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mesa: minor indentation fix in _mesa_BindTextureUnit()
author
Brian Paul
<brianp@vmware.com>
Tue, 13 Oct 2015 15:34:53 +0000
(09:34 -0600)
committer
Brian Paul
<brianp@vmware.com>
Wed, 14 Oct 2015 18:47:15 +0000
(12:47 -0600)
src/mesa/main/texobj.c
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diff --git
a/src/mesa/main/texobj.c
b/src/mesa/main/texobj.c
index 318292029444653478b13625b7ca152a8c5f05c4..547055ecf39f9d2647059c5b429c00fb888a5d2f 100644
(file)
--- a/
src/mesa/main/texobj.c
+++ b/
src/mesa/main/texobj.c
@@
-1786,7
+1786,7
@@
_mesa_BindTextureUnit(GLuint unit, GLuint texture)
/* Error checking */
if (!texObj) {
_mesa_error(ctx, GL_INVALID_OPERATION,
- "glBindTextureUnit(non-gen name)");
+
"glBindTextureUnit(non-gen name)");
return;
}
if (texObj->Target == 0) {