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mesa: disable glsl debug output
author
Brian Paul
<brian.paul@tungstengraphics.com>
Fri, 12 Dec 2008 22:34:58 +0000
(15:34 -0700)
committer
Brian Paul
<brianp@vmware.com>
Tue, 6 Jan 2009 16:11:20 +0000
(09:11 -0700)
(cherry picked from commit
4d49fc83f11ec2f333e06e94af5ac0d24b93caa8
)
src/mesa/shader/slang/slang_codegen.c
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diff --git
a/src/mesa/shader/slang/slang_codegen.c
b/src/mesa/shader/slang/slang_codegen.c
index 9b4fccf657dec70ac48b783f6aef3667c93ce004..cffa726821b92df8000be370e42a429dfe9c715f 100644
(file)
--- a/
src/mesa/shader/slang/slang_codegen.c
+++ b/
src/mesa/shader/slang/slang_codegen.c
@@
-2066,9
+2066,9
@@
_slang_make_array_constructor(slang_assemble_ctx *A, slang_operation *oper)
}
}
-
+ /*
slang_print_function(fun, 1);
-
+ */
return fun;
}