shader->is_gs_copy_shader = true;
 
        si_llvm_context_init(&ctx, sscreen, compiler,
-                            si_get_wave_size(sscreen, PIPE_SHADER_VERTEX, false, false),
-                            64);
+                            si_get_wave_size(sscreen, PIPE_SHADER_VERTEX, false, false));
        ctx.shader = shader;
        ctx.type = PIPE_SHADER_VERTEX;
 
                si_dump_streamout(&sel->so);
        }
 
-       si_llvm_context_init(&ctx, sscreen, compiler, si_get_shader_wave_size(shader), 64);
+       si_llvm_context_init(&ctx, sscreen, compiler, si_get_shader_wave_size(shader));
        si_llvm_context_set_ir(&ctx, shader);
 
        memset(shader->info.vs_output_param_offset, AC_EXP_PARAM_UNDEFINED,
        struct si_shader_context ctx;
        si_llvm_context_init(&ctx, sscreen, compiler,
                             si_get_wave_size(sscreen, type, shader.key.as_ngg,
-                                             shader.key.as_es),
-                            64);
+                                             shader.key.as_es));
        ctx.shader = &shader;
        ctx.type = type;
 
 
 void si_llvm_context_init(struct si_shader_context *ctx,
                          struct si_screen *sscreen,
                          struct ac_llvm_compiler *compiler,
-                         unsigned wave_size,
-                         unsigned ballot_mask_bits);
+                         unsigned wave_size);
 void si_llvm_context_set_ir(struct si_shader_context *ctx,
                            struct si_shader *shader);
 
 
 void si_llvm_context_init(struct si_shader_context *ctx,
                          struct si_screen *sscreen,
                          struct ac_llvm_compiler *compiler,
-                         unsigned wave_size,
-                         unsigned ballot_mask_bits)
+                         unsigned wave_size)
 {
        /* Initialize the gallivm object:
         * We are only using the module, context, and builder fields of this struct.
        ac_llvm_context_init(&ctx->ac, compiler, sscreen->info.chip_class,
                             sscreen->info.family,
                             AC_FLOAT_MODE_NO_SIGNED_ZEROS_FP_MATH,
-                            wave_size, ballot_mask_bits);
+                            wave_size, 64);
 
        ctx->voidt = LLVMVoidTypeInContext(ctx->ac.context);
        ctx->i1 = LLVMInt1TypeInContext(ctx->ac.context);