Currently all the build systems but Meson generate the header in
src/mapi/glapi. Meson cannot do that since:
- it does not allow user control over the location of output files
- moving the generation rule(s) causes explosion due to the unusual
structure of glapi and friends
- copying the file into the correct location is a non-trivial task
To workaround the above deficiency in the least invasive way, let's
adjust the #include directive and add a few -I flags to the autotools
build.
Note: both builddir and srcdir, should be used. Otherwise building from
a release tarball fails badly.
Cc: Dylan Baker <dylanx.c.baker@intel.com>
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Tested-by: Mark Janes <mark.a.janes@intel.com>
Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
-I$(top_srcdir)/include \
-I$(top_srcdir)/src \
-I$(top_builddir)/src/mapi \
- -I$(top_srcdir)/src/mapi
+ -I$(top_srcdir)/src/mapi \
+ -I$(top_builddir)/src/mapi/glapi \
+ -I$(top_srcdir)/src/mapi/glapi
include Makefile.sources
glapi_libglapi_la_SOURCES =
glapi_libglapi_la_CPPFLAGS = \
$(AM_CPPFLAGS) \
- -I$(top_srcdir)/src/mapi/glapi \
-I$(top_srcdir)/src/mesa
if HAVE_APPLEDRI
#include "../../../mesa/main/glheader.h"
#include "glapi/glapi.h"
-#include "glapi/glapitable.h"
+#include "glapitable.h"
struct name_offset {
const char *name;