check for null swrast (pipe work-around)
authorBrian <brian.paul@tungstengraphics.com>
Thu, 16 Aug 2007 23:30:38 +0000 (17:30 -0600)
committerBrian <brian.paul@tungstengraphics.com>
Thu, 16 Aug 2007 23:30:38 +0000 (17:30 -0600)
src/mesa/swrast/s_context.c

index 395692565148856f0ea49dbb429c95862509e8ef..f43fa61f8a3c329602b0e2fb5cae44a8e8462c90 100644 (file)
@@ -524,6 +524,9 @@ _swrast_update_texture_samplers(GLcontext *ctx)
    SWcontext *swrast = SWRAST_CONTEXT(ctx);
    GLuint u;
 
+   if (!swrast)
+      return; /* pipe hack */
+
    for (u = 0; u < ctx->Const.MaxTextureImageUnits; u++) {
       const struct gl_texture_object *tObj = ctx->Texture.Unit[u]._Current;
       /* Note: If tObj is NULL, the sample function will be a simple