SConscript([
+ 'util/SConscript',
'demos/SConscript',
'trivial/SConscript',
'vp/SConscript',
-Import('env')
+Import('*')
if not env['GLUT']:
Return()
env = env.Clone()
-env.Prepend(LIBS = ['$GLUT_LIB'])
+env.Prepend(CPPPATH = [
+ '../util',
+])
+
+env.Prepend(LIBS = [
+ util,
+ '$GLUT_LIB'
+])
+
+if env['platform'] == 'windows':
+ env.Append(CPPDEFINES = ['NOMINMAX'])
+ env.Prepend(LIBS = ['winmm'])
progs = [
'arbfplight',
'multiarb',
'paltex',
'pointblast',
- 'rain',
'ray',
'readpix',
'reflect',
]
for prog in progs:
- prog = env.Program(
+ env.Program(
target = prog,
source = prog + '.c',
)
+
+env.Program(
+ target = 'rain',
+ source = [
+ 'rain.cxx',
+ 'particles.cxx',
+ ]
+)
* Daniel Borca
*/
-#define GL_GLEXT_PROTOTYPES
#include <stdio.h>
#include <stdlib.h>
#include <math.h>
+#include <GL/glew.h>
#include <GL/glut.h>
#define DEPTH 5.0f
-static PFNGLFOGCOORDFEXTPROC glFogCoordf_ext;
static PFNGLFOGCOORDPOINTEREXTPROC glFogCoordPointer_ext;
-static GLboolean have_fog_coord;
-
static GLfloat camz;
static GLint fogMode;
}
-static void APIENTRY
-glFogCoordf_nop (GLfloat f)
+static void
+glFogCoordf_ext (GLfloat f)
{
- (void)f;
+ if (fogCoord)
+ glFogCoordfEXT(f);
}
static GLboolean
SetFogCoord(GLboolean fogCoord)
{
- glFogCoordf_ext = glFogCoordf_nop;
-
- if (!have_fog_coord) {
+ if (!GLEW_EXT_fog_coord) {
return GL_FALSE;
}
if (fogCoord) {
- glFogCoordf_ext = (PFNGLFOGCOORDFEXTPROC)glutGetProcAddress("glFogCoordfEXT");
glFogi(GL_FOG_COORDINATE_SOURCE_EXT, GL_FOG_COORDINATE_EXT);
}
else {
SetFogMode(fogMode);
break;
case 'c':
- fogCoord = SetFogCoord(fogCoord ^ GL_TRUE);
+ fogCoord = SetFogCoord(fogCoord ^ GL_TRUE);
break;
case 't':
Texture = !Texture;
printf("GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER));
- have_fog_coord = glutExtensionSupported("GL_EXT_fog_coord");
- if (!have_fog_coord) {
+ if (!GLEW_EXT_fog_coord) {
printf("GL_EXT_fog_coord not supported!\n");
}
glEnableClientState(GL_TEXTURE_COORD_ARRAY);
glTexCoordPointer(2, GL_FLOAT, 0, texcoord_pointer);
- if (have_fog_coord) {
- glFogCoordPointer_ext = (PFNGLFOGCOORDPOINTEREXTPROC)glutGetProcAddress("glFogCoordPointerEXT");
+ if (GLEW_EXT_fog_coord) {
glEnableClientState(GL_FOG_COORDINATE_ARRAY_EXT);
- glFogCoordPointer_ext(GL_FLOAT, 0, fogcoord_pointer);
+ glFogCoordPointerEXT(GL_FLOAT, 0, fogcoord_pointer);
}
Reset();
glutInitWindowSize( 600, 600 );
glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH );
glutCreateWindow(argv[0]);
+ glewInit();
glutReshapeFunc( Reshape );
glutKeyboardFunc( Key );
glutDisplayFunc( Display );
#include <stdlib.h>
#include <math.h>
#include <string.h>
+#include <GL/glew.h>
#include <GL/glut.h>
#include "readtex.h"
glutInitWindowSize(WinWidth, WinHeight);
glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH );
glutCreateWindow(argv[0] );
+ glewInit();
glutReshapeFunc( Reshape );
glutKeyboardFunc( Key );
glutDisplayFunc( Display );
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
+#include <GL/glew.h>
#include <GL/glut.h>
#include "readtex.h"
glutInitWindowPosition( 0, 0 );
glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE );
glutCreateWindow(argv[0] );
+ glewInit();
Init( argc, argv );
#ifdef _WIN32
#include <windows.h>
#include <mmsystem.h>
-#include "particles.cxx"
-#include "readtex.c"
#endif
#ifdef XMESA
#include <stdio.h>
#include <stdlib.h>
#include <math.h>
-#include <GL/gl.h>
+#include <GL/glew.h>
#include <GL/glut.h>
exit(0);
}
+ glewInit();
+
init();
printHelp();
#ifdef _WIN32
#include <windows.h>
#endif
-#define GL_GLEXT_PROTOTYPES
+#include "GL/glew.h"
#include "GL/glut.h"
#include "readtex.h"
static int ImgWidth, ImgHeight;
static GLenum ImgFormat;
-typedef void (APIENTRY * PFNWINDOWPOSFUNC)(GLfloat x, GLfloat y);
-static PFNWINDOWPOSFUNC WindowPosFunc;
+static PFNGLWINDOWPOS2FPROC WindowPosFunc;
static void draw( void )
{
static void init( void )
{
-#ifdef GL_ARB_window_pos
- if (glutExtensionSupported("GL_ARB_window_pos")) {
+ if (GLEW_ARB_window_pos) {
printf("Using GL_ARB_window_pos\n");
- WindowPosFunc = &glWindowPos2fARB;
+ WindowPosFunc = glWindowPos2fARB;
}
else
-#elif defined(GL_MESA_window_pos)
- if (glutExtensionSupported("GL_MESA_window_pos")) {
+ if (GLEW_MESA_window_pos) {
printf("Using GL_MESA_window_pos\n");
- WindowPosFunc = &glWindowPos2fMESA;
+ WindowPosFunc = glWindowPos2fMESA;
}
else
-#endif
{
printf("Sorry, GL_ARB/MESA_window_pos extension not available.\n");
exit(1);
exit(0);
}
+ glewInit();
+
init();
glutReshapeFunc( reshape );
#include <stdio.h>
#include <stdlib.h>
#include <math.h>
-#include <GL/gl.h>
+#include <GL/glew.h>
#include <GL/glut.h>
-#include <GL/glext.h>
-#include "extfuncs.h"
static GLuint fragShader;
static void
CleanUp(void)
{
- glDeleteShader_func(fragShader);
- glDeleteShader_func(vertShader);
- glDeleteProgram_func(program);
+ glDeleteShader(fragShader);
+ glDeleteShader(vertShader);
+ glDeleteProgram(program);
glutDestroyWindow(win);
}
{
GLint stat;
- glShaderSource_func(shader, 1, (const GLchar **) &text, NULL);
+ glShaderSource(shader, 1, (const GLchar **) &text, NULL);
- glCompileShader_func(shader);
+ glCompileShader(shader);
- glGetShaderiv_func(shader, GL_COMPILE_STATUS, &stat);
+ glGetShaderiv(shader, GL_COMPILE_STATUS, &stat);
if (!stat) {
GLchar log[1000];
GLsizei len;
- glGetShaderInfoLog_func(shader, 1000, &len, log);
+ glGetShaderInfoLog(shader, 1000, &len, log);
fprintf(stderr, "fslight: problem compiling shader:\n%s\n", log);
exit(1);
}
CheckLink(GLuint prog)
{
GLint stat;
- glGetProgramiv_func(prog, GL_LINK_STATUS, &stat);
+ glGetProgramiv(prog, GL_LINK_STATUS, &stat);
if (!stat) {
GLchar log[1000];
GLsizei len;
- glGetProgramInfoLog_func(prog, 1000, &len, log);
+ glGetProgramInfoLog(prog, 1000, &len, log);
fprintf(stderr, "Linker error:\n%s\n", log);
}
}
exit(1);
}
- GetExtensionFuncs();
-
- fragShader = glCreateShader_func(GL_FRAGMENT_SHADER);
+ fragShader = glCreateShader(GL_FRAGMENT_SHADER);
LoadAndCompileShader(fragShader, fragShaderText);
#if 0
- vertShader = glCreateShader_func(GL_VERTEX_SHADER);
+ vertShader = glCreateShader(GL_VERTEX_SHADER);
LoadAndCompileShader(vertShader, vertShaderText);
#endif
- program = glCreateProgram_func();
- glAttachShader_func(program, fragShader);
+ program = glCreateProgram();
+ glAttachShader(program, fragShader);
#if 0
- glAttachShader_func(program, vertShader);
+ glAttachShader(program, vertShader);
#endif
- glLinkProgram_func(program);
+ glLinkProgram(program);
CheckLink(program);
- glUseProgram_func(program);
+ glUseProgram(program);
assert(glGetError() == 0);
glutInitWindowSize(200, 200);
glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH);
win = glutCreateWindow(argv[0]);
+ glewInit();
glutReshapeFunc(Reshape);
glutKeyboardFunc(Key);
glutSpecialFunc(SpecialKey);
--- /dev/null
+Import('env')
+
+env = env.Clone()
+
+util = env.StaticLibrary(
+ target = ['util'],
+ source = [
+ 'readtex.c',
+ 'trackball.c',
+ 'showbuffer.c',
+ 'shaderutil.c',
+ ],
+)
+
+Export('util')
#'_UNICODE',
#'UNICODE',
# http://msdn2.microsoft.com/en-us/library/6dwk3a1z.aspx,
- 'WIN32_LEAN_AND_MEAN',
+ #'WIN32_LEAN_AND_MEAN',
'VC_EXTRALEAN',
'_CRT_SECURE_NO_DEPRECATE',
]
])
# C compiler options
- cflags = []
+ cflags = [] # C
+ cxxflags = [] # C++
+ ccflags = [] # C & C++
if gcc:
if debug:
- cflags += ['-O0', '-g3']
+ ccflags += ['-O0', '-g3']
else:
- cflags += ['-O3', '-g0']
+ ccflags += ['-O3', '-g0']
if env['profile']:
- cflags += ['-pg']
+ ccflags += ['-pg']
if env['machine'] == 'x86':
- cflags += [
+ ccflags += [
'-m32',
#'-march=pentium4',
'-mmmx', '-msse', '-msse2', # enable SIMD intrinsics
#'-mfpmath=sse',
]
if env['machine'] == 'x86_64':
- cflags += ['-m64']
- cflags += [
+ ccflags += ['-m64']
+ ccflags += [
'-Wall',
'-Wmissing-prototypes',
'-Wno-long-long',
'-pedantic',
'-fmessage-length=0', # be nice to Eclipse
]
+ cflags += [
+ '-Wmissing-prototypes',
+ ]
if msvc:
# See also:
# - http://msdn.microsoft.com/en-us/library/19z1t1wy.aspx
# - cl /?
if debug:
- cflags += [
+ ccflags += [
'/Od', # disable optimizations
'/Oi', # enable intrinsic functions
'/Oy-', # disable frame pointer omission
]
else:
- cflags += [
+ ccflags += [
'/Ox', # maximum optimizations
'/Oi', # enable intrinsic functions
'/Ot', # favor code speed
#'/fp:fast', # fast floating point
]
if env['profile']:
- cflags += [
+ ccflags += [
'/Gh', # enable _penter hook function
'/GH', # enable _pexit hook function
]
- cflags += [
+ ccflags += [
'/W3', # warning level
#'/Wp64', # enable 64 bit porting warnings
]
if env['machine'] == 'x86':
- cflags += [
+ ccflags += [
#'/QIfist', # Suppress _ftol
#'/arch:SSE2', # use the SSE2 instructions
]
if platform == 'windows':
- cflags += [
+ ccflags += [
# TODO
]
if platform == 'winddk':
- cflags += [
+ ccflags += [
'/Zl', # omit default library name in .OBJ
'/Zp8', # 8bytes struct member alignment
'/Gy', # separate functions for linker
]
if platform == 'wince':
# See also C:\WINCE600\public\common\oak\misc\makefile.def
- cflags += [
+ ccflags += [
'/Zl', # omit default library name in .OBJ
'/GF', # enable read-only string pooling
'/GR-', # disable C++ RTTI
# See http://scons.tigris.org/issues/show_bug.cgi?id=1656
env.EnsureSConsVersion(0, 98, 0)
env['PDB'] = '${TARGET.base}.pdb'
+ env.Append(CCFLAGS = ccflags)
env.Append(CFLAGS = cflags)
- env.Append(CXXFLAGS = cflags)
+ env.Append(CXXFLAGS = cxxflags)
if env['platform'] == 'windows' and msvc:
# Choose the appropriate MSVC CRT