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cell: turn off some debug output
author
Brian
<brian.paul@tungstengraphics.com>
Tue, 1 Apr 2008 20:55:31 +0000
(14:55 -0600)
committer
Brian
<brian.paul@tungstengraphics.com>
Tue, 1 Apr 2008 20:55:31 +0000
(14:55 -0600)
src/gallium/drivers/cell/spu/spu_main.c
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diff --git
a/src/gallium/drivers/cell/spu/spu_main.c
b/src/gallium/drivers/cell/spu/spu_main.c
index a840d01596ac27bde5e6da296fa97ec032b36ae6..5b5a570a3cd98fcac4764d3d0459adc16ca6c15e 100644
(file)
--- a/
src/gallium/drivers/cell/spu/spu_main.c
+++ b/
src/gallium/drivers/cell/spu/spu_main.c
@@
-333,7
+333,7
@@
cmd_state_texture(const struct cell_command_texture *texture)
const uint width = texture->width;
const uint height = texture->height;
- if (
1||
Debug) {
+ if (Debug) {
printf("SPU %u: TEXTURE [%u] at %p size %u x %u\n", spu.init.id,
texture->unit, texture->start,
texture->width, texture->height);