--- /dev/null
+/* Perform instruction reorganizations for delay slot filling.
+ Copyright (C) 1990, 1991 Free Software Foundation, Inc.
+ Contributed by Richard Kenner (kenner@nyu.edu).
+ Hacked by Michael Tiemann (tiemann@cygnus.com).
+
+This file is part of GNU CC.
+
+GNU CC is free software; you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation; either version 2, or (at your option)
+any later version.
+
+GNU CC is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with GNU CC; see the file COPYING. If not, write to
+the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. */
+
+
+#include "insn-attr.h"
+
+#ifdef DELAY_SLOTS
+
+/* Instruction reorganization pass.
+
+ This pass runs after register allocation and final jump
+ optimization. It should be the last pass to run before peephole.
+ It serves primarily to fill delay slots of insns, typically branch
+ and call insns. Other insns typically involve more complicated
+ interractions of data dependencies and resource constraints, and
+ are better handled by scheduling before register allocation (by the
+ function `schedule_insns').
+
+ The Branch Penalty is the number of extra cycles that are needed to
+ execute a branch insn. On an ideal machine, branches take a single
+ cycle, and the Branch Penalty is 0. Several RISC machines approach
+ branch delays differently:
+
+ The MIPS and AMD 29000 have a single branch delay slot. Most insns
+ (except other branches) can be used to fill this slot. When the
+ slot is filled, two insns execute in two cycles, reducing the
+ branch penalty to zero.
+
+ The Motorola 88000 conditionally exposes its branch delay slot,
+ so code is shorter when it is turned off, but will run faster
+ when useful insns are scheduled there.
+
+ The IBM ROMP has two forms of branch and call insns, both with and
+ without a delay slot. Much like the 88k, insns not using the delay
+ slot can be shorted (2 bytes vs. 4 bytes), but will run slowed.
+
+ The SPARC always has a branch delay slot, but its effects can be
+ annulled when the branch is not taken. This means that failing to
+ find other sources of insns, we can hoist an insn from the branch
+ target that would only be safe to execute knowing that the branch
+ is taken.
+
+ Three techniques for filling delay slots have been implemented so far:
+
+ (1) `fill_simple_delay_slots' is the simplest, most efficient way
+ to fill delay slots. This pass first looks for insns which come
+ from before the branch and which are safe to execute after the
+ branch. Then it searches after the insn requiring delay slots or,
+ in the case of a branch, for insns that are after the point at
+ which the branch merges into the fallthrough code, if such a point
+ exists. When such insns are found, the branch penalty decreases
+ and no code expansion takes place.
+
+ (2) `fill_eager_delay_slots' is more complicated: it is used for
+ scheduling conditional jumps, or for scheduling jumps which cannot
+ be filled using (1). A machine need not have annulled jumps to use
+ this strategy, but it helps (by keeping more options open).
+ `fill_eager_delay_slots' tries to guess the direction the branch
+ will go; if it guesses right 100% of the time, it can reduce the
+ branch penalty as much as `fill_eager_delay_slots' does. If it
+ guesses wrong 100% of the time, it might as well schedule nops (or
+ on the m88k, unexpose the branch slot). When
+ `fill_eager_delay_slots' takes insns from the fall-through path of
+ the jump, usually there is no code expansion; when it takes insns
+ from the branch target, there is code expansion if it is not the
+ only way to reach that target.
+
+ (3) `relax_delay_slots' uses a set of rules to simplify code that
+ has been reorganized by (1) and (2). It finds cases where
+ conditional test can be eliminated, jumps can be threaded, extra
+ insns can be eliminated, etc. It is the job of (1) and (2) to do a
+ good job of scheduling locally; `relax_delay_slots' takes care of
+ making the various individual schedules work well together. It is
+ especially tuned to handle the control flow interactions of branch
+ insns. It does nothing for insns with delay slots that do not
+ branch.
+
+ On machines that use CC0, we are very conservative. We will not make
+ a copy of an insn involving CC0 since we want to maintain a 1-1
+ correspondance between the insn that sets and uses CC0. The insns are
+ allowed to be separated by placing an insn that sets CC0 (but not an insn
+ that uses CC0; we could do this, but it doesn't seem worthwhile) in a
+ delay slot. In that case, we point each insn at the other with REG_CC_USER
+ and REG_CC_SETTER notes. Note that these restrictions affect very few
+ machines because most RISC machines with delay slots will not use CC0
+ (the RT is the only known exception at this point).
+
+ Not yet implemented:
+
+ The Acorn Risc Machine can conditionally execute most insns, so
+ it is profitable to move single insns into a position to execute
+ based on the condition code of the previous insn.
+
+ The HP-PA can conditionally nullify insns, providing a similar
+ effect to the ARM, differing mostly in which insn is "in charge". */
+
+#include <stdio.h>
+#include "config.h"
+#include "rtl.h"
+#include "insn-config.h"
+#include "conditions.h"
+#include "hard-reg-set.h"
+#include "basic-block.h"
+#include "regs.h"
+#include "insn-flags.h"
+#include "recog.h"
+#include "flags.h"
+#include "output.h"
+#include "obstack.h"
+
+#define obstack_chunk_alloc xmalloc
+#define obstack_chunk_free free
+
+extern int xmalloc ();
+extern void free ();
+
+#ifndef ANNUL_IFTRUE_SLOTS
+#define eligible_for_annul_true(INSN, SLOTS, TRIAL) 0
+#endif
+#ifndef ANNUL_IFFALSE_SLOTS
+#define eligible_for_annul_false(INSN, SLOTS, TRIAL) 0
+#endif
+
+/* Insns which have delay slots that have not yet been filled. */
+
+static struct obstack unfilled_slots_obstack;
+static rtx *unfilled_firstobj;
+
+/* Define macros to refer to the first and last slot containing unfilled
+ insns. These are used because the list may move and its address
+ should be recomputed at each use. */
+
+#define unfilled_slots_base \
+ ((rtx *) obstack_base (&unfilled_slots_obstack))
+
+#define unfilled_slots_next \
+ ((rtx *) obstack_next_free (&unfilled_slots_obstack))
+
+/* This structure is used to indicate which hardware resources are set or
+ needed by insns so far. */
+
+struct resources
+{
+ char memory; /* Insn sets or needs a memory location. */
+ char volatil; /* Insn sets or needs a volatile memory loc. */
+ char cc; /* Insn sets or needs the condition codes. */
+ HARD_REG_SET regs; /* Which registers are set or needed. */
+};
+
+/* Macro to clear all resources. */
+#define CLEAR_RESOURCE(RES) \
+ do { (RES)->memory = (RES)->volatil = (RES)->cc = 0; \
+ CLEAR_HARD_REG_SET ((RES)->regs); } while (0)
+
+/* Indicates what resources are required at function end. */
+static struct resources end_of_function_needs;
+
+/* Points to the label before the end of the function. */
+static rtx end_of_function_label;
+
+/* This structure is used to record livness information at the targets or
+ fallthrough insns of branches. We will most likely need the information
+ at targets again, so save them in a hash table rather than recomputing them
+ each time. */
+
+struct target_info
+{
+ int uid; /* INSN_UID of target. */
+ struct target_info *next; /* Next info for same hash bucket. */
+ HARD_REG_SET live_regs; /* Registers live at target. */
+ int block; /* Basic block number containing target. */
+ int bb_tick; /* Generation count of basic block info. */
+};
+
+#define TARGET_HASH_PRIME 257
+
+/* Define the hash table itself. */
+static struct target_info **target_hash_table;
+
+/* For each basic block, we maintain a generation number of its basic
+ block info, which is updated each time we move an insn from the
+ target of a jump. This is the generation number indexed by block
+ number. */
+
+static int *bb_ticks;
+
+/* Mapping between INSN_UID's and position in the code since INSN_UID's do
+ not always monotonically increase. */
+static int *uid_to_ruid;
+
+/* Highest valid index in `uid_to_ruid'. */
+static int max_uid;
+
+/* Forward references: */
+
+static int redundant_insn_p ();
+static void update_block ();
+\f
+/* Given X, some rtl, and RES, a pointer to a `struct resource', mark
+ which resources are references by the insn. If INCLUDE_CALLED_ROUTINE
+ is TRUE, resources used by the called routine will be included for
+ CALL_INSNs. */
+
+static void
+mark_referenced_resources (x, res, include_called_routine)
+ register rtx x;
+ register struct resources *res;
+ register int include_called_routine;
+{
+ register enum rtx_code code = GET_CODE (x);
+ register int i, j;
+ register char *format_ptr;
+
+ /* Handle leaf items for which we set resource flags. Also, special-case
+ CALL, SET and CLOBBER operators. */
+ switch (code)
+ {
+ case CONST:
+ case CONST_INT:
+ case CONST_DOUBLE:
+ case PC:
+ case SYMBOL_REF:
+ case LABEL_REF:
+ return;
+
+ case SUBREG:
+ if (GET_CODE (SUBREG_REG (x)) != REG)
+ mark_referenced_resources (SUBREG_REG (x), res, 0);
+ else
+ {
+ int regno = REGNO (SUBREG_REG (x)) + SUBREG_WORD (x);
+ int last_regno = regno + HARD_REGNO_NREGS (regno, GET_MODE (x));
+ for (i = regno; i < last_regno; i++)
+ SET_HARD_REG_BIT (res->regs, i);
+ }
+ return;
+
+ case REG:
+ for (i = 0; i < HARD_REGNO_NREGS (REGNO (x), GET_MODE (x)); i++)
+ SET_HARD_REG_BIT (res->regs, REGNO (x) + i);
+ return;
+
+ case MEM:
+ /* If this memory shouldn't change, it really isn't referencing
+ memory. */
+ if (! RTX_UNCHANGING_P (x))
+ res->memory = 1;
+ res->volatil = MEM_VOLATILE_P (x);
+
+ /* Mark registers used to access memory. */
+ mark_referenced_resources (XEXP (x, 0), res, 0);
+ return;
+
+ case CC0:
+ res->cc = 1;
+ return;
+
+ case CALL:
+ /* The first operand will be a (MEM (xxx)) but doesn't really reference
+ memory. The second operand may be referenced, though. */
+ mark_referenced_resources (XEXP (XEXP (x, 0), 0), res, 0);
+ mark_referenced_resources (XEXP (x, 1), res, 0);
+ return;
+
+ case SET:
+ /* Usually, the first operand of SET is set, not referenced. But
+ registers used to access memory are referenced. SET_DEST is
+ also referenced if it is a ZERO_EXTRACT or SIGN_EXTRACT. */
+
+ mark_referenced_resources (SET_SRC (x), res, 0);
+
+ x = SET_DEST (x);
+ if (GET_CODE (x) == SIGN_EXTRACT || GET_CODE (x) == ZERO_EXTRACT)
+ mark_referenced_resources (x, res, 0);
+ else if (GET_CODE (x) == SUBREG)
+ x = SUBREG_REG (x);
+ if (GET_CODE (x) == MEM)
+ mark_referenced_resources (XEXP (x, 0), res, 0);
+ return;
+
+ case CLOBBER:
+ return;
+
+ case CALL_INSN:
+ if (include_called_routine)
+ {
+ /* A CALL references memory, the frame pointer if it exists, the
+ stack pointer, and any registers given in USE insns immediately
+ in front of the CALL.
+
+ However, we may have moved some of the parameter loading insns
+ into the delay slot of this CALL. If so, the USE's for them
+ don't count and should be skipped. */
+ rtx insn = PREV_INSN (x);
+ rtx sequence = 0;
+ int seq_size = 0;
+ int i;
+
+ /* If we are part of a delay slot sequence, point at the SEQUENCE. */
+ if (NEXT_INSN (insn) != x)
+ {
+ sequence = PATTERN (NEXT_INSN (insn));
+ seq_size = XVECLEN (sequence, 0);
+ if (GET_CODE (sequence) != SEQUENCE)
+ abort ();
+ }
+
+ res->memory = 1;
+ SET_HARD_REG_BIT (res->regs, STACK_POINTER_REGNUM);
+ if (frame_pointer_needed)
+ SET_HARD_REG_BIT (res->regs, FRAME_POINTER_REGNUM);
+
+ /* Skip any labels between the CALL_INSN and possible USE insns. */
+ while (GET_CODE (insn) == CODE_LABEL)
+ insn = PREV_INSN (insn);
+
+ for ( ; (insn && GET_CODE (insn) == INSN
+ && GET_CODE (PATTERN (insn)) == USE);
+ insn = PREV_INSN (insn))
+ {
+ for (i = 1; i < seq_size; i++)
+ {
+ rtx slot_pat = PATTERN (XVECEXP (sequence, 0, i));
+ if (GET_CODE (slot_pat) == SET
+ && rtx_equal_p (SET_DEST (slot_pat),
+ XEXP (PATTERN (insn), 0)))
+ break;
+ }
+ if (i >= seq_size)
+ mark_referenced_resources (XEXP (PATTERN (insn), 0), res, 0);
+ }
+ }
+
+ /* ... fall through to other INSN procesing ... */
+
+ case INSN:
+ case JUMP_INSN:
+ /* No special processing, just speed up. */
+ mark_referenced_resources (PATTERN (x), res, include_called_routine);
+ return;
+ }
+
+ /* Process each sub-expression and flag what it needs. */
+ format_ptr = GET_RTX_FORMAT (code);
+ for (i = 0; i < GET_RTX_LENGTH (code); i++)
+ switch (*format_ptr++)
+ {
+ case 'e':
+ mark_referenced_resources (XEXP (x, i), res, include_called_routine);
+ break;
+
+ case 'E':
+ for (j = 0; j < XVECLEN (x, i); j++)
+ mark_referenced_resources (XVECEXP (x, i, j), res,
+ include_called_routine);
+ break;
+ }
+}
+\f
+/* Given an insn, INSN, and a pointer to a `struct resource', RES, indicate
+ which resources are modified by the insn. If INCLUDE_CALLED_ROUTINE
+ is TRUE, also mark resources potentially set by the called routine.
+
+ We never mark the insn as modifying the condition code unless it explicitly
+ SETs CC0 even though this is not totally correct. The reason for this is
+ that we require a SET of CC0 to immediately preceed the reference to CC0.
+ So if some other insn sets CC0 as a side-effect, we know it cannot affect
+ our computation and thus may be placed in a delay slot. */
+
+static void
+mark_set_resources (insn, res, include_called_routine)
+ register rtx insn;
+ register struct resources *res;
+ int include_called_routine;
+{
+ register int i;
+
+ switch (GET_CODE (insn))
+ {
+ case NOTE:
+ case BARRIER:
+ case CODE_LABEL:
+ /* These don't set any resources. */
+ return;
+
+ case CALL_INSN:
+ /* Called routine modifies the condition code, memory, any registers
+ that aren't saved across calls, and anything explicitly CLOBBERed
+ immediately after the CALL_INSN. */
+
+ if (include_called_routine)
+ {
+ rtx next = NEXT_INSN (insn);
+
+ res->cc = res->memory = 1;
+ for (i = 0; i < FIRST_PSEUDO_REGISTER; i++)
+ if (call_used_regs[i])
+ SET_HARD_REG_BIT (res->regs, i);
+
+ /* Skip any possible labels between the CALL_INSN and CLOBBERs. */
+ while (GET_CODE (next) == CODE_LABEL)
+ next = NEXT_INSN (next);
+
+ for (; (next && GET_CODE (next) == INSN
+ && GET_CODE (PATTERN (next)) == CLOBBER);
+ next = NEXT_INSN (next))
+ mark_referenced_resources (XEXP (PATTERN (next), 0), res, 0);
+ }
+
+ /* ... and also what it's RTL says it modifies, if anything. */
+
+ case JUMP_INSN:
+ case INSN:
+ {
+ register rtx body = PATTERN (insn);
+ register rtx note;
+
+ /* An insn consisting of just a CLOBBER (or USE) is
+ just for flow and doesn't actually do anything, so we don't check
+ for it.
+
+ If the source of a SET is a CALL, this is actually done by
+ the called routine. So only include it if we are to include the
+ effects of the calling routine. */
+
+ if (GET_CODE (body) == SET
+ && (include_called_routine || GET_CODE (SET_SRC (body)) != CALL))
+ mark_referenced_resources (SET_DEST (body), res, 0);
+ else if (GET_CODE (body) == PARALLEL)
+ {
+ for (i = 0; i < XVECLEN (body, 0); i++)
+ if ((GET_CODE (XVECEXP (body, 0, i)) == SET
+ && (include_called_routine
+ || GET_CODE (SET_SRC (XVECEXP (body, 0, i))) != CALL))
+ || GET_CODE (XVECEXP (body, 0, i)) == CLOBBER)
+ mark_referenced_resources (SET_DEST (XVECEXP (body, 0, i)),
+ res, 0);
+ }
+ else if (GET_CODE (body) == SEQUENCE)
+ for (i = 0; i < XVECLEN (body, 0); i++)
+ if (! (INSN_ANNULLED_BRANCH_P (XVECEXP (body, 0, 0))
+ && INSN_FROM_TARGET_P (XVECEXP (body, 0, i))))
+ mark_set_resources (XVECEXP (body, 0, i), res,
+ include_called_routine);
+
+#ifdef AUTO_INC_DEC
+ /* If any register are incremented or decremented in an address,
+ they are set here. */
+ for (note = REG_NOTES (insn); note; note = XEXP (note, 1))
+ if (REG_NOTE_KIND (note) == REG_INC)
+ mark_referenced_resources (XEXP (note, 0), res, 0);
+#endif
+
+#ifdef PUSH_ROUNDING
+ /* An insn that has a PRE_DEC on SP will not have a REG_INC note.
+ Until we fix this correctly, consider all insns as modifying
+ SP on such machines. So far, we don't have delay slot scheduling
+ on any machines with PUSH_ROUNDING. */
+ SET_HARD_REG_BIT (res->regs, STACK_POINTER_REGNUM);
+#endif
+ return;
+ }
+
+ default:
+ abort ();
+ }
+}
+\f
+/* Return TRUE if this insn should stop the search for insn to fill delay
+ slots. LABELS_P indicates that labels should terminate the search.
+ In all cases, jumps terminate the search. */
+
+static int
+stop_search_p (insn, labels_p)
+ rtx insn;
+ int labels_p;
+{
+ if (insn == 0)
+ return 1;
+
+ switch (GET_CODE (insn))
+ {
+ case NOTE:
+ case CALL_INSN:
+ return 0;
+
+ case CODE_LABEL:
+ return labels_p;
+
+ case JUMP_INSN:
+ case BARRIER:
+ return 1;
+
+ case INSN:
+ /* OK unless it contains a delay slot or is an `asm' insn of some type.
+ We don't know anything about these. */
+ return (GET_CODE (PATTERN (insn)) == SEQUENCE
+ || GET_CODE (PATTERN (insn)) == ASM_INPUT
+ || asm_noperands (PATTERN (insn)) >= 0);
+
+ default:
+ abort ();
+ }
+}
+\f
+/* Return TRUE if any resources are marked in both RES1 and RES2 or if either
+ resource set contains a volatile memory reference. Otherwise, return FALSE. */
+
+static int
+resource_conflicts_p (res1, res2)
+ struct resources *res1, *res2;
+{
+ if ((res1->cc && res2->cc) || (res1->memory && res2->memory)
+ || res1->volatil || res2->volatil)
+ return 1;
+
+#ifdef HARD_REG_SET
+ return (res1->regs & res2->regs) != HARD_CONST (0);
+#else
+ {
+ int i;
+
+ for (i = 0; i < HARD_REG_SET_LONGS; i++)
+ if ((res1->regs[i] & res2->regs[i]) != 0)
+ return 1;
+ return 0;
+ }
+#endif
+}
+
+/* Return TRUE if any resource marked in RES, a `struct resources', is
+ referenced by INSN. If INCLUDE_CALLED_ROUTINE is set, return if the called
+ routine is using those resources.
+
+ We compute this by computing all the resources referenced by INSN and
+ seeing if this conflicts with RES. It might be faster to directly check
+ ourselves, and this is the way it used to work, but it means duplicating
+ a large block of complex code. */
+
+static int
+insn_references_resource_p (insn, res, include_called_routine)
+ register rtx insn;
+ register struct resources *res;
+ int include_called_routine;
+{
+ struct resources insn_res;
+
+ CLEAR_RESOURCE (&insn_res);
+ mark_referenced_resources (insn, &insn_res, include_called_routine);
+ return resource_conflicts_p (&insn_res, res);
+}
+
+/* Return TRUE if INSN modifies resources that are marked in RES.
+ INCLUDE_CALLED_ROUTINE is set if the actions of that routine should be
+ included. CC0 is only modified if it is explicitly set; see comments
+ in front of mark_set_resources for details. */
+
+static int
+insn_sets_resource_p (insn, res, include_called_routine)
+ register rtx insn;
+ register struct resources *res;
+ int include_called_routine;
+{
+ struct resources insn_sets;
+
+ CLEAR_RESOURCE (&insn_sets);
+ mark_set_resources (insn, &insn_sets, include_called_routine);
+ return resource_conflicts_p (&insn_sets, res);
+}
+\f
+/* Find a label at the end of the function or before a RETURN. If there is
+ none, make one. */
+
+static rtx
+find_end_label ()
+{
+ rtx insn;
+
+ /* If we found one previously, return it. */
+ if (end_of_function_label)
+ return end_of_function_label;
+
+ /* Otherwise, see if there is a label at the end of the function. If there
+ is, it must be that RETURN insns aren't needed, so that is our return
+ label and we don't have to do anything else. */
+
+ insn = get_last_insn ();
+ while (GET_CODE (insn) == NOTE
+ || (GET_CODE (insn) == INSN
+ && (GET_CODE (PATTERN (insn)) == USE
+ || GET_CODE (PATTERN (insn)) == CLOBBER)))
+ insn = PREV_INSN (insn);
+
+ if (GET_CODE (insn) == CODE_LABEL)
+ end_of_function_label = insn;
+ else
+ {
+ /* Otherwise, make a new label and emit a RETURN and BARRIER,
+ if needed. */
+ end_of_function_label = gen_label_rtx ();
+ LABEL_NUSES (end_of_function_label) = 0;
+ emit_label (end_of_function_label);
+#ifdef HAVE_return
+ if (HAVE_return)
+ {
+ emit_jump_insn (gen_return ());
+ emit_barrier ();
+ }
+#endif
+ }
+
+ /* Show one additional use for this label so it won't go away until
+ we are done. */
+ ++LABEL_NUSES (end_of_function_label);
+
+ return end_of_function_label;
+}
+\f
+/* Put INSN and LIST together in a SEQUENCE rtx of LENGTH, and replace
+ the pattern of INSN with the SEQUENCE.
+
+ Chain the insns so that NEXT_INSN of each insn in the sequence points to
+ the next and NEXT_INSN of the last insn in the sequence points to
+ the first insn after the sequence. Similarly for PREV_INSN. This makes
+ it easier to scan all insns.
+
+ Returns the SEQUENCE that replaces INSN. */
+
+static rtx
+emit_delay_sequence (insn, list, length, avail)
+ rtx insn;
+ rtx list;
+ int length;
+ int avail;
+{
+ register int i = 1;
+ register rtx li;
+ int had_barrier = 0;
+
+ /* Allocate the the rtvec to hold the insns and the SEQUENCE. */
+ rtvec seqv = rtvec_alloc (length + 1);
+ rtx seq = gen_rtx (SEQUENCE, VOIDmode, seqv);
+ rtx seq_insn = make_insn_raw (seq);
+ rtx first = get_insns ();
+ rtx last = get_last_insn ();
+
+ /* Make a copy of the insn having delay slots. */
+ rtx delay_insn = copy_rtx (insn);
+
+ /* If INSN is followed by a BARRIER, delete the BARRIER since it will only
+ confuse further processing. Update LAST in case it was the last insn.
+ We will put the BARRIER back in later. */
+ if (NEXT_INSN (insn) && GET_CODE (NEXT_INSN (insn)) == BARRIER)
+ {
+ delete_insn (NEXT_INSN (insn));
+ last = get_last_insn ();
+ had_barrier = 1;
+ }
+
+ /* Splice our SEQUENCE into the insn stream where INSN used to be. */
+ NEXT_INSN (seq_insn) = NEXT_INSN (insn);
+ PREV_INSN (seq_insn) = PREV_INSN (insn);
+
+ if (insn == last)
+ set_new_first_and_last_insn (first, seq_insn);
+ else
+ PREV_INSN (NEXT_INSN (seq_insn)) = seq_insn;
+
+ if (insn == first)
+ set_new_first_and_last_insn (seq_insn, last);
+ else
+ NEXT_INSN (PREV_INSN (seq_insn)) = seq_insn;
+
+ /* Build our SEQUENCE and rebuild the insn chain. */
+ XVECEXP (seq, 0, 0) = delay_insn;
+ INSN_DELETED_P (delay_insn) = 0;
+ PREV_INSN (delay_insn) = PREV_INSN (seq_insn);
+
+ for (li = list; li; li = XEXP (li, 1), i++)
+ {
+ rtx tem = XEXP (li, 0);
+ rtx note;
+
+ /* Show that this copy of the insn isn't deleted. */
+ INSN_DELETED_P (tem) = 0;
+
+ XVECEXP (seq, 0, i) = tem;
+ PREV_INSN (tem) = XVECEXP (seq, 0, i - 1);
+ NEXT_INSN (XVECEXP (seq, 0, i - 1)) = tem;
+
+ /* Remove any REG_DEAD notes because we can't rely on them now
+ that the insn has been moved. */
+ for (note = REG_NOTES (tem); note; note = XEXP (note, 1))
+ if (REG_NOTE_KIND (note) == REG_DEAD)
+ XEXP (note, 0) = const0_rtx;
+ }
+
+ NEXT_INSN (XVECEXP (seq, 0, length)) = NEXT_INSN (seq_insn);
+
+ /* If there used to be a BARRIER, put it back. */
+ if (had_barrier)
+ emit_barrier_after (seq_insn);
+
+ if (i != length + 1)
+ abort ();
+
+ return seq_insn;
+}
+
+/* Add INSN to DELAY_LIST and return the head of the new list. The list must
+ be in the order in which the insns are to be executed. */
+
+static rtx
+add_to_delay_list (insn, delay_list)
+ rtx insn;
+ rtx delay_list;
+{
+ /* If we have an empty list, just make a new list element. */
+ if (delay_list == 0)
+ return gen_rtx (INSN_LIST, VOIDmode, insn, 0);
+
+ /* Otherwise this must be an INSN_LIST. Add INSN to the end of the
+ list. */
+ XEXP (delay_list, 1) = add_to_delay_list (insn, XEXP (delay_list, 1));
+
+ return delay_list;
+}
+
+#ifdef HAVE_cc0
+/* INSN uses CC0 and is being moved into a delay slot. Set up REG_CC_SETTER
+ and REG_CC_USER notes so we can find it. */
+
+static void
+link_cc0_insns (insn)
+ rtx insn;
+{
+ rtx user = next_nonnote_insn (insn);
+
+ if (GET_CODE (user) == INSN && GET_CODE (PATTERN (user)) == SEQUENCE)
+ user = XVECEXP (PATTERN (user), 0, 0);
+
+ REG_NOTES (user) = gen_rtx (INSN_LIST, REG_CC_SETTER, insn,
+ REG_NOTES (user));
+ REG_NOTES (insn) = gen_rtx (INSN_LIST, REG_CC_USER, user, REG_NOTES (insn));
+}
+#endif
+\f
+/* Delete INSN from the the delay slot of the insn that it is in. This may
+ produce an insn without anything in its delay slots. */
+
+static void
+delete_from_delay_slot (insn)
+ rtx insn;
+{
+ rtx trial, seq_insn, seq, prev;
+ rtx delay_list = 0;
+ int i;
+
+ /* We first must find the insn containing the SEQUENCE with INSN in its
+ delay slot. Do this by finding an insn, TRIAL, where
+ PREV_INSN (NEXT_INSN (TRIAL)) != TRIAL. */
+
+ for (trial = insn;
+ PREV_INSN (NEXT_INSN (trial)) == trial;
+ trial = NEXT_INSN (trial))
+ ;
+
+ seq_insn = PREV_INSN (NEXT_INSN (trial));
+ seq = PATTERN (seq_insn);
+
+ /* Create a delay list consisting of all the insns other than the one
+ we are deleting (unless we were the only one). */
+ if (XVECLEN (seq, 0) > 2)
+ for (i = 1; i < XVECLEN (seq, 0); i++)
+ if (XVECEXP (seq, 0, i) != insn)
+ delay_list = add_to_delay_list (XVECEXP (seq, 0, i), delay_list);
+
+ /* Delete the old SEQUENCE, re-emit the insn that used to have the delay
+ list, and rebuild the delay list if non-empty. */
+ prev = PREV_INSN (seq_insn);
+ trial = XVECEXP (seq, 0, 0);
+ delete_insn (seq_insn);
+ add_insn_after (trial, prev);
+
+ if (GET_CODE (trial) == JUMP_INSN
+ && (simplejump_p (trial) || GET_CODE (PATTERN (trial)) == RETURN))
+ emit_barrier_after (trial);
+
+ /* If there are any delay insns, remit them. Otherwise clear the
+ annul flag. */
+ if (delay_list)
+ trial = emit_delay_sequence (trial, delay_list, XVECLEN (seq, 0) - 1, 0);
+ else
+ INSN_ANNULLED_BRANCH_P (trial) = 0;
+
+ INSN_FROM_TARGET_P (insn) = 0;
+
+ /* Show we need to fill this insn again. */
+ obstack_ptr_grow (&unfilled_slots_obstack, trial);
+}
+\f
+/* Delete INSN, a JUMP_INSN. If it is a conditional jump, we must track down
+ the insn that sets CC0 for it and delete it too. */
+
+static void
+delete_scheduled_jump (insn)
+ rtx insn;
+{
+ /* Delete the insn that sets cc0 for us. On machines without cc0, we could
+ delete the insn that sets the condition code, but it is hard to find it.
+ Since this case is rare anyway, don't bother trying; there would likely
+ be other insns that became dead anyway, which we wouldn't know to
+ delete. */
+
+#ifdef HAVE_cc0
+ if (reg_mentioned_p (cc0_rtx, insn))
+ {
+ rtx note = find_reg_note (insn, REG_CC_SETTER, 0);
+
+ /* If a reg-note was found, it points to an insn to set CC0. This
+ insn is in the delay list of some other insn. So delete it from
+ the delay list it was in. */
+ if (note)
+ {
+ if (! FIND_REG_INC_NOTE (XEXP (note, 0), 0)
+ && sets_cc0_p (PATTERN (XEXP (note, 0))) == 1)
+ delete_from_delay_slot (XEXP (note, 0));
+ }
+ else
+ {
+ /* The insn setting CC0 is our previous insn, but it may be in
+ a delay slot. It will be the last insn in the delay slot, if
+ it is. */
+ rtx trial = previous_insn (insn);
+ if (GET_CODE (trial) == NOTE)
+ trial = prev_nonnote_insn (trial);
+ if (sets_cc0_p (PATTERN (trial)) != 1
+ || FIND_REG_INC_NOTE (trial, 0))
+ return;
+ if (PREV_INSN (NEXT_INSN (trial)) == trial)
+ delete_insn (trial);
+ else
+ delete_from_delay_slot (trial);
+ }
+ }
+#endif
+
+ delete_insn (insn);
+}
+\f
+/* Counters for delay-slot filling. */
+
+#define NUM_REORG_FUNCTIONS 2
+#define MAX_DELAY_HISTOGRAM 3
+#define MAX_REORG_PASSES 2
+
+static int num_insns_needing_delays[NUM_REORG_FUNCTIONS][MAX_REORG_PASSES];
+
+static int num_filled_delays[NUM_REORG_FUNCTIONS][MAX_DELAY_HISTOGRAM+1][MAX_REORG_PASSES];
+
+static int reorg_pass_number;
+
+static void
+note_delay_statistics (slots_filled, index)
+ int slots_filled, index;
+{
+ num_insns_needing_delays[index][reorg_pass_number]++;
+ if (slots_filled > MAX_DELAY_HISTOGRAM)
+ slots_filled = MAX_DELAY_HISTOGRAM;
+ num_filled_delays[index][slots_filled][reorg_pass_number]++;
+}
+\f
+#if defined(ANNUL_IFFALSE_SLOTS) || defined(ANNUL_IFTRUE_SLOTS)
+
+/* Optimize the following cases:
+
+ 1. When a conditional branch skips over only one instruction,
+ use an annulling branch and put that insn in the delay slot.
+ Use either a branch that annulls when the condition if true or
+ invert the test with a branch that annulls when the condition is
+ false. This saves insns, since otherwise we must copy an insn
+ from the L1 target.
+
+ (orig) (skip) (otherwise)
+ Bcc.n L1 Bcc',a L1 Bcc,a L1'
+ insn insn insn2
+ L1: L1: L1:
+ insn2 insn2 insn2
+ insn3 insn3 L1':
+ insn3
+
+ 2. When a conditional branch skips over only one instruction,
+ and after that, it unconditionally branches somewhere else,
+ perform the similar optimization. This saves executing the
+ second branch in the case where the inverted condition is true.
+
+ Bcc.n L1 Bcc',a L2
+ insn insn
+ L1: L1:
+ Bra L2 Bra L2
+
+ INSN is a JUMP_INSN.
+
+ This should be expanded to skip over N insns, where N is the number
+ of delay slots required. */
+
+static rtx
+optimize_skip (insn)
+ register rtx insn;
+{
+ register rtx trial = next_nonnote_insn (insn);
+ rtx next_trial = next_active_insn (trial);
+ rtx delay_list = 0;
+ rtx target_label;
+
+ if (trial == 0
+ || GET_CODE (trial) != INSN
+ || GET_CODE (PATTERN (trial)) == SEQUENCE
+ || recog_memoized (trial) < 0
+ || (! eligible_for_annul_false (insn, 0, trial)
+ && ! eligible_for_annul_true (insn, 0, trial)))
+ return 0;
+
+ /* There are two cases where we are just executing one insn (we assume
+ here that a branch requires only one insn; this should be generalized
+ at some point): Where the branch goes around a single insn or where
+ we have one insn followed by a branch to the same label we branch to.
+ In both of these cases, inverting the jump and annulling the delay
+ slot give the same effect in fewer insns. */
+ if ((next_trial == next_active_insn (JUMP_LABEL (insn)))
+ || (next_trial != 0
+ && GET_CODE (next_trial) == JUMP_INSN
+ && JUMP_LABEL (insn) == JUMP_LABEL (next_trial)
+ && (simplejump_p (next_trial)
+ || GET_CODE (PATTERN (next_trial)) == RETURN)))
+ {
+ if (eligible_for_annul_false (insn, 0, trial))
+ {
+ if (invert_jump (insn, JUMP_LABEL (insn)))
+ INSN_FROM_TARGET_P (trial) = 1;
+ else if (! eligible_for_annul_true (insn, 0, trial))
+ return 0;
+ }
+
+ delay_list = add_to_delay_list (trial, 0);
+ next_trial = next_active_insn (trial);
+ update_block (trial, trial);
+ delete_insn (trial);
+
+ /* Also, if we are targeting an unconditional
+ branch, thread our jump to the target of that branch. Don't
+ change this into a RETURN here, because it may not accept what
+ we have in the delay slot. We'll fix this up later. */
+ if (next_trial && GET_CODE (next_trial) == JUMP_INSN
+ && (simplejump_p (next_trial)
+ || GET_CODE (PATTERN (next_trial)) == RETURN))
+ {
+ target_label = JUMP_LABEL (next_trial);
+ if (target_label == 0)
+ target_label = find_end_label ();
+ redirect_jump (insn, target_label);
+ }
+
+ INSN_ANNULLED_BRANCH_P (insn) = 1;
+ }
+
+ return delay_list;
+}
+#endif
+\f
+/* Return truth value of the statement that this branch
+ is mostly taken. If we think that the branch is extremely likely
+ to be taken, we return 2. If the branch is slightly more likely to be
+ taken, return 1. Otherwise, return 0.
+
+ CONDITION, if non-zero, is the condition that JUMP_INSN is testing. */
+
+static int
+mostly_true_jump (jump_insn, condition)
+ rtx jump_insn, condition;
+{
+ rtx target_label = JUMP_LABEL (jump_insn);
+ rtx insn;
+
+ /* If this is a conditional return insn, assume it won't return. */
+ if (target_label == 0)
+ return 0;
+
+ /* If TARGET_LABEL has no jumps between it and the end of the function,
+ this is essentially a conditional return, so predict it as false. */
+ for (insn = NEXT_INSN (target_label);
+ insn && GET_CODE (insn) != JUMP_INSN;
+ insn = NEXT_INSN (insn))
+ ;
+
+ if (insn == 0)
+ return 0;
+
+ /* If this is the test of a loop, it is very likely true. We scan backwards
+ from the target label. If we find a NOTE_INSN_LOOP_BEG before the next
+ real insn, we assume the branch is to the top of the loop. */
+ for (insn = PREV_INSN (target_label);
+ insn && GET_CODE (insn) == NOTE;
+ insn = PREV_INSN (insn))
+ if (NOTE_LINE_NUMBER (insn) == NOTE_INSN_LOOP_BEG)
+ return 2;
+
+ /* If we couldn't figure out what this jump was, assume it won't be
+ taken. This should be rare. */
+ if (condition == 0)
+ return 0;
+
+ /* EQ tests are usually false and NE tests are usually true. Also,
+ most quantities are positive, so we can make the appropriate guesses
+ about signed comparisons against zero. */
+ switch (GET_CODE (condition))
+ {
+ case CONST_INT:
+ /* Unconditional branch. */
+ return 1;
+ case EQ:
+ return 0;
+ case NE:
+ return 1;
+ case LE:
+ case LT:
+ if (XEXP (condition, 1) == const0_rtx)
+ return 0;
+ break;
+ case GE:
+ case GT:
+ if (XEXP (condition, 1) == const0_rtx)
+ return 1;
+ break;
+ }
+
+ /* Predict backward branches usually take, forward branches usually not. If
+ we don't know whether this is forward or backward, assume the branch
+ will be taken, since most are. */
+ return (INSN_UID (jump_insn) > max_uid || INSN_UID (target_label) > max_uid
+ || (uid_to_ruid[INSN_UID (jump_insn)]
+ > uid_to_ruid[INSN_UID (target_label)]));;
+}
+
+/* Return the condition under which INSN will branch to TARGET. If TARGET
+ is zero, return the condition under which INSN will return. If INSN is
+ an unconditional branch, return const_true_rtx. If INSN isn't a simple
+ type of jump, or it doesn't go to TARGET, return 0. */
+
+static rtx
+get_branch_condition (insn, target)
+ rtx insn;
+ rtx target;
+{
+ rtx pat = PATTERN (insn);
+ rtx src;
+
+ if (GET_CODE (pat) == RETURN)
+ return target == 0 ? const_true_rtx : 0;
+
+ else if (GET_CODE (pat) != SET || SET_DEST (pat) != pc_rtx)
+ return 0;
+
+ src = SET_SRC (pat);
+ if (GET_CODE (src) == LABEL_REF && XEXP (src, 0) == target)
+ return const_true_rtx;
+
+ else if (GET_CODE (src) == IF_THEN_ELSE
+ && ((target == 0 && GET_CODE (XEXP (src, 1)) == RETURN)
+ || (GET_CODE (XEXP (src, 1)) == LABEL_REF
+ && XEXP (XEXP (src, 1), 0) == target))
+ && XEXP (src, 2) == pc_rtx)
+ return XEXP (src, 0);
+
+ else if (GET_CODE (src) == IF_THEN_ELSE
+ && ((target == 0 && GET_CODE (XEXP (src, 2)) == RETURN)
+ || (GET_CODE (XEXP (src, 2)) == LABEL_REF
+ && XEXP (XEXP (src, 2), 0) == target))
+ && XEXP (src, 1) == pc_rtx)
+ return gen_rtx (reverse_condition (GET_CODE (XEXP (src, 0))),
+ GET_MODE (XEXP (src, 0)),
+ XEXP (XEXP (src, 0), 0), XEXP (XEXP (src, 0), 1));
+}
+
+/* Return non-zero if CONDITION is more strict than the condition of
+ INSN, i.e., if INSN will always branch if CONDITION is true. */
+
+static int
+condition_dominates_p (condition, insn)
+ rtx condition;
+ rtx insn;
+{
+ rtx other_condition = get_branch_condition (insn, JUMP_LABEL (insn));
+ enum rtx_code code = GET_CODE (condition);
+ enum rtx_code other_code;
+
+ if (rtx_equal_p (condition, other_condition)
+ || other_condition == const_true_rtx)
+ return 1;
+
+ else if (condition == const_true_rtx || other_condition == 0)
+ return 0;
+
+ other_code = GET_CODE (other_condition);
+ if (GET_RTX_LENGTH (code) != 2 || GET_RTX_LENGTH (other_code) != 2
+ || ! rtx_equal_p (XEXP (condition, 0), XEXP (other_condition, 0))
+ || ! rtx_equal_p (XEXP (condition, 1), XEXP (other_condition, 1)))
+ return 0;
+
+ return comparison_dominates_p (code, other_code);
+}
+\f
+/* INSN branches to an insn whose pattern SEQ is a SEQUENCE. Given that
+ the condition tested by INSN is CONDITION and the resources shown in
+ OTHER_NEEDED are needed after INSN, see whether INSN can take all the insns
+ from SEQ's delay list, in addition to whatever insns it may execute
+ (in DELAY_LIST). SETS and NEEDED are denote resources already set and
+ needed while searching for delay slot insns. Return the concatenated
+ delay list if possible, otherwise, return 0.
+
+ SLOTS_TO_FILL is the total number of slots required by INSN, and
+ PSLOTS_FILLED points to the number filled so far (also the number of
+ insns in DELAY_LIST). It is updated with the number that have been
+ filled from the SEQUENCE, if any.
+
+ PANNUL_P points to a non-zero value if we already know that we need
+ to annul INSN. If this routine determines that annulling is needed,
+ it may set that value non-zero.
+
+ PNEW_THREAD points to a location that is to receive the place at which
+ execution should continue. */
+
+static rtx
+steal_delay_list_from_target (insn, condition, seq, delay_list,
+ sets, needed, other_needed,
+ slots_to_fill, pslots_filled, pannul_p,
+ pnew_thread)
+ rtx insn, condition;
+ rtx seq;
+ rtx delay_list;
+ struct resources *sets, *needed, *other_needed;
+ int slots_to_fill;
+ int *pslots_filled;
+ int *pannul_p;
+ rtx *pnew_thread;
+{
+ rtx temp;
+ int slots_remaining = slots_to_fill - *pslots_filled;
+ int total_slots_filled = *pslots_filled;
+ rtx new_delay_list = 0;
+ int must_annul = *pannul_p;
+ int i;
+
+ /* We can't do anything if there are more delay slots in SEQ than we
+ can handle, or if we don't know that it will be a taken branch.
+
+ We know that it will be a taken branch if it is either an unconditional
+ branch or a conditional branch with a stricter branch condition. */
+
+ if (XVECLEN (seq, 0) - 1 > slots_remaining
+ || ! condition_dominates_p (condition, XVECEXP (seq, 0, 0)))
+ return delay_list;
+
+ for (i = 1; i < XVECLEN (seq, 0); i++)
+ {
+ rtx trial = XVECEXP (seq, 0, i);
+
+ if (insn_references_resource_p (trial, sets, 0)
+ || insn_sets_resource_p (trial, needed, 0)
+ || insn_sets_resource_p (trial, sets, 0)
+#ifdef HAVE_cc0
+ /* If TRIAL sets CC0, we can't copy it, so we can't steal this
+ delay list. */
+ || find_reg_note (trial, REG_CC_USER, 0)
+#endif
+ /* If TRIAL is from the fallthrough code of an annulled branch insn
+ in SEQ, we cannot use it. */
+ || (INSN_ANNULLED_BRANCH_P (XVECEXP (seq, 0, 0))
+ && ! INSN_FROM_TARGET_P (trial)))
+ return delay_list;
+
+ /* If this insn was already done (usually in a previous delay slot),
+ pretend we put it in our delay slot. */
+ if (redundant_insn_p (trial, insn, new_delay_list))
+ continue;
+
+ if (! must_annul
+ && ((condition == const_true_rtx
+ || (! insn_sets_resource_p (trial, other_needed, 0)
+ && ! may_trap_p (PATTERN (trial)))))
+ ? eligible_for_delay (insn, total_slots_filled, trial)
+ : (must_annul = 1,
+ eligible_for_annul_false (insn, total_slots_filled, trial)))
+ {
+ temp = copy_rtx (trial);
+ INSN_FROM_TARGET_P (temp) = 1;
+ new_delay_list = add_to_delay_list (temp, new_delay_list);
+ total_slots_filled++;
+
+ if (--slots_remaining == 0)
+ break;
+ }
+ else
+ return delay_list;
+ }
+
+ /* Show the place to which we will be branching. */
+ *pnew_thread = next_active_insn (JUMP_LABEL (XVECEXP (seq, 0, 0)));
+
+ /* Add any new insns to the delay list and update the count of the
+ number of slots filled. */
+ *pslots_filled = total_slots_filled;
+ *pannul_p = must_annul;
+
+ if (delay_list == 0)
+ return new_delay_list;
+
+ for (temp = new_delay_list; temp; temp = XEXP (temp, 1))
+ delay_list = add_to_delay_list (XEXP (temp, 0), delay_list);
+
+ return delay_list;
+}
+\f
+/* Similar to steal_delay_list_from_target except that SEQ is on the
+ fallthrough path of INSN. Here we only do something if the delay insn
+ of SEQ is an unconditional branch. In that case we steal its delay slot
+ for INSN since unconditional branches are much easier to fill. */
+
+static rtx
+steal_delay_list_from_fallthrough (insn, condition, seq,
+ delay_list, sets, needed, other_needed,
+ slots_to_fill, pslots_filled, pannul_p)
+ rtx insn, condition;
+ rtx seq;
+ rtx delay_list;
+ struct resources *sets, *needed, *other_needed;
+ int slots_to_fill;
+ int *pslots_filled;
+ int *pannul_p;
+{
+ int i;
+
+ /* We can't do anything if SEQ's delay insn isn't an
+ unconditional branch. */
+
+ if (! simplejump_p (XVECEXP (seq, 0, 0))
+ && GET_CODE (PATTERN (XVECEXP (seq, 0, 0))) != RETURN)
+ return delay_list;
+
+ for (i = 1; i < XVECLEN (seq, 0); i++)
+ {
+ rtx trial = XVECEXP (seq, 0, i);
+
+ /* If TRIAL sets CC0, stealing it will move it too far from the use
+ of CC0. */
+ if (insn_references_resource_p (trial, sets, 0)
+ || insn_sets_resource_p (trial, needed, 0)
+ || insn_sets_resource_p (trial, sets, 0)
+#ifdef HAVE_cc0
+ || sets_cc0_p (PATTERN (trial))
+#endif
+ )
+
+ break;
+
+ /* If this insn was already done, we don't need it. */
+ if (redundant_insn_p (trial, insn, delay_list))
+ {
+ delete_from_delay_slot (trial);
+ continue;
+ }
+
+ if (! *pannul_p
+ && ((condition == const_true_rtx
+ || (! insn_sets_resource_p (trial, other_needed, 0)
+ && ! may_trap_p (PATTERN (trial)))))
+ ? eligible_for_delay (insn, *pslots_filled, trial)
+ : (*pannul_p = 1,
+ eligible_for_annul_true (insn, *pslots_filled, trial)))
+ {
+ delete_from_delay_slot (trial);
+ delay_list = add_to_delay_list (trial, delay_list);
+
+ if (++(*pslots_filled) == slots_to_fill)
+ break;
+ }
+ else
+ break;
+ }
+
+ return delay_list;
+}
+\f
+/* Try merging insns starting at THREAD which match exactly the insns in
+ INSN's delay list.
+
+ If all insns were matched and the insn was previously annulling, the
+ annul bit will be cleared.
+
+ For each insn that is merged, if the branch is or will be non-annulling,
+ we delete the merged insn. */
+
+static void
+try_merge_delay_insns (insn, thread)
+ rtx insn, thread;
+{
+ rtx trial, next_trial;
+ rtx delay_insn = XVECEXP (PATTERN (insn), 0, 0);
+ int annul_p = INSN_ANNULLED_BRANCH_P (delay_insn);
+ int slot_number = 1;
+ int num_slots = XVECLEN (PATTERN (insn), 0);
+ rtx next_to_match = XVECEXP (PATTERN (insn), 0, slot_number);
+ struct resources set, needed;
+ rtx merged_insns = 0;
+ int i;
+
+ CLEAR_RESOURCE (&needed);
+ CLEAR_RESOURCE (&set);
+
+ /* If this is not an annulling branch, take into account anything needed in
+ NEXT_TO_MATCH. This prevents two increments from being incorrectly
+ folded into one. If we are annulling, this would be the correct
+ thing to do. (The alternative, looking at things set in NEXT_TO_MATCH
+ will essentially disable this optimization. This method is somewhat of
+ a kludge, but I don't see a better way.) */
+ if (! annul_p)
+ mark_referenced_resources (next_to_match, &needed, 1);
+
+ for (trial = thread; !stop_search_p (trial, 1); trial = next_trial)
+ {
+ rtx pat = PATTERN (trial);
+
+ next_trial = next_nonnote_insn (trial);
+
+ /* TRIAL must be a CALL_INSN or INSN. Skip USE and CLOBBER. */
+ if (GET_CODE (trial) == INSN
+ && (GET_CODE (pat) == USE || GET_CODE (pat) == CLOBBER))
+ continue;
+
+ if (GET_CODE (next_to_match) == GET_CODE (trial)
+#ifdef HAVE_cc0
+ /* We can't share an insn that sets cc0. */
+ && ! sets_cc0_p (pat)
+#endif
+ && ! insn_references_resource_p (trial, &set, 1)
+ && ! insn_sets_resource_p (trial, &set, 1)
+ && ! insn_sets_resource_p (trial, &needed, 1)
+ && (trial = try_split (pat, trial, 0)) != 0
+ && rtx_equal_p (PATTERN (next_to_match), PATTERN (trial))
+ /* Have to test this condition if annul condition is different
+ from (and less restrictive than) non-annulling one. */
+ && eligible_for_delay (delay_insn, slot_number - 1, trial))
+ {
+ next_trial = next_nonnote_insn (trial);
+
+ if (! annul_p)
+ {
+ update_block (trial, trial);
+ delete_insn (trial);
+ INSN_FROM_TARGET_P (next_to_match) = 0;
+ }
+ else
+ merged_insns = gen_rtx (INSN_LIST, VOIDmode, trial, merged_insns);
+
+ if (++slot_number == num_slots)
+ break;
+
+ next_to_match = XVECEXP (PATTERN (insn), 0, slot_number);
+ if (! annul_p)
+ mark_referenced_resources (next_to_match, &needed, 1);
+ }
+
+ mark_set_resources (trial, &set, 1);
+ mark_referenced_resources (trial, &needed, 1);
+ }
+
+ /* See if we stopped on a filled insn. If we did, try to see if its
+ delay slots match. */
+ if (slot_number != num_slots
+ && trial && GET_CODE (trial) == INSN
+ && GET_CODE (PATTERN (trial)) == SEQUENCE
+ && ! INSN_ANNULLED_BRANCH_P (XVECEXP (PATTERN (trial), 0, 0)))
+ {
+ rtx pat = PATTERN (trial);
+
+ for (i = 1; i < XVECLEN (pat, 0); i++)
+ {
+ rtx dtrial = XVECEXP (pat, 0, i);
+
+ if (! insn_references_resource_p (dtrial, &set, 1)
+ && ! insn_sets_resource_p (dtrial, &set, 1)
+ && ! insn_sets_resource_p (dtrial, &needed, 1)
+#ifdef HAVE_cc0
+ && ! sets_cc0_p (PATTERN (dtrial))
+#endif
+ && rtx_equal_p (PATTERN (next_to_match), PATTERN (dtrial))
+ && eligible_for_delay (delay_insn, slot_number - 1, dtrial))
+ {
+ if (! annul_p)
+ {
+ update_block (dtrial, trial);
+ delete_from_delay_slot (dtrial);
+ INSN_FROM_TARGET_P (next_to_match) = 0;
+ }
+ else
+ merged_insns = gen_rtx (INSN_LIST, SImode, dtrial,
+ merged_insns);
+
+ if (++slot_number == num_slots)
+ break;
+
+ next_to_match = XVECEXP (PATTERN (insn), 0, slot_number);
+ }
+ }
+ }
+
+ /* If all insns in the delay slot have been matched and we were previously
+ annulling the branch, we need not any more. In that case delete all the
+ merged insns. Also clear the INSN_FROM_TARGET_P bit of each insn the
+ the delay list so that we know that it isn't only being used at the
+ target. */
+ if (next_to_match == 0 && annul_p)
+ {
+ for (; merged_insns; merged_insns = XEXP (merged_insns, 1))
+ {
+ if (GET_MODE (merged_insns) == SImode)
+ {
+ update_block (XEXP (merged_insns, 0), trial);
+ delete_from_delay_slot (XEXP (merged_insns, 0));
+ }
+ else
+ {
+ update_block (XEXP (merged_insns, 0), XEXP (merged_insns, 0));
+ delete_insn (XEXP (merged_insns, 0));
+ }
+ }
+
+ INSN_ANNULLED_BRANCH_P (delay_insn) = 0;
+
+ for (i = 0; i < XVECLEN (PATTERN (insn), 0); i++)
+ INSN_FROM_TARGET_P (XVECEXP (PATTERN (insn), 0, i)) = 0;
+ }
+}
+\f
+/* See if INSN is redundant with an insn in front of TARGET. Often this
+ is called when INSN is a candidate for a delay slot of TARGET.
+ DELAY_LIST are insns that will be placed in delay slots of TARGET in front
+ of INSN. Often INSN will be redundant with an insn in a delay slot of
+ some previous insn. This happens when we have a series of branches to the
+ same label; in that case the first insn at the target might want to go
+ into each of the delay slots.
+
+ If we are not careful, this routine can take up a significant fraction
+ of the total compilation time (4%), but only wins rarely. Hence we
+ speed this routine up by making two passes. The first pass goes back
+ until it hits a label and sees if it find an insn with an identical
+ pattern. Only in this (relatively rare) event does it check for
+ data conflicts.
+
+ We do not split insns we encounter. This could cause us not to find a
+ redundant insn, but the cost of splitting seems greater than the possible
+ gain in rare cases. */
+
+static int
+redundant_insn_p (insn, target, delay_list)
+ rtx insn;
+ rtx target;
+ rtx delay_list;
+{
+ rtx target_main = target;
+ rtx ipat = PATTERN (insn);
+ rtx trial, pat;
+ struct resources needed, set;
+ int i;
+
+ /* Scan backwards looking for a match. */
+ for (trial = PREV_INSN (target); trial; trial = PREV_INSN (trial))
+ {
+ if (GET_CODE (trial) == CODE_LABEL)
+ return 0;
+
+ if (GET_CODE (trial) != INSN && GET_CODE (trial) != JUMP_INSN
+ && GET_CODE (trial) != JUMP_INSN)
+ continue;
+
+ pat = PATTERN (trial);
+ if (GET_CODE (pat) == USE || GET_CODE (pat) == CLOBBER)
+ continue;
+
+ if (GET_CODE (pat) == SEQUENCE)
+ {
+ /* Stop for a CALL and its delay slots because it difficult to track
+ its resource needs correctly. */
+ if (GET_CODE (XVECEXP (pat, 0, 0)) == CALL_INSN)
+ return 0;
+
+ for (i = XVECLEN (pat, 0) - 1; i > 0; i--)
+ if (GET_CODE (XVECEXP (pat, 0, i)) == GET_CODE (insn)
+ && rtx_equal_p (PATTERN (XVECEXP (pat, 0, i)), ipat))
+ break;
+
+ /* If found a match, exit this loop early. */
+ if (i > 0)
+ break;
+ }
+
+ else if (GET_CODE (trial) == GET_CODE (insn) && rtx_equal_p (pat, ipat))
+ break;
+ }
+
+ /* If we didn't find an insn that matches, return 0. */
+ if (trial == 0)
+ return 0;
+
+ /* See what resources this insn sets and needs. If they overlap, or
+ if this insn references CC0, it can't be redundant. */
+
+ CLEAR_RESOURCE (&needed);
+ CLEAR_RESOURCE (&set);
+ mark_set_resources (insn, &set, 1);
+ mark_referenced_resources (insn, &needed, 1);
+
+ /* If TARGET is a SEQUENCE, get the main insn. */
+ if (GET_CODE (target) == INSN && GET_CODE (PATTERN (target)) == SEQUENCE)
+ target_main = XVECEXP (PATTERN (target), 0, 0);
+
+ if (resource_conflicts_p (&needed, &set)
+#ifdef HAVE_cc0
+ || reg_mentioned_p (cc0_rtx, ipat)
+#endif
+ /* The insn requiring the delay may not set anything needed or set by
+ INSN. */
+ || insn_sets_resource_p (target_main, &needed, 1)
+ || insn_sets_resource_p (target_main, &set, 1))
+ return 0;
+
+ /* Insns we pass may not set either NEEDED or SET, so merge them for
+ simpler tests. */
+ needed.memory |= set.memory;
+ IOR_HARD_REG_SET (needed.regs, set.regs);
+
+ /* This insn isn't redundant if it conflicts with an insn that either is
+ or will be in a delay slot of TARGET. */
+
+ while (delay_list)
+ {
+ if (insn_sets_resource_p (XEXP (delay_list, 0), &needed, 1))
+ return 0;
+ delay_list = XEXP (delay_list, 1);
+ }
+
+ if (GET_CODE (target) == INSN && GET_CODE (PATTERN (target)) == SEQUENCE)
+ for (i = 1; i < XVECLEN (PATTERN (target), 0); i++)
+ if (insn_sets_resource_p (XVECEXP (PATTERN (target), 0, i), &needed, 1))
+ return 0;
+
+ /* Scan backwards until we reach a label or an insn that uses something
+ INSN sets or sets something insn uses or sets. */
+
+ for (trial = PREV_INSN (target);
+ trial && GET_CODE (trial) != CODE_LABEL;
+ trial = PREV_INSN (trial))
+ {
+ if (GET_CODE (trial) != INSN && GET_CODE (trial) != CALL_INSN
+ && GET_CODE (trial) != JUMP_INSN)
+ continue;
+
+ pat = PATTERN (trial);
+ if (GET_CODE (pat) == USE || GET_CODE (pat) == CLOBBER)
+ continue;
+
+ if (GET_CODE (pat) == SEQUENCE)
+ {
+ /* If this is a CALL_INSN and its delay slots, it is hard to track
+ the resource needs properly, so give up. */
+ if (GET_CODE (XVECEXP (pat, 0, 0)) == CALL_INSN)
+ return 0;
+
+ /* See if any of the insns in the delay slot match, updating
+ resource requirements as we go. */
+ for (i = XVECLEN (pat, 0) - 1; i > 0; i--)
+ {
+ rtx candidate = XVECEXP (pat, 0, i);
+
+ /* If an insn will be annulled if the branch is false, it isn't
+ considered as a possible duplicate insn. */
+ if (rtx_equal_p (PATTERN (candidate), ipat)
+ && ! (INSN_ANNULLED_BRANCH_P (XVECEXP (pat, 0, 0))
+ && INSN_FROM_TARGET_P (candidate)))
+ {
+ /* Show that this insn will be used in the sequel. */
+ INSN_FROM_TARGET_P (candidate) = 0;
+ return 1;
+ }
+
+ /* Unless this is an annulled insn from the target of a branch,
+ we must stop if it sets anything needed or set by INSN. */
+ if ((! INSN_ANNULLED_BRANCH_P (XVECEXP (pat, 0, 0))
+ || ! INSN_FROM_TARGET_P (candidate))
+ && insn_sets_resource_p (candidate, &needed, 1))
+ return 0;
+ }
+
+
+ /* If the insn requiring the delay slot conflicts with INSN, we
+ must stop. */
+ if (insn_sets_resource_p (XVECEXP (pat, 0, 0), &needed, 1))
+ return 0;
+ }
+ else
+ {
+ /* See if TRIAL is the same as INSN. */
+ pat = PATTERN (trial);
+ if (rtx_equal_p (pat, ipat))
+ return 1;
+
+ /* Can't go any further if TRIAL conflicts with INSN. */
+ if (insn_sets_resource_p (trial, &needed, 1))
+ return 0;
+ }
+ }
+
+ return 0;
+}
+\f
+/* Return 1 if THREAD can only be executed in one way. If LABEL is non-zero,
+ it is the target of the branch insn being scanned. If ALLOW_FALLTHROUGH
+ is non-zero, we are allowed to fall into this thread; otherwise, we are
+ not.
+
+ If LABEL is used more than one or we pass a label other than LABEL before
+ finding an active insn, we do not own this thread. */
+
+static int
+own_thread_p (thread, label, allow_fallthrough)
+ rtx thread;
+ rtx label;
+ int allow_fallthrough;
+{
+ rtx active_insn;
+ rtx insn;
+
+ /* We don't own the function end. */
+ if (thread == 0)
+ return 0;
+
+ /* Get the first active insn, or THREAD, if it is an active insn. */
+ active_insn = next_active_insn (PREV_INSN (thread));
+
+ for (insn = thread; insn != active_insn; insn = NEXT_INSN (insn))
+ if (GET_CODE (insn) == CODE_LABEL
+ && (insn != label || LABEL_NUSES (insn) != 1))
+ return 0;
+
+ if (allow_fallthrough)
+ return 1;
+
+ /* Ensure that we reach a BARRIER before any insn or label. */
+ for (insn = prev_nonnote_insn (thread);
+ insn == 0 || GET_CODE (insn) != BARRIER;
+ insn = prev_nonnote_insn (insn))
+ if (insn == 0
+ || GET_CODE (insn) == CODE_LABEL
+ || (GET_CODE (insn) == INSN
+ && GET_CODE (PATTERN (insn)) != USE
+ && GET_CODE (PATTERN (insn)) != CLOBBER))
+ return 0;
+
+ return 1;
+}
+\f
+/* Find the number of the basic block that starts closest to INSN. Return -1
+ if we couldn't find such a basic block. */
+
+static int
+find_basic_block (insn)
+ rtx insn;
+{
+ int i;
+
+ /* Scan backwards to the previous BARRIER. Then see if we can find a
+ label that starts a basic block. Return the basic block number. */
+
+ for (insn = prev_nonnote_insn (insn);
+ insn && GET_CODE (insn) != BARRIER;
+ insn = prev_nonnote_insn (insn))
+ ;
+
+ /* The start of the function is basic block zero. */
+ if (insn == 0)
+ return 0;
+
+ /* See if any of the upcoming CODE_LABELs start a basic block. If we reach
+ anything other than a CODE_LABEL or note, we can't find this code. */
+ for (insn = next_nonnote_insn (insn);
+ insn && GET_CODE (insn) == CODE_LABEL;
+ insn = next_nonnote_insn (insn))
+ {
+ for (i = 0; i < n_basic_blocks; i++)
+ if (insn == basic_block_head[i])
+ return i;
+ }
+
+ return -1;
+}
+\f
+/* Used for communication between the following two routines, contains
+ the block number that insn was in. */
+
+static int current_block_number;
+
+/* Called via note_stores from update_block_status. It marks the
+ registers set in this insn as live at the start of the block whose
+ number is in current_block_number. */
+
+static void
+update_block_from_store (dest, x)
+ rtx dest;
+ rtx x;
+{
+ int first_regno, last_regno;
+ int offset = 0;
+ int i;
+
+ if (GET_CODE (x) != SET
+ || (GET_CODE (dest) != REG && (GET_CODE (dest) != SUBREG
+ || GET_CODE (SUBREG_REG (dest)) != REG)))
+ return;
+
+ if (GET_CODE (dest) == SUBREG)
+ first_regno = REGNO (SUBREG_REG (dest)) + SUBREG_WORD (dest);
+ else
+ first_regno = REGNO (dest);
+
+ last_regno = first_regno + HARD_REGNO_NREGS (first_regno, GET_MODE (dest));
+ for (i = first_regno; i < last_regno; i++)
+ basic_block_live_at_start[current_block_number][i / HOST_BITS_PER_INT]
+ |= (1 << (i % HOST_BITS_PER_INT));
+}
+
+/* Called when INSN is being moved from a location near the target of a jump.
+ If INSN is the first active insn at the start of its basic block, we can
+ just mark the registers set in INSN as live at the start of the basic block
+ that starts immediately before INSN.
+
+ Otherwise, we leave a marker of the form (use (INSN)) immediately in front
+ of WHERE for mark_target_live_regs. These markers will be deleted when
+ reorg finishes. */
+
+static void
+update_block (insn, where)
+ rtx insn;
+ rtx where;
+{
+ /* Ignore if this was in a delay slot and it came from the target of
+ a branch. */
+ if (INSN_FROM_TARGET_P (insn))
+ return;
+
+ current_block_number = find_basic_block (insn);
+ if (current_block_number == -1)
+ return;
+
+ if (insn == next_active_insn (basic_block_head[current_block_number]))
+ note_stores (PATTERN (insn), update_block_from_store);
+ else
+ emit_insn_before (gen_rtx (USE, VOIDmode, insn), where);
+
+ /* INSN might be making a value live in a block where it didn't use to
+ be. So recompute liveness information for this block. */
+ bb_ticks[current_block_number]++;
+}
+\f
+/* Marks registers possibly live at the current place being scanned by
+ mark_target_live_regs. Used only by next two function. */
+
+static HARD_REG_SET current_live_regs;
+
+/* Marks registers for which we have seen a REG_DEAD note but no assignment.
+ Also only used by the next two functions. */
+
+static HARD_REG_SET pending_dead_regs;
+
+/* Utility function called from mark_target_live_regs via note_stores.
+ It deadens any CLOBBERed registers and livens any SET registers. */
+
+static void
+update_live_status (dest, x)
+ rtx dest;
+ rtx x;
+{
+ int first_regno, last_regno;
+ int i;
+
+ if (GET_CODE (dest) != REG
+ && (GET_CODE (dest) != SUBREG || GET_CODE (SUBREG_REG (dest)) != REG))
+ return;
+
+ if (GET_CODE (dest) == SUBREG)
+ first_regno = REGNO (SUBREG_REG (dest)) + SUBREG_WORD (dest);
+ else
+ first_regno = REGNO (dest);
+
+ last_regno = first_regno + HARD_REGNO_NREGS (first_regno, GET_MODE (dest));
+
+ if (GET_CODE (x) == CLOBBER)
+ for (i = first_regno; i < last_regno; i++)
+ CLEAR_HARD_REG_BIT (current_live_regs, i);
+ else
+ for (i = first_regno; i < last_regno; i++)
+ {
+ SET_HARD_REG_BIT (current_live_regs, i);
+ CLEAR_HARD_REG_BIT (pending_dead_regs, i);
+ }
+}
+
+/* Similar to next_insn, but ignores insns in the delay slots of
+ an annulled branch. */
+
+static rtx
+next_insn_no_annul (insn)
+ rtx insn;
+{
+ if (insn)
+ {
+ /* If INSN is an annulled branch, skip any insns from the target
+ of the branch. */
+ if (INSN_ANNULLED_BRANCH_P (insn)
+ && NEXT_INSN (PREV_INSN (insn)) != insn)
+ while (INSN_FROM_TARGET_P (NEXT_INSN (insn)))
+ insn = NEXT_INSN (insn);
+
+ insn = NEXT_INSN (insn);
+ if (insn && GET_CODE (insn) == INSN
+ && GET_CODE (PATTERN (insn)) == SEQUENCE)
+ insn = XVECEXP (PATTERN (insn), 0, 0);
+ }
+
+ return insn;
+}
+\f
+/* Set the resources that are live at TARGET.
+
+ If TARGET is zero, we refer to the end of the current function and can
+ return our precomputed value.
+
+ Otherwise, we try to find out what is live by consulting the basic block
+ information. This is tricky, because we must consider the actions of
+ reload and jump optimization, which occur after the basic block information
+ has been computed.
+
+ Accordingly, we proceed as follows::
+
+ We find the previous BARRIER and look at all immediately following labels
+ (with no intervening active insns) to see if any of them start a basic
+ block. If we hit the start of the function first, we use block 0.
+
+ Once we have found a basic block and a corresponding first insns, we can
+ accurately compute the live status from basic_block_live_regs and
+ reg_renumber. (By starting at a label following a BARRIER, we are immune
+ to actions taken by reload and jump.) Then we scan all insns between
+ that point and our target. For each CLOBBER (or for call-clobbered regs
+ when we pass a CALL_INSN), mark the appropriate registers are dead. For
+ a SET, mark them as live.
+
+ We have to be careful when using REG_DEAD notes because they are not
+ updated by such things as find_equiv_reg. So keep track of registers
+ marked as dead that haven't been assigned to, and mark them dead at the
+ next CODE_LABEL since reload and jump won't propagate values across labels.
+
+ If we cannot find the start of a basic block (should be a very rare
+ case, if it can happen at all), mark everything as potentially live.
+
+ Next, scan forward from TARGET looking for things set or clobbered
+ before they are used. These are not live.
+
+ Because we can be called many times on the same target, save our results
+ in a hash table indexed by INSN_UID. */
+
+static void
+mark_target_live_regs (target, res)
+ rtx target;
+ struct resources *res;
+{
+ int b = -1;
+ int i;
+ struct target_info *tinfo;
+ rtx insn, next;
+ rtx jump_insn = 0;
+ HARD_REG_SET scratch;
+ struct resources set, needed;
+ int jump_count = 0;
+
+ /* Handle end of function. */
+ if (target == 0)
+ {
+ *res = end_of_function_needs;
+ return;
+ }
+
+ /* We have to assume memory is needed, but the CC isn't. */
+ res->memory = 1;
+ res->volatil = 0;
+ res->cc = 0;
+
+ /* See if we have computed this value already. */
+ for (tinfo = target_hash_table[INSN_UID (target) % TARGET_HASH_PRIME];
+ tinfo; tinfo = tinfo->next)
+ if (tinfo->uid == INSN_UID (target))
+ break;
+
+ /* Start by getting the basic block number. If we have saved information,
+ we can get it from there unless the insn at the start of the basic block
+ has been deleted. */
+ if (tinfo && tinfo->block != -1
+ && ! INSN_DELETED_P (basic_block_head[tinfo->block]))
+ b = tinfo->block;
+
+ if (b == -1)
+ b = find_basic_block (target);
+
+ if (tinfo)
+ {
+ /* If the information is up-to-date, use it. Otherwise, we will
+ update it below. */
+ if (b == tinfo->block && b != -1 && tinfo->bb_tick == bb_ticks[b])
+ {
+ COPY_HARD_REG_SET (res->regs, tinfo->live_regs);
+ return;
+ }
+ }
+ else
+ {
+ /* Allocate a place to put our results and chain it into the
+ hash table. */
+ tinfo = (struct target_info *) oballoc (sizeof (struct target_info));
+ tinfo->uid = INSN_UID (target);
+ tinfo->block = b;
+ tinfo->next = target_hash_table[INSN_UID (target) % TARGET_HASH_PRIME];
+ target_hash_table[INSN_UID (target) % TARGET_HASH_PRIME] = tinfo;
+ }
+
+ CLEAR_HARD_REG_SET (pending_dead_regs);
+
+ /* If we found a basic block, get the live registers from it and update
+ them with anything set or killed between its start and the insn before
+ TARGET. Otherwise, we must assume everything is live. */
+ if (b != -1)
+ {
+ regset regs_live = basic_block_live_at_start[b];
+ int offset, bit, j;
+ int regno;
+ rtx start_insn, stop_insn;
+
+ /* Compute hard regs live at start of block -- this is the real hard regs
+ marked live, plus live pseudo regs that have been renumbered to
+ hard regs. */
+
+#ifdef HARD_REG_SET
+ current_live_regs = *regs_live;
+#else
+ COPY_HARD_REG_SET (current_live_regs, regs_live);
+#endif
+
+ for (offset = 0, i = 0; offset < regset_size; offset++)
+ {
+ if (regs_live[offset] == 0)
+ i += HOST_BITS_PER_INT;
+ else
+ for (bit = 1; bit && i < max_regno; bit <<= 1, i++)
+ if ((regs_live[offset] & bit)
+ && (regno = reg_renumber[i]) >= 0)
+ for (j = regno;
+ j < regno + HARD_REGNO_NREGS (regno,
+ PSEUDO_REGNO_MODE (i));
+ j++)
+ SET_HARD_REG_BIT (current_live_regs, j);
+ }
+
+ /* Get starting and ending insn, handling the case where each might
+ be a SEQUENCE. */
+ start_insn = (b == 0 ? get_insns () : basic_block_head[b]);
+ stop_insn = target;
+
+ if (GET_CODE (start_insn) == INSN
+ && GET_CODE (PATTERN (start_insn)) == SEQUENCE)
+ start_insn = XVECEXP (PATTERN (start_insn), 0, 0);
+
+ if (GET_CODE (stop_insn) == INSN
+ && GET_CODE (PATTERN (stop_insn)) == SEQUENCE)
+ stop_insn = next_insn (PREV_INSN (stop_insn));
+
+ for (insn = start_insn; insn != stop_insn;
+ insn = next_insn_no_annul (insn))
+ {
+ rtx link;
+ rtx real_insn = insn;
+
+ /* If this insn is from the target of a branch, it isn't going to
+ be used in the sequel. If it is used in both cases, this
+ test will not be true. */
+ if (INSN_FROM_TARGET_P (insn))
+ continue;
+
+ /* If this insn is a USE made by update_block, we care about the
+ underlying insn. */
+ if (GET_CODE (insn) == INSN && GET_CODE (PATTERN (insn)) == USE
+ && (GET_CODE (XEXP (PATTERN (insn), 0)) == INSN
+ || GET_CODE (XEXP (PATTERN (insn), 0)) == CALL_INSN
+ || GET_CODE (XEXP (PATTERN (insn), 0)) == JUMP_INSN))
+ real_insn = XEXP (PATTERN (insn), 0);
+
+ if (GET_CODE (real_insn) == CALL_INSN)
+ {
+ /* CALL clobbers all call-used regs that aren't fixed except
+ sp, ap, and fp. Do this before setting the result of the
+ call live. */
+ for (i = 0; i < FIRST_PSEUDO_REGISTER; i++)
+ if (call_used_regs[i] && ! fixed_regs[i]
+ && i != STACK_POINTER_REGNUM && i != FRAME_POINTER_REGNUM
+ && i != ARG_POINTER_REGNUM)
+ CLEAR_HARD_REG_BIT (current_live_regs, i);
+ }
+
+ /* Mark anything killed in an insn to be deadened at the next
+ label. Ignore USE insns; the only REG_DEAD notes will be for
+ parameters. But they might be early. A CALL_INSN will usually
+ clobber registers used for parameters. It isn't worth bothering
+ with the unlikely case when it won't. */
+ if ((GET_CODE (real_insn) == INSN
+ && GET_CODE (PATTERN (real_insn)) != USE)
+ || GET_CODE (real_insn) == JUMP_INSN
+ || GET_CODE (real_insn) == CALL_INSN)
+ {
+ for (link = REG_NOTES (real_insn); link; link = XEXP (link, 1))
+ if (REG_NOTE_KIND (link) == REG_DEAD
+ && GET_CODE (XEXP (link, 0)) == REG
+ && REGNO (XEXP (link, 0)) < FIRST_PSEUDO_REGISTER)
+ {
+ int first_regno = REGNO (XEXP (link, 0));
+ int last_regno
+ = (first_regno
+ + HARD_REGNO_NREGS (first_regno,
+ GET_MODE (XEXP (link, 0))));
+
+ for (i = first_regno; i < last_regno; i++)
+ SET_HARD_REG_BIT (pending_dead_regs, i);
+ }
+
+ note_stores (PATTERN (real_insn), update_live_status);
+
+ /* If any registers were unused after this insn, kill them.
+ These notes will always be accurate. */
+ for (link = REG_NOTES (real_insn); link; link = XEXP (link, 1))
+ if (REG_NOTE_KIND (link) == REG_UNUSED
+ && GET_CODE (XEXP (link, 0)) == REG
+ && REGNO (XEXP (link, 0)) < FIRST_PSEUDO_REGISTER)
+ {
+ int first_regno = REGNO (XEXP (link, 0));
+ int last_regno
+ = (first_regno
+ + HARD_REGNO_NREGS (first_regno,
+ GET_MODE (XEXP (link, 0))));
+
+ for (i = first_regno; i < last_regno; i++)
+ CLEAR_HARD_REG_BIT (current_live_regs, i);
+ }
+ }
+
+ if (GET_CODE (real_insn) == CODE_LABEL)
+ {
+ /* A label clobbers the pending dead registers since neither
+ reload nor jump will propagate a value across a label. */
+ AND_COMPL_HARD_REG_SET (current_live_regs, pending_dead_regs);
+ CLEAR_HARD_REG_SET (pending_dead_regs);
+ }
+ }
+
+ COPY_HARD_REG_SET (res->regs, current_live_regs);
+ tinfo->block = b;
+ tinfo->bb_tick = bb_ticks[b];
+ }
+ else
+ /* We didn't find the start of a basic block. Assume everything
+ in use. This should happen only extremely rarely. */
+ SET_HARD_REG_SET (res->regs);
+
+ /* Now step forward from TARGET looking for registers that are set before
+ they are used. These are dead. If we pass a label, any pending dead
+ registers that weren't yet used can be made dead. Stop when we pass a
+ conditional JUMP_INSN; follow the first few unconditional branches. */
+
+ CLEAR_RESOURCE (&set);
+ CLEAR_RESOURCE (&needed);
+
+ for (insn = target; insn; insn = next)
+ {
+ rtx main_insn = insn;
+
+ next = NEXT_INSN (insn);
+ switch (GET_CODE (insn))
+ {
+ case CODE_LABEL:
+ AND_COMPL_HARD_REG_SET (pending_dead_regs, needed.regs);
+ AND_COMPL_HARD_REG_SET (res->regs, pending_dead_regs);
+ CLEAR_HARD_REG_SET (pending_dead_regs);
+ continue;
+
+ case BARRIER:
+ case NOTE:
+ continue;
+
+ case INSN:
+ if (GET_CODE (PATTERN (insn)) == USE
+ || GET_CODE (PATTERN (insn)) == CLOBBER)
+ continue;
+ if (GET_CODE (PATTERN (insn)) == SEQUENCE)
+ main_insn = XVECEXP (PATTERN (insn), 0, 0);
+ }
+
+ if (GET_CODE (main_insn) == JUMP_INSN)
+ {
+ if (jump_count++ < 10
+ && (simplejump_p (main_insn)
+ || GET_CODE (PATTERN (main_insn)) == RETURN))
+ {
+ next = next_active_insn (JUMP_LABEL (main_insn));
+ if (jump_insn == 0)
+ jump_insn = insn;
+ }
+ else
+ break;
+ }
+
+ mark_referenced_resources (insn, &needed, 1);
+ mark_set_resources (insn, &set, 1);
+
+ COPY_HARD_REG_SET (scratch, set.regs);
+ AND_COMPL_HARD_REG_SET (scratch, needed.regs);
+ AND_COMPL_HARD_REG_SET (res->regs, scratch);
+ }
+
+ /* If we hit an unconditional branch, we have another way of finding out
+ what is live: we can see what is live at the branch target and include
+ anything used but not set before the branch. The only things that are
+ live are those that are live using the above test and the test below. */
+ if (jump_insn)
+ {
+ rtx jump_target = (GET_CODE (jump_insn) == INSN
+ ? JUMP_LABEL (XVECEXP (PATTERN (jump_insn), 0, 0))
+ : JUMP_LABEL (jump_insn));
+ struct resources new_resources;
+ rtx stop_insn = next_active_insn (jump_insn);
+
+ mark_target_live_regs (next_active_insn (jump_target), &new_resources);
+ CLEAR_RESOURCE (&set);
+ CLEAR_RESOURCE (&needed);
+
+ /* Include JUMP_INSN in the needed registers. */
+ for (insn = target; insn != stop_insn; insn = next_active_insn (insn))
+ {
+ mark_referenced_resources (insn, &needed, 1);
+
+ COPY_HARD_REG_SET (scratch, needed.regs);
+ AND_COMPL_HARD_REG_SET (scratch, set.regs);
+ IOR_HARD_REG_SET (new_resources.regs, scratch);
+
+ mark_set_resources (insn, &set, 1);
+ }
+
+ AND_HARD_REG_SET (res->regs, new_resources.regs);
+ }
+
+ COPY_HARD_REG_SET (tinfo->live_regs, res->regs);
+}
+\f
+/* Scan a function looking for insns that need a delay slot and find insns to
+ put into the delay slot.
+
+ NON_JUMPS_P is non-zero if we are to only try to fill non-jump insns (such
+ as calls). We do these first since we don't want jump insns (that are
+ easier to fill) to get the only insns that could be used for non-jump insns.
+ When it is zero, only try to fill JUMP_INSNs.
+
+ When slots are filled in this manner, the insns (including the
+ delay_insn) are put together in a SEQUENCE rtx. In this fashion,
+ it is possible to tell whether a delay slot has really been filled
+ or not. `final' knows how to deal with this, by communicating
+ through FINAL_SEQUENCE. */
+
+static void
+fill_simple_delay_slots (first, non_jumps_p)
+ rtx first;
+{
+ register rtx insn, pat, trial, next_trial;
+ register int i;
+ int num_unfilled_slots = unfilled_slots_next - unfilled_slots_base;
+ struct resources needed, set;
+ register int slots_to_fill, slots_filled;
+ rtx delay_list;
+
+ for (i = 0; i < num_unfilled_slots; i++)
+ {
+ /* Get the next insn to fill. If it has already had any slots assigned,
+ we can't do anything with it. Maybe we'll improve this later. */
+
+ insn = unfilled_slots_base[i];
+ if (insn == 0
+ || INSN_DELETED_P (insn)
+ || (GET_CODE (insn) == INSN
+ && GET_CODE (PATTERN (insn)) == SEQUENCE)
+ || (GET_CODE (insn) == JUMP_INSN && non_jumps_p)
+ || (GET_CODE (insn) != JUMP_INSN && ! non_jumps_p))
+ continue;
+
+ slots_to_fill = num_delay_slots (insn);
+ if (slots_to_fill == 0)
+ abort ();
+
+ /* This insn needs, or can use, some delay slots. SLOTS_TO_FILL
+ says how many. After initialization, scan backwards from the
+ insn to search for a potential delay-slot candidate. Stop
+ searching when a label or jump is hit.
+
+ For each candidate, if it is to go into the delay slot (moved
+ forward in execution sequence), it must not need or set any resources
+ that were set by later insns and must not set any resources that
+ are needed for those insns.
+
+ The delay slot insn itself sets resources unless it is a call
+ (in which case the called routine, not the insn itself, is doing
+ the setting). */
+
+ slots_filled = 0;
+ delay_list = 0;
+ CLEAR_RESOURCE (&needed);
+ CLEAR_RESOURCE (&set);
+ mark_set_resources (insn, &set, 0);
+ mark_referenced_resources (insn, &needed, 0);
+
+ for (trial = prev_nonnote_insn (insn); ! stop_search_p (trial, 1);
+ trial = next_trial)
+ {
+ next_trial = prev_nonnote_insn (trial);
+
+ /* This must be an INSN or CALL_INSN. */
+ pat = PATTERN (trial);
+
+ /* USE and CLOBBER at this level was just for flow; ignore it. */
+ if (GET_CODE (pat) == USE || GET_CODE (pat) == CLOBBER)
+ continue;
+
+ /* Check for resource conflict first, to avoid unnecessary
+ splitting. */
+ if (! insn_references_resource_p (trial, &set, 1)
+ && ! insn_sets_resource_p (trial, &set, 1)
+ && ! insn_sets_resource_p (trial, &needed, 1)
+#ifdef HAVE_cc0
+ /* Can't separate set of cc0 from its use. */
+ && ! (reg_mentioned_p (cc0_rtx, pat)
+ && ! sets_cc0_p (cc0_rtx, pat))
+#endif
+ )
+ {
+ trial = try_split (pat, trial, 1);
+ next_trial = prev_nonnote_insn (trial);
+ if (eligible_for_delay (insn, slots_filled, trial))
+ {
+ delay_list = add_to_delay_list (trial, delay_list);
+ update_block (trial, trial);
+ delete_insn (trial);
+ if (slots_to_fill == ++slots_filled)
+ break;
+ continue;
+ }
+ }
+
+ mark_set_resources (trial, &set, 1);
+ mark_referenced_resources (trial, &needed, 1);
+ }
+
+ if (slots_filled == slots_to_fill)
+ /* happy. */ ;
+
+ /* If all needed slots haven't been filled, we come here. */
+
+ /* Try to optimize case of jumping around a single insn. */
+#if defined(ANNUL_IFFALSE_SLOTS) || defined(ANNUL_IFTRUE_SLOTS)
+ else if (delay_list == 0
+ && GET_CODE (insn) == JUMP_INSN && condjump_p (insn))
+ {
+ delay_list = optimize_skip (insn);
+ if (delay_list)
+ slots_filled += 1;
+ }
+#endif
+
+ /* @@ This would be a good place to optimize:
+
+ call _foo call _foo
+ nop add %o7,.-L1,%o7
+ b,a L1
+ nop
+
+ Someday... */
+
+ /* Try to get insns from beyond the insn needing the delay slot.
+ These insns can neither set or reference resources set in insns being
+ skipped, cannot set resources in the insn being skipped, and, if this
+ is a CALL_INSN (or a CALL_INSN is passed), cannot trap (because the
+ call might not return).
+
+ If this is a conditional jump, see if it merges back to us early
+ enough for us to pick up insns from the merge point. Don't do
+ this if there is another branch to our label unless we pass all of
+ them.
+
+ Another similar merge is if we jump to the same place that a
+ later unconditional jump branches to. In that case, we don't
+ care about the number of uses of our label. */
+
+ else if (GET_CODE (insn) != JUMP_INSN
+ || (condjump_p (insn) && ! simplejump_p (insn)
+ && JUMP_LABEL (insn) != 0))
+ {
+ rtx target = 0;
+ int maybe_never = 0;
+ int passed_label = 0;
+ int target_uses;
+ struct resources needed_at_jump;
+
+ CLEAR_RESOURCE (&needed);
+ CLEAR_RESOURCE (&set);
+
+ if (GET_CODE (insn) == CALL_INSN)
+ {
+ mark_set_resources (insn, &set, 1);
+ mark_referenced_resources (insn, &needed, 1);
+ maybe_never = 1;
+ }
+ else if (GET_CODE (insn) == JUMP_INSN)
+ {
+ /* Get our target and show how many more uses we want to
+ see before we hit the label. */
+ target = JUMP_LABEL (insn);
+ target_uses = LABEL_NUSES (target) - 1;
+ }
+
+ for (trial = next_nonnote_insn (insn); trial; trial = next_trial)
+ {
+ rtx pat, trial_delay;
+
+ next_trial = next_nonnote_insn (trial);
+
+ if (GET_CODE (trial) == CODE_LABEL)
+ {
+ passed_label = 1;
+
+ /* If this is our target, see if we have seen all its uses.
+ If so, indicate we have passed our target and ignore it.
+ All other labels cause us to stop our search. */
+ if (trial == target && target_uses == 0)
+ {
+ target = 0;
+ continue;
+ }
+ else
+ break;
+ }
+ else if (GET_CODE (trial) == BARRIER)
+ break;
+
+ /* We must have an INSN, JUMP_INSN, or CALL_INSN. */
+ pat = PATTERN (trial);
+
+ /* Stand-alone USE and CLOBBER are just for flow. */
+ if (GET_CODE (pat) == USE || GET_CODE (pat) == CLOBBER)
+ continue;
+
+ /* If this already has filled delay slots, get the insn needing
+ the delay slots. */
+ if (GET_CODE (pat) == SEQUENCE)
+ trial_delay = XVECEXP (pat, 0, 0);
+ else
+ trial_delay = trial;
+
+ /* If this is a jump insn to our target, indicate that we have
+ seen another jump to it. If we aren't handling a conditional
+ jump, stop our search. Otherwise, compute the needs at its
+ target and add them to NEEDED. */
+ if (GET_CODE (trial_delay) == JUMP_INSN)
+ {
+ if (target == 0)
+ break;
+ else if (JUMP_LABEL (trial_delay) == target)
+ target_uses--;
+ else
+ {
+ mark_target_live_regs
+ (next_active_insn (JUMP_LABEL (trial_delay)),
+ &needed_at_jump);
+ needed.memory |= needed_at_jump.memory;
+ IOR_HARD_REG_SET (needed.regs, needed_at_jump.regs);
+ }
+ }
+
+ /* See if we have a resource problem before we try to
+ split. */
+ if (target == 0
+ && GET_CODE (pat) != SEQUENCE
+ && ! insn_references_resource_p (trial, &set, 1)
+ && ! insn_sets_resource_p (trial, &set, 1)
+ && ! insn_sets_resource_p (trial, &needed, 1)
+#ifdef HAVE_cc0
+ && ! (reg_mentioned_p (cc0_rtx, pat) && ! sets_cc0_p (pat))
+#endif
+ && ! (maybe_never && may_trap_p (pat))
+ && (trial = try_split (pat, trial, 0))
+ && eligible_for_delay (insn, slots_filled, trial))
+ {
+ next_trial = next_nonnote_insn (trial);
+ delay_list = add_to_delay_list (trial, delay_list);
+
+#ifdef HAVE_cc0
+ if (reg_mentioned_p (cc0_rtx, pat))
+ link_cc0_insns (trial);
+#endif
+
+ if (passed_label)
+ update_block (trial, trial);
+ delete_insn (trial);
+ if (slots_to_fill == ++slots_filled)
+ break;
+ continue;
+ }
+
+ mark_set_resources (trial, &set, 1);
+ mark_referenced_resources (trial, &needed, 1);
+
+ /* Ensure we don't put insns between the setting of cc and the
+ comparison by moving a setting of cc into an earlier delay
+ slot since these insns could clobber the condition code. */
+ set.cc = 1;
+
+ /* If this is a call or jump, we might not get here. */
+ if (GET_CODE (trial) == CALL_INSN
+ || GET_CODE (trial) == JUMP_INSN)
+ maybe_never = 1;
+ }
+
+ /* If there are slots left to fill and our search was stopped by an
+ unconditional branch, try the insn at the branch target. We can
+ redirect the branch if it works. */
+ if (slots_to_fill != slots_filled
+ && trial
+ && GET_CODE (trial) == JUMP_INSN
+ && simplejump_p (trial)
+ && (target == 0 || JUMP_LABEL (trial) == target)
+ && (next_trial = next_active_insn (JUMP_LABEL (trial))) != 0
+ && ! (GET_CODE (next_trial) == INSN
+ && GET_CODE (PATTERN (next_trial)) == SEQUENCE)
+ && ! insn_references_resource_p (next_trial, &set, 1)
+ && ! insn_sets_resource_p (next_trial, &set, 1)
+ && ! insn_sets_resource_p (next_trial, &needed, 1)
+#ifdef HAVE_cc0
+ && ! (reg_mentioned_p (cc0_rtx, PATTERN (next_trial))
+ && ! sets_cc0_p (PATTERN (next_trial)))
+#endif
+ && ! (maybe_never && may_trap_p (PATTERN (next_trial)))
+ && (next_trial = try_split (PATTERN (next_trial), next_trial, 0))
+ && eligible_for_delay (insn, slots_filled, next_trial))
+ {
+ rtx new_label = next_active_insn (next_trial);
+
+ if (new_label != 0)
+ new_label = get_label_before (new_label);
+
+ delay_list
+ = add_to_delay_list (copy_rtx (next_trial), delay_list);
+ slots_filled++;
+ redirect_jump (trial, new_label);
+
+ /* If we merged because we both jumped to the same place,
+ redirect the original insn also. */
+ if (target)
+ redirect_jump (insn, new_label);
+ }
+ }
+
+ if (delay_list)
+ unfilled_slots_base[i]
+ = emit_delay_sequence (insn, delay_list,
+ slots_filled, slots_to_fill);
+
+ if (slots_to_fill == slots_filled)
+ unfilled_slots_base[i] = 0;
+
+ note_delay_statistics (slots_filled, 0);
+ }
+
+#ifdef DELAY_SLOTS_FOR_EPILOGUE
+ /* See if the epilogue needs any delay slots. Try to fill them if so.
+ The only thing we can do is scan backwards from the end of the
+ function. If we did this in a previous pass, it is incorrect to do it
+ again. */
+ if (current_function_epilogue_delay_list)
+ return;
+
+ slots_to_fill = DELAY_SLOTS_FOR_EPILOGUE;
+ if (slots_to_fill == 0)
+ return;
+
+ slots_filled = 0;
+ CLEAR_RESOURCE (&needed);
+ CLEAR_RESOURCE (&set);
+
+ for (trial = get_last_insn (); ! stop_search_p (trial, 1);
+ trial = PREV_INSN (trial))
+ {
+ if (GET_CODE (trial) == NOTE)
+ continue;
+ pat = PATTERN (trial);
+ if (GET_CODE (pat) == USE || GET_CODE (pat) == CLOBBER)
+ continue;
+
+ if (! insn_references_resource_p (trial, &set, 1)
+ && ! insn_sets_resource_p (trial, &needed, 1)
+#ifdef HAVE_cc0
+ /* Don't want to mess with cc0 here. */
+ && ! reg_mentioned_p (cc0_rtx, pat)
+#endif
+ )
+ {
+ trial = try_split (pat, trial, 1);
+ if (ELIGIBLE_FOR_EPILOGUE_DELAY (trial, slots_filled))
+ {
+ current_function_epilogue_delay_list
+ = add_to_delay_list (trial,
+ current_function_epilogue_delay_list);
+ mark_referenced_resources (trial, &end_of_function_needs, 1);
+ update_block (trial, trial);
+ delete_insn (trial);
+
+ /* Clear deleted bit so final.c will output the insn. */
+ INSN_DELETED_P (trial) = 0;
+
+ if (slots_to_fill == ++slots_filled)
+ break;
+ continue;
+ }
+ }
+
+ mark_set_resources (trial, &set, 1);
+ mark_referenced_resources (trial, &needed, 1);
+ }
+
+ note_delay_statistics (slots_filled, 0);
+#endif
+}
+\f
+/* Try to find insns to place in delay slots.
+
+ INSN is the jump needing SLOTS_TO_FILL delay slots. It tests CONDITION
+ or is an unconditional branch if CONDITION is const_true_rtx.
+ *PSLOTS_FILLED is updated with the number of slots that we have filled.
+
+ THREAD is a flow-of-control, either the insns to be executed if the
+ branch is true or if the branch is false, THREAD_IF_TRUE says which.
+
+ OPPOSITE_THREAD is the thread in the opposite direction. It is used
+ to see if any potential delay slot insns set things needed there.
+
+ LIKELY is non-zero if it is extremely likely that the branch will be
+ taken and THREAD_IF_TRUE is set. This is used for the branch at the
+ end of a loop back up to the top.
+
+ OWN_THREAD and OWN_OPPOSITE_THREAD are true if we are the only user of the
+ thread. I.e., it is the fallthrough code of our jump or the target of the
+ jump when we are the only jump going there.
+
+ If OWN_THREAD is false, it must be the "true" thread of a jump. In that
+ case, we can only take insns from the head of the thread for our delay
+ slot. We then adjust the jump to point after the insns we have taken. */
+
+static rtx
+fill_slots_from_thread (insn, condition, thread, opposite_thread, likely,
+ thread_if_true, own_thread, own_opposite_thread,
+ slots_to_fill, pslots_filled)
+ rtx insn;
+ rtx condition;
+ rtx thread, opposite_thread;
+ int likely;
+ int thread_if_true;
+ int own_thread, own_opposite_thread;
+ int slots_to_fill, *pslots_filled;
+{
+ rtx new_thread = thread;
+ rtx delay_list = 0;
+ struct resources opposite_needed, set, needed;
+ rtx trial;
+ int lose = 0;
+ int must_annul = 0;
+
+ /* Validate our arguments. */
+ if ((condition == const_true_rtx && ! thread_if_true)
+ || (! own_thread && ! thread_if_true))
+ abort ();
+
+ /* If our thread is the end of subroutine, we can't get any delay
+ insns from that. */
+ if (thread == 0)
+ return 0;
+
+ /* If this is an unconditional branch, nothing is needed at the
+ opposite thread. Otherwise, compute what is needed there. */
+ if (condition == const_true_rtx)
+ CLEAR_RESOURCE (&opposite_needed);
+ else
+ mark_target_live_regs (opposite_thread, &opposite_needed);
+
+ /* Scan insns at THREAD. We are looking for an insn that can be removed
+ from THREAD (it neither sets nor references resources that were set
+ ahead of it and it doesn't set anything needs by the insns ahead of
+ it) and that either can be placed in an annulling insn or aren't
+ needed at OPPOSITE_THREAD. */
+
+ CLEAR_RESOURCE (&needed);
+ CLEAR_RESOURCE (&set);
+
+ /* If we do not own this thread, we must stop as soon as we find
+ something that we can't put in a delay slot, since all we can do
+ is branch into THREAD at a later point. Therefore, labels stop
+ the search if this is not the `true' thread. */
+
+ for (trial = thread;
+ ! stop_search_p (trial, ! thread_if_true) && (! lose || own_thread);
+ trial = next_nonnote_insn (trial))
+ {
+ rtx pat;
+
+ /* If we have passed a label, we no longer own this thread. */
+ if (GET_CODE (trial) == CODE_LABEL)
+ {
+ own_thread = 0;
+ continue;
+ }
+
+ pat = PATTERN (trial);
+ if (GET_CODE (pat) == USE || GET_CODE (pat) == CLOBBER)
+ continue;
+
+ /* If TRIAL conflicts with the insns ahead of it, we lose. Also,
+ don't separate or copy insns that set and use CC0. */
+ if (! insn_references_resource_p (trial, &set, 1)
+ && ! insn_sets_resource_p (trial, &set, 1)
+ && ! insn_sets_resource_p (trial, &needed, 1)
+#ifdef HAVE_cc0
+ && ! (reg_mentioned_p (cc0_rtx, pat)
+ && (! own_thread || ! sets_cc0_p (pat)))
+#endif
+ )
+ {
+ /* If TRIAL is redundant with some insn before INSN, we don't
+ actually need to add it to the delay list; we can merely pretend
+ we did. */
+ if (redundant_insn_p (trial, insn, delay_list))
+ {
+ if (own_thread)
+ {
+ update_block (trial, trial);
+ delete_insn (trial);
+ }
+ else
+ new_thread = next_active_insn (trial);
+
+ continue;
+ }
+
+ /* There are two ways we can win: If TRIAL doesn't set anything
+ needed at the opposite thread and can't trap, or if it can
+ go into an annulled delay slot. */
+ if (condition == const_true_rtx
+ || (! insn_sets_resource_p (trial, &opposite_needed, 1)
+ && ! may_trap_p (pat)))
+ {
+ trial = try_split (pat, trial, 0);
+ pat = PATTERN (trial);
+ if (eligible_for_delay (insn, *pslots_filled, trial))
+ goto winner;
+ }
+ else if (0
+#ifdef ANNUL_IFTRUE_SLOTS
+ || ! thread_if_true
+#endif
+#ifdef ANNUL_IFFALSE_SLOTS
+ || thread_if_true
+#endif
+ )
+ {
+ trial = try_split (pat, trial, 0);
+ pat = PATTERN (trial);
+ if ((thread_if_true
+ ? eligible_for_annul_false (insn, *pslots_filled, trial)
+ : eligible_for_annul_true (insn, *pslots_filled, trial)))
+ {
+ rtx temp;
+
+ must_annul = 1;
+ winner:
+
+#ifdef HAVE_cc0
+ if (reg_mentioned_p (cc0_rtx, pat))
+ link_cc0_insns (trial);
+#endif
+
+ /* If we own this thread, delete the insn. If this is the
+ destination of a branch, show that a basic block status
+ may have been updated. In any case, mark the new
+ starting point of this thread. */
+ if (own_thread)
+ {
+ update_block (trial, trial);
+ delete_insn (trial);
+ }
+ else
+ new_thread = next_active_insn (trial);
+
+ temp = own_thread ? trial : copy_rtx (trial);
+ if (thread_if_true)
+ INSN_FROM_TARGET_P (temp) = 1;
+
+ delay_list = add_to_delay_list (temp, delay_list);
+
+ if (slots_to_fill == ++(*pslots_filled))
+ {
+ /* Even though we have filled all the slots, we
+ may be branching to a location that has a
+ redundant insn. Skip any if so. */
+ while (new_thread && ! own_thread
+ && ! insn_sets_resource_p (new_thread, &set, 1)
+ && ! insn_sets_resource_p (new_thread, &needed, 1)
+ && ! insn_references_resource_p (new_thread,
+ &set, 1)
+ && redundant_insn_p (new_thread, insn,
+ delay_list))
+ new_thread = next_active_insn (new_thread);
+ break;
+ }
+
+ continue;
+ }
+ }
+ }
+
+ /* This insn can't go into a delay slot. */
+ lose = 1;
+ mark_set_resources (trial, &set, 1);
+ mark_referenced_resources (trial, &needed, 1);
+
+ /* Ensure we don't put insns between the setting of cc and the comparison
+ by moving a setting of cc into an earlier delay slot since these insns
+ could clobber the condition code. */
+ set.cc = 1;
+
+ /* If this insn is a register-register copy and the next insn has
+ a use of our destination, change it to use our source. That way,
+ it will become a candidate for our delay slot the next time
+ through this loop. This case occurs commonly in loops that
+ scan a list.
+
+ We could check for more complex cases than those tested below,
+ but it doesn't seem worth it. It might also be a good idea to try
+ to swap the two insns. That might do better. */
+
+ if (GET_CODE (trial) == INSN && GET_CODE (pat) == SET
+ && GET_CODE (SET_SRC (pat)) == REG
+ && GET_CODE (SET_DEST (pat)) == REG)
+ {
+ rtx next = next_nonnote_insn (trial);
+ int our_dest = REGNO (SET_DEST (pat));
+
+ if (next && GET_CODE (next) == INSN
+ && GET_CODE (PATTERN (next)) == SET
+ && GET_CODE (SET_DEST (PATTERN (next))) == REG
+ && REGNO (SET_DEST (PATTERN (next))) != our_dest
+ && refers_to_regno_p (our_dest, our_dest + 1,
+ SET_SRC (PATTERN (next)), 0))
+ validate_replace_rtx (SET_DEST (pat), SET_SRC (pat), next);
+ }
+ }
+
+ /* If we stopped on a branch insn that has delay slots, see if we can
+ steal some of the insns in those slots. */
+ if (trial && GET_CODE (trial) == INSN
+ && GET_CODE (PATTERN (trial)) == SEQUENCE
+ && GET_CODE (XVECEXP (PATTERN (trial), 0, 0)) == JUMP_INSN)
+ {
+ /* If this is the `true' thread, we will want to follow the jump,
+ so we can only do this if we have taken everything up to here. */
+ if (thread_if_true && trial == new_thread)
+ delay_list
+ = steal_delay_list_from_target (insn, condition, PATTERN (trial),
+ delay_list, &set, &needed,
+ &opposite_needed, slots_to_fill,
+ pslots_filled, &must_annul,
+ &new_thread);
+ else if (! thread_if_true)
+ delay_list
+ = steal_delay_list_from_fallthrough (insn, condition,
+ PATTERN (trial),
+ delay_list, &set, &needed,
+ &opposite_needed, slots_to_fill,
+ pslots_filled, &must_annul);
+ }
+
+ /* If we haven't found anything for this delay slot and it is very
+ likely that the branch will be taken, see if the insn at our target
+ increments or decrements a register. If so, try to place the opposite
+ arithmetic insn after the jump insn and put the arithmetic insn in the
+ delay slot. If we can't do this, return. */
+ if (delay_list == 0 && likely && new_thread && GET_CODE (new_thread) == INSN)
+ {
+ rtx pat = PATTERN (new_thread);
+ rtx dest;
+ rtx src;
+
+ trial = try_split (pat, new_thread, 0);
+ pat = PATTERN (trial);
+
+ if (GET_CODE (trial) != INSN || GET_CODE (pat) != SET
+ || ! eligible_for_delay (insn, 0, trial))
+ return 0;
+
+ dest = SET_DEST (pat), src = SET_SRC (pat);
+ if ((GET_CODE (src) == PLUS || GET_CODE (src) == MINUS)
+ && rtx_equal_p (XEXP (src, 0), dest))
+ {
+ rtx other = XEXP (src, 1);
+ rtx new_arith;
+ rtx ninsn;
+
+ /* If this is a constant adjustment, use the same code with
+ the negated constant. Otherwise, reverse the sense of the
+ arithmetic. */
+ if (GET_CODE (other) == CONST_INT)
+ new_arith = gen_rtx (GET_CODE (src), GET_MODE (src), dest,
+ negate_rtx (GET_MODE (src), other));
+ else
+ new_arith = gen_rtx (GET_CODE (src) == PLUS ? MINUS : PLUS,
+ GET_MODE (src), dest, other);
+
+ ninsn = emit_insn_after (gen_rtx (SET, VOIDmode, dest, new_arith),
+ insn);
+
+ if (recog_memoized (ninsn) < 0
+ || (insn_extract (ninsn),
+ ! constrain_operands (INSN_CODE (ninsn), 1)))
+ {
+ delete_insn (ninsn);
+ return 0;
+ }
+
+ if (own_thread)
+ {
+ update_block (trial, trial);
+ delete_insn (trial);
+ }
+ else
+ new_thread = next_active_insn (trial);
+
+ ninsn = own_thread ? trial : copy_rtx (trial);
+ if (thread_if_true)
+ INSN_FROM_TARGET_P (ninsn) = 1;
+
+ delay_list = add_to_delay_list (ninsn, 0);
+ (*pslots_filled)++;
+ }
+ }
+
+ if (delay_list && must_annul)
+ INSN_ANNULLED_BRANCH_P (insn) = 1;
+
+ /* If we are to branch into the middle of this thread, find an appropriate
+ label or make a new one if none, and redirect INSN to it. If we hit the
+ end of the function, use the end-of-function label. */
+ if (new_thread != thread)
+ {
+ rtx label;
+
+ if (! thread_if_true)
+ abort ();
+
+ if (new_thread && GET_CODE (new_thread) == JUMP_INSN
+ && (simplejump_p (new_thread)
+ || GET_CODE (PATTERN (new_thread)) == RETURN))
+ new_thread = follow_jumps (JUMP_LABEL (new_thread), 1);
+
+ if (new_thread == 0)
+ label = find_end_label ();
+ else if (GET_CODE (new_thread) == CODE_LABEL)
+ label = new_thread;
+ else
+ label = get_label_before (new_thread);
+
+ redirect_jump (insn, label);
+ }
+
+ return delay_list;
+}
+\f
+/* Make another attempt to find insns to place in delay slots.
+
+ We previously looked for insns located in front of the delay insn
+ and, for non-jump delay insns, located behind the delay insn.
+
+ Here only try to schedule jump insns and try to move insns from either
+ the target or the following insns into the delay slot. If annulling is
+ supported, we will be likely to do this. Otherwise, we can do this only
+ if safe. */
+
+static void
+fill_eager_delay_slots (first)
+ rtx first;
+{
+ register rtx insn;
+ register int i;
+ int num_unfilled_slots = unfilled_slots_next - unfilled_slots_base;
+
+ for (i = 0; i < num_unfilled_slots; i++)
+ {
+ rtx condition;
+ rtx target_label, insn_at_target, fallthrough_insn;
+ rtx delay_list = 0;
+ int own_target;
+ int own_fallthrough;
+ int prediction, slots_to_fill, slots_filled;
+
+ insn = unfilled_slots_base[i];
+ if (insn == 0
+ || INSN_DELETED_P (insn)
+ || GET_CODE (insn) != JUMP_INSN
+ || ! condjump_p (insn))
+ continue;
+
+ slots_to_fill = num_delay_slots (insn);
+ if (slots_to_fill == 0)
+ abort ();
+
+ slots_filled = 0;
+ target_label = JUMP_LABEL (insn);
+ condition = get_branch_condition (insn, target_label);
+
+ if (condition == 0)
+ continue;
+
+ /* Get the next active fallthough and target insns and see if we own
+ them. Then see whether the branch is likely true. We don't need
+ to do a lot of this for unconditional branches. */
+
+ insn_at_target = next_active_insn (target_label);
+ own_target = own_thread_p (target_label, target_label, 0);
+
+ if (condition == const_true_rtx)
+ {
+ own_fallthrough = 0;
+ fallthrough_insn = 0;
+ prediction = 2;
+ }
+ else
+ {
+ fallthrough_insn = next_active_insn (insn);
+ own_fallthrough = own_thread_p (NEXT_INSN (insn), 0, 1);
+ prediction = mostly_true_jump (insn, condition);
+ }
+
+ /* If this insn is expected to branch, first try to get insns from our
+ target, then our fallthrough insns. If it is not, expected to branch,
+ try the other order. */
+
+ if (prediction)
+ {
+ delay_list
+ = fill_slots_from_thread (insn, condition, insn_at_target,
+ fallthrough_insn, prediction == 2, 1,
+ own_target, own_fallthrough,
+ slots_to_fill, &slots_filled);
+
+ if (delay_list == 0 && own_fallthrough)
+ {
+ /* Even though we didn't find anything for delay slots,
+ we might have found a redundant insn which we deleted
+ from the thread that was filled. So we have to recompute
+ the next insn at the target. */
+ target_label = JUMP_LABEL (insn);
+ insn_at_target = next_active_insn (target_label);
+
+ delay_list
+ = fill_slots_from_thread (insn, condition, fallthrough_insn,
+ insn_at_target, 0, 0,
+ own_fallthrough, own_target,
+ slots_to_fill, &slots_filled);
+ }
+ }
+ else
+ {
+ if (own_fallthrough)
+ delay_list
+ = fill_slots_from_thread (insn, condition, fallthrough_insn,
+ insn_at_target, 0, 0,
+ own_fallthrough, own_target,
+ slots_to_fill, &slots_filled);
+
+ if (delay_list == 0)
+ delay_list
+ = fill_slots_from_thread (insn, condition, insn_at_target,
+ next_active_insn (insn), 0, 1,
+ own_target, own_fallthrough,
+ slots_to_fill, &slots_filled);
+ }
+
+ if (delay_list)
+ unfilled_slots_base[i]
+ = emit_delay_sequence (insn, delay_list,
+ slots_filled, slots_to_fill);
+
+ if (slots_to_fill == slots_filled)
+ unfilled_slots_base[i] = 0;
+
+ note_delay_statistics (slots_filled, 1);
+ }
+}
+\f
+/* Once we have tried two ways to fill a delay slot, make a pass over the
+ code to try to improve the results and to do such things as more jump
+ threading. */
+
+static void
+relax_delay_slots (first)
+ rtx first;
+{
+ register rtx insn, next, pat;
+ register rtx trial, delay_insn, target_label;
+
+ /* Look at every JUMP_INSN and see if we can improve it. */
+ for (insn = first; insn; insn = next)
+ {
+ rtx other;
+
+ next = next_active_insn (insn);
+
+ /* If this is a jump insn, see if it now jumps to a jump, jumps to
+ the next insn, or jumps to a label that is not the last of a
+ group of consecutive labels. */
+ if (GET_CODE (insn) == JUMP_INSN
+ && (target_label = JUMP_LABEL (insn)) != 0)
+ {
+ target_label = follow_jumps (target_label, 1);
+ target_label = prev_label (next_active_insn (target_label));
+
+ if (next_active_insn (target_label) == next)
+ {
+ delete_jump (insn);
+ continue;
+ }
+
+ if (target_label != JUMP_LABEL (insn))
+ redirect_jump (insn, target_label);
+
+ /* See if this jump branches around a unconditional jump.
+ If so, invert this jump and point it to the target of the
+ second jump. */
+ if (next && GET_CODE (next) == JUMP_INSN
+ && (simplejump_p (next) || GET_CODE (PATTERN (next)) == RETURN)
+ && next_active_insn (target_label) == next_active_insn (next)
+ && no_labels_between_p (insn, next))
+ {
+ rtx label = JUMP_LABEL (next);
+
+ /* Be careful how we do this to avoid deleting code or
+ labels that are momentarily dead. See similar optimization
+ in jump.c.
+
+ We also need to ensure we properly handle the case when
+ invert_jump fails. */
+
+ ++LABEL_NUSES (target_label);
+ if (label)
+ ++LABEL_NUSES (label);
+
+ if (invert_jump (insn, label))
+ {
+ delete_insn (next);
+ next = insn;
+ }
+
+ if (label)
+ --LABEL_NUSES (label);
+
+ if (--LABEL_NUSES (target_label) == 0)
+ delete_insn (target_label);
+
+ continue;
+ }
+ }
+
+ /* If this is an unconditional jump and the previous insn is a
+ conditional jump, try reversing the condition of the previous
+ insn and swapping our targets. The next pass might be able to
+ fill the slots.
+
+ Don't do this if we expect the conditional branch to be true, because
+ we would then be making the more common case longer. */
+
+ if (GET_CODE (insn) == JUMP_INSN
+ && (simplejump_p (insn) || GET_CODE (PATTERN (insn)) == RETURN)
+ && (other = prev_active_insn (insn)) != 0
+ && condjump_p (other)
+ && no_labels_between_p (other, insn)
+ && ! mostly_true_jump (other,
+ get_branch_condition (other,
+ JUMP_LABEL (other))))
+ {
+ rtx other_target = JUMP_LABEL (other);
+
+ /* Increment the count of OTHER_TARGET, so it doesn't get deleted
+ as we move the label. */
+ if (other_target)
+ ++LABEL_NUSES (other_target);
+
+ if (invert_jump (other, target_label))
+ redirect_jump (insn, other_target);
+
+ if (other_target)
+ --LABEL_NUSES (other_target);
+ }
+
+ /* Now look only at cases where we have filled a delay slot. */
+ if (GET_CODE (insn) != INSN
+ || GET_CODE (PATTERN (insn)) != SEQUENCE)
+ continue;
+
+ pat = PATTERN (insn);
+ delay_insn = XVECEXP (pat, 0, 0);
+
+ /* See if the first insn in the delay slot is redundant with some
+ previous insn. Remove it from the delay slot if so; then set up
+ to reprocess this insn. */
+ if (redundant_insn_p (XVECEXP (pat, 0, 1), delay_insn, 0))
+ {
+ delete_from_delay_slot (XVECEXP (pat, 0, 1));
+ next = prev_active_insn (next);
+ continue;
+ }
+
+ /* Now look only at the cases where we have a filled JUMP_INSN. */
+ if (GET_CODE (XVECEXP (PATTERN (insn), 0, 0)) != JUMP_INSN
+ || ! condjump_p (XVECEXP (PATTERN (insn), 0, 0)))
+ continue;
+
+ target_label = JUMP_LABEL (delay_insn);
+
+ if (target_label)
+ {
+ /* If this jump goes to another unconditional jump, thread it, but
+ don't convert a jump into a RETURN here. */
+ trial = follow_jumps (target_label, 1);
+ trial = prev_label (next_active_insn (trial));
+ if (trial == 0 && target_label != 0)
+ trial = find_end_label ();
+
+ if (trial != target_label)
+ {
+ redirect_jump (delay_insn, trial);
+ target_label = trial;
+ }
+
+ /* If the first insn at TARGET_LABEL is redundant with a previous
+ insn, redirect the jump to the following insn process again. */
+ trial = next_active_insn (target_label);
+ if (trial && GET_CODE (PATTERN (trial)) != SEQUENCE
+ && redundant_insn_p (trial, insn, 0))
+ {
+ trial = next_active_insn (trial);
+ if (trial == 0)
+ target_label = find_end_label ();
+ else
+ target_label = get_label_before (trial);
+ redirect_jump (delay_insn, target_label);
+ next = insn;
+ continue;
+ }
+
+ /* Similarly, if it is an unconditional jump with one insn in its
+ delay list and that insn is redundant, thread the jump. */
+ if (trial && GET_CODE (PATTERN (trial)) == SEQUENCE
+ && XVECLEN (PATTERN (trial), 0) == 2
+ && GET_CODE (XVECEXP (PATTERN (trial), 0, 0)) == JUMP_INSN
+ && (simplejump_p (XVECEXP (PATTERN (trial), 0, 0))
+ || GET_CODE (PATTERN (XVECEXP (PATTERN (trial), 0, 0))) == RETURN)
+ && redundant_insn_p (XVECEXP (PATTERN (trial), 0, 1), insn, 0))
+ {
+ target_label = JUMP_LABEL (XVECEXP (PATTERN (trial), 0, 0));
+ if (target_label == 0)
+ target_label = find_end_label ();
+ redirect_jump (delay_insn, target_label);
+ next = insn;
+ continue;
+ }
+ }
+
+ if (! INSN_ANNULLED_BRANCH_P (delay_insn)
+ && prev_active_insn (target_label) == insn
+#ifdef HAVE_cc0
+ /* If the last insn in the delay slot sets CC0 for some insn,
+ various code assumes that it is in a delay slot. We could
+ put it back where it belonged and delete the register notes,
+ but it doesn't seem worhwhile in this uncommon case. */
+ && ! find_reg_note (XVECEXP (pat, 0, XVECLEN (pat, 0) - 1),
+ REG_CC_USER, 0)
+#endif
+ )
+ {
+ /* All this insn does is execute its delay list and jump to the
+ following insn. So delete the jump and just execute the delay
+ list insns.
+
+ We do this by deleting the INSN containing the SEQUENCE, then
+ re-emitting the insns separately, and then deleting the jump.
+ This allows the count of the jump target to be properly
+ decremented. */
+
+ trial = PREV_INSN (insn);
+ delete_insn (insn);
+ emit_insn_after (pat, trial);
+ delete_scheduled_jump (delay_insn);
+ continue;
+ }
+
+ /* See if this jump (with its delay slots) branches around another
+ jump (without delay slots). If so, invert this jump and point
+ it to the target of the second jump. We cannot do this for
+ annulled jumps, though. Again, don't convert a jump to a RETURN
+ here. */
+ if (! INSN_ANNULLED_BRANCH_P (delay_insn)
+ && next && GET_CODE (next) == JUMP_INSN
+ && (simplejump_p (next) || GET_CODE (PATTERN (next)) == RETURN)
+ && next_active_insn (target_label) == next_active_insn (next)
+ && no_labels_between_p (insn, next))
+ {
+ rtx label = JUMP_LABEL (next);
+ rtx old_label = JUMP_LABEL (delay_insn);
+
+ if (label == 0)
+ label = find_end_label ();
+
+ /* Be careful how we do this to avoid deleting code or labels
+ that are momentarily dead. See similar optimization in jump.c */
+ if (old_label)
+ ++LABEL_NUSES (old_label);
+
+ if (invert_jump (delay_insn, label))
+ {
+ delete_insn (next);
+ next = insn;
+ }
+
+ if (old_label && --LABEL_NUSES (old_label) == 0)
+ delete_insn (old_label);
+ continue;
+ }
+
+ /* If we own the thread opposite the way this insn branches, see if we
+ can merge its delay slots with following insns. */
+ if (INSN_FROM_TARGET_P (XVECEXP (pat, 0, 1))
+ && own_thread_p (NEXT_INSN (insn), 0, 1))
+ try_merge_delay_insns (insn, next);
+ else if (! INSN_FROM_TARGET_P (XVECEXP (pat, 0, 1))
+ && own_thread_p (target_label, target_label, 0))
+ try_merge_delay_insns (insn, next_active_insn (target_label));
+
+ /* If we get here, we haven't deleted INSN. But we may have deleted
+ NEXT, so recompute it. */
+ next = next_active_insn (insn);
+ }
+}
+\f
+#ifdef HAVE_return
+
+/* Look for filled jumps to the end of function label. We can try to convert
+ them into RETURN insns if the insns in the delay slot are valid for the
+ RETURN as well. */
+
+static void
+make_return_insns (first)
+ rtx first;
+{
+ rtx insn, jump_insn, pat;
+ rtx real_return_label = end_of_function_label;
+ int slots, i;
+
+ /* See if there is a RETURN insn in the function other than the one we
+ made for END_OF_FUNCTION_LABEL. If so, set up anything we can't change
+ into a RETURN to jump to it. */
+ for (insn = first; insn; insn = NEXT_INSN (insn))
+ if (GET_CODE (insn) == JUMP_INSN && GET_CODE (PATTERN (insn)) == RETURN)
+ {
+ real_return_label = get_label_before (insn);
+ break;
+ }
+
+ /* Show an extra usage of REAL_RETURN_LABEL so it won't go away if it
+ was equal to END_OF_FUNCTION_LABEL. */
+ LABEL_NUSES (real_return_label)++;
+
+ /* Clear the list of insns to fill so we can use it. */
+ obstack_free (&unfilled_slots_obstack, unfilled_firstobj);
+
+ for (insn = first; insn; insn = NEXT_INSN (insn))
+ {
+ /* Only look at filled JUMP_INSNs that go to the end of function
+ label. */
+ if (GET_CODE (insn) != INSN
+ || GET_CODE (PATTERN (insn)) != SEQUENCE
+ || GET_CODE (XVECEXP (PATTERN (insn), 0, 0)) != JUMP_INSN
+ || JUMP_LABEL (XVECEXP (PATTERN (insn), 0, 0)) != end_of_function_label)
+ continue;
+
+ pat = PATTERN (insn);
+ jump_insn = XVECEXP (pat, 0, 0);
+
+ /* If we can't make the jump into a RETURN, redirect it to the best
+ RETURN and go on to the next insn. */
+ if (! redirect_jump (jump_insn, 0))
+ {
+ redirect_jump (jump_insn, real_return_label);
+ continue;
+ }
+
+ /* See if this RETURN can accept the insns current in its delay slot.
+ It can if it has more or an equal number of slots and the contents
+ of each is valid. */
+
+ slots = num_delay_slots (jump_insn);
+ if (slots >= XVECLEN (pat, 0) - 1)
+ {
+ for (i = 1; i < XVECLEN (pat, 0); i++)
+ if (! (
+#ifdef ANNUL_IFFALSE_SLOTS
+ (INSN_ANNULLED_BRANCH_P (jump_insn)
+ && INSN_FROM_TARGET_P (XVECEXP (pat, 0, i)))
+ ? eligible_for_annul_false (jump_insn, i - 1,
+ XVECEXP (pat, 0, i)) :
+#endif
+#ifdef ANNUL_IFTRUE_SLOTS
+ (INSN_ANNULLED_BRANCH_P (jump_insn)
+ && ! INSN_FROM_TARGET_P (XVECEXP (pat, 0, i)))
+ ? eligible_for_annul_true (jump_insn, i - 1,
+ XVECEXP (pat, 0, i)) :
+#endif
+ eligible_for_delay (jump_insn, i -1, XVECEXP (pat, 0, i))))
+ break;
+ }
+ else
+ i = 0;
+
+ if (i == XVECLEN (pat, 0))
+ continue;
+
+ /* We have to do something with this insn. If it is an unconditional
+ RETURN, delete the SEQUENCE and output the individual insns,
+ followed by the RETURN. Then set things up so we try to find
+ insns for its delay slots, if it needs some. */
+ if (GET_CODE (PATTERN (jump_insn)) == RETURN)
+ {
+ rtx prev = PREV_INSN (insn);
+
+ delete_insn (insn);
+ for (i = 1; i < XVECLEN (pat, 0); i++)
+ prev = emit_insn_after (PATTERN (XVECEXP (pat, 0, i)), prev);
+
+ insn = emit_jump_insn_after (PATTERN (jump_insn), prev);
+ emit_barrier_after (insn);
+
+ if (slots)
+ obstack_ptr_grow (&unfilled_slots_obstack, insn);
+ }
+ else
+ /* It is probably more efficient to keep this with its current
+ delay slot as a branch to a RETURN. */
+ redirect_jump (jump_insn, real_return_label);
+ }
+
+ /* Now delete REAL_RETURN_LABEL if we never used it. Then try to fill any
+ new delay slots we have created. */
+ if (--LABEL_NUSES (real_return_label) == 0)
+ delete_insn (real_return_label);
+
+ fill_simple_delay_slots (first, 1);
+ fill_simple_delay_slots (first, 0);
+}
+#endif
+\f
+/* Try to find insns to place in delay slots. */
+
+void
+dbr_schedule (first, file)
+ rtx first;
+ FILE *file;
+{
+ rtx insn, next;
+ int i;
+#if 0
+ int old_flag_no_peephole = flag_no_peephole;
+
+ /* Execute `final' once in prescan mode to delete any insns that won't be
+ used. Don't let final try to do any peephole optimization--it will
+ ruin dataflow information for this pass. */
+
+ flag_no_peephole = 1;
+ final (first, 0, NO_DEBUG, 1, 1);
+ flag_no_peephole = old_flag_no_peephole;
+#endif
+
+ /* Find the highest INSN_UID and allocate and initialize our map from
+ INSN_UID's to position in code. */
+ for (max_uid = 0, insn = first; insn; insn = NEXT_INSN (insn))
+ if (INSN_UID (insn) > max_uid)
+ max_uid = INSN_UID (insn);
+
+ uid_to_ruid = (int *) alloca ((max_uid + 1) * sizeof (int *));
+ for (i = 0, insn = first; insn; i++, insn = NEXT_INSN (insn))
+ uid_to_ruid[INSN_UID (insn)] = i;
+
+ /* Initialize the list of insns that need filling. */
+ if (unfilled_firstobj == 0)
+ {
+ gcc_obstack_init (&unfilled_slots_obstack);
+ unfilled_firstobj = (rtx *) obstack_alloc (&unfilled_slots_obstack, 0);
+ }
+
+ for (insn = next_active_insn (first); insn; insn = next_active_insn (insn))
+ {
+ rtx target;
+
+ INSN_ANNULLED_BRANCH_P (insn) = 0;
+ INSN_FROM_TARGET_P (insn) = 0;
+
+ /* Skip vector tables. We can't get attributes for them. */
+ if (GET_CODE (insn) == JUMP_INSN
+ && (GET_CODE (PATTERN (insn)) == ADDR_VEC
+ || GET_CODE (PATTERN (insn)) == ADDR_DIFF_VEC))
+ continue;
+
+ if (num_delay_slots (insn) > 0)
+ obstack_ptr_grow (&unfilled_slots_obstack, insn);
+
+ /* Ensure all jumps go to the last of a set of consecutive labels. */
+ if (GET_CODE (insn) == JUMP_INSN && condjump_p (insn)
+ && JUMP_LABEL (insn) != 0
+ && ((target = prev_label (next_active_insn (JUMP_LABEL (insn))))
+ != JUMP_LABEL (insn)))
+ redirect_jump (insn, target);
+ }
+
+ /* Indicate what resources are required to be valid at the end of the current
+ function. The condition code never is and memory always is. If the
+ frame pointer is needed, it is and so is the stack pointer unless
+ EXIT_IGNORE_STACK is non-zero. If the frame pointer is not needed, the
+ stack pointer is. In addition, registers used to return the function
+ value are needed. */
+
+ end_of_function_needs.cc = 0;
+ end_of_function_needs.memory = 1;
+ CLEAR_HARD_REG_SET (end_of_function_needs.regs);
+
+ if (frame_pointer_needed)
+ {
+ SET_HARD_REG_BIT (end_of_function_needs.regs, FRAME_POINTER_REGNUM);
+#ifdef EXIT_IGNORE_STACK
+ if (! EXIT_IGNORE_STACK)
+#endif
+ SET_HARD_REG_BIT (end_of_function_needs.regs, STACK_POINTER_REGNUM);
+ }
+ else
+ SET_HARD_REG_BIT (end_of_function_needs.regs, STACK_POINTER_REGNUM);
+
+ if (current_function_return_rtx != 0
+ && GET_CODE (current_function_return_rtx) == REG)
+ mark_referenced_resources (current_function_return_rtx,
+ &end_of_function_needs, 0);
+
+ /* Show we haven't computed an end-of-function label yet. */
+ end_of_function_label = 0;
+
+ /* Allocate and initialize the tables used by mark_target_live_regs. */
+ target_hash_table
+ = (struct target_info **) alloca ((TARGET_HASH_PRIME
+ * sizeof (struct target_info *)));
+ bzero (target_hash_table, TARGET_HASH_PRIME * sizeof (struct target_info *));
+
+ bb_ticks = (int *) alloca (n_basic_blocks * sizeof (int));
+ bzero (bb_ticks, n_basic_blocks * sizeof (int));
+
+ /* Initialize the statistics for this function. */
+ bzero (num_insns_needing_delays, sizeof num_insns_needing_delays);
+ bzero (num_filled_delays, sizeof num_filled_delays);
+
+ /* Now do the delay slot filling. Try everything twice in case earlier
+ changes make more slots fillable. */
+
+ for (reorg_pass_number = 0;
+ reorg_pass_number < MAX_REORG_PASSES;
+ reorg_pass_number++)
+ {
+ fill_simple_delay_slots (first, 1);
+ fill_simple_delay_slots (first, 0);
+ fill_eager_delay_slots (first);
+ relax_delay_slots (first);
+ }
+
+ /* Delete any USE insns made by update_block; subsequent passes don't need
+ them or know how to deal with them. */
+ for (insn = first; insn; insn = next)
+ {
+ next = NEXT_INSN (insn);
+
+ if (GET_CODE (insn) == INSN && GET_CODE (PATTERN (insn)) == USE
+ && (GET_CODE (XEXP (PATTERN (insn), 0)) == INSN
+ || GET_CODE (XEXP (PATTERN (insn), 0)) == JUMP_INSN
+ || GET_CODE (XEXP (PATTERN (insn), 0)) == CALL_INSN))
+ next = delete_insn (insn);
+ }
+
+ /* If we made an end of function label, indicate that it is now
+ safe to delete it by undoing our prior adjustment to LABEL_NUSES.
+ If it is now unused, delete it. */
+ if (end_of_function_label && --LABEL_NUSES (end_of_function_label) == 0)
+ delete_insn (end_of_function_label);
+
+#ifdef HAVE_return
+ if (HAVE_return && end_of_function_label != 0)
+ make_return_insns (first);
+#endif
+
+ obstack_free (&unfilled_slots_obstack, unfilled_firstobj);
+
+ /* It is not clear why the line below is needed, but it does seem to be. */
+ unfilled_firstobj = (rtx *) obstack_alloc (&unfilled_slots_obstack, 0);
+
+ if (file)
+ {
+ register int i, j, need_comma;
+
+ for (reorg_pass_number = 0;
+ reorg_pass_number < MAX_REORG_PASSES;
+ reorg_pass_number++)
+ {
+ fprintf (file, ";; Reorg pass #%d:\n", reorg_pass_number + 1);
+ for (i = 0; i < NUM_REORG_FUNCTIONS; i++)
+ {
+ need_comma = 0;
+ fprintf (file, ";; Reorg function #%d\n", i);
+
+ fprintf (file, ";; %d insns needing delay slots\n;; ",
+ num_insns_needing_delays[i][reorg_pass_number]);
+
+ for (j = 0; j < MAX_DELAY_HISTOGRAM; j++)
+ if (num_filled_delays[i][j][reorg_pass_number])
+ {
+ if (need_comma)
+ fprintf (file, ", ");
+ need_comma = 1;
+ fprintf (file, "%d got %d delays",
+ num_filled_delays[i][j][reorg_pass_number], j);
+ }
+ fprintf (file, "\n");
+ }
+ }
+ }
+}
+#endif /* DELAY_SLOTS */