}
if (ctx->stage == MESA_SHADER_GEOMETRY) {
- LLVMTypeRef type = LLVMIntTypeInContext(ctx->ac.context, instr->dest.ssa.bit_size);
- LLVMValueRef indir_index;
- unsigned const_index, vertex_index;
- get_deref_offset(ctx, instr->variables[0],
- false, &vertex_index, NULL,
- &const_index, &indir_index);
+ LLVMTypeRef type = LLVMIntTypeInContext(ctx->ac.context, instr->dest.ssa.bit_size);
+ LLVMValueRef indir_index;
+ unsigned const_index, vertex_index;
+ get_deref_offset(ctx, instr->variables[0],
+ false, &vertex_index, NULL,
+ &const_index, &indir_index);
return ctx->abi->load_inputs(ctx->abi, instr->variables[0]->var->data.location,
instr->variables[0]->var->data.driver_location,