Instead of plain snprintf(). To fix the MSVC 2013 build.
Fixes: 6ff0c6f4ebc ("gallium: move ddebug, noop, rbug, trace to auxiliary to improve build times")
Cc: Marek Olšák <marek.olsak@amd.com>
Cc: Brian Paul <brianp@vmware.com>
Cc: Roland Scheidegger <sroland@vmware.com>
Signed-off-by: Andres Gomez <agomez@igalia.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
#include "glsl_parser_extras.h"
#include "main/macros.h"
#include "util/hash_table.h"
+#include "util/u_string.h"
class ir_builder_print_visitor : public ir_hierarchical_visitor {
public:
const struct hash_entry *const he =
_mesa_hash_table_search(index_map, ir->return_deref);
- snprintf(return_deref_string, sizeof(return_deref_string),
- "operand(r%04X).val",
- (unsigned)(uintptr_t) he->data);
+ util_snprintf(return_deref_string, sizeof(return_deref_string),
+ "operand(r%04X).val",
+ (unsigned)(uintptr_t) he->data);
} else {
strcpy(return_deref_string, "NULL");
}
#include "glsl_parser_extras.h"
#include "main/macros.h"
#include "util/hash_table.h"
+#include "util/u_string.h"
static void print_type(FILE *f, const glsl_type *t);
char binding[32] = {0};
if (ir->data.binding)
- snprintf(binding, sizeof(binding), "binding=%i ", ir->data.binding);
+ util_snprintf(binding, sizeof(binding), "binding=%i ", ir->data.binding);
char loc[32] = {0};
if (ir->data.location != -1)
- snprintf(loc, sizeof(loc), "location=%i ", ir->data.location);
+ util_snprintf(loc, sizeof(loc), "location=%i ", ir->data.location);
char component[32] = {0};
if (ir->data.explicit_component || ir->data.location_frac != 0)
- snprintf(component, sizeof(component), "component=%i ", ir->data.location_frac);
+ util_snprintf(component, sizeof(component), "component=%i ",
+ ir->data.location_frac);
char stream[32] = {0};
if (ir->data.stream & (1u << 31)) {
if (ir->data.stream & ~(1u << 31)) {
- snprintf(stream, sizeof(stream), "stream(%u,%u,%u,%u) ",
- ir->data.stream & 3, (ir->data.stream >> 2) & 3,
- (ir->data.stream >> 4) & 3, (ir->data.stream >> 6) & 3);
+ util_snprintf(stream, sizeof(stream), "stream(%u,%u,%u,%u) ",
+ ir->data.stream & 3, (ir->data.stream >> 2) & 3,
+ (ir->data.stream >> 4) & 3, (ir->data.stream >> 6) & 3);
}
} else if (ir->data.stream) {
- snprintf(stream, sizeof(stream), "stream%u ", ir->data.stream);
+ util_snprintf(stream, sizeof(stream), "stream%u ", ir->data.stream);
}
char image_format[32] = {0};
if (ir->data.image_format) {
- snprintf(image_format, sizeof(image_format), "format=%x ",
- ir->data.image_format);
+ util_snprintf(image_format, sizeof(image_format), "format=%x ",
+ ir->data.image_format);
}
const char *const cent = (ir->data.centroid) ? "centroid " : "";
#include "main/macros.h"
#include "main/mtypes.h"
#include "util/hash_table.h"
+#include "util/u_string.h"
namespace {
if (var->data.explicit_location &&
var->data.location >= VARYING_SLOT_VAR0) {
char location_str[11];
- snprintf(location_str, 11, "%d", var->data.location);
+ util_snprintf(location_str, 11, "%d", var->data.location);
const struct hash_entry *entry =
_mesa_hash_table_search(ht, location_str);
* unsigned location value which is overkill but future proof.
*/
char location_str[11];
- snprintf(location_str, 11, "%d", var->data.location);
+ util_snprintf(location_str, 11, "%d", var->data.location);
_mesa_hash_table_insert(ht, ralloc_strdup(mem_ctx, location_str), var);
} else {
_mesa_hash_table_insert(ht,
#include "ir_uniform.h"
#include "builtin_functions.h"
#include "shader_cache.h"
+#include "util/u_string.h"
#include "main/imports.h"
#include "main/shaderobj.h"
return false;
}
- snprintf(full_instanced_name, name_length, "%s.%s",
- interface_name, field_name);
+ util_snprintf(full_instanced_name, name_length, "%s.%s",
+ interface_name, field_name);
/* Check if its top-level shader storage block member of an
* instanced interface block, or of a unnamed interface block.
#include "compiler/glsl_types.h"
#include "link_varyings.h"
#include "main/mtypes.h"
+#include "util/u_string.h"
namespace {
if (!(external_color_usage & (1 << i))) {
if (info->color[i]) {
- snprintf(name, 32, "gl_%s_FrontColor%i_dummy", mode_str, i);
+ util_snprintf(name, 32, "gl_%s_FrontColor%i_dummy", mode_str, i);
this->new_color[i] =
new (ctx) ir_variable(glsl_type::vec4_type, name,
ir_var_temporary);
}
if (info->backcolor[i]) {
- snprintf(name, 32, "gl_%s_BackColor%i_dummy", mode_str, i);
+ util_snprintf(name, 32, "gl_%s_BackColor%i_dummy", mode_str, i);
this->new_backcolor[i] =
new (ctx) ir_variable(glsl_type::vec4_type, name,
ir_var_temporary);
info->fog) {
char name[32];
- snprintf(name, 32, "gl_%s_FogFragCoord_dummy", mode_str);
+ util_snprintf(name, 32, "gl_%s_FogFragCoord_dummy", mode_str);
this->new_fog = new (ctx) ir_variable(glsl_type::float_type, name,
ir_var_temporary);
}
if (!(external_usage & (1 << i))) {
/* This varying is unused in the next stage. Declare
* a temporary instead of an output. */
- snprintf(name, 32, "gl_%s_%s%i_dummy", mode_str, var_name, i);
+ util_snprintf(name, 32, "gl_%s_%s%i_dummy", mode_str, var_name, i);
new_var[i] =
new (ctx) ir_variable(glsl_type::vec4_type, name,
ir_var_temporary);
}
else {
- snprintf(name, 32, "gl_%s_%s%i", mode_str, var_name, i);
+ util_snprintf(name, 32, "gl_%s_%s%i", mode_str, var_name, i);
new_var[i] =
new(ctx) ir_variable(glsl_type::vec4_type, name,
this->info->mode);
#include "compiler/glsl/glsl_parser_extras.h"
#include "glsl_types.h"
#include "util/hash_table.h"
+#include "util/u_string.h"
mtx_t glsl_type::hash_mutex = _MTX_INITIALIZER_NP;
char *const n = (char *) ralloc_size(this->mem_ctx, name_length);
if (length == 0)
- snprintf(n, name_length, "%s[]", array->name);
+ util_snprintf(n, name_length, "%s[]", array->name);
else {
/* insert outermost dimensions in the correct spot
* otherwise the dimension order will be backwards
const char *pos = strchr(array->name, '[');
if (pos) {
int idx = pos - array->name;
- snprintf(n, idx+1, "%s", array->name);
- snprintf(n + idx, name_length - idx, "[%u]%s",
- length, array->name + idx);
+ util_snprintf(n, idx+1, "%s", array->name);
+ util_snprintf(n + idx, name_length - idx, "[%u]%s",
+ length, array->name + idx);
} else {
- snprintf(n, name_length, "%s[%u]", array->name, length);
+ util_snprintf(n, name_length, "%s[%u]", array->name, length);
}
}
* named 'foo'.
*/
char key[128];
- snprintf(key, sizeof(key), "%p[%u]", (void *) base, array_size);
+ util_snprintf(key, sizeof(key), "%p[%u]", (void *) base, array_size);
mtx_lock(&glsl_type::hash_mutex);