We used this to prevent usage of the disk shader cache when transform
feedback was enabled via the GL API. This is no longer used.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=105444
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
if (has_xfb_qualifiers) {
qsort(tfeedback_decls, num_tfeedback_decls, sizeof(*tfeedback_decls),
cmp_xfb_offset);
- } else {
- xfb_prog->sh.LinkedTransformFeedback->api_enabled = true;
}
xfb_prog->sh.LinkedTransformFeedback->Varyings =
/** Post-link transform feedback info. */
struct gl_transform_feedback_info
{
- /* Was xfb enabled via the api or in shader layout qualifiers */
- bool api_enabled;
-
unsigned NumOutputs;
/* Bitmask of active buffer indices. */