glxext.c \
glxextensions.c \
indirect_init.c \
+ indirect_size.c \
indirect_window_pos.c \
indirect_transpose_matrix.c \
pixel.c \
*/
#include <GL/gl.h>
-#include "glxclient.h"
#include "size.h"
/*
}
return bytes_per_row * height * depth * components;
}
-
-GLint __glFogiv_size(GLenum pname)
-{
- switch (pname) {
- case GL_FOG_COLOR: return 4;
- case GL_FOG_DENSITY: return 1;
- case GL_FOG_END: return 1;
- case GL_FOG_MODE: return 1;
- case GL_FOG_INDEX: return 1;
- case GL_FOG_START: return 1;
- case GL_FOG_DISTANCE_MODE_NV: return 1;
- case GL_FOG_OFFSET_VALUE_SGIX: return 1;
- default:
- return 0;
- }
-}
-
-GLint __glFogfv_size(GLenum pname)
-{
- return __glFogiv_size(pname);
-}
-
-GLint __glCallLists_size(GLsizei n, GLenum type)
-{
- GLint size;
-
- if (n < 0) return 0;
- switch (type) {
- case GL_BYTE: size = 1; break;
- case GL_UNSIGNED_BYTE: size = 1; break;
- case GL_SHORT: size = 2; break;
- case GL_UNSIGNED_SHORT: size = 2; break;
- case GL_INT: size = 4; break;
- case GL_UNSIGNED_INT: size = 4; break;
- case GL_FLOAT: size = 4; break;
- case GL_2_BYTES: size = 2; break;
- case GL_3_BYTES: size = 3; break;
- case GL_4_BYTES: size = 4; break;
- default:
- return 0;
- }
- return n * size;
-}
-
-GLint __glDrawPixels_size(GLenum format, GLenum type, GLsizei w, GLsizei h)
-{
- return __glImageSize( w, h, 1, format, type );
-}
-
-GLint __glBitmap_size(GLsizei w, GLsizei h)
-{
- return __glDrawPixels_size(GL_COLOR_INDEX, GL_BITMAP, w, h);
-}
-
-GLint __glTexGendv_size(GLenum e)
-{
- switch (e) {
- case GL_TEXTURE_GEN_MODE:
- return 1;
- case GL_OBJECT_PLANE:
- case GL_EYE_PLANE:
- return 4;
- default:
- return 0;
- }
-}
-
-GLint __glTexGenfv_size(GLenum e)
-{
- return __glTexGendv_size(e);
-}
-
-GLint __glTexGeniv_size(GLenum e)
-{
- return __glTexGendv_size(e);
-}
-
-GLint __glTexParameterfv_size(GLenum e)
-{
- switch (e) {
- case GL_TEXTURE_WRAP_S:
- case GL_TEXTURE_WRAP_T:
- case GL_TEXTURE_WRAP_R:
- case GL_TEXTURE_MIN_FILTER:
- case GL_TEXTURE_MAG_FILTER:
- case GL_TEXTURE_PRIORITY:
- case GL_TEXTURE_RESIDENT:
-
- /* GL_SGIS_texture_lod / GL_EXT_texture_lod / GL 1.2 */
- case GL_TEXTURE_MIN_LOD:
- case GL_TEXTURE_MAX_LOD:
- case GL_TEXTURE_BASE_LEVEL:
- case GL_TEXTURE_MAX_LEVEL:
-
- /* GL_SGIX_texture_lod_bias */
- case GL_TEXTURE_LOD_BIAS_S_SGIX:
- case GL_TEXTURE_LOD_BIAS_T_SGIX:
- case GL_TEXTURE_LOD_BIAS_R_SGIX:
-
- /* GL_ARB_shadow / GL 1.4 */
- case GL_TEXTURE_COMPARE_MODE:
- case GL_TEXTURE_COMPARE_FUNC:
-
- /* GL_SGIS_generate_mipmap / GL 1.4 */
- case GL_GENERATE_MIPMAP:
-
- /* GL_ARB_depth_texture / GL 1.4 */
- case GL_DEPTH_TEXTURE_MODE:
-
- /* GL_EXT_texture_lod_bias / GL 1.4 */
- case GL_TEXTURE_LOD_BIAS:
-
- /* GL_SGIX_shadow_ambient / GL_ARB_shadow_ambient */
- case GL_TEXTURE_COMPARE_FAIL_VALUE_ARB:
-
- /* GL_SGIX_shadow */
- case GL_TEXTURE_COMPARE_SGIX:
- case GL_TEXTURE_COMPARE_OPERATOR_SGIX:
-
- /* GL_SGIX_texture_coordinate_clamp */
- case GL_TEXTURE_MAX_CLAMP_S_SGIX:
- case GL_TEXTURE_MAX_CLAMP_T_SGIX:
- case GL_TEXTURE_MAX_CLAMP_R_SGIX:
-
- /* GL_EXT_texture_filter_anisotropic */
- case GL_TEXTURE_MAX_ANISOTROPY_EXT:
-
- /* GL_NV_texture_expand_normal */
- case GL_TEXTURE_UNSIGNED_REMAP_MODE_NV:
- return 1;
-
- /* GL_SGIX_clipmap */
- case GL_TEXTURE_CLIPMAP_CENTER_SGIX:
- case GL_TEXTURE_CLIPMAP_OFFSET_SGIX:
- return 2;
-
- /* GL_SGIX_clipmap */
- case GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX:
- return 3;
-
- case GL_TEXTURE_BORDER_COLOR:
-
- /* GL_SGIX_texture_scale_bias */
- case GL_POST_TEXTURE_FILTER_BIAS_SGIX:
- case GL_POST_TEXTURE_FILTER_SCALE_SGIX:
- return 4;
-
- default:
- return 0;
- }
-}
-
-GLint __glTexParameteriv_size(GLenum e)
-{
- return __glTexParameterfv_size(e);
-}
-
-GLint __glTexEnvfv_size(GLenum e)
-{
- switch (e) {
- case GL_TEXTURE_ENV_MODE:
-
- /* GL_ARB_texture_env_combine / GL_EXT_texture_env_combine / GL 1.3 */
- case GL_COMBINE_RGB:
- case GL_COMBINE_ALPHA:
- case GL_SOURCE0_RGB:
- case GL_SOURCE1_RGB:
- case GL_SOURCE2_RGB:
- case GL_SOURCE0_ALPHA:
- case GL_SOURCE1_ALPHA:
- case GL_SOURCE2_ALPHA:
- case GL_OPERAND0_RGB:
- case GL_OPERAND1_RGB:
- case GL_OPERAND0_ALPHA:
- case GL_OPERAND1_ALPHA:
- case GL_OPERAND2_RGB:
- case GL_OPERAND2_ALPHA:
- case GL_RGB_SCALE:
- case GL_ALPHA_SCALE:
-
- /* GL_EXT_texture_lod_bias / GL 1.4 */
- case GL_TEXTURE_LOD_BIAS:
-
- /* GL_ARB_point_sprite / GL_NV_point_sprite */
- case GL_COORD_REPLACE_ARB:
-
- /* GL_NV_texture_env_combine4 */
- case GL_SOURCE3_RGB_NV:
- case GL_SOURCE3_ALPHA_NV:
- case GL_OPERAND3_RGB_NV:
- case GL_OPERAND3_ALPHA_NV:
- return 1;
-
- case GL_TEXTURE_ENV_COLOR:
- return 4;
-
- default:
- return 0;
- }
-}
-
-GLint __glTexEnviv_size(GLenum e)
-{
- return __glTexEnvfv_size(e);
-}
-
-GLint __glTexImage1D_size(GLenum format, GLenum type, GLsizei w)
-{
- return __glImageSize( w, 1, 1, format, type );
-}
-
-GLint __glTexImage2D_size(GLenum format, GLenum type, GLsizei w, GLsizei h)
-{
- return __glImageSize( w, h, 1, format, type );
-}
-
-GLint __glTexImage3D_size(GLenum format, GLenum type, GLsizei w, GLsizei h,
- GLsizei d)
-{
- return __glImageSize( w, h, d, format, type );
-}
-
-GLint __glLightfv_size(GLenum pname)
-{
- switch (pname) {
- case GL_SPOT_EXPONENT: return 1;
- case GL_SPOT_CUTOFF: return 1;
- case GL_AMBIENT: return 4;
- case GL_DIFFUSE: return 4;
- case GL_SPECULAR: return 4;
- case GL_POSITION: return 4;
- case GL_SPOT_DIRECTION: return 3;
- case GL_CONSTANT_ATTENUATION: return 1;
- case GL_LINEAR_ATTENUATION: return 1;
- case GL_QUADRATIC_ATTENUATION: return 1;
- default:
- return 0;
- }
-}
-
-GLint __glLightiv_size(GLenum pname)
-{
- return __glLightfv_size(pname);
-}
-
-GLint __glLightModelfv_size(GLenum pname)
-{
- switch (pname) {
- case GL_LIGHT_MODEL_AMBIENT: return 4;
- case GL_LIGHT_MODEL_LOCAL_VIEWER: return 1;
- case GL_LIGHT_MODEL_TWO_SIDE: return 1;
- case GL_LIGHT_MODEL_COLOR_CONTROL: return 1;
- default:
- return 0;
- }
-}
-
-GLint __glLightModeliv_size(GLenum pname)
-{
- return __glLightModelfv_size(pname);
-}
-
-GLint __glMaterialfv_size(GLenum pname)
-{
- switch (pname) {
- case GL_SHININESS: return 1;
- case GL_EMISSION: return 4;
- case GL_AMBIENT: return 4;
- case GL_DIFFUSE: return 4;
- case GL_SPECULAR: return 4;
- case GL_AMBIENT_AND_DIFFUSE: return 4;
- case GL_COLOR_INDEXES: return 3;
- default:
- return 0;
- }
-}
-
-GLint __glMaterialiv_size(GLenum pname)
-{
- return __glMaterialfv_size(pname);
-}
-
-GLint __glColorTableParameterfv_size(GLenum pname)
-{
- switch (pname) {
- case GL_COLOR_TABLE_FORMAT:
- case GL_COLOR_TABLE_WIDTH:
- case GL_COLOR_TABLE_RED_SIZE:
- case GL_COLOR_TABLE_GREEN_SIZE:
- case GL_COLOR_TABLE_BLUE_SIZE:
- case GL_COLOR_TABLE_ALPHA_SIZE:
- case GL_COLOR_TABLE_LUMINANCE_SIZE:
- case GL_COLOR_TABLE_INTENSITY_SIZE:
- return 1;
- case GL_COLOR_TABLE_SCALE:
- case GL_COLOR_TABLE_BIAS:
- return 4;
- default:
- return -1;
- }
-}
-
-GLint __glColorTableParameteriv_size(GLenum pname)
-{
- return __glColorTableParameterfv_size(pname);
-}
-
-GLint __glConvolutionParameterfv_size(GLenum pname)
-{
- switch(pname) {
- case GL_CONVOLUTION_BORDER_MODE:
- return 1;
- case GL_CONVOLUTION_BORDER_COLOR:
- case GL_CONVOLUTION_FILTER_SCALE:
- case GL_CONVOLUTION_FILTER_BIAS:
- return 4;
- default: /* error: bad enum value */
- return -1;
- }
-}
-
-GLint __glConvolutionParameteriv_size(GLenum pname)
-{
- return __glConvolutionParameterfv_size(pname);
-}
-
-GLint __glPointParameterfvEXT_size(GLenum e)
-{
- switch (e) {
- case GL_POINT_SIZE_MIN:
- case GL_POINT_SIZE_MAX:
- case GL_POINT_FADE_THRESHOLD_SIZE:
-
- /* GL_NV_point_sprite */
- case GL_POINT_SPRITE_R_MODE_NV:
- return 1;
-
- case GL_POINT_DISTANCE_ATTENUATION:
- return 3;
-
- default:
- return -1;
- }
-}
-
-GLint __glPointParameterivNV_size(GLenum e)
-{
- return __glPointParameterfvEXT_size(e);
-}
points += majorStride - minorStride * minorOrder;
}
}
-
-GLint __glEvalComputeK(GLenum target)
-{
- switch(target) {
- case GL_MAP1_VERTEX_4:
- case GL_MAP1_COLOR_4:
- case GL_MAP1_TEXTURE_COORD_4:
- case GL_MAP2_VERTEX_4:
- case GL_MAP2_COLOR_4:
- case GL_MAP2_TEXTURE_COORD_4:
- return 4;
- case GL_MAP1_VERTEX_3:
- case GL_MAP1_TEXTURE_COORD_3:
- case GL_MAP1_NORMAL:
- case GL_MAP2_VERTEX_3:
- case GL_MAP2_TEXTURE_COORD_3:
- case GL_MAP2_NORMAL:
- return 3;
- case GL_MAP1_TEXTURE_COORD_2:
- case GL_MAP2_TEXTURE_COORD_2:
- return 2;
- case GL_MAP1_TEXTURE_COORD_1:
- case GL_MAP2_TEXTURE_COORD_1:
- case GL_MAP1_INDEX:
- case GL_MAP2_INDEX:
- return 1;
- default:
- return 0;
- }
-}
--- /dev/null
+/* DO NOT EDIT - This file generated automatically by glX_proto_send.py (from Mesa) script */
+
+/*
+ * (C) Copyright IBM Corporation 2004
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sub license,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * IBM,
+ * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
+ * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ */
+
+
+#include <GL/gl.h>
+#include "indirect_size.h"
+
+# if __GNUC__ > 2 || (__GNUC__ == 2 && __GNUC_MINOR__ >= 96)
+# define PURE __attribute__((pure))
+# else
+# define PURE
+# endif
+
+# if defined(__i386__) && defined(__GNUC__)
+# define FASTCALL __attribute__((fastcall))
+# else
+# define FASTCALL
+# endif
+
+# if __GNUC__ > 3 || (__GNUC__ == 3 && __GNUC_MINOR__ >= 3)
+# define INTERNAL __attribute__((visibility("internal")))
+# else
+# define INTERNAL
+# endif
+
+
+#ifdef HAVE_ALIAS
+# define ALIAS2(from,to) \
+ INTERNAL PURE FASTCALL GLint __gl ## from ## _size( GLenum e ) \
+ __attribute__ ((alias( # to )));
+# define ALIAS(from,to) ALIAS2( from, __gl ## to ## _size )
+#else
+# define ALIAS(from,to) \
+ INTERNAL PURE FASTCALL GLint __gl ## from ## _size( GLenum e ) \
+ { return __gl ## to ## _size( e ); }
+#endif
+
+
+INTERNAL PURE FASTCALL GLint
+__glCallLists_size( GLenum e )
+{
+ switch( e ) {
+ case GL_BYTE:
+ case GL_UNSIGNED_BYTE:
+ return 1;
+ case GL_SHORT:
+ case GL_UNSIGNED_SHORT:
+ case GL_2_BYTES:
+ return 2;
+ case GL_3_BYTES:
+ return 3;
+ case GL_INT:
+ case GL_UNSIGNED_INT:
+ case GL_FLOAT:
+ case GL_4_BYTES:
+ return 4;
+ default: return 0;
+ }
+}
+
+INTERNAL PURE FASTCALL GLint
+__glFogfv_size( GLenum e )
+{
+ switch( e ) {
+ case GL_FOG_INDEX:
+ case GL_FOG_DENSITY:
+ case GL_FOG_START:
+ case GL_FOG_END:
+ case GL_FOG_MODE:
+ case GL_FOG_OFFSET_VALUE_SGIX:
+ case GL_FOG_DISTANCE_MODE_NV:
+ return 1;
+ case GL_FOG_COLOR:
+ return 4;
+ default: return 0;
+ }
+}
+
+INTERNAL PURE FASTCALL GLint
+__glLightfv_size( GLenum e )
+{
+ switch( e ) {
+ case GL_SPOT_EXPONENT:
+ case GL_SPOT_CUTOFF:
+ case GL_CONSTANT_ATTENUATION:
+ case GL_LINEAR_ATTENUATION:
+ case GL_QUADRATIC_ATTENUATION:
+ return 1;
+ case GL_SPOT_DIRECTION:
+ return 3;
+ case GL_AMBIENT:
+ case GL_DIFFUSE:
+ case GL_SPECULAR:
+ case GL_POSITION:
+ return 4;
+ default: return 0;
+ }
+}
+
+INTERNAL PURE FASTCALL GLint
+__glLightModelfv_size( GLenum e )
+{
+ switch( e ) {
+ case GL_LIGHT_MODEL_LOCAL_VIEWER:
+ case GL_LIGHT_MODEL_TWO_SIDE:
+ case GL_LIGHT_MODEL_COLOR_CONTROL:
+ return 1;
+ case GL_LIGHT_MODEL_AMBIENT:
+ return 4;
+ default: return 0;
+ }
+}
+
+INTERNAL PURE FASTCALL GLint
+__glMaterialfv_size( GLenum e )
+{
+ switch( e ) {
+ case GL_SHININESS:
+ return 1;
+ case GL_COLOR_INDEXES:
+ return 3;
+ case GL_AMBIENT:
+ case GL_DIFFUSE:
+ case GL_SPECULAR:
+ case GL_EMISSION:
+ case GL_AMBIENT_AND_DIFFUSE:
+ return 4;
+ default: return 0;
+ }
+}
+
+INTERNAL PURE FASTCALL GLint
+__glTexParameterfv_size( GLenum e )
+{
+ switch( e ) {
+ case GL_TEXTURE_MAG_FILTER:
+ case GL_TEXTURE_MIN_FILTER:
+ case GL_TEXTURE_WRAP_S:
+ case GL_TEXTURE_WRAP_T:
+ case GL_TEXTURE_PRIORITY:
+ case GL_TEXTURE_RESIDENT:
+ case GL_TEXTURE_WRAP_R:
+ case GL_TEXTURE_MIN_LOD:
+ case GL_TEXTURE_MAX_LOD:
+ case GL_TEXTURE_BASE_LEVEL:
+ case GL_TEXTURE_MAX_LEVEL:
+ case GL_GENERATE_MIPMAP:
+/* case GL_GENERATE_MIPMAP_SGIS:*/
+ case GL_TEXTURE_LOD_BIAS:
+ case GL_DEPTH_TEXTURE_MODE:
+/* case GL_DEPTH_TEXTURE_MODE_ARB:*/
+ case GL_TEXTURE_COMPARE_MODE:
+/* case GL_TEXTURE_COMPARE_MODE_ARB:*/
+ case GL_TEXTURE_COMPARE_FUNC:
+/* case GL_TEXTURE_COMPARE_FUNC_ARB:*/
+ case GL_TEXTURE_COMPARE_FAIL_VALUE_ARB:
+/* case GL_SHADOW_AMBIENT_SGIX:*/
+ case GL_TEXTURE_COMPARE_SGIX:
+ case GL_TEXTURE_COMPARE_OPERATOR_SGIX:
+ case GL_TEXTURE_LOD_BIAS_S_SGIX:
+ case GL_TEXTURE_LOD_BIAS_T_SGIX:
+ case GL_TEXTURE_LOD_BIAS_R_SGIX:
+ case GL_TEXTURE_MAX_ANISOTROPY_EXT:
+ case GL_TEXTURE_MAX_CLAMP_S_SGIX:
+ case GL_TEXTURE_MAX_CLAMP_T_SGIX:
+ case GL_TEXTURE_MAX_CLAMP_R_SGIX:
+ case GL_TEXTURE_UNSIGNED_REMAP_MODE_NV:
+ return 1;
+ case GL_TEXTURE_CLIPMAP_CENTER_SGIX:
+ case GL_TEXTURE_CLIPMAP_OFFSET_SGIX:
+ return 2;
+ case GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX:
+ return 3;
+ case GL_TEXTURE_BORDER_COLOR:
+ case GL_POST_TEXTURE_FILTER_BIAS_SGIX:
+ case GL_POST_TEXTURE_FILTER_SCALE_SGIX:
+ return 4;
+ default: return 0;
+ }
+}
+
+INTERNAL PURE FASTCALL GLint
+__glTexEnvfv_size( GLenum e )
+{
+ switch( e ) {
+ case GL_ALPHA_SCALE:
+ case GL_TEXTURE_ENV_MODE:
+ case GL_COMBINE_RGB:
+ case GL_COMBINE_ALPHA:
+ case GL_SOURCE0_RGB:
+ case GL_SOURCE1_RGB:
+ case GL_SOURCE2_RGB:
+ case GL_SOURCE0_ALPHA:
+ case GL_SOURCE1_ALPHA:
+ case GL_SOURCE2_ALPHA:
+ case GL_OPERAND0_RGB:
+ case GL_OPERAND1_RGB:
+ case GL_OPERAND2_RGB:
+ case GL_OPERAND0_ALPHA:
+ case GL_OPERAND1_ALPHA:
+ case GL_OPERAND2_ALPHA:
+ case GL_RGB_SCALE:
+ case GL_TEXTURE_LOD_BIAS:
+ case GL_COORD_REPLACE_ARB:
+ case GL_SOURCE3_RGB_NV:
+ case GL_SOURCE3_ALPHA_NV:
+ case GL_OPERAND3_RGB_NV:
+ case GL_OPERAND3_ALPHA_NV:
+ return 1;
+ case GL_TEXTURE_ENV_COLOR:
+ return 4;
+ default: return 0;
+ }
+}
+
+INTERNAL PURE FASTCALL GLint
+__glTexGendv_size( GLenum e )
+{
+ switch( e ) {
+ case GL_TEXTURE_GEN_MODE:
+ return 1;
+ case GL_OBJECT_PLANE:
+ case GL_EYE_PLANE:
+ return 4;
+ default: return 0;
+ }
+}
+
+INTERNAL PURE FASTCALL GLint
+__glMap1d_size( GLenum e )
+{
+ switch( e ) {
+ case GL_MAP1_INDEX:
+ case GL_MAP1_TEXTURE_COORD_1:
+ case GL_MAP2_INDEX:
+ case GL_MAP2_TEXTURE_COORD_1:
+ return 1;
+ case GL_MAP1_TEXTURE_COORD_2:
+ case GL_MAP2_TEXTURE_COORD_2:
+ return 2;
+ case GL_MAP1_NORMAL:
+ case GL_MAP1_TEXTURE_COORD_3:
+ case GL_MAP1_VERTEX_3:
+ case GL_MAP2_NORMAL:
+ case GL_MAP2_TEXTURE_COORD_3:
+ case GL_MAP2_VERTEX_3:
+ return 3;
+ case GL_MAP1_COLOR_4:
+ case GL_MAP1_TEXTURE_COORD_4:
+ case GL_MAP1_VERTEX_4:
+ case GL_MAP2_COLOR_4:
+ case GL_MAP2_TEXTURE_COORD_4:
+ case GL_MAP2_VERTEX_4:
+ return 4;
+ default: return 0;
+ }
+}
+
+INTERNAL PURE FASTCALL GLint
+__glColorTableParameterfv_size( GLenum e )
+{
+ switch( e ) {
+ case GL_COLOR_TABLE_FORMAT:
+ case GL_COLOR_TABLE_WIDTH:
+ case GL_COLOR_TABLE_RED_SIZE:
+ case GL_COLOR_TABLE_GREEN_SIZE:
+ case GL_COLOR_TABLE_BLUE_SIZE:
+ case GL_COLOR_TABLE_ALPHA_SIZE:
+ case GL_COLOR_TABLE_LUMINANCE_SIZE:
+ case GL_COLOR_TABLE_INTENSITY_SIZE:
+ return 1;
+ case GL_COLOR_TABLE_SCALE:
+ case GL_COLOR_TABLE_BIAS:
+ return 4;
+ default: return 0;
+ }
+}
+
+INTERNAL PURE FASTCALL GLint
+__glConvolutionParameterfv_size( GLenum e )
+{
+ switch( e ) {
+ case GL_CONVOLUTION_BORDER_MODE_EXT:
+ return 1;
+ case GL_CONVOLUTION_BORDER_COLOR_HP:
+ case GL_CONVOLUTION_FILTER_SCALE_EXT:
+ case GL_CONVOLUTION_FILTER_BIAS_EXT:
+ return 4;
+ default: return 0;
+ }
+}
+
+INTERNAL PURE FASTCALL GLint
+__glPointParameterfvEXT_size( GLenum e )
+{
+ switch( e ) {
+ case GL_POINT_SIZE_MIN:
+/* case GL_POINT_SIZE_MIN_ARB:*/
+/* case GL_POINT_SIZE_MIN_EXT:*/
+/* case GL_POINT_SIZE_MIN_SGIS:*/
+ case GL_POINT_SIZE_MAX:
+/* case GL_POINT_SIZE_MAX_ARB:*/
+/* case GL_POINT_SIZE_MAX_EXT:*/
+/* case GL_POINT_SIZE_MAX_SGIS:*/
+ case GL_POINT_FADE_THRESHOLD_SIZE:
+/* case GL_POINT_FADE_THRESHOLD_SIZE_ARB:*/
+/* case GL_POINT_FADE_THRESHOLD_SIZE_EXT:*/
+/* case GL_POINT_FADE_THRESHOLD_SIZE_SGIS:*/
+ case GL_POINT_SPRITE_R_MODE_NV:
+ return 1;
+ case GL_POINT_DISTANCE_ATTENUATION:
+/* case GL_POINT_DISTANCE_ATTENUATION_ARB:*/
+/* case GL_POINT_DISTANCE_ATTENUATION_EXT:*/
+/* case GL_POINT_DISTANCE_ATTENUATION_SGIS:*/
+ return 3;
+ default: return 0;
+ }
+}
+
+ALIAS( Fogiv, Fogfv )
+ALIAS( Lightiv, Lightfv )
+ALIAS( LightModeliv, LightModelfv )
+ALIAS( Materialiv, Materialfv )
+ALIAS( TexParameteriv, TexParameterfv )
+ALIAS( TexEnviv, TexEnvfv )
+ALIAS( TexGenfv, TexGendv )
+ALIAS( TexGeniv, TexGendv )
+ALIAS( Map1f, Map1d )
+ALIAS( Map2d, Map1d )
+ALIAS( Map2f, Map1d )
+ALIAS( ColorTableParameteriv, ColorTableParameterfv )
+ALIAS( ConvolutionParameteriv, ConvolutionParameterfv )
+ALIAS( PointParameterivNV, PointParameterfvEXT )
--- /dev/null
+/* DO NOT EDIT - This file generated automatically by glX_proto_send.py (from Mesa) script */
+
+/*
+ * (C) Copyright IBM Corporation 2004
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sub license,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * IBM,
+ * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
+ * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ */
+
+
+/**
+ * \file
+ * Prototypes for functions used to determine the number of data elements in
+ * various GLX protocol messages.
+ *
+ * \author Ian Romanick <idr@us.ibm.com>
+ */
+
+#if !defined( _GLXSIZE_H_ )
+# define _GLXSIZE_H_
+
+
+# if __GNUC__ > 2 || (__GNUC__ == 2 && __GNUC_MINOR__ >= 96)
+# define PURE __attribute__((pure))
+# else
+# define PURE
+# endif
+
+# if defined(__i386__) && defined(__GNUC__)
+# define FASTCALL __attribute__((fastcall))
+# else
+# define FASTCALL
+# endif
+
+# if __GNUC__ > 3 || (__GNUC__ == 3 && __GNUC_MINOR__ >= 3)
+# define INTERNAL __attribute__((visibility("internal")))
+# else
+# define INTERNAL
+# endif
+
+extern INTERNAL PURE FASTCALL GLint __glCallLists_size(GLenum);
+extern INTERNAL PURE FASTCALL GLint __glFogfv_size(GLenum);
+extern INTERNAL PURE FASTCALL GLint __glFogiv_size(GLenum);
+extern INTERNAL PURE FASTCALL GLint __glLightfv_size(GLenum);
+extern INTERNAL PURE FASTCALL GLint __glLightiv_size(GLenum);
+extern INTERNAL PURE FASTCALL GLint __glLightModelfv_size(GLenum);
+extern INTERNAL PURE FASTCALL GLint __glLightModeliv_size(GLenum);
+extern INTERNAL PURE FASTCALL GLint __glMaterialfv_size(GLenum);
+extern INTERNAL PURE FASTCALL GLint __glMaterialiv_size(GLenum);
+extern INTERNAL PURE FASTCALL GLint __glTexParameterfv_size(GLenum);
+extern INTERNAL PURE FASTCALL GLint __glTexParameteriv_size(GLenum);
+extern INTERNAL PURE FASTCALL GLint __glTexEnvfv_size(GLenum);
+extern INTERNAL PURE FASTCALL GLint __glTexEnviv_size(GLenum);
+extern INTERNAL PURE FASTCALL GLint __glTexGendv_size(GLenum);
+extern INTERNAL PURE FASTCALL GLint __glTexGenfv_size(GLenum);
+extern INTERNAL PURE FASTCALL GLint __glTexGeniv_size(GLenum);
+extern INTERNAL PURE FASTCALL GLint __glMap1d_size(GLenum);
+extern INTERNAL PURE FASTCALL GLint __glMap1f_size(GLenum);
+extern INTERNAL PURE FASTCALL GLint __glMap2d_size(GLenum);
+extern INTERNAL PURE FASTCALL GLint __glMap2f_size(GLenum);
+extern INTERNAL PURE FASTCALL GLint __glColorTableParameterfv_size(GLenum);
+extern INTERNAL PURE FASTCALL GLint __glColorTableParameteriv_size(GLenum);
+extern INTERNAL PURE FASTCALL GLint __glConvolutionParameterfv_size(GLenum);
+extern INTERNAL PURE FASTCALL GLint __glConvolutionParameteriv_size(GLenum);
+extern INTERNAL PURE FASTCALL GLint __glPointParameterfvEXT_size(GLenum);
+extern INTERNAL PURE FASTCALL GLint __glPointParameterivNV_size(GLenum);
+
+# undef INTERNAL
+# undef PURE
+# undef FASTCALL
+#endif /* !defined( _GLXSIZE_H_ ) */
__GLX_DECLARE_VARIABLES();
__GLX_LOAD_VARIABLES();
- compsize = __glCallLists_size(n,type);
+ compsize = (n <= 0) ? 0 : __glCallLists_size(type) * n;
cmdlen = __GLX_PAD(12 + compsize);
if (!gc->currentDpy) return;
GLint k;
__GLX_LOAD_VARIABLES();
- k = __glEvalComputeK(target);
+ k = __glMap1d_size(target);
if (k == 0) {
__glXSetError(gc, GL_INVALID_ENUM);
return;
GLint k;
__GLX_LOAD_VARIABLES();
- k = __glEvalComputeK(target);
+ k = __glMap1f_size(target);
if (k == 0) {
__glXSetError(gc, GL_INVALID_ENUM);
return;
GLint k;
__GLX_LOAD_VARIABLES();
- k = __glEvalComputeK(target);
+ k = __glMap2d_size(target);
if (k == 0) {
__glXSetError(gc, GL_INVALID_ENUM);
return;
GLint k;
__GLX_LOAD_VARIABLES();
- k = __glEvalComputeK(target);
+ k = __glMap2f_size(target);
if (k == 0) {
__glXSetError(gc, GL_INVALID_ENUM);
return;
** These are _size functions that are needed to pack the arguments
** into the protocol
*/
+
+#include "indirect_size.h"
+
extern GLint __glBitmap_size(GLsizei w, GLsizei h);
-extern GLint __glCallLists_size(GLsizei n, GLenum type);
-extern GLint __glColorTableParameterfv_size(GLenum pname);
-extern GLint __glColorTableParameteriv_size(GLenum pname);
-extern GLint __glConvolutionParameterfv_size(GLenum pname);
-extern GLint __glConvolutionParameteriv_size(GLenum pname);
extern GLint __glDrawPixels_size(GLenum format, GLenum type, GLsizei w,GLsizei h);
-extern GLint __glFogfv_size(GLenum pname);
-extern GLint __glFogiv_size(GLenum pname);
-extern GLint __glLightModelfv_size(GLenum pname);
-extern GLint __glLightModeliv_size(GLenum pname);
-extern GLint __glLightfv_size(GLenum pname);
-extern GLint __glLightiv_size(GLenum pname);
-extern GLint __glMaterialfv_size(GLenum pname);
-extern GLint __glMaterialiv_size(GLenum pname);
-extern GLint __glTexEnvfv_size(GLenum e);
-extern GLint __glTexEnviv_size(GLenum e);
-extern GLint __glTexGendv_size(GLenum e);
-extern GLint __glTexGenfv_size(GLenum e);
-extern GLint __glTexGeniv_size(GLenum pname);
extern GLint __glTexImage1D_size(GLenum format, GLenum type, GLsizei w);
extern GLint __glTexImage2D_size(GLenum format, GLenum type, GLsizei w, GLsizei h);
extern GLint __glTexImage3D_size(GLenum format, GLenum type, GLsizei w, GLsizei h, GLsizei d);
-extern GLint __glTexParameterfv_size(GLenum e);
-extern GLint __glTexParameteriv_size(GLenum e);
-extern GLint __glPointParameterfvEXT_size(GLenum e);
-extern GLint __glPointParameterivNV_size(GLenum e);
#endif /* _size_h_ */