mesa: minor indentation fix in _mesa_BindTextureUnit()
authorBrian Paul <brianp@vmware.com>
Tue, 13 Oct 2015 15:34:53 +0000 (09:34 -0600)
committerBrian Paul <brianp@vmware.com>
Wed, 14 Oct 2015 18:47:15 +0000 (12:47 -0600)
src/mesa/main/texobj.c

index 318292029444653478b13625b7ca152a8c5f05c4..547055ecf39f9d2647059c5b429c00fb888a5d2f 100644 (file)
@@ -1786,7 +1786,7 @@ _mesa_BindTextureUnit(GLuint unit, GLuint texture)
    /* Error checking */
    if (!texObj) {
       _mesa_error(ctx, GL_INVALID_OPERATION,
-         "glBindTextureUnit(non-gen name)");
+                  "glBindTextureUnit(non-gen name)");
       return;
    }
    if (texObj->Target == 0) {