--- /dev/null
+/*
+ * Copyright © 2010 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#include "brw_context.h"
+#include "intel_batchbuffer.h"
+#include "intel_fbo.h"
+#include "intel_reg.h"
+
+/**
+ * According to the latest documentation, any PIPE_CONTROL with the
+ * "Command Streamer Stall" bit set must also have another bit set,
+ * with five different options:
+ *
+ * - Render Target Cache Flush
+ * - Depth Cache Flush
+ * - Stall at Pixel Scoreboard
+ * - Post-Sync Operation
+ * - Depth Stall
+ *
+ * I chose "Stall at Pixel Scoreboard" since we've used it effectively
+ * in the past, but the choice is fairly arbitrary.
+ */
+static void
+gen8_add_cs_stall_workaround_bits(uint32_t *flags)
+{
+ uint32_t wa_bits = PIPE_CONTROL_RENDER_TARGET_FLUSH |
+ PIPE_CONTROL_DEPTH_CACHE_FLUSH |
+ PIPE_CONTROL_WRITE_IMMEDIATE |
+ PIPE_CONTROL_WRITE_DEPTH_COUNT |
+ PIPE_CONTROL_WRITE_TIMESTAMP |
+ PIPE_CONTROL_STALL_AT_SCOREBOARD |
+ PIPE_CONTROL_DEPTH_STALL;
+
+ /* If we're doing a CS stall, and don't already have one of the
+ * workaround bits set, add "Stall at Pixel Scoreboard."
+ */
+ if ((*flags & PIPE_CONTROL_CS_STALL) != 0 && (*flags & wa_bits) == 0)
+ *flags |= PIPE_CONTROL_STALL_AT_SCOREBOARD;
+}
+
+/* Implement the WaCsStallAtEveryFourthPipecontrol workaround on IVB, BYT:
+ *
+ * "Every 4th PIPE_CONTROL command, not counting the PIPE_CONTROL with
+ * only read-cache-invalidate bit(s) set, must have a CS_STALL bit set."
+ *
+ * Note that the kernel does CS stalls between batches, so we only need
+ * to count them within a batch.
+ */
+static uint32_t
+gen7_cs_stall_every_four_pipe_controls(struct brw_context *brw, uint32_t flags)
+{
+ if (brw->gen == 7 && !brw->is_haswell) {
+ if (flags & PIPE_CONTROL_CS_STALL) {
+ /* If we're doing a CS stall, reset the counter and carry on. */
+ brw->batch.pipe_controls_since_last_cs_stall = 0;
+ return 0;
+ }
+
+ /* If this is the fourth pipe control without a CS stall, do one now. */
+ if (++brw->batch.pipe_controls_since_last_cs_stall == 4) {
+ brw->batch.pipe_controls_since_last_cs_stall = 0;
+ return PIPE_CONTROL_CS_STALL;
+ }
+ }
+ return 0;
+}
+
+/**
+ * Emit a PIPE_CONTROL with various flushing flags.
+ *
+ * The caller is responsible for deciding what flags are appropriate for the
+ * given generation.
+ */
+void
+brw_emit_pipe_control_flush(struct brw_context *brw, uint32_t flags)
+{
+ if (brw->gen >= 8) {
+ gen8_add_cs_stall_workaround_bits(&flags);
+
+ BEGIN_BATCH(6);
+ OUT_BATCH(_3DSTATE_PIPE_CONTROL | (6 - 2));
+ OUT_BATCH(flags);
+ OUT_BATCH(0);
+ OUT_BATCH(0);
+ OUT_BATCH(0);
+ OUT_BATCH(0);
+ ADVANCE_BATCH();
+ } else if (brw->gen >= 6) {
+ flags |= gen7_cs_stall_every_four_pipe_controls(brw, flags);
+
+ BEGIN_BATCH(5);
+ OUT_BATCH(_3DSTATE_PIPE_CONTROL | (5 - 2));
+ OUT_BATCH(flags);
+ OUT_BATCH(0);
+ OUT_BATCH(0);
+ OUT_BATCH(0);
+ ADVANCE_BATCH();
+ } else {
+ BEGIN_BATCH(4);
+ OUT_BATCH(_3DSTATE_PIPE_CONTROL | flags | (4 - 2));
+ OUT_BATCH(0);
+ OUT_BATCH(0);
+ OUT_BATCH(0);
+ ADVANCE_BATCH();
+ }
+}
+
+/**
+ * Emit a PIPE_CONTROL that writes to a buffer object.
+ *
+ * \p flags should contain one of the following items:
+ * - PIPE_CONTROL_WRITE_IMMEDIATE
+ * - PIPE_CONTROL_WRITE_TIMESTAMP
+ * - PIPE_CONTROL_WRITE_DEPTH_COUNT
+ */
+void
+brw_emit_pipe_control_write(struct brw_context *brw, uint32_t flags,
+ drm_intel_bo *bo, uint32_t offset,
+ uint32_t imm_lower, uint32_t imm_upper)
+{
+ if (brw->gen >= 8) {
+ gen8_add_cs_stall_workaround_bits(&flags);
+
+ BEGIN_BATCH(6);
+ OUT_BATCH(_3DSTATE_PIPE_CONTROL | (6 - 2));
+ OUT_BATCH(flags);
+ OUT_RELOC64(bo, I915_GEM_DOMAIN_INSTRUCTION, I915_GEM_DOMAIN_INSTRUCTION,
+ offset);
+ OUT_BATCH(imm_lower);
+ OUT_BATCH(imm_upper);
+ ADVANCE_BATCH();
+ } else if (brw->gen >= 6) {
+ flags |= gen7_cs_stall_every_four_pipe_controls(brw, flags);
+
+ /* PPGTT/GGTT is selected by DW2 bit 2 on Sandybridge, but DW1 bit 24
+ * on later platforms. We always use PPGTT on Gen7+.
+ */
+ unsigned gen6_gtt = brw->gen == 6 ? PIPE_CONTROL_GLOBAL_GTT_WRITE : 0;
+
+ BEGIN_BATCH(5);
+ OUT_BATCH(_3DSTATE_PIPE_CONTROL | (5 - 2));
+ OUT_BATCH(flags);
+ OUT_RELOC(bo, I915_GEM_DOMAIN_INSTRUCTION, I915_GEM_DOMAIN_INSTRUCTION,
+ gen6_gtt | offset);
+ OUT_BATCH(imm_lower);
+ OUT_BATCH(imm_upper);
+ ADVANCE_BATCH();
+ } else {
+ BEGIN_BATCH(4);
+ OUT_BATCH(_3DSTATE_PIPE_CONTROL | flags | (4 - 2));
+ OUT_RELOC(bo, I915_GEM_DOMAIN_INSTRUCTION, I915_GEM_DOMAIN_INSTRUCTION,
+ PIPE_CONTROL_GLOBAL_GTT_WRITE | offset);
+ OUT_BATCH(imm_lower);
+ OUT_BATCH(imm_upper);
+ ADVANCE_BATCH();
+ }
+}
+
+/**
+ * Restriction [DevSNB, DevIVB]:
+ *
+ * Prior to changing Depth/Stencil Buffer state (i.e. any combination of
+ * 3DSTATE_DEPTH_BUFFER, 3DSTATE_CLEAR_PARAMS, 3DSTATE_STENCIL_BUFFER,
+ * 3DSTATE_HIER_DEPTH_BUFFER) SW must first issue a pipelined depth stall
+ * (PIPE_CONTROL with Depth Stall bit set), followed by a pipelined depth
+ * cache flush (PIPE_CONTROL with Depth Flush Bit set), followed by
+ * another pipelined depth stall (PIPE_CONTROL with Depth Stall bit set),
+ * unless SW can otherwise guarantee that the pipeline from WM onwards is
+ * already flushed (e.g., via a preceding MI_FLUSH).
+ */
+void
+intel_emit_depth_stall_flushes(struct brw_context *brw)
+{
+ assert(brw->gen >= 6 && brw->gen <= 9);
+
+ brw_emit_pipe_control_flush(brw, PIPE_CONTROL_DEPTH_STALL);
+ brw_emit_pipe_control_flush(brw, PIPE_CONTROL_DEPTH_CACHE_FLUSH);
+ brw_emit_pipe_control_flush(brw, PIPE_CONTROL_DEPTH_STALL);
+}
+
+/**
+ * From the Ivybridge PRM, Volume 2 Part 1, Section 3.2 (VS Stage Input):
+ * "A PIPE_CONTROL with Post-Sync Operation set to 1h and a depth
+ * stall needs to be sent just prior to any 3DSTATE_VS, 3DSTATE_URB_VS,
+ * 3DSTATE_CONSTANT_VS, 3DSTATE_BINDING_TABLE_POINTER_VS,
+ * 3DSTATE_SAMPLER_STATE_POINTER_VS command. Only one PIPE_CONTROL needs
+ * to be sent before any combination of VS associated 3DSTATE."
+ */
+void
+gen7_emit_vs_workaround_flush(struct brw_context *brw)
+{
+ assert(brw->gen == 7);
+ brw_emit_pipe_control_write(brw,
+ PIPE_CONTROL_WRITE_IMMEDIATE
+ | PIPE_CONTROL_DEPTH_STALL,
+ brw->batch.workaround_bo, 0,
+ 0, 0);
+}
+
+
+/**
+ * Emit a PIPE_CONTROL command for gen7 with the CS Stall bit set.
+ */
+void
+gen7_emit_cs_stall_flush(struct brw_context *brw)
+{
+ brw_emit_pipe_control_write(brw,
+ PIPE_CONTROL_CS_STALL
+ | PIPE_CONTROL_WRITE_IMMEDIATE,
+ brw->batch.workaround_bo, 0,
+ 0, 0);
+}
+
+
+/**
+ * Emits a PIPE_CONTROL with a non-zero post-sync operation, for
+ * implementing two workarounds on gen6. From section 1.4.7.1
+ * "PIPE_CONTROL" of the Sandy Bridge PRM volume 2 part 1:
+ *
+ * [DevSNB-C+{W/A}] Before any depth stall flush (including those
+ * produced by non-pipelined state commands), software needs to first
+ * send a PIPE_CONTROL with no bits set except Post-Sync Operation !=
+ * 0.
+ *
+ * [Dev-SNB{W/A}]: Before a PIPE_CONTROL with Write Cache Flush Enable
+ * =1, a PIPE_CONTROL with any non-zero post-sync-op is required.
+ *
+ * And the workaround for these two requires this workaround first:
+ *
+ * [Dev-SNB{W/A}]: Pipe-control with CS-stall bit set must be sent
+ * BEFORE the pipe-control with a post-sync op and no write-cache
+ * flushes.
+ *
+ * And this last workaround is tricky because of the requirements on
+ * that bit. From section 1.4.7.2.3 "Stall" of the Sandy Bridge PRM
+ * volume 2 part 1:
+ *
+ * "1 of the following must also be set:
+ * - Render Target Cache Flush Enable ([12] of DW1)
+ * - Depth Cache Flush Enable ([0] of DW1)
+ * - Stall at Pixel Scoreboard ([1] of DW1)
+ * - Depth Stall ([13] of DW1)
+ * - Post-Sync Operation ([13] of DW1)
+ * - Notify Enable ([8] of DW1)"
+ *
+ * The cache flushes require the workaround flush that triggered this
+ * one, so we can't use it. Depth stall would trigger the same.
+ * Post-sync nonzero is what triggered this second workaround, so we
+ * can't use that one either. Notify enable is IRQs, which aren't
+ * really our business. That leaves only stall at scoreboard.
+ */
+void
+intel_emit_post_sync_nonzero_flush(struct brw_context *brw)
+{
+ brw_emit_pipe_control_flush(brw,
+ PIPE_CONTROL_CS_STALL |
+ PIPE_CONTROL_STALL_AT_SCOREBOARD);
+
+ brw_emit_pipe_control_write(brw, PIPE_CONTROL_WRITE_IMMEDIATE,
+ brw->batch.workaround_bo, 0, 0, 0);
+}
+
+/* Emit a pipelined flush to either flush render and texture cache for
+ * reading from a FBO-drawn texture, or flush so that frontbuffer
+ * render appears on the screen in DRI1.
+ *
+ * This is also used for the always_flush_cache driconf debug option.
+ */
+void
+intel_batchbuffer_emit_mi_flush(struct brw_context *brw)
+{
+ if (brw->batch.ring == BLT_RING && brw->gen >= 6) {
+ BEGIN_BATCH_BLT(4);
+ OUT_BATCH(MI_FLUSH_DW);
+ OUT_BATCH(0);
+ OUT_BATCH(0);
+ OUT_BATCH(0);
+ ADVANCE_BATCH();
+ } else {
+ int flags = PIPE_CONTROL_NO_WRITE | PIPE_CONTROL_RENDER_TARGET_FLUSH;
+ if (brw->gen >= 6) {
+ if (brw->gen == 9) {
+ /* Hardware workaround: SKL
+ *
+ * Emit Pipe Control with all bits set to zero before emitting
+ * a Pipe Control with VF Cache Invalidate set.
+ */
+ brw_emit_pipe_control_flush(brw, 0);
+ }
+
+ flags |= PIPE_CONTROL_INSTRUCTION_INVALIDATE |
+ PIPE_CONTROL_DEPTH_CACHE_FLUSH |
+ PIPE_CONTROL_VF_CACHE_INVALIDATE |
+ PIPE_CONTROL_TEXTURE_CACHE_INVALIDATE |
+ PIPE_CONTROL_CS_STALL;
+
+ if (brw->gen == 6) {
+ /* Hardware workaround: SNB B-Spec says:
+ *
+ * [Dev-SNB{W/A}]: Before a PIPE_CONTROL with Write Cache
+ * Flush Enable =1, a PIPE_CONTROL with any non-zero
+ * post-sync-op is required.
+ */
+ intel_emit_post_sync_nonzero_flush(brw);
+ }
+ }
+ brw_emit_pipe_control_flush(brw, flags);
+ }
+
+ brw_render_cache_set_clear(brw);
+}
brw->batch.used += bytes >> 2;
}
-/**
- * According to the latest documentation, any PIPE_CONTROL with the
- * "Command Streamer Stall" bit set must also have another bit set,
- * with five different options:
- *
- * - Render Target Cache Flush
- * - Depth Cache Flush
- * - Stall at Pixel Scoreboard
- * - Post-Sync Operation
- * - Depth Stall
- *
- * I chose "Stall at Pixel Scoreboard" since we've used it effectively
- * in the past, but the choice is fairly arbitrary.
- */
-static void
-gen8_add_cs_stall_workaround_bits(uint32_t *flags)
-{
- uint32_t wa_bits = PIPE_CONTROL_RENDER_TARGET_FLUSH |
- PIPE_CONTROL_DEPTH_CACHE_FLUSH |
- PIPE_CONTROL_WRITE_IMMEDIATE |
- PIPE_CONTROL_WRITE_DEPTH_COUNT |
- PIPE_CONTROL_WRITE_TIMESTAMP |
- PIPE_CONTROL_STALL_AT_SCOREBOARD |
- PIPE_CONTROL_DEPTH_STALL;
-
- /* If we're doing a CS stall, and don't already have one of the
- * workaround bits set, add "Stall at Pixel Scoreboard."
- */
- if ((*flags & PIPE_CONTROL_CS_STALL) != 0 && (*flags & wa_bits) == 0)
- *flags |= PIPE_CONTROL_STALL_AT_SCOREBOARD;
-}
-
-/* Implement the WaCsStallAtEveryFourthPipecontrol workaround on IVB, BYT:
- *
- * "Every 4th PIPE_CONTROL command, not counting the PIPE_CONTROL with
- * only read-cache-invalidate bit(s) set, must have a CS_STALL bit set."
- *
- * Note that the kernel does CS stalls between batches, so we only need
- * to count them within a batch.
- */
-static uint32_t
-gen7_cs_stall_every_four_pipe_controls(struct brw_context *brw, uint32_t flags)
-{
- if (brw->gen == 7 && !brw->is_haswell) {
- if (flags & PIPE_CONTROL_CS_STALL) {
- /* If we're doing a CS stall, reset the counter and carry on. */
- brw->batch.pipe_controls_since_last_cs_stall = 0;
- return 0;
- }
-
- /* If this is the fourth pipe control without a CS stall, do one now. */
- if (++brw->batch.pipe_controls_since_last_cs_stall == 4) {
- brw->batch.pipe_controls_since_last_cs_stall = 0;
- return PIPE_CONTROL_CS_STALL;
- }
- }
- return 0;
-}
-
-/**
- * Emit a PIPE_CONTROL with various flushing flags.
- *
- * The caller is responsible for deciding what flags are appropriate for the
- * given generation.
- */
-void
-brw_emit_pipe_control_flush(struct brw_context *brw, uint32_t flags)
-{
- if (brw->gen >= 8) {
- gen8_add_cs_stall_workaround_bits(&flags);
-
- BEGIN_BATCH(6);
- OUT_BATCH(_3DSTATE_PIPE_CONTROL | (6 - 2));
- OUT_BATCH(flags);
- OUT_BATCH(0);
- OUT_BATCH(0);
- OUT_BATCH(0);
- OUT_BATCH(0);
- ADVANCE_BATCH();
- } else if (brw->gen >= 6) {
- flags |= gen7_cs_stall_every_four_pipe_controls(brw, flags);
-
- BEGIN_BATCH(5);
- OUT_BATCH(_3DSTATE_PIPE_CONTROL | (5 - 2));
- OUT_BATCH(flags);
- OUT_BATCH(0);
- OUT_BATCH(0);
- OUT_BATCH(0);
- ADVANCE_BATCH();
- } else {
- BEGIN_BATCH(4);
- OUT_BATCH(_3DSTATE_PIPE_CONTROL | flags | (4 - 2));
- OUT_BATCH(0);
- OUT_BATCH(0);
- OUT_BATCH(0);
- ADVANCE_BATCH();
- }
-}
-
-/**
- * Emit a PIPE_CONTROL that writes to a buffer object.
- *
- * \p flags should contain one of the following items:
- * - PIPE_CONTROL_WRITE_IMMEDIATE
- * - PIPE_CONTROL_WRITE_TIMESTAMP
- * - PIPE_CONTROL_WRITE_DEPTH_COUNT
- */
-void
-brw_emit_pipe_control_write(struct brw_context *brw, uint32_t flags,
- drm_intel_bo *bo, uint32_t offset,
- uint32_t imm_lower, uint32_t imm_upper)
-{
- if (brw->gen >= 8) {
- gen8_add_cs_stall_workaround_bits(&flags);
-
- BEGIN_BATCH(6);
- OUT_BATCH(_3DSTATE_PIPE_CONTROL | (6 - 2));
- OUT_BATCH(flags);
- OUT_RELOC64(bo, I915_GEM_DOMAIN_INSTRUCTION, I915_GEM_DOMAIN_INSTRUCTION,
- offset);
- OUT_BATCH(imm_lower);
- OUT_BATCH(imm_upper);
- ADVANCE_BATCH();
- } else if (brw->gen >= 6) {
- flags |= gen7_cs_stall_every_four_pipe_controls(brw, flags);
-
- /* PPGTT/GGTT is selected by DW2 bit 2 on Sandybridge, but DW1 bit 24
- * on later platforms. We always use PPGTT on Gen7+.
- */
- unsigned gen6_gtt = brw->gen == 6 ? PIPE_CONTROL_GLOBAL_GTT_WRITE : 0;
-
- BEGIN_BATCH(5);
- OUT_BATCH(_3DSTATE_PIPE_CONTROL | (5 - 2));
- OUT_BATCH(flags);
- OUT_RELOC(bo, I915_GEM_DOMAIN_INSTRUCTION, I915_GEM_DOMAIN_INSTRUCTION,
- gen6_gtt | offset);
- OUT_BATCH(imm_lower);
- OUT_BATCH(imm_upper);
- ADVANCE_BATCH();
- } else {
- BEGIN_BATCH(4);
- OUT_BATCH(_3DSTATE_PIPE_CONTROL | flags | (4 - 2));
- OUT_RELOC(bo, I915_GEM_DOMAIN_INSTRUCTION, I915_GEM_DOMAIN_INSTRUCTION,
- PIPE_CONTROL_GLOBAL_GTT_WRITE | offset);
- OUT_BATCH(imm_lower);
- OUT_BATCH(imm_upper);
- ADVANCE_BATCH();
- }
-}
-
-/**
- * Restriction [DevSNB, DevIVB]:
- *
- * Prior to changing Depth/Stencil Buffer state (i.e. any combination of
- * 3DSTATE_DEPTH_BUFFER, 3DSTATE_CLEAR_PARAMS, 3DSTATE_STENCIL_BUFFER,
- * 3DSTATE_HIER_DEPTH_BUFFER) SW must first issue a pipelined depth stall
- * (PIPE_CONTROL with Depth Stall bit set), followed by a pipelined depth
- * cache flush (PIPE_CONTROL with Depth Flush Bit set), followed by
- * another pipelined depth stall (PIPE_CONTROL with Depth Stall bit set),
- * unless SW can otherwise guarantee that the pipeline from WM onwards is
- * already flushed (e.g., via a preceding MI_FLUSH).
- */
-void
-intel_emit_depth_stall_flushes(struct brw_context *brw)
-{
- assert(brw->gen >= 6 && brw->gen <= 9);
-
- brw_emit_pipe_control_flush(brw, PIPE_CONTROL_DEPTH_STALL);
- brw_emit_pipe_control_flush(brw, PIPE_CONTROL_DEPTH_CACHE_FLUSH);
- brw_emit_pipe_control_flush(brw, PIPE_CONTROL_DEPTH_STALL);
-}
-
-/**
- * From the Ivybridge PRM, Volume 2 Part 1, Section 3.2 (VS Stage Input):
- * "A PIPE_CONTROL with Post-Sync Operation set to 1h and a depth
- * stall needs to be sent just prior to any 3DSTATE_VS, 3DSTATE_URB_VS,
- * 3DSTATE_CONSTANT_VS, 3DSTATE_BINDING_TABLE_POINTER_VS,
- * 3DSTATE_SAMPLER_STATE_POINTER_VS command. Only one PIPE_CONTROL needs
- * to be sent before any combination of VS associated 3DSTATE."
- */
-void
-gen7_emit_vs_workaround_flush(struct brw_context *brw)
-{
- assert(brw->gen == 7);
- brw_emit_pipe_control_write(brw,
- PIPE_CONTROL_WRITE_IMMEDIATE
- | PIPE_CONTROL_DEPTH_STALL,
- brw->batch.workaround_bo, 0,
- 0, 0);
-}
-
-
-/**
- * Emit a PIPE_CONTROL command for gen7 with the CS Stall bit set.
- */
-void
-gen7_emit_cs_stall_flush(struct brw_context *brw)
-{
- brw_emit_pipe_control_write(brw,
- PIPE_CONTROL_CS_STALL
- | PIPE_CONTROL_WRITE_IMMEDIATE,
- brw->batch.workaround_bo, 0,
- 0, 0);
-}
-
-
-/**
- * Emits a PIPE_CONTROL with a non-zero post-sync operation, for
- * implementing two workarounds on gen6. From section 1.4.7.1
- * "PIPE_CONTROL" of the Sandy Bridge PRM volume 2 part 1:
- *
- * [DevSNB-C+{W/A}] Before any depth stall flush (including those
- * produced by non-pipelined state commands), software needs to first
- * send a PIPE_CONTROL with no bits set except Post-Sync Operation !=
- * 0.
- *
- * [Dev-SNB{W/A}]: Before a PIPE_CONTROL with Write Cache Flush Enable
- * =1, a PIPE_CONTROL with any non-zero post-sync-op is required.
- *
- * And the workaround for these two requires this workaround first:
- *
- * [Dev-SNB{W/A}]: Pipe-control with CS-stall bit set must be sent
- * BEFORE the pipe-control with a post-sync op and no write-cache
- * flushes.
- *
- * And this last workaround is tricky because of the requirements on
- * that bit. From section 1.4.7.2.3 "Stall" of the Sandy Bridge PRM
- * volume 2 part 1:
- *
- * "1 of the following must also be set:
- * - Render Target Cache Flush Enable ([12] of DW1)
- * - Depth Cache Flush Enable ([0] of DW1)
- * - Stall at Pixel Scoreboard ([1] of DW1)
- * - Depth Stall ([13] of DW1)
- * - Post-Sync Operation ([13] of DW1)
- * - Notify Enable ([8] of DW1)"
- *
- * The cache flushes require the workaround flush that triggered this
- * one, so we can't use it. Depth stall would trigger the same.
- * Post-sync nonzero is what triggered this second workaround, so we
- * can't use that one either. Notify enable is IRQs, which aren't
- * really our business. That leaves only stall at scoreboard.
- */
-void
-intel_emit_post_sync_nonzero_flush(struct brw_context *brw)
-{
- brw_emit_pipe_control_flush(brw,
- PIPE_CONTROL_CS_STALL |
- PIPE_CONTROL_STALL_AT_SCOREBOARD);
-
- brw_emit_pipe_control_write(brw, PIPE_CONTROL_WRITE_IMMEDIATE,
- brw->batch.workaround_bo, 0, 0, 0);
-}
-
-/* Emit a pipelined flush to either flush render and texture cache for
- * reading from a FBO-drawn texture, or flush so that frontbuffer
- * render appears on the screen in DRI1.
- *
- * This is also used for the always_flush_cache driconf debug option.
- */
-void
-intel_batchbuffer_emit_mi_flush(struct brw_context *brw)
-{
- if (brw->batch.ring == BLT_RING && brw->gen >= 6) {
- BEGIN_BATCH_BLT(4);
- OUT_BATCH(MI_FLUSH_DW);
- OUT_BATCH(0);
- OUT_BATCH(0);
- OUT_BATCH(0);
- ADVANCE_BATCH();
- } else {
- int flags = PIPE_CONTROL_NO_WRITE | PIPE_CONTROL_RENDER_TARGET_FLUSH;
- if (brw->gen >= 6) {
- if (brw->gen == 9) {
- /* Hardware workaround: SKL
- *
- * Emit Pipe Control with all bits set to zero before emitting
- * a Pipe Control with VF Cache Invalidate set.
- */
- brw_emit_pipe_control_flush(brw, 0);
- }
-
- flags |= PIPE_CONTROL_INSTRUCTION_INVALIDATE |
- PIPE_CONTROL_DEPTH_CACHE_FLUSH |
- PIPE_CONTROL_VF_CACHE_INVALIDATE |
- PIPE_CONTROL_TEXTURE_CACHE_INVALIDATE |
- PIPE_CONTROL_CS_STALL;
-
- if (brw->gen == 6) {
- /* Hardware workaround: SNB B-Spec says:
- *
- * [Dev-SNB{W/A}]: Before a PIPE_CONTROL with Write Cache
- * Flush Enable =1, a PIPE_CONTROL with any non-zero
- * post-sync-op is required.
- */
- intel_emit_post_sync_nonzero_flush(brw);
- }
- }
- brw_emit_pipe_control_flush(brw, flags);
- }
-
- brw_render_cache_set_clear(brw);
-}
-
static void
load_sized_register_mem(struct brw_context *brw,
uint32_t reg,