static bool valid_flags(struct ir3_instruction *instr, unsigned n,
unsigned flags)
{
+ struct ir3_compiler *compiler = instr->block->shader->compiler;
unsigned valid_flags;
if ((flags & IR3_REG_HIGH) &&
(opc_cat(instr->opc) > 1) &&
- (instr->block->shader->compiler->gpu_id >= 600))
+ (compiler->gpu_id >= 600))
return false;
flags = cp_flags(flags);
(flags & IR3_REG_RELATIV))
return false;
- /* TODO it seems to *mostly* work to cp RELATIV, except we get some
- * intermittent piglit variable-indexing fails. Newer blob driver
- * doesn't seem to cp these. Possibly this is hw workaround? Not
- * sure, but until that is understood better, lets just switch off
- * cp for indirect src's:
- */
- if (flags & IR3_REG_RELATIV)
- return false;
+ if (flags & IR3_REG_RELATIV) {
+ /* TODO need to test on earlier gens.. pretty sure the earlier
+ * problem was just that we didn't check that the src was from
+ * same block (since we can't propagate address register values
+ * across blocks currently)
+ */
+ if (compiler->gpu_id < 600)
+ return false;
+
+ /* NOTE in the special try_swap_mad_two_srcs() case we can be
+ * called on a src that has already had an indirect load folded
+ * in, in which case ssa() returns NULL
+ */
+ struct ir3_instruction *src = ssa(instr->regs[n+1]);
+ if (src && src->address->block != instr->block)
+ return false;
+ }
switch (opc_cat(instr->opc)) {
case 1: