return disables;
}
-static bool
-do_single_blorp_clear(struct brw_context *brw, struct gl_framebuffer *fb,
- struct gl_renderbuffer *rb, unsigned buf,
- bool partial_clear, bool encode_srgb, unsigned layer)
-{
- struct gl_context *ctx = &brw->ctx;
- struct intel_renderbuffer *irb = intel_renderbuffer(rb);
- mesa_format format = irb->mt->format;
+static void
+blorp_fast_clear(struct brw_context *brw, const struct brw_blorp_surf *surf,
+ uint32_t level, uint32_t layer,
+ uint32_t x0, uint32_t y0, uint32_t x1, uint32_t y1)
+{
struct brw_blorp_params params;
brw_blorp_params_init(¶ms);
- /* Override the surface format according to the context's sRGB rules. */
- if (!encode_srgb && _mesa_get_format_color_encoding(format) == GL_SRGB)
- format = _mesa_get_srgb_format_linear(format);
+ params.x0 = x0;
+ params.y0 = y0;
+ params.x1 = x1;
+ params.y1 = y1;
- params.x0 = fb->_Xmin;
- params.x1 = fb->_Xmax;
- if (rb->Name != 0) {
- params.y0 = fb->_Ymin;
- params.y1 = fb->_Ymax;
- } else {
- params.y0 = rb->Height - fb->_Ymax;
- params.y1 = rb->Height - fb->_Ymin;
- }
+ memset(¶ms.wm_inputs, 0xff, 4*sizeof(float));
+ params.fast_clear_op = GEN7_PS_RENDER_TARGET_FAST_CLEAR_ENABLE;
+
+ brw_get_fast_clear_rect(brw, surf->aux_surf, ¶ms.x0, ¶ms.y0,
+ ¶ms.x1, ¶ms.y1);
+
+ brw_blorp_params_get_clear_kernel(brw, ¶ms, true);
+
+ brw_blorp_surface_info_init(brw, ¶ms.dst, surf, level, layer,
+ surf->surf->format, true);
+
+ brw_blorp_exec(brw, ¶ms);
+}
- memcpy(¶ms.wm_inputs, ctx->Color.ClearColor.f, sizeof(float) * 4);
+
+static void
+blorp_clear(struct brw_context *brw, const struct brw_blorp_surf *surf,
+ uint32_t level, uint32_t layer,
+ uint32_t x0, uint32_t y0, uint32_t x1, uint32_t y1,
+ enum isl_format format, union isl_color_value clear_color,
+ bool color_write_disable[4])
+{
+ struct brw_blorp_params params;
+ brw_blorp_params_init(¶ms);
+
+ params.x0 = x0;
+ params.y0 = y0;
+ params.x1 = x1;
+ params.y1 = y1;
+
+ memcpy(¶ms.wm_inputs, clear_color.f32, sizeof(float) * 4);
bool use_simd16_replicated_data = true;
* accessing tiled memory. Using this Message Type to access linear
* (untiled) memory is UNDEFINED."
*/
- if (irb->mt->tiling == I915_TILING_NONE)
+ if (surf->surf->tiling == ISL_TILING_LINEAR)
use_simd16_replicated_data = false;
/* Constant color writes ignore everyting in blend and color calculator
* state. This is not documented.
*/
- if (set_write_disables(irb, ctx->Color.ColorMask[buf],
- params.color_write_disable))
- use_simd16_replicated_data = false;
+ for (unsigned i = 0; i < 4; i++) {
+ params.color_write_disable[i] = color_write_disable[i];
+ if (color_write_disable[i])
+ use_simd16_replicated_data = false;
+ }
+
+ brw_blorp_params_get_clear_kernel(brw, ¶ms, use_simd16_replicated_data);
+
+ brw_blorp_surface_info_init(brw, ¶ms.dst, surf, level, layer,
+ format, true);
- bool is_fast_clear = false;
- if (irb->mt->fast_clear_state != INTEL_FAST_CLEAR_STATE_NO_MCS &&
- !partial_clear && use_simd16_replicated_data &&
- brw_is_color_fast_clear_compatible(brw, irb->mt,
- &ctx->Color.ClearColor)) {
+ brw_blorp_exec(brw, ¶ms);
+}
+
+static bool
+do_single_blorp_clear(struct brw_context *brw, struct gl_framebuffer *fb,
+ struct gl_renderbuffer *rb, unsigned buf,
+ bool partial_clear, bool encode_srgb, unsigned layer)
+{
+ struct gl_context *ctx = &brw->ctx;
+ struct intel_renderbuffer *irb = intel_renderbuffer(rb);
+ mesa_format format = irb->mt->format;
+ uint32_t x0, x1, y0, y1;
+
+ if (!encode_srgb && _mesa_get_format_color_encoding(format) == GL_SRGB)
+ format = _mesa_get_srgb_format_linear(format);
+
+ x0 = fb->_Xmin;
+ x1 = fb->_Xmax;
+ if (rb->Name != 0) {
+ y0 = fb->_Ymin;
+ y1 = fb->_Ymax;
+ } else {
+ y0 = rb->Height - fb->_Ymax;
+ y1 = rb->Height - fb->_Ymin;
+ }
+
+ bool can_fast_clear = !partial_clear;
+
+ bool color_write_disable[4] = { false, false, false, false };
+ if (set_write_disables(irb, ctx->Color.ColorMask[buf], color_write_disable))
+ can_fast_clear = false;
+
+ if (irb->mt->fast_clear_state == INTEL_FAST_CLEAR_STATE_NO_MCS ||
+ !brw_is_color_fast_clear_compatible(brw, irb->mt, &ctx->Color.ClearColor))
+ can_fast_clear = false;
+
+ if (can_fast_clear) {
/* Record the clear color in the miptree so that it will be
* programmed in SURFACE_STATE by later rendering and resolve
* operations.
return false;
}
}
-
- is_fast_clear = true;
}
intel_miptree_check_level_layer(irb->mt, irb->mt_level, layer);
intel_miptree_used_for_rendering(irb->mt);
+ /* We can't setup the blorp_surf until we've allocated the MCS above */
struct isl_surf isl_tmp[2];
struct brw_blorp_surf surf;
unsigned level = irb->mt_level;
brw_blorp_surf_for_miptree(brw, &surf, irb->mt, true, &level, isl_tmp);
- brw_blorp_surface_info_init(brw, ¶ms.dst, &surf, level, layer,
- brw_blorp_to_isl_format(brw, format, true),
- true);
-
- if (is_fast_clear) {
- memset(¶ms.wm_inputs, 0xff, 4*sizeof(float));
- params.fast_clear_op = GEN7_PS_RENDER_TARGET_FAST_CLEAR_ENABLE;
- brw_get_fast_clear_rect(brw, ¶ms.dst.aux_surf, ¶ms.x0, ¶ms.y0,
- ¶ms.x1, ¶ms.y1);
- }
+ if (can_fast_clear) {
+ DBG("%s (fast) to mt %p level %d layer %d\n", __FUNCTION__,
+ irb->mt, irb->mt_level, irb->mt_layer);
- brw_blorp_params_get_clear_kernel(brw, ¶ms, use_simd16_replicated_data);
+ blorp_fast_clear(brw, &surf, level, layer, x0, y0, x1, y1);
- const char *clear_type;
- if (is_fast_clear)
- clear_type = "fast";
- else if (use_simd16_replicated_data)
- clear_type = "replicated";
- else
- clear_type = "slow";
-
- DBG("%s (%s) to mt %p level %d layer %d\n", __FUNCTION__, clear_type,
- irb->mt, irb->mt_level, irb->mt_layer);
-
- brw_blorp_exec(brw, ¶ms);
-
- if (is_fast_clear) {
/* Now that the fast clear has occurred, put the buffer in
* INTEL_FAST_CLEAR_STATE_CLEAR so that we won't waste time doing
* redundant clears.
*/
irb->mt->fast_clear_state = INTEL_FAST_CLEAR_STATE_CLEAR;
- } else if (intel_miptree_is_lossless_compressed(brw, irb->mt)) {
- /* Compressed buffers can be cleared also using normal rep-clear. In
- * such case they bahave such as if they were drawn using normal 3D
- * render pipeline, and we simply mark the mcs as dirty.
- */
- assert(partial_clear);
- irb->mt->fast_clear_state = INTEL_FAST_CLEAR_STATE_UNRESOLVED;
+ } else {
+ DBG("%s (slow) to mt %p level %d layer %d\n", __FUNCTION__,
+ irb->mt, irb->mt_level, irb->mt_layer);
+
+ union isl_color_value clear_color;
+ memcpy(clear_color.f32, ctx->Color.ClearColor.f, sizeof(float) * 4);
+
+ blorp_clear(brw, &surf, level, layer, x0, y0, x1, y1,
+ (enum isl_format)brw->render_target_format[format],
+ clear_color, color_write_disable);
+
+ if (intel_miptree_is_lossless_compressed(brw, irb->mt)) {
+ /* Compressed buffers can be cleared also using normal rep-clear. In
+ * such case they bahave such as if they were drawn using normal 3D
+ * render pipeline, and we simply mark the mcs as dirty.
+ */
+ assert(partial_clear);
+ irb->mt->fast_clear_state = INTEL_FAST_CLEAR_STATE_UNRESOLVED;
+ }
}
return true;