struct set *ubo_set = _mesa_set_create(NULL, _mesa_hash_pointer,
_mesa_key_pointer_equal);
+ struct set *ssbo_set = _mesa_set_create(NULL, _mesa_hash_pointer,
+ _mesa_key_pointer_equal);
/* Intialise const_file_max[0] */
info->const_file_max[0] = -1;
+ /* The first 8 are reserved for atomic counters using ssbo */
+ unsigned ssbo_idx = 8;
+
unsigned ubo_idx = 1;
nir_foreach_variable(variable, &nir->uniforms) {
const struct glsl_type *type = variable->type;
*/
if (variable->interface_type != NULL) {
if (variable->data.mode == nir_var_uniform ||
- variable->data.mode == nir_var_mem_ubo) {
+ variable->data.mode == nir_var_mem_ubo ||
+ variable->data.mode == nir_var_mem_ssbo) {
+
+ struct set *buf_set = variable->data.mode == nir_var_mem_ssbo ?
+ ssbo_set : ubo_set;
unsigned block_count;
if (base_type != GLSL_TYPE_INTERFACE) {
struct set_entry *entry =
- _mesa_set_search(ubo_set, variable->interface_type);
+ _mesa_set_search(buf_set, variable->interface_type);
/* Check if we have already processed
* a member from this ubo.
block_count = aoa_size;
}
- info->const_buffers_declared |= u_bit_consecutive(ubo_idx, block_count);
- ubo_idx += block_count;
+ if (variable->data.mode == nir_var_uniform ||
+ variable->data.mode == nir_var_mem_ubo) {
+ info->const_buffers_declared |= u_bit_consecutive(ubo_idx, block_count);
+ ubo_idx += block_count;
+ } else {
+ assert(variable->data.mode == nir_var_mem_ssbo);
- _mesa_set_add(ubo_set, variable->interface_type);
- }
+ info->shader_buffers_declared |= u_bit_consecutive(ssbo_idx, block_count);
+ ssbo_idx += block_count;
+ }
- if (variable->data.mode == nir_var_mem_ssbo) {
- /* TODO: make this more accurate */
- info->shader_buffers_declared =
- u_bit_consecutive(0, SI_NUM_SHADER_BUFFERS);
+ _mesa_set_add(buf_set, variable->interface_type);
}
continue;
}
_mesa_set_destroy(ubo_set, NULL);
+ _mesa_set_destroy(ssbo_set, NULL);
info->num_written_clipdistance = nir->info.clip_distance_array_size;
info->num_written_culldistance = nir->info.cull_distance_array_size;