anv/cmd_buffer: Move aux_usage assignment up
authorNanley Chery <nanley.g.chery@intel.com>
Wed, 28 Jun 2017 17:25:49 +0000 (10:25 -0700)
committerJason Ekstrand <jason.ekstrand@intel.com>
Sun, 23 Jul 2017 03:12:10 +0000 (20:12 -0700)
For readability, bring the assignment of CCS closer to the assignment of
NONE and MCS.

Signed-off-by: Nanley Chery <nanley.g.chery@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
src/intel/vulkan/genX_cmd_buffer.c

index 10cc28446d8b184385fc43e0d65926e16f68e699..36c56691521d58109833ee69049e8ca6868612e8 100644 (file)
@@ -253,6 +253,36 @@ color_attachment_compute_aux_usage(struct anv_device * device,
       att_state->input_aux_usage = ISL_AUX_USAGE_MCS;
       att_state->fast_clear = false;
       return;
+   } else if (iview->image->aux_usage == ISL_AUX_USAGE_CCS_E) {
+      att_state->aux_usage = ISL_AUX_USAGE_CCS_E;
+      att_state->input_aux_usage = ISL_AUX_USAGE_CCS_E;
+   } else {
+      att_state->aux_usage = ISL_AUX_USAGE_CCS_D;
+      /* From the Sky Lake PRM, RENDER_SURFACE_STATE::AuxiliarySurfaceMode:
+       *
+       *    "If Number of Multisamples is MULTISAMPLECOUNT_1, AUX_CCS_D
+       *    setting is only allowed if Surface Format supported for Fast
+       *    Clear. In addition, if the surface is bound to the sampling
+       *    engine, Surface Format must be supported for Render Target
+       *    Compression for surfaces bound to the sampling engine."
+       *
+       * In other words, we can only sample from a fast-cleared image if it
+       * also supports color compression.
+       */
+      if (isl_format_supports_ccs_e(&device->info, iview->isl.format)) {
+         /* TODO: Consider using a heuristic to determine if temporarily enabling
+          * CCS_E for this image view would be beneficial.
+          *
+          * While fast-clear resolves and partial resolves are fairly cheap in the
+          * case where you render to most of the pixels, full resolves are not
+          * because they potentially involve reading and writing the entire
+          * framebuffer.  If we can't texture with CCS_E, we should leave it off and
+          * limit ourselves to fast clears.
+          */
+         att_state->input_aux_usage = ISL_AUX_USAGE_CCS_D;
+      } else {
+         att_state->input_aux_usage = ISL_AUX_USAGE_NONE;
+      }
    }
 
    assert(iview->image->aux_surface.isl.usage & ISL_SURF_USAGE_CCS_BIT);
@@ -316,38 +346,6 @@ color_attachment_compute_aux_usage(struct anv_device * device,
    } else {
       att_state->fast_clear = false;
    }
-
-   /**
-    * TODO: Consider using a heuristic to determine if temporarily enabling
-    * CCS_E for this image view would be beneficial.
-    *
-    * While fast-clear resolves and partial resolves are fairly cheap in the
-    * case where you render to most of the pixels, full resolves are not
-    * because they potentially involve reading and writing the entire
-    * framebuffer.  If we can't texture with CCS_E, we should leave it off and
-    * limit ourselves to fast clears.
-    */
-   if (iview->image->aux_usage == ISL_AUX_USAGE_CCS_E) {
-      att_state->aux_usage = ISL_AUX_USAGE_CCS_E;
-      att_state->input_aux_usage = ISL_AUX_USAGE_CCS_E;
-   } else {
-      att_state->aux_usage = ISL_AUX_USAGE_CCS_D;
-      /* From the Sky Lake PRM, RENDER_SURFACE_STATE::AuxiliarySurfaceMode:
-       *
-       *    "If Number of Multisamples is MULTISAMPLECOUNT_1, AUX_CCS_D
-       *    setting is only allowed if Surface Format supported for Fast
-       *    Clear. In addition, if the surface is bound to the sampling
-       *    engine, Surface Format must be supported for Render Target
-       *    Compression for surfaces bound to the sampling engine."
-       *
-       * In other words, we can only sample from a fast-cleared image if it
-       * also supports color compression.
-       */
-      if (isl_format_supports_ccs_e(&device->info, iview->isl.format))
-         att_state->input_aux_usage = ISL_AUX_USAGE_CCS_D;
-      else
-         att_state->input_aux_usage = ISL_AUX_USAGE_NONE;
-   }
 }
 
 static bool