docs: update texture red/green support in GL3.txt
authorBrian Paul <brianp@vmware.com>
Thu, 21 Oct 2010 23:04:25 +0000 (17:04 -0600)
committerBrian Paul <brianp@vmware.com>
Thu, 21 Oct 2010 23:05:35 +0000 (17:05 -0600)
docs/GL3.txt

index 8cb9d00556adcb91da671b6372ba06e6e0bf7582..461c9abe360fa85e464282b6fbeab0dcc6dc99a0 100644 (file)
@@ -25,7 +25,7 @@ Non-normalized Integer texture/framebuffer formats    not started
 Packed depth/stencil formats                          DONE
 Per-buffer blend and masks (GL_EXT_draw_buffers2)     DONE
 GL_EXT_texture_compression_rgtc                       not started
-Red and red/green texture formats                     DONE (swrast, i965)
+Red and red/green texture formats                     DONE (swrast, i965, gallium)
 Transform feedback (GL_EXT_transform_feedback)        ~50% done
    glBindFragDataLocation, glGetFragDataLocation,
    glBindBufferRange, glBindBufferBase commands