void
tu6_emit_scissor(struct tu_cs *cs, const VkRect2D *scissor)
{
- const VkOffset2D min = scissor->offset;
- const VkOffset2D max = {
+ VkOffset2D min = scissor->offset;
+ VkOffset2D max = {
scissor->offset.x + scissor->extent.width,
scissor->offset.y + scissor->extent.height,
};
- tu_cs_emit_pkt4(cs, REG_A6XX_GRAS_SC_SCREEN_SCISSOR_TL_0, 2);
- tu_cs_emit(cs, A6XX_GRAS_SC_SCREEN_SCISSOR_TL_0_X(min.x) |
- A6XX_GRAS_SC_SCREEN_SCISSOR_TL_0_Y(min.y));
- tu_cs_emit(cs, A6XX_GRAS_SC_SCREEN_SCISSOR_TL_0_X(max.x - 1) |
- A6XX_GRAS_SC_SCREEN_SCISSOR_TL_0_Y(max.y - 1));
+ /* special case for empty scissor with max == 0 to avoid overflow */
+ if (max.x == 0)
+ min.x = max.x = 1;
+ if (max.y == 0)
+ min.y = max.y = 1;
+
+ tu_cs_emit_regs(cs,
+ A6XX_GRAS_SC_SCREEN_SCISSOR_TL_0(.x = min.x, .y = min.y),
+ A6XX_GRAS_SC_SCREEN_SCISSOR_BR_0(.x = max.x - 1, .y = max.y - 1));
}
void