<ul>
<li>The Windows MSVC project files have been removed. They haven't been maintained
in quite a while. Building with SCons is an alterantive.
+<li>Removed GL_SGI_texture_color_table support from swrast driver - the only
+driver that implemented it.
</ul>
GLbitfield Texture[MAX_TEXTURE_UNITS];
GLbitfield TexGen[MAX_TEXTURE_UNITS];
- /* SGI_texture_color_table */
- GLboolean TextureColorTable[MAX_TEXTURE_UNITS];
-
/* GL_ARB_vertex_program / GL_NV_vertex_program */
GLboolean VertexProgram;
GLboolean VertexProgramPointSize;
for (i = 0; i < ctx->Const.MaxTextureUnits; i++) {
attr->Texture[i] = ctx->Texture.Unit[i].Enabled;
attr->TexGen[i] = ctx->Texture.Unit[i].TexGenEnabled;
- attr->TextureColorTable[i] = ctx->Texture.Unit[i].ColorTableEnabled;
}
/* GL_NV_vertex_program */
attr->VertexProgram = ctx->VertexProgram.Enabled;
_mesa_set_enable(ctx, GL_TEXTURE_GEN_Q,
(genEnabled & Q_BIT) ? GL_TRUE : GL_FALSE);
}
-
- /* GL_SGI_texture_color_table */
- ctx->Texture.Unit[i].ColorTableEnabled = enable->TextureColorTable[i];
}
_mesa_ActiveTextureARB(GL_TEXTURE0 + curTexUnitSave);
(unit->Enabled & TEXTURE_2D_ARRAY_BIT) ? GL_TRUE : GL_FALSE);
}
- if (ctx->Extensions.SGI_texture_color_table) {
- _mesa_set_enable(ctx, GL_TEXTURE_COLOR_TABLE_SGI,
- unit->ColorTableEnabled);
- }
_mesa_TexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, unit->EnvMode);
_mesa_TexEnvfv(GL_TEXTURE_ENV, GL_TEXTURE_ENV_COLOR, unit->EnvColor);
_mesa_TexGeni(GL_S, GL_TEXTURE_GEN_MODE, unit->GenS.Mode);
case GL_SHARED_TEXTURE_PALETTE_EXT:
table = &ctx->Texture.Palette;
break;
- case GL_TEXTURE_COLOR_TABLE_SGI:
- if (!ctx->Extensions.SGI_texture_color_table) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glColorTable(target)");
- return;
- }
- table = &(texUnit->ColorTable);
- scale = ctx->Pixel.TextureColorTableScale;
- bias = ctx->Pixel.TextureColorTableBias;
- break;
- case GL_PROXY_TEXTURE_COLOR_TABLE_SGI:
- if (!ctx->Extensions.SGI_texture_color_table) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glColorTable(target)");
- return;
- }
- table = &(texUnit->ProxyColorTable);
- proxy = GL_TRUE;
- break;
default:
/* try texture targets */
{
case GL_SHARED_TEXTURE_PALETTE_EXT:
table = &ctx->Texture.Palette;
break;
- case GL_TEXTURE_COLOR_TABLE_SGI:
- if (!ctx->Extensions.SGI_texture_color_table) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glColorSubTable(target)");
- return;
- }
- table = &(texUnit->ColorTable);
- scale = ctx->Pixel.TextureColorTableScale;
- bias = ctx->Pixel.TextureColorTableBias;
- break;
default:
/* try texture targets */
texObj = _mesa_select_tex_object(ctx, texUnit, target);
case GL_SHARED_TEXTURE_PALETTE_EXT:
table = &ctx->Texture.Palette;
break;
- case GL_TEXTURE_COLOR_TABLE_SGI:
- if (!ctx->Extensions.SGI_texture_color_table) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetColorTable(target)");
- return;
- }
- table = &(texUnit->ColorTable);
- break;
default:
/* try texture targets */
{
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
switch (target) {
- case GL_TEXTURE_COLOR_TABLE_SGI:
- scale = ctx->Pixel.TextureColorTableScale;
- bias = ctx->Pixel.TextureColorTableBias;
- break;
default:
_mesa_error(ctx, GL_INVALID_ENUM, "glColorTableParameter(target)");
return;
_mesa_ColorTableParameteriv(GLenum target, GLenum pname, const GLint *params)
{
GLfloat fparams[4];
- if (pname == GL_TEXTURE_COLOR_TABLE_SGI) {
- /* four values */
- fparams[0] = (GLfloat) params[0];
- fparams[1] = (GLfloat) params[1];
- fparams[2] = (GLfloat) params[2];
- fparams[3] = (GLfloat) params[3];
- }
- else {
- /* one values */
- fparams[0] = (GLfloat) params[0];
- }
+ fparams[0] = (GLfloat) params[0];
_mesa_ColorTableParameterfv(target, pname, fparams);
}
case GL_SHARED_TEXTURE_PALETTE_EXT:
table = &ctx->Texture.Palette;
break;
- case GL_TEXTURE_COLOR_TABLE_SGI:
- if (!ctx->Extensions.SGI_texture_color_table) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetColorTableParameter(target)");
- return;
- }
- table = &(texUnit->ColorTable);
- if (pname == GL_COLOR_TABLE_SCALE_SGI) {
- COPY_4V(params, ctx->Pixel.TextureColorTableScale);
- return;
- }
- else if (pname == GL_COLOR_TABLE_BIAS_SGI) {
- COPY_4V(params, ctx->Pixel.TextureColorTableBias);
- return;
- }
- break;
- case GL_PROXY_TEXTURE_COLOR_TABLE_SGI:
- if (!ctx->Extensions.SGI_texture_color_table) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetColorTableParameter(target)");
- return;
- }
- table = &(texUnit->ProxyColorTable);
- break;
default:
/* try texture targets */
{
case GL_SHARED_TEXTURE_PALETTE_EXT:
table = &ctx->Texture.Palette;
break;
- case GL_TEXTURE_COLOR_TABLE_SGI:
- if (!ctx->Extensions.SGI_texture_color_table) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetColorTableParameter(target)");
- return;
- }
- table = &(texUnit->ColorTable);
- if (pname == GL_COLOR_TABLE_SCALE_SGI) {
- params[0] = (GLint) ctx->Pixel.TextureColorTableScale[0];
- params[1] = (GLint) ctx->Pixel.TextureColorTableScale[1];
- params[2] = (GLint) ctx->Pixel.TextureColorTableScale[2];
- params[3] = (GLint) ctx->Pixel.TextureColorTableScale[3];
- return;
- }
- else if (pname == GL_COLOR_TABLE_BIAS_SGI) {
- params[0] = (GLint) ctx->Pixel.TextureColorTableBias[0];
- params[1] = (GLint) ctx->Pixel.TextureColorTableBias[1];
- params[2] = (GLint) ctx->Pixel.TextureColorTableBias[2];
- params[3] = (GLint) ctx->Pixel.TextureColorTableBias[3];
- return;
- }
- break;
- case GL_PROXY_TEXTURE_COLOR_TABLE_SGI:
- if (!ctx->Extensions.SGI_texture_color_table) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetColorTableParameter(target)");
- return;
- }
- table = &(texUnit->ProxyColorTable);
- break;
default:
/* Try texture targets */
{
client_state( ctx, cap, state );
return;
- /* GL_SGI_texture_color_table */
- case GL_TEXTURE_COLOR_TABLE_SGI:
- CHECK_EXTENSION(SGI_texture_color_table, cap);
- if (ctx->Texture.Unit[ctx->Texture.CurrentUnit].ColorTableEnabled == state)
- return;
- FLUSH_VERTICES(ctx, _NEW_TEXTURE);
- ctx->Texture.Unit[ctx->Texture.CurrentUnit].ColorTableEnabled = state;
- break;
-
/* GL_ARB_texture_cube_map */
case GL_TEXTURE_CUBE_MAP_ARB:
CHECK_EXTENSION(ARB_texture_cube_map, cap);
return (ctx->Array.ArrayObj->PointSize.Enabled != 0);
#endif
- /* GL_SGI_texture_color_table */
- case GL_TEXTURE_COLOR_TABLE_SGI:
- CHECK_EXTENSION(SGI_texture_color_table);
- return ctx->Texture.Unit[ctx->Texture.CurrentUnit].ColorTableEnabled;
-
/* GL_ARB_texture_cube_map */
case GL_TEXTURE_CUBE_MAP_ARB:
CHECK_EXTENSION(ARB_texture_cube_map);
{ "GL_SGIS_texture_border_clamp", o(ARB_texture_border_clamp), GL },
{ "GL_SGIS_texture_edge_clamp", o(SGIS_texture_edge_clamp), GL },
{ "GL_SGIS_texture_lod", o(SGIS_texture_lod), GL },
- { "GL_SGI_texture_color_table", o(SGI_texture_color_table), GL },
{ "GL_SUN_multi_draw_arrays", o(EXT_multi_draw_arrays), GL },
{ 0, 0, 0 },
#if FEATURE_NV_fragment_program && FEATURE_ARB_fragment_program
ctx->Extensions.NV_fragment_program_option = GL_TRUE;
#endif
- ctx->Extensions.SGI_texture_color_table = GL_TRUE;
/*ctx->Extensions.SGIS_generate_mipmap = GL_TRUE;*/
ctx->Extensions.SGIS_texture_edge_clamp = GL_TRUE;
#if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
EXTRA_EXT(NV_texture_rectangle);
EXTRA_EXT(EXT_stencil_two_side);
EXTRA_EXT(NV_light_max_exponent);
-EXTRA_EXT(SGI_texture_color_table);
EXTRA_EXT(EXT_depth_bounds_test);
EXTRA_EXT(ARB_depth_clamp);
EXTRA_EXT(ATI_fragment_shader);
CONTEXT_MATRIX_T(ProjectionMatrixStack.Top), NO_EXTRA },
{ GL_TRANSPOSE_TEXTURE_MATRIX_ARB, CONTEXT_MATRIX_T(TextureMatrixStack), NO_EXTRA },
- /* GL_SGI_texture_color_table */
- { GL_TEXTURE_COLOR_TABLE_SGI, LOC_TEXUNIT, TYPE_BOOLEAN,
- offsetof(struct gl_texture_unit, ColorTableEnabled),
- extra_SGI_texture_color_table },
-
/* GL_EXT_secondary_color */
{ GL_COLOR_SUM_EXT, CONTEXT_BOOL(Fog.ColorSumEnabled),
extra_EXT_secondary_color_ARB_vertex_program },
/** glPixelZoom */
GLfloat ZoomX, ZoomY;
-
- /** GL_SGI_texture_color_table */
- GLfloat TextureColorTableScale[4]; /**< RGBA */
- GLfloat TextureColorTableBias[4]; /**< RGBA */
};
/** Points to highest priority, complete and enabled texture object */
struct gl_texture_object *_Current;
-
- /** GL_SGI_texture_color_table */
- /*@{*/
- struct gl_color_table ColorTable;
- struct gl_color_table ProxyColorTable;
- GLboolean ColorTableEnabled;
- /*@}*/
};
GLboolean NV_vertex_program;
GLboolean NV_vertex_program1_1;
GLboolean OES_read_format;
- GLboolean SGI_texture_color_table;
GLboolean SGIS_generate_mipmap;
GLboolean SGIS_texture_edge_clamp;
GLboolean SGIS_texture_lod;
init_pixelmap(&ctx->PixelMaps.GtoG);
init_pixelmap(&ctx->PixelMaps.BtoB);
init_pixelmap(&ctx->PixelMaps.AtoA);
- /* GL_SGI_texture_color_table */
- ASSIGN_4V(ctx->Pixel.TextureColorTableScale, 1.0, 1.0, 1.0, 1.0);
- ASSIGN_4V(ctx->Pixel.TextureColorTableBias, 0.0, 0.0, 0.0, 0.0);
if (ctx->Visual.doubleBufferMode) {
ctx->Pixel.ReadBuffer = GL_BACK;
/* Free proxy texture objects */
for (tgt = 0; tgt < NUM_TEXTURE_TARGETS; tgt++)
ctx->Driver.DeleteTexture(ctx, ctx->Texture.ProxyTex[tgt]);
-
- for (u = 0; u < Elements(ctx->Texture.Unit); u++)
- _mesa_free_colortable_data(&ctx->Texture.Unit[u].ColorTable);
}
swrast->TextureSample[unit]( ctx, texUnit->_Current, span->end,
texcoords, lambda, texels );
- /* GL_SGI_texture_color_table */
- if (texUnit->ColorTableEnabled) {
- _mesa_lookup_rgba_float(&texUnit->ColorTable, span->end, texels);
- }
-
/* GL_EXT_texture_swizzle */
if (curObj->_Swizzle != SWIZZLE_NOOP) {
swizzle_texels(curObj->_Swizzle, span->end, texels);