void emit_unspill(bblock_t *block, fs_inst *inst, fs_reg reg,
uint32_t spill_offset, int count);
void emit_spill(bblock_t *block, fs_inst *inst, fs_reg reg,
- uint32_t spill_offset, int count);
+ uint32_t spill_offset, int count, bool we_all);
void emit_nir_code();
void nir_setup_inputs();
dst);
unspill_inst->offset = spill_offset;
unspill_inst->regs_written = reg_size;
+ unspill_inst->force_writemask_all = true;
if (!gen7_read) {
unspill_inst->base_mrf = FIRST_SPILL_MRF(devinfo->gen) + 1;
void
fs_visitor::emit_spill(bblock_t *block, fs_inst *inst, fs_reg src,
- uint32_t spill_offset, int count)
+ uint32_t spill_offset, int count, bool we_all)
{
int reg_size = 1;
int spill_base_mrf = FIRST_SPILL_MRF(devinfo->gen) + 1;
- if (dispatch_width == 16 && count % 2 == 0) {
+ if (inst->exec_size == 16 && count % 2 == 0) {
spill_base_mrf = FIRST_SPILL_MRF(devinfo->gen);
reg_size = 2;
}
spill_inst->offset = spill_offset + i * reg_size * REG_SIZE;
spill_inst->mlen = 1 + reg_size; /* header, value */
spill_inst->base_mrf = spill_base_mrf;
+ spill_inst->force_writemask_all = we_all;
+ spill_inst->force_sechalf = inst->force_sechalf;
}
}
* inst->regs_written(), then we need to unspill the destination
* since we write back out all of the regs_written().
*/
- if (inst->is_partial_write())
+ bool need_unspill = inst->is_partial_write() ||
+ type_sz(inst->dst.type) != 4;
+ if (need_unspill)
emit_unspill(block, inst, spill_src, subset_spill_offset,
inst->regs_written);
emit_spill(block, inst, spill_src, subset_spill_offset,
- inst->regs_written);
+ inst->regs_written,
+ need_unspill || inst->force_writemask_all);
}
}