u_blitter: fix stencil blitting
authorDave Airlie <airlied@redhat.com>
Fri, 10 Apr 2020 03:27:09 +0000 (13:27 +1000)
committerDave Airlie <airlied@redhat.com>
Wed, 15 Apr 2020 04:26:33 +0000 (14:26 +1000)
Fixes: KHR-GL45.packed_depth_stencil.blit.depth32f_stencil8
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4560>

src/gallium/auxiliary/util/u_simple_shaders.c

index 983307ead731956bc29a397120f0b49c86769c98..5faa8942be3860fe87c4a81d7b4a1eda9cd4321d 100644 (file)
@@ -417,7 +417,7 @@ util_make_fs_blit_zs(struct pipe_context *pipe, unsigned zs_mask,
 
    if (zs_mask & PIPE_MASK_S) {
       stencil_sampler = ureg_DECL_sampler(ureg, zs_mask & PIPE_MASK_Z ? 1 : 0);
-      ureg_DECL_sampler_view(ureg, 0, tex_target,
+      ureg_DECL_sampler_view(ureg, zs_mask & PIPE_MASK_Z ? 1 : 0, tex_target,
                              TGSI_RETURN_TYPE_UINT,
                              TGSI_RETURN_TYPE_UINT,
                              TGSI_RETURN_TYPE_UINT,