<param name="level" type="GLint"/>
</function>
- <function name="InvalidateBufferSubData">
+ <function name="InvalidateBufferSubData" no_error="true">
<param name="buffer" type="GLuint"/>
<param name="offset" type="GLintptr"/>
<param name="length" type="GLsizeiptr"/>
ctx->Driver.InvalidateBufferSubData(ctx, bufObj, offset, length);
}
+void GLAPIENTRY
+_mesa_InvalidateBufferSubData_no_error(GLuint buffer, GLintptr offset,
+ GLsizeiptr length)
+{
+ GET_CURRENT_CONTEXT(ctx);
+
+ struct gl_buffer_object *bufObj = _mesa_lookup_bufferobj(ctx, buffer);
+ invalidate_buffer_subdata(ctx, bufObj, offset, length);
+}
+
void GLAPIENTRY
_mesa_InvalidateBufferSubData(GLuint buffer, GLintptr offset,
GLsizeiptr length)
void GLAPIENTRY
_mesa_BindBuffersBase(GLenum target, GLuint first, GLsizei count,
const GLuint *buffers);
+
+void GLAPIENTRY
+_mesa_InvalidateBufferSubData_no_error(GLuint buffer, GLintptr offset,
+ GLsizeiptr length);
+
void GLAPIENTRY
_mesa_InvalidateBufferSubData(GLuint buffer, GLintptr offset,
GLsizeiptr length);