencilReferenceValue, 24, 31) |
+      __gen_field(values->BackFaceStencilReferenceValue, 16, 23) |
+      __gen_field(values->RoundDisableFunctionDisable, 15, 15) |
+      __gen_field(values->AlphaTestFormat, 0, 0) |
+      0;
+
+   dw[1] =
+      __gen_field(values->AlphaReferenceValueAsUNORM8, 0, 31) |
+      __gen_float(values->AlphaReferenceValueAsFLOAT32) |
+      0;
+
+   dw[2] =
+      __gen_float(values->BlendConstantColorRed) |
+      0;
+
+   dw[3] =
+      __gen_float(values->BlendConstantColorGreen) |
+      0;
+
+   dw[4] =
+      __gen_float(values->BlendConstantColorBlue) |
+      0;
+
+   dw[5] =
+      __gen_float(values->BlendConstantColorAlpha) |
+      0;
+
+}
+
+#define GEN75_DEPTH_STENCIL_STATE_length 0x00000003
+
+struct GEN75_DEPTH_STENCIL_STATE {
+   bool                                         StencilTestEnable;
+#define     COMPAREFUNCTION_ALWAYS                             0
+#define     COMPAREFUNCTION_NEVER                              1
+#define     COMPAREFUNCTION_LESS                               2
+#define     COMPAREFUNCTION_EQUAL                              3
+#define     COMPAREFUNCTION_LEQUAL                             4
+#define     COMPAREFUNCTION_GREATER                            5
+#define     COMPAREFUNCTION_NOTEQUAL                           6
+#define     COMPAREFUNCTION_GEQUAL                             7
+   uint32_t                                     StencilTestFunction;
+#define     STENCILOP_KEEP                                     0
+#define     STENCILOP_ZERO                                     1
+#define     STENCILOP_REPLACE                                  2
+#define     STENCILOP_INCRSAT                                  3
+#define     STENCILOP_DECRSAT                                  4
+#define     STENCILOP_INCR                                     5
+#define     STENCILOP_DECR                                     6
+#define     STENCILOP_INVERT                                   7
+   uint32_t                                     StencilFailOp;
+   uint32_t                                     StencilPassDepthFailOp;
+   uint32_t                                     StencilPassDepthPassOp;
+   bool                                         StencilBufferWriteEnable;
+   bool                                         DoubleSidedStencilEnable;
+#define     COMPAREFUNCTION_ALWAYS                             0
+#define     COMPAREFUNCTION_NEVER                              1
+#define     COMPAREFUNCTION_LESS                               2
+#define     COMPAREFUNCTION_EQUAL                              3
+#define     COMPAREFUNCTION_LEQUAL                             4
+#define     COMPAREFUNCTION_GREATER                            5
+#define     COMPAREFUNCTION_NOTEQUAL                           6
+#define     COMPAREFUNCTION_GEQUAL                             7
+   uint32_t                                     BackFaceStencilTestFunction;
+#define     STENCILOP_KEEP                                     0
+#define     STENCILOP_ZERO                                     1
+#define     STENCILOP_REPLACE                                  2
+#define     STENCILOP_INCRSAT                                  3
+#define     STENCILOP_DECRSAT                                  4
+#define     STENCILOP_INCR                                     5
+#define     STENCILOP_DECR                                     6
+#define     STENCILOP_INVERT                                   7
+   uint32_t                                     BackfaceStencilFailOp;
+   uint32_t                                     BackfaceStencilPassDepthFailOp;
+   uint32_t                                     BackfaceStencilPassDepthPassOp;
+   uint32_t                                     StencilTestMask;
+   uint32_t                                     StencilWriteMask;
+   uint32_t                                     BackfaceStencilTestMask;
+   uint32_t                                     BackfaceStencilWriteMask;
+   bool                                         DepthTestEnable;
+#define     COMPAREFUNCTION_ALWAYS                             0
+#define     COMPAREFUNCTION_NEVER                              1
+#define     COMPAREFUNCTION_LESS                               2
+#define     COMPAREFUNCTION_EQUAL                              3
+#define     COMPAREFUNCTION_LEQUAL                             4
+#define     COMPAREFUNCTION_GREATER                            5
+#define     COMPAREFUNCTION_NOTEQUAL                           6
+#define     COMPAREFUNCTION_GEQUAL                             7
+   uint32_t                                     DepthTestFunction;
+   bool                                         DepthBufferWriteEnable;
+};
+
+static inline void
+GEN75_DEPTH_STENCIL_STATE_pack(__gen_user_data *data, void * restrict dst,
+                               const struct GEN75_DEPTH_STENCIL_STATE * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->StencilTestEnable, 31, 31) |
+      __gen_field(values->StencilTestFunction, 28, 30) |
+      __gen_field(values->StencilFailOp, 25, 27) |
+      __gen_field(values->StencilPassDepthFailOp, 22, 24) |
+      __gen_field(values->StencilPassDepthPassOp, 19, 21) |
+      __gen_field(values->StencilBufferWriteEnable, 18, 18) |
+      __gen_field(values->DoubleSidedStencilEnable, 15, 15) |
+      __gen_field(values->BackFaceStencilTestFunction, 12, 14) |
+      __gen_field(values->BackfaceStencilFailOp, 9, 11) |
+      __gen_field(values->BackfaceStencilPassDepthFailOp, 6, 8) |
+      __gen_field(values->BackfaceStencilPassDepthPassOp, 3, 5) |
+      0;
+
+   dw[1] =
+      __gen_field(values->StencilTestMask, 24, 31) |
+      __gen_field(values->StencilWriteMask, 16, 23) |
+      __gen_field(values->BackfaceStencilTestMask, 8, 15) |
+      __gen_field(values->BackfaceStencilWriteMask, 0, 7) |
+      0;
+
+   dw[2] =
+      __gen_field(values->DepthTestEnable, 31, 31) |
+      __gen_field(values->DepthTestFunction, 27, 29) |
+      __gen_field(values->DepthBufferWriteEnable, 26, 26) |
+      0;
+
+}
+
+#define GEN75_INTERFACE_DESCRIPTOR_DATA_length 0x00000008
+
+struct GEN75_INTERFACE_DESCRIPTOR_DATA {
+   uint32_t                                     KernelStartPointer;
+#define     Multiple                                           0
+#define     Single                                             1
+   uint32_t                                     SingleProgramFlow;
+#define     NormalPriority                                     0
+#define     HighPriority                                       1
+   uint32_t                                     ThreadPriority;
+#define     IEEE754                                            0
+#define     Alternate                                          1
+   uint32_t                                     FloatingPointMode;
+   bool                                         IllegalOpcodeExceptionEnable;
+   bool                                         MaskStackExceptionEnable;
+   bool                                         SoftwareExceptionEnable;
+   uint32_t                                     SamplerStatePointer;
+#define     Nosamplersused                                     0
+#define     Between1and4samplersused                           1
+#define     Between5and8samplersused                           2
+#define     Between9and12samplersused                          3
+#define     Between13and16samplersused                         4
+   uint32_t                                     SamplerCount;
+   uint32_t                                     BindingTablePointer;
+   uint32_t                                     BindingTableEntryCount;
+   uint32_t                                     ConstantURBEntryReadLength;
+#define     RTNE                                               0
+#define     RU                                                 1
+#define     RD                                                 2
+#define     RTZ                                                3
+   uint32_t                                     RoundingMode;
+   bool                                         BarrierEnable;
+   uint32_t                                     SharedLocalMemorySize;
+   uint32_t                                     NumberofThreadsinGPGPUThreadGroup;
+   uint32_t                                     CrossThreadConstantDataReadLength;
+};
+
+static inline void
+GEN75_INTERFACE_DESCRIPTOR_DATA_pack(__gen_user_data *data, void * restrict dst,
+                                     const struct GEN75_INTERFACE_DESCRIPTOR_DATA * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_offset(values->KernelStartPointer, 6, 31) |
+      0;
+
+   dw[1] =
+      __gen_field(values->SingleProgramFlow, 18, 18) |
+      __gen_field(values->ThreadPriority, 17, 17) |
+      __gen_field(values->FloatingPointMode, 16, 16) |
+      __gen_field(values->IllegalOpcodeExceptionEnable, 13, 13) |
+      __gen_field(values->MaskStackExceptionEnable, 11, 11) |
+      __gen_field(values->SoftwareExceptionEnable, 7, 7) |
+      0;
+
+   dw[2] =
+      __gen_offset(values->SamplerStatePointer, 5, 31) |
+      __gen_field(values->SamplerCount, 2, 4) |
+      0;
+
+   dw[3] =
+      __gen_offset(values->BindingTablePointer, 5, 15) |
+      __gen_field(values->BindingTableEntryCount, 0, 4) |
+      0;
+
+   dw[4] =
+      __gen_field(values->ConstantURBEntryReadLength, 16, 31) |
+      0;
+
+   dw[5] =
+      __gen_field(values->RoundingMode, 22, 23) |
+      __gen_field(values->BarrierEnable, 21, 21) |
+      __gen_field(values->SharedLocalMemorySize, 16, 20) |
+      __gen_field(values->NumberofThreadsinGPGPUThreadGroup, 0, 7) |
+      0;
+
+   dw[6] =
+      __gen_field(values->CrossThreadConstantDataReadLength, 0, 7) |
+      0;
+
+   dw[7] =
+      0;
+
+}
+
+#define GEN75_BINDING_TABLE_STATE_length 0x00000001
+
+struct GEN75_BINDING_TABLE_STATE {
+   uint32_t                                     SurfaceStatePointer;
+};
+
+static inline void
+GEN75_BINDING_TABLE_STATE_pack(__gen_user_data *data, void * restrict dst,
+                               const struct GEN75_BINDING_TABLE_STATE * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_offset(values->SurfaceStatePointer, 5, 31) |
+      0;
+
+}
+
+#define GEN75_RENDER_SURFACE_STATE_length 0x00000008
+
+struct GEN75_RENDER_SURFACE_STATE {
+#define     SURFTYPE_1D                                        0
+#define     SURFTYPE_2D                                        1
+#define     SURFTYPE_3D                                        2
+#define     SURFTYPE_CUBE                                      3
+#define     SURFTYPE_BUFFER                                    4
+#define     SURFTYPE_STRBUF                                    5
+#define     SURFTYPE_NULL                                      7
+   uint32_t                                     SurfaceType;
+   bool                                         SurfaceArray;
+   uint32_t                                     SurfaceFormat;
+#define     VALIGN_2                                           0
+#define     VALIGN_4                                           1
+   uint32_t                                     SurfaceVerticalAlignment;
+#define     HALIGN_4                                           0
+#define     HALIGN_8                                           1
+   uint32_t                                     SurfaceHorizontalAlignment;
+   uint32_t                                     TiledSurface;
+#define     TILEWALK_XMAJOR                                    0
+#define     TILEWALK_YMAJOR                                    1
+   uint32_t                                     TileWalk;
+   uint32_t                                     VerticalLineStride;
+   uint32_t                                     VerticalLineStrideOffset;
+#define     ARYSPC_FULL                                        0
+#define     ARYSPC_LOD0                                        1
+   uint32_t                                     SurfaceArraySpacing;
+   uint32_t                                     RenderCacheReadWriteMode;
+#define     NORMAL_MODE                                        0
+#define     PROGRESSIVE_FRAME                                  2
+#define     INTERLACED_FRAME                                   3
+   uint32_t                                     MediaBoundaryPixelMode;
+   uint32_t                                     CubeFaceEnables;
+   __gen_address_type                           SurfaceBaseAddress;
+   uint32_t                                     Height;
+   uint32_t                                     Width;
+   uint32_t                                     Depth;
+   uint32_t                                     IntegerSurfaceFormat;
+   uint32_t                                     SurfacePitch;
+#define     RTROTATE_0DEG                                      0
+#define     RTROTATE_90DEG                                     1
+#define     RTROTATE_270DEG                                    3
+   uint32_t                                     RenderTargetRotation;
+   uint32_t                                     MinimumArrayElement;
+   uint32_t                                     RenderTargetViewExtent;
+#define     MSFMT_MSS                                          0
+#define     MSFMT_DEPTH_STENCIL                                1
+   uint32_t                                     MultisampledSurfaceStorageFormat;
+#define     MULTISAMPLECOUNT_1                                 0
+#define     MULTISAMPLECOUNT_4                                 2
+#define     MULTISAMPLECOUNT_8                                 3
+   uint32_t                                     NumberofMultisamples;
+   uint32_t                                     MultisamplePositionPaletteIndex;
+   uint32_t                                     MinimumArrayElement0;
+   uint32_t                                     XOffset;
+   uint32_t                                     YOffset;
+   struct GEN75_MEMORY_OBJECT_CONTROL_STATE     SurfaceObjectControlState;
+   uint32_t                                     SurfaceMinLOD;
+   uint32_t                                     MIPCountLOD;
+   __gen_address_type                           MCSBaseAddress;
+   uint32_t                                     MCSSurfacePitch;
+   __gen_address_type                           AppendCounterAddress;
+   bool                                         AppendCounterEnable;
+   bool                                         MCSEnable;
+   uint32_t                                     XOffsetforUVPlane;
+   uint32_t                                     YOffsetforUVPlane;
+#define     SCS_ZERO                                           0
+#define     SCS_ONE                                            1
+#define     SCS_RED                                            4
+#define     SCS_GREEN                                          5
+#define     SCS_BLUE                                           6
+#define     SCS_ALPHA                                          7
+   uint32_t                                     ShaderChannelSelectR;
+   uint32_t                                     ShaderChannelSelectG;
+   uint32_t                                     ShaderChannelSelectB;
+   uint32_t                                     ShaderChannelSelectA;
+   float                                        ResourceMinLOD;
+};
+
+static inline void
+GEN75_RENDER_SURFACE_STATE_pack(__gen_user_data *data, void * restrict dst,
+                                const struct GEN75_RENDER_SURFACE_STATE * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->SurfaceType, 29, 31) |
+      __gen_field(values->SurfaceArray, 28, 28) |
+      __gen_field(values->SurfaceFormat, 18, 26) |
+      __gen_field(values->SurfaceVerticalAlignment, 16, 17) |
+      __gen_field(values->SurfaceHorizontalAlignment, 15, 15) |
+      __gen_field(values->TiledSurface, 14, 14) |
+      __gen_field(values->TileWalk, 13, 13) |
+      __gen_field(values->VerticalLineStride, 12, 12) |
+      __gen_field(values->VerticalLineStrideOffset, 11, 11) |
+      __gen_field(values->SurfaceArraySpacing, 10, 10) |
+      __gen_field(values->RenderCacheReadWriteMode, 8, 8) |
+      __gen_field(values->MediaBoundaryPixelMode, 6, 7) |
+      __gen_field(values->CubeFaceEnables, 0, 5) |
+      0;
+
+   uint32_t dw1 =
+      0;
+
+   dw[1] =
+      __gen_combine_address(data, &dw[1], values->SurfaceBaseAddress, dw1);
+
+   dw[2] =
+      __gen_field(values->Height, 16, 29) |
+      __gen_field(values->Width, 0, 13) |
+      0;
+
+   dw[3] =
+      __gen_field(values->Depth, 21, 31) |
+      __gen_field(values->IntegerSurfaceFormat, 18, 20) |
+      __gen_field(values->SurfacePitch, 0, 17) |
+      0;
+
+   dw[4] =
+      __gen_field(values->RenderTargetRotation, 29, 30) |
+      __gen_field(values->MinimumArrayElement, 18, 28) |
+      __gen_field(values->RenderTargetViewExtent, 7, 17) |
+      __gen_field(values->MultisampledSurfaceStorageFormat, 6, 6) |
+      __gen_field(values->NumberofMultisamples, 3, 5) |
+      __gen_field(values->MultisamplePositionPaletteIndex, 0, 2) |
+      __gen_field(values->MinimumArrayElement, 0, 26) |
+      0;
+
+   uint32_t dw_SurfaceObjectControlState;
+   GEN75_MEMORY_OBJECT_CONTROL_STATE_pack(data, &dw_SurfaceObjectControlState, &values->SurfaceObjectControlState);
+   dw[5] =
+      __gen_offset(values->XOffset, 25, 31) |
+      __gen_offset(values->YOffset, 20, 23) |
+      __gen_field(dw_SurfaceObjectControlState, 16, 19) |
+      __gen_field(values->SurfaceMinLOD, 4, 7) |
+      __gen_field(values->MIPCountLOD, 0, 3) |
+      0;
+
+   uint32_t dw6 =
+      __gen_field(values->MCSSurfacePitch, 3, 11) |
+      __gen_field(values->AppendCounterEnable, 1, 1) |
+      __gen_field(values->MCSEnable, 0, 0) |
+      __gen_field(values->XOffsetforUVPlane, 16, 29) |
+      __gen_field(values->YOffsetforUVPlane, 0, 13) |
+      0;
+
+   dw[6] =
+      __gen_combine_address(data, &dw[6], values->AppendCounterAddress, dw6);
+
+   dw[7] =
+      __gen_field(values->ShaderChannelSelectR, 25, 27) |
+      __gen_field(values->ShaderChannelSelectG, 22, 24) |
+      __gen_field(values->ShaderChannelSelectB, 19, 21) |
+      __gen_field(values->ShaderChannelSelectA, 16, 18) |
+      __gen_field(values->ResourceMinLOD * (1 << 8), 0, 11) |
+      0;
+
+}
+
+#define GEN75_SAMPLER_BORDER_COLOR_STATE_length 0x00000014
+
+#define GEN75_BORDER_COLOR_UINT32_SINT32_length 0x00000004
+
+struct GEN75_BORDER_COLOR_UINT32_SINT32 {
+   uint32_t                                     BorderColorRedui32integerunclamp;
+   uint32_t                                     BorderColorRedsi32integerunclamp;
+   uint32_t                                     BorderColorGreenui32integerunclamp;
+   uint32_t                                     BorderColorGreensi32integerunclamp;
+   uint32_t                                     BorderColorBlueui32integerunclamp;
+   uint32_t                                     BorderColorBluesi32integerunclamp;
+   uint32_t                                     BorderColorGreenui32integerunclamp0;
+   uint32_t                                     BorderColorGreensi32integerunclamp0;
+   uint32_t                                     BorderColorAlphaui32integerunclamp;
+   uint32_t                                     BorderColorAlphasi32integerunclamp;
+};
+
+static inline void
+GEN75_BORDER_COLOR_UINT32_SINT32_pack(__gen_user_data *data, void * restrict dst,
+                                      const struct GEN75_BORDER_COLOR_UINT32_SINT32 * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->BorderColorRedui32integerunclamp, 0, 31) |
+      __gen_field(values->BorderColorRedsi32integerunclamp, 0, 31) |
+      0;
+
+   dw[1] =
+      __gen_field(values->BorderColorGreenui32integerunclamp, 0, 31) |
+      __gen_field(values->BorderColorGreensi32integerunclamp, 0, 31) |
+      0;
+
+   dw[2] =
+      __gen_field(values->BorderColorBlueui32integerunclamp, 0, 31) |
+      __gen_field(values->BorderColorBluesi32integerunclamp, 0, 31) |
+      __gen_field(values->BorderColorGreenui32integerunclamp, 0, 31) |
+      __gen_field(values->BorderColorGreensi32integerunclamp, 0, 31) |
+      0;
+
+   dw[3] =
+      __gen_field(values->BorderColorAlphaui32integerunclamp, 0, 31) |
+      __gen_field(values->BorderColorAlphasi32integerunclamp, 0, 31) |
+      0;
+
+}
+
+#define GEN75_BORDER_COLOR_UINT16_SINT16_length 0x00000004
+
+struct GEN75_BORDER_COLOR_UINT16_SINT16 {
+   uint32_t                                     BorderColorGreenclamptouint16;
+   uint32_t                                     BorderColorGreenclamptosint16;
+   uint32_t                                     BorderColorRedclamptouint16;
+   uint32_t                                     BorderColorRedclamptosint16;
+   uint32_t                                     BorderColorAlphaclamptouint16;
+   uint32_t                                     BorderColorAlphaclamptosint16;
+   uint32_t                                     BorderColorBlueclamptouint16;
+   uint32_t                                     BorderColorBlueclamptosint16;
+};
+
+static inline void
+GEN75_BORDER_COLOR_UINT16_SINT16_pack(__gen_user_data *data, void * restrict dst,
+                                      const struct GEN75_BORDER_COLOR_UINT16_SINT16 * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->BorderColorGreenclamptouint16, 16, 31) |
+      __gen_field(values->BorderColorGreenclamptosint16, 16, 31) |
+      __gen_field(values->BorderColorRedclamptouint16, 0, 15) |
+      __gen_field(values->BorderColorRedclamptosint16, 0, 15) |
+      0;
+
+   dw[1] =
+      0;
+
+   dw[2] =
+      __gen_field(values->BorderColorAlphaclamptouint16, 16, 31) |
+      __gen_field(values->BorderColorAlphaclamptosint16, 16, 31) |
+      __gen_field(values->BorderColorBlueclamptouint16, 0, 15) |
+      __gen_field(values->BorderColorBlueclamptosint16, 0, 15) |
+      0;
+
+   dw[3] =
+      0;
+
+}
+
+#define GEN75_BORDER_COLOR_UINT8_SINT8_length 0x00000004
+
+struct GEN75_BORDER_COLOR_UINT8_SINT8 {
+   uint32_t                                     BorderColorAlphaclamptouint8;
+   uint32_t                                     BorderColorAlphaclamptosint8;
+   uint32_t                                     BorderColorBlueclamptouint8;
+   uint32_t                                     BorderColorBlueclamptosint8;
+   uint32_t                                     BorderColorGreenclamptouint8;
+   uint32_t                                     BorderColorGreenclamptosint8;
+   uint32_t                                     BorderRedAlphaclamptouint8;
+   uint32_t                                     BorderRedAlphaclamptosint8;
+};
+
+static inline void
+GEN75_BORDER_COLOR_UINT8_SINT8_pack(__gen_user_data *data, void * restrict dst,
+                                    const struct GEN75_BORDER_COLOR_UINT8_SINT8 * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->BorderColorAlphaclamptouint8, 24, 31) |
+      __gen_field(values->BorderColorAlphaclamptosint8, 24, 31) |
+      __gen_field(values->BorderColorBlueclamptouint8, 16, 23) |
+      __gen_field(values->BorderColorBlueclamptosint8, 16, 23) |
+      __gen_field(values->BorderColorGreenclamptouint8, 8, 15) |
+      __gen_field(values->BorderColorGreenclamptosint8, 8, 15) |
+      __gen_field(values->BorderRedAlphaclamptouint8, 0, 7) |
+      __gen_field(values->BorderRedAlphaclamptosint8, 0, 7) |
+      0;
+
+   dw[1] =
+      0;
+
+   dw[2] =
+      0;
+
+   dw[3] =
+      0;
+
+}
+
+struct GEN75_SAMPLER_BORDER_COLOR_STATE {
+   float                                        BorderColorRedDX100GL;
+   uint32_t                                     BorderColorAlpha;
+   uint32_t                                     BorderColorBlue;
+   uint32_t                                     BorderColorGreen;
+   uint32_t                                     BorderColorRedDX9;
+   float                                        BorderColorGreen0;
+   float                                        BorderColorBlue0;
+   float                                        BorderColorAlpha0;
+   struct GEN75_BORDER_COLOR_UINT32_SINT32      BorderColor;
+   struct GEN75_BORDER_COLOR_UINT16_SINT16      BorderColor0;
+   struct GEN75_BORDER_COLOR_UINT8_SINT8        BorderColor1;
+};
+
+static inline void
+GEN75_SAMPLER_BORDER_COLOR_STATE_pack(__gen_user_data *data, void * restrict dst,
+                                      const struct GEN75_SAMPLER_BORDER_COLOR_STATE * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_float(values->BorderColorRedDX100GL) |
+      __gen_field(values->BorderColorAlpha, 24, 31) |
+      __gen_field(values->BorderColorBlue, 16, 23) |
+      __gen_field(values->BorderColorGreen, 8, 15) |
+      __gen_field(values->BorderColorRedDX9, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_float(values->BorderColorGreen) |
+      0;
+
+   dw[2] =
+      __gen_float(values->BorderColorBlue) |
+      0;
+
+   dw[3] =
+      __gen_float(values->BorderColorAlpha) |
+      0;
+
+   for (uint32_t i = 0, j = 4; i < 12; i += 1, j++) {
+      dw[j] =
+         0;
+   }
+
+   GEN75_BORDER_COLOR_UINT32_SINT32_pack(data, &dw[16], &values->BorderColor);
+}
+
+#define GEN75_SAMPLER_STATE_length 0x00000004
+
+struct GEN75_SAMPLER_STATE {
+   bool                                         SamplerDisable;
+#define     DX10OGL                                            0
+#define     DX9                                                1
+   uint32_t                                     TextureBorderColorMode;
+#define     OGL                                                1
+   uint32_t                                     LODPreClampEnable;
+   float                                        BaseMipLevel;
+#define     MIPFILTER_NONE                                     0
+#define     MIPFILTER_NEAREST                                  1
+#define     MIPFILTER_LINEAR                                   3
+   uint32_t                                     MipModeFilter;
+#define     MAPFILTER_NEAREST                                  0
+#define     MAPFILTER_LINEAR                                   1
+#define     MAPFILTER_ANISOTROPIC                              2
+#define     MAPFILTER_MONO                                     6
+   uint32_t                                     MagModeFilter;
+#define     MAPFILTER_NEAREST                                  0
+#define     MAPFILTER_LINEAR                                   1
+#define     MAPFILTER_ANISOTROPIC                              2
+#define     MAPFILTER_MONO                                     6
+   uint32_t                                     MinModeFilter;
+   uint32_t                                     TextureLODBias;
+#define     LEGACY                                             0
+#define     EWAApproximation                                   1
+   uint32_t                                     AnisotropicAlgorithm;
+   float                                        MinLOD;
+   float                                        MaxLOD;
+#define     PREFILTEROPALWAYS                                  0
+#define     PREFILTEROPNEVER                                   1
+#define     PREFILTEROPLESS                                    2
+#define     PREFILTEROPEQUAL                                   3
+#define     PREFILTEROPLEQUAL                                  4
+#define     PREFILTEROPGREATER                                 5
+#define     PREFILTEROPNOTEQUAL                                6
+#define     PREFILTEROPGEQUAL                                  7
+   uint32_t                                     ShadowFunction;
+#define     PROGRAMMED                                         0
+#define     OVERRIDE                                           1
+   uint32_t                                     CubeSurfaceControlMode;
+   uint32_t                                     BorderColorPointer;
+   bool                                         ChromaKeyEnable;
+   uint32_t                                     ChromaKeyIndex;
+#define     KEYFILTER_KILL_ON_ANY_MATCH                        0
+#define     KEYFILTER_REPLACE_BLACK                            1
+   uint32_t                                     ChromaKeyMode;
+#define     RATIO21                                            0
+#define     RATIO41                                            1
+#define     RATIO61                                            2
+#define     RATIO81                                            3
+#define     RATIO101                                           4
+#define     RATIO121                                           5
+#define     RATIO141                                           6
+#define     RATIO161                                           7
+   uint32_t                                     MaximumAnisotropy;
+   bool                                         RAddressMinFilterRoundingEnable;
+   bool                                         RAddressMagFilterRoundingEnable;
+   bool                                         VAddressMinFilterRoundingEnable;
+   bool                                         VAddressMagFilterRoundingEnable;
+   bool                                         UAddressMinFilterRoundingEnable;
+   bool                                         UAddressMagFilterRoundingEnable;
+#define     FULL                                               0
+#define     TRIQUAL_HIGHMAG_CLAMP_MIPFILTER                    1
+#define     MED                                                2
+#define     LOW                                                3
+   uint32_t                                     TrilinearFilterQuality;
+   bool                                         NonnormalizedCoordinateEnable;
+   uint32_t                                     TCXAddressControlMode;
+   uint32_t                                     TCYAddressControlMode;
+   uint32_t                                     TCZAddressControlMode;
+};
+
+static inline void
+GEN75_SAMPLER_STATE_pack(__gen_user_data *data, void * restrict dst,
+                         const struct GEN75_SAMPLER_STATE * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->SamplerDisable, 31, 31) |
+      __gen_field(values->TextureBorderColorMode, 29, 29) |
+      __gen_field(values->LODPreClampEnable, 28, 28) |
+      __gen_field(values->BaseMipLevel * (1 << 1), 22, 26) |
+      __gen_field(values->MipModeFilter, 20, 21) |
+      __gen_field(values->MagModeFilter, 17, 19) |
+      __gen_field(values->MinModeFilter, 14, 16) |
+      __gen_field(values->TextureLODBias, 1, 13) |
+      __gen_field(values->AnisotropicAlgorithm, 0, 0) |
+      0;
+
+   dw[1] =
+      __gen_field(values->MinLOD * (1 << 8), 20, 31) |
+      __gen_field(values->MaxLOD * (1 << 8), 8, 19) |
+      __gen_field(values->ShadowFunction, 1, 3) |
+      __gen_field(values->CubeSurfaceControlMode, 0, 0) |
+      0;
+
+   dw[2] =
+      __gen_offset(values->BorderColorPointer, 5, 31) |
+      0;
+
+   dw[3] =
+      __gen_field(values->ChromaKeyEnable, 25, 25) |
+      __gen_field(values->ChromaKeyIndex, 23, 24) |
+      __gen_field(values->ChromaKeyMode, 22, 22) |
+      __gen_field(values->MaximumAnisotropy, 19, 21) |
+      __gen_field(values->RAddressMinFilterRoundingEnable, 13, 13) |
+      __gen_field(values->RAddressMagFilterRoundingEnable, 14, 14) |
+      __gen_field(values->VAddressMinFilterRoundingEnable, 15, 15) |
+      __gen_field(values->VAddressMagFilterRoundingEnable, 16, 16) |
+      __gen_field(values->UAddressMinFilterRoundingEnable, 17, 17) |
+      __gen_field(values->UAddressMagFilterRoundingEnable, 18, 18) |
+      __gen_field(values->TrilinearFilterQuality, 11, 12) |
+      __gen_field(values->NonnormalizedCoordinateEnable, 10, 10) |
+      __gen_field(values->TCXAddressControlMode, 6, 8) |
+      __gen_field(values->TCYAddressControlMode, 3, 5) |
+      __gen_field(values->TCZAddressControlMode, 0, 2) |
+      0;
+
+}
+
+/* Enum 3D_Prim_Topo_Type */
+#define     _3DPRIM_POINTLIST                                  1
+#define     _3DPRIM_LINELIST                                   2
+#define     _3DPRIM_LINESTRIP                                  3
+#define     _3DPRIM_TRILIST                                    4
+#define     _3DPRIM_TRISTRIP                                   5
+#define     _3DPRIM_TRIFAN                                     6
+#define     _3DPRIM_QUADLIST                                   7
+#define     _3DPRIM_QUADSTRIP                                  8
+#define     _3DPRIM_LINELIST_ADJ                               9
+#define     _3DPRIM_LINESTRIP_ADJ                             10
+#define     _3DPRIM_TRILIST_ADJ                               11
+#define     _3DPRIM_TRISTRIP_ADJ                              12
+#define     _3DPRIM_TRISTRIP_REVERSE                          13
+#define     _3DPRIM_POLYGON                                   14
+#define     _3DPRIM_RECTLIST                                  15
+#define     _3DPRIM_LINELOOP                                  16
+#define     _3DPRIM_POINTLIST_BF                              17
+#define     _3DPRIM_LINESTRIP_CONT                            18
+#define     _3DPRIM_LINESTRIP_BF                              19
+#define     _3DPRIM_LINESTRIP_CONT_BF                         20
+#define     _3DPRIM_TRIFAN_NOSTIPPLE                          22
+#define     _3DPRIM_PATCHLIST_1                               32
+#define     _3DPRIM_PATCHLIST_2                               33
+#define     _3DPRIM_PATCHLIST_3                               34
+#define     _3DPRIM_PATCHLIST_4                               35
+#define     _3DPRIM_PATCHLIST_5                               36
+#define     _3DPRIM_PATCHLIST_6                               37
+#define     _3DPRIM_PATCHLIST_7                               38
+#define     _3DPRIM_PATCHLIST_8                               39
+#define     _3DPRIM_PATCHLIST_9                               40
+#define     _3DPRIM_PATCHLIST_10                              41
+#define     _3DPRIM_PATCHLIST_11                              42
+#define     _3DPRIM_PATCHLIST_12                              43
+#define     _3DPRIM_PATCHLIST_13                              44
+#define     _3DPRIM_PATCHLIST_14                              45
+#define     _3DPRIM_PATCHLIST_15                              46
+#define     _3DPRIM_PATCHLIST_16                              47
+#define     _3DPRIM_PATCHLIST_17                              48
+#define     _3DPRIM_PATCHLIST_18                              49
+#define     _3DPRIM_PATCHLIST_19                              50
+#define     _3DPRIM_PATCHLIST_20                              51
+#define     _3DPRIM_PATCHLIST_21                              52
+#define     _3DPRIM_PATCHLIST_22                              53
+#define     _3DPRIM_PATCHLIST_23                              54
+#define     _3DPRIM_PATCHLIST_24                              55
+#define     _3DPRIM_PATCHLIST_25                              56
+#define     _3DPRIM_PATCHLIST_26                              57
+#define     _3DPRIM_PATCHLIST_27                              58
+#define     _3DPRIM_PATCHLIST_28                              59
+#define     _3DPRIM_PATCHLIST_29                              60
+#define     _3DPRIM_PATCHLIST_30                              61
+#define     _3DPRIM_PATCHLIST_31                              62
+#define     _3DPRIM_PATCHLIST_32                              63
+
+/* Enum 3D_Vertex_Component_Control */
+#define     VFCOMP_NOSTORE                                     0
+#define     VFCOMP_STORE_SRC                                   1
+#define     VFCOMP_STORE_0                                     2
+#define     VFCOMP_STORE_1_FP                                  3
+#define     VFCOMP_STORE_1_INT                                 4
+#define     VFCOMP_STORE_VID                                   5
+#define     VFCOMP_STORE_IID                                   6
+#define     VFCOMP_STORE_PID                                   7
+
+/* Enum 3D_Compare_Function */
+#define     COMPAREFUNCTION_ALWAYS                             0
+#define     COMPAREFUNCTION_NEVER                              1
+#define     COMPAREFUNCTION_LESS                               2
+#define     COMPAREFUNCTION_EQUAL                              3
+#define     COMPAREFUNCTION_LEQUAL                             4
+#define     COMPAREFUNCTION_GREATER                            5
+#define     COMPAREFUNCTION_NOTEQUAL                           6
+#define     COMPAREFUNCTION_GEQUAL                             7
+
+/* Enum SURFACE_FORMAT */
+#define     R32G32B32A32_FLOAT                                 0
+#define     R32G32B32A32_SINT                                  1
+#define     R32G32B32A32_UINT                                  2
+#define     R32G32B32A32_UNORM                                 3
+#define     R32G32B32A32_SNORM                                 4
+#define     R64G64_FLOAT                                       5
+#define     R32G32B32X32_FLOAT                                 6
+#define     R32G32B32A32_SSCALED                               7
+#define     R32G32B32A32_USCALED                               8
+#define     R32G32B32A32_SFIXED                               32
+#define     R64G64_PASSTHRU                                   33
+#define     R32G32B32_FLOAT                                   64
+#define     R32G32B32_SINT                                    65
+#define     R32G32B32_UINT                                    66
+#define     R32G32B32_UNORM                                   67
+#define     R32G32B32_SNORM                                   68
+#define     R32G32B32_SSCALED                                 69
+#define     R32G32B32_USCALED                                 70
+#define     R32G32B32_SFIXED                                  80
+#define     R16G16B16A16_UNORM                               128
+#define     R16G16B16A16_SNORM                               129
+#define     R16G16B16A16_SINT                                130
+#define     R16G16B16A16_UINT                                131
+#define     R16G16B16A16_FLOAT                               132
+#define     R32G32_FLOAT                                     133
+#define     R32G32_SINT                                      134
+#define     R32G32_UINT                                      135
+#define     R32_FLOAT_X8X24_TYPELESS                         136
+#define     X32_TYPELESS_G8X24_UINT                          137
+#define     L32A32_FLOAT                                     138
+#define     R32G32_UNORM                                     139
+#define     R32G32_SNORM                                     140
+#define     R64_FLOAT                                        141
+#define     R16G16B16X16_UNORM                               142
+#define     R16G16B16X16_FLOAT                               143
+#define     A32X32_FLOAT                                     144
+#define     L32X32_FLOAT                                     145
+#define     I32X32_FLOAT                                     146
+#define     R16G16B16A16_SSCALED                             147
+#define     R16G16B16A16_USCALED                             148
+#define     R32G32_SSCALED                                   149
+#define     R32G32_USCALED                                   150
+#define     R32G32_SFIXED                                    160
+#define     R64_PASSTHRU                                     161
+#define     B8G8R8A8_UNORM                                   192
+#define     B8G8R8A8_UNORM_SRGB                              193
+#define     R10G10B10A2_UNORM                                194
+#define     R10G10B10A2_UNORM_SRGB                           195
+#define     R10G10B10A2_UINT                                 196
+#define     R10G10B10_SNORM_A2_UNORM                         197
+#define     R8G8B8A8_UNORM                                   199
+#define     R8G8B8A8_UNORM_SRGB                              200
+#define     R8G8B8A8_SNORM                                   201
+#define     R8G8B8A8_SINT                                    202
+#define     R8G8B8A8_UINT                                    203
+#define     R16G16_UNORM                                     204
+#define     R16G16_SNORM                                     205
+#define     R16G16_SINT                                      206
+#define     R16G16_UINT                                      207
+#define     R16G16_FLOAT                                     208
+#define     B10G10R10A2_UNORM                                209
+#define     B10G10R10A2_UNORM_SRGB                           210
+#define     R11G11B10_FLOAT                                  211
+#define     R32_SINT                                         214
+#define     R32_UINT                                         215
+#define     R32_FLOAT                                        216
+#define     R24_UNORM_X8_TYPELESS                            217
+#define     X24_TYPELESS_G8_UINT                             218
+#define     L32_UNORM                                        221
+#define     A32_UNORM                                        222
+#define     L16A16_UNORM                                     223
+#define     I24X8_UNORM                                      224
+#define     L24X8_UNORM                                      225
+#define     A24X8_UNORM                                      226
+#define     I32_FLOAT                                        227
+#define     L32_FLOAT                                        228
+#define     A32_FLOAT                                        229
+#define     X8B8_UNORM_G8R8_SNORM                            230
+#define     A8X8_UNORM_G8R8_SNORM                            231
+#define     B8X8_UNORM_G8R8_SNORM                            232
+#define     B8G8R8X8_UNORM                                   233
+#define     B8G8R8X8_UNORM_SRGB                              234
+#define     R8G8B8X8_UNORM                                   235
+#define     R8G8B8X8_UNORM_SRGB                              236
+#define     R9G9B9E5_SHAREDEXP                               237
+#define     B10G10R10X2_UNORM                                238
+#define     L16A16_FLOAT                                     240
+#define     R32_UNORM                                        241
+#define     R32_SNORM                                        242
+#define     R10G10B10X2_USCALED                              243
+#define     R8G8B8A8_SSCALED                                 244
+#define     R8G8B8A8_USCALED                                 245
+#define     R16G16_SSCALED                                   246
+#define     R16G16_USCALED                                   247
+#define     R32_SSCALED                                      248
+#define     R32_USCALED                                      249
+#define     B5G6R5_UNORM                                     256
+#define     B5G6R5_UNORM_SRGB                                257
+#define     B5G5R5A1_UNORM                                   258
+#define     B5G5R5A1_UNORM_SRGB                              259
+#define     B4G4R4A4_UNORM                                   260
+#define     B4G4R4A4_UNORM_SRGB                              261
+#define     R8G8_UNORM                                       262
+#define     R8G8_SNORM                                       263
+#define     R8G8_SINT                                        264
+#define     R8G8_UINT                                        265
+#define     R16_UNORM                                        266
+#define     R16_SNORM                                        267
+#define     R16_SINT                                         268
+#define     R16_UINT                                         269
+#define     R16_FLOAT                                        270
+#define     A8P8_UNORM_PALETTE0                              271
+#define     A8P8_UNORM_PALETTE1                              272
+#define     I16_UNORM                                        273
+#define     L16_UNORM                                        274
+#define     A16_UNORM                                        275
+#define     L8A8_UNORM                                       276
+#define     I16_FLOAT                                        277
+#define     L16_FLOAT                                        278
+#define     A16_FLOAT                                        279
+#define     L8A8_UNORM_SRGB                                  280
+#define     R5G5_SNORM_B6_UNORM                              281
+#define     B5G5R5X1_UNORM                                   282
+#define     B5G5R5X1_UNORM_SRGB                              283
+#define     R8G8_SSCALED                                     284
+#define     R8G8_USCALED                                     285
+#define     R16_SSCALED                                      286
+#define     R16_USCALED                                      287
+#define     P8A8_UNORM_PALETTE0                              290
+#define     P8A8_UNORM_PALETTE1                              291
+#define     A1B5G5R5_UNORM                                   292
+#define     A4B4G4R4_UNORM                                   293
+#define     L8A8_UINT                                        294
+#define     L8A8_SINT                                        295
+#define     R8_UNORM                                         320
+#define     R8_SNORM                                         321
+#define     R8_SINT                                          322
+#define     R8_UINT                                          323
+#define     A8_UNORM                                         324
+#define     I8_UNORM                                         325
+#define     L8_UNORM                                         326
+#define     P4A4_UNORM_PALETTE0                              327
+#define     A4P4_UNORM_PALETTE0                              328
+#define     R8_SSCALED                                       329
+#define     R8_USCALED                                       330
+#define     P8_UNORM_PALETTE0                                331
+#define     L8_UNORM_SRGB                                    332
+#define     P8_UNORM_PALETTE1                                333
+#define     P4A4_UNORM_PALETTE1                              334
+#define     A4P4_UNORM_PALETTE1                              335
+#define     Y8_UNORM                                         336
+#define     L8_UINT                                          338
+#define     L8_SINT                                          339
+#define     I8_UINT                                          340
+#define     I8_SINT                                          341
+#define     DXT1_RGB_SRGB                                    384
+#define     R1_UNORM                                         385
+#define     YCRCB_NORMAL                                     386
+#define     YCRCB_SWAPUVY                                    387
+#define     P2_UNORM_PALETTE0                                388
+#define     P2_UNORM_PALETTE1                                389
+#define     BC1_UNORM                                        390
+#define     BC2_UNORM                                        391
+#define     BC3_UNORM                                        392
+#define     BC4_UNORM                                        393
+#define     BC5_UNORM                                        394
+#define     BC1_UNORM_SRGB                                   395
+#define     BC2_UNORM_SRGB                                   396
+#define     BC3_UNORM_SRGB                                   397
+#define     MONO8                                            398
+#define     YCRCB_SWAPUV                                     399
+#define     YCRCB_SWAPY                                      400
+#define     DXT1_RGB                                         401
+#define     FXT1                                             402
+#define     R8G8B8_UNORM                                     403
+#define     R8G8B8_SNORM                                     404
+#define     R8G8B8_SSCALED                                   405
+#define     R8G8B8_USCALED                                   406
+#define     R64G64B64A64_FLOAT                               407
+#define     R64G64B64_FLOAT                                  408
+#define     BC4_SNORM                                        409
+#define     BC5_SNORM                                        410
+#define     R16G16B16_FLOAT                                  411
+#define     R16G16B16_UNORM                                  412
+#define     R16G16B16_SNORM                                  413
+#define     R16G16B16_SSCALED                                414
+#define     R16G16B16_USCALED                                415
+#define     BC6H_SF16                                        417
+#define     BC7_UNORM                                        418
+#define     BC7_UNORM_SRGB                                   419
+#define     BC6H_UF16                                        420
+#define     PLANAR_420_8                                     421
+#define     R8G8B8_UNORM_SRGB                                424
+#define     ETC1_RGB8                                        425
+#define     ETC2_RGB8                                        426
+#define     EAC_R11                                          427
+#define     EAC_RG11                                         428
+#define     EAC_SIGNED_R11                                   429
+#define     EAC_SIGNED_RG11                                  430
+#define     ETC2_SRGB8                                       431
+#define     R16G16B16_UINT                                   432
+#define     R16G16B16_SINT                                   433
+#define     R32_SFIXED                                       434
+#define     R10G10B10A2_SNORM                                435
+#define     R10G10B10A2_USCALED                              436
+#define     R10G10B10A2_SSCALED                              437
+#define     R10G10B10A2_SINT                                 438
+#define     B10G10R10A2_SNORM                                439
+#define     B10G10R10A2_USCALED                              440
+#define     B10G10R10A2_SSCALED                              441
+#define     B10G10R10A2_UINT                                 442
+#define     B10G10R10A2_SINT                                 443
+#define     R64G64B64A64_PASSTHRU                            444
+#define     R64G64B64_PASSTHRU                               445
+#define     ETC2_RGB8_PTA                                    448
+#define     ETC2_SRGB8_PTA                                   449
+#define     ETC2_EAC_RGBA8                                   450
+#define     ETC2_EAC_SRGB8_A8                                451
+#define     R8G8B8_UINT                                      456
+#define     R8G8B8_SINT                                      457
+#define     RAW                                              511
+
+/* Enum Texture Coordinate Mode */
+#define     TCM_WRAP                                           0
+#define     TCM_MIRROR                                         1
+#define     TCM_CLAMP                                          2
+#define     TCM_CUBE                                           3
+#define     TCM_CLAMP_BORDER                                   4
+#define     TCM_MIRROR_ONCE                                    5
+
diff --git a/src/vulkan/gen7_cmd_buffer.c b/src/vulkan/gen7_cmd_buffer.c
new file mode 100644 (file)
index 0000000..b149673
--- /dev/null
@@ -0,0 +1,689 @@
+/*
+ * Copyright © 2015 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#include <assert.h>
+#include <stdbool.h>
+#include <string.h>
+#include <unistd.h>
+#include <fcntl.h>
+
+#include "anv_private.h"
+
+
+void
+gen7_cmd_buffer_emit_state_base_address(struct anv_cmd_buffer *cmd_buffer)
+{
+   struct anv_device *device = cmd_buffer->device;
+   struct anv_bo *scratch_bo = NULL;
+
+   cmd_buffer->state.scratch_size =
+      anv_block_pool_size(&device->scratch_block_pool);
+   if (cmd_buffer->state.scratch_size > 0)
+      scratch_bo = &device->scratch_block_pool.bo;
+
+   anv_batch_emit(&cmd_buffer->batch, GEN7_STATE_BASE_ADDRESS,
+      .GeneralStateBaseAddress                  = { scratch_bo, 0 },
+      .GeneralStateMemoryObjectControlState     = GEN7_MOCS,
+      .GeneralStateBaseAddressModifyEnable      = true,
+      .GeneralStateAccessUpperBound             = { scratch_bo, scratch_bo->size },
+      .GeneralStateAccessUpperBoundModifyEnable = true,
+
+      .SurfaceStateBaseAddress                  = { anv_cmd_buffer_current_surface_bo(cmd_buffer), 0 },
+      .SurfaceStateMemoryObjectControlState     = GEN7_MOCS,
+      .SurfaceStateBaseAddressModifyEnable      = true,
+
+      .DynamicStateBaseAddress                  = { &device->dynamic_state_block_pool.bo, 0 },
+      .DynamicStateMemoryObjectControlState     = GEN7_MOCS,
+      .DynamicStateBaseAddressModifyEnable      = true,
+      .DynamicStateAccessUpperBound             = { &device->dynamic_state_block_pool.bo,
+                                                    device->dynamic_state_block_pool.bo.size },
+      .DynamicStateAccessUpperBoundModifyEnable = true,
+
+      .IndirectObjectBaseAddress                = { NULL, 0 },
+      .IndirectObjectMemoryObjectControlState   = GEN7_MOCS,
+      .IndirectObjectBaseAddressModifyEnable    = true,
+
+      .IndirectObjectAccessUpperBound           = { NULL, 0xffffffff },
+      .IndirectObjectAccessUpperBoundModifyEnable = true,
+
+      .InstructionBaseAddress                   = { &device->instruction_block_pool.bo, 0 },
+      .InstructionMemoryObjectControlState      = GEN7_MOCS,
+      .InstructionBaseAddressModifyEnable       = true,
+      .InstructionAccessUpperBound              =  { &device->instruction_block_pool.bo,
+                                                     device->instruction_block_pool.bo.size },
+      .InstructionAccessUpperBoundModifyEnable  = true);
+
+   /* After re-setting the surface state base address, we have to do some
+    * cache flusing so that the sampler engine will pick up the new
+    * SURFACE_STATE objects and binding tables. From the Broadwell PRM,
+    * Shared Function > 3D Sampler > State > State Caching (page 96):
+    *
+    *    Coherency with system memory in the state cache, like the texture
+    *    cache is handled partially by software. It is expected that the
+    *    command stream or shader will issue Cache Flush operation or
+    *    Cache_Flush sampler message to ensure that the L1 cache remains
+    *    coherent with system memory.
+    *
+    *    [...]
+    *
+    *    Whenever the value of the Dynamic_State_Base_Addr,
+    *    Surface_State_Base_Addr are altered, the L1 state cache must be
+    *    invalidated to ensure the new surface or sampler state is fetched
+    *    from system memory.
+    *
+    * The PIPE_CONTROL command has a "State Cache Invalidation Enable" bit
+    * which, according the PIPE_CONTROL instruction documentation in the
+    * Broadwell PRM:
+    *
+    *    Setting this bit is independent of any other bit in this packet.
+    *    This bit controls the invalidation of the L1 and L2 state caches
+    *    at the top of the pipe i.e. at the parsing time.
+    *
+    * Unfortunately, experimentation seems to indicate that state cache
+    * invalidation through a PIPE_CONTROL does nothing whatsoever in
+    * regards to surface state and binding tables.  In stead, it seems that
+    * invalidating the texture cache is what is actually needed.
+    *
+    * XXX:  As far as we have been able to determine through
+    * experimentation, shows that flush the texture cache appears to be
+    * sufficient.  The theory here is that all of the sampling/rendering
+    * units cache the binding table in the texture cache.  However, we have
+    * yet to be able to actually confirm this.
+    */
+   anv_batch_emit(&cmd_buffer->batch, GEN7_PIPE_CONTROL,
+                  .TextureCacheInvalidationEnable = true);
+}
+
+static const uint32_t vk_to_gen_index_type[] = {
+   [VK_INDEX_TYPE_UINT16]                       = INDEX_WORD,
+   [VK_INDEX_TYPE_UINT32]                       = INDEX_DWORD,
+};
+
+void gen7_CmdBindIndexBuffer(
+    VkCmdBuffer                                 cmdBuffer,
+    VkBuffer                                    _buffer,
+    VkDeviceSize                                offset,
+    VkIndexType                                 indexType)
+{
+   ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, cmdBuffer);
+   ANV_FROM_HANDLE(anv_buffer, buffer, _buffer);
+
+   cmd_buffer->state.dirty |= ANV_CMD_BUFFER_INDEX_BUFFER_DIRTY;
+   cmd_buffer->state.gen7.index_buffer = buffer;
+   cmd_buffer->state.gen7.index_type = vk_to_gen_index_type[indexType];
+   cmd_buffer->state.gen7.index_offset = offset;
+}
+
+static VkResult
+gen7_flush_compute_descriptor_set(struct anv_cmd_buffer *cmd_buffer)
+{
+   struct anv_device *device = cmd_buffer->device;
+   struct anv_pipeline *pipeline = cmd_buffer->state.compute_pipeline;
+   struct anv_state surfaces = { 0, }, samplers = { 0, };
+   VkResult result;
+
+   result = anv_cmd_buffer_emit_samplers(cmd_buffer,
+                                         VK_SHADER_STAGE_COMPUTE, &samplers);
+   if (result != VK_SUCCESS)
+      return result;
+   result = anv_cmd_buffer_emit_binding_table(cmd_buffer,
+                                               VK_SHADER_STAGE_COMPUTE, &surfaces);
+   if (result != VK_SUCCESS)
+      return result;
+
+   struct GEN7_INTERFACE_DESCRIPTOR_DATA desc = {
+      .KernelStartPointer = pipeline->cs_simd,
+      .BindingTablePointer = surfaces.offset,
+      .SamplerStatePointer = samplers.offset,
+      .NumberofThreadsinGPGPUThreadGroup = 0 /* FIXME: Really? */
+   };
+
+   uint32_t size = GEN7_INTERFACE_DESCRIPTOR_DATA_length * sizeof(uint32_t);
+   struct anv_state state =
+      anv_state_pool_alloc(&device->dynamic_state_pool, size, 64);
+
+   GEN7_INTERFACE_DESCRIPTOR_DATA_pack(NULL, state.map, &desc);
+
+   anv_batch_emit(&cmd_buffer->batch, GEN7_MEDIA_INTERFACE_DESCRIPTOR_LOAD,
+                  .InterfaceDescriptorTotalLength = size,
+                  .InterfaceDescriptorDataStartAddress = state.offset);
+
+   return VK_SUCCESS;
+}
+
+static void
+gen7_cmd_buffer_flush_compute_state(struct anv_cmd_buffer *cmd_buffer)
+{
+   struct anv_pipeline *pipeline = cmd_buffer->state.compute_pipeline;
+   VkResult result;
+
+   assert(pipeline->active_stages == VK_SHADER_STAGE_COMPUTE_BIT);
+
+   if (cmd_buffer->state.current_pipeline != GPGPU) {
+      anv_batch_emit(&cmd_buffer->batch, GEN7_PIPELINE_SELECT,
+                     .PipelineSelection = GPGPU);
+      cmd_buffer->state.current_pipeline = GPGPU;
+   }
+
+   if (cmd_buffer->state.compute_dirty & ANV_CMD_BUFFER_PIPELINE_DIRTY)
+      anv_batch_emit_batch(&cmd_buffer->batch, &pipeline->batch);
+
+   if ((cmd_buffer->state.descriptors_dirty & VK_SHADER_STAGE_COMPUTE_BIT) ||
+       (cmd_buffer->state.compute_dirty & ANV_CMD_BUFFER_PIPELINE_DIRTY)) {
+      /* FIXME: figure out descriptors for gen7 */
+      result = gen7_flush_compute_descriptor_set(cmd_buffer);
+      assert(result == VK_SUCCESS);
+      cmd_buffer->state.descriptors_dirty &= ~VK_SHADER_STAGE_COMPUTE;
+   }
+
+   cmd_buffer->state.compute_dirty = 0;
+}
+
+static void
+gen7_cmd_buffer_flush_state(struct anv_cmd_buffer *cmd_buffer)
+{
+   struct anv_pipeline *pipeline = cmd_buffer->state.pipeline;
+   uint32_t *p;
+
+   uint32_t vb_emit = cmd_buffer->state.vb_dirty & pipeline->vb_used;
+
+   assert((pipeline->active_stages & VK_SHADER_STAGE_COMPUTE_BIT) == 0);
+
+   if (cmd_buffer->state.current_pipeline != _3D) {
+      anv_batch_emit(&cmd_buffer->batch, GEN7_PIPELINE_SELECT,
+                     .PipelineSelection = _3D);
+      cmd_buffer->state.current_pipeline = _3D;
+   }
+
+   if (vb_emit) {
+      const uint32_t num_buffers = __builtin_popcount(vb_emit);
+      const uint32_t num_dwords = 1 + num_buffers * 4;
+
+      p = anv_batch_emitn(&cmd_buffer->batch, num_dwords,
+                          GEN7_3DSTATE_VERTEX_BUFFERS);
+      uint32_t vb, i = 0;
+      for_each_bit(vb, vb_emit) {
+         struct anv_buffer *buffer = cmd_buffer->state.vertex_bindings[vb].buffer;
+         uint32_t offset = cmd_buffer->state.vertex_bindings[vb].offset;
+
+         struct GEN7_VERTEX_BUFFER_STATE state = {
+            .VertexBufferIndex = vb,
+            .BufferAccessType = pipeline->instancing_enable[vb] ? INSTANCEDATA : VERTEXDATA,
+            .VertexBufferMemoryObjectControlState = GEN7_MOCS,
+            .AddressModifyEnable = true,
+            .BufferPitch = pipeline->binding_stride[vb],
+            .BufferStartingAddress = { buffer->bo, buffer->offset + offset },
+            .EndAddress = { buffer->bo, buffer->offset + buffer->size - 1},
+            .InstanceDataStepRate = 1
+         };
+
+         GEN7_VERTEX_BUFFER_STATE_pack(&cmd_buffer->batch, &p[1 + i * 4], &state);
+         i++;
+      }
+   }
+
+   if (cmd_buffer->state.dirty & ANV_CMD_BUFFER_PIPELINE_DIRTY) {
+      /* If somebody compiled a pipeline after starting a command buffer the
+       * scratch bo may have grown since we started this cmd buffer (and
+       * emitted STATE_BASE_ADDRESS).  If we're binding that pipeline now,
+       * reemit STATE_BASE_ADDRESS so that we use the bigger scratch bo. */
+      if (cmd_buffer->state.scratch_size < pipeline->total_scratch)
+         gen7_cmd_buffer_emit_state_base_address(cmd_buffer);
+
+      anv_batch_emit_batch(&cmd_buffer->batch, &pipeline->batch);
+   }
+
+   if (cmd_buffer->state.descriptors_dirty)
+      anv_flush_descriptor_sets(cmd_buffer);
+
+   if (cmd_buffer->state.dirty & ANV_CMD_BUFFER_VP_DIRTY) {
+      struct anv_dynamic_vp_state *vp_state = cmd_buffer->state.vp_state;
+      anv_batch_emit(&cmd_buffer->batch, GEN7_3DSTATE_SCISSOR_STATE_POINTERS,
+                     .ScissorRectPointer = vp_state->scissor.offset);
+      anv_batch_emit(&cmd_buffer->batch, GEN7_3DSTATE_VIEWPORT_STATE_POINTERS_CC,
+                     .CCViewportPointer = vp_state->cc_vp.offset);
+      anv_batch_emit(&cmd_buffer->batch, GEN7_3DSTATE_VIEWPORT_STATE_POINTERS_SF_CLIP,
+                     .SFClipViewportPointer = vp_state->sf_clip_vp.offset);
+   }
+
+   if (cmd_buffer->state.dirty &
+       (ANV_CMD_BUFFER_PIPELINE_DIRTY | ANV_CMD_BUFFER_RS_DIRTY)) {
+      anv_batch_emit_merge(&cmd_buffer->batch,
+                           cmd_buffer->state.rs_state->gen7.sf,
+                           pipeline->gen7.sf);
+   }
+
+   if (cmd_buffer->state.dirty &
+       (ANV_CMD_BUFFER_PIPELINE_DIRTY | ANV_CMD_BUFFER_DS_DIRTY)) {
+      struct anv_state state;
+
+      if (cmd_buffer->state.ds_state == NULL)
+         state = anv_cmd_buffer_emit_dynamic(cmd_buffer,
+                                             pipeline->gen7.depth_stencil_state,
+                                             GEN7_COLOR_CALC_STATE_length, 64);
+      else
+         state = anv_cmd_buffer_merge_dynamic(cmd_buffer,
+                                              cmd_buffer->state.ds_state->gen7.depth_stencil_state,
+                                              pipeline->gen7.depth_stencil_state,
+                                              GEN7_DEPTH_STENCIL_STATE_length, 64);
+      anv_batch_emit(&cmd_buffer->batch, GEN7_3DSTATE_DEPTH_STENCIL_STATE_POINTERS,
+                     .PointertoDEPTH_STENCIL_STATE = state.offset);
+   }
+
+   if (cmd_buffer->state.dirty &
+       (ANV_CMD_BUFFER_CB_DIRTY | ANV_CMD_BUFFER_DS_DIRTY)) {
+      struct anv_state state;
+      if (cmd_buffer->state.ds_state == NULL)
+         state = anv_cmd_buffer_emit_dynamic(cmd_buffer,
+                                             cmd_buffer->state.cb_state->color_calc_state,
+                                             GEN7_COLOR_CALC_STATE_length, 64);
+      else if (cmd_buffer->state.cb_state == NULL)
+         state = anv_cmd_buffer_emit_dynamic(cmd_buffer,
+                                             cmd_buffer->state.ds_state->gen7.color_calc_state,
+                                             GEN7_COLOR_CALC_STATE_length, 64);
+      else
+         state = anv_cmd_buffer_merge_dynamic(cmd_buffer,
+                                              cmd_buffer->state.ds_state->gen7.color_calc_state,
+                                              cmd_buffer->state.cb_state->color_calc_state,
+                                              GEN7_COLOR_CALC_STATE_length, 64);
+
+      anv_batch_emit(&cmd_buffer->batch,
+                     GEN7_3DSTATE_CC_STATE_POINTERS,
+                     .ColorCalcStatePointer = state.offset);
+   }
+
+   if (cmd_buffer->state.gen7.index_buffer &&
+       cmd_buffer->state.dirty & (ANV_CMD_BUFFER_PIPELINE_DIRTY |
+                                  ANV_CMD_BUFFER_INDEX_BUFFER_DIRTY)) {
+      struct anv_buffer *buffer = cmd_buffer->state.gen7.index_buffer;
+      uint32_t offset = cmd_buffer->state.gen7.index_offset;
+
+      anv_batch_emit(&cmd_buffer->batch, GEN7_3DSTATE_INDEX_BUFFER,
+                     .CutIndexEnable = pipeline->primitive_restart,
+                     .IndexFormat = cmd_buffer->state.gen7.index_type,
+                     .MemoryObjectControlState = GEN7_MOCS,
+                     .BufferStartingAddress = { buffer->bo, buffer->offset + offset },
+                     .BufferEndingAddress = { buffer->bo, buffer->offset + buffer->size });
+   }
+
+   cmd_buffer->state.vb_dirty &= ~vb_emit;
+   cmd_buffer->state.dirty = 0;
+}
+
+void gen7_CmdDraw(
+    VkCmdBuffer                                 cmdBuffer,
+    uint32_t                                    firstVertex,
+    uint32_t                                    vertexCount,
+    uint32_t                                    firstInstance,
+    uint32_t                                    instanceCount)
+{
+   ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, cmdBuffer);
+   struct anv_pipeline *pipeline = cmd_buffer->state.pipeline;
+
+   gen7_cmd_buffer_flush_state(cmd_buffer);
+
+   anv_batch_emit(&cmd_buffer->batch, GEN7_3DPRIMITIVE,
+                  .VertexAccessType = SEQUENTIAL,
+                  .PrimitiveTopologyType = pipeline->topology,
+                  .VertexCountPerInstance = vertexCount,
+                  .StartVertexLocation = firstVertex,
+                  .InstanceCount = instanceCount,
+                  .StartInstanceLocation = firstInstance,
+                  .BaseVertexLocation = 0);
+}
+
+void gen7_CmdDrawIndexed(
+    VkCmdBuffer                                 cmdBuffer,
+    uint32_t                                    firstIndex,
+    uint32_t                                    indexCount,
+    int32_t                                     vertexOffset,
+    uint32_t                                    firstInstance,
+    uint32_t                                    instanceCount)
+{
+   ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, cmdBuffer);
+   struct anv_pipeline *pipeline = cmd_buffer->state.pipeline;
+
+   gen7_cmd_buffer_flush_state(cmd_buffer);
+
+   anv_batch_emit(&cmd_buffer->batch, GEN7_3DPRIMITIVE,
+                  .VertexAccessType = RANDOM,
+                  .PrimitiveTopologyType = pipeline->topology,
+                  .VertexCountPerInstance = indexCount,
+                  .StartVertexLocation = firstIndex,
+                  .InstanceCount = instanceCount,
+                  .StartInstanceLocation = firstInstance,
+                  .BaseVertexLocation = vertexOffset);
+}
+
+static void
+gen7_batch_lrm(struct anv_batch *batch,
+              uint32_t reg, struct anv_bo *bo, uint32_t offset)
+{
+   anv_batch_emit(batch, GEN7_MI_LOAD_REGISTER_MEM,
+                  .RegisterAddress = reg,
+                  .MemoryAddress = { bo, offset });
+}
+
+static void
+gen7_batch_lri(struct anv_batch *batch, uint32_t reg, uint32_t imm)
+{
+   anv_batch_emit(batch, GEN7_MI_LOAD_REGISTER_IMM,
+                  .RegisterOffset = reg,
+                  .DataDWord = imm);
+}
+
+/* Auto-Draw / Indirect Registers */
+#define GEN7_3DPRIM_END_OFFSET          0x2420
+#define GEN7_3DPRIM_START_VERTEX        0x2430
+#define GEN7_3DPRIM_VERTEX_COUNT        0x2434
+#define GEN7_3DPRIM_INSTANCE_COUNT      0x2438
+#define GEN7_3DPRIM_START_INSTANCE      0x243C
+#define GEN7_3DPRIM_BASE_VERTEX         0x2440
+
+void gen7_CmdDrawIndirect(
+    VkCmdBuffer                                 cmdBuffer,
+    VkBuffer                                    _buffer,
+    VkDeviceSize                                offset,
+    uint32_t                                    count,
+    uint32_t                                    stride)
+{
+   ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, cmdBuffer);
+   ANV_FROM_HANDLE(anv_buffer, buffer, _buffer);
+   struct anv_pipeline *pipeline = cmd_buffer->state.pipeline;
+   struct anv_bo *bo = buffer->bo;
+   uint32_t bo_offset = buffer->offset + offset;
+
+   gen7_cmd_buffer_flush_state(cmd_buffer);
+
+   gen7_batch_lrm(&cmd_buffer->batch, GEN7_3DPRIM_VERTEX_COUNT, bo, bo_offset);
+   gen7_batch_lrm(&cmd_buffer->batch, GEN7_3DPRIM_INSTANCE_COUNT, bo, bo_offset + 4);
+   gen7_batch_lrm(&cmd_buffer->batch, GEN7_3DPRIM_START_VERTEX, bo, bo_offset + 8);
+   gen7_batch_lrm(&cmd_buffer->batch, GEN7_3DPRIM_START_INSTANCE, bo, bo_offset + 12);
+   gen7_batch_lri(&cmd_buffer->batch, GEN7_3DPRIM_BASE_VERTEX, 0);
+
+   anv_batch_emit(&cmd_buffer->batch, GEN7_3DPRIMITIVE,
+                  .IndirectParameterEnable = true,
+                  .VertexAccessType = SEQUENTIAL,
+                  .PrimitiveTopologyType = pipeline->topology);
+}
+
+void gen7_CmdDrawIndexedIndirect(
+    VkCmdBuffer                                 cmdBuffer,
+    VkBuffer                                    _buffer,
+    VkDeviceSize                                offset,
+    uint32_t                                    count,
+    uint32_t                                    stride)
+{
+   ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, cmdBuffer);
+   ANV_FROM_HANDLE(anv_buffer, buffer, _buffer);
+   struct anv_pipeline *pipeline = cmd_buffer->state.pipeline;
+   struct anv_bo *bo = buffer->bo;
+   uint32_t bo_offset = buffer->offset + offset;
+
+   gen7_cmd_buffer_flush_state(cmd_buffer);
+
+   gen7_batch_lrm(&cmd_buffer->batch, GEN7_3DPRIM_VERTEX_COUNT, bo, bo_offset);
+   gen7_batch_lrm(&cmd_buffer->batch, GEN7_3DPRIM_INSTANCE_COUNT, bo, bo_offset + 4);
+   gen7_batch_lrm(&cmd_buffer->batch, GEN7_3DPRIM_START_VERTEX, bo, bo_offset + 8);
+   gen7_batch_lrm(&cmd_buffer->batch, GEN7_3DPRIM_BASE_VERTEX, bo, bo_offset + 12);
+   gen7_batch_lrm(&cmd_buffer->batch, GEN7_3DPRIM_START_INSTANCE, bo, bo_offset + 16);
+
+   anv_batch_emit(&cmd_buffer->batch, GEN7_3DPRIMITIVE,
+                  .IndirectParameterEnable = true,
+                  .VertexAccessType = RANDOM,
+                  .PrimitiveTopologyType = pipeline->topology);
+}
+
+void gen7_CmdDispatch(
+    VkCmdBuffer                                 cmdBuffer,
+    uint32_t                                    x,
+    uint32_t                                    y,
+    uint32_t                                    z)
+{
+   ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, cmdBuffer);
+   struct anv_pipeline *pipeline = cmd_buffer->state.compute_pipeline;
+   struct brw_cs_prog_data *prog_data = &pipeline->cs_prog_data;
+
+   gen7_cmd_buffer_flush_compute_state(cmd_buffer);
+
+   anv_batch_emit(&cmd_buffer->batch, GEN7_GPGPU_WALKER,
+                  .SIMDSize = prog_data->simd_size / 16,
+                  .ThreadDepthCounterMaximum = 0,
+                  .ThreadHeightCounterMaximum = 0,
+                  .ThreadWidthCounterMaximum = pipeline->cs_thread_width_max,
+                  .ThreadGroupIDXDimension = x,
+                  .ThreadGroupIDYDimension = y,
+                  .ThreadGroupIDZDimension = z,
+                  .RightExecutionMask = pipeline->cs_right_mask,
+                  .BottomExecutionMask = 0xffffffff);
+
+   anv_batch_emit(&cmd_buffer->batch, GEN7_MEDIA_STATE_FLUSH);
+}
+
+#define GPGPU_DISPATCHDIMX 0x2500
+#define GPGPU_DISPATCHDIMY 0x2504
+#define GPGPU_DISPATCHDIMZ 0x2508
+
+void gen7_CmdDispatchIndirect(
+    VkCmdBuffer                                 cmdBuffer,
+    VkBuffer                                    _buffer,
+    VkDeviceSize                                offset)
+{
+   ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, cmdBuffer);
+   ANV_FROM_HANDLE(anv_buffer, buffer, _buffer);
+   struct anv_pipeline *pipeline = cmd_buffer->state.compute_pipeline;
+   struct brw_cs_prog_data *prog_data = &pipeline->cs_prog_data;
+   struct anv_bo *bo = buffer->bo;
+   uint32_t bo_offset = buffer->offset + offset;
+
+   gen7_cmd_buffer_flush_compute_state(cmd_buffer);
+
+   gen7_batch_lrm(&cmd_buffer->batch, GPGPU_DISPATCHDIMX, bo, bo_offset);
+   gen7_batch_lrm(&cmd_buffer->batch, GPGPU_DISPATCHDIMY, bo, bo_offset + 4);
+   gen7_batch_lrm(&cmd_buffer->batch, GPGPU_DISPATCHDIMZ, bo, bo_offset + 8);
+
+   anv_batch_emit(&cmd_buffer->batch, GEN7_GPGPU_WALKER,
+                  .IndirectParameterEnable = true,
+                  .SIMDSize = prog_data->simd_size / 16,
+                  .ThreadDepthCounterMaximum = 0,
+                  .ThreadHeightCounterMaximum = 0,
+                  .ThreadWidthCounterMaximum = pipeline->cs_thread_width_max,
+                  .RightExecutionMask = pipeline->cs_right_mask,
+                  .BottomExecutionMask = 0xffffffff);
+
+   anv_batch_emit(&cmd_buffer->batch, GEN7_MEDIA_STATE_FLUSH);
+}
+
+void gen7_CmdPipelineBarrier(
+    VkCmdBuffer                                 cmdBuffer,
+    VkPipelineStageFlags                        srcStageMask,
+    VkPipelineStageFlags                        destStageMask,
+    VkBool32                                    byRegion,
+    uint32_t                                    memBarrierCount,
+    const void* const*                          ppMemBarriers)
+{
+   stub();
+}
+
+static void
+gen7_cmd_buffer_emit_depth_stencil(struct anv_cmd_buffer *cmd_buffer)
+{
+   const struct anv_framebuffer *fb = cmd_buffer->state.framebuffer;
+   const struct anv_depth_stencil_view *view =
+      anv_cmd_buffer_get_depth_stencil_view(cmd_buffer);
+   const struct anv_image *image = view ? view->image : NULL;
+   const bool has_depth = view && view->format->depth_format;
+   const bool has_stencil = view && view->format->has_stencil;
+
+   /* Emit 3DSTATE_DEPTH_BUFFER */
+   if (has_depth) {
+      anv_batch_emit(&cmd_buffer->batch, GEN7_3DSTATE_DEPTH_BUFFER,
+         .SurfaceType = SURFTYPE_2D,
+         .DepthWriteEnable = view->format->depth_format,
+         .StencilWriteEnable = has_stencil,
+         .HierarchicalDepthBufferEnable = false,
+         .SurfaceFormat = view->format->depth_format,
+         .SurfacePitch = image->depth_surface.stride - 1,
+         .SurfaceBaseAddress = {
+            .bo = image->bo,
+            .offset = image->depth_surface.offset,
+         },
+         .Height = fb->height - 1,
+         .Width = fb->width - 1,
+         .LOD = 0,
+         .Depth = 1 - 1,
+         .MinimumArrayElement = 0,
+         .DepthBufferObjectControlState = GEN7_MOCS,
+         .RenderTargetViewExtent = 1 - 1);
+   } else {
+      /* Even when no depth buffer is present, the hardware requires that
+       * 3DSTATE_DEPTH_BUFFER be programmed correctly. The Broadwell PRM says:
+       *
+       *    If a null depth buffer is bound, the driver must instead bind depth as:
+       *       3DSTATE_DEPTH.SurfaceType = SURFTYPE_2D
+       *       3DSTATE_DEPTH.Width = 1
+       *       3DSTATE_DEPTH.Height = 1
+       *       3DSTATE_DEPTH.SuraceFormat = D16_UNORM
+       *       3DSTATE_DEPTH.SurfaceBaseAddress = 0
+       *       3DSTATE_DEPTH.HierarchicalDepthBufferEnable = 0
+       *       3DSTATE_WM_DEPTH_STENCIL.DepthTestEnable = 0
+       *       3DSTATE_WM_DEPTH_STENCIL.DepthBufferWriteEnable = 0
+       *
+       * The PRM is wrong, though. The width and height must be programmed to
+       * actual framebuffer's width and height, even when neither depth buffer
+       * nor stencil buffer is present.
+       */
+      anv_batch_emit(&cmd_buffer->batch, GEN7_3DSTATE_DEPTH_BUFFER,
+         .SurfaceType = SURFTYPE_2D,
+         .SurfaceFormat = D16_UNORM,
+         .Width = fb->width - 1,
+         .Height = fb->height - 1,
+         .StencilWriteEnable = has_stencil);
+   }
+
+   /* Emit 3DSTATE_STENCIL_BUFFER */
+   if (has_stencil) {
+      anv_batch_emit(&cmd_buffer->batch, GEN7_3DSTATE_STENCIL_BUFFER,
+         .StencilBufferObjectControlState = GEN7_MOCS,
+
+         /* Stencil buffers have strange pitch. The PRM says:
+          *
+          *    The pitch must be set to 2x the value computed based on width,
+          *    as the stencil buffer is stored with two rows interleaved.
+          */
+         .SurfacePitch = 2 * image->stencil_surface.stride - 1,
+
+         .SurfaceBaseAddress = {
+            .bo = image->bo,
+            .offset = image->offset + image->stencil_surface.offset,
+         });
+   } else {
+      anv_batch_emit(&cmd_buffer->batch, GEN7_3DSTATE_STENCIL_BUFFER);
+   }
+
+   /* Disable hierarchial depth buffers. */
+   anv_batch_emit(&cmd_buffer->batch, GEN7_3DSTATE_HIER_DEPTH_BUFFER);
+
+   /* Clear the clear params. */
+   anv_batch_emit(&cmd_buffer->batch, GEN7_3DSTATE_CLEAR_PARAMS);
+}
+
+void
+gen7_cmd_buffer_begin_subpass(struct anv_cmd_buffer *cmd_buffer,
+                             struct anv_subpass *subpass)
+{
+   cmd_buffer->state.subpass = subpass;
+   cmd_buffer->state.descriptors_dirty |= VK_SHADER_STAGE_FRAGMENT_BIT;
+
+   gen7_cmd_buffer_emit_depth_stencil(cmd_buffer);
+}
+
+static void
+begin_render_pass(struct anv_cmd_buffer *cmd_buffer,
+                  const VkRenderPassBeginInfo* pRenderPassBegin)
+{
+   ANV_FROM_HANDLE(anv_render_pass, pass, pRenderPassBegin->renderPass);
+   ANV_FROM_HANDLE(anv_framebuffer, framebuffer, pRenderPassBegin->framebuffer);
+
+   cmd_buffer->state.framebuffer = framebuffer;
+   cmd_buffer->state.pass = pass;
+
+   const VkRect2D *render_area = &pRenderPassBegin->renderArea;
+
+   anv_batch_emit(&cmd_buffer->batch, GEN7_3DSTATE_DRAWING_RECTANGLE,
+                  .ClippedDrawingRectangleYMin = render_area->offset.y,
+                  .ClippedDrawingRectangleXMin = render_area->offset.x,
+                  .ClippedDrawingRectangleYMax =
+                     render_area->offset.y + render_area->extent.height - 1,
+                  .ClippedDrawingRectangleXMax =
+                     render_area->offset.x + render_area->extent.width - 1,
+                  .DrawingRectangleOriginY = 0,
+                  .DrawingRectangleOriginX = 0);
+
+   anv_cmd_buffer_clear_attachments(cmd_buffer, pass,
+                                    pRenderPassBegin->pAttachmentClearValues);
+}
+
+void gen7_CmdBeginRenderPass(
+    VkCmdBuffer                                 cmdBuffer,
+    const VkRenderPassBeginInfo*                pRenderPassBegin,
+    VkRenderPassContents                        contents)
+{
+   ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, cmdBuffer);
+   ANV_FROM_HANDLE(anv_render_pass, pass, pRenderPassBegin->renderPass);
+
+   begin_render_pass(cmd_buffer, pRenderPassBegin);
+
+   gen7_cmd_buffer_begin_subpass(cmd_buffer, pass->subpasses);
+}
+
+void gen7_CmdNextSubpass(
+    VkCmdBuffer                                 cmdBuffer,
+    VkRenderPassContents                        contents)
+{
+   ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, cmdBuffer);
+
+   assert(cmd_buffer->level == VK_CMD_BUFFER_LEVEL_PRIMARY);
+
+   gen7_cmd_buffer_begin_subpass(cmd_buffer, cmd_buffer->state.subpass + 1);
+}
+
+void gen7_CmdEndRenderPass(
+    VkCmdBuffer                                 cmdBuffer)
+{
+   ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, cmdBuffer);
+
+   /* Emit a flushing pipe control at the end of a pass.  This is kind of a
+    * hack but it ensures that render targets always actually get written.
+    * Eventually, we should do flushing based on image format transitions
+    * or something of that nature.
+    */
+   anv_batch_emit(&cmd_buffer->batch, GEN7_PIPE_CONTROL,
+                  .PostSyncOperation = NoWrite,
+                  .RenderTargetCacheFlushEnable = true,
+                  .InstructionCacheInvalidateEnable = true,
+                  .DepthCacheFlushEnable = true,
+                  .VFCacheInvalidationEnable = true,
+                  .TextureCacheInvalidationEnable = true,
+                  .CommandStreamerStallEnable = true);
+}
diff --git a/src/vulkan/gen7_pack.h b/src/vulkan/gen7_pack.h
new file mode 100644 (file)
index 0000000..5f2dbc4
--- /dev/null
@@ -0,0 +1,6973 @@
+/*
+ * Copyright © 2015 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+
+/* Instructions, enums and structures for IVB.
+ *
+ * This file has been generated, do not hand edit.
+ */
+
+#pragma once
+
+#include <stdio.h>
+#include <assert.h>
+
+#ifndef __gen_validate_value
+#define __gen_validate_value(x)
+#endif
+
+#ifndef __gen_field_functions
+#define __gen_field_functions
+
+union __gen_value {
+   float f;
+   uint32_t dw;
+};
+
+static inline uint64_t
+__gen_mbo(uint32_t start, uint32_t end)
+{
+   return (~0ul >> (64 - (end - start + 1))) << start;
+}
+
+static inline uint64_t
+__gen_field(uint64_t v, uint32_t start, uint32_t end)
+{
+   __gen_validate_value(v);
+#if DEBUG
+   if (end - start + 1 < 64)
+      assert(v < 1ul << (end - start + 1));
+#endif
+
+   return v << start;
+}
+
+static inline uint64_t
+__gen_offset(uint64_t v, uint32_t start, uint32_t end)
+{
+   __gen_validate_value(v);
+#if DEBUG
+   uint64_t mask = (~0ul >> (64 - (end - start + 1))) << start;
+
+   assert((v & ~mask) == 0);
+#endif
+
+   return v;
+}
+
+static inline uint32_t
+__gen_float(float v)
+{
+   __gen_validate_value(v);
+   return ((union __gen_value) { .f = (v) }).dw;
+}
+
+#ifndef __gen_address_type
+#error #define __gen_address_type before including this file
+#endif
+
+#ifndef __gen_user_data
+#error #define __gen_combine_address before including this file
+#endif
+
+#endif
+
+#define GEN7_3DSTATE_URB_VS_length_bias 0x00000002
+#define GEN7_3DSTATE_URB_VS_header              \
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  0,                  \
+   ._3DCommandSubOpcode  = 48,                  \
+   .DwordLength          =  0
+
+#define GEN7_3DSTATE_URB_VS_length 0x00000002
+
+struct GEN7_3DSTATE_URB_VS {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   uint32_t                                     VSURBStartingAddress;
+   uint32_t                                     VSURBEntryAllocationSize;
+   uint32_t                                     VSNumberofURBEntries;
+};
+
+static inline void
+GEN7_3DSTATE_URB_VS_pack(__gen_user_data *data, void * restrict dst,
+                         const struct GEN7_3DSTATE_URB_VS * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_field(values->VSURBStartingAddress, 25, 29) |
+      __gen_field(values->VSURBEntryAllocationSize, 16, 24) |
+      __gen_field(values->VSNumberofURBEntries, 0, 15) |
+      0;
+
+}
+
+#define GEN7_MI_STORE_REGISTER_MEM_length_bias 0x00000002
+#define GEN7_MI_STORE_REGISTER_MEM_header       \
+   .CommandType          =  0,                  \
+   .MICommandOpcode      = 36,                  \
+   .DwordLength          =  1
+
+#define GEN7_MI_STORE_REGISTER_MEM_length 0x00000003
+
+struct GEN7_MI_STORE_REGISTER_MEM {
+   uint32_t                                     CommandType;
+   uint32_t                                     MICommandOpcode;
+   bool                                         UseGlobalGTT;
+   uint32_t                                     DwordLength;
+   uint32_t                                     RegisterAddress;
+   __gen_address_type                           MemoryAddress;
+};
+
+static inline void
+GEN7_MI_STORE_REGISTER_MEM_pack(__gen_user_data *data, void * restrict dst,
+                                const struct GEN7_MI_STORE_REGISTER_MEM * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->MICommandOpcode, 23, 28) |
+      __gen_field(values->UseGlobalGTT, 22, 22) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_offset(values->RegisterAddress, 2, 22) |
+      0;
+
+   uint32_t dw2 =
+      0;
+
+   dw[2] =
+      __gen_combine_address(data, &dw[2], values->MemoryAddress, dw2);
+
+}
+
+#define GEN7_PIPELINE_SELECT_length_bias 0x00000001
+#define GEN7_PIPELINE_SELECT_header             \
+   .CommandType          =  3,                  \
+   .CommandSubType       =  1,                  \
+   ._3DCommandOpcode     =  1,                  \
+   ._3DCommandSubOpcode  =  4
+
+#define GEN7_PIPELINE_SELECT_length 0x00000001
+
+struct GEN7_PIPELINE_SELECT {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+#define     _3D                                                0
+#define     Media                                              1
+#define     GPGPU                                              2
+   uint32_t                                     PipelineSelection;
+};
+
+static inline void
+GEN7_PIPELINE_SELECT_pack(__gen_user_data *data, void * restrict dst,
+                          const struct GEN7_PIPELINE_SELECT * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->PipelineSelection, 0, 1) |
+      0;
+
+}
+
+#define GEN7_STATE_BASE_ADDRESS_length_bias 0x00000002
+#define GEN7_STATE_BASE_ADDRESS_header          \
+   .CommandType          =  3,                  \
+   .CommandSubType       =  0,                  \
+   ._3DCommandOpcode     =  1,                  \
+   ._3DCommandSubOpcode  =  1,                  \
+   .DwordLength          =  8
+
+#define GEN7_STATE_BASE_ADDRESS_length 0x0000000a
+
+#define GEN7_MEMORY_OBJECT_CONTROL_STATE_length 0x00000001
+
+struct GEN7_MEMORY_OBJECT_CONTROL_STATE {
+   uint32_t                                     GraphicsDataTypeGFDT;
+   uint32_t                                     LLCCacheabilityControlLLCCC;
+   uint32_t                                     L3CacheabilityControlL3CC;
+};
+
+static inline void
+GEN7_MEMORY_OBJECT_CONTROL_STATE_pack(__gen_user_data *data, void * restrict dst,
+                                      const struct GEN7_MEMORY_OBJECT_CONTROL_STATE * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->GraphicsDataTypeGFDT, 2, 2) |
+      __gen_field(values->LLCCacheabilityControlLLCCC, 1, 1) |
+      __gen_field(values->L3CacheabilityControlL3CC, 0, 0) |
+      0;
+
+}
+
+struct GEN7_STATE_BASE_ADDRESS {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   __gen_address_type                           GeneralStateBaseAddress;
+   struct GEN7_MEMORY_OBJECT_CONTROL_STATE      GeneralStateMemoryObjectControlState;
+   struct GEN7_MEMORY_OBJECT_CONTROL_STATE      StatelessDataPortAccessMemoryObjectControlState;
+   uint32_t                                     StatelessDataPortAccessForceWriteThru;
+   bool                                         GeneralStateBaseAddressModifyEnable;
+   __gen_address_type                           SurfaceStateBaseAddress;
+   struct GEN7_MEMORY_OBJECT_CONTROL_STATE      SurfaceStateMemoryObjectControlState;
+   bool                                         SurfaceStateBaseAddressModifyEnable;
+   __gen_address_type                           DynamicStateBaseAddress;
+   struct GEN7_MEMORY_OBJECT_CONTROL_STATE      DynamicStateMemoryObjectControlState;
+   bool                                         DynamicStateBaseAddressModifyEnable;
+   __gen_address_type                           IndirectObjectBaseAddress;
+   struct GEN7_MEMORY_OBJECT_CONTROL_STATE      IndirectObjectMemoryObjectControlState;
+   bool                                         IndirectObjectBaseAddressModifyEnable;
+   __gen_address_type                           InstructionBaseAddress;
+   struct GEN7_MEMORY_OBJECT_CONTROL_STATE      InstructionMemoryObjectControlState;
+   bool                                         InstructionBaseAddressModifyEnable;
+   __gen_address_type                           GeneralStateAccessUpperBound;
+   bool                                         GeneralStateAccessUpperBoundModifyEnable;
+   __gen_address_type                           DynamicStateAccessUpperBound;
+   bool                                         DynamicStateAccessUpperBoundModifyEnable;
+   __gen_address_type                           IndirectObjectAccessUpperBound;
+   bool                                         IndirectObjectAccessUpperBoundModifyEnable;
+   __gen_address_type                           InstructionAccessUpperBound;
+   bool                                         InstructionAccessUpperBoundModifyEnable;
+};
+
+static inline void
+GEN7_STATE_BASE_ADDRESS_pack(__gen_user_data *data, void * restrict dst,
+                             const struct GEN7_STATE_BASE_ADDRESS * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   uint32_t dw_GeneralStateMemoryObjectControlState;
+   GEN7_MEMORY_OBJECT_CONTROL_STATE_pack(data, &dw_GeneralStateMemoryObjectControlState, &values->GeneralStateMemoryObjectControlState);
+   uint32_t dw_StatelessDataPortAccessMemoryObjectControlState;
+   GEN7_MEMORY_OBJECT_CONTROL_STATE_pack(data, &dw_StatelessDataPortAccessMemoryObjectControlState, &values->StatelessDataPortAccessMemoryObjectControlState);
+   uint32_t dw1 =
+      __gen_field(dw_GeneralStateMemoryObjectControlState, 8, 11) |
+      __gen_field(dw_StatelessDataPortAccessMemoryObjectControlState, 4, 7) |
+      __gen_field(values->StatelessDataPortAccessForceWriteThru, 3, 3) |
+      __gen_field(values->GeneralStateBaseAddressModifyEnable, 0, 0) |
+      0;
+
+   dw[1] =
+      __gen_combine_address(data, &dw[1], values->GeneralStateBaseAddress, dw1);
+
+   uint32_t dw_SurfaceStateMemoryObjectControlState;
+   GEN7_MEMORY_OBJECT_CONTROL_STATE_pack(data, &dw_SurfaceStateMemoryObjectControlState, &values->SurfaceStateMemoryObjectControlState);
+   uint32_t dw2 =
+      __gen_field(dw_SurfaceStateMemoryObjectControlState, 8, 11) |
+      __gen_field(values->SurfaceStateBaseAddressModifyEnable, 0, 0) |
+      0;
+
+   dw[2] =
+      __gen_combine_address(data, &dw[2], values->SurfaceStateBaseAddress, dw2);
+
+   uint32_t dw_DynamicStateMemoryObjectControlState;
+   GEN7_MEMORY_OBJECT_CONTROL_STATE_pack(data, &dw_DynamicStateMemoryObjectControlState, &values->DynamicStateMemoryObjectControlState);
+   uint32_t dw3 =
+      __gen_field(dw_DynamicStateMemoryObjectControlState, 8, 11) |
+      __gen_field(values->DynamicStateBaseAddressModifyEnable, 0, 0) |
+      0;
+
+   dw[3] =
+      __gen_combine_address(data, &dw[3], values->DynamicStateBaseAddress, dw3);
+
+   uint32_t dw_IndirectObjectMemoryObjectControlState;
+   GEN7_MEMORY_OBJECT_CONTROL_STATE_pack(data, &dw_IndirectObjectMemoryObjectControlState, &values->IndirectObjectMemoryObjectControlState);
+   uint32_t dw4 =
+      __gen_field(dw_IndirectObjectMemoryObjectControlState, 8, 11) |
+      __gen_field(values->IndirectObjectBaseAddressModifyEnable, 0, 0) |
+      0;
+
+   dw[4] =
+      __gen_combine_address(data, &dw[4], values->IndirectObjectBaseAddress, dw4);
+
+   uint32_t dw_InstructionMemoryObjectControlState;
+   GEN7_MEMORY_OBJECT_CONTROL_STATE_pack(data, &dw_InstructionMemoryObjectControlState, &values->InstructionMemoryObjectControlState);
+   uint32_t dw5 =
+      __gen_field(dw_InstructionMemoryObjectControlState, 8, 11) |
+      __gen_field(values->InstructionBaseAddressModifyEnable, 0, 0) |
+      0;
+
+   dw[5] =
+      __gen_combine_address(data, &dw[5], values->InstructionBaseAddress, dw5);
+
+   uint32_t dw6 =
+      __gen_field(values->GeneralStateAccessUpperBoundModifyEnable, 0, 0) |
+      0;
+
+   dw[6] =
+      __gen_combine_address(data, &dw[6], values->GeneralStateAccessUpperBound, dw6);
+
+   uint32_t dw7 =
+      __gen_field(values->DynamicStateAccessUpperBoundModifyEnable, 0, 0) |
+      0;
+
+   dw[7] =
+      __gen_combine_address(data, &dw[7], values->DynamicStateAccessUpperBound, dw7);
+
+   uint32_t dw8 =
+      __gen_field(values->IndirectObjectAccessUpperBoundModifyEnable, 0, 0) |
+      0;
+
+   dw[8] =
+      __gen_combine_address(data, &dw[8], values->IndirectObjectAccessUpperBound, dw8);
+
+   uint32_t dw9 =
+      __gen_field(values->InstructionAccessUpperBoundModifyEnable, 0, 0) |
+      0;
+
+   dw[9] =
+      __gen_combine_address(data, &dw[9], values->InstructionAccessUpperBound, dw9);
+
+}
+
+#define GEN7_STATE_PREFETCH_length_bias 0x00000002
+#define GEN7_STATE_PREFETCH_header              \
+   .CommandType          =  3,                  \
+   .CommandSubType       =  0,                  \
+   ._3DCommandOpcode     =  0,                  \
+   ._3DCommandSubOpcode  =  3,                  \
+   .DwordLength          =  0
+
+#define GEN7_STATE_PREFETCH_length 0x00000002
+
+struct GEN7_STATE_PREFETCH {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   __gen_address_type                           PrefetchPointer;
+   uint32_t                                     PrefetchCount;
+};
+
+static inline void
+GEN7_STATE_PREFETCH_pack(__gen_user_data *data, void * restrict dst,
+                         const struct GEN7_STATE_PREFETCH * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   uint32_t dw1 =
+      __gen_field(values->PrefetchCount, 0, 2) |
+      0;
+
+   dw[1] =
+      __gen_combine_address(data, &dw[1], values->PrefetchPointer, dw1);
+
+}
+
+#define GEN7_STATE_SIP_length_bias 0x00000002
+#define GEN7_STATE_SIP_header                   \
+   .CommandType          =  3,                  \
+   .CommandSubType       =  0,                  \
+   ._3DCommandOpcode     =  1,                  \
+   ._3DCommandSubOpcode  =  2,                  \
+   .DwordLength          =  0
+
+#define GEN7_STATE_SIP_length 0x00000002
+
+struct GEN7_STATE_SIP {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   uint32_t                                     SystemInstructionPointer;
+};
+
+static inline void
+GEN7_STATE_SIP_pack(__gen_user_data *data, void * restrict dst,
+                    const struct GEN7_STATE_SIP * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_offset(values->SystemInstructionPointer, 4, 31) |
+      0;
+
+}
+
+#define GEN7_SWTESS_BASE_ADDRESS_length_bias 0x00000002
+#define GEN7_SWTESS_BASE_ADDRESS_header         \
+   .CommandType          =  3,                  \
+   .CommandSubType       =  0,                  \
+   ._3DCommandOpcode     =  1,                  \
+   ._3DCommandSubOpcode  =  3,                  \
+   .DwordLength          =  0
+
+#define GEN7_SWTESS_BASE_ADDRESS_length 0x00000002
+
+struct GEN7_SWTESS_BASE_ADDRESS {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   __gen_address_type                           SWTessellationBaseAddress;
+   struct GEN7_MEMORY_OBJECT_CONTROL_STATE      SWTessellationMemoryObjectControlState;
+};
+
+static inline void
+GEN7_SWTESS_BASE_ADDRESS_pack(__gen_user_data *data, void * restrict dst,
+                              const struct GEN7_SWTESS_BASE_ADDRESS * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   uint32_t dw_SWTessellationMemoryObjectControlState;
+   GEN7_MEMORY_OBJECT_CONTROL_STATE_pack(data, &dw_SWTessellationMemoryObjectControlState, &values->SWTessellationMemoryObjectControlState);
+   uint32_t dw1 =
+      __gen_field(dw_SWTessellationMemoryObjectControlState, 8, 11) |
+      0;
+
+   dw[1] =
+      __gen_combine_address(data, &dw[1], values->SWTessellationBaseAddress, dw1);
+
+}
+
+#define GEN7_3DPRIMITIVE_length_bias 0x00000002
+#define GEN7_3DPRIMITIVE_header                 \
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  3,                  \
+   ._3DCommandSubOpcode  =  0,                  \
+   .DwordLength          =  5
+
+#define GEN7_3DPRIMITIVE_length 0x00000007
+
+struct GEN7_3DPRIMITIVE {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   bool                                         IndirectParameterEnable;
+   bool                                         PredicateEnable;
+   uint32_t                                     DwordLength;
+   bool                                         EndOffsetEnable;
+#define     SEQUENTIAL                                         0
+#define     RANDOM                                             1
+   uint32_t                                     VertexAccessType;
+   uint32_t                                     PrimitiveTopologyType;
+   uint32_t                                     VertexCountPerInstance;
+   uint32_t                                     StartVertexLocation;
+   uint32_t                                     InstanceCount;
+   uint32_t                                     StartInstanceLocation;
+   uint32_t                                     BaseVertexLocation;
+};
+
+static inline void
+GEN7_3DPRIMITIVE_pack(__gen_user_data *data, void * restrict dst,
+                      const struct GEN7_3DPRIMITIVE * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->IndirectParameterEnable, 10, 10) |
+      __gen_field(values->PredicateEnable, 8, 8) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_field(values->EndOffsetEnable, 9, 9) |
+      __gen_field(values->VertexAccessType, 8, 8) |
+      __gen_field(values->PrimitiveTopologyType, 0, 5) |
+      0;
+
+   dw[2] =
+      __gen_field(values->VertexCountPerInstance, 0, 31) |
+      0;
+
+   dw[3] =
+      __gen_field(values->StartVertexLocation, 0, 31) |
+      0;
+
+   dw[4] =
+      __gen_field(values->InstanceCount, 0, 31) |
+      0;
+
+   dw[5] =
+      __gen_field(values->StartInstanceLocation, 0, 31) |
+      0;
+
+   dw[6] =
+      __gen_field(values->BaseVertexLocation, 0, 31) |
+      0;
+
+}
+
+#define GEN7_3DSTATE_AA_LINE_PARAMETERS_length_bias 0x00000002
+#define GEN7_3DSTATE_AA_LINE_PARAMETERS_header  \
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  1,                  \
+   ._3DCommandSubOpcode  = 10,                  \
+   .DwordLength          =  1
+
+#define GEN7_3DSTATE_AA_LINE_PARAMETERS_length 0x00000003
+
+struct GEN7_3DSTATE_AA_LINE_PARAMETERS {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   float                                        AACoverageBias;
+   float                                        AACoverageSlope;
+   float                                        AACoverageEndCapBias;
+   float                                        AACoverageEndCapSlope;
+};
+
+static inline void
+GEN7_3DSTATE_AA_LINE_PARAMETERS_pack(__gen_user_data *data, void * restrict dst,
+                                     const struct GEN7_3DSTATE_AA_LINE_PARAMETERS * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_field(values->AACoverageBias * (1 << 8), 16, 23) |
+      __gen_field(values->AACoverageSlope * (1 << 8), 0, 7) |
+      0;
+
+   dw[2] =
+      __gen_field(values->AACoverageEndCapBias * (1 << 8), 16, 23) |
+      __gen_field(values->AACoverageEndCapSlope * (1 << 8), 0, 7) |
+      0;
+
+}
+
+#define GEN7_3DSTATE_BINDING_TABLE_POINTERS_DS_length_bias 0x00000002
+#define GEN7_3DSTATE_BINDING_TABLE_POINTERS_DS_header\
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  0,                  \
+   ._3DCommandSubOpcode  = 40,                  \
+   .DwordLength          =  0
+
+#define GEN7_3DSTATE_BINDING_TABLE_POINTERS_DS_length 0x00000002
+
+struct GEN7_3DSTATE_BINDING_TABLE_POINTERS_DS {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   uint32_t                                     PointertoDSBindingTable;
+};
+
+static inline void
+GEN7_3DSTATE_BINDING_TABLE_POINTERS_DS_pack(__gen_user_data *data, void * restrict dst,
+                                            const struct GEN7_3DSTATE_BINDING_TABLE_POINTERS_DS * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_offset(values->PointertoDSBindingTable, 5, 15) |
+      0;
+
+}
+
+#define GEN7_3DSTATE_BINDING_TABLE_POINTERS_GS_length_bias 0x00000002
+#define GEN7_3DSTATE_BINDING_TABLE_POINTERS_GS_header\
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  0,                  \
+   ._3DCommandSubOpcode  = 41,                  \
+   .DwordLength          =  0
+
+#define GEN7_3DSTATE_BINDING_TABLE_POINTERS_GS_length 0x00000002
+
+struct GEN7_3DSTATE_BINDING_TABLE_POINTERS_GS {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   uint32_t                                     PointertoGSBindingTable;
+};
+
+static inline void
+GEN7_3DSTATE_BINDING_TABLE_POINTERS_GS_pack(__gen_user_data *data, void * restrict dst,
+                                            const struct GEN7_3DSTATE_BINDING_TABLE_POINTERS_GS * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_offset(values->PointertoGSBindingTable, 5, 15) |
+      0;
+
+}
+
+#define GEN7_3DSTATE_BINDING_TABLE_POINTERS_HS_length_bias 0x00000002
+#define GEN7_3DSTATE_BINDING_TABLE_POINTERS_HS_header\
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  0,                  \
+   ._3DCommandSubOpcode  = 39,                  \
+   .DwordLength          =  0
+
+#define GEN7_3DSTATE_BINDING_TABLE_POINTERS_HS_length 0x00000002
+
+struct GEN7_3DSTATE_BINDING_TABLE_POINTERS_HS {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   uint32_t                                     PointertoHSBindingTable;
+};
+
+static inline void
+GEN7_3DSTATE_BINDING_TABLE_POINTERS_HS_pack(__gen_user_data *data, void * restrict dst,
+                                            const struct GEN7_3DSTATE_BINDING_TABLE_POINTERS_HS * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_offset(values->PointertoHSBindingTable, 5, 15) |
+      0;
+
+}
+
+#define GEN7_3DSTATE_BINDING_TABLE_POINTERS_PS_length_bias 0x00000002
+#define GEN7_3DSTATE_BINDING_TABLE_POINTERS_PS_header\
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  0,                  \
+   ._3DCommandSubOpcode  = 42,                  \
+   .DwordLength          =  0
+
+#define GEN7_3DSTATE_BINDING_TABLE_POINTERS_PS_length 0x00000002
+
+struct GEN7_3DSTATE_BINDING_TABLE_POINTERS_PS {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   uint32_t                                     PointertoPSBindingTable;
+};
+
+static inline void
+GEN7_3DSTATE_BINDING_TABLE_POINTERS_PS_pack(__gen_user_data *data, void * restrict dst,
+                                            const struct GEN7_3DSTATE_BINDING_TABLE_POINTERS_PS * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_offset(values->PointertoPSBindingTable, 5, 15) |
+      0;
+
+}
+
+#define GEN7_3DSTATE_BINDING_TABLE_POINTERS_VS_length_bias 0x00000002
+#define GEN7_3DSTATE_BINDING_TABLE_POINTERS_VS_header\
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  0,                  \
+   ._3DCommandSubOpcode  = 38,                  \
+   .DwordLength          =  0
+
+#define GEN7_3DSTATE_BINDING_TABLE_POINTERS_VS_length 0x00000002
+
+struct GEN7_3DSTATE_BINDING_TABLE_POINTERS_VS {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   uint32_t                                     PointertoVSBindingTable;
+};
+
+static inline void
+GEN7_3DSTATE_BINDING_TABLE_POINTERS_VS_pack(__gen_user_data *data, void * restrict dst,
+                                            const struct GEN7_3DSTATE_BINDING_TABLE_POINTERS_VS * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_offset(values->PointertoVSBindingTable, 5, 15) |
+      0;
+
+}
+
+#define GEN7_3DSTATE_BLEND_STATE_POINTERS_length_bias 0x00000002
+#define GEN7_3DSTATE_BLEND_STATE_POINTERS_header\
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  0,                  \
+   ._3DCommandSubOpcode  = 36,                  \
+   .DwordLength          =  0
+
+#define GEN7_3DSTATE_BLEND_STATE_POINTERS_length 0x00000002
+
+struct GEN7_3DSTATE_BLEND_STATE_POINTERS {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   uint32_t                                     BlendStatePointer;
+};
+
+static inline void
+GEN7_3DSTATE_BLEND_STATE_POINTERS_pack(__gen_user_data *data, void * restrict dst,
+                                       const struct GEN7_3DSTATE_BLEND_STATE_POINTERS * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_offset(values->BlendStatePointer, 6, 31) |
+      __gen_mbo(0, 0) |
+      0;
+
+}
+
+#define GEN7_3DSTATE_CC_STATE_POINTERS_length_bias 0x00000002
+#define GEN7_3DSTATE_CC_STATE_POINTERS_header   \
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  0,                  \
+   ._3DCommandSubOpcode  = 14,                  \
+   .DwordLength          =  0
+
+#define GEN7_3DSTATE_CC_STATE_POINTERS_length 0x00000002
+
+struct GEN7_3DSTATE_CC_STATE_POINTERS {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   uint32_t                                     ColorCalcStatePointer;
+};
+
+static inline void
+GEN7_3DSTATE_CC_STATE_POINTERS_pack(__gen_user_data *data, void * restrict dst,
+                                    const struct GEN7_3DSTATE_CC_STATE_POINTERS * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_offset(values->ColorCalcStatePointer, 6, 31) |
+      __gen_mbo(0, 0) |
+      0;
+
+}
+
+#define GEN7_3DSTATE_CHROMA_KEY_length_bias 0x00000002
+#define GEN7_3DSTATE_CHROMA_KEY_header          \
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  1,                  \
+   ._3DCommandSubOpcode  =  4,                  \
+   .DwordLength          =  2
+
+#define GEN7_3DSTATE_CHROMA_KEY_length 0x00000004
+
+struct GEN7_3DSTATE_CHROMA_KEY {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   uint32_t                                     ChromaKeyTableIndex;
+   uint32_t                                     ChromaKeyLowValue;
+   uint32_t                                     ChromaKeyHighValue;
+};
+
+static inline void
+GEN7_3DSTATE_CHROMA_KEY_pack(__gen_user_data *data, void * restrict dst,
+                             const struct GEN7_3DSTATE_CHROMA_KEY * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_field(values->ChromaKeyTableIndex, 30, 31) |
+      0;
+
+   dw[2] =
+      __gen_field(values->ChromaKeyLowValue, 0, 31) |
+      0;
+
+   dw[3] =
+      __gen_field(values->ChromaKeyHighValue, 0, 31) |
+      0;
+
+}
+
+#define GEN7_3DSTATE_CLEAR_PARAMS_length_bias 0x00000002
+#define GEN7_3DSTATE_CLEAR_PARAMS_header        \
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  0,                  \
+   ._3DCommandSubOpcode  =  4,                  \
+   .DwordLength          =  1
+
+#define GEN7_3DSTATE_CLEAR_PARAMS_length 0x00000003
+
+struct GEN7_3DSTATE_CLEAR_PARAMS {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   uint32_t                                     DepthClearValue;
+   bool                                         DepthClearValueValid;
+};
+
+static inline void
+GEN7_3DSTATE_CLEAR_PARAMS_pack(__gen_user_data *data, void * restrict dst,
+                               const struct GEN7_3DSTATE_CLEAR_PARAMS * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_field(values->DepthClearValue, 0, 31) |
+      0;
+
+   dw[2] =
+      __gen_field(values->DepthClearValueValid, 0, 0) |
+      0;
+
+}
+
+#define GEN7_3DSTATE_CLIP_length_bias 0x00000002
+#define GEN7_3DSTATE_CLIP_header                \
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  0,                  \
+   ._3DCommandSubOpcode  = 18,                  \
+   .DwordLength          =  2
+
+#define GEN7_3DSTATE_CLIP_length 0x00000004
+
+struct GEN7_3DSTATE_CLIP {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   uint32_t                                     FrontWinding;
+   uint32_t                                     VertexSubPixelPrecisionSelect;
+   bool                                         EarlyCullEnable;
+#define     CULLMODE_BOTH                                      0
+#define     CULLMODE_NONE                                      1
+#define     CULLMODE_FRONT                                     2
+#define     CULLMODE_BACK                                      3
+   uint32_t                                     CullMode;
+   bool                                         ClipperStatisticsEnable;
+   uint32_t                                     UserClipDistanceCullTestEnableBitmask;
+   bool                                         ClipEnable;
+#define     APIMODE_OGL                                        0
+   uint32_t                                     APIMode;
+   bool                                         ViewportXYClipTestEnable;
+   bool                                         ViewportZClipTestEnable;
+   bool                                         GuardbandClipTestEnable;
+   uint32_t                                     UserClipDistanceClipTestEnableBitmask;
+#define     CLIPMODE_NORMAL                                    0
+#define     CLIPMODE_REJECT_ALL                                3
+#define     CLIPMODE_ACCEPT_ALL                                4
+   uint32_t                                     ClipMode;
+   bool                                         PerspectiveDivideDisable;
+   bool                                         NonPerspectiveBarycentricEnable;
+#define     Vertex0                                            0
+#define     Vertex1                                            1
+#define     Vertex2                                            2
+   uint32_t                                     TriangleStripListProvokingVertexSelect;
+#define     Vertex0                                            0
+#define     Vertex1                                            1
+   uint32_t                                     LineStripListProvokingVertexSelect;
+#define     Vertex0                                            0
+#define     Vertex1                                            1
+#define     Vertex2                                            2
+   uint32_t                                     TriangleFanProvokingVertexSelect;
+   float                                        MinimumPointWidth;
+   float                                        MaximumPointWidth;
+   bool                                         ForceZeroRTAIndexEnable;
+   uint32_t                                     MaximumVPIndex;
+};
+
+static inline void
+GEN7_3DSTATE_CLIP_pack(__gen_user_data *data, void * restrict dst,
+                       const struct GEN7_3DSTATE_CLIP * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_field(values->FrontWinding, 20, 20) |
+      __gen_field(values->VertexSubPixelPrecisionSelect, 19, 19) |
+      __gen_field(values->EarlyCullEnable, 18, 18) |
+      __gen_field(values->CullMode, 16, 17) |
+      __gen_field(values->ClipperStatisticsEnable, 10, 10) |
+      __gen_field(values->UserClipDistanceCullTestEnableBitmask, 0, 7) |
+      0;
+
+   dw[2] =
+      __gen_field(values->ClipEnable, 31, 31) |
+      __gen_field(values->APIMode, 30, 30) |
+      __gen_field(values->ViewportXYClipTestEnable, 28, 28) |
+      __gen_field(values->ViewportZClipTestEnable, 27, 27) |
+      __gen_field(values->GuardbandClipTestEnable, 26, 26) |
+      __gen_field(values->UserClipDistanceClipTestEnableBitmask, 16, 23) |
+      __gen_field(values->ClipMode, 13, 15) |
+      __gen_field(values->PerspectiveDivideDisable, 9, 9) |
+      __gen_field(values->NonPerspectiveBarycentricEnable, 8, 8) |
+      __gen_field(values->TriangleStripListProvokingVertexSelect, 4, 5) |
+      __gen_field(values->LineStripListProvokingVertexSelect, 2, 3) |
+      __gen_field(values->TriangleFanProvokingVertexSelect, 0, 1) |
+      0;
+
+   dw[3] =
+      __gen_field(values->MinimumPointWidth * (1 << 3), 17, 27) |
+      __gen_field(values->MaximumPointWidth * (1 << 3), 6, 16) |
+      __gen_field(values->ForceZeroRTAIndexEnable, 5, 5) |
+      __gen_field(values->MaximumVPIndex, 0, 3) |
+      0;
+
+}
+
+#define GEN7_3DSTATE_CONSTANT_DS_length_bias 0x00000002
+#define GEN7_3DSTATE_CONSTANT_DS_header         \
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  0,                  \
+   ._3DCommandSubOpcode  = 26,                  \
+   .DwordLength          =  5
+
+#define GEN7_3DSTATE_CONSTANT_DS_length 0x00000007
+
+#define GEN7_3DSTATE_CONSTANT_BODY_length 0x00000006
+
+struct GEN7_3DSTATE_CONSTANT_BODY {
+   uint32_t                                     ConstantBuffer1ReadLength;
+   uint32_t                                     ConstantBuffer0ReadLength;
+   uint32_t                                     ConstantBuffer3ReadLength;
+   uint32_t                                     ConstantBuffer2ReadLength;
+   __gen_address_type                           PointerToConstantBuffer0;
+   struct GEN7_MEMORY_OBJECT_CONTROL_STATE      ConstantBufferObjectControlState;
+   __gen_address_type                           PointerToConstantBuffer1;
+   __gen_address_type                           PointerToConstantBuffer2;
+   __gen_address_type                           PointerToConstantBuffer3;
+};
+
+static inline void
+GEN7_3DSTATE_CONSTANT_BODY_pack(__gen_user_data *data, void * restrict dst,
+                                const struct GEN7_3DSTATE_CONSTANT_BODY * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->ConstantBuffer1ReadLength, 16, 31) |
+      __gen_field(values->ConstantBuffer0ReadLength, 0, 15) |
+      0;
+
+   dw[1] =
+      __gen_field(values->ConstantBuffer3ReadLength, 16, 31) |
+      __gen_field(values->ConstantBuffer2ReadLength, 0, 15) |
+      0;
+
+   uint32_t dw_ConstantBufferObjectControlState;
+   GEN7_MEMORY_OBJECT_CONTROL_STATE_pack(data, &dw_ConstantBufferObjectControlState, &values->ConstantBufferObjectControlState);
+   uint32_t dw2 =
+      __gen_field(dw_ConstantBufferObjectControlState, 0, 4) |
+      0;
+
+   dw[2] =
+      __gen_combine_address(data, &dw[2], values->PointerToConstantBuffer0, dw2);
+
+   uint32_t dw3 =
+      0;
+
+   dw[3] =
+      __gen_combine_address(data, &dw[3], values->PointerToConstantBuffer1, dw3);
+
+   uint32_t dw4 =
+      0;
+
+   dw[4] =
+      __gen_combine_address(data, &dw[4], values->PointerToConstantBuffer2, dw4);
+
+   uint32_t dw5 =
+      0;
+
+   dw[5] =
+      __gen_combine_address(data, &dw[5], values->PointerToConstantBuffer3, dw5);
+
+}
+
+struct GEN7_3DSTATE_CONSTANT_DS {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   struct GEN7_3DSTATE_CONSTANT_BODY            ConstantBody;
+};
+
+static inline void
+GEN7_3DSTATE_CONSTANT_DS_pack(__gen_user_data *data, void * restrict dst,
+                              const struct GEN7_3DSTATE_CONSTANT_DS * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   GEN7_3DSTATE_CONSTANT_BODY_pack(data, &dw[1], &values->ConstantBody);
+}
+
+#define GEN7_3DSTATE_CONSTANT_GS_length_bias 0x00000002
+#define GEN7_3DSTATE_CONSTANT_GS_header         \
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  0,                  \
+   ._3DCommandSubOpcode  = 22,                  \
+   .DwordLength          =  5
+
+#define GEN7_3DSTATE_CONSTANT_GS_length 0x00000007
+
+struct GEN7_3DSTATE_CONSTANT_GS {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   struct GEN7_3DSTATE_CONSTANT_BODY            ConstantBody;
+};
+
+static inline void
+GEN7_3DSTATE_CONSTANT_GS_pack(__gen_user_data *data, void * restrict dst,
+                              const struct GEN7_3DSTATE_CONSTANT_GS * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   GEN7_3DSTATE_CONSTANT_BODY_pack(data, &dw[1], &values->ConstantBody);
+}
+
+#define GEN7_3DSTATE_CONSTANT_HS_length_bias 0x00000002
+#define GEN7_3DSTATE_CONSTANT_HS_header         \
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  0,                  \
+   ._3DCommandSubOpcode  = 25,                  \
+   .DwordLength          =  5
+
+#define GEN7_3DSTATE_CONSTANT_HS_length 0x00000007
+
+struct GEN7_3DSTATE_CONSTANT_HS {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   struct GEN7_3DSTATE_CONSTANT_BODY            ConstantBody;
+};
+
+static inline void
+GEN7_3DSTATE_CONSTANT_HS_pack(__gen_user_data *data, void * restrict dst,
+                              const struct GEN7_3DSTATE_CONSTANT_HS * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   GEN7_3DSTATE_CONSTANT_BODY_pack(data, &dw[1], &values->ConstantBody);
+}
+
+#define GEN7_3DSTATE_CONSTANT_PS_length_bias 0x00000002
+#define GEN7_3DSTATE_CONSTANT_PS_header         \
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  0,                  \
+   ._3DCommandSubOpcode  = 23,                  \
+   .DwordLength          =  5
+
+#define GEN7_3DSTATE_CONSTANT_PS_length 0x00000007
+
+struct GEN7_3DSTATE_CONSTANT_PS {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   struct GEN7_3DSTATE_CONSTANT_BODY            ConstantBody;
+};
+
+static inline void
+GEN7_3DSTATE_CONSTANT_PS_pack(__gen_user_data *data, void * restrict dst,
+                              const struct GEN7_3DSTATE_CONSTANT_PS * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   GEN7_3DSTATE_CONSTANT_BODY_pack(data, &dw[1], &values->ConstantBody);
+}
+
+#define GEN7_3DSTATE_CONSTANT_VS_length_bias 0x00000002
+#define GEN7_3DSTATE_CONSTANT_VS_header         \
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  0,                  \
+   ._3DCommandSubOpcode  = 21,                  \
+   .DwordLength          =  5
+
+#define GEN7_3DSTATE_CONSTANT_VS_length 0x00000007
+
+struct GEN7_3DSTATE_CONSTANT_VS {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   struct GEN7_3DSTATE_CONSTANT_BODY            ConstantBody;
+};
+
+static inline void
+GEN7_3DSTATE_CONSTANT_VS_pack(__gen_user_data *data, void * restrict dst,
+                              const struct GEN7_3DSTATE_CONSTANT_VS * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   GEN7_3DSTATE_CONSTANT_BODY_pack(data, &dw[1], &values->ConstantBody);
+}
+
+#define GEN7_3DSTATE_DEPTH_BUFFER_length_bias 0x00000002
+#define GEN7_3DSTATE_DEPTH_BUFFER_header        \
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  0,                  \
+   ._3DCommandSubOpcode  =  5,                  \
+   .DwordLength          =  5
+
+#define GEN7_3DSTATE_DEPTH_BUFFER_length 0x00000007
+
+struct GEN7_3DSTATE_DEPTH_BUFFER {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+#define     SURFTYPE_1D                                        0
+#define     SURFTYPE_2D                                        1
+#define     SURFTYPE_3D                                        2
+#define     SURFTYPE_CUBE                                      3
+#define     SURFTYPE_NULL                                      7
+   uint32_t                                     SurfaceType;
+   bool                                         DepthWriteEnable;
+   bool                                         StencilWriteEnable;
+   bool                                         HierarchicalDepthBufferEnable;
+#define     D32_FLOAT                                          1
+#define     D24_UNORM_X8_UINT                                  3
+#define     D16_UNORM                                          5
+   uint32_t                                     SurfaceFormat;
+   uint32_t                                     SurfacePitch;
+   __gen_address_type                           SurfaceBaseAddress;
+   uint32_t                                     Height;
+   uint32_t                                     Width;
+   uint32_t                                     LOD;
+#define     SURFTYPE_CUBEmustbezero                            0
+   uint32_t                                     Depth;
+   uint32_t                                     MinimumArrayElement;
+   struct GEN7_MEMORY_OBJECT_CONTROL_STATE      DepthBufferObjectControlState;
+   uint32_t                                     DepthCoordinateOffsetY;
+   uint32_t                                     DepthCoordinateOffsetX;
+   uint32_t                                     RenderTargetViewExtent;
+};
+
+static inline void
+GEN7_3DSTATE_DEPTH_BUFFER_pack(__gen_user_data *data, void * restrict dst,
+                               const struct GEN7_3DSTATE_DEPTH_BUFFER * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_field(values->SurfaceType, 29, 31) |
+      __gen_field(values->DepthWriteEnable, 28, 28) |
+      __gen_field(values->StencilWriteEnable, 27, 27) |
+      __gen_field(values->HierarchicalDepthBufferEnable, 22, 22) |
+      __gen_field(values->SurfaceFormat, 18, 20) |
+      __gen_field(values->SurfacePitch, 0, 17) |
+      0;
+
+   uint32_t dw2 =
+      0;
+
+   dw[2] =
+      __gen_combine_address(data, &dw[2], values->SurfaceBaseAddress, dw2);
+
+   dw[3] =
+      __gen_field(values->Height, 18, 31) |
+      __gen_field(values->Width, 4, 17) |
+      __gen_field(values->LOD, 0, 3) |
+      0;
+
+   uint32_t dw_DepthBufferObjectControlState;
+   GEN7_MEMORY_OBJECT_CONTROL_STATE_pack(data, &dw_DepthBufferObjectControlState, &values->DepthBufferObjectControlState);
+   dw[4] =
+      __gen_field(values->Depth, 21, 31) |
+      __gen_field(values->MinimumArrayElement, 10, 20) |
+      __gen_field(dw_DepthBufferObjectControlState, 0, 3) |
+      0;
+
+   dw[5] =
+      __gen_field(values->DepthCoordinateOffsetY, 16, 31) |
+      __gen_field(values->DepthCoordinateOffsetX, 0, 15) |
+      0;
+
+   dw[6] =
+      __gen_field(values->RenderTargetViewExtent, 21, 31) |
+      0;
+
+}
+
+#define GEN7_3DSTATE_DEPTH_STENCIL_STATE_POINTERS_length_bias 0x00000002
+#define GEN7_3DSTATE_DEPTH_STENCIL_STATE_POINTERS_header\
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  0,                  \
+   ._3DCommandSubOpcode  = 37,                  \
+   .DwordLength          =  0
+
+#define GEN7_3DSTATE_DEPTH_STENCIL_STATE_POINTERS_length 0x00000002
+
+struct GEN7_3DSTATE_DEPTH_STENCIL_STATE_POINTERS {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   uint32_t                                     PointertoDEPTH_STENCIL_STATE;
+};
+
+static inline void
+GEN7_3DSTATE_DEPTH_STENCIL_STATE_POINTERS_pack(__gen_user_data *data, void * restrict dst,
+                                               const struct GEN7_3DSTATE_DEPTH_STENCIL_STATE_POINTERS * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_offset(values->PointertoDEPTH_STENCIL_STATE, 6, 31) |
+      __gen_mbo(0, 0) |
+      0;
+
+}
+
+#define GEN7_3DSTATE_DRAWING_RECTANGLE_length_bias 0x00000002
+#define GEN7_3DSTATE_DRAWING_RECTANGLE_header   \
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  1,                  \
+   ._3DCommandSubOpcode  =  0,                  \
+   .DwordLength          =  2
+
+#define GEN7_3DSTATE_DRAWING_RECTANGLE_length 0x00000004
+
+struct GEN7_3DSTATE_DRAWING_RECTANGLE {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   uint32_t                                     ClippedDrawingRectangleYMin;
+   uint32_t                                     ClippedDrawingRectangleXMin;
+   uint32_t                                     ClippedDrawingRectangleYMax;
+   uint32_t                                     ClippedDrawingRectangleXMax;
+   uint32_t                                     DrawingRectangleOriginY;
+   uint32_t                                     DrawingRectangleOriginX;
+};
+
+static inline void
+GEN7_3DSTATE_DRAWING_RECTANGLE_pack(__gen_user_data *data, void * restrict dst,
+                                    const struct GEN7_3DSTATE_DRAWING_RECTANGLE * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_field(values->ClippedDrawingRectangleYMin, 16, 31) |
+      __gen_field(values->ClippedDrawingRectangleXMin, 0, 15) |
+      0;
+
+   dw[2] =
+      __gen_field(values->ClippedDrawingRectangleYMax, 16, 31) |
+      __gen_field(values->ClippedDrawingRectangleXMax, 0, 15) |
+      0;
+
+   dw[3] =
+      __gen_field(values->DrawingRectangleOriginY, 16, 31) |
+      __gen_field(values->DrawingRectangleOriginX, 0, 15) |
+      0;
+
+}
+
+#define GEN7_3DSTATE_DS_length_bias 0x00000002
+#define GEN7_3DSTATE_DS_header                  \
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  0,                  \
+   ._3DCommandSubOpcode  = 29,                  \
+   .DwordLength          =  4
+
+#define GEN7_3DSTATE_DS_length 0x00000006
+
+struct GEN7_3DSTATE_DS {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   uint32_t                                     KernelStartPointer;
+#define     Multiple                                           0
+#define     Single                                             1
+   uint32_t                                     SingleDomainPointDispatch;
+#define     Dmask                                              0
+#define     Vmask                                              1
+   uint32_t                                     VectorMaskEnable;
+#define     NoSamplers                                         0
+#define     _14Samplers                                        1
+#define     _58Samplers                                        2
+#define     _912Samplers                                       3
+#define     _1316Samplers                                      4
+   uint32_t                                     SamplerCount;
+   uint32_t                                     BindingTableEntryCount;
+#define     IEEE754                                            0
+#define     Alternate                                          1
+   uint32_t                                     FloatingPointMode;
+   bool                                         IllegalOpcodeExceptionEnable;
+   bool                                         SoftwareExceptionEnable;
+   uint32_t                                     ScratchSpaceBasePointer;
+   uint32_t                                     PerThreadScratchSpace;
+   uint32_t                                     DispatchGRFStartRegisterForURBData;
+   uint32_t                                     PatchURBEntryReadLength;
+   uint32_t                                     PatchURBEntryReadOffset;
+   uint32_t                                     MaximumNumberofThreads;
+   bool                                         StatisticsEnable;
+   bool                                         ComputeWCoordinateEnable;
+   bool                                         DSCacheDisable;
+   bool                                         DSFunctionEnable;
+};
+
+static inline void
+GEN7_3DSTATE_DS_pack(__gen_user_data *data, void * restrict dst,
+                     const struct GEN7_3DSTATE_DS * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_offset(values->KernelStartPointer, 6, 31) |
+      0;
+
+   dw[2] =
+      __gen_field(values->SingleDomainPointDispatch, 31, 31) |
+      __gen_field(values->VectorMaskEnable, 30, 30) |
+      __gen_field(values->SamplerCount, 27, 29) |
+      __gen_field(values->BindingTableEntryCount, 18, 25) |
+      __gen_field(values->FloatingPointMode, 16, 16) |
+      __gen_field(values->IllegalOpcodeExceptionEnable, 13, 13) |
+      __gen_field(values->SoftwareExceptionEnable, 7, 7) |
+      0;
+
+   dw[3] =
+      __gen_offset(values->ScratchSpaceBasePointer, 10, 31) |
+      __gen_field(values->PerThreadScratchSpace, 0, 3) |
+      0;
+
+   dw[4] =
+      __gen_field(values->DispatchGRFStartRegisterForURBData, 20, 24) |
+      __gen_field(values->PatchURBEntryReadLength, 11, 17) |
+      __gen_field(values->PatchURBEntryReadOffset, 4, 9) |
+      0;
+
+   dw[5] =
+      __gen_field(values->MaximumNumberofThreads, 25, 31) |
+      __gen_field(values->StatisticsEnable, 10, 10) |
+      __gen_field(values->ComputeWCoordinateEnable, 2, 2) |
+      __gen_field(values->DSCacheDisable, 1, 1) |
+      __gen_field(values->DSFunctionEnable, 0, 0) |
+      0;
+
+}
+
+#define GEN7_3DSTATE_GS_length_bias 0x00000002
+#define GEN7_3DSTATE_GS_header                  \
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  0,                  \
+   ._3DCommandSubOpcode  = 17,                  \
+   .DwordLength          =  5
+
+#define GEN7_3DSTATE_GS_length 0x00000007
+
+struct GEN7_3DSTATE_GS {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   uint32_t                                     KernelStartPointer;
+   uint32_t                                     SingleProgramFlowSPF;
+#define     Dmask                                              0
+#define     Vmask                                              1
+   uint32_t                                     VectorMaskEnableVME;
+#define     NoSamplers                                         0
+#define     _14Samplers                                        1
+#define     _58Samplers                                        2
+#define     _912Samplers                                       3
+#define     _1316Samplers                                      4
+   uint32_t                                     SamplerCount;
+   uint32_t                                     BindingTableEntryCount;
+#define     NormalPriority                                     0
+#define     HighPriority                                       1
+   uint32_t                                     ThreadPriority;
+#define     IEEE754                                            0
+#define     alternate                                          1
+   uint32_t                                     FloatingPointMode;
+   bool                                         IllegalOpcodeExceptionEnable;
+   bool                                         MaskStackExceptionEnable;
+   bool                                         SoftwareExceptionEnable;
+   uint32_t                                     ScratchSpaceBasePointer;
+   uint32_t                                     PerThreadScratchSpace;
+   uint32_t                                     OutputVertexSize;
+   uint32_t                                     OutputTopology;
+   uint32_t                                     VertexURBEntryReadLength;
+   bool                                         IncludeVertexHandles;
+   uint32_t                                     VertexURBEntryReadOffset;
+   uint32_t                                     DispatchGRFStartRegisterforURBData;
+   uint32_t                                     MaximumNumberofThreads;
+#define     GSCTL_CUT                                          0
+#define     GSCTL_SID                                          1
+   uint32_t                                     ControlDataFormat;
+   uint32_t                                     ControlDataHeaderSize;
+   uint32_t                                     InstanceControl;
+   uint32_t                                     DefaultStreamID;
+#define     SINGLE                                             0
+#define     DUAL_INSTANCE                                      1
+#define     DUAL_OBJECT                                        2
+   uint32_t                                     DispatchMode;
+   uint32_t                                     GSStatisticsEnable;
+   uint32_t                                     GSInvocationsIncrementValue;
+   bool                                         IncludePrimitiveID;
+   uint32_t                                     Hint;
+   bool                                         ReorderEnable;
+   bool                                         DiscardAdjacency;
+   bool                                         GSEnable;
+   uint32_t                                     SemaphoreHandle;
+};
+
+static inline void
+GEN7_3DSTATE_GS_pack(__gen_user_data *data, void * restrict dst,
+                     const struct GEN7_3DSTATE_GS * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_offset(values->KernelStartPointer, 6, 31) |
+      0;
+
+   dw[2] =
+      __gen_field(values->SingleProgramFlowSPF, 31, 31) |
+      __gen_field(values->VectorMaskEnableVME, 30, 30) |
+      __gen_field(values->SamplerCount, 27, 29) |
+      __gen_field(values->BindingTableEntryCount, 18, 25) |
+      __gen_field(values->ThreadPriority, 17, 17) |
+      __gen_field(values->FloatingPointMode, 16, 16) |
+      __gen_field(values->IllegalOpcodeExceptionEnable, 13, 13) |
+      __gen_field(values->MaskStackExceptionEnable, 11, 11) |
+      __gen_field(values->SoftwareExceptionEnable, 7, 7) |
+      0;
+
+   dw[3] =
+      __gen_offset(values->ScratchSpaceBasePointer, 10, 31) |
+      __gen_field(values->PerThreadScratchSpace, 0, 3) |
+      0;
+
+   dw[4] =
+      __gen_field(values->OutputVertexSize, 23, 28) |
+      __gen_field(values->OutputTopology, 17, 22) |
+      __gen_field(values->VertexURBEntryReadLength, 11, 16) |
+      __gen_field(values->IncludeVertexHandles, 10, 10) |
+      __gen_field(values->VertexURBEntryReadOffset, 4, 9) |
+      __gen_field(values->DispatchGRFStartRegisterforURBData, 0, 3) |
+      0;
+
+   dw[5] =
+      __gen_field(values->MaximumNumberofThreads, 25, 31) |
+      __gen_field(values->ControlDataFormat, 24, 24) |
+      __gen_field(values->ControlDataHeaderSize, 20, 23) |
+      __gen_field(values->InstanceControl, 15, 19) |
+      __gen_field(values->DefaultStreamID, 13, 14) |
+      __gen_field(values->DispatchMode, 11, 12) |
+      __gen_field(values->GSStatisticsEnable, 10, 10) |
+      __gen_field(values->GSInvocationsIncrementValue, 5, 9) |
+      __gen_field(values->IncludePrimitiveID, 4, 4) |
+      __gen_field(values->Hint, 3, 3) |
+      __gen_field(values->ReorderEnable, 2, 2) |
+      __gen_field(values->DiscardAdjacency, 1, 1) |
+      __gen_field(values->GSEnable, 0, 0) |
+      0;
+
+   dw[6] =
+      __gen_offset(values->SemaphoreHandle, 0, 11) |
+      0;
+
+}
+
+#define GEN7_3DSTATE_HIER_DEPTH_BUFFER_length_bias 0x00000002
+#define GEN7_3DSTATE_HIER_DEPTH_BUFFER_header   \
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  0,                  \
+   ._3DCommandSubOpcode  =  7,                  \
+   .DwordLength          =  1
+
+#define GEN7_3DSTATE_HIER_DEPTH_BUFFER_length 0x00000003
+
+struct GEN7_3DSTATE_HIER_DEPTH_BUFFER {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   struct GEN7_MEMORY_OBJECT_CONTROL_STATE      HierarchicalDepthBufferObjectControlState;
+   uint32_t                                     SurfacePitch;
+   __gen_address_type                           SurfaceBaseAddress;
+};
+
+static inline void
+GEN7_3DSTATE_HIER_DEPTH_BUFFER_pack(__gen_user_data *data, void * restrict dst,
+                                    const struct GEN7_3DSTATE_HIER_DEPTH_BUFFER * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   uint32_t dw_HierarchicalDepthBufferObjectControlState;
+   GEN7_MEMORY_OBJECT_CONTROL_STATE_pack(data, &dw_HierarchicalDepthBufferObjectControlState, &values->HierarchicalDepthBufferObjectControlState);
+   dw[1] =
+      __gen_field(dw_HierarchicalDepthBufferObjectControlState, 25, 28) |
+      __gen_field(values->SurfacePitch, 0, 16) |
+      0;
+
+   uint32_t dw2 =
+      0;
+
+   dw[2] =
+      __gen_combine_address(data, &dw[2], values->SurfaceBaseAddress, dw2);
+
+}
+
+#define GEN7_3DSTATE_HS_length_bias 0x00000002
+#define GEN7_3DSTATE_HS_header                  \
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  0,                  \
+   ._3DCommandSubOpcode  = 27,                  \
+   .DwordLength          =  5
+
+#define GEN7_3DSTATE_HS_length 0x00000007
+
+struct GEN7_3DSTATE_HS {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+#define     NoSamplers                                         0
+#define     _14Samplers                                        1
+#define     _58Samplers                                        2
+#define     _912Samplers                                       3
+#define     _1316Samplers                                      4
+   uint32_t                                     SamplerCount;
+   uint32_t                                     BindingTableEntryCount;
+#define     IEEE754                                            0
+#define     alternate                                          1
+   uint32_t                                     FloatingPointMode;
+   bool                                         IllegalOpcodeExceptionEnable;
+   bool                                         SoftwareExceptionEnable;
+   uint32_t                                     MaximumNumberofThreads;
+   bool                                         Enable;
+   bool                                         StatisticsEnable;
+   uint32_t                                     InstanceCount;
+   uint32_t                                     KernelStartPointer;
+   uint32_t                                     ScratchSpaceBasePointer;
+   uint32_t                                     PerThreadScratchSpace;
+   uint32_t                                     SingleProgramFlow;
+#define     Dmask                                              0
+#define     Vmask                                              1
+   uint32_t                                     VectorMaskEnable;
+   bool                                         IncludeVertexHandles;
+   uint32_t                                     DispatchGRFStartRegisterForURBData;
+   uint32_t                                     VertexURBEntryReadLength;
+   uint32_t                                     VertexURBEntryReadOffset;
+   uint32_t                                     SemaphoreHandle;
+};
+
+static inline void
+GEN7_3DSTATE_HS_pack(__gen_user_data *data, void * restrict dst,
+                     const struct GEN7_3DSTATE_HS * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_field(values->SamplerCount, 27, 29) |
+      __gen_field(values->BindingTableEntryCount, 18, 25) |
+      __gen_field(values->FloatingPointMode, 16, 16) |
+      __gen_field(values->IllegalOpcodeExceptionEnable, 13, 13) |
+      __gen_field(values->SoftwareExceptionEnable, 7, 7) |
+      __gen_field(values->MaximumNumberofThreads, 0, 6) |
+      0;
+
+   dw[2] =
+      __gen_field(values->Enable, 31, 31) |
+      __gen_field(values->StatisticsEnable, 29, 29) |
+      __gen_field(values->InstanceCount, 0, 3) |
+      0;
+
+   dw[3] =
+      __gen_offset(values->KernelStartPointer, 6, 31) |
+      0;
+
+   dw[4] =
+      __gen_offset(values->ScratchSpaceBasePointer, 10, 31) |
+      __gen_field(values->PerThreadScratchSpace, 0, 3) |
+      0;
+
+   dw[5] =
+      __gen_field(values->SingleProgramFlow, 27, 27) |
+      __gen_field(values->VectorMaskEnable, 26, 26) |
+      __gen_field(values->IncludeVertexHandles, 24, 24) |
+      __gen_field(values->DispatchGRFStartRegisterForURBData, 19, 23) |
+      __gen_field(values->VertexURBEntryReadLength, 11, 16) |
+      __gen_field(values->VertexURBEntryReadOffset, 4, 9) |
+      0;
+
+   dw[6] =
+      __gen_offset(values->SemaphoreHandle, 0, 11) |
+      0;
+
+}
+
+#define GEN7_3DSTATE_INDEX_BUFFER_length_bias 0x00000002
+#define GEN7_3DSTATE_INDEX_BUFFER_header        \
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  0,                  \
+   ._3DCommandSubOpcode  = 10,                  \
+   .DwordLength          =  1
+
+#define GEN7_3DSTATE_INDEX_BUFFER_length 0x00000003
+
+struct GEN7_3DSTATE_INDEX_BUFFER {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   struct GEN7_MEMORY_OBJECT_CONTROL_STATE      MemoryObjectControlState;
+   bool                                         CutIndexEnable;
+#define     INDEX_BYTE                                         0
+#define     INDEX_WORD                                         1
+#define     INDEX_DWORD                                        2
+   uint32_t                                     IndexFormat;
+   uint32_t                                     DwordLength;
+   __gen_address_type                           BufferStartingAddress;
+   __gen_address_type                           BufferEndingAddress;
+};
+
+static inline void
+GEN7_3DSTATE_INDEX_BUFFER_pack(__gen_user_data *data, void * restrict dst,
+                               const struct GEN7_3DSTATE_INDEX_BUFFER * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   uint32_t dw_MemoryObjectControlState;
+   GEN7_MEMORY_OBJECT_CONTROL_STATE_pack(data, &dw_MemoryObjectControlState, &values->MemoryObjectControlState);
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(dw_MemoryObjectControlState, 12, 15) |
+      __gen_field(values->CutIndexEnable, 10, 10) |
+      __gen_field(values->IndexFormat, 8, 9) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   uint32_t dw1 =
+      0;
+
+   dw[1] =
+      __gen_combine_address(data, &dw[1], values->BufferStartingAddress, dw1);
+
+   uint32_t dw2 =
+      0;
+
+   dw[2] =
+      __gen_combine_address(data, &dw[2], values->BufferEndingAddress, dw2);
+
+}
+
+#define GEN7_3DSTATE_LINE_STIPPLE_length_bias 0x00000002
+#define GEN7_3DSTATE_LINE_STIPPLE_header        \
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  1,                  \
+   ._3DCommandSubOpcode  =  8,                  \
+   .DwordLength          =  1
+
+#define GEN7_3DSTATE_LINE_STIPPLE_length 0x00000003
+
+struct GEN7_3DSTATE_LINE_STIPPLE {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   bool                                         ModifyEnableCurrentRepeatCounterCurrentStippleIndex;
+   uint32_t                                     CurrentRepeatCounter;
+   uint32_t                                     CurrentStippleIndex;
+   uint32_t                                     LineStipplePattern;
+   float                                        LineStippleInverseRepeatCount;
+   uint32_t                                     LineStippleRepeatCount;
+};
+
+static inline void
+GEN7_3DSTATE_LINE_STIPPLE_pack(__gen_user_data *data, void * restrict dst,
+                               const struct GEN7_3DSTATE_LINE_STIPPLE * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_field(values->ModifyEnableCurrentRepeatCounterCurrentStippleIndex, 31, 31) |
+      __gen_field(values->CurrentRepeatCounter, 21, 29) |
+      __gen_field(values->CurrentStippleIndex, 16, 19) |
+      __gen_field(values->LineStipplePattern, 0, 15) |
+      0;
+
+   dw[2] =
+      __gen_field(values->LineStippleInverseRepeatCount * (1 << 16), 15, 31) |
+      __gen_field(values->LineStippleRepeatCount, 0, 8) |
+      0;
+
+}
+
+#define GEN7_3DSTATE_MONOFILTER_SIZE_length_bias 0x00000002
+#define GEN7_3DSTATE_MONOFILTER_SIZE_header     \
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  1,                  \
+   ._3DCommandSubOpcode  = 17,                  \
+   .DwordLength          =  0
+
+#define GEN7_3DSTATE_MONOFILTER_SIZE_length 0x00000002
+
+struct GEN7_3DSTATE_MONOFILTER_SIZE {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   uint32_t                                     MonochromeFilterWidth;
+   uint32_t                                     MonochromeFilterHeight;
+};
+
+static inline void
+GEN7_3DSTATE_MONOFILTER_SIZE_pack(__gen_user_data *data, void * restrict dst,
+                                  const struct GEN7_3DSTATE_MONOFILTER_SIZE * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_field(values->MonochromeFilterWidth, 3, 5) |
+      __gen_field(values->MonochromeFilterHeight, 0, 2) |
+      0;
+
+}
+
+#define GEN7_3DSTATE_MULTISAMPLE_length_bias 0x00000002
+#define GEN7_3DSTATE_MULTISAMPLE_header         \
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  1,                  \
+   ._3DCommandSubOpcode  = 13,                  \
+   .DwordLength          =  2
+
+#define GEN7_3DSTATE_MULTISAMPLE_length 0x00000004
+
+struct GEN7_3DSTATE_MULTISAMPLE {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+#define     PIXLOC_CENTER                                      0
+#define     PIXLOC_UL_CORNER                                   1
+   uint32_t                                     PixelLocation;
+#define     NUMSAMPLES_1                                       0
+#define     NUMSAMPLES_4                                       2
+#define     NUMSAMPLES_8                                       3
+   uint32_t                                     NumberofMultisamples;
+   float                                        Sample3XOffset;
+   float                                        Sample3YOffset;
+   float                                        Sample2XOffset;
+   float                                        Sample2YOffset;
+   float                                        Sample1XOffset;
+   float                                        Sample1YOffset;
+   float                                        Sample0XOffset;
+   float                                        Sample0YOffset;
+   float                                        Sample7XOffset;
+   float                                        Sample7YOffset;
+   float                                        Sample6XOffset;
+   float                                        Sample6YOffset;
+   float                                        Sample5XOffset;
+   float                                        Sample5YOffset;
+   float                                        Sample4XOffset;
+   float                                        Sample4YOffset;
+};
+
+static inline void
+GEN7_3DSTATE_MULTISAMPLE_pack(__gen_user_data *data, void * restrict dst,
+                              const struct GEN7_3DSTATE_MULTISAMPLE * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_field(values->PixelLocation, 4, 4) |
+      __gen_field(values->NumberofMultisamples, 1, 3) |
+      0;
+
+   dw[2] =
+      __gen_field(values->Sample3XOffset * (1 << 4), 28, 31) |
+      __gen_field(values->Sample3YOffset * (1 << 4), 24, 27) |
+      __gen_field(values->Sample2XOffset * (1 << 4), 20, 23) |
+      __gen_field(values->Sample2YOffset * (1 << 4), 16, 19) |
+      __gen_field(values->Sample1XOffset * (1 << 4), 12, 15) |
+      __gen_field(values->Sample1YOffset * (1 << 4), 8, 11) |
+      __gen_field(values->Sample0XOffset * (1 << 4), 4, 7) |
+      __gen_field(values->Sample0YOffset * (1 << 4), 0, 3) |
+      0;
+
+   dw[3] =
+      __gen_field(values->Sample7XOffset * (1 << 4), 28, 31) |
+      __gen_field(values->Sample7YOffset * (1 << 4), 24, 27) |
+      __gen_field(values->Sample6XOffset * (1 << 4), 20, 23) |
+      __gen_field(values->Sample6YOffset * (1 << 4), 16, 19) |
+      __gen_field(values->Sample5XOffset * (1 << 4), 12, 15) |
+      __gen_field(values->Sample5YOffset * (1 << 4), 8, 11) |
+      __gen_field(values->Sample4XOffset * (1 << 4), 4, 7) |
+      __gen_field(values->Sample4YOffset * (1 << 4), 0, 3) |
+      0;
+
+}
+
+#define GEN7_3DSTATE_POLY_STIPPLE_OFFSET_length_bias 0x00000002
+#define GEN7_3DSTATE_POLY_STIPPLE_OFFSET_header \
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  1,                  \
+   ._3DCommandSubOpcode  =  6,                  \
+   .DwordLength          =  0
+
+#define GEN7_3DSTATE_POLY_STIPPLE_OFFSET_length 0x00000002
+
+struct GEN7_3DSTATE_POLY_STIPPLE_OFFSET {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   uint32_t                                     PolygonStippleXOffset;
+   uint32_t                                     PolygonStippleYOffset;
+};
+
+static inline void
+GEN7_3DSTATE_POLY_STIPPLE_OFFSET_pack(__gen_user_data *data, void * restrict dst,
+                                      const struct GEN7_3DSTATE_POLY_STIPPLE_OFFSET * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_field(values->PolygonStippleXOffset, 8, 12) |
+      __gen_field(values->PolygonStippleYOffset, 0, 4) |
+      0;
+
+}
+
+#define GEN7_3DSTATE_POLY_STIPPLE_PATTERN_length_bias 0x00000002
+#define GEN7_3DSTATE_POLY_STIPPLE_PATTERN_header\
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  1,                  \
+   ._3DCommandSubOpcode  =  7,                  \
+   .DwordLength          = 31
+
+#define GEN7_3DSTATE_POLY_STIPPLE_PATTERN_length 0x00000021
+
+struct GEN7_3DSTATE_POLY_STIPPLE_PATTERN {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   uint32_t                                     PatternRow[32];
+};
+
+static inline void
+GEN7_3DSTATE_POLY_STIPPLE_PATTERN_pack(__gen_user_data *data, void * restrict dst,
+                                       const struct GEN7_3DSTATE_POLY_STIPPLE_PATTERN * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   for (uint32_t i = 0, j = 1; i < 32; i += 1, j++) {
+      dw[j] =
+         __gen_field(values->PatternRow[i + 0], 0, 31) |
+         0;
+   }
+
+}
+
+#define GEN7_3DSTATE_PS_length_bias 0x00000002
+#define GEN7_3DSTATE_PS_header                  \
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  0,                  \
+   ._3DCommandSubOpcode  = 32,                  \
+   .DwordLength          =  6
+
+#define GEN7_3DSTATE_PS_length 0x00000008
+
+struct GEN7_3DSTATE_PS {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   uint32_t                                     KernelStartPointer0;
+#define     Multiple                                           0
+#define     Single                                             1
+   uint32_t                                     SingleProgramFlowSPF;
+#define     Dmask                                              0
+#define     Vmask                                              1
+   uint32_t                                     VectorMaskEnableVME;
+   uint32_t                                     SamplerCount;
+#define     FTZ                                                0
+#define     RET                                                1
+   uint32_t                                     DenormalMode;
+   uint32_t                                     BindingTableEntryCount;
+#define     IEEE745                                            0
+#define     Alt                                                1
+   uint32_t                                     FloatingPointMode;
+#define     RTNE                                               0
+#define     RU                                                 1
+#define     RD                                                 2
+#define     RTZ                                                3
+   uint32_t                                     RoundingMode;
+   bool                                         IllegalOpcodeExceptionEnable;
+   bool                                         MaskStackExceptionEnable;
+   bool                                         SoftwareExceptionEnable;
+   uint32_t                                     ScratchSpaceBasePointer;
+   uint32_t                                     PerThreadScratchSpace;
+   uint32_t                                     MaximumNumberofThreads;
+   bool                                         PushConstantEnable;
+   bool                                         AttributeEnable;
+   bool                                         oMaskPresenttoRenderTarget;
+   bool                                         RenderTargetFastClearEnable;
+   bool                                         DualSourceBlendEnable;
+   bool                                         RenderTargetResolveEnable;
+#define     POSOFFSET_NONE                                     0
+#define     POSOFFSET_CENTROID                                 2
+#define     POSOFFSET_SAMPLE                                   3
+   uint32_t                                     PositionXYOffsetSelect;
+   bool                                         _32PixelDispatchEnable;
+   bool                                         _16PixelDispatchEnable;
+   bool                                         _8PixelDispatchEnable;
+   uint32_t                                     DispatchGRFStartRegisterforConstantSetupData0;
+   uint32_t                                     DispatchGRFStartRegisterforConstantSetupData1;
+   uint32_t                                     DispatchGRFStartRegisterforConstantSetupData2;
+   uint32_t                                     KernelStartPointer1;
+   uint32_t                                     KernelStartPointer2;
+};
+
+static inline void
+GEN7_3DSTATE_PS_pack(__gen_user_data *data, void * restrict dst,
+                     const struct GEN7_3DSTATE_PS * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_offset(values->KernelStartPointer0, 6, 31) |
+      0;
+
+   dw[2] =
+      __gen_field(values->SingleProgramFlowSPF, 31, 31) |
+      __gen_field(values->VectorMaskEnableVME, 30, 30) |
+      __gen_field(values->SamplerCount, 27, 29) |
+      __gen_field(values->DenormalMode, 26, 26) |
+      __gen_field(values->BindingTableEntryCount, 18, 25) |
+      __gen_field(values->FloatingPointMode, 16, 16) |
+      __gen_field(values->RoundingMode, 14, 15) |
+      __gen_field(values->IllegalOpcodeExceptionEnable, 13, 13) |
+      __gen_field(values->MaskStackExceptionEnable, 11, 11) |
+      __gen_field(values->SoftwareExceptionEnable, 7, 7) |
+      0;
+
+   dw[3] =
+      __gen_offset(values->ScratchSpaceBasePointer, 10, 31) |
+      __gen_field(values->PerThreadScratchSpace, 0, 3) |
+      0;
+
+   dw[4] =
+      __gen_field(values->MaximumNumberofThreads, 24, 31) |
+      __gen_field(values->PushConstantEnable, 11, 11) |
+      __gen_field(values->AttributeEnable, 10, 10) |
+      __gen_field(values->oMaskPresenttoRenderTarget, 9, 9) |
+      __gen_field(values->RenderTargetFastClearEnable, 8, 8) |
+      __gen_field(values->DualSourceBlendEnable, 7, 7) |
+      __gen_field(values->RenderTargetResolveEnable, 6, 6) |
+      __gen_field(values->PositionXYOffsetSelect, 3, 4) |
+      __gen_field(values->_32PixelDispatchEnable, 2, 2) |
+      __gen_field(values->_16PixelDispatchEnable, 1, 1) |
+      __gen_field(values->_8PixelDispatchEnable, 0, 0) |
+      0;
+
+   dw[5] =
+      __gen_field(values->DispatchGRFStartRegisterforConstantSetupData0, 16, 22) |
+      __gen_field(values->DispatchGRFStartRegisterforConstantSetupData1, 8, 14) |
+      __gen_field(values->DispatchGRFStartRegisterforConstantSetupData2, 0, 6) |
+      0;
+
+   dw[6] =
+      __gen_offset(values->KernelStartPointer1, 6, 31) |
+      0;
+
+   dw[7] =
+      __gen_offset(values->KernelStartPointer2, 6, 31) |
+      0;
+
+}
+
+#define GEN7_3DSTATE_PUSH_CONSTANT_ALLOC_DS_length_bias 0x00000002
+#define GEN7_3DSTATE_PUSH_CONSTANT_ALLOC_DS_header\
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  1,                  \
+   ._3DCommandSubOpcode  = 20,                  \
+   .DwordLength          =  0
+
+#define GEN7_3DSTATE_PUSH_CONSTANT_ALLOC_DS_length 0x00000002
+
+struct GEN7_3DSTATE_PUSH_CONSTANT_ALLOC_DS {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+#define     _0KB                                               0
+   uint32_t                                     ConstantBufferOffset;
+#define     _0KB                                               0
+   uint32_t                                     ConstantBufferSize;
+};
+
+static inline void
+GEN7_3DSTATE_PUSH_CONSTANT_ALLOC_DS_pack(__gen_user_data *data, void * restrict dst,
+                                         const struct GEN7_3DSTATE_PUSH_CONSTANT_ALLOC_DS * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_field(values->ConstantBufferOffset, 16, 19) |
+      __gen_field(values->ConstantBufferSize, 0, 4) |
+      0;
+
+}
+
+#define GEN7_3DSTATE_PUSH_CONSTANT_ALLOC_GS_length_bias 0x00000002
+#define GEN7_3DSTATE_PUSH_CONSTANT_ALLOC_GS_header\
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  1,                  \
+   ._3DCommandSubOpcode  = 21,                  \
+   .DwordLength          =  0
+
+#define GEN7_3DSTATE_PUSH_CONSTANT_ALLOC_GS_length 0x00000002
+
+struct GEN7_3DSTATE_PUSH_CONSTANT_ALLOC_GS {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+#define     _0KB                                               0
+   uint32_t                                     ConstantBufferOffset;
+#define     _0KB                                               0
+   uint32_t                                     ConstantBufferSize;
+};
+
+static inline void
+GEN7_3DSTATE_PUSH_CONSTANT_ALLOC_GS_pack(__gen_user_data *data, void * restrict dst,
+                                         const struct GEN7_3DSTATE_PUSH_CONSTANT_ALLOC_GS * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_field(values->ConstantBufferOffset, 16, 19) |
+      __gen_field(values->ConstantBufferSize, 0, 4) |
+      0;
+
+}
+
+#define GEN7_3DSTATE_PUSH_CONSTANT_ALLOC_HS_length_bias 0x00000002
+#define GEN7_3DSTATE_PUSH_CONSTANT_ALLOC_HS_header\
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  1,                  \
+   ._3DCommandSubOpcode  = 19,                  \
+   .DwordLength          =  0
+
+#define GEN7_3DSTATE_PUSH_CONSTANT_ALLOC_HS_length 0x00000002
+
+struct GEN7_3DSTATE_PUSH_CONSTANT_ALLOC_HS {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+#define     _0KB                                               0
+   uint32_t                                     ConstantBufferOffset;
+#define     _0KB                                               0
+   uint32_t                                     ConstantBufferSize;
+};
+
+static inline void
+GEN7_3DSTATE_PUSH_CONSTANT_ALLOC_HS_pack(__gen_user_data *data, void * restrict dst,
+                                         const struct GEN7_3DSTATE_PUSH_CONSTANT_ALLOC_HS * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_field(values->ConstantBufferOffset, 16, 19) |
+      __gen_field(values->ConstantBufferSize, 0, 4) |
+      0;
+
+}
+
+#define GEN7_3DSTATE_PUSH_CONSTANT_ALLOC_PS_length_bias 0x00000002
+#define GEN7_3DSTATE_PUSH_CONSTANT_ALLOC_PS_header\
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  1,                  \
+   ._3DCommandSubOpcode  = 22,                  \
+   .DwordLength          =  0
+
+#define GEN7_3DSTATE_PUSH_CONSTANT_ALLOC_PS_length 0x00000002
+
+struct GEN7_3DSTATE_PUSH_CONSTANT_ALLOC_PS {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+#define     _0KB                                               0
+   uint32_t                                     ConstantBufferOffset;
+#define     _0KB                                               0
+   uint32_t                                     ConstantBufferSize;
+};
+
+static inline void
+GEN7_3DSTATE_PUSH_CONSTANT_ALLOC_PS_pack(__gen_user_data *data, void * restrict dst,
+                                         const struct GEN7_3DSTATE_PUSH_CONSTANT_ALLOC_PS * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_field(values->ConstantBufferOffset, 16, 19) |
+      __gen_field(values->ConstantBufferSize, 0, 4) |
+      0;
+
+}
+
+#define GEN7_3DSTATE_PUSH_CONSTANT_ALLOC_VS_length_bias 0x00000002
+#define GEN7_3DSTATE_PUSH_CONSTANT_ALLOC_VS_header\
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  1,                  \
+   ._3DCommandSubOpcode  = 18,                  \
+   .DwordLength          =  0
+
+#define GEN7_3DSTATE_PUSH_CONSTANT_ALLOC_VS_length 0x00000002
+
+struct GEN7_3DSTATE_PUSH_CONSTANT_ALLOC_VS {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+#define     _0KB                                               0
+   uint32_t                                     ConstantBufferOffset;
+#define     _0KB                                               0
+   uint32_t                                     ConstantBufferSize;
+};
+
+static inline void
+GEN7_3DSTATE_PUSH_CONSTANT_ALLOC_VS_pack(__gen_user_data *data, void * restrict dst,
+                                         const struct GEN7_3DSTATE_PUSH_CONSTANT_ALLOC_VS * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_field(values->ConstantBufferOffset, 16, 19) |
+      __gen_field(values->ConstantBufferSize, 0, 4) |
+      0;
+
+}
+
+#define GEN7_3DSTATE_SAMPLER_PALETTE_LOAD0_length_bias 0x00000002
+#define GEN7_3DSTATE_SAMPLER_PALETTE_LOAD0_header\
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  1,                  \
+   ._3DCommandSubOpcode  =  2
+
+#define GEN7_3DSTATE_SAMPLER_PALETTE_LOAD0_length 0x00000000
+
+#define GEN7_PALETTE_ENTRY_length 0x00000001
+
+struct GEN7_PALETTE_ENTRY {
+   uint32_t                                     Alpha;
+   uint32_t                                     Red;
+   uint32_t                                     Green;
+   uint32_t                                     Blue;
+};
+
+static inline void
+GEN7_PALETTE_ENTRY_pack(__gen_user_data *data, void * restrict dst,
+                        const struct GEN7_PALETTE_ENTRY * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->Alpha, 24, 31) |
+      __gen_field(values->Red, 16, 23) |
+      __gen_field(values->Green, 8, 15) |
+      __gen_field(values->Blue, 0, 7) |
+      0;
+
+}
+
+struct GEN7_3DSTATE_SAMPLER_PALETTE_LOAD0 {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   /* variable length fields follow */
+};
+
+static inline void
+GEN7_3DSTATE_SAMPLER_PALETTE_LOAD0_pack(__gen_user_data *data, void * restrict dst,
+                                        const struct GEN7_3DSTATE_SAMPLER_PALETTE_LOAD0 * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   /* variable length fields follow */
+}
+
+#define GEN7_3DSTATE_SAMPLER_PALETTE_LOAD1_length_bias 0x00000002
+#define GEN7_3DSTATE_SAMPLER_PALETTE_LOAD1_header\
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  1,                  \
+   ._3DCommandSubOpcode  = 12
+
+#define GEN7_3DSTATE_SAMPLER_PALETTE_LOAD1_length 0x00000000
+
+struct GEN7_3DSTATE_SAMPLER_PALETTE_LOAD1 {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   /* variable length fields follow */
+};
+
+static inline void
+GEN7_3DSTATE_SAMPLER_PALETTE_LOAD1_pack(__gen_user_data *data, void * restrict dst,
+                                        const struct GEN7_3DSTATE_SAMPLER_PALETTE_LOAD1 * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   /* variable length fields follow */
+}
+
+#define GEN7_3DSTATE_SAMPLER_STATE_POINTERS_DS_length_bias 0x00000002
+#define GEN7_3DSTATE_SAMPLER_STATE_POINTERS_DS_header\
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  0,                  \
+   ._3DCommandSubOpcode  = 45,                  \
+   .DwordLength          =  0
+
+#define GEN7_3DSTATE_SAMPLER_STATE_POINTERS_DS_length 0x00000002
+
+struct GEN7_3DSTATE_SAMPLER_STATE_POINTERS_DS {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   uint32_t                                     PointertoDSSamplerState;
+};
+
+static inline void
+GEN7_3DSTATE_SAMPLER_STATE_POINTERS_DS_pack(__gen_user_data *data, void * restrict dst,
+                                            const struct GEN7_3DSTATE_SAMPLER_STATE_POINTERS_DS * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_offset(values->PointertoDSSamplerState, 5, 31) |
+      0;
+
+}
+
+#define GEN7_3DSTATE_SAMPLER_STATE_POINTERS_GS_length_bias 0x00000002
+#define GEN7_3DSTATE_SAMPLER_STATE_POINTERS_GS_header\
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  0,                  \
+   ._3DCommandSubOpcode  = 46,                  \
+   .DwordLength          =  0
+
+#define GEN7_3DSTATE_SAMPLER_STATE_POINTERS_GS_length 0x00000002
+
+struct GEN7_3DSTATE_SAMPLER_STATE_POINTERS_GS {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   uint32_t                                     PointertoGSSamplerState;
+};
+
+static inline void
+GEN7_3DSTATE_SAMPLER_STATE_POINTERS_GS_pack(__gen_user_data *data, void * restrict dst,
+                                            const struct GEN7_3DSTATE_SAMPLER_STATE_POINTERS_GS * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_offset(values->PointertoGSSamplerState, 5, 31) |
+      0;
+
+}
+
+#define GEN7_3DSTATE_SAMPLER_STATE_POINTERS_HS_length_bias 0x00000002
+#define GEN7_3DSTATE_SAMPLER_STATE_POINTERS_HS_header\
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  0,                  \
+   ._3DCommandSubOpcode  = 44,                  \
+   .DwordLength          =  0
+
+#define GEN7_3DSTATE_SAMPLER_STATE_POINTERS_HS_length 0x00000002
+
+struct GEN7_3DSTATE_SAMPLER_STATE_POINTERS_HS {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   uint32_t                                     PointertoHSSamplerState;
+};
+
+static inline void
+GEN7_3DSTATE_SAMPLER_STATE_POINTERS_HS_pack(__gen_user_data *data, void * restrict dst,
+                                            const struct GEN7_3DSTATE_SAMPLER_STATE_POINTERS_HS * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_offset(values->PointertoHSSamplerState, 5, 31) |
+      0;
+
+}
+
+#define GEN7_3DSTATE_SAMPLER_STATE_POINTERS_PS_length_bias 0x00000002
+#define GEN7_3DSTATE_SAMPLER_STATE_POINTERS_PS_header\
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  0,                  \
+   ._3DCommandSubOpcode  = 47,                  \
+   .DwordLength          =  0
+
+#define GEN7_3DSTATE_SAMPLER_STATE_POINTERS_PS_length 0x00000002
+
+struct GEN7_3DSTATE_SAMPLER_STATE_POINTERS_PS {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   uint32_t                                     PointertoPSSamplerState;
+};
+
+static inline void
+GEN7_3DSTATE_SAMPLER_STATE_POINTERS_PS_pack(__gen_user_data *data, void * restrict dst,
+                                            const struct GEN7_3DSTATE_SAMPLER_STATE_POINTERS_PS * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_offset(values->PointertoPSSamplerState, 5, 31) |
+      0;
+
+}
+
+#define GEN7_3DSTATE_SAMPLER_STATE_POINTERS_VS_length_bias 0x00000002
+#define GEN7_3DSTATE_SAMPLER_STATE_POINTERS_VS_header\
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  0,                  \
+   ._3DCommandSubOpcode  = 43,                  \
+   .DwordLength          =  0
+
+#define GEN7_3DSTATE_SAMPLER_STATE_POINTERS_VS_length 0x00000002
+
+struct GEN7_3DSTATE_SAMPLER_STATE_POINTERS_VS {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   uint32_t                                     PointertoVSSamplerState;
+};
+
+static inline void
+GEN7_3DSTATE_SAMPLER_STATE_POINTERS_VS_pack(__gen_user_data *data, void * restrict dst,
+                                            const struct GEN7_3DSTATE_SAMPLER_STATE_POINTERS_VS * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_offset(values->PointertoVSSamplerState, 5, 31) |
+      0;
+
+}
+
+#define GEN7_3DSTATE_SAMPLE_MASK_length_bias 0x00000002
+#define GEN7_3DSTATE_SAMPLE_MASK_header         \
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  0,                  \
+   ._3DCommandSubOpcode  = 24,                  \
+   .DwordLength          =  0
+
+#define GEN7_3DSTATE_SAMPLE_MASK_length 0x00000002
+
+struct GEN7_3DSTATE_SAMPLE_MASK {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   uint32_t                                     SampleMask;
+};
+
+static inline void
+GEN7_3DSTATE_SAMPLE_MASK_pack(__gen_user_data *data, void * restrict dst,
+                              const struct GEN7_3DSTATE_SAMPLE_MASK * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_field(values->SampleMask, 0, 7) |
+      0;
+
+}
+
+#define GEN7_3DSTATE_SBE_length_bias 0x00000002
+#define GEN7_3DSTATE_SBE_header                 \
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  0,                  \
+   ._3DCommandSubOpcode  = 31,                  \
+   .DwordLength          = 12
+
+#define GEN7_3DSTATE_SBE_length 0x0000000e
+
+struct GEN7_3DSTATE_SBE {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+#define     SWIZ_0_15                                          0
+#define     SWIZ_16_31                                         1
+   uint32_t                                     AttributeSwizzleControlMode;
+   uint32_t                                     NumberofSFOutputAttributes;
+   bool                                         AttributeSwizzleEnable;
+#define     UPPERLEFT                                          0
+#define     LOWERLEFT                                          1
+   uint32_t                                     PointSpriteTextureCoordinateOrigin;
+   uint32_t                                     VertexURBEntryReadLength;
+   uint32_t                                     VertexURBEntryReadOffset;
+   bool                                         Attribute2n1ComponentOverrideW;
+   bool                                         Attribute2n1ComponentOverrideZ;
+   bool                                         Attribute2n1ComponentOverrideY;
+   bool                                         Attribute2n1ComponentOverrideX;
+#define     CONST_0000                                         0
+#define     CONST_0001_FLOAT                                   1
+#define     CONST_1111_FLOAT                                   2
+#define     PRIM_ID                                            3
+   uint32_t                                     Attribute2n1ConstantSource;
+#define     INPUTATTR                                          0
+#define     INPUTATTR_FACING                                   1
+#define     INPUTATTR_W                                        2
+#define     INPUTATTR_FACING_W                                 3
+   uint32_t                                     Attribute2n1SwizzleSelect;
+   uint32_t                                     Attribute2n1SourceAttribute;
+   bool                                         Attribute2nComponentOverrideW;
+   bool                                         Attribute2nComponentOverrideZ;
+   bool                                         Attribute2nComponentOverrideY;
+   bool                                         Attribute2nComponentOverrideX;
+#define     CONST_0000                                         0
+#define     CONST_0001_FLOAT                                   1
+#define     CONST_1111_FLOAT                                   2
+#define     PRIM_ID                                            3
+   uint32_t                                     Attribute2nConstantSource;
+#define     INPUTATTR                                          0
+#define     INPUTATTR_FACING                                   1
+#define     INPUTATTR_W                                        2
+#define     INPUTATTR_FACING_W                                 3
+   uint32_t                                     Attribute2nSwizzleSelect;
+   uint32_t                                     Attribute2nSourceAttribute;
+   uint32_t                                     PointSpriteTextureCoordinateEnable;
+   uint32_t                                     ConstantInterpolationEnable310;
+   uint32_t                                     Attribute7WrapShortestEnables;
+   uint32_t                                     Attribute6WrapShortestEnables;
+   uint32_t                                     Attribute5WrapShortestEnables;
+   uint32_t                                     Attribute4WrapShortestEnables;
+   uint32_t                                     Attribute3WrapShortestEnables;
+   uint32_t                                     Attribute2WrapShortestEnables;
+   uint32_t                                     Attribute1WrapShortestEnables;
+   uint32_t                                     Attribute0WrapShortestEnables;
+   uint32_t                                     Attribute15WrapShortestEnables;
+   uint32_t                                     Attribute14WrapShortestEnables;
+   uint32_t                                     Attribute13WrapShortestEnables;
+   uint32_t                                     Attribute12WrapShortestEnables;
+   uint32_t                                     Attribute11WrapShortestEnables;
+   uint32_t                                     Attribute10WrapShortestEnables;
+   uint32_t                                     Attribute9WrapShortestEnables;
+   uint32_t                                     Attribute8WrapShortestEnables;
+};
+
+static inline void
+GEN7_3DSTATE_SBE_pack(__gen_user_data *data, void * restrict dst,
+                      const struct GEN7_3DSTATE_SBE * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_field(values->AttributeSwizzleControlMode, 28, 28) |
+      __gen_field(values->NumberofSFOutputAttributes, 22, 27) |
+      __gen_field(values->AttributeSwizzleEnable, 21, 21) |
+      __gen_field(values->PointSpriteTextureCoordinateOrigin, 20, 20) |
+      __gen_field(values->VertexURBEntryReadLength, 11, 15) |
+      __gen_field(values->VertexURBEntryReadOffset, 4, 9) |
+      0;
+
+   dw[2] =
+      __gen_field(values->Attribute2n1ComponentOverrideW, 31, 31) |
+      __gen_field(values->Attribute2n1ComponentOverrideZ, 30, 30) |
+      __gen_field(values->Attribute2n1ComponentOverrideY, 29, 29) |
+      __gen_field(values->Attribute2n1ComponentOverrideX, 28, 28) |
+      __gen_field(values->Attribute2n1ConstantSource, 25, 26) |
+      __gen_field(values->Attribute2n1SwizzleSelect, 22, 23) |
+      __gen_field(values->Attribute2n1SourceAttribute, 16, 20) |
+      __gen_field(values->Attribute2nComponentOverrideW, 15, 15) |
+      __gen_field(values->Attribute2nComponentOverrideZ, 14, 14) |
+      __gen_field(values->Attribute2nComponentOverrideY, 13, 13) |
+      __gen_field(values->Attribute2nComponentOverrideX, 12, 12) |
+      __gen_field(values->Attribute2nConstantSource, 9, 10) |
+      __gen_field(values->Attribute2nSwizzleSelect, 6, 7) |
+      __gen_field(values->Attribute2nSourceAttribute, 0, 4) |
+      0;
+
+   dw[10] =
+      __gen_field(values->PointSpriteTextureCoordinateEnable, 0, 31) |
+      0;
+
+   dw[11] =
+      __gen_field(values->ConstantInterpolationEnable310, 0, 31) |
+      0;
+
+   dw[12] =
+      __gen_field(values->Attribute7WrapShortestEnables, 28, 31) |
+      __gen_field(values->Attribute6WrapShortestEnables, 24, 27) |
+      __gen_field(values->Attribute5WrapShortestEnables, 20, 23) |
+      __gen_field(values->Attribute4WrapShortestEnables, 16, 19) |
+      __gen_field(values->Attribute3WrapShortestEnables, 12, 15) |
+      __gen_field(values->Attribute2WrapShortestEnables, 8, 11) |
+      __gen_field(values->Attribute1WrapShortestEnables, 4, 7) |
+      __gen_field(values->Attribute0WrapShortestEnables, 0, 3) |
+      0;
+
+   dw[13] =
+      __gen_field(values->Attribute15WrapShortestEnables, 28, 31) |
+      __gen_field(values->Attribute14WrapShortestEnables, 24, 27) |
+      __gen_field(values->Attribute13WrapShortestEnables, 20, 23) |
+      __gen_field(values->Attribute12WrapShortestEnables, 16, 19) |
+      __gen_field(values->Attribute11WrapShortestEnables, 12, 15) |
+      __gen_field(values->Attribute10WrapShortestEnables, 8, 11) |
+      __gen_field(values->Attribute9WrapShortestEnables, 4, 7) |
+      __gen_field(values->Attribute8WrapShortestEnables, 0, 3) |
+      0;
+
+}
+
+#define GEN7_3DSTATE_SCISSOR_STATE_POINTERS_length_bias 0x00000002
+#define GEN7_3DSTATE_SCISSOR_STATE_POINTERS_header\
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  0,                  \
+   ._3DCommandSubOpcode  = 15,                  \
+   .DwordLength          =  0
+
+#define GEN7_3DSTATE_SCISSOR_STATE_POINTERS_length 0x00000002
+
+struct GEN7_3DSTATE_SCISSOR_STATE_POINTERS {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   uint32_t                                     ScissorRectPointer;
+};
+
+static inline void
+GEN7_3DSTATE_SCISSOR_STATE_POINTERS_pack(__gen_user_data *data, void * restrict dst,
+                                         const struct GEN7_3DSTATE_SCISSOR_STATE_POINTERS * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_offset(values->ScissorRectPointer, 5, 31) |
+      0;
+
+}
+
+#define GEN7_3DSTATE_SF_length_bias 0x00000002
+#define GEN7_3DSTATE_SF_header                  \
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  0,                  \
+   ._3DCommandSubOpcode  = 19,                  \
+   .DwordLength          =  5
+
+#define GEN7_3DSTATE_SF_length 0x00000007
+
+struct GEN7_3DSTATE_SF {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+#define     D32_FLOAT_S8X24_UINT                               0
+#define     D32_FLOAT                                          1
+#define     D24_UNORM_S8_UINT                                  2
+#define     D24_UNORM_X8_UINT                                  3
+#define     D16_UNORM                                          5
+   uint32_t                                     DepthBufferSurfaceFormat;
+   bool                                         LegacyGlobalDepthBiasEnable;
+   bool                                         StatisticsEnable;
+   bool                                         GlobalDepthOffsetEnableSolid;
+   bool                                         GlobalDepthOffsetEnableWireframe;
+   bool                                         GlobalDepthOffsetEnablePoint;
+#define     RASTER_SOLID                                       0
+#define     RASTER_WIREFRAME                                   1
+#define     RASTER_POINT                                       2
+   uint32_t                                     FrontFaceFillMode;
+#define     RASTER_SOLID                                       0
+#define     RASTER_WIREFRAME                                   1
+#define     RASTER_POINT                                       2
+   uint32_t                                     BackFaceFillMode;
+   bool                                         ViewTransformEnable;
+   uint32_t                                     FrontWinding;
+   bool                                         AntiAliasingEnable;
+#define     CULLMODE_BOTH                                      0
+#define     CULLMODE_NONE                                      1
+#define     CULLMODE_FRONT                                     2
+#define     CULLMODE_BACK                                      3
+   uint32_t                                     CullMode;
+   float                                        LineWidth;
+   uint32_t                                     LineEndCapAntialiasingRegionWidth;
+   bool                                         ScissorRectangleEnable;
+   uint32_t                                     MultisampleRasterizationMode;
+   bool                                         LastPixelEnable;
+#define     Vertex0                                            0
+#define     Vertex1                                            1
+#define     Vertex2                                            2
+   uint32_t                                     TriangleStripListProvokingVertexSelect;
+   uint32_t                                     LineStripListProvokingVertexSelect;
+#define     Vertex0                                            0
+#define     Vertex1                                            1
+#define     Vertex2                                            2
+   uint32_t                                     TriangleFanProvokingVertexSelect;
+#define     AALINEDISTANCE_TRUE                                1
+   uint32_t                                     AALineDistanceMode;
+   uint32_t                                     VertexSubPixelPrecisionSelect;
+   uint32_t                                     UsePointWidthState;
+   float                                        PointWidth;
+   float                                        GlobalDepthOffsetConstant;
+   float                                        GlobalDepthOffsetScale;
+   float                                        GlobalDepthOffsetClamp;
+};
+
+static inline void
+GEN7_3DSTATE_SF_pack(__gen_user_data *data, void * restrict dst,
+                     const struct GEN7_3DSTATE_SF * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_field(values->DepthBufferSurfaceFormat, 12, 14) |
+      __gen_field(values->LegacyGlobalDepthBiasEnable, 11, 11) |
+      __gen_field(values->StatisticsEnable, 10, 10) |
+      __gen_field(values->GlobalDepthOffsetEnableSolid, 9, 9) |
+      __gen_field(values->GlobalDepthOffsetEnableWireframe, 8, 8) |
+      __gen_field(values->GlobalDepthOffsetEnablePoint, 7, 7) |
+      __gen_field(values->FrontFaceFillMode, 5, 6) |
+      __gen_field(values->BackFaceFillMode, 3, 4) |
+      __gen_field(values->ViewTransformEnable, 1, 1) |
+      __gen_field(values->FrontWinding, 0, 0) |
+      0;
+
+   dw[2] =
+      __gen_field(values->AntiAliasingEnable, 31, 31) |
+      __gen_field(values->CullMode, 29, 30) |
+      __gen_field(values->LineWidth * (1 << 7), 18, 27) |
+      __gen_field(values->LineEndCapAntialiasingRegionWidth, 16, 17) |
+      __gen_field(values->ScissorRectangleEnable, 11, 11) |
+      __gen_field(values->MultisampleRasterizationMode, 8, 9) |
+      0;
+
+   dw[3] =
+      __gen_field(values->LastPixelEnable, 31, 31) |
+      __gen_field(values->TriangleStripListProvokingVertexSelect, 29, 30) |
+      __gen_field(values->LineStripListProvokingVertexSelect, 27, 28) |
+      __gen_field(values->TriangleFanProvokingVertexSelect, 25, 26) |
+      __gen_field(values->AALineDistanceMode, 14, 14) |
+      __gen_field(values->VertexSubPixelPrecisionSelect, 12, 12) |
+      __gen_field(values->UsePointWidthState, 11, 11) |
+      __gen_field(values->PointWidth * (1 << 3), 0, 10) |
+      0;
+
+   dw[4] =
+      __gen_float(values->GlobalDepthOffsetConstant) |
+      0;
+
+   dw[5] =
+      __gen_float(values->GlobalDepthOffsetScale) |
+      0;
+
+   dw[6] =
+      __gen_float(values->GlobalDepthOffsetClamp) |
+      0;
+
+}
+
+#define GEN7_3DSTATE_SO_BUFFER_length_bias 0x00000002
+#define GEN7_3DSTATE_SO_BUFFER_header           \
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  1,                  \
+   ._3DCommandSubOpcode  = 24,                  \
+   .DwordLength          =  2
+
+#define GEN7_3DSTATE_SO_BUFFER_length 0x00000004
+
+struct GEN7_3DSTATE_SO_BUFFER {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   uint32_t                                     SOBufferIndex;
+   struct GEN7_MEMORY_OBJECT_CONTROL_STATE      SOBufferObjectControlState;
+   uint32_t                                     SurfacePitch;
+   __gen_address_type                           SurfaceBaseAddress;
+   __gen_address_type                           SurfaceEndAddress;
+};
+
+static inline void
+GEN7_3DSTATE_SO_BUFFER_pack(__gen_user_data *data, void * restrict dst,
+                            const struct GEN7_3DSTATE_SO_BUFFER * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   uint32_t dw_SOBufferObjectControlState;
+   GEN7_MEMORY_OBJECT_CONTROL_STATE_pack(data, &dw_SOBufferObjectControlState, &values->SOBufferObjectControlState);
+   dw[1] =
+      __gen_field(values->SOBufferIndex, 29, 30) |
+      __gen_field(dw_SOBufferObjectControlState, 25, 28) |
+      __gen_field(values->SurfacePitch, 0, 11) |
+      0;
+
+   uint32_t dw2 =
+      0;
+
+   dw[2] =
+      __gen_combine_address(data, &dw[2], values->SurfaceBaseAddress, dw2);
+
+   uint32_t dw3 =
+      0;
+
+   dw[3] =
+      __gen_combine_address(data, &dw[3], values->SurfaceEndAddress, dw3);
+
+}
+
+#define GEN7_3DSTATE_SO_DECL_LIST_length_bias 0x00000002
+#define GEN7_3DSTATE_SO_DECL_LIST_header        \
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  1,                  \
+   ._3DCommandSubOpcode  = 23
+
+#define GEN7_3DSTATE_SO_DECL_LIST_length 0x00000000
+
+#define GEN7_SO_DECL_ENTRY_length 0x00000002
+
+#define GEN7_SO_DECL_length 0x00000001
+
+struct GEN7_SO_DECL {
+   uint32_t                                     OutputBufferSlot;
+   uint32_t                                     HoleFlag;
+   uint32_t                                     RegisterIndex;
+   uint32_t                                     ComponentMask;
+};
+
+static inline void
+GEN7_SO_DECL_pack(__gen_user_data *data, void * restrict dst,
+                  const struct GEN7_SO_DECL * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->OutputBufferSlot, 12, 13) |
+      __gen_field(values->HoleFlag, 11, 11) |
+      __gen_field(values->RegisterIndex, 4, 9) |
+      __gen_field(values->ComponentMask, 0, 3) |
+      0;
+
+}
+
+struct GEN7_SO_DECL_ENTRY {
+   struct GEN7_SO_DECL                          Stream3Decl;
+   struct GEN7_SO_DECL                          Stream2Decl;
+   struct GEN7_SO_DECL                          Stream1Decl;
+   struct GEN7_SO_DECL                          Stream0Decl;
+};
+
+static inline void
+GEN7_SO_DECL_ENTRY_pack(__gen_user_data *data, void * restrict dst,
+                        const struct GEN7_SO_DECL_ENTRY * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   uint32_t dw_Stream3Decl;
+   GEN7_SO_DECL_pack(data, &dw_Stream3Decl, &values->Stream3Decl);
+   uint32_t dw_Stream2Decl;
+   GEN7_SO_DECL_pack(data, &dw_Stream2Decl, &values->Stream2Decl);
+   uint32_t dw_Stream1Decl;
+   GEN7_SO_DECL_pack(data, &dw_Stream1Decl, &values->Stream1Decl);
+   uint32_t dw_Stream0Decl;
+   GEN7_SO_DECL_pack(data, &dw_Stream0Decl, &values->Stream0Decl);
+   uint64_t qw0 =
+      __gen_field(dw_Stream3Decl, 48, 63) |
+      __gen_field(dw_Stream2Decl, 32, 47) |
+      __gen_field(dw_Stream1Decl, 16, 31) |
+      __gen_field(dw_Stream0Decl, 0, 15) |
+      0;
+
+   dw[0] = qw0;
+   dw[1] = qw0 >> 32;
+
+}
+
+struct GEN7_3DSTATE_SO_DECL_LIST {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   uint32_t                                     StreamtoBufferSelects3;
+   uint32_t                                     StreamtoBufferSelects2;
+   uint32_t                                     StreamtoBufferSelects1;
+   uint32_t                                     StreamtoBufferSelects0;
+   uint32_t                                     NumEntries3;
+   uint32_t                                     NumEntries2;
+   uint32_t                                     NumEntries1;
+   uint32_t                                     NumEntries0;
+   /* variable length fields follow */
+};
+
+static inline void
+GEN7_3DSTATE_SO_DECL_LIST_pack(__gen_user_data *data, void * restrict dst,
+                               const struct GEN7_3DSTATE_SO_DECL_LIST * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 8) |
+      0;
+
+   dw[1] =
+      __gen_field(values->StreamtoBufferSelects3, 12, 15) |
+      __gen_field(values->StreamtoBufferSelects2, 8, 11) |
+      __gen_field(values->StreamtoBufferSelects1, 4, 7) |
+      __gen_field(values->StreamtoBufferSelects0, 0, 3) |
+      0;
+
+   dw[2] =
+      __gen_field(values->NumEntries3, 24, 31) |
+      __gen_field(values->NumEntries2, 16, 23) |
+      __gen_field(values->NumEntries1, 8, 15) |
+      __gen_field(values->NumEntries0, 0, 7) |
+      0;
+
+   /* variable length fields follow */
+}
+
+#define GEN7_3DSTATE_STENCIL_BUFFER_length_bias 0x00000002
+#define GEN7_3DSTATE_STENCIL_BUFFER_header      \
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  0,                  \
+   ._3DCommandSubOpcode  =  6,                  \
+   .DwordLength          =  1
+
+#define GEN7_3DSTATE_STENCIL_BUFFER_length 0x00000003
+
+struct GEN7_3DSTATE_STENCIL_BUFFER {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   struct GEN7_MEMORY_OBJECT_CONTROL_STATE      StencilBufferObjectControlState;
+   uint32_t                                     SurfacePitch;
+   __gen_address_type                           SurfaceBaseAddress;
+};
+
+static inline void
+GEN7_3DSTATE_STENCIL_BUFFER_pack(__gen_user_data *data, void * restrict dst,
+                                 const struct GEN7_3DSTATE_STENCIL_BUFFER * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   uint32_t dw_StencilBufferObjectControlState;
+   GEN7_MEMORY_OBJECT_CONTROL_STATE_pack(data, &dw_StencilBufferObjectControlState, &values->StencilBufferObjectControlState);
+   dw[1] =
+      __gen_field(dw_StencilBufferObjectControlState, 25, 28) |
+      __gen_field(values->SurfacePitch, 0, 16) |
+      0;
+
+   uint32_t dw2 =
+      0;
+
+   dw[2] =
+      __gen_combine_address(data, &dw[2], values->SurfaceBaseAddress, dw2);
+
+}
+
+#define GEN7_3DSTATE_STREAMOUT_length_bias 0x00000002
+#define GEN7_3DSTATE_STREAMOUT_header           \
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  0,                  \
+   ._3DCommandSubOpcode  = 30,                  \
+   .DwordLength          =  1
+
+#define GEN7_3DSTATE_STREAMOUT_length 0x00000003
+
+struct GEN7_3DSTATE_STREAMOUT {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   uint32_t                                     SOFunctionEnable;
+   uint32_t                                     RenderingDisable;
+   uint32_t                                     RenderStreamSelect;
+#define     LEADING                                            0
+#define     TRAILING                                           1
+   uint32_t                                     ReorderMode;
+   bool                                         SOStatisticsEnable;
+   uint32_t                                     SOBufferEnable3;
+   uint32_t                                     SOBufferEnable2;
+   uint32_t                                     SOBufferEnable1;
+   uint32_t                                     SOBufferEnable0;
+   uint32_t                                     Stream3VertexReadOffset;
+   uint32_t                                     Stream3VertexReadLength;
+   uint32_t                                     Stream2VertexReadOffset;
+   uint32_t                                     Stream2VertexReadLength;
+   uint32_t                                     Stream1VertexReadOffset;
+   uint32_t                                     Stream1VertexReadLength;
+   uint32_t                                     Stream0VertexReadOffset;
+   uint32_t                                     Stream0VertexReadLength;
+};
+
+static inline void
+GEN7_3DSTATE_STREAMOUT_pack(__gen_user_data *data, void * restrict dst,
+                            const struct GEN7_3DSTATE_STREAMOUT * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_field(values->SOFunctionEnable, 31, 31) |
+      __gen_field(values->RenderingDisable, 30, 30) |
+      __gen_field(values->RenderStreamSelect, 27, 28) |
+      __gen_field(values->ReorderMode, 26, 26) |
+      __gen_field(values->SOStatisticsEnable, 25, 25) |
+      __gen_field(values->SOBufferEnable3, 11, 11) |
+      __gen_field(values->SOBufferEnable2, 10, 10) |
+      __gen_field(values->SOBufferEnable1, 9, 9) |
+      __gen_field(values->SOBufferEnable0, 8, 8) |
+      0;
+
+   dw[2] =
+      __gen_field(values->Stream3VertexReadOffset, 29, 29) |
+      __gen_field(values->Stream3VertexReadLength, 24, 28) |
+      __gen_field(values->Stream2VertexReadOffset, 21, 21) |
+      __gen_field(values->Stream2VertexReadLength, 16, 20) |
+      __gen_field(values->Stream1VertexReadOffset, 13, 13) |
+      __gen_field(values->Stream1VertexReadLength, 8, 12) |
+      __gen_field(values->Stream0VertexReadOffset, 5, 5) |
+      __gen_field(values->Stream0VertexReadLength, 0, 4) |
+      0;
+
+}
+
+#define GEN7_3DSTATE_TE_length_bias 0x00000002
+#define GEN7_3DSTATE_TE_header                  \
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  0,                  \
+   ._3DCommandSubOpcode  = 28,                  \
+   .DwordLength          =  2
+
+#define GEN7_3DSTATE_TE_length 0x00000004
+
+struct GEN7_3DSTATE_TE {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+#define     INTEGER                                            0
+#define     ODD_FRACTIONAL                                     1
+#define     EVEN_FRACTIONAL                                    2
+   uint32_t                                     Partitioning;
+#define     POINT                                              0
+#define     OUTPUT_LINE                                        1
+#define     OUTPUT_TRI_CW                                      2
+#define     OUTPUT_TRI_CCW                                     3
+   uint32_t                                     OutputTopology;
+#define     QUAD                                               0
+#define     TRI                                                1
+#define     ISOLINE                                            2
+   uint32_t                                     TEDomain;
+#define     HW_TESS                                            0
+#define     SW_TESS                                            1
+   uint32_t                                     TEMode;
+   bool                                         TEEnable;
+   float                                        MaximumTessellationFactorOdd;
+   float                                        MaximumTessellationFactorNotOdd;
+};
+
+static inline void
+GEN7_3DSTATE_TE_pack(__gen_user_data *data, void * restrict dst,
+                     const struct GEN7_3DSTATE_TE * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_field(values->Partitioning, 12, 13) |
+      __gen_field(values->OutputTopology, 8, 9) |
+      __gen_field(values->TEDomain, 4, 5) |
+      __gen_field(values->TEMode, 1, 2) |
+      __gen_field(values->TEEnable, 0, 0) |
+      0;
+
+   dw[2] =
+      __gen_float(values->MaximumTessellationFactorOdd) |
+      0;
+
+   dw[3] =
+      __gen_float(values->MaximumTessellationFactorNotOdd) |
+      0;
+
+}
+
+#define GEN7_3DSTATE_URB_DS_length_bias 0x00000002
+#define GEN7_3DSTATE_URB_DS_header              \
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  0,                  \
+   ._3DCommandSubOpcode  = 50,                  \
+   .DwordLength          =  0
+
+#define GEN7_3DSTATE_URB_DS_length 0x00000002
+
+struct GEN7_3DSTATE_URB_DS {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   uint32_t                                     DSURBStartingAddress;
+   uint32_t                                     DSURBEntryAllocationSize;
+   uint32_t                                     DSNumberofURBEntries;
+};
+
+static inline void
+GEN7_3DSTATE_URB_DS_pack(__gen_user_data *data, void * restrict dst,
+                         const struct GEN7_3DSTATE_URB_DS * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_field(values->DSURBStartingAddress, 25, 29) |
+      __gen_field(values->DSURBEntryAllocationSize, 16, 24) |
+      __gen_field(values->DSNumberofURBEntries, 0, 15) |
+      0;
+
+}
+
+#define GEN7_3DSTATE_URB_GS_length_bias 0x00000002
+#define GEN7_3DSTATE_URB_GS_header              \
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  0,                  \
+   ._3DCommandSubOpcode  = 51,                  \
+   .DwordLength          =  0
+
+#define GEN7_3DSTATE_URB_GS_length 0x00000002
+
+struct GEN7_3DSTATE_URB_GS {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   uint32_t                                     GSURBStartingAddress;
+   uint32_t                                     GSURBEntryAllocationSize;
+   uint32_t                                     GSNumberofURBEntries;
+};
+
+static inline void
+GEN7_3DSTATE_URB_GS_pack(__gen_user_data *data, void * restrict dst,
+                         const struct GEN7_3DSTATE_URB_GS * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_field(values->GSURBStartingAddress, 25, 29) |
+      __gen_field(values->GSURBEntryAllocationSize, 16, 24) |
+      __gen_field(values->GSNumberofURBEntries, 0, 15) |
+      0;
+
+}
+
+#define GEN7_3DSTATE_URB_HS_length_bias 0x00000002
+#define GEN7_3DSTATE_URB_HS_header              \
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  0,                  \
+   ._3DCommandSubOpcode  = 49,                  \
+   .DwordLength          =  0
+
+#define GEN7_3DSTATE_URB_HS_length 0x00000002
+
+struct GEN7_3DSTATE_URB_HS {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   uint32_t                                     HSURBStartingAddress;
+   uint32_t                                     HSURBEntryAllocationSize;
+   uint32_t                                     HSNumberofURBEntries;
+};
+
+static inline void
+GEN7_3DSTATE_URB_HS_pack(__gen_user_data *data, void * restrict dst,
+                         const struct GEN7_3DSTATE_URB_HS * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_field(values->HSURBStartingAddress, 25, 29) |
+      __gen_field(values->HSURBEntryAllocationSize, 16, 24) |
+      __gen_field(values->HSNumberofURBEntries, 0, 15) |
+      0;
+
+}
+
+#define GEN7_3DSTATE_VERTEX_BUFFERS_length_bias 0x00000002
+#define GEN7_3DSTATE_VERTEX_BUFFERS_header      \
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  0,                  \
+   ._3DCommandSubOpcode  =  8
+
+#define GEN7_3DSTATE_VERTEX_BUFFERS_length 0x00000000
+
+#define GEN7_VERTEX_BUFFER_STATE_length 0x00000004
+
+struct GEN7_VERTEX_BUFFER_STATE {
+   uint32_t                                     VertexBufferIndex;
+#define     VERTEXDATA                                         0
+#define     INSTANCEDATA                                       1
+   uint32_t                                     BufferAccessType;
+   struct GEN7_MEMORY_OBJECT_CONTROL_STATE      VertexBufferMemoryObjectControlState;
+   uint32_t                                     AddressModifyEnable;
+   bool                                         NullVertexBuffer;
+   uint32_t                                     VertexFetchInvalidate;
+   uint32_t                                     BufferPitch;
+   __gen_address_type                           BufferStartingAddress;
+   __gen_address_type                           EndAddress;
+   uint32_t                                     InstanceDataStepRate;
+};
+
+static inline void
+GEN7_VERTEX_BUFFER_STATE_pack(__gen_user_data *data, void * restrict dst,
+                              const struct GEN7_VERTEX_BUFFER_STATE * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   uint32_t dw_VertexBufferMemoryObjectControlState;
+   GEN7_MEMORY_OBJECT_CONTROL_STATE_pack(data, &dw_VertexBufferMemoryObjectControlState, &values->VertexBufferMemoryObjectControlState);
+   dw[0] =
+      __gen_field(values->VertexBufferIndex, 26, 31) |
+      __gen_field(values->BufferAccessType, 20, 20) |
+      __gen_field(dw_VertexBufferMemoryObjectControlState, 16, 19) |
+      __gen_field(values->AddressModifyEnable, 14, 14) |
+      __gen_field(values->NullVertexBuffer, 13, 13) |
+      __gen_field(values->VertexFetchInvalidate, 12, 12) |
+      __gen_field(values->BufferPitch, 0, 11) |
+      0;
+
+   uint32_t dw1 =
+      0;
+
+   dw[1] =
+      __gen_combine_address(data, &dw[1], values->BufferStartingAddress, dw1);
+
+   uint32_t dw2 =
+      0;
+
+   dw[2] =
+      __gen_combine_address(data, &dw[2], values->EndAddress, dw2);
+
+   dw[3] =
+      __gen_field(values->InstanceDataStepRate, 0, 31) |
+      0;
+
+}
+
+struct GEN7_3DSTATE_VERTEX_BUFFERS {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   /* variable length fields follow */
+};
+
+static inline void
+GEN7_3DSTATE_VERTEX_BUFFERS_pack(__gen_user_data *data, void * restrict dst,
+                                 const struct GEN7_3DSTATE_VERTEX_BUFFERS * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   /* variable length fields follow */
+}
+
+#define GEN7_3DSTATE_VERTEX_ELEMENTS_length_bias 0x00000002
+#define GEN7_3DSTATE_VERTEX_ELEMENTS_header     \
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  0,                  \
+   ._3DCommandSubOpcode  =  9
+
+#define GEN7_3DSTATE_VERTEX_ELEMENTS_length 0x00000000
+
+#define GEN7_VERTEX_ELEMENT_STATE_length 0x00000002
+
+struct GEN7_VERTEX_ELEMENT_STATE {
+   uint32_t                                     VertexBufferIndex;
+   bool                                         Valid;
+   uint32_t                                     SourceElementFormat;
+   bool                                         EdgeFlagEnable;
+   uint32_t                                     SourceElementOffset;
+   uint32_t                                     Component0Control;
+   uint32_t                                     Component1Control;
+   uint32_t                                     Component2Control;
+   uint32_t                                     Component3Control;
+};
+
+static inline void
+GEN7_VERTEX_ELEMENT_STATE_pack(__gen_user_data *data, void * restrict dst,
+                               const struct GEN7_VERTEX_ELEMENT_STATE * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->VertexBufferIndex, 26, 31) |
+      __gen_field(values->Valid, 25, 25) |
+      __gen_field(values->SourceElementFormat, 16, 24) |
+      __gen_field(values->EdgeFlagEnable, 15, 15) |
+      __gen_field(values->SourceElementOffset, 0, 11) |
+      0;
+
+   dw[1] =
+      __gen_field(values->Component0Control, 28, 30) |
+      __gen_field(values->Component1Control, 24, 26) |
+      __gen_field(values->Component2Control, 20, 22) |
+      __gen_field(values->Component3Control, 16, 18) |
+      0;
+
+}
+
+struct GEN7_3DSTATE_VERTEX_ELEMENTS {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   /* variable length fields follow */
+};
+
+static inline void
+GEN7_3DSTATE_VERTEX_ELEMENTS_pack(__gen_user_data *data, void * restrict dst,
+                                  const struct GEN7_3DSTATE_VERTEX_ELEMENTS * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   /* variable length fields follow */
+}
+
+#define GEN7_3DSTATE_VF_STATISTICS_length_bias 0x00000001
+#define GEN7_3DSTATE_VF_STATISTICS_header       \
+   .CommandType          =  3,                  \
+   .CommandSubType       =  1,                  \
+   ._3DCommandOpcode     =  0,                  \
+   ._3DCommandSubOpcode  = 11
+
+#define GEN7_3DSTATE_VF_STATISTICS_length 0x00000001
+
+struct GEN7_3DSTATE_VF_STATISTICS {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   bool                                         StatisticsEnable;
+};
+
+static inline void
+GEN7_3DSTATE_VF_STATISTICS_pack(__gen_user_data *data, void * restrict dst,
+                                const struct GEN7_3DSTATE_VF_STATISTICS * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->StatisticsEnable, 0, 0) |
+      0;
+
+}
+
+#define GEN7_3DSTATE_VIEWPORT_STATE_POINTERS_CC_length_bias 0x00000002
+#define GEN7_3DSTATE_VIEWPORT_STATE_POINTERS_CC_header\
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  0,                  \
+   ._3DCommandSubOpcode  = 35,                  \
+   .DwordLength          =  0
+
+#define GEN7_3DSTATE_VIEWPORT_STATE_POINTERS_CC_length 0x00000002
+
+struct GEN7_3DSTATE_VIEWPORT_STATE_POINTERS_CC {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   uint32_t                                     CCViewportPointer;
+};
+
+static inline void
+GEN7_3DSTATE_VIEWPORT_STATE_POINTERS_CC_pack(__gen_user_data *data, void * restrict dst,
+                                             const struct GEN7_3DSTATE_VIEWPORT_STATE_POINTERS_CC * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_offset(values->CCViewportPointer, 5, 31) |
+      0;
+
+}
+
+#define GEN7_3DSTATE_VIEWPORT_STATE_POINTERS_SF_CLIP_length_bias 0x00000002
+#define GEN7_3DSTATE_VIEWPORT_STATE_POINTERS_SF_CLIP_header\
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  0,                  \
+   ._3DCommandSubOpcode  = 33,                  \
+   .DwordLength          =  0
+
+#define GEN7_3DSTATE_VIEWPORT_STATE_POINTERS_SF_CLIP_length 0x00000002
+
+struct GEN7_3DSTATE_VIEWPORT_STATE_POINTERS_SF_CLIP {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   uint32_t                                     SFClipViewportPointer;
+};
+
+static inline void
+GEN7_3DSTATE_VIEWPORT_STATE_POINTERS_SF_CLIP_pack(__gen_user_data *data, void * restrict dst,
+                                                  const struct GEN7_3DSTATE_VIEWPORT_STATE_POINTERS_SF_CLIP * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_offset(values->SFClipViewportPointer, 6, 31) |
+      0;
+
+}
+
+#define GEN7_3DSTATE_VS_length_bias 0x00000002
+#define GEN7_3DSTATE_VS_header                  \
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  0,                  \
+   ._3DCommandSubOpcode  = 16,                  \
+   .DwordLength          =  4
+
+#define GEN7_3DSTATE_VS_length 0x00000006
+
+struct GEN7_3DSTATE_VS {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   uint32_t                                     KernelStartPointer;
+#define     Multiple                                           0
+#define     Single                                             1
+   uint32_t                                     SingleVertexDispatch;
+#define     Dmask                                              0
+#define     Vmask                                              1
+   uint32_t                                     VectorMaskEnableVME;
+#define     NoSamplers                                         0
+#define     _14Samplers                                        1
+#define     _58Samplers                                        2
+#define     _912Samplers                                       3
+#define     _1316Samplers                                      4
+   uint32_t                                     SamplerCount;
+   uint32_t                                     BindingTableEntryCount;
+#define     IEEE754                                            0
+#define     Alternate                                          1
+   uint32_t                                     FloatingPointMode;
+   bool                                         IllegalOpcodeExceptionEnable;
+   bool                                         SoftwareExceptionEnable;
+   uint32_t                                     ScratchSpaceBaseOffset;
+   uint32_t                                     PerThreadScratchSpace;
+   uint32_t                                     DispatchGRFStartRegisterforURBData;
+   uint32_t                                     VertexURBEntryReadLength;
+   uint32_t                                     VertexURBEntryReadOffset;
+   uint32_t                                     MaximumNumberofThreads;
+   bool                                         StatisticsEnable;
+   bool                                         VertexCacheDisable;
+   bool                                         VSFunctionEnable;
+};
+
+static inline void
+GEN7_3DSTATE_VS_pack(__gen_user_data *data, void * restrict dst,
+                     const struct GEN7_3DSTATE_VS * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_offset(values->KernelStartPointer, 6, 31) |
+      0;
+
+   dw[2] =
+      __gen_field(values->SingleVertexDispatch, 31, 31) |
+      __gen_field(values->VectorMaskEnableVME, 30, 30) |
+      __gen_field(values->SamplerCount, 27, 29) |
+      __gen_field(values->BindingTableEntryCount, 18, 25) |
+      __gen_field(values->FloatingPointMode, 16, 16) |
+      __gen_field(values->IllegalOpcodeExceptionEnable, 13, 13) |
+      __gen_field(values->SoftwareExceptionEnable, 7, 7) |
+      0;
+
+   dw[3] =
+      __gen_offset(values->ScratchSpaceBaseOffset, 10, 31) |
+      __gen_field(values->PerThreadScratchSpace, 0, 3) |
+      0;
+
+   dw[4] =
+      __gen_field(values->DispatchGRFStartRegisterforURBData, 20, 24) |
+      __gen_field(values->VertexURBEntryReadLength, 11, 16) |
+      __gen_field(values->VertexURBEntryReadOffset, 4, 9) |
+      0;
+
+   dw[5] =
+      __gen_field(values->MaximumNumberofThreads, 25, 31) |
+      __gen_field(values->StatisticsEnable, 10, 10) |
+      __gen_field(values->VertexCacheDisable, 1, 1) |
+      __gen_field(values->VSFunctionEnable, 0, 0) |
+      0;
+
+}
+
+#define GEN7_3DSTATE_WM_length_bias 0x00000002
+#define GEN7_3DSTATE_WM_header                  \
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  0,                  \
+   ._3DCommandSubOpcode  = 20,                  \
+   .DwordLength          =  1
+
+#define GEN7_3DSTATE_WM_length 0x00000003
+
+struct GEN7_3DSTATE_WM {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   bool                                         StatisticsEnable;
+   bool                                         DepthBufferClear;
+   bool                                         ThreadDispatchEnable;
+   bool                                         DepthBufferResolveEnable;
+   bool                                         HierarchicalDepthBufferResolveEnable;
+   bool                                         LegacyDiamondLineRasterization;
+   bool                                         PixelShaderKillPixel;
+#define     PSCDEPTH_OFF                                       0
+#define     PSCDEPTH_ON                                        1
+#define     PSCDEPTH_ON_GE                                     2
+#define     PSCDEPTH_ON_LE                                     3
+   uint32_t                                     PixelShaderComputedDepthMode;
+#define     EDSC_NORMAL                                        0
+#define     EDSC_PSEXEC                                        1
+#define     EDSC_PREPS                                         2
+   uint32_t                                     EarlyDepthStencilControl;
+   bool                                         PixelShaderUsesSourceDepth;
+   bool                                         PixelShaderUsesSourceW;
+#define     INTERP_PIXEL                                       0
+#define     INTERP_CENTROID                                    2
+#define     INTERP_SAMPLE                                      3
+   uint32_t                                     PositionZWInterpolationMode;
+   uint32_t                                     BarycentricInterpolationMode;
+   bool                                         PixelShaderUsesInputCoverageMask;
+   uint32_t                                     LineEndCapAntialiasingRegionWidth;
+   uint32_t                                     LineAntialiasingRegionWidth;
+   bool                                         PolygonStippleEnable;
+   bool                                         LineStippleEnable;
+#define     RASTRULE_UPPER_LEFT                                0
+#define     RASTRULE_UPPER_RIGHT                               1
+   uint32_t                                     PointRasterizationRule;
+#define     MSRASTMODE_OFF_PIXEL                               0
+#define     MSRASTMODE_OFF_PATTERN                             1
+#define     MSRASTMODE_ON_PIXEL                                2
+#define     MSRASTMODE_ON_PATTERN                              3
+   uint32_t                                     MultisampleRasterizationMode;
+#define     MSDISPMODE_PERSAMPLE                               0
+#define     MSDISPMODE_PERPIXEL                                1
+   uint32_t                                     MultisampleDispatchMode;
+};
+
+static inline void
+GEN7_3DSTATE_WM_pack(__gen_user_data *data, void * restrict dst,
+                     const struct GEN7_3DSTATE_WM * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_field(values->StatisticsEnable, 31, 31) |
+      __gen_field(values->DepthBufferClear, 30, 30) |
+      __gen_field(values->ThreadDispatchEnable, 29, 29) |
+      __gen_field(values->DepthBufferResolveEnable, 28, 28) |
+      __gen_field(values->HierarchicalDepthBufferResolveEnable, 27, 27) |
+      __gen_field(values->LegacyDiamondLineRasterization, 26, 26) |
+      __gen_field(values->PixelShaderKillPixel, 25, 25) |
+      __gen_field(values->PixelShaderComputedDepthMode, 23, 24) |
+      __gen_field(values->EarlyDepthStencilControl, 21, 22) |
+      __gen_field(values->PixelShaderUsesSourceDepth, 20, 20) |
+      __gen_field(values->PixelShaderUsesSourceW, 19, 19) |
+      __gen_field(values->PositionZWInterpolationMode, 17, 18) |
+      __gen_field(values->BarycentricInterpolationMode, 11, 16) |
+      __gen_field(values->PixelShaderUsesInputCoverageMask, 10, 10) |
+      __gen_field(values->LineEndCapAntialiasingRegionWidth, 8, 9) |
+      __gen_field(values->LineAntialiasingRegionWidth, 6, 7) |
+      __gen_field(values->PolygonStippleEnable, 4, 4) |
+      __gen_field(values->LineStippleEnable, 3, 3) |
+      __gen_field(values->PointRasterizationRule, 2, 2) |
+      __gen_field(values->MultisampleRasterizationMode, 0, 1) |
+      0;
+
+   dw[2] =
+      __gen_field(values->MultisampleDispatchMode, 31, 31) |
+      0;
+
+}
+
+#define GEN7_GPGPU_OBJECT_length_bias 0x00000002
+#define GEN7_GPGPU_OBJECT_header                \
+   .CommandType          =  3,                  \
+   .Pipeline             =  2,                  \
+   .MediaCommandOpcode   =  1,                  \
+   .SubOpcode            =  4,                  \
+   .DwordLength          =  6
+
+#define GEN7_GPGPU_OBJECT_length 0x00000008
+
+struct GEN7_GPGPU_OBJECT {
+   uint32_t                                     CommandType;
+   uint32_t                                     Pipeline;
+   uint32_t                                     MediaCommandOpcode;
+   uint32_t                                     SubOpcode;
+   bool                                         PredicateEnable;
+   uint32_t                                     DwordLength;
+   uint32_t                                     SharedLocalMemoryFixedOffset;
+   uint32_t                                     InterfaceDescriptorOffset;
+   uint32_t                                     SharedLocalMemoryOffset;
+   uint32_t                                     EndofThreadGroup;
+#define     HalfSlice1                                         2
+#define     HalfSlice0                                         1
+#define     EitherHalfSlice                                    0
+   uint32_t                                     HalfSliceDestinationSelect;
+   uint32_t                                     IndirectDataLength;
+   uint32_t                                     IndirectDataStartAddress;
+   uint32_t                                     ThreadGroupIDX;
+   uint32_t                                     ThreadGroupIDY;
+   uint32_t                                     ThreadGroupIDZ;
+   uint32_t                                     ExecutionMask;
+};
+
+static inline void
+GEN7_GPGPU_OBJECT_pack(__gen_user_data *data, void * restrict dst,
+                       const struct GEN7_GPGPU_OBJECT * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->Pipeline, 27, 28) |
+      __gen_field(values->MediaCommandOpcode, 24, 26) |
+      __gen_field(values->SubOpcode, 16, 23) |
+      __gen_field(values->PredicateEnable, 8, 8) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_field(values->SharedLocalMemoryFixedOffset, 7, 7) |
+      __gen_field(values->InterfaceDescriptorOffset, 0, 4) |
+      0;
+
+   dw[2] =
+      __gen_field(values->SharedLocalMemoryOffset, 28, 31) |
+      __gen_field(values->EndofThreadGroup, 24, 24) |
+      __gen_field(values->HalfSliceDestinationSelect, 17, 18) |
+      __gen_field(values->IndirectDataLength, 0, 16) |
+      0;
+
+   dw[3] =
+      __gen_offset(values->IndirectDataStartAddress, 0, 31) |
+      0;
+
+   dw[4] =
+      __gen_field(values->ThreadGroupIDX, 0, 31) |
+      0;
+
+   dw[5] =
+      __gen_field(values->ThreadGroupIDY, 0, 31) |
+      0;
+
+   dw[6] =
+      __gen_field(values->ThreadGroupIDZ, 0, 31) |
+      0;
+
+   dw[7] =
+      __gen_field(values->ExecutionMask, 0, 31) |
+      0;
+
+}
+
+#define GEN7_GPGPU_WALKER_length_bias 0x00000002
+#define GEN7_GPGPU_WALKER_header                \
+   .CommandType          =  3,                  \
+   .Pipeline             =  2,                  \
+   .MediaCommandOpcode   =  1,                  \
+   .SubOpcodeA           =  5,                  \
+   .DwordLength          =  9
+
+#define GEN7_GPGPU_WALKER_length 0x0000000b
+
+struct GEN7_GPGPU_WALKER {
+   uint32_t                                     CommandType;
+   uint32_t                                     Pipeline;
+   uint32_t                                     MediaCommandOpcode;
+   uint32_t                                     SubOpcodeA;
+   bool                                         IndirectParameterEnable;
+   bool                                         PredicateEnable;
+   uint32_t                                     DwordLength;
+   uint32_t                                     InterfaceDescriptorOffset;
+#define     SIMD8                                              0
+#define     SIMD16                                             1
+#define     SIMD32                                             2
+   uint32_t                                     SIMDSize;
+   uint32_t                                     ThreadDepthCounterMaximum;
+   uint32_t                                     ThreadHeightCounterMaximum;
+   uint32_t                                     ThreadWidthCounterMaximum;
+   uint32_t                                     ThreadGroupIDStartingX;
+   uint32_t                                     ThreadGroupIDXDimension;
+   uint32_t                                     ThreadGroupIDStartingY;
+   uint32_t                                     ThreadGroupIDYDimension;
+   uint32_t                                     ThreadGroupIDStartingZ;
+   uint32_t                                     ThreadGroupIDZDimension;
+   uint32_t                                     RightExecutionMask;
+   uint32_t                                     BottomExecutionMask;
+};
+
+static inline void
+GEN7_GPGPU_WALKER_pack(__gen_user_data *data, void * restrict dst,
+                       const struct GEN7_GPGPU_WALKER * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->Pipeline, 27, 28) |
+      __gen_field(values->MediaCommandOpcode, 24, 26) |
+      __gen_field(values->SubOpcodeA, 16, 23) |
+      __gen_field(values->IndirectParameterEnable, 10, 10) |
+      __gen_field(values->PredicateEnable, 8, 8) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_field(values->InterfaceDescriptorOffset, 0, 4) |
+      0;
+
+   dw[2] =
+      __gen_field(values->SIMDSize, 30, 31) |
+      __gen_field(values->ThreadDepthCounterMaximum, 16, 21) |
+      __gen_field(values->ThreadHeightCounterMaximum, 8, 13) |
+      __gen_field(values->ThreadWidthCounterMaximum, 0, 5) |
+      0;
+
+   dw[3] =
+      __gen_field(values->ThreadGroupIDStartingX, 0, 31) |
+      0;
+
+   dw[4] =
+      __gen_field(values->ThreadGroupIDXDimension, 0, 31) |
+      0;
+
+   dw[5] =
+      __gen_field(values->ThreadGroupIDStartingY, 0, 31) |
+      0;
+
+   dw[6] =
+      __gen_field(values->ThreadGroupIDYDimension, 0, 31) |
+      0;
+
+   dw[7] =
+      __gen_field(values->ThreadGroupIDStartingZ, 0, 31) |
+      0;
+
+   dw[8] =
+      __gen_field(values->ThreadGroupIDZDimension, 0, 31) |
+      0;
+
+   dw[9] =
+      __gen_field(values->RightExecutionMask, 0, 31) |
+      0;
+
+   dw[10] =
+      __gen_field(values->BottomExecutionMask, 0, 31) |
+      0;
+
+}
+
+#define GEN7_MEDIA_CURBE_LOAD_length_bias 0x00000002
+#define GEN7_MEDIA_CURBE_LOAD_header            \
+   .CommandType          =  3,                  \
+   .Pipeline             =  2,                  \
+   .MediaCommandOpcode   =  0,                  \
+   .SubOpcode            =  1,                  \
+   .DwordLength          =  2
+
+#define GEN7_MEDIA_CURBE_LOAD_length 0x00000004
+
+struct GEN7_MEDIA_CURBE_LOAD {
+   uint32_t                                     CommandType;
+   uint32_t                                     Pipeline;
+   uint32_t                                     MediaCommandOpcode;
+   uint32_t                                     SubOpcode;
+   uint32_t                                     DwordLength;
+   uint32_t                                     CURBETotalDataLength;
+   uint32_t                                     CURBEDataStartAddress;
+};
+
+static inline void
+GEN7_MEDIA_CURBE_LOAD_pack(__gen_user_data *data, void * restrict dst,
+                           const struct GEN7_MEDIA_CURBE_LOAD * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->Pipeline, 27, 28) |
+      __gen_field(values->MediaCommandOpcode, 24, 26) |
+      __gen_field(values->SubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 15) |
+      0;
+
+   dw[1] =
+      0;
+
+   dw[2] =
+      __gen_field(values->CURBETotalDataLength, 0, 16) |
+      0;
+
+   dw[3] =
+      __gen_field(values->CURBEDataStartAddress, 0, 31) |
+      0;
+
+}
+
+#define GEN7_MEDIA_INTERFACE_DESCRIPTOR_LOAD_length_bias 0x00000002
+#define GEN7_MEDIA_INTERFACE_DESCRIPTOR_LOAD_header\
+   .CommandType          =  3,                  \
+   .Pipeline             =  2,                  \
+   .MediaCommandOpcode   =  0,                  \
+   .SubOpcode            =  2,                  \
+   .DwordLength          =  2
+
+#define GEN7_MEDIA_INTERFACE_DESCRIPTOR_LOAD_length 0x00000004
+
+struct GEN7_MEDIA_INTERFACE_DESCRIPTOR_LOAD {
+   uint32_t                                     CommandType;
+   uint32_t                                     Pipeline;
+   uint32_t                                     MediaCommandOpcode;
+   uint32_t                                     SubOpcode;
+   uint32_t                                     DwordLength;
+   uint32_t                                     InterfaceDescriptorTotalLength;
+   uint32_t                                     InterfaceDescriptorDataStartAddress;
+};
+
+static inline void
+GEN7_MEDIA_INTERFACE_DESCRIPTOR_LOAD_pack(__gen_user_data *data, void * restrict dst,
+                                          const struct GEN7_MEDIA_INTERFACE_DESCRIPTOR_LOAD * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->Pipeline, 27, 28) |
+      __gen_field(values->MediaCommandOpcode, 24, 26) |
+      __gen_field(values->SubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 15) |
+      0;
+
+   dw[1] =
+      0;
+
+   dw[2] =
+      __gen_field(values->InterfaceDescriptorTotalLength, 0, 16) |
+      0;
+
+   dw[3] =
+      __gen_offset(values->InterfaceDescriptorDataStartAddress, 0, 31) |
+      0;
+
+}
+
+#define GEN7_MEDIA_OBJECT_length_bias 0x00000002
+#define GEN7_MEDIA_OBJECT_header                \
+   .CommandType          =  3,                  \
+   .MediaCommandPipeline =  2,                  \
+   .MediaCommandOpcode   =  1,                  \
+   .MediaCommandSubOpcode =  0
+
+#define GEN7_MEDIA_OBJECT_length 0x00000000
+
+struct GEN7_MEDIA_OBJECT {
+   uint32_t                                     CommandType;
+   uint32_t                                     MediaCommandPipeline;
+   uint32_t                                     MediaCommandOpcode;
+   uint32_t                                     MediaCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   uint32_t                                     InterfaceDescriptorOffset;
+   bool                                         ChildrenPresent;
+#define     Nothreadsynchronization                            0
+#define     Threaddispatchissynchronizedbythespawnrootthreadmessage       1
+   uint32_t                                     ThreadSynchronization;
+#define     Notusingscoreboard                                 0
+#define     Usingscoreboard                                    1
+   uint32_t                                     UseScoreboard;
+#define     HalfSlice1                                         2
+#define     HalfSlice0                                         1
+#define     Eitherhalfslice                                    0
+   uint32_t                                     HalfSliceDestinationSelect;
+   uint32_t                                     IndirectDataLength;
+   __gen_address_type                           IndirectDataStartAddress;
+   uint32_t                                     ScoredboardY;
+   uint32_t                                     ScoreboardX;
+   uint32_t                                     ScoreboardColor;
+   bool                                         ScoreboardMask;
+   /* variable length fields follow */
+};
+
+static inline void
+GEN7_MEDIA_OBJECT_pack(__gen_user_data *data, void * restrict dst,
+                       const struct GEN7_MEDIA_OBJECT * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->MediaCommandPipeline, 27, 28) |
+      __gen_field(values->MediaCommandOpcode, 24, 26) |
+      __gen_field(values->MediaCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 15) |
+      0;
+
+   dw[1] =
+      __gen_field(values->InterfaceDescriptorOffset, 0, 4) |
+      0;
+
+   dw[2] =
+      __gen_field(values->ChildrenPresent, 31, 31) |
+      __gen_field(values->ThreadSynchronization, 24, 24) |
+      __gen_field(values->UseScoreboard, 21, 21) |
+      __gen_field(values->HalfSliceDestinationSelect, 17, 18) |
+      __gen_field(values->IndirectDataLength, 0, 16) |
+      0;
+
+   uint32_t dw3 =
+      0;
+
+   dw[3] =
+      __gen_combine_address(data, &dw[3], values->IndirectDataStartAddress, dw3);
+
+   dw[4] =
+      __gen_field(values->ScoredboardY, 16, 24) |
+      __gen_field(values->ScoreboardX, 0, 8) |
+      0;
+
+   dw[5] =
+      __gen_field(values->ScoreboardColor, 16, 19) |
+      __gen_field(values->ScoreboardMask, 0, 7) |
+      0;
+
+   /* variable length fields follow */
+}
+
+#define GEN7_MEDIA_OBJECT_PRT_length_bias 0x00000002
+#define GEN7_MEDIA_OBJECT_PRT_header            \
+   .CommandType          =  3,                  \
+   .Pipeline             =  2,                  \
+   .MediaCommandOpcode   =  1,                  \
+   .SubOpcode            =  2,                  \
+   .DwordLength          = 14
+
+#define GEN7_MEDIA_OBJECT_PRT_length 0x00000010
+
+struct GEN7_MEDIA_OBJECT_PRT {
+   uint32_t                                     CommandType;
+   uint32_t                                     Pipeline;
+   uint32_t                                     MediaCommandOpcode;
+   uint32_t                                     SubOpcode;
+   uint32_t                                     DwordLength;
+   uint32_t                                     InterfaceDescriptorOffset;
+   bool                                         ChildrenPresent;
+   bool                                         PRT_FenceNeeded;
+#define     Rootthreadqueue                                    0
+#define     VFEstateflush                                      1
+   uint32_t                                     PRT_FenceType;
+   uint32_t                                     InlineData[12];
+};
+
+static inline void
+GEN7_MEDIA_OBJECT_PRT_pack(__gen_user_data *data, void * restrict dst,
+                           const struct GEN7_MEDIA_OBJECT_PRT * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->Pipeline, 27, 28) |
+      __gen_field(values->MediaCommandOpcode, 24, 26) |
+      __gen_field(values->SubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 15) |
+      0;
+
+   dw[1] =
+      __gen_field(values->InterfaceDescriptorOffset, 0, 4) |
+      0;
+
+   dw[2] =
+      __gen_field(values->ChildrenPresent, 31, 31) |
+      __gen_field(values->PRT_FenceNeeded, 23, 23) |
+      __gen_field(values->PRT_FenceType, 22, 22) |
+      0;
+
+   dw[3] =
+      0;
+
+   for (uint32_t i = 0, j = 4; i < 12; i += 1, j++) {
+      dw[j] =
+         __gen_field(values->InlineData[i + 0], 0, 31) |
+         0;
+   }
+
+}
+
+#define GEN7_MEDIA_OBJECT_WALKER_length_bias 0x00000002
+#define GEN7_MEDIA_OBJECT_WALKER_header         \
+   .CommandType          =  3,                  \
+   .Pipeline             =  2,                  \
+   .MediaCommandOpcode   =  1,                  \
+   .SubOpcode            =  3
+
+#define GEN7_MEDIA_OBJECT_WALKER_length 0x00000000
+
+struct GEN7_MEDIA_OBJECT_WALKER {
+   uint32_t                                     CommandType;
+   uint32_t                                     Pipeline;
+   uint32_t                                     MediaCommandOpcode;
+   uint32_t                                     SubOpcode;
+   uint32_t                                     DwordLength;
+   uint32_t                                     InterfaceDescriptorOffset;
+   bool                                         ChildrenPresent;
+#define     Nothreadsynchronization                            0
+#define     Threaddispatchissynchronizedbythespawnrootthreadmessage       1
+   uint32_t                                     ThreadSynchronization;
+#define     Notusingscoreboard                                 0
+#define     Usingscoreboard                                    1
+   uint32_t                                     UseScoreboard;
+   uint32_t                                     IndirectDataLength;
+   uint32_t                                     IndirectDataStartAddress;
+   bool                                         ScoreboardMask;
+   bool                                         DualMode;
+   bool                                         Repel;
+   uint32_t                                     ColorCountMinusOne;
+   uint32_t                                     MiddleLoopExtraSteps;
+   uint32_t                                     LocalMidLoopUnitY;
+   uint32_t                                     MidLoopUnitX;
+   uint32_t                                     GlobalLoopExecCount;
+   uint32_t                                     LocalLoopExecCount;
+   uint32_t                                     BlockResolutionY;
+   uint32_t                                     BlockResolutionX;
+   uint32_t                                     LocalStartY;
+   uint32_t                                     LocalStartX;
+   uint32_t                                     LocalEndY;
+   uint32_t                                     LocalEndX;
+   uint32_t                                     LocalOuterLoopStrideY;
+   uint32_t                                     LocalOuterLoopStrideX;
+   uint32_t                                     LocalInnerLoopUnitY;
+   uint32_t                                     LocalInnerLoopUnitX;
+   uint32_t                                     GlobalResolutionY;
+   uint32_t                                     GlobalResolutionX;
+   uint32_t                                     GlobalStartY;
+   uint32_t                                     GlobalStartX;
+   uint32_t                                     GlobalOuterLoopStrideY;
+   uint32_t                                     GlobalOuterLoopStrideX;
+   uint32_t                                     GlobalInnerLoopUnitY;
+   uint32_t                                     GlobalInnerLoopUnitX;
+   /* variable length fields follow */
+};
+
+static inline void
+GEN7_MEDIA_OBJECT_WALKER_pack(__gen_user_data *data, void * restrict dst,
+                              const struct GEN7_MEDIA_OBJECT_WALKER * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->Pipeline, 27, 28) |
+      __gen_field(values->MediaCommandOpcode, 24, 26) |
+      __gen_field(values->SubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 15) |
+      0;
+
+   dw[1] =
+      __gen_field(values->InterfaceDescriptorOffset, 0, 4) |
+      0;
+
+   dw[2] =
+      __gen_field(values->ChildrenPresent, 31, 31) |
+      __gen_field(values->ThreadSynchronization, 24, 24) |
+      __gen_field(values->UseScoreboard, 21, 21) |
+      __gen_field(values->IndirectDataLength, 0, 16) |
+      0;
+
+   dw[3] =
+      __gen_offset(values->IndirectDataStartAddress, 0, 31) |
+      0;
+
+   dw[4] =
+      0;
+
+   dw[5] =
+      __gen_field(values->ScoreboardMask, 0, 7) |
+      0;
+
+   dw[6] =
+      __gen_field(values->DualMode, 31, 31) |
+      __gen_field(values->Repel, 30, 30) |
+      __gen_field(values->ColorCountMinusOne, 24, 27) |
+      __gen_field(values->MiddleLoopExtraSteps, 16, 20) |
+      __gen_field(values->LocalMidLoopUnitY, 12, 13) |
+      __gen_field(values->MidLoopUnitX, 8, 9) |
+      0;
+
+   dw[7] =
+      __gen_field(values->GlobalLoopExecCount, 16, 25) |
+      __gen_field(values->LocalLoopExecCount, 0, 9) |
+      0;
+
+   dw[8] =
+      __gen_field(values->BlockResolutionY, 16, 24) |
+      __gen_field(values->BlockResolutionX, 0, 8) |
+      0;
+
+   dw[9] =
+      __gen_field(values->LocalStartY, 16, 24) |
+      __gen_field(values->LocalStartX, 0, 8) |
+      0;
+
+   dw[10] =
+      __gen_field(values->LocalEndY, 16, 24) |
+      __gen_field(values->LocalEndX, 0, 8) |
+      0;
+
+   dw[11] =
+      __gen_field(values->LocalOuterLoopStrideY, 16, 25) |
+      __gen_field(values->LocalOuterLoopStrideX, 0, 9) |
+      0;
+
+   dw[12] =
+      __gen_field(values->LocalInnerLoopUnitY, 16, 25) |
+      __gen_field(values->LocalInnerLoopUnitX, 0, 9) |
+      0;
+
+   dw[13] =
+      __gen_field(values->GlobalResolutionY, 16, 24) |
+      __gen_field(values->GlobalResolutionX, 0, 8) |
+      0;
+
+   dw[14] =
+      __gen_field(values->GlobalStartY, 16, 25) |
+      __gen_field(values->GlobalStartX, 0, 9) |
+      0;
+
+   dw[15] =
+      __gen_field(values->GlobalOuterLoopStrideY, 16, 25) |
+      __gen_field(values->GlobalOuterLoopStrideX, 0, 9) |
+      0;
+
+   dw[16] =
+      __gen_field(values->GlobalInnerLoopUnitY, 16, 25) |
+      __gen_field(values->GlobalInnerLoopUnitX, 0, 9) |
+      0;
+
+   /* variable length fields follow */
+}
+
+#define GEN7_MEDIA_STATE_FLUSH_length_bias 0x00000002
+#define GEN7_MEDIA_STATE_FLUSH_header           \
+   .CommandType          =  3,                  \
+   .Pipeline             =  2,                  \
+   .MediaCommandOpcode   =  0,                  \
+   .SubOpcode            =  4,                  \
+   .DwordLength          =  0
+
+#define GEN7_MEDIA_STATE_FLUSH_length 0x00000002
+
+struct GEN7_MEDIA_STATE_FLUSH {
+   uint32_t                                     CommandType;
+   uint32_t                                     Pipeline;
+   uint32_t                                     MediaCommandOpcode;
+   uint32_t                                     SubOpcode;
+   uint32_t                                     DwordLength;
+   uint32_t                                     WatermarkRequired;
+   uint32_t                                     InterfaceDescriptorOffset;
+};
+
+static inline void
+GEN7_MEDIA_STATE_FLUSH_pack(__gen_user_data *data, void * restrict dst,
+                            const struct GEN7_MEDIA_STATE_FLUSH * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->Pipeline, 27, 28) |
+      __gen_field(values->MediaCommandOpcode, 24, 26) |
+      __gen_field(values->SubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 15) |
+      0;
+
+   dw[1] =
+      __gen_field(values->WatermarkRequired, 6, 6) |
+      __gen_field(values->InterfaceDescriptorOffset, 0, 5) |
+      0;
+
+}
+
+#define GEN7_MEDIA_VFE_STATE_length_bias 0x00000002
+#define GEN7_MEDIA_VFE_STATE_header             \
+   .CommandType          =  3,                  \
+   .Pipeline             =  2,                  \
+   .MediaCommandOpcode   =  0,                  \
+   .SubOpcode            =  0,                  \
+   .DwordLength          =  6
+
+#define GEN7_MEDIA_VFE_STATE_length 0x00000008
+
+struct GEN7_MEDIA_VFE_STATE {
+   uint32_t                                     CommandType;
+   uint32_t                                     Pipeline;
+   uint32_t                                     MediaCommandOpcode;
+   uint32_t                                     SubOpcode;
+   uint32_t                                     DwordLength;
+   uint32_t                                     ScratchSpaceBasePointer;
+   uint32_t                                     PerThreadScratchSpace;
+   uint32_t                                     MaximumNumberofThreads;
+   uint32_t                                     NumberofURBEntries;
+#define     Maintainingtheexistingtimestampstate               0
+#define     Resettingrelativetimerandlatchingtheglobaltimestamp       1
+   uint32_t                                     ResetGatewayTimer;
+#define     MaintainingOpenGatewayForwardMsgCloseGatewayprotocollegacymode       0
+#define     BypassingOpenGatewayCloseGatewayprotocol           1
+   uint32_t                                     BypassGatewayControl;
+#define     NoMMIOreadwriteallowed                             0
+#define     MMIOreadwritetoanyaddress                          2
+   uint32_t                                     GatewayMMIOAccessControl;
+   uint32_t                                     GPGPUMode;
+   uint32_t                                     URBEntryAllocationSize;
+   uint32_t                                     CURBEAllocationSize;
+#define     Scoreboarddisabled                                 0
+#define     Scoreboardenabled                                  1
+   uint32_t                                     ScoreboardEnable;
+#define     StallingScoreboard                                 0
+#define     NonStallingScoreboard                              1
+   uint32_t                                     ScoreboardType;
+   uint32_t                                     ScoreboardMask;
+   uint32_t                                     Scoreboard3DeltaY;
+   uint32_t                                     Scoreboard3DeltaX;
+   uint32_t                                     Scoreboard2DeltaY;
+   uint32_t                                     Scoreboard2DeltaX;
+   uint32_t                                     Scoreboard1DeltaY;
+   uint32_t                                     Scoreboard1DeltaX;
+   uint32_t                                     Scoreboard0DeltaY;
+   uint32_t                                     Scoreboard0DeltaX;
+   uint32_t                                     Scoreboard7DeltaY;
+   uint32_t                                     Scoreboard7DeltaX;
+   uint32_t                                     Scoreboard6DeltaY;
+   uint32_t                                     Scoreboard6DeltaX;
+   uint32_t                                     Scoreboard5DeltaY;
+   uint32_t                                     Scoreboard5DeltaX;
+   uint32_t                                     Scoreboard4DeltaY;
+   uint32_t                                     Scoreboard4DeltaX;
+};
+
+static inline void
+GEN7_MEDIA_VFE_STATE_pack(__gen_user_data *data, void * restrict dst,
+                          const struct GEN7_MEDIA_VFE_STATE * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->Pipeline, 27, 28) |
+      __gen_field(values->MediaCommandOpcode, 24, 26) |
+      __gen_field(values->SubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 15) |
+      0;
+
+   dw[1] =
+      __gen_offset(values->ScratchSpaceBasePointer, 10, 31) |
+      __gen_field(values->PerThreadScratchSpace, 0, 3) |
+      0;
+
+   dw[2] =
+      __gen_field(values->MaximumNumberofThreads, 16, 31) |
+      __gen_field(values->NumberofURBEntries, 8, 15) |
+      __gen_field(values->ResetGatewayTimer, 7, 7) |
+      __gen_field(values->BypassGatewayControl, 6, 6) |
+      __gen_field(values->GatewayMMIOAccessControl, 3, 4) |
+      __gen_field(values->GPGPUMode, 2, 2) |
+      0;
+
+   dw[3] =
+      0;
+
+   dw[4] =
+      __gen_field(values->URBEntryAllocationSize, 16, 31) |
+      __gen_field(values->CURBEAllocationSize, 0, 15) |
+      0;
+
+   dw[5] =
+      __gen_field(values->ScoreboardEnable, 31, 31) |
+      __gen_field(values->ScoreboardType, 30, 30) |
+      __gen_field(values->ScoreboardMask, 0, 7) |
+      0;
+
+   dw[6] =
+      __gen_field(values->Scoreboard3DeltaY, 28, 31) |
+      __gen_field(values->Scoreboard3DeltaX, 24, 27) |
+      __gen_field(values->Scoreboard2DeltaY, 20, 23) |
+      __gen_field(values->Scoreboard2DeltaX, 16, 19) |
+      __gen_field(values->Scoreboard1DeltaY, 12, 15) |
+      __gen_field(values->Scoreboard1DeltaX, 8, 11) |
+      __gen_field(values->Scoreboard0DeltaY, 4, 7) |
+      __gen_field(values->Scoreboard0DeltaX, 0, 3) |
+      0;
+
+   dw[7] =
+      __gen_field(values->Scoreboard7DeltaY, 28, 31) |
+      __gen_field(values->Scoreboard7DeltaX, 24, 27) |
+      __gen_field(values->Scoreboard6DeltaY, 20, 23) |
+      __gen_field(values->Scoreboard6DeltaX, 16, 19) |
+      __gen_field(values->Scoreboard5DeltaY, 12, 15) |
+      __gen_field(values->Scoreboard5DeltaX, 8, 11) |
+      __gen_field(values->Scoreboard4DeltaY, 4, 7) |
+      __gen_field(values->Scoreboard4DeltaX, 0, 3) |
+      0;
+
+}
+
+#define GEN7_MI_ARB_CHECK_length_bias 0x00000001
+#define GEN7_MI_ARB_CHECK_header                \
+   .CommandType          =  0,                  \
+   .MICommandOpcode      =  5
+
+#define GEN7_MI_ARB_CHECK_length 0x00000001
+
+struct GEN7_MI_ARB_CHECK {
+   uint32_t                                     CommandType;
+   uint32_t                                     MICommandOpcode;
+};
+
+static inline void
+GEN7_MI_ARB_CHECK_pack(__gen_user_data *data, void * restrict dst,
+                       const struct GEN7_MI_ARB_CHECK * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->MICommandOpcode, 23, 28) |
+      0;
+
+}
+
+#define GEN7_MI_ARB_ON_OFF_length_bias 0x00000001
+#define GEN7_MI_ARB_ON_OFF_header               \
+   .CommandType          =  0,                  \
+   .MICommandOpcode      =  8
+
+#define GEN7_MI_ARB_ON_OFF_length 0x00000001
+
+struct GEN7_MI_ARB_ON_OFF {
+   uint32_t                                     CommandType;
+   uint32_t                                     MICommandOpcode;
+   bool                                         ArbitrationEnable;
+};
+
+static inline void
+GEN7_MI_ARB_ON_OFF_pack(__gen_user_data *data, void * restrict dst,
+                        const struct GEN7_MI_ARB_ON_OFF * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->MICommandOpcode, 23, 28) |
+      __gen_field(values->ArbitrationEnable, 0, 0) |
+      0;
+
+}
+
+#define GEN7_MI_BATCH_BUFFER_END_length_bias 0x00000001
+#define GEN7_MI_BATCH_BUFFER_END_header         \
+   .CommandType          =  0,                  \
+   .MICommandOpcode      = 10
+
+#define GEN7_MI_BATCH_BUFFER_END_length 0x00000001
+
+struct GEN7_MI_BATCH_BUFFER_END {
+   uint32_t                                     CommandType;
+   uint32_t                                     MICommandOpcode;
+};
+
+static inline void
+GEN7_MI_BATCH_BUFFER_END_pack(__gen_user_data *data, void * restrict dst,
+                              const struct GEN7_MI_BATCH_BUFFER_END * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->MICommandOpcode, 23, 28) |
+      0;
+
+}
+
+#define GEN7_MI_BATCH_BUFFER_START_length_bias 0x00000002
+#define GEN7_MI_BATCH_BUFFER_START_header       \
+   .CommandType          =  0,                  \
+   .MICommandOpcode      = 49,                  \
+   .DwordLength          =  0
+
+#define GEN7_MI_BATCH_BUFFER_START_length 0x00000002
+
+struct GEN7_MI_BATCH_BUFFER_START {
+   uint32_t                                     CommandType;
+   uint32_t                                     MICommandOpcode;
+   bool                                         ClearCommandBufferEnable;
+#define     ASI_GGTT                                           0
+#define     ASI_PPGTT                                          1
+   uint32_t                                     AddressSpaceIndicator;
+   uint32_t                                     DwordLength;
+   __gen_address_type                           BatchBufferStartAddress;
+};
+
+static inline void
+GEN7_MI_BATCH_BUFFER_START_pack(__gen_user_data *data, void * restrict dst,
+                                const struct GEN7_MI_BATCH_BUFFER_START * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->MICommandOpcode, 23, 28) |
+      __gen_field(values->ClearCommandBufferEnable, 11, 11) |
+      __gen_field(values->AddressSpaceIndicator, 8, 8) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   uint32_t dw1 =
+      0;
+
+   dw[1] =
+      __gen_combine_address(data, &dw[1], values->BatchBufferStartAddress, dw1);
+
+}
+
+#define GEN7_MI_CLFLUSH_length_bias 0x00000002
+#define GEN7_MI_CLFLUSH_header                  \
+   .CommandType          =  0,                  \
+   .MICommandOpcode      = 39
+
+#define GEN7_MI_CLFLUSH_length 0x00000000
+
+struct GEN7_MI_CLFLUSH {
+   uint32_t                                     CommandType;
+   uint32_t                                     MICommandOpcode;
+#define     PerProcessGraphicsAddress                          0
+#define     GlobalGraphicsAddress                              1
+   uint32_t                                     UseGlobalGTT;
+   uint32_t                                     DwordLength;
+   __gen_address_type                           PageBaseAddress;
+   uint32_t                                     StartingCachelineOffset;
+   __gen_address_type                           PageBaseAddressHigh;
+   /* variable length fields follow */
+};
+
+static inline void
+GEN7_MI_CLFLUSH_pack(__gen_user_data *data, void * restrict dst,
+                     const struct GEN7_MI_CLFLUSH * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->MICommandOpcode, 23, 28) |
+      __gen_field(values->UseGlobalGTT, 22, 22) |
+      __gen_field(values->DwordLength, 0, 9) |
+      0;
+
+   uint32_t dw1 =
+      __gen_field(values->StartingCachelineOffset, 6, 11) |
+      0;
+
+   dw[1] =
+      __gen_combine_address(data, &dw[1], values->PageBaseAddress, dw1);
+
+   uint32_t dw2 =
+      0;
+
+   dw[2] =
+      __gen_combine_address(data, &dw[2], values->PageBaseAddressHigh, dw2);
+
+   /* variable length fields follow */
+}
+
+#define GEN7_MI_CONDITIONAL_BATCH_BUFFER_END_length_bias 0x00000002
+#define GEN7_MI_CONDITIONAL_BATCH_BUFFER_END_header\
+   .CommandType          =  0,                  \
+   .MICommandOpcode      = 54,                  \
+   .UseGlobalGTT         =  0,                  \
+   .CompareSemaphore     =  0,                  \
+   .DwordLength          =  0
+
+#define GEN7_MI_CONDITIONAL_BATCH_BUFFER_END_length 0x00000002
+
+struct GEN7_MI_CONDITIONAL_BATCH_BUFFER_END {
+   uint32_t                                     CommandType;
+   uint32_t                                     MICommandOpcode;
+   uint32_t                                     UseGlobalGTT;
+   uint32_t                                     CompareSemaphore;
+   uint32_t                                     DwordLength;
+   uint32_t                                     CompareDataDword;
+   __gen_address_type                           CompareAddress;
+};
+
+static inline void
+GEN7_MI_CONDITIONAL_BATCH_BUFFER_END_pack(__gen_user_data *data, void * restrict dst,
+                                          const struct GEN7_MI_CONDITIONAL_BATCH_BUFFER_END * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->MICommandOpcode, 23, 28) |
+      __gen_field(values->UseGlobalGTT, 22, 22) |
+      __gen_field(values->CompareSemaphore, 21, 21) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_field(values->CompareDataDword, 0, 31) |
+      0;
+
+   uint32_t dw2 =
+      0;
+
+   dw[2] =
+      __gen_combine_address(data, &dw[2], values->CompareAddress, dw2);
+
+}
+
+#define GEN7_MI_FLUSH_length_bias 0x00000001
+#define GEN7_MI_FLUSH_header                    \
+   .CommandType          =  0,                  \
+   .MICommandOpcode      =  4
+
+#define GEN7_MI_FLUSH_length 0x00000001
+
+struct GEN7_MI_FLUSH {
+   uint32_t                                     CommandType;
+   uint32_t                                     MICommandOpcode;
+   bool                                         IndirectStatePointersDisable;
+   bool                                         GenericMediaStateClear;
+#define     DontReset                                          0
+#define     Reset                                              1
+   bool                                         GlobalSnapshotCountReset;
+#define     Flush                                              0
+#define     DontFlush                                          1
+   bool                                         RenderCacheFlushInhibit;
+#define     DontInvalidate                                     0
+#define     Invalidate                                         1
+   bool                                         StateInstructionCacheInvalidate;
+};
+
+static inline void
+GEN7_MI_FLUSH_pack(__gen_user_data *data, void * restrict dst,
+                   const struct GEN7_MI_FLUSH * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->MICommandOpcode, 23, 28) |
+      __gen_field(values->IndirectStatePointersDisable, 5, 5) |
+      __gen_field(values->GenericMediaStateClear, 4, 4) |
+      __gen_field(values->GlobalSnapshotCountReset, 3, 3) |
+      __gen_field(values->RenderCacheFlushInhibit, 2, 2) |
+      __gen_field(values->StateInstructionCacheInvalidate, 1, 1) |
+      0;
+
+}
+
+#define GEN7_MI_LOAD_REGISTER_IMM_length_bias 0x00000002
+#define GEN7_MI_LOAD_REGISTER_IMM_header        \
+   .CommandType          =  0,                  \
+   .MICommandOpcode      = 34,                  \
+   .DwordLength          =  1
+
+#define GEN7_MI_LOAD_REGISTER_IMM_length 0x00000003
+
+struct GEN7_MI_LOAD_REGISTER_IMM {
+   uint32_t                                     CommandType;
+   uint32_t                                     MICommandOpcode;
+   uint32_t                                     ByteWriteDisables;
+   uint32_t                                     DwordLength;
+   uint32_t                                     RegisterOffset;
+   uint32_t                                     DataDWord;
+};
+
+static inline void
+GEN7_MI_LOAD_REGISTER_IMM_pack(__gen_user_data *data, void * restrict dst,
+                               const struct GEN7_MI_LOAD_REGISTER_IMM * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->MICommandOpcode, 23, 28) |
+      __gen_field(values->ByteWriteDisables, 8, 11) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_offset(values->RegisterOffset, 2, 22) |
+      0;
+
+   dw[2] =
+      __gen_field(values->DataDWord, 0, 31) |
+      0;
+
+}
+
+#define GEN7_MI_LOAD_REGISTER_MEM_length_bias 0x00000002
+#define GEN7_MI_LOAD_REGISTER_MEM_header        \
+   .CommandType          =  0,                  \
+   .MICommandOpcode      = 41,                  \
+   .DwordLength          =  1
+
+#define GEN7_MI_LOAD_REGISTER_MEM_length 0x00000003
+
+struct GEN7_MI_LOAD_REGISTER_MEM {
+   uint32_t                                     CommandType;
+   uint32_t                                     MICommandOpcode;
+   bool                                         UseGlobalGTT;
+   uint32_t                                     AsyncModeEnable;
+   uint32_t                                     DwordLength;
+   uint32_t                                     RegisterAddress;
+   __gen_address_type                           MemoryAddress;
+};
+
+static inline void
+GEN7_MI_LOAD_REGISTER_MEM_pack(__gen_user_data *data, void * restrict dst,
+                               const struct GEN7_MI_LOAD_REGISTER_MEM * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->MICommandOpcode, 23, 28) |
+      __gen_field(values->UseGlobalGTT, 22, 22) |
+      __gen_field(values->AsyncModeEnable, 21, 21) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_offset(values->RegisterAddress, 2, 22) |
+      0;
+
+   uint32_t dw2 =
+      0;
+
+   dw[2] =
+      __gen_combine_address(data, &dw[2], values->MemoryAddress, dw2);
+
+}
+
+#define GEN7_MI_NOOP_length_bias 0x00000001
+#define GEN7_MI_NOOP_header                     \
+   .CommandType          =  0,                  \
+   .MICommandOpcode      =  0
+
+#define GEN7_MI_NOOP_length 0x00000001
+
+struct GEN7_MI_NOOP {
+   uint32_t                                     CommandType;
+   uint32_t                                     MICommandOpcode;
+   bool                                         IdentificationNumberRegisterWriteEnable;
+   uint32_t                                     IdentificationNumber;
+};
+
+static inline void
+GEN7_MI_NOOP_pack(__gen_user_data *data, void * restrict dst,
+                  const struct GEN7_MI_NOOP * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->MICommandOpcode, 23, 28) |
+      __gen_field(values->IdentificationNumberRegisterWriteEnable, 22, 22) |
+      __gen_field(values->IdentificationNumber, 0, 21) |
+      0;
+
+}
+
+#define GEN7_MI_PREDICATE_length_bias 0x00000001
+#define GEN7_MI_PREDICATE_header                \
+   .CommandType          =  0,                  \
+   .MICommandOpcode      = 12
+
+#define GEN7_MI_PREDICATE_length 0x00000001
+
+struct GEN7_MI_PREDICATE {
+   uint32_t                                     CommandType;
+   uint32_t                                     MICommandOpcode;
+#define     LOAD_KEEP                                          0
+#define     LOAD_LOAD                                          2
+#define     LOAD_LOADINV                                       3
+   uint32_t                                     LoadOperation;
+#define     COMBINE_SET                                        0
+#define     COMBINE_AND                                        1
+#define     COMBINE_OR                                         2
+#define     COMBINE_XOR                                        3
+   uint32_t                                     CombineOperation;
+#define     COMPARE_SRCS_EQUAL                                 2
+#define     COMPARE_DELTAS_EQUAL                               3
+   uint32_t                                     CompareOperation;
+};
+
+static inline void
+GEN7_MI_PREDICATE_pack(__gen_user_data *data, void * restrict dst,
+                       const struct GEN7_MI_PREDICATE * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->MICommandOpcode, 23, 28) |
+      __gen_field(values->LoadOperation, 6, 7) |
+      __gen_field(values->CombineOperation, 3, 4) |
+      __gen_field(values->CompareOperation, 0, 1) |
+      0;
+
+}
+
+#define GEN7_MI_REPORT_HEAD_length_bias 0x00000001
+#define GEN7_MI_REPORT_HEAD_header              \
+   .CommandType          =  0,                  \
+   .MICommandOpcode      =  7
+
+#define GEN7_MI_REPORT_HEAD_length 0x00000001
+
+struct GEN7_MI_REPORT_HEAD {
+   uint32_t                                     CommandType;
+   uint32_t                                     MICommandOpcode;
+};
+
+static inline void
+GEN7_MI_REPORT_HEAD_pack(__gen_user_data *data, void * restrict dst,
+                         const struct GEN7_MI_REPORT_HEAD * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->MICommandOpcode, 23, 28) |
+      0;
+
+}
+
+#define GEN7_MI_SEMAPHORE_MBOX_length_bias 0x00000002
+#define GEN7_MI_SEMAPHORE_MBOX_header           \
+   .CommandType          =  0,                  \
+   .MICommandOpcode      = 22,                  \
+   .DwordLength          =  1
+
+#define GEN7_MI_SEMAPHORE_MBOX_length 0x00000003
+
+struct GEN7_MI_SEMAPHORE_MBOX {
+   uint32_t                                     CommandType;
+   uint32_t                                     MICommandOpcode;
+#define     RVSYNC                                             0
+#define     RBSYNC                                             2
+#define     UseGeneralRegisterSelect                           3
+   uint32_t                                     RegisterSelect;
+   uint32_t                                     DwordLength;
+   uint32_t                                     SemaphoreDataDword;
+};
+
+static inline void
+GEN7_MI_SEMAPHORE_MBOX_pack(__gen_user_data *data, void * restrict dst,
+                            const struct GEN7_MI_SEMAPHORE_MBOX * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->MICommandOpcode, 23, 28) |
+      __gen_field(values->RegisterSelect, 16, 17) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_field(values->SemaphoreDataDword, 0, 31) |
+      0;
+
+   dw[2] =
+      0;
+
+}
+
+#define GEN7_MI_SET_CONTEXT_length_bias 0x00000002
+#define GEN7_MI_SET_CONTEXT_header              \
+   .CommandType          =  0,                  \
+   .MICommandOpcode      = 24,                  \
+   .DwordLength          =  0
+
+#define GEN7_MI_SET_CONTEXT_length 0x00000002
+
+struct GEN7_MI_SET_CONTEXT {
+   uint32_t                                     CommandType;
+   uint32_t                                     MICommandOpcode;
+   uint32_t                                     DwordLength;
+   __gen_address_type                           LogicalContextAddress;
+   uint32_t                                     ReservedMustbe1;
+   bool                                         ExtendedStateSaveEnable;
+   bool                                         ExtendedStateRestoreEnable;
+   uint32_t                                     ForceRestore;
+   uint32_t                                     RestoreInhibit;
+};
+
+static inline void
+GEN7_MI_SET_CONTEXT_pack(__gen_user_data *data, void * restrict dst,
+                         const struct GEN7_MI_SET_CONTEXT * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->MICommandOpcode, 23, 28) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   uint32_t dw1 =
+      __gen_field(values->ReservedMustbe1, 8, 8) |
+      __gen_field(values->ExtendedStateSaveEnable, 3, 3) |
+      __gen_field(values->ExtendedStateRestoreEnable, 2, 2) |
+      __gen_field(values->ForceRestore, 1, 1) |
+      __gen_field(values->RestoreInhibit, 0, 0) |
+      0;
+
+   dw[1] =
+      __gen_combine_address(data, &dw[1], values->LogicalContextAddress, dw1);
+
+}
+
+#define GEN7_MI_STORE_DATA_IMM_length_bias 0x00000002
+#define GEN7_MI_STORE_DATA_IMM_header           \
+   .CommandType          =  0,                  \
+   .MICommandOpcode      = 32,                  \
+   .DwordLength          =  2
+
+#define GEN7_MI_STORE_DATA_IMM_length 0x00000004
+
+struct GEN7_MI_STORE_DATA_IMM {
+   uint32_t                                     CommandType;
+   uint32_t                                     MICommandOpcode;
+   bool                                         UseGlobalGTT;
+   uint32_t                                     DwordLength;
+   uint32_t                                     Address;
+   uint32_t                                     CoreModeEnable;
+   uint32_t                                     DataDWord0;
+   uint32_t                                     DataDWord1;
+};
+
+static inline void
+GEN7_MI_STORE_DATA_IMM_pack(__gen_user_data *data, void * restrict dst,
+                            const struct GEN7_MI_STORE_DATA_IMM * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->MICommandOpcode, 23, 28) |
+      __gen_field(values->UseGlobalGTT, 22, 22) |
+      __gen_field(values->DwordLength, 0, 5) |
+      0;
+
+   dw[1] =
+      0;
+
+   dw[2] =
+      __gen_field(values->Address, 2, 31) |
+      __gen_field(values->CoreModeEnable, 0, 0) |
+      0;
+
+   dw[3] =
+      __gen_field(values->DataDWord0, 0, 31) |
+      0;
+
+   dw[4] =
+      __gen_field(values->DataDWord1, 0, 31) |
+      0;
+
+}
+
+#define GEN7_MI_STORE_DATA_INDEX_length_bias 0x00000002
+#define GEN7_MI_STORE_DATA_INDEX_header         \
+   .CommandType          =  0,                  \
+   .MICommandOpcode      = 33,                  \
+   .DwordLength          =  1
+
+#define GEN7_MI_STORE_DATA_INDEX_length 0x00000003
+
+struct GEN7_MI_STORE_DATA_INDEX {
+   uint32_t                                     CommandType;
+   uint32_t                                     MICommandOpcode;
+   uint32_t                                     DwordLength;
+   uint32_t                                     Offset;
+   uint32_t                                     DataDWord0;
+   uint32_t                                     DataDWord1;
+};
+
+static inline void
+GEN7_MI_STORE_DATA_INDEX_pack(__gen_user_data *data, void * restrict dst,
+                              const struct GEN7_MI_STORE_DATA_INDEX * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->MICommandOpcode, 23, 28) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_field(values->Offset, 2, 11) |
+      0;
+
+   dw[2] =
+      __gen_field(values->DataDWord0, 0, 31) |
+      0;
+
+   dw[3] =
+      __gen_field(values->DataDWord1, 0, 31) |
+      0;
+
+}
+
+#define GEN7_MI_SUSPEND_FLUSH_length_bias 0x00000001
+#define GEN7_MI_SUSPEND_FLUSH_header            \
+   .CommandType          =  0,                  \
+   .MICommandOpcode      = 11
+
+#define GEN7_MI_SUSPEND_FLUSH_length 0x00000001
+
+struct GEN7_MI_SUSPEND_FLUSH {
+   uint32_t                                     CommandType;
+   uint32_t                                     MICommandOpcode;
+   bool                                         SuspendFlush;
+};
+
+static inline void
+GEN7_MI_SUSPEND_FLUSH_pack(__gen_user_data *data, void * restrict dst,
+                           const struct GEN7_MI_SUSPEND_FLUSH * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->MICommandOpcode, 23, 28) |
+      __gen_field(values->SuspendFlush, 0, 0) |
+      0;
+
+}
+
+#define GEN7_MI_TOPOLOGY_FILTER_length_bias 0x00000001
+#define GEN7_MI_TOPOLOGY_FILTER_header          \
+   .CommandType          =  0,                  \
+   .MICommandOpcode      = 13
+
+#define GEN7_MI_TOPOLOGY_FILTER_length 0x00000001
+
+struct GEN7_MI_TOPOLOGY_FILTER {
+   uint32_t                                     CommandType;
+   uint32_t                                     MICommandOpcode;
+   uint32_t                                     TopologyFilterValue;
+};
+
+static inline void
+GEN7_MI_TOPOLOGY_FILTER_pack(__gen_user_data *data, void * restrict dst,
+                             const struct GEN7_MI_TOPOLOGY_FILTER * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->MICommandOpcode, 23, 28) |
+      __gen_field(values->TopologyFilterValue, 0, 5) |
+      0;
+
+}
+
+#define GEN7_MI_UPDATE_GTT_length_bias 0x00000002
+#define GEN7_MI_UPDATE_GTT_header               \
+   .CommandType          =  0,                  \
+   .MICommandOpcode      = 35
+
+#define GEN7_MI_UPDATE_GTT_length 0x00000000
+
+struct GEN7_MI_UPDATE_GTT {
+   uint32_t                                     CommandType;
+   uint32_t                                     MICommandOpcode;
+#define     PerProcessGraphicsAddress                          0
+#define     GlobalGraphicsAddress                              1
+   uint32_t                                     UseGlobalGTT;
+   uint32_t                                     DwordLength;
+   __gen_address_type                           EntryAddress;
+   /* variable length fields follow */
+};
+
+static inline void
+GEN7_MI_UPDATE_GTT_pack(__gen_user_data *data, void * restrict dst,
+                        const struct GEN7_MI_UPDATE_GTT * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->MICommandOpcode, 23, 28) |
+      __gen_field(values->UseGlobalGTT, 22, 22) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   uint32_t dw1 =
+      0;
+
+   dw[1] =
+      __gen_combine_address(data, &dw[1], values->EntryAddress, dw1);
+
+   /* variable length fields follow */
+}
+
+#define GEN7_MI_URB_CLEAR_length_bias 0x00000002
+#define GEN7_MI_URB_CLEAR_header                \
+   .CommandType          =  0,                  \
+   .MICommandOpcode      = 25,                  \
+   .DwordLength          =  0
+
+#define GEN7_MI_URB_CLEAR_length 0x00000002
+
+struct GEN7_MI_URB_CLEAR {
+   uint32_t                                     CommandType;
+   uint32_t                                     MICommandOpcode;
+   uint32_t                                     DwordLength;
+   uint32_t                                     URBClearLength;
+   uint32_t                                     URBAddress;
+};
+
+static inline void
+GEN7_MI_URB_CLEAR_pack(__gen_user_data *data, void * restrict dst,
+                       const struct GEN7_MI_URB_CLEAR * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->MICommandOpcode, 23, 28) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_field(values->URBClearLength, 16, 28) |
+      __gen_offset(values->URBAddress, 0, 13) |
+      0;
+
+}
+
+#define GEN7_MI_USER_INTERRUPT_length_bias 0x00000001
+#define GEN7_MI_USER_INTERRUPT_header           \
+   .CommandType          =  0,                  \
+   .MICommandOpcode      =  2
+
+#define GEN7_MI_USER_INTERRUPT_length 0x00000001
+
+struct GEN7_MI_USER_INTERRUPT {
+   uint32_t                                     CommandType;
+   uint32_t                                     MICommandOpcode;
+};
+
+static inline void
+GEN7_MI_USER_INTERRUPT_pack(__gen_user_data *data, void * restrict dst,
+                            const struct GEN7_MI_USER_INTERRUPT * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->MICommandOpcode, 23, 28) |
+      0;
+
+}
+
+#define GEN7_MI_WAIT_FOR_EVENT_length_bias 0x00000001
+#define GEN7_MI_WAIT_FOR_EVENT_header           \
+   .CommandType          =  0,                  \
+   .MICommandOpcode      =  3
+
+#define GEN7_MI_WAIT_FOR_EVENT_length 0x00000001
+
+struct GEN7_MI_WAIT_FOR_EVENT {
+   uint32_t                                     CommandType;
+   uint32_t                                     MICommandOpcode;
+   bool                                         DisplayPipeCHorizontalBlankWaitEnable;
+   bool                                         DisplayPipeCVerticalBlankWaitEnable;
+   bool                                         DisplaySpriteCFlipPendingWaitEnable;
+#define     Notenabled                                         0
+   uint32_t                                     ConditionCodeWaitSelect;
+   bool                                         DisplayPlaneCFlipPendingWaitEnable;
+   bool                                         DisplayPipeCScanLineWaitEnable;
+   bool                                         DisplayPipeBHorizontalBlankWaitEnable;
+   bool                                         DisplayPipeBVerticalBlankWaitEnable;
+   bool                                         DisplaySpriteBFlipPendingWaitEnable;
+   bool                                         DisplayPlaneBFlipPendingWaitEnable;
+   bool                                         DisplayPipeBScanLineWaitEnable;
+   bool                                         DisplayPipeAHorizontalBlankWaitEnable;
+   bool                                         DisplayPipeAVerticalBlankWaitEnable;
+   bool                                         DisplaySpriteAFlipPendingWaitEnable;
+   bool                                         DisplayPlaneAFlipPendingWaitEnable;
+   bool                                         DisplayPipeAScanLineWaitEnable;
+};
+
+static inline void
+GEN7_MI_WAIT_FOR_EVENT_pack(__gen_user_data *data, void * restrict dst,
+                            const struct GEN7_MI_WAIT_FOR_EVENT * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->MICommandOpcode, 23, 28) |
+      __gen_field(values->DisplayPipeCHorizontalBlankWaitEnable, 22, 22) |
+      __gen_field(values->DisplayPipeCVerticalBlankWaitEnable, 21, 21) |
+      __gen_field(values->DisplaySpriteCFlipPendingWaitEnable, 20, 20) |
+      __gen_field(values->ConditionCodeWaitSelect, 16, 19) |
+      __gen_field(values->DisplayPlaneCFlipPendingWaitEnable, 15, 15) |
+      __gen_field(values->DisplayPipeCScanLineWaitEnable, 14, 14) |
+      __gen_field(values->DisplayPipeBHorizontalBlankWaitEnable, 13, 13) |
+      __gen_field(values->DisplayPipeBVerticalBlankWaitEnable, 11, 11) |
+      __gen_field(values->DisplaySpriteBFlipPendingWaitEnable, 10, 10) |
+      __gen_field(values->DisplayPlaneBFlipPendingWaitEnable, 9, 9) |
+      __gen_field(values->DisplayPipeBScanLineWaitEnable, 8, 8) |
+      __gen_field(values->DisplayPipeAHorizontalBlankWaitEnable, 5, 5) |
+      __gen_field(values->DisplayPipeAVerticalBlankWaitEnable, 3, 3) |
+      __gen_field(values->DisplaySpriteAFlipPendingWaitEnable, 2, 2) |
+      __gen_field(values->DisplayPlaneAFlipPendingWaitEnable, 1, 1) |
+      __gen_field(values->DisplayPipeAScanLineWaitEnable, 0, 0) |
+      0;
+
+}
+
+#define GEN7_PIPE_CONTROL_length_bias 0x00000002
+#define GEN7_PIPE_CONTROL_header                \
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  2,                  \
+   ._3DCommandSubOpcode  =  0,                  \
+   .DwordLength          =  3
+
+#define GEN7_PIPE_CONTROL_length 0x00000005
+
+struct GEN7_PIPE_CONTROL {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+#define     DAT_PPGTT                                          0
+#define     DAT_GGTT                                           1
+   uint32_t                                     DestinationAddressType;
+#define     NoLRIOperation                                     0
+#define     MMIOWriteImmediateData                             1
+   uint32_t                                     LRIPostSyncOperation;
+   uint32_t                                     StoreDataIndex;
+   uint32_t                                     CommandStreamerStallEnable;
+#define     DontReset                                          0
+#define     Reset                                              1
+   uint32_t                                     GlobalSnapshotCountReset;
+   uint32_t                                     TLBInvalidate;
+   bool                                         GenericMediaStateClear;
+#define     NoWrite                                            0
+#define     WriteImmediateData                                 1
+#define     WritePSDepthCount                                  2
+#define     WriteTimestamp                                     3
+   uint32_t                                     PostSyncOperation;
+   bool                                         DepthStallEnable;
+#define     DisableFlush                                       0
+#define     EnableFlush                                        1
+   bool                                         RenderTargetCacheFlushEnable;
+   bool                                         InstructionCacheInvalidateEnable;
+   bool                                         TextureCacheInvalidationEnable;
+   bool                                         IndirectStatePointersDisable;
+   bool                                         NotifyEnable;
+   bool                                         PipeControlFlushEnable;
+   bool                                         DCFlushEnable;
+   bool                                         VFCacheInvalidationEnable;
+   bool                                         ConstantCacheInvalidationEnable;
+   bool                                         StateCacheInvalidationEnable;
+   bool                                         StallAtPixelScoreboard;
+#define     FlushDisabled                                      0
+#define     FlushEnabled                                       1
+   bool                                         DepthCacheFlushEnable;
+   __gen_address_type                           Address;
+   uint32_t                                     ImmediateData;
+   uint32_t                                     ImmediateData0;
+};
+
+static inline void
+GEN7_PIPE_CONTROL_pack(__gen_user_data *data, void * restrict dst,
+                       const struct GEN7_PIPE_CONTROL * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_field(values->DestinationAddressType, 24, 24) |
+      __gen_field(values->LRIPostSyncOperation, 23, 23) |
+      __gen_field(values->StoreDataIndex, 21, 21) |
+      __gen_field(values->CommandStreamerStallEnable, 20, 20) |
+      __gen_field(values->GlobalSnapshotCountReset, 19, 19) |
+      __gen_field(values->TLBInvalidate, 18, 18) |
+      __gen_field(values->GenericMediaStateClear, 16, 16) |
+      __gen_field(values->PostSyncOperation, 14, 15) |
+      __gen_field(values->DepthStallEnable, 13, 13) |
+      __gen_field(values->RenderTargetCacheFlushEnable, 12, 12) |
+      __gen_field(values->InstructionCacheInvalidateEnable, 11, 11) |
+      __gen_field(values->TextureCacheInvalidationEnable, 10, 10) |
+      __gen_field(values->IndirectStatePointersDisable, 9, 9) |
+      __gen_field(values->NotifyEnable, 8, 8) |
+      __gen_field(values->PipeControlFlushEnable, 7, 7) |
+      __gen_field(values->DCFlushEnable, 5, 5) |
+      __gen_field(values->VFCacheInvalidationEnable, 4, 4) |
+      __gen_field(values->ConstantCacheInvalidationEnable, 3, 3) |
+      __gen_field(values->StateCacheInvalidationEnable, 2, 2) |
+      __gen_field(values->StallAtPixelScoreboard, 1, 1) |
+      __gen_field(values->DepthCacheFlushEnable, 0, 0) |
+      0;
+
+   uint32_t dw2 =
+      0;
+
+   dw[2] =
+      __gen_combine_address(data, &dw[2], values->Address, dw2);
+
+   dw[3] =
+      __gen_field(values->ImmediateData, 0, 31) |
+      0;
+
+   dw[4] =
+      __gen_field(values->ImmediateData, 0, 31) |
+      0;
+
+}
+
+#define GEN7_SCISSOR_RECT_length 0x00000002
+
+struct GEN7_SCISSOR_RECT {
+   uint32_t                                     ScissorRectangleYMin;
+   uint32_t                                     ScissorRectangleXMin;
+   uint32_t                                     ScissorRectangleYMax;
+   uint32_t                                     ScissorRectangleXMax;
+};
+
+static inline void
+GEN7_SCISSOR_RECT_pack(__gen_user_data *data, void * restrict dst,
+                       const struct GEN7_SCISSOR_RECT * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->ScissorRectangleYMin, 16, 31) |
+      __gen_field(values->ScissorRectangleXMin, 0, 15) |
+      0;
+
+   dw[1] =
+      __gen_field(values->ScissorRectangleYMax, 16, 31) |
+      __gen_field(values->ScissorRectangleXMax, 0, 15) |
+      0;
+
+}
+
+#define GEN7_SF_CLIP_VIEWPORT_length 0x00000010
+
+struct GEN7_SF_CLIP_VIEWPORT {
+   float                                        ViewportMatrixElementm00;
+   float                                        ViewportMatrixElementm11;
+   float                                        ViewportMatrixElementm22;
+   float                                        ViewportMatrixElementm30;
+   float                                        ViewportMatrixElementm31;
+   float                                        ViewportMatrixElementm32;
+   float                                        XMinClipGuardband;
+   float                                        XMaxClipGuardband;
+   float                                        YMinClipGuardband;
+   float                                        YMaxClipGuardband;
+};
+
+static inline void
+GEN7_SF_CLIP_VIEWPORT_pack(__gen_user_data *data, void * restrict dst,
+                           const struct GEN7_SF_CLIP_VIEWPORT * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_float(values->ViewportMatrixElementm00) |
+      0;
+
+   dw[1] =
+      __gen_float(values->ViewportMatrixElementm11) |
+      0;
+
+   dw[2] =
+      __gen_float(values->ViewportMatrixElementm22) |
+      0;
+
+   dw[3] =
+      __gen_float(values->ViewportMatrixElementm30) |
+      0;
+
+   dw[4] =
+      __gen_float(values->ViewportMatrixElementm31) |
+      0;
+
+   dw[5] =
+      __gen_float(values->ViewportMatrixElementm32) |
+      0;
+
+   dw[6] =
+      0;
+
+   dw[7] =
+      0;
+
+   dw[8] =
+      __gen_float(values->XMinClipGuardband) |
+      0;
+
+   dw[9] =
+      __gen_float(values->XMaxClipGuardband) |
+      0;
+
+   dw[10] =
+      __gen_float(values->YMinClipGuardband) |
+      0;
+
+   dw[11] =
+      __gen_float(values->YMaxClipGuardband) |
+      0;
+
+   for (uint32_t i = 0, j = 12; i < 4; i += 1, j++) {
+      dw[j] =
+         0;
+   }
+
+}
+
+#define GEN7_BLEND_STATE_length 0x00000002
+
+struct GEN7_BLEND_STATE {
+   bool                                         ColorBufferBlendEnable;
+   bool                                         IndependentAlphaBlendEnable;
+#define     BLENDFUNCTION_ADD                                  0
+#define     BLENDFUNCTION_SUBTRACT                             1
+#define     BLENDFUNCTION_REVERSE_SUBTRACT                     2
+#define     BLENDFUNCTION_MIN                                  3
+#define     BLENDFUNCTION_MAX                                  4
+   uint32_t                                     AlphaBlendFunction;
+#define     BLENDFACTOR_ONE                                    1
+#define     BLENDFACTOR_SRC_COLOR                              2
+#define     BLENDFACTOR_SRC_ALPHA                              3
+#define     BLENDFACTOR_DST_ALPHA                              4
+#define     BLENDFACTOR_DST_COLOR                              5
+#define     BLENDFACTOR_SRC_ALPHA_SATURATE                     6
+#define     BLENDFACTOR_CONST_COLOR                            7
+#define     BLENDFACTOR_CONST_ALPHA                            8
+#define     BLENDFACTOR_SRC1_COLOR                             9
+#define     BLENDFACTOR_SRC1_ALPHA                            10
+#define     BLENDFACTOR_ZERO                                  17
+#define     BLENDFACTOR_INV_SRC_COLOR                         18
+#define     BLENDFACTOR_INV_SRC_ALPHA                         19
+#define     BLENDFACTOR_INV_DST_ALPHA                         20
+#define     BLENDFACTOR_INV_DST_COLOR                         21
+#define     BLENDFACTOR_INV_CONST_COLOR                       23
+#define     BLENDFACTOR_INV_CONST_ALPHA                       24
+#define     BLENDFACTOR_INV_SRC1_COLOR                        25
+#define     BLENDFACTOR_INV_SRC1_ALPHA                        26
+   uint32_t                                     SourceAlphaBlendFactor;
+   uint32_t                                     DestinationAlphaBlendFactor;
+#define     BLENDFUNCTION_ADD                                  0
+#define     BLENDFUNCTION_SUBTRACT                             1
+#define     BLENDFUNCTION_REVERSE_SUBTRACT                     2
+#define     BLENDFUNCTION_MIN                                  3
+#define     BLENDFUNCTION_MAX                                  4
+   uint32_t                                     ColorBlendFunction;
+   uint32_t                                     SourceBlendFactor;
+   uint32_t                                     DestinationBlendFactor;
+   bool                                         AlphaToCoverageEnable;
+   bool                                         AlphaToOneEnable;
+   bool                                         AlphaToCoverageDitherEnable;
+   bool                                         WriteDisableAlpha;
+   bool                                         WriteDisableRed;
+   bool                                         WriteDisableGreen;
+   bool                                         WriteDisableBlue;
+   bool                                         LogicOpEnable;
+#define     LOGICOP_CLEAR                                      0
+#define     LOGICOP_NOR                                        1
+#define     LOGICOP_AND_INVERTED                               2
+#define     LOGICOP_COPY_INVERTED                              3
+#define     LOGICOP_AND_REVERSE                                4
+#define     LOGICOP_INVERT                                     5
+#define     LOGICOP_XOR                                        6
+#define     LOGICOP_NAND                                       7
+#define     LOGICOP_AND                                        8
+#define     LOGICOP_EQUIV                                      9
+#define     LOGICOP_NOOP                                      10
+#define     LOGICOP_OR_INVERTED                               11
+#define     LOGICOP_COPY                                      12
+#define     LOGICOP_OR_REVERSE                                13
+#define     LOGICOP_OR                                        14
+#define     LOGICOP_SET                                       15
+   uint32_t                                     LogicOpFunction;
+   bool                                         AlphaTestEnable;
+#define     COMPAREFUNCTION_ALWAYS                             0
+#define     COMPAREFUNCTION_NEVER                              1
+#define     COMPAREFUNCTION_LESS                               2
+#define     COMPAREFUNCTION_EQUAL                              3
+#define     COMPAREFUNCTION_LEQUAL                             4
+#define     COMPAREFUNCTION_GREATER                            5
+#define     COMPAREFUNCTION_NOTEQUAL                           6
+#define     COMPAREFUNCTION_GEQUAL                             7
+   uint32_t                                     AlphaTestFunction;
+   bool                                         ColorDitherEnable;
+   uint32_t                                     XDitherOffset;
+   uint32_t                                     YDitherOffset;
+#define     COLORCLAMP_UNORM                                   0
+#define     COLORCLAMP_SNORM                                   1
+#define     COLORCLAMP_RTFORMAT                                2
+   uint32_t                                     ColorClampRange;
+   bool                                         PreBlendColorClampEnable;
+   bool                                         PostBlendColorClampEnable;
+};
+
+static inline void
+GEN7_BLEND_STATE_pack(__gen_user_data *data, void * restrict dst,
+                      const struct GEN7_BLEND_STATE * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->ColorBufferBlendEnable, 31, 31) |
+      __gen_field(values->IndependentAlphaBlendEnable, 30, 30) |
+      __gen_field(values->AlphaBlendFunction, 26, 28) |
+      __gen_field(values->SourceAlphaBlendFactor, 20, 24) |
+      __gen_field(values->DestinationAlphaBlendFactor, 15, 19) |
+      __gen_field(values->ColorBlendFunction, 11, 13) |
+      __gen_field(values->SourceBlendFactor, 5, 9) |
+      __gen_field(values->DestinationBlendFactor, 0, 4) |
+      0;
+
+   dw[1] =
+      __gen_field(values->AlphaToCoverageEnable, 31, 31) |
+      __gen_field(values->AlphaToOneEnable, 30, 30) |
+      __gen_field(values->AlphaToCoverageDitherEnable, 29, 29) |
+      __gen_field(values->WriteDisableAlpha, 27, 27) |
+      __gen_field(values->WriteDisableRed, 26, 26) |
+      __gen_field(values->WriteDisableGreen, 25, 25) |
+      __gen_field(values->WriteDisableBlue, 24, 24) |
+      __gen_field(values->LogicOpEnable, 22, 22) |
+      __gen_field(values->LogicOpFunction, 18, 21) |
+      __gen_field(values->AlphaTestEnable, 16, 16) |
+      __gen_field(values->AlphaTestFunction, 13, 15) |
+      __gen_field(values->ColorDitherEnable, 12, 12) |
+      __gen_field(values->XDitherOffset, 10, 11) |
+      __gen_field(values->YDitherOffset, 8, 9) |
+      __gen_field(values->ColorClampRange, 2, 3) |
+      __gen_field(values->PreBlendColorClampEnable, 1, 1) |
+      __gen_field(values->PostBlendColorClampEnable, 0, 0) |
+      0;
+
+}
+
+#define GEN7_CC_VIEWPORT_length 0x00000002
+
+struct GEN7_CC_VIEWPORT {
+   float                                        MinimumDepth;
+   float                                        MaximumDepth;
+};
+
+static inline void
+GEN7_CC_VIEWPORT_pack(__gen_user_data *data, void * restrict dst,
+                      const struct GEN7_CC_VIEWPORT * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_float(values->MinimumDepth) |
+      0;
+
+   dw[1] =
+      __gen_float(values->MaximumDepth) |
+      0;
+
+}
+
+#define GEN7_COLOR_CALC_STATE_length 0x00000006
+
+struct GEN7_COLOR_CALC_STATE {
+   uint32_t                                     StencilReferenceValue;
+   uint32_t                                     BackFaceStencilReferenceValue;
+#define     Cancelled                                          0
+#define     NotCancelled                                       1
+   uint32_t                                     RoundDisableFunctionDisable;
+#define     ALPHATEST_UNORM8                                   0
+#define     ALPHATEST_FLOAT32                                  1
+   uint32_t                                     AlphaTestFormat;
+   uint32_t                                     AlphaReferenceValueAsUNORM8;
+   float                                        AlphaReferenceValueAsFLOAT32;
+   float                                        BlendConstantColorRed;
+   float                                        BlendConstantColorGreen;
+   float                                        BlendConstantColorBlue;
+   float                                        BlendConstantColorAlpha;
+};
+
+static inline void
+GEN7_COLOR_CALC_STATE_pack(__gen_user_data *data, void * restrict dst,
+                           const struct GEN7_COLOR_CALC_STATE * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->StencilReferenceValue, 24, 31) |
+      __gen_field(values->BackFaceStencilReferenceValue, 16, 23) |
+      __gen_field(values->RoundDisableFunctionDisable, 15, 15) |
+      __gen_field(values->AlphaTestFormat, 0, 0) |
+      0;
+
+   dw[1] =
+      __gen_field(values->AlphaReferenceValueAsUNORM8, 0, 31) |
+      __gen_float(values->AlphaReferenceValueAsFLOAT32) |
+      0;
+
+   dw[2] =
+      __gen_float(values->BlendConstantColorRed) |
+      0;
+
+   dw[3] =
+      __gen_float(values->BlendConstantColorGreen) |
+      0;
+
+   dw[4] =
+      __gen_float(values->BlendConstantColorBlue) |
+      0;
+
+   dw[5] =
+      __gen_float(values->BlendConstantColorAlpha) |
+      0;
+
+}
+
+#define GEN7_DEPTH_STENCIL_STATE_length 0x00000003
+
+struct GEN7_DEPTH_STENCIL_STATE {
+   bool                                         StencilTestEnable;
+#define     COMPAREFUNCTION_ALWAYS                             0
+#define     COMPAREFUNCTION_NEVER                              1
+#define     COMPAREFUNCTION_LESS                               2
+#define     COMPAREFUNCTION_EQUAL                              3
+#define     COMPAREFUNCTION_LEQUAL                             4
+#define     COMPAREFUNCTION_GREATER                            5
+#define     COMPAREFUNCTION_NOTEQUAL                           6
+#define     COMPAREFUNCTION_GEQUAL                             7
+   uint32_t                                     StencilTestFunction;
+#define     STENCILOP_KEEP                                     0
+#define     STENCILOP_ZERO                                     1
+#define     STENCILOP_REPLACE                                  2
+#define     STENCILOP_INCRSAT                                  3
+#define     STENCILOP_DECRSAT                                  4
+#define     STENCILOP_INCR                                     5
+#define     STENCILOP_DECR                                     6
+#define     STENCILOP_INVERT                                   7
+   uint32_t                                     StencilFailOp;
+   uint32_t                                     StencilPassDepthFailOp;
+   uint32_t                                     StencilPassDepthPassOp;
+   bool                                         StencilBufferWriteEnable;
+   bool                                         DoubleSidedStencilEnable;
+#define     COMPAREFUNCTION_ALWAYS                             0
+#define     COMPAREFUNCTION_NEVER                              1
+#define     COMPAREFUNCTION_LESS                               2
+#define     COMPAREFUNCTION_EQUAL                              3
+#define     COMPAREFUNCTION_LEQUAL                             4
+#define     COMPAREFUNCTION_GREATER                            5
+#define     COMPAREFUNCTION_NOTEQUAL                           6
+#define     COMPAREFUNCTION_GEQUAL                             7
+   uint32_t                                     BackFaceStencilTestFunction;
+#define     STENCILOP_KEEP                                     0
+#define     STENCILOP_ZERO                                     1
+#define     STENCILOP_REPLACE                                  2
+#define     STENCILOP_INCRSAT                                  3
+#define     STENCILOP_DECRSAT                                  4
+#define     STENCILOP_INCR                                     5
+#define     STENCILOP_DECR                                     6
+#define     STENCILOP_INVERT                                   7
+   uint32_t                                     BackfaceStencilFailOp;
+   uint32_t                                     BackfaceStencilPassDepthFailOp;
+   uint32_t                                     BackfaceStencilPassDepthPassOp;
+   uint32_t                                     StencilTestMask;
+   uint32_t                                     StencilWriteMask;
+   uint32_t                                     BackfaceStencilTestMask;
+   uint32_t                                     BackfaceStencilWriteMask;
+   bool                                         DepthTestEnable;
+#define     COMPAREFUNCTION_ALWAYS                             0
+#define     COMPAREFUNCTION_NEVER                              1
+#define     COMPAREFUNCTION_LESS                               2
+#define     COMPAREFUNCTION_EQUAL                              3
+#define     COMPAREFUNCTION_LEQUAL                             4
+#define     COMPAREFUNCTION_GREATER                            5
+#define     COMPAREFUNCTION_NOTEQUAL                           6
+#define     COMPAREFUNCTION_GEQUAL                             7
+   uint32_t                                     DepthTestFunction;
+   bool                                         DepthBufferWriteEnable;
+};
+
+static inline void
+GEN7_DEPTH_STENCIL_STATE_pack(__gen_user_data *data, void * restrict dst,
+                              const struct GEN7_DEPTH_STENCIL_STATE * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->StencilTestEnable, 31, 31) |
+      __gen_field(values->StencilTestFunction, 28, 30) |
+      __gen_field(values->StencilFailOp, 25, 27) |
+      __gen_field(values->StencilPassDepthFailOp, 22, 24) |
+      __gen_field(values->StencilPassDepthPassOp, 19, 21) |
+      __gen_field(values->StencilBufferWriteEnable, 18, 18) |
+      __gen_field(values->DoubleSidedStencilEnable, 15, 15) |
+      __gen_field(values->BackFaceStencilTestFunction, 12, 14) |
+      __gen_field(values->BackfaceStencilFailOp, 9, 11) |
+      __gen_field(values->BackfaceStencilPassDepthFailOp, 6, 8) |
+      __gen_field(values->BackfaceStencilPassDepthPassOp, 3, 5) |
+      0;
+
+   dw[1] =
+      __gen_field(values->StencilTestMask, 24, 31) |
+      __gen_field(values->StencilWriteMask, 16, 23) |
+      __gen_field(values->BackfaceStencilTestMask, 8, 15) |
+      __gen_field(values->BackfaceStencilWriteMask, 0, 7) |
+      0;
+
+   dw[2] =
+      __gen_field(values->DepthTestEnable, 31, 31) |
+      __gen_field(values->DepthTestFunction, 27, 29) |
+      __gen_field(values->DepthBufferWriteEnable, 26, 26) |
+      0;
+
+}
+
+#define GEN7_INTERFACE_DESCRIPTOR_DATA_length 0x00000008
+
+struct GEN7_INTERFACE_DESCRIPTOR_DATA {
+   uint32_t                                     KernelStartPointer;
+#define     Multiple                                           0
+#define     Single                                             1
+   uint32_t                                     SingleProgramFlow;
+#define     NormalPriority                                     0
+#define     HighPriority                                       1
+   uint32_t                                     ThreadPriority;
+#define     IEEE754                                            0
+#define     Alternate                                          1
+   uint32_t                                     FloatingPointMode;
+   bool                                         IllegalOpcodeExceptionEnable;
+   bool                                         MaskStackExceptionEnable;
+   bool                                         SoftwareExceptionEnable;
+   uint32_t                                     SamplerStatePointer;
+#define     Nosamplersused                                     0
+#define     Between1and4samplersused                           1
+#define     Between5and8samplersused                           2
+#define     Between9and12samplersused                          3
+#define     Between13and16samplersused                         4
+   uint32_t                                     SamplerCount;
+   uint32_t                                     BindingTablePointer;
+   uint32_t                                     BindingTableEntryCount;
+   uint32_t                                     ConstantURBEntryReadLength;
+   uint32_t                                     ConstantURBEntryReadOffset;
+#define     RTNE                                               0
+#define     RU                                                 1
+#define     RD                                                 2
+#define     RTZ                                                3
+   uint32_t                                     RoundingMode;
+   bool                                         BarrierEnable;
+   uint32_t                                     SharedLocalMemorySize;
+   uint32_t                                     NumberofThreadsinGPGPUThreadGroup;
+};
+
+static inline void
+GEN7_INTERFACE_DESCRIPTOR_DATA_pack(__gen_user_data *data, void * restrict dst,
+                                    const struct GEN7_INTERFACE_DESCRIPTOR_DATA * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_offset(values->KernelStartPointer, 6, 31) |
+      0;
+
+   dw[1] =
+      __gen_field(values->SingleProgramFlow, 18, 18) |
+      __gen_field(values->ThreadPriority, 17, 17) |
+      __gen_field(values->FloatingPointMode, 16, 16) |
+      __gen_field(values->IllegalOpcodeExceptionEnable, 13, 13) |
+      __gen_field(values->MaskStackExceptionEnable, 11, 11) |
+      __gen_field(values->SoftwareExceptionEnable, 7, 7) |
+      0;
+
+   dw[2] =
+      __gen_offset(values->SamplerStatePointer, 5, 31) |
+      __gen_field(values->SamplerCount, 2, 4) |
+      0;
+
+   dw[3] =
+      __gen_offset(values->BindingTablePointer, 5, 15) |
+      __gen_field(values->BindingTableEntryCount, 0, 4) |
+      0;
+
+   dw[4] =
+      __gen_field(values->ConstantURBEntryReadLength, 16, 31) |
+      __gen_field(values->ConstantURBEntryReadOffset, 0, 15) |
+      0;
+
+   dw[5] =
+      __gen_field(values->RoundingMode, 22, 23) |
+      __gen_field(values->BarrierEnable, 21, 21) |
+      __gen_field(values->SharedLocalMemorySize, 16, 20) |
+      __gen_field(values->NumberofThreadsinGPGPUThreadGroup, 0, 7) |
+      0;
+
+   dw[6] =
+      0;
+
+   dw[7] =
+      0;
+
+}
+
+#define GEN7_BINDING_TABLE_STATE_length 0x00000001
+
+struct GEN7_BINDING_TABLE_STATE {
+   uint32_t                                     SurfaceStatePointer;
+};
+
+static inline void
+GEN7_BINDING_TABLE_STATE_pack(__gen_user_data *data, void * restrict dst,
+                              const struct GEN7_BINDING_TABLE_STATE * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_offset(values->SurfaceStatePointer, 5, 31) |
+      0;
+
+}
+
+#define GEN7_RENDER_SURFACE_STATE_length 0x00000008
+
+struct GEN7_RENDER_SURFACE_STATE {
+#define     SURFTYPE_1D                                        0
+#define     SURFTYPE_2D                                        1
+#define     SURFTYPE_3D                                        2
+#define     SURFTYPE_CUBE                                      3
+#define     SURFTYPE_BUFFER                                    4
+#define     SURFTYPE_STRBUF                                    5
+#define     SURFTYPE_NULL                                      7
+   uint32_t                                     SurfaceType;
+   bool                                         SurfaceArray;
+   uint32_t                                     SurfaceFormat;
+#define     VALIGN_2                                           0
+#define     VALIGN_4                                           1
+   uint32_t                                     SurfaceVerticalAlignment;
+#define     HALIGN_4                                           0
+#define     HALIGN_8                                           1
+   uint32_t                                     SurfaceHorizontalAlignment;
+   uint32_t                                     TiledSurface;
+#define     TILEWALK_XMAJOR                                    0
+#define     TILEWALK_YMAJOR                                    1
+   uint32_t                                     TileWalk;
+   uint32_t                                     VerticalLineStride;
+   uint32_t                                     VerticalLineStrideOffset;
+#define     ARYSPC_FULL                                        0
+#define     ARYSPC_LOD0                                        1
+   uint32_t                                     SurfaceArraySpacing;
+   uint32_t                                     RenderCacheReadWriteMode;
+#define     NORMAL_MODE                                        0
+#define     PROGRESSIVE_FRAME                                  2
+#define     INTERLACED_FRAME                                   3
+   uint32_t                                     MediaBoundaryPixelMode;
+   uint32_t                                     CubeFaceEnables;
+   __gen_address_type                           SurfaceBaseAddress;
+   uint32_t                                     Height;
+   uint32_t                                     Width;
+   uint32_t                                     Depth;
+   uint32_t                                     SurfacePitch;
+#define     RTROTATE_0DEG                                      0
+#define     RTROTATE_90DEG                                     1
+#define     RTROTATE_270DEG                                    3
+   uint32_t                                     RenderTargetRotation;
+   uint32_t                                     MinimumArrayElement;
+   uint32_t                                     RenderTargetViewExtent;
+#define     MSFMT_MSS                                          0
+#define     MSFMT_DEPTH_STENCIL                                1
+   uint32_t                                     MultisampledSurfaceStorageFormat;
+#define     MULTISAMPLECOUNT_1                                 0
+#define     MULTISAMPLECOUNT_4                                 2
+#define     MULTISAMPLECOUNT_8                                 3
+   uint32_t                                     NumberofMultisamples;
+   uint32_t                                     MultisamplePositionPaletteIndex;
+   uint32_t                                     MinimumArrayElement0;
+   uint32_t                                     XOffset;
+   uint32_t                                     YOffset;
+   struct GEN7_MEMORY_OBJECT_CONTROL_STATE      SurfaceObjectControlState;
+   uint32_t                                     SurfaceMinLOD;
+   uint32_t                                     MIPCountLOD;
+   __gen_address_type                           MCSBaseAddress;
+   uint32_t                                     MCSSurfacePitch;
+   __gen_address_type                           AppendCounterAddress;
+   bool                                         AppendCounterEnable;
+   bool                                         MCSEnable;
+   uint32_t                                     XOffsetforUVPlane;
+   uint32_t                                     YOffsetforUVPlane;
+#define     CC_ZERO                                            0
+#define     CC_ONE                                             1
+   uint32_t                                     RedClearColor;
+#define     CC_ZERO                                            0
+#define     CC_ONE                                             1
+   uint32_t                                     GreenClearColor;
+#define     CC_ZERO                                            0
+#define     CC_ONE                                             1
+   uint32_t                                     BlueClearColor;
+#define     CC_ZERO                                            0
+#define     CC_ONE                                             1
+   uint32_t                                     AlphaClearColor;
+   float                                        ResourceMinLOD;
+};
+
+static inline void
+GEN7_RENDER_SURFACE_STATE_pack(__gen_user_data *data, void * restrict dst,
+                               const struct GEN7_RENDER_SURFACE_STATE * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->SurfaceType, 29, 31) |
+      __gen_field(values->SurfaceArray, 28, 28) |
+      __gen_field(values->SurfaceFormat, 18, 26) |
+      __gen_field(values->SurfaceVerticalAlignment, 16, 17) |
+      __gen_field(values->SurfaceHorizontalAlignment, 15, 15) |
+      __gen_field(values->TiledSurface, 14, 14) |
+      __gen_field(values->TileWalk, 13, 13) |
+      __gen_field(values->VerticalLineStride, 12, 12) |
+      __gen_field(values->VerticalLineStrideOffset, 11, 11) |
+      __gen_field(values->SurfaceArraySpacing, 10, 10) |
+      __gen_field(values->RenderCacheReadWriteMode, 8, 8) |
+      __gen_field(values->MediaBoundaryPixelMode, 6, 7) |
+      __gen_field(values->CubeFaceEnables, 0, 5) |
+      0;
+
+   uint32_t dw1 =
+      0;
+
+   dw[1] =
+      __gen_combine_address(data, &dw[1], values->SurfaceBaseAddress, dw1);
+
+   dw[2] =
+      __gen_field(values->Height, 16, 29) |
+      __gen_field(values->Width, 0, 13) |
+      0;
+
+   dw[3] =
+      __gen_field(values->Depth, 21, 31) |
+      __gen_field(values->SurfacePitch, 0, 17) |
+      0;
+
+   dw[4] =
+      __gen_field(values->RenderTargetRotation, 29, 30) |
+      __gen_field(values->MinimumArrayElement, 18, 28) |
+      __gen_field(values->RenderTargetViewExtent, 7, 17) |
+      __gen_field(values->MultisampledSurfaceStorageFormat, 6, 6) |
+      __gen_field(values->NumberofMultisamples, 3, 5) |
+      __gen_field(values->MultisamplePositionPaletteIndex, 0, 2) |
+      __gen_field(values->MinimumArrayElement, 0, 26) |
+      0;
+
+   uint32_t dw_SurfaceObjectControlState;
+   GEN7_MEMORY_OBJECT_CONTROL_STATE_pack(data, &dw_SurfaceObjectControlState, &values->SurfaceObjectControlState);
+   dw[5] =
+      __gen_offset(values->XOffset, 25, 31) |
+      __gen_offset(values->YOffset, 20, 23) |
+      __gen_field(dw_SurfaceObjectControlState, 16, 19) |
+      __gen_field(values->SurfaceMinLOD, 4, 7) |
+      __gen_field(values->MIPCountLOD, 0, 3) |
+      0;
+
+   uint32_t dw6 =
+      __gen_field(values->MCSSurfacePitch, 3, 11) |
+      __gen_field(values->AppendCounterEnable, 1, 1) |
+      __gen_field(values->MCSEnable, 0, 0) |
+      __gen_field(values->XOffsetforUVPlane, 16, 29) |
+      __gen_field(values->YOffsetforUVPlane, 0, 13) |
+      0;
+
+   dw[6] =
+      __gen_combine_address(data, &dw[6], values->AppendCounterAddress, dw6);
+
+   dw[7] =
+      __gen_field(values->RedClearColor, 31, 31) |
+      __gen_field(values->GreenClearColor, 30, 30) |
+      __gen_field(values->BlueClearColor, 29, 29) |
+      __gen_field(values->AlphaClearColor, 28, 28) |
+      __gen_field(values->ResourceMinLOD * (1 << 8), 0, 11) |
+      0;
+
+}
+
+#define GEN7_SAMPLER_BORDER_COLOR_STATE_length 0x00000004
+
+struct GEN7_SAMPLER_BORDER_COLOR_STATE {
+   float                                        BorderColorRedDX100GL;
+   uint32_t                                     BorderColorAlpha;
+   uint32_t                                     BorderColorBlue;
+   uint32_t                                     BorderColorGreen;
+   uint32_t                                     BorderColorRedDX9;
+   float                                        BorderColorGreen0;
+   float                                        BorderColorBlue0;
+   float                                        BorderColorAlpha0;
+};
+
+static inline void
+GEN7_SAMPLER_BORDER_COLOR_STATE_pack(__gen_user_data *data, void * restrict dst,
+                                     const struct GEN7_SAMPLER_BORDER_COLOR_STATE * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_float(values->BorderColorRedDX100GL) |
+      __gen_field(values->BorderColorAlpha, 24, 31) |
+      __gen_field(values->BorderColorBlue, 16, 23) |
+      __gen_field(values->BorderColorGreen, 8, 15) |
+      __gen_field(values->BorderColorRedDX9, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_float(values->BorderColorGreen) |
+      0;
+
+   dw[2] =
+      __gen_float(values->BorderColorBlue) |
+      0;
+
+   dw[3] =
+      __gen_float(values->BorderColorAlpha) |
+      0;
+
+}
+
+#define GEN7_SAMPLER_STATE_length 0x00000004
+
+struct GEN7_SAMPLER_STATE {
+   bool                                         SamplerDisable;
+#define     DX10OGL                                            0
+#define     DX9                                                1
+   uint32_t                                     TextureBorderColorMode;
+#define     OGL                                                1
+   uint32_t                                     LODPreClampEnable;
+   float                                        BaseMipLevel;
+#define     MIPFILTER_NONE                                     0
+#define     MIPFILTER_NEAREST                                  1
+#define     MIPFILTER_LINEAR                                   3
+   uint32_t                                     MipModeFilter;
+#define     MAPFILTER_NEAREST                                  0
+#define     MAPFILTER_LINEAR                                   1
+#define     MAPFILTER_ANISOTROPIC                              2
+#define     MAPFILTER_MONO                                     6
+   uint32_t                                     MagModeFilter;
+#define     MAPFILTER_NEAREST                                  0
+#define     MAPFILTER_LINEAR                                   1
+#define     MAPFILTER_ANISOTROPIC                              2
+#define     MAPFILTER_MONO                                     6
+   uint32_t                                     MinModeFilter;
+   uint32_t                                     TextureLODBias;
+#define     LEGACY                                             0
+#define     EWAApproximation                                   1
+   uint32_t                                     AnisotropicAlgorithm;
+   float                                        MinLOD;
+   float                                        MaxLOD;
+#define     PREFILTEROPALWAYS                                  0
+#define     PREFILTEROPNEVER                                   1
+#define     PREFILTEROPLESS                                    2
+#define     PREFILTEROPEQUAL                                   3
+#define     PREFILTEROPLEQUAL                                  4
+#define     PREFILTEROPGREATER                                 5
+#define     PREFILTEROPNOTEQUAL                                6
+#define     PREFILTEROPGEQUAL                                  7
+   uint32_t                                     ShadowFunction;
+#define     PROGRAMMED                                         0
+#define     OVERRIDE                                           1
+   uint32_t                                     CubeSurfaceControlMode;
+   uint32_t                                     BorderColorPointer;
+   bool                                         ChromaKeyEnable;
+   uint32_t                                     ChromaKeyIndex;
+#define     KEYFILTER_KILL_ON_ANY_MATCH                        0
+#define     KEYFILTER_REPLACE_BLACK                            1
+   uint32_t                                     ChromaKeyMode;
+#define     RATIO21                                            0
+#define     RATIO41                                            1
+#define     RATIO61                                            2
+#define     RATIO81                                            3
+#define     RATIO101                                           4
+#define     RATIO121                                           5
+#define     RATIO141                                           6
+#define     RATIO161                                           7
+   uint32_t                                     MaximumAnisotropy;
+   bool                                         RAddressMinFilterRoundingEnable;
+   bool                                         RAddressMagFilterRoundingEnable;
+   bool                                         VAddressMinFilterRoundingEnable;
+   bool                                         VAddressMagFilterRoundingEnable;
+   bool                                         UAddressMinFilterRoundingEnable;
+   bool                                         UAddressMagFilterRoundingEnable;
+#define     FULL                                               0
+#define     MED                                                2
+#define     LOW                                                3
+   uint32_t                                     TrilinearFilterQuality;
+   bool                                         NonnormalizedCoordinateEnable;
+   uint32_t                                     TCXAddressControlMode;
+   uint32_t                                     TCYAddressControlMode;
+   uint32_t                                     TCZAddressControlMode;
+};
+
+static inline void
+GEN7_SAMPLER_STATE_pack(__gen_user_data *data, void * restrict dst,
+                        const struct GEN7_SAMPLER_STATE * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->SamplerDisable, 31, 31) |
+      __gen_field(values->TextureBorderColorMode, 29, 29) |
+      __gen_field(values->LODPreClampEnable, 28, 28) |
+      __gen_field(values->BaseMipLevel * (1 << 1), 22, 26) |
+      __gen_field(values->MipModeFilter, 20, 21) |
+      __gen_field(values->MagModeFilter, 17, 19) |
+      __gen_field(values->MinModeFilter, 14, 16) |
+      __gen_field(values->TextureLODBias, 1, 13) |
+      __gen_field(values->AnisotropicAlgorithm, 0, 0) |
+      0;
+
+   dw[1] =
+      __gen_field(values->MinLOD * (1 << 8), 20, 31) |
+      __gen_field(values->MaxLOD * (1 << 8), 8, 19) |
+      __gen_field(values->ShadowFunction, 1, 3) |
+      __gen_field(values->CubeSurfaceControlMode, 0, 0) |
+      0;
+
+   dw[2] =
+      __gen_offset(values->BorderColorPointer, 5, 31) |
+      0;
+
+   dw[3] =
+      __gen_field(values->ChromaKeyEnable, 25, 25) |
+      __gen_field(values->ChromaKeyIndex, 23, 24) |
+      __gen_field(values->ChromaKeyMode, 22, 22) |
+      __gen_field(values->MaximumAnisotropy, 19, 21) |
+      __gen_field(values->RAddressMinFilterRoundingEnable, 13, 13) |
+      __gen_field(values->RAddressMagFilterRoundingEnable, 14, 14) |
+      __gen_field(values->VAddressMinFilterRoundingEnable, 15, 15) |
+      __gen_field(values->VAddressMagFilterRoundingEnable, 16, 16) |
+      __gen_field(values->UAddressMinFilterRoundingEnable, 17, 17) |
+      __gen_field(values->UAddressMagFilterRoundingEnable, 18, 18) |
+      __gen_field(values->TrilinearFilterQuality, 11, 12) |
+      __gen_field(values->NonnormalizedCoordinateEnable, 10, 10) |
+      __gen_field(values->TCXAddressControlMode, 6, 8) |
+      __gen_field(values->TCYAddressControlMode, 3, 5) |
+      __gen_field(values->TCZAddressControlMode, 0, 2) |
+      0;
+
+}
+
+/* Enum 3D_Prim_Topo_Type */
+#define     _3DPRIM_POINTLIST                                  1
+#define     _3DPRIM_LINELIST                                   2
+#define     _3DPRIM_LINESTRIP                                  3
+#define     _3DPRIM_TRILIST                                    4
+#define     _3DPRIM_TRISTRIP                                   5
+#define     _3DPRIM_TRIFAN                                     6
+#define     _3DPRIM_QUADLIST                                   7
+#define     _3DPRIM_QUADSTRIP                                  8
+#define     _3DPRIM_LINELIST_ADJ                               9
+#define     _3DPRIM_LINESTRIP_ADJ                             10
+#define     _3DPRIM_TRILIST_ADJ                               11
+#define     _3DPRIM_TRISTRIP_ADJ                              12
+#define     _3DPRIM_TRISTRIP_REVERSE                          13
+#define     _3DPRIM_POLYGON                                   14
+#define     _3DPRIM_RECTLIST                                  15
+#define     _3DPRIM_LINELOOP                                  16
+#define     _3DPRIM_POINTLIST_BF                              17
+#define     _3DPRIM_LINESTRIP_CONT                            18
+#define     _3DPRIM_LINESTRIP_BF                              19
+#define     _3DPRIM_LINESTRIP_CONT_BF                         20
+#define     _3DPRIM_TRIFAN_NOSTIPPLE                          22
+#define     _3DPRIM_PATCHLIST_1                               32
+#define     _3DPRIM_PATCHLIST_2                               33
+#define     _3DPRIM_PATCHLIST_3                               34
+#define     _3DPRIM_PATCHLIST_4                               35
+#define     _3DPRIM_PATCHLIST_5                               36
+#define     _3DPRIM_PATCHLIST_6                               37
+#define     _3DPRIM_PATCHLIST_7                               38
+#define     _3DPRIM_PATCHLIST_8                               39
+#define     _3DPRIM_PATCHLIST_9                               40
+#define     _3DPRIM_PATCHLIST_10                              41
+#define     _3DPRIM_PATCHLIST_11                              42
+#define     _3DPRIM_PATCHLIST_12                              43
+#define     _3DPRIM_PATCHLIST_13                              44
+#define     _3DPRIM_PATCHLIST_14                              45
+#define     _3DPRIM_PATCHLIST_15                              46
+#define     _3DPRIM_PATCHLIST_16                              47
+#define     _3DPRIM_PATCHLIST_17                              48
+#define     _3DPRIM_PATCHLIST_18                              49
+#define     _3DPRIM_PATCHLIST_19                              50
+#define     _3DPRIM_PATCHLIST_20                              51
+#define     _3DPRIM_PATCHLIST_21                              52
+#define     _3DPRIM_PATCHLIST_22                              53
+#define     _3DPRIM_PATCHLIST_23                              54
+#define     _3DPRIM_PATCHLIST_24                              55
+#define     _3DPRIM_PATCHLIST_25                              56
+#define     _3DPRIM_PATCHLIST_26                              57
+#define     _3DPRIM_PATCHLIST_27                              58
+#define     _3DPRIM_PATCHLIST_28                              59
+#define     _3DPRIM_PATCHLIST_29                              60
+#define     _3DPRIM_PATCHLIST_30                              61
+#define     _3DPRIM_PATCHLIST_31                              62
+#define     _3DPRIM_PATCHLIST_32                              63
+
+/* Enum 3D_Vertex_Component_Control */
+#define     VFCOMP_NOSTORE                                     0
+#define     VFCOMP_STORE_SRC                                   1
+#define     VFCOMP_STORE_0                                     2
+#define     VFCOMP_STORE_1_FP                                  3
+#define     VFCOMP_STORE_1_INT                                 4
+#define     VFCOMP_STORE_VID                                   5
+#define     VFCOMP_STORE_IID                                   6
+#define     VFCOMP_STORE_PID                                   7
+
+/* Enum 3D_Compare_Function */
+#define     COMPAREFUNCTION_ALWAYS                             0
+#define     COMPAREFUNCTION_NEVER                              1
+#define     COMPAREFUNCTION_LESS                               2
+#define     COMPAREFUNCTION_EQUAL                              3
+#define     COMPAREFUNCTION_LEQUAL                             4
+#define     COMPAREFUNCTION_GREATER                            5
+#define     COMPAREFUNCTION_NOTEQUAL                           6
+#define     COMPAREFUNCTION_GEQUAL                             7
+
+/* Enum SURFACE_FORMAT */
+#define     R32G32B32A32_FLOAT                                 0
+#define     R32G32B32A32_SINT                                  1
+#define     R32G32B32A32_UINT                                  2
+#define     R32G32B32A32_UNORM                                 3
+#define     R32G32B32A32_SNORM                                 4
+#define     R64G64_FLOAT                                       5
+#define     R32G32B32X32_FLOAT                                 6
+#define     R32G32B32A32_SSCALED                               7
+#define     R32G32B32A32_USCALED                               8
+#define     R32G32B32A32_SFIXED                               32
+#define     R64G64_PASSTHRU                                   33
+#define     R32G32B32_FLOAT                                   64
+#define     R32G32B32_SINT                                    65
+#define     R32G32B32_UINT                                    66
+#define     R32G32B32_UNORM                                   67
+#define     R32G32B32_SNORM                                   68
+#define     R32G32B32_SSCALED                                 69
+#define     R32G32B32_USCALED                                 70
+#define     R32G32B32_SFIXED                                  80
+#define     R16G16B16A16_UNORM                               128
+#define     R16G16B16A16_SNORM                               129
+#define     R16G16B16A16_SINT                                130
+#define     R16G16B16A16_UINT                                131
+#define     R16G16B16A16_FLOAT                               132
+#define     R32G32_FLOAT                                     133
+#define     R32G32_SINT                                      134
+#define     R32G32_UINT                                      135
+#define     R32_FLOAT_X8X24_TYPELESS                         136
+#define     X32_TYPELESS_G8X24_UINT                          137
+#define     L32A32_FLOAT                                     138
+#define     R32G32_UNORM                                     139
+#define     R32G32_SNORM                                     140
+#define     R64_FLOAT                                        141
+#define     R16G16B16X16_UNORM                               142
+#define     R16G16B16X16_FLOAT                               143
+#define     A32X32_FLOAT                                     144
+#define     L32X32_FLOAT                                     145
+#define     I32X32_FLOAT                                     146
+#define     R16G16B16A16_SSCALED                             147
+#define     R16G16B16A16_USCALED                             148
+#define     R32G32_SSCALED                                   149
+#define     R32G32_USCALED                                   150
+#define     R32G32_SFIXED                                    160
+#define     R64_PASSTHRU                                     161
+#define     B8G8R8A8_UNORM                                   192
+#define     B8G8R8A8_UNORM_SRGB                              193
+#define     R10G10B10A2_UNORM                                194
+#define     R10G10B10A2_UNORM_SRGB                           195
+#define     R10G10B10A2_UINT                                 196
+#define     R10G10B10_SNORM_A2_UNORM                         197
+#define     R8G8B8A8_UNORM                                   199
+#define     R8G8B8A8_UNORM_SRGB                              200
+#define     R8G8B8A8_SNORM                                   201
+#define     R8G8B8A8_SINT                                    202
+#define     R8G8B8A8_UINT                                    203
+#define     R16G16_UNORM                                     204
+#define     R16G16_SNORM                                     205
+#define     R16G16_SINT                                      206
+#define     R16G16_UINT                                      207
+#define     R16G16_FLOAT                                     208
+#define     B10G10R10A2_UNORM                                209
+#define     B10G10R10A2_UNORM_SRGB                           210
+#define     R11G11B10_FLOAT                                  211
+#define     R32_SINT                                         214
+#define     R32_UINT                                         215
+#define     R32_FLOAT                                        216
+#define     R24_UNORM_X8_TYPELESS                            217
+#define     X24_TYPELESS_G8_UINT                             218
+#define     L32_UNORM                                        221
+#define     A32_UNORM                                        222
+#define     L16A16_UNORM                                     223
+#define     I24X8_UNORM                                      224
+#define     L24X8_UNORM                                      225
+#define     A24X8_UNORM                                      226
+#define     I32_FLOAT                                        227
+#define     L32_FLOAT                                        228
+#define     A32_FLOAT                                        229
+#define     X8B8_UNORM_G8R8_SNORM                            230
+#define     A8X8_UNORM_G8R8_SNORM                            231
+#define     B8X8_UNORM_G8R8_SNORM                            232
+#define     B8G8R8X8_UNORM                                   233
+#define     B8G8R8X8_UNORM_SRGB                              234
+#define     R8G8B8X8_UNORM                                   235
+#define     R8G8B8X8_UNORM_SRGB                              236
+#define     R9G9B9E5_SHAREDEXP                               237
+#define     B10G10R10X2_UNORM                                238
+#define     L16A16_FLOAT                                     240
+#define     R32_UNORM                                        241
+#define     R32_SNORM                                        242
+#define     R10G10B10X2_USCALED                              243
+#define     R8G8B8A8_SSCALED                                 244
+#define     R8G8B8A8_USCALED                                 245
+#define     R16G16_SSCALED                                   246
+#define     R16G16_USCALED                                   247
+#define     R32_SSCALED                                      248
+#define     R32_USCALED                                      249
+#define     B5G6R5_UNORM                                     256
+#define     B5G6R5_UNORM_SRGB                                257
+#define     B5G5R5A1_UNORM                                   258
+#define     B5G5R5A1_UNORM_SRGB                              259
+#define     B4G4R4A4_UNORM                                   260
+#define     B4G4R4A4_UNORM_SRGB                              261
+#define     R8G8_UNORM                                       262
+#define     R8G8_SNORM                                       263
+#define     R8G8_SINT                                        264
+#define     R8G8_UINT                                        265
+#define     R16_UNORM                                        266
+#define     R16_SNORM                                        267
+#define     R16_SINT                                         268
+#define     R16_UINT                                         269
+#define     R16_FLOAT                                        270
+#define     A8P8_UNORM_PALETTE0                              271
+#define     A8P8_UNORM_PALETTE1                              272
+#define     I16_UNORM                                        273
+#define     L16_UNORM                                        274
+#define     A16_UNORM                                        275
+#define     L8A8_UNORM                                       276
+#define     I16_FLOAT                                        277
+#define     L16_FLOAT                                        278
+#define     A16_FLOAT                                        279
+#define     L8A8_UNORM_SRGB                                  280
+#define     R5G5_SNORM_B6_UNORM                              281
+#define     B5G5R5X1_UNORM                                   282
+#define     B5G5R5X1_UNORM_SRGB                              283
+#define     R8G8_SSCALED                                     284
+#define     R8G8_USCALED                                     285
+#define     R16_SSCALED                                      286
+#define     R16_USCALED                                      287
+#define     P8A8_UNORM_PALETTE0                              290
+#define     P8A8_UNORM_PALETTE1                              291
+#define     A1B5G5R5_UNORM                                   292
+#define     A4B4G4R4_UNORM                                   293
+#define     L8A8_UINT                                        294
+#define     L8A8_SINT                                        295
+#define     R8_UNORM                                         320
+#define     R8_SNORM                                         321
+#define     R8_SINT                                          322
+#define     R8_UINT                                          323
+#define     A8_UNORM                                         324
+#define     I8_UNORM                                         325
+#define     L8_UNORM                                         326
+#define     P4A4_UNORM_PALETTE0                              327
+#define     A4P4_UNORM_PALETTE0                              328
+#define     R8_SSCALED                                       329
+#define     R8_USCALED                                       330
+#define     P8_UNORM_PALETTE0                                331
+#define     L8_UNORM_SRGB                                    332
+#define     P8_UNORM_PALETTE1                                333
+#define     P4A4_UNORM_PALETTE1                              334
+#define     A4P4_UNORM_PALETTE1                              335
+#define     Y8_UNORM                                         336
+#define     L8_UINT                                          338
+#define     L8_SINT                                          339
+#define     I8_UINT                                          340
+#define     I8_SINT                                          341
+#define     DXT1_RGB_SRGB                                    384
+#define     R1_UNORM                                         385
+#define     YCRCB_NORMAL                                     386
+#define     YCRCB_SWAPUVY                                    387
+#define     P2_UNORM_PALETTE0                                388
+#define     P2_UNORM_PALETTE1                                389
+#define     BC1_UNORM                                        390
+#define     BC2_UNORM                                        391
+#define     BC3_UNORM                                        392
+#define     BC4_UNORM                                        393
+#define     BC5_UNORM                                        394
+#define     BC1_UNORM_SRGB                                   395
+#define     BC2_UNORM_SRGB                                   396
+#define     BC3_UNORM_SRGB                                   397
+#define     MONO8                                            398
+#define     YCRCB_SWAPUV                                     399
+#define     YCRCB_SWAPY                                      400
+#define     DXT1_RGB                                         401
+#define     FXT1                                             402
+#define     R8G8B8_UNORM                                     403
+#define     R8G8B8_SNORM                                     404
+#define     R8G8B8_SSCALED                                   405
+#define     R8G8B8_USCALED                                   406
+#define     R64G64B64A64_FLOAT                               407
+#define     R64G64B64_FLOAT                                  408
+#define     BC4_SNORM                                        409
+#define     BC5_SNORM                                        410
+#define     R16G16B16_FLOAT                                  411
+#define     R16G16B16_UNORM                                  412
+#define     R16G16B16_SNORM                                  413
+#define     R16G16B16_SSCALED                                414
+#define     R16G16B16_USCALED                                415
+#define     BC6H_SF16                                        417
+#define     BC7_UNORM                                        418
+#define     BC7_UNORM_SRGB                                   419
+#define     BC6H_UF16                                        420
+#define     PLANAR_420_8                                     421
+#define     R8G8B8_UNORM_SRGB                                424
+#define     ETC1_RGB8                                        425
+#define     ETC2_RGB8                                        426
+#define     EAC_R11                                          427
+#define     EAC_RG11                                         428
+#define     EAC_SIGNED_R11                                   429
+#define     EAC_SIGNED_RG11                                  430
+#define     ETC2_SRGB8                                       431
+#define     R16G16B16_UINT                                   432
+#define     R16G16B16_SINT                                   433
+#define     R32_SFIXED                                       434
+#define     R10G10B10A2_SNORM                                435
+#define     R10G10B10A2_USCALED                              436
+#define     R10G10B10A2_SSCALED                              437
+#define     R10G10B10A2_SINT                                 438
+#define     B10G10R10A2_SNORM                                439
+#define     B10G10R10A2_USCALED                              440
+#define     B10G10R10A2_SSCALED                              441
+#define     B10G10R10A2_UINT                                 442
+#define     B10G10R10A2_SINT                                 443
+#define     R64G64B64A64_PASSTHRU                            444
+#define     R64G64B64_PASSTHRU                               445
+#define     ETC2_RGB8_PTA                                    448
+#define     ETC2_SRGB8_PTA                                   449
+#define     ETC2_EAC_RGBA8                                   450
+#define     ETC2_EAC_SRGB8_A8                                451
+#define     R8G8B8_UINT                                      456
+#define     R8G8B8_SINT                                      457
+#define     RAW                                              511
+
+/* Enum Texture Coordinate Mode */
+#define     TCM_WRAP                                           0
+#define     TCM_MIRROR                                         1
+#define     TCM_CLAMP                                          2
+#define     TCM_CUBE                                           3
+#define     TCM_CLAMP_BORDER                                   4
+#define     TCM_MIRROR_ONCE                                    5
+
diff --git a/src/vulkan/gen7_pipeline.c b/src/vulkan/gen7_pipeline.c
new file mode 100644 (file)
index 0000000..599432e
--- /dev/null
@@ -0,0 +1,572 @@
+/*
+ * Copyright © 2015 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#include <assert.h>
+#include <stdbool.h>
+#include <string.h>
+#include <unistd.h>
+#include <fcntl.h>
+
+#include "anv_private.h"
+
+static void
+gen7_emit_vertex_input(struct anv_pipeline *pipeline,
+                       const VkPipelineVertexInputStateCreateInfo *info)
+{
+   const bool sgvs = pipeline->vs_prog_data.uses_vertexid ||
+      pipeline->vs_prog_data.uses_instanceid;
+   const uint32_t element_count = info->attributeCount + (sgvs ? 1 : 0);
+   const uint32_t num_dwords = 1 + element_count * 2;
+   uint32_t *p;
+
+   if (info->attributeCount > 0) {
+      p = anv_batch_emitn(&pipeline->batch, num_dwords,
+                          GEN7_3DSTATE_VERTEX_ELEMENTS);
+   }
+
+   for (uint32_t i = 0; i < info->attributeCount; i++) {
+      const VkVertexInputAttributeDescription *desc =
+         &info->pVertexAttributeDescriptions[i];
+      const struct anv_format *format = anv_format_for_vk_format(desc->format);
+
+      struct GEN7_VERTEX_ELEMENT_STATE element = {
+         .VertexBufferIndex = desc->binding,
+         .Valid = true,
+         .SourceElementFormat = format->surface_format,
+         .EdgeFlagEnable = false,
+         .SourceElementOffset = desc->offsetInBytes,
+         .Component0Control = VFCOMP_STORE_SRC,
+         .Component1Control = format->num_channels >= 2 ? VFCOMP_STORE_SRC : VFCOMP_STORE_0,
+         .Component2Control = format->num_channels >= 3 ? VFCOMP_STORE_SRC : VFCOMP_STORE_0,
+         .Component3Control = format->num_channels >= 4 ? VFCOMP_STORE_SRC : VFCOMP_STORE_1_FP
+      };
+      GEN7_VERTEX_ELEMENT_STATE_pack(NULL, &p[1 + i * 2], &element);
+   }
+
+   if (sgvs) {
+      struct GEN7_VERTEX_ELEMENT_STATE element = {
+         .Valid = true,
+         /* FIXME: Do we need to provide the base vertex as component 0 here
+          * to support the correct base vertex ID? */
+         .Component0Control = VFCOMP_STORE_0,
+         .Component1Control = VFCOMP_STORE_0,
+         .Component2Control = VFCOMP_STORE_VID,
+         .Component3Control = VFCOMP_STORE_IID
+      };
+      GEN7_VERTEX_ELEMENT_STATE_pack(NULL, &p[1 + info->attributeCount * 2], &element);
+   }
+}
+
+static const uint32_t vk_to_gen_cullmode[] = {
+   [VK_CULL_MODE_NONE]                          = CULLMODE_NONE,
+   [VK_CULL_MODE_FRONT]                         = CULLMODE_FRONT,
+   [VK_CULL_MODE_BACK]                          = CULLMODE_BACK,
+   [VK_CULL_MODE_FRONT_AND_BACK]                = CULLMODE_BOTH
+};
+
+static const uint32_t vk_to_gen_fillmode[] = {
+   [VK_FILL_MODE_POINTS]                        = RASTER_POINT,
+   [VK_FILL_MODE_WIREFRAME]                     = RASTER_WIREFRAME,
+   [VK_FILL_MODE_SOLID]                         = RASTER_SOLID
+};
+
+static const uint32_t vk_to_gen_front_face[] = {
+   [VK_FRONT_FACE_CCW]                          = CounterClockwise,
+   [VK_FRONT_FACE_CW]                           = Clockwise
+};
+
+static void
+gen7_emit_rs_state(struct anv_pipeline *pipeline,
+                   const VkPipelineRasterStateCreateInfo *info,
+                   const struct anv_graphics_pipeline_create_info *extra)
+{
+   struct GEN7_3DSTATE_SF sf = {
+      GEN7_3DSTATE_SF_header,
+
+      /* FIXME: Get this from pass info */
+      .DepthBufferSurfaceFormat                 = D24_UNORM_X8_UINT,
+
+      /* LegacyGlobalDepthBiasEnable */
+
+      .StatisticsEnable                         = true,
+      .FrontFaceFillMode                        = vk_to_gen_fillmode[info->fillMode],
+      .BackFaceFillMode                         = vk_to_gen_fillmode[info->fillMode],
+      .ViewTransformEnable                      = !(extra && extra->disable_viewport),
+      .FrontWinding                             = vk_to_gen_front_face[info->frontFace],
+      /* bool                                         AntiAliasingEnable; */
+
+      .CullMode                                 = vk_to_gen_cullmode[info->cullMode],
+
+      /* uint32_t                                     LineEndCapAntialiasingRegionWidth; */
+      .ScissorRectangleEnable                   =  !(extra && extra->disable_scissor),
+
+      /* uint32_t                                     MultisampleRasterizationMode; */
+      /* bool                                         LastPixelEnable; */
+
+      .TriangleStripListProvokingVertexSelect   = 0,
+      .LineStripListProvokingVertexSelect       = 0,
+      .TriangleFanProvokingVertexSelect         = 0,
+
+      /* uint32_t                                     AALineDistanceMode; */
+      /* uint32_t                                     VertexSubPixelPrecisionSelect; */
+      .UsePointWidthState                       = !pipeline->writes_point_size,
+      .PointWidth                               = 1.0,
+   };
+
+   GEN7_3DSTATE_SF_pack(NULL, &pipeline->gen7.sf, &sf);
+}
+
+static const uint32_t vk_to_gen_compare_op[] = {
+   [VK_COMPARE_OP_NEVER]                        = PREFILTEROPNEVER,
+   [VK_COMPARE_OP_LESS]                         = PREFILTEROPLESS,
+   [VK_COMPARE_OP_EQUAL]                        = PREFILTEROPEQUAL,
+   [VK_COMPARE_OP_LESS_EQUAL]                   = PREFILTEROPLEQUAL,
+   [VK_COMPARE_OP_GREATER]                      = PREFILTEROPGREATER,
+   [VK_COMPARE_OP_NOT_EQUAL]                    = PREFILTEROPNOTEQUAL,
+   [VK_COMPARE_OP_GREATER_EQUAL]                = PREFILTEROPGEQUAL,
+   [VK_COMPARE_OP_ALWAYS]                       = PREFILTEROPALWAYS,
+};
+
+static const uint32_t vk_to_gen_stencil_op[] = {
+   [VK_STENCIL_OP_KEEP]                         = STENCILOP_KEEP,
+   [VK_STENCIL_OP_ZERO]                         = STENCILOP_ZERO,
+   [VK_STENCIL_OP_REPLACE]                      = STENCILOP_REPLACE,
+   [VK_STENCIL_OP_INC_CLAMP]                    = STENCILOP_INCRSAT,
+   [VK_STENCIL_OP_DEC_CLAMP]                    = STENCILOP_DECRSAT,
+   [VK_STENCIL_OP_INVERT]                       = STENCILOP_INVERT,
+   [VK_STENCIL_OP_INC_WRAP]                     = STENCILOP_INCR,
+   [VK_STENCIL_OP_DEC_WRAP]                     = STENCILOP_DECR,
+};
+
+static const uint32_t vk_to_gen_blend_op[] = {
+   [VK_BLEND_OP_ADD]                            = BLENDFUNCTION_ADD,
+   [VK_BLEND_OP_SUBTRACT]                       = BLENDFUNCTION_SUBTRACT,
+   [VK_BLEND_OP_REVERSE_SUBTRACT]               = BLENDFUNCTION_REVERSE_SUBTRACT,
+   [VK_BLEND_OP_MIN]                            = BLENDFUNCTION_MIN,
+   [VK_BLEND_OP_MAX]                            = BLENDFUNCTION_MAX,
+};
+
+static const uint32_t vk_to_gen_logic_op[] = {
+   [VK_LOGIC_OP_COPY]                           = LOGICOP_COPY,
+   [VK_LOGIC_OP_CLEAR]                          = LOGICOP_CLEAR,
+   [VK_LOGIC_OP_AND]                            = LOGICOP_AND,
+   [VK_LOGIC_OP_AND_REVERSE]                    = LOGICOP_AND_REVERSE,
+   [VK_LOGIC_OP_AND_INVERTED]                   = LOGICOP_AND_INVERTED,
+   [VK_LOGIC_OP_NOOP]                           = LOGICOP_NOOP,
+   [VK_LOGIC_OP_XOR]                            = LOGICOP_XOR,
+   [VK_LOGIC_OP_OR]                             = LOGICOP_OR,
+   [VK_LOGIC_OP_NOR]                            = LOGICOP_NOR,
+   [VK_LOGIC_OP_EQUIV]                          = LOGICOP_EQUIV,
+   [VK_LOGIC_OP_INVERT]                         = LOGICOP_INVERT,
+   [VK_LOGIC_OP_OR_REVERSE]                     = LOGICOP_OR_REVERSE,
+   [VK_LOGIC_OP_COPY_INVERTED]                  = LOGICOP_COPY_INVERTED,
+   [VK_LOGIC_OP_OR_INVERTED]                    = LOGICOP_OR_INVERTED,
+   [VK_LOGIC_OP_NAND]                           = LOGICOP_NAND,
+   [VK_LOGIC_OP_SET]                            = LOGICOP_SET,
+};
+
+static const uint32_t vk_to_gen_blend[] = {
+   [VK_BLEND_ZERO]                              = BLENDFACTOR_ZERO,
+   [VK_BLEND_ONE]                               = BLENDFACTOR_ONE,
+   [VK_BLEND_SRC_COLOR]                         = BLENDFACTOR_SRC_COLOR,
+   [VK_BLEND_ONE_MINUS_SRC_COLOR]               = BLENDFACTOR_INV_SRC_COLOR,
+   [VK_BLEND_DEST_COLOR]                        = BLENDFACTOR_DST_COLOR,
+   [VK_BLEND_ONE_MINUS_DEST_COLOR]              = BLENDFACTOR_INV_DST_COLOR,
+   [VK_BLEND_SRC_ALPHA]                         = BLENDFACTOR_SRC_ALPHA,
+   [VK_BLEND_ONE_MINUS_SRC_ALPHA]               = BLENDFACTOR_INV_SRC_ALPHA,
+   [VK_BLEND_DEST_ALPHA]                        = BLENDFACTOR_DST_ALPHA,
+   [VK_BLEND_ONE_MINUS_DEST_ALPHA]              = BLENDFACTOR_INV_DST_ALPHA,
+   [VK_BLEND_CONSTANT_COLOR]                    = BLENDFACTOR_CONST_COLOR,
+   [VK_BLEND_ONE_MINUS_CONSTANT_COLOR]          = BLENDFACTOR_INV_CONST_COLOR,
+   [VK_BLEND_CONSTANT_ALPHA]                    = BLENDFACTOR_CONST_ALPHA,
+   [VK_BLEND_ONE_MINUS_CONSTANT_ALPHA]          = BLENDFACTOR_INV_CONST_ALPHA,
+   [VK_BLEND_SRC_ALPHA_SATURATE]                = BLENDFACTOR_SRC_ALPHA_SATURATE,
+   [VK_BLEND_SRC1_COLOR]                        = BLENDFACTOR_SRC1_COLOR,
+   [VK_BLEND_ONE_MINUS_SRC1_COLOR]              = BLENDFACTOR_INV_SRC1_COLOR,
+   [VK_BLEND_SRC1_ALPHA]                        = BLENDFACTOR_SRC1_ALPHA,
+   [VK_BLEND_ONE_MINUS_SRC1_ALPHA]              = BLENDFACTOR_INV_SRC1_ALPHA,
+};
+
+static void
+gen7_emit_ds_state(struct anv_pipeline *pipeline,
+                   const VkPipelineDepthStencilStateCreateInfo *info)
+{
+   if (info == NULL) {
+      /* We're going to OR this together with the dynamic state.  We need
+       * to make sure it's initialized to something useful.
+       */
+      memset(pipeline->gen7.depth_stencil_state, 0,
+             sizeof(pipeline->gen7.depth_stencil_state));
+      return;
+   }
+
+   bool has_stencil = false;  /* enable if subpass has stencil? */
+
+   struct GEN7_DEPTH_STENCIL_STATE state = {
+      /* Is this what we need to do? */
+      .StencilBufferWriteEnable = has_stencil,
+
+      .StencilTestEnable = info->stencilTestEnable,
+      .StencilTestFunction = vk_to_gen_compare_op[info->front.stencilCompareOp],
+      .StencilFailOp = vk_to_gen_stencil_op[info->front.stencilFailOp],
+      .StencilPassDepthFailOp = vk_to_gen_stencil_op[info->front.stencilDepthFailOp],
+      .StencilPassDepthPassOp = vk_to_gen_stencil_op[info->front.stencilPassOp],
+
+      .DoubleSidedStencilEnable = true,
+
+      .BackFaceStencilTestFunction = vk_to_gen_compare_op[info->back.stencilCompareOp],
+      .BackfaceStencilFailOp = vk_to_gen_stencil_op[info->back.stencilFailOp],
+      .BackfaceStencilPassDepthFailOp = vk_to_gen_stencil_op[info->back.stencilDepthFailOp],
+      .BackfaceStencilPassDepthPassOp = vk_to_gen_stencil_op[info->back.stencilPassOp],
+
+      .DepthTestEnable = info->depthTestEnable,
+      .DepthTestFunction = vk_to_gen_compare_op[info->depthCompareOp],
+      .DepthBufferWriteEnable = info->depthWriteEnable,
+   };
+   
+   GEN7_DEPTH_STENCIL_STATE_pack(NULL, &pipeline->gen7.depth_stencil_state, &state);
+}
+
+static void
+gen7_emit_cb_state(struct anv_pipeline *pipeline,
+                   const VkPipelineColorBlendStateCreateInfo *info)
+{
+   struct anv_device *device = pipeline->device;
+
+   /* FIXME-GEN7: All render targets share blend state settings on gen7, we
+    * can't implement this.
+    */
+   const VkPipelineColorBlendAttachmentState *a = &info->pAttachments[0];
+
+   uint32_t num_dwords = GEN7_BLEND_STATE_length;
+   pipeline->blend_state =
+      anv_state_pool_alloc(&device->dynamic_state_pool, num_dwords * 4, 64);
+
+   struct GEN7_BLEND_STATE blend_state = {
+      .ColorBufferBlendEnable = a->blendEnable,
+      .IndependentAlphaBlendEnable = true, /* FIXME: yes? */
+      .AlphaBlendFunction = vk_to_gen_blend_op[a->blendOpAlpha],
+
+      .SourceAlphaBlendFactor = vk_to_gen_blend[a->srcBlendAlpha],
+      .DestinationAlphaBlendFactor = vk_to_gen_blend[a->destBlendAlpha],
+
+      .ColorBlendFunction = vk_to_gen_blend_op[a->blendOpColor],
+      .SourceBlendFactor = vk_to_gen_blend[a->srcBlendColor],
+      .DestinationBlendFactor = vk_to_gen_blend[a->destBlendColor],
+      .AlphaToCoverageEnable = info->alphaToCoverageEnable,
+
+#if 0
+   bool                                         AlphaToOneEnable;
+   bool                                         AlphaToCoverageDitherEnable;
+#endif
+
+      .WriteDisableAlpha = !(a->channelWriteMask & VK_CHANNEL_A_BIT),
+      .WriteDisableRed = !(a->channelWriteMask & VK_CHANNEL_R_BIT),
+      .WriteDisableGreen = !(a->channelWriteMask & VK_CHANNEL_G_BIT),
+      .WriteDisableBlue = !(a->channelWriteMask & VK_CHANNEL_B_BIT),
+
+      .LogicOpEnable = info->logicOpEnable,
+      .LogicOpFunction = vk_to_gen_logic_op[info->logicOp],
+
+#if 0
+   bool                                         AlphaTestEnable;
+   uint32_t                                     AlphaTestFunction;
+   bool                                         ColorDitherEnable;
+   uint32_t                                     XDitherOffset;
+   uint32_t                                     YDitherOffset;
+   uint32_t                                     ColorClampRange;
+   bool                                         PreBlendColorClampEnable;
+   bool                                         PostBlendColorClampEnable;
+#endif
+   };
+
+   GEN7_BLEND_STATE_pack(NULL, pipeline->blend_state.map, &blend_state);
+
+   anv_batch_emit(&pipeline->batch, GEN7_3DSTATE_BLEND_STATE_POINTERS,
+                  .BlendStatePointer = pipeline->blend_state.offset);
+}
+
+static const uint32_t vk_to_gen_primitive_type[] = {
+   [VK_PRIMITIVE_TOPOLOGY_POINT_LIST]           = _3DPRIM_POINTLIST,
+   [VK_PRIMITIVE_TOPOLOGY_LINE_LIST]            = _3DPRIM_LINELIST,
+   [VK_PRIMITIVE_TOPOLOGY_LINE_STRIP]           = _3DPRIM_LINESTRIP,
+   [VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST]        = _3DPRIM_TRILIST,
+   [VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP]       = _3DPRIM_TRISTRIP,
+   [VK_PRIMITIVE_TOPOLOGY_TRIANGLE_FAN]         = _3DPRIM_TRIFAN,
+   [VK_PRIMITIVE_TOPOLOGY_LINE_LIST_ADJ]        = _3DPRIM_LINELIST_ADJ,
+   [VK_PRIMITIVE_TOPOLOGY_LINE_STRIP_ADJ]       = _3DPRIM_LINESTRIP_ADJ,
+   [VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST_ADJ]    = _3DPRIM_TRILIST_ADJ,
+   [VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP_ADJ]   = _3DPRIM_TRISTRIP_ADJ,
+   [VK_PRIMITIVE_TOPOLOGY_PATCH]                = _3DPRIM_PATCHLIST_1
+};
+
+static inline uint32_t
+scratch_space(const struct brw_stage_prog_data *prog_data)
+{
+   return ffs(prog_data->total_scratch / 1024);
+}
+
+VkResult
+gen7_graphics_pipeline_create(
+    VkDevice                                    _device,
+    const VkGraphicsPipelineCreateInfo*         pCreateInfo,
+    const struct anv_graphics_pipeline_create_info *extra,
+    VkPipeline*                                 pPipeline)
+{
+   ANV_FROM_HANDLE(anv_device, device, _device);
+   struct anv_pipeline *pipeline;
+   VkResult result;
+
+   assert(pCreateInfo->sType == VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO);
+   
+   pipeline = anv_device_alloc(device, sizeof(*pipeline), 8,
+                               VK_SYSTEM_ALLOC_TYPE_API_OBJECT);
+   if (pipeline == NULL)
+      return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
+
+   result = anv_pipeline_init(pipeline, device, pCreateInfo, extra);
+   if (result != VK_SUCCESS) {
+      anv_device_free(device, pipeline);
+      return result;
+   }
+
+   assert(pCreateInfo->pVertexInputState);
+   gen7_emit_vertex_input(pipeline, pCreateInfo->pVertexInputState);
+
+   assert(pCreateInfo->pRasterState);
+   gen7_emit_rs_state(pipeline, pCreateInfo->pRasterState, extra);
+
+   gen7_emit_ds_state(pipeline, pCreateInfo->pDepthStencilState);
+
+   gen7_emit_cb_state(pipeline, pCreateInfo->pColorBlendState);
+
+   anv_batch_emit(&pipeline->batch, GEN7_3DSTATE_VF_STATISTICS,
+                   .StatisticsEnable = true);
+   anv_batch_emit(&pipeline->batch, GEN7_3DSTATE_HS, .Enable = false);
+   anv_batch_emit(&pipeline->batch, GEN7_3DSTATE_TE, .TEEnable = false);
+   anv_batch_emit(&pipeline->batch, GEN7_3DSTATE_DS, .DSFunctionEnable = false);
+   anv_batch_emit(&pipeline->batch, GEN7_3DSTATE_STREAMOUT, .SOFunctionEnable = false);
+
+   anv_batch_emit(&pipeline->batch, GEN7_3DSTATE_PUSH_CONSTANT_ALLOC_VS,
+                  .ConstantBufferOffset = 0,
+                  .ConstantBufferSize = 4);
+   anv_batch_emit(&pipeline->batch, GEN7_3DSTATE_PUSH_CONSTANT_ALLOC_GS,
+                  .ConstantBufferOffset = 4,
+                  .ConstantBufferSize = 4);
+   anv_batch_emit(&pipeline->batch, GEN7_3DSTATE_PUSH_CONSTANT_ALLOC_PS,
+                  .ConstantBufferOffset = 8,
+                  .ConstantBufferSize = 4);
+
+   anv_batch_emit(&pipeline->batch, GEN7_3DSTATE_AA_LINE_PARAMETERS);
+
+   const VkPipelineRasterStateCreateInfo *rs_info = pCreateInfo->pRasterState;
+
+   anv_batch_emit(&pipeline->batch, GEN7_3DSTATE_CLIP,
+      .FrontWinding                             = vk_to_gen_front_face[rs_info->frontFace],
+      .CullMode                                 = vk_to_gen_cullmode[rs_info->cullMode],
+      .ClipEnable                               = true,
+      .APIMode                                  = APIMODE_OGL,
+      .ViewportXYClipTestEnable                 = !(extra && extra->disable_viewport),
+      .ClipMode                                 = CLIPMODE_NORMAL,
+      .TriangleStripListProvokingVertexSelect   = 0,
+      .LineStripListProvokingVertexSelect       = 0,
+      .TriangleFanProvokingVertexSelect         = 0,
+      .MinimumPointWidth                        = 0.125,
+      .MaximumPointWidth                        = 255.875);
+
+   uint32_t samples = 1;
+   uint32_t log2_samples = __builtin_ffs(samples) - 1;
+
+   anv_batch_emit(&pipeline->batch, GEN7_3DSTATE_MULTISAMPLE,
+      .PixelLocation                            = PIXLOC_CENTER,
+      .NumberofMultisamples                     = log2_samples);
+
+   anv_batch_emit(&pipeline->batch, GEN7_3DSTATE_SAMPLE_MASK,
+      .SampleMask                               = 0xff);
+
+   anv_batch_emit(&pipeline->batch, GEN7_3DSTATE_URB_VS,
+      .VSURBStartingAddress                     = pipeline->urb.vs_start,
+      .VSURBEntryAllocationSize                 = pipeline->urb.vs_size - 1,
+      .VSNumberofURBEntries                     = pipeline->urb.nr_vs_entries);
+
+   anv_batch_emit(&pipeline->batch, GEN7_3DSTATE_URB_GS,
+      .GSURBStartingAddress                     = pipeline->urb.gs_start,
+      .GSURBEntryAllocationSize                 = pipeline->urb.gs_size - 1,
+      .GSNumberofURBEntries                     = pipeline->urb.nr_gs_entries);
+
+   anv_batch_emit(&pipeline->batch, GEN7_3DSTATE_URB_HS,
+      .HSURBStartingAddress                     = pipeline->urb.vs_start,
+      .HSURBEntryAllocationSize                 = 0,
+      .HSNumberofURBEntries                     = 0);
+
+   anv_batch_emit(&pipeline->batch, GEN7_3DSTATE_URB_DS,
+      .DSURBStartingAddress                     = pipeline->urb.vs_start,
+      .DSURBEntryAllocationSize                 = 0,
+      .DSNumberofURBEntries                     = 0);
+
+   const struct brw_vue_prog_data *vue_prog_data = &pipeline->vs_prog_data.base;
+   /* The last geometry producing stage will set urb_offset and urb_length,
+    * which we use in 3DSTATE_SBE. Skip the VUE header and position slots. */
+   uint32_t urb_offset = 1;
+   uint32_t urb_length = (vue_prog_data->vue_map.num_slots + 1) / 2 - urb_offset;
+
+#if 0 
+   /* From gen7_vs_state.c */
+
+   /**
+    * From Graphics BSpec: 3D-Media-GPGPU Engine > 3D Pipeline Stages >
+    * Geometry > Geometry Shader > State:
+    *
+    *     "Note: Because of corruption in IVB:GT2, software needs to flush the
+    *     whole fixed function pipeline when the GS enable changes value in
+    *     the 3DSTATE_GS."
+    *
+    * The hardware architects have clarified that in this context "flush the
+    * whole fixed function pipeline" means to emit a PIPE_CONTROL with the "CS
+    * Stall" bit set.
+    */
+   if (!brw->is_haswell && !brw->is_baytrail)
+      gen7_emit_vs_workaround_flush(brw);
+#endif
+
+   if (pipeline->vs_vec4 == NO_KERNEL || (extra && extra->disable_vs))
+      anv_batch_emit(&pipeline->batch, GEN7_3DSTATE_VS, .VSFunctionEnable = false);
+   else
+      anv_batch_emit(&pipeline->batch, GEN7_3DSTATE_VS,
+         .KernelStartPointer                    = pipeline->vs_vec4,
+         .ScratchSpaceBaseOffset                = pipeline->scratch_start[VK_SHADER_STAGE_VERTEX],
+         .PerThreadScratchSpace                 = scratch_space(&vue_prog_data->base),
+
+         .DispatchGRFStartRegisterforURBData    =
+            vue_prog_data->base.dispatch_grf_start_reg,
+         .VertexURBEntryReadLength              = vue_prog_data->urb_read_length,
+         .VertexURBEntryReadOffset              = 0,
+
+         .MaximumNumberofThreads                = device->info.max_vs_threads - 1,
+         .StatisticsEnable                      = true,
+         .VSFunctionEnable                      = true);
+
+   const struct brw_gs_prog_data *gs_prog_data = &pipeline->gs_prog_data;
+
+   if (pipeline->gs_vec4 == NO_KERNEL || (extra && extra->disable_vs)) {
+      anv_batch_emit(&pipeline->batch, GEN7_3DSTATE_GS, .GSEnable = false);
+   } else {
+      urb_offset = 1;
+      urb_length = (gs_prog_data->base.vue_map.num_slots + 1) / 2 - urb_offset;
+
+      anv_batch_emit(&pipeline->batch, GEN7_3DSTATE_GS,
+         .KernelStartPointer                    = pipeline->gs_vec4,
+         .ScratchSpaceBasePointer               = pipeline->scratch_start[VK_SHADER_STAGE_GEOMETRY],
+         .PerThreadScratchSpace                 = scratch_space(&gs_prog_data->base.base),
+
+         .OutputVertexSize                      = gs_prog_data->output_vertex_size_hwords * 2 - 1,
+         .OutputTopology                        = gs_prog_data->output_topology,
+         .VertexURBEntryReadLength              = gs_prog_data->base.urb_read_length,
+         .DispatchGRFStartRegisterforURBData    =
+            gs_prog_data->base.base.dispatch_grf_start_reg,
+
+         .MaximumNumberofThreads                = device->info.max_gs_threads - 1,
+         /* This in the next dword on HSW. */
+         .ControlDataFormat                     = gs_prog_data->control_data_format,
+         .ControlDataHeaderSize                 = gs_prog_data->control_data_header_size_hwords,
+         .InstanceControl                       = gs_prog_data->invocations - 1,
+         .DispatchMode                          = gs_prog_data->base.dispatch_mode,
+         .GSStatisticsEnable                    = true,
+         .IncludePrimitiveID                    = gs_prog_data->include_primitive_id,
+         .ReorderEnable                         = true,
+         .GSEnable                              = true);
+   }
+
+   const struct brw_wm_prog_data *wm_prog_data = &pipeline->wm_prog_data;
+   if (wm_prog_data->urb_setup[VARYING_SLOT_BFC0] != -1 ||
+       wm_prog_data->urb_setup[VARYING_SLOT_BFC1] != -1)
+      anv_finishme("two-sided color needs sbe swizzling setup");
+   if (wm_prog_data->urb_setup[VARYING_SLOT_PRIMITIVE_ID] != -1)
+      anv_finishme("primitive_id needs sbe swizzling setup");
+
+   /* FIXME: generated header doesn't emit attr swizzle fields */
+   anv_batch_emit(&pipeline->batch, GEN7_3DSTATE_SBE,
+      .NumberofSFOutputAttributes               = pipeline->wm_prog_data.num_varying_inputs,
+      .VertexURBEntryReadLength                 = urb_length,
+      .VertexURBEntryReadOffset                 = urb_offset,
+      .PointSpriteTextureCoordinateOrigin       = UPPERLEFT);
+
+   anv_batch_emit(&pipeline->batch, GEN7_3DSTATE_PS,
+      .KernelStartPointer0                      = pipeline->ps_ksp0,
+      .ScratchSpaceBasePointer                  = pipeline->scratch_start[VK_SHADER_STAGE_FRAGMENT],
+      .PerThreadScratchSpace                    = scratch_space(&wm_prog_data->base),
+                  
+      .MaximumNumberofThreads                   = device->info.max_wm_threads - 1,
+      .PushConstantEnable                       = wm_prog_data->base.nr_params > 0,
+      .AttributeEnable                          = wm_prog_data->num_varying_inputs > 0,
+      .oMaskPresenttoRenderTarget               = wm_prog_data->uses_omask,
+
+      .RenderTargetFastClearEnable              = false,
+      .DualSourceBlendEnable                    = false,
+      .RenderTargetResolveEnable                = false,
+
+      .PositionXYOffsetSelect                   = wm_prog_data->uses_pos_offset ?
+         POSOFFSET_SAMPLE : POSOFFSET_NONE,
+
+      ._32PixelDispatchEnable                   = false,
+      ._16PixelDispatchEnable                   = pipeline->ps_simd16 != NO_KERNEL,
+      ._8PixelDispatchEnable                    = pipeline->ps_simd8 != NO_KERNEL,
+
+      .DispatchGRFStartRegisterforConstantSetupData0 = pipeline->ps_grf_start0,
+      .DispatchGRFStartRegisterforConstantSetupData1 = 0,
+      .DispatchGRFStartRegisterforConstantSetupData2 = pipeline->ps_grf_start2,
+
+#if 0
+   /* Haswell requires the sample mask to be set in this packet as well as
+    * in 3DSTATE_SAMPLE_MASK; the values should match. */
+   /* _NEW_BUFFERS, _NEW_MULTISAMPLE */
+#endif
+
+      .KernelStartPointer1                      = 0,
+      .KernelStartPointer2                      = pipeline->ps_ksp2);
+
+   /* FIXME-GEN7: This needs a lot more work, cf gen7 upload_wm_state(). */
+   anv_batch_emit(&pipeline->batch, GEN7_3DSTATE_WM,
+      .StatisticsEnable                         = true,
+      .ThreadDispatchEnable                     = true,
+      .LineEndCapAntialiasingRegionWidth        = _05pixels,
+      .LineAntialiasingRegionWidth              = _10pixels,
+      .EarlyDepthStencilControl                 = NORMAL,
+      .PointRasterizationRule                   = RASTRULE_UPPER_RIGHT,
+      .PixelShaderComputedDepthMode             = wm_prog_data->computed_depth_mode,
+      .BarycentricInterpolationMode             = wm_prog_data->barycentric_interp_modes);
+
+   *pPipeline = anv_pipeline_to_handle(pipeline);
+
+   return VK_SUCCESS;
+}
+
+VkResult gen7_compute_pipeline_create(
+    VkDevice                                    _device,
+    const VkComputePipelineCreateInfo*          pCreateInfo,
+    VkPipeline*                                 pPipeline)
+{
+   anv_finishme("primitive_id needs sbe swizzling setup");
+
+   return vk_error(VK_ERROR_UNAVAILABLE);
+}
diff --git a/src/vulkan/gen7_state.c b/src/vulkan/gen7_state.c
new file mode 100644 (file)
index 0000000..faf99a5
--- /dev/null
@@ -0,0 +1,452 @@
+/*
+ * Copyright © 2015 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#include <assert.h>
+#include <stdbool.h>
+#include <string.h>
+#include <unistd.h>
+#include <fcntl.h>
+
+#include "anv_private.h"
+
+void
+gen7_fill_buffer_surface_state(void *state, const struct anv_format *format,
+                               uint32_t offset, uint32_t range)
+{
+   /* This assumes RGBA float format. */
+
+   uint32_t stride = 16; /* Depends on whether accessing shader is simd8 or
+                          * vec4.  Will need one of each for buffers that are
+                          * used in both vec4 and simd8. */
+
+   uint32_t num_elements = range / stride;
+
+   struct GEN7_RENDER_SURFACE_STATE surface_state = {
+      .SurfaceType                              = SURFTYPE_BUFFER,
+      .SurfaceFormat                            = format->surface_format,
+      .SurfaceVerticalAlignment                 = VALIGN_4,
+      .SurfaceHorizontalAlignment               = HALIGN_4,
+      .TiledSurface                             = false,
+      .RenderCacheReadWriteMode                 = false,
+      .SurfaceObjectControlState                = GEN7_MOCS,
+      .Height                                   = (num_elements >> 7) & 0x3fff,
+      .Width                                    = num_elements & 0x7f,
+      .Depth                                    = (num_elements >> 21) & 0x3f,
+      .SurfacePitch                             = stride - 1,
+      .SurfaceBaseAddress                       = { NULL, offset },
+   };
+
+   GEN7_RENDER_SURFACE_STATE_pack(NULL, state, &surface_state);
+}
+
+VkResult gen7_CreateBufferView(
+    VkDevice                                    _device,
+    const VkBufferViewCreateInfo*               pCreateInfo,
+    VkBufferView*                               pView)
+{
+   ANV_FROM_HANDLE(anv_device, device, _device);
+   struct anv_buffer_view *view;
+   VkResult result;
+
+   result = anv_buffer_view_create(device, pCreateInfo, &view);
+   if (result != VK_SUCCESS)
+      return result;
+
+   const struct anv_format *format =
+      anv_format_for_vk_format(pCreateInfo->format);
+
+   gen7_fill_buffer_surface_state(view->view.surface_state.map, format,
+                                  view->view.offset, pCreateInfo->range);
+
+   *pView = anv_buffer_view_to_handle(view);
+
+   return VK_SUCCESS;
+}
+
+static const uint32_t vk_to_gen_tex_filter[] = {
+   [VK_TEX_FILTER_NEAREST]                      = MAPFILTER_NEAREST,
+   [VK_TEX_FILTER_LINEAR]                       = MAPFILTER_LINEAR
+};
+
+static const uint32_t vk_to_gen_mipmap_mode[] = {
+   [VK_TEX_MIPMAP_MODE_BASE]                    = MIPFILTER_NONE,
+   [VK_TEX_MIPMAP_MODE_NEAREST]                 = MIPFILTER_NEAREST,
+   [VK_TEX_MIPMAP_MODE_LINEAR]                  = MIPFILTER_LINEAR
+};
+
+static const uint32_t vk_to_gen_tex_address[] = {
+   [VK_TEX_ADDRESS_WRAP]                        = TCM_WRAP,
+   [VK_TEX_ADDRESS_MIRROR]                      = TCM_MIRROR,
+   [VK_TEX_ADDRESS_CLAMP]                       = TCM_CLAMP,
+   [VK_TEX_ADDRESS_MIRROR_ONCE]                 = TCM_MIRROR_ONCE,
+   [VK_TEX_ADDRESS_CLAMP_BORDER]                = TCM_CLAMP_BORDER,
+};
+
+static const uint32_t vk_to_gen_compare_op[] = {
+   [VK_COMPARE_OP_NEVER]                        = PREFILTEROPNEVER,
+   [VK_COMPARE_OP_LESS]                         = PREFILTEROPLESS,
+   [VK_COMPARE_OP_EQUAL]                        = PREFILTEROPEQUAL,
+   [VK_COMPARE_OP_LESS_EQUAL]                   = PREFILTEROPLEQUAL,
+   [VK_COMPARE_OP_GREATER]                      = PREFILTEROPGREATER,
+   [VK_COMPARE_OP_NOT_EQUAL]                    = PREFILTEROPNOTEQUAL,
+   [VK_COMPARE_OP_GREATER_EQUAL]                = PREFILTEROPGEQUAL,
+   [VK_COMPARE_OP_ALWAYS]                       = PREFILTEROPALWAYS,
+};
+
+VkResult gen7_CreateSampler(
+    VkDevice                                    _device,
+    const VkSamplerCreateInfo*                  pCreateInfo,
+    VkSampler*                                  pSampler)
+{
+   ANV_FROM_HANDLE(anv_device, device, _device);
+   struct anv_sampler *sampler;
+   uint32_t mag_filter, min_filter, max_anisotropy;
+
+   assert(pCreateInfo->sType == VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO);
+
+   sampler = anv_device_alloc(device, sizeof(*sampler), 8,
+                              VK_SYSTEM_ALLOC_TYPE_API_OBJECT);
+   if (!sampler)
+      return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
+
+   if (pCreateInfo->maxAnisotropy > 1) {
+      mag_filter = MAPFILTER_ANISOTROPIC;
+      min_filter = MAPFILTER_ANISOTROPIC;
+      max_anisotropy = (pCreateInfo->maxAnisotropy - 2) / 2;
+   } else {
+      mag_filter = vk_to_gen_tex_filter[pCreateInfo->magFilter];
+      min_filter = vk_to_gen_tex_filter[pCreateInfo->minFilter];
+      max_anisotropy = RATIO21;
+   }
+
+   struct GEN7_SAMPLER_STATE sampler_state = {
+      .SamplerDisable = false,
+      .TextureBorderColorMode = DX10OGL,
+      .BaseMipLevel = 0.0,
+      .MipModeFilter = vk_to_gen_mipmap_mode[pCreateInfo->mipMode],
+      .MagModeFilter = mag_filter,
+      .MinModeFilter = min_filter,
+      .TextureLODBias = pCreateInfo->mipLodBias * 256,
+      .AnisotropicAlgorithm = EWAApproximation,
+      .MinLOD = pCreateInfo->minLod,
+      .MaxLOD = pCreateInfo->maxLod,
+      .ChromaKeyEnable = 0,
+      .ChromaKeyIndex = 0,
+      .ChromaKeyMode = 0,
+      .ShadowFunction = vk_to_gen_compare_op[pCreateInfo->compareOp],
+      .CubeSurfaceControlMode = 0,
+
+      .BorderColorPointer =
+         device->border_colors.offset +
+         pCreateInfo->borderColor * sizeof(float) * 4,
+
+      .MaximumAnisotropy = max_anisotropy,
+      .RAddressMinFilterRoundingEnable = 0,
+      .RAddressMagFilterRoundingEnable = 0,
+      .VAddressMinFilterRoundingEnable = 0,
+      .VAddressMagFilterRoundingEnable = 0,
+      .UAddressMinFilterRoundingEnable = 0,
+      .UAddressMagFilterRoundingEnable = 0,
+      .TrilinearFilterQuality = 0,
+      .NonnormalizedCoordinateEnable = 0,
+      .TCXAddressControlMode = vk_to_gen_tex_address[pCreateInfo->addressU],
+      .TCYAddressControlMode = vk_to_gen_tex_address[pCreateInfo->addressV],
+      .TCZAddressControlMode = vk_to_gen_tex_address[pCreateInfo->addressW],
+   };
+
+   GEN7_SAMPLER_STATE_pack(NULL, sampler->state, &sampler_state);
+
+   *pSampler = anv_sampler_to_handle(sampler);
+
+   return VK_SUCCESS;
+}
+VkResult gen7_CreateDynamicRasterState(
+    VkDevice                                    _device,
+    const VkDynamicRasterStateCreateInfo*       pCreateInfo,
+    VkDynamicRasterState*                       pState)
+{
+   ANV_FROM_HANDLE(anv_device, device, _device);
+   struct anv_dynamic_rs_state *state;
+
+   assert(pCreateInfo->sType == VK_STRUCTURE_TYPE_DYNAMIC_RASTER_STATE_CREATE_INFO);
+
+   state = anv_device_alloc(device, sizeof(*state), 8,
+                            VK_SYSTEM_ALLOC_TYPE_API_OBJECT);
+   if (state == NULL)
+      return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
+
+   bool enable_bias = pCreateInfo->depthBias != 0.0f ||
+      pCreateInfo->slopeScaledDepthBias != 0.0f;
+
+   struct GEN7_3DSTATE_SF sf = {
+      GEN7_3DSTATE_SF_header,
+      .LineWidth                                = pCreateInfo->lineWidth,
+      .GlobalDepthOffsetEnableSolid             = enable_bias,
+      .GlobalDepthOffsetEnableWireframe         = enable_bias,
+      .GlobalDepthOffsetEnablePoint             = enable_bias,
+      .GlobalDepthOffsetConstant                = pCreateInfo->depthBias,
+      .GlobalDepthOffsetScale                   = pCreateInfo->slopeScaledDepthBias,
+      .GlobalDepthOffsetClamp                   = pCreateInfo->depthBiasClamp
+   };
+
+   GEN7_3DSTATE_SF_pack(NULL, state->gen7.sf, &sf);
+
+   *pState = anv_dynamic_rs_state_to_handle(state);
+
+   return VK_SUCCESS;
+}
+
+VkResult gen7_CreateDynamicDepthStencilState(
+    VkDevice                                    _device,
+    const VkDynamicDepthStencilStateCreateInfo* pCreateInfo,
+    VkDynamicDepthStencilState*                 pState)
+{
+   ANV_FROM_HANDLE(anv_device, device, _device);
+   struct anv_dynamic_ds_state *state;
+
+   assert(pCreateInfo->sType == VK_STRUCTURE_TYPE_DYNAMIC_DEPTH_STENCIL_STATE_CREATE_INFO);
+
+   state = anv_device_alloc(device, sizeof(*state), 8,
+                            VK_SYSTEM_ALLOC_TYPE_API_OBJECT);
+   if (state == NULL)
+      return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
+
+   struct GEN7_DEPTH_STENCIL_STATE depth_stencil_state = {
+      .StencilTestMask = pCreateInfo->stencilReadMask & 0xff,
+      .StencilWriteMask = pCreateInfo->stencilWriteMask & 0xff,
+      .BackfaceStencilTestMask = pCreateInfo->stencilReadMask & 0xff,
+      .BackfaceStencilWriteMask = pCreateInfo->stencilWriteMask & 0xff,
+   };
+
+   GEN7_DEPTH_STENCIL_STATE_pack(NULL, state->gen7.depth_stencil_state,
+                                 &depth_stencil_state);
+
+   struct GEN7_COLOR_CALC_STATE color_calc_state = {
+      .StencilReferenceValue = pCreateInfo->stencilFrontRef,
+      .BackFaceStencilReferenceValue = pCreateInfo->stencilBackRef
+   };
+
+   GEN7_COLOR_CALC_STATE_pack(NULL, state->gen7.color_calc_state, &color_calc_state);
+
+   *pState = anv_dynamic_ds_state_to_handle(state);
+
+   return VK_SUCCESS;
+}
+
+static const uint8_t anv_halign[] = {
+    [4] = HALIGN_4,
+    [8] = HALIGN_8,
+};
+
+static const uint8_t anv_valign[] = {
+    [2] = VALIGN_2,
+    [4] = VALIGN_4,
+};
+
+void
+gen7_image_view_init(struct anv_image_view *iview,
+                     struct anv_device *device,
+                     const VkImageViewCreateInfo* pCreateInfo,
+                     struct anv_cmd_buffer *cmd_buffer)
+{
+   ANV_FROM_HANDLE(anv_image, image, pCreateInfo->image);
+
+   const VkImageSubresourceRange *range = &pCreateInfo->subresourceRange;
+   struct anv_surface_view *view = &iview->view;
+   struct anv_surface *surface =
+      anv_image_get_surface_for_aspect(image, range->aspect);
+
+   const struct anv_format *format =
+      anv_format_for_vk_format(pCreateInfo->format);
+
+   const struct anv_image_view_info *view_type_info =
+      anv_image_view_info_for_vk_image_view_type(pCreateInfo->viewType);
+
+   if (pCreateInfo->viewType != VK_IMAGE_VIEW_TYPE_2D)
+      anv_finishme("non-2D image views");
+
+   view->bo = image->bo;
+   view->offset = image->offset + surface->offset;
+   view->format = anv_format_for_vk_format(pCreateInfo->format);
+
+   iview->extent = (VkExtent3D) {
+      .width = anv_minify(image->extent.width, range->baseMipLevel),
+      .height = anv_minify(image->extent.height, range->baseMipLevel),
+      .depth = anv_minify(image->extent.depth, range->baseMipLevel),
+   };
+
+   uint32_t depth = 1;
+   if (range->arraySize > 1) {
+      depth = range->arraySize;
+   } else if (image->extent.depth > 1) {
+      depth = image->extent.depth;
+   }
+
+   struct GEN7_RENDER_SURFACE_STATE surface_state = {
+      .SurfaceType = view_type_info->surface_type,
+      .SurfaceArray = image->array_size > 1,
+      .SurfaceFormat = format->surface_format,
+      .SurfaceVerticalAlignment = anv_valign[surface->v_align],
+      .SurfaceHorizontalAlignment = anv_halign[surface->h_align],
+
+      /* From bspec (DevSNB, DevIVB): "Set Tile Walk to TILEWALK_XMAJOR if
+       * Tiled Surface is False."
+       */
+      .TiledSurface = surface->tile_mode > LINEAR,
+      .TileWalk = surface->tile_mode == YMAJOR ? TILEWALK_YMAJOR : TILEWALK_XMAJOR,
+
+      .VerticalLineStride = 0,
+      .VerticalLineStrideOffset = 0,
+      .RenderCacheReadWriteMode = false,
+
+      .Height = image->extent.height - 1,
+      .Width = image->extent.width - 1,
+      .Depth = depth - 1,
+      .SurfacePitch = surface->stride - 1,
+      .MinimumArrayElement = range->baseArraySlice,
+      .NumberofMultisamples = MULTISAMPLECOUNT_1,
+      .XOffset = 0,
+      .YOffset = 0,
+
+      .SurfaceObjectControlState = GEN7_MOCS,
+
+      /* For render target surfaces, the hardware interprets field MIPCount/LOD as
+       * LOD. The Broadwell PRM says:
+       *
+       *    MIPCountLOD defines the LOD that will be rendered into.
+       *    SurfaceMinLOD is ignored.
+       */
+      .MIPCountLOD = range->mipLevels - 1,
+      .SurfaceMinLOD = range->baseMipLevel,
+
+      .MCSEnable = false,
+      .RedClearColor = 0,
+      .GreenClearColor = 0,
+      .BlueClearColor = 0,
+      .AlphaClearColor = 0,
+      .ResourceMinLOD = 0.0,
+      .SurfaceBaseAddress = { NULL, view->offset },
+   };
+
+   if (cmd_buffer) {
+      view->surface_state =
+         anv_state_stream_alloc(&cmd_buffer->surface_state_stream, 64, 64);
+   } else {
+      view->surface_state =
+         anv_state_pool_alloc(&device->surface_state_pool, 64, 64);
+   }
+
+   GEN7_RENDER_SURFACE_STATE_pack(NULL, view->surface_state.map, &surface_state);
+}
+
+void
+gen7_color_attachment_view_init(struct anv_color_attachment_view *aview,
+                                struct anv_device *device,
+                                const VkAttachmentViewCreateInfo* pCreateInfo,
+                                struct anv_cmd_buffer *cmd_buffer)
+{
+   ANV_FROM_HANDLE(anv_image, image, pCreateInfo->image);
+   struct anv_surface_view *view = &aview->view;
+   struct anv_surface *surface =
+      anv_image_get_surface_for_color_attachment(image);
+
+   aview->base.attachment_type = ANV_ATTACHMENT_VIEW_TYPE_COLOR;
+
+   anv_assert(pCreateInfo->arraySize > 0);
+   anv_assert(pCreateInfo->mipLevel < image->levels);
+   anv_assert(pCreateInfo->baseArraySlice + pCreateInfo->arraySize <= image->array_size);
+
+   view->bo = image->bo;
+   view->offset = image->offset + surface->offset;
+   view->format = anv_format_for_vk_format(pCreateInfo->format);
+
+   aview->base.extent = (VkExtent3D) {
+      .width = anv_minify(image->extent.width, pCreateInfo->mipLevel),
+      .height = anv_minify(image->extent.height, pCreateInfo->mipLevel),
+      .depth = anv_minify(image->extent.depth, pCreateInfo->mipLevel),
+   };
+
+   uint32_t depth = 1;
+   if (pCreateInfo->arraySize > 1) {
+      depth = pCreateInfo->arraySize;
+   } else if (image->extent.depth > 1) {
+      depth = image->extent.depth;
+   }
+
+   if (cmd_buffer) {
+      view->surface_state =
+         anv_state_stream_alloc(&cmd_buffer->surface_state_stream, 64, 64);
+   } else {
+      view->surface_state =
+         anv_state_pool_alloc(&device->surface_state_pool, 64, 64);
+   }
+
+   struct GEN7_RENDER_SURFACE_STATE surface_state = {
+      .SurfaceType = SURFTYPE_2D,
+      .SurfaceArray = image->array_size > 1,
+      .SurfaceFormat = view->format->surface_format,
+      .SurfaceVerticalAlignment = anv_valign[surface->v_align],
+      .SurfaceHorizontalAlignment = anv_halign[surface->h_align],
+
+      /* From bspec (DevSNB, DevIVB): "Set Tile Walk to TILEWALK_XMAJOR if
+       * Tiled Surface is False."
+       */
+      .TiledSurface = surface->tile_mode > LINEAR,
+      .TileWalk = surface->tile_mode == YMAJOR ? TILEWALK_YMAJOR : TILEWALK_XMAJOR,
+
+      .VerticalLineStride = 0,
+      .VerticalLineStrideOffset = 0,
+      .RenderCacheReadWriteMode = WriteOnlyCache,
+
+      .Height = image->extent.height - 1,
+      .Width = image->extent.width - 1,
+      .Depth = depth - 1,
+      .SurfacePitch = surface->stride - 1,
+      .MinimumArrayElement = pCreateInfo->baseArraySlice,
+      .NumberofMultisamples = MULTISAMPLECOUNT_1,
+      .XOffset = 0,
+      .YOffset = 0,
+
+      .SurfaceObjectControlState = GEN7_MOCS,
+
+      /* For render target surfaces, the hardware interprets field MIPCount/LOD as
+       * LOD. The Broadwell PRM says:
+       *
+       *    MIPCountLOD defines the LOD that will be rendered into.
+       *    SurfaceMinLOD is ignored.
+       */
+      .SurfaceMinLOD = 0,
+      .MIPCountLOD = pCreateInfo->mipLevel,
+
+      .MCSEnable = false,
+      .RedClearColor = 0,
+      .GreenClearColor = 0,
+      .BlueClearColor = 0,
+      .AlphaClearColor = 0,
+      .ResourceMinLOD = 0.0,
+      .SurfaceBaseAddress = { NULL, view->offset },
+
+   };
+
+   GEN7_RENDER_SURFACE_STATE_pack(NULL, view->surface_state.map, &surface_state);
+}
diff --git a/src/vulkan/gen8_cmd_buffer.c b/src/vulkan/gen8_cmd_buffer.c
new file mode 100644 (file)
index 0000000..5737879
--- /dev/null
@@ -0,0 +1,1026 @@
+/*
+ * Copyright © 2015 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#include <assert.h>
+#include <stdbool.h>
+#include <string.h>
+#include <unistd.h>
+#include <fcntl.h>
+
+#include "anv_private.h"
+
+static void
+gen8_cmd_buffer_flush_push_constants(struct anv_cmd_buffer *cmd_buffer)
+{
+   uint32_t stage;
+
+   static const uint32_t push_constant_opcodes[] = {
+      [VK_SHADER_STAGE_VERTEX]                  = 21,
+      [VK_SHADER_STAGE_TESS_CONTROL]            = 25, /* HS */
+      [VK_SHADER_STAGE_TESS_EVALUATION]         = 26, /* DS */
+      [VK_SHADER_STAGE_GEOMETRY]                = 22,
+      [VK_SHADER_STAGE_FRAGMENT]                = 23,
+      [VK_SHADER_STAGE_COMPUTE]                 = 0,
+   };
+
+   uint32_t flushed = 0;
+
+   for_each_bit(stage, cmd_buffer->state.push_constants_dirty) {
+      struct anv_state state = anv_cmd_buffer_push_constants(cmd_buffer, stage);
+
+      if (state.offset == 0)
+         continue;
+
+      anv_batch_emit(&cmd_buffer->batch, GEN8_3DSTATE_CONSTANT_VS,
+                     ._3DCommandSubOpcode = push_constant_opcodes[stage],
+                     .ConstantBody = {
+                        .PointerToConstantBuffer0 = { .offset = state.offset },
+                        .ConstantBuffer0ReadLength = DIV_ROUND_UP(state.alloc_size, 32),
+                     });
+
+      flushed |= 1 << stage;
+   }
+
+   cmd_buffer->state.push_constants_dirty &= ~flushed;
+}
+
+static void
+gen8_cmd_buffer_flush_state(struct anv_cmd_buffer *cmd_buffer)
+{
+   struct anv_pipeline *pipeline = cmd_buffer->state.pipeline;
+   uint32_t *p;
+
+   uint32_t vb_emit = cmd_buffer->state.vb_dirty & pipeline->vb_used;
+
+   assert((pipeline->active_stages & VK_SHADER_STAGE_COMPUTE_BIT) == 0);
+
+   if (cmd_buffer->state.current_pipeline != _3D) {
+      anv_batch_emit(&cmd_buffer->batch, GEN8_PIPELINE_SELECT,
+                     .PipelineSelection = _3D);
+      cmd_buffer->state.current_pipeline = _3D;
+   }
+
+   if (vb_emit) {
+      const uint32_t num_buffers = __builtin_popcount(vb_emit);
+      const uint32_t num_dwords = 1 + num_buffers * 4;
+
+      p = anv_batch_emitn(&cmd_buffer->batch, num_dwords,
+                          GEN8_3DSTATE_VERTEX_BUFFERS);
+      uint32_t vb, i = 0;
+      for_each_bit(vb, vb_emit) {
+         struct anv_buffer *buffer = cmd_buffer->state.vertex_bindings[vb].buffer;
+         uint32_t offset = cmd_buffer->state.vertex_bindings[vb].offset;
+
+         struct GEN8_VERTEX_BUFFER_STATE state = {
+            .VertexBufferIndex = vb,
+            .MemoryObjectControlState = GEN8_MOCS,
+            .AddressModifyEnable = true,
+            .BufferPitch = pipeline->binding_stride[vb],
+            .BufferStartingAddress = { buffer->bo, buffer->offset + offset },
+            .BufferSize = buffer->size - offset
+         };
+
+         GEN8_VERTEX_BUFFER_STATE_pack(&cmd_buffer->batch, &p[1 + i * 4], &state);
+         i++;
+      }
+   }
+
+   if (cmd_buffer->state.dirty & ANV_CMD_BUFFER_PIPELINE_DIRTY) {
+      /* If somebody compiled a pipeline after starting a command buffer the
+       * scratch bo may have grown since we started this cmd buffer (and
+       * emitted STATE_BASE_ADDRESS).  If we're binding that pipeline now,
+       * reemit STATE_BASE_ADDRESS so that we use the bigger scratch bo. */
+      if (cmd_buffer->state.scratch_size < pipeline->total_scratch)
+         anv_cmd_buffer_emit_state_base_address(cmd_buffer);
+
+      anv_batch_emit_batch(&cmd_buffer->batch, &pipeline->batch);
+   }
+
+   if (cmd_buffer->state.descriptors_dirty)
+      anv_flush_descriptor_sets(cmd_buffer);
+
+   if (cmd_buffer->state.push_constants_dirty)
+      gen8_cmd_buffer_flush_push_constants(cmd_buffer);
+
+   if (cmd_buffer->state.dirty & ANV_CMD_BUFFER_VP_DIRTY) {
+      struct anv_dynamic_vp_state *vp_state = cmd_buffer->state.vp_state;
+      anv_batch_emit(&cmd_buffer->batch, GEN8_3DSTATE_SCISSOR_STATE_POINTERS,
+                     .ScissorRectPointer = vp_state->scissor.offset);
+      anv_batch_emit(&cmd_buffer->batch, GEN8_3DSTATE_VIEWPORT_STATE_POINTERS_CC,
+                     .CCViewportPointer = vp_state->cc_vp.offset);
+      anv_batch_emit(&cmd_buffer->batch, GEN8_3DSTATE_VIEWPORT_STATE_POINTERS_SF_CLIP,
+                     .SFClipViewportPointer = vp_state->sf_clip_vp.offset);
+   }
+
+   if (cmd_buffer->state.dirty & (ANV_CMD_BUFFER_PIPELINE_DIRTY |
+                                  ANV_CMD_BUFFER_RS_DIRTY)) {
+      anv_batch_emit_merge(&cmd_buffer->batch,
+                           cmd_buffer->state.rs_state->gen8.sf,
+                           pipeline->gen8.sf);
+      anv_batch_emit_merge(&cmd_buffer->batch,
+                           cmd_buffer->state.rs_state->gen8.raster,
+                           pipeline->gen8.raster);
+   }
+
+   if (cmd_buffer->state.ds_state &&
+       (cmd_buffer->state.dirty & (ANV_CMD_BUFFER_PIPELINE_DIRTY |
+                                   ANV_CMD_BUFFER_DS_DIRTY))) {
+      anv_batch_emit_merge(&cmd_buffer->batch,
+                           cmd_buffer->state.ds_state->gen8.wm_depth_stencil,
+                           pipeline->gen8.wm_depth_stencil);
+   }
+
+   if (cmd_buffer->state.dirty & (ANV_CMD_BUFFER_CB_DIRTY |
+                                  ANV_CMD_BUFFER_DS_DIRTY)) {
+      struct anv_state state;
+      if (cmd_buffer->state.ds_state == NULL)
+         state = anv_cmd_buffer_emit_dynamic(cmd_buffer,
+                                             cmd_buffer->state.cb_state->color_calc_state,
+                                             GEN8_COLOR_CALC_STATE_length, 64);
+      else if (cmd_buffer->state.cb_state == NULL)
+         state = anv_cmd_buffer_emit_dynamic(cmd_buffer,
+                                             cmd_buffer->state.ds_state->gen8.color_calc_state,
+                                             GEN8_COLOR_CALC_STATE_length, 64);
+      else
+         state = anv_cmd_buffer_merge_dynamic(cmd_buffer,
+                                              cmd_buffer->state.ds_state->gen8.color_calc_state,
+                                              cmd_buffer->state.cb_state->color_calc_state,
+                                              GEN8_COLOR_CALC_STATE_length, 64);
+
+      anv_batch_emit(&cmd_buffer->batch,
+                     GEN8_3DSTATE_CC_STATE_POINTERS,
+                     .ColorCalcStatePointer = state.offset,
+                     .ColorCalcStatePointerValid = true);
+   }
+
+   if (cmd_buffer->state.dirty & (ANV_CMD_BUFFER_PIPELINE_DIRTY |
+                                  ANV_CMD_BUFFER_INDEX_BUFFER_DIRTY)) {
+      anv_batch_emit_merge(&cmd_buffer->batch,
+                           cmd_buffer->state.state_vf, pipeline->gen8.vf);
+   }
+
+   cmd_buffer->state.vb_dirty &= ~vb_emit;
+   cmd_buffer->state.dirty = 0;
+}
+
+void gen8_CmdDraw(
+    VkCmdBuffer                                 cmdBuffer,
+    uint32_t                                    firstVertex,
+    uint32_t                                    vertexCount,
+    uint32_t                                    firstInstance,
+    uint32_t                                    instanceCount)
+{
+   ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, cmdBuffer);
+
+   gen8_cmd_buffer_flush_state(cmd_buffer);
+
+   anv_batch_emit(&cmd_buffer->batch, GEN8_3DPRIMITIVE,
+                  .VertexAccessType = SEQUENTIAL,
+                  .VertexCountPerInstance = vertexCount,
+                  .StartVertexLocation = firstVertex,
+                  .InstanceCount = instanceCount,
+                  .StartInstanceLocation = firstInstance,
+                  .BaseVertexLocation = 0);
+}
+
+void gen8_CmdDrawIndexed(
+    VkCmdBuffer                                 cmdBuffer,
+    uint32_t                                    firstIndex,
+    uint32_t                                    indexCount,
+    int32_t                                     vertexOffset,
+    uint32_t                                    firstInstance,
+    uint32_t                                    instanceCount)
+{
+   ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, cmdBuffer);
+
+   gen8_cmd_buffer_flush_state(cmd_buffer);
+
+   anv_batch_emit(&cmd_buffer->batch, GEN8_3DPRIMITIVE,
+                  .VertexAccessType = RANDOM,
+                  .VertexCountPerInstance = indexCount,
+                  .StartVertexLocation = firstIndex,
+                  .InstanceCount = instanceCount,
+                  .StartInstanceLocation = firstInstance,
+                  .BaseVertexLocation = vertexOffset);
+}
+
+static void
+emit_lrm(struct anv_batch *batch,
+         uint32_t reg, struct anv_bo *bo, uint32_t offset)
+{
+   anv_batch_emit(batch, GEN8_MI_LOAD_REGISTER_MEM,
+                  .RegisterAddress = reg,
+                  .MemoryAddress = { bo, offset });
+}
+
+static void
+emit_lri(struct anv_batch *batch, uint32_t reg, uint32_t imm)
+{
+   anv_batch_emit(batch, GEN8_MI_LOAD_REGISTER_IMM,
+                  .RegisterOffset = reg,
+                  .DataDWord = imm);
+}
+
+/* Auto-Draw / Indirect Registers */
+#define GEN7_3DPRIM_END_OFFSET          0x2420
+#define GEN7_3DPRIM_START_VERTEX        0x2430
+#define GEN7_3DPRIM_VERTEX_COUNT        0x2434
+#define GEN7_3DPRIM_INSTANCE_COUNT      0x2438
+#define GEN7_3DPRIM_START_INSTANCE      0x243C
+#define GEN7_3DPRIM_BASE_VERTEX         0x2440
+
+void gen8_CmdDrawIndirect(
+    VkCmdBuffer                                 cmdBuffer,
+    VkBuffer                                    _buffer,
+    VkDeviceSize                                offset,
+    uint32_t                                    count,
+    uint32_t                                    stride)
+{
+   ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, cmdBuffer);
+   ANV_FROM_HANDLE(anv_buffer, buffer, _buffer);
+   struct anv_bo *bo = buffer->bo;
+   uint32_t bo_offset = buffer->offset + offset;
+
+   gen8_cmd_buffer_flush_state(cmd_buffer);
+
+   emit_lrm(&cmd_buffer->batch, GEN7_3DPRIM_VERTEX_COUNT, bo, bo_offset);
+   emit_lrm(&cmd_buffer->batch, GEN7_3DPRIM_INSTANCE_COUNT, bo, bo_offset + 4);
+   emit_lrm(&cmd_buffer->batch, GEN7_3DPRIM_START_VERTEX, bo, bo_offset + 8);
+   emit_lrm(&cmd_buffer->batch, GEN7_3DPRIM_START_INSTANCE, bo, bo_offset + 12);
+   emit_lri(&cmd_buffer->batch, GEN7_3DPRIM_BASE_VERTEX, 0);
+
+   anv_batch_emit(&cmd_buffer->batch, GEN8_3DPRIMITIVE,
+                  .IndirectParameterEnable = true,
+                  .VertexAccessType = SEQUENTIAL);
+}
+
+void gen8_CmdBindIndexBuffer(
+    VkCmdBuffer                                 cmdBuffer,
+    VkBuffer                                    _buffer,
+    VkDeviceSize                                offset,
+    VkIndexType                                 indexType)
+{
+   ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, cmdBuffer);
+   ANV_FROM_HANDLE(anv_buffer, buffer, _buffer);
+
+   static const uint32_t vk_to_gen_index_type[] = {
+      [VK_INDEX_TYPE_UINT16]                    = INDEX_WORD,
+      [VK_INDEX_TYPE_UINT32]                    = INDEX_DWORD,
+   };
+
+   struct GEN8_3DSTATE_VF vf = {
+      GEN8_3DSTATE_VF_header,
+      .CutIndex = (indexType == VK_INDEX_TYPE_UINT16) ? UINT16_MAX : UINT32_MAX,
+   };
+   GEN8_3DSTATE_VF_pack(NULL, cmd_buffer->state.state_vf, &vf);
+
+   cmd_buffer->state.dirty |= ANV_CMD_BUFFER_INDEX_BUFFER_DIRTY;
+
+   anv_batch_emit(&cmd_buffer->batch, GEN8_3DSTATE_INDEX_BUFFER,
+                  .IndexFormat = vk_to_gen_index_type[indexType],
+                  .MemoryObjectControlState = GEN8_MOCS,
+                  .BufferStartingAddress = { buffer->bo, buffer->offset + offset },
+                  .BufferSize = buffer->size - offset);
+}
+
+static VkResult
+gen8_flush_compute_descriptor_set(struct anv_cmd_buffer *cmd_buffer)
+{
+   struct anv_device *device = cmd_buffer->device;
+   struct anv_pipeline *pipeline = cmd_buffer->state.compute_pipeline;
+   struct anv_state surfaces = { 0, }, samplers = { 0, };
+   VkResult result;
+
+   result = anv_cmd_buffer_emit_samplers(cmd_buffer,
+                                         VK_SHADER_STAGE_COMPUTE, &samplers);
+   if (result != VK_SUCCESS)
+      return result;
+   result = anv_cmd_buffer_emit_binding_table(cmd_buffer,
+                                               VK_SHADER_STAGE_COMPUTE, &surfaces);
+   if (result != VK_SUCCESS)
+      return result;
+
+   struct GEN8_INTERFACE_DESCRIPTOR_DATA desc = {
+      .KernelStartPointer = pipeline->cs_simd,
+      .KernelStartPointerHigh = 0,
+      .BindingTablePointer = surfaces.offset,
+      .BindingTableEntryCount = 0,
+      .SamplerStatePointer = samplers.offset,
+      .SamplerCount = 0,
+      .NumberofThreadsinGPGPUThreadGroup = 0 /* FIXME: Really? */
+   };
+
+   uint32_t size = GEN8_INTERFACE_DESCRIPTOR_DATA_length * sizeof(uint32_t);
+   struct anv_state state =
+      anv_state_pool_alloc(&device->dynamic_state_pool, size, 64);
+
+   GEN8_INTERFACE_DESCRIPTOR_DATA_pack(NULL, state.map, &desc);
+
+   anv_batch_emit(&cmd_buffer->batch, GEN8_MEDIA_INTERFACE_DESCRIPTOR_LOAD,
+                  .InterfaceDescriptorTotalLength = size,
+                  .InterfaceDescriptorDataStartAddress = state.offset);
+
+   return VK_SUCCESS;
+}
+
+static void
+gen8_cmd_buffer_flush_compute_state(struct anv_cmd_buffer *cmd_buffer)
+{
+   struct anv_pipeline *pipeline = cmd_buffer->state.compute_pipeline;
+   VkResult result;
+
+   assert(pipeline->active_stages == VK_SHADER_STAGE_COMPUTE_BIT);
+
+   if (cmd_buffer->state.current_pipeline != GPGPU) {
+      anv_batch_emit(&cmd_buffer->batch, GEN8_PIPELINE_SELECT,
+                     .PipelineSelection = GPGPU);
+      cmd_buffer->state.current_pipeline = GPGPU;
+   }
+
+   if (cmd_buffer->state.compute_dirty & ANV_CMD_BUFFER_PIPELINE_DIRTY)
+      anv_batch_emit_batch(&cmd_buffer->batch, &pipeline->batch);
+
+   if ((cmd_buffer->state.descriptors_dirty & VK_SHADER_STAGE_COMPUTE_BIT) ||
+       (cmd_buffer->state.compute_dirty & ANV_CMD_BUFFER_PIPELINE_DIRTY)) {
+      result = gen8_flush_compute_descriptor_set(cmd_buffer);
+      assert(result == VK_SUCCESS);
+      cmd_buffer->state.descriptors_dirty &= ~VK_SHADER_STAGE_COMPUTE;
+   }
+
+   cmd_buffer->state.compute_dirty = 0;
+}
+
+void gen8_CmdDrawIndexedIndirect(
+    VkCmdBuffer                                 cmdBuffer,
+    VkBuffer                                    _buffer,
+    VkDeviceSize                                offset,
+    uint32_t                                    count,
+    uint32_t                                    stride)
+{
+   ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, cmdBuffer);
+   ANV_FROM_HANDLE(anv_buffer, buffer, _buffer);
+   struct anv_bo *bo = buffer->bo;
+   uint32_t bo_offset = buffer->offset + offset;
+
+   gen8_cmd_buffer_flush_state(cmd_buffer);
+
+   emit_lrm(&cmd_buffer->batch, GEN7_3DPRIM_VERTEX_COUNT, bo, bo_offset);
+   emit_lrm(&cmd_buffer->batch, GEN7_3DPRIM_INSTANCE_COUNT, bo, bo_offset + 4);
+   emit_lrm(&cmd_buffer->batch, GEN7_3DPRIM_START_VERTEX, bo, bo_offset + 8);
+   emit_lrm(&cmd_buffer->batch, GEN7_3DPRIM_BASE_VERTEX, bo, bo_offset + 12);
+   emit_lrm(&cmd_buffer->batch, GEN7_3DPRIM_START_INSTANCE, bo, bo_offset + 16);
+
+   anv_batch_emit(&cmd_buffer->batch, GEN8_3DPRIMITIVE,
+                  .IndirectParameterEnable = true,
+                  .VertexAccessType = RANDOM);
+}
+
+void gen8_CmdDispatch(
+    VkCmdBuffer                                 cmdBuffer,
+    uint32_t                                    x,
+    uint32_t                                    y,
+    uint32_t                                    z)
+{
+   ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, cmdBuffer);
+   struct anv_pipeline *pipeline = cmd_buffer->state.compute_pipeline;
+   struct brw_cs_prog_data *prog_data = &pipeline->cs_prog_data;
+
+   gen8_cmd_buffer_flush_compute_state(cmd_buffer);
+
+   anv_batch_emit(&cmd_buffer->batch, GEN8_GPGPU_WALKER,
+                  .SIMDSize = prog_data->simd_size / 16,
+                  .ThreadDepthCounterMaximum = 0,
+                  .ThreadHeightCounterMaximum = 0,
+                  .ThreadWidthCounterMaximum = pipeline->cs_thread_width_max,
+                  .ThreadGroupIDXDimension = x,
+                  .ThreadGroupIDYDimension = y,
+                  .ThreadGroupIDZDimension = z,
+                  .RightExecutionMask = pipeline->cs_right_mask,
+                  .BottomExecutionMask = 0xffffffff);
+
+   anv_batch_emit(&cmd_buffer->batch, GEN8_MEDIA_STATE_FLUSH);
+}
+
+#define GPGPU_DISPATCHDIMX 0x2500
+#define GPGPU_DISPATCHDIMY 0x2504
+#define GPGPU_DISPATCHDIMZ 0x2508
+
+void gen8_CmdDispatchIndirect(
+    VkCmdBuffer                                 cmdBuffer,
+    VkBuffer                                    _buffer,
+    VkDeviceSize                                offset)
+{
+   ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, cmdBuffer);
+   ANV_FROM_HANDLE(anv_buffer, buffer, _buffer);
+   struct anv_pipeline *pipeline = cmd_buffer->state.compute_pipeline;
+   struct brw_cs_prog_data *prog_data = &pipeline->cs_prog_data;
+   struct anv_bo *bo = buffer->bo;
+   uint32_t bo_offset = buffer->offset + offset;
+
+   gen8_cmd_buffer_flush_compute_state(cmd_buffer);
+
+   emit_lrm(&cmd_buffer->batch, GPGPU_DISPATCHDIMX, bo, bo_offset);
+   emit_lrm(&cmd_buffer->batch, GPGPU_DISPATCHDIMY, bo, bo_offset + 4);
+   emit_lrm(&cmd_buffer->batch, GPGPU_DISPATCHDIMZ, bo, bo_offset + 8);
+
+   anv_batch_emit(&cmd_buffer->batch, GEN8_GPGPU_WALKER,
+                  .IndirectParameterEnable = true,
+                  .SIMDSize = prog_data->simd_size / 16,
+                  .ThreadDepthCounterMaximum = 0,
+                  .ThreadHeightCounterMaximum = 0,
+                  .ThreadWidthCounterMaximum = pipeline->cs_thread_width_max,
+                  .RightExecutionMask = pipeline->cs_right_mask,
+                  .BottomExecutionMask = 0xffffffff);
+
+   anv_batch_emit(&cmd_buffer->batch, GEN8_MEDIA_STATE_FLUSH);
+}
+
+static void
+gen8_cmd_buffer_emit_depth_stencil(struct anv_cmd_buffer *cmd_buffer)
+{
+   const struct anv_framebuffer *fb = cmd_buffer->state.framebuffer;
+   const struct anv_depth_stencil_view *view =
+      anv_cmd_buffer_get_depth_stencil_view(cmd_buffer);
+   const struct anv_image *image = view ? view->image : NULL;
+   const bool has_depth = view && view->format->depth_format;
+   const bool has_stencil = view && view->format->has_stencil;
+
+   /* FIXME: Implement the PMA stall W/A */
+   /* FIXME: Width and Height are wrong */
+
+   /* Emit 3DSTATE_DEPTH_BUFFER */
+   if (has_depth) {
+      anv_batch_emit(&cmd_buffer->batch, GEN8_3DSTATE_DEPTH_BUFFER,
+         .SurfaceType = SURFTYPE_2D,
+         .DepthWriteEnable = view->format->depth_format,
+         .StencilWriteEnable = has_stencil,
+         .HierarchicalDepthBufferEnable = false,
+         .SurfaceFormat = view->format->depth_format,
+         .SurfacePitch = image->depth_surface.stride - 1,
+         .SurfaceBaseAddress = {
+            .bo = image->bo,
+            .offset = image->depth_surface.offset,
+         },
+         .Height = fb->height - 1,
+         .Width = fb->width - 1,
+         .LOD = 0,
+         .Depth = 1 - 1,
+         .MinimumArrayElement = 0,
+         .DepthBufferObjectControlState = GEN8_MOCS,
+         .RenderTargetViewExtent = 1 - 1,
+         .SurfaceQPitch = image->depth_surface.qpitch >> 2);
+   } else {
+      /* Even when no depth buffer is present, the hardware requires that
+       * 3DSTATE_DEPTH_BUFFER be programmed correctly. The Broadwell PRM says:
+       *
+       *    If a null depth buffer is bound, the driver must instead bind depth as:
+       *       3DSTATE_DEPTH.SurfaceType = SURFTYPE_2D
+       *       3DSTATE_DEPTH.Width = 1
+       *       3DSTATE_DEPTH.Height = 1
+       *       3DSTATE_DEPTH.SuraceFormat = D16_UNORM
+       *       3DSTATE_DEPTH.SurfaceBaseAddress = 0
+       *       3DSTATE_DEPTH.HierarchicalDepthBufferEnable = 0
+       *       3DSTATE_WM_DEPTH_STENCIL.DepthTestEnable = 0
+       *       3DSTATE_WM_DEPTH_STENCIL.DepthBufferWriteEnable = 0
+       *
+       * The PRM is wrong, though. The width and height must be programmed to
+       * actual framebuffer's width and height, even when neither depth buffer
+       * nor stencil buffer is present.
+       */
+      anv_batch_emit(&cmd_buffer->batch, GEN8_3DSTATE_DEPTH_BUFFER,
+         .SurfaceType = SURFTYPE_2D,
+         .SurfaceFormat = D16_UNORM,
+         .Width = fb->width - 1,
+         .Height = fb->height - 1,
+         .StencilWriteEnable = has_stencil);
+   }
+
+   /* Emit 3DSTATE_STENCIL_BUFFER */
+   if (has_stencil) {
+      anv_batch_emit(&cmd_buffer->batch, GEN8_3DSTATE_STENCIL_BUFFER,
+         .StencilBufferEnable = true,
+         .StencilBufferObjectControlState = GEN8_MOCS,
+
+         /* Stencil buffers have strange pitch. The PRM says:
+          *
+          *    The pitch must be set to 2x the value computed based on width,
+          *    as the stencil buffer is stored with two rows interleaved.
+          */
+         .SurfacePitch = 2 * image->stencil_surface.stride - 1,
+
+         .SurfaceBaseAddress = {
+            .bo = image->bo,
+            .offset = image->offset + image->stencil_surface.offset,
+         },
+         .SurfaceQPitch = image->stencil_surface.stride >> 2);
+   } else {
+      anv_batch_emit(&cmd_buffer->batch, GEN8_3DSTATE_STENCIL_BUFFER);
+   }
+
+   /* Disable hierarchial depth buffers. */
+   anv_batch_emit(&cmd_buffer->batch, GEN8_3DSTATE_HIER_DEPTH_BUFFER);
+
+   /* Clear the clear params. */
+   anv_batch_emit(&cmd_buffer->batch, GEN8_3DSTATE_CLEAR_PARAMS);
+}
+
+void
+gen8_cmd_buffer_begin_subpass(struct anv_cmd_buffer *cmd_buffer,
+                             struct anv_subpass *subpass)
+{
+   cmd_buffer->state.subpass = subpass;
+
+   cmd_buffer->state.descriptors_dirty |= VK_SHADER_STAGE_FRAGMENT_BIT;
+
+   gen8_cmd_buffer_emit_depth_stencil(cmd_buffer);
+}
+
+void gen8_CmdBeginRenderPass(
+    VkCmdBuffer                                 cmdBuffer,
+    const VkRenderPassBeginInfo*                pRenderPassBegin,
+    VkRenderPassContents                        contents)
+{
+   ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, cmdBuffer);
+   ANV_FROM_HANDLE(anv_render_pass, pass, pRenderPassBegin->renderPass);
+   ANV_FROM_HANDLE(anv_framebuffer, framebuffer, pRenderPassBegin->framebuffer);
+
+   cmd_buffer->state.framebuffer = framebuffer;
+   cmd_buffer->state.pass = pass;
+
+   const VkRect2D *render_area = &pRenderPassBegin->renderArea;
+
+   anv_batch_emit(&cmd_buffer->batch, GEN8_3DSTATE_DRAWING_RECTANGLE,
+                  .ClippedDrawingRectangleYMin = render_area->offset.y,
+                  .ClippedDrawingRectangleXMin = render_area->offset.x,
+                  .ClippedDrawingRectangleYMax =
+                     render_area->offset.y + render_area->extent.height - 1,
+                  .ClippedDrawingRectangleXMax =
+                     render_area->offset.x + render_area->extent.width - 1,
+                  .DrawingRectangleOriginY = 0,
+                  .DrawingRectangleOriginX = 0);
+
+   anv_cmd_buffer_clear_attachments(cmd_buffer, pass,
+                                    pRenderPassBegin->pAttachmentClearValues);
+
+   gen8_cmd_buffer_begin_subpass(cmd_buffer, pass->subpasses);
+}
+
+void gen8_CmdNextSubpass(
+    VkCmdBuffer                                 cmdBuffer,
+    VkRenderPassContents                        contents)
+{
+   ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, cmdBuffer);
+
+   assert(cmd_buffer->level == VK_CMD_BUFFER_LEVEL_PRIMARY);
+
+   gen8_cmd_buffer_begin_subpass(cmd_buffer, cmd_buffer->state.subpass + 1);
+}
+
+void gen8_CmdEndRenderPass(
+    VkCmdBuffer                                 cmdBuffer)
+{
+   ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, cmdBuffer);
+
+   /* Emit a flushing pipe control at the end of a pass.  This is kind of a
+    * hack but it ensures that render targets always actually get written.
+    * Eventually, we should do flushing based on image format transitions
+    * or something of that nature.
+    */
+   anv_batch_emit(&cmd_buffer->batch, GEN8_PIPE_CONTROL,
+                  .PostSyncOperation = NoWrite,
+                  .RenderTargetCacheFlushEnable = true,
+                  .InstructionCacheInvalidateEnable = true,
+                  .DepthCacheFlushEnable = true,
+                  .VFCacheInvalidationEnable = true,
+                  .TextureCacheInvalidationEnable = true,
+                  .CommandStreamerStallEnable = true);
+}
+
+static void
+emit_ps_depth_count(struct anv_batch *batch,
+                    struct anv_bo *bo, uint32_t offset)
+{
+   anv_batch_emit(batch, GEN8_PIPE_CONTROL,
+                  .DestinationAddressType = DAT_PPGTT,
+                  .PostSyncOperation = WritePSDepthCount,
+                  .Address = { bo, offset });  /* FIXME: This is only lower 32 bits */
+}
+
+void gen8_CmdBeginQuery(
+    VkCmdBuffer                                 cmdBuffer,
+    VkQueryPool                                 queryPool,
+    uint32_t                                    slot,
+    VkQueryControlFlags                         flags)
+{
+   ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, cmdBuffer);
+   ANV_FROM_HANDLE(anv_query_pool, pool, queryPool);
+
+   switch (pool->type) {
+   case VK_QUERY_TYPE_OCCLUSION:
+      emit_ps_depth_count(&cmd_buffer->batch, &pool->bo,
+                                    slot * sizeof(struct anv_query_pool_slot));
+      break;
+
+   case VK_QUERY_TYPE_PIPELINE_STATISTICS:
+   default:
+      unreachable("");
+   }
+}
+
+void gen8_CmdEndQuery(
+    VkCmdBuffer                                 cmdBuffer,
+    VkQueryPool                                 queryPool,
+    uint32_t                                    slot)
+{
+   ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, cmdBuffer);
+   ANV_FROM_HANDLE(anv_query_pool, pool, queryPool);
+
+   switch (pool->type) {
+   case VK_QUERY_TYPE_OCCLUSION:
+      emit_ps_depth_count(&cmd_buffer->batch, &pool->bo,
+                          slot * sizeof(struct anv_query_pool_slot) + 8);
+      break;
+
+   case VK_QUERY_TYPE_PIPELINE_STATISTICS:
+   default:
+      unreachable("");
+   }
+}
+
+#define TIMESTAMP 0x2358
+
+void gen8_CmdWriteTimestamp(
+    VkCmdBuffer                                 cmdBuffer,
+    VkTimestampType                             timestampType,
+    VkBuffer                                    destBuffer,
+    VkDeviceSize                                destOffset)
+{
+   ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, cmdBuffer);
+   ANV_FROM_HANDLE(anv_buffer, buffer, destBuffer);
+   struct anv_bo *bo = buffer->bo;
+
+   switch (timestampType) {
+   case VK_TIMESTAMP_TYPE_TOP:
+      anv_batch_emit(&cmd_buffer->batch, GEN8_MI_STORE_REGISTER_MEM,
+                     .RegisterAddress = TIMESTAMP,
+                     .MemoryAddress = { bo, buffer->offset + destOffset });
+      anv_batch_emit(&cmd_buffer->batch, GEN8_MI_STORE_REGISTER_MEM,
+                     .RegisterAddress = TIMESTAMP + 4,
+                     .MemoryAddress = { bo, buffer->offset + destOffset + 4 });
+      break;
+
+   case VK_TIMESTAMP_TYPE_BOTTOM:
+      anv_batch_emit(&cmd_buffer->batch, GEN8_PIPE_CONTROL,
+                     .DestinationAddressType = DAT_PPGTT,
+                     .PostSyncOperation = WriteTimestamp,
+                     .Address = /* FIXME: This is only lower 32 bits */
+                        { bo, buffer->offset + destOffset });
+      break;
+
+   default:
+      break;
+   }
+}
+
+#define alu_opcode(v)   __gen_field((v),  20, 31)
+#define alu_operand1(v) __gen_field((v),  10, 19)
+#define alu_operand2(v) __gen_field((v),   0,  9)
+#define alu(opcode, operand1, operand2) \
+   alu_opcode(opcode) | alu_operand1(operand1) | alu_operand2(operand2)
+
+#define OPCODE_NOOP      0x000
+#define OPCODE_LOAD      0x080
+#define OPCODE_LOADINV   0x480
+#define OPCODE_LOAD0     0x081
+#define OPCODE_LOAD1     0x481
+#define OPCODE_ADD       0x100
+#define OPCODE_SUB       0x101
+#define OPCODE_AND       0x102
+#define OPCODE_OR        0x103
+#define OPCODE_XOR       0x104
+#define OPCODE_STORE     0x180
+#define OPCODE_STOREINV  0x580
+
+#define OPERAND_R0   0x00
+#define OPERAND_R1   0x01
+#define OPERAND_R2   0x02
+#define OPERAND_R3   0x03
+#define OPERAND_R4   0x04
+#define OPERAND_SRCA 0x20
+#define OPERAND_SRCB 0x21
+#define OPERAND_ACCU 0x31
+#define OPERAND_ZF   0x32
+#define OPERAND_CF   0x33
+
+#define CS_GPR(n) (0x2600 + (n) * 8)
+
+static void
+emit_load_alu_reg_u64(struct anv_batch *batch, uint32_t reg,
+                      struct anv_bo *bo, uint32_t offset)
+{
+   anv_batch_emit(batch, GEN8_MI_LOAD_REGISTER_MEM,
+                  .RegisterAddress = reg,
+                  .MemoryAddress = { bo, offset });
+   anv_batch_emit(batch, GEN8_MI_LOAD_REGISTER_MEM,
+                  .RegisterAddress = reg + 4,
+                  .MemoryAddress = { bo, offset + 4 });
+}
+
+void gen8_CmdCopyQueryPoolResults(
+    VkCmdBuffer                                 cmdBuffer,
+    VkQueryPool                                 queryPool,
+    uint32_t                                    startQuery,
+    uint32_t                                    queryCount,
+    VkBuffer                                    destBuffer,
+    VkDeviceSize                                destOffset,
+    VkDeviceSize                                destStride,
+    VkQueryResultFlags                          flags)
+{
+   ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, cmdBuffer);
+   ANV_FROM_HANDLE(anv_query_pool, pool, queryPool);
+   ANV_FROM_HANDLE(anv_buffer, buffer, destBuffer);
+   uint32_t slot_offset, dst_offset;
+
+   if (flags & VK_QUERY_RESULT_WITH_AVAILABILITY_BIT) {
+      /* Where is the availabilty info supposed to go? */
+      anv_finishme("VK_QUERY_RESULT_WITH_AVAILABILITY_BIT");
+      return;
+   }
+
+   assert(pool->type == VK_QUERY_TYPE_OCCLUSION);
+
+   /* FIXME: If we're not waiting, should we just do this on the CPU? */
+   if (flags & VK_QUERY_RESULT_WAIT_BIT)
+      anv_batch_emit(&cmd_buffer->batch, GEN8_PIPE_CONTROL,
+                     .CommandStreamerStallEnable = true,
+                     .StallAtPixelScoreboard = true);
+
+   dst_offset = buffer->offset + destOffset;
+   for (uint32_t i = 0; i < queryCount; i++) {
+
+      slot_offset = (startQuery + i) * sizeof(struct anv_query_pool_slot);
+
+      emit_load_alu_reg_u64(&cmd_buffer->batch, CS_GPR(0), &pool->bo, slot_offset);
+      emit_load_alu_reg_u64(&cmd_buffer->batch, CS_GPR(1), &pool->bo, slot_offset + 8);
+
+      /* FIXME: We need to clamp the result for 32 bit. */
+
+      uint32_t *dw = anv_batch_emitn(&cmd_buffer->batch, 5, GEN8_MI_MATH);
+      dw[1] = alu(OPCODE_LOAD, OPERAND_SRCA, OPERAND_R1);
+      dw[2] = alu(OPCODE_LOAD, OPERAND_SRCB, OPERAND_R0);
+      dw[3] = alu(OPCODE_SUB, 0, 0);
+      dw[4] = alu(OPCODE_STORE, OPERAND_R2, OPERAND_ACCU);
+
+      anv_batch_emit(&cmd_buffer->batch, GEN8_MI_STORE_REGISTER_MEM,
+                     .RegisterAddress = CS_GPR(2),
+                     /* FIXME: This is only lower 32 bits */
+                     .MemoryAddress = { buffer->bo, dst_offset });
+
+      if (flags & VK_QUERY_RESULT_64_BIT)
+         anv_batch_emit(&cmd_buffer->batch, GEN8_MI_STORE_REGISTER_MEM,
+                        .RegisterAddress = CS_GPR(2) + 4,
+                        /* FIXME: This is only lower 32 bits */
+                        .MemoryAddress = { buffer->bo, dst_offset + 4 });
+
+      dst_offset += destStride;
+   }
+}
+
+void
+gen8_cmd_buffer_emit_state_base_address(struct anv_cmd_buffer *cmd_buffer)
+{
+   struct anv_device *device = cmd_buffer->device;
+   struct anv_bo *scratch_bo = NULL;
+
+   cmd_buffer->state.scratch_size =
+      anv_block_pool_size(&device->scratch_block_pool);
+   if (cmd_buffer->state.scratch_size > 0)
+      scratch_bo = &device->scratch_block_pool.bo;
+
+   anv_batch_emit(&cmd_buffer->batch, GEN8_STATE_BASE_ADDRESS,
+                  .GeneralStateBaseAddress = { scratch_bo, 0 },
+                  .GeneralStateMemoryObjectControlState = GEN8_MOCS,
+                  .GeneralStateBaseAddressModifyEnable = true,
+                  .GeneralStateBufferSize = 0xfffff,
+                  .GeneralStateBufferSizeModifyEnable = true,
+
+                  .SurfaceStateBaseAddress = { anv_cmd_buffer_current_surface_bo(cmd_buffer), 0 },
+                  .SurfaceStateMemoryObjectControlState = GEN8_MOCS,
+                  .SurfaceStateBaseAddressModifyEnable = true,
+
+                  .DynamicStateBaseAddress = { &device->dynamic_state_block_pool.bo, 0 },
+                  .DynamicStateMemoryObjectControlState = GEN8_MOCS,
+                  .DynamicStateBaseAddressModifyEnable = true,
+                  .DynamicStateBufferSize = 0xfffff,
+                  .DynamicStateBufferSizeModifyEnable = true,
+
+                  .IndirectObjectBaseAddress = { NULL, 0 },
+                  .IndirectObjectMemoryObjectControlState = GEN8_MOCS,
+                  .IndirectObjectBaseAddressModifyEnable = true,
+                  .IndirectObjectBufferSize = 0xfffff,
+                  .IndirectObjectBufferSizeModifyEnable = true,
+
+                  .InstructionBaseAddress = { &device->instruction_block_pool.bo, 0 },
+                  .InstructionMemoryObjectControlState = GEN8_MOCS,
+                  .InstructionBaseAddressModifyEnable = true,
+                  .InstructionBufferSize = 0xfffff,
+                  .InstructionBuffersizeModifyEnable = true);
+
+   /* After re-setting the surface state base address, we have to do some
+    * cache flusing so that the sampler engine will pick up the new
+    * SURFACE_STATE objects and binding tables. From the Broadwell PRM,
+    * Shared Function > 3D Sampler > State > State Caching (page 96):
+    *
+    *    Coherency with system memory in the state cache, like the texture
+    *    cache is handled partially by software. It is expected that the
+    *    command stream or shader will issue Cache Flush operation or
+    *    Cache_Flush sampler message to ensure that the L1 cache remains
+    *    coherent with system memory.
+    *
+    *    [...]
+    *
+    *    Whenever the value of the Dynamic_State_Base_Addr,
+    *    Surface_State_Base_Addr are altered, the L1 state cache must be
+    *    invalidated to ensure the new surface or sampler state is fetched
+    *    from system memory.
+    *
+    * The PIPE_CONTROL command has a "State Cache Invalidation Enable" bit
+    * which, according the PIPE_CONTROL instruction documentation in the
+    * Broadwell PRM:
+    *
+    *    Setting this bit is independent of any other bit in this packet.
+    *    This bit controls the invalidation of the L1 and L2 state caches
+    *    at the top of the pipe i.e. at the parsing time.
+    *
+    * Unfortunately, experimentation seems to indicate that state cache
+    * invalidation through a PIPE_CONTROL does nothing whatsoever in
+    * regards to surface state and binding tables.  In stead, it seems that
+    * invalidating the texture cache is what is actually needed.
+    *
+    * XXX:  As far as we have been able to determine through
+    * experimentation, shows that flush the texture cache appears to be
+    * sufficient.  The theory here is that all of the sampling/rendering
+    * units cache the binding table in the texture cache.  However, we have
+    * yet to be able to actually confirm this.
+    */
+   anv_batch_emit(&cmd_buffer->batch, GEN8_PIPE_CONTROL,
+                  .TextureCacheInvalidationEnable = true);
+}
+
+void gen8_CmdPipelineBarrier(
+    VkCmdBuffer                                 cmdBuffer,
+    VkPipelineStageFlags                        srcStageMask,
+    VkPipelineStageFlags                        destStageMask,
+    VkBool32                                    byRegion,
+    uint32_t                                    memBarrierCount,
+    const void* const*                          ppMemBarriers)
+{
+   ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, cmdBuffer);
+   uint32_t b, *dw;
+
+   struct GEN8_PIPE_CONTROL cmd = {
+      GEN8_PIPE_CONTROL_header,
+      .PostSyncOperation = NoWrite,
+   };
+
+   /* XXX: I think waitEvent is a no-op on our HW.  We should verify that. */
+
+   if (anv_clear_mask(&srcStageMask, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT)) {
+      /* This is just what PIPE_CONTROL does */
+   }
+
+   if (anv_clear_mask(&srcStageMask,
+                      VK_PIPELINE_STAGE_DRAW_INDIRECT_BIT |
+                      VK_PIPELINE_STAGE_VERTEX_INPUT_BIT |
+                      VK_PIPELINE_STAGE_VERTEX_SHADER_BIT |
+                      VK_PIPELINE_STAGE_TESS_CONTROL_SHADER_BIT |
+                      VK_PIPELINE_STAGE_TESS_EVALUATION_SHADER_BIT |
+                      VK_PIPELINE_STAGE_GEOMETRY_SHADER_BIT |
+                      VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT |
+                      VK_PIPELINE_STAGE_EARLY_FRAGMENT_TESTS_BIT |
+                      VK_PIPELINE_STAGE_LATE_FRAGMENT_TESTS_BIT |
+                      VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT)) {
+      cmd.StallAtPixelScoreboard = true;
+   }
+
+
+   if (anv_clear_mask(&srcStageMask,
+                      VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT |
+                      VK_PIPELINE_STAGE_TRANSFER_BIT |
+                      VK_PIPELINE_STAGE_TRANSITION_BIT)) {
+      cmd.CommandStreamerStallEnable = true;
+   }
+
+   if (anv_clear_mask(&srcStageMask, VK_PIPELINE_STAGE_HOST_BIT)) {
+      anv_finishme("VK_PIPE_EVENT_CPU_SIGNAL_BIT");
+   }
+
+   /* On our hardware, all stages will wait for execution as needed. */
+   (void)destStageMask;
+
+   /* We checked all known VkPipeEventFlags. */
+   anv_assert(srcStageMask == 0);
+
+   /* XXX: Right now, we're really dumb and just flush whatever categories
+    * the app asks for.  One of these days we may make this a bit better
+    * but right now that's all the hardware allows for in most areas.
+    */
+   VkMemoryOutputFlags out_flags = 0;
+   VkMemoryInputFlags in_flags = 0;
+
+   for (uint32_t i = 0; i < memBarrierCount; i++) {
+      const struct anv_common *common = ppMemBarriers[i];
+      switch (common->sType) {
+      case VK_STRUCTURE_TYPE_MEMORY_BARRIER: {
+         ANV_COMMON_TO_STRUCT(VkMemoryBarrier, barrier, common);
+         out_flags |= barrier->outputMask;
+         in_flags |= barrier->inputMask;
+         break;
+      }
+      case VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER: {
+         ANV_COMMON_TO_STRUCT(VkBufferMemoryBarrier, barrier, common);
+         out_flags |= barrier->outputMask;
+         in_flags |= barrier->inputMask;
+         break;
+      }
+      case VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER: {
+         ANV_COMMON_TO_STRUCT(VkImageMemoryBarrier, barrier, common);
+         out_flags |= barrier->outputMask;
+         in_flags |= barrier->inputMask;
+         break;
+      }
+      default:
+         unreachable("Invalid memory barrier type");
+      }
+   }
+
+   for_each_bit(b, out_flags) {
+      switch ((VkMemoryOutputFlags)(1 << b)) {
+      case VK_MEMORY_OUTPUT_HOST_WRITE_BIT:
+         break; /* FIXME: Little-core systems */
+      case VK_MEMORY_OUTPUT_SHADER_WRITE_BIT:
+         cmd.DCFlushEnable = true;
+         break;
+      case VK_MEMORY_OUTPUT_COLOR_ATTACHMENT_BIT:
+         cmd.RenderTargetCacheFlushEnable = true;
+         break;
+      case VK_MEMORY_OUTPUT_DEPTH_STENCIL_ATTACHMENT_BIT:
+         cmd.DepthCacheFlushEnable = true;
+         break;
+      case VK_MEMORY_OUTPUT_TRANSFER_BIT:
+         cmd.RenderTargetCacheFlushEnable = true;
+         cmd.DepthCacheFlushEnable = true;
+         break;
+      default:
+         unreachable("Invalid memory output flag");
+      }
+   }
+
+   for_each_bit(b, out_flags) {
+      switch ((VkMemoryInputFlags)(1 << b)) {
+      case VK_MEMORY_INPUT_HOST_READ_BIT:
+         break; /* FIXME: Little-core systems */
+      case VK_MEMORY_INPUT_INDIRECT_COMMAND_BIT:
+      case VK_MEMORY_INPUT_INDEX_FETCH_BIT:
+      case VK_MEMORY_INPUT_VERTEX_ATTRIBUTE_FETCH_BIT:
+         cmd.VFCacheInvalidationEnable = true;
+         break;
+      case VK_MEMORY_INPUT_UNIFORM_READ_BIT:
+         cmd.ConstantCacheInvalidationEnable = true;
+         /* fallthrough */
+      case VK_MEMORY_INPUT_SHADER_READ_BIT:
+         cmd.DCFlushEnable = true;
+         cmd.TextureCacheInvalidationEnable = true;
+         break;
+      case VK_MEMORY_INPUT_COLOR_ATTACHMENT_BIT:
+      case VK_MEMORY_INPUT_DEPTH_STENCIL_ATTACHMENT_BIT:
+         break; /* XXX: Hunh? */
+      case VK_MEMORY_INPUT_TRANSFER_BIT:
+         cmd.TextureCacheInvalidationEnable = true;
+         break;
+      }
+   }
+
+   dw = anv_batch_emit_dwords(&cmd_buffer->batch, GEN8_PIPE_CONTROL_length);
+   GEN8_PIPE_CONTROL_pack(&cmd_buffer->batch, dw, &cmd);
+}
diff --git a/src/vulkan/gen8_pack.h b/src/vulkan/gen8_pack.h
new file mode 100644 (file)
index 0000000..4d6b7c0
--- /dev/null
@@ -0,0 +1,9179 @@
+/*
+ * Copyright © 2015 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+
+/* Instructions, enums and structures for BDW.
+ *
+ * This file has been generated, do not hand edit.
+ */
+
+#pragma once
+
+#include <stdio.h>
+#include <assert.h>
+
+#ifndef __gen_validate_value
+#define __gen_validate_value(x)
+#endif
+
+#ifndef __gen_field_functions
+#define __gen_field_functions
+
+union __gen_value {
+   float f;
+   uint32_t dw;
+};
+
+static inline uint64_t
+__gen_mbo(uint32_t start, uint32_t end)
+{
+   return (~0ul >> (64 - (end - start + 1))) << start;
+}
+
+static inline uint64_t
+__gen_field(uint64_t v, uint32_t start, uint32_t end)
+{
+   __gen_validate_value(v);
+#if DEBUG
+   if (end - start + 1 < 64)
+      assert(v < 1ul << (end - start + 1));
+#endif
+
+   return v << start;
+}
+
+static inline uint64_t
+__gen_offset(uint64_t v, uint32_t start, uint32_t end)
+{
+   __gen_validate_value(v);
+#if DEBUG
+   uint64_t mask = (~0ul >> (64 - (end - start + 1))) << start;
+
+   assert((v & ~mask) == 0);
+#endif
+
+   return v;
+}
+
+static inline uint32_t
+__gen_float(float v)
+{
+   __gen_validate_value(v);
+   return ((union __gen_value) { .f = (v) }).dw;
+}
+
+#ifndef __gen_address_type
+#error #define __gen_address_type before including this file
+#endif
+
+#ifndef __gen_user_data
+#error #define __gen_combine_address before including this file
+#endif
+
+#endif
+
+#define GEN8_3DSTATE_URB_VS_length_bias 0x00000002
+#define GEN8_3DSTATE_URB_VS_header              \
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  0,                  \
+   ._3DCommandSubOpcode  = 48,                  \
+   .DwordLength          =  0
+
+#define GEN8_3DSTATE_URB_VS_length 0x00000002
+
+struct GEN8_3DSTATE_URB_VS {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   uint32_t                                     VSURBStartingAddress;
+   uint32_t                                     VSURBEntryAllocationSize;
+   uint32_t                                     VSNumberofURBEntries;
+};
+
+static inline void
+GEN8_3DSTATE_URB_VS_pack(__gen_user_data *data, void * restrict dst,
+                         const struct GEN8_3DSTATE_URB_VS * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_field(values->VSURBStartingAddress, 25, 31) |
+      __gen_field(values->VSURBEntryAllocationSize, 16, 24) |
+      __gen_field(values->VSNumberofURBEntries, 0, 15) |
+      0;
+
+}
+
+#define GEN8_3DSTATE_VS_length_bias 0x00000002
+#define GEN8_3DSTATE_VS_header                  \
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  0,                  \
+   ._3DCommandSubOpcode  = 16,                  \
+   .DwordLength          =  7
+
+#define GEN8_3DSTATE_VS_length 0x00000009
+
+struct GEN8_3DSTATE_VS {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   uint64_t                                     KernelStartPointer;
+#define     Multiple                                           0
+#define     Single                                             1
+   uint32_t                                     SingleVertexDispatch;
+#define     Dmask                                              0
+#define     Vmask                                              1
+   uint32_t                                     VectorMaskEnable;
+#define     NoSamplers                                         0
+#define     _14Samplers                                        1
+#define     _58Samplers                                        2
+#define     _912Samplers                                       3
+#define     _1316Samplers                                      4
+   uint32_t                                     SamplerCount;
+   uint32_t                                     BindingTableEntryCount;
+#define     Normal                                             0
+#define     High                                               1
+   uint32_t                                     ThreadDispatchPriority;
+#define     IEEE754                                            0
+#define     Alternate                                          1
+   uint32_t                                     FloatingPointMode;
+   bool                                         IllegalOpcodeExceptionEnable;
+   bool                                         AccessesUAV;
+   bool                                         SoftwareExceptionEnable;
+   uint64_t                                     ScratchSpaceBasePointer;
+   uint32_t                                     PerThreadScratchSpace;
+   uint32_t                                     DispatchGRFStartRegisterForURBData;
+   uint32_t                                     VertexURBEntryReadLength;
+   uint32_t                                     VertexURBEntryReadOffset;
+   uint32_t                                     MaximumNumberofThreads;
+   bool                                         StatisticsEnable;
+   bool                                         SIMD8DispatchEnable;
+   bool                                         VertexCacheDisable;
+   bool                                         FunctionEnable;
+   uint32_t                                     VertexURBEntryOutputReadOffset;
+   uint32_t                                     VertexURBEntryOutputLength;
+   uint32_t                                     UserClipDistanceClipTestEnableBitmask;
+   uint32_t                                     UserClipDistanceCullTestEnableBitmask;
+};
+
+static inline void
+GEN8_3DSTATE_VS_pack(__gen_user_data *data, void * restrict dst,
+                     const struct GEN8_3DSTATE_VS * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   uint64_t qw1 =
+      __gen_offset(values->KernelStartPointer, 6, 63) |
+      0;
+
+   dw[1] = qw1;
+   dw[2] = qw1 >> 32;
+
+   dw[3] =
+      __gen_field(values->SingleVertexDispatch, 31, 31) |
+      __gen_field(values->VectorMaskEnable, 30, 30) |
+      __gen_field(values->SamplerCount, 27, 29) |
+      __gen_field(values->BindingTableEntryCount, 18, 25) |
+      __gen_field(values->ThreadDispatchPriority, 17, 17) |
+      __gen_field(values->FloatingPointMode, 16, 16) |
+      __gen_field(values->IllegalOpcodeExceptionEnable, 13, 13) |
+      __gen_field(values->AccessesUAV, 12, 12) |
+      __gen_field(values->SoftwareExceptionEnable, 7, 7) |
+      0;
+
+   uint64_t qw4 =
+      __gen_offset(values->ScratchSpaceBasePointer, 10, 63) |
+      __gen_field(values->PerThreadScratchSpace, 0, 3) |
+      0;
+
+   dw[4] = qw4;
+   dw[5] = qw4 >> 32;
+
+   dw[6] =
+      __gen_field(values->DispatchGRFStartRegisterForURBData, 20, 24) |
+      __gen_field(values->VertexURBEntryReadLength, 11, 16) |
+      __gen_field(values->VertexURBEntryReadOffset, 4, 9) |
+      0;
+
+   dw[7] =
+      __gen_field(values->MaximumNumberofThreads, 23, 31) |
+      __gen_field(values->StatisticsEnable, 10, 10) |
+      __gen_field(values->SIMD8DispatchEnable, 2, 2) |
+      __gen_field(values->VertexCacheDisable, 1, 1) |
+      __gen_field(values->FunctionEnable, 0, 0) |
+      0;
+
+   dw[8] =
+      __gen_field(values->VertexURBEntryOutputReadOffset, 21, 26) |
+      __gen_field(values->VertexURBEntryOutputLength, 16, 20) |
+      __gen_field(values->UserClipDistanceClipTestEnableBitmask, 8, 15) |
+      __gen_field(values->UserClipDistanceCullTestEnableBitmask, 0, 7) |
+      0;
+
+}
+
+#define GEN8_GPGPU_CSR_BASE_ADDRESS_length_bias 0x00000002
+#define GEN8_GPGPU_CSR_BASE_ADDRESS_header      \
+   .CommandType          =  3,                  \
+   .CommandSubType       =  0,                  \
+   ._3DCommandOpcode     =  1,                  \
+   ._3DCommandSubOpcode  =  4,                  \
+   .DwordLength          =  1
+
+#define GEN8_GPGPU_CSR_BASE_ADDRESS_length 0x00000003
+
+struct GEN8_GPGPU_CSR_BASE_ADDRESS {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   __gen_address_type                           GPGPUCSRBaseAddress;
+};
+
+static inline void
+GEN8_GPGPU_CSR_BASE_ADDRESS_pack(__gen_user_data *data, void * restrict dst,
+                                 const struct GEN8_GPGPU_CSR_BASE_ADDRESS * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   uint32_t dw1 =
+      0;
+
+   uint64_t qw1 =
+      __gen_combine_address(data, &dw[1], values->GPGPUCSRBaseAddress, dw1);
+
+   dw[1] = qw1;
+   dw[2] = qw1 >> 32;
+
+}
+
+#define GEN8_MI_ATOMIC_length_bias 0x00000002
+#define GEN8_MI_ATOMIC_header                   \
+   .CommandType          =  0,                  \
+   .MICommandOpcode      = 47
+
+#define GEN8_MI_ATOMIC_length 0x00000003
+
+struct GEN8_MI_ATOMIC {
+   uint32_t                                     CommandType;
+   uint32_t                                     MICommandOpcode;
+#define     PerProcessGraphicsAddress                          0
+#define     GlobalGraphicsAddress                              1
+   uint32_t                                     MemoryType;
+   uint32_t                                     PostSyncOperation;
+#define     DWORD                                              0
+#define     QWORD                                              1
+#define     OCTWORD                                            2
+#define     RESERVED                                           3
+   uint32_t                                     DataSize;
+   uint32_t                                     InlineData;
+   uint32_t                                     CSSTALL;
+   uint32_t                                     ReturnDataControl;
+   uint32_t                                     ATOMICOPCODE;
+   uint32_t                                     DwordLength;
+   __gen_address_type                           MemoryAddress;
+   uint32_t                                     Operand1DataDword0;
+   uint32_t                                     Operand2DataDword0;
+   uint32_t                                     Operand1DataDword1;
+   uint32_t                                     Operand2DataDword1;
+   uint32_t                                     Operand1DataDword2;
+   uint32_t                                     Operand2DataDword2;
+   uint32_t                                     Operand1DataDword3;
+   uint32_t                                     Operand2DataDword3;
+};
+
+static inline void
+GEN8_MI_ATOMIC_pack(__gen_user_data *data, void * restrict dst,
+                    const struct GEN8_MI_ATOMIC * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->MICommandOpcode, 23, 28) |
+      __gen_field(values->MemoryType, 22, 22) |
+      __gen_field(values->PostSyncOperation, 21, 21) |
+      __gen_field(values->DataSize, 19, 20) |
+      __gen_field(values->InlineData, 18, 18) |
+      __gen_field(values->CSSTALL, 17, 17) |
+      __gen_field(values->ReturnDataControl, 16, 16) |
+      __gen_field(values->ATOMICOPCODE, 8, 15) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   uint32_t dw1 =
+      0;
+
+   uint64_t qw1 =
+      __gen_combine_address(data, &dw[1], values->MemoryAddress, dw1);
+
+   dw[1] = qw1;
+   dw[2] = qw1 >> 32;
+
+   dw[3] =
+      __gen_field(values->Operand1DataDword0, 0, 31) |
+      0;
+
+   dw[4] =
+      __gen_field(values->Operand2DataDword0, 0, 31) |
+      0;
+
+   dw[5] =
+      __gen_field(values->Operand1DataDword1, 0, 31) |
+      0;
+
+   dw[6] =
+      __gen_field(values->Operand2DataDword1, 0, 31) |
+      0;
+
+   dw[7] =
+      __gen_field(values->Operand1DataDword2, 0, 31) |
+      0;
+
+   dw[8] =
+      __gen_field(values->Operand2DataDword2, 0, 31) |
+      0;
+
+   dw[9] =
+      __gen_field(values->Operand1DataDword3, 0, 31) |
+      0;
+
+   dw[10] =
+      __gen_field(values->Operand2DataDword3, 0, 31) |
+      0;
+
+}
+
+#define GEN8_MI_LOAD_REGISTER_REG_length_bias 0x00000002
+#define GEN8_MI_LOAD_REGISTER_REG_header        \
+   .CommandType          =  0,                  \
+   .MICommandOpcode      = 42,                  \
+   .DwordLength          =  1
+
+#define GEN8_MI_LOAD_REGISTER_REG_length 0x00000003
+
+struct GEN8_MI_LOAD_REGISTER_REG {
+   uint32_t                                     CommandType;
+   uint32_t                                     MICommandOpcode;
+   uint32_t                                     DwordLength;
+   uint32_t                                     SourceRegisterAddress;
+   uint32_t                                     DestinationRegisterAddress;
+};
+
+static inline void
+GEN8_MI_LOAD_REGISTER_REG_pack(__gen_user_data *data, void * restrict dst,
+                               const struct GEN8_MI_LOAD_REGISTER_REG * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->MICommandOpcode, 23, 28) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_offset(values->SourceRegisterAddress, 2, 22) |
+      0;
+
+   dw[2] =
+      __gen_offset(values->DestinationRegisterAddress, 2, 22) |
+      0;
+
+}
+
+#define GEN8_MI_SEMAPHORE_SIGNAL_length_bias 0x00000002
+#define GEN8_MI_SEMAPHORE_SIGNAL_header         \
+   .CommandType          =  0,                  \
+   .MICommandOpcode      = 27,                  \
+   .DwordLength          =  0
+
+#define GEN8_MI_SEMAPHORE_SIGNAL_length 0x00000002
+
+struct GEN8_MI_SEMAPHORE_SIGNAL {
+   uint32_t                                     CommandType;
+   uint32_t                                     MICommandOpcode;
+   uint32_t                                     PostSyncOperation;
+#define     RCS                                                0
+#define     VCS0                                               1
+#define     BCS                                                2
+#define     VECS                                               3
+#define     VCS1                                               4
+   uint32_t                                     TargetEngineSelect;
+   uint32_t                                     DwordLength;
+   uint32_t                                     TargetContextID;
+};
+
+static inline void
+GEN8_MI_SEMAPHORE_SIGNAL_pack(__gen_user_data *data, void * restrict dst,
+                              const struct GEN8_MI_SEMAPHORE_SIGNAL * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->MICommandOpcode, 23, 28) |
+      __gen_field(values->PostSyncOperation, 21, 21) |
+      __gen_field(values->TargetEngineSelect, 15, 17) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_field(values->TargetContextID, 0, 31) |
+      0;
+
+}
+
+#define GEN8_MI_SEMAPHORE_WAIT_length_bias 0x00000002
+#define GEN8_MI_SEMAPHORE_WAIT_header           \
+   .CommandType          =  0,                  \
+   .MICommandOpcode      = 28,                  \
+   .DwordLength          =  2
+
+#define GEN8_MI_SEMAPHORE_WAIT_length 0x00000004
+
+struct GEN8_MI_SEMAPHORE_WAIT {
+   uint32_t                                     CommandType;
+   uint32_t                                     MICommandOpcode;
+#define     PerProcessGraphicsAddress                          0
+#define     GlobalGraphicsAddress                              1
+   uint32_t                                     MemoryType;
+#define     PollingMode                                        1
+#define     SignalMode                                         0
+   uint32_t                                     WaitMode;
+#define     SAD_GREATER_THAN_SDD                               0
+#define     SAD_GREATER_THAN_OR_EQUAL_SDD                      1
+#define     SAD_LESS_THAN_SDD                                  2
+#define     SAD_LESS_THAN_OR_EQUAL_SDD                         3
+#define     SAD_EQUAL_SDD                                      4
+#define     SAD_NOT_EQUAL_SDD                                  5
+   uint32_t                                     CompareOperation;
+   uint32_t                                     DwordLength;
+   uint32_t                                     SemaphoreDataDword;
+   __gen_address_type                           SemaphoreAddress;
+};
+
+static inline void
+GEN8_MI_SEMAPHORE_WAIT_pack(__gen_user_data *data, void * restrict dst,
+                            const struct GEN8_MI_SEMAPHORE_WAIT * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->MICommandOpcode, 23, 28) |
+      __gen_field(values->MemoryType, 22, 22) |
+      __gen_field(values->WaitMode, 15, 15) |
+      __gen_field(values->CompareOperation, 12, 14) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_field(values->SemaphoreDataDword, 0, 31) |
+      0;
+
+   uint32_t dw2 =
+      0;
+
+   uint64_t qw2 =
+      __gen_combine_address(data, &dw[2], values->SemaphoreAddress, dw2);
+
+   dw[2] = qw2;
+   dw[3] = qw2 >> 32;
+
+}
+
+#define GEN8_MI_STORE_REGISTER_MEM_length_bias 0x00000002
+#define GEN8_MI_STORE_REGISTER_MEM_header       \
+   .CommandType          =  0,                  \
+   .MICommandOpcode      = 36,                  \
+   .DwordLength          =  2
+
+#define GEN8_MI_STORE_REGISTER_MEM_length 0x00000004
+
+struct GEN8_MI_STORE_REGISTER_MEM {
+   uint32_t                                     CommandType;
+   uint32_t                                     MICommandOpcode;
+   bool                                         UseGlobalGTT;
+   uint32_t                                     PredicateEnable;
+   uint32_t                                     DwordLength;
+   uint32_t                                     RegisterAddress;
+   __gen_address_type                           MemoryAddress;
+};
+
+static inline void
+GEN8_MI_STORE_REGISTER_MEM_pack(__gen_user_data *data, void * restrict dst,
+                                const struct GEN8_MI_STORE_REGISTER_MEM * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->MICommandOpcode, 23, 28) |
+      __gen_field(values->UseGlobalGTT, 22, 22) |
+      __gen_field(values->PredicateEnable, 21, 21) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_offset(values->RegisterAddress, 2, 22) |
+      0;
+
+   uint32_t dw2 =
+      0;
+
+   uint64_t qw2 =
+      __gen_combine_address(data, &dw[2], values->MemoryAddress, dw2);
+
+   dw[2] = qw2;
+   dw[3] = qw2 >> 32;
+
+}
+
+#define GEN8_PIPELINE_SELECT_length_bias 0x00000001
+#define GEN8_PIPELINE_SELECT_header             \
+   .CommandType          =  3,                  \
+   .CommandSubType       =  1,                  \
+   ._3DCommandOpcode     =  1,                  \
+   ._3DCommandSubOpcode  =  4
+
+#define GEN8_PIPELINE_SELECT_length 0x00000001
+
+struct GEN8_PIPELINE_SELECT {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+#define     _3D                                                0
+#define     Media                                              1
+#define     GPGPU                                              2
+   uint32_t                                     PipelineSelection;
+};
+
+static inline void
+GEN8_PIPELINE_SELECT_pack(__gen_user_data *data, void * restrict dst,
+                          const struct GEN8_PIPELINE_SELECT * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->PipelineSelection, 0, 1) |
+      0;
+
+}
+
+#define GEN8_STATE_BASE_ADDRESS_length_bias 0x00000002
+#define GEN8_STATE_BASE_ADDRESS_header          \
+   .CommandType          =  3,                  \
+   .CommandSubType       =  0,                  \
+   ._3DCommandOpcode     =  1,                  \
+   ._3DCommandSubOpcode  =  1,                  \
+   .DwordLength          = 14
+
+#define GEN8_STATE_BASE_ADDRESS_length 0x00000010
+
+#define GEN8_MEMORY_OBJECT_CONTROL_STATE_length 0x00000001
+
+struct GEN8_MEMORY_OBJECT_CONTROL_STATE {
+#define     UCwithFenceifcoherentcycle                         0
+#define     UCUncacheable                                      1
+#define     WT                                                 2
+#define     WB                                                 3
+   uint32_t                                     MemoryTypeLLCeLLCCacheabilityControl;
+#define     eLLCOnlywheneDRAMispresentelsegetsallocatedinLLC       0
+#define     LLCOnly                                            1
+#define     LLCeLLCAllowed                                     2
+#define     L3DefertoPATforLLCeLLCselection                    3
+   uint32_t                                     TargetCache;
+   uint32_t                                     AgeforQUADLRU;
+};
+
+static inline void
+GEN8_MEMORY_OBJECT_CONTROL_STATE_pack(__gen_user_data *data, void * restrict dst,
+                                      const struct GEN8_MEMORY_OBJECT_CONTROL_STATE * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->MemoryTypeLLCeLLCCacheabilityControl, 5, 6) |
+      __gen_field(values->TargetCache, 3, 4) |
+      __gen_field(values->AgeforQUADLRU, 0, 1) |
+      0;
+
+}
+
+struct GEN8_STATE_BASE_ADDRESS {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   __gen_address_type                           GeneralStateBaseAddress;
+   struct GEN8_MEMORY_OBJECT_CONTROL_STATE      GeneralStateMemoryObjectControlState;
+   bool                                         GeneralStateBaseAddressModifyEnable;
+   struct GEN8_MEMORY_OBJECT_CONTROL_STATE      StatelessDataPortAccessMemoryObjectControlState;
+   __gen_address_type                           SurfaceStateBaseAddress;
+   struct GEN8_MEMORY_OBJECT_CONTROL_STATE      SurfaceStateMemoryObjectControlState;
+   bool                                         SurfaceStateBaseAddressModifyEnable;
+   __gen_address_type                           DynamicStateBaseAddress;
+   struct GEN8_MEMORY_OBJECT_CONTROL_STATE      DynamicStateMemoryObjectControlState;
+   bool                                         DynamicStateBaseAddressModifyEnable;
+   __gen_address_type                           IndirectObjectBaseAddress;
+   struct GEN8_MEMORY_OBJECT_CONTROL_STATE      IndirectObjectMemoryObjectControlState;
+   bool                                         IndirectObjectBaseAddressModifyEnable;
+   __gen_address_type                           InstructionBaseAddress;
+   struct GEN8_MEMORY_OBJECT_CONTROL_STATE      InstructionMemoryObjectControlState;
+   bool                                         InstructionBaseAddressModifyEnable;
+   uint32_t                                     GeneralStateBufferSize;
+   bool                                         GeneralStateBufferSizeModifyEnable;
+   uint32_t                                     DynamicStateBufferSize;
+   bool                                         DynamicStateBufferSizeModifyEnable;
+   uint32_t                                     IndirectObjectBufferSize;
+   bool                                         IndirectObjectBufferSizeModifyEnable;
+   uint32_t                                     InstructionBufferSize;
+   bool                                         InstructionBuffersizeModifyEnable;
+};
+
+static inline void
+GEN8_STATE_BASE_ADDRESS_pack(__gen_user_data *data, void * restrict dst,
+                             const struct GEN8_STATE_BASE_ADDRESS * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   uint32_t dw_GeneralStateMemoryObjectControlState;
+   GEN8_MEMORY_OBJECT_CONTROL_STATE_pack(data, &dw_GeneralStateMemoryObjectControlState, &values->GeneralStateMemoryObjectControlState);
+   uint32_t dw1 =
+      __gen_field(dw_GeneralStateMemoryObjectControlState, 4, 10) |
+      __gen_field(values->GeneralStateBaseAddressModifyEnable, 0, 0) |
+      0;
+
+   uint64_t qw1 =
+      __gen_combine_address(data, &dw[1], values->GeneralStateBaseAddress, dw1);
+
+   dw[1] = qw1;
+   dw[2] = qw1 >> 32;
+
+   uint32_t dw_StatelessDataPortAccessMemoryObjectControlState;
+   GEN8_MEMORY_OBJECT_CONTROL_STATE_pack(data, &dw_StatelessDataPortAccessMemoryObjectControlState, &values->StatelessDataPortAccessMemoryObjectControlState);
+   dw[3] =
+      __gen_field(dw_StatelessDataPortAccessMemoryObjectControlState, 16, 22) |
+      0;
+
+   uint32_t dw_SurfaceStateMemoryObjectControlState;
+   GEN8_MEMORY_OBJECT_CONTROL_STATE_pack(data, &dw_SurfaceStateMemoryObjectControlState, &values->SurfaceStateMemoryObjectControlState);
+   uint32_t dw4 =
+      __gen_field(dw_SurfaceStateMemoryObjectControlState, 4, 10) |
+      __gen_field(values->SurfaceStateBaseAddressModifyEnable, 0, 0) |
+      0;
+
+   uint64_t qw4 =
+      __gen_combine_address(data, &dw[4], values->SurfaceStateBaseAddress, dw4);
+
+   dw[4] = qw4;
+   dw[5] = qw4 >> 32;
+
+   uint32_t dw_DynamicStateMemoryObjectControlState;
+   GEN8_MEMORY_OBJECT_CONTROL_STATE_pack(data, &dw_DynamicStateMemoryObjectControlState, &values->DynamicStateMemoryObjectControlState);
+   uint32_t dw6 =
+      __gen_field(dw_DynamicStateMemoryObjectControlState, 4, 10) |
+      __gen_field(values->DynamicStateBaseAddressModifyEnable, 0, 0) |
+      0;
+
+   uint64_t qw6 =
+      __gen_combine_address(data, &dw[6], values->DynamicStateBaseAddress, dw6);
+
+   dw[6] = qw6;
+   dw[7] = qw6 >> 32;
+
+   uint32_t dw_IndirectObjectMemoryObjectControlState;
+   GEN8_MEMORY_OBJECT_CONTROL_STATE_pack(data, &dw_IndirectObjectMemoryObjectControlState, &values->IndirectObjectMemoryObjectControlState);
+   uint32_t dw8 =
+      __gen_field(dw_IndirectObjectMemoryObjectControlState, 4, 10) |
+      __gen_field(values->IndirectObjectBaseAddressModifyEnable, 0, 0) |
+      0;
+
+   uint64_t qw8 =
+      __gen_combine_address(data, &dw[8], values->IndirectObjectBaseAddress, dw8);
+
+   dw[8] = qw8;
+   dw[9] = qw8 >> 32;
+
+   uint32_t dw_InstructionMemoryObjectControlState;
+   GEN8_MEMORY_OBJECT_CONTROL_STATE_pack(data, &dw_InstructionMemoryObjectControlState, &values->InstructionMemoryObjectControlState);
+   uint32_t dw10 =
+      __gen_field(dw_InstructionMemoryObjectControlState, 4, 10) |
+      __gen_field(values->InstructionBaseAddressModifyEnable, 0, 0) |
+      0;
+
+   uint64_t qw10 =
+      __gen_combine_address(data, &dw[10], values->InstructionBaseAddress, dw10);
+
+   dw[10] = qw10;
+   dw[11] = qw10 >> 32;
+
+   dw[12] =
+      __gen_field(values->GeneralStateBufferSize, 12, 31) |
+      __gen_field(values->GeneralStateBufferSizeModifyEnable, 0, 0) |
+      0;
+
+   dw[13] =
+      __gen_field(values->DynamicStateBufferSize, 12, 31) |
+      __gen_field(values->DynamicStateBufferSizeModifyEnable, 0, 0) |
+      0;
+
+   dw[14] =
+      __gen_field(values->IndirectObjectBufferSize, 12, 31) |
+      __gen_field(values->IndirectObjectBufferSizeModifyEnable, 0, 0) |
+      0;
+
+   dw[15] =
+      __gen_field(values->InstructionBufferSize, 12, 31) |
+      __gen_field(values->InstructionBuffersizeModifyEnable, 0, 0) |
+      0;
+
+}
+
+#define GEN8_STATE_PREFETCH_length_bias 0x00000002
+#define GEN8_STATE_PREFETCH_header              \
+   .CommandType          =  3,                  \
+   .CommandSubType       =  0,                  \
+   ._3DCommandOpcode     =  0,                  \
+   ._3DCommandSubOpcode  =  3,                  \
+   .DwordLength          =  0
+
+#define GEN8_STATE_PREFETCH_length 0x00000002
+
+struct GEN8_STATE_PREFETCH {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   __gen_address_type                           PrefetchPointer;
+   uint32_t                                     PrefetchCount;
+};
+
+static inline void
+GEN8_STATE_PREFETCH_pack(__gen_user_data *data, void * restrict dst,
+                         const struct GEN8_STATE_PREFETCH * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   uint32_t dw1 =
+      __gen_field(values->PrefetchCount, 0, 2) |
+      0;
+
+   dw[1] =
+      __gen_combine_address(data, &dw[1], values->PrefetchPointer, dw1);
+
+}
+
+#define GEN8_STATE_SIP_length_bias 0x00000002
+#define GEN8_STATE_SIP_header                   \
+   .CommandType          =  3,                  \
+   .CommandSubType       =  0,                  \
+   ._3DCommandOpcode     =  1,                  \
+   ._3DCommandSubOpcode  =  2,                  \
+   .DwordLength          =  1
+
+#define GEN8_STATE_SIP_length 0x00000003
+
+struct GEN8_STATE_SIP {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   uint64_t                                     SystemInstructionPointer;
+};
+
+static inline void
+GEN8_STATE_SIP_pack(__gen_user_data *data, void * restrict dst,
+                    const struct GEN8_STATE_SIP * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   uint64_t qw1 =
+      __gen_offset(values->SystemInstructionPointer, 4, 63) |
+      0;
+
+   dw[1] = qw1;
+   dw[2] = qw1 >> 32;
+
+}
+
+#define GEN8_SWTESS_BASE_ADDRESS_length_bias 0x00000002
+#define GEN8_SWTESS_BASE_ADDRESS_header         \
+   .CommandType          =  3,                  \
+   .CommandSubType       =  0,                  \
+   ._3DCommandOpcode     =  1,                  \
+   ._3DCommandSubOpcode  =  3,                  \
+   .DwordLength          =  0
+
+#define GEN8_SWTESS_BASE_ADDRESS_length 0x00000002
+
+struct GEN8_SWTESS_BASE_ADDRESS {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   __gen_address_type                           SWTessellationBaseAddress;
+   struct GEN8_MEMORY_OBJECT_CONTROL_STATE      SWTessellationMemoryObjectControlState;
+};
+
+static inline void
+GEN8_SWTESS_BASE_ADDRESS_pack(__gen_user_data *data, void * restrict dst,
+                              const struct GEN8_SWTESS_BASE_ADDRESS * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   uint32_t dw_SWTessellationMemoryObjectControlState;
+   GEN8_MEMORY_OBJECT_CONTROL_STATE_pack(data, &dw_SWTessellationMemoryObjectControlState, &values->SWTessellationMemoryObjectControlState);
+   uint32_t dw1 =
+      __gen_field(dw_SWTessellationMemoryObjectControlState, 8, 11) |
+      0;
+
+   uint64_t qw1 =
+      __gen_combine_address(data, &dw[1], values->SWTessellationBaseAddress, dw1);
+
+   dw[1] = qw1;
+   dw[2] = qw1 >> 32;
+
+}
+
+#define GEN8_3DPRIMITIVE_length_bias 0x00000002
+#define GEN8_3DPRIMITIVE_header                 \
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  3,                  \
+   ._3DCommandSubOpcode  =  0,                  \
+   .DwordLength          =  5
+
+#define GEN8_3DPRIMITIVE_length 0x00000007
+
+struct GEN8_3DPRIMITIVE {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   bool                                         IndirectParameterEnable;
+   uint32_t                                     UAVCoherencyRequired;
+   bool                                         PredicateEnable;
+   uint32_t                                     DwordLength;
+   bool                                         EndOffsetEnable;
+#define     SEQUENTIAL                                         0
+#define     RANDOM                                             1
+   uint32_t                                     VertexAccessType;
+   uint32_t                                     PrimitiveTopologyType;
+   uint32_t                                     VertexCountPerInstance;
+   uint32_t                                     StartVertexLocation;
+   uint32_t                                     InstanceCount;
+   uint32_t                                     StartInstanceLocation;
+   uint32_t                                     BaseVertexLocation;
+};
+
+static inline void
+GEN8_3DPRIMITIVE_pack(__gen_user_data *data, void * restrict dst,
+                      const struct GEN8_3DPRIMITIVE * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->IndirectParameterEnable, 10, 10) |
+      __gen_field(values->UAVCoherencyRequired, 9, 9) |
+      __gen_field(values->PredicateEnable, 8, 8) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_field(values->EndOffsetEnable, 9, 9) |
+      __gen_field(values->VertexAccessType, 8, 8) |
+      __gen_field(values->PrimitiveTopologyType, 0, 5) |
+      0;
+
+   dw[2] =
+      __gen_field(values->VertexCountPerInstance, 0, 31) |
+      0;
+
+   dw[3] =
+      __gen_field(values->StartVertexLocation, 0, 31) |
+      0;
+
+   dw[4] =
+      __gen_field(values->InstanceCount, 0, 31) |
+      0;
+
+   dw[5] =
+      __gen_field(values->StartInstanceLocation, 0, 31) |
+      0;
+
+   dw[6] =
+      __gen_field(values->BaseVertexLocation, 0, 31) |
+      0;
+
+}
+
+#define GEN8_3DSTATE_AA_LINE_PARAMETERS_length_bias 0x00000002
+#define GEN8_3DSTATE_AA_LINE_PARAMETERS_header  \
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  1,                  \
+   ._3DCommandSubOpcode  = 10,                  \
+   .DwordLength          =  1
+
+#define GEN8_3DSTATE_AA_LINE_PARAMETERS_length 0x00000003
+
+struct GEN8_3DSTATE_AA_LINE_PARAMETERS {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   float                                        AAPointCoverageBias;
+   float                                        AACoverageBias;
+   float                                        AAPointCoverageSlope;
+   float                                        AACoverageSlope;
+   float                                        AAPointCoverageEndCapBias;
+   float                                        AACoverageEndCapBias;
+   float                                        AAPointCoverageEndCapSlope;
+   float                                        AACoverageEndCapSlope;
+};
+
+static inline void
+GEN8_3DSTATE_AA_LINE_PARAMETERS_pack(__gen_user_data *data, void * restrict dst,
+                                     const struct GEN8_3DSTATE_AA_LINE_PARAMETERS * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_field(values->AAPointCoverageBias * (1 << 8), 24, 31) |
+      __gen_field(values->AACoverageBias * (1 << 8), 16, 23) |
+      __gen_field(values->AAPointCoverageSlope * (1 << 8), 8, 15) |
+      __gen_field(values->AACoverageSlope * (1 << 8), 0, 7) |
+      0;
+
+   dw[2] =
+      __gen_field(values->AAPointCoverageEndCapBias * (1 << 8), 24, 31) |
+      __gen_field(values->AACoverageEndCapBias * (1 << 8), 16, 23) |
+      __gen_field(values->AAPointCoverageEndCapSlope * (1 << 8), 8, 15) |
+      __gen_field(values->AACoverageEndCapSlope * (1 << 8), 0, 7) |
+      0;
+
+}
+
+#define GEN8_3DSTATE_BINDING_TABLE_EDIT_DS_length_bias 0x00000002
+#define GEN8_3DSTATE_BINDING_TABLE_EDIT_DS_header\
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  0,                  \
+   ._3DCommandSubOpcode  = 70
+
+#define GEN8_3DSTATE_BINDING_TABLE_EDIT_DS_length 0x00000000
+
+#define GEN8_BINDING_TABLE_EDIT_ENTRY_length 0x00000001
+
+struct GEN8_BINDING_TABLE_EDIT_ENTRY {
+   uint32_t                                     BindingTableIndex;
+   uint32_t                                     SurfaceStatePointer;
+};
+
+static inline void
+GEN8_BINDING_TABLE_EDIT_ENTRY_pack(__gen_user_data *data, void * restrict dst,
+                                   const struct GEN8_BINDING_TABLE_EDIT_ENTRY * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->BindingTableIndex, 16, 23) |
+      __gen_offset(values->SurfaceStatePointer, 0, 15) |
+      0;
+
+}
+
+struct GEN8_3DSTATE_BINDING_TABLE_EDIT_DS {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   uint32_t                                     BindingTableBlockClear;
+#define     AllCores                                           3
+#define     Core1                                              2
+#define     Core0                                              1
+   uint32_t                                     BindingTableEditTarget;
+   /* variable length fields follow */
+};
+
+static inline void
+GEN8_3DSTATE_BINDING_TABLE_EDIT_DS_pack(__gen_user_data *data, void * restrict dst,
+                                        const struct GEN8_3DSTATE_BINDING_TABLE_EDIT_DS * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 8) |
+      0;
+
+   dw[1] =
+      __gen_field(values->BindingTableBlockClear, 16, 31) |
+      __gen_field(values->BindingTableEditTarget, 0, 1) |
+      0;
+
+   /* variable length fields follow */
+}
+
+#define GEN8_3DSTATE_BINDING_TABLE_EDIT_GS_length_bias 0x00000002
+#define GEN8_3DSTATE_BINDING_TABLE_EDIT_GS_header\
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  0,                  \
+   ._3DCommandSubOpcode  = 68
+
+#define GEN8_3DSTATE_BINDING_TABLE_EDIT_GS_length 0x00000000
+
+struct GEN8_3DSTATE_BINDING_TABLE_EDIT_GS {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   uint32_t                                     BindingTableBlockClear;
+#define     AllCores                                           3
+#define     Core1                                              2
+#define     Core0                                              1
+   uint32_t                                     BindingTableEditTarget;
+   /* variable length fields follow */
+};
+
+static inline void
+GEN8_3DSTATE_BINDING_TABLE_EDIT_GS_pack(__gen_user_data *data, void * restrict dst,
+                                        const struct GEN8_3DSTATE_BINDING_TABLE_EDIT_GS * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 8) |
+      0;
+
+   dw[1] =
+      __gen_field(values->BindingTableBlockClear, 16, 31) |
+      __gen_field(values->BindingTableEditTarget, 0, 1) |
+      0;
+
+   /* variable length fields follow */
+}
+
+#define GEN8_3DSTATE_BINDING_TABLE_EDIT_HS_length_bias 0x00000002
+#define GEN8_3DSTATE_BINDING_TABLE_EDIT_HS_header\
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  0,                  \
+   ._3DCommandSubOpcode  = 69
+
+#define GEN8_3DSTATE_BINDING_TABLE_EDIT_HS_length 0x00000000
+
+struct GEN8_3DSTATE_BINDING_TABLE_EDIT_HS {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   uint32_t                                     BindingTableBlockClear;
+#define     AllCores                                           3
+#define     Core1                                              2
+#define     Core0                                              1
+   uint32_t                                     BindingTableEditTarget;
+   /* variable length fields follow */
+};
+
+static inline void
+GEN8_3DSTATE_BINDING_TABLE_EDIT_HS_pack(__gen_user_data *data, void * restrict dst,
+                                        const struct GEN8_3DSTATE_BINDING_TABLE_EDIT_HS * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 8) |
+      0;
+
+   dw[1] =
+      __gen_field(values->BindingTableBlockClear, 16, 31) |
+      __gen_field(values->BindingTableEditTarget, 0, 1) |
+      0;
+
+   /* variable length fields follow */
+}
+
+#define GEN8_3DSTATE_BINDING_TABLE_EDIT_PS_length_bias 0x00000002
+#define GEN8_3DSTATE_BINDING_TABLE_EDIT_PS_header\
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  0,                  \
+   ._3DCommandSubOpcode  = 71
+
+#define GEN8_3DSTATE_BINDING_TABLE_EDIT_PS_length 0x00000000
+
+struct GEN8_3DSTATE_BINDING_TABLE_EDIT_PS {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   uint32_t                                     BindingTableBlockClear;
+#define     AllCores                                           3
+#define     Core1                                              2
+#define     Core0                                              1
+   uint32_t                                     BindingTableEditTarget;
+   /* variable length fields follow */
+};
+
+static inline void
+GEN8_3DSTATE_BINDING_TABLE_EDIT_PS_pack(__gen_user_data *data, void * restrict dst,
+                                        const struct GEN8_3DSTATE_BINDING_TABLE_EDIT_PS * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 8) |
+      0;
+
+   dw[1] =
+      __gen_field(values->BindingTableBlockClear, 16, 31) |
+      __gen_field(values->BindingTableEditTarget, 0, 1) |
+      0;
+
+   /* variable length fields follow */
+}
+
+#define GEN8_3DSTATE_BINDING_TABLE_EDIT_VS_length_bias 0x00000002
+#define GEN8_3DSTATE_BINDING_TABLE_EDIT_VS_header\
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  0,                  \
+   ._3DCommandSubOpcode  = 67
+
+#define GEN8_3DSTATE_BINDING_TABLE_EDIT_VS_length 0x00000000
+
+struct GEN8_3DSTATE_BINDING_TABLE_EDIT_VS {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   uint32_t                                     BindingTableBlockClear;
+#define     AllCores                                           3
+#define     Core1                                              2
+#define     Core0                                              1
+   uint32_t                                     BindingTableEditTarget;
+   /* variable length fields follow */
+};
+
+static inline void
+GEN8_3DSTATE_BINDING_TABLE_EDIT_VS_pack(__gen_user_data *data, void * restrict dst,
+                                        const struct GEN8_3DSTATE_BINDING_TABLE_EDIT_VS * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 8) |
+      0;
+
+   dw[1] =
+      __gen_field(values->BindingTableBlockClear, 16, 31) |
+      __gen_field(values->BindingTableEditTarget, 0, 1) |
+      0;
+
+   /* variable length fields follow */
+}
+
+#define GEN8_3DSTATE_BINDING_TABLE_POINTERS_DS_length_bias 0x00000002
+#define GEN8_3DSTATE_BINDING_TABLE_POINTERS_DS_header\
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  0,                  \
+   ._3DCommandSubOpcode  = 40,                  \
+   .DwordLength          =  0
+
+#define GEN8_3DSTATE_BINDING_TABLE_POINTERS_DS_length 0x00000002
+
+struct GEN8_3DSTATE_BINDING_TABLE_POINTERS_DS {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   uint32_t                                     PointertoDSBindingTable;
+};
+
+static inline void
+GEN8_3DSTATE_BINDING_TABLE_POINTERS_DS_pack(__gen_user_data *data, void * restrict dst,
+                                            const struct GEN8_3DSTATE_BINDING_TABLE_POINTERS_DS * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_offset(values->PointertoDSBindingTable, 5, 15) |
+      0;
+
+}
+
+#define GEN8_3DSTATE_BINDING_TABLE_POINTERS_GS_length_bias 0x00000002
+#define GEN8_3DSTATE_BINDING_TABLE_POINTERS_GS_header\
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  0,                  \
+   ._3DCommandSubOpcode  = 41,                  \
+   .DwordLength          =  0
+
+#define GEN8_3DSTATE_BINDING_TABLE_POINTERS_GS_length 0x00000002
+
+struct GEN8_3DSTATE_BINDING_TABLE_POINTERS_GS {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   uint32_t                                     PointertoGSBindingTable;
+};
+
+static inline void
+GEN8_3DSTATE_BINDING_TABLE_POINTERS_GS_pack(__gen_user_data *data, void * restrict dst,
+                                            const struct GEN8_3DSTATE_BINDING_TABLE_POINTERS_GS * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_offset(values->PointertoGSBindingTable, 5, 15) |
+      0;
+
+}
+
+#define GEN8_3DSTATE_BINDING_TABLE_POINTERS_HS_length_bias 0x00000002
+#define GEN8_3DSTATE_BINDING_TABLE_POINTERS_HS_header\
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  0,                  \
+   ._3DCommandSubOpcode  = 39,                  \
+   .DwordLength          =  0
+
+#define GEN8_3DSTATE_BINDING_TABLE_POINTERS_HS_length 0x00000002
+
+struct GEN8_3DSTATE_BINDING_TABLE_POINTERS_HS {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   uint32_t                                     PointertoHSBindingTable;
+};
+
+static inline void
+GEN8_3DSTATE_BINDING_TABLE_POINTERS_HS_pack(__gen_user_data *data, void * restrict dst,
+                                            const struct GEN8_3DSTATE_BINDING_TABLE_POINTERS_HS * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_offset(values->PointertoHSBindingTable, 5, 15) |
+      0;
+
+}
+
+#define GEN8_3DSTATE_BINDING_TABLE_POINTERS_PS_length_bias 0x00000002
+#define GEN8_3DSTATE_BINDING_TABLE_POINTERS_PS_header\
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  0,                  \
+   ._3DCommandSubOpcode  = 42,                  \
+   .DwordLength          =  0
+
+#define GEN8_3DSTATE_BINDING_TABLE_POINTERS_PS_length 0x00000002
+
+struct GEN8_3DSTATE_BINDING_TABLE_POINTERS_PS {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   uint32_t                                     PointertoPSBindingTable;
+};
+
+static inline void
+GEN8_3DSTATE_BINDING_TABLE_POINTERS_PS_pack(__gen_user_data *data, void * restrict dst,
+                                            const struct GEN8_3DSTATE_BINDING_TABLE_POINTERS_PS * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_offset(values->PointertoPSBindingTable, 5, 15) |
+      0;
+
+}
+
+#define GEN8_3DSTATE_BINDING_TABLE_POINTERS_VS_length_bias 0x00000002
+#define GEN8_3DSTATE_BINDING_TABLE_POINTERS_VS_header\
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  0,                  \
+   ._3DCommandSubOpcode  = 38,                  \
+   .DwordLength          =  0
+
+#define GEN8_3DSTATE_BINDING_TABLE_POINTERS_VS_length 0x00000002
+
+struct GEN8_3DSTATE_BINDING_TABLE_POINTERS_VS {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   uint32_t                                     PointertoVSBindingTable;
+};
+
+static inline void
+GEN8_3DSTATE_BINDING_TABLE_POINTERS_VS_pack(__gen_user_data *data, void * restrict dst,
+                                            const struct GEN8_3DSTATE_BINDING_TABLE_POINTERS_VS * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_offset(values->PointertoVSBindingTable, 5, 15) |
+      0;
+
+}
+
+#define GEN8_3DSTATE_BINDING_TABLE_POOL_ALLOC_length_bias 0x00000002
+#define GEN8_3DSTATE_BINDING_TABLE_POOL_ALLOC_header\
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  1,                  \
+   ._3DCommandSubOpcode  = 25,                  \
+   .DwordLength          =  2
+
+#define GEN8_3DSTATE_BINDING_TABLE_POOL_ALLOC_length 0x00000004
+
+struct GEN8_3DSTATE_BINDING_TABLE_POOL_ALLOC {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   __gen_address_type                           BindingTablePoolBaseAddress;
+   uint32_t                                     BindingTablePoolEnable;
+   struct GEN8_MEMORY_OBJECT_CONTROL_STATE      SurfaceObjectControlState;
+#define     NoValidData                                        0
+   uint32_t                                     BindingTablePoolBufferSize;
+};
+
+static inline void
+GEN8_3DSTATE_BINDING_TABLE_POOL_ALLOC_pack(__gen_user_data *data, void * restrict dst,
+                                           const struct GEN8_3DSTATE_BINDING_TABLE_POOL_ALLOC * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   uint32_t dw_SurfaceObjectControlState;
+   GEN8_MEMORY_OBJECT_CONTROL_STATE_pack(data, &dw_SurfaceObjectControlState, &values->SurfaceObjectControlState);
+   uint32_t dw1 =
+      __gen_field(values->BindingTablePoolEnable, 11, 11) |
+      __gen_field(dw_SurfaceObjectControlState, 0, 6) |
+      0;
+
+   uint64_t qw1 =
+      __gen_combine_address(data, &dw[1], values->BindingTablePoolBaseAddress, dw1);
+
+   dw[1] = qw1;
+   dw[2] = qw1 >> 32;
+
+   dw[3] =
+      __gen_field(values->BindingTablePoolBufferSize, 12, 31) |
+      0;
+
+}
+
+#define GEN8_3DSTATE_BLEND_STATE_POINTERS_length_bias 0x00000002
+#define GEN8_3DSTATE_BLEND_STATE_POINTERS_header\
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  0,                  \
+   ._3DCommandSubOpcode  = 36,                  \
+   .DwordLength          =  0
+
+#define GEN8_3DSTATE_BLEND_STATE_POINTERS_length 0x00000002
+
+struct GEN8_3DSTATE_BLEND_STATE_POINTERS {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   uint32_t                                     BlendStatePointer;
+   bool                                         BlendStatePointerValid;
+};
+
+static inline void
+GEN8_3DSTATE_BLEND_STATE_POINTERS_pack(__gen_user_data *data, void * restrict dst,
+                                       const struct GEN8_3DSTATE_BLEND_STATE_POINTERS * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_offset(values->BlendStatePointer, 6, 31) |
+      __gen_field(values->BlendStatePointerValid, 0, 0) |
+      0;
+
+}
+
+#define GEN8_3DSTATE_CC_STATE_POINTERS_length_bias 0x00000002
+#define GEN8_3DSTATE_CC_STATE_POINTERS_header   \
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  0,                  \
+   ._3DCommandSubOpcode  = 14,                  \
+   .DwordLength          =  0
+
+#define GEN8_3DSTATE_CC_STATE_POINTERS_length 0x00000002
+
+struct GEN8_3DSTATE_CC_STATE_POINTERS {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   uint32_t                                     ColorCalcStatePointer;
+   bool                                         ColorCalcStatePointerValid;
+};
+
+static inline void
+GEN8_3DSTATE_CC_STATE_POINTERS_pack(__gen_user_data *data, void * restrict dst,
+                                    const struct GEN8_3DSTATE_CC_STATE_POINTERS * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_offset(values->ColorCalcStatePointer, 6, 31) |
+      __gen_field(values->ColorCalcStatePointerValid, 0, 0) |
+      0;
+
+}
+
+#define GEN8_3DSTATE_CHROMA_KEY_length_bias 0x00000002
+#define GEN8_3DSTATE_CHROMA_KEY_header          \
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  1,                  \
+   ._3DCommandSubOpcode  =  4,                  \
+   .DwordLength          =  2
+
+#define GEN8_3DSTATE_CHROMA_KEY_length 0x00000004
+
+struct GEN8_3DSTATE_CHROMA_KEY {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   uint32_t                                     ChromaKeyTableIndex;
+   uint32_t                                     ChromaKeyLowValue;
+   uint32_t                                     ChromaKeyHighValue;
+};
+
+static inline void
+GEN8_3DSTATE_CHROMA_KEY_pack(__gen_user_data *data, void * restrict dst,
+                             const struct GEN8_3DSTATE_CHROMA_KEY * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_field(values->ChromaKeyTableIndex, 30, 31) |
+      0;
+
+   dw[2] =
+      __gen_field(values->ChromaKeyLowValue, 0, 31) |
+      0;
+
+   dw[3] =
+      __gen_field(values->ChromaKeyHighValue, 0, 31) |
+      0;
+
+}
+
+#define GEN8_3DSTATE_CLEAR_PARAMS_length_bias 0x00000002
+#define GEN8_3DSTATE_CLEAR_PARAMS_header        \
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  0,                  \
+   ._3DCommandSubOpcode  =  4,                  \
+   .DwordLength          =  1
+
+#define GEN8_3DSTATE_CLEAR_PARAMS_length 0x00000003
+
+struct GEN8_3DSTATE_CLEAR_PARAMS {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   float                                        DepthClearValue;
+   bool                                         DepthClearValueValid;
+};
+
+static inline void
+GEN8_3DSTATE_CLEAR_PARAMS_pack(__gen_user_data *data, void * restrict dst,
+                               const struct GEN8_3DSTATE_CLEAR_PARAMS * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_float(values->DepthClearValue) |
+      0;
+
+   dw[2] =
+      __gen_field(values->DepthClearValueValid, 0, 0) |
+      0;
+
+}
+
+#define GEN8_3DSTATE_CLIP_length_bias 0x00000002
+#define GEN8_3DSTATE_CLIP_header                \
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  0,                  \
+   ._3DCommandSubOpcode  = 18,                  \
+   .DwordLength          =  2
+
+#define GEN8_3DSTATE_CLIP_length 0x00000004
+
+struct GEN8_3DSTATE_CLIP {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+#define     Normal                                             0
+#define     Force                                              1
+   bool                                         ForceUserClipDistanceCullTestEnableBitmask;
+#define     _8Bit                                              0
+#define     _4Bit                                              1
+   uint32_t                                     VertexSubPixelPrecisionSelect;
+   bool                                         EarlyCullEnable;
+#define     Normal                                             0
+#define     Force                                              1
+   bool                                         ForceUserClipDistanceClipTestEnableBitmask;
+#define     Normal                                             0
+#define     Force                                              1
+   bool                                         ForceClipMode;
+   bool                                         ClipperStatisticsEnable;
+   uint32_t                                     UserClipDistanceCullTestEnableBitmask;
+   bool                                         ClipEnable;
+#define     API_OGL                                            0
+   uint32_t                                     APIMode;
+   bool                                         ViewportXYClipTestEnable;
+   bool                                         GuardbandClipTestEnable;
+   uint32_t                                     UserClipDistanceClipTestEnableBitmask;
+#define     NORMAL                                             0
+#define     REJECT_ALL                                         3
+#define     ACCEPT_ALL                                         4
+   uint32_t                                     ClipMode;
+   bool                                         PerspectiveDivideDisable;
+   bool                                         NonPerspectiveBarycentricEnable;
+   uint32_t                                     TriangleStripListProvokingVertexSelect;
+   uint32_t                                     LineStripListProvokingVertexSelect;
+   uint32_t                                     TriangleFanProvokingVertexSelect;
+   float                                        MinimumPointWidth;
+   float                                        MaximumPointWidth;
+   bool                                         ForceZeroRTAIndexEnable;
+   uint32_t                                     MaximumVPIndex;
+};
+
+static inline void
+GEN8_3DSTATE_CLIP_pack(__gen_user_data *data, void * restrict dst,
+                       const struct GEN8_3DSTATE_CLIP * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_field(values->ForceUserClipDistanceCullTestEnableBitmask, 20, 20) |
+      __gen_field(values->VertexSubPixelPrecisionSelect, 19, 19) |
+      __gen_field(values->EarlyCullEnable, 18, 18) |
+      __gen_field(values->ForceUserClipDistanceClipTestEnableBitmask, 17, 17) |
+      __gen_field(values->ForceClipMode, 16, 16) |
+      __gen_field(values->ClipperStatisticsEnable, 10, 10) |
+      __gen_field(values->UserClipDistanceCullTestEnableBitmask, 0, 7) |
+      0;
+
+   dw[2] =
+      __gen_field(values->ClipEnable, 31, 31) |
+      __gen_field(values->APIMode, 30, 30) |
+      __gen_field(values->ViewportXYClipTestEnable, 28, 28) |
+      __gen_field(values->GuardbandClipTestEnable, 26, 26) |
+      __gen_field(values->UserClipDistanceClipTestEnableBitmask, 16, 23) |
+      __gen_field(values->ClipMode, 13, 15) |
+      __gen_field(values->PerspectiveDivideDisable, 9, 9) |
+      __gen_field(values->NonPerspectiveBarycentricEnable, 8, 8) |
+      __gen_field(values->TriangleStripListProvokingVertexSelect, 4, 5) |
+      __gen_field(values->LineStripListProvokingVertexSelect, 2, 3) |
+      __gen_field(values->TriangleFanProvokingVertexSelect, 0, 1) |
+      0;
+
+   dw[3] =
+      __gen_field(values->MinimumPointWidth * (1 << 3), 17, 27) |
+      __gen_field(values->MaximumPointWidth * (1 << 3), 6, 16) |
+      __gen_field(values->ForceZeroRTAIndexEnable, 5, 5) |
+      __gen_field(values->MaximumVPIndex, 0, 3) |
+      0;
+
+}
+
+#define GEN8_3DSTATE_CONSTANT_DS_length_bias 0x00000002
+#define GEN8_3DSTATE_CONSTANT_DS_header         \
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  0,                  \
+   ._3DCommandSubOpcode  = 26,                  \
+   .DwordLength          =  9
+
+#define GEN8_3DSTATE_CONSTANT_DS_length 0x0000000b
+
+#define GEN8_3DSTATE_CONSTANT_BODY_length 0x0000000a
+
+struct GEN8_3DSTATE_CONSTANT_BODY {
+   uint32_t                                     ConstantBuffer1ReadLength;
+   uint32_t                                     ConstantBuffer0ReadLength;
+   uint32_t                                     ConstantBuffer3ReadLength;
+   uint32_t                                     ConstantBuffer2ReadLength;
+   __gen_address_type                           PointerToConstantBuffer0;
+   __gen_address_type                           PointerToConstantBuffer1;
+   __gen_address_type                           PointerToConstantBuffer2;
+   __gen_address_type                           PointerToConstantBuffer3;
+};
+
+static inline void
+GEN8_3DSTATE_CONSTANT_BODY_pack(__gen_user_data *data, void * restrict dst,
+                                const struct GEN8_3DSTATE_CONSTANT_BODY * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->ConstantBuffer1ReadLength, 16, 31) |
+      __gen_field(values->ConstantBuffer0ReadLength, 0, 15) |
+      0;
+
+   dw[1] =
+      __gen_field(values->ConstantBuffer3ReadLength, 16, 31) |
+      __gen_field(values->ConstantBuffer2ReadLength, 0, 15) |
+      0;
+
+   uint32_t dw2 =
+      0;
+
+   uint64_t qw2 =
+      __gen_combine_address(data, &dw[2], values->PointerToConstantBuffer0, dw2);
+
+   dw[2] = qw2;
+   dw[3] = qw2 >> 32;
+
+   uint32_t dw4 =
+      0;
+
+   uint64_t qw4 =
+      __gen_combine_address(data, &dw[4], values->PointerToConstantBuffer1, dw4);
+
+   dw[4] = qw4;
+   dw[5] = qw4 >> 32;
+
+   uint32_t dw6 =
+      0;
+
+   uint64_t qw6 =
+      __gen_combine_address(data, &dw[6], values->PointerToConstantBuffer2, dw6);
+
+   dw[6] = qw6;
+   dw[7] = qw6 >> 32;
+
+   uint32_t dw8 =
+      0;
+
+   uint64_t qw8 =
+      __gen_combine_address(data, &dw[8], values->PointerToConstantBuffer3, dw8);
+
+   dw[8] = qw8;
+   dw[9] = qw8 >> 32;
+
+}
+
+struct GEN8_3DSTATE_CONSTANT_DS {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   struct GEN8_MEMORY_OBJECT_CONTROL_STATE      ConstantBufferObjectControlState;
+   uint32_t                                     DwordLength;
+   struct GEN8_3DSTATE_CONSTANT_BODY            ConstantBody;
+};
+
+static inline void
+GEN8_3DSTATE_CONSTANT_DS_pack(__gen_user_data *data, void * restrict dst,
+                              const struct GEN8_3DSTATE_CONSTANT_DS * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   uint32_t dw_ConstantBufferObjectControlState;
+   GEN8_MEMORY_OBJECT_CONTROL_STATE_pack(data, &dw_ConstantBufferObjectControlState, &values->ConstantBufferObjectControlState);
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(dw_ConstantBufferObjectControlState, 8, 14) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   GEN8_3DSTATE_CONSTANT_BODY_pack(data, &dw[1], &values->ConstantBody);
+}
+
+#define GEN8_3DSTATE_CONSTANT_GS_length_bias 0x00000002
+#define GEN8_3DSTATE_CONSTANT_GS_header         \
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  0,                  \
+   ._3DCommandSubOpcode  = 22,                  \
+   .DwordLength          =  9
+
+#define GEN8_3DSTATE_CONSTANT_GS_length 0x0000000b
+
+struct GEN8_3DSTATE_CONSTANT_GS {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   struct GEN8_MEMORY_OBJECT_CONTROL_STATE      ConstantBufferObjectControlState;
+   uint32_t                                     DwordLength;
+   struct GEN8_3DSTATE_CONSTANT_BODY            ConstantBody;
+};
+
+static inline void
+GEN8_3DSTATE_CONSTANT_GS_pack(__gen_user_data *data, void * restrict dst,
+                              const struct GEN8_3DSTATE_CONSTANT_GS * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   uint32_t dw_ConstantBufferObjectControlState;
+   GEN8_MEMORY_OBJECT_CONTROL_STATE_pack(data, &dw_ConstantBufferObjectControlState, &values->ConstantBufferObjectControlState);
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(dw_ConstantBufferObjectControlState, 8, 14) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   GEN8_3DSTATE_CONSTANT_BODY_pack(data, &dw[1], &values->ConstantBody);
+}
+
+#define GEN8_3DSTATE_CONSTANT_HS_length_bias 0x00000002
+#define GEN8_3DSTATE_CONSTANT_HS_header         \
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  0,                  \
+   ._3DCommandSubOpcode  = 25,                  \
+   .DwordLength          =  9
+
+#define GEN8_3DSTATE_CONSTANT_HS_length 0x0000000b
+
+struct GEN8_3DSTATE_CONSTANT_HS {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   struct GEN8_MEMORY_OBJECT_CONTROL_STATE      ConstantBufferObjectControlState;
+   uint32_t                                     DwordLength;
+   struct GEN8_3DSTATE_CONSTANT_BODY            ConstantBody;
+};
+
+static inline void
+GEN8_3DSTATE_CONSTANT_HS_pack(__gen_user_data *data, void * restrict dst,
+                              const struct GEN8_3DSTATE_CONSTANT_HS * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   uint32_t dw_ConstantBufferObjectControlState;
+   GEN8_MEMORY_OBJECT_CONTROL_STATE_pack(data, &dw_ConstantBufferObjectControlState, &values->ConstantBufferObjectControlState);
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(dw_ConstantBufferObjectControlState, 8, 14) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   GEN8_3DSTATE_CONSTANT_BODY_pack(data, &dw[1], &values->ConstantBody);
+}
+
+#define GEN8_3DSTATE_CONSTANT_PS_length_bias 0x00000002
+#define GEN8_3DSTATE_CONSTANT_PS_header         \
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  0,                  \
+   ._3DCommandSubOpcode  = 23,                  \
+   .DwordLength          =  9
+
+#define GEN8_3DSTATE_CONSTANT_PS_length 0x0000000b
+
+struct GEN8_3DSTATE_CONSTANT_PS {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   struct GEN8_MEMORY_OBJECT_CONTROL_STATE      ConstantBufferObjectControlState;
+   uint32_t                                     DwordLength;
+   struct GEN8_3DSTATE_CONSTANT_BODY            ConstantBody;
+};
+
+static inline void
+GEN8_3DSTATE_CONSTANT_PS_pack(__gen_user_data *data, void * restrict dst,
+                              const struct GEN8_3DSTATE_CONSTANT_PS * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   uint32_t dw_ConstantBufferObjectControlState;
+   GEN8_MEMORY_OBJECT_CONTROL_STATE_pack(data, &dw_ConstantBufferObjectControlState, &values->ConstantBufferObjectControlState);
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(dw_ConstantBufferObjectControlState, 8, 14) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   GEN8_3DSTATE_CONSTANT_BODY_pack(data, &dw[1], &values->ConstantBody);
+}
+
+#define GEN8_3DSTATE_CONSTANT_VS_length_bias 0x00000002
+#define GEN8_3DSTATE_CONSTANT_VS_header         \
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  0,                  \
+   ._3DCommandSubOpcode  = 21,                  \
+   .DwordLength          =  9
+
+#define GEN8_3DSTATE_CONSTANT_VS_length 0x0000000b
+
+struct GEN8_3DSTATE_CONSTANT_VS {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   struct GEN8_MEMORY_OBJECT_CONTROL_STATE      ConstantBufferObjectControlState;
+   uint32_t                                     DwordLength;
+   struct GEN8_3DSTATE_CONSTANT_BODY            ConstantBody;
+};
+
+static inline void
+GEN8_3DSTATE_CONSTANT_VS_pack(__gen_user_data *data, void * restrict dst,
+                              const struct GEN8_3DSTATE_CONSTANT_VS * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   uint32_t dw_ConstantBufferObjectControlState;
+   GEN8_MEMORY_OBJECT_CONTROL_STATE_pack(data, &dw_ConstantBufferObjectControlState, &values->ConstantBufferObjectControlState);
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(dw_ConstantBufferObjectControlState, 8, 14) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   GEN8_3DSTATE_CONSTANT_BODY_pack(data, &dw[1], &values->ConstantBody);
+}
+
+#define GEN8_3DSTATE_DEPTH_BUFFER_length_bias 0x00000002
+#define GEN8_3DSTATE_DEPTH_BUFFER_header        \
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  0,                  \
+   ._3DCommandSubOpcode  =  5,                  \
+   .DwordLength          =  6
+
+#define GEN8_3DSTATE_DEPTH_BUFFER_length 0x00000008
+
+struct GEN8_3DSTATE_DEPTH_BUFFER {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+#define     SURFTYPE_1D                                        0
+#define     SURFTYPE_2D                                        1
+#define     SURFTYPE_3D                                        2
+#define     SURFTYPE_CUBE                                      3
+#define     SURFTYPE_NULL                                      7
+   uint32_t                                     SurfaceType;
+   bool                                         DepthWriteEnable;
+   bool                                         StencilWriteEnable;
+   bool                                         HierarchicalDepthBufferEnable;
+#define     D32_FLOAT                                          1
+#define     D24_UNORM_X8_UINT                                  3
+#define     D16_UNORM                                          5
+   uint32_t                                     SurfaceFormat;
+   uint32_t                                     SurfacePitch;
+   __gen_address_type                           SurfaceBaseAddress;
+   uint32_t                                     Height;
+   uint32_t                                     Width;
+   uint32_t                                     LOD;
+   uint32_t                                     Depth;
+   uint32_t                                     MinimumArrayElement;
+   struct GEN8_MEMORY_OBJECT_CONTROL_STATE      DepthBufferObjectControlState;
+   uint32_t                                     RenderTargetViewExtent;
+   uint32_t                                     SurfaceQPitch;
+};
+
+static inline void
+GEN8_3DSTATE_DEPTH_BUFFER_pack(__gen_user_data *data, void * restrict dst,
+                               const struct GEN8_3DSTATE_DEPTH_BUFFER * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_field(values->SurfaceType, 29, 31) |
+      __gen_field(values->DepthWriteEnable, 28, 28) |
+      __gen_field(values->StencilWriteEnable, 27, 27) |
+      __gen_field(values->HierarchicalDepthBufferEnable, 22, 22) |
+      __gen_field(values->SurfaceFormat, 18, 20) |
+      __gen_field(values->SurfacePitch, 0, 17) |
+      0;
+
+   uint32_t dw2 =
+      0;
+
+   uint64_t qw2 =
+      __gen_combine_address(data, &dw[2], values->SurfaceBaseAddress, dw2);
+
+   dw[2] = qw2;
+   dw[3] = qw2 >> 32;
+
+   dw[4] =
+      __gen_field(values->Height, 18, 31) |
+      __gen_field(values->Width, 4, 17) |
+      __gen_field(values->LOD, 0, 3) |
+      0;
+
+   uint32_t dw_DepthBufferObjectControlState;
+   GEN8_MEMORY_OBJECT_CONTROL_STATE_pack(data, &dw_DepthBufferObjectControlState, &values->DepthBufferObjectControlState);
+   dw[5] =
+      __gen_field(values->Depth, 21, 31) |
+      __gen_field(values->MinimumArrayElement, 10, 20) |
+      __gen_field(dw_DepthBufferObjectControlState, 0, 6) |
+      0;
+
+   dw[6] =
+      0;
+
+   dw[7] =
+      __gen_field(values->RenderTargetViewExtent, 21, 31) |
+      __gen_field(values->SurfaceQPitch, 0, 14) |
+      0;
+
+}
+
+#define GEN8_3DSTATE_DRAWING_RECTANGLE_length_bias 0x00000002
+#define GEN8_3DSTATE_DRAWING_RECTANGLE_header   \
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  1,                  \
+   ._3DCommandSubOpcode  =  0,                  \
+   .DwordLength          =  2
+
+#define GEN8_3DSTATE_DRAWING_RECTANGLE_length 0x00000004
+
+struct GEN8_3DSTATE_DRAWING_RECTANGLE {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+#define     Legacy                                             0
+#define     Core0Enabled                                       1
+#define     Core1Enabled                                       2
+   uint32_t                                     CoreModeSelect;
+   uint32_t                                     DwordLength;
+   uint32_t                                     ClippedDrawingRectangleYMin;
+   uint32_t                                     ClippedDrawingRectangleXMin;
+   uint32_t                                     ClippedDrawingRectangleYMax;
+   uint32_t                                     ClippedDrawingRectangleXMax;
+   uint32_t                                     DrawingRectangleOriginY;
+   uint32_t                                     DrawingRectangleOriginX;
+};
+
+static inline void
+GEN8_3DSTATE_DRAWING_RECTANGLE_pack(__gen_user_data *data, void * restrict dst,
+                                    const struct GEN8_3DSTATE_DRAWING_RECTANGLE * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->CoreModeSelect, 14, 15) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_field(values->ClippedDrawingRectangleYMin, 16, 31) |
+      __gen_field(values->ClippedDrawingRectangleXMin, 0, 15) |
+      0;
+
+   dw[2] =
+      __gen_field(values->ClippedDrawingRectangleYMax, 16, 31) |
+      __gen_field(values->ClippedDrawingRectangleXMax, 0, 15) |
+      0;
+
+   dw[3] =
+      __gen_field(values->DrawingRectangleOriginY, 16, 31) |
+      __gen_field(values->DrawingRectangleOriginX, 0, 15) |
+      0;
+
+}
+
+#define GEN8_3DSTATE_DS_length_bias 0x00000002
+#define GEN8_3DSTATE_DS_header                  \
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  0,                  \
+   ._3DCommandSubOpcode  = 29,                  \
+   .DwordLength          =  7
+
+#define GEN8_3DSTATE_DS_length 0x00000009
+
+struct GEN8_3DSTATE_DS {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   uint64_t                                     KernelStartPointer;
+#define     Multiple                                           0
+#define     Single                                             1
+   uint32_t                                     SingleDomainPointDispatch;
+#define     Dmask                                              0
+#define     Vmask                                              1
+   uint32_t                                     VectorMaskEnable;
+#define     NoSamplers                                         0
+#define     _14Samplers                                        1
+#define     _58Samplers                                        2
+#define     _912Samplers                                       3
+#define     _1316Samplers                                      4
+   uint32_t                                     SamplerCount;
+   uint32_t                                     BindingTableEntryCount;
+#define     Normal                                             0
+#define     High                                               1
+   uint32_t                                     ThreadDispatchPriority;
+#define     IEEE754                                            0
+#define     Alternate                                          1
+   uint32_t                                     FloatingPointMode;
+   bool                                         AccessesUAV;
+   bool                                         IllegalOpcodeExceptionEnable;
+   bool                                         SoftwareExceptionEnable;
+   uint64_t                                     ScratchSpaceBasePointer;
+   uint32_t                                     PerThreadScratchSpace;
+   uint32_t                                     DispatchGRFStartRegisterForURBData;
+   uint32_t                                     PatchURBEntryReadLength;
+   uint32_t                                     PatchURBEntryReadOffset;
+   uint32_t                                     MaximumNumberofThreads;
+   bool                                         StatisticsEnable;
+   bool                                         SIMD8DispatchEnable;
+   bool                                         ComputeWCoordinateEnable;
+   bool                                         CacheDisable;
+   bool                                         FunctionEnable;
+   uint32_t                                     VertexURBEntryOutputReadOffset;
+   uint32_t                                     VertexURBEntryOutputLength;
+   uint32_t                                     UserClipDistanceClipTestEnableBitmask;
+   uint32_t                                     UserClipDistanceCullTestEnableBitmask;
+};
+
+static inline void
+GEN8_3DSTATE_DS_pack(__gen_user_data *data, void * restrict dst,
+                     const struct GEN8_3DSTATE_DS * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   uint64_t qw1 =
+      __gen_offset(values->KernelStartPointer, 6, 63) |
+      0;
+
+   dw[1] = qw1;
+   dw[2] = qw1 >> 32;
+
+   dw[3] =
+      __gen_field(values->SingleDomainPointDispatch, 31, 31) |
+      __gen_field(values->VectorMaskEnable, 30, 30) |
+      __gen_field(values->SamplerCount, 27, 29) |
+      __gen_field(values->BindingTableEntryCount, 18, 25) |
+      __gen_field(values->ThreadDispatchPriority, 17, 17) |
+      __gen_field(values->FloatingPointMode, 16, 16) |
+      __gen_field(values->AccessesUAV, 14, 14) |
+      __gen_field(values->IllegalOpcodeExceptionEnable, 13, 13) |
+      __gen_field(values->SoftwareExceptionEnable, 7, 7) |
+      0;
+
+   uint64_t qw4 =
+      __gen_offset(values->ScratchSpaceBasePointer, 10, 63) |
+      __gen_field(values->PerThreadScratchSpace, 0, 3) |
+      0;
+
+   dw[4] = qw4;
+   dw[5] = qw4 >> 32;
+
+   dw[6] =
+      __gen_field(values->DispatchGRFStartRegisterForURBData, 20, 24) |
+      __gen_field(values->PatchURBEntryReadLength, 11, 17) |
+      __gen_field(values->PatchURBEntryReadOffset, 4, 9) |
+      0;
+
+   dw[7] =
+      __gen_field(values->MaximumNumberofThreads, 21, 29) |
+      __gen_field(values->StatisticsEnable, 10, 10) |
+      __gen_field(values->SIMD8DispatchEnable, 3, 3) |
+      __gen_field(values->ComputeWCoordinateEnable, 2, 2) |
+      __gen_field(values->CacheDisable, 1, 1) |
+      __gen_field(values->FunctionEnable, 0, 0) |
+      0;
+
+   dw[8] =
+      __gen_field(values->VertexURBEntryOutputReadOffset, 21, 26) |
+      __gen_field(values->VertexURBEntryOutputLength, 16, 20) |
+      __gen_field(values->UserClipDistanceClipTestEnableBitmask, 8, 15) |
+      __gen_field(values->UserClipDistanceCullTestEnableBitmask, 0, 7) |
+      0;
+
+}
+
+#define GEN8_3DSTATE_GATHER_CONSTANT_DS_length_bias 0x00000002
+#define GEN8_3DSTATE_GATHER_CONSTANT_DS_header  \
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  0,                  \
+   ._3DCommandSubOpcode  = 55
+
+#define GEN8_3DSTATE_GATHER_CONSTANT_DS_length 0x00000000
+
+#define GEN8_GATHER_CONSTANT_ENTRY_length 0x00000001
+
+struct GEN8_GATHER_CONSTANT_ENTRY {
+   uint32_t                                     ConstantBufferOffset;
+   uint32_t                                     ChannelMask;
+   uint32_t                                     BindingTableIndexOffset;
+};
+
+static inline void
+GEN8_GATHER_CONSTANT_ENTRY_pack(__gen_user_data *data, void * restrict dst,
+                                const struct GEN8_GATHER_CONSTANT_ENTRY * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_offset(values->ConstantBufferOffset, 8, 15) |
+      __gen_field(values->ChannelMask, 4, 7) |
+      __gen_field(values->BindingTableIndexOffset, 0, 3) |
+      0;
+
+}
+
+struct GEN8_3DSTATE_GATHER_CONSTANT_DS {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   uint32_t                                     ConstantBufferValid;
+   uint32_t                                     ConstantBufferBindingTableBlock;
+   uint32_t                                     GatherBufferOffset;
+   bool                                         ConstantBufferDx9GenerateStall;
+   /* variable length fields follow */
+};
+
+static inline void
+GEN8_3DSTATE_GATHER_CONSTANT_DS_pack(__gen_user_data *data, void * restrict dst,
+                                     const struct GEN8_3DSTATE_GATHER_CONSTANT_DS * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_field(values->ConstantBufferValid, 16, 31) |
+      __gen_field(values->ConstantBufferBindingTableBlock, 12, 15) |
+      0;
+
+   dw[2] =
+      __gen_offset(values->GatherBufferOffset, 6, 22) |
+      __gen_field(values->ConstantBufferDx9GenerateStall, 5, 5) |
+      0;
+
+   /* variable length fields follow */
+}
+
+#define GEN8_3DSTATE_GATHER_CONSTANT_GS_length_bias 0x00000002
+#define GEN8_3DSTATE_GATHER_CONSTANT_GS_header  \
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  0,                  \
+   ._3DCommandSubOpcode  = 53
+
+#define GEN8_3DSTATE_GATHER_CONSTANT_GS_length 0x00000000
+
+struct GEN8_3DSTATE_GATHER_CONSTANT_GS {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   uint32_t                                     ConstantBufferValid;
+   uint32_t                                     ConstantBufferBindingTableBlock;
+   uint32_t                                     GatherBufferOffset;
+   bool                                         ConstantBufferDx9GenerateStall;
+   /* variable length fields follow */
+};
+
+static inline void
+GEN8_3DSTATE_GATHER_CONSTANT_GS_pack(__gen_user_data *data, void * restrict dst,
+                                     const struct GEN8_3DSTATE_GATHER_CONSTANT_GS * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_field(values->ConstantBufferValid, 16, 31) |
+      __gen_field(values->ConstantBufferBindingTableBlock, 12, 15) |
+      0;
+
+   dw[2] =
+      __gen_offset(values->GatherBufferOffset, 6, 22) |
+      __gen_field(values->ConstantBufferDx9GenerateStall, 5, 5) |
+      0;
+
+   /* variable length fields follow */
+}
+
+#define GEN8_3DSTATE_GATHER_CONSTANT_HS_length_bias 0x00000002
+#define GEN8_3DSTATE_GATHER_CONSTANT_HS_header  \
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  0,                  \
+   ._3DCommandSubOpcode  = 54
+
+#define GEN8_3DSTATE_GATHER_CONSTANT_HS_length 0x00000000
+
+struct GEN8_3DSTATE_GATHER_CONSTANT_HS {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   uint32_t                                     ConstantBufferValid;
+   uint32_t                                     ConstantBufferBindingTableBlock;
+   uint32_t                                     GatherBufferOffset;
+   bool                                         ConstantBufferDx9GenerateStall;
+   /* variable length fields follow */
+};
+
+static inline void
+GEN8_3DSTATE_GATHER_CONSTANT_HS_pack(__gen_user_data *data, void * restrict dst,
+                                     const struct GEN8_3DSTATE_GATHER_CONSTANT_HS * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_field(values->ConstantBufferValid, 16, 31) |
+      __gen_field(values->ConstantBufferBindingTableBlock, 12, 15) |
+      0;
+
+   dw[2] =
+      __gen_offset(values->GatherBufferOffset, 6, 22) |
+      __gen_field(values->ConstantBufferDx9GenerateStall, 5, 5) |
+      0;
+
+   /* variable length fields follow */
+}
+
+#define GEN8_3DSTATE_GATHER_CONSTANT_PS_length_bias 0x00000002
+#define GEN8_3DSTATE_GATHER_CONSTANT_PS_header  \
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  0,                  \
+   ._3DCommandSubOpcode  = 56
+
+#define GEN8_3DSTATE_GATHER_CONSTANT_PS_length 0x00000000
+
+struct GEN8_3DSTATE_GATHER_CONSTANT_PS {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   uint32_t                                     ConstantBufferValid;
+   uint32_t                                     ConstantBufferBindingTableBlock;
+   uint32_t                                     GatherBufferOffset;
+   bool                                         ConstantBufferDx9GenerateStall;
+   bool                                         ConstantBufferDx9Enable;
+   /* variable length fields follow */
+};
+
+static inline void
+GEN8_3DSTATE_GATHER_CONSTANT_PS_pack(__gen_user_data *data, void * restrict dst,
+                                     const struct GEN8_3DSTATE_GATHER_CONSTANT_PS * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_field(values->ConstantBufferValid, 16, 31) |
+      __gen_field(values->ConstantBufferBindingTableBlock, 12, 15) |
+      0;
+
+   dw[2] =
+      __gen_offset(values->GatherBufferOffset, 6, 22) |
+      __gen_field(values->ConstantBufferDx9GenerateStall, 5, 5) |
+      __gen_field(values->ConstantBufferDx9Enable, 4, 4) |
+      0;
+
+   /* variable length fields follow */
+}
+
+#define GEN8_3DSTATE_GATHER_CONSTANT_VS_length_bias 0x00000002
+#define GEN8_3DSTATE_GATHER_CONSTANT_VS_header  \
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  0,                  \
+   ._3DCommandSubOpcode  = 52
+
+#define GEN8_3DSTATE_GATHER_CONSTANT_VS_length 0x00000000
+
+struct GEN8_3DSTATE_GATHER_CONSTANT_VS {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   uint32_t                                     ConstantBufferValid;
+   uint32_t                                     ConstantBufferBindingTableBlock;
+   uint32_t                                     GatherBufferOffset;
+   bool                                         ConstantBufferDx9GenerateStall;
+   bool                                         ConstantBufferDx9Enable;
+   /* variable length fields follow */
+};
+
+static inline void
+GEN8_3DSTATE_GATHER_CONSTANT_VS_pack(__gen_user_data *data, void * restrict dst,
+                                     const struct GEN8_3DSTATE_GATHER_CONSTANT_VS * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_field(values->ConstantBufferValid, 16, 31) |
+      __gen_field(values->ConstantBufferBindingTableBlock, 12, 15) |
+      0;
+
+   dw[2] =
+      __gen_offset(values->GatherBufferOffset, 6, 22) |
+      __gen_field(values->ConstantBufferDx9GenerateStall, 5, 5) |
+      __gen_field(values->ConstantBufferDx9Enable, 4, 4) |
+      0;
+
+   /* variable length fields follow */
+}
+
+#define GEN8_3DSTATE_GATHER_POOL_ALLOC_length_bias 0x00000002
+#define GEN8_3DSTATE_GATHER_POOL_ALLOC_header   \
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  1,                  \
+   ._3DCommandSubOpcode  = 26,                  \
+   .DwordLength          =  2
+
+#define GEN8_3DSTATE_GATHER_POOL_ALLOC_length 0x00000004
+
+struct GEN8_3DSTATE_GATHER_POOL_ALLOC {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   __gen_address_type                           GatherPoolBaseAddress;
+   bool                                         GatherPoolEnable;
+   struct GEN8_MEMORY_OBJECT_CONTROL_STATE      MemoryObjectControlState;
+   uint32_t                                     GatherPoolBufferSize;
+};
+
+static inline void
+GEN8_3DSTATE_GATHER_POOL_ALLOC_pack(__gen_user_data *data, void * restrict dst,
+                                    const struct GEN8_3DSTATE_GATHER_POOL_ALLOC * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   uint32_t dw_MemoryObjectControlState;
+   GEN8_MEMORY_OBJECT_CONTROL_STATE_pack(data, &dw_MemoryObjectControlState, &values->MemoryObjectControlState);
+   uint32_t dw1 =
+      __gen_field(values->GatherPoolEnable, 11, 11) |
+      __gen_field(dw_MemoryObjectControlState, 0, 6) |
+      0;
+
+   uint64_t qw1 =
+      __gen_combine_address(data, &dw[1], values->GatherPoolBaseAddress, dw1);
+
+   dw[1] = qw1;
+   dw[2] = qw1 >> 32;
+
+   dw[3] =
+      __gen_field(values->GatherPoolBufferSize, 12, 31) |
+      0;
+
+}
+
+#define GEN8_3DSTATE_GS_length_bias 0x00000002
+#define GEN8_3DSTATE_GS_header                  \
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  0,                  \
+   ._3DCommandSubOpcode  = 17,                  \
+   .DwordLength          =  8
+
+#define GEN8_3DSTATE_GS_length 0x0000000a
+
+struct GEN8_3DSTATE_GS {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   uint64_t                                     KernelStartPointer;
+   uint32_t                                     SingleProgramFlow;
+#define     Dmask                                              0
+#define     Vmask                                              1
+   uint32_t                                     VectorMaskEnable;
+#define     NoSamplers                                         0
+#define     _14Samplers                                        1
+#define     _58Samplers                                        2
+#define     _912Samplers                                       3
+#define     _1316Samplers                                      4
+   uint32_t                                     SamplerCount;
+   uint32_t                                     BindingTableEntryCount;
+#define     Normal                                             0
+#define     High                                               1
+   uint32_t                                     ThreadDispatchPriority;
+#define     IEEE754                                            0
+#define     Alternate                                          1
+   uint32_t                                     FloatingPointMode;
+   bool                                         IllegalOpcodeExceptionEnable;
+   bool                                         AccessesUAV;
+   bool                                         MaskStackExceptionEnable;
+   bool                                         SoftwareExceptionEnable;
+   uint32_t                                     ExpectedVertexCount;
+   uint64_t                                     ScratchSpaceBasePointer;
+   uint32_t                                     PerThreadScratchSpace;
+   uint32_t                                     OutputVertexSize;
+   uint32_t                                     OutputTopology;
+   uint32_t                                     VertexURBEntryReadLength;
+   bool                                         IncludeVertexHandles;
+   uint32_t                                     VertexURBEntryReadOffset;
+   uint32_t                                     DispatchGRFStartRegisterForURBData;
+   uint32_t                                     MaximumNumberofThreads;
+   uint32_t                                     ControlDataHeaderSize;
+   uint32_t                                     InstanceControl;
+   uint32_t                                     DefaultStreamId;
+#define     DispatchModeSingle                                 0
+#define     DispatchModeDualInstance                           1
+#define     DispatchModeDualObject                             2
+#define     DispatchModeSIMD8                                  3
+   uint32_t                                     DispatchMode;
+   bool                                         StatisticsEnable;
+   uint32_t                                     InvocationsIncrementValue;
+   bool                                         IncludePrimitiveID;
+   uint32_t                                     Hint;
+#define     LEADING                                            0
+#define     TRAILING                                           1
+   uint32_t                                     ReorderMode;
+   bool                                         DiscardAdjacency;
+   bool                                         Enable;
+#define     CUT                                                0
+#define     SID                                                1
+   uint32_t                                     ControlDataFormat;
+   bool                                         StaticOutput;
+   uint32_t                                     StaticOutputVertexCount;
+   uint32_t                                     VertexURBEntryOutputReadOffset;
+   uint32_t                                     VertexURBEntryOutputLength;
+   uint32_t                                     UserClipDistanceClipTestEnableBitmask;
+   uint32_t                                     UserClipDistanceCullTestEnableBitmask;
+};
+
+static inline void
+GEN8_3DSTATE_GS_pack(__gen_user_data *data, void * restrict dst,
+                     const struct GEN8_3DSTATE_GS * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   uint64_t qw1 =
+      __gen_offset(values->KernelStartPointer, 6, 63) |
+      0;
+
+   dw[1] = qw1;
+   dw[2] = qw1 >> 32;
+
+   dw[3] =
+      __gen_field(values->SingleProgramFlow, 31, 31) |
+      __gen_field(values->VectorMaskEnable, 30, 30) |
+      __gen_field(values->SamplerCount, 27, 29) |
+      __gen_field(values->BindingTableEntryCount, 18, 25) |
+      __gen_field(values->ThreadDispatchPriority, 17, 17) |
+      __gen_field(values->FloatingPointMode, 16, 16) |
+      __gen_field(values->IllegalOpcodeExceptionEnable, 13, 13) |
+      __gen_field(values->AccessesUAV, 12, 12) |
+      __gen_field(values->MaskStackExceptionEnable, 11, 11) |
+      __gen_field(values->SoftwareExceptionEnable, 7, 7) |
+      __gen_field(values->ExpectedVertexCount, 0, 5) |
+      0;
+
+   uint64_t qw4 =
+      __gen_offset(values->ScratchSpaceBasePointer, 10, 63) |
+      __gen_field(values->PerThreadScratchSpace, 0, 3) |
+      0;
+
+   dw[4] = qw4;
+   dw[5] = qw4 >> 32;
+
+   dw[6] =
+      __gen_field(values->OutputVertexSize, 23, 28) |
+      __gen_field(values->OutputTopology, 17, 22) |
+      __gen_field(values->VertexURBEntryReadLength, 11, 16) |
+      __gen_field(values->IncludeVertexHandles, 10, 10) |
+      __gen_field(values->VertexURBEntryReadOffset, 4, 9) |
+      __gen_field(values->DispatchGRFStartRegisterForURBData, 0, 3) |
+      0;
+
+   dw[7] =
+      __gen_field(values->MaximumNumberofThreads, 24, 31) |
+      __gen_field(values->ControlDataHeaderSize, 20, 23) |
+      __gen_field(values->InstanceControl, 15, 19) |
+      __gen_field(values->DefaultStreamId, 13, 14) |
+      __gen_field(values->DispatchMode, 11, 12) |
+      __gen_field(values->StatisticsEnable, 10, 10) |
+      __gen_field(values->InvocationsIncrementValue, 5, 9) |
+      __gen_field(values->IncludePrimitiveID, 4, 4) |
+      __gen_field(values->Hint, 3, 3) |
+      __gen_field(values->ReorderMode, 2, 2) |
+      __gen_field(values->DiscardAdjacency, 1, 1) |
+      __gen_field(values->Enable, 0, 0) |
+      0;
+
+   dw[8] =
+      __gen_field(values->ControlDataFormat, 31, 31) |
+      __gen_field(values->StaticOutput, 30, 30) |
+      __gen_field(values->StaticOutputVertexCount, 16, 26) |
+      0;
+
+   dw[9] =
+      __gen_field(values->VertexURBEntryOutputReadOffset, 21, 26) |
+      __gen_field(values->VertexURBEntryOutputLength, 16, 20) |
+      __gen_field(values->UserClipDistanceClipTestEnableBitmask, 8, 15) |
+      __gen_field(values->UserClipDistanceCullTestEnableBitmask, 0, 7) |
+      0;
+
+}
+
+#define GEN8_3DSTATE_HIER_DEPTH_BUFFER_length_bias 0x00000002
+#define GEN8_3DSTATE_HIER_DEPTH_BUFFER_header   \
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  0,                  \
+   ._3DCommandSubOpcode  =  7,                  \
+   .DwordLength          =  3
+
+#define GEN8_3DSTATE_HIER_DEPTH_BUFFER_length 0x00000005
+
+struct GEN8_3DSTATE_HIER_DEPTH_BUFFER {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   struct GEN8_MEMORY_OBJECT_CONTROL_STATE      HierarchicalDepthBufferObjectControlState;
+   uint32_t                                     SurfacePitch;
+   __gen_address_type                           SurfaceBaseAddress;
+   uint32_t                                     SurfaceQPitch;
+};
+
+static inline void
+GEN8_3DSTATE_HIER_DEPTH_BUFFER_pack(__gen_user_data *data, void * restrict dst,
+                                    const struct GEN8_3DSTATE_HIER_DEPTH_BUFFER * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   uint32_t dw_HierarchicalDepthBufferObjectControlState;
+   GEN8_MEMORY_OBJECT_CONTROL_STATE_pack(data, &dw_HierarchicalDepthBufferObjectControlState, &values->HierarchicalDepthBufferObjectControlState);
+   dw[1] =
+      __gen_field(dw_HierarchicalDepthBufferObjectControlState, 25, 31) |
+      __gen_field(values->SurfacePitch, 0, 16) |
+      0;
+
+   uint32_t dw2 =
+      0;
+
+   uint64_t qw2 =
+      __gen_combine_address(data, &dw[2], values->SurfaceBaseAddress, dw2);
+
+   dw[2] = qw2;
+   dw[3] = qw2 >> 32;
+
+   dw[4] =
+      __gen_field(values->SurfaceQPitch, 0, 14) |
+      0;
+
+}
+
+#define GEN8_3DSTATE_HS_length_bias 0x00000002
+#define GEN8_3DSTATE_HS_header                  \
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  0,                  \
+   ._3DCommandSubOpcode  = 27,                  \
+   .DwordLength          =  7
+
+#define GEN8_3DSTATE_HS_length 0x00000009
+
+struct GEN8_3DSTATE_HS {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+#define     NoSamplers                                         0
+#define     _14Samplers                                        1
+#define     _58Samplers                                        2
+#define     _912Samplers                                       3
+#define     _1316Samplers                                      4
+   uint32_t                                     SamplerCount;
+   uint32_t                                     BindingTableEntryCount;
+#define     Normal                                             0
+#define     High                                               1
+   uint32_t                                     ThreadDispatchPriority;
+#define     IEEE754                                            0
+#define     alternate                                          1
+   uint32_t                                     FloatingPointMode;
+   bool                                         IllegalOpcodeExceptionEnable;
+   bool                                         SoftwareExceptionEnable;
+   bool                                         Enable;
+   bool                                         StatisticsEnable;
+   uint32_t                                     MaximumNumberofThreads;
+   uint32_t                                     InstanceCount;
+   uint64_t                                     KernelStartPointer;
+   uint64_t                                     ScratchSpaceBasePointer;
+   uint32_t                                     PerThreadScratchSpace;
+   bool                                         SingleProgramFlow;
+#define     Dmask                                              0
+#define     Vmask                                              1
+   uint32_t                                     VectorMaskEnable;
+   bool                                         AccessesUAV;
+   bool                                         IncludeVertexHandles;
+   uint32_t                                     DispatchGRFStartRegisterForURBData;
+   uint32_t                                     VertexURBEntryReadLength;
+   uint32_t                                     VertexURBEntryReadOffset;
+};
+
+static inline void
+GEN8_3DSTATE_HS_pack(__gen_user_data *data, void * restrict dst,
+                     const struct GEN8_3DSTATE_HS * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_field(values->SamplerCount, 27, 29) |
+      __gen_field(values->BindingTableEntryCount, 18, 25) |
+      __gen_field(values->ThreadDispatchPriority, 17, 17) |
+      __gen_field(values->FloatingPointMode, 16, 16) |
+      __gen_field(values->IllegalOpcodeExceptionEnable, 13, 13) |
+      __gen_field(values->SoftwareExceptionEnable, 12, 12) |
+      0;
+
+   dw[2] =
+      __gen_field(values->Enable, 31, 31) |
+      __gen_field(values->StatisticsEnable, 29, 29) |
+      __gen_field(values->MaximumNumberofThreads, 8, 16) |
+      __gen_field(values->InstanceCount, 0, 3) |
+      0;
+
+   uint64_t qw3 =
+      __gen_offset(values->KernelStartPointer, 6, 63) |
+      0;
+
+   dw[3] = qw3;
+   dw[4] = qw3 >> 32;
+
+   uint64_t qw5 =
+      __gen_offset(values->ScratchSpaceBasePointer, 10, 63) |
+      __gen_field(values->PerThreadScratchSpace, 0, 3) |
+      0;
+
+   dw[5] = qw5;
+   dw[6] = qw5 >> 32;
+
+   dw[7] =
+      __gen_field(values->SingleProgramFlow, 27, 27) |
+      __gen_field(values->VectorMaskEnable, 26, 26) |
+      __gen_field(values->AccessesUAV, 25, 25) |
+      __gen_field(values->IncludeVertexHandles, 24, 24) |
+      __gen_field(values->DispatchGRFStartRegisterForURBData, 19, 23) |
+      __gen_field(values->VertexURBEntryReadLength, 11, 16) |
+      __gen_field(values->VertexURBEntryReadOffset, 4, 9) |
+      0;
+
+   dw[8] =
+      0;
+
+}
+
+#define GEN8_3DSTATE_INDEX_BUFFER_length_bias 0x00000002
+#define GEN8_3DSTATE_INDEX_BUFFER_header        \
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  0,                  \
+   ._3DCommandSubOpcode  = 10,                  \
+   .DwordLength          =  3
+
+#define GEN8_3DSTATE_INDEX_BUFFER_length 0x00000005
+
+struct GEN8_3DSTATE_INDEX_BUFFER {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+#define     INDEX_BYTE                                         0
+#define     INDEX_WORD                                         1
+#define     INDEX_DWORD                                        2
+   uint32_t                                     IndexFormat;
+   struct GEN8_MEMORY_OBJECT_CONTROL_STATE      MemoryObjectControlState;
+   __gen_address_type                           BufferStartingAddress;
+   uint32_t                                     BufferSize;
+};
+
+static inline void
+GEN8_3DSTATE_INDEX_BUFFER_pack(__gen_user_data *data, void * restrict dst,
+                               const struct GEN8_3DSTATE_INDEX_BUFFER * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   uint32_t dw_MemoryObjectControlState;
+   GEN8_MEMORY_OBJECT_CONTROL_STATE_pack(data, &dw_MemoryObjectControlState, &values->MemoryObjectControlState);
+   dw[1] =
+      __gen_field(values->IndexFormat, 8, 9) |
+      __gen_field(dw_MemoryObjectControlState, 0, 6) |
+      0;
+
+   uint32_t dw2 =
+      0;
+
+   uint64_t qw2 =
+      __gen_combine_address(data, &dw[2], values->BufferStartingAddress, dw2);
+
+   dw[2] = qw2;
+   dw[3] = qw2 >> 32;
+
+   dw[4] =
+      __gen_field(values->BufferSize, 0, 31) |
+      0;
+
+}
+
+#define GEN8_3DSTATE_LINE_STIPPLE_length_bias 0x00000002
+#define GEN8_3DSTATE_LINE_STIPPLE_header        \
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  1,                  \
+   ._3DCommandSubOpcode  =  8,                  \
+   .DwordLength          =  1
+
+#define GEN8_3DSTATE_LINE_STIPPLE_length 0x00000003
+
+struct GEN8_3DSTATE_LINE_STIPPLE {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   bool                                         ModifyEnableCurrentRepeatCounterCurrentStippleIndex;
+   uint32_t                                     CurrentRepeatCounter;
+   uint32_t                                     CurrentStippleIndex;
+   uint32_t                                     LineStipplePattern;
+   float                                        LineStippleInverseRepeatCount;
+   uint32_t                                     LineStippleRepeatCount;
+};
+
+static inline void
+GEN8_3DSTATE_LINE_STIPPLE_pack(__gen_user_data *data, void * restrict dst,
+                               const struct GEN8_3DSTATE_LINE_STIPPLE * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_field(values->ModifyEnableCurrentRepeatCounterCurrentStippleIndex, 31, 31) |
+      __gen_field(values->CurrentRepeatCounter, 21, 29) |
+      __gen_field(values->CurrentStippleIndex, 16, 19) |
+      __gen_field(values->LineStipplePattern, 0, 15) |
+      0;
+
+   dw[2] =
+      __gen_field(values->LineStippleInverseRepeatCount * (1 << 16), 15, 31) |
+      __gen_field(values->LineStippleRepeatCount, 0, 8) |
+      0;
+
+}
+
+#define GEN8_3DSTATE_MONOFILTER_SIZE_length_bias 0x00000002
+#define GEN8_3DSTATE_MONOFILTER_SIZE_header     \
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  1,                  \
+   ._3DCommandSubOpcode  = 17,                  \
+   .DwordLength          =  0
+
+#define GEN8_3DSTATE_MONOFILTER_SIZE_length 0x00000002
+
+struct GEN8_3DSTATE_MONOFILTER_SIZE {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   uint32_t                                     MonochromeFilterWidth;
+   uint32_t                                     MonochromeFilterHeight;
+};
+
+static inline void
+GEN8_3DSTATE_MONOFILTER_SIZE_pack(__gen_user_data *data, void * restrict dst,
+                                  const struct GEN8_3DSTATE_MONOFILTER_SIZE * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_field(values->MonochromeFilterWidth, 3, 5) |
+      __gen_field(values->MonochromeFilterHeight, 0, 2) |
+      0;
+
+}
+
+#define GEN8_3DSTATE_MULTISAMPLE_length_bias 0x00000002
+#define GEN8_3DSTATE_MULTISAMPLE_header         \
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  0,                  \
+   ._3DCommandSubOpcode  = 13,                  \
+   .DwordLength          =  0
+
+#define GEN8_3DSTATE_MULTISAMPLE_length 0x00000002
+
+struct GEN8_3DSTATE_MULTISAMPLE {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   uint32_t                                     PixelPositionOffsetEnable;
+#define     CENTER                                             0
+#define     UL_CORNER                                          1
+   uint32_t                                     PixelLocation;
+   uint32_t                                     NumberofMultisamples;
+};
+
+static inline void
+GEN8_3DSTATE_MULTISAMPLE_pack(__gen_user_data *data, void * restrict dst,
+                              const struct GEN8_3DSTATE_MULTISAMPLE * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_field(values->PixelPositionOffsetEnable, 5, 5) |
+      __gen_field(values->PixelLocation, 4, 4) |
+      __gen_field(values->NumberofMultisamples, 1, 3) |
+      0;
+
+}
+
+#define GEN8_3DSTATE_POLY_STIPPLE_OFFSET_length_bias 0x00000002
+#define GEN8_3DSTATE_POLY_STIPPLE_OFFSET_header \
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  1,                  \
+   ._3DCommandSubOpcode  =  6,                  \
+   .DwordLength          =  0
+
+#define GEN8_3DSTATE_POLY_STIPPLE_OFFSET_length 0x00000002
+
+struct GEN8_3DSTATE_POLY_STIPPLE_OFFSET {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   uint32_t                                     PolygonStippleXOffset;
+   uint32_t                                     PolygonStippleYOffset;
+};
+
+static inline void
+GEN8_3DSTATE_POLY_STIPPLE_OFFSET_pack(__gen_user_data *data, void * restrict dst,
+                                      const struct GEN8_3DSTATE_POLY_STIPPLE_OFFSET * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_field(values->PolygonStippleXOffset, 8, 12) |
+      __gen_field(values->PolygonStippleYOffset, 0, 4) |
+      0;
+
+}
+
+#define GEN8_3DSTATE_POLY_STIPPLE_PATTERN_length_bias 0x00000002
+#define GEN8_3DSTATE_POLY_STIPPLE_PATTERN_header\
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  1,                  \
+   ._3DCommandSubOpcode  =  7,                  \
+   .DwordLength          = 31
+
+#define GEN8_3DSTATE_POLY_STIPPLE_PATTERN_length 0x00000021
+
+struct GEN8_3DSTATE_POLY_STIPPLE_PATTERN {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   uint32_t                                     PatternRow[32];
+};
+
+static inline void
+GEN8_3DSTATE_POLY_STIPPLE_PATTERN_pack(__gen_user_data *data, void * restrict dst,
+                                       const struct GEN8_3DSTATE_POLY_STIPPLE_PATTERN * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   for (uint32_t i = 0, j = 1; i < 32; i += 1, j++) {
+      dw[j] =
+         __gen_field(values->PatternRow[i + 0], 0, 31) |
+         0;
+   }
+
+}
+
+#define GEN8_3DSTATE_PS_length_bias 0x00000002
+#define GEN8_3DSTATE_PS_header                  \
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  0,                  \
+   ._3DCommandSubOpcode  = 32,                  \
+   .DwordLength          = 10
+
+#define GEN8_3DSTATE_PS_length 0x0000000c
+
+struct GEN8_3DSTATE_PS {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   uint64_t                                     KernelStartPointer0;
+#define     Multiple                                           0
+#define     Single                                             1
+   uint32_t                                     SingleProgramFlow;
+#define     Dmask                                              0
+#define     Vmask                                              1
+   uint32_t                                     VectorMaskEnable;
+#define     NoSamplers                                         0
+#define     _14Samplers                                        1
+#define     _58Samplers                                        2
+#define     _912Samplers                                       3
+#define     _1316Samplers                                      4
+   uint32_t                                     SamplerCount;
+#define     FlushedtoZero                                      0
+#define     Retained                                           1
+   uint32_t                                     SinglePrecisionDenormalMode;
+   uint32_t                                     BindingTableEntryCount;
+#define     Normal                                             0
+#define     High                                               1
+   uint32_t                                     ThreadDispatchPriority;
+#define     IEEE754                                            0
+#define     Alternate                                          1
+   uint32_t                                     FloatingPointMode;
+#define     RTNE                                               0
+#define     RU                                                 1
+#define     RD                                                 2
+#define     RTZ                                                3
+   uint32_t                                     RoundingMode;
+   bool                                         IllegalOpcodeExceptionEnable;
+   bool                                         MaskStackExceptionEnable;
+   bool                                         SoftwareExceptionEnable;
+   uint64_t                                     ScratchSpaceBasePointer;
+   uint32_t                                     PerThreadScratchSpace;
+   uint32_t                                     MaximumNumberofThreadsPerPSD;
+   bool                                         PushConstantEnable;
+   bool                                         RenderTargetFastClearEnable;
+   bool                                         RenderTargetResolveEnable;
+#define     POSOFFSET_NONE                                     0
+#define     POSOFFSET_CENTROID                                 2
+#define     POSOFFSET_SAMPLE                                   3
+   uint32_t                                     PositionXYOffsetSelect;
+   bool                                         _32PixelDispatchEnable;
+   bool                                         _16PixelDispatchEnable;
+   bool                                         _8PixelDispatchEnable;
+   uint32_t                                     DispatchGRFStartRegisterForConstantSetupData0;
+   uint32_t                                     DispatchGRFStartRegisterForConstantSetupData1;
+   uint32_t                                     DispatchGRFStartRegisterForConstantSetupData2;
+   uint64_t                                     KernelStartPointer1;
+   uint64_t                                     KernelStartPointer2;
+};
+
+static inline void
+GEN8_3DSTATE_PS_pack(__gen_user_data *data, void * restrict dst,
+                     const struct GEN8_3DSTATE_PS * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   uint64_t qw1 =
+      __gen_offset(values->KernelStartPointer0, 6, 63) |
+      0;
+
+   dw[1] = qw1;
+   dw[2] = qw1 >> 32;
+
+   dw[3] =
+      __gen_field(values->SingleProgramFlow, 31, 31) |
+      __gen_field(values->VectorMaskEnable, 30, 30) |
+      __gen_field(values->SamplerCount, 27, 29) |
+      __gen_field(values->SinglePrecisionDenormalMode, 26, 26) |
+      __gen_field(values->BindingTableEntryCount, 18, 25) |
+      __gen_field(values->ThreadDispatchPriority, 17, 17) |
+      __gen_field(values->FloatingPointMode, 16, 16) |
+      __gen_field(values->RoundingMode, 14, 15) |
+      __gen_field(values->IllegalOpcodeExceptionEnable, 13, 13) |
+      __gen_field(values->MaskStackExceptionEnable, 11, 11) |
+      __gen_field(values->SoftwareExceptionEnable, 7, 7) |
+      0;
+
+   uint64_t qw4 =
+      __gen_offset(values->ScratchSpaceBasePointer, 10, 63) |
+      __gen_field(values->PerThreadScratchSpace, 0, 3) |
+      0;
+
+   dw[4] = qw4;
+   dw[5] = qw4 >> 32;
+
+   dw[6] =
+      __gen_field(values->MaximumNumberofThreadsPerPSD, 23, 31) |
+      __gen_field(values->PushConstantEnable, 11, 11) |
+      __gen_field(values->RenderTargetFastClearEnable, 8, 8) |
+      __gen_field(values->RenderTargetResolveEnable, 6, 6) |
+      __gen_field(values->PositionXYOffsetSelect, 3, 4) |
+      __gen_field(values->_32PixelDispatchEnable, 2, 2) |
+      __gen_field(values->_16PixelDispatchEnable, 1, 1) |
+      __gen_field(values->_8PixelDispatchEnable, 0, 0) |
+      0;
+
+   dw[7] =
+      __gen_field(values->DispatchGRFStartRegisterForConstantSetupData0, 16, 22) |
+      __gen_field(values->DispatchGRFStartRegisterForConstantSetupData1, 8, 14) |
+      __gen_field(values->DispatchGRFStartRegisterForConstantSetupData2, 0, 6) |
+      0;
+
+   uint64_t qw8 =
+      __gen_offset(values->KernelStartPointer1, 6, 63) |
+      0;
+
+   dw[8] = qw8;
+   dw[9] = qw8 >> 32;
+
+   uint64_t qw10 =
+      __gen_offset(values->KernelStartPointer2, 6, 63) |
+      0;
+
+   dw[10] = qw10;
+   dw[11] = qw10 >> 32;
+
+}
+
+#define GEN8_3DSTATE_PS_BLEND_length_bias 0x00000002
+#define GEN8_3DSTATE_PS_BLEND_header            \
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  0,                  \
+   ._3DCommandSubOpcode  = 77,                  \
+   .DwordLength          =  0
+
+#define GEN8_3DSTATE_PS_BLEND_length 0x00000002
+
+struct GEN8_3DSTATE_PS_BLEND {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   bool                                         AlphaToCoverageEnable;
+   bool                                         HasWriteableRT;
+   bool                                         ColorBufferBlendEnable;
+   uint32_t                                     SourceAlphaBlendFactor;
+   uint32_t                                     DestinationAlphaBlendFactor;
+   uint32_t                                     SourceBlendFactor;
+   uint32_t                                     DestinationBlendFactor;
+   bool                                         AlphaTestEnable;
+   bool                                         IndependentAlphaBlendEnable;
+};
+
+static inline void
+GEN8_3DSTATE_PS_BLEND_pack(__gen_user_data *data, void * restrict dst,
+                           const struct GEN8_3DSTATE_PS_BLEND * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_field(values->AlphaToCoverageEnable, 31, 31) |
+      __gen_field(values->HasWriteableRT, 30, 30) |
+      __gen_field(values->ColorBufferBlendEnable, 29, 29) |
+      __gen_field(values->SourceAlphaBlendFactor, 24, 28) |
+      __gen_field(values->DestinationAlphaBlendFactor, 19, 23) |
+      __gen_field(values->SourceBlendFactor, 14, 18) |
+      __gen_field(values->DestinationBlendFactor, 9, 13) |
+      __gen_field(values->AlphaTestEnable, 8, 8) |
+      __gen_field(values->IndependentAlphaBlendEnable, 7, 7) |
+      0;
+
+}
+
+#define GEN8_3DSTATE_PS_EXTRA_length_bias 0x00000002
+#define GEN8_3DSTATE_PS_EXTRA_header            \
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  0,                  \
+   ._3DCommandSubOpcode  = 79,                  \
+   .DwordLength          =  0
+
+#define GEN8_3DSTATE_PS_EXTRA_length 0x00000002
+
+struct GEN8_3DSTATE_PS_EXTRA {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   bool                                         PixelShaderValid;
+   bool                                         PixelShaderDoesnotwritetoRT;
+   bool                                         oMaskPresenttoRenderTarget;
+   bool                                         PixelShaderKillsPixel;
+#define     PSCDEPTH_OFF                                       0
+#define     PSCDEPTH_ON                                        1
+#define     PSCDEPTH_ON_GE                                     2
+#define     PSCDEPTH_ON_LE                                     3
+   uint32_t                                     PixelShaderComputedDepthMode;
+   bool                                         ForceComputedDepth;
+   bool                                         PixelShaderUsesSourceDepth;
+   bool                                         PixelShaderUsesSourceW;
+   uint32_t                                     Removed;
+   bool                                         AttributeEnable;
+   bool                                         PixelShaderDisablesAlphaToCoverage;
+   bool                                         PixelShaderIsPerSample;
+   bool                                         PixelShaderHasUAV;
+   bool                                         PixelShaderUsesInputCoverageMask;
+};
+
+static inline void
+GEN8_3DSTATE_PS_EXTRA_pack(__gen_user_data *data, void * restrict dst,
+                           const struct GEN8_3DSTATE_PS_EXTRA * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_field(values->PixelShaderValid, 31, 31) |
+      __gen_field(values->PixelShaderDoesnotwritetoRT, 30, 30) |
+      __gen_field(values->oMaskPresenttoRenderTarget, 29, 29) |
+      __gen_field(values->PixelShaderKillsPixel, 28, 28) |
+      __gen_field(values->PixelShaderComputedDepthMode, 26, 27) |
+      __gen_field(values->ForceComputedDepth, 25, 25) |
+      __gen_field(values->PixelShaderUsesSourceDepth, 24, 24) |
+      __gen_field(values->PixelShaderUsesSourceW, 23, 23) |
+      __gen_field(values->Removed, 17, 17) |
+      __gen_field(values->AttributeEnable, 8, 8) |
+      __gen_field(values->PixelShaderDisablesAlphaToCoverage, 7, 7) |
+      __gen_field(values->PixelShaderIsPerSample, 6, 6) |
+      __gen_field(values->PixelShaderHasUAV, 2, 2) |
+      __gen_field(values->PixelShaderUsesInputCoverageMask, 1, 1) |
+      0;
+
+}
+
+#define GEN8_3DSTATE_PUSH_CONSTANT_ALLOC_DS_length_bias 0x00000002
+#define GEN8_3DSTATE_PUSH_CONSTANT_ALLOC_DS_header\
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  1,                  \
+   ._3DCommandSubOpcode  = 20,                  \
+   .DwordLength          =  0
+
+#define GEN8_3DSTATE_PUSH_CONSTANT_ALLOC_DS_length 0x00000002
+
+struct GEN8_3DSTATE_PUSH_CONSTANT_ALLOC_DS {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   uint32_t                                     ConstantBufferOffset;
+   uint32_t                                     ConstantBufferSize;
+};
+
+static inline void
+GEN8_3DSTATE_PUSH_CONSTANT_ALLOC_DS_pack(__gen_user_data *data, void * restrict dst,
+                                         const struct GEN8_3DSTATE_PUSH_CONSTANT_ALLOC_DS * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_field(values->ConstantBufferOffset, 16, 20) |
+      __gen_field(values->ConstantBufferSize, 0, 5) |
+      0;
+
+}
+
+#define GEN8_3DSTATE_PUSH_CONSTANT_ALLOC_GS_length_bias 0x00000002
+#define GEN8_3DSTATE_PUSH_CONSTANT_ALLOC_GS_header\
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  1,                  \
+   ._3DCommandSubOpcode  = 21,                  \
+   .DwordLength          =  0
+
+#define GEN8_3DSTATE_PUSH_CONSTANT_ALLOC_GS_length 0x00000002
+
+struct GEN8_3DSTATE_PUSH_CONSTANT_ALLOC_GS {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   uint32_t                                     ConstantBufferOffset;
+   uint32_t                                     ConstantBufferSize;
+};
+
+static inline void
+GEN8_3DSTATE_PUSH_CONSTANT_ALLOC_GS_pack(__gen_user_data *data, void * restrict dst,
+                                         const struct GEN8_3DSTATE_PUSH_CONSTANT_ALLOC_GS * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_field(values->ConstantBufferOffset, 16, 20) |
+      __gen_field(values->ConstantBufferSize, 0, 5) |
+      0;
+
+}
+
+#define GEN8_3DSTATE_PUSH_CONSTANT_ALLOC_HS_length_bias 0x00000002
+#define GEN8_3DSTATE_PUSH_CONSTANT_ALLOC_HS_header\
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  1,                  \
+   ._3DCommandSubOpcode  = 19,                  \
+   .DwordLength          =  0
+
+#define GEN8_3DSTATE_PUSH_CONSTANT_ALLOC_HS_length 0x00000002
+
+struct GEN8_3DSTATE_PUSH_CONSTANT_ALLOC_HS {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   uint32_t                                     ConstantBufferOffset;
+   uint32_t                                     ConstantBufferSize;
+};
+
+static inline void
+GEN8_3DSTATE_PUSH_CONSTANT_ALLOC_HS_pack(__gen_user_data *data, void * restrict dst,
+                                         const struct GEN8_3DSTATE_PUSH_CONSTANT_ALLOC_HS * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_field(values->ConstantBufferOffset, 16, 20) |
+      __gen_field(values->ConstantBufferSize, 0, 5) |
+      0;
+
+}
+
+#define GEN8_3DSTATE_PUSH_CONSTANT_ALLOC_PS_length_bias 0x00000002
+#define GEN8_3DSTATE_PUSH_CONSTANT_ALLOC_PS_header\
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  1,                  \
+   ._3DCommandSubOpcode  = 22,                  \
+   .DwordLength          =  0
+
+#define GEN8_3DSTATE_PUSH_CONSTANT_ALLOC_PS_length 0x00000002
+
+struct GEN8_3DSTATE_PUSH_CONSTANT_ALLOC_PS {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   uint32_t                                     ConstantBufferOffset;
+   uint32_t                                     ConstantBufferSize;
+};
+
+static inline void
+GEN8_3DSTATE_PUSH_CONSTANT_ALLOC_PS_pack(__gen_user_data *data, void * restrict dst,
+                                         const struct GEN8_3DSTATE_PUSH_CONSTANT_ALLOC_PS * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_field(values->ConstantBufferOffset, 16, 20) |
+      __gen_field(values->ConstantBufferSize, 0, 5) |
+      0;
+
+}
+
+#define GEN8_3DSTATE_PUSH_CONSTANT_ALLOC_VS_length_bias 0x00000002
+#define GEN8_3DSTATE_PUSH_CONSTANT_ALLOC_VS_header\
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  1,                  \
+   ._3DCommandSubOpcode  = 18,                  \
+   .DwordLength          =  0
+
+#define GEN8_3DSTATE_PUSH_CONSTANT_ALLOC_VS_length 0x00000002
+
+struct GEN8_3DSTATE_PUSH_CONSTANT_ALLOC_VS {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   uint32_t                                     ConstantBufferOffset;
+   uint32_t                                     ConstantBufferSize;
+};
+
+static inline void
+GEN8_3DSTATE_PUSH_CONSTANT_ALLOC_VS_pack(__gen_user_data *data, void * restrict dst,
+                                         const struct GEN8_3DSTATE_PUSH_CONSTANT_ALLOC_VS * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_field(values->ConstantBufferOffset, 16, 20) |
+      __gen_field(values->ConstantBufferSize, 0, 5) |
+      0;
+
+}
+
+#define GEN8_3DSTATE_RASTER_length_bias 0x00000002
+#define GEN8_3DSTATE_RASTER_header              \
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  0,                  \
+   ._3DCommandSubOpcode  = 80,                  \
+   .DwordLength          =  3
+
+#define GEN8_3DSTATE_RASTER_length 0x00000005
+
+struct GEN8_3DSTATE_RASTER {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+#define     DX9OGL                                             0
+#define     DX100                                              1
+#define     DX101                                              2
+   uint32_t                                     APIMode;
+#define     Clockwise                                          0
+#define     CounterClockwise                                   1
+   uint32_t                                     FrontWinding;
+#define     FSC_NUMRASTSAMPLES_0                               0
+#define     FSC_NUMRASTSAMPLES_1                               1
+#define     FSC_NUMRASTSAMPLES_2                               2
+#define     FSC_NUMRASTSAMPLES_4                               3
+#define     FSC_NUMRASTSAMPLES_8                               4
+#define     FSC_NUMRASTSAMPLES_16                              5
+   uint32_t                                     ForcedSampleCount;
+#define     CULLMODE_BOTH                                      0
+#define     CULLMODE_NONE                                      1
+#define     CULLMODE_FRONT                                     2
+#define     CULLMODE_BACK                                      3
+   uint32_t                                     CullMode;
+#define     Normal                                             0
+#define     Force                                              1
+   uint32_t                                     ForceMultisampling;
+   bool                                         SmoothPointEnable;
+   bool                                         DXMultisampleRasterizationEnable;
+#define     MSRASTMODE_OFF_PIXEL                               0
+#define     MSRASTMODE_OFF_PATTERN                             1
+#define     MSRASTMODE_ON_PIXEL                                2
+#define     MSRASTMODE_ON_PATTERN                              3
+   uint32_t                                     DXMultisampleRasterizationMode;
+   bool                                         GlobalDepthOffsetEnableSolid;
+   bool                                         GlobalDepthOffsetEnableWireframe;
+   bool                                         GlobalDepthOffsetEnablePoint;
+#define     RASTER_SOLID                                       0
+#define     RASTER_WIREFRAME                                   1
+#define     RASTER_POINT                                       2
+   uint32_t                                     FrontFaceFillMode;
+#define     RASTER_SOLID                                       0
+#define     RASTER_WIREFRAME                                   1
+#define     RASTER_POINT                                       2
+   uint32_t                                     BackFaceFillMode;
+   bool                                         AntialiasingEnable;
+   bool                                         ScissorRectangleEnable;
+   bool                                         ViewportZClipTestEnable;
+   float                                        GlobalDepthOffsetConstant;
+   float                                        GlobalDepthOffsetScale;
+   float                                        GlobalDepthOffsetClamp;
+};
+
+static inline void
+GEN8_3DSTATE_RASTER_pack(__gen_user_data *data, void * restrict dst,
+                         const struct GEN8_3DSTATE_RASTER * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_field(values->APIMode, 22, 23) |
+      __gen_field(values->FrontWinding, 21, 21) |
+      __gen_field(values->ForcedSampleCount, 18, 20) |
+      __gen_field(values->CullMode, 16, 17) |
+      __gen_field(values->ForceMultisampling, 14, 14) |
+      __gen_field(values->SmoothPointEnable, 13, 13) |
+      __gen_field(values->DXMultisampleRasterizationEnable, 12, 12) |
+      __gen_field(values->DXMultisampleRasterizationMode, 10, 11) |
+      __gen_field(values->GlobalDepthOffsetEnableSolid, 9, 9) |
+      __gen_field(values->GlobalDepthOffsetEnableWireframe, 8, 8) |
+      __gen_field(values->GlobalDepthOffsetEnablePoint, 7, 7) |
+      __gen_field(values->FrontFaceFillMode, 5, 6) |
+      __gen_field(values->BackFaceFillMode, 3, 4) |
+      __gen_field(values->AntialiasingEnable, 2, 2) |
+      __gen_field(values->ScissorRectangleEnable, 1, 1) |
+      __gen_field(values->ViewportZClipTestEnable, 0, 0) |
+      0;
+
+   dw[2] =
+      __gen_float(values->GlobalDepthOffsetConstant) |
+      0;
+
+   dw[3] =
+      __gen_float(values->GlobalDepthOffsetScale) |
+      0;
+
+   dw[4] =
+      __gen_float(values->GlobalDepthOffsetClamp) |
+      0;
+
+}
+
+#define GEN8_3DSTATE_SAMPLER_PALETTE_LOAD0_length_bias 0x00000002
+#define GEN8_3DSTATE_SAMPLER_PALETTE_LOAD0_header\
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  1,                  \
+   ._3DCommandSubOpcode  =  2
+
+#define GEN8_3DSTATE_SAMPLER_PALETTE_LOAD0_length 0x00000000
+
+#define GEN8_PALETTE_ENTRY_length 0x00000001
+
+struct GEN8_PALETTE_ENTRY {
+   uint32_t                                     Alpha;
+   uint32_t                                     Red;
+   uint32_t                                     Green;
+   uint32_t                                     Blue;
+};
+
+static inline void
+GEN8_PALETTE_ENTRY_pack(__gen_user_data *data, void * restrict dst,
+                        const struct GEN8_PALETTE_ENTRY * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->Alpha, 24, 31) |
+      __gen_field(values->Red, 16, 23) |
+      __gen_field(values->Green, 8, 15) |
+      __gen_field(values->Blue, 0, 7) |
+      0;
+
+}
+
+struct GEN8_3DSTATE_SAMPLER_PALETTE_LOAD0 {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   /* variable length fields follow */
+};
+
+static inline void
+GEN8_3DSTATE_SAMPLER_PALETTE_LOAD0_pack(__gen_user_data *data, void * restrict dst,
+                                        const struct GEN8_3DSTATE_SAMPLER_PALETTE_LOAD0 * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   /* variable length fields follow */
+}
+
+#define GEN8_3DSTATE_SAMPLER_PALETTE_LOAD1_length_bias 0x00000002
+#define GEN8_3DSTATE_SAMPLER_PALETTE_LOAD1_header\
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  1,                  \
+   ._3DCommandSubOpcode  = 12
+
+#define GEN8_3DSTATE_SAMPLER_PALETTE_LOAD1_length 0x00000000
+
+struct GEN8_3DSTATE_SAMPLER_PALETTE_LOAD1 {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   /* variable length fields follow */
+};
+
+static inline void
+GEN8_3DSTATE_SAMPLER_PALETTE_LOAD1_pack(__gen_user_data *data, void * restrict dst,
+                                        const struct GEN8_3DSTATE_SAMPLER_PALETTE_LOAD1 * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   /* variable length fields follow */
+}
+
+#define GEN8_3DSTATE_SAMPLER_STATE_POINTERS_DS_length_bias 0x00000002
+#define GEN8_3DSTATE_SAMPLER_STATE_POINTERS_DS_header\
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  0,                  \
+   ._3DCommandSubOpcode  = 45,                  \
+   .DwordLength          =  0
+
+#define GEN8_3DSTATE_SAMPLER_STATE_POINTERS_DS_length 0x00000002
+
+struct GEN8_3DSTATE_SAMPLER_STATE_POINTERS_DS {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   uint32_t                                     PointertoDSSamplerState;
+};
+
+static inline void
+GEN8_3DSTATE_SAMPLER_STATE_POINTERS_DS_pack(__gen_user_data *data, void * restrict dst,
+                                            const struct GEN8_3DSTATE_SAMPLER_STATE_POINTERS_DS * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_offset(values->PointertoDSSamplerState, 5, 31) |
+      0;
+
+}
+
+#define GEN8_3DSTATE_SAMPLER_STATE_POINTERS_GS_length_bias 0x00000002
+#define GEN8_3DSTATE_SAMPLER_STATE_POINTERS_GS_header\
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  0,                  \
+   ._3DCommandSubOpcode  = 46,                  \
+   .DwordLength          =  0
+
+#define GEN8_3DSTATE_SAMPLER_STATE_POINTERS_GS_length 0x00000002
+
+struct GEN8_3DSTATE_SAMPLER_STATE_POINTERS_GS {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   uint32_t                                     PointertoGSSamplerState;
+};
+
+static inline void
+GEN8_3DSTATE_SAMPLER_STATE_POINTERS_GS_pack(__gen_user_data *data, void * restrict dst,
+                                            const struct GEN8_3DSTATE_SAMPLER_STATE_POINTERS_GS * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_offset(values->PointertoGSSamplerState, 5, 31) |
+      0;
+
+}
+
+#define GEN8_3DSTATE_SAMPLER_STATE_POINTERS_HS_length_bias 0x00000002
+#define GEN8_3DSTATE_SAMPLER_STATE_POINTERS_HS_header\
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  0,                  \
+   ._3DCommandSubOpcode  = 44,                  \
+   .DwordLength          =  0
+
+#define GEN8_3DSTATE_SAMPLER_STATE_POINTERS_HS_length 0x00000002
+
+struct GEN8_3DSTATE_SAMPLER_STATE_POINTERS_HS {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   uint32_t                                     PointertoHSSamplerState;
+};
+
+static inline void
+GEN8_3DSTATE_SAMPLER_STATE_POINTERS_HS_pack(__gen_user_data *data, void * restrict dst,
+                                            const struct GEN8_3DSTATE_SAMPLER_STATE_POINTERS_HS * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_offset(values->PointertoHSSamplerState, 5, 31) |
+      0;
+
+}
+
+#define GEN8_3DSTATE_SAMPLER_STATE_POINTERS_PS_length_bias 0x00000002
+#define GEN8_3DSTATE_SAMPLER_STATE_POINTERS_PS_header\
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  0,                  \
+   ._3DCommandSubOpcode  = 47,                  \
+   .DwordLength          =  0
+
+#define GEN8_3DSTATE_SAMPLER_STATE_POINTERS_PS_length 0x00000002
+
+struct GEN8_3DSTATE_SAMPLER_STATE_POINTERS_PS {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   uint32_t                                     PointertoPSSamplerState;
+};
+
+static inline void
+GEN8_3DSTATE_SAMPLER_STATE_POINTERS_PS_pack(__gen_user_data *data, void * restrict dst,
+                                            const struct GEN8_3DSTATE_SAMPLER_STATE_POINTERS_PS * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_offset(values->PointertoPSSamplerState, 5, 31) |
+      0;
+
+}
+
+#define GEN8_3DSTATE_SAMPLER_STATE_POINTERS_VS_length_bias 0x00000002
+#define GEN8_3DSTATE_SAMPLER_STATE_POINTERS_VS_header\
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  0,                  \
+   ._3DCommandSubOpcode  = 43,                  \
+   .DwordLength          =  0
+
+#define GEN8_3DSTATE_SAMPLER_STATE_POINTERS_VS_length 0x00000002
+
+struct GEN8_3DSTATE_SAMPLER_STATE_POINTERS_VS {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   uint32_t                                     PointertoVSSamplerState;
+};
+
+static inline void
+GEN8_3DSTATE_SAMPLER_STATE_POINTERS_VS_pack(__gen_user_data *data, void * restrict dst,
+                                            const struct GEN8_3DSTATE_SAMPLER_STATE_POINTERS_VS * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_offset(values->PointertoVSSamplerState, 5, 31) |
+      0;
+
+}
+
+#define GEN8_3DSTATE_SAMPLE_MASK_length_bias 0x00000002
+#define GEN8_3DSTATE_SAMPLE_MASK_header         \
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  0,                  \
+   ._3DCommandSubOpcode  = 24,                  \
+   .DwordLength          =  0
+
+#define GEN8_3DSTATE_SAMPLE_MASK_length 0x00000002
+
+struct GEN8_3DSTATE_SAMPLE_MASK {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   uint32_t                                     SampleMask;
+};
+
+static inline void
+GEN8_3DSTATE_SAMPLE_MASK_pack(__gen_user_data *data, void * restrict dst,
+                              const struct GEN8_3DSTATE_SAMPLE_MASK * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_field(values->SampleMask, 0, 15) |
+      0;
+
+}
+
+#define GEN8_3DSTATE_SAMPLE_PATTERN_length_bias 0x00000002
+#define GEN8_3DSTATE_SAMPLE_PATTERN_header      \
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  1,                  \
+   ._3DCommandSubOpcode  = 28,                  \
+   .DwordLength          =  7
+
+#define GEN8_3DSTATE_SAMPLE_PATTERN_length 0x00000009
+
+struct GEN8_3DSTATE_SAMPLE_PATTERN {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   float                                        _8xSample7XOffset;
+   float                                        _8xSample7YOffset;
+   float                                        _8xSample6XOffset;
+   float                                        _8xSample6YOffset;
+   float                                        _8xSample5XOffset;
+   float                                        _8xSample5YOffset;
+   float                                        _8xSample4XOffset;
+   float                                        _8xSample4YOffset;
+   float                                        _8xSample3XOffset;
+   float                                        _8xSample3YOffset;
+   float                                        _8xSample2XOffset;
+   float                                        _8xSample2YOffset;
+   float                                        _8xSample1XOffset;
+   float                                        _8xSample1YOffset;
+   float                                        _8xSample0XOffset;
+   float                                        _8xSample0YOffset;
+   float                                        _4xSample3XOffset;
+   float                                        _4xSample3YOffset;
+   float                                        _4xSample2XOffset;
+   float                                        _4xSample2YOffset;
+   float                                        _4xSample1XOffset;
+   float                                        _4xSample1YOffset;
+   float                                        _4xSample0XOffset;
+   float                                        _4xSample0YOffset;
+   float                                        _1xSample0XOffset;
+   float                                        _1xSample0YOffset;
+   float                                        _2xSample1XOffset;
+   float                                        _2xSample1YOffset;
+   float                                        _2xSample0XOffset;
+   float                                        _2xSample0YOffset;
+};
+
+static inline void
+GEN8_3DSTATE_SAMPLE_PATTERN_pack(__gen_user_data *data, void * restrict dst,
+                                 const struct GEN8_3DSTATE_SAMPLE_PATTERN * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   for (uint32_t i = 0, j = 1; i < 4; i += 1, j++) {
+      dw[j] =
+         0;
+   }
+
+   dw[5] =
+      __gen_field(values->_8xSample7XOffset * (1 << 4), 28, 31) |
+      __gen_field(values->_8xSample7YOffset * (1 << 4), 24, 27) |
+      __gen_field(values->_8xSample6XOffset * (1 << 4), 20, 23) |
+      __gen_field(values->_8xSample6YOffset * (1 << 4), 16, 19) |
+      __gen_field(values->_8xSample5XOffset * (1 << 4), 12, 15) |
+      __gen_field(values->_8xSample5YOffset * (1 << 4), 8, 11) |
+      __gen_field(values->_8xSample4XOffset * (1 << 4), 4, 7) |
+      __gen_field(values->_8xSample4YOffset * (1 << 4), 0, 3) |
+      0;
+
+   dw[6] =
+      __gen_field(values->_8xSample3XOffset * (1 << 4), 28, 31) |
+      __gen_field(values->_8xSample3YOffset * (1 << 4), 24, 27) |
+      __gen_field(values->_8xSample2XOffset * (1 << 4), 20, 23) |
+      __gen_field(values->_8xSample2YOffset * (1 << 4), 16, 19) |
+      __gen_field(values->_8xSample1XOffset * (1 << 4), 12, 15) |
+      __gen_field(values->_8xSample1YOffset * (1 << 4), 8, 11) |
+      __gen_field(values->_8xSample0XOffset * (1 << 4), 4, 7) |
+      __gen_field(values->_8xSample0YOffset * (1 << 4), 0, 3) |
+      0;
+
+   dw[7] =
+      __gen_field(values->_4xSample3XOffset * (1 << 4), 28, 31) |
+      __gen_field(values->_4xSample3YOffset * (1 << 4), 24, 27) |
+      __gen_field(values->_4xSample2XOffset * (1 << 4), 20, 23) |
+      __gen_field(values->_4xSample2YOffset * (1 << 4), 16, 19) |
+      __gen_field(values->_4xSample1XOffset * (1 << 4), 12, 15) |
+      __gen_field(values->_4xSample1YOffset * (1 << 4), 8, 11) |
+      __gen_field(values->_4xSample0XOffset * (1 << 4), 4, 7) |
+      __gen_field(values->_4xSample0YOffset * (1 << 4), 0, 3) |
+      0;
+
+   dw[8] =
+      __gen_field(values->_1xSample0XOffset * (1 << 4), 20, 23) |
+      __gen_field(values->_1xSample0YOffset * (1 << 4), 16, 19) |
+      __gen_field(values->_2xSample1XOffset * (1 << 4), 12, 15) |
+      __gen_field(values->_2xSample1YOffset * (1 << 4), 8, 11) |
+      __gen_field(values->_2xSample0XOffset * (1 << 4), 4, 7) |
+      __gen_field(values->_2xSample0YOffset * (1 << 4), 0, 3) |
+      0;
+
+}
+
+#define GEN8_3DSTATE_SBE_length_bias 0x00000002
+#define GEN8_3DSTATE_SBE_header                 \
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  0,                  \
+   ._3DCommandSubOpcode  = 31,                  \
+   .DwordLength          =  2
+
+#define GEN8_3DSTATE_SBE_length 0x00000004
+
+struct GEN8_3DSTATE_SBE {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   bool                                         ForceVertexURBEntryReadLength;
+   bool                                         ForceVertexURBEntryReadOffset;
+   uint32_t                                     NumberofSFOutputAttributes;
+   bool                                         AttributeSwizzleEnable;
+#define     UPPERLEFT                                          0
+#define     LOWERLEFT                                          1
+   uint32_t                                     PointSpriteTextureCoordinateOrigin;
+   bool                                         PrimitiveIDOverrideComponentW;
+   bool                                         PrimitiveIDOverrideComponentZ;
+   bool                                         PrimitiveIDOverrideComponentY;
+   bool                                         PrimitiveIDOverrideComponentX;
+   uint32_t                                     VertexURBEntryReadLength;
+   uint32_t                                     VertexURBEntryReadOffset;
+   uint32_t                                     PrimitiveIDOverrideAttributeSelect;
+   uint32_t                                     PointSpriteTextureCoordinateEnable;
+   uint32_t                                     ConstantInterpolationEnable;
+};
+
+static inline void
+GEN8_3DSTATE_SBE_pack(__gen_user_data *data, void * restrict dst,
+                      const struct GEN8_3DSTATE_SBE * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_field(values->ForceVertexURBEntryReadLength, 29, 29) |
+      __gen_field(values->ForceVertexURBEntryReadOffset, 28, 28) |
+      __gen_field(values->NumberofSFOutputAttributes, 22, 27) |
+      __gen_field(values->AttributeSwizzleEnable, 21, 21) |
+      __gen_field(values->PointSpriteTextureCoordinateOrigin, 20, 20) |
+      __gen_field(values->PrimitiveIDOverrideComponentW, 19, 19) |
+      __gen_field(values->PrimitiveIDOverrideComponentZ, 18, 18) |
+      __gen_field(values->PrimitiveIDOverrideComponentY, 17, 17) |
+      __gen_field(values->PrimitiveIDOverrideComponentX, 16, 16) |
+      __gen_field(values->VertexURBEntryReadLength, 11, 15) |
+      __gen_field(values->VertexURBEntryReadOffset, 5, 10) |
+      __gen_field(values->PrimitiveIDOverrideAttributeSelect, 0, 4) |
+      0;
+
+   dw[2] =
+      __gen_field(values->PointSpriteTextureCoordinateEnable, 0, 31) |
+      0;
+
+   dw[3] =
+      __gen_field(values->ConstantInterpolationEnable, 0, 31) |
+      0;
+
+}
+
+#define GEN8_3DSTATE_SBE_SWIZ_length_bias 0x00000002
+#define GEN8_3DSTATE_SBE_SWIZ_header            \
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  0,                  \
+   ._3DCommandSubOpcode  = 81,                  \
+   .DwordLength          =  9
+
+#define GEN8_3DSTATE_SBE_SWIZ_length 0x0000000b
+
+#define GEN8_SF_OUTPUT_ATTRIBUTE_DETAIL_length 0x00000001
+
+struct GEN8_SF_OUTPUT_ATTRIBUTE_DETAIL {
+   bool                                         ComponentOverrideW;
+   bool                                         ComponentOverrideZ;
+   bool                                         ComponentOverrideY;
+   bool                                         ComponentOverrideX;
+   uint32_t                                     SwizzleControlMode;
+#define     CONST_0000                                         0
+#define     CONST_0001_FLOAT                                   1
+#define     CONST_1111_FLOAT                                   2
+#define     PRIM_ID                                            3
+   uint32_t                                     ConstantSource;
+#define     INPUTATTR                                          0
+#define     INPUTATTR_FACING                                   1
+#define     INPUTATTR_W                                        2
+#define     INPUTATTR_FACING_W                                 3
+   uint32_t                                     SwizzleSelect;
+   uint32_t                                     SourceAttribute;
+};
+
+static inline void
+GEN8_SF_OUTPUT_ATTRIBUTE_DETAIL_pack(__gen_user_data *data, void * restrict dst,
+                                     const struct GEN8_SF_OUTPUT_ATTRIBUTE_DETAIL * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->ComponentOverrideW, 15, 15) |
+      __gen_field(values->ComponentOverrideZ, 14, 14) |
+      __gen_field(values->ComponentOverrideY, 13, 13) |
+      __gen_field(values->ComponentOverrideX, 12, 12) |
+      __gen_field(values->SwizzleControlMode, 11, 11) |
+      __gen_field(values->ConstantSource, 9, 10) |
+      __gen_field(values->SwizzleSelect, 6, 7) |
+      __gen_field(values->SourceAttribute, 0, 4) |
+      0;
+
+}
+
+struct GEN8_3DSTATE_SBE_SWIZ {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   struct GEN8_SF_OUTPUT_ATTRIBUTE_DETAIL       Attribute[16];
+   uint32_t                                     AttributeWrapShortestEnables[16];
+};
+
+static inline void
+GEN8_3DSTATE_SBE_SWIZ_pack(__gen_user_data *data, void * restrict dst,
+                           const struct GEN8_3DSTATE_SBE_SWIZ * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   for (uint32_t i = 0, j = 1; i < 16; i += 2, j++) {
+      uint32_t dw_Attribute0;
+      GEN8_SF_OUTPUT_ATTRIBUTE_DETAIL_pack(data, &dw_Attribute0, &values->Attribute[i + 0]);
+      uint32_t dw_Attribute1;
+      GEN8_SF_OUTPUT_ATTRIBUTE_DETAIL_pack(data, &dw_Attribute1, &values->Attribute[i + 1]);
+      dw[j] =
+         __gen_field(dw_Attribute0, 0, 15) |
+         __gen_field(dw_Attribute1, 16, 31) |
+         0;
+   }
+
+   for (uint32_t i = 0, j = 9; i < 16; i += 8, j++) {
+      dw[j] =
+         __gen_field(values->AttributeWrapShortestEnables[i + 0], 0, 3) |
+         __gen_field(values->AttributeWrapShortestEnables[i + 1], 4, 7) |
+         __gen_field(values->AttributeWrapShortestEnables[i + 2], 8, 11) |
+         __gen_field(values->AttributeWrapShortestEnables[i + 3], 12, 15) |
+         __gen_field(values->AttributeWrapShortestEnables[i + 4], 16, 19) |
+         __gen_field(values->AttributeWrapShortestEnables[i + 5], 20, 23) |
+         __gen_field(values->AttributeWrapShortestEnables[i + 6], 24, 27) |
+         __gen_field(values->AttributeWrapShortestEnables[i + 7], 28, 31) |
+         0;
+   }
+
+}
+
+#define GEN8_3DSTATE_SCISSOR_STATE_POINTERS_length_bias 0x00000002
+#define GEN8_3DSTATE_SCISSOR_STATE_POINTERS_header\
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  0,                  \
+   ._3DCommandSubOpcode  = 15,                  \
+   .DwordLength          =  0
+
+#define GEN8_3DSTATE_SCISSOR_STATE_POINTERS_length 0x00000002
+
+struct GEN8_3DSTATE_SCISSOR_STATE_POINTERS {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   uint32_t                                     ScissorRectPointer;
+};
+
+static inline void
+GEN8_3DSTATE_SCISSOR_STATE_POINTERS_pack(__gen_user_data *data, void * restrict dst,
+                                         const struct GEN8_3DSTATE_SCISSOR_STATE_POINTERS * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_offset(values->ScissorRectPointer, 5, 31) |
+      0;
+
+}
+
+#define GEN8_3DSTATE_SF_length_bias 0x00000002
+#define GEN8_3DSTATE_SF_header                  \
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  0,                  \
+   ._3DCommandSubOpcode  = 19,                  \
+   .DwordLength          =  2
+
+#define GEN8_3DSTATE_SF_length 0x00000004
+
+struct GEN8_3DSTATE_SF {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   bool                                         LegacyGlobalDepthBiasEnable;
+   bool                                         StatisticsEnable;
+   bool                                         ViewportTransformEnable;
+   float                                        LineWidth;
+#define     _05pixels                                          0
+#define     _10pixels                                          1
+#define     _20pixels                                          2
+#define     _40pixels                                          3
+   uint32_t                                     LineEndCapAntialiasingRegionWidth;
+   bool                                         LastPixelEnable;
+   uint32_t                                     TriangleStripListProvokingVertexSelect;
+   uint32_t                                     LineStripListProvokingVertexSelect;
+   uint32_t                                     TriangleFanProvokingVertexSelect;
+#define     AALINEDISTANCE_TRUE                                1
+   uint32_t                                     AALineDistanceMode;
+   bool                                         SmoothPointEnable;
+   uint32_t                                     VertexSubPixelPrecisionSelect;
+#define     Vertex                                             0
+#define     State                                              1
+   uint32_t                                     PointWidthSource;
+   float                                        PointWidth;
+};
+
+static inline void
+GEN8_3DSTATE_SF_pack(__gen_user_data *data, void * restrict dst,
+                     const struct GEN8_3DSTATE_SF * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_field(values->LegacyGlobalDepthBiasEnable, 11, 11) |
+      __gen_field(values->StatisticsEnable, 10, 10) |
+      __gen_field(values->ViewportTransformEnable, 1, 1) |
+      0;
+
+   dw[2] =
+      __gen_field(values->LineWidth * (1 << 7), 18, 27) |
+      __gen_field(values->LineEndCapAntialiasingRegionWidth, 16, 17) |
+      0;
+
+   dw[3] =
+      __gen_field(values->LastPixelEnable, 31, 31) |
+      __gen_field(values->TriangleStripListProvokingVertexSelect, 29, 30) |
+      __gen_field(values->LineStripListProvokingVertexSelect, 27, 28) |
+      __gen_field(values->TriangleFanProvokingVertexSelect, 25, 26) |
+      __gen_field(values->AALineDistanceMode, 14, 14) |
+      __gen_field(values->SmoothPointEnable, 13, 13) |
+      __gen_field(values->VertexSubPixelPrecisionSelect, 12, 12) |
+      __gen_field(values->PointWidthSource, 11, 11) |
+      __gen_field(values->PointWidth * (1 << 3), 0, 10) |
+      0;
+
+}
+
+#define GEN8_3DSTATE_SO_BUFFER_length_bias 0x00000002
+#define GEN8_3DSTATE_SO_BUFFER_header           \
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  1,                  \
+   ._3DCommandSubOpcode  = 24,                  \
+   .DwordLength          =  6
+
+#define GEN8_3DSTATE_SO_BUFFER_length 0x00000008
+
+struct GEN8_3DSTATE_SO_BUFFER {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   bool                                         SOBufferEnable;
+   uint32_t                                     SOBufferIndex;
+   struct GEN8_MEMORY_OBJECT_CONTROL_STATE      SOBufferObjectControlState;
+   bool                                         StreamOffsetWriteEnable;
+   bool                                         StreamOutputBufferOffsetAddressEnable;
+   __gen_address_type                           SurfaceBaseAddress;
+   uint32_t                                     SurfaceSize;
+   __gen_address_type                           StreamOutputBufferOffsetAddress;
+   uint32_t                                     StreamOffset;
+};
+
+static inline void
+GEN8_3DSTATE_SO_BUFFER_pack(__gen_user_data *data, void * restrict dst,
+                            const struct GEN8_3DSTATE_SO_BUFFER * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   uint32_t dw_SOBufferObjectControlState;
+   GEN8_MEMORY_OBJECT_CONTROL_STATE_pack(data, &dw_SOBufferObjectControlState, &values->SOBufferObjectControlState);
+   dw[1] =
+      __gen_field(values->SOBufferEnable, 31, 31) |
+      __gen_field(values->SOBufferIndex, 29, 30) |
+      __gen_field(dw_SOBufferObjectControlState, 22, 28) |
+      __gen_field(values->StreamOffsetWriteEnable, 21, 21) |
+      __gen_field(values->StreamOutputBufferOffsetAddressEnable, 20, 20) |
+      0;
+
+   uint32_t dw2 =
+      0;
+
+   uint64_t qw2 =
+      __gen_combine_address(data, &dw[2], values->SurfaceBaseAddress, dw2);
+
+   dw[2] = qw2;
+   dw[3] = qw2 >> 32;
+
+   dw[4] =
+      __gen_field(values->SurfaceSize, 0, 29) |
+      0;
+
+   uint32_t dw5 =
+      0;
+
+   uint64_t qw5 =
+      __gen_combine_address(data, &dw[5], values->StreamOutputBufferOffsetAddress, dw5);
+
+   dw[5] = qw5;
+   dw[6] = qw5 >> 32;
+
+   dw[7] =
+      __gen_field(values->StreamOffset, 0, 31) |
+      0;
+
+}
+
+#define GEN8_3DSTATE_SO_DECL_LIST_length_bias 0x00000002
+#define GEN8_3DSTATE_SO_DECL_LIST_header        \
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  1,                  \
+   ._3DCommandSubOpcode  = 23
+
+#define GEN8_3DSTATE_SO_DECL_LIST_length 0x00000000
+
+#define GEN8_SO_DECL_ENTRY_length 0x00000002
+
+#define GEN8_SO_DECL_length 0x00000001
+
+struct GEN8_SO_DECL {
+   uint32_t                                     OutputBufferSlot;
+   uint32_t                                     HoleFlag;
+   uint32_t                                     RegisterIndex;
+   uint32_t                                     ComponentMask;
+};
+
+static inline void
+GEN8_SO_DECL_pack(__gen_user_data *data, void * restrict dst,
+                  const struct GEN8_SO_DECL * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->OutputBufferSlot, 12, 13) |
+      __gen_field(values->HoleFlag, 11, 11) |
+      __gen_field(values->RegisterIndex, 4, 9) |
+      __gen_field(values->ComponentMask, 0, 3) |
+      0;
+
+}
+
+struct GEN8_SO_DECL_ENTRY {
+   struct GEN8_SO_DECL                          Stream3Decl;
+   struct GEN8_SO_DECL                          Stream2Decl;
+   struct GEN8_SO_DECL                          Stream1Decl;
+   struct GEN8_SO_DECL                          Stream0Decl;
+};
+
+static inline void
+GEN8_SO_DECL_ENTRY_pack(__gen_user_data *data, void * restrict dst,
+                        const struct GEN8_SO_DECL_ENTRY * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   uint32_t dw_Stream3Decl;
+   GEN8_SO_DECL_pack(data, &dw_Stream3Decl, &values->Stream3Decl);
+   uint32_t dw_Stream2Decl;
+   GEN8_SO_DECL_pack(data, &dw_Stream2Decl, &values->Stream2Decl);
+   uint32_t dw_Stream1Decl;
+   GEN8_SO_DECL_pack(data, &dw_Stream1Decl, &values->Stream1Decl);
+   uint32_t dw_Stream0Decl;
+   GEN8_SO_DECL_pack(data, &dw_Stream0Decl, &values->Stream0Decl);
+   uint64_t qw0 =
+      __gen_field(dw_Stream3Decl, 48, 63) |
+      __gen_field(dw_Stream2Decl, 32, 47) |
+      __gen_field(dw_Stream1Decl, 16, 31) |
+      __gen_field(dw_Stream0Decl, 0, 15) |
+      0;
+
+   dw[0] = qw0;
+   dw[1] = qw0 >> 32;
+
+}
+
+struct GEN8_3DSTATE_SO_DECL_LIST {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   uint32_t                                     StreamtoBufferSelects3;
+   uint32_t                                     StreamtoBufferSelects2;
+   uint32_t                                     StreamtoBufferSelects1;
+   uint32_t                                     StreamtoBufferSelects0;
+   uint32_t                                     NumEntries3;
+   uint32_t                                     NumEntries2;
+   uint32_t                                     NumEntries1;
+   uint32_t                                     NumEntries0;
+   /* variable length fields follow */
+};
+
+static inline void
+GEN8_3DSTATE_SO_DECL_LIST_pack(__gen_user_data *data, void * restrict dst,
+                               const struct GEN8_3DSTATE_SO_DECL_LIST * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 8) |
+      0;
+
+   dw[1] =
+      __gen_field(values->StreamtoBufferSelects3, 12, 15) |
+      __gen_field(values->StreamtoBufferSelects2, 8, 11) |
+      __gen_field(values->StreamtoBufferSelects1, 4, 7) |
+      __gen_field(values->StreamtoBufferSelects0, 0, 3) |
+      0;
+
+   dw[2] =
+      __gen_field(values->NumEntries3, 24, 31) |
+      __gen_field(values->NumEntries2, 16, 23) |
+      __gen_field(values->NumEntries1, 8, 15) |
+      __gen_field(values->NumEntries0, 0, 7) |
+      0;
+
+   /* variable length fields follow */
+}
+
+#define GEN8_3DSTATE_STENCIL_BUFFER_length_bias 0x00000002
+#define GEN8_3DSTATE_STENCIL_BUFFER_header      \
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  0,                  \
+   ._3DCommandSubOpcode  =  6,                  \
+   .DwordLength          =  3
+
+#define GEN8_3DSTATE_STENCIL_BUFFER_length 0x00000005
+
+struct GEN8_3DSTATE_STENCIL_BUFFER {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   uint32_t                                     StencilBufferEnable;
+   struct GEN8_MEMORY_OBJECT_CONTROL_STATE      StencilBufferObjectControlState;
+   uint32_t                                     SurfacePitch;
+   __gen_address_type                           SurfaceBaseAddress;
+   uint32_t                                     SurfaceQPitch;
+};
+
+static inline void
+GEN8_3DSTATE_STENCIL_BUFFER_pack(__gen_user_data *data, void * restrict dst,
+                                 const struct GEN8_3DSTATE_STENCIL_BUFFER * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   uint32_t dw_StencilBufferObjectControlState;
+   GEN8_MEMORY_OBJECT_CONTROL_STATE_pack(data, &dw_StencilBufferObjectControlState, &values->StencilBufferObjectControlState);
+   dw[1] =
+      __gen_field(values->StencilBufferEnable, 31, 31) |
+      __gen_field(dw_StencilBufferObjectControlState, 22, 28) |
+      __gen_field(values->SurfacePitch, 0, 16) |
+      0;
+
+   uint32_t dw2 =
+      0;
+
+   uint64_t qw2 =
+      __gen_combine_address(data, &dw[2], values->SurfaceBaseAddress, dw2);
+
+   dw[2] = qw2;
+   dw[3] = qw2 >> 32;
+
+   dw[4] =
+      __gen_field(values->SurfaceQPitch, 0, 14) |
+      0;
+
+}
+
+#define GEN8_3DSTATE_STREAMOUT_length_bias 0x00000002
+#define GEN8_3DSTATE_STREAMOUT_header           \
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  0,                  \
+   ._3DCommandSubOpcode  = 30,                  \
+   .DwordLength          =  3
+
+#define GEN8_3DSTATE_STREAMOUT_length 0x00000005
+
+struct GEN8_3DSTATE_STREAMOUT {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   uint32_t                                     SOFunctionEnable;
+   uint32_t                                     APIRenderingDisable;
+   uint32_t                                     RenderStreamSelect;
+#define     LEADING                                            0
+#define     TRAILING                                           1
+   uint32_t                                     ReorderMode;
+   bool                                         SOStatisticsEnable;
+#define     Normal                                             0
+#define     Resreved                                           1
+#define     Force_Off                                          2
+#define     Force_on                                           3
+   uint32_t                                     ForceRendering;
+   uint32_t                                     Stream3VertexReadOffset;
+   uint32_t                                     Stream3VertexReadLength;
+   uint32_t                                     Stream2VertexReadOffset;
+   uint32_t                                     Stream2VertexReadLength;
+   uint32_t                                     Stream1VertexReadOffset;
+   uint32_t                                     Stream1VertexReadLength;
+   uint32_t                                     Stream0VertexReadOffset;
+   uint32_t                                     Stream0VertexReadLength;
+   uint32_t                                     Buffer1SurfacePitch;
+   uint32_t                                     Buffer0SurfacePitch;
+   uint32_t                                     Buffer3SurfacePitch;
+   uint32_t                                     Buffer2SurfacePitch;
+};
+
+static inline void
+GEN8_3DSTATE_STREAMOUT_pack(__gen_user_data *data, void * restrict dst,
+                            const struct GEN8_3DSTATE_STREAMOUT * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_field(values->SOFunctionEnable, 31, 31) |
+      __gen_field(values->APIRenderingDisable, 30, 30) |
+      __gen_field(values->RenderStreamSelect, 27, 28) |
+      __gen_field(values->ReorderMode, 26, 26) |
+      __gen_field(values->SOStatisticsEnable, 25, 25) |
+      __gen_field(values->ForceRendering, 23, 24) |
+      0;
+
+   dw[2] =
+      __gen_field(values->Stream3VertexReadOffset, 29, 29) |
+      __gen_field(values->Stream3VertexReadLength, 24, 28) |
+      __gen_field(values->Stream2VertexReadOffset, 21, 21) |
+      __gen_field(values->Stream2VertexReadLength, 16, 20) |
+      __gen_field(values->Stream1VertexReadOffset, 13, 13) |
+      __gen_field(values->Stream1VertexReadLength, 8, 12) |
+      __gen_field(values->Stream0VertexReadOffset, 5, 5) |
+      __gen_field(values->Stream0VertexReadLength, 0, 4) |
+      0;
+
+   dw[3] =
+      __gen_field(values->Buffer1SurfacePitch, 16, 27) |
+      __gen_field(values->Buffer0SurfacePitch, 0, 11) |
+      0;
+
+   dw[4] =
+      __gen_field(values->Buffer3SurfacePitch, 16, 27) |
+      __gen_field(values->Buffer2SurfacePitch, 0, 11) |
+      0;
+
+}
+
+#define GEN8_3DSTATE_TE_length_bias 0x00000002
+#define GEN8_3DSTATE_TE_header                  \
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  0,                  \
+   ._3DCommandSubOpcode  = 28,                  \
+   .DwordLength          =  2
+
+#define GEN8_3DSTATE_TE_length 0x00000004
+
+struct GEN8_3DSTATE_TE {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+#define     INTEGER                                            0
+#define     ODD_FRACTIONAL                                     1
+#define     EVEN_FRACTIONAL                                    2
+   uint32_t                                     Partitioning;
+#define     POINT                                              0
+#define     OUTPUT_LINE                                        1
+#define     OUTPUT_TRI_CW                                      2
+#define     OUTPUT_TRI_CCW                                     3
+   uint32_t                                     OutputTopology;
+#define     QUAD                                               0
+#define     TRI                                                1
+#define     ISOLINE                                            2
+   uint32_t                                     TEDomain;
+#define     HW_TESS                                            0
+#define     SW_TESS                                            1
+   uint32_t                                     TEMode;
+   bool                                         TEEnable;
+   float                                        MaximumTessellationFactorOdd;
+   float                                        MaximumTessellationFactorNotOdd;
+};
+
+static inline void
+GEN8_3DSTATE_TE_pack(__gen_user_data *data, void * restrict dst,
+                     const struct GEN8_3DSTATE_TE * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_field(values->Partitioning, 12, 13) |
+      __gen_field(values->OutputTopology, 8, 9) |
+      __gen_field(values->TEDomain, 4, 5) |
+      __gen_field(values->TEMode, 1, 2) |
+      __gen_field(values->TEEnable, 0, 0) |
+      0;
+
+   dw[2] =
+      __gen_float(values->MaximumTessellationFactorOdd) |
+      0;
+
+   dw[3] =
+      __gen_float(values->MaximumTessellationFactorNotOdd) |
+      0;
+
+}
+
+#define GEN8_3DSTATE_URB_DS_length_bias 0x00000002
+#define GEN8_3DSTATE_URB_DS_header              \
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  0,                  \
+   ._3DCommandSubOpcode  = 50,                  \
+   .DwordLength          =  0
+
+#define GEN8_3DSTATE_URB_DS_length 0x00000002
+
+struct GEN8_3DSTATE_URB_DS {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   uint32_t                                     DSURBStartingAddress;
+   uint32_t                                     DSURBEntryAllocationSize;
+   uint32_t                                     DSNumberofURBEntries;
+};
+
+static inline void
+GEN8_3DSTATE_URB_DS_pack(__gen_user_data *data, void * restrict dst,
+                         const struct GEN8_3DSTATE_URB_DS * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_field(values->DSURBStartingAddress, 25, 31) |
+      __gen_field(values->DSURBEntryAllocationSize, 16, 24) |
+      __gen_field(values->DSNumberofURBEntries, 0, 15) |
+      0;
+
+}
+
+#define GEN8_3DSTATE_URB_GS_length_bias 0x00000002
+#define GEN8_3DSTATE_URB_GS_header              \
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  0,                  \
+   ._3DCommandSubOpcode  = 51,                  \
+   .DwordLength          =  0
+
+#define GEN8_3DSTATE_URB_GS_length 0x00000002
+
+struct GEN8_3DSTATE_URB_GS {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   uint32_t                                     GSURBStartingAddress;
+   uint32_t                                     GSURBEntryAllocationSize;
+   uint32_t                                     GSNumberofURBEntries;
+};
+
+static inline void
+GEN8_3DSTATE_URB_GS_pack(__gen_user_data *data, void * restrict dst,
+                         const struct GEN8_3DSTATE_URB_GS * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_field(values->GSURBStartingAddress, 25, 31) |
+      __gen_field(values->GSURBEntryAllocationSize, 16, 24) |
+      __gen_field(values->GSNumberofURBEntries, 0, 15) |
+      0;
+
+}
+
+#define GEN8_3DSTATE_URB_HS_length_bias 0x00000002
+#define GEN8_3DSTATE_URB_HS_header              \
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  0,                  \
+   ._3DCommandSubOpcode  = 49,                  \
+   .DwordLength          =  0
+
+#define GEN8_3DSTATE_URB_HS_length 0x00000002
+
+struct GEN8_3DSTATE_URB_HS {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   uint32_t                                     HSURBStartingAddress;
+   uint32_t                                     HSURBEntryAllocationSize;
+   uint32_t                                     HSNumberofURBEntries;
+};
+
+static inline void
+GEN8_3DSTATE_URB_HS_pack(__gen_user_data *data, void * restrict dst,
+                         const struct GEN8_3DSTATE_URB_HS * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_field(values->HSURBStartingAddress, 25, 31) |
+      __gen_field(values->HSURBEntryAllocationSize, 16, 24) |
+      __gen_field(values->HSNumberofURBEntries, 0, 15) |
+      0;
+
+}
+
+#define GEN8_3DSTATE_VERTEX_BUFFERS_length_bias 0x00000002
+#define GEN8_3DSTATE_VERTEX_BUFFERS_header      \
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  0,                  \
+   ._3DCommandSubOpcode  =  8
+
+#define GEN8_3DSTATE_VERTEX_BUFFERS_length 0x00000000
+
+#define GEN8_VERTEX_BUFFER_STATE_length 0x00000004
+
+struct GEN8_VERTEX_BUFFER_STATE {
+   uint32_t                                     VertexBufferIndex;
+   struct GEN8_MEMORY_OBJECT_CONTROL_STATE      MemoryObjectControlState;
+   uint32_t                                     AddressModifyEnable;
+   bool                                         NullVertexBuffer;
+   uint32_t                                     BufferPitch;
+   __gen_address_type                           BufferStartingAddress;
+   uint32_t                                     BufferSize;
+};
+
+static inline void
+GEN8_VERTEX_BUFFER_STATE_pack(__gen_user_data *data, void * restrict dst,
+                              const struct GEN8_VERTEX_BUFFER_STATE * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   uint32_t dw_MemoryObjectControlState;
+   GEN8_MEMORY_OBJECT_CONTROL_STATE_pack(data, &dw_MemoryObjectControlState, &values->MemoryObjectControlState);
+   dw[0] =
+      __gen_field(values->VertexBufferIndex, 26, 31) |
+      __gen_field(dw_MemoryObjectControlState, 16, 22) |
+      __gen_field(values->AddressModifyEnable, 14, 14) |
+      __gen_field(values->NullVertexBuffer, 13, 13) |
+      __gen_field(values->BufferPitch, 0, 11) |
+      0;
+
+   uint32_t dw1 =
+      0;
+
+   uint64_t qw1 =
+      __gen_combine_address(data, &dw[1], values->BufferStartingAddress, dw1);
+
+   dw[1] = qw1;
+   dw[2] = qw1 >> 32;
+
+   dw[3] =
+      __gen_field(values->BufferSize, 0, 31) |
+      0;
+
+}
+
+struct GEN8_3DSTATE_VERTEX_BUFFERS {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   /* variable length fields follow */
+};
+
+static inline void
+GEN8_3DSTATE_VERTEX_BUFFERS_pack(__gen_user_data *data, void * restrict dst,
+                                 const struct GEN8_3DSTATE_VERTEX_BUFFERS * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   /* variable length fields follow */
+}
+
+#define GEN8_3DSTATE_VERTEX_ELEMENTS_length_bias 0x00000002
+#define GEN8_3DSTATE_VERTEX_ELEMENTS_header     \
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  0,                  \
+   ._3DCommandSubOpcode  =  9
+
+#define GEN8_3DSTATE_VERTEX_ELEMENTS_length 0x00000000
+
+#define GEN8_VERTEX_ELEMENT_STATE_length 0x00000002
+
+struct GEN8_VERTEX_ELEMENT_STATE {
+   uint32_t                                     VertexBufferIndex;
+   bool                                         Valid;
+   uint32_t                                     SourceElementFormat;
+   bool                                         EdgeFlagEnable;
+   uint32_t                                     SourceElementOffset;
+   uint32_t                                     Component0Control;
+   uint32_t                                     Component1Control;
+   uint32_t                                     Component2Control;
+   uint32_t                                     Component3Control;
+};
+
+static inline void
+GEN8_VERTEX_ELEMENT_STATE_pack(__gen_user_data *data, void * restrict dst,
+                               const struct GEN8_VERTEX_ELEMENT_STATE * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->VertexBufferIndex, 26, 31) |
+      __gen_field(values->Valid, 25, 25) |
+      __gen_field(values->SourceElementFormat, 16, 24) |
+      __gen_field(values->EdgeFlagEnable, 15, 15) |
+      __gen_field(values->SourceElementOffset, 0, 11) |
+      0;
+
+   dw[1] =
+      __gen_field(values->Component0Control, 28, 30) |
+      __gen_field(values->Component1Control, 24, 26) |
+      __gen_field(values->Component2Control, 20, 22) |
+      __gen_field(values->Component3Control, 16, 18) |
+      0;
+
+}
+
+struct GEN8_3DSTATE_VERTEX_ELEMENTS {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   /* variable length fields follow */
+};
+
+static inline void
+GEN8_3DSTATE_VERTEX_ELEMENTS_pack(__gen_user_data *data, void * restrict dst,
+                                  const struct GEN8_3DSTATE_VERTEX_ELEMENTS * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   /* variable length fields follow */
+}
+
+#define GEN8_3DSTATE_VF_length_bias 0x00000002
+#define GEN8_3DSTATE_VF_header                  \
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  0,                  \
+   ._3DCommandSubOpcode  = 12,                  \
+   .DwordLength          =  0
+
+#define GEN8_3DSTATE_VF_length 0x00000002
+
+struct GEN8_3DSTATE_VF {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   bool                                         IndexedDrawCutIndexEnable;
+   uint32_t                                     DwordLength;
+   uint32_t                                     CutIndex;
+};
+
+static inline void
+GEN8_3DSTATE_VF_pack(__gen_user_data *data, void * restrict dst,
+                     const struct GEN8_3DSTATE_VF * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->IndexedDrawCutIndexEnable, 8, 8) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_field(values->CutIndex, 0, 31) |
+      0;
+
+}
+
+#define GEN8_3DSTATE_VF_INSTANCING_length_bias 0x00000002
+#define GEN8_3DSTATE_VF_INSTANCING_header       \
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  0,                  \
+   ._3DCommandSubOpcode  = 73,                  \
+   .DwordLength          =  1
+
+#define GEN8_3DSTATE_VF_INSTANCING_length 0x00000003
+
+struct GEN8_3DSTATE_VF_INSTANCING {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   bool                                         InstancingEnable;
+   uint32_t                                     VertexElementIndex;
+   uint32_t                                     InstanceDataStepRate;
+};
+
+static inline void
+GEN8_3DSTATE_VF_INSTANCING_pack(__gen_user_data *data, void * restrict dst,
+                                const struct GEN8_3DSTATE_VF_INSTANCING * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_field(values->InstancingEnable, 8, 8) |
+      __gen_field(values->VertexElementIndex, 0, 5) |
+      0;
+
+   dw[2] =
+      __gen_field(values->InstanceDataStepRate, 0, 31) |
+      0;
+
+}
+
+#define GEN8_3DSTATE_VF_SGVS_length_bias 0x00000002
+#define GEN8_3DSTATE_VF_SGVS_header             \
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  0,                  \
+   ._3DCommandSubOpcode  = 74,                  \
+   .DwordLength          =  0
+
+#define GEN8_3DSTATE_VF_SGVS_length 0x00000002
+
+struct GEN8_3DSTATE_VF_SGVS {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   bool                                         InstanceIDEnable;
+#define     COMP_0                                             0
+#define     COMP_1                                             1
+#define     COMP_2                                             2
+#define     COMP_3                                             3
+   uint32_t                                     InstanceIDComponentNumber;
+   uint32_t                                     InstanceIDElementOffset;
+   bool                                         VertexIDEnable;
+#define     COMP_0                                             0
+#define     COMP_1                                             1
+#define     COMP_2                                             2
+#define     COMP_3                                             3
+   uint32_t                                     VertexIDComponentNumber;
+   uint32_t                                     VertexIDElementOffset;
+};
+
+static inline void
+GEN8_3DSTATE_VF_SGVS_pack(__gen_user_data *data, void * restrict dst,
+                          const struct GEN8_3DSTATE_VF_SGVS * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_field(values->InstanceIDEnable, 31, 31) |
+      __gen_field(values->InstanceIDComponentNumber, 29, 30) |
+      __gen_field(values->InstanceIDElementOffset, 16, 21) |
+      __gen_field(values->VertexIDEnable, 15, 15) |
+      __gen_field(values->VertexIDComponentNumber, 13, 14) |
+      __gen_field(values->VertexIDElementOffset, 0, 5) |
+      0;
+
+}
+
+#define GEN8_3DSTATE_VF_STATISTICS_length_bias 0x00000001
+#define GEN8_3DSTATE_VF_STATISTICS_header       \
+   .CommandType          =  3,                  \
+   .CommandSubType       =  1,                  \
+   ._3DCommandOpcode     =  0,                  \
+   ._3DCommandSubOpcode  = 11
+
+#define GEN8_3DSTATE_VF_STATISTICS_length 0x00000001
+
+struct GEN8_3DSTATE_VF_STATISTICS {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   bool                                         StatisticsEnable;
+};
+
+static inline void
+GEN8_3DSTATE_VF_STATISTICS_pack(__gen_user_data *data, void * restrict dst,
+                                const struct GEN8_3DSTATE_VF_STATISTICS * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->StatisticsEnable, 0, 0) |
+      0;
+
+}
+
+#define GEN8_3DSTATE_VF_TOPOLOGY_length_bias 0x00000002
+#define GEN8_3DSTATE_VF_TOPOLOGY_header         \
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  0,                  \
+   ._3DCommandSubOpcode  = 75,                  \
+   .DwordLength          =  0
+
+#define GEN8_3DSTATE_VF_TOPOLOGY_length 0x00000002
+
+struct GEN8_3DSTATE_VF_TOPOLOGY {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   uint32_t                                     PrimitiveTopologyType;
+};
+
+static inline void
+GEN8_3DSTATE_VF_TOPOLOGY_pack(__gen_user_data *data, void * restrict dst,
+                              const struct GEN8_3DSTATE_VF_TOPOLOGY * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_field(values->PrimitiveTopologyType, 0, 5) |
+      0;
+
+}
+
+#define GEN8_3DSTATE_VIEWPORT_STATE_POINTERS_CC_length_bias 0x00000002
+#define GEN8_3DSTATE_VIEWPORT_STATE_POINTERS_CC_header\
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  0,                  \
+   ._3DCommandSubOpcode  = 35,                  \
+   .DwordLength          =  0
+
+#define GEN8_3DSTATE_VIEWPORT_STATE_POINTERS_CC_length 0x00000002
+
+struct GEN8_3DSTATE_VIEWPORT_STATE_POINTERS_CC {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   uint32_t                                     CCViewportPointer;
+};
+
+static inline void
+GEN8_3DSTATE_VIEWPORT_STATE_POINTERS_CC_pack(__gen_user_data *data, void * restrict dst,
+                                             const struct GEN8_3DSTATE_VIEWPORT_STATE_POINTERS_CC * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_offset(values->CCViewportPointer, 5, 31) |
+      0;
+
+}
+
+#define GEN8_3DSTATE_VIEWPORT_STATE_POINTERS_SF_CLIP_length_bias 0x00000002
+#define GEN8_3DSTATE_VIEWPORT_STATE_POINTERS_SF_CLIP_header\
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  0,                  \
+   ._3DCommandSubOpcode  = 33,                  \
+   .DwordLength          =  0
+
+#define GEN8_3DSTATE_VIEWPORT_STATE_POINTERS_SF_CLIP_length 0x00000002
+
+struct GEN8_3DSTATE_VIEWPORT_STATE_POINTERS_SF_CLIP {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   uint32_t                                     SFClipViewportPointer;
+};
+
+static inline void
+GEN8_3DSTATE_VIEWPORT_STATE_POINTERS_SF_CLIP_pack(__gen_user_data *data, void * restrict dst,
+                                                  const struct GEN8_3DSTATE_VIEWPORT_STATE_POINTERS_SF_CLIP * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_offset(values->SFClipViewportPointer, 6, 31) |
+      0;
+
+}
+
+#define GEN8_3DSTATE_WM_length_bias 0x00000002
+#define GEN8_3DSTATE_WM_header                  \
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  0,                  \
+   ._3DCommandSubOpcode  = 20,                  \
+   .DwordLength          =  0
+
+#define GEN8_3DSTATE_WM_length 0x00000002
+
+struct GEN8_3DSTATE_WM {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   bool                                         StatisticsEnable;
+   bool                                         LegacyDepthBufferClearEnable;
+   bool                                         LegacyDepthBufferResolveEnable;
+   bool                                         LegacyHierarchicalDepthBufferResolveEnable;
+   bool                                         LegacyDiamondLineRasterization;
+#define     NORMAL                                             0
+#define     PSEXEC                                             1
+#define     PREPS                                              2
+   uint32_t                                     EarlyDepthStencilControl;
+#define     Normal                                             0
+#define     ForceOff                                           1
+#define     ForceON                                            2
+   uint32_t                                     ForceThreadDispatchEnable;
+#define     INTERP_PIXEL                                       0
+#define     INTERP_CENTROID                                    2
+#define     INTERP_SAMPLE                                      3
+   uint32_t                                     PositionZWInterpolationMode;
+   uint32_t                                     BarycentricInterpolationMode;
+#define     _05pixels                                          0
+#define     _10pixels                                          1
+#define     _20pixels                                          2
+#define     _40pixels                                          3
+   uint32_t                                     LineEndCapAntialiasingRegionWidth;
+#define     _05pixels                                          0
+#define     _10pixels                                          1
+#define     _20pixels                                          2
+#define     _40pixels                                          3
+   uint32_t                                     LineAntialiasingRegionWidth;
+   bool                                         PolygonStippleEnable;
+   bool                                         LineStippleEnable;
+#define     RASTRULE_UPPER_LEFT                                0
+#define     RASTRULE_UPPER_RIGHT                               1
+   uint32_t                                     PointRasterizationRule;
+#define     Normal                                             0
+#define     ForceOff                                           1
+#define     ForceON                                            2
+   uint32_t                                     ForceKillPixelEnable;
+};
+
+static inline void
+GEN8_3DSTATE_WM_pack(__gen_user_data *data, void * restrict dst,
+                     const struct GEN8_3DSTATE_WM * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_field(values->StatisticsEnable, 31, 31) |
+      __gen_field(values->LegacyDepthBufferClearEnable, 30, 30) |
+      __gen_field(values->LegacyDepthBufferResolveEnable, 28, 28) |
+      __gen_field(values->LegacyHierarchicalDepthBufferResolveEnable, 27, 27) |
+      __gen_field(values->LegacyDiamondLineRasterization, 26, 26) |
+      __gen_field(values->EarlyDepthStencilControl, 21, 22) |
+      __gen_field(values->ForceThreadDispatchEnable, 19, 20) |
+      __gen_field(values->PositionZWInterpolationMode, 17, 18) |
+      __gen_field(values->BarycentricInterpolationMode, 11, 16) |
+      __gen_field(values->LineEndCapAntialiasingRegionWidth, 8, 9) |
+      __gen_field(values->LineAntialiasingRegionWidth, 6, 7) |
+      __gen_field(values->PolygonStippleEnable, 4, 4) |
+      __gen_field(values->LineStippleEnable, 3, 3) |
+      __gen_field(values->PointRasterizationRule, 2, 2) |
+      __gen_field(values->ForceKillPixelEnable, 0, 1) |
+      0;
+
+}
+
+#define GEN8_3DSTATE_WM_CHROMAKEY_length_bias 0x00000002
+#define GEN8_3DSTATE_WM_CHROMAKEY_header        \
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  0,                  \
+   ._3DCommandSubOpcode  = 76,                  \
+   .DwordLength          =  0
+
+#define GEN8_3DSTATE_WM_CHROMAKEY_length 0x00000002
+
+struct GEN8_3DSTATE_WM_CHROMAKEY {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   bool                                         ChromaKeyKillEnable;
+};
+
+static inline void
+GEN8_3DSTATE_WM_CHROMAKEY_pack(__gen_user_data *data, void * restrict dst,
+                               const struct GEN8_3DSTATE_WM_CHROMAKEY * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_field(values->ChromaKeyKillEnable, 31, 31) |
+      0;
+
+}
+
+#define GEN8_3DSTATE_WM_DEPTH_STENCIL_length_bias 0x00000002
+#define GEN8_3DSTATE_WM_DEPTH_STENCIL_header    \
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  0,                  \
+   ._3DCommandSubOpcode  = 78,                  \
+   .DwordLength          =  1
+
+#define GEN8_3DSTATE_WM_DEPTH_STENCIL_length 0x00000003
+
+struct GEN8_3DSTATE_WM_DEPTH_STENCIL {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   uint32_t                                     StencilFailOp;
+   uint32_t                                     StencilPassDepthFailOp;
+   uint32_t                                     StencilPassDepthPassOp;
+   uint32_t                                     BackfaceStencilTestFunction;
+   uint32_t                                     BackfaceStencilFailOp;
+   uint32_t                                     BackfaceStencilPassDepthFailOp;
+   uint32_t                                     BackfaceStencilPassDepthPassOp;
+   uint32_t                                     StencilTestFunction;
+   uint32_t                                     DepthTestFunction;
+   bool                                         DoubleSidedStencilEnable;
+   bool                                         StencilTestEnable;
+   bool                                         StencilBufferWriteEnable;
+   bool                                         DepthTestEnable;
+   bool                                         DepthBufferWriteEnable;
+   uint32_t                                     StencilTestMask;
+   uint32_t                                     StencilWriteMask;
+   uint32_t                                     BackfaceStencilTestMask;
+   uint32_t                                     BackfaceStencilWriteMask;
+};
+
+static inline void
+GEN8_3DSTATE_WM_DEPTH_STENCIL_pack(__gen_user_data *data, void * restrict dst,
+                                   const struct GEN8_3DSTATE_WM_DEPTH_STENCIL * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_field(values->StencilFailOp, 29, 31) |
+      __gen_field(values->StencilPassDepthFailOp, 26, 28) |
+      __gen_field(values->StencilPassDepthPassOp, 23, 25) |
+      __gen_field(values->BackfaceStencilTestFunction, 20, 22) |
+      __gen_field(values->BackfaceStencilFailOp, 17, 19) |
+      __gen_field(values->BackfaceStencilPassDepthFailOp, 14, 16) |
+      __gen_field(values->BackfaceStencilPassDepthPassOp, 11, 13) |
+      __gen_field(values->StencilTestFunction, 8, 10) |
+      __gen_field(values->DepthTestFunction, 5, 7) |
+      __gen_field(values->DoubleSidedStencilEnable, 4, 4) |
+      __gen_field(values->StencilTestEnable, 3, 3) |
+      __gen_field(values->StencilBufferWriteEnable, 2, 2) |
+      __gen_field(values->DepthTestEnable, 1, 1) |
+      __gen_field(values->DepthBufferWriteEnable, 0, 0) |
+      0;
+
+   dw[2] =
+      __gen_field(values->StencilTestMask, 24, 31) |
+      __gen_field(values->StencilWriteMask, 16, 23) |
+      __gen_field(values->BackfaceStencilTestMask, 8, 15) |
+      __gen_field(values->BackfaceStencilWriteMask, 0, 7) |
+      0;
+
+}
+
+#define GEN8_3DSTATE_WM_HZ_OP_length_bias 0x00000002
+#define GEN8_3DSTATE_WM_HZ_OP_header            \
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  0,                  \
+   ._3DCommandSubOpcode  = 82,                  \
+   .DwordLength          =  3
+
+#define GEN8_3DSTATE_WM_HZ_OP_length 0x00000005
+
+struct GEN8_3DSTATE_WM_HZ_OP {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   bool                                         StencilBufferClearEnable;
+   bool                                         DepthBufferClearEnable;
+   bool                                         ScissorRectangleEnable;
+   bool                                         DepthBufferResolveEnable;
+   bool                                         HierarchicalDepthBufferResolveEnable;
+   uint32_t                                     PixelPositionOffsetEnable;
+   bool                                         FullSurfaceDepthClear;
+   uint32_t                                     StencilClearValue;
+   uint32_t                                     NumberofMultisamples;
+   uint32_t                                     ClearRectangleYMin;
+   uint32_t                                     ClearRectangleXMin;
+   uint32_t                                     ClearRectangleYMax;
+   uint32_t                                     ClearRectangleXMax;
+   uint32_t                                     SampleMask;
+};
+
+static inline void
+GEN8_3DSTATE_WM_HZ_OP_pack(__gen_user_data *data, void * restrict dst,
+                           const struct GEN8_3DSTATE_WM_HZ_OP * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_field(values->StencilBufferClearEnable, 31, 31) |
+      __gen_field(values->DepthBufferClearEnable, 30, 30) |
+      __gen_field(values->ScissorRectangleEnable, 29, 29) |
+      __gen_field(values->DepthBufferResolveEnable, 28, 28) |
+      __gen_field(values->HierarchicalDepthBufferResolveEnable, 27, 27) |
+      __gen_field(values->PixelPositionOffsetEnable, 26, 26) |
+      __gen_field(values->FullSurfaceDepthClear, 25, 25) |
+      __gen_field(values->StencilClearValue, 16, 23) |
+      __gen_field(values->NumberofMultisamples, 13, 15) |
+      0;
+
+   dw[2] =
+      __gen_field(values->ClearRectangleYMin, 16, 31) |
+      __gen_field(values->ClearRectangleXMin, 0, 15) |
+      0;
+
+   dw[3] =
+      __gen_field(values->ClearRectangleYMax, 16, 31) |
+      __gen_field(values->ClearRectangleXMax, 0, 15) |
+      0;
+
+   dw[4] =
+      __gen_field(values->SampleMask, 0, 15) |
+      0;
+
+}
+
+#define GEN8_GPGPU_WALKER_length_bias 0x00000002
+#define GEN8_GPGPU_WALKER_header                \
+   .CommandType          =  3,                  \
+   .Pipeline             =  2,                  \
+   .MediaCommandOpcode   =  1,                  \
+   .SubOpcode            =  5,                  \
+   .DwordLength          = 13
+
+#define GEN8_GPGPU_WALKER_length 0x0000000f
+
+struct GEN8_GPGPU_WALKER {
+   uint32_t                                     CommandType;
+   uint32_t                                     Pipeline;
+   uint32_t                                     MediaCommandOpcode;
+   uint32_t                                     SubOpcode;
+   bool                                         IndirectParameterEnable;
+   bool                                         PredicateEnable;
+   uint32_t                                     DwordLength;
+   uint32_t                                     InterfaceDescriptorOffset;
+   uint32_t                                     IndirectDataLength;
+   uint32_t                                     IndirectDataStartAddress;
+#define     SIMD8                                              0
+#define     SIMD16                                             1
+#define     SIMD32                                             2
+   uint32_t                                     SIMDSize;
+   uint32_t                                     ThreadDepthCounterMaximum;
+   uint32_t                                     ThreadHeightCounterMaximum;
+   uint32_t                                     ThreadWidthCounterMaximum;
+   uint32_t                                     ThreadGroupIDStartingX;
+   uint32_t                                     ThreadGroupIDXDimension;
+   uint32_t                                     ThreadGroupIDStartingY;
+   uint32_t                                     ThreadGroupIDYDimension;
+   uint32_t                                     ThreadGroupIDStartingResumeZ;
+   uint32_t                                     ThreadGroupIDZDimension;
+   uint32_t                                     RightExecutionMask;
+   uint32_t                                     BottomExecutionMask;
+};
+
+static inline void
+GEN8_GPGPU_WALKER_pack(__gen_user_data *data, void * restrict dst,
+                       const struct GEN8_GPGPU_WALKER * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->Pipeline, 27, 28) |
+      __gen_field(values->MediaCommandOpcode, 24, 26) |
+      __gen_field(values->SubOpcode, 16, 23) |
+      __gen_field(values->IndirectParameterEnable, 10, 10) |
+      __gen_field(values->PredicateEnable, 8, 8) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_field(values->InterfaceDescriptorOffset, 0, 5) |
+      0;
+
+   dw[2] =
+      __gen_field(values->IndirectDataLength, 0, 16) |
+      0;
+
+   dw[3] =
+      __gen_offset(values->IndirectDataStartAddress, 6, 31) |
+      0;
+
+   dw[4] =
+      __gen_field(values->SIMDSize, 30, 31) |
+      __gen_field(values->ThreadDepthCounterMaximum, 16, 21) |
+      __gen_field(values->ThreadHeightCounterMaximum, 8, 13) |
+      __gen_field(values->ThreadWidthCounterMaximum, 0, 5) |
+      0;
+
+   dw[5] =
+      __gen_field(values->ThreadGroupIDStartingX, 0, 31) |
+      0;
+
+   dw[6] =
+      0;
+
+   dw[7] =
+      __gen_field(values->ThreadGroupIDXDimension, 0, 31) |
+      0;
+
+   dw[8] =
+      __gen_field(values->ThreadGroupIDStartingY, 0, 31) |
+      0;
+
+   dw[9] =
+      0;
+
+   dw[10] =
+      __gen_field(values->ThreadGroupIDYDimension, 0, 31) |
+      0;
+
+   dw[11] =
+      __gen_field(values->ThreadGroupIDStartingResumeZ, 0, 31) |
+      0;
+
+   dw[12] =
+      __gen_field(values->ThreadGroupIDZDimension, 0, 31) |
+      0;
+
+   dw[13] =
+      __gen_field(values->RightExecutionMask, 0, 31) |
+      0;
+
+   dw[14] =
+      __gen_field(values->BottomExecutionMask, 0, 31) |
+      0;
+
+}
+
+#define GEN8_MEDIA_CURBE_LOAD_length_bias 0x00000002
+#define GEN8_MEDIA_CURBE_LOAD_header            \
+   .CommandType          =  3,                  \
+   .Pipeline             =  2,                  \
+   .MediaCommandOpcode   =  0,                  \
+   .SubOpcode            =  1,                  \
+   .DwordLength          =  2
+
+#define GEN8_MEDIA_CURBE_LOAD_length 0x00000004
+
+struct GEN8_MEDIA_CURBE_LOAD {
+   uint32_t                                     CommandType;
+   uint32_t                                     Pipeline;
+   uint32_t                                     MediaCommandOpcode;
+   uint32_t                                     SubOpcode;
+   uint32_t                                     DwordLength;
+   uint32_t                                     CURBETotalDataLength;
+   uint32_t                                     CURBEDataStartAddress;
+};
+
+static inline void
+GEN8_MEDIA_CURBE_LOAD_pack(__gen_user_data *data, void * restrict dst,
+                           const struct GEN8_MEDIA_CURBE_LOAD * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->Pipeline, 27, 28) |
+      __gen_field(values->MediaCommandOpcode, 24, 26) |
+      __gen_field(values->SubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 15) |
+      0;
+
+   dw[1] =
+      0;
+
+   dw[2] =
+      __gen_field(values->CURBETotalDataLength, 0, 16) |
+      0;
+
+   dw[3] =
+      __gen_field(values->CURBEDataStartAddress, 0, 31) |
+      0;
+
+}
+
+#define GEN8_MEDIA_INTERFACE_DESCRIPTOR_LOAD_length_bias 0x00000002
+#define GEN8_MEDIA_INTERFACE_DESCRIPTOR_LOAD_header\
+   .CommandType          =  3,                  \
+   .Pipeline             =  2,                  \
+   .MediaCommandOpcode   =  0,                  \
+   .SubOpcode            =  2,                  \
+   .DwordLength          =  2
+
+#define GEN8_MEDIA_INTERFACE_DESCRIPTOR_LOAD_length 0x00000004
+
+struct GEN8_MEDIA_INTERFACE_DESCRIPTOR_LOAD {
+   uint32_t                                     CommandType;
+   uint32_t                                     Pipeline;
+   uint32_t                                     MediaCommandOpcode;
+   uint32_t                                     SubOpcode;
+   uint32_t                                     DwordLength;
+   uint32_t                                     InterfaceDescriptorTotalLength;
+   uint32_t                                     InterfaceDescriptorDataStartAddress;
+};
+
+static inline void
+GEN8_MEDIA_INTERFACE_DESCRIPTOR_LOAD_pack(__gen_user_data *data, void * restrict dst,
+                                          const struct GEN8_MEDIA_INTERFACE_DESCRIPTOR_LOAD * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->Pipeline, 27, 28) |
+      __gen_field(values->MediaCommandOpcode, 24, 26) |
+      __gen_field(values->SubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 15) |
+      0;
+
+   dw[1] =
+      0;
+
+   dw[2] =
+      __gen_field(values->InterfaceDescriptorTotalLength, 0, 16) |
+      0;
+
+   dw[3] =
+      __gen_offset(values->InterfaceDescriptorDataStartAddress, 0, 31) |
+      0;
+
+}
+
+#define GEN8_MEDIA_OBJECT_length_bias 0x00000002
+#define GEN8_MEDIA_OBJECT_header                \
+   .CommandType          =  3,                  \
+   .MediaCommandPipeline =  2,                  \
+   .MediaCommandOpcode   =  1,                  \
+   .MediaCommandSubOpcode =  0
+
+#define GEN8_MEDIA_OBJECT_length 0x00000000
+
+struct GEN8_MEDIA_OBJECT {
+   uint32_t                                     CommandType;
+   uint32_t                                     MediaCommandPipeline;
+   uint32_t                                     MediaCommandOpcode;
+   uint32_t                                     MediaCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   uint32_t                                     InterfaceDescriptorOffset;
+   bool                                         ChildrenPresent;
+#define     Nothreadsynchronization                            0
+#define     Threaddispatchissynchronizedbythespawnrootthreadmessage       1
+   uint32_t                                     ThreadSynchronization;
+   uint32_t                                     ForceDestination;
+#define     Notusingscoreboard                                 0
+#define     Usingscoreboard                                    1
+   uint32_t                                     UseScoreboard;
+#define     Slice0                                             0
+#define     Slice1                                             1
+#define     Slice2                                             2
+   uint32_t                                     SliceDestinationSelect;
+#define     SubSlice2                                          2
+#define     SubSlice1                                          1
+#define     SubSlice0                                          0
+   uint32_t                                     SubSliceDestinationSelect;
+   uint32_t                                     IndirectDataLength;
+   __gen_address_type                           IndirectDataStartAddress;
+   uint32_t                                     ScoredboardY;
+   uint32_t                                     ScoreboardX;
+   uint32_t                                     ScoreboardColor;
+   bool                                         ScoreboardMask;
+   /* variable length fields follow */
+};
+
+static inline void
+GEN8_MEDIA_OBJECT_pack(__gen_user_data *data, void * restrict dst,
+                       const struct GEN8_MEDIA_OBJECT * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->MediaCommandPipeline, 27, 28) |
+      __gen_field(values->MediaCommandOpcode, 24, 26) |
+      __gen_field(values->MediaCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 15) |
+      0;
+
+   dw[1] =
+      __gen_field(values->InterfaceDescriptorOffset, 0, 5) |
+      0;
+
+   dw[2] =
+      __gen_field(values->ChildrenPresent, 31, 31) |
+      __gen_field(values->ThreadSynchronization, 24, 24) |
+      __gen_field(values->ForceDestination, 22, 22) |
+      __gen_field(values->UseScoreboard, 21, 21) |
+      __gen_field(values->SliceDestinationSelect, 19, 20) |
+      __gen_field(values->SubSliceDestinationSelect, 17, 18) |
+      __gen_field(values->IndirectDataLength, 0, 16) |
+      0;
+
+   uint32_t dw3 =
+      0;
+
+   dw[3] =
+      __gen_combine_address(data, &dw[3], values->IndirectDataStartAddress, dw3);
+
+   dw[4] =
+      __gen_field(values->ScoredboardY, 16, 24) |
+      __gen_field(values->ScoreboardX, 0, 8) |
+      0;
+
+   dw[5] =
+      __gen_field(values->ScoreboardColor, 16, 19) |
+      __gen_field(values->ScoreboardMask, 0, 7) |
+      0;
+
+   /* variable length fields follow */
+}
+
+#define GEN8_MEDIA_OBJECT_GRPID_length_bias 0x00000002
+#define GEN8_MEDIA_OBJECT_GRPID_header          \
+   .CommandType          =  3,                  \
+   .MediaCommandPipeline =  2,                  \
+   .MediaCommandOpcode   =  1,                  \
+   .MediaCommandSubOpcode =  6
+
+#define GEN8_MEDIA_OBJECT_GRPID_length 0x00000000
+
+struct GEN8_MEDIA_OBJECT_GRPID {
+   uint32_t                                     CommandType;
+   uint32_t                                     MediaCommandPipeline;
+   uint32_t                                     MediaCommandOpcode;
+   uint32_t                                     MediaCommandSubOpcode;
+   uint32_t                                     DwordLength;
+   uint32_t                                     InterfaceDescriptorOffset;
+   uint32_t                                     EndofThreadGroup;
+   uint32_t                                     ForceDestination;
+#define     Notusingscoreboard                                 0
+#define     Usingscoreboard                                    1
+   uint32_t                                     UseScoreboard;
+#define     Slice0                                             0
+#define     Slice1                                             1
+#define     Slice2                                             2
+   uint32_t                                     SliceDestinationSelect;
+#define     SubSlice2                                          2
+#define     SubSlice1                                          1
+#define     SubSlice0                                          0
+   uint32_t                                     SubSliceDestinationSelect;
+   uint32_t                                     IndirectDataLength;
+   __gen_address_type                           IndirectDataStartAddress;
+   uint32_t                                     ScoreboardY;
+   uint32_t                                     ScoreboardX;
+   uint32_t                                     ScoreboardColor;
+   bool                                         ScoreboardMask;
+   uint32_t                                     GroupID;
+   /* variable length fields follow */
+};
+
+static inline void
+GEN8_MEDIA_OBJECT_GRPID_pack(__gen_user_data *data, void * restrict dst,
+                             const struct GEN8_MEDIA_OBJECT_GRPID * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->MediaCommandPipeline, 27, 28) |
+      __gen_field(values->MediaCommandOpcode, 24, 26) |
+      __gen_field(values->MediaCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 15) |
+      0;
+
+   dw[1] =
+      __gen_field(values->InterfaceDescriptorOffset, 0, 5) |
+      0;
+
+   dw[2] =
+      __gen_field(values->EndofThreadGroup, 23, 23) |
+      __gen_field(values->ForceDestination, 22, 22) |
+      __gen_field(values->UseScoreboard, 21, 21) |
+      __gen_field(values->SliceDestinationSelect, 19, 20) |
+      __gen_field(values->SubSliceDestinationSelect, 17, 18) |
+      __gen_field(values->IndirectDataLength, 0, 16) |
+      0;
+
+   uint32_t dw3 =
+      0;
+
+   dw[3] =
+      __gen_combine_address(data, &dw[3], values->IndirectDataStartAddress, dw3);
+
+   dw[4] =
+      __gen_field(values->ScoreboardY, 16, 24) |
+      __gen_field(values->ScoreboardX, 0, 8) |
+      0;
+
+   dw[5] =
+      __gen_field(values->ScoreboardColor, 16, 19) |
+      __gen_field(values->ScoreboardMask, 0, 7) |
+      0;
+
+   dw[6] =
+      __gen_field(values->GroupID, 0, 31) |
+      0;
+
+   /* variable length fields follow */
+}
+
+#define GEN8_MEDIA_OBJECT_PRT_length_bias 0x00000002
+#define GEN8_MEDIA_OBJECT_PRT_header            \
+   .CommandType          =  3,                  \
+   .Pipeline             =  2,                  \
+   .MediaCommandOpcode   =  1,                  \
+   .SubOpcode            =  2,                  \
+   .DwordLength          = 14
+
+#define GEN8_MEDIA_OBJECT_PRT_length 0x00000010
+
+struct GEN8_MEDIA_OBJECT_PRT {
+   uint32_t                                     CommandType;
+   uint32_t                                     Pipeline;
+   uint32_t                                     MediaCommandOpcode;
+   uint32_t                                     SubOpcode;
+   uint32_t                                     DwordLength;
+   uint32_t                                     InterfaceDescriptorOffset;
+   bool                                         ChildrenPresent;
+   bool                                         PRT_FenceNeeded;
+#define     Rootthreadqueue                                    0
+#define     VFEstateflush                                      1
+   uint32_t                                     PRT_FenceType;
+   uint32_t                                     InlineData[12];
+};
+
+static inline void
+GEN8_MEDIA_OBJECT_PRT_pack(__gen_user_data *data, void * restrict dst,
+                           const struct GEN8_MEDIA_OBJECT_PRT * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->Pipeline, 27, 28) |
+      __gen_field(values->MediaCommandOpcode, 24, 26) |
+      __gen_field(values->SubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 15) |
+      0;
+
+   dw[1] =
+      __gen_field(values->InterfaceDescriptorOffset, 0, 5) |
+      0;
+
+   dw[2] =
+      __gen_field(values->ChildrenPresent, 31, 31) |
+      __gen_field(values->PRT_FenceNeeded, 23, 23) |
+      __gen_field(values->PRT_FenceType, 22, 22) |
+      0;
+
+   dw[3] =
+      0;
+
+   for (uint32_t i = 0, j = 4; i < 12; i += 1, j++) {
+      dw[j] =
+         __gen_field(values->InlineData[i + 0], 0, 31) |
+         0;
+   }
+
+}
+
+#define GEN8_MEDIA_OBJECT_WALKER_length_bias 0x00000002
+#define GEN8_MEDIA_OBJECT_WALKER_header         \
+   .CommandType          =  3,                  \
+   .Pipeline             =  2,                  \
+   .MediaCommandOpcode   =  1,                  \
+   .SubOpcode            =  3
+
+#define GEN8_MEDIA_OBJECT_WALKER_length 0x00000000
+
+struct GEN8_MEDIA_OBJECT_WALKER {
+   uint32_t                                     CommandType;
+   uint32_t                                     Pipeline;
+   uint32_t                                     MediaCommandOpcode;
+   uint32_t                                     SubOpcode;
+   uint32_t                                     DwordLength;
+   uint32_t                                     InterfaceDescriptorOffset;
+   bool                                         ChildrenPresent;
+#define     Nothreadsynchronization                            0
+#define     Threaddispatchissynchronizedbythespawnrootthreadmessage       1
+   uint32_t                                     ThreadSynchronization;
+#define     Notusingscoreboard                                 0
+#define     Usingscoreboard                                    1
+   uint32_t                                     UseScoreboard;
+   uint32_t                                     IndirectDataLength;
+   uint32_t                                     IndirectDataStartAddress;
+   uint32_t                                     GroupIDLoopSelect;
+   bool                                         ScoreboardMask;
+   uint32_t                                     ColorCountMinusOne;
+   uint32_t                                     MiddleLoopExtraSteps;
+   uint32_t                                     LocalMidLoopUnitY;
+   uint32_t                                     MidLoopUnitX;
+   uint32_t                                     GlobalLoopExecCount;
+   uint32_t                                     LocalLoopExecCount;
+   uint32_t                                     BlockResolutionY;
+   uint32_t                                     BlockResolutionX;
+   uint32_t                                     LocalStartY;
+   uint32_t                                     LocalStartX;
+   uint32_t                                     LocalOuterLoopStrideY;
+   uint32_t                                     LocalOuterLoopStrideX;
+   uint32_t                                     LocalInnerLoopUnitY;
+   uint32_t                                     LocalInnerLoopUnitX;
+   uint32_t                                     GlobalResolutionY;
+   uint32_t                                     GlobalResolutionX;
+   uint32_t                                     GlobalStartY;
+   uint32_t                                     GlobalStartX;
+   uint32_t                                     GlobalOuterLoopStrideY;
+   uint32_t                                     GlobalOuterLoopStrideX;
+   uint32_t                                     GlobalInnerLoopUnitY;
+   uint32_t                                     GlobalInnerLoopUnitX;
+   /* variable length fields follow */
+};
+
+static inline void
+GEN8_MEDIA_OBJECT_WALKER_pack(__gen_user_data *data, void * restrict dst,
+                              const struct GEN8_MEDIA_OBJECT_WALKER * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->Pipeline, 27, 28) |
+      __gen_field(values->MediaCommandOpcode, 24, 26) |
+      __gen_field(values->SubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 15) |
+      0;
+
+   dw[1] =
+      __gen_field(values->InterfaceDescriptorOffset, 0, 5) |
+      0;
+
+   dw[2] =
+      __gen_field(values->ChildrenPresent, 31, 31) |
+      __gen_field(values->ThreadSynchronization, 24, 24) |
+      __gen_field(values->UseScoreboard, 21, 21) |
+      __gen_field(values->IndirectDataLength, 0, 16) |
+      0;
+
+   dw[3] =
+      __gen_offset(values->IndirectDataStartAddress, 0, 31) |
+      0;
+
+   dw[4] =
+      0;
+
+   dw[5] =
+      __gen_field(values->GroupIDLoopSelect, 8, 31) |
+      __gen_field(values->ScoreboardMask, 0, 7) |
+      0;
+
+   dw[6] =
+      __gen_field(values->ColorCountMinusOne, 24, 27) |
+      __gen_field(values->MiddleLoopExtraSteps, 16, 20) |
+      __gen_field(values->LocalMidLoopUnitY, 12, 13) |
+      __gen_field(values->MidLoopUnitX, 8, 9) |
+      0;
+
+   dw[7] =
+      __gen_field(values->GlobalLoopExecCount, 16, 25) |
+      __gen_field(values->LocalLoopExecCount, 0, 9) |
+      0;
+
+   dw[8] =
+      __gen_field(values->BlockResolutionY, 16, 24) |
+      __gen_field(values->BlockResolutionX, 0, 8) |
+      0;
+
+   dw[9] =
+      __gen_field(values->LocalStartY, 16, 24) |
+      __gen_field(values->LocalStartX, 0, 8) |
+      0;
+
+   dw[10] =
+      0;
+
+   dw[11] =
+      __gen_field(values->LocalOuterLoopStrideY, 16, 25) |
+      __gen_field(values->LocalOuterLoopStrideX, 0, 9) |
+      0;
+
+   dw[12] =
+      __gen_field(values->LocalInnerLoopUnitY, 16, 25) |
+      __gen_field(values->LocalInnerLoopUnitX, 0, 9) |
+      0;
+
+   dw[13] =
+      __gen_field(values->GlobalResolutionY, 16, 24) |
+      __gen_field(values->GlobalResolutionX, 0, 8) |
+      0;
+
+   dw[14] =
+      __gen_field(values->GlobalStartY, 16, 25) |
+      __gen_field(values->GlobalStartX, 0, 9) |
+      0;
+
+   dw[15] =
+      __gen_field(values->GlobalOuterLoopStrideY, 16, 25) |
+      __gen_field(values->GlobalOuterLoopStrideX, 0, 9) |
+      0;
+
+   dw[16] =
+      __gen_field(values->GlobalInnerLoopUnitY, 16, 25) |
+      __gen_field(values->GlobalInnerLoopUnitX, 0, 9) |
+      0;
+
+   /* variable length fields follow */
+}
+
+#define GEN8_MEDIA_STATE_FLUSH_length_bias 0x00000002
+#define GEN8_MEDIA_STATE_FLUSH_header           \
+   .CommandType          =  3,                  \
+   .Pipeline             =  2,                  \
+   .MediaCommandOpcode   =  0,                  \
+   .SubOpcode            =  4,                  \
+   .DwordLength          =  0
+
+#define GEN8_MEDIA_STATE_FLUSH_length 0x00000002
+
+struct GEN8_MEDIA_STATE_FLUSH {
+   uint32_t                                     CommandType;
+   uint32_t                                     Pipeline;
+   uint32_t                                     MediaCommandOpcode;
+   uint32_t                                     SubOpcode;
+   uint32_t                                     DwordLength;
+   bool                                         FlushtoGO;
+   uint32_t                                     WatermarkRequired;
+   uint32_t                                     InterfaceDescriptorOffset;
+};
+
+static inline void
+GEN8_MEDIA_STATE_FLUSH_pack(__gen_user_data *data, void * restrict dst,
+                            const struct GEN8_MEDIA_STATE_FLUSH * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->Pipeline, 27, 28) |
+      __gen_field(values->MediaCommandOpcode, 24, 26) |
+      __gen_field(values->SubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 15) |
+      0;
+
+   dw[1] =
+      __gen_field(values->FlushtoGO, 7, 7) |
+      __gen_field(values->WatermarkRequired, 6, 6) |
+      __gen_field(values->InterfaceDescriptorOffset, 0, 5) |
+      0;
+
+}
+
+#define GEN8_MEDIA_VFE_STATE_length_bias 0x00000002
+#define GEN8_MEDIA_VFE_STATE_header             \
+   .CommandType          =  3,                  \
+   .Pipeline             =  2,                  \
+   .MediaCommandOpcode   =  0,                  \
+   .SubOpcode            =  0,                  \
+   .DwordLength          =  7
+
+#define GEN8_MEDIA_VFE_STATE_length 0x00000009
+
+struct GEN8_MEDIA_VFE_STATE {
+   uint32_t                                     CommandType;
+   uint32_t                                     Pipeline;
+   uint32_t                                     MediaCommandOpcode;
+   uint32_t                                     SubOpcode;
+   uint32_t                                     DwordLength;
+   uint32_t                                     ScratchSpaceBasePointer;
+   uint32_t                                     StackSize;
+   uint32_t                                     PerThreadScratchSpace;
+   uint32_t                                     ScratchSpaceBasePointerHigh;
+   uint32_t                                     MaximumNumberofThreads;
+   uint32_t                                     NumberofURBEntries;
+#define     Maintainingtheexistingtimestampstate               0
+#define     Resettingrelativetimerandlatchingtheglobaltimestamp       1
+   uint32_t                                     ResetGatewayTimer;
+#define     MaintainingOpenGatewayForwardMsgCloseGatewayprotocollegacymode       0
+#define     BypassingOpenGatewayCloseGatewayprotocol           1
+   uint32_t                                     BypassGatewayControl;
+   uint32_t                                     SliceDisable;
+   uint32_t                                     URBEntryAllocationSize;
+   uint32_t                                     CURBEAllocationSize;
+#define     Scoreboarddisabled                                 0
+#define     Scoreboardenabled                                  1
+   uint32_t                                     ScoreboardEnable;
+#define     StallingScoreboard                                 0
+#define     NonStallingScoreboard                              1
+   uint32_t                                     ScoreboardType;
+   uint32_t                                     ScoreboardMask;
+   uint32_t                                     Scoreboard3DeltaY;
+   uint32_t                                     Scoreboard3DeltaX;
+   uint32_t                                     Scoreboard2DeltaY;
+   uint32_t                                     Scoreboard2DeltaX;
+   uint32_t                                     Scoreboard1DeltaY;
+   uint32_t                                     Scoreboard1DeltaX;
+   uint32_t                                     Scoreboard0DeltaY;
+   uint32_t                                     Scoreboard0DeltaX;
+   uint32_t                                     Scoreboard7DeltaY;
+   uint32_t                                     Scoreboard7DeltaX;
+   uint32_t                                     Scoreboard6DeltaY;
+   uint32_t                                     Scoreboard6DeltaX;
+   uint32_t                                     Scoreboard5DeltaY;
+   uint32_t                                     Scoreboard5DeltaX;
+   uint32_t                                     Scoreboard4DeltaY;
+   uint32_t                                     Scoreboard4DeltaX;
+};
+
+static inline void
+GEN8_MEDIA_VFE_STATE_pack(__gen_user_data *data, void * restrict dst,
+                          const struct GEN8_MEDIA_VFE_STATE * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->Pipeline, 27, 28) |
+      __gen_field(values->MediaCommandOpcode, 24, 26) |
+      __gen_field(values->SubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 15) |
+      0;
+
+   dw[1] =
+      __gen_offset(values->ScratchSpaceBasePointer, 10, 31) |
+      __gen_field(values->StackSize, 4, 7) |
+      __gen_field(values->PerThreadScratchSpace, 0, 3) |
+      0;
+
+   dw[2] =
+      __gen_offset(values->ScratchSpaceBasePointerHigh, 0, 15) |
+      0;
+
+   dw[3] =
+      __gen_field(values->MaximumNumberofThreads, 16, 31) |
+      __gen_field(values->NumberofURBEntries, 8, 15) |
+      __gen_field(values->ResetGatewayTimer, 7, 7) |
+      __gen_field(values->BypassGatewayControl, 6, 6) |
+      0;
+
+   dw[4] =
+      __gen_field(values->SliceDisable, 0, 1) |
+      0;
+
+   dw[5] =
+      __gen_field(values->URBEntryAllocationSize, 16, 31) |
+      __gen_field(values->CURBEAllocationSize, 0, 15) |
+      0;
+
+   dw[6] =
+      __gen_field(values->ScoreboardEnable, 31, 31) |
+      __gen_field(values->ScoreboardType, 30, 30) |
+      __gen_field(values->ScoreboardMask, 0, 7) |
+      0;
+
+   dw[7] =
+      __gen_field(values->Scoreboard3DeltaY, 28, 31) |
+      __gen_field(values->Scoreboard3DeltaX, 24, 27) |
+      __gen_field(values->Scoreboard2DeltaY, 20, 23) |
+      __gen_field(values->Scoreboard2DeltaX, 16, 19) |
+      __gen_field(values->Scoreboard1DeltaY, 12, 15) |
+      __gen_field(values->Scoreboard1DeltaX, 8, 11) |
+      __gen_field(values->Scoreboard0DeltaY, 4, 7) |
+      __gen_field(values->Scoreboard0DeltaX, 0, 3) |
+      0;
+
+   dw[8] =
+      __gen_field(values->Scoreboard7DeltaY, 28, 31) |
+      __gen_field(values->Scoreboard7DeltaX, 24, 27) |
+      __gen_field(values->Scoreboard6DeltaY, 20, 23) |
+      __gen_field(values->Scoreboard6DeltaX, 16, 19) |
+      __gen_field(values->Scoreboard5DeltaY, 12, 15) |
+      __gen_field(values->Scoreboard5DeltaX, 8, 11) |
+      __gen_field(values->Scoreboard4DeltaY, 4, 7) |
+      __gen_field(values->Scoreboard4DeltaX, 0, 3) |
+      0;
+
+}
+
+#define GEN8_MI_ARB_CHECK_length_bias 0x00000001
+#define GEN8_MI_ARB_CHECK_header                \
+   .CommandType          =  0,                  \
+   .MICommandOpcode      =  5
+
+#define GEN8_MI_ARB_CHECK_length 0x00000001
+
+struct GEN8_MI_ARB_CHECK {
+   uint32_t                                     CommandType;
+   uint32_t                                     MICommandOpcode;
+};
+
+static inline void
+GEN8_MI_ARB_CHECK_pack(__gen_user_data *data, void * restrict dst,
+                       const struct GEN8_MI_ARB_CHECK * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->MICommandOpcode, 23, 28) |
+      0;
+
+}
+
+#define GEN8_MI_BATCH_BUFFER_END_length_bias 0x00000001
+#define GEN8_MI_BATCH_BUFFER_END_header         \
+   .CommandType          =  0,                  \
+   .MICommandOpcode      = 10
+
+#define GEN8_MI_BATCH_BUFFER_END_length 0x00000001
+
+struct GEN8_MI_BATCH_BUFFER_END {
+   uint32_t                                     CommandType;
+   uint32_t                                     MICommandOpcode;
+};
+
+static inline void
+GEN8_MI_BATCH_BUFFER_END_pack(__gen_user_data *data, void * restrict dst,
+                              const struct GEN8_MI_BATCH_BUFFER_END * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->MICommandOpcode, 23, 28) |
+      0;
+
+}
+
+#define GEN8_MI_BATCH_BUFFER_START_length_bias 0x00000002
+#define GEN8_MI_BATCH_BUFFER_START_header       \
+   .CommandType          =  0,                  \
+   .MICommandOpcode      = 49,                  \
+   .DwordLength          =  1
+
+#define GEN8_MI_BATCH_BUFFER_START_length 0x00000003
+
+struct GEN8_MI_BATCH_BUFFER_START {
+   uint32_t                                     CommandType;
+   uint32_t                                     MICommandOpcode;
+#define     _1stlevelbatch                                     0
+#define     _2ndlevelbatch                                     1
+   uint32_t                                     _2ndLevelBatchBuffer;
+   bool                                         AddOffsetEnable;
+   uint32_t                                     PredicationEnable;
+   bool                                         ResourceStreamerEnable;
+#define     ASI_GGTT                                           0
+#define     ASI_PPGTT                                          1
+   uint32_t                                     AddressSpaceIndicator;
+   uint32_t                                     DwordLength;
+   __gen_address_type                           BatchBufferStartAddress;
+};
+
+static inline void
+GEN8_MI_BATCH_BUFFER_START_pack(__gen_user_data *data, void * restrict dst,
+                                const struct GEN8_MI_BATCH_BUFFER_START * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->MICommandOpcode, 23, 28) |
+      __gen_field(values->_2ndLevelBatchBuffer, 22, 22) |
+      __gen_field(values->AddOffsetEnable, 16, 16) |
+      __gen_field(values->PredicationEnable, 15, 15) |
+      __gen_field(values->ResourceStreamerEnable, 10, 10) |
+      __gen_field(values->AddressSpaceIndicator, 8, 8) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   uint32_t dw1 =
+      0;
+
+   uint64_t qw1 =
+      __gen_combine_address(data, &dw[1], values->BatchBufferStartAddress, dw1);
+
+   dw[1] = qw1;
+   dw[2] = qw1 >> 32;
+
+}
+
+#define GEN8_MI_CLFLUSH_length_bias 0x00000002
+#define GEN8_MI_CLFLUSH_header                  \
+   .CommandType          =  0,                  \
+   .MICommandOpcode      = 39
+
+#define GEN8_MI_CLFLUSH_length 0x00000000
+
+struct GEN8_MI_CLFLUSH {
+   uint32_t                                     CommandType;
+   uint32_t                                     MICommandOpcode;
+#define     PerProcessGraphicsAddress                          0
+#define     GlobalGraphicsAddress                              1
+   uint32_t                                     UseGlobalGTT;
+   uint32_t                                     DwordLength;
+   __gen_address_type                           PageBaseAddress;
+   uint32_t                                     StartingCachelineOffset;
+   /* variable length fields follow */
+};
+
+static inline void
+GEN8_MI_CLFLUSH_pack(__gen_user_data *data, void * restrict dst,
+                     const struct GEN8_MI_CLFLUSH * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->MICommandOpcode, 23, 28) |
+      __gen_field(values->UseGlobalGTT, 22, 22) |
+      __gen_field(values->DwordLength, 0, 9) |
+      0;
+
+   uint32_t dw1 =
+      __gen_field(values->StartingCachelineOffset, 6, 11) |
+      0;
+
+   uint64_t qw1 =
+      __gen_combine_address(data, &dw[1], values->PageBaseAddress, dw1);
+
+   dw[1] = qw1;
+   dw[2] = qw1 >> 32;
+
+   /* variable length fields follow */
+}
+
+#define GEN8_MI_CONDITIONAL_BATCH_BUFFER_END_length_bias 0x00000002
+#define GEN8_MI_CONDITIONAL_BATCH_BUFFER_END_header\
+   .CommandType          =  0,                  \
+   .MICommandOpcode      = 54,                  \
+   .UseGlobalGTT         =  0,                  \
+   .CompareSemaphore     =  0,                  \
+   .DwordLength          =  1
+
+#define GEN8_MI_CONDITIONAL_BATCH_BUFFER_END_length 0x00000003
+
+struct GEN8_MI_CONDITIONAL_BATCH_BUFFER_END {
+   uint32_t                                     CommandType;
+   uint32_t                                     MICommandOpcode;
+   uint32_t                                     UseGlobalGTT;
+   uint32_t                                     CompareSemaphore;
+   uint32_t                                     DwordLength;
+   uint32_t                                     CompareDataDword;
+   __gen_address_type                           CompareAddress;
+};
+
+static inline void
+GEN8_MI_CONDITIONAL_BATCH_BUFFER_END_pack(__gen_user_data *data, void * restrict dst,
+                                          const struct GEN8_MI_CONDITIONAL_BATCH_BUFFER_END * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->MICommandOpcode, 23, 28) |
+      __gen_field(values->UseGlobalGTT, 22, 22) |
+      __gen_field(values->CompareSemaphore, 21, 21) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_field(values->CompareDataDword, 0, 31) |
+      0;
+
+   uint32_t dw2 =
+      0;
+
+   uint64_t qw2 =
+      __gen_combine_address(data, &dw[2], values->CompareAddress, dw2);
+
+   dw[2] = qw2;
+   dw[3] = qw2 >> 32;
+
+}
+
+#define GEN8_MI_COPY_MEM_MEM_length_bias 0x00000002
+#define GEN8_MI_COPY_MEM_MEM_header             \
+   .CommandType          =  0,                  \
+   .MICommandOpcode      = 46,                  \
+   .DwordLength          =  3
+
+#define GEN8_MI_COPY_MEM_MEM_length 0x00000005
+
+struct GEN8_MI_COPY_MEM_MEM {
+   uint32_t                                     CommandType;
+   uint32_t                                     MICommandOpcode;
+#define     PerProcessGraphicsAddress                          0
+#define     GlobalGraphicsAddress                              1
+   uint32_t                                     UseGlobalGTTSource;
+#define     PerProcessGraphicsAddress                          0
+#define     GlobalGraphicsAddress                              1
+   uint32_t                                     UseGlobalGTTDestination;
+   uint32_t                                     DwordLength;
+   __gen_address_type                           DestinationMemoryAddress;
+   __gen_address_type                           SourceMemoryAddress;
+};
+
+static inline void
+GEN8_MI_COPY_MEM_MEM_pack(__gen_user_data *data, void * restrict dst,
+                          const struct GEN8_MI_COPY_MEM_MEM * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->MICommandOpcode, 23, 28) |
+      __gen_field(values->UseGlobalGTTSource, 22, 22) |
+      __gen_field(values->UseGlobalGTTDestination, 21, 21) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   uint32_t dw1 =
+      0;
+
+   uint64_t qw1 =
+      __gen_combine_address(data, &dw[1], values->DestinationMemoryAddress, dw1);
+
+   dw[1] = qw1;
+   dw[2] = qw1 >> 32;
+
+   uint32_t dw3 =
+      0;
+
+   uint64_t qw3 =
+      __gen_combine_address(data, &dw[3], values->SourceMemoryAddress, dw3);
+
+   dw[3] = qw3;
+   dw[4] = qw3 >> 32;
+
+}
+
+#define GEN8_MI_LOAD_REGISTER_IMM_length_bias 0x00000002
+#define GEN8_MI_LOAD_REGISTER_IMM_header        \
+   .CommandType          =  0,                  \
+   .MICommandOpcode      = 34,                  \
+   .DwordLength          =  1
+
+#define GEN8_MI_LOAD_REGISTER_IMM_length 0x00000003
+
+struct GEN8_MI_LOAD_REGISTER_IMM {
+   uint32_t                                     CommandType;
+   uint32_t                                     MICommandOpcode;
+   uint32_t                                     ByteWriteDisables;
+   uint32_t                                     DwordLength;
+   uint32_t                                     RegisterOffset;
+   uint32_t                                     DataDWord;
+};
+
+static inline void
+GEN8_MI_LOAD_REGISTER_IMM_pack(__gen_user_data *data, void * restrict dst,
+                               const struct GEN8_MI_LOAD_REGISTER_IMM * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->MICommandOpcode, 23, 28) |
+      __gen_field(values->ByteWriteDisables, 8, 11) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_offset(values->RegisterOffset, 2, 22) |
+      0;
+
+   dw[2] =
+      __gen_field(values->DataDWord, 0, 31) |
+      0;
+
+}
+
+#define GEN8_MI_LOAD_REGISTER_MEM_length_bias 0x00000002
+#define GEN8_MI_LOAD_REGISTER_MEM_header        \
+   .CommandType          =  0,                  \
+   .MICommandOpcode      = 41,                  \
+   .DwordLength          =  2
+
+#define GEN8_MI_LOAD_REGISTER_MEM_length 0x00000004
+
+struct GEN8_MI_LOAD_REGISTER_MEM {
+   uint32_t                                     CommandType;
+   uint32_t                                     MICommandOpcode;
+   bool                                         UseGlobalGTT;
+   uint32_t                                     AsyncModeEnable;
+   uint32_t                                     DwordLength;
+   uint32_t                                     RegisterAddress;
+   __gen_address_type                           MemoryAddress;
+};
+
+static inline void
+GEN8_MI_LOAD_REGISTER_MEM_pack(__gen_user_data *data, void * restrict dst,
+                               const struct GEN8_MI_LOAD_REGISTER_MEM * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->MICommandOpcode, 23, 28) |
+      __gen_field(values->UseGlobalGTT, 22, 22) |
+      __gen_field(values->AsyncModeEnable, 21, 21) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_offset(values->RegisterAddress, 2, 22) |
+      0;
+
+   uint32_t dw2 =
+      0;
+
+   uint64_t qw2 =
+      __gen_combine_address(data, &dw[2], values->MemoryAddress, dw2);
+
+   dw[2] = qw2;
+   dw[3] = qw2 >> 32;
+
+}
+
+#define GEN8_MI_LOAD_SCAN_LINES_EXCL_length_bias 0x00000002
+#define GEN8_MI_LOAD_SCAN_LINES_EXCL_header     \
+   .CommandType          =  0,                  \
+   .MICommandOpcode      = 19,                  \
+   .DwordLength          =  0
+
+#define GEN8_MI_LOAD_SCAN_LINES_EXCL_length 0x00000002
+
+struct GEN8_MI_LOAD_SCAN_LINES_EXCL {
+   uint32_t                                     CommandType;
+   uint32_t                                     MICommandOpcode;
+#define     DisplayPlaneA                                      0
+#define     DisplayPlaneB                                      1
+#define     DisplayPlaneC                                      4
+   uint32_t                                     DisplayPlaneSelect;
+   uint32_t                                     DwordLength;
+   uint32_t                                     StartScanLineNumber;
+   uint32_t                                     EndScanLineNumber;
+};
+
+static inline void
+GEN8_MI_LOAD_SCAN_LINES_EXCL_pack(__gen_user_data *data, void * restrict dst,
+                                  const struct GEN8_MI_LOAD_SCAN_LINES_EXCL * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->MICommandOpcode, 23, 28) |
+      __gen_field(values->DisplayPlaneSelect, 19, 21) |
+      __gen_field(values->DwordLength, 0, 5) |
+      0;
+
+   dw[1] =
+      __gen_field(values->StartScanLineNumber, 16, 28) |
+      __gen_field(values->EndScanLineNumber, 0, 12) |
+      0;
+
+}
+
+#define GEN8_MI_LOAD_SCAN_LINES_INCL_length_bias 0x00000002
+#define GEN8_MI_LOAD_SCAN_LINES_INCL_header     \
+   .CommandType          =  0,                  \
+   .MICommandOpcode      = 18,                  \
+   .DwordLength          =  0
+
+#define GEN8_MI_LOAD_SCAN_LINES_INCL_length 0x00000002
+
+struct GEN8_MI_LOAD_SCAN_LINES_INCL {
+   uint32_t                                     CommandType;
+   uint32_t                                     MICommandOpcode;
+#define     DisplayPlaneA                                      0
+#define     DisplayPlaneB                                      1
+#define     DisplayPlaneC                                      4
+   uint32_t                                     DisplayPlaneSelect;
+#define     NeverForward                                       0
+#define     AlwaysForward                                      1
+#define     ConditionallyForward                               2
+   bool                                         ScanLineEventDoneForward;
+   uint32_t                                     DwordLength;
+   uint32_t                                     StartScanLineNumber;
+   uint32_t                                     EndScanLineNumber;
+};
+
+static inline void
+GEN8_MI_LOAD_SCAN_LINES_INCL_pack(__gen_user_data *data, void * restrict dst,
+                                  const struct GEN8_MI_LOAD_SCAN_LINES_INCL * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->MICommandOpcode, 23, 28) |
+      __gen_field(values->DisplayPlaneSelect, 19, 21) |
+      __gen_field(values->ScanLineEventDoneForward, 17, 18) |
+      __gen_field(values->DwordLength, 0, 5) |
+      0;
+
+   dw[1] =
+      __gen_field(values->StartScanLineNumber, 16, 28) |
+      __gen_field(values->EndScanLineNumber, 0, 12) |
+      0;
+
+}
+
+#define GEN8_MI_LOAD_URB_MEM_length_bias 0x00000002
+#define GEN8_MI_LOAD_URB_MEM_header             \
+   .CommandType          =  0,                  \
+   .MICommandOpcode      = 44,                  \
+   .DwordLength          =  2
+
+#define GEN8_MI_LOAD_URB_MEM_length 0x00000004
+
+struct GEN8_MI_LOAD_URB_MEM {
+   uint32_t                                     CommandType;
+   uint32_t                                     MICommandOpcode;
+   uint32_t                                     DwordLength;
+   uint32_t                                     URBAddress;
+   __gen_address_type                           MemoryAddress;
+};
+
+static inline void
+GEN8_MI_LOAD_URB_MEM_pack(__gen_user_data *data, void * restrict dst,
+                          const struct GEN8_MI_LOAD_URB_MEM * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->MICommandOpcode, 23, 28) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_field(values->URBAddress, 2, 14) |
+      0;
+
+   uint32_t dw2 =
+      0;
+
+   uint64_t qw2 =
+      __gen_combine_address(data, &dw[2], values->MemoryAddress, dw2);
+
+   dw[2] = qw2;
+   dw[3] = qw2 >> 32;
+
+}
+
+#define GEN8_MI_MATH_length_bias 0x00000002
+#define GEN8_MI_MATH_header                     \
+   .CommandType          =  0,                  \
+   .MICommandOpcode      = 26
+
+#define GEN8_MI_MATH_length 0x00000000
+
+struct GEN8_MI_MATH {
+   uint32_t                                     CommandType;
+   uint32_t                                     MICommandOpcode;
+   uint32_t                                     DwordLength;
+   uint32_t                                     ALUINSTRUCTION1;
+   uint32_t                                     ALUINSTRUCTION2;
+   /* variable length fields follow */
+};
+
+static inline void
+GEN8_MI_MATH_pack(__gen_user_data *data, void * restrict dst,
+                  const struct GEN8_MI_MATH * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->MICommandOpcode, 23, 28) |
+      __gen_field(values->DwordLength, 0, 5) |
+      0;
+
+   dw[1] =
+      __gen_field(values->ALUINSTRUCTION1, 0, 31) |
+      0;
+
+   dw[2] =
+      __gen_field(values->ALUINSTRUCTION2, 0, 31) |
+      0;
+
+   /* variable length fields follow */
+}
+
+#define GEN8_MI_NOOP_length_bias 0x00000001
+#define GEN8_MI_NOOP_header                     \
+   .CommandType          =  0,                  \
+   .MICommandOpcode      =  0
+
+#define GEN8_MI_NOOP_length 0x00000001
+
+struct GEN8_MI_NOOP {
+   uint32_t                                     CommandType;
+   uint32_t                                     MICommandOpcode;
+   bool                                         IdentificationNumberRegisterWriteEnable;
+   uint32_t                                     IdentificationNumber;
+};
+
+static inline void
+GEN8_MI_NOOP_pack(__gen_user_data *data, void * restrict dst,
+                  const struct GEN8_MI_NOOP * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->MICommandOpcode, 23, 28) |
+      __gen_field(values->IdentificationNumberRegisterWriteEnable, 22, 22) |
+      __gen_field(values->IdentificationNumber, 0, 21) |
+      0;
+
+}
+
+#define GEN8_MI_PREDICATE_length_bias 0x00000001
+#define GEN8_MI_PREDICATE_header                \
+   .CommandType          =  0,                  \
+   .MICommandOpcode      = 12
+
+#define GEN8_MI_PREDICATE_length 0x00000001
+
+struct GEN8_MI_PREDICATE {
+   uint32_t                                     CommandType;
+   uint32_t                                     MICommandOpcode;
+#define     LOAD_KEEP                                          0
+#define     LOAD_LOAD                                          2
+#define     LOAD_LOADINV                                       3
+   uint32_t                                     LoadOperation;
+#define     COMBINE_SET                                        0
+#define     COMBINE_AND                                        1
+#define     COMBINE_OR                                         2
+#define     COMBINE_XOR                                        3
+   uint32_t                                     CombineOperation;
+#define     COMPARE_SRCS_EQUAL                                 2
+#define     COMPARE_DELTAS_EQUAL                               3
+   uint32_t                                     CompareOperation;
+};
+
+static inline void
+GEN8_MI_PREDICATE_pack(__gen_user_data *data, void * restrict dst,
+                       const struct GEN8_MI_PREDICATE * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->MICommandOpcode, 23, 28) |
+      __gen_field(values->LoadOperation, 6, 7) |
+      __gen_field(values->CombineOperation, 3, 4) |
+      __gen_field(values->CompareOperation, 0, 1) |
+      0;
+
+}
+
+#define GEN8_MI_REPORT_HEAD_length_bias 0x00000001
+#define GEN8_MI_REPORT_HEAD_header              \
+   .CommandType          =  0,                  \
+   .MICommandOpcode      =  7
+
+#define GEN8_MI_REPORT_HEAD_length 0x00000001
+
+struct GEN8_MI_REPORT_HEAD {
+   uint32_t                                     CommandType;
+   uint32_t                                     MICommandOpcode;
+};
+
+static inline void
+GEN8_MI_REPORT_HEAD_pack(__gen_user_data *data, void * restrict dst,
+                         const struct GEN8_MI_REPORT_HEAD * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->MICommandOpcode, 23, 28) |
+      0;
+
+}
+
+#define GEN8_MI_RS_CONTEXT_length_bias 0x00000001
+#define GEN8_MI_RS_CONTEXT_header               \
+   .CommandType          =  0,                  \
+   .MICommandOpcode      = 15
+
+#define GEN8_MI_RS_CONTEXT_length 0x00000001
+
+struct GEN8_MI_RS_CONTEXT {
+   uint32_t                                     CommandType;
+   uint32_t                                     MICommandOpcode;
+#define     RS_RESTORE                                         0
+#define     RS_SAVE                                            1
+   uint32_t                                     ResourceStreamerSave;
+};
+
+static inline void
+GEN8_MI_RS_CONTEXT_pack(__gen_user_data *data, void * restrict dst,
+                        const struct GEN8_MI_RS_CONTEXT * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->MICommandOpcode, 23, 28) |
+      __gen_field(values->ResourceStreamerSave, 0, 0) |
+      0;
+
+}
+
+#define GEN8_MI_RS_CONTROL_length_bias 0x00000001
+#define GEN8_MI_RS_CONTROL_header               \
+   .CommandType          =  0,                  \
+   .MICommandOpcode      =  6
+
+#define GEN8_MI_RS_CONTROL_length 0x00000001
+
+struct GEN8_MI_RS_CONTROL {
+   uint32_t                                     CommandType;
+   uint32_t                                     MICommandOpcode;
+#define     RS_STOP                                            0
+#define     RS_START                                           1
+   uint32_t                                     ResourceStreamerControl;
+};
+
+static inline void
+GEN8_MI_RS_CONTROL_pack(__gen_user_data *data, void * restrict dst,
+                        const struct GEN8_MI_RS_CONTROL * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->MICommandOpcode, 23, 28) |
+      __gen_field(values->ResourceStreamerControl, 0, 0) |
+      0;
+
+}
+
+#define GEN8_MI_RS_STORE_DATA_IMM_length_bias 0x00000002
+#define GEN8_MI_RS_STORE_DATA_IMM_header        \
+   .CommandType          =  0,                  \
+   .MICommandOpcode      = 43,                  \
+   .DwordLength          =  2
+
+#define GEN8_MI_RS_STORE_DATA_IMM_length 0x00000004
+
+struct GEN8_MI_RS_STORE_DATA_IMM {
+   uint32_t                                     CommandType;
+   uint32_t                                     MICommandOpcode;
+   uint32_t                                     DwordLength;
+   __gen_address_type                           DestinationAddress;
+   uint32_t                                     CoreModeEnable;
+   uint32_t                                     DataDWord0;
+};
+
+static inline void
+GEN8_MI_RS_STORE_DATA_IMM_pack(__gen_user_data *data, void * restrict dst,
+                               const struct GEN8_MI_RS_STORE_DATA_IMM * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->MICommandOpcode, 23, 28) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   uint32_t dw1 =
+      __gen_field(values->CoreModeEnable, 0, 0) |
+      0;
+
+   uint64_t qw1 =
+      __gen_combine_address(data, &dw[1], values->DestinationAddress, dw1);
+
+   dw[1] = qw1;
+   dw[2] = qw1 >> 32;
+
+   dw[3] =
+      __gen_field(values->DataDWord0, 0, 31) |
+      0;
+
+}
+
+#define GEN8_MI_SET_CONTEXT_length_bias 0x00000002
+#define GEN8_MI_SET_CONTEXT_header              \
+   .CommandType          =  0,                  \
+   .MICommandOpcode      = 24,                  \
+   .DwordLength          =  0
+
+#define GEN8_MI_SET_CONTEXT_length 0x00000002
+
+struct GEN8_MI_SET_CONTEXT {
+   uint32_t                                     CommandType;
+   uint32_t                                     MICommandOpcode;
+   uint32_t                                     DwordLength;
+   __gen_address_type                           LogicalContextAddress;
+   uint32_t                                     ReservedMustbe1;
+   bool                                         CoreModeEnable;
+   bool                                         ResourceStreamerStateSaveEnable;
+   bool                                         ResourceStreamerStateRestoreEnable;
+   uint32_t                                     ForceRestore;
+   uint32_t                                     RestoreInhibit;
+};
+
+static inline void
+GEN8_MI_SET_CONTEXT_pack(__gen_user_data *data, void * restrict dst,
+                         const struct GEN8_MI_SET_CONTEXT * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->MICommandOpcode, 23, 28) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   uint32_t dw1 =
+      __gen_field(values->ReservedMustbe1, 8, 8) |
+      __gen_field(values->CoreModeEnable, 4, 4) |
+      __gen_field(values->ResourceStreamerStateSaveEnable, 3, 3) |
+      __gen_field(values->ResourceStreamerStateRestoreEnable, 2, 2) |
+      __gen_field(values->ForceRestore, 1, 1) |
+      __gen_field(values->RestoreInhibit, 0, 0) |
+      0;
+
+   dw[1] =
+      __gen_combine_address(data, &dw[1], values->LogicalContextAddress, dw1);
+
+}
+
+#define GEN8_MI_SET_PREDICATE_length_bias 0x00000001
+#define GEN8_MI_SET_PREDICATE_header            \
+   .CommandType          =  0,                  \
+   .MICommandOpcode      =  1
+
+#define GEN8_MI_SET_PREDICATE_length 0x00000001
+
+struct GEN8_MI_SET_PREDICATE {
+   uint32_t                                     CommandType;
+   uint32_t                                     MICommandOpcode;
+#define     NOOPNever                                          0
+#define     NOOPonResult2clear                                 1
+#define     NOOPonResult2set                                   2
+#define     NOOPonResultclear                                  3
+#define     NOOPonResultset                                    4
+#define     Executewhenonesliceenabled                         5
+#define     Executewhentwoslicesareenabled                     6
+#define     Executewhenthreeslicesareenabled                   7
+#define     NOOPAlways                                        15
+   uint32_t                                     PREDICATEENABLE;
+};
+
+static inline void
+GEN8_MI_SET_PREDICATE_pack(__gen_user_data *data, void * restrict dst,
+                           const struct GEN8_MI_SET_PREDICATE * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->MICommandOpcode, 23, 28) |
+      __gen_field(values->PREDICATEENABLE, 0, 3) |
+      0;
+
+}
+
+#define GEN8_MI_STORE_DATA_IMM_length_bias 0x00000002
+#define GEN8_MI_STORE_DATA_IMM_header           \
+   .CommandType          =  0,                  \
+   .MICommandOpcode      = 32,                  \
+   .DwordLength          =  2
+
+#define GEN8_MI_STORE_DATA_IMM_length 0x00000004
+
+struct GEN8_MI_STORE_DATA_IMM {
+   uint32_t                                     CommandType;
+   uint32_t                                     MICommandOpcode;
+   bool                                         UseGlobalGTT;
+   bool                                         StoreQword;
+   uint32_t                                     DwordLength;
+   __gen_address_type                           Address;
+   uint32_t                                     CoreModeEnable;
+   uint32_t                                     DataDWord0;
+   uint32_t                                     DataDWord1;
+};
+
+static inline void
+GEN8_MI_STORE_DATA_IMM_pack(__gen_user_data *data, void * restrict dst,
+                            const struct GEN8_MI_STORE_DATA_IMM * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->MICommandOpcode, 23, 28) |
+      __gen_field(values->UseGlobalGTT, 22, 22) |
+      __gen_field(values->StoreQword, 21, 21) |
+      __gen_field(values->DwordLength, 0, 9) |
+      0;
+
+   uint32_t dw1 =
+      __gen_field(values->CoreModeEnable, 0, 0) |
+      0;
+
+   uint64_t qw1 =
+      __gen_combine_address(data, &dw[1], values->Address, dw1);
+
+   dw[1] = qw1;
+   dw[2] = qw1 >> 32;
+
+   dw[3] =
+      __gen_field(values->DataDWord0, 0, 31) |
+      0;
+
+   dw[4] =
+      __gen_field(values->DataDWord1, 0, 31) |
+      0;
+
+}
+
+#define GEN8_MI_STORE_DATA_INDEX_length_bias 0x00000002
+#define GEN8_MI_STORE_DATA_INDEX_header         \
+   .CommandType          =  0,                  \
+   .MICommandOpcode      = 33,                  \
+   .DwordLength          =  1
+
+#define GEN8_MI_STORE_DATA_INDEX_length 0x00000003
+
+struct GEN8_MI_STORE_DATA_INDEX {
+   uint32_t                                     CommandType;
+   uint32_t                                     MICommandOpcode;
+   uint32_t                                     UsePerProcessHardwareStatusPage;
+   uint32_t                                     DwordLength;
+   uint32_t                                     Offset;
+   uint32_t                                     DataDWord0;
+   uint32_t                                     DataDWord1;
+};
+
+static inline void
+GEN8_MI_STORE_DATA_INDEX_pack(__gen_user_data *data, void * restrict dst,
+                              const struct GEN8_MI_STORE_DATA_INDEX * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->MICommandOpcode, 23, 28) |
+      __gen_field(values->UsePerProcessHardwareStatusPage, 21, 21) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_field(values->Offset, 2, 11) |
+      0;
+
+   dw[2] =
+      __gen_field(values->DataDWord0, 0, 31) |
+      0;
+
+   dw[3] =
+      __gen_field(values->DataDWord1, 0, 31) |
+      0;
+
+}
+
+#define GEN8_MI_STORE_URB_MEM_length_bias 0x00000002
+#define GEN8_MI_STORE_URB_MEM_header            \
+   .CommandType          =  0,                  \
+   .MICommandOpcode      = 45,                  \
+   .DwordLength          =  2
+
+#define GEN8_MI_STORE_URB_MEM_length 0x00000004
+
+struct GEN8_MI_STORE_URB_MEM {
+   uint32_t                                     CommandType;
+   uint32_t                                     MICommandOpcode;
+   uint32_t                                     DwordLength;
+   uint32_t                                     URBAddress;
+   __gen_address_type                           MemoryAddress;
+};
+
+static inline void
+GEN8_MI_STORE_URB_MEM_pack(__gen_user_data *data, void * restrict dst,
+                           const struct GEN8_MI_STORE_URB_MEM * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->MICommandOpcode, 23, 28) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_field(values->URBAddress, 2, 14) |
+      0;
+
+   uint32_t dw2 =
+      0;
+
+   uint64_t qw2 =
+      __gen_combine_address(data, &dw[2], values->MemoryAddress, dw2);
+
+   dw[2] = qw2;
+   dw[3] = qw2 >> 32;
+
+}
+
+#define GEN8_MI_SUSPEND_FLUSH_length_bias 0x00000001
+#define GEN8_MI_SUSPEND_FLUSH_header            \
+   .CommandType          =  0,                  \
+   .MICommandOpcode      = 11
+
+#define GEN8_MI_SUSPEND_FLUSH_length 0x00000001
+
+struct GEN8_MI_SUSPEND_FLUSH {
+   uint32_t                                     CommandType;
+   uint32_t                                     MICommandOpcode;
+   bool                                         SuspendFlush;
+};
+
+static inline void
+GEN8_MI_SUSPEND_FLUSH_pack(__gen_user_data *data, void * restrict dst,
+                           const struct GEN8_MI_SUSPEND_FLUSH * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->MICommandOpcode, 23, 28) |
+      __gen_field(values->SuspendFlush, 0, 0) |
+      0;
+
+}
+
+#define GEN8_MI_TOPOLOGY_FILTER_length_bias 0x00000001
+#define GEN8_MI_TOPOLOGY_FILTER_header          \
+   .CommandType          =  0,                  \
+   .MICommandOpcode      = 13
+
+#define GEN8_MI_TOPOLOGY_FILTER_length 0x00000001
+
+struct GEN8_MI_TOPOLOGY_FILTER {
+   uint32_t                                     CommandType;
+   uint32_t                                     MICommandOpcode;
+   uint32_t                                     TopologyFilterValue;
+};
+
+static inline void
+GEN8_MI_TOPOLOGY_FILTER_pack(__gen_user_data *data, void * restrict dst,
+                             const struct GEN8_MI_TOPOLOGY_FILTER * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->MICommandOpcode, 23, 28) |
+      __gen_field(values->TopologyFilterValue, 0, 5) |
+      0;
+
+}
+
+#define GEN8_MI_UPDATE_GTT_length_bias 0x00000002
+#define GEN8_MI_UPDATE_GTT_header               \
+   .CommandType          =  0,                  \
+   .MICommandOpcode      = 35
+
+#define GEN8_MI_UPDATE_GTT_length 0x00000000
+
+struct GEN8_MI_UPDATE_GTT {
+   uint32_t                                     CommandType;
+   uint32_t                                     MICommandOpcode;
+   uint32_t                                     DwordLength;
+   __gen_address_type                           EntryAddress;
+   /* variable length fields follow */
+};
+
+static inline void
+GEN8_MI_UPDATE_GTT_pack(__gen_user_data *data, void * restrict dst,
+                        const struct GEN8_MI_UPDATE_GTT * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->MICommandOpcode, 23, 28) |
+      __gen_field(values->DwordLength, 0, 9) |
+      0;
+
+   uint32_t dw1 =
+      0;
+
+   dw[1] =
+      __gen_combine_address(data, &dw[1], values->EntryAddress, dw1);
+
+   /* variable length fields follow */
+}
+
+#define GEN8_MI_URB_ATOMIC_ALLOC_length_bias 0x00000001
+#define GEN8_MI_URB_ATOMIC_ALLOC_header         \
+   .CommandType          =  0,                  \
+   .MICommandOpcode      =  9
+
+#define GEN8_MI_URB_ATOMIC_ALLOC_length 0x00000001
+
+struct GEN8_MI_URB_ATOMIC_ALLOC {
+   uint32_t                                     CommandType;
+   uint32_t                                     MICommandOpcode;
+   uint32_t                                     URBAtomicStorageOffset;
+   uint32_t                                     URBAtomicStorageSize;
+};
+
+static inline void
+GEN8_MI_URB_ATOMIC_ALLOC_pack(__gen_user_data *data, void * restrict dst,
+                              const struct GEN8_MI_URB_ATOMIC_ALLOC * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->MICommandOpcode, 23, 28) |
+      __gen_field(values->URBAtomicStorageOffset, 12, 19) |
+      __gen_field(values->URBAtomicStorageSize, 0, 8) |
+      0;
+
+}
+
+#define GEN8_MI_URB_CLEAR_length_bias 0x00000002
+#define GEN8_MI_URB_CLEAR_header                \
+   .CommandType          =  0,                  \
+   .MICommandOpcode      = 25,                  \
+   .DwordLength          =  0
+
+#define GEN8_MI_URB_CLEAR_length 0x00000002
+
+struct GEN8_MI_URB_CLEAR {
+   uint32_t                                     CommandType;
+   uint32_t                                     MICommandOpcode;
+   uint32_t                                     DwordLength;
+   uint32_t                                     URBClearLength;
+   uint32_t                                     URBAddress;
+};
+
+static inline void
+GEN8_MI_URB_CLEAR_pack(__gen_user_data *data, void * restrict dst,
+                       const struct GEN8_MI_URB_CLEAR * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->MICommandOpcode, 23, 28) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_field(values->URBClearLength, 16, 29) |
+      __gen_offset(values->URBAddress, 0, 14) |
+      0;
+
+}
+
+#define GEN8_MI_USER_INTERRUPT_length_bias 0x00000001
+#define GEN8_MI_USER_INTERRUPT_header           \
+   .CommandType          =  0,                  \
+   .MICommandOpcode      =  2
+
+#define GEN8_MI_USER_INTERRUPT_length 0x00000001
+
+struct GEN8_MI_USER_INTERRUPT {
+   uint32_t                                     CommandType;
+   uint32_t                                     MICommandOpcode;
+};
+
+static inline void
+GEN8_MI_USER_INTERRUPT_pack(__gen_user_data *data, void * restrict dst,
+                            const struct GEN8_MI_USER_INTERRUPT * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->MICommandOpcode, 23, 28) |
+      0;
+
+}
+
+#define GEN8_MI_WAIT_FOR_EVENT_length_bias 0x00000001
+#define GEN8_MI_WAIT_FOR_EVENT_header           \
+   .CommandType          =  0,                  \
+   .MICommandOpcode      =  3
+
+#define GEN8_MI_WAIT_FOR_EVENT_length 0x00000001
+
+struct GEN8_MI_WAIT_FOR_EVENT {
+   uint32_t                                     CommandType;
+   uint32_t                                     MICommandOpcode;
+   bool                                         DisplayPipeCVerticalBlankWaitEnable;
+   bool                                         DisplaySpriteCFlipPendingWaitEnable;
+   bool                                         DisplayPlaneCFlipPendingWaitEnable;
+   bool                                         DisplayPipeCScanLineWaitEnable;
+   bool                                         DisplayPipeBVerticalBlankWaitEnable;
+   bool                                         DisplaySpriteBFlipPendingWaitEnable;
+   bool                                         DisplayPlaneBFlipPendingWaitEnable;
+   bool                                         DisplayPipeBScanLineWaitEnable;
+   bool                                         DisplayPipeAVerticalBlankWaitEnable;
+   bool                                         DisplaySpriteAFlipPendingWaitEnable;
+   bool                                         DisplayPlaneAFlipPendingWaitEnable;
+   bool                                         DisplayPipeAScanLineWaitEnable;
+};
+
+static inline void
+GEN8_MI_WAIT_FOR_EVENT_pack(__gen_user_data *data, void * restrict dst,
+                            const struct GEN8_MI_WAIT_FOR_EVENT * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->MICommandOpcode, 23, 28) |
+      __gen_field(values->DisplayPipeCVerticalBlankWaitEnable, 21, 21) |
+      __gen_field(values->DisplaySpriteCFlipPendingWaitEnable, 20, 20) |
+      __gen_field(values->DisplayPlaneCFlipPendingWaitEnable, 15, 15) |
+      __gen_field(values->DisplayPipeCScanLineWaitEnable, 14, 14) |
+      __gen_field(values->DisplayPipeBVerticalBlankWaitEnable, 11, 11) |
+      __gen_field(values->DisplaySpriteBFlipPendingWaitEnable, 10, 10) |
+      __gen_field(values->DisplayPlaneBFlipPendingWaitEnable, 9, 9) |
+      __gen_field(values->DisplayPipeBScanLineWaitEnable, 8, 8) |
+      __gen_field(values->DisplayPipeAVerticalBlankWaitEnable, 3, 3) |
+      __gen_field(values->DisplaySpriteAFlipPendingWaitEnable, 2, 2) |
+      __gen_field(values->DisplayPlaneAFlipPendingWaitEnable, 1, 1) |
+      __gen_field(values->DisplayPipeAScanLineWaitEnable, 0, 0) |
+      0;
+
+}
+
+#define GEN8_PIPE_CONTROL_length_bias 0x00000002
+#define GEN8_PIPE_CONTROL_header                \
+   .CommandType          =  3,                  \
+   .CommandSubType       =  3,                  \
+   ._3DCommandOpcode     =  2,                  \
+   ._3DCommandSubOpcode  =  0,                  \
+   .DwordLength          =  4
+
+#define GEN8_PIPE_CONTROL_length 0x00000006
+
+struct GEN8_PIPE_CONTROL {
+   uint32_t                                     CommandType;
+   uint32_t                                     CommandSubType;
+   uint32_t                                     _3DCommandOpcode;
+   uint32_t                                     _3DCommandSubOpcode;
+   uint32_t                                     DwordLength;
+#define     DAT_PPGTT                                          0
+#define     DAT_GGTT                                           1
+   uint32_t                                     DestinationAddressType;
+#define     NoLRIOperation                                     0
+#define     MMIOWriteImmediateData                             1
+   uint32_t                                     LRIPostSyncOperation;
+   uint32_t                                     StoreDataIndex;
+   uint32_t                                     CommandStreamerStallEnable;
+#define     DontReset                                          0
+#define     Reset                                              1
+   uint32_t                                     GlobalSnapshotCountReset;
+   uint32_t                                     TLBInvalidate;
+   bool                                         GenericMediaStateClear;
+#define     NoWrite                                            0
+#define     WriteImmediateData                                 1
+#define     WritePSDepthCount                                  2
+#define     WriteTimestamp                                     3
+   uint32_t                                     PostSyncOperation;
+   bool                                         DepthStallEnable;
+#define     DisableFlush                                       0
+#define     EnableFlush                                        1
+   bool                                         RenderTargetCacheFlushEnable;
+   bool                                         InstructionCacheInvalidateEnable;
+   bool                                         TextureCacheInvalidationEnable;
+   bool                                         IndirectStatePointersDisable;
+   bool                                         NotifyEnable;
+   bool                                         PipeControlFlushEnable;
+   bool                                         DCFlushEnable;
+   bool                                         VFCacheInvalidationEnable;
+   bool                                         ConstantCacheInvalidationEnable;
+   bool                                         StateCacheInvalidationEnable;
+   bool                                         StallAtPixelScoreboard;
+#define     FlushDisabled                                      0
+#define     FlushEnabled                                       1
+   bool                                         DepthCacheFlushEnable;
+   __gen_address_type                           Address;
+   uint64_t                                     ImmediateData;
+};
+
+static inline void
+GEN8_PIPE_CONTROL_pack(__gen_user_data *data, void * restrict dst,
+                       const struct GEN8_PIPE_CONTROL * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->CommandType, 29, 31) |
+      __gen_field(values->CommandSubType, 27, 28) |
+      __gen_field(values->_3DCommandOpcode, 24, 26) |
+      __gen_field(values->_3DCommandSubOpcode, 16, 23) |
+      __gen_field(values->DwordLength, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_field(values->DestinationAddressType, 24, 24) |
+      __gen_field(values->LRIPostSyncOperation, 23, 23) |
+      __gen_field(values->StoreDataIndex, 21, 21) |
+      __gen_field(values->CommandStreamerStallEnable, 20, 20) |
+      __gen_field(values->GlobalSnapshotCountReset, 19, 19) |
+      __gen_field(values->TLBInvalidate, 18, 18) |
+      __gen_field(values->GenericMediaStateClear, 16, 16) |
+      __gen_field(values->PostSyncOperation, 14, 15) |
+      __gen_field(values->DepthStallEnable, 13, 13) |
+      __gen_field(values->RenderTargetCacheFlushEnable, 12, 12) |
+      __gen_field(values->InstructionCacheInvalidateEnable, 11, 11) |
+      __gen_field(values->TextureCacheInvalidationEnable, 10, 10) |
+      __gen_field(values->IndirectStatePointersDisable, 9, 9) |
+      __gen_field(values->NotifyEnable, 8, 8) |
+      __gen_field(values->PipeControlFlushEnable, 7, 7) |
+      __gen_field(values->DCFlushEnable, 5, 5) |
+      __gen_field(values->VFCacheInvalidationEnable, 4, 4) |
+      __gen_field(values->ConstantCacheInvalidationEnable, 3, 3) |
+      __gen_field(values->StateCacheInvalidationEnable, 2, 2) |
+      __gen_field(values->StallAtPixelScoreboard, 1, 1) |
+      __gen_field(values->DepthCacheFlushEnable, 0, 0) |
+      0;
+
+   uint32_t dw2 =
+      0;
+
+   uint64_t qw2 =
+      __gen_combine_address(data, &dw[2], values->Address, dw2);
+
+   dw[2] = qw2;
+   dw[3] = qw2 >> 32;
+
+   uint64_t qw4 =
+      __gen_field(values->ImmediateData, 0, 63) |
+      0;
+
+   dw[4] = qw4;
+   dw[5] = qw4 >> 32;
+
+}
+
+#define GEN8_SCISSOR_RECT_length 0x00000002
+
+struct GEN8_SCISSOR_RECT {
+   uint32_t                                     ScissorRectangleYMin;
+   uint32_t                                     ScissorRectangleXMin;
+   uint32_t                                     ScissorRectangleYMax;
+   uint32_t                                     ScissorRectangleXMax;
+};
+
+static inline void
+GEN8_SCISSOR_RECT_pack(__gen_user_data *data, void * restrict dst,
+                       const struct GEN8_SCISSOR_RECT * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->ScissorRectangleYMin, 16, 31) |
+      __gen_field(values->ScissorRectangleXMin, 0, 15) |
+      0;
+
+   dw[1] =
+      __gen_field(values->ScissorRectangleYMax, 16, 31) |
+      __gen_field(values->ScissorRectangleXMax, 0, 15) |
+      0;
+
+}
+
+#define GEN8_SF_CLIP_VIEWPORT_length 0x00000010
+
+struct GEN8_SF_CLIP_VIEWPORT {
+   float                                        ViewportMatrixElementm00;
+   float                                        ViewportMatrixElementm11;
+   float                                        ViewportMatrixElementm22;
+   float                                        ViewportMatrixElementm30;
+   float                                        ViewportMatrixElementm31;
+   float                                        ViewportMatrixElementm32;
+   float                                        XMinClipGuardband;
+   float                                        XMaxClipGuardband;
+   float                                        YMinClipGuardband;
+   float                                        YMaxClipGuardband;
+   float                                        XMinViewPort;
+   float                                        XMaxViewPort;
+   float                                        YMinViewPort;
+   float                                        YMaxViewPort;
+};
+
+static inline void
+GEN8_SF_CLIP_VIEWPORT_pack(__gen_user_data *data, void * restrict dst,
+                           const struct GEN8_SF_CLIP_VIEWPORT * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_float(values->ViewportMatrixElementm00) |
+      0;
+
+   dw[1] =
+      __gen_float(values->ViewportMatrixElementm11) |
+      0;
+
+   dw[2] =
+      __gen_float(values->ViewportMatrixElementm22) |
+      0;
+
+   dw[3] =
+      __gen_float(values->ViewportMatrixElementm30) |
+      0;
+
+   dw[4] =
+      __gen_float(values->ViewportMatrixElementm31) |
+      0;
+
+   dw[5] =
+      __gen_float(values->ViewportMatrixElementm32) |
+      0;
+
+   dw[6] =
+      0;
+
+   dw[7] =
+      0;
+
+   dw[8] =
+      __gen_float(values->XMinClipGuardband) |
+      0;
+
+   dw[9] =
+      __gen_float(values->XMaxClipGuardband) |
+      0;
+
+   dw[10] =
+      __gen_float(values->YMinClipGuardband) |
+      0;
+
+   dw[11] =
+      __gen_float(values->YMaxClipGuardband) |
+      0;
+
+   dw[12] =
+      __gen_float(values->XMinViewPort) |
+      0;
+
+   dw[13] =
+      __gen_float(values->XMaxViewPort) |
+      0;
+
+   dw[14] =
+      __gen_float(values->YMinViewPort) |
+      0;
+
+   dw[15] =
+      __gen_float(values->YMaxViewPort) |
+      0;
+
+}
+
+#define GEN8_BLEND_STATE_length 0x00000011
+
+#define GEN8_BLEND_STATE_ENTRY_length 0x00000002
+
+struct GEN8_BLEND_STATE_ENTRY {
+   bool                                         LogicOpEnable;
+   uint32_t                                     LogicOpFunction;
+   uint32_t                                     PreBlendSourceOnlyClampEnable;
+#define     COLORCLAMP_UNORM                                   0
+#define     COLORCLAMP_SNORM                                   1
+#define     COLORCLAMP_RTFORMAT                                2
+   uint32_t                                     ColorClampRange;
+   bool                                         PreBlendColorClampEnable;
+   bool                                         PostBlendColorClampEnable;
+   bool                                         ColorBufferBlendEnable;
+   uint32_t                                     SourceBlendFactor;
+   uint32_t                                     DestinationBlendFactor;
+   uint32_t                                     ColorBlendFunction;
+   uint32_t                                     SourceAlphaBlendFactor;
+   uint32_t                                     DestinationAlphaBlendFactor;
+   uint32_t                                     AlphaBlendFunction;
+   bool                                         WriteDisableAlpha;
+   bool                                         WriteDisableRed;
+   bool                                         WriteDisableGreen;
+   bool                                         WriteDisableBlue;
+};
+
+static inline void
+GEN8_BLEND_STATE_ENTRY_pack(__gen_user_data *data, void * restrict dst,
+                            const struct GEN8_BLEND_STATE_ENTRY * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   uint64_t qw0 =
+      __gen_field(values->LogicOpEnable, 63, 63) |
+      __gen_field(values->LogicOpFunction, 59, 62) |
+      __gen_field(values->PreBlendSourceOnlyClampEnable, 36, 36) |
+      __gen_field(values->ColorClampRange, 34, 35) |
+      __gen_field(values->PreBlendColorClampEnable, 33, 33) |
+      __gen_field(values->PostBlendColorClampEnable, 32, 32) |
+      __gen_field(values->ColorBufferBlendEnable, 31, 31) |
+      __gen_field(values->SourceBlendFactor, 26, 30) |
+      __gen_field(values->DestinationBlendFactor, 21, 25) |
+      __gen_field(values->ColorBlendFunction, 18, 20) |
+      __gen_field(values->SourceAlphaBlendFactor, 13, 17) |
+      __gen_field(values->DestinationAlphaBlendFactor, 8, 12) |
+      __gen_field(values->AlphaBlendFunction, 5, 7) |
+      __gen_field(values->WriteDisableAlpha, 3, 3) |
+      __gen_field(values->WriteDisableRed, 2, 2) |
+      __gen_field(values->WriteDisableGreen, 1, 1) |
+      __gen_field(values->WriteDisableBlue, 0, 0) |
+      0;
+
+   dw[0] = qw0;
+   dw[1] = qw0 >> 32;
+
+}
+
+struct GEN8_BLEND_STATE {
+   bool                                         AlphaToCoverageEnable;
+   bool                                         IndependentAlphaBlendEnable;
+   bool                                         AlphaToOneEnable;
+   bool                                         AlphaToCoverageDitherEnable;
+   bool                                         AlphaTestEnable;
+   uint32_t                                     AlphaTestFunction;
+   bool                                         ColorDitherEnable;
+   uint32_t                                     XDitherOffset;
+   uint32_t                                     YDitherOffset;
+   struct GEN8_BLEND_STATE_ENTRY                Entry[8];
+};
+
+static inline void
+GEN8_BLEND_STATE_pack(__gen_user_data *data, void * restrict dst,
+                      const struct GEN8_BLEND_STATE * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->AlphaToCoverageEnable, 31, 31) |
+      __gen_field(values->IndependentAlphaBlendEnable, 30, 30) |
+      __gen_field(values->AlphaToOneEnable, 29, 29) |
+      __gen_field(values->AlphaToCoverageDitherEnable, 28, 28) |
+      __gen_field(values->AlphaTestEnable, 27, 27) |
+      __gen_field(values->AlphaTestFunction, 24, 26) |
+      __gen_field(values->ColorDitherEnable, 23, 23) |
+      __gen_field(values->XDitherOffset, 21, 22) |
+      __gen_field(values->YDitherOffset, 19, 20) |
+      0;
+
+   for (uint32_t i = 0, j = 1; i < 8; i++, j += 2)
+      GEN8_BLEND_STATE_ENTRY_pack(data, &dw[j], &values->Entry[i]);
+}
+
+#define GEN8_CC_VIEWPORT_length 0x00000002
+
+struct GEN8_CC_VIEWPORT {
+   float                                        MinimumDepth;
+   float                                        MaximumDepth;
+};
+
+static inline void
+GEN8_CC_VIEWPORT_pack(__gen_user_data *data, void * restrict dst,
+                      const struct GEN8_CC_VIEWPORT * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_float(values->MinimumDepth) |
+      0;
+
+   dw[1] =
+      __gen_float(values->MaximumDepth) |
+      0;
+
+}
+
+#define GEN8_COLOR_CALC_STATE_length 0x00000006
+
+struct GEN8_COLOR_CALC_STATE {
+   uint32_t                                     StencilReferenceValue;
+   uint32_t                                     BackFaceStencilReferenceValue;
+#define     Cancelled                                          0
+#define     NotCancelled                                       1
+   uint32_t                                     RoundDisableFunctionDisable;
+#define     ALPHATEST_UNORM8                                   0
+#define     ALPHATEST_FLOAT32                                  1
+   uint32_t                                     AlphaTestFormat;
+   uint32_t                                     AlphaReferenceValueAsUNORM8;
+   float                                        AlphaReferenceValueAsFLOAT32;
+   float                                        BlendConstantColorRed;
+   float                                        BlendConstantColorGreen;
+   float                                        BlendConstantColorBlue;
+   float                                        BlendConstantColorAlpha;
+};
+
+static inline void
+GEN8_COLOR_CALC_STATE_pack(__gen_user_data *data, void * restrict dst,
+                           const struct GEN8_COLOR_CALC_STATE * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->StencilReferenceValue, 24, 31) |
+      __gen_field(values->BackFaceStencilReferenceValue, 16, 23) |
+      __gen_field(values->RoundDisableFunctionDisable, 15, 15) |
+      __gen_field(values->AlphaTestFormat, 0, 0) |
+      0;
+
+   dw[1] =
+      __gen_field(values->AlphaReferenceValueAsUNORM8, 0, 31) |
+      __gen_float(values->AlphaReferenceValueAsFLOAT32) |
+      0;
+
+   dw[2] =
+      __gen_float(values->BlendConstantColorRed) |
+      0;
+
+   dw[3] =
+      __gen_float(values->BlendConstantColorGreen) |
+      0;
+
+   dw[4] =
+      __gen_float(values->BlendConstantColorBlue) |
+      0;
+
+   dw[5] =
+      __gen_float(values->BlendConstantColorAlpha) |
+      0;
+
+}
+
+#define GEN8_BLACK_LEVEL_CORRECTION_STATE__DW7576_length 0x00000002
+
+struct GEN8_BLACK_LEVEL_CORRECTION_STATE__DW7576 {
+   uint32_t                                     BlackPointOffsetR;
+   uint32_t                                     BlackPointOffsetG;
+   uint32_t                                     BlackPointOffsetB;
+};
+
+static inline void
+GEN8_BLACK_LEVEL_CORRECTION_STATE__DW7576_pack(__gen_user_data *data, void * restrict dst,
+                                               const struct GEN8_BLACK_LEVEL_CORRECTION_STATE__DW7576 * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->BlackPointOffsetR, 0, 12) |
+      0;
+
+   dw[1] =
+      __gen_field(values->BlackPointOffsetG, 13, 25) |
+      __gen_field(values->BlackPointOffsetB, 0, 12) |
+      0;
+
+}
+
+#define GEN8_INTERFACE_DESCRIPTOR_DATA_length 0x00000008
+
+struct GEN8_INTERFACE_DESCRIPTOR_DATA {
+   uint32_t                                     KernelStartPointer;
+   uint32_t                                     KernelStartPointerHigh;
+#define     Ftz                                                0
+#define     SetByKernel                                        1
+   uint32_t                                     DenormMode;
+#define     Multiple                                           0
+#define     Single                                             1
+   uint32_t                                     SingleProgramFlow;
+#define     NormalPriority                                     0
+#define     HighPriority                                       1
+   uint32_t                                     ThreadPriority;
+#define     IEEE754                                            0
+#define     Alternate                                          1
+   uint32_t                                     FloatingPointMode;
+   bool                                         IllegalOpcodeExceptionEnable;
+   bool                                         MaskStackExceptionEnable;
+   bool                                         SoftwareExceptionEnable;
+   uint32_t                                     SamplerStatePointer;
+#define     Nosamplersused                                     0
+#define     Between1and4samplersused                           1
+#define     Between5and8samplersused                           2
+#define     Between9and12samplersused                          3
+#define     Between13and16samplersused                         4
+   uint32_t                                     SamplerCount;
+   uint32_t                                     BindingTablePointer;
+   uint32_t                                     BindingTableEntryCount;
+   uint32_t                                     ConstantIndirectURBEntryReadLength;
+   uint32_t                                     ConstantURBEntryReadOffset;
+#define     RTNE                                               0
+#define     RU                                                 1
+#define     RD                                                 2
+#define     RTZ                                                3
+   uint32_t                                     RoundingMode;
+   bool                                         BarrierEnable;
+#define     Encodes0k                                          0
+#define     Encodes4k                                          1
+#define     Encodes8k                                          2
+#define     Encodes16k                                         4
+#define     Encodes32k                                         8
+#define     Encodes64k                                        16
+   uint32_t                                     SharedLocalMemorySize;
+   uint32_t                                     NumberofThreadsinGPGPUThreadGroup;
+   uint32_t                                     CrossThreadConstantDataReadLength;
+};
+
+static inline void
+GEN8_INTERFACE_DESCRIPTOR_DATA_pack(__gen_user_data *data, void * restrict dst,
+                                    const struct GEN8_INTERFACE_DESCRIPTOR_DATA * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_offset(values->KernelStartPointer, 6, 31) |
+      0;
+
+   dw[1] =
+      __gen_offset(values->KernelStartPointerHigh, 0, 15) |
+      0;
+
+   dw[2] =
+      __gen_field(values->DenormMode, 19, 19) |
+      __gen_field(values->SingleProgramFlow, 18, 18) |
+      __gen_field(values->ThreadPriority, 17, 17) |
+      __gen_field(values->FloatingPointMode, 16, 16) |
+      __gen_field(values->IllegalOpcodeExceptionEnable, 13, 13) |
+      __gen_field(values->MaskStackExceptionEnable, 11, 11) |
+      __gen_field(values->SoftwareExceptionEnable, 7, 7) |
+      0;
+
+   dw[3] =
+      __gen_offset(values->SamplerStatePointer, 5, 31) |
+      __gen_field(values->SamplerCount, 2, 4) |
+      0;
+
+   dw[4] =
+      __gen_offset(values->BindingTablePointer, 5, 15) |
+      __gen_field(values->BindingTableEntryCount, 0, 4) |
+      0;
+
+   dw[5] =
+      __gen_field(values->ConstantIndirectURBEntryReadLength, 16, 31) |
+      __gen_field(values->ConstantURBEntryReadOffset, 0, 15) |
+      0;
+
+   dw[6] =
+      __gen_field(values->RoundingMode, 22, 23) |
+      __gen_field(values->BarrierEnable, 21, 21) |
+      __gen_field(values->SharedLocalMemorySize, 16, 20) |
+      __gen_field(values->NumberofThreadsinGPGPUThreadGroup, 0, 9) |
+      0;
+
+   dw[7] =
+      __gen_field(values->CrossThreadConstantDataReadLength, 0, 7) |
+      0;
+
+}
+
+#define GEN8_BINDING_TABLE_STATE_length 0x00000001
+
+struct GEN8_BINDING_TABLE_STATE {
+   uint32_t                                     SurfaceStatePointer;
+};
+
+static inline void
+GEN8_BINDING_TABLE_STATE_pack(__gen_user_data *data, void * restrict dst,
+                              const struct GEN8_BINDING_TABLE_STATE * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_offset(values->SurfaceStatePointer, 6, 31) |
+      0;
+
+}
+
+#define GEN8_RENDER_SURFACE_STATE_length 0x00000010
+
+struct GEN8_RENDER_SURFACE_STATE {
+#define     SURFTYPE_1D                                        0
+#define     SURFTYPE_2D                                        1
+#define     SURFTYPE_3D                                        2
+#define     SURFTYPE_CUBE                                      3
+#define     SURFTYPE_BUFFER                                    4
+#define     SURFTYPE_STRBUF                                    5
+#define     SURFTYPE_NULL                                      7
+   uint32_t                                     SurfaceType;
+   bool                                         SurfaceArray;
+   uint32_t                                     SurfaceFormat;
+#define     VALIGN4                                            1
+#define     VALIGN8                                            2
+#define     VALIGN16                                           3
+   uint32_t                                     SurfaceVerticalAlignment;
+#define     HALIGN4                                            1
+#define     HALIGN8                                            2
+#define     HALIGN16                                           3
+   uint32_t                                     SurfaceHorizontalAlignment;
+#define     LINEAR                                             0
+#define     WMAJOR                                             1
+#define     XMAJOR                                             2
+#define     YMAJOR                                             3
+   uint32_t                                     TileMode;
+   uint32_t                                     VerticalLineStride;
+   uint32_t                                     VerticalLineStrideOffset;
+   bool                                         SamplerL2BypassModeDisable;
+#define     WriteOnlyCache                                     0
+#define     ReadWriteCache                                     1
+   uint32_t                                     RenderCacheReadWriteMode;
+#define     NORMAL_MODE                                        0
+#define     PROGRESSIVE_FRAME                                  2
+#define     INTERLACED_FRAME                                   3
+   uint32_t                                     MediaBoundaryPixelMode;
+   bool                                         CubeFaceEnablePositiveZ;
+   bool                                         CubeFaceEnableNegativeZ;
+   bool                                         CubeFaceEnablePositiveY;
+   bool                                         CubeFaceEnableNegativeY;
+   bool                                         CubeFaceEnablePositiveX;
+   bool                                         CubeFaceEnableNegativeX;
+   struct GEN8_MEMORY_OBJECT_CONTROL_STATE      MemoryObjectControlState;
+   float                                        BaseMipLevel;
+   uint32_t                                     SurfaceQPitch;
+   uint32_t                                     Height;
+   uint32_t                                     Width;
+   uint32_t                                     Depth;
+   uint32_t                                     SurfacePitch;
+#define     _0DEG                                              0
+#define     _90DEG                                             1
+#define     _270DEG                                            3
+   uint32_t                                     RenderTargetAndSampleUnormRotation;
+   uint32_t                                     MinimumArrayElement;
+   uint32_t                                     RenderTargetViewExtent;
+#define     MSS                                                0
+#define     DEPTH_STENCIL                                      1
+   uint32_t                                     MultisampledSurfaceStorageFormat;
+#define     MULTISAMPLECOUNT_1                                 0
+#define     MULTISAMPLECOUNT_2                                 1
+#define     MULTISAMPLECOUNT_4                                 2
+#define     MULTISAMPLECOUNT_8                                 3
+   uint32_t                                     NumberofMultisamples;
+   uint32_t                                     MultisamplePositionPaletteIndex;
+   uint32_t                                     XOffset;
+   uint32_t                                     YOffset;
+   bool                                         EWADisableForCube;
+#define     GPUcoherent                                        0
+#define     IAcoherent                                         1
+   uint32_t                                     CoherencyType;
+   uint32_t                                     SurfaceMinLOD;
+   uint32_t                                     MIPCountLOD;
+   uint32_t                                     AuxiliarySurfaceQPitch;
+   uint32_t                                     AuxiliarySurfacePitch;
+#define     AUX_NONE                                           0
+#define     AUX_MCS                                            1
+#define     AUX_APPEND                                         2
+#define     AUX_HIZ                                            3
+   uint32_t                                     AuxiliarySurfaceMode;
+   bool                                         SeparateUVPlaneEnable;
+   uint32_t                                     XOffsetforUorUVPlane;
+   uint32_t                                     YOffsetforUorUVPlane;
+   uint32_t                                     RedClearColor;
+   uint32_t                                     GreenClearColor;
+   uint32_t                                     BlueClearColor;
+   uint32_t                                     AlphaClearColor;
+   uint32_t                                     ShaderChannelSelectRed;
+   uint32_t                                     ShaderChannelSelectGreen;
+   uint32_t                                     ShaderChannelSelectBlue;
+   uint32_t                                     ShaderChannelSelectAlpha;
+   float                                        ResourceMinLOD;
+   __gen_address_type                           SurfaceBaseAddress;
+   uint32_t                                     XOffsetforVPlane;
+   uint32_t                                     YOffsetforVPlane;
+   uint32_t                                     AuxiliaryTableIndexforMediaCompressedSurface;
+   __gen_address_type                           AuxiliarySurfaceBaseAddress;
+};
+
+static inline void
+GEN8_RENDER_SURFACE_STATE_pack(__gen_user_data *data, void * restrict dst,
+                               const struct GEN8_RENDER_SURFACE_STATE * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->SurfaceType, 29, 31) |
+      __gen_field(values->SurfaceArray, 28, 28) |
+      __gen_field(values->SurfaceFormat, 18, 26) |
+      __gen_field(values->SurfaceVerticalAlignment, 16, 17) |
+      __gen_field(values->SurfaceHorizontalAlignment, 14, 15) |
+      __gen_field(values->TileMode, 12, 13) |
+      __gen_field(values->VerticalLineStride, 11, 11) |
+      __gen_field(values->VerticalLineStrideOffset, 10, 10) |
+      __gen_field(values->SamplerL2BypassModeDisable, 9, 9) |
+      __gen_field(values->RenderCacheReadWriteMode, 8, 8) |
+      __gen_field(values->MediaBoundaryPixelMode, 6, 7) |
+      __gen_field(values->CubeFaceEnablePositiveZ, 0, 0) |
+      __gen_field(values->CubeFaceEnableNegativeZ, 1, 1) |
+      __gen_field(values->CubeFaceEnablePositiveY, 2, 2) |
+      __gen_field(values->CubeFaceEnableNegativeY, 3, 3) |
+      __gen_field(values->CubeFaceEnablePositiveX, 4, 4) |
+      __gen_field(values->CubeFaceEnableNegativeX, 5, 5) |
+      0;
+
+   uint32_t dw_MemoryObjectControlState;
+   GEN8_MEMORY_OBJECT_CONTROL_STATE_pack(data, &dw_MemoryObjectControlState, &values->MemoryObjectControlState);
+   dw[1] =
+      __gen_field(dw_MemoryObjectControlState, 24, 30) |
+      __gen_field(values->BaseMipLevel * (1 << 1), 19, 23) |
+      __gen_field(values->SurfaceQPitch, 0, 14) |
+      0;
+
+   dw[2] =
+      __gen_field(values->Height, 16, 29) |
+      __gen_field(values->Width, 0, 13) |
+      0;
+
+   dw[3] =
+      __gen_field(values->Depth, 21, 31) |
+      __gen_field(values->SurfacePitch, 0, 17) |
+      0;
+
+   dw[4] =
+      __gen_field(values->RenderTargetAndSampleUnormRotation, 29, 30) |
+      __gen_field(values->MinimumArrayElement, 18, 28) |
+      __gen_field(values->RenderTargetViewExtent, 7, 17) |
+      __gen_field(values->MultisampledSurfaceStorageFormat, 6, 6) |
+      __gen_field(values->NumberofMultisamples, 3, 5) |
+      __gen_field(values->MultisamplePositionPaletteIndex, 0, 2) |
+      0;
+
+   dw[5] =
+      __gen_offset(values->XOffset, 25, 31) |
+      __gen_offset(values->YOffset, 21, 23) |
+      __gen_field(values->EWADisableForCube, 20, 20) |
+      __gen_field(values->CoherencyType, 14, 14) |
+      __gen_field(values->SurfaceMinLOD, 4, 7) |
+      __gen_field(values->MIPCountLOD, 0, 3) |
+      0;
+
+   dw[6] =
+      __gen_field(values->AuxiliarySurfaceQPitch, 16, 30) |
+      __gen_field(values->AuxiliarySurfacePitch, 3, 11) |
+      __gen_field(values->AuxiliarySurfaceMode, 0, 2) |
+      __gen_field(values->SeparateUVPlaneEnable, 31, 31) |
+      __gen_field(values->XOffsetforUorUVPlane, 16, 29) |
+      __gen_field(values->YOffsetforUorUVPlane, 0, 13) |
+      0;
+
+   dw[7] =
+      __gen_field(values->RedClearColor, 31, 31) |
+      __gen_field(values->GreenClearColor, 30, 30) |
+      __gen_field(values->BlueClearColor, 29, 29) |
+      __gen_field(values->AlphaClearColor, 28, 28) |
+      __gen_field(values->ShaderChannelSelectRed, 25, 27) |
+      __gen_field(values->ShaderChannelSelectGreen, 22, 24) |
+      __gen_field(values->ShaderChannelSelectBlue, 19, 21) |
+      __gen_field(values->ShaderChannelSelectAlpha, 16, 18) |
+      __gen_field(values->ResourceMinLOD * (1 << 8), 0, 11) |
+      0;
+
+   uint32_t dw8 =
+      0;
+
+   uint64_t qw8 =
+      __gen_combine_address(data, &dw[8], values->SurfaceBaseAddress, dw8);
+
+   dw[8] = qw8;
+   dw[9] = qw8 >> 32;
+
+   uint32_t dw10 =
+      __gen_field(values->XOffsetforVPlane, 48, 61) |
+      __gen_field(values->YOffsetforVPlane, 32, 45) |
+      __gen_field(values->AuxiliaryTableIndexforMediaCompressedSurface, 21, 31) |
+      0;
+
+   uint64_t qw10 =
+      __gen_combine_address(data, &dw[10], values->AuxiliarySurfaceBaseAddress, dw10);
+
+   dw[10] = qw10;
+   dw[11] = qw10 >> 32;
+
+   dw[12] =
+      0;
+
+   dw[13] =
+      0;
+
+   dw[14] =
+      0;
+
+   dw[15] =
+      0;
+
+}
+
+#define GEN8_FILTER_COEFFICIENT_length 0x00000001
+
+struct GEN8_FILTER_COEFFICIENT {
+   uint32_t                                     FilterCoefficient;
+};
+
+static inline void
+GEN8_FILTER_COEFFICIENT_pack(__gen_user_data *data, void * restrict dst,
+                             const struct GEN8_FILTER_COEFFICIENT * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->FilterCoefficient, 0, 7) |
+      0;
+
+}
+
+#define GEN8_SAMPLER_STATE_length 0x00000004
+
+struct GEN8_SAMPLER_STATE {
+   bool                                         SamplerDisable;
+#define     DX10OGL                                            0
+#define     DX9                                                1
+   uint32_t                                     TextureBorderColorMode;
+#define     CLAMP_NONE                                         0
+#define     CLAMP_OGL                                          2
+   uint32_t                                     LODPreClampMode;
+   float                                        BaseMipLevel;
+#define     MIPFILTER_NONE                                     0
+#define     MIPFILTER_NEAREST                                  1
+#define     MIPFILTER_LINEAR                                   3
+   uint32_t                                     MipModeFilter;
+#define     MAPFILTER_NEAREST                                  0
+#define     MAPFILTER_LINEAR                                   1
+#define     MAPFILTER_ANISOTROPIC                              2
+#define     MAPFILTER_MONO                                     6
+   uint32_t                                     MagModeFilter;
+#define     MAPFILTER_NEAREST                                  0
+#define     MAPFILTER_LINEAR                                   1
+#define     MAPFILTER_ANISOTROPIC                              2
+#define     MAPFILTER_MONO                                     6
+   uint32_t                                     MinModeFilter;
+   uint32_t                                     TextureLODBias;
+#define     LEGACY                                             0
+#define     EWAApproximation                                   1
+   uint32_t                                     AnisotropicAlgorithm;
+   float                                        MinLOD;
+   float                                        MaxLOD;
+   bool                                         ChromaKeyEnable;
+   uint32_t                                     ChromaKeyIndex;
+#define     KEYFILTER_KILL_ON_ANY_MATCH                        0
+#define     KEYFILTER_REPLACE_BLACK                            1
+   uint32_t                                     ChromaKeyMode;
+#define     PREFILTEROPALWAYS                                  0
+#define     PREFILTEROPNEVER                                   1
+#define     PREFILTEROPLESS                                    2
+#define     PREFILTEROPEQUAL                                   3
+#define     PREFILTEROPLEQUAL                                  4
+#define     PREFILTEROPGREATER                                 5
+#define     PREFILTEROPNOTEQUAL                                6
+#define     PREFILTEROPGEQUAL                                  7
+   uint32_t                                     ShadowFunction;
+#define     PROGRAMMED                                         0
+#define     OVERRIDE                                           1
+   uint32_t                                     CubeSurfaceControlMode;
+   uint32_t                                     IndirectStatePointer;
+#define     MIPNONE                                            0
+#define     MIPFILTER                                          1
+   uint32_t                                     LODClampMagnificationMode;
+#define     RATIO21                                            0
+#define     RATIO41                                            1
+#define     RATIO61                                            2
+#define     RATIO81                                            3
+#define     RATIO101                                           4
+#define     RATIO121                                           5
+#define     RATIO141                                           6
+#define     RATIO161                                           7
+   uint32_t                                     MaximumAnisotropy;
+   bool                                         RAddressMinFilterRoundingEnable;
+   bool                                         RAddressMagFilterRoundingEnable;
+   bool                                         VAddressMinFilterRoundingEnable;
+   bool                                         VAddressMagFilterRoundingEnable;
+   bool                                         UAddressMinFilterRoundingEnable;
+   bool                                         UAddressMagFilterRoundingEnable;
+#define     FULL                                               0
+#define     HIGH                                               1
+#define     MED                                                2
+#define     LOW                                                3
+   uint32_t                                     TrilinearFilterQuality;
+   bool                                         NonnormalizedCoordinateEnable;
+   uint32_t                                     TCXAddressControlMode;
+   uint32_t                                     TCYAddressControlMode;
+   uint32_t                                     TCZAddressControlMode;
+};
+
+static inline void
+GEN8_SAMPLER_STATE_pack(__gen_user_data *data, void * restrict dst,
+                        const struct GEN8_SAMPLER_STATE * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->SamplerDisable, 31, 31) |
+      __gen_field(values->TextureBorderColorMode, 29, 29) |
+      __gen_field(values->LODPreClampMode, 27, 28) |
+      __gen_field(values->BaseMipLevel * (1 << 1), 22, 26) |
+      __gen_field(values->MipModeFilter, 20, 21) |
+      __gen_field(values->MagModeFilter, 17, 19) |
+      __gen_field(values->MinModeFilter, 14, 16) |
+      __gen_field(values->TextureLODBias, 1, 13) |
+      __gen_field(values->AnisotropicAlgorithm, 0, 0) |
+      0;
+
+   dw[1] =
+      __gen_field(values->MinLOD * (1 << 8), 20, 31) |
+      __gen_field(values->MaxLOD * (1 << 8), 8, 19) |
+      __gen_field(values->ChromaKeyEnable, 7, 7) |
+      __gen_field(values->ChromaKeyIndex, 5, 6) |
+      __gen_field(values->ChromaKeyMode, 4, 4) |
+      __gen_field(values->ShadowFunction, 1, 3) |
+      __gen_field(values->CubeSurfaceControlMode, 0, 0) |
+      0;
+
+   dw[2] =
+      __gen_field(values->IndirectStatePointer, 6, 23) |
+      __gen_field(values->LODClampMagnificationMode, 0, 0) |
+      0;
+
+   dw[3] =
+      __gen_field(values->MaximumAnisotropy, 19, 21) |
+      __gen_field(values->RAddressMinFilterRoundingEnable, 13, 13) |
+      __gen_field(values->RAddressMagFilterRoundingEnable, 14, 14) |
+      __gen_field(values->VAddressMinFilterRoundingEnable, 15, 15) |
+      __gen_field(values->VAddressMagFilterRoundingEnable, 16, 16) |
+      __gen_field(values->UAddressMinFilterRoundingEnable, 17, 17) |
+      __gen_field(values->UAddressMagFilterRoundingEnable, 18, 18) |
+      __gen_field(values->TrilinearFilterQuality, 11, 12) |
+      __gen_field(values->NonnormalizedCoordinateEnable, 10, 10) |
+      __gen_field(values->TCXAddressControlMode, 6, 8) |
+      __gen_field(values->TCYAddressControlMode, 3, 5) |
+      __gen_field(values->TCZAddressControlMode, 0, 2) |
+      0;
+
+}
+
+#define GEN8_SAMPLER_STATE_8X8_AVS_COEFFICIENTS_length 0x00000008
+
+struct GEN8_SAMPLER_STATE_8X8_AVS_COEFFICIENTS {
+   uint32_t                                     Table0YFilterCoefficientn1;
+   uint32_t                                     Table0XFilterCoefficientn1;
+   uint32_t                                     Table0YFilterCoefficientn0;
+   uint32_t                                     Table0XFilterCoefficientn0;
+   uint32_t                                     Table0YFilterCoefficientn3;
+   uint32_t                                     Table0XFilterCoefficientn3;
+   uint32_t                                     Table0YFilterCoefficientn2;
+   uint32_t                                     Table0XFilterCoefficientn2;
+   uint32_t                                     Table0YFilterCoefficientn5;
+   uint32_t                                     Table0XFilterCoefficientn5;
+   uint32_t                                     Table0YFilterCoefficientn4;
+   uint32_t                                     Table0XFilterCoefficientn4;
+   uint32_t                                     Table0YFilterCoefficientn7;
+   uint32_t                                     Table0XFilterCoefficientn7;
+   uint32_t                                     Table0YFilterCoefficientn6;
+   uint32_t                                     Table0XFilterCoefficientn6;
+   uint32_t                                     Table1XFilterCoefficientn3;
+   uint32_t                                     Table1XFilterCoefficientn2;
+   uint32_t                                     Table1XFilterCoefficientn5;
+   uint32_t                                     Table1XFilterCoefficientn4;
+   uint32_t                                     Table1YFilterCoefficientn3;
+   uint32_t                                     Table1YFilterCoefficientn2;
+   uint32_t                                     Table1YFilterCoefficientn5;
+   uint32_t                                     Table1YFilterCoefficientn4;
+};
+
+static inline void
+GEN8_SAMPLER_STATE_8X8_AVS_COEFFICIENTS_pack(__gen_user_data *data, void * restrict dst,
+                                             const struct GEN8_SAMPLER_STATE_8X8_AVS_COEFFICIENTS * restrict values)
+{
+   uint32_t *dw = (uint32_t * restrict) dst;
+
+   dw[0] =
+      __gen_field(values->Table0YFilterCoefficientn1, 24, 31) |
+      __gen_field(values->Table0XFilterCoefficientn1, 16, 23) |
+      __gen_field(values->Table0YFilterCoefficientn0, 8, 15) |
+      __gen_field(values->Table0XFilterCoefficientn0, 0, 7) |
+      0;
+
+   dw[1] =
+      __gen_field(values->Table0YFilterCoefficientn3, 24, 31) |
+      __gen_field(values->Table0XFilterCoefficientn3, 16, 23) |
+      __gen_field(values->Table0YFilterCoefficientn2, 8, 15) |
+      __gen_field(values->Table0XFilterCoefficientn2, 0, 7) |
+      0;
+
+   dw[2] =
+      __gen_field(values->Table0YFilterCoefficientn5, 24, 31) |
+      __gen_field(values->Table0XFilterCoefficientn5, 16, 23) |
+      __gen_field(values->Table0YFilterCoefficientn4, 8, 15) |
+      __gen_field(values->Table0XFilterCoefficientn4, 0, 7) |
+      0;
+
+   dw[3] =
+      __gen_field(values->Table0YFilterCoefficientn7, 24, 31) |
+      __gen_field(values->Table0XFilterCoefficientn7, 16, 23) |
+      __gen_field(values->Table0YFilterCoefficientn6, 8, 15) |
+      __gen_field(values->Table0XFilterCoefficientn6, 0, 7) |
+      0;
+
+   dw[4] =
+      __gen_field(values->Table1XFilterCoefficientn3, 24, 31) |
+      __gen_field(values->Table1XFilterCoefficientn2, 16, 23) |
+      0;
+
+   dw[5] =
+      __gen_field(values->Table1XFilterCoefficientn5, 8, 15) |
+      __gen_field(values->Table1XFilterCoefficientn4, 0, 7) |
+      0;
+
+   dw[6] =
+      __gen_field(values->Table1YFilterCoefficientn3, 24, 31) |
+      __gen_field(values->Table1YFilterCoefficientn2, 16, 23) |
+      0;
+
+   dw[7] =
+      __gen_field(values->Table1YFilterCoefficientn5, 8, 15) |
+      __gen_field(values->Table1YFilterCoefficientn4, 0, 7) |
+      0;
+
+}
+
+/* Enum 3D_Prim_Topo_Type */
+#define     _3DPRIM_POINTLIST                                  1
+#define     _3DPRIM_LINELIST                                   2
+#define     _3DPRIM_LINESTRIP                                  3
+#define     _3DPRIM_TRILIST                                    4
+#define     _3DPRIM_TRISTRIP                                   5
+#define     _3DPRIM_TRIFAN                                     6
+#define     _3DPRIM_QUADLIST                                   7
+#define     _3DPRIM_QUADSTRIP                                  8
+#define     _3DPRIM_LINELIST_ADJ                               9
+#define     _3DPRIM_LINESTRIP_ADJ                             10
+#define     _3DPRIM_TRILIST_ADJ                               11
+#define     _3DPRIM_TRISTRIP_ADJ                              12
+#define     _3DPRIM_TRISTRIP_REVERSE                          13
+#define     _3DPRIM_POLYGON                                   14
+#define     _3DPRIM_RECTLIST                                  15
+#define     _3DPRIM_LINELOOP                                  16
+#define     _3DPRIM_POINTLIST_BF                              17
+#define     _3DPRIM_LINESTRIP_CONT                            18
+#define     _3DPRIM_LINESTRIP_BF                              19
+#define     _3DPRIM_LINESTRIP_CONT_BF                         20
+#define     _3DPRIM_TRIFAN_NOSTIPPLE                          22
+#define     _3DPRIM_PATCHLIST_1                               32
+#define     _3DPRIM_PATCHLIST_2                               33
+#define     _3DPRIM_PATCHLIST_3                               34
+#define     _3DPRIM_PATCHLIST_4                               35
+#define     _3DPRIM_PATCHLIST_5                               36
+#define     _3DPRIM_PATCHLIST_6                               37
+#define     _3DPRIM_PATCHLIST_7                               38
+#define     _3DPRIM_PATCHLIST_8                               39
+#define     _3DPRIM_PATCHLIST_9                               40
+#define     _3DPRIM_PATCHLIST_10                              41
+#define     _3DPRIM_PATCHLIST_11                              42
+#define     _3DPRIM_PATCHLIST_12                              43
+#define     _3DPRIM_PATCHLIST_13                              44
+#define     _3DPRIM_PATCHLIST_14                              45
+#define     _3DPRIM_PATCHLIST_15                              46
+#define     _3DPRIM_PATCHLIST_16                              47
+#define     _3DPRIM_PATCHLIST_17                              48
+#define     _3DPRIM_PATCHLIST_18                              49
+#define     _3DPRIM_PATCHLIST_19                              50
+#define     _3DPRIM_PATCHLIST_20                              51
+#define     _3DPRIM_PATCHLIST_21                              52
+#define     _3DPRIM_PATCHLIST_22                              53
+#define     _3DPRIM_PATCHLIST_23                              54
+#define     _3DPRIM_PATCHLIST_24                              55
+#define     _3DPRIM_PATCHLIST_25                              56
+#define     _3DPRIM_PATCHLIST_26                              57
+#define     _3DPRIM_PATCHLIST_27                              58
+#define     _3DPRIM_PATCHLIST_28                              59
+#define     _3DPRIM_PATCHLIST_29                              60
+#define     _3DPRIM_PATCHLIST_30                              61
+#define     _3DPRIM_PATCHLIST_31                              62
+#define     _3DPRIM_PATCHLIST_32                              63
+
+/* Enum 3D_Vertex_Component_Control */
+#define     VFCOMP_NOSTORE                                     0
+#define     VFCOMP_STORE_SRC                                   1
+#define     VFCOMP_STORE_0                                     2
+#define     VFCOMP_STORE_1_FP                                  3
+#define     VFCOMP_STORE_1_INT                                 4
+#define     VFCOMP_STORE_PID                                   7
+
+/* Enum WRAP_SHORTEST_ENABLE */
+#define     WSE_X                                              1
+#define     WSE_Y                                              2
+#define     WSE_XY                                             3
+#define     WSE_Z                                              4
+#define     WSE_XZ                                             5
+#define     WSE_YZ                                             6
+#define     WSE_XYZ                                            7
+#define     WSE_W                                              8
+#define     WSE_XW                                             9
+#define     WSE_YW                                            10
+#define     WSE_XYW                                           11
+#define     WSE_ZW                                            12
+#define     WSE_XZW                                           13
+#define     WSE_YZW                                           14
+#define     WSE_XYZW                                          15
+
+/* Enum 3D_Stencil_Operation */
+#define     STENCILOP_KEEP                                     0
+#define     STENCILOP_ZERO                                     1
+#define     STENCILOP_REPLACE                                  2
+#define     STENCILOP_INCRSAT                                  3
+#define     STENCILOP_DECRSAT                                  4
+#define     STENCILOP_INCR                                     5
+#define     STENCILOP_DECR                                     6
+#define     STENCILOP_INVERT                                   7
+
+/* Enum 3D_Color_Buffer_Blend_Factor */
+#define     BLENDFACTOR_ONE                                    1
+#define     BLENDFACTOR_SRC_COLOR                              2
+#define     BLENDFACTOR_SRC_ALPHA                              3
+#define     BLENDFACTOR_DST_ALPHA                              4
+#define     BLENDFACTOR_DST_COLOR                              5
+#define     BLENDFACTOR_SRC_ALPHA_SATURATE                     6
+#define     BLENDFACTOR_CONST_COLOR                            7
+#define     BLENDFACTOR_CONST_ALPHA                            8
+#define     BLENDFACTOR_SRC1_COLOR                             9
+#define     BLENDFACTOR_SRC1_ALPHA                            10
+#define     BLENDFACTOR_ZERO                                  17
+#define     BLENDFACTOR_INV_SRC_COLOR                         18
+#define     BLENDFACTOR_INV_SRC_ALPHA                         19
+#define     BLENDFACTOR_INV_DST_ALPHA                         20
+#define     BLENDFACTOR_INV_DST_COLOR                         21
+#define     BLENDFACTOR_INV_CONST_COLOR                       23
+#define     BLENDFACTOR_INV_CONST_ALPHA                       24
+#define     BLENDFACTOR_INV_SRC1_COLOR                        25
+#define     BLENDFACTOR_INV_SRC1_ALPHA                        26
+
+/* Enum 3D_Color_Buffer_Blend_Function */
+#define     BLENDFUNCTION_ADD                                  0
+#define     BLENDFUNCTION_SUBTRACT                             1
+#define     BLENDFUNCTION_REVERSE_SUBTRACT                     2
+#define     BLENDFUNCTION_MIN                                  3
+#define     BLENDFUNCTION_MAX                                  4
+
+/* Enum 3D_Compare_Function */
+#define     COMPAREFUNCTION_ALWAYS                             0
+#define     COMPAREFUNCTION_NEVER                              1
+#define     COMPAREFUNCTION_LESS                               2
+#define     COMPAREFUNCTION_EQUAL                              3
+#define     COMPAREFUNCTION_LEQUAL                             4
+#define     COMPAREFUNCTION_GREATER                            5
+#define     COMPAREFUNCTION_NOTEQUAL                           6
+#define     COMPAREFUNCTION_GEQUAL                             7
+
+/* Enum 3D_Logic_Op_Function */
+#define     LOGICOP_CLEAR                                      0
+#define     LOGICOP_NOR                                        1
+#define     LOGICOP_AND_INVERTED                               2
+#define     LOGICOP_COPY_INVERTED                              3
+#define     LOGICOP_AND_REVERSE                                4
+#define     LOGICOP_INVERT                                     5
+#define     LOGICOP_XOR                                        6
+#define     LOGICOP_NAND                                       7
+#define     LOGICOP_AND                                        8
+#define     LOGICOP_EQUIV                                      9
+#define     LOGICOP_NOOP                                      10
+#define     LOGICOP_OR_INVERTED                               11
+#define     LOGICOP_COPY                                      12
+#define     LOGICOP_OR_REVERSE                                13
+#define     LOGICOP_OR                                        14
+#define     LOGICOP_SET                                       15
+
+/* Enum SURFACE_FORMAT */
+#define     R32G32B32A32_FLOAT                                 0
+#define     R32G32B32A32_SINT                                  1
+#define     R32G32B32A32_UINT                                  2
+#define     R32G32B32A32_UNORM                                 3
+#define     R32G32B32A32_SNORM                                 4
+#define     R64G64_FLOAT                                       5
+#define     R32G32B32X32_FLOAT                                 6
+#define     R32G32B32A32_SSCALED                               7
+#define     R32G32B32A32_USCALED                               8
+#define     R32G32B32A32_SFIXED                               32
+#define     R64G64_PASSTHRU                                   33
+#define     R32G32B32_FLOAT                                   64
+#define     R32G32B32_SINT                                    65
+#define     R32G32B32_UINT                                    66
+#define     R32G32B32_UNORM                                   67
+#define     R32G32B32_SNORM                                   68
+#define     R32G32B32_SSCALED                                 69
+#define     R32G32B32_USCALED                                 70
+#define     R32G32B32_SFIXED                                  80
+#define     R16G16B16A16_UNORM                               128
+#define     R16G16B16A16_SNORM                               129
+#define     R16G16B16A16_SINT                                130
+#define     R16G16B16A16_UINT                                131
+#define     R16G16B16A16_FLOAT                               132
+#define     R32G32_FLOAT                                     133
+#define     R32G32_SINT                                      134
+#define     R32G32_UINT                                      135
+#define     R32_FLOAT_X8X24_TYPELESS                         136
+#define     X32_TYPELESS_G8X24_UINT                          137
+#define     L32A32_FLOAT                                     138
+#define     R32G32_UNORM                                     139
+#define     R32G32_SNORM                                     140
+#define     R64_FLOAT                                        141
+#define     R16G16B16X16_UNORM                               142
+#define     R16G16B16X16_FLOAT                               143
+#define     A32X32_FLOAT                                     144
+#define     L32X32_FLOAT                                     145
+#define     I32X32_FLOAT                                     146
+#define     R16G16B16A16_SSCALED                             147
+#define     R16G16B16A16_USCALED                             148
+#define     R32G32_SSCALED                                   149
+#define     R32G32_USCALED                                   150
+#define     R32G32_SFIXED                                    160
+#define     R64_PASSTHRU                                     161
+#define     B8G8R8A8_UNORM                                   192
+#define     B8G8R8A8_UNORM_SRGB                              193
+#define     R10G10B10A2_UNORM                                194
+#define     R10G10B10A2_UNORM_SRGB                           195
+#define     R10G10B10A2_UINT                                 196
+#define     R10G10B10_SNORM_A2_UNORM                         197
+#define     R8G8B8A8_UNORM                                   199
+#define     R8G8B8A8_UNORM_SRGB                              200
+#define     R8G8B8A8_SNORM                                   201
+#define     R8G8B8A8_SINT                                    202
+#define     R8G8B8A8_UINT                                    203
+#define     R16G16_UNORM                                     204
+#define     R16G16_SNORM                                     205
+#define     R16G16_SINT                                      206
+#define     R16G16_UINT                                      207
+#define     R16G16_FLOAT                                     208
+#define     B10G10R10A2_UNORM                                209
+#define     B10G10R10A2_UNORM_SRGB                           210
+#define     R11G11B10_FLOAT                                  211
+#define     R32_SINT                                         214
+#define     R32_UINT                                         215
+#define     R32_FLOAT                                        216
+#define     R24_UNORM_X8_TYPELESS                            217
+#define     X24_TYPELESS_G8_UINT                             218
+#define     L32_UNORM                                        221
+#define     A32_UNORM                                        222
+#define     L16A16_UNORM                                     223
+#define     I24X8_UNORM                                      224
+#define     L24X8_UNORM                                      225
+#define     A24X8_UNORM                                      226
+#define     I32_FLOAT                                        227
+#define     L32_FLOAT                                        228
+#define     A32_FLOAT                                        229
+#define     X8B8_UNORM_G8R8_SNORM                            230
+#define     A8X8_UNORM_G8R8_SNORM                            231
+#define     B8X8_UNORM_G8R8_SNORM                            232
+#define     B8G8R8X8_UNORM                                   233
+#define     B8G8R8X8_UNORM_SRGB                              234
+#define     R8G8B8X8_UNORM                                   235
+#define     R8G8B8X8_UNORM_SRGB                              236
+#define     R9G9B9E5_SHAREDEXP                               237
+#define     B10G10R10X2_UNORM                                238
+#define     L16A16_FLOAT                                     240
+#define     R32_UNORM                                        241
+#define     R32_SNORM                                        242
+#define     R10G10B10X2_USCALED                              243
+#define     R8G8B8A8_SSCALED                                 244
+#define     R8G8B8A8_USCALED                                 245
+#define     R16G16_SSCALED                                   246
+#define     R16G16_USCALED                                   247
+#define     R32_SSCALED                                      248
+#define     R32_USCALED                                      249
+#define     B5G6R5_UNORM                                     256
+#define     B5G6R5_UNORM_SRGB                                257
+#define     B5G5R5A1_UNORM                                   258
+#define     B5G5R5A1_UNORM_SRGB                              259
+#define     B4G4R4A4_UNORM                                   260
+#define     B4G4R4A4_UNORM_SRGB                              261
+#define     R8G8_UNORM                                       262
+#define     R8G8_SNORM                                       263
+#define     R8G8_SINT                                        264
+#define     R8G8_UINT                                        265
+#define     R16_UNORM                                        266
+#define     R16_SNORM                                        267
+#define     R16_SINT                                         268
+#define     R16_UINT                                         269
+#define     R16_FLOAT                                        270
+#define     A8P8_UNORM_PALETTE0                              271
+#define     A8P8_UNORM_PALETTE1                              272
+#define     I16_UNORM                                        273
+#define     L16_UNORM                                        274
+#define     A16_UNORM                                        275
+#define     L8A8_UNORM                                       276
+#define     I16_FLOAT                                        277
+#define     L16_FLOAT                                        278
+#define     A16_FLOAT                                        279
+#define     L8A8_UNORM_SRGB                                  280
+#define     R5G5_SNORM_B6_UNORM                              281
+#define     B5G5R5X1_UNORM                                   282
+#define     B5G5R5X1_UNORM_SRGB                              283
+#define     R8G8_SSCALED                                     284
+#define     R8G8_USCALED                                     285
+#define     R16_SSCALED                                      286
+#define     R16_USCALED                                      287
+#define     P8A8_UNORM_PALETTE0                              290
+#define     P8A8_UNORM_PALETTE1                              291
+#define     A1B5G5R5_UNORM                                   292
+#define     A4B4G4R4_UNORM                                   293
+#define     L8A8_UINT                                        294
+#define     L8A8_SINT                                        295
+#define     R8_UNORM                                         320
+#define     R8_SNORM                                         321
+#define     R8_SINT                                          322
+#define     R8_UINT                                          323
+#define     A8_UNORM                                         324
+#define     I8_UNORM                                         325
+#define     L8_UNORM                                         326
+#define     P4A4_UNORM_PALETTE0                              327
+#define     A4P4_UNORM_PALETTE0                              328
+#define     R8_SSCALED                                       329
+#define     R8_USCALED                                       330
+#define     P8_UNORM_PALETTE0                                331
+#define     L8_UNORM_SRGB                                    332
+#define     P8_UNORM_PALETTE1                                333
+#define     P4A4_UNORM_PALETTE1                              334
+#define     A4P4_UNORM_PALETTE1                              335
+#define     Y8_UNORM                                         336
+#define     L8_UINT                                          338
+#define     L8_SINT                                          339
+#define     I8_UINT                                          340
+#define     I8_SINT                                          341
+#define     DXT1_RGB_SRGB                                    384
+#define     R1_UNORM                                         385
+#define     YCRCB_NORMAL                                     386
+#define     YCRCB_SWAPUVY                                    387
+#define     P2_UNORM_PALETTE0                                388
+#define     P2_UNORM_PALETTE1                                389
+#define     BC1_UNORM                                        390
+#define     BC2_UNORM                                        391
+#define     BC3_UNORM                                        392
+#define     BC4_UNORM                                        393
+#define     BC5_UNORM                                        394
+#define     BC1_UNORM_SRGB                                   395
+#define     BC2_UNORM_SRGB                                   396
+#define     BC3_UNORM_SRGB                                   397
+#define     MONO8                                            398
+#define     YCRCB_SWAPUV                                     399
+#define     YCRCB_SWAPY                                      400
+#define     DXT1_RGB                                         401
+#define     FXT1                                             402
+#define     R8G8B8_UNORM                                     403
+#define     R8G8B8_SNORM                                     404
+#define     R8G8B8_SSCALED                                   405
+#define     R8G8B8_USCALED                                   406
+#define     R64G64B64A64_FLOAT                               407
+#define     R64G64B64_FLOAT                                  408
+#define     BC4_SNORM                                        409
+#define     BC5_SNORM                                        410
+#define     R16G16B16_FLOAT                                  411
+#define     R16G16B16_UNORM                                  412
+#define     R16G16B16_SNORM                                  413
+#define     R16G16B16_SSCALED                                414
+#define     R16G16B16_USCALED                                415
+#define     BC6H_SF16                                        417
+#define     BC7_UNORM                                        418
+#define     BC7_UNORM_SRGB                                   419
+#define     BC6H_UF16                                        420
+#define     PLANAR_420_8                                     421
+#define     R8G8B8_UNORM_SRGB                                424
+#define     ETC1_RGB8                                        425
+#define     ETC2_RGB8                                        426
+#define     EAC_R11                                          427
+#define     EAC_RG11                                         428
+#define     EAC_SIGNED_R11                                   429
+#define     EAC_SIGNED_RG11                                  430
+#define     ETC2_SRGB8                                       431
+#define     R16G16B16_UINT                                   432
+#define     R16G16B16_SINT                                   433
+#define     R32_SFIXED                                       434
+#define     R10G10B10A2_SNORM                                435
+#define     R10G10B10A2_USCALED                              436
+#define     R10G10B10A2_SSCALED                              437
+#define     R10G10B10A2_SINT                                 438
+#define     B10G10R10A2_SNORM                                439
+#define     B10G10R10A2_USCALED                              440
+#define     B10G10R10A2_SSCALED                              441
+#define     B10G10R10A2_UINT                                 442
+#define     B10G10R10A2_SINT                                 443
+#define     R64G64B64A64_PASSTHRU                            444
+#define     R64G64B64_PASSTHRU                               445
+#define     ETC2_RGB8_PTA                                    448
+#define     ETC2_SRGB8_PTA                                   449
+#define     ETC2_EAC_RGBA8                                   450
+#define     ETC2_EAC_SRGB8_A8                                451
+#define     R8G8B8_UINT                                      456
+#define     R8G8B8_SINT                                      457
+#define     RAW                                              511
+
+/* Enum Shader Channel Select */
+#define     SCS_ZERO                                           0
+#define     SCS_ONE                                            1
+#define     SCS_RED                                            4
+#define     SCS_GREEN                                          5
+#define     SCS_BLUE                                           6
+#define     SCS_ALPHA                                          7
+
+/* Enum Clear Color */
+#define     CC_ZERO                                            0
+#define     CC_ONE                                             1
+
+/* Enum Texture Coordinate Mode */
+#define     TCM_WRAP                                           0
+#define     TCM_MIRROR                                         1
+#define     TCM_CLAMP                                          2
+#define     TCM_CUBE                                           3
+#define     TCM_CLAMP_BORDER                                   4
+#define     TCM_MIRROR_ONCE                                    5
+#define     TCM_HALF_BORDER                                    6
+
diff --git a/src/vulkan/gen8_pipeline.c b/src/vulkan/gen8_pipeline.c
new file mode 100644 (file)
index 0000000..fae09f3
--- /dev/null
@@ -0,0 +1,610 @@
+/*
+ * Copyright © 2015 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#include <assert.h>
+#include <stdbool.h>
+#include <string.h>
+#include <unistd.h>
+#include <fcntl.h>
+
+#include "anv_private.h"
+
+static void
+emit_vertex_input(struct anv_pipeline *pipeline,
+                  const VkPipelineVertexInputStateCreateInfo *info)
+{
+   const uint32_t num_dwords = 1 + info->attributeCount * 2;
+   uint32_t *p;
+
+   if (info->attributeCount > 0) {
+      p = anv_batch_emitn(&pipeline->batch, num_dwords,
+                          GEN8_3DSTATE_VERTEX_ELEMENTS);
+   }
+
+   for (uint32_t i = 0; i < info->attributeCount; i++) {
+      const VkVertexInputAttributeDescription *desc =
+         &info->pVertexAttributeDescriptions[i];
+      const struct anv_format *format = anv_format_for_vk_format(desc->format);
+
+      struct GEN8_VERTEX_ELEMENT_STATE element = {
+         .VertexBufferIndex = desc->binding,
+         .Valid = true,
+         .SourceElementFormat = format->surface_format,
+         .EdgeFlagEnable = false,
+         .SourceElementOffset = desc->offsetInBytes,
+         .Component0Control = VFCOMP_STORE_SRC,
+         .Component1Control = format->num_channels >= 2 ? VFCOMP_STORE_SRC : VFCOMP_STORE_0,
+         .Component2Control = format->num_channels >= 3 ? VFCOMP_STORE_SRC : VFCOMP_STORE_0,
+         .Component3Control = format->num_channels >= 4 ? VFCOMP_STORE_SRC : VFCOMP_STORE_1_FP
+      };
+      GEN8_VERTEX_ELEMENT_STATE_pack(NULL, &p[1 + i * 2], &element);
+
+      anv_batch_emit(&pipeline->batch, GEN8_3DSTATE_VF_INSTANCING,
+                     .InstancingEnable = pipeline->instancing_enable[desc->binding],
+                     .VertexElementIndex = i,
+                     /* Vulkan so far doesn't have an instance divisor, so
+                      * this is always 1 (ignored if not instancing). */
+                     .InstanceDataStepRate = 1);
+   }
+
+   anv_batch_emit(&pipeline->batch, GEN8_3DSTATE_VF_SGVS,
+                  .VertexIDEnable = pipeline->vs_prog_data.uses_vertexid,
+                  .VertexIDComponentNumber = 2,
+                  .VertexIDElementOffset = info->bindingCount,
+                  .InstanceIDEnable = pipeline->vs_prog_data.uses_instanceid,
+                  .InstanceIDComponentNumber = 3,
+                  .InstanceIDElementOffset = info->bindingCount);
+}
+
+static void
+emit_ia_state(struct anv_pipeline *pipeline,
+              const VkPipelineInputAssemblyStateCreateInfo *info,
+              const struct anv_graphics_pipeline_create_info *extra)
+{
+   struct GEN8_3DSTATE_VF vf = {
+      GEN8_3DSTATE_VF_header,
+      .IndexedDrawCutIndexEnable = pipeline->primitive_restart
+   };
+   GEN8_3DSTATE_VF_pack(NULL, pipeline->gen8.vf, &vf);
+
+   anv_batch_emit(&pipeline->batch, GEN8_3DSTATE_VF_TOPOLOGY,
+                  .PrimitiveTopologyType = pipeline->topology);
+}
+
+static void
+emit_rs_state(struct anv_pipeline *pipeline,
+              const VkPipelineRasterStateCreateInfo *info,
+              const struct anv_graphics_pipeline_create_info *extra)
+{
+   static const uint32_t vk_to_gen_cullmode[] = {
+      [VK_CULL_MODE_NONE]                       = CULLMODE_NONE,
+      [VK_CULL_MODE_FRONT]                      = CULLMODE_FRONT,
+      [VK_CULL_MODE_BACK]                       = CULLMODE_BACK,
+      [VK_CULL_MODE_FRONT_AND_BACK]             = CULLMODE_BOTH
+   };
+
+   static const uint32_t vk_to_gen_fillmode[] = {
+      [VK_FILL_MODE_POINTS]                     = RASTER_POINT,
+      [VK_FILL_MODE_WIREFRAME]                  = RASTER_WIREFRAME,
+      [VK_FILL_MODE_SOLID]                      = RASTER_SOLID
+   };
+
+   static const uint32_t vk_to_gen_front_face[] = {
+      [VK_FRONT_FACE_CCW]                       = CounterClockwise,
+      [VK_FRONT_FACE_CW]                        = Clockwise
+   };
+
+   struct GEN8_3DSTATE_SF sf = {
+      GEN8_3DSTATE_SF_header,
+      .ViewportTransformEnable = !(extra && extra->disable_viewport),
+      .TriangleStripListProvokingVertexSelect = 0,
+      .LineStripListProvokingVertexSelect = 0,
+      .TriangleFanProvokingVertexSelect = 0,
+      .PointWidthSource = pipeline->writes_point_size ? Vertex : State,
+      .PointWidth = 1.0,
+   };
+
+   /* FINISHME: VkBool32 rasterizerDiscardEnable; */
+
+   GEN8_3DSTATE_SF_pack(NULL, pipeline->gen8.sf, &sf);
+
+   struct GEN8_3DSTATE_RASTER raster = {
+      GEN8_3DSTATE_RASTER_header,
+      .FrontWinding = vk_to_gen_front_face[info->frontFace],
+      .CullMode = vk_to_gen_cullmode[info->cullMode],
+      .FrontFaceFillMode = vk_to_gen_fillmode[info->fillMode],
+      .BackFaceFillMode = vk_to_gen_fillmode[info->fillMode],
+      .ScissorRectangleEnable = !(extra && extra->disable_scissor),
+      .ViewportZClipTestEnable = info->depthClipEnable
+   };
+
+   GEN8_3DSTATE_RASTER_pack(NULL, pipeline->gen8.raster, &raster);
+}
+
+static void
+emit_cb_state(struct anv_pipeline *pipeline,
+              const VkPipelineColorBlendStateCreateInfo *info)
+{
+   struct anv_device *device = pipeline->device;
+
+   static const uint32_t vk_to_gen_logic_op[] = {
+      [VK_LOGIC_OP_COPY]                        = LOGICOP_COPY,
+      [VK_LOGIC_OP_CLEAR]                       = LOGICOP_CLEAR,
+      [VK_LOGIC_OP_AND]                         = LOGICOP_AND,
+      [VK_LOGIC_OP_AND_REVERSE]                 = LOGICOP_AND_REVERSE,
+      [VK_LOGIC_OP_AND_INVERTED]                = LOGICOP_AND_INVERTED,
+      [VK_LOGIC_OP_NOOP]                        = LOGICOP_NOOP,
+      [VK_LOGIC_OP_XOR]                         = LOGICOP_XOR,
+      [VK_LOGIC_OP_OR]                          = LOGICOP_OR,
+      [VK_LOGIC_OP_NOR]                         = LOGICOP_NOR,
+      [VK_LOGIC_OP_EQUIV]                       = LOGICOP_EQUIV,
+      [VK_LOGIC_OP_INVERT]                      = LOGICOP_INVERT,
+      [VK_LOGIC_OP_OR_REVERSE]                  = LOGICOP_OR_REVERSE,
+      [VK_LOGIC_OP_COPY_INVERTED]               = LOGICOP_COPY_INVERTED,
+      [VK_LOGIC_OP_OR_INVERTED]                 = LOGICOP_OR_INVERTED,
+      [VK_LOGIC_OP_NAND]                        = LOGICOP_NAND,
+      [VK_LOGIC_OP_SET]                         = LOGICOP_SET,
+   };
+
+   static const uint32_t vk_to_gen_blend[] = {
+      [VK_BLEND_ZERO]                           = BLENDFACTOR_ZERO,
+      [VK_BLEND_ONE]                            = BLENDFACTOR_ONE,
+      [VK_BLEND_SRC_COLOR]                      = BLENDFACTOR_SRC_COLOR,
+      [VK_BLEND_ONE_MINUS_SRC_COLOR]            = BLENDFACTOR_INV_SRC_COLOR,
+      [VK_BLEND_DEST_COLOR]                     = BLENDFACTOR_DST_COLOR,
+      [VK_BLEND_ONE_MINUS_DEST_COLOR]           = BLENDFACTOR_INV_DST_COLOR,
+      [VK_BLEND_SRC_ALPHA]                      = BLENDFACTOR_SRC_ALPHA,
+      [VK_BLEND_ONE_MINUS_SRC_ALPHA]            = BLENDFACTOR_INV_SRC_ALPHA,
+      [VK_BLEND_DEST_ALPHA]                     = BLENDFACTOR_DST_ALPHA,
+      [VK_BLEND_ONE_MINUS_DEST_ALPHA]           = BLENDFACTOR_INV_DST_ALPHA,
+      [VK_BLEND_CONSTANT_COLOR]                 = BLENDFACTOR_CONST_COLOR,
+      [VK_BLEND_ONE_MINUS_CONSTANT_COLOR]       = BLENDFACTOR_INV_CONST_COLOR,
+      [VK_BLEND_CONSTANT_ALPHA]                 = BLENDFACTOR_CONST_ALPHA,
+      [VK_BLEND_ONE_MINUS_CONSTANT_ALPHA]       = BLENDFACTOR_INV_CONST_ALPHA,
+      [VK_BLEND_SRC_ALPHA_SATURATE]             = BLENDFACTOR_SRC_ALPHA_SATURATE,
+      [VK_BLEND_SRC1_COLOR]                     = BLENDFACTOR_SRC1_COLOR,
+      [VK_BLEND_ONE_MINUS_SRC1_COLOR]           = BLENDFACTOR_INV_SRC1_COLOR,
+      [VK_BLEND_SRC1_ALPHA]                     = BLENDFACTOR_SRC1_ALPHA,
+      [VK_BLEND_ONE_MINUS_SRC1_ALPHA]           = BLENDFACTOR_INV_SRC1_ALPHA,
+   };
+
+   static const uint32_t vk_to_gen_blend_op[] = {
+      [VK_BLEND_OP_ADD]                         = BLENDFUNCTION_ADD,
+      [VK_BLEND_OP_SUBTRACT]                    = BLENDFUNCTION_SUBTRACT,
+      [VK_BLEND_OP_REVERSE_SUBTRACT]            = BLENDFUNCTION_REVERSE_SUBTRACT,
+      [VK_BLEND_OP_MIN]                         = BLENDFUNCTION_MIN,
+      [VK_BLEND_OP_MAX]                         = BLENDFUNCTION_MAX,
+   };
+
+   uint32_t num_dwords = GEN8_BLEND_STATE_length;
+   pipeline->blend_state =
+      anv_state_pool_alloc(&device->dynamic_state_pool, num_dwords * 4, 64);
+
+   struct GEN8_BLEND_STATE blend_state = {
+      .AlphaToCoverageEnable = info->alphaToCoverageEnable,
+   };
+
+   for (uint32_t i = 0; i < info->attachmentCount; i++) {
+      const VkPipelineColorBlendAttachmentState *a = &info->pAttachments[i];
+
+      blend_state.Entry[i] = (struct GEN8_BLEND_STATE_ENTRY) {
+         .LogicOpEnable = info->logicOpEnable,
+         .LogicOpFunction = vk_to_gen_logic_op[info->logicOp],
+         .ColorBufferBlendEnable = a->blendEnable,
+         .PreBlendSourceOnlyClampEnable = false,
+         .PreBlendColorClampEnable = false,
+         .PostBlendColorClampEnable = false,
+         .SourceBlendFactor = vk_to_gen_blend[a->srcBlendColor],
+         .DestinationBlendFactor = vk_to_gen_blend[a->destBlendColor],
+         .ColorBlendFunction = vk_to_gen_blend_op[a->blendOpColor],
+         .SourceAlphaBlendFactor = vk_to_gen_blend[a->srcBlendAlpha],
+         .DestinationAlphaBlendFactor = vk_to_gen_blend[a->destBlendAlpha],
+         .AlphaBlendFunction = vk_to_gen_blend_op[a->blendOpAlpha],
+         .WriteDisableAlpha = !(a->channelWriteMask & VK_CHANNEL_A_BIT),
+         .WriteDisableRed = !(a->channelWriteMask & VK_CHANNEL_R_BIT),
+         .WriteDisableGreen = !(a->channelWriteMask & VK_CHANNEL_G_BIT),
+         .WriteDisableBlue = !(a->channelWriteMask & VK_CHANNEL_B_BIT),
+      };
+   }
+
+   GEN8_BLEND_STATE_pack(NULL, pipeline->blend_state.map, &blend_state);
+
+   anv_batch_emit(&pipeline->batch, GEN8_3DSTATE_BLEND_STATE_POINTERS,
+                  .BlendStatePointer = pipeline->blend_state.offset,
+                  .BlendStatePointerValid = true);
+}
+
+static const uint32_t vk_to_gen_compare_op[] = {
+   [VK_COMPARE_OP_NEVER]                        = COMPAREFUNCTION_NEVER,
+   [VK_COMPARE_OP_LESS]                         = COMPAREFUNCTION_LESS,
+   [VK_COMPARE_OP_EQUAL]                        = COMPAREFUNCTION_EQUAL,
+   [VK_COMPARE_OP_LESS_EQUAL]                   = COMPAREFUNCTION_LEQUAL,
+   [VK_COMPARE_OP_GREATER]                      = COMPAREFUNCTION_GREATER,
+   [VK_COMPARE_OP_NOT_EQUAL]                    = COMPAREFUNCTION_NOTEQUAL,
+   [VK_COMPARE_OP_GREATER_EQUAL]                = COMPAREFUNCTION_GEQUAL,
+   [VK_COMPARE_OP_ALWAYS]                       = COMPAREFUNCTION_ALWAYS,
+};
+
+static const uint32_t vk_to_gen_stencil_op[] = {
+   [VK_STENCIL_OP_KEEP]                         = STENCILOP_KEEP,
+   [VK_STENCIL_OP_ZERO]                         = STENCILOP_ZERO,
+   [VK_STENCIL_OP_REPLACE]                      = STENCILOP_REPLACE,
+   [VK_STENCIL_OP_INC_CLAMP]                    = STENCILOP_INCRSAT,
+   [VK_STENCIL_OP_DEC_CLAMP]                    = STENCILOP_DECRSAT,
+   [VK_STENCIL_OP_INVERT]                       = STENCILOP_INVERT,
+   [VK_STENCIL_OP_INC_WRAP]                     = STENCILOP_INCR,
+   [VK_STENCIL_OP_DEC_WRAP]                     = STENCILOP_DECR,
+};
+
+static void
+emit_ds_state(struct anv_pipeline *pipeline,
+              const VkPipelineDepthStencilStateCreateInfo *info)
+{
+   if (info == NULL) {
+      /* We're going to OR this together with the dynamic state.  We need
+       * to make sure it's initialized to something useful.
+       */
+      memset(pipeline->gen8.wm_depth_stencil, 0,
+             sizeof(pipeline->gen8.wm_depth_stencil));
+      return;
+   }
+
+   /* VkBool32 depthBoundsEnable;          // optional (depth_bounds_test) */
+
+   struct GEN8_3DSTATE_WM_DEPTH_STENCIL wm_depth_stencil = {
+      .DepthTestEnable = info->depthTestEnable,
+      .DepthBufferWriteEnable = info->depthWriteEnable,
+      .DepthTestFunction = vk_to_gen_compare_op[info->depthCompareOp],
+      .DoubleSidedStencilEnable = true,
+
+      .StencilTestEnable = info->stencilTestEnable,
+      .StencilFailOp = vk_to_gen_stencil_op[info->front.stencilFailOp],
+      .StencilPassDepthPassOp = vk_to_gen_stencil_op[info->front.stencilPassOp],
+      .StencilPassDepthFailOp = vk_to_gen_stencil_op[info->front.stencilDepthFailOp],
+      .StencilTestFunction = vk_to_gen_compare_op[info->front.stencilCompareOp],
+      .BackfaceStencilFailOp = vk_to_gen_stencil_op[info->back.stencilFailOp],
+      .BackfaceStencilPassDepthPassOp = vk_to_gen_stencil_op[info->back.stencilPassOp],
+      .BackfaceStencilPassDepthFailOp =vk_to_gen_stencil_op[info->back.stencilDepthFailOp],
+      .BackfaceStencilTestFunction = vk_to_gen_compare_op[info->back.stencilCompareOp],
+   };
+
+   GEN8_3DSTATE_WM_DEPTH_STENCIL_pack(NULL, pipeline->gen8.wm_depth_stencil, &wm_depth_stencil);
+}
+
+VkResult
+gen8_graphics_pipeline_create(
+    VkDevice                                    _device,
+    const VkGraphicsPipelineCreateInfo*         pCreateInfo,
+    const struct anv_graphics_pipeline_create_info *extra,
+    VkPipeline*                                 pPipeline)
+{
+   ANV_FROM_HANDLE(anv_device, device, _device);
+   struct anv_pipeline *pipeline;
+   VkResult result;
+   uint32_t offset, length;
+
+   assert(pCreateInfo->sType == VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO);
+
+   pipeline = anv_device_alloc(device, sizeof(*pipeline), 8,
+                               VK_SYSTEM_ALLOC_TYPE_API_OBJECT);
+   if (pipeline == NULL)
+      return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
+
+   result = anv_pipeline_init(pipeline, device, pCreateInfo, extra);
+   if (result != VK_SUCCESS)
+      return result;
+
+   /* FIXME: The compiler dead-codes FS inputs when we don't have a VS, so we
+    * hard code this to num_attributes - 2. This is because the attributes
+    * include VUE header and position, which aren't counted as varying
+    * inputs. */
+   if (pipeline->vs_simd8 == NO_KERNEL) {
+      pipeline->wm_prog_data.num_varying_inputs =
+         pCreateInfo->pVertexInputState->attributeCount - 2;
+   }
+
+   assert(pCreateInfo->pVertexInputState);
+   emit_vertex_input(pipeline, pCreateInfo->pVertexInputState);
+   assert(pCreateInfo->pInputAssemblyState);
+   emit_ia_state(pipeline, pCreateInfo->pInputAssemblyState, extra);
+   assert(pCreateInfo->pRasterState);
+   emit_rs_state(pipeline, pCreateInfo->pRasterState, extra);
+   emit_ds_state(pipeline, pCreateInfo->pDepthStencilState);
+   emit_cb_state(pipeline, pCreateInfo->pColorBlendState);
+
+   anv_batch_emit(&pipeline->batch, GEN8_3DSTATE_VF_STATISTICS,
+                   .StatisticsEnable = true);
+   anv_batch_emit(&pipeline->batch, GEN8_3DSTATE_HS, .Enable = false);
+   anv_batch_emit(&pipeline->batch, GEN8_3DSTATE_TE, .TEEnable = false);
+   anv_batch_emit(&pipeline->batch, GEN8_3DSTATE_DS, .FunctionEnable = false);
+   anv_batch_emit(&pipeline->batch, GEN8_3DSTATE_STREAMOUT, .SOFunctionEnable = false);
+
+   anv_batch_emit(&pipeline->batch, GEN8_3DSTATE_PUSH_CONSTANT_ALLOC_VS,
+                  .ConstantBufferOffset = 0,
+                  .ConstantBufferSize = 4);
+   anv_batch_emit(&pipeline->batch, GEN8_3DSTATE_PUSH_CONSTANT_ALLOC_GS,
+                  .ConstantBufferOffset = 4,
+                  .ConstantBufferSize = 4);
+   anv_batch_emit(&pipeline->batch, GEN8_3DSTATE_PUSH_CONSTANT_ALLOC_PS,
+                  .ConstantBufferOffset = 8,
+                  .ConstantBufferSize = 4);
+
+   anv_batch_emit(&pipeline->batch, GEN8_3DSTATE_WM_CHROMAKEY,
+                  .ChromaKeyKillEnable = false);
+   anv_batch_emit(&pipeline->batch, GEN8_3DSTATE_SBE_SWIZ);
+   anv_batch_emit(&pipeline->batch, GEN8_3DSTATE_AA_LINE_PARAMETERS);
+
+   anv_batch_emit(&pipeline->batch, GEN8_3DSTATE_CLIP,
+                  .ClipEnable = true,
+                  .ViewportXYClipTestEnable = !(extra && extra->disable_viewport),
+                  .MinimumPointWidth = 0.125,
+                  .MaximumPointWidth = 255.875);
+
+   anv_batch_emit(&pipeline->batch, GEN8_3DSTATE_WM,
+                  .StatisticsEnable = true,
+                  .LineEndCapAntialiasingRegionWidth = _05pixels,
+                  .LineAntialiasingRegionWidth = _10pixels,
+                  .EarlyDepthStencilControl = NORMAL,
+                  .ForceThreadDispatchEnable = NORMAL,
+                  .PointRasterizationRule = RASTRULE_UPPER_RIGHT,
+                  .BarycentricInterpolationMode =
+                     pipeline->wm_prog_data.barycentric_interp_modes);
+
+   uint32_t samples = 1;
+   uint32_t log2_samples = __builtin_ffs(samples) - 1;
+   bool enable_sampling = samples > 1 ? true : false;
+
+   anv_batch_emit(&pipeline->batch, GEN8_3DSTATE_MULTISAMPLE,
+                  .PixelPositionOffsetEnable = enable_sampling,
+                  .PixelLocation = CENTER,
+                  .NumberofMultisamples = log2_samples);
+
+   anv_batch_emit(&pipeline->batch, GEN8_3DSTATE_SAMPLE_MASK,
+                  .SampleMask = 0xffff);
+
+   anv_batch_emit(&pipeline->batch, GEN8_3DSTATE_URB_VS,
+                  .VSURBStartingAddress = pipeline->urb.vs_start,
+                  .VSURBEntryAllocationSize = pipeline->urb.vs_size - 1,
+                  .VSNumberofURBEntries = pipeline->urb.nr_vs_entries);
+
+   anv_batch_emit(&pipeline->batch, GEN8_3DSTATE_URB_GS,
+                  .GSURBStartingAddress = pipeline->urb.gs_start,
+                  .GSURBEntryAllocationSize = pipeline->urb.gs_size - 1,
+                  .GSNumberofURBEntries = pipeline->urb.nr_gs_entries);
+
+   anv_batch_emit(&pipeline->batch, GEN8_3DSTATE_URB_HS,
+                  .HSURBStartingAddress = pipeline->urb.vs_start,
+                  .HSURBEntryAllocationSize = 0,
+                  .HSNumberofURBEntries = 0);
+
+   anv_batch_emit(&pipeline->batch, GEN8_3DSTATE_URB_DS,
+                  .DSURBStartingAddress = pipeline->urb.vs_start,
+                  .DSURBEntryAllocationSize = 0,
+                  .DSNumberofURBEntries = 0);
+
+   const struct brw_gs_prog_data *gs_prog_data = &pipeline->gs_prog_data;
+   offset = 1;
+   length = (gs_prog_data->base.vue_map.num_slots + 1) / 2 - offset;
+
+   if (pipeline->gs_vec4 == NO_KERNEL)
+      anv_batch_emit(&pipeline->batch, GEN8_3DSTATE_GS, .Enable = false);
+   else
+      anv_batch_emit(&pipeline->batch, GEN8_3DSTATE_GS,
+                     .SingleProgramFlow = false,
+                     .KernelStartPointer = pipeline->gs_vec4,
+                     .VectorMaskEnable = Vmask,
+                     .SamplerCount = 0,
+                     .BindingTableEntryCount = 0,
+                     .ExpectedVertexCount = pipeline->gs_vertex_count,
+
+                     .ScratchSpaceBasePointer = pipeline->scratch_start[VK_SHADER_STAGE_GEOMETRY],
+                     .PerThreadScratchSpace = ffs(gs_prog_data->base.base.total_scratch / 2048),
+
+                     .OutputVertexSize = gs_prog_data->output_vertex_size_hwords * 2 - 1,
+                     .OutputTopology = gs_prog_data->output_topology,
+                     .VertexURBEntryReadLength = gs_prog_data->base.urb_read_length,
+                     .DispatchGRFStartRegisterForURBData =
+                        gs_prog_data->base.base.dispatch_grf_start_reg,
+
+                     .MaximumNumberofThreads = device->info.max_gs_threads,
+                     .ControlDataHeaderSize = gs_prog_data->control_data_header_size_hwords,
+                     //pipeline->gs_prog_data.dispatch_mode |
+                     .StatisticsEnable = true,
+                     .IncludePrimitiveID = gs_prog_data->include_primitive_id,
+                     .ReorderMode = TRAILING,
+                     .Enable = true,
+
+                     .ControlDataFormat = gs_prog_data->control_data_format,
+
+                     /* FIXME: mesa sets this based on ctx->Transform.ClipPlanesEnabled:
+                      * UserClipDistanceClipTestEnableBitmask_3DSTATE_GS(v)
+                      * UserClipDistanceCullTestEnableBitmask(v)
+                      */
+
+                     .VertexURBEntryOutputReadOffset = offset,
+                     .VertexURBEntryOutputLength = length);
+
+   const struct brw_vue_prog_data *vue_prog_data = &pipeline->vs_prog_data.base;
+   /* Skip the VUE header and position slots */
+   offset = 1;
+   length = (vue_prog_data->vue_map.num_slots + 1) / 2 - offset;
+
+   if (pipeline->vs_simd8 == NO_KERNEL || (extra && extra->disable_vs))
+      anv_batch_emit(&pipeline->batch, GEN8_3DSTATE_VS,
+                     .FunctionEnable = false,
+                     /* Even if VS is disabled, SBE still gets the amount of
+                      * vertex data to read from this field. */
+                     .VertexURBEntryOutputReadOffset = offset,
+                     .VertexURBEntryOutputLength = length);
+   else
+      anv_batch_emit(&pipeline->batch, GEN8_3DSTATE_VS,
+                     .KernelStartPointer = pipeline->vs_simd8,
+                     .SingleVertexDispatch = Multiple,
+                     .VectorMaskEnable = Dmask,
+                     .SamplerCount = 0,
+                     .BindingTableEntryCount =
+                     vue_prog_data->base.binding_table.size_bytes / 4,
+                     .ThreadDispatchPriority = Normal,
+                     .FloatingPointMode = IEEE754,
+                     .IllegalOpcodeExceptionEnable = false,
+                     .AccessesUAV = false,
+                     .SoftwareExceptionEnable = false,
+
+                     .ScratchSpaceBasePointer = pipeline->scratch_start[VK_SHADER_STAGE_VERTEX],
+                     .PerThreadScratchSpace = ffs(vue_prog_data->base.total_scratch / 2048),
+
+                     .DispatchGRFStartRegisterForURBData =
+                     vue_prog_data->base.dispatch_grf_start_reg,
+                     .VertexURBEntryReadLength = vue_prog_data->urb_read_length,
+                     .VertexURBEntryReadOffset = 0,
+
+                     .MaximumNumberofThreads = device->info.max_vs_threads - 1,
+                     .StatisticsEnable = false,
+                     .SIMD8DispatchEnable = true,
+                     .VertexCacheDisable = false,
+                     .FunctionEnable = true,
+
+                     .VertexURBEntryOutputReadOffset = offset,
+                     .VertexURBEntryOutputLength = length,
+                     .UserClipDistanceClipTestEnableBitmask = 0,
+                     .UserClipDistanceCullTestEnableBitmask = 0);
+
+   const struct brw_wm_prog_data *wm_prog_data = &pipeline->wm_prog_data;
+
+   anv_batch_emit(&pipeline->batch, GEN8_3DSTATE_SBE,
+                  .ForceVertexURBEntryReadLength = false,
+                  .ForceVertexURBEntryReadOffset = false,
+                  .PointSpriteTextureCoordinateOrigin = UPPERLEFT,
+                  .NumberofSFOutputAttributes =
+                     wm_prog_data->num_varying_inputs);
+
+   anv_batch_emit(&pipeline->batch, GEN8_3DSTATE_PS,
+                  .KernelStartPointer0 = pipeline->ps_ksp0,
+
+                  .SingleProgramFlow = false,
+                  .VectorMaskEnable = true,
+                  .SamplerCount = 1,
+
+                  .ScratchSpaceBasePointer = pipeline->scratch_start[VK_SHADER_STAGE_FRAGMENT],
+                  .PerThreadScratchSpace = ffs(wm_prog_data->base.total_scratch / 2048),
+
+                  .MaximumNumberofThreadsPerPSD = 64 - 2,
+                  .PositionXYOffsetSelect = wm_prog_data->uses_pos_offset ?
+                     POSOFFSET_SAMPLE: POSOFFSET_NONE,
+                  .PushConstantEnable = wm_prog_data->base.nr_params > 0,
+                  ._8PixelDispatchEnable = pipeline->ps_simd8 != NO_KERNEL,
+                  ._16PixelDispatchEnable = pipeline->ps_simd16 != NO_KERNEL,
+                  ._32PixelDispatchEnable = false,
+
+                  .DispatchGRFStartRegisterForConstantSetupData0 = pipeline->ps_grf_start0,
+                  .DispatchGRFStartRegisterForConstantSetupData1 = 0,
+                  .DispatchGRFStartRegisterForConstantSetupData2 = pipeline->ps_grf_start2,
+
+                  .KernelStartPointer1 = 0,
+                  .KernelStartPointer2 = pipeline->ps_ksp2);
+
+   bool per_sample_ps = false;
+   anv_batch_emit(&pipeline->batch, GEN8_3DSTATE_PS_EXTRA,
+                  .PixelShaderValid = true,
+                  .PixelShaderKillsPixel = wm_prog_data->uses_kill,
+                  .PixelShaderComputedDepthMode = wm_prog_data->computed_depth_mode,
+                  .AttributeEnable = wm_prog_data->num_varying_inputs > 0,
+                  .oMaskPresenttoRenderTarget = wm_prog_data->uses_omask,
+                  .PixelShaderIsPerSample = per_sample_ps);
+
+   *pPipeline = anv_pipeline_to_handle(pipeline);
+
+   return VK_SUCCESS;
+}
+
+VkResult gen8_compute_pipeline_create(
+    VkDevice                                    _device,
+    const VkComputePipelineCreateInfo*          pCreateInfo,
+    VkPipeline*                                 pPipeline)
+{
+   ANV_FROM_HANDLE(anv_device, device, _device);
+   struct anv_pipeline *pipeline;
+   VkResult result;
+
+   assert(pCreateInfo->sType == VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO);
+
+   pipeline = anv_device_alloc(device, sizeof(*pipeline), 8,
+                               VK_SYSTEM_ALLOC_TYPE_API_OBJECT);
+   if (pipeline == NULL)
+      return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
+
+   pipeline->device = device;
+   pipeline->layout = anv_pipeline_layout_from_handle(pCreateInfo->layout);
+
+   result = anv_reloc_list_init(&pipeline->batch_relocs, device);
+   if (result != VK_SUCCESS) {
+      anv_device_free(device, pipeline);
+      return result;
+   }
+   pipeline->batch.next = pipeline->batch.start = pipeline->batch_data;
+   pipeline->batch.end = pipeline->batch.start + sizeof(pipeline->batch_data);
+   pipeline->batch.relocs = &pipeline->batch_relocs;
+
+   anv_state_stream_init(&pipeline->program_stream,
+                         &device->instruction_block_pool);
+
+   memset(pipeline->shaders, 0, sizeof(pipeline->shaders));
+
+   pipeline->shaders[VK_SHADER_STAGE_COMPUTE] =
+      anv_shader_from_handle(pCreateInfo->cs.shader);
+
+   pipeline->use_repclear = false;
+
+   anv_compiler_run(device->compiler, pipeline);
+
+   const struct brw_cs_prog_data *cs_prog_data = &pipeline->cs_prog_data;
+
+   anv_batch_emit(&pipeline->batch, GEN8_MEDIA_VFE_STATE,
+                  .ScratchSpaceBasePointer = pipeline->scratch_start[VK_SHADER_STAGE_FRAGMENT],
+                  .PerThreadScratchSpace = ffs(cs_prog_data->base.total_scratch / 2048),
+                  .ScratchSpaceBasePointerHigh = 0,
+                  .StackSize = 0,
+
+                  .MaximumNumberofThreads = device->info.max_cs_threads - 1,
+                  .NumberofURBEntries = 2,
+                  .ResetGatewayTimer = true,
+                  .BypassGatewayControl = true,
+                  .URBEntryAllocationSize = 2,
+                  .CURBEAllocationSize = 0);
+
+   struct brw_cs_prog_data *prog_data = &pipeline->cs_prog_data;
+   uint32_t group_size = prog_data->local_size[0] *
+      prog_data->local_size[1] * prog_data->local_size[2];
+   pipeline->cs_thread_width_max = DIV_ROUND_UP(group_size, prog_data->simd_size);
+   uint32_t remainder = group_size & (prog_data->simd_size - 1);
+
+   if (remainder > 0)
+      pipeline->cs_right_mask = ~0u >> (32 - remainder);
+   else
+      pipeline->cs_right_mask = ~0u >> (32 - prog_data->simd_size);
+
+
+   *pPipeline = anv_pipeline_to_handle(pipeline);
+
+   return VK_SUCCESS;
+}
diff --git a/src/vulkan/gen8_state.c b/src/vulkan/gen8_state.c
new file mode 100644 (file)
index 0000000..5e79a37
--- /dev/null
@@ -0,0 +1,489 @@
+/*
+ * Copyright © 2015 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#include <assert.h>
+#include <stdbool.h>
+#include <string.h>
+#include <unistd.h>
+#include <fcntl.h>
+
+#include "anv_private.h"
+
+VkResult gen8_CreateDynamicRasterState(
+    VkDevice                                    _device,
+    const VkDynamicRasterStateCreateInfo*       pCreateInfo,
+    VkDynamicRasterState*                       pState)
+{
+   ANV_FROM_HANDLE(anv_device, device, _device);
+   struct anv_dynamic_rs_state *state;
+
+   assert(pCreateInfo->sType == VK_STRUCTURE_TYPE_DYNAMIC_RASTER_STATE_CREATE_INFO);
+
+   state = anv_device_alloc(device, sizeof(*state), 8,
+                            VK_SYSTEM_ALLOC_TYPE_API_OBJECT);
+   if (state == NULL)
+      return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
+
+   struct GEN8_3DSTATE_SF sf = {
+      GEN8_3DSTATE_SF_header,
+      .LineWidth = pCreateInfo->lineWidth,
+   };
+
+   GEN8_3DSTATE_SF_pack(NULL, state->gen8.sf, &sf);
+
+   bool enable_bias = pCreateInfo->depthBias != 0.0f ||
+      pCreateInfo->slopeScaledDepthBias != 0.0f;
+   struct GEN8_3DSTATE_RASTER raster = {
+      .GlobalDepthOffsetEnableSolid = enable_bias,
+      .GlobalDepthOffsetEnableWireframe = enable_bias,
+      .GlobalDepthOffsetEnablePoint = enable_bias,
+      .GlobalDepthOffsetConstant = pCreateInfo->depthBias,
+      .GlobalDepthOffsetScale = pCreateInfo->slopeScaledDepthBias,
+      .GlobalDepthOffsetClamp = pCreateInfo->depthBiasClamp
+   };
+
+   GEN8_3DSTATE_RASTER_pack(NULL, state->gen8.raster, &raster);
+
+   *pState = anv_dynamic_rs_state_to_handle(state);
+
+   return VK_SUCCESS;
+}
+
+void
+gen8_fill_buffer_surface_state(void *state, const struct anv_format *format,
+                               uint32_t offset, uint32_t range)
+{
+   /* This assumes RGBA float format. */
+   uint32_t stride = 4;
+   uint32_t num_elements = range / stride;
+
+   struct GEN8_RENDER_SURFACE_STATE surface_state = {
+      .SurfaceType = SURFTYPE_BUFFER,
+      .SurfaceArray = false,
+      .SurfaceFormat = format->surface_format,
+      .SurfaceVerticalAlignment = VALIGN4,
+      .SurfaceHorizontalAlignment = HALIGN4,
+      .TileMode = LINEAR,
+      .SamplerL2BypassModeDisable = true,
+      .RenderCacheReadWriteMode = WriteOnlyCache,
+      .MemoryObjectControlState = GEN8_MOCS,
+      .Height = (num_elements >> 7) & 0x3fff,
+      .Width = num_elements & 0x7f,
+      .Depth = (num_elements >> 21) & 0x3f,
+      .SurfacePitch = stride - 1,
+      .NumberofMultisamples = MULTISAMPLECOUNT_1,
+      .ShaderChannelSelectRed = SCS_RED,
+      .ShaderChannelSelectGreen = SCS_GREEN,
+      .ShaderChannelSelectBlue = SCS_BLUE,
+      .ShaderChannelSelectAlpha = SCS_ALPHA,
+      /* FIXME: We assume that the image must be bound at this time. */
+      .SurfaceBaseAddress = { NULL, offset },
+   };
+
+   GEN8_RENDER_SURFACE_STATE_pack(NULL, state, &surface_state);
+}
+
+VkResult gen8_CreateBufferView(
+    VkDevice                                    _device,
+    const VkBufferViewCreateInfo*               pCreateInfo,
+    VkBufferView*                               pView)
+{
+   ANV_FROM_HANDLE(anv_device, device, _device);
+   struct anv_buffer_view *view;
+   VkResult result;
+
+   result = anv_buffer_view_create(device, pCreateInfo, &view);
+   if (result != VK_SUCCESS)
+      return result;
+
+   const struct anv_format *format =
+      anv_format_for_vk_format(pCreateInfo->format);
+
+   gen8_fill_buffer_surface_state(view->view.surface_state.map, format,
+                                  view->view.offset, pCreateInfo->range);
+
+   *pView = anv_buffer_view_to_handle(view);
+
+   return VK_SUCCESS;
+}
+
+static const uint8_t anv_halign[] = {
+    [4] = HALIGN4,
+    [8] = HALIGN8,
+    [16] = HALIGN16,
+};
+
+static const uint8_t anv_valign[] = {
+    [4] = VALIGN4,
+    [8] = VALIGN8,
+    [16] = VALIGN16,
+};
+
+void
+gen8_image_view_init(struct anv_image_view *iview,
+                     struct anv_device *device,
+                     const VkImageViewCreateInfo* pCreateInfo,
+                     struct anv_cmd_buffer *cmd_buffer)
+{
+   ANV_FROM_HANDLE(anv_image, image, pCreateInfo->image);
+
+   const VkImageSubresourceRange *range = &pCreateInfo->subresourceRange;
+   struct anv_surface_view *view = &iview->view;
+   struct anv_surface *surface =
+      anv_image_get_surface_for_aspect(image, range->aspect);
+
+   const struct anv_format *format_info =
+      anv_format_for_vk_format(pCreateInfo->format);
+
+   const struct anv_image_view_info *view_type_info =
+      anv_image_view_info_for_vk_image_view_type(pCreateInfo->viewType);
+
+   if (pCreateInfo->viewType != VK_IMAGE_VIEW_TYPE_2D)
+      anv_finishme("non-2D image views");
+
+   view->bo = image->bo;
+   view->offset = image->offset + surface->offset;
+   view->format = format_info;
+
+   iview->extent = (VkExtent3D) {
+      .width = anv_minify(image->extent.width, range->baseMipLevel),
+      .height = anv_minify(image->extent.height, range->baseMipLevel),
+      .depth = anv_minify(image->extent.depth, range->baseMipLevel),
+   };
+
+   uint32_t depth = 1;
+   if (range->arraySize > 1) {
+      depth = range->arraySize;
+   } else if (image->extent.depth > 1) {
+      depth = image->extent.depth;
+   }
+
+   static const uint32_t vk_to_gen_swizzle[] = {
+      [VK_CHANNEL_SWIZZLE_ZERO]                 = SCS_ZERO,
+      [VK_CHANNEL_SWIZZLE_ONE]                  = SCS_ONE,
+      [VK_CHANNEL_SWIZZLE_R]                    = SCS_RED,
+      [VK_CHANNEL_SWIZZLE_G]                    = SCS_GREEN,
+      [VK_CHANNEL_SWIZZLE_B]                    = SCS_BLUE,
+      [VK_CHANNEL_SWIZZLE_A]                    = SCS_ALPHA
+   };
+
+   struct GEN8_RENDER_SURFACE_STATE surface_state = {
+      .SurfaceType = view_type_info->surface_type,
+      .SurfaceArray = image->array_size > 1,
+      .SurfaceFormat = format_info->surface_format,
+      .SurfaceVerticalAlignment = anv_valign[surface->v_align],
+      .SurfaceHorizontalAlignment = anv_halign[surface->h_align],
+      .TileMode = surface->tile_mode,
+      .VerticalLineStride = 0,
+      .VerticalLineStrideOffset = 0,
+      .SamplerL2BypassModeDisable = true,
+      .RenderCacheReadWriteMode = WriteOnlyCache,
+      .MemoryObjectControlState = GEN8_MOCS,
+
+      /* The driver sets BaseMipLevel in SAMPLER_STATE, not here in
+       * RENDER_SURFACE_STATE. The Broadwell PRM says "it is illegal to have
+       * both Base Mip Level fields nonzero".
+       */
+      .BaseMipLevel = 0.0,
+
+      .SurfaceQPitch = surface->qpitch >> 2,
+      .Height = image->extent.height - 1,
+      .Width = image->extent.width - 1,
+      .Depth = depth - 1,
+      .SurfacePitch = surface->stride - 1,
+      .MinimumArrayElement = range->baseArraySlice,
+      .NumberofMultisamples = MULTISAMPLECOUNT_1,
+      .XOffset = 0,
+      .YOffset = 0,
+
+      /* For sampler surfaces, the hardware interprets field MIPCount/LOD as
+       * MIPCount.  The range of levels accessible by the sampler engine is
+       * [SurfaceMinLOD, SurfaceMinLOD + MIPCountLOD].
+       */
+      .MIPCountLOD = range->mipLevels - 1,
+      .SurfaceMinLOD = range->baseMipLevel,
+
+      .AuxiliarySurfaceMode = AUX_NONE,
+      .RedClearColor = 0,
+      .GreenClearColor = 0,
+      .BlueClearColor = 0,
+      .AlphaClearColor = 0,
+      .ShaderChannelSelectRed = vk_to_gen_swizzle[pCreateInfo->channels.r],
+      .ShaderChannelSelectGreen = vk_to_gen_swizzle[pCreateInfo->channels.g],
+      .ShaderChannelSelectBlue = vk_to_gen_swizzle[pCreateInfo->channels.b],
+      .ShaderChannelSelectAlpha = vk_to_gen_swizzle[pCreateInfo->channels.a],
+      .ResourceMinLOD = 0.0,
+      .SurfaceBaseAddress = { NULL, view->offset },
+   };
+
+   if (cmd_buffer) {
+      view->surface_state =
+         anv_state_stream_alloc(&cmd_buffer->surface_state_stream, 64, 64);
+   } else {
+      view->surface_state =
+         anv_state_pool_alloc(&device->surface_state_pool, 64, 64);
+   }
+
+   GEN8_RENDER_SURFACE_STATE_pack(NULL, view->surface_state.map, &surface_state);
+}
+
+void
+gen8_color_attachment_view_init(struct anv_color_attachment_view *aview,
+                                struct anv_device *device,
+                                const VkAttachmentViewCreateInfo* pCreateInfo,
+                                struct anv_cmd_buffer *cmd_buffer)
+{
+   ANV_FROM_HANDLE(anv_image, image, pCreateInfo->image);
+   struct anv_surface_view *view = &aview->view;
+   struct anv_surface *surface =
+      anv_image_get_surface_for_color_attachment(image);
+   const struct anv_format *format_info =
+      anv_format_for_vk_format(pCreateInfo->format);
+
+   aview->base.attachment_type = ANV_ATTACHMENT_VIEW_TYPE_COLOR;
+
+   anv_assert(pCreateInfo->arraySize > 0);
+   anv_assert(pCreateInfo->mipLevel < image->levels);
+   anv_assert(pCreateInfo->baseArraySlice + pCreateInfo->arraySize <= image->array_size);
+
+   view->bo = image->bo;
+   view->offset = image->offset + surface->offset;
+   view->format = anv_format_for_vk_format(pCreateInfo->format);
+
+   aview->base.extent = (VkExtent3D) {
+      .width = anv_minify(image->extent.width, pCreateInfo->mipLevel),
+      .height = anv_minify(image->extent.height, pCreateInfo->mipLevel),
+      .depth = anv_minify(image->extent.depth, pCreateInfo->mipLevel),
+   };
+
+   uint32_t depth = 1;
+   if (pCreateInfo->arraySize > 1) {
+      depth = pCreateInfo->arraySize;
+   } else if (image->extent.depth > 1) {
+      depth = image->extent.depth;
+   }
+
+   if (cmd_buffer) {
+      view->surface_state =
+         anv_state_stream_alloc(&cmd_buffer->surface_state_stream, 64, 64);
+   } else {
+      view->surface_state =
+         anv_state_pool_alloc(&device->surface_state_pool, 64, 64);
+   }
+
+   struct GEN8_RENDER_SURFACE_STATE surface_state = {
+      .SurfaceType = SURFTYPE_2D,
+      .SurfaceArray = image->array_size > 1,
+      .SurfaceFormat = format_info->surface_format,
+      .SurfaceVerticalAlignment = anv_valign[surface->v_align],
+      .SurfaceHorizontalAlignment = anv_halign[surface->h_align],
+      .TileMode = surface->tile_mode,
+      .VerticalLineStride = 0,
+      .VerticalLineStrideOffset = 0,
+      .SamplerL2BypassModeDisable = true,
+      .RenderCacheReadWriteMode = WriteOnlyCache,
+      .MemoryObjectControlState = GEN8_MOCS,
+
+      /* The driver sets BaseMipLevel in SAMPLER_STATE, not here in
+       * RENDER_SURFACE_STATE. The Broadwell PRM says "it is illegal to have
+       * both Base Mip Level fields nonzero".
+       */
+      .BaseMipLevel = 0.0,
+
+      .SurfaceQPitch = surface->qpitch >> 2,
+      .Height = image->extent.height - 1,
+      .Width = image->extent.width - 1,
+      .Depth = depth - 1,
+      .SurfacePitch = surface->stride - 1,
+      .MinimumArrayElement = pCreateInfo->baseArraySlice,
+      .NumberofMultisamples = MULTISAMPLECOUNT_1,
+      .XOffset = 0,
+      .YOffset = 0,
+
+      /* For render target surfaces, the hardware interprets field MIPCount/LOD as
+       * LOD. The Broadwell PRM says:
+       *
+       *    MIPCountLOD defines the LOD that will be rendered into.
+       *    SurfaceMinLOD is ignored.
+       */
+      .SurfaceMinLOD = 0,
+      .MIPCountLOD = pCreateInfo->mipLevel,
+
+      .AuxiliarySurfaceMode = AUX_NONE,
+      .RedClearColor = 0,
+      .GreenClearColor = 0,
+      .BlueClearColor = 0,
+      .AlphaClearColor = 0,
+      .ShaderChannelSelectRed = SCS_RED,
+      .ShaderChannelSelectGreen = SCS_GREEN,
+      .ShaderChannelSelectBlue = SCS_BLUE,
+      .ShaderChannelSelectAlpha = SCS_ALPHA,
+      .ResourceMinLOD = 0.0,
+      .SurfaceBaseAddress = { NULL, view->offset },
+   };
+
+   GEN8_RENDER_SURFACE_STATE_pack(NULL, view->surface_state.map, &surface_state);
+}
+
+VkResult gen8_CreateSampler(
+    VkDevice                                    _device,
+    const VkSamplerCreateInfo*                  pCreateInfo,
+    VkSampler*                                  pSampler)
+{
+   ANV_FROM_HANDLE(anv_device, device, _device);
+   struct anv_sampler *sampler;
+   uint32_t mag_filter, min_filter, max_anisotropy;
+
+   assert(pCreateInfo->sType == VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO);
+
+   sampler = anv_device_alloc(device, sizeof(*sampler), 8,
+                              VK_SYSTEM_ALLOC_TYPE_API_OBJECT);
+   if (!sampler)
+      return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
+
+   static const uint32_t vk_to_gen_tex_filter[] = {
+      [VK_TEX_FILTER_NEAREST]                   = MAPFILTER_NEAREST,
+      [VK_TEX_FILTER_LINEAR]                    = MAPFILTER_LINEAR
+   };
+
+   static const uint32_t vk_to_gen_mipmap_mode[] = {
+      [VK_TEX_MIPMAP_MODE_BASE]                 = MIPFILTER_NONE,
+      [VK_TEX_MIPMAP_MODE_NEAREST]              = MIPFILTER_NEAREST,
+      [VK_TEX_MIPMAP_MODE_LINEAR]               = MIPFILTER_LINEAR
+   };
+
+   static const uint32_t vk_to_gen_tex_address[] = {
+      [VK_TEX_ADDRESS_WRAP]                     = TCM_WRAP,
+      [VK_TEX_ADDRESS_MIRROR]                   = TCM_MIRROR,
+      [VK_TEX_ADDRESS_CLAMP]                    = TCM_CLAMP,
+      [VK_TEX_ADDRESS_MIRROR_ONCE]              = TCM_MIRROR_ONCE,
+      [VK_TEX_ADDRESS_CLAMP_BORDER]             = TCM_CLAMP_BORDER,
+   };
+
+   static const uint32_t vk_to_gen_compare_op[] = {
+      [VK_COMPARE_OP_NEVER]                     = PREFILTEROPNEVER,
+      [VK_COMPARE_OP_LESS]                      = PREFILTEROPLESS,
+      [VK_COMPARE_OP_EQUAL]                     = PREFILTEROPEQUAL,
+      [VK_COMPARE_OP_LESS_EQUAL]                = PREFILTEROPLEQUAL,
+      [VK_COMPARE_OP_GREATER]                   = PREFILTEROPGREATER,
+      [VK_COMPARE_OP_NOT_EQUAL]                 = PREFILTEROPNOTEQUAL,
+      [VK_COMPARE_OP_GREATER_EQUAL]             = PREFILTEROPGEQUAL,
+      [VK_COMPARE_OP_ALWAYS]                    = PREFILTEROPALWAYS,
+   };
+
+   if (pCreateInfo->maxAnisotropy > 1) {
+      mag_filter = MAPFILTER_ANISOTROPIC;
+      min_filter = MAPFILTER_ANISOTROPIC;
+      max_anisotropy = (pCreateInfo->maxAnisotropy - 2) / 2;
+   } else {
+      mag_filter = vk_to_gen_tex_filter[pCreateInfo->magFilter];
+      min_filter = vk_to_gen_tex_filter[pCreateInfo->minFilter];
+      max_anisotropy = RATIO21;
+   }
+
+   struct GEN8_SAMPLER_STATE sampler_state = {
+      .SamplerDisable = false,
+      .TextureBorderColorMode = DX10OGL,
+      .LODPreClampMode = 0,
+      .BaseMipLevel = 0.0,
+      .MipModeFilter = vk_to_gen_mipmap_mode[pCreateInfo->mipMode],
+      .MagModeFilter = mag_filter,
+      .MinModeFilter = min_filter,
+      .TextureLODBias = pCreateInfo->mipLodBias * 256,
+      .AnisotropicAlgorithm = EWAApproximation,
+      .MinLOD = pCreateInfo->minLod,
+      .MaxLOD = pCreateInfo->maxLod,
+      .ChromaKeyEnable = 0,
+      .ChromaKeyIndex = 0,
+      .ChromaKeyMode = 0,
+      .ShadowFunction = vk_to_gen_compare_op[pCreateInfo->compareOp],
+      .CubeSurfaceControlMode = 0,
+
+      .IndirectStatePointer =
+         device->border_colors.offset +
+         pCreateInfo->borderColor * sizeof(float) * 4,
+
+      .LODClampMagnificationMode = MIPNONE,
+      .MaximumAnisotropy = max_anisotropy,
+      .RAddressMinFilterRoundingEnable = 0,
+      .RAddressMagFilterRoundingEnable = 0,
+      .VAddressMinFilterRoundingEnable = 0,
+      .VAddressMagFilterRoundingEnable = 0,
+      .UAddressMinFilterRoundingEnable = 0,
+      .UAddressMagFilterRoundingEnable = 0,
+      .TrilinearFilterQuality = 0,
+      .NonnormalizedCoordinateEnable = 0,
+      .TCXAddressControlMode = vk_to_gen_tex_address[pCreateInfo->addressU],
+      .TCYAddressControlMode = vk_to_gen_tex_address[pCreateInfo->addressV],
+      .TCZAddressControlMode = vk_to_gen_tex_address[pCreateInfo->addressW],
+   };
+
+   GEN8_SAMPLER_STATE_pack(NULL, sampler->state, &sampler_state);
+
+   *pSampler = anv_sampler_to_handle(sampler);
+
+   return VK_SUCCESS;
+}
+
+VkResult gen8_CreateDynamicDepthStencilState(
+    VkDevice                                    _device,
+    const VkDynamicDepthStencilStateCreateInfo* pCreateInfo,
+    VkDynamicDepthStencilState*                 pState)
+{
+   ANV_FROM_HANDLE(anv_device, device, _device);
+   struct anv_dynamic_ds_state *state;
+
+   assert(pCreateInfo->sType == VK_STRUCTURE_TYPE_DYNAMIC_DEPTH_STENCIL_STATE_CREATE_INFO);
+
+   state = anv_device_alloc(device, sizeof(*state), 8,
+                            VK_SYSTEM_ALLOC_TYPE_API_OBJECT);
+   if (state == NULL)
+      return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
+
+   struct GEN8_3DSTATE_WM_DEPTH_STENCIL wm_depth_stencil = {
+      GEN8_3DSTATE_WM_DEPTH_STENCIL_header,
+
+      /* Is this what we need to do? */
+      .StencilBufferWriteEnable = pCreateInfo->stencilWriteMask != 0,
+
+      .StencilTestMask = pCreateInfo->stencilReadMask & 0xff,
+      .StencilWriteMask = pCreateInfo->stencilWriteMask & 0xff,
+
+      .BackfaceStencilTestMask = pCreateInfo->stencilReadMask & 0xff,
+      .BackfaceStencilWriteMask = pCreateInfo->stencilWriteMask & 0xff,
+   };
+
+   GEN8_3DSTATE_WM_DEPTH_STENCIL_pack(NULL, state->gen8.wm_depth_stencil,
+                                      &wm_depth_stencil);
+
+   struct GEN8_COLOR_CALC_STATE color_calc_state = {
+      .StencilReferenceValue = pCreateInfo->stencilFrontRef,
+      .BackFaceStencilReferenceValue = pCreateInfo->stencilBackRef
+   };
+
+   GEN8_COLOR_CALC_STATE_pack(NULL, state->gen8.color_calc_state, &color_calc_state);
+
+   *pState = anv_dynamic_ds_state_to_handle(state);
+
+   return VK_SUCCESS;
+}
diff --git a/src/vulkan/glsl_scraper.py b/src/vulkan/glsl_scraper.py
new file mode 100644 (file)
index 0000000..4963742
--- /dev/null
@@ -0,0 +1,252 @@
+#! /usr/bin/env python3
+
+import argparse
+import io
+import os
+import re
+import shutil
+import struct
+import subprocess
+import sys
+import tempfile
+from textwrap import dedent
+
+class ShaderCompileError(RuntimeError):
+    def __init__(self):
+        super(ShaderCompileError, self).__init__('Compile error')
+
+class Shader:
+    def __init__(self, stage):
+        self.stream = io.StringIO()
+        self.stage = stage
+        self.dwords = None
+
+    def add_text(self, s):
+        self.stream.write(s)
+
+    def finish_text(self, line):
+        self.line = line
+
+    def glsl_source(self):
+        return dedent(self.stream.getvalue())
+
+    def __run_glslc(self, extra_args=[]):
+        stage_flag = '-fshader-stage='
+        if self.stage == 'VERTEX':
+            stage_flag += 'vertex'
+        elif self.stage == 'TESS_CONTROL':
+            stage_flag += 'tesscontrol'
+        elif self.stage == 'TESS_EVALUATION':
+            stage_flag += 'tesseval'
+        elif self.stage == 'GEOMETRY':
+            stage_flag += 'geometry'
+        elif self.stage == 'FRAGMENT':
+            stage_flag += 'fragment'
+        elif self.stage == 'COMPUTE':
+            stage_flag += 'compute'
+        else:
+            assert False
+
+        with subprocess.Popen([glslc] + extra_args +
+                              [stage_flag, '-std=430core', '-o', '-', '-'],
+                              stdout = subprocess.PIPE,
+                              stdin = subprocess.PIPE) as proc:
+
+            proc.stdin.write(self.glsl_source().encode('utf-8'))
+            out, err = proc.communicate(timeout=30)
+
+            if proc.returncode != 0:
+                raise ShaderCompileError()
+
+            return out
+
+    def compile(self):
+        def dwords(f):
+            while True:
+                dword_str = f.read(4)
+                if not dword_str:
+                    return
+                assert len(dword_str) == 4
+                yield struct.unpack('I', dword_str)[0]
+
+        spirv = self.__run_glslc()
+        self.dwords = list(dwords(io.BytesIO(spirv)))
+        self.assembly = str(self.__run_glslc(['-S']), 'utf-8')
+
+    def dump_c_code(self, f):
+        f.write('\n\n')
+        prefix = '_anv_glsl_helpers_shader{0}'.format(self.line)
+
+        f.write('/* GLSL Source code:\n')
+        for line in self.glsl_source().splitlines():
+            f.write(' * ' + line + '\n')
+
+        f.write(' *\n')
+
+        f.write(' * SPIR-V Assembly:\n')
+        f.write(' *\n')
+        for line in self.assembly.splitlines():
+            f.write(' * ' + line + '\n')
+        f.write(' */\n')
+
+        f.write('static const uint32_t {0}_spirv_code[] = {{'.format(prefix))
+        line_start = 0
+        while line_start < len(self.dwords):
+            f.write('\n    ')
+            for i in range(line_start, min(line_start + 6, len(self.dwords))):
+                f.write(' 0x{:08x},'.format(self.dwords[i]))
+            line_start += 6
+        f.write('\n};\n')
+
+        f.write(dedent("""\
+            static const VkShaderModuleCreateInfo {0}_info = {{
+                .sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO,
+                .codeSize = sizeof({0}_spirv_code),
+                .pCode = {0}_spirv_code,
+            }};
+            """.format(prefix)))
+
+token_exp = re.compile(r'(GLSL_VK_SHADER_MODULE|\(|\)|,)')
+
+class Parser:
+    def __init__(self, f):
+        self.infile = f
+        self.paren_depth = 0
+        self.shader = None
+        self.line_number = 1
+        self.shaders = []
+
+        def tokenize(f):
+            leftover = ''
+            for line in f:
+                pos = 0
+                while True:
+                    m = token_exp.search(line, pos)
+                    if m:
+                        if m.start() > pos:
+                            leftover += line[pos:m.start()]
+                        pos = m.end()
+
+                        if leftover:
+                            yield leftover
+                            leftover = ''
+
+                        yield m.group(0)
+
+                    else:
+                        leftover += line[pos:]
+                        break
+
+                self.line_number += 1
+
+            if leftover:
+                yield leftover
+
+        self.token_iter = tokenize(self.infile)
+
+    def handle_shader_src(self):
+        paren_depth = 1
+        for t in self.token_iter:
+            if t == '(':
+                paren_depth += 1
+            elif t == ')':
+                paren_depth -= 1
+                if paren_depth == 0:
+                    return
+
+            self.current_shader.add_text(t)
+
+    def handle_macro(self, macro):
+        t = next(self.token_iter)
+        assert t == '('
+
+        # Throw away the device parameter
+        t = next(self.token_iter)
+        t = next(self.token_iter)
+        assert t == ','
+
+        stage = next(self.token_iter).strip()
+
+        t = next(self.token_iter)
+        assert t == ','
+
+        self.current_shader = Shader(stage)
+        self.handle_shader_src()
+        self.current_shader.finish_text(self.line_number)
+
+        self.shaders.append(self.current_shader)
+        self.current_shader = None
+
+    def run(self):
+        for t in self.token_iter:
+            if t == 'GLSL_VK_SHADER_MODULE':
+                self.handle_macro(t)
+
+def open_file(name, mode):
+    if name == '-':
+        if mode == 'w':
+            return sys.stdout
+        elif mode == 'r':
+            return sys.stdin
+        else:
+            assert False
+    else:
+        return open(name, mode)
+
+def parse_args():
+    description = dedent("""\
+        This program scrapes a C file for any instance of the
+        qoShaderCreateInfoGLSL and qoCreateShaderGLSL macaros, grabs the
+        GLSL source code, compiles it to SPIR-V.  The resulting SPIR-V code
+        is written to another C file as an array of 32-bit words.
+
+        If '-' is passed as the input file or output file, stdin or stdout
+        will be used instead of a file on disc.""")
+
+    p = argparse.ArgumentParser(
+            description=description,
+            formatter_class=argparse.RawDescriptionHelpFormatter)
+    p.add_argument('-o', '--outfile', default='-',
+                        help='Output to the given file (default: stdout).')
+    p.add_argument('--with-glslc', metavar='PATH',
+                        default='glslc',
+                        dest='glslc',
+                        help='Full path to the glslc shader compiler.')
+    p.add_argument('infile', metavar='INFILE')
+
+    return p.parse_args()
+
+
+args = parse_args()
+infname = args.infile
+outfname = args.outfile
+glslc = args.glslc
+
+with open_file(infname, 'r') as infile:
+    parser = Parser(infile)
+    parser.run()
+
+for shader in parser.shaders:
+    shader.compile()
+
+with open_file(outfname, 'w') as outfile:
+   outfile.write(dedent("""\
+      /* ===========================  DO NOT EDIT!  ===========================
+       *            This file is autogenerated by glsl_scraper.py.
+       */
+
+      #include <stdint.h>
+
+      #define _ANV_SPIRV_MODULE_INFO2(_line) _anv_glsl_helpers_shader ## _line ## _info
+      #define _ANV_SPIRV_MODULE_INFO(_line) _ANV_SPIRV_MODULE_INFO2(_line)
+
+      #define GLSL_VK_SHADER_MODULE(device, stage, ...) ({                    \\
+         VkShaderModule __module;                                             \\
+         vkCreateShaderModule(anv_device_to_handle(device),                   \\
+                              &_ANV_SPIRV_MODULE_INFO(__LINE__), &__module);  \\
+         __module;                                                            \\
+      })
+      """))
+
+   for shader in parser.shaders:
+      shader.dump_c_code(outfile)
diff --git a/src/vulkan/tests/.gitignore b/src/vulkan/tests/.gitignore
new file mode 100644 (file)
index 0000000..9f4be52
--- /dev/null
@@ -0,0 +1,4 @@
+block_pool
+state_pool
+state_pool_free_list_only
+state_pool_no_free
diff --git a/src/vulkan/tests/Makefile.am b/src/vulkan/tests/Makefile.am
new file mode 100644 (file)
index 0000000..7b15bb0
--- /dev/null
@@ -0,0 +1,45 @@
+# Copyright © 2009 Intel Corporation
+#
+#  Permission is hereby granted, free of charge, to any person obtaining a
+#  copy of this software and associated documentation files (the "Software"),
+#  to deal in the Software without restriction, including without limitation
+#  on the rights to use, copy, modify, merge, publish, distribute, sub
+#  license, and/or sell copies of the Software, and to permit persons to whom
+#  the Software is furnished to do so, subject to the following conditions:
+#
+#  The above copyright notice and this permission notice (including the next
+#  paragraph) shall be included in all copies or substantial portions of the
+#  Software.
+#
+#  THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+#  IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+#  FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.  IN NO EVENT SHALL
+#  ADAM JACKSON BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
+#  IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+#  CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+AM_CPPFLAGS = \
+       $(INTEL_CFLAGS) \
+       $(VALGRIND_CFLAGS) \
+       $(DEFINES) \
+       -I$(top_srcdir)/include \
+       -I$(top_srcdir)/src \
+       -I$(top_srcdir)/src/mapi \
+       -I$(top_srcdir)/src/mesa \
+       -I$(top_srcdir)/src/mesa/drivers/dri/common \
+       -I$(top_srcdir)/src/mesa/drivers/dri/i965 \
+       -I$(top_srcdir)/src/gallium/auxiliary \
+       -I$(top_srcdir)/src/gallium/include \
+       -I$(top_srcdir)/src/vulkan
+
+LDADD = \
+       $(top_builddir)/src/vulkan/libvulkan-test.la \
+       $(PTHREAD_LIBS) -lm -lstdc++
+
+check_PROGRAMS = \
+       block_pool_no_free \
+       state_pool_no_free \
+       state_pool_free_list_only \
+       state_pool
+
+TESTS = $(check_PROGRAMS)
diff --git a/src/vulkan/tests/block_pool_no_free.c b/src/vulkan/tests/block_pool_no_free.c
new file mode 100644 (file)
index 0000000..898a82b
--- /dev/null
@@ -0,0 +1,104 @@
+/*
+ * Copyright © 2015 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#include <pthread.h>
+
+#include "anv_private.h"
+
+#define NUM_THREADS 16
+#define BLOCKS_PER_THREAD 1024
+#define NUM_RUNS 64
+
+struct job {
+   pthread_t thread;
+   unsigned id;
+   struct anv_block_pool *pool;
+   uint32_t blocks[BLOCKS_PER_THREAD];
+} jobs[NUM_THREADS];
+
+static void *alloc_blocks(void *_job)
+{
+   struct job *job = _job;
+
+   for (unsigned i = 0; i < BLOCKS_PER_THREAD; i++)
+      job->blocks[i] = anv_block_pool_alloc(job->pool);
+
+   return NULL;
+}
+
+static void run_test()
+{
+   struct anv_device device;
+   struct anv_block_pool pool;
+
+   anv_block_pool_init(&pool, &device, 16);
+
+   for (unsigned i = 0; i < NUM_THREADS; i++) {
+      jobs[i].pool = &pool;
+      jobs[i].id = i;
+      pthread_create(&jobs[i].thread, NULL, alloc_blocks, &jobs[i]);
+   }
+
+   for (unsigned i = 0; i < NUM_THREADS; i++)
+      pthread_join(jobs[i].thread, NULL);
+
+   /* A list of indices, one per thread */
+   unsigned next[NUM_THREADS];
+   memset(next, 0, sizeof(next));
+
+   int highest = -1;
+   while (true) {
+      /* First, we find which thread has the highest next element */
+      int thread_max = -1;
+      int max_thread_idx = -1;
+      for (unsigned i = 0; i < NUM_THREADS; i++) {
+         if (next[i] >= BLOCKS_PER_THREAD)
+            continue;
+
+         if (thread_max < jobs[i].blocks[next[i]]) {
+            thread_max = jobs[i].blocks[next[i]];
+            max_thread_idx = i;
+         }
+      }
+
+      /* The only way this can happen is if all of the next[] values are at
+       * BLOCKS_PER_THREAD, in which case, we're done.
+       */
+      if (thread_max == -1)
+         break;
+
+      /* That next element had better be higher than the previous highest */
+      assert(jobs[max_thread_idx].blocks[next[max_thread_idx]] > highest);
+
+      highest = jobs[max_thread_idx].blocks[next[max_thread_idx]];
+      next[max_thread_idx]++;
+   }
+
+   anv_block_pool_finish(&pool);
+}
+
+int main(int argc, char **argv)
+{
+   for (unsigned i = 0; i < NUM_RUNS; i++)
+      run_test();
+}
diff --git a/src/vulkan/tests/state_pool.c b/src/vulkan/tests/state_pool.c
new file mode 100644 (file)
index 0000000..e235ee9
--- /dev/null
@@ -0,0 +1,53 @@
+/*
+ * Copyright © 2015 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#include <pthread.h>
+
+#include "anv_private.h"
+
+#define NUM_THREADS 8
+#define STATES_PER_THREAD_LOG2 10
+#define STATES_PER_THREAD (1 << STATES_PER_THREAD_LOG2)
+#define NUM_RUNS 64
+
+#include "state_pool_test_helper.h"
+
+int main(int argc, char **argv)
+{
+   struct anv_device device;
+   struct anv_block_pool block_pool;
+   struct anv_state_pool state_pool;
+
+   for (unsigned i = 0; i < NUM_RUNS; i++) {
+      anv_block_pool_init(&block_pool, &device, 256);
+      anv_state_pool_init(&state_pool, &block_pool);
+
+      /* Grab one so a zero offset is impossible */
+      anv_state_pool_alloc(&state_pool, 16, 16);
+
+      run_state_pool_test(&state_pool);
+
+      anv_state_pool_finish(&state_pool);
+      anv_block_pool_finish(&block_pool);
+   }
+}
diff --git a/src/vulkan/tests/state_pool_free_list_only.c b/src/vulkan/tests/state_pool_free_list_only.c
new file mode 100644 (file)
index 0000000..9e89cf6
--- /dev/null
@@ -0,0 +1,64 @@
+/*
+ * Copyright © 2015 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#include <pthread.h>
+
+#include "anv_private.h"
+
+#define NUM_THREADS 8
+#define STATES_PER_THREAD_LOG2 12
+#define STATES_PER_THREAD (1 << STATES_PER_THREAD_LOG2)
+
+#include "state_pool_test_helper.h"
+
+int main(int argc, char **argv)
+{
+   struct anv_device device;
+   struct anv_block_pool block_pool;
+   struct anv_state_pool state_pool;
+
+   anv_block_pool_init(&block_pool, &device, 4096);
+   anv_state_pool_init(&state_pool, &block_pool);
+
+   /* Grab one so a zero offset is impossible */
+   anv_state_pool_alloc(&state_pool, 16, 16);
+
+   /* Grab and return enough states that the state pool test below won't
+    * actually ever resize anything.
+    */
+   {
+      struct anv_state states[NUM_THREADS * STATES_PER_THREAD];
+      for (unsigned i = 0; i < NUM_THREADS * STATES_PER_THREAD; i++) {
+         states[i] = anv_state_pool_alloc(&state_pool, 16, 16);
+         assert(states[i].offset != 0);
+      }
+
+      for (unsigned i = 0; i < NUM_THREADS * STATES_PER_THREAD; i++)
+         anv_state_pool_free(&state_pool, states[i]);
+   }
+
+   run_state_pool_test(&state_pool);
+
+   anv_state_pool_finish(&state_pool);
+   anv_block_pool_finish(&block_pool);
+}
diff --git a/src/vulkan/tests/state_pool_no_free.c b/src/vulkan/tests/state_pool_no_free.c
new file mode 100644 (file)
index 0000000..4b3ca78
--- /dev/null
@@ -0,0 +1,115 @@
+/*
+ * Copyright © 2015 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#include <pthread.h>
+
+#include "anv_private.h"
+
+#define NUM_THREADS 16
+#define STATES_PER_THREAD 1024
+#define NUM_RUNS 64
+
+struct job {
+   pthread_t thread;
+   unsigned id;
+   struct anv_state_pool *pool;
+   uint32_t offsets[STATES_PER_THREAD];
+} jobs[NUM_THREADS];
+
+pthread_barrier_t barrier;
+
+static void *alloc_states(void *_job)
+{
+   struct job *job = _job;
+
+   pthread_barrier_wait(&barrier);
+
+   for (unsigned i = 0; i < STATES_PER_THREAD; i++) {
+      struct anv_state state = anv_state_pool_alloc(job->pool, 16, 16);
+      job->offsets[i] = state.offset;
+   }
+
+   return NULL;
+}
+
+static void run_test()
+{
+   struct anv_device device;
+   struct anv_block_pool block_pool;
+   struct anv_state_pool state_pool;
+
+   anv_block_pool_init(&block_pool, &device, 64);
+   anv_state_pool_init(&state_pool, &block_pool);
+
+   pthread_barrier_init(&barrier, NULL, NUM_THREADS);
+
+   for (unsigned i = 0; i < NUM_THREADS; i++) {
+      jobs[i].pool = &state_pool;
+      jobs[i].id = i;
+      pthread_create(&jobs[i].thread, NULL, alloc_states, &jobs[i]);
+   }
+
+   for (unsigned i = 0; i < NUM_THREADS; i++)
+      pthread_join(jobs[i].thread, NULL);
+
+   /* A list of indices, one per thread */
+   unsigned next[NUM_THREADS];
+   memset(next, 0, sizeof(next));
+
+   int highest = -1;
+   while (true) {
+      /* First, we find which thread has the highest next element */
+      int thread_max = -1;
+      int max_thread_idx = -1;
+      for (unsigned i = 0; i < NUM_THREADS; i++) {
+         if (next[i] >= STATES_PER_THREAD)
+            continue;
+
+         if (thread_max < jobs[i].offsets[next[i]]) {
+            thread_max = jobs[i].offsets[next[i]];
+            max_thread_idx = i;
+         }
+      }
+
+      /* The only way this can happen is if all of the next[] values are at
+       * BLOCKS_PER_THREAD, in which case, we're done.
+       */
+      if (thread_max == -1)
+         break;
+
+      /* That next element had better be higher than the previous highest */
+      assert(jobs[max_thread_idx].offsets[next[max_thread_idx]] > highest);
+
+      highest = jobs[max_thread_idx].offsets[next[max_thread_idx]];
+      next[max_thread_idx]++;
+   }
+
+   anv_state_pool_finish(&state_pool);
+   anv_block_pool_finish(&block_pool);
+}
+
+int main(int argc, char **argv)
+{
+   for (unsigned i = 0; i < NUM_RUNS; i++)
+      run_test();
+}
diff --git a/src/vulkan/tests/state_pool_test_helper.h b/src/vulkan/tests/state_pool_test_helper.h
new file mode 100644 (file)
index 0000000..0e56431
--- /dev/null
@@ -0,0 +1,71 @@
+/*
+ * Copyright © 2015 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#include <pthread.h>
+
+struct job {
+   struct anv_state_pool *pool;
+   unsigned id;
+   pthread_t thread;
+} jobs[NUM_THREADS];
+
+pthread_barrier_t barrier;
+
+static void *alloc_states(void *void_job)
+{
+   struct job *job = void_job;
+
+   const unsigned chunk_size = 1 << (job->id % STATES_PER_THREAD_LOG2);
+   const unsigned num_chunks = STATES_PER_THREAD / chunk_size;
+
+   struct anv_state states[chunk_size];
+
+   pthread_barrier_wait(&barrier);
+
+   for (unsigned c = 0; c < num_chunks; c++) {
+      for (unsigned i = 0; i < chunk_size; i++) {
+         states[i] = anv_state_pool_alloc(job->pool, 16, 16);
+         memset(states[i].map, 139, 16);
+         assert(states[i].offset != 0);
+      }
+
+      for (unsigned i = 0; i < chunk_size; i++)
+         anv_state_pool_free(job->pool, states[i]);
+   }
+
+   return NULL;
+}
+
+static void run_state_pool_test(struct anv_state_pool *state_pool)
+{
+   pthread_barrier_init(&barrier, NULL, NUM_THREADS);
+
+   for (unsigned i = 0; i < NUM_THREADS; i++) {
+      jobs[i].pool = state_pool;
+      jobs[i].id = i;
+      pthread_create(&jobs[i].thread, NULL, alloc_states, &jobs[i]);
+   }
+
+   for (unsigned i = 0; i < NUM_THREADS; i++)
+      pthread_join(jobs[i].thread, NULL);
+}