L1 Cache needed would be miniscule compared
to the average high-end CPU.
+**Comparison of PE-CPU to GPU-CPU interaction**
+
+The informed reader will have noted the remarkable similarity between how
+a CPU communicates with a GPU to schedule tasks, and the proposed
+architecture. CPUs schedule tasks as follows:
+
+* User-space program encounters an OpenGL function, in the
+ CPU's ISA.
+* Proprietary GPU Driver, still in the CPU's ISA, prepares a
+ Shader Binary written in the GPU's ISA.
+* GPU Driver wishes to transfer both the data and the Shader Binary
+ to the GPU. Both may only do so via Shared Memory, usually
+ DMA over PCIe.
+
**Roadmap summary of Advanced SVP64**
The future direction for SVP64, then, is: