plug in _mesa_BlendFunc into dispatch table
authorBrian Paul <brian.paul@tungstengraphics.com>
Thu, 4 Mar 2004 17:14:08 +0000 (17:14 +0000)
committerBrian Paul <brian.paul@tungstengraphics.com>
Thu, 4 Mar 2004 17:14:08 +0000 (17:14 +0000)
src/mesa/main/dlist.c

index b9b96d0fb76a43fc9d4ce7df70cb4849f704fd2d..3c7fe9c47da6bc5baff610d0a63cd7a994b4373f 100644 (file)
@@ -7008,6 +7008,7 @@ _mesa_init_dlist_table( struct _glapi_table *table, GLuint tableSize )
    table->Accum = save_Accum;
    table->AlphaFunc = save_AlphaFunc;
    table->Bitmap = save_Bitmap;
+   table->BlendFunc = _mesa_BlendFunc; /* loops-back to BlendFuncSeparate */
    table->CallList = _mesa_save_CallList;
    table->CallLists = _mesa_save_CallLists;
    table->Clear = save_Clear;