bool lower_ffract;
bool lower_pack_half_2x16;
+ bool lower_pack_unorm_2x16;
+ bool lower_pack_snorm_2x16;
+ bool lower_pack_unorm_4x8;
+ bool lower_pack_snorm_4x8;
bool lower_unpack_half_2x16;
bool lower_extract_byte;
return;
}
+ case nir_op_pack_uvec2_to_uint: {
+ assert(b->shader->options->lower_pack_snorm_2x16 ||
+ b->shader->options->lower_pack_unorm_2x16);
+
+ nir_ssa_def *word =
+ nir_extract_u16(b, instr->src[0].src.ssa, nir_imm_int(b, 0));
+ nir_ssa_def *val =
+ nir_ior(b, nir_ishl(b, nir_channel(b, word, 1), nir_imm_int(b, 16)),
+ nir_channel(b, word, 0));
+
+ nir_ssa_def_rewrite_uses(&instr->dest.dest.ssa, nir_src_for_ssa(val));
+ nir_instr_remove(&instr->instr);
+ break;
+ }
+
+ case nir_op_pack_uvec4_to_uint: {
+ assert(b->shader->options->lower_pack_snorm_4x8 ||
+ b->shader->options->lower_pack_unorm_4x8);
+
+ nir_ssa_def *byte =
+ nir_extract_u8(b, instr->src[0].src.ssa, nir_imm_int(b, 0));
+ nir_ssa_def *val =
+ nir_ior(b, nir_ior(b, nir_ishl(b, nir_channel(b, byte, 3), nir_imm_int(b, 24)),
+ nir_ishl(b, nir_channel(b, byte, 2), nir_imm_int(b, 16))),
+ nir_ior(b, nir_ishl(b, nir_channel(b, byte, 1), nir_imm_int(b, 8)),
+ nir_channel(b, byte, 0)));
+
+ nir_ssa_def_rewrite_uses(&instr->dest.dest.ssa, nir_src_for_ssa(val));
+ nir_instr_remove(&instr->instr);
+ break;
+ }
+
case nir_op_fdph: {
nir_ssa_def *sum[4];
for (unsigned i = 0; i < 3; i++) {
unpack_4x8("unorm")
unpack_2x16("half")
+unop_horiz("pack_uvec2_to_uint", 1, tuint, 2, tuint, """
+dst.x = (src0.x & 0xffff) | (src0.y >> 16);
+""")
+
+unop_horiz("pack_uvec4_to_uint", 1, tuint, 4, tuint, """
+dst.x = (src0.x << 0) |
+ (src0.y << 8) |
+ (src0.z << 16) |
+ (src0.w << 24);
+""")
# Lowered floating point unpacking operations.
(('extract_u16', a, b),
('iand', ('ushr', a, ('imul', b, 16)), 0xffff),
'options->lower_extract_word'),
+
+ (('pack_unorm_2x16', 'v'),
+ ('pack_uvec2_to_uint',
+ ('f2u', ('fround_even', ('fmul', ('fsat', 'v'), 65535.0)))),
+ 'options->lower_pack_unorm_2x16'),
+
+ (('pack_unorm_4x8', 'v'),
+ ('pack_uvec4_to_uint',
+ ('f2u', ('fround_even', ('fmul', ('fsat', 'v'), 255.0)))),
+ 'options->lower_pack_unorm_4x8'),
+
+ (('pack_snorm_2x16', 'v'),
+ ('pack_uvec2_to_uint',
+ ('f2i', ('fround_even', ('fmul', ('fmin', 1.0, ('fmax', -1.0, 'v')), 32767.0)))),
+ 'options->lower_pack_snorm_2x16'),
+
+ (('pack_snorm_4x8', 'v'),
+ ('pack_uvec4_to_uint',
+ ('f2i', ('fround_even', ('fmul', ('fmin', 1.0, ('fmax', -1.0, 'v')), 127.0)))),
+ 'options->lower_pack_snorm_4x8'),
]
# Add optimizations to handle the case where the result of a ternary is