* - refcounting of buffer mappings.
*/
+#include "pipe/p_defines.h"
#include "i915_context.h"
#include "i915_winsys.h"
#include "i915_blit.h"
static struct pipe_region *
i915_region_alloc(struct pipe_context *pipe,
- GLuint cpp, GLuint width, GLuint height)
+ GLuint cpp, GLuint width, GLuint height, GLbitfield flags)
{
struct i915_context *i915 = i915_context( pipe );
struct pipe_region *region = calloc(sizeof(*region), 1);
* clearly want to be able to render to textures under some
* circumstances, but maybe not always a requirement.
*/
- unsigned pitch = ((cpp * width + 63) & ~63) / cpp;
+ unsigned pitch;
+
+ /* XXX is the pitch different for textures vs. drawables? */
+ if (flags & PIPE_SURFACE_FLAG_TEXTURE) /* or PIPE_SURFACE_FLAG_RENDER? */
+ pitch = ((cpp * width + 63) & ~63) / cpp;
+ else
+ pitch = ((cpp * width + 63) & ~63) / cpp;
region->cpp = cpp;
region->pitch = pitch;
* Some of these may go away...
*/
struct pipe_region *(*region_alloc)(struct pipe_context *pipe,
- GLuint cpp, GLuint pitch, GLuint height);
+ GLuint cpp, GLuint width, GLuint height,
+ GLbitfield flags);
void (*region_release)(struct pipe_context *pipe, struct pipe_region **r);
/**
- * Buffer mapping access modes
+ * Surface flags
*/
-#define PIPE_MAP_READ 1
-#define PIPE_MAP_WRITE 2
-#define PIPE_MAP_READ_WRITE 3
+#define PIPE_SURFACE_FLAG_TEXTURE 0x1
+#define PIPE_SURFACE_FLAG_RENDER 0x2
+
+
+/**
+ * Buffer flags
+ */
+#define PIPE_BUFFER_FLAG_READ 0x1
+#define PIPE_BUFFER_FLAG_WRITE 0x2
+
+#define PIPE_BUFFER_USE_TEXTURE 0x1
+#define PIPE_BUFFER_USE_VERTEX_BUFFER 0x2
+#define PIPE_BUFFER_USE_INDEX_BUFFER 0x4
+#define PIPE_BUFFER_USE_RENDER_TARGET 0x8
/**
struct pipe_buffer_handle;
-#define PIPE_BUFFER_FLAG_READ 0x1
-#define PIPE_BUFFER_FLAG_WRITE 0x2
-
-#define PIPE_BUFFER_USE_TEXTURE 0x1
-#define PIPE_BUFFER_USE_VERTEX_BUFFER 0x2
-#define PIPE_BUFFER_USE_INDEX_BUFFER 0x4
-#define PIPE_BUFFER_USE_RENDER_TARGET 0x8
-
-
-
#endif
static struct pipe_region *
sp_region_alloc(struct pipe_context *pipe,
- GLuint cpp, GLuint pitch, GLuint height)
+ GLuint cpp, GLuint pitch, GLuint height, GLbitfield flags)
{
struct softpipe_context *sp = softpipe_context( pipe );
struct pipe_region *region = calloc(sizeof(*region), 1);
#include "st_cb_bufferobjects.h"
#include "pipe/p_context.h"
+#include "pipe/p_defines.h"
+
+
/* Pixel buffers and Vertex/index buffers are handled through these
* mesa callbacks. Framebuffer/Renderbuffer objects are
flags = PIPE_BUFFER_FLAG_WRITE;
break;
-
+ case GL_READ_ONLY:
flags = PIPE_BUFFER_FLAG_READ;
break;
const GLvoid *pixels)
{
GLuint pipeFormat = st_choose_pipe_format(st->pipe, GL_RGBA, format, type);
- int cpp = 4, pitch;
+ int cpp = 4;
struct pipe_mipmap_tree *mt = CALLOC_STRUCT(pipe_mipmap_tree);
+ GLbitfield flags = PIPE_SURFACE_FLAG_TEXTURE;
assert(pipeFormat);
- pitch = width; /* XXX pad */
-
if (unpack->BufferObj) {
/*
mt->region = buffer_object_region(unpack->BufferObj);
*/
}
else {
- mt->region = st->pipe->region_alloc(st->pipe, cpp, pitch, height);
+ mt->region = st->pipe->region_alloc(st->pipe, cpp, width, height, flags);
/* XXX do texstore() here */
}
mt->depth0 = 1;
mt->cpp = cpp;
mt->compressed = 0;
- mt->pitch = pitch;
+ mt->pitch = mt->region->pitch;
mt->depth_pitch = 0;
mt->total_height = height;
mt->level[0].level_offset = 0;
const GLuint pipeFormat
= st_choose_pipe_format(pipe, internalFormat, GL_NONE, GL_NONE);
const struct pipe_format_info *info = st_get_format_info(pipeFormat);
- GLuint cpp, pitch;
+ GLuint cpp;
+ GLbitfield flags = PIPE_SURFACE_FLAG_RENDER; /* want to render to surface */
assert(info);
if (!info)
pipe->region_release(pipe, &strb->surface->region);
}
- /* Choose a pitch to match hardware requirements:
- */
- pitch = ((cpp * width + 63) & ~63) / cpp; /* XXX fix: device-specific */
-
- strb->surface->region = pipe->region_alloc(pipe, cpp, pitch, height);
+ strb->surface->region = pipe->region_alloc(pipe, cpp, width, height, flags);
if (!strb->surface->region)
return GL_FALSE; /* out of memory, try s/w buffer? */
{
GLboolean ok;
struct pipe_mipmap_tree *mt = calloc(sizeof(*mt), 1);
+ GLbitfield flags = 0x0;
DBG("%s target %s format %s level %d..%d\n", __FUNCTION__,
_mesa_lookup_enum_by_nr(target),
mt->refcount = 1;
ok = pipe->mipmap_tree_layout(pipe, mt);
- if (ok)
- mt->region = pipe->region_alloc(pipe,
- mt->cpp, mt->pitch, mt->total_height);
+ if (ok) {
+ /* note: it's OK to pass 'pitch' as 'width' here: */
+ mt->region = pipe->region_alloc(pipe, mt->cpp, mt->pitch,
+ mt->total_height, flags);
+ }
if (!mt->region) {
free(mt);