vc4: Move RCL generation into the kernel.
authorEric Anholt <eric@anholt.net>
Wed, 10 Jun 2015 19:36:47 +0000 (12:36 -0700)
committerEric Anholt <eric@anholt.net>
Thu, 18 Jun 2015 06:53:49 +0000 (23:53 -0700)
There weren't that many variations of RCL generation, and this lets us
skip all the in-kernel validation for what we generated.

src/gallium/drivers/vc4/Makefile.sources
src/gallium/drivers/vc4/kernel/vc4_drv.h
src/gallium/drivers/vc4/kernel/vc4_gem.c
src/gallium/drivers/vc4/kernel/vc4_render_cl.c [new file with mode: 0644]
src/gallium/drivers/vc4/kernel/vc4_validate.c
src/gallium/drivers/vc4/vc4_blit.c
src/gallium/drivers/vc4/vc4_context.c
src/gallium/drivers/vc4/vc4_context.h
src/gallium/drivers/vc4/vc4_draw.c
src/gallium/drivers/vc4/vc4_drm.h
src/gallium/drivers/vc4/vc4_job.c

index edef49353a2cd54a9b01d7a92ce1bd0c274b1fed..1eb029e67e76911f996680ac425c589a7c8418de 100644 (file)
@@ -2,6 +2,7 @@ C_SOURCES := \
        kernel/vc4_drv.h \
        kernel/vc4_gem.c \
        kernel/vc4_packet.h \
+       kernel/vc4_render_cl.c \
        kernel/vc4_validate.c \
        kernel/vc4_validate_shaders.c \
        vc4_blit.c \
index 8e9230b8949af859fc668e77883be608d44dec99..83802dd774a35d8fc77d708ec05e9bb77e551f94 100644 (file)
@@ -88,14 +88,9 @@ struct vc4_exec_info {
        uint32_t shader_state_count;
 
        bool found_tile_binning_mode_config_packet;
-       bool found_tile_rendering_mode_config_packet;
        bool found_start_tile_binning_packet;
        bool found_increment_semaphore_packet;
-       bool found_wait_on_semaphore_packet;
        uint8_t bin_tiles_x, bin_tiles_y;
-       uint32_t fb_width, fb_height;
-       uint32_t tile_alloc_init_block_mask;
-       uint32_t tile_alloc_init_block_last;
        struct drm_gem_cma_object *tile_alloc_bo;
 
        /**
@@ -163,13 +158,10 @@ struct vc4_validated_shader_info
 
 /* vc4_validate.c */
 int
-vc4_validate_cl(struct drm_device *dev,
-                void *validated,
-                void *unvalidated,
-                uint32_t len,
-                bool is_bin,
-                bool has_bin,
-                struct vc4_exec_info *exec);
+vc4_validate_bin_cl(struct drm_device *dev,
+                   void *validated,
+                   void *unvalidated,
+                   struct vc4_exec_info *exec);
 
 int
 vc4_validate_shader_recs(struct drm_device *dev, struct vc4_exec_info *exec);
@@ -177,4 +169,16 @@ vc4_validate_shader_recs(struct drm_device *dev, struct vc4_exec_info *exec);
 struct vc4_validated_shader_info *
 vc4_validate_shader(struct drm_gem_cma_object *shader_obj);
 
+bool vc4_use_bo(struct vc4_exec_info *exec,
+               uint32_t hindex,
+               enum vc4_bo_mode mode,
+               struct drm_gem_cma_object **obj);
+
+int vc4_get_rcl(struct drm_device *dev, struct vc4_exec_info *exec);
+
+bool vc4_check_tex_size(struct vc4_exec_info *exec,
+                       struct drm_gem_cma_object *fbo,
+                       uint32_t offset, uint8_t tiling_format,
+                       uint32_t width, uint32_t height, uint8_t cpp);
+
 #endif /* VC4_DRV_H */
index e559ddd1d4e4504776e0dd53eee2c4cdec221304..e4b7fea59684182fa5c562fc0f3ffef6a5be9e72 100644 (file)
 
 #include "vc4_drv.h"
 
-int
-vc4_cl_validate(struct drm_device *dev, struct vc4_exec_info *exec)
+/*
+ * Copies in the user's binning command list and generates the validated bin
+ * CL, along with associated data (shader records, uniforms).
+ */
+static int
+vc4_get_bcl(struct drm_device *dev, struct vc4_exec_info *exec)
 {
        struct drm_vc4_submit_cl *args = exec->args;
        void *temp = NULL;
-       void *bin, *render;
+       void *bin;
        int ret = 0;
        uint32_t bin_offset = 0;
-       uint32_t render_offset = bin_offset + args->bin_cl_size;
-       uint32_t shader_rec_offset = roundup(render_offset +
-                                            args->render_cl_size, 16);
+       uint32_t shader_rec_offset = roundup(bin_offset + args->bin_cl_size,
+                                            16);
        uint32_t uniforms_offset = shader_rec_offset + args->shader_rec_size;
        uint32_t exec_size = uniforms_offset + args->uniforms_size;
        uint32_t temp_size = exec_size + (sizeof(struct vc4_shader_state) *
                                          args->shader_rec_count);
 
-       if (shader_rec_offset < render_offset ||
-           uniforms_offset < shader_rec_offset ||
+       if (uniforms_offset < shader_rec_offset ||
            exec_size < uniforms_offset ||
            args->shader_rec_count >= (UINT_MAX /
                                          sizeof(struct vc4_shader_state)) ||
@@ -66,7 +68,6 @@ vc4_cl_validate(struct drm_device *dev, struct vc4_exec_info *exec)
                goto fail;
        }
        bin = temp + bin_offset;
-       render = temp + render_offset;
        exec->shader_rec_u = temp + shader_rec_offset;
        exec->uniforms_u = temp + uniforms_offset;
        exec->shader_state = temp + exec_size;
@@ -80,14 +81,6 @@ vc4_cl_validate(struct drm_device *dev, struct vc4_exec_info *exec)
                goto fail;
        }
 
-       ret = copy_from_user(render,
-                            (void __user *)(uintptr_t)args->render_cl,
-                            args->render_cl_size);
-       if (ret) {
-               DRM_ERROR("Failed to copy in render cl\n");
-               goto fail;
-       }
-
        ret = copy_from_user(exec->shader_rec_u,
                             (void __user *)(uintptr_t)args->shader_rec,
                             args->shader_rec_size);
@@ -118,7 +111,6 @@ vc4_cl_validate(struct drm_device *dev, struct vc4_exec_info *exec)
                     &exec->unref_list);
 
        exec->ct0ca = exec->exec_bo->paddr + bin_offset;
-       exec->ct1ca = exec->exec_bo->paddr + render_offset;
 
        exec->shader_rec_v = exec->exec_bo->vaddr + shader_rec_offset;
        exec->shader_rec_p = exec->exec_bo->paddr + shader_rec_offset;
@@ -128,23 +120,10 @@ vc4_cl_validate(struct drm_device *dev, struct vc4_exec_info *exec)
        exec->uniforms_p = exec->exec_bo->paddr + uniforms_offset;
        exec->uniforms_size = args->uniforms_size;
 
-       ret = vc4_validate_cl(dev,
-                             exec->exec_bo->vaddr + bin_offset,
-                             bin,
-                             args->bin_cl_size,
-                             true,
-                             args->bin_cl_size != 0,
-                             exec);
-       if (ret)
-               goto fail;
-
-       ret = vc4_validate_cl(dev,
-                             exec->exec_bo->vaddr + render_offset,
-                             render,
-                             args->render_cl_size,
-                             false,
-                             args->bin_cl_size != 0,
-                             exec);
+       ret = vc4_validate_bin_cl(dev,
+                                 exec->exec_bo->vaddr + bin_offset,
+                                 bin,
+                                 exec);
        if (ret)
                goto fail;
 
@@ -155,4 +134,25 @@ fail:
        return ret;
 }
 
+int
+vc4_cl_validate(struct drm_device *dev, struct vc4_exec_info *exec)
+{
+       int ret = 0;
+
+       if (exec->args->bin_cl_size != 0) {
+               ret = vc4_get_bcl(dev, exec);
+               if (ret)
+                       goto fail;
+       } else {
+               exec->ct0ca = exec->ct0ea = 0;
+       }
+
+       ret = vc4_get_rcl(dev, exec);
+       if (ret)
+               goto fail;
+
+fail:
+       return ret;
+}
+
 #endif /* USE_VC4_SIMULATOR */
diff --git a/src/gallium/drivers/vc4/kernel/vc4_render_cl.c b/src/gallium/drivers/vc4/kernel/vc4_render_cl.c
new file mode 100644 (file)
index 0000000..de6070f
--- /dev/null
@@ -0,0 +1,446 @@
+/*
+ * Copyright © 2014-2015 Broadcom
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+/**
+ * DOC: Render command list generation
+ *
+ * In the VC4 driver, render command list generation is performed by the
+ * kernel instead of userspace.  We do this because validating a
+ * user-submitted command list is hard to get right and has high CPU overhead,
+ * while the number of valid configurations for render command lists is
+ * actually fairly low.
+ */
+
+#include "vc4_drv.h"
+#include "vc4_packet.h"
+
+struct vc4_rcl_setup {
+       struct drm_gem_cma_object *color_read;
+       struct drm_gem_cma_object *color_ms_write;
+       struct drm_gem_cma_object *zs_read;
+       struct drm_gem_cma_object *zs_write;
+
+       struct drm_gem_cma_object *rcl;
+       u32 next_offset;
+};
+
+static inline void rcl_u8(struct vc4_rcl_setup *setup, u8 val)
+{
+       *(u8 *)(setup->rcl->vaddr + setup->next_offset) = val;
+       setup->next_offset += 1;
+}
+
+static inline void rcl_u16(struct vc4_rcl_setup *setup, u16 val)
+{
+       *(u16 *)(setup->rcl->vaddr + setup->next_offset) = val;
+       setup->next_offset += 2;
+}
+
+static inline void rcl_u32(struct vc4_rcl_setup *setup, u32 val)
+{
+       *(u32 *)(setup->rcl->vaddr + setup->next_offset) = val;
+       setup->next_offset += 4;
+}
+
+
+/*
+ * Emits a no-op STORE_TILE_BUFFER_GENERAL.
+ *
+ * If we emit a PACKET_TILE_COORDINATES, it must be followed by a store of
+ * some sort before another load is triggered.
+ */
+static void vc4_store_before_load(struct vc4_rcl_setup *setup)
+{
+       rcl_u8(setup, VC4_PACKET_STORE_TILE_BUFFER_GENERAL);
+       rcl_u16(setup,
+               VC4_SET_FIELD(VC4_LOADSTORE_TILE_BUFFER_NONE,
+                             VC4_LOADSTORE_TILE_BUFFER_BUFFER) |
+               VC4_STORE_TILE_BUFFER_DISABLE_COLOR_CLEAR |
+               VC4_STORE_TILE_BUFFER_DISABLE_ZS_CLEAR |
+               VC4_STORE_TILE_BUFFER_DISABLE_VG_MASK_CLEAR);
+       rcl_u32(setup, 0); /* no address, since we're in None mode */
+}
+
+/*
+ * Emits a PACKET_TILE_COORDINATES if one isn't already pending.
+ *
+ * The tile coordinates packet triggers a pending load if there is one, are
+ * used for clipping during rendering, and determine where loads/stores happen
+ * relative to their base address.
+ */
+static void vc4_tile_coordinates(struct vc4_rcl_setup *setup,
+                                uint32_t x, uint32_t y)
+{
+       rcl_u8(setup, VC4_PACKET_TILE_COORDINATES);
+       rcl_u8(setup, x);
+       rcl_u8(setup, y);
+}
+
+static void emit_tile(struct vc4_exec_info *exec,
+                     struct vc4_rcl_setup *setup,
+                     uint8_t x, uint8_t y, bool first, bool last)
+{
+       bool has_bin = exec->args->bin_cl_size != 0;
+
+       /* Note that the load doesn't actually occur until the
+        * tile coords packet is processed, and only one load
+        * may be outstanding at a time.
+        */
+       if (setup->color_read) {
+               rcl_u8(setup, VC4_PACKET_LOAD_TILE_BUFFER_GENERAL);
+               rcl_u16(setup, exec->args->color_read.bits);
+               rcl_u32(setup,
+                       setup->color_read->paddr +
+                       exec->args->color_read.offset);
+       }
+
+       if (setup->zs_read) {
+               if (setup->color_read) {
+                       /* Exec previous load. */
+                       vc4_tile_coordinates(setup, x, y);
+                       vc4_store_before_load(setup);
+               }
+
+               rcl_u8(setup, VC4_PACKET_LOAD_TILE_BUFFER_GENERAL);
+               rcl_u16(setup, exec->args->zs_read.bits);
+               rcl_u32(setup,
+                       setup->zs_read->paddr + exec->args->zs_read.offset);
+       }
+
+       /* Clipping depends on tile coordinates having been
+        * emitted, so we always need one here.
+        */
+       vc4_tile_coordinates(setup, x, y);
+
+       /* Wait for the binner before jumping to the first
+        * tile's lists.
+        */
+       if (first && has_bin)
+               rcl_u8(setup, VC4_PACKET_WAIT_ON_SEMAPHORE);
+
+       if (has_bin) {
+               rcl_u8(setup, VC4_PACKET_BRANCH_TO_SUB_LIST);
+               rcl_u32(setup, (exec->tile_alloc_bo->paddr +
+                               (y * exec->bin_tiles_x + x) * 32));
+       }
+
+       if (setup->zs_write) {
+               rcl_u8(setup, VC4_PACKET_STORE_TILE_BUFFER_GENERAL);
+               rcl_u16(setup, exec->args->zs_write.bits |
+                       (setup->color_ms_write ?
+                        VC4_STORE_TILE_BUFFER_DISABLE_COLOR_CLEAR : 0));
+               rcl_u32(setup,
+                       (setup->zs_write->paddr + exec->args->zs_write.offset) |
+                       ((last && !setup->color_ms_write) ?
+                        VC4_LOADSTORE_TILE_BUFFER_EOF : 0));
+       }
+
+       if (setup->color_ms_write) {
+               if (setup->zs_write) {
+                       /* Reset after previous store */
+                       vc4_tile_coordinates(setup, x, y);
+               }
+
+               if (last)
+                       rcl_u8(setup, VC4_PACKET_STORE_MS_TILE_BUFFER_AND_EOF);
+               else
+                       rcl_u8(setup, VC4_PACKET_STORE_MS_TILE_BUFFER);
+       }
+}
+
+static int vc4_create_rcl_bo(struct drm_device *dev, struct vc4_exec_info *exec,
+                            struct vc4_rcl_setup *setup)
+{
+       bool has_bin = exec->args->bin_cl_size != 0;
+       uint8_t min_x_tile = exec->args->min_x_tile;
+       uint8_t min_y_tile = exec->args->min_y_tile;
+       uint8_t max_x_tile = exec->args->max_x_tile;
+       uint8_t max_y_tile = exec->args->max_y_tile;
+       uint8_t xtiles = max_x_tile - min_x_tile + 1;
+       uint8_t ytiles = max_y_tile - min_y_tile + 1;
+       uint8_t x, y;
+       uint32_t size, loop_body_size;
+
+       size = VC4_PACKET_TILE_RENDERING_MODE_CONFIG_SIZE;
+       loop_body_size = VC4_PACKET_TILE_COORDINATES_SIZE;
+
+       if (exec->args->flags & VC4_SUBMIT_CL_USE_CLEAR_COLOR) {
+               size += VC4_PACKET_CLEAR_COLORS_SIZE +
+                       VC4_PACKET_TILE_COORDINATES_SIZE +
+                       VC4_PACKET_STORE_TILE_BUFFER_GENERAL_SIZE;
+       }
+
+       if (setup->color_read) {
+               loop_body_size += (VC4_PACKET_LOAD_TILE_BUFFER_GENERAL_SIZE);
+       }
+       if (setup->zs_read) {
+               if (setup->color_read) {
+                       loop_body_size += VC4_PACKET_TILE_COORDINATES_SIZE;
+                       loop_body_size += VC4_PACKET_STORE_TILE_BUFFER_GENERAL_SIZE;
+               }
+               loop_body_size += VC4_PACKET_LOAD_TILE_BUFFER_GENERAL_SIZE;
+       }
+
+       if (has_bin) {
+               size += VC4_PACKET_WAIT_ON_SEMAPHORE_SIZE;
+               loop_body_size += VC4_PACKET_BRANCH_TO_SUB_LIST_SIZE;
+       }
+
+       if (setup->zs_write)
+               loop_body_size += VC4_PACKET_LOAD_TILE_BUFFER_GENERAL_SIZE;
+       if (setup->color_ms_write) {
+               if (setup->zs_write)
+                       loop_body_size += VC4_PACKET_TILE_COORDINATES_SIZE;
+               loop_body_size += VC4_PACKET_STORE_MS_TILE_BUFFER_SIZE;
+       }
+       size += xtiles * ytiles * loop_body_size;
+
+       setup->rcl = drm_gem_cma_create(dev, size);
+       if (!setup->rcl)
+               return -ENOMEM;
+       list_addtail(&to_vc4_bo(&setup->rcl->base)->unref_head,
+                    &exec->unref_list);
+
+       rcl_u8(setup, VC4_PACKET_TILE_RENDERING_MODE_CONFIG);
+       rcl_u32(setup,
+               (setup->color_ms_write ?
+                (setup->color_ms_write->paddr +
+                 exec->args->color_ms_write.offset) :
+                0));
+       rcl_u16(setup, exec->args->width);
+       rcl_u16(setup, exec->args->height);
+       rcl_u16(setup, exec->args->color_ms_write.bits);
+
+       /* The tile buffer gets cleared when the previous tile is stored.  If
+        * the clear values changed between frames, then the tile buffer has
+        * stale clear values in it, so we have to do a store in None mode (no
+        * writes) so that we trigger the tile buffer clear.
+        */
+       if (exec->args->flags & VC4_SUBMIT_CL_USE_CLEAR_COLOR) {
+               rcl_u8(setup, VC4_PACKET_CLEAR_COLORS);
+               rcl_u32(setup, exec->args->clear_color[0]);
+               rcl_u32(setup, exec->args->clear_color[1]);
+               rcl_u32(setup, exec->args->clear_z);
+               rcl_u8(setup, exec->args->clear_s);
+
+               vc4_tile_coordinates(setup, 0, 0);
+
+               rcl_u8(setup, VC4_PACKET_STORE_TILE_BUFFER_GENERAL);
+               rcl_u16(setup, VC4_LOADSTORE_TILE_BUFFER_NONE);
+               rcl_u32(setup, 0); /* no address, since we're in None mode */
+       }
+
+       for (y = min_y_tile; y <= max_y_tile; y++) {
+               for (x = min_x_tile; x <= max_x_tile; x++) {
+                       bool first = (x == min_x_tile && y == min_y_tile);
+                       bool last = (x == max_x_tile && y == max_y_tile);
+                       emit_tile(exec, setup, x, y, first, last);
+               }
+       }
+
+       BUG_ON(setup->next_offset != size);
+       exec->ct1ca = setup->rcl->paddr;
+       exec->ct1ea = setup->rcl->paddr + setup->next_offset;
+
+       return 0;
+}
+
+static int vc4_rcl_surface_setup(struct vc4_exec_info *exec,
+                                struct drm_gem_cma_object **obj,
+                                struct drm_vc4_submit_rcl_surface *surf)
+{
+       uint8_t tiling = VC4_GET_FIELD(surf->bits,
+                                      VC4_LOADSTORE_TILE_BUFFER_TILING);
+       uint8_t buffer = VC4_GET_FIELD(surf->bits,
+                                      VC4_LOADSTORE_TILE_BUFFER_BUFFER);
+       uint8_t format = VC4_GET_FIELD(surf->bits,
+                                      VC4_LOADSTORE_TILE_BUFFER_FORMAT);
+       int cpp;
+
+       if (surf->pad != 0) {
+               DRM_ERROR("Padding unset\n");
+               return -EINVAL;
+       }
+
+       if (surf->hindex == ~0)
+               return 0;
+
+       if (!vc4_use_bo(exec, surf->hindex, VC4_MODE_RENDER, obj))
+               return -EINVAL;
+
+       if (surf->bits & ~(VC4_LOADSTORE_TILE_BUFFER_TILING_MASK |
+                          VC4_LOADSTORE_TILE_BUFFER_BUFFER_MASK |
+                          VC4_LOADSTORE_TILE_BUFFER_FORMAT_MASK)) {
+               DRM_ERROR("Unknown bits in load/store: 0x%04x\n",
+                         surf->bits);
+               return -EINVAL;
+       }
+
+       if (tiling > VC4_TILING_FORMAT_LT) {
+               DRM_ERROR("Bad tiling format\n");
+               return -EINVAL;
+       }
+
+       if (buffer == VC4_LOADSTORE_TILE_BUFFER_ZS) {
+               if (format != 0) {
+                       DRM_ERROR("No color format should be set for ZS\n");
+                       return -EINVAL;
+               }
+               cpp = 4;
+       } else if (buffer == VC4_LOADSTORE_TILE_BUFFER_COLOR) {
+               switch (format) {
+               case VC4_LOADSTORE_TILE_BUFFER_BGR565:
+               case VC4_LOADSTORE_TILE_BUFFER_BGR565_DITHER:
+                       cpp = 2;
+                       break;
+               case VC4_LOADSTORE_TILE_BUFFER_RGBA8888:
+                       cpp = 4;
+                       break;
+               default:
+                       DRM_ERROR("Bad tile buffer format\n");
+                       return -EINVAL;
+               }
+       } else {
+               DRM_ERROR("Bad load/store buffer %d.\n", buffer);
+               return -EINVAL;
+       }
+
+       if (surf->offset & 0xf) {
+               DRM_ERROR("load/store buffer must be 16b aligned.\n");
+               return -EINVAL;
+       }
+
+       if (!vc4_check_tex_size(exec, *obj, surf->offset, tiling,
+                               exec->args->width, exec->args->height, cpp)) {
+               return -EINVAL;
+       }
+
+       return 0;
+}
+
+static int
+vc4_rcl_ms_surface_setup(struct vc4_exec_info *exec,
+                        struct drm_gem_cma_object **obj,
+                        struct drm_vc4_submit_rcl_surface *surf)
+{
+       uint8_t tiling = VC4_GET_FIELD(surf->bits,
+                                      VC4_RENDER_CONFIG_MEMORY_FORMAT);
+       uint8_t format = VC4_GET_FIELD(surf->bits,
+                                      VC4_RENDER_CONFIG_FORMAT);
+       int cpp;
+
+       if (surf->pad != 0) {
+               DRM_ERROR("Padding unset\n");
+               return -EINVAL;
+       }
+
+       if (surf->bits & ~(VC4_RENDER_CONFIG_MEMORY_FORMAT_MASK |
+                          VC4_RENDER_CONFIG_FORMAT_MASK)) {
+               DRM_ERROR("Unknown bits in render config: 0x%04x\n",
+                         surf->bits);
+               return -EINVAL;
+       }
+
+       if (surf->hindex == ~0)
+               return 0;
+
+       if (!vc4_use_bo(exec, surf->hindex, VC4_MODE_RENDER, obj))
+               return -EINVAL;
+
+       if (tiling > VC4_TILING_FORMAT_LT) {
+               DRM_ERROR("Bad tiling format\n");
+               return -EINVAL;
+       }
+
+       switch (format) {
+       case VC4_RENDER_CONFIG_FORMAT_BGR565_DITHERED:
+       case VC4_RENDER_CONFIG_FORMAT_BGR565:
+               cpp = 2;
+               break;
+       case VC4_RENDER_CONFIG_FORMAT_RGBA8888:
+               cpp = 4;
+               break;
+       default:
+               DRM_ERROR("Bad tile buffer format\n");
+               return -EINVAL;
+       }
+
+       if (!vc4_check_tex_size(exec, *obj, surf->offset, tiling,
+                               exec->args->width, exec->args->height, cpp)) {
+               return -EINVAL;
+       }
+
+       return 0;
+}
+
+int vc4_get_rcl(struct drm_device *dev, struct vc4_exec_info *exec)
+{
+       struct vc4_rcl_setup setup = {0};
+       struct drm_vc4_submit_cl *args = exec->args;
+       bool has_bin = args->bin_cl_size != 0;
+       int ret;
+
+       if (args->min_x_tile > args->max_x_tile ||
+           args->min_y_tile > args->max_y_tile) {
+               DRM_ERROR("Bad render tile set (%d,%d)-(%d,%d)\n",
+                         args->min_x_tile, args->min_y_tile,
+                         args->max_x_tile, args->max_y_tile);
+               return -EINVAL;
+       }
+
+       if (has_bin &&
+           (args->max_x_tile > exec->bin_tiles_x ||
+            args->max_y_tile > exec->bin_tiles_y)) {
+               DRM_ERROR("Render tiles (%d,%d) outside of bin config (%d,%d)\n",
+                         args->max_x_tile, args->max_y_tile,
+                         exec->bin_tiles_x, exec->bin_tiles_y);
+               return -EINVAL;
+       }
+
+       ret = vc4_rcl_surface_setup(exec, &setup.color_read, &args->color_read);
+       if (ret)
+               return ret;
+
+       ret = vc4_rcl_ms_surface_setup(exec, &setup.color_ms_write,
+                                      &args->color_ms_write);
+       if (ret)
+               return ret;
+
+       ret = vc4_rcl_surface_setup(exec, &setup.zs_read, &args->zs_read);
+       if (ret)
+               return ret;
+
+       ret = vc4_rcl_surface_setup(exec, &setup.zs_write, &args->zs_write);
+       if (ret)
+               return ret;
+
+       /* We shouldn't even have the job submitted to us if there's no
+        * surface to write out.
+        */
+       if (!setup.color_ms_write && !setup.zs_write) {
+               DRM_ERROR("RCL requires color or Z/S write\n");
+               return -EINVAL;
+       }
+
+       return vc4_create_rcl_bo(dev, exec, &setup);
+}
index 0a74a2c6db720c2a61dc359886ae843fb6843953..80b0e653d8071de34a80a73fd9568e5042ac28d4 100644 (file)
@@ -94,7 +94,7 @@ size_is_lt(uint32_t width, uint32_t height, int cpp)
                height <= 4 * utile_height(cpp));
 }
 
-static bool
+bool
 vc4_use_bo(struct vc4_exec_info *exec,
           uint32_t hindex,
           enum vc4_bo_mode mode,
@@ -147,10 +147,10 @@ gl_shader_rec_size(uint32_t pointer_bits)
                return 36 + attribute_count * 8;
 }
 
-static bool
-check_tex_size(struct vc4_exec_info *exec, struct drm_gem_cma_object *fbo,
-              uint32_t offset, uint8_t tiling_format,
-              uint32_t width, uint32_t height, uint8_t cpp)
+bool
+vc4_check_tex_size(struct vc4_exec_info *exec, struct drm_gem_cma_object *fbo,
+                  uint32_t offset, uint8_t tiling_format,
+                  uint32_t width, uint32_t height, uint8_t cpp)
 {
        uint32_t aligned_width, aligned_height, stride, size;
        uint32_t utile_w = utile_width(cpp);
@@ -247,118 +247,6 @@ validate_increment_semaphore(VALIDATE_ARGS)
        return 0;
 }
 
-static int
-validate_wait_on_semaphore(VALIDATE_ARGS)
-{
-       if (exec->found_wait_on_semaphore_packet) {
-               DRM_ERROR("Duplicate VC4_PACKET_WAIT_ON_SEMAPHORE\n");
-               return -EINVAL;
-       }
-       exec->found_wait_on_semaphore_packet = true;
-
-       if (!exec->found_increment_semaphore_packet) {
-               DRM_ERROR("VC4_PACKET_WAIT_ON_SEMAPHORE without "
-                         "VC4_PACKET_INCREMENT_SEMAPHORE\n");
-               return -EINVAL;
-       }
-
-       return 0;
-}
-
-static int
-validate_branch_to_sublist(VALIDATE_ARGS)
-{
-       uint32_t offset;
-
-       if (!exec->tile_alloc_bo) {
-               DRM_ERROR("VC4_PACKET_BRANCH_TO_SUB_LIST seen before "
-                         "binner setup\n");
-               return -EINVAL;
-       }
-
-       if (!exec->found_wait_on_semaphore_packet) {
-               DRM_ERROR("Jumping to tile alloc before binning finished.\n");
-               return -EINVAL;
-       }
-
-       offset = *(uint32_t *)(untrusted + 0);
-       if (offset & exec->tile_alloc_init_block_mask ||
-           offset > exec->tile_alloc_init_block_last) {
-               DRM_ERROR("VC4_PACKET_BRANCH_TO_SUB_LIST must jump to initial "
-                         "tile allocation space.\n");
-               return -EINVAL;
-       }
-
-       *(uint32_t *)(validated + 0) = exec->tile_alloc_bo->paddr + offset;
-
-       return 0;
-}
-
-/**
- * validate_loadstore_tile_buffer_general() - Validation for
- * VC4_PACKET_LOAD_TILE_BUFFER_GENERAL and
- * VC4_PACKET_STORE_TILE_BUFFER_GENERAL.
- *
- * The two packets are nearly the same, except for the TLB-clearing management
- * bits not being present for loads.  Additionally, while stores are executed
- * immediately (using the current tile coordinates), loads are queued to be
- * executed when the tile coordinates packet occurs.
- *
- * Note that coordinates packets are validated to be within the declared
- * bin_x/y, which themselves are verified to match the rendering-configuration
- * FB width and height (which the hardware uses to clip loads and stores).
- */
-static int
-validate_loadstore_tile_buffer_general(VALIDATE_ARGS)
-{
-       uint16_t packet_b01 = *(uint16_t *)(untrusted + 0);
-       struct drm_gem_cma_object *fbo;
-       uint32_t buffer_type = VC4_GET_FIELD(packet_b01,
-                                            VC4_LOADSTORE_TILE_BUFFER_BUFFER);
-       uint32_t untrusted_address, offset, cpp;
-
-       switch (buffer_type) {
-       case VC4_LOADSTORE_TILE_BUFFER_NONE:
-               return 0;
-       case VC4_LOADSTORE_TILE_BUFFER_COLOR:
-               if (VC4_GET_FIELD(packet_b01,
-                                 VC4_LOADSTORE_TILE_BUFFER_FORMAT) ==
-                   VC4_LOADSTORE_TILE_BUFFER_RGBA8888) {
-                       cpp = 4;
-               } else {
-                       cpp = 2;
-               }
-               break;
-
-       case VC4_LOADSTORE_TILE_BUFFER_Z:
-       case VC4_LOADSTORE_TILE_BUFFER_ZS:
-               cpp = 4;
-               break;
-
-       default:
-               DRM_ERROR("Load/store type %d unsupported\n", buffer_type);
-               return -EINVAL;
-       }
-
-       if (!vc4_use_handle(exec, 0, VC4_MODE_RENDER, &fbo))
-               return -EINVAL;
-
-       untrusted_address = *(uint32_t *)(untrusted + 2);
-       offset = untrusted_address & ~0xf;
-
-       if (!check_tex_size(exec, fbo, offset,
-                           VC4_GET_FIELD(packet_b01,
-                                         VC4_LOADSTORE_TILE_BUFFER_TILING),
-                           exec->fb_width, exec->fb_height, cpp)) {
-               return -EINVAL;
-       }
-
-       *(uint32_t *)(validated + 2) = (offset + fbo->paddr +
-                                       (untrusted_address & 0xf));
-
-       return 0;
-}
-
 static int
 validate_indexed_prim_list(VALIDATE_ARGS)
 {
@@ -552,9 +440,6 @@ validate_tile_binning_config(VALIDATE_ARGS)
                          tile_allocation_size);
                return -EINVAL;
        }
-       exec->tile_alloc_init_block_mask = tile_alloc_init_block_size - 1;
-       exec->tile_alloc_init_block_last = tile_alloc_init_block_size *
-               (exec->bin_tiles_x * exec->bin_tiles_y - 1);
 
        if (*(uint32_t *)(untrusted + 8) != 0) {
                DRM_ERROR("TSDA offset != 0 unsupported\n");
@@ -571,60 +456,6 @@ validate_tile_binning_config(VALIDATE_ARGS)
        return 0;
 }
 
-static int
-validate_tile_rendering_mode_config(VALIDATE_ARGS)
-{
-       struct drm_gem_cma_object *fbo;
-       uint32_t flags, offset, cpp;
-
-       if (exec->found_tile_rendering_mode_config_packet) {
-               DRM_ERROR("Duplicate VC4_PACKET_TILE_RENDERING_MODE_CONFIG\n");
-               return -EINVAL;
-       }
-       exec->found_tile_rendering_mode_config_packet = true;
-
-       if (!vc4_use_handle(exec, 0, VC4_MODE_RENDER, &fbo))
-               return -EINVAL;
-
-       exec->fb_width = *(uint16_t *)(untrusted + 4);
-       exec->fb_height = *(uint16_t *)(untrusted + 6);
-
-       flags = *(uint16_t *)(untrusted + 8);
-       if (VC4_GET_FIELD(flags, VC4_RENDER_CONFIG_FORMAT) ==
-           VC4_RENDER_CONFIG_FORMAT_RGBA8888) {
-               cpp = 4;
-       } else {
-               cpp = 2;
-       }
-
-       offset = *(uint32_t *)untrusted;
-       if (!check_tex_size(exec, fbo, offset,
-                           VC4_GET_FIELD(flags,
-                                         VC4_RENDER_CONFIG_MEMORY_FORMAT),
-                           exec->fb_width, exec->fb_height, cpp)) {
-               return -EINVAL;
-       }
-
-       *(uint32_t *)validated = fbo->paddr + offset;
-
-       return 0;
-}
-
-static int
-validate_tile_coordinates(VALIDATE_ARGS)
-{
-       uint8_t tile_x = *(uint8_t *)(untrusted + 0);
-       uint8_t tile_y = *(uint8_t *)(untrusted + 1);
-
-       if (tile_x * 64 >= exec->fb_width || tile_y * 64 >= exec->fb_height) {
-               DRM_ERROR("Tile coordinates %d,%d > render config %dx%d\n",
-                         tile_x, tile_y, exec->fb_width, exec->fb_height);
-               return -EINVAL;
-       }
-
-       return 0;
-}
-
 static int
 validate_gem_handles(VALIDATE_ARGS)
 {
@@ -632,81 +463,60 @@ validate_gem_handles(VALIDATE_ARGS)
        return 0;
 }
 
-#define VC4_DEFINE_PACKET(packet, bin, render, name, func) \
-       [packet] = { bin, render, packet ## _SIZE, name, func }
+#define VC4_DEFINE_PACKET(packet, name, func) \
+       [packet] = { packet ## _SIZE, name, func }
 
 static const struct cmd_info {
-       bool bin;
-       bool render;
        uint16_t len;
        const char *name;
        int (*func)(struct vc4_exec_info *exec, void *validated,
                    void *untrusted);
 } cmd_info[] = {
-       VC4_DEFINE_PACKET(VC4_PACKET_HALT, 1, 1, "halt", NULL),
-       VC4_DEFINE_PACKET(VC4_PACKET_NOP, 1, 1, "nop", NULL),
-       VC4_DEFINE_PACKET(VC4_PACKET_FLUSH, 1, 1, "flush", NULL),
-       VC4_DEFINE_PACKET(VC4_PACKET_FLUSH_ALL, 1, 0, "flush all state", validate_flush_all),
-       VC4_DEFINE_PACKET(VC4_PACKET_START_TILE_BINNING, 1, 0, "start tile binning", validate_start_tile_binning),
-       VC4_DEFINE_PACKET(VC4_PACKET_INCREMENT_SEMAPHORE, 1, 0, "increment semaphore", validate_increment_semaphore),
-       VC4_DEFINE_PACKET(VC4_PACKET_WAIT_ON_SEMAPHORE, 0, 1, "wait on semaphore", validate_wait_on_semaphore),
-       /* BRANCH_TO_SUB_LIST is actually supported in the binner as well, but
-        * we only use it from the render CL in order to jump into the tile
-        * allocation BO.
-        */
-       VC4_DEFINE_PACKET(VC4_PACKET_BRANCH_TO_SUB_LIST, 0, 1, "branch to sublist", validate_branch_to_sublist),
-       VC4_DEFINE_PACKET(VC4_PACKET_STORE_MS_TILE_BUFFER, 0, 1, "store MS resolved tile color buffer", NULL),
-       VC4_DEFINE_PACKET(VC4_PACKET_STORE_MS_TILE_BUFFER_AND_EOF, 0, 1, "store MS resolved tile color buffer and EOF", NULL),
-
-       VC4_DEFINE_PACKET(VC4_PACKET_STORE_TILE_BUFFER_GENERAL, 0, 1, "Store Tile Buffer General", validate_loadstore_tile_buffer_general),
-       VC4_DEFINE_PACKET(VC4_PACKET_LOAD_TILE_BUFFER_GENERAL, 0, 1, "Load Tile Buffer General", validate_loadstore_tile_buffer_general),
+       VC4_DEFINE_PACKET(VC4_PACKET_HALT, "halt", NULL),
+       VC4_DEFINE_PACKET(VC4_PACKET_NOP, "nop", NULL),
+       VC4_DEFINE_PACKET(VC4_PACKET_FLUSH, "flush", NULL),
+       VC4_DEFINE_PACKET(VC4_PACKET_FLUSH_ALL, "flush all state", validate_flush_all),
+       VC4_DEFINE_PACKET(VC4_PACKET_START_TILE_BINNING, "start tile binning", validate_start_tile_binning),
+       VC4_DEFINE_PACKET(VC4_PACKET_INCREMENT_SEMAPHORE, "increment semaphore", validate_increment_semaphore),
 
-       VC4_DEFINE_PACKET(VC4_PACKET_GL_INDEXED_PRIMITIVE, 1, 1, "Indexed Primitive List", validate_indexed_prim_list),
+       VC4_DEFINE_PACKET(VC4_PACKET_GL_INDEXED_PRIMITIVE, "Indexed Primitive List", validate_indexed_prim_list),
 
-       VC4_DEFINE_PACKET(VC4_PACKET_GL_ARRAY_PRIMITIVE, 1, 1, "Vertex Array Primitives", validate_gl_array_primitive),
+       VC4_DEFINE_PACKET(VC4_PACKET_GL_ARRAY_PRIMITIVE, "Vertex Array Primitives", validate_gl_array_primitive),
 
        /* This is only used by clipped primitives (packets 48 and 49), which
         * we don't support parsing yet.
         */
-       VC4_DEFINE_PACKET(VC4_PACKET_PRIMITIVE_LIST_FORMAT, 1, 1, "primitive list format", NULL),
-
-       VC4_DEFINE_PACKET(VC4_PACKET_GL_SHADER_STATE, 1, 1, "GL Shader State", validate_gl_shader_state),
-       VC4_DEFINE_PACKET(VC4_PACKET_NV_SHADER_STATE, 1, 1, "NV Shader State", validate_nv_shader_state),
-
-       VC4_DEFINE_PACKET(VC4_PACKET_CONFIGURATION_BITS, 1, 1, "configuration bits", NULL),
-       VC4_DEFINE_PACKET(VC4_PACKET_FLAT_SHADE_FLAGS, 1, 1, "flat shade flags", NULL),
-       VC4_DEFINE_PACKET(VC4_PACKET_POINT_SIZE, 1, 1, "point size", NULL),
-       VC4_DEFINE_PACKET(VC4_PACKET_LINE_WIDTH, 1, 1, "line width", NULL),
-       VC4_DEFINE_PACKET(VC4_PACKET_RHT_X_BOUNDARY, 1, 1, "RHT X boundary", NULL),
-       VC4_DEFINE_PACKET(VC4_PACKET_DEPTH_OFFSET, 1, 1, "Depth Offset", NULL),
-       VC4_DEFINE_PACKET(VC4_PACKET_CLIP_WINDOW, 1, 1, "Clip Window", NULL),
-       VC4_DEFINE_PACKET(VC4_PACKET_VIEWPORT_OFFSET, 1, 1, "Viewport Offset", NULL),
-       VC4_DEFINE_PACKET(VC4_PACKET_CLIPPER_XY_SCALING, 1, 1, "Clipper XY Scaling", NULL),
+       VC4_DEFINE_PACKET(VC4_PACKET_PRIMITIVE_LIST_FORMAT, "primitive list format", NULL),
+
+       VC4_DEFINE_PACKET(VC4_PACKET_GL_SHADER_STATE, "GL Shader State", validate_gl_shader_state),
+       VC4_DEFINE_PACKET(VC4_PACKET_NV_SHADER_STATE, "NV Shader State", validate_nv_shader_state),
+
+       VC4_DEFINE_PACKET(VC4_PACKET_CONFIGURATION_BITS, "configuration bits", NULL),
+       VC4_DEFINE_PACKET(VC4_PACKET_FLAT_SHADE_FLAGS, "flat shade flags", NULL),
+       VC4_DEFINE_PACKET(VC4_PACKET_POINT_SIZE, "point size", NULL),
+       VC4_DEFINE_PACKET(VC4_PACKET_LINE_WIDTH, "line width", NULL),
+       VC4_DEFINE_PACKET(VC4_PACKET_RHT_X_BOUNDARY, "RHT X boundary", NULL),
+       VC4_DEFINE_PACKET(VC4_PACKET_DEPTH_OFFSET, "Depth Offset", NULL),
+       VC4_DEFINE_PACKET(VC4_PACKET_CLIP_WINDOW, "Clip Window", NULL),
+       VC4_DEFINE_PACKET(VC4_PACKET_VIEWPORT_OFFSET, "Viewport Offset", NULL),
+       VC4_DEFINE_PACKET(VC4_PACKET_CLIPPER_XY_SCALING, "Clipper XY Scaling", NULL),
        /* Note: The docs say this was also 105, but it was 106 in the
         * initial userland code drop.
         */
-       VC4_DEFINE_PACKET(VC4_PACKET_CLIPPER_Z_SCALING, 1, 1, "Clipper Z Scale and Offset", NULL),
-
-       VC4_DEFINE_PACKET(VC4_PACKET_TILE_BINNING_MODE_CONFIG, 1, 0, "tile binning configuration", validate_tile_binning_config),
+       VC4_DEFINE_PACKET(VC4_PACKET_CLIPPER_Z_SCALING, "Clipper Z Scale and Offset", NULL),
 
-       VC4_DEFINE_PACKET(VC4_PACKET_TILE_RENDERING_MODE_CONFIG, 0, 1, "tile rendering mode configuration", validate_tile_rendering_mode_config),
+       VC4_DEFINE_PACKET(VC4_PACKET_TILE_BINNING_MODE_CONFIG, "tile binning configuration", validate_tile_binning_config),
 
-       VC4_DEFINE_PACKET(VC4_PACKET_CLEAR_COLORS, 0, 1, "Clear Colors", NULL),
-
-       VC4_DEFINE_PACKET(VC4_PACKET_TILE_COORDINATES, 0, 1, "Tile Coordinates", validate_tile_coordinates),
-
-       VC4_DEFINE_PACKET(VC4_PACKET_GEM_HANDLES, 1, 1, "GEM handles", validate_gem_handles),
+       VC4_DEFINE_PACKET(VC4_PACKET_GEM_HANDLES, "GEM handles", validate_gem_handles),
 };
 
 int
-vc4_validate_cl(struct drm_device *dev,
-               void *validated,
-               void *unvalidated,
-               uint32_t len,
-               bool is_bin,
-               bool has_bin,
-               struct vc4_exec_info *exec)
+vc4_validate_bin_cl(struct drm_device *dev,
+                   void *validated,
+                   void *unvalidated,
+                   struct vc4_exec_info *exec)
 {
+       uint32_t len = exec->args->bin_cl_size;
        uint32_t dst_offset = 0;
        uint32_t src_offset = 0;
 
@@ -734,14 +544,6 @@ vc4_validate_cl(struct drm_device *dev,
                         src_offset, cmd, info->name, info->len);
 #endif
 
-               if ((is_bin && !info->bin) ||
-                   (!is_bin && !info->render)) {
-                       DRM_ERROR("0x%08x: packet %d (%s) invalid for %s\n",
-                                 src_offset, cmd, info->name,
-                                 is_bin ? "binner" : "render");
-                       return -EINVAL;
-               }
-
                if (src_offset + info->len > len) {
                        DRM_ERROR("0x%08x: packet %d (%s) length 0x%08x "
                                  "exceeds bounds (0x%08x)\n",
@@ -772,30 +574,16 @@ vc4_validate_cl(struct drm_device *dev,
                        break;
        }
 
-       if (is_bin) {
-               exec->ct0ea = exec->ct0ca + dst_offset;
+       exec->ct0ea = exec->ct0ca + dst_offset;
 
-               if (has_bin && !exec->found_start_tile_binning_packet) {
-                       DRM_ERROR("Bin CL missing VC4_PACKET_START_TILE_BINNING\n");
-                       return -EINVAL;
-               }
-       } else {
-               if (!exec->found_tile_rendering_mode_config_packet) {
-                       DRM_ERROR("Render CL missing VC4_PACKET_TILE_RENDERING_MODE_CONFIG\n");
-                       return -EINVAL;
-               }
+       if (!exec->found_start_tile_binning_packet) {
+               DRM_ERROR("Bin CL missing VC4_PACKET_START_TILE_BINNING\n");
+               return -EINVAL;
+       }
 
-               /* Make sure that they actually consumed the semaphore
-                * increment from the bin CL.  Otherwise a later submit would
-                * have render execute immediately.
-                */
-               if (exec->found_wait_on_semaphore_packet != has_bin) {
-                       DRM_ERROR("Render CL %s VC4_PACKET_WAIT_ON_SEMAPHORE\n",
-                                 exec->found_wait_on_semaphore_packet ?
-                                 "has" : "missing");
-                       return -EINVAL;
-               }
-               exec->ct1ea = exec->ct1ca + dst_offset;
+       if (!exec->found_increment_semaphore_packet) {
+               DRM_ERROR("Bin CL missing VC4_PACKET_INCREMENT_SEMAPHORE\n");
+               return -EINVAL;
        }
 
        return 0;
@@ -910,8 +698,8 @@ reloc_tex(struct vc4_exec_info *exec,
                        tiling_format = VC4_TILING_FORMAT_T;
        }
 
-       if (!check_tex_size(exec, tex, offset + cube_map_stride * 5,
-                           tiling_format, width, height, cpp)) {
+       if (!vc4_check_tex_size(exec, tex, offset + cube_map_stride * 5,
+                               tiling_format, width, height, cpp)) {
                return false;
        }
 
index b3811025cc1a21d9228b667c9b1e01da58d8f599..d29e2c9c318436496d5ed79286d6e9b5642e43ef 100644 (file)
 #include "util/u_blitter.h"
 #include "vc4_context.h"
 
-static void
-vc4_tile_blit_color_rcl(struct vc4_context *vc4,
-                        struct vc4_surface *dst_surf,
-                        struct vc4_surface *src_surf)
-{
-        struct vc4_resource *src = vc4_resource(src_surf->base.texture);
-        struct vc4_resource *dst = vc4_resource(dst_surf->base.texture);
-
-        uint32_t min_x_tile = 0;
-        uint32_t min_y_tile = 0;
-        uint32_t max_x_tile = (dst_surf->base.width - 1) / 64;
-        uint32_t max_y_tile = (dst_surf->base.height - 1) / 64;
-        uint32_t xtiles = max_x_tile - min_x_tile + 1;
-        uint32_t ytiles = max_y_tile - min_y_tile + 1;
-        cl_ensure_space(&vc4->rcl,
-                        (VC4_PACKET_TILE_RENDERING_MODE_CONFIG_SIZE +
-                         VC4_PACKET_GEM_HANDLES_SIZE) +
-                        xtiles * ytiles * ((VC4_PACKET_LOAD_TILE_BUFFER_GENERAL_SIZE +
-                                            VC4_PACKET_GEM_HANDLES_SIZE) * 2 +
-                                           VC4_PACKET_TILE_COORDINATES_SIZE));
-        cl_ensure_space(&vc4->bo_handles, 2 * sizeof(uint32_t));
-        cl_ensure_space(&vc4->bo_pointers, 2 * sizeof(struct vc4_bo *));
-
-        cl_start_reloc(&vc4->rcl, 1);
-        cl_u8(&vc4->rcl, VC4_PACKET_TILE_RENDERING_MODE_CONFIG);
-        cl_reloc(vc4, &vc4->rcl, dst->bo, dst_surf->offset);
-        cl_u16(&vc4->rcl, dst_surf->base.width);
-        cl_u16(&vc4->rcl, dst_surf->base.height);
-        cl_u16(&vc4->rcl,
-               VC4_SET_FIELD(dst_surf->tiling,
-                             VC4_RENDER_CONFIG_MEMORY_FORMAT) |
-               VC4_SET_FIELD(vc4_rt_format_is_565(dst_surf->base.format) ?
-                             VC4_RENDER_CONFIG_FORMAT_BGR565 :
-                             VC4_RENDER_CONFIG_FORMAT_RGBA8888,
-                             VC4_RENDER_CONFIG_FORMAT));
-
-        uint32_t src_hindex = vc4_gem_hindex(vc4, src->bo);
-
-        for (int y = min_y_tile; y <= max_y_tile; y++) {
-                for (int x = min_x_tile; x <= max_x_tile; x++) {
-                        bool end_of_frame = (x == max_x_tile &&
-                                             y == max_y_tile);
-
-                        cl_start_reloc(&vc4->rcl, 1);
-                        cl_u8(&vc4->rcl, VC4_PACKET_LOAD_TILE_BUFFER_GENERAL);
-                        cl_u16(&vc4->rcl,
-                               VC4_SET_FIELD(VC4_LOADSTORE_TILE_BUFFER_COLOR,
-                                             VC4_LOADSTORE_TILE_BUFFER_BUFFER) |
-                               VC4_SET_FIELD(src_surf->tiling,
-                                             VC4_LOADSTORE_TILE_BUFFER_TILING) |
-                               VC4_SET_FIELD(vc4_rt_format_is_565(src_surf->base.format) ?
-                                             VC4_LOADSTORE_TILE_BUFFER_BGR565 :
-                                             VC4_LOADSTORE_TILE_BUFFER_RGBA8888,
-                                             VC4_LOADSTORE_TILE_BUFFER_FORMAT));
-                        cl_reloc_hindex(&vc4->rcl, src_hindex,
-                                        src_surf->offset);
-
-                        cl_u8(&vc4->rcl, VC4_PACKET_TILE_COORDINATES);
-                        cl_u8(&vc4->rcl, x);
-                        cl_u8(&vc4->rcl, y);
-
-                        if (end_of_frame) {
-                                cl_u8(&vc4->rcl,
-                                      VC4_PACKET_STORE_MS_TILE_BUFFER_AND_EOF);
-                        } else {
-                                cl_u8(&vc4->rcl,
-                                      VC4_PACKET_STORE_MS_TILE_BUFFER);
-                        }
-                }
-        }
-
-        vc4->draw_min_x = 0;
-        vc4->draw_min_y = 0;
-        vc4->draw_max_x = dst_surf->base.width;
-        vc4->draw_max_y = dst_surf->base.height;
-
-        dst->writes++;
-        vc4->needs_flush = true;
-}
-
-static struct vc4_surface *
+static struct pipe_surface *
 vc4_get_blit_surface(struct pipe_context *pctx,
                      struct pipe_resource *prsc, unsigned level)
 {
@@ -118,7 +38,7 @@ vc4_get_blit_surface(struct pipe_context *pctx,
         tmpl.u.tex.first_layer = 0;
         tmpl.u.tex.last_layer = 0;
 
-        return vc4_surface(pctx->create_surface(pctx, prsc, &tmpl));
+        return pctx->create_surface(pctx, prsc, &tmpl);
 }
 
 static bool
@@ -142,17 +62,28 @@ vc4_tile_blit(struct pipe_context *pctx, const struct pipe_blit_info *info)
         if (info->dst.resource->format != info->src.resource->format)
                 return false;
 
-        struct vc4_surface *dst_surf =
+        vc4_flush(pctx);
+
+        struct pipe_surface *dst_surf =
                 vc4_get_blit_surface(pctx, info->dst.resource, info->dst.level);
-        struct vc4_surface *src_surf =
+        struct pipe_surface *src_surf =
                 vc4_get_blit_surface(pctx, info->src.resource, info->src.level);
 
-        vc4_flush(pctx);
-        vc4_tile_blit_color_rcl(vc4, dst_surf, src_surf);
+        pipe_surface_reference(&vc4->color_read, src_surf);
+        pipe_surface_reference(&vc4->color_write, dst_surf);
+        pipe_surface_reference(&vc4->zs_read, NULL);
+        pipe_surface_reference(&vc4->zs_write, NULL);
+        vc4->draw_min_x = 0;
+        vc4->draw_min_y = 0;
+        vc4->draw_max_x = dst_surf->width;
+        vc4->draw_max_y = dst_surf->height;
+        vc4->draw_width = dst_surf->width;
+        vc4->draw_height = dst_surf->height;
+        vc4->needs_flush = true;
         vc4_job_submit(vc4);
 
-        pctx->surface_destroy(pctx, &dst_surf->base);
-        pctx->surface_destroy(pctx, &src_surf->base);
+        pipe_surface_reference(&dst_surf, NULL);
+        pipe_surface_reference(&src_surf, NULL);
 
         return true;
 }
index 10b58b0d8150d74b8168acecf349db347170edac..ebd357f70658a14d88072738f70edcd40d2a1d2b 100644 (file)
 #include "vc4_context.h"
 #include "vc4_resource.h"
 
-/**
- * Emits a no-op STORE_TILE_BUFFER_GENERAL.
- *
- * If we emit a PACKET_TILE_COORDINATES, it must be followed by a store of
- * some sort before another load is triggered.
- */
-static void
-vc4_store_before_load(struct vc4_context *vc4, bool *coords_emitted)
-{
-        if (!*coords_emitted)
-                return;
-
-        cl_u8(&vc4->rcl, VC4_PACKET_STORE_TILE_BUFFER_GENERAL);
-        cl_u16(&vc4->rcl,
-               VC4_SET_FIELD(VC4_LOADSTORE_TILE_BUFFER_NONE,
-                             VC4_LOADSTORE_TILE_BUFFER_BUFFER) |
-               VC4_STORE_TILE_BUFFER_DISABLE_COLOR_CLEAR |
-               VC4_STORE_TILE_BUFFER_DISABLE_ZS_CLEAR |
-               VC4_STORE_TILE_BUFFER_DISABLE_VG_MASK_CLEAR);
-        cl_u32(&vc4->rcl, 0); /* no address, since we're in None mode */
-
-        *coords_emitted = false;
-}
-
-/**
- * Emits a PACKET_TILE_COORDINATES if one isn't already pending.
- *
- * The tile coordinates packet triggers a pending load if there is one, are
- * used for clipping during rendering, and determine where loads/stores happen
- * relative to their base address.
- */
-static void
-vc4_tile_coordinates(struct vc4_context *vc4, uint32_t x, uint32_t y,
-                       bool *coords_emitted)
-{
-        if (*coords_emitted)
-                return;
-
-        cl_u8(&vc4->rcl, VC4_PACKET_TILE_COORDINATES);
-        cl_u8(&vc4->rcl, x);
-        cl_u8(&vc4->rcl, y);
-
-        *coords_emitted = true;
-}
-
-static void
-vc4_setup_rcl(struct vc4_context *vc4)
-{
-        struct vc4_surface *csurf = vc4_surface(vc4->framebuffer.cbufs[0]);
-        struct vc4_resource *ctex = csurf ? vc4_resource(csurf->base.texture) : NULL;
-        struct vc4_surface *zsurf = vc4_surface(vc4->framebuffer.zsbuf);
-        struct vc4_resource *ztex = zsurf ? vc4_resource(zsurf->base.texture) : NULL;
-
-        if (!csurf)
-                vc4->resolve &= ~PIPE_CLEAR_COLOR0;
-        if (!zsurf)
-                vc4->resolve &= ~(PIPE_CLEAR_DEPTH | PIPE_CLEAR_STENCIL);
-        uint32_t resolve_uncleared = vc4->resolve & ~vc4->cleared;
-        uint32_t width = vc4->framebuffer.width;
-        uint32_t height = vc4->framebuffer.height;
-        uint32_t stride_in_tiles = align(width, 64) / 64;
-
-        assert(vc4->draw_min_x != ~0 && vc4->draw_min_y != ~0);
-        uint32_t min_x_tile = vc4->draw_min_x / 64;
-        uint32_t min_y_tile = vc4->draw_min_y / 64;
-        uint32_t max_x_tile = (vc4->draw_max_x - 1) / 64;
-        uint32_t max_y_tile = (vc4->draw_max_y - 1) / 64;
-        uint32_t xtiles = max_x_tile - min_x_tile + 1;
-        uint32_t ytiles = max_y_tile - min_y_tile + 1;
-
-#if 0
-        fprintf(stderr, "RCL: resolve 0x%x clear 0x%x resolve uncleared 0x%x\n",
-                vc4->resolve,
-                vc4->cleared,
-                resolve_uncleared);
-#endif
-
-        cl_ensure_space(&vc4->rcl,
-                        VC4_PACKET_CLEAR_COLORS_SIZE +
-                        (VC4_PACKET_TILE_RENDERING_MODE_CONFIG_SIZE +
-                         VC4_PACKET_GEM_HANDLES_SIZE) +
-                        (VC4_PACKET_STORE_TILE_BUFFER_GENERAL_SIZE +
-                         VC4_PACKET_TILE_RENDERING_MODE_CONFIG_SIZE) +
-                        VC4_PACKET_WAIT_ON_SEMAPHORE_SIZE +
-                        xtiles * ytiles * ((VC4_PACKET_STORE_TILE_BUFFER_GENERAL_SIZE +
-                                            VC4_PACKET_GEM_HANDLES_SIZE) * 4 +
-                                           VC4_PACKET_TILE_COORDINATES_SIZE * 3 +
-                                           (VC4_PACKET_BRANCH_TO_SUB_LIST_SIZE +
-                                            VC4_PACKET_GEM_HANDLES_SIZE) +
-                                           VC4_PACKET_STORE_MS_TILE_BUFFER_SIZE));
-
-        if (vc4->cleared) {
-                cl_u8(&vc4->rcl, VC4_PACKET_CLEAR_COLORS);
-                cl_u32(&vc4->rcl, vc4->clear_color[0]);
-                cl_u32(&vc4->rcl, vc4->clear_color[1]);
-                cl_u32(&vc4->rcl, vc4->clear_depth);
-                cl_u8(&vc4->rcl, vc4->clear_stencil);
-        }
-
-        /* The rendering mode config determines the pointer that's used for
-         * VC4_PACKET_STORE_MS_TILE_BUFFER address computations.  The kernel
-         * could handle a no-relocation rendering mode config and deny those
-         * packets, but instead we just tell the kernel we're doing our color
-         * rendering to the Z buffer, and just don't emit any of those
-         * packets.
-         */
-        struct vc4_surface *render_surf = csurf ? csurf : zsurf;
-        struct vc4_resource *render_tex = vc4_resource(render_surf->base.texture);
-        cl_start_reloc(&vc4->rcl, 1);
-        cl_u8(&vc4->rcl, VC4_PACKET_TILE_RENDERING_MODE_CONFIG);
-        cl_reloc(vc4, &vc4->rcl, render_tex->bo, render_surf->offset);
-        cl_u16(&vc4->rcl, width);
-        cl_u16(&vc4->rcl, height);
-        cl_u16(&vc4->rcl,
-               VC4_SET_FIELD(render_surf->tiling,
-                             VC4_RENDER_CONFIG_MEMORY_FORMAT) |
-               VC4_SET_FIELD((vc4_rt_format_is_565(render_surf->base.format) ?
-                              VC4_RENDER_CONFIG_FORMAT_BGR565 :
-                              VC4_RENDER_CONFIG_FORMAT_RGBA8888),
-                             VC4_RENDER_CONFIG_FORMAT));
-
-        /* The tile buffer normally gets cleared when the previous tile is
-         * stored.  If the clear values changed between frames, then the tile
-         * buffer has stale clear values in it, so we have to do a store in
-         * None mode (no writes) so that we trigger the tile buffer clear.
-         *
-         * Excess clearing is only a performance cost, since per-tile contents
-         * will be loaded/stored in the loop below.
-         */
-        if (vc4->cleared & (PIPE_CLEAR_COLOR0 |
-                            PIPE_CLEAR_DEPTH |
-                            PIPE_CLEAR_STENCIL)) {
-                cl_u8(&vc4->rcl, VC4_PACKET_TILE_COORDINATES);
-                cl_u8(&vc4->rcl, 0);
-                cl_u8(&vc4->rcl, 0);
-
-                cl_u8(&vc4->rcl, VC4_PACKET_STORE_TILE_BUFFER_GENERAL);
-                cl_u16(&vc4->rcl, VC4_LOADSTORE_TILE_BUFFER_NONE);
-                cl_u32(&vc4->rcl, 0); /* no address, since we're in None mode */
-        }
-
-        uint32_t color_hindex = ctex ? vc4_gem_hindex(vc4, ctex->bo) : 0;
-        uint32_t depth_hindex = ztex ? vc4_gem_hindex(vc4, ztex->bo) : 0;
-        uint32_t tile_alloc_hindex = vc4_gem_hindex(vc4, vc4->tile_alloc);
-
-        for (int y = min_y_tile; y <= max_y_tile; y++) {
-                for (int x = min_x_tile; x <= max_x_tile; x++) {
-                        bool end_of_frame = (x == max_x_tile &&
-                                             y == max_y_tile);
-                        bool coords_emitted = false;
-
-                        /* Note that the load doesn't actually occur until the
-                         * tile coords packet is processed, and only one load
-                         * may be outstanding at a time.
-                         */
-                        if (resolve_uncleared & PIPE_CLEAR_COLOR) {
-                                vc4_store_before_load(vc4, &coords_emitted);
-
-                                cl_start_reloc(&vc4->rcl, 1);
-                                cl_u8(&vc4->rcl, VC4_PACKET_LOAD_TILE_BUFFER_GENERAL);
-                                cl_u16(&vc4->rcl,
-                                       VC4_SET_FIELD(VC4_LOADSTORE_TILE_BUFFER_COLOR,
-                                                     VC4_LOADSTORE_TILE_BUFFER_BUFFER) |
-                                       VC4_SET_FIELD(csurf->tiling,
-                                                     VC4_LOADSTORE_TILE_BUFFER_TILING) |
-                                       VC4_SET_FIELD(vc4_rt_format_is_565(csurf->base.format) ?
-                                                     VC4_LOADSTORE_TILE_BUFFER_BGR565 :
-                                                     VC4_LOADSTORE_TILE_BUFFER_RGBA8888,
-                                                     VC4_LOADSTORE_TILE_BUFFER_FORMAT));
-                                cl_reloc_hindex(&vc4->rcl, color_hindex,
-                                                csurf->offset);
-
-                                vc4_tile_coordinates(vc4, x, y, &coords_emitted);
-                        }
-
-                        if (resolve_uncleared & (PIPE_CLEAR_DEPTH | PIPE_CLEAR_STENCIL)) {
-                                vc4_store_before_load(vc4, &coords_emitted);
-
-                                cl_start_reloc(&vc4->rcl, 1);
-                                cl_u8(&vc4->rcl, VC4_PACKET_LOAD_TILE_BUFFER_GENERAL);
-                                cl_u16(&vc4->rcl,
-                                      VC4_SET_FIELD(VC4_LOADSTORE_TILE_BUFFER_ZS,
-                                                    VC4_LOADSTORE_TILE_BUFFER_BUFFER) |
-                                      VC4_SET_FIELD(zsurf->tiling,
-                                                    VC4_LOADSTORE_TILE_BUFFER_TILING));
-                                cl_reloc_hindex(&vc4->rcl, depth_hindex,
-                                                zsurf->offset);
-
-                                vc4_tile_coordinates(vc4, x, y, &coords_emitted);
-                        }
-
-                        /* Clipping depends on tile coordinates having been
-                         * emitted, so make sure it's happened even if
-                         * everything was cleared to start.
-                         */
-                        vc4_tile_coordinates(vc4, x, y, &coords_emitted);
-
-                        /* Wait for the binner before jumping to the first
-                         * tile's lists.
-                         */
-                        if (x == min_x_tile && y == min_y_tile)
-                                cl_u8(&vc4->rcl, VC4_PACKET_WAIT_ON_SEMAPHORE);
-
-                        cl_start_reloc(&vc4->rcl, 1);
-                        cl_u8(&vc4->rcl, VC4_PACKET_BRANCH_TO_SUB_LIST);
-                        cl_reloc_hindex(&vc4->rcl, tile_alloc_hindex,
-                                        (y * stride_in_tiles + x) * 32);
-
-                        if (vc4->resolve & (PIPE_CLEAR_DEPTH | PIPE_CLEAR_STENCIL)) {
-                                vc4_tile_coordinates(vc4, x, y, &coords_emitted);
-
-                                cl_start_reloc(&vc4->rcl, 1);
-                                cl_u8(&vc4->rcl, VC4_PACKET_STORE_TILE_BUFFER_GENERAL);
-                                cl_u16(&vc4->rcl,
-                                       VC4_SET_FIELD(VC4_LOADSTORE_TILE_BUFFER_ZS,
-                                                     VC4_LOADSTORE_TILE_BUFFER_BUFFER) |
-                                       VC4_SET_FIELD(zsurf->tiling,
-                                                     VC4_LOADSTORE_TILE_BUFFER_TILING) |
-                                       VC4_STORE_TILE_BUFFER_DISABLE_COLOR_CLEAR);
-                                cl_reloc_hindex(&vc4->rcl, depth_hindex,
-                                                zsurf->offset |
-                                                ((end_of_frame &&
-                                                  !(vc4->resolve & PIPE_CLEAR_COLOR0)) ?
-                                                 VC4_LOADSTORE_TILE_BUFFER_EOF : 0));
-
-                                coords_emitted = false;
-                        }
-
-                        if (vc4->resolve & PIPE_CLEAR_COLOR0) {
-                                vc4_tile_coordinates(vc4, x, y, &coords_emitted);
-                                if (end_of_frame) {
-                                        cl_u8(&vc4->rcl,
-                                              VC4_PACKET_STORE_MS_TILE_BUFFER_AND_EOF);
-                                } else {
-                                        cl_u8(&vc4->rcl,
-                                              VC4_PACKET_STORE_MS_TILE_BUFFER);
-                                }
-
-                                coords_emitted = false;
-                        }
-
-                        /* One of the bits needs to have been set that would
-                         * have triggered an EOF.
-                         */
-                        assert(vc4->resolve & (PIPE_CLEAR_COLOR0 |
-                                               PIPE_CLEAR_DEPTH |
-                                               PIPE_CLEAR_STENCIL));
-                        /* Any coords emitted must also have been consumed by
-                         * a store.
-                         */
-                        assert(!coords_emitted);
-                }
-        }
-
-        if (vc4->resolve & PIPE_CLEAR_COLOR0)
-                ctex->writes++;
-
-        if (vc4->resolve & (PIPE_CLEAR_DEPTH | PIPE_CLEAR_STENCIL))
-                ztex->writes++;
-}
-
 void
 vc4_flush(struct pipe_context *pctx)
 {
         struct vc4_context *vc4 = vc4_context(pctx);
+        struct pipe_surface *cbuf = vc4->framebuffer.cbufs[0];
+        struct pipe_surface *zsbuf = vc4->framebuffer.zsbuf;
 
         if (!vc4->needs_flush)
                 return;
@@ -324,7 +65,31 @@ vc4_flush(struct pipe_context *pctx)
         /* The FLUSH caps all of our bin lists with a VC4_PACKET_RETURN. */
         cl_u8(&vc4->bcl, VC4_PACKET_FLUSH);
 
-        vc4_setup_rcl(vc4);
+        if (cbuf && (vc4->resolve & PIPE_CLEAR_COLOR0)) {
+                pipe_surface_reference(&vc4->color_write, cbuf);
+                if (!(vc4->cleared & PIPE_CLEAR_COLOR0)) {
+                        pipe_surface_reference(&vc4->color_read, cbuf);
+                } else {
+                        pipe_surface_reference(&vc4->color_read, NULL);
+                }
+
+        } else {
+                pipe_surface_reference(&vc4->color_write, NULL);
+                pipe_surface_reference(&vc4->color_read, NULL);
+        }
+
+        if (vc4->framebuffer.zsbuf &&
+            (vc4->resolve & (PIPE_CLEAR_DEPTH | PIPE_CLEAR_STENCIL))) {
+                pipe_surface_reference(&vc4->zs_write, zsbuf);
+                if (!(vc4->cleared & (PIPE_CLEAR_DEPTH | PIPE_CLEAR_STENCIL))) {
+                        pipe_surface_reference(&vc4->zs_read, zsbuf);
+                } else {
+                        pipe_surface_reference(&vc4->zs_read, NULL);
+                }
+        } else {
+                pipe_surface_reference(&vc4->zs_write, NULL);
+                pipe_surface_reference(&vc4->zs_read, NULL);
+        }
 
         vc4_job_submit(vc4);
 }
index 41dacb9172d57fce911898ae153e2207a43f27c1..ad5d0b153ff74ed76510d0956ae4da526726038a 100644 (file)
@@ -178,12 +178,18 @@ struct vc4_context {
         struct vc4_screen *screen;
 
         struct vc4_cl bcl;
-        struct vc4_cl rcl;
         struct vc4_cl shader_rec;
         struct vc4_cl uniforms;
         struct vc4_cl bo_handles;
         struct vc4_cl bo_pointers;
         uint32_t shader_rec_count;
+
+        /** @{ Surfaces to submit rendering for. */
+        struct pipe_surface *color_read;
+        struct pipe_surface *color_write;
+        struct pipe_surface *zs_read;
+        struct pipe_surface *zs_write;
+        /** @} */
         /** @{
          * Bounding box of the scissor across all queued drawing.
          *
@@ -194,6 +200,13 @@ struct vc4_context {
         uint32_t draw_max_x;
         uint32_t draw_max_y;
         /** @} */
+        /** @{
+         * Width/height of the color framebuffer being rendered to,
+         * for VC4_TILE_RENDERING_MODE_CONFIG.
+        */
+        uint32_t draw_width;
+        uint32_t draw_height;
+        /** @} */
 
         struct vc4_bo *tile_alloc;
         struct vc4_bo *tile_state;
index 15743ea7671abff698fe6ffa747a1fef0d34abd9..3e181d0606af020673db89db530327cb9e5b8881 100644 (file)
@@ -129,6 +129,8 @@ vc4_start_draw(struct vc4_context *vc4)
 
         vc4->needs_flush = true;
         vc4->draw_call_queued = true;
+        vc4->draw_width = width;
+        vc4->draw_height = height;
 }
 
 static void
index 062fd3b687e94fbd9f863e42753c3822d726d5a8..5f1ee4fa125851c2ed21544ef7bbe26e619d38af 100644 (file)
 #define DRM_IOCTL_VC4_CREATE_BO           DRM_IOWR( DRM_COMMAND_BASE + DRM_VC4_CREATE_BO, struct drm_vc4_create_bo)
 #define DRM_IOCTL_VC4_MMAP_BO             DRM_IOWR( DRM_COMMAND_BASE + DRM_VC4_MMAP_BO, struct drm_vc4_mmap_bo)
 
+struct drm_vc4_submit_rcl_surface {
+       uint32_t hindex; /* Handle index, or ~0 if not present. */
+       uint32_t offset; /* Offset to start of buffer. */
+       /*
+         * Bits for either render config (color_ms_write) or load/store packet.
+        */
+       uint16_t bits;
+       uint16_t pad;
+};
 
 /**
  * struct drm_vc4_submit_cl - ioctl argument for submitting commands to the 3D
@@ -62,16 +71,6 @@ struct drm_vc4_submit_cl {
         */
        uint64_t bin_cl;
 
-       /* Pointer to the render command list.
-        *
-        * The render command list contains a set of packets to load the
-        * current tile's state (reading from memory, or just clearing it)
-        * into the GPU, then call into the tile allocation BO to run the
-        * stored rendering for that tile, then store the tile's state back to
-        * memory.
-        */
-       uint64_t render_cl;
-
        /* Pointer to the shader records.
         *
         * Shader records are the structures read by the hardware that contain
@@ -102,8 +101,6 @@ struct drm_vc4_submit_cl {
 
        /* Size in bytes of the binner command list. */
        uint32_t bin_cl_size;
-       /* Size in bytes of the render command list */
-       uint32_t render_cl_size;
        /* Size in bytes of the set of shader records. */
        uint32_t shader_rec_size;
        /* Number of shader records.
@@ -119,8 +116,25 @@ struct drm_vc4_submit_cl {
        /* Number of BO handles passed in (size is that times 4). */
        uint32_t bo_handle_count;
 
+       /* RCL setup: */
+       uint16_t width;
+       uint16_t height;
+       uint8_t min_x_tile;
+       uint8_t min_y_tile;
+       uint8_t max_x_tile;
+       uint8_t max_y_tile;
+       struct drm_vc4_submit_rcl_surface color_read;
+       struct drm_vc4_submit_rcl_surface color_ms_write;
+       struct drm_vc4_submit_rcl_surface zs_read;
+       struct drm_vc4_submit_rcl_surface zs_write;
+       uint32_t clear_color[2];
+       uint32_t clear_z;
+       uint8_t clear_s;
+
+       uint32_t pad:24;
+
+#define VC4_SUBMIT_CL_USE_CLEAR_COLOR                  (1 << 0)
        uint32_t flags;
-       uint32_t pad;
 
        /* Returned value of the seqno of this render job (for the
         * wait ioctl).
index 76037162102f86832d3996ce5651e9e417031aff..dcade15443a8cc21ba94fee5f4d07e9a7ec45352 100644 (file)
@@ -33,7 +33,6 @@ void
 vc4_job_init(struct vc4_context *vc4)
 {
         vc4_init_cl(vc4, &vc4->bcl);
-        vc4_init_cl(vc4, &vc4->rcl);
         vc4_init_cl(vc4, &vc4->shader_rec);
         vc4_init_cl(vc4, &vc4->uniforms);
         vc4_init_cl(vc4, &vc4->bo_handles);
@@ -50,7 +49,6 @@ vc4_job_reset(struct vc4_context *vc4)
                 vc4_bo_unreference(&referenced_bos[i]);
         }
         vc4_reset_cl(&vc4->bcl);
-        vc4_reset_cl(&vc4->rcl);
         vc4_reset_cl(&vc4->shader_rec);
         vc4_reset_cl(&vc4->uniforms);
         vc4_reset_cl(&vc4->bo_handles);
@@ -75,6 +73,70 @@ vc4_job_reset(struct vc4_context *vc4)
         vc4->draw_max_y = 0;
 }
 
+static void
+vc4_submit_setup_rcl_surface(struct vc4_context *vc4,
+                             struct drm_vc4_submit_rcl_surface *submit_surf,
+                             struct pipe_surface *psurf,
+                             bool is_depth, bool is_write)
+{
+        struct vc4_surface *surf = vc4_surface(psurf);
+
+        if (!surf) {
+                submit_surf->hindex = ~0;
+                return;
+        }
+
+        struct vc4_resource *rsc = vc4_resource(psurf->texture);
+        submit_surf->hindex = vc4_gem_hindex(vc4, rsc->bo);
+        submit_surf->offset = surf->offset;
+
+        if (is_depth) {
+                submit_surf->bits =
+                        VC4_SET_FIELD(VC4_LOADSTORE_TILE_BUFFER_ZS,
+                                      VC4_LOADSTORE_TILE_BUFFER_BUFFER);
+
+        } else {
+                submit_surf->bits =
+                        VC4_SET_FIELD(VC4_LOADSTORE_TILE_BUFFER_COLOR,
+                                      VC4_LOADSTORE_TILE_BUFFER_BUFFER) |
+                        VC4_SET_FIELD(vc4_rt_format_is_565(psurf->format) ?
+                                      VC4_LOADSTORE_TILE_BUFFER_BGR565 :
+                                      VC4_LOADSTORE_TILE_BUFFER_RGBA8888,
+                                      VC4_LOADSTORE_TILE_BUFFER_FORMAT);
+        }
+        submit_surf->bits |=
+                VC4_SET_FIELD(surf->tiling, VC4_LOADSTORE_TILE_BUFFER_TILING);
+
+        if (is_write)
+                rsc->writes++;
+}
+
+static void
+vc4_submit_setup_ms_rcl_surface(struct vc4_context *vc4,
+                                struct drm_vc4_submit_rcl_surface *submit_surf,
+                                struct pipe_surface *psurf)
+{
+        struct vc4_surface *surf = vc4_surface(psurf);
+
+        if (!surf) {
+                submit_surf->hindex = ~0;
+                return;
+        }
+
+        struct vc4_resource *rsc = vc4_resource(psurf->texture);
+        submit_surf->hindex = vc4_gem_hindex(vc4, rsc->bo);
+        submit_surf->offset = surf->offset;
+
+        submit_surf->bits =
+                VC4_SET_FIELD(vc4_rt_format_is_565(surf->base.format) ?
+                              VC4_RENDER_CONFIG_FORMAT_BGR565 :
+                              VC4_RENDER_CONFIG_FORMAT_RGBA8888,
+                              VC4_RENDER_CONFIG_FORMAT) |
+                VC4_SET_FIELD(surf->tiling, VC4_RENDER_CONFIG_MEMORY_FORMAT);
+
+        rsc->writes++;
+}
+
 /**
  * Submits the job to the kernel and then reinitializes it.
  */
@@ -84,26 +146,49 @@ vc4_job_submit(struct vc4_context *vc4)
         if (vc4_debug & VC4_DEBUG_CL) {
                 fprintf(stderr, "BCL:\n");
                 vc4_dump_cl(vc4->bcl.base, vc4->bcl.next - vc4->bcl.base, false);
-                fprintf(stderr, "RCL:\n");
-                vc4_dump_cl(vc4->rcl.base, vc4->rcl.next - vc4->rcl.base, true);
         }
 
         struct drm_vc4_submit_cl submit;
         memset(&submit, 0, sizeof(submit));
 
+        cl_ensure_space(&vc4->bo_handles, 4 * sizeof(uint32_t));
+        cl_ensure_space(&vc4->bo_pointers, 4 * sizeof(struct vc4_bo *));
+
+        vc4_submit_setup_rcl_surface(vc4, &submit.color_read,
+                                     vc4->color_read, false, false);
+        vc4_submit_setup_ms_rcl_surface(vc4, &submit.color_ms_write,
+                                        vc4->color_write);
+        vc4_submit_setup_rcl_surface(vc4, &submit.zs_read,
+                                     vc4->zs_read, true, false);
+        vc4_submit_setup_rcl_surface(vc4, &submit.zs_write,
+                                     vc4->zs_write, true, true);
+
         submit.bo_handles = (uintptr_t)vc4->bo_handles.base;
         submit.bo_handle_count = (vc4->bo_handles.next -
                                   vc4->bo_handles.base) / 4;
         submit.bin_cl = (uintptr_t)vc4->bcl.base;
         submit.bin_cl_size = vc4->bcl.next - vc4->bcl.base;
-        submit.render_cl = (uintptr_t)vc4->rcl.base;
-        submit.render_cl_size = vc4->rcl.next - vc4->rcl.base;
         submit.shader_rec = (uintptr_t)vc4->shader_rec.base;
         submit.shader_rec_size = vc4->shader_rec.next - vc4->shader_rec.base;
         submit.shader_rec_count = vc4->shader_rec_count;
         submit.uniforms = (uintptr_t)vc4->uniforms.base;
         submit.uniforms_size = vc4->uniforms.next - vc4->uniforms.base;
 
+        assert(vc4->draw_min_x != ~0 && vc4->draw_min_y != ~0);
+        submit.min_x_tile = vc4->draw_min_x / 64;
+        submit.min_y_tile = vc4->draw_min_y / 64;
+        submit.max_x_tile = (vc4->draw_max_x - 1) / 64;
+        submit.max_y_tile = (vc4->draw_max_y - 1) / 64;
+        submit.width = vc4->draw_width;
+        submit.height = vc4->draw_height;
+        if (vc4->cleared) {
+                submit.flags |= VC4_SUBMIT_CL_USE_CLEAR_COLOR;
+                submit.clear_color[0] = vc4->clear_color[0];
+                submit.clear_color[1] = vc4->clear_color[1];
+                submit.clear_z = vc4->clear_depth;
+                submit.clear_s = vc4->clear_stencil;
+        }
+
         if (!(vc4_debug & VC4_DEBUG_NORAST)) {
                 int ret;